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			v1.16-Beta
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			v2.11-Rele
		
	
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					964a4b4f88 | 
							
								
								
									
										3
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										3
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -5,4 +5,5 @@ BuffLib
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*.psd
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					*.psd
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Ace-Libs
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					Ace-Libs
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Images_Raw
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					Images_Raw
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Gladdy_old
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					Gladdy_old
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					Gladdy_TW
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			||||||
							
								
								
									
										606
									
								
								Constants.lua
									
									
									
									
									
								
							
							
						
						
									
										606
									
								
								Constants.lua
									
									
									
									
									
								
							@@ -1,6 +1,7 @@
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local tbl_sort, select = table.sort, select
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					local tbl_sort, select, string_lower = table.sort, select, string.lower
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local GetSpellInfo = GetSpellInfo
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					local GetSpellInfo = GetSpellInfo
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					local GetItemInfo = GetItemInfo
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local GetLocale = GetLocale
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					local GetLocale = GetLocale
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local Gladdy = LibStub("Gladdy")
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					local Gladdy = LibStub("Gladdy")
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@@ -12,6 +13,34 @@ tbl_sort(Gladdy.CLASSES)
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Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
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					Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
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tbl_sort(Gladdy.RACES)
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					tbl_sort(Gladdy.RACES)
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					local RACE_ICON_TCOORDS = {
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					    ["HUMAN_MALE"]		= {0, 0.125, 0, 0.25},
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					    ["DWARF_MALE"]		= {0.125, 0.25, 0, 0.25},
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					    ["GNOME_MALE"]		= {0.25, 0.375, 0, 0.25},
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					    ["NIGHTELF_MALE"]	= {0.375, 0.5, 0, 0.25},
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					    ["TAUREN_MALE"]		= {0, 0.125, 0.25, 0.5},
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					    ["SCOURGE_MALE"]	= {0.125, 0.25, 0.25, 0.5},
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					    ["TROLL_MALE"]		= {0.25, 0.375, 0.25, 0.5},
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					    ["ORC_MALE"]		= {0.375, 0.5, 0.25, 0.5},
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					    ["HUMAN_FEMALE"]	= {0, 0.125, 0.5, 0.75},
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					    ["DWARF_FEMALE"]	= {0.125, 0.25, 0.5, 0.75},
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					    ["GNOME_FEMALE"]	= {0.25, 0.375, 0.5, 0.75},
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					    ["NIGHTELF_FEMALE"]	= {0.375, 0.5, 0.5, 0.75},
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					    ["TAUREN_FEMALE"]	= {0, 0.125, 0.75, 1.0},
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					    ["SCOURGE_FEMALE"]	= {0.125, 0.25, 0.75, 1.0},
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					    ["TROLL_FEMALE"]	= {0.25, 0.375, 0.75, 1.0},
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					    ["ORC_FEMALE"]		= {0.375, 0.5, 0.75, 1.0},
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					    ["BLOODELF_MALE"]	= {0.5, 0.625, 0.25, 0.5},
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					    ["BLOODELF_FEMALE"]	= {0.5, 0.625, 0.75, 1.0},
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					    ["DRAENEI_MALE"]	= {0.5, 0.625, 0, 0.25},
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					    ["DRAENEI_FEMALE"]	= {0.5, 0.625, 0.5, 0.75},
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					}
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local specBuffs = {
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					local specBuffs = {
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    -- DRUID
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					    -- DRUID
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    [GetSpellInfo(45283)] = L["Restoration"], -- Natural Perfection
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					    [GetSpellInfo(45283)] = L["Restoration"], -- Natural Perfection
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@@ -19,19 +48,23 @@ local specBuffs = {
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    [GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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					    [GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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    [GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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					    [GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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					    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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					    [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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    -- HUNTER
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					    -- HUNTER
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    [GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
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					    [GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
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    [GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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					    [GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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    [GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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					    [GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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    [GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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					    [GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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					    [GetSpellInfo(34501)] = L["Survival"], -- Expose Weakness
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    -- MAGE
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					    -- MAGE
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    [GetSpellInfo(33405)] = L["Frost"], -- Ice Barrier
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					    [GetSpellInfo(33405)] = L["Frost"], -- Ice Barrier
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    [GetSpellInfo(11129)] = L["Fire"], -- Combustion
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					    [GetSpellInfo(11129)] = L["Fire"], -- Combustion
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    [GetSpellInfo(12042)] = L["Arcane"], -- Arcane Power
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					    [GetSpellInfo(12042)] = L["Arcane"], -- Arcane Power
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    [GetSpellInfo(12043)] = L["Arcane"], -- Presence of Mind
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					    [GetSpellInfo(12043)] = L["Arcane"], -- Presence of Mind
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					    [GetSpellInfo(31589)] = L["Arcane"], -- Slow
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    [GetSpellInfo(12472)] = L["Frost"], -- Icy Veins
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					    [GetSpellInfo(12472)] = L["Frost"], -- Icy Veins
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					    [GetSpellInfo(46989)] = L["Arcane"], -- Improved Blink
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    -- PALADIN
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					    -- PALADIN
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    [GetSpellInfo(31836)] = L["Holy"], -- Light's Grace
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					    [GetSpellInfo(31836)] = L["Holy"], -- Light's Grace
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@@ -40,9 +73,12 @@ local specBuffs = {
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    [GetSpellInfo(20375)] = L["Retribution"], -- Seal of Command
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					    [GetSpellInfo(20375)] = L["Retribution"], -- Seal of Command
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    [GetSpellInfo(20049)] = L["Retribution"], -- Vengeance
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					    [GetSpellInfo(20049)] = L["Retribution"], -- Vengeance
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    [GetSpellInfo(20218)] = L["Retribution"], -- Sanctity Aura
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					    [GetSpellInfo(20218)] = L["Retribution"], -- Sanctity Aura
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					    [GetSpellInfo(26018)] = L["Retribution"], -- Vindication
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					    [GetSpellInfo(27179)] = L["Protection"], -- Holy Shield
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    -- PRIEST
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					    -- PRIEST
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    [GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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					    [GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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					    [GetSpellInfo(15286)] = L["Shadow"], -- Vampiric Embrace
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    [GetSpellInfo(45234)] = L["Discipline"], -- Focused Will
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					    [GetSpellInfo(45234)] = L["Discipline"], -- Focused Will
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    [GetSpellInfo(27811)] = L["Discipline"], -- Blessed Recovery
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					    [GetSpellInfo(27811)] = L["Discipline"], -- Blessed Recovery
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    [GetSpellInfo(33142)] = L["Holy"], -- Blessed Resilience
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					    [GetSpellInfo(33142)] = L["Holy"], -- Blessed Resilience
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@@ -58,15 +94,20 @@ local specBuffs = {
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    [GetSpellInfo(36563)] = L["Subtlety"], -- Shadowstep DMG
 | 
					    [GetSpellInfo(36563)] = L["Subtlety"], -- Shadowstep DMG
 | 
				
			||||||
    [GetSpellInfo(14278)] = L["Subtlety"], -- Ghostly Strike
 | 
					    [GetSpellInfo(14278)] = L["Subtlety"], -- Ghostly Strike
 | 
				
			||||||
    [GetSpellInfo(31233)] = L["Assassination"], -- Find Weakness
 | 
					    [GetSpellInfo(31233)] = L["Assassination"], -- Find Weakness
 | 
				
			||||||
 | 
					    [GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    --Shaman
 | 
					    --Shaman
 | 
				
			||||||
 | 
					    [GetSpellInfo(30807)] = L["Enhancement"], -- Unleashed Rage
 | 
				
			||||||
 | 
					    [GetSpellInfo(16280)] = L["Enhancement"], -- Flurry
 | 
				
			||||||
 | 
					    [GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
 | 
				
			||||||
    [GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
 | 
					    [GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
 | 
				
			||||||
    [GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
 | 
					    [GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
 | 
				
			||||||
    [GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
 | 
					    [GetSpellInfo(29202)] = L["Restoration"], -- Healing Way
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- WARLOCK
 | 
					    -- WARLOCK
 | 
				
			||||||
    [GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
 | 
					    [GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
 | 
				
			||||||
    [GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
 | 
					    [GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
 | 
				
			||||||
 | 
					    [GetSpellInfo(35696)] = L["Demonology"], -- Demonic Knowledge
 | 
				
			||||||
    [GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
 | 
					    [GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
 | 
				
			||||||
    [GetSpellInfo(34935)] = L["Destruction"], -- Backlash
 | 
					    [GetSpellInfo(34935)] = L["Destruction"], -- Backlash
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -85,7 +126,8 @@ local specSpells = {
 | 
				
			|||||||
    [GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
 | 
					    [GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
 | 
				
			||||||
    [GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
 | 
					    [GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
 | 
				
			||||||
    [GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
 | 
					    [GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
 | 
				
			||||||
    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
 | 
					    [GetSpellInfo(17116)] = L["Restoration"], -- Nature's Swiftness
 | 
				
			||||||
 | 
					    [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- HUNTER
 | 
					    -- HUNTER
 | 
				
			||||||
    [GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
 | 
					    [GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
 | 
				
			||||||
@@ -121,11 +163,13 @@ local specSpells = {
 | 
				
			|||||||
    [GetSpellInfo(34861)] = L["Holy"], -- Circle of Healing
 | 
					    [GetSpellInfo(34861)] = L["Holy"], -- Circle of Healing
 | 
				
			||||||
    [GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
 | 
					    [GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
 | 
				
			||||||
    [GetSpellInfo(34917)] = L["Shadow"], -- Vampiric Touch
 | 
					    [GetSpellInfo(34917)] = L["Shadow"], -- Vampiric Touch
 | 
				
			||||||
 | 
					    [GetSpellInfo(15286)] = L["Shadow"], -- Vampiric Embrace
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- ROGUE
 | 
					    -- ROGUE
 | 
				
			||||||
    [GetSpellInfo(34413)] = L["Assassination"], -- Mutilate
 | 
					    [GetSpellInfo(34413)] = L["Assassination"], -- Mutilate
 | 
				
			||||||
    [GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
 | 
					    [GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
 | 
				
			||||||
    [GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
 | 
					    [GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
 | 
				
			||||||
 | 
					    [GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
 | 
				
			||||||
    [GetSpellInfo(14185)] = L["Subtlety"], -- Preparation
 | 
					    [GetSpellInfo(14185)] = L["Subtlety"], -- Preparation
 | 
				
			||||||
    [GetSpellInfo(16511)] = L["Subtlety"], -- Hemorrhage
 | 
					    [GetSpellInfo(16511)] = L["Subtlety"], -- Hemorrhage
 | 
				
			||||||
    [GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
 | 
					    [GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
 | 
				
			||||||
@@ -134,16 +178,20 @@ local specSpells = {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    -- SHAMAN
 | 
					    -- SHAMAN
 | 
				
			||||||
    [GetSpellInfo(16166)] = L["Elemental"], -- Elemental Mastery
 | 
					    [GetSpellInfo(16166)] = L["Elemental"], -- Elemental Mastery
 | 
				
			||||||
 | 
					    [GetSpellInfo(30706)] = L["Elemental"], -- Totem of Wrath
 | 
				
			||||||
    [GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
 | 
					    [GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
 | 
				
			||||||
    [GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
 | 
					    [GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
 | 
				
			||||||
    [GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
 | 
					    [GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
 | 
				
			||||||
    [GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
 | 
					    [GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
 | 
				
			||||||
    --[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
 | 
					    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- WARLOCK
 | 
					    -- WARLOCK
 | 
				
			||||||
    [GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
 | 
					    [GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
 | 
				
			||||||
 | 
					    [GetSpellInfo(18220)] = L["Affliction"], -- Dark Pact
 | 
				
			||||||
    --[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
 | 
					    --[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
 | 
				
			||||||
    [GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
 | 
					    [GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
 | 
				
			||||||
 | 
					    [GetSpellInfo(30912)] = L["Destruction"], -- Conflagrate
 | 
				
			||||||
 | 
					    [GetSpellInfo(18708)] = L["Demonology"], -- Fel Domination
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- WARRIOR
 | 
					    -- WARRIOR
 | 
				
			||||||
    [GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
 | 
					    [GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
 | 
				
			||||||
@@ -151,6 +199,7 @@ local specSpells = {
 | 
				
			|||||||
    [GetSpellInfo(30335)] = L["Fury"], -- Bloodthirst
 | 
					    [GetSpellInfo(30335)] = L["Fury"], -- Bloodthirst
 | 
				
			||||||
    [GetSpellInfo(12809)] = L["Protection"], -- Concussion Blow
 | 
					    [GetSpellInfo(12809)] = L["Protection"], -- Concussion Blow
 | 
				
			||||||
    [GetSpellInfo(30022)] = L["Protection"], -- Devastation
 | 
					    [GetSpellInfo(30022)] = L["Protection"], -- Devastation
 | 
				
			||||||
 | 
					    [GetSpellInfo(30356)] = L["Protection"], -- Shield Slam
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
function Gladdy:GetSpecSpells()
 | 
					function Gladdy:GetSpecSpells()
 | 
				
			||||||
    return specSpells
 | 
					    return specSpells
 | 
				
			||||||
@@ -263,6 +312,16 @@ local importantAuras = {
 | 
				
			|||||||
        onDamage = true,
 | 
					        onDamage = true,
 | 
				
			||||||
        spellID = 19503,
 | 
					        spellID = 19503,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    -- Scare Beast
 | 
				
			||||||
 | 
					    [GetSpellInfo(14327)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 8,
 | 
				
			||||||
 | 
					        priority = 40,
 | 
				
			||||||
 | 
					        onDamage = true,
 | 
				
			||||||
 | 
					        fear = true,
 | 
				
			||||||
 | 
					        magic = true,
 | 
				
			||||||
 | 
					        spellID = 14327,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
    -- Silencing Shot
 | 
					    -- Silencing Shot
 | 
				
			||||||
    [GetSpellInfo(34490)] = {
 | 
					    [GetSpellInfo(34490)] = {
 | 
				
			||||||
        track = AURA_TYPE_DEBUFF,
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
@@ -445,6 +504,13 @@ local importantAuras = {
 | 
				
			|||||||
        priority = 10,
 | 
					        priority = 10,
 | 
				
			||||||
        spellID = 33206,
 | 
					        spellID = 33206,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    -- Fear Ward
 | 
				
			||||||
 | 
					    [GetSpellInfo(6346)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_BUFF,
 | 
				
			||||||
 | 
					        duration = 180,
 | 
				
			||||||
 | 
					        priority = 9,
 | 
				
			||||||
 | 
					        spellID = 6346,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Sap
 | 
					    -- Sap
 | 
				
			||||||
@@ -508,7 +574,20 @@ local importantAuras = {
 | 
				
			|||||||
        priority = 20,
 | 
					        priority = 20,
 | 
				
			||||||
        spellID = 31224,
 | 
					        spellID = 31224,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    -- Evasion
 | 
				
			||||||
 | 
					    [GetSpellInfo(26669)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_BUFF,
 | 
				
			||||||
 | 
					        duration = 15,
 | 
				
			||||||
 | 
					        priority = 10,
 | 
				
			||||||
 | 
					        spellID = 26669,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    -- Riposte
 | 
				
			||||||
 | 
					    [GetSpellInfo(14251)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 6,
 | 
				
			||||||
 | 
					        priority = 20,
 | 
				
			||||||
 | 
					        spellID = 14251,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Fear
 | 
					    -- Fear
 | 
				
			||||||
    [GetSpellInfo(5782)] = {
 | 
					    [GetSpellInfo(5782)] = {
 | 
				
			||||||
@@ -527,6 +606,13 @@ local importantAuras = {
 | 
				
			|||||||
        priority = 40,
 | 
					        priority = 40,
 | 
				
			||||||
        spellID = 27223,
 | 
					        spellID = 27223,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    --Banish
 | 
				
			||||||
 | 
					    [GetSpellInfo(710)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 10,
 | 
				
			||||||
 | 
					        priority = 40,
 | 
				
			||||||
 | 
					        spellID = 710,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
    -- Shadowfury
 | 
					    -- Shadowfury
 | 
				
			||||||
    [GetSpellInfo(30283)] = {
 | 
					    [GetSpellInfo(30283)] = {
 | 
				
			||||||
        track = AURA_TYPE_DEBUFF,
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
@@ -630,6 +716,13 @@ local importantAuras = {
 | 
				
			|||||||
        spellSchool = "magic",
 | 
					        spellSchool = "magic",
 | 
				
			||||||
        spellID = 12292,
 | 
					        spellID = 12292,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    --Disarm
 | 
				
			||||||
 | 
					    [GetSpellInfo(676)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 10,
 | 
				
			||||||
 | 
					        priority = 20,
 | 
				
			||||||
 | 
					        spellID = 676,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Grounding Totem Effect
 | 
					    -- Grounding Totem Effect
 | 
				
			||||||
    [GetSpellInfo(8178)] = {
 | 
					    [GetSpellInfo(8178)] = {
 | 
				
			||||||
@@ -697,6 +790,43 @@ local importantAuras = {
 | 
				
			|||||||
        magic = true,
 | 
					        magic = true,
 | 
				
			||||||
        spellID = 34709,
 | 
					        spellID = 34709,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					    -- Net-o-Matic
 | 
				
			||||||
 | 
					    [GetSpellInfo(13120)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 10,
 | 
				
			||||||
 | 
					        priority = 30,
 | 
				
			||||||
 | 
					        spellID = 13120,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    -- Nigh Invulnerability Shield
 | 
				
			||||||
 | 
					    [GetSpellInfo(30458)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_BUFF,
 | 
				
			||||||
 | 
					        duration = 8,
 | 
				
			||||||
 | 
					        priority = 15,
 | 
				
			||||||
 | 
					        spellID = 30458,
 | 
				
			||||||
 | 
					        texture = select(10, GetItemInfo(23825))
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    -- Nigh Invulnerability Belt Backfire
 | 
				
			||||||
 | 
					    [GetSpellInfo(30457)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_DEBUFF,
 | 
				
			||||||
 | 
					        duration = 8,
 | 
				
			||||||
 | 
					        priority = 15,
 | 
				
			||||||
 | 
					        spellID = 30457,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    -- Flee (Skull of impending Doom) -- 5024
 | 
				
			||||||
 | 
					    [GetSpellInfo(5024)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_BUFF,
 | 
				
			||||||
 | 
					        duration = 8,
 | 
				
			||||||
 | 
					        priority = 15,
 | 
				
			||||||
 | 
					        spellID = 5024,
 | 
				
			||||||
 | 
					        altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    -- Will of the Forsaken
 | 
				
			||||||
 | 
					    [GetSpellInfo(7744)] = {
 | 
				
			||||||
 | 
					        track = AURA_TYPE_BUFF,
 | 
				
			||||||
 | 
					        duration = 5,
 | 
				
			||||||
 | 
					        priority = 15,
 | 
				
			||||||
 | 
					        spellID = 7744,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
function Gladdy:GetImportantAuras()
 | 
					function Gladdy:GetImportantAuras()
 | 
				
			||||||
    return importantAuras
 | 
					    return importantAuras
 | 
				
			||||||
@@ -751,7 +881,7 @@ local cooldownList = {
 | 
				
			|||||||
    ["MAGE"] = {
 | 
					    ["MAGE"] = {
 | 
				
			||||||
        [1953] = 15, -- Blink
 | 
					        [1953] = 15, -- Blink
 | 
				
			||||||
        --[122] 	= 22,    -- Frost Nova
 | 
					        --[122] 	= 22,    -- Frost Nova
 | 
				
			||||||
        --[12051] = 480, --Evocation
 | 
					        [12051] = 480, --Evocation
 | 
				
			||||||
        [2139] = 24, -- Counterspell
 | 
					        [2139] = 24, -- Counterspell
 | 
				
			||||||
        [45438] = { cd = 300, [L["Frost"]] = 240, }, -- Ice Block
 | 
					        [45438] = { cd = 300, [L["Frost"]] = 240, }, -- Ice Block
 | 
				
			||||||
        [12472] = { cd = 180, spec = L["Frost"], }, -- Icy Veins
 | 
					        [12472] = { cd = 180, spec = L["Frost"], }, -- Icy Veins
 | 
				
			||||||
@@ -783,6 +913,8 @@ local cooldownList = {
 | 
				
			|||||||
        [10060] = { cd = 180, spec = L["Discipline"], }, -- Power Infusion
 | 
					        [10060] = { cd = 180, spec = L["Discipline"], }, -- Power Infusion
 | 
				
			||||||
        [33206] = { cd = 120, spec = L["Discipline"], }, -- Pain Suppression
 | 
					        [33206] = { cd = 120, spec = L["Discipline"], }, -- Pain Suppression
 | 
				
			||||||
        [34433] = 300, -- Shadowfiend
 | 
					        [34433] = 300, -- Shadowfiend
 | 
				
			||||||
 | 
					        [32379] = 12, -- Shadow Word: Death
 | 
				
			||||||
 | 
					        [6346] = 180, -- Fear Ward
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Druid
 | 
					    -- Druid
 | 
				
			||||||
@@ -808,6 +940,7 @@ local cooldownList = {
 | 
				
			|||||||
        [16166] = { cd = 180, spec = L["Elemental"], }, -- Elemental Mastery
 | 
					        [16166] = { cd = 180, spec = L["Elemental"], }, -- Elemental Mastery
 | 
				
			||||||
        [16188] = { cd = 180, spec = L["Restoration"], }, -- Natures Swiftness
 | 
					        [16188] = { cd = 180, spec = L["Restoration"], }, -- Natures Swiftness
 | 
				
			||||||
        [16190] = { cd = 300, spec = L["Restoration"], }, -- Mana Tide Totem
 | 
					        [16190] = { cd = 300, spec = L["Restoration"], }, -- Mana Tide Totem
 | 
				
			||||||
 | 
					        [8177] = 15, -- Grounding Totem
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Paladin
 | 
					    -- Paladin
 | 
				
			||||||
@@ -837,20 +970,22 @@ local cooldownList = {
 | 
				
			|||||||
    ["WARLOCK"] = {
 | 
					    ["WARLOCK"] = {
 | 
				
			||||||
        [17928] = 40, -- Howl of Terror
 | 
					        [17928] = 40, -- Howl of Terror
 | 
				
			||||||
        [27223] = 120, -- Death Coil
 | 
					        [27223] = 120, -- Death Coil
 | 
				
			||||||
        --[19647] 	= { cd = 24 },	-- Spell Lock; how will I handle pet spells?
 | 
					        [19647] = 24,	-- Spell Lock
 | 
				
			||||||
 | 
					        [27277] = 8,	-- Devour Magic
 | 
				
			||||||
        [30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
 | 
					        [30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
 | 
				
			||||||
        [17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
 | 
					        [17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
 | 
				
			||||||
 | 
					        [30912] = { cd = 10, spec = L["Destruction"], }, -- Conflagrate
 | 
				
			||||||
        [18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
 | 
					        [18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Warrior
 | 
					    -- Warrior
 | 
				
			||||||
    ["WARRIOR"] = {
 | 
					    ["WARRIOR"] = {
 | 
				
			||||||
        --[[6552] 	= { cd = 10,                              -- Pummel
 | 
					        [6552] 	= { cd = 10,                              -- Pummel
 | 
				
			||||||
           sharedCD = {
 | 
					           sharedCD = {
 | 
				
			||||||
              [72] = true,
 | 
					              [72] = true,
 | 
				
			||||||
           },
 | 
					           },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        [72] 	   = { cd = 12,                              -- Shield Bash
 | 
					        --[[72] 	   = { cd = 12,                              -- Shield Bash
 | 
				
			||||||
           sharedCD = {
 | 
					           sharedCD = {
 | 
				
			||||||
              [6552] = true,
 | 
					              [6552] = true,
 | 
				
			||||||
           },
 | 
					           },
 | 
				
			||||||
@@ -862,6 +997,7 @@ local cooldownList = {
 | 
				
			|||||||
        [18499] = 30, -- Berserker Rage
 | 
					        [18499] = 30, -- Berserker Rage
 | 
				
			||||||
        --[2565] 	= 60,    -- Shield Block
 | 
					        --[2565] 	= 60,    -- Shield Block
 | 
				
			||||||
        [12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
 | 
					        [12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
 | 
				
			||||||
 | 
					        [20252] = { cd = 25, [L["Arms"]] = 15 }, -- Intercept
 | 
				
			||||||
        [12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
 | 
					        [12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
 | 
				
			||||||
        [12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
 | 
					        [12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -870,29 +1006,38 @@ local cooldownList = {
 | 
				
			|||||||
    -- Hunter
 | 
					    -- Hunter
 | 
				
			||||||
    ["HUNTER"] = {
 | 
					    ["HUNTER"] = {
 | 
				
			||||||
        [19503] = 30, -- Scatter Shot
 | 
					        [19503] = 30, -- Scatter Shot
 | 
				
			||||||
 | 
					        [14327] = 30, -- Scare Beast
 | 
				
			||||||
        [19263] = 300, -- Deterrence; not on BM but can't do 2 specs
 | 
					        [19263] = 300, -- Deterrence; not on BM but can't do 2 specs
 | 
				
			||||||
        [14311] = { cd = 30, -- Freezing Trap
 | 
					
 | 
				
			||||||
                    sharedCD = {
 | 
					
 | 
				
			||||||
                        [13809] = true, -- Frost Trap
 | 
					 | 
				
			||||||
                        [34600] = true, -- Snake Trap
 | 
					 | 
				
			||||||
                    },
 | 
					 | 
				
			||||||
        },
 | 
					 | 
				
			||||||
        [13809] = { cd = 30, -- Frost Trap
 | 
					        [13809] = { cd = 30, -- Frost Trap
 | 
				
			||||||
                    sharedCD = {
 | 
					                    sharedCD = {
 | 
				
			||||||
                        [14311] = true, -- Freezing Trap
 | 
					                        [14311] = true, -- Freezing Trap
 | 
				
			||||||
                        [34600] = true, -- Snake Trap
 | 
					                        [34600] = true, -- Snake Trap
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
 | 
					                    icon = select(3, GetSpellInfo(14311)),
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        [14311] = { cd = 30, -- Freezing Trap
 | 
				
			||||||
 | 
					                    sharedCD = {
 | 
				
			||||||
 | 
					                        [13809] = true, -- Frost Trap
 | 
				
			||||||
 | 
					                        [34600] = true, -- Snake Trap
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                    icon = select(3, GetSpellInfo(14311)),
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        [34600] = { cd = 30, -- Snake Trap
 | 
					        [34600] = { cd = 30, -- Snake Trap
 | 
				
			||||||
                    sharedCD = {
 | 
					                    sharedCD = {
 | 
				
			||||||
                        [14311] = true, -- Freezing Trap
 | 
					                        [14311] = true, -- Freezing Trap
 | 
				
			||||||
                        [13809] = true, -- Frost Trap
 | 
					                        [13809] = true, -- Frost Trap
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
 | 
					                    icon = select(3, GetSpellInfo(14311)),
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        [34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
 | 
					        [34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
 | 
				
			||||||
        [19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
 | 
					        [19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
 | 
				
			||||||
        [19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
 | 
					        [19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
 | 
				
			||||||
        [38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
 | 
					        [38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
 | 
				
			||||||
 | 
					        [5384] = 30, -- Feign Death
 | 
				
			||||||
 | 
					        [3034] = 15, -- Viper Sting
 | 
				
			||||||
 | 
					        [1543] = 20, -- Flare
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Rogue
 | 
					    -- Rogue
 | 
				
			||||||
@@ -934,19 +1079,19 @@ local cooldownList = {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["NightElf"] = {
 | 
					    ["NightElf"] = {
 | 
				
			||||||
        [2651] = { cd = 180, spec = L["Discipline"], }, -- Elune's Grace
 | 
					        [2651] = { cd = 180, spec = L["Discipline"], class = "PRIEST"}, -- Elune's Grace
 | 
				
			||||||
        [10797] = { cd = 30, spec = L["Discipline"], }, -- Star Shards
 | 
					        [10797] = { cd = 30, spec = L["Discipline"], class = "PRIEST"}, -- Star Shards
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["Draenei"] = {
 | 
					    ["Draenei"] = {
 | 
				
			||||||
        [32548] = { cd = 300, spec = L["Discipline"], }, -- Hymn of Hope
 | 
					        [32548] = { cd = 300, spec = L["Discipline"], class = "PRIEST"}, -- Hymn of Hope
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["Human"] = {
 | 
					    ["Human"] = {
 | 
				
			||||||
        [13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
 | 
					        [13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["Gnome"] = {
 | 
					    ["Gnome"] = {
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["Dwarf"] = {
 | 
					    ["Dwarf"] = {
 | 
				
			||||||
        [13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
 | 
					        [13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
function Gladdy:GetCooldownList()
 | 
					function Gladdy:GetCooldownList()
 | 
				
			||||||
@@ -1049,9 +1194,9 @@ local arenaTimer = {
 | 
				
			|||||||
        [0] = "Der Arenakampf hat begonnen!",
 | 
					        [0] = "Der Arenakampf hat begonnen!",
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["frFR"] = {
 | 
					    ["frFR"] = {
 | 
				
			||||||
        [60] = "Le combat d'arène commence dans une minute\194\160!",
 | 
					        [61] = "Le combat d'arène commence dans une minute\194\160!",
 | 
				
			||||||
        [30] = "Le combat d'arène commence dans trente secondes\194\160!",
 | 
					        [31] = "Le combat d'arène commence dans trente secondes\194\160!",
 | 
				
			||||||
        [15] = "Le combat d'arène commence dans quinze secondes\194\160!",
 | 
					        [16] = "Le combat d'arène commence dans quinze secondes\194\160!",
 | 
				
			||||||
        [0] = "Le combat d'arène commence\194\160!",
 | 
					        [0] = "Le combat d'arène commence\194\160!",
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    ["ruRU"] = {
 | 
					    ["ruRU"] = {
 | 
				
			||||||
@@ -1093,3 +1238,418 @@ function Gladdy:GetArenaTimer()
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.legacy = {
 | 
				
			||||||
 | 
					    castBarPos = "LEFT",
 | 
				
			||||||
 | 
					    buffsCooldownPos = "TOP",
 | 
				
			||||||
 | 
					    buffsBuffsCooldownPos = "BOTTOM",
 | 
				
			||||||
 | 
					    classIconPos = "LEFT",
 | 
				
			||||||
 | 
					    ciAnchor = "healthBar",
 | 
				
			||||||
 | 
					    ciPos = "TOP",
 | 
				
			||||||
 | 
					    cooldownYPos = "TOP",
 | 
				
			||||||
 | 
					    cooldownXPos = "LEFT",
 | 
				
			||||||
 | 
					    drCooldownPos = "RIGHT",
 | 
				
			||||||
 | 
					    racialAnchor = "trinket",
 | 
				
			||||||
 | 
					    racialPos = "RIGHT",
 | 
				
			||||||
 | 
					    trinketPos = "RIGHT",
 | 
				
			||||||
 | 
					    padding = 1,
 | 
				
			||||||
 | 
					    growUp = false,
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.newDefaults = {
 | 
				
			||||||
 | 
					    ["bottomMargin"] = 94.99996948242188,
 | 
				
			||||||
 | 
					    ["newLayout"] = true,
 | 
				
			||||||
 | 
					    Pets = {
 | 
				
			||||||
 | 
					        ["petYOffset"] = -81.99993896484375,
 | 
				
			||||||
 | 
					        ["petXOffset"] = 181,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    ClassIcon = {
 | 
				
			||||||
 | 
					        ["classIconXOffset"] = -74.90008544921875,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    Racial = {
 | 
				
			||||||
 | 
					        ["racialXOffset"] = 255.9000244140625,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    Trinket = {
 | 
				
			||||||
 | 
					        ["trinketXOffset"] = 182,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    ["Combat Indicator"] = {
 | 
				
			||||||
 | 
					        ["ciXOffset"] = 79.99993896484375,
 | 
				
			||||||
 | 
					        ["ciYOffset"] = -10.99993896484375,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    Cooldowns = {
 | 
				
			||||||
 | 
					        ["cooldownYOffset"] = 31,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    ["Buffs and Debuffs"] = {
 | 
				
			||||||
 | 
					        ["buffsBuffsXOffset"] = 29,
 | 
				
			||||||
 | 
					        ["buffsBuffsYOffset"] = -82.99993896484375,
 | 
				
			||||||
 | 
					        ["buffsXOffset"] = 29,
 | 
				
			||||||
 | 
					        ["buffsYOffset"] = 62.00006103515625,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    Diminishings = {
 | 
				
			||||||
 | 
					        ["drXOffset"] = 329.7999877929688,
 | 
				
			||||||
 | 
					        ["drYOffset"] = -22.5,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    ["Cast Bar"] = {
 | 
				
			||||||
 | 
					        ["castBarXOffset"] = -235.900146484375,
 | 
				
			||||||
 | 
					        ["castBarYOffset"] = -30.5,
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.frameStrata = {
 | 
				
			||||||
 | 
					    BACKGROUND = L["Background"] .. "(0)",
 | 
				
			||||||
 | 
					    LOW = L["Low"] .. "(1)",
 | 
				
			||||||
 | 
					    MEDIUM = L["Medium"] .. "(2)",
 | 
				
			||||||
 | 
					    HIGH = L["High"] .. "(3)",
 | 
				
			||||||
 | 
					    DIALOG = L["Dialog"] .. "(4)",
 | 
				
			||||||
 | 
					    FULLSCREEN = L["Fullscreen"] .. "(5)",
 | 
				
			||||||
 | 
					    FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
 | 
				
			||||||
 | 
					    TOOLTIP = L["Tooltip"] .. "(7)",
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.frameStrataSorting = {
 | 
				
			||||||
 | 
					    [1] = "BACKGROUND",
 | 
				
			||||||
 | 
					    [2] = "LOW",
 | 
				
			||||||
 | 
					    [3] = "MEDIUM",
 | 
				
			||||||
 | 
					    [4] = "HIGH",
 | 
				
			||||||
 | 
					    [5] = "DIALOG",
 | 
				
			||||||
 | 
					    [6] = "FULLSCREEN",
 | 
				
			||||||
 | 
					    [7] = "FULLSCREEN_DIALOG",
 | 
				
			||||||
 | 
					    [8] = "TOOLTIP",
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------
 | 
				
			||||||
 | 
					-- TOTEM STUFF
 | 
				
			||||||
 | 
					---------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local totemData = {
 | 
				
			||||||
 | 
					    -- Fire
 | 
				
			||||||
 | 
					    [string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
				
			||||||
 | 
					    [string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = { cd = 4, once = true }},
 | 
				
			||||||
 | 
					    [string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    -- Water
 | 
				
			||||||
 | 
					    [string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
 | 
				
			||||||
 | 
					    [string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
 | 
				
			||||||
 | 
					    [string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
				
			||||||
 | 
					    [string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
				
			||||||
 | 
					    -- Earth
 | 
				
			||||||
 | 
					    [string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, pulse = 3},
 | 
				
			||||||
 | 
					    [string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
				
			||||||
 | 
					    [string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, pulse = 3},
 | 
				
			||||||
 | 
					    -- Air
 | 
				
			||||||
 | 
					    [string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					    [string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local totemSpellIdToPulse = {
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Earthbind Totem")].id)] = totemData[string_lower("Earthbind Totem")].pulse,
 | 
				
			||||||
 | 
					    [2484] = totemData[string_lower("Earthbind Totem")].pulse,
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Tremor Totem")].id)] = totemData[string_lower("Tremor Totem")].pulse,
 | 
				
			||||||
 | 
					    [8143] = totemData[string_lower("Tremor Totem")].pulse,
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Poison Cleansing Totem")].id)] = totemData[string_lower("Poison Cleansing Totem")].pulse,
 | 
				
			||||||
 | 
					    [8166] = totemData[string_lower("Poison Cleansing Totem")].pulse,
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Disease Cleansing Totem")].id)] = totemData[string_lower("Disease Cleansing Totem")].pulse,
 | 
				
			||||||
 | 
					    [8170] = totemData[string_lower("Disease Cleansing Totem")].pulse,
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Fire Nova Totem")].id)] = totemData[string_lower("Fire Nova Totem")].pulse,
 | 
				
			||||||
 | 
					    [1535] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 1
 | 
				
			||||||
 | 
					    [8498] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 2
 | 
				
			||||||
 | 
					    [8499] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 3
 | 
				
			||||||
 | 
					    [11314] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 4
 | 
				
			||||||
 | 
					    [11315] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 5
 | 
				
			||||||
 | 
					    [25546] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 6
 | 
				
			||||||
 | 
					    [25547] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 7
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Magma Totem")].id)] = totemData[string_lower("Magma Totem")].pulse,
 | 
				
			||||||
 | 
					    [8190] = totemData[string_lower("Magma Totem")].pulse, -- Rank 1
 | 
				
			||||||
 | 
					    [10585] = totemData[string_lower("Magma Totem")].pulse, -- Rank 2
 | 
				
			||||||
 | 
					    [10586] = totemData[string_lower("Magma Totem")].pulse, -- Rank 3
 | 
				
			||||||
 | 
					    [10587] = totemData[string_lower("Magma Totem")].pulse, -- Rank 4
 | 
				
			||||||
 | 
					    [25552] = totemData[string_lower("Magma Totem")].pulse, -- Rank 5
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Healing Stream Totem")].id)] = totemData[string_lower("Healing Stream Totem")].pulse,
 | 
				
			||||||
 | 
					    [5394] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 1
 | 
				
			||||||
 | 
					    [6375] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 2
 | 
				
			||||||
 | 
					    [6377] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 3
 | 
				
			||||||
 | 
					    [10462] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 4
 | 
				
			||||||
 | 
					    [10463] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 5
 | 
				
			||||||
 | 
					    [25567] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 6
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Mana Spring Totem")].id)] = totemData[string_lower("Mana Spring Totem")].pulse,
 | 
				
			||||||
 | 
					    [5675] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 1
 | 
				
			||||||
 | 
					    [10495] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 2
 | 
				
			||||||
 | 
					    [10496] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 3
 | 
				
			||||||
 | 
					    [10497] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 4
 | 
				
			||||||
 | 
					    [25570] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 5
 | 
				
			||||||
 | 
					    [GetSpellInfo(totemData[string_lower("Stoneclaw Totem")].id)] = totemData[string_lower("Stoneclaw Totem")].pulse,
 | 
				
			||||||
 | 
					    [5730] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 1
 | 
				
			||||||
 | 
					    [6390] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 2
 | 
				
			||||||
 | 
					    [6391] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 3
 | 
				
			||||||
 | 
					    [6392] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 4
 | 
				
			||||||
 | 
					    [10427] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 5
 | 
				
			||||||
 | 
					    [10428] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 6
 | 
				
			||||||
 | 
					    [25525] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 7
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local totemNpcIdsToTotemData = {
 | 
				
			||||||
 | 
					    --fire
 | 
				
			||||||
 | 
					    [2523] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [3902] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [3903] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [3904] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [7400] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [7402] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [15480] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [31162] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [31164] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [31165] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [21995] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [22209] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [22895] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [22896] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [34687] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [36532] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [43423] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [67380] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [73477] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [79238] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [22896] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [84519] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [110730] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					    [132178] = totemData[string_lower("Searing Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5950] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [6012] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [7423] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [10557] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [15485] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [31132] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [31133] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [31158] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					    [42605] = totemData[string_lower("Flametongue Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5929] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [7464] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [7465] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [7466] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [15484] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [31166] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [31167] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [32887] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [42211] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [71335] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [71925] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [73085] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [73093] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [73268] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [88971] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [97369] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					    [98676] = totemData[string_lower("Magma Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5879] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [6110] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [6111] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [7844] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [7845] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [14662] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [15482] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [15483] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [24320] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [32775] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					    [32776] = totemData[string_lower("Fire Nova Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [17539] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					    [22970] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					    [22971] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					    [30652] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					    [30653] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					    [30654] = totemData[string_lower("Totem of Wrath")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [15439] = totemData[string_lower("Fire Elemental Totem")],
 | 
				
			||||||
 | 
					    [40830] = totemData[string_lower("Fire Elemental Totem")],
 | 
				
			||||||
 | 
					    [41337] = totemData[string_lower("Fire Elemental Totem")],
 | 
				
			||||||
 | 
					    [41346] = totemData[string_lower("Fire Elemental Totem")],
 | 
				
			||||||
 | 
					    [72301] = totemData[string_lower("Fire Elemental Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5926] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					    [7412] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					    [7413] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					    [15486] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					    [31171] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					    [31172] = totemData[string_lower("Frost Resistance Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    -- Water
 | 
				
			||||||
 | 
					    [5927] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					    [7424] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					    [7425] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					    [15487] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					    [31169] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					    [31170] = totemData[string_lower("Fire Resistance Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5923] = totemData[string_lower("Poison Cleansing Totem")],
 | 
				
			||||||
 | 
					    [22487] = totemData[string_lower("Poison Cleansing Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5924] = totemData[string_lower("Disease Cleansing Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [3527] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [3906] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [3907] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [3908] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [3909] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [14664] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [15488] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [18235] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [31181] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [31182] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [31185] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [34686] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [36542] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [37810] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [38428] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [47077] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [72309] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [72457] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [73890] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [74433] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [97508] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [112567] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [120357] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [128539] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					    [132049] = totemData[string_lower("Healing Stream Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [10467] = totemData[string_lower("Mana Tide Totem")],
 | 
				
			||||||
 | 
					    [11100] = totemData[string_lower("Mana Tide Totem")],
 | 
				
			||||||
 | 
					    [11101] = totemData[string_lower("Mana Tide Totem")],
 | 
				
			||||||
 | 
					    [17061] = totemData[string_lower("Mana Tide Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [3573] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [7414] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [7415] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [7416] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [15304] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [15489] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [31186] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [31189] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					    [31190] = totemData[string_lower("Mana Spring Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    -- Earth
 | 
				
			||||||
 | 
					    [2630] = totemData[string_lower("Earthbind Totem")],
 | 
				
			||||||
 | 
					    [22486] = totemData[string_lower("Earthbind Totem")],
 | 
				
			||||||
 | 
					    [40233] = totemData[string_lower("Earthbind Totem")],
 | 
				
			||||||
 | 
					    [74737] = totemData[string_lower("Earthbind Totem")],
 | 
				
			||||||
 | 
					    [79155] = totemData[string_lower("Earthbind Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [3579] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [3911] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [3912] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [3913] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [7398] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [7399] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [14870] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [15478] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [31120] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [31121] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [31122] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [40258] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					    [102402] = totemData[string_lower("Stoneclaw Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5873] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [5919] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [5920] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [7366] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [7367] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [7368] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [14663] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [15470] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [15474] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [18177] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [21994] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [31175] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [31176] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [36550] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [40267] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					    [41967] = totemData[string_lower("Stoneskin Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5874] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [5921] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [5922] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [7403] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [15464] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [15479] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [21992] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [30647] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [31129] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					    [40266] = totemData[string_lower("Strength of Earth Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [15430] = totemData[string_lower("Earth Elemental Totem")],
 | 
				
			||||||
 | 
					    [24649] = totemData[string_lower("Earth Elemental Totem")],
 | 
				
			||||||
 | 
					    [39387] = totemData[string_lower("Earth Elemental Totem")],
 | 
				
			||||||
 | 
					    [40247] = totemData[string_lower("Earth Elemental Totem")],
 | 
				
			||||||
 | 
					    [72307] = totemData[string_lower("Earth Elemental Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [5913] = totemData[string_lower("Tremor Totem")],
 | 
				
			||||||
 | 
					    [41938] = totemData[string_lower("Tremor Totem")],
 | 
				
			||||||
 | 
					    [41939] = totemData[string_lower("Tremor Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    -- Air
 | 
				
			||||||
 | 
					    [5925] = totemData[string_lower("Grounding Totem")],
 | 
				
			||||||
 | 
					    [128537] = totemData[string_lower("Grounding Totem")],
 | 
				
			||||||
 | 
					    [136251] = totemData[string_lower("Grounding Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [7486] = totemData[string_lower("Grace of Air Totem")],
 | 
				
			||||||
 | 
					    [7487] = totemData[string_lower("Grace of Air Totem")],
 | 
				
			||||||
 | 
					    [15463] = totemData[string_lower("Grace of Air Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [7467] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					    [7468] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					    [7469] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					    [15490] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					    [31173] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					    [31174] = totemData[string_lower("Nature Resistance Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [6112] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [7483] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [7484] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [14666] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [15496] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [15497] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [22897] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [41940] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [41941] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [80703] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [105690] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					    [133684] = totemData[string_lower("Windfury Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [3968] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [28938] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [40187] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [69505] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [70413] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [71145] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					    [147410] = totemData[string_lower("Sentry Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [9687] = totemData[string_lower("Windwall Totem")],
 | 
				
			||||||
 | 
					    [9688] = totemData[string_lower("Windwall Totem")],
 | 
				
			||||||
 | 
					    [9689] = totemData[string_lower("Windwall Totem")],
 | 
				
			||||||
 | 
					    [15492] = totemData[string_lower("Windwall Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [15447] = totemData[string_lower("Wrath of Air Totem")],
 | 
				
			||||||
 | 
					    [36556] = totemData[string_lower("Wrath of Air Totem")],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [15803] = totemData[string_lower("Tranquil Air Totem")],
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:GetTotemData()
 | 
				
			||||||
 | 
					    return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,19 +1,21 @@
 | 
				
			|||||||
local select, string_gsub, tostring = select, string.gsub, tostring
 | 
					local select, string_gsub, tostring, pairs, ipairs = select, string.gsub, tostring, pairs, ipairs
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
 | 
					local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
 | 
				
			||||||
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
 | 
					local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
 | 
				
			||||||
local AURA_TYPE_BUFF = AURA_TYPE_BUFF
 | 
					local AURA_TYPE_BUFF = AURA_TYPE_BUFF
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit = UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit
 | 
					local UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit, UnitExists = UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit, UnitExists
 | 
				
			||||||
local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo
 | 
					local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo
 | 
				
			||||||
local GetSpellInfo = GetSpellInfo
 | 
					local GetSpellInfo = GetSpellInfo
 | 
				
			||||||
local FindAuraByName = AuraUtil.FindAuraByName
 | 
					local FindAuraByName = AuraUtil.FindAuraByName
 | 
				
			||||||
 | 
					local GetTime = GetTime
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
 | 
					local L = Gladdy.L
 | 
				
			||||||
local Cooldowns = Gladdy.modules["Cooldowns"]
 | 
					local Cooldowns = Gladdy.modules["Cooldowns"]
 | 
				
			||||||
local Diminishings = Gladdy.modules["Diminishings"]
 | 
					local Diminishings = Gladdy.modules["Diminishings"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local EventListener = Gladdy:NewModule("EventListener", nil, {
 | 
					local EventListener = Gladdy:NewModule("EventListener", 101, {
 | 
				
			||||||
    test = true,
 | 
					    test = true,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -33,6 +35,16 @@ function EventListener:JOINED_ARENA()
 | 
				
			|||||||
    self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
 | 
					    self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
 | 
				
			||||||
    self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
 | 
					    self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
 | 
				
			||||||
    self:SetScript("OnEvent", EventListener.OnEvent)
 | 
					    self:SetScript("OnEvent", EventListener.OnEvent)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    -- in case arena has started already we check for units
 | 
				
			||||||
 | 
					    for i=1,Gladdy.curBracket do
 | 
				
			||||||
 | 
					        if UnitExists("arena" .. i) then
 | 
				
			||||||
 | 
					            Gladdy:SpotEnemy("arena" .. i, true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if UnitExists("arenapet" .. i) then
 | 
				
			||||||
 | 
					            Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function EventListener:Reset()
 | 
					function EventListener:Reset()
 | 
				
			||||||
@@ -40,34 +52,46 @@ function EventListener:Reset()
 | 
				
			|||||||
    self:SetScript("OnEvent", nil)
 | 
					    self:SetScript("OnEvent", nil)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:DetectSpec(unit, specSpell)
 | 
					 | 
				
			||||||
    if specSpell then
 | 
					 | 
				
			||||||
        self.modules["Cooldowns"]:DetectSpec(unit, specSpell)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function Gladdy:SpotEnemy(unit, auraScan)
 | 
					function Gladdy:SpotEnemy(unit, auraScan)
 | 
				
			||||||
    local button = self.buttons[unit]
 | 
					    local button = self.buttons[unit]
 | 
				
			||||||
    button.raceLoc = UnitRace(unit)
 | 
					    if not unit or not button then
 | 
				
			||||||
    button.race = select(2, UnitRace(unit))
 | 
					        return
 | 
				
			||||||
    button.classLoc = select(1, UnitClass(unit))
 | 
					    end
 | 
				
			||||||
    button.class = select(2, UnitClass(unit))
 | 
					 | 
				
			||||||
    button.name = UnitName(unit)
 | 
					 | 
				
			||||||
    button.stealthed = false
 | 
					    button.stealthed = false
 | 
				
			||||||
    Gladdy.guids[UnitGUID(unit)] = unit
 | 
					    if UnitExists(unit) then
 | 
				
			||||||
    Gladdy:SendMessage("ENEMY_SPOTTED", unit)
 | 
					        button.raceLoc = UnitRace(unit)
 | 
				
			||||||
 | 
					        button.race = select(2, UnitRace(unit))
 | 
				
			||||||
 | 
					        button.classLoc = select(1, UnitClass(unit))
 | 
				
			||||||
 | 
					        button.class = select(2, UnitClass(unit))
 | 
				
			||||||
 | 
					        button.name = UnitName(unit)
 | 
				
			||||||
 | 
					        Gladdy.guids[UnitGUID(unit)] = unit
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if button.class and button.race then
 | 
				
			||||||
 | 
					        Gladdy:SendMessage("ENEMY_SPOTTED", unit)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    if auraScan and not button.spec then
 | 
					    if auraScan and not button.spec then
 | 
				
			||||||
        for n = 1, 30 do
 | 
					        for n = 1, 30 do
 | 
				
			||||||
            local spellName,_,_,_,_,_,unitCaster = UnitAura(unit, n, "HELPFUL")
 | 
					            local spellName,_,_,_,_,expirationTime,unitCaster = UnitAura(unit, n, "HELPFUL")
 | 
				
			||||||
            if ( not spellName ) then
 | 
					            if ( not spellName ) then
 | 
				
			||||||
                break
 | 
					                break
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            if Gladdy.specBuffs[spellName] then
 | 
					            if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
 | 
				
			||||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
					                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
				
			||||||
                if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
 | 
					                if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
 | 
				
			||||||
                    Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
					                    EventListener:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
 | 
					            if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that detect used CDs (like Fear Ward)
 | 
				
			||||||
 | 
					                for arenaUnit,v in pairs(self.buttons) do
 | 
				
			||||||
 | 
					                    if (UnitIsUnit(arenaUnit, unitCaster)) then
 | 
				
			||||||
 | 
					                        Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
 | 
				
			||||||
 | 
					                        -- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
 | 
				
			||||||
 | 
					                Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -75,42 +99,60 @@ end
 | 
				
			|||||||
function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
 | 
					function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
 | 
				
			||||||
    -- timestamp,eventType,hideCaster,sourceGUID,sourceName,sourceFlags,sourceRaidFlags,destGUID,destName,destFlags,destRaidFlags,spellId,spellName,spellSchool
 | 
					    -- timestamp,eventType,hideCaster,sourceGUID,sourceName,sourceFlags,sourceRaidFlags,destGUID,destName,destFlags,destRaidFlags,spellId,spellName,spellSchool
 | 
				
			||||||
    local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool = CombatLogGetCurrentEventInfo()
 | 
					    local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool = CombatLogGetCurrentEventInfo()
 | 
				
			||||||
    local srcUnit = Gladdy.guids[sourceGUID]
 | 
					    local srcUnit = Gladdy.guids[sourceGUID] -- can be a PET
 | 
				
			||||||
    local destUnit = Gladdy.guids[destGUID]
 | 
					    local destUnit = Gladdy.guids[destGUID] -- can be a PET
 | 
				
			||||||
 | 
					    if (Gladdy.db.shadowsightTimerEnabled and eventType == "SPELL_AURA_APPLIED" and spellID == 34709) then
 | 
				
			||||||
 | 
					        Gladdy.modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if destUnit then
 | 
					    if destUnit then
 | 
				
			||||||
        -- diminish tracker
 | 
					        -- diminish tracker
 | 
				
			||||||
        if (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
 | 
					        if Gladdy.buttons[destUnit] and (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
 | 
				
			||||||
            Diminishings:AuraFade(destUnit, spellID)
 | 
					            Diminishings:AuraFade(destUnit, spellID)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        -- death detection
 | 
					        -- death detection
 | 
				
			||||||
        if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
 | 
					        if (Gladdy.buttons[destUnit] and eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
 | 
				
			||||||
            Gladdy:SendMessage("UNIT_DEATH", destUnit)
 | 
					            Gladdy:SendMessage("UNIT_DEATH", destUnit)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        -- spec detection
 | 
					        -- spec detection
 | 
				
			||||||
        if not Gladdy.buttons[destUnit].class then
 | 
					        if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
 | 
				
			||||||
            Gladdy:SpotEnemy(destUnit, true)
 | 
					            Gladdy:SpotEnemy(destUnit, true)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        --interrupt detection
 | 
					        --interrupt detection
 | 
				
			||||||
        if eventType == "SPELL_INTERRUPT" then
 | 
					        if Gladdy.buttons[destUnit] and eventType == "SPELL_INTERRUPT" then
 | 
				
			||||||
            Gladdy:SendMessage("SPELL_INTERRUPT", destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
 | 
					            Gladdy:SendMessage("SPELL_INTERRUPT", destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if srcUnit then
 | 
					    if srcUnit then
 | 
				
			||||||
 | 
					        srcUnit = string_gsub(srcUnit, "pet", "")
 | 
				
			||||||
 | 
					        if (not UnitExists(srcUnit)) then
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
 | 
				
			||||||
 | 
					            Gladdy:SpotEnemy(srcUnit, true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if not Gladdy.buttons[srcUnit].spec then
 | 
				
			||||||
 | 
					            self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
        if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
 | 
					        if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
 | 
				
			||||||
            local unitRace = Gladdy.buttons[srcUnit].race
 | 
					            local unitRace = Gladdy.buttons[srcUnit].race
 | 
				
			||||||
            -- cooldown tracker
 | 
					            -- cooldown tracker
 | 
				
			||||||
            if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
 | 
					            if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
 | 
				
			||||||
                local unitClass
 | 
					                local unitClass
 | 
				
			||||||
                local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
 | 
					                local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
 | 
				
			||||||
 | 
					                if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
 | 
				
			||||||
 | 
					                    spellId = spellID
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
                if Gladdy.db.cooldownCooldowns[tostring(spellId)] then
 | 
					                if Gladdy.db.cooldownCooldowns[tostring(spellId)] then
 | 
				
			||||||
                    if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
 | 
					                    if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
 | 
				
			||||||
                        unitClass = Gladdy.buttons[srcUnit].class
 | 
					                        unitClass = Gladdy.buttons[srcUnit].class
 | 
				
			||||||
                    else
 | 
					                    else
 | 
				
			||||||
                        unitClass = Gladdy.buttons[srcUnit].race
 | 
					                        unitClass = Gladdy.buttons[srcUnit].race
 | 
				
			||||||
                    end
 | 
					                    end
 | 
				
			||||||
                    Cooldowns:CooldownUsed(srcUnit, unitClass, spellId, spellName)
 | 
					                    self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
				
			||||||
                    Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
					                    if spellID ~= 16188 and spellID ~= 17116 then -- Nature's Swiftness CD starts when buff fades
 | 
				
			||||||
 | 
					                        Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -118,12 +160,8 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
 | 
				
			|||||||
                Gladdy:SendMessage("RACIAL_USED", srcUnit)
 | 
					                Gladdy:SendMessage("RACIAL_USED", srcUnit)
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 | 
					        if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116) and Gladdy.buttons[srcUnit].class) then
 | 
				
			||||||
        if not Gladdy.buttons[srcUnit].class then
 | 
					            Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
 | 
				
			||||||
            Gladdy:SpotEnemy(srcUnit, true)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if not Gladdy.buttons[srcUnit].spec then
 | 
					 | 
				
			||||||
            Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
					 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -138,7 +176,7 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
 | 
				
			|||||||
            -- ENEMY_SPOTTED
 | 
					            -- ENEMY_SPOTTED
 | 
				
			||||||
            if button then
 | 
					            if button then
 | 
				
			||||||
                Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
 | 
					                Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
 | 
				
			||||||
                if not button.class then
 | 
					                if not button.class or not button.race then
 | 
				
			||||||
                    Gladdy:SpotEnemy(unit, true)
 | 
					                    Gladdy:SpotEnemy(unit, true)
 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
@@ -167,7 +205,7 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
 | 
					Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
 | 
				
			||||||
    [31117] = GetSpellInfo(30405) .. " Silence", -- Unstable Affliction Silence
 | 
					    [31117] = GetSpellInfo(30405) .. " Silence", -- Unstable Affliction Silence
 | 
				
			||||||
    [43523] = GetSpellInfo(30405) .. " Silence",
 | 
					    [43523] = GetSpellInfo(30405) .. " Silence",
 | 
				
			||||||
    [24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
 | 
					    [24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
 | 
				
			||||||
@@ -183,13 +221,36 @@ local exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
 | 
				
			|||||||
    [27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
					    [27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.cooldownBuffs = {
 | 
				
			||||||
 | 
					    [GetSpellInfo(6346)] = { cd = function(expTime) -- 180s uptime == cd
 | 
				
			||||||
 | 
					        return expTime
 | 
				
			||||||
 | 
					    end, spellId = 6346 }, -- Fear Ward
 | 
				
			||||||
 | 
					    [GetSpellInfo(11305)] = { cd = function(expTime) -- 15s uptime
 | 
				
			||||||
 | 
					        return 300 - (15 - expTime)
 | 
				
			||||||
 | 
					    end, spellId = 11305 }, -- Sprint
 | 
				
			||||||
 | 
					    [36554] = { cd = function(expTime) -- 3s uptime
 | 
				
			||||||
 | 
					        return 30 - (3 - expTime)
 | 
				
			||||||
 | 
					    end, spellId = 36554 }, -- Shadowstep speed buff
 | 
				
			||||||
 | 
					    [36563] = { cd = function(expTime) -- 10s uptime
 | 
				
			||||||
 | 
					        return 30 - (10 - expTime)
 | 
				
			||||||
 | 
					    end, spellId = 36554 }, -- Shadowstep dmg buff
 | 
				
			||||||
 | 
					    [GetSpellInfo(26889)] = { cd = function(expTime) -- 3s uptime
 | 
				
			||||||
 | 
					        return 180 - (10 - expTime)
 | 
				
			||||||
 | 
					    end, spellId = 26889 }, -- Vanish
 | 
				
			||||||
 | 
					    racials = {
 | 
				
			||||||
 | 
					        [GetSpellInfo(20600)] = { cd = function(expTime) -- 20s uptime
 | 
				
			||||||
 | 
					            return GetTime() - (20 - expTime)
 | 
				
			||||||
 | 
					        end, spellId = 20600 }, -- Perception
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function EventListener:UNIT_AURA(unit)
 | 
					function EventListener:UNIT_AURA(unit)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    if not button then
 | 
					    if not button then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    for i = 1, 2 do
 | 
					    for i = 1, 2 do
 | 
				
			||||||
        if not Gladdy.buttons[unit].class then
 | 
					        if not Gladdy.buttons[unit].class or not Gladdy.buttons[unit].race then
 | 
				
			||||||
            Gladdy:SpotEnemy(unit, false)
 | 
					            Gladdy:SpotEnemy(unit, false)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        local filter = (i == 1 and "HELPFUL" or "HARMFUL")
 | 
					        local filter = (i == 1 and "HELPFUL" or "HARMFUL")
 | 
				
			||||||
@@ -201,17 +262,27 @@ function EventListener:UNIT_AURA(unit)
 | 
				
			|||||||
                Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
 | 
					                Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
 | 
				
			||||||
                break
 | 
					                break
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            if not button.spec and Gladdy.specBuffs[spellName] then
 | 
					            if not button.spec and Gladdy.specBuffs[spellName] and unitCaster then
 | 
				
			||||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
					                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
				
			||||||
                if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
 | 
					                if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
 | 
				
			||||||
                    Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
					                    self:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            if exceptionNames[spellID] then
 | 
					            if (Gladdy.cooldownBuffs[spellName] or Gladdy.cooldownBuffs[spellID]) and unitCaster then -- Check for auras that hint used CDs (like Fear Ward)
 | 
				
			||||||
                spellName = exceptionNames[spellID]
 | 
					                local cooldownBuff = Gladdy.cooldownBuffs[spellID] or Gladdy.cooldownBuffs[spellName]
 | 
				
			||||||
 | 
					                for arenaUnit,v in pairs(Gladdy.buttons) do
 | 
				
			||||||
 | 
					                    if (UnitIsUnit(arenaUnit, unitCaster)) then
 | 
				
			||||||
 | 
					                        Cooldowns:CooldownUsed(arenaUnit, v.class, cooldownBuff.spellId, cooldownBuff.cd(expirationTime - GetTime()))
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
 | 
				
			||||||
 | 
					                Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if Gladdy.exceptionNames[spellID] then
 | 
				
			||||||
 | 
					                spellName = Gladdy.exceptionNames[spellID]
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
 | 
					            Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
 | 
				
			||||||
            Gladdy:Call("Announcements", "CheckDrink", unit, spellName)
 | 
					 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -220,7 +291,7 @@ function EventListener:UNIT_SPELLCAST_START(unit)
 | 
				
			|||||||
    if Gladdy.buttons[unit] then
 | 
					    if Gladdy.buttons[unit] then
 | 
				
			||||||
        local spellName = UnitCastingInfo(unit)
 | 
					        local spellName = UnitCastingInfo(unit)
 | 
				
			||||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
					        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
				
			||||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
					            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -229,7 +300,7 @@ function EventListener:UNIT_SPELLCAST_CHANNEL_START(unit)
 | 
				
			|||||||
    if Gladdy.buttons[unit] then
 | 
					    if Gladdy.buttons[unit] then
 | 
				
			||||||
        local spellName = UnitChannelInfo(unit)
 | 
					        local spellName = UnitChannelInfo(unit)
 | 
				
			||||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
					        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
				
			||||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
					            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -238,7 +309,47 @@ function EventListener:UNIT_SPELLCAST_SUCCEEDED(unit)
 | 
				
			|||||||
    if Gladdy.buttons[unit] then
 | 
					    if Gladdy.buttons[unit] then
 | 
				
			||||||
        local spellName = UnitCastingInfo(unit)
 | 
					        local spellName = UnitCastingInfo(unit)
 | 
				
			||||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
					        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
				
			||||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
					            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function notIn(spec, list)
 | 
				
			||||||
 | 
					    for _,v in ipairs(list) do
 | 
				
			||||||
 | 
					        if spec == v then
 | 
				
			||||||
 | 
					            return false
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return true
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function EventListener:DetectSpec(unit, spec)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if (not button or not spec or button.spec) then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if button.class == "PALADIN" and notIn(spec, {L["Holy"], L["Retribution"], L["Protection"]})
 | 
				
			||||||
 | 
					            or button.class == "SHAMAN" and notIn(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
 | 
				
			||||||
 | 
					            or button.class == "ROGUE" and notIn(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
 | 
				
			||||||
 | 
					            or button.class == "WARLOCK" and notIn(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
 | 
				
			||||||
 | 
					            or button.class == "PRIEST" and notIn(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
 | 
				
			||||||
 | 
					            or button.class == "MAGE" and notIn(spec, {L["Frost"], L["Fire"], L["Arcane"]})
 | 
				
			||||||
 | 
					            or button.class == "DRUID" and notIn(spec, {L["Restoration"], L["Feral"], L["Balance"]})
 | 
				
			||||||
 | 
					            or button.class == "HUNTER" and notIn(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
 | 
				
			||||||
 | 
					            or button.class == "WARRIOR" and notIn(spec, {L["Arms"], L["Protection"], L["Fury"]}) then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not button.spec then
 | 
				
			||||||
 | 
					        button.spec = spec
 | 
				
			||||||
 | 
					        Gladdy:SendMessage("UNIT_SPEC", unit, spec)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function EventListener:Test(unit)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if (button and Gladdy.testData[unit].testSpec) then
 | 
				
			||||||
 | 
					        button.spec = nil
 | 
				
			||||||
 | 
					        Gladdy:SpotEnemy(unit, false)
 | 
				
			||||||
 | 
					        self:DetectSpec(unit, button.testSpec)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										335
									
								
								Frame.lua
									
									
									
									
									
								
							
							
						
						
									
										335
									
								
								Frame.lua
									
									
									
									
									
								
							@@ -1,6 +1,9 @@
 | 
				
			|||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local UIParent = UIParent
 | 
					local UIParent = UIParent
 | 
				
			||||||
local InCombatLockdown = InCombatLockdown
 | 
					local InCombatLockdown = InCombatLockdown
 | 
				
			||||||
 | 
					local math_abs = math.abs
 | 
				
			||||||
 | 
					local pairs = pairs
 | 
				
			||||||
 | 
					local LibStub = LibStub
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
@@ -32,6 +35,12 @@ Gladdy.BUTTON_DEFAULTS = {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function Gladdy:CreateFrame()
 | 
					function Gladdy:CreateFrame()
 | 
				
			||||||
    self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
 | 
					    self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.frame.background = CreateFrame("Frame", nil, self.frame, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					    self.frame.background:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = false, tileSize = 16})
 | 
				
			||||||
 | 
					    self.frame.background:SetFrameStrata("BACKGROUND")
 | 
				
			||||||
 | 
					    self.frame.background:SetBackdropColor(Gladdy:SetColor(self.db.backgroundColor))
 | 
				
			||||||
 | 
					    self.frame.background:SetAllPoints(self.frame)
 | 
				
			||||||
    --self.frame.texture = self.frame:CreateTexture(nil, "OVERLAY")
 | 
					    --self.frame.texture = self.frame:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    --self.frame.texture:SetAllPoints(self.frame)
 | 
					    --self.frame.texture:SetAllPoints(self.frame)
 | 
				
			||||||
    --self.frame.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
 | 
					    --self.frame.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
 | 
				
			||||||
@@ -39,7 +48,7 @@ function Gladdy:CreateFrame()
 | 
				
			|||||||
    self.frame:SetClampedToScreen(true)
 | 
					    self.frame:SetClampedToScreen(true)
 | 
				
			||||||
    self.frame:EnableMouse(false)
 | 
					    self.frame:EnableMouse(false)
 | 
				
			||||||
    self.frame:SetMovable(true)
 | 
					    self.frame:SetMovable(true)
 | 
				
			||||||
    self.frame:RegisterForDrag("LeftButton")
 | 
					    --self.frame:RegisterForDrag("LeftButton")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.frame:SetScript("OnDragStart", function(f)
 | 
					    self.frame:SetScript("OnDragStart", function(f)
 | 
				
			||||||
        if (not InCombatLockdown() and not self.db.locked) then
 | 
					        if (not InCombatLockdown() and not self.db.locked) then
 | 
				
			||||||
@@ -52,7 +61,7 @@ function Gladdy:CreateFrame()
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
            local scale = f:GetEffectiveScale()
 | 
					            local scale = f:GetEffectiveScale()
 | 
				
			||||||
            self.db.x = f:GetLeft() * scale
 | 
					            self.db.x = f:GetLeft() * scale
 | 
				
			||||||
            self.db.y = (self.db.growUp and f:GetBottom() or f:GetTop()) * scale
 | 
					            self.db.y = (self.db.growDirection == "TOP" and f:GetBottom() or f:GetTop()) * scale
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end)
 | 
					    end)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -76,7 +85,7 @@ function Gladdy:CreateFrame()
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
            local scale = self.frame:GetEffectiveScale()
 | 
					            local scale = self.frame:GetEffectiveScale()
 | 
				
			||||||
            self.db.x = self.frame:GetLeft() * scale
 | 
					            self.db.x = self.frame:GetLeft() * scale
 | 
				
			||||||
            self.db.y = (self.db.growUp and self.frame:GetBottom() or self.frame:GetTop()) * scale
 | 
					            self.db.y = (self.db.growDirection == "TOP" and self.frame:GetBottom() or self.frame:GetTop()) * scale
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end)
 | 
					    end)
 | 
				
			||||||
    self.anchor:SetScript("OnClick", function()
 | 
					    self.anchor:SetScript("OnClick", function()
 | 
				
			||||||
@@ -120,94 +129,53 @@ function Gladdy:UpdateFrame()
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    local highlightBorderSize = (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2)
 | 
					    local highlightBorderSize = (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2)
 | 
				
			||||||
    local powerBarHeight = self.db.powerBarEnabled and (self.db.powerBarHeight + 1) or 0
 | 
					    local powerBarHeight = self.db.powerBarEnabled and (self.db.powerBarHeight + 1) or 0
 | 
				
			||||||
    local leftSize = 0
 | 
					 | 
				
			||||||
    local rightSize = 0
 | 
					 | 
				
			||||||
    --Trinket + Racial
 | 
					 | 
				
			||||||
    if self.db.trinketEnabled and self.db.trinketPos == "LEFT" then
 | 
					 | 
				
			||||||
        leftSize = leftSize + self.db.trinketSize * self.db.trinketWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
        if self.db.racialEnabled and self.db.racialAnchor == "trinket" and self.db.racialPos == "LEFT" then
 | 
					 | 
				
			||||||
            leftSize = leftSize + self.db.racialSize * self.db.racialWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if self.db.trinketEnabled and self.db.trinketPos == "RIGHT" then
 | 
					 | 
				
			||||||
        rightSize = rightSize + self.db.trinketSize * self.db.trinketWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
        if self.db.racialEnabled and self.db.racialAnchor == "trinket" and self.db.racialPos == "RIGHT" then
 | 
					 | 
				
			||||||
            rightSize = rightSize + self.db.racialSize * self.db.racialWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    --ClassIcon
 | 
					 | 
				
			||||||
    if self.db.classIconPos == "LEFT" then
 | 
					 | 
				
			||||||
        leftSize = leftSize + self.db.classIconSize * self.db.classIconWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
    else
 | 
					 | 
				
			||||||
        rightSize = rightSize + self.db.classIconSize * self.db.classIconWidthFactor + self.db.padding
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    --Highlight
 | 
					 | 
				
			||||||
    if not self.db.highlightInset then
 | 
					 | 
				
			||||||
        leftSize = leftSize + self.db.highlightBorderSize
 | 
					 | 
				
			||||||
        rightSize = rightSize + self.db.highlightBorderSize
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local margin = powerBarHeight
 | 
					    local margin = powerBarHeight
 | 
				
			||||||
    local width = self.db.barWidth + leftSize + rightSize
 | 
					 | 
				
			||||||
    local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
 | 
					    local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
 | 
				
			||||||
            + (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
 | 
					            + (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
 | 
				
			||||||
            + self.db.bottomMargin * (teamSize - 1)
 | 
					            + self.db.bottomMargin * (teamSize - 1)
 | 
				
			||||||
 | 
					    local singleFrameHeight = self.db.healthBarHeight + powerBarHeight +
 | 
				
			||||||
 | 
					            (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2) + self.db.bottomMargin
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- Highlight
 | 
					    -- Highlight
 | 
				
			||||||
    margin = margin + highlightBorderSize
 | 
					    margin = margin + highlightBorderSize
 | 
				
			||||||
 | 
					    margin, height = Gladdy:LegacyPositioning(margin, height, teamSize)
 | 
				
			||||||
    if (self.db.cooldownYPos == "TOP" or self.db.cooldownYPos == "BOTTOM") and self.db.cooldown then
 | 
					 | 
				
			||||||
        margin = margin + self.db.cooldownSize
 | 
					 | 
				
			||||||
        height = height + self.db.cooldownSize * (teamSize - 1)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if (self.db.buffsCooldownPos == "TOP" or self.db.buffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
 | 
					 | 
				
			||||||
        margin = margin + self.db.buffsIconSize
 | 
					 | 
				
			||||||
        height = height + self.db.buffsIconSize * (teamSize - 1)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if (self.db.buffsBuffsCooldownPos == "TOP" or self.db.buffsBuffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
 | 
					 | 
				
			||||||
        margin = margin + self.db.buffsBuffsIconSize
 | 
					 | 
				
			||||||
        height = height + self.db.buffsBuffsIconSize * (teamSize - 1)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if self.db.buffsCooldownPos == "TOP" and self.db.cooldownYPos == "TOP" and self.db.cooldown and self.db.buffsEnabled then
 | 
					 | 
				
			||||||
        margin = margin + 1
 | 
					 | 
				
			||||||
        height = height + (teamSize - 1)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if self.db.buffsCooldownPos == "BOTTOM" and self.db.cooldownYPos == "BOTTOM" and self.db.cooldown and self.db.buffsEnabled then
 | 
					 | 
				
			||||||
        margin = margin + 1
 | 
					 | 
				
			||||||
        height = height + (teamSize - 1)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    -- GrowDirection
 | 
					    -- GrowDirection
 | 
				
			||||||
    if (self.db.growDirection == "LEFT" or self.db.growDirection == "RIGHT") then
 | 
					    if (self.db.growDirection == "LEFT" or self.db.growDirection == "RIGHT") then
 | 
				
			||||||
        width = self.db.barWidth * teamSize + (leftSize + rightSize) * teamSize + self.db.bottomMargin * (teamSize - 1)
 | 
					 | 
				
			||||||
        height = self.db.healthBarHeight + powerBarHeight
 | 
					        height = self.db.healthBarHeight + powerBarHeight
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.frame:SetScale(self.db.frameScale)
 | 
					    self.frame:SetScale(self.db.frameScale)
 | 
				
			||||||
    self.frame:SetWidth(width)
 | 
					    self:PixelPerfectScale(false)
 | 
				
			||||||
 | 
					    self.frame:SetWidth(self.db.barWidth + highlightBorderSize)
 | 
				
			||||||
    self.frame:SetHeight(height)
 | 
					    self.frame:SetHeight(height)
 | 
				
			||||||
    --self.frame:SetBackdropColor(self.db.frameColor.r, self.db.frameColor.g, self.db.frameColor.b, self.db.frameColor.a)
 | 
					    self.frame:ClearAllPoints()
 | 
				
			||||||
 | 
					    self.frame.background:SetBackdropColor(Gladdy:SetColor(self.db.backgroundColor))
 | 
				
			||||||
    self.frame:ClearAllPoints()
 | 
					    self.frame:ClearAllPoints()
 | 
				
			||||||
    if (self.db.x == 0 and self.db.y == 0) then
 | 
					    if (self.db.x == 0 and self.db.y == 0) then
 | 
				
			||||||
        self.frame:SetPoint("CENTER")
 | 
					        self.frame:SetPoint("CENTER")
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        local scale = self.frame:GetEffectiveScale()
 | 
					        local scale = self.frame:GetEffectiveScale()
 | 
				
			||||||
 | 
					        local growMiddle = self.db.growMiddle and teamSize > 0 and teamSize / 2 >= 1 and (teamSize - 1) * (singleFrameHeight / 2) or 0
 | 
				
			||||||
        if (self.db.growDirection == "TOP") then
 | 
					        if (self.db.growDirection == "TOP") then
 | 
				
			||||||
            self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
 | 
					            self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) - growMiddle)
 | 
				
			||||||
 | 
					        elseif self.db.growDirection == "BOTTOM" then
 | 
				
			||||||
 | 
					            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) + growMiddle)
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
 | 
					            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale))
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    --Anchor
 | 
					    --Anchor
 | 
				
			||||||
    self.anchor:SetWidth(width)
 | 
					    self.anchor:SetWidth(self.db.barWidth * 2 + highlightBorderSize)
 | 
				
			||||||
    self.anchor:ClearAllPoints()
 | 
					    self.anchor:ClearAllPoints()
 | 
				
			||||||
    if (self.db.growDirection == "TOP") then
 | 
					    if (self.db.growDirection == "TOP") then
 | 
				
			||||||
        self.anchor:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
 | 
					        self.anchor:SetPoint("TOP", self.frame, "BOTTOM")
 | 
				
			||||||
    elseif self.growDirection == "BOTTOM" or self.growDirection == "RIGHT" then
 | 
					    elseif self.growDirection == "BOTTOM" or self.growDirection == "RIGHT" then
 | 
				
			||||||
        self.anchor:SetPoint("BOTTOMLEFT", self.frame, "TOPLEFT")
 | 
					        self.anchor:SetPoint("BOTTOM", self.frame, "TOP")
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        self.anchor:SetPoint("BOTTOMRIGHT", self.frame, "TOPRIGHT")
 | 
					        self.anchor:SetPoint("BOTTOM", self.frame, "TOP")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (self.db.locked) then
 | 
					    if (self.db.locked) then
 | 
				
			||||||
@@ -227,7 +195,7 @@ function Gladdy:UpdateFrame()
 | 
				
			|||||||
        button.secure:ClearAllPoints()
 | 
					        button.secure:ClearAllPoints()
 | 
				
			||||||
        if (self.db.growDirection == "TOP") then
 | 
					        if (self.db.growDirection == "TOP") then
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", leftSize, powerBarHeight)
 | 
					                button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", 0, powerBarHeight)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
 | 
					                button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
 | 
				
			||||||
@@ -235,7 +203,7 @@ function Gladdy:UpdateFrame()
 | 
				
			|||||||
            end
 | 
					            end
 | 
				
			||||||
        elseif (self.db.growDirection == "BOTTOM") then
 | 
					        elseif (self.db.growDirection == "BOTTOM") then
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
 | 
					                button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, 0)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
 | 
					                button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
 | 
				
			||||||
@@ -243,18 +211,18 @@ function Gladdy:UpdateFrame()
 | 
				
			|||||||
            end
 | 
					            end
 | 
				
			||||||
        elseif (self.db.growDirection == "LEFT") then
 | 
					        elseif (self.db.growDirection == "LEFT") then
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -rightSize, 0)
 | 
					                button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -0, 0)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", -rightSize - leftSize - self.db.bottomMargin, 0)
 | 
					                button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", - self.db.bottomMargin, 0)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        elseif (self.db.growDirection == "RIGHT") then
 | 
					        elseif (self.db.growDirection == "RIGHT") then
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
 | 
					                button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, 0)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", leftSize + rightSize + self.db.bottomMargin, 0)
 | 
					                button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", self.db.bottomMargin, 0)
 | 
				
			||||||
                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
					                button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
@@ -267,11 +235,50 @@ function Gladdy:UpdateFrame()
 | 
				
			|||||||
    for _, v in self:IterModules() do
 | 
					    for _, v in self:IterModules() do
 | 
				
			||||||
        self:Call(v, "UpdateFrameOnce")
 | 
					        self:Call(v, "UpdateFrameOnce")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.hideBlizzard == "always" then
 | 
				
			||||||
 | 
					        Gladdy:BlizzArenaSetAlpha(0)
 | 
				
			||||||
 | 
					    elseif Gladdy.db.hideBlizzard == "arena" then
 | 
				
			||||||
 | 
					        if Gladdy.curBracket then
 | 
				
			||||||
 | 
					            Gladdy:BlizzArenaSetAlpha(0)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            Gladdy:BlizzArenaSetAlpha(1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif Gladdy.db.hideBlizzard == "never" then
 | 
				
			||||||
 | 
					        Gladdy:BlizzArenaSetAlpha(1)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (not Gladdy.db.newLayout) then
 | 
				
			||||||
 | 
					        Gladdy.db.newLayout = true
 | 
				
			||||||
 | 
					        --get margin
 | 
				
			||||||
 | 
					        local arena1Bottom
 | 
				
			||||||
 | 
					        local arena2Top
 | 
				
			||||||
 | 
					        if (self.db.growDirection == "BOTTOM") then
 | 
				
			||||||
 | 
					            arena1Bottom = self.buttons["arena1"].secure:GetBottom()
 | 
				
			||||||
 | 
					            arena2Top = self.buttons["arena2"].secure:GetTop()
 | 
				
			||||||
 | 
					        elseif (self.db.growDirection == "TOP") then
 | 
				
			||||||
 | 
					            arena1Bottom = self.buttons["arena1"].secure:GetTop()
 | 
				
			||||||
 | 
					            arena2Top = self.buttons["arena2"].secure:GetBottom()
 | 
				
			||||||
 | 
					        elseif (self.db.growDirection == "LEFT") then
 | 
				
			||||||
 | 
					            arena1Bottom = self.buttons["arena1"].secure:GetLeft()
 | 
				
			||||||
 | 
					            arena2Top = self.buttons["arena2"].secure:GetRight()
 | 
				
			||||||
 | 
					        elseif (self.db.growDirection == "RIGHT") then
 | 
				
			||||||
 | 
					            arena1Bottom = self.buttons["arena1"].secure:GetRight()
 | 
				
			||||||
 | 
					            arena2Top = self.buttons["arena2"].secure:GetLeft()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        Gladdy.db.bottomMargin = math_abs(arena1Bottom - arena2Top)
 | 
				
			||||||
 | 
					        Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:HideFrame()
 | 
					function Gladdy:HideFrame()
 | 
				
			||||||
    if (self.frame) then
 | 
					    if (self.frame) then
 | 
				
			||||||
        self.frame:Hide()
 | 
					        if InCombatLockdown() then
 | 
				
			||||||
 | 
					            self.startTest = nil
 | 
				
			||||||
 | 
					            self.hideFrame = true
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self:Reset()
 | 
				
			||||||
 | 
					            self.frame:Hide()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self.frame.testing = nil
 | 
					        self.frame.testing = nil
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -279,6 +286,7 @@ end
 | 
				
			|||||||
function Gladdy:ToggleFrame(i)
 | 
					function Gladdy:ToggleFrame(i)
 | 
				
			||||||
    self:Reset()
 | 
					    self:Reset()
 | 
				
			||||||
    if (self.frame and self.frame:IsShown() and i == self.curBracket) then
 | 
					    if (self.frame and self.frame:IsShown() and i == self.curBracket) then
 | 
				
			||||||
 | 
					        self.frame.testing = nil
 | 
				
			||||||
        self:HideFrame()
 | 
					        self:HideFrame()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        self.curBracket = i
 | 
					        self.curBracket = i
 | 
				
			||||||
@@ -286,6 +294,7 @@ function Gladdy:ToggleFrame(i)
 | 
				
			|||||||
        if (not self.frame) then
 | 
					        if (not self.frame) then
 | 
				
			||||||
            self:CreateFrame()
 | 
					            self:CreateFrame()
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 | 
					        self.frame.testing = true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for o = 1, self.curBracket do
 | 
					        for o = 1, self.curBracket do
 | 
				
			||||||
            local unit = "arena" .. o
 | 
					            local unit = "arena" .. o
 | 
				
			||||||
@@ -296,8 +305,14 @@ function Gladdy:ToggleFrame(i)
 | 
				
			|||||||
        self:Reset()
 | 
					        self:Reset()
 | 
				
			||||||
        self.curBracket = i
 | 
					        self.curBracket = i
 | 
				
			||||||
        self:UpdateFrame()
 | 
					        self:UpdateFrame()
 | 
				
			||||||
        self:Test()
 | 
					        if InCombatLockdown() then
 | 
				
			||||||
        self.frame:Show()
 | 
					            Gladdy:Print("Gladdy frames show as soon as you leave combat")
 | 
				
			||||||
 | 
					            self.showFrame = true
 | 
				
			||||||
 | 
					            self.startTest = true
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self:Test()
 | 
				
			||||||
 | 
					            self.frame:Show()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -347,6 +362,188 @@ function Gladdy:CreateButton(i)
 | 
				
			|||||||
    self:ResetButton("arena" .. i)
 | 
					    self:ResetButton("arena" .. i)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:SetPosition(frame, unit, xOffsetDB, yOffsetDB, newLayout, module)
 | 
				
			||||||
 | 
					    local button = self.buttons[unit]
 | 
				
			||||||
 | 
					    if not button or not frame or not xOffsetDB or not yOffsetDB then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (not newLayout) then
 | 
				
			||||||
 | 
					        --Gladdy:Debug("INFO", name, "old X/Y:", frame:GetCenter())
 | 
				
			||||||
 | 
					        local xOffset, yOffset = frame:GetLeft(), frame:GetTop()
 | 
				
			||||||
 | 
					        if not xOffset or not yOffset then
 | 
				
			||||||
 | 
					            xOffset = frame:GetCenter()-- - frame:GetWidth()/2
 | 
				
			||||||
 | 
					            yOffset = select(2, frame:GetCenter())-- + frame:GetHeight()/2
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        local x,y = button.healthBar:GetLeft(), button.healthBar:GetTop()
 | 
				
			||||||
 | 
					        local newXOffset = math_abs(x - xOffset) * (x > xOffset and -1 or 1)
 | 
				
			||||||
 | 
					        local newYOffset = math_abs(y - yOffset) * (y > yOffset and -1 or 1)
 | 
				
			||||||
 | 
					        frame:ClearAllPoints()
 | 
				
			||||||
 | 
					        frame:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT", newXOffset, newYOffset)
 | 
				
			||||||
 | 
					        --Gladdy:Debug("INFO", name, "new X/Y:", frame:GetCenter())
 | 
				
			||||||
 | 
					        if unit == "arena1" then
 | 
				
			||||||
 | 
					            Gladdy.db[xOffsetDB] = newXOffset
 | 
				
			||||||
 | 
					            Gladdy.db[yOffsetDB] = newYOffset
 | 
				
			||||||
 | 
					            LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        frame:ClearAllPoints()
 | 
				
			||||||
 | 
					        frame:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT", Gladdy.db[xOffsetDB], Gladdy.db[yOffsetDB])
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (self.newDefaults[module.name]) then
 | 
				
			||||||
 | 
					        for k,v in pairs(self.newDefaults[module.name]) do
 | 
				
			||||||
 | 
					            module.defaults[k] = v
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:CreateMover(frame, xConfig, yConfig, name, points, width, height, xOffset, yOffset, activated)
 | 
				
			||||||
 | 
					    if not frame.mover then
 | 
				
			||||||
 | 
					        frame:EnableMouse(false)
 | 
				
			||||||
 | 
					        frame:SetMovable(true)
 | 
				
			||||||
 | 
					        frame.mover = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					        frame.mover:SetFrameStrata("TOOLTIP")
 | 
				
			||||||
 | 
					        frame.mover:SetPoint(points[1], frame, points[2], xOffset or 0, yOffset or 0)
 | 
				
			||||||
 | 
					        frame.mover:SetHeight(height or frame:GetHeight())
 | 
				
			||||||
 | 
					        frame.mover:SetWidth(width or frame:GetWidth())
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local backdrop = {
 | 
				
			||||||
 | 
					            bgFile = "Interface/Tooltips/UI-Tooltip-Background",
 | 
				
			||||||
 | 
					            edgeFile = "",
 | 
				
			||||||
 | 
					            tile = true, tileSize = 16, edgeSize = 10,
 | 
				
			||||||
 | 
					            insets = {left = 0, right = 0, top = 0, bottom = 0}
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        frame.mover:SetBackdrop(backdrop)
 | 
				
			||||||
 | 
					        frame.mover:SetBackdropColor(0,1,0,0.5)
 | 
				
			||||||
 | 
					        frame.mover.border = CreateFrame("Frame", nil, frame.mover, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					        frame.mover.border:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = 2 })
 | 
				
			||||||
 | 
					        frame.mover.border:SetAllPoints(frame.mover)
 | 
				
			||||||
 | 
					        frame.mover.border:SetBackdropBorderColor(0,1,0,1)
 | 
				
			||||||
 | 
					        frame.mover.border:SetFrameStrata("TOOLTIP")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        frame.mover.text = frame.mover.border:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
 | 
				
			||||||
 | 
					        frame.mover.text:SetText(name)
 | 
				
			||||||
 | 
					        frame.mover.text:SetPoint("CENTER")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        frame.mover:SetMovable(true)
 | 
				
			||||||
 | 
					        frame.mover:EnableMouse(true)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        frame.mover:SetScript("OnMouseDown", function(self)
 | 
				
			||||||
 | 
					            self.point = { frame:GetPoint() }
 | 
				
			||||||
 | 
					            self.start = { frame:GetCenter() }
 | 
				
			||||||
 | 
					            frame:StartMoving()
 | 
				
			||||||
 | 
					            self:StartMoving()
 | 
				
			||||||
 | 
					        end)
 | 
				
			||||||
 | 
					        frame.mover:SetScript("OnMouseUp", function(self)
 | 
				
			||||||
 | 
					            frame:StopMovingOrSizing()
 | 
				
			||||||
 | 
					            self:StopMovingOrSizing()
 | 
				
			||||||
 | 
					            self.stop = { frame:GetCenter() }
 | 
				
			||||||
 | 
					            local diffX = math_abs(self.start[1] - self.stop[1])
 | 
				
			||||||
 | 
					            diffX = self.start[1] > self.stop[1] and -diffX or diffX
 | 
				
			||||||
 | 
					            local diffY = math_abs(self.start[2] - self.stop[2])
 | 
				
			||||||
 | 
					            diffY = self.start[2] > self.stop[2] and -diffY or diffY
 | 
				
			||||||
 | 
					            frame:ClearAllPoints()
 | 
				
			||||||
 | 
					            frame:SetPoint(self.point[1], self.point[2], self.point[3], self.point[4] + diffX, self.point[5] + diffY)
 | 
				
			||||||
 | 
					            Gladdy.db[xConfig] = self.point[4] + diffX
 | 
				
			||||||
 | 
					            Gladdy.db[yConfig] = self.point[5] + diffY
 | 
				
			||||||
 | 
					            LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
 | 
					            Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					        end)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        frame.mover:ClearAllPoints()
 | 
				
			||||||
 | 
					        frame.mover:SetPoint(points[1], frame, points[2], xOffset or 0, yOffset or 0)
 | 
				
			||||||
 | 
					        frame.mover:SetHeight(height or frame:GetHeight())
 | 
				
			||||||
 | 
					        frame.mover:SetWidth(width or frame:GetWidth())
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if self.frame and self.frame.testing and self.db.showMover then
 | 
				
			||||||
 | 
					        if (activated ~= nil and not Gladdy.db[activated]) then
 | 
				
			||||||
 | 
					            frame.mover:Hide()
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            frame.mover:Show()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        frame.mover:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY SUPPORT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:LegacyPositioning(margin, height, teamSize)
 | 
				
			||||||
 | 
					    if not Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        for k,v in pairs(Gladdy.legacy) do
 | 
				
			||||||
 | 
					            if Gladdy.db[k] == nil then
 | 
				
			||||||
 | 
					                Gladdy:Debug("INFO", "Gladdy:LegacyPositioning write", k,v)
 | 
				
			||||||
 | 
					                Gladdy.db[k] = v
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					                Gladdy:Debug("INFO", "Gladdy:LegacyPositioning found", k,v)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (self.db.cooldownYPos == "TOP" or self.db.cooldownYPos == "BOTTOM") and self.db.cooldown then
 | 
				
			||||||
 | 
					            margin = margin + self.db.cooldownSize
 | 
				
			||||||
 | 
					            height = height + self.db.cooldownSize * (teamSize - 1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (self.db.buffsCooldownPos == "TOP" or self.db.buffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
 | 
				
			||||||
 | 
					            margin = margin + self.db.buffsIconSize
 | 
				
			||||||
 | 
					            height = height + self.db.buffsIconSize * (teamSize - 1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (self.db.buffsBuffsCooldownPos == "TOP" or self.db.buffsBuffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
 | 
				
			||||||
 | 
					            margin = margin + self.db.buffsBuffsIconSize
 | 
				
			||||||
 | 
					            height = height + self.db.buffsBuffsIconSize * (teamSize - 1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if self.db.buffsCooldownPos == "TOP" and self.db.cooldownYPos == "TOP" and self.db.cooldown and self.db.buffsEnabled then
 | 
				
			||||||
 | 
					            margin = margin + 1
 | 
				
			||||||
 | 
					            height = height + (teamSize - 1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if self.db.buffsCooldownPos == "BOTTOM" and self.db.cooldownYPos == "BOTTOM" and self.db.cooldown and self.db.buffsEnabled then
 | 
				
			||||||
 | 
					            margin = margin + 1
 | 
				
			||||||
 | 
					            height = height + (teamSize - 1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return margin, height
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:PositionButton(button, i, leftSize, rightSize, powerBarHeight, margin)
 | 
				
			||||||
 | 
					    if (self.db.growDirection == "TOP") then
 | 
				
			||||||
 | 
					        if (i == 1) then
 | 
				
			||||||
 | 
					            button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", leftSize, powerBarHeight)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif (self.db.growDirection == "BOTTOM") then
 | 
				
			||||||
 | 
					        if (i == 1) then
 | 
				
			||||||
 | 
					            button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif (self.db.growDirection == "LEFT") then
 | 
				
			||||||
 | 
					        if (i == 1) then
 | 
				
			||||||
 | 
					            button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -rightSize, 0)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", -rightSize - leftSize - self.db.bottomMargin, 0)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif (self.db.growDirection == "RIGHT") then
 | 
				
			||||||
 | 
					        if (i == 1) then
 | 
				
			||||||
 | 
					            button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", leftSize + rightSize + self.db.bottomMargin, 0)
 | 
				
			||||||
 | 
					            button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:GetAnchor(unit, position)
 | 
					function Gladdy:GetAnchor(unit, position)
 | 
				
			||||||
    local anchor = "healthBar"
 | 
					    local anchor = "healthBar"
 | 
				
			||||||
    if Gladdy.db.classIconPos == position then
 | 
					    if Gladdy.db.classIconPos == position then
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										297
									
								
								Gladdy.lua
									
									
									
									
									
								
							
							
						
						
									
										297
									
								
								Gladdy.lua
									
									
									
									
									
								
							@@ -5,15 +5,21 @@ local select = select
 | 
				
			|||||||
local pairs = pairs
 | 
					local pairs = pairs
 | 
				
			||||||
local tinsert = table.insert
 | 
					local tinsert = table.insert
 | 
				
			||||||
local tsort = table.sort
 | 
					local tsort = table.sort
 | 
				
			||||||
 | 
					local str_lower = string.lower
 | 
				
			||||||
 | 
					local GetTime = GetTime
 | 
				
			||||||
 | 
					local GetPhysicalScreenSize = GetPhysicalScreenSize
 | 
				
			||||||
 | 
					local InCombatLockdown = InCombatLockdown
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
 | 
					local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
 | 
				
			||||||
local IsAddOnLoaded = IsAddOnLoaded
 | 
					local IsAddOnLoaded = IsAddOnLoaded
 | 
				
			||||||
local IsInInstance = IsInInstance
 | 
					 | 
				
			||||||
local GetBattlefieldStatus = GetBattlefieldStatus
 | 
					local GetBattlefieldStatus = GetBattlefieldStatus
 | 
				
			||||||
local IsActiveBattlefieldArena = IsActiveBattlefieldArena
 | 
					local IsActiveBattlefieldArena = IsActiveBattlefieldArena
 | 
				
			||||||
 | 
					local IsInInstance = IsInInstance
 | 
				
			||||||
 | 
					local GetNumArenaOpponents = GetNumArenaOpponents
 | 
				
			||||||
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
 | 
					local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
 | 
				
			||||||
local PREFIX = "TBC-Classic_v"
 | 
					local PREFIX = "Gladdy v"
 | 
				
			||||||
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
 | 
					local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
 | 
				
			||||||
 | 
					local LibStub = LibStub
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -21,16 +27,18 @@ local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local MAJOR, MINOR = "Gladdy", 4
 | 
					local MAJOR, MINOR = "Gladdy", 7
 | 
				
			||||||
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
 | 
					local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
 | 
				
			||||||
local L
 | 
					local L
 | 
				
			||||||
Gladdy.version_major_num = 1
 | 
					Gladdy.version_major_num = 2
 | 
				
			||||||
Gladdy.version_minor_num = 0.16
 | 
					Gladdy.version_minor_num = 0.11
 | 
				
			||||||
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
 | 
					Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
 | 
				
			||||||
Gladdy.version_releaseType = RELEASE_TYPES.beta
 | 
					Gladdy.version_releaseType = RELEASE_TYPES.release
 | 
				
			||||||
Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
 | 
					Gladdy.version = PREFIX .. string.format("%.2f", Gladdy.version_num) .. "-" .. Gladdy.version_releaseType
 | 
				
			||||||
Gladdy.VERSION_REGEX = VERSION_REGEX
 | 
					Gladdy.VERSION_REGEX = VERSION_REGEX
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.debug = false
 | 
				
			||||||
 | 
					
 | 
				
			||||||
LibStub("AceTimer-3.0"):Embed(Gladdy)
 | 
					LibStub("AceTimer-3.0"):Embed(Gladdy)
 | 
				
			||||||
LibStub("AceComm-3.0"):Embed(Gladdy)
 | 
					LibStub("AceComm-3.0"):Embed(Gladdy)
 | 
				
			||||||
Gladdy.modules = {}
 | 
					Gladdy.modules = {}
 | 
				
			||||||
@@ -52,6 +60,17 @@ function Gladdy:Print(...)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:Warn(...)
 | 
					function Gladdy:Warn(...)
 | 
				
			||||||
 | 
					    local text = "|cfff29f05Gladdy|r:"
 | 
				
			||||||
 | 
					    local val
 | 
				
			||||||
 | 
					    for i = 1, select("#", ...) do
 | 
				
			||||||
 | 
					        val = select(i, ...)
 | 
				
			||||||
 | 
					        if (type(val) == 'boolean') then val = val and "true" or false end
 | 
				
			||||||
 | 
					        text = text .. " " .. tostring(val)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    DEFAULT_CHAT_FRAME:AddMessage(text)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:Error(...)
 | 
				
			||||||
    local text = "|cfffc0303Gladdy|r:"
 | 
					    local text = "|cfffc0303Gladdy|r:"
 | 
				
			||||||
    local val
 | 
					    local val
 | 
				
			||||||
    for i = 1, select("#", ...) do
 | 
					    for i = 1, select("#", ...) do
 | 
				
			||||||
@@ -62,13 +81,38 @@ function Gladdy:Warn(...)
 | 
				
			|||||||
    DEFAULT_CHAT_FRAME:AddMessage(text)
 | 
					    DEFAULT_CHAT_FRAME:AddMessage(text)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:Debug(lvl, ...)
 | 
				
			||||||
 | 
					    if Gladdy.debug then
 | 
				
			||||||
 | 
					        if lvl == "INFO" then
 | 
				
			||||||
 | 
					            Gladdy:Print(...)
 | 
				
			||||||
 | 
					        elseif lvl == "WARN" then
 | 
				
			||||||
 | 
					            Gladdy:Warn(...)
 | 
				
			||||||
 | 
					        elseif lvl == "ERROR" then
 | 
				
			||||||
 | 
					            Gladdy:Error(...)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Gladdy.events = CreateFrame("Frame")
 | 
					Gladdy.events = CreateFrame("Frame")
 | 
				
			||||||
Gladdy.events.registered = {}
 | 
					Gladdy.events.registered = {}
 | 
				
			||||||
Gladdy.events:RegisterEvent("PLAYER_LOGIN")
 | 
					Gladdy.events:RegisterEvent("PLAYER_LOGIN")
 | 
				
			||||||
 | 
					Gladdy.events:RegisterEvent("PLAYER_LOGOUT")
 | 
				
			||||||
 | 
					Gladdy.events:RegisterEvent("CVAR_UPDATE")
 | 
				
			||||||
 | 
					hooksecurefunc("VideoOptionsFrameOkay_OnClick", function(self, button, down, apply)
 | 
				
			||||||
 | 
					    if (self:GetName() == "VideoOptionsFrameApply") then
 | 
				
			||||||
 | 
					        Gladdy:PixelPerfectScale(true)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end)
 | 
				
			||||||
Gladdy.events:SetScript("OnEvent", function(self, event, ...)
 | 
					Gladdy.events:SetScript("OnEvent", function(self, event, ...)
 | 
				
			||||||
    if (event == "PLAYER_LOGIN") then
 | 
					    if (event == "PLAYER_LOGIN") then
 | 
				
			||||||
        Gladdy:OnInitialize()
 | 
					        Gladdy:OnInitialize()
 | 
				
			||||||
        Gladdy:OnEnable()
 | 
					        Gladdy:OnEnable()
 | 
				
			||||||
 | 
					    elseif (event == "CVAR_UPDATE") then
 | 
				
			||||||
 | 
					        if (str_lower(select(1, ...)) == "uiscale") then
 | 
				
			||||||
 | 
					            Gladdy:PixelPerfectScale(true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif (event == "PLAYER_LOGOUT") then
 | 
				
			||||||
 | 
					        Gladdy:DeleteUnknownOptions(Gladdy.db, Gladdy.defaults.profile)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        local func = self.registered[event]
 | 
					        local func = self.registered[event]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -131,8 +175,8 @@ function Gladdy:Call(module, func, ...)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
function Gladdy:SendMessage(message, ...)
 | 
					function Gladdy:SendMessage(message, ...)
 | 
				
			||||||
    for k, v in self:IterModules() do
 | 
					    for _, module in self:IterModules() do
 | 
				
			||||||
        self:Call(v, v.messages[message], ...)
 | 
					        self:Call(module, module.messages[message], ...)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -143,10 +187,32 @@ function Gladdy:NewModule(name, priority, defaults)
 | 
				
			|||||||
    module.defaults = defaults or {}
 | 
					    module.defaults = defaults or {}
 | 
				
			||||||
    module.messages = {}
 | 
					    module.messages = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    module.RegisterMessages = function(self, ...)
 | 
				
			||||||
 | 
					        for _,message in pairs({...}) do
 | 
				
			||||||
 | 
					            self.messages[message] = message
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    module.RegisterMessage = function(self, message, func)
 | 
					    module.RegisterMessage = function(self, message, func)
 | 
				
			||||||
        self.messages[message] = func or message
 | 
					        self.messages[message] = func or message
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    module.UnregisterMessage = function(self, message)
 | 
				
			||||||
 | 
					        self.messages[message] = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    module.UnregisterMessages = function(self, ...)
 | 
				
			||||||
 | 
					        for _,message in pairs({...}) do
 | 
				
			||||||
 | 
					            self.messages[message] = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    module.UnregisterAllMessages = function(self)
 | 
				
			||||||
 | 
					        for msg,_ in pairs(self.messages) do
 | 
				
			||||||
 | 
					            self.messages[msg] = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    module.GetOptions = function()
 | 
					    module.GetOptions = function()
 | 
				
			||||||
        return nil
 | 
					        return nil
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -172,11 +238,11 @@ function Gladdy:DeleteUnknownOptions(tbl, refTbl, str)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
    for k,v in pairs(tbl) do
 | 
					    for k,v in pairs(tbl) do
 | 
				
			||||||
        if refTbl[k] == nil then
 | 
					        if refTbl[k] == nil then
 | 
				
			||||||
            --Gladdy:Print("SavedVariable deleted:", str .. "." .. k, "not found!")
 | 
					            Gladdy:Debug("INFO", "SavedVariable deleted:", str .. "." .. k, "not found!")
 | 
				
			||||||
            tbl[k] = nil
 | 
					            tbl[k] = nil
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            if type(v) ~= type(refTbl[k]) then
 | 
					            if type(v) ~= type(refTbl[k]) then
 | 
				
			||||||
                --Gladdy:Print("SavedVariable deleted:", str .. "." .. k, "type error!", "Expected", type(refTbl[k]), "but found", type(v))
 | 
					                Gladdy:Debug("INFO", "SavedVariable deleted:", str .. "." .. k, "type error!", "Expected", type(refTbl[k]), "but found", type(v))
 | 
				
			||||||
                tbl[k] = nil
 | 
					                tbl[k] = nil
 | 
				
			||||||
            elseif type(v) == "table" then
 | 
					            elseif type(v) == "table" then
 | 
				
			||||||
                Gladdy:DeleteUnknownOptions(v, refTbl[k], str .. "." .. k)
 | 
					                Gladdy:DeleteUnknownOptions(v, refTbl[k], str .. "." .. k)
 | 
				
			||||||
@@ -185,11 +251,28 @@ function Gladdy:DeleteUnknownOptions(tbl, refTbl, str)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:PixelPerfectScale(update)
 | 
				
			||||||
 | 
					    local physicalWidth, physicalHeight = GetPhysicalScreenSize()
 | 
				
			||||||
 | 
					    local perfectUIScale = 768.0/physicalHeight--768/select(2, strsplit("x",({ GetScreenResolutions()})[GetCurrentResolution()]))
 | 
				
			||||||
 | 
					    if self.db and self.db.pixelPerfect and self.frame then
 | 
				
			||||||
 | 
					        self.frame:SetIgnoreParentScale(true)
 | 
				
			||||||
 | 
					        self.frame:SetScale(perfectUIScale)
 | 
				
			||||||
 | 
					        --local adaptiveScale = (GetCVar("useUiScale") == "1" and 1.0 + perfectUIScale - GetCVar("UIScale") or perfectUIScale)
 | 
				
			||||||
 | 
					        --self.frame:SetScale(adaptiveScale)
 | 
				
			||||||
 | 
					        if update then
 | 
				
			||||||
 | 
					            self:UpdateFrame()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif self.frame then
 | 
				
			||||||
 | 
					        self.frame:SetScale(self.db.frameScale)
 | 
				
			||||||
 | 
					        self.frame:SetIgnoreParentScale(false)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:OnInitialize()
 | 
					function Gladdy:OnInitialize()
 | 
				
			||||||
    self.dbi = LibStub("AceDB-3.0"):New("GladdyXZ", self.defaults)
 | 
					    self.dbi = LibStub("AceDB-3.0"):New("GladdyXZ", self.defaults)
 | 
				
			||||||
    self.dbi.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
 | 
					    self.dbi.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
 | 
				
			||||||
    self.dbi.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged")
 | 
					    self.dbi.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged")
 | 
				
			||||||
    self.dbi.RegisterCallback(self, "OnProfileReset", "OnProfileChanged")
 | 
					    self.dbi.RegisterCallback(self, "OnProfileReset", "OnProfileReset")
 | 
				
			||||||
    self.db = self.dbi.profile
 | 
					    self.db = self.dbi.profile
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.LSM = LibStub("LibSharedMedia-3.0")
 | 
					    self.LSM = LibStub("LibSharedMedia-3.0")
 | 
				
			||||||
@@ -197,6 +280,7 @@ function Gladdy:OnInitialize()
 | 
				
			|||||||
    self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
 | 
					    self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
 | 
				
			||||||
    self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
 | 
					    self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
 | 
				
			||||||
    self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
 | 
					    self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
 | 
				
			||||||
 | 
					    self.LSM:Register("statusbar", "Flat", "Interface\\AddOns\\Gladdy\\Images\\UI-StatusBar")
 | 
				
			||||||
    self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
 | 
					    self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
 | 
				
			||||||
    self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
 | 
					    self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
 | 
				
			||||||
    self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
 | 
					    self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
 | 
				
			||||||
@@ -205,11 +289,11 @@ function Gladdy:OnInitialize()
 | 
				
			|||||||
    L = self.L
 | 
					    L = self.L
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.testData = {
 | 
					    self.testData = {
 | 
				
			||||||
        ["arena1"] = { name = "Swift", raceLoc = L["Tauren"], classLoc = L["Warrior"], class = "WARRIOR", health = 9635, healthMax = 14207, power = 76, powerMax = 100, powerType = 1, testSpec = L["Arms"], race = "Tauren" },
 | 
					        ["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Druid"], class = "DRUID", health = 67, healthMax = 100, power = 76, powerMax = 100, powerType = 1, testSpec = L["Restoration"], race = "NightElf" },
 | 
				
			||||||
        ["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 10969, healthMax = 11023, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
 | 
					        ["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 99, healthMax = 100, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
 | 
				
			||||||
        ["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 1592, healthMax = 11740, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
 | 
					        ["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 10, healthMax = 100, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
 | 
				
			||||||
        ["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 10221, healthMax = 14960, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
 | 
					        ["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 40, healthMax = 100, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
 | 
				
			||||||
        ["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 11960, healthMax = 11960, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
 | 
					        ["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 70, healthMax = 100, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.cooldownSpellIds = {}
 | 
					    self.cooldownSpellIds = {}
 | 
				
			||||||
@@ -220,30 +304,44 @@ function Gladdy:OnInitialize()
 | 
				
			|||||||
    self.guids = {}
 | 
					    self.guids = {}
 | 
				
			||||||
    self.curBracket = nil
 | 
					    self.curBracket = nil
 | 
				
			||||||
    self.curUnit = 1
 | 
					    self.curUnit = 1
 | 
				
			||||||
    self.lastInstance = nil
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:SetupOptions()
 | 
					    self:SetupOptions()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for k, v in self:IterModules() do
 | 
					    for _, module in self:IterModules() do
 | 
				
			||||||
        self:Call(v, "Initialize") -- B.E > A.E :D
 | 
					        self:Call(module, "Initialize") -- B.E > A.E :D
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    self:DeleteUnknownOptions(self.db, self.defaults.profile)
 | 
					 | 
				
			||||||
    if Gladdy.db.hideBlizzard == "always" then
 | 
					    if Gladdy.db.hideBlizzard == "always" then
 | 
				
			||||||
        SetCVar("showArenaEnemyFrames", 0)
 | 
					        Gladdy:BlizzArenaSetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    if not self.db.newLayout then
 | 
				
			||||||
 | 
					        self:ToggleFrame(3)
 | 
				
			||||||
 | 
					        self:HideFrame()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:OnProfileReset()
 | 
				
			||||||
 | 
					    self.db = self.dbi.profile
 | 
				
			||||||
 | 
					    Gladdy:Debug("INFO", "OnProfileReset")
 | 
				
			||||||
 | 
					    self:HideFrame()
 | 
				
			||||||
 | 
					    self:ToggleFrame(3)
 | 
				
			||||||
 | 
					    Gladdy.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
 | 
				
			||||||
 | 
					    Gladdy.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
 | 
				
			||||||
 | 
					    LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:OnProfileChanged()
 | 
					function Gladdy:OnProfileChanged()
 | 
				
			||||||
    self.db = self.dbi.profile
 | 
					    self.db = self.dbi.profile
 | 
				
			||||||
    self:DeleteUnknownOptions(self.db, self.defaults.profile)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    self:HideFrame()
 | 
					    self:HideFrame()
 | 
				
			||||||
    self:ToggleFrame(3)
 | 
					    self:ToggleFrame(3)
 | 
				
			||||||
 | 
					    Gladdy.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
 | 
				
			||||||
 | 
					    Gladdy.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
 | 
				
			||||||
 | 
					    LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:OnEnable()
 | 
					function Gladdy:OnEnable()
 | 
				
			||||||
    self:RegisterEvent("UPDATE_BATTLEFIELD_STATUS")
 | 
					    self:RegisterEvent("UPDATE_BATTLEFIELD_STATUS")
 | 
				
			||||||
    self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
					    self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
				
			||||||
 | 
					    self:RegisterEvent("PLAYER_REGEN_ENABLED")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (IsAddOnLoaded("Clique")) then
 | 
					    if (IsAddOnLoaded("Clique")) then
 | 
				
			||||||
        for i = 1, 5 do
 | 
					        for i = 1, 5 do
 | 
				
			||||||
@@ -291,22 +389,27 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function Gladdy:Test()
 | 
					function Gladdy:Test()
 | 
				
			||||||
    self.frame.testing = true
 | 
					    self.frame.testing = true
 | 
				
			||||||
    for i = 1, self.curBracket do
 | 
					    if self.curBracket then
 | 
				
			||||||
        local unit = "arena" .. i
 | 
					        for i = 1, self.curBracket do
 | 
				
			||||||
        if (not self.buttons[unit]) then
 | 
					            local unit = "arena" .. i
 | 
				
			||||||
            self:CreateButton(i)
 | 
					            if (not self.buttons[unit]) then
 | 
				
			||||||
        end
 | 
					                self:CreateButton(i)
 | 
				
			||||||
        local button = self.buttons[unit]
 | 
					            end
 | 
				
			||||||
 | 
					            local button = self.buttons[unit]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for k, v in pairs(self.testData[unit]) do
 | 
					            for k, v in pairs(self.testData[unit]) do
 | 
				
			||||||
            button[k] = v
 | 
					                button[k] = v
 | 
				
			||||||
        end
 | 
					            end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for k, v in self:IterModules() do
 | 
					            for _, module in self:IterModules() do
 | 
				
			||||||
            self:Call(v, "Test", unit)
 | 
					                self:Call(module, "Test", unit)
 | 
				
			||||||
        end
 | 
					            end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        button:SetAlpha(1)
 | 
					            button:SetAlpha(1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        for _, module in self:IterModules() do
 | 
				
			||||||
 | 
					            self:Call(module, "TestOnce")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -321,26 +424,40 @@ function Gladdy:PLAYER_ENTERING_WORLD()
 | 
				
			|||||||
        LibStub("AceConfigDialog-3.0"):Open("Gladdy", nil, LibStub("AceConfigDialog-3.0"):SelectGroup("Gladdy", "XiconProfiles"))
 | 
					        LibStub("AceConfigDialog-3.0"):Open("Gladdy", nil, LibStub("AceConfigDialog-3.0"):SelectGroup("Gladdy", "XiconProfiles"))
 | 
				
			||||||
        self.showConfig = nil
 | 
					        self.showConfig = nil
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local instance = select(2, IsInInstance())
 | 
					    if (self.frame and self.frame:IsVisible()) then
 | 
				
			||||||
    if (instance ~= "arena" and self.frame and self.frame:IsVisible() and not self.frame.testing) then
 | 
					 | 
				
			||||||
        self:Reset()
 | 
					        self:Reset()
 | 
				
			||||||
        self:HideFrame()
 | 
					        self:HideFrame()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if (instance == "arena") then
 | 
					 | 
				
			||||||
        self:Reset()
 | 
					 | 
				
			||||||
        self:HideFrame()
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    self.lastInstance = instance
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
 | 
					function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
 | 
				
			||||||
    local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
 | 
					    local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
 | 
				
			||||||
    if (status == "active" and teamSize > 0 and IsActiveBattlefieldArena()) then
 | 
					    local instanceType = select(2, IsInInstance())
 | 
				
			||||||
 | 
					    Gladdy:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
 | 
				
			||||||
 | 
					    if ((instanceType == "arena" or GetNumArenaOpponents() > 0) and status == "active" and teamSize > 0) then
 | 
				
			||||||
        self.curBracket = teamSize
 | 
					        self.curBracket = teamSize
 | 
				
			||||||
        self:JoinedArena()
 | 
					        self:JoinedArena()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:PLAYER_REGEN_ENABLED()
 | 
				
			||||||
 | 
					    if self.showFrame then
 | 
				
			||||||
 | 
					        self:UpdateFrame()
 | 
				
			||||||
 | 
					        if self.startTest then
 | 
				
			||||||
 | 
					            self:Test()
 | 
				
			||||||
 | 
					            self.startTest = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        self.frame:Show()
 | 
				
			||||||
 | 
					        self:SendMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					        self.showFrame = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if self.hideFrame then
 | 
				
			||||||
 | 
					        self:Reset()
 | 
				
			||||||
 | 
					        self.frame:Hide()
 | 
				
			||||||
 | 
					        self.hideFrame = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- RESET FUNCTIONS (ARENA LEAVE)
 | 
					-- RESET FUNCTIONS (ARENA LEAVE)
 | 
				
			||||||
@@ -349,7 +466,7 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function Gladdy:Reset()
 | 
					function Gladdy:Reset()
 | 
				
			||||||
    if type(self.guids) == "table" then
 | 
					    if type(self.guids) == "table" then
 | 
				
			||||||
        for k, v in pairs(self.guids) do
 | 
					        for k,_ in pairs(self.guids) do
 | 
				
			||||||
            self.guids[k] = nil
 | 
					            self.guids[k] = nil
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -357,15 +474,15 @@ function Gladdy:Reset()
 | 
				
			|||||||
    self.curBracket = nil
 | 
					    self.curBracket = nil
 | 
				
			||||||
    self.curUnit = 1
 | 
					    self.curUnit = 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for k1, v1 in self:IterModules() do
 | 
					    for _, module in self:IterModules() do
 | 
				
			||||||
        self:Call(v1, "Reset")
 | 
					        self:Call(module, "Reset")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for unit in pairs(self.buttons) do
 | 
					    for unit in pairs(self.buttons) do
 | 
				
			||||||
        self:ResetUnit(unit)
 | 
					        self:ResetUnit(unit)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.hideBlizzard == "never" or Gladdy.db.hideBlizzard == "arena" then
 | 
					    if Gladdy.db.hideBlizzard == "never" or Gladdy.db.hideBlizzard == "arena" then
 | 
				
			||||||
        SetCVar("showArenaEnemyFrames", 1)
 | 
					        Gladdy:BlizzArenaSetAlpha(1)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -378,8 +495,8 @@ function Gladdy:ResetUnit(unit)
 | 
				
			|||||||
    button:SetAlpha(0)
 | 
					    button:SetAlpha(0)
 | 
				
			||||||
    self:ResetButton(unit)
 | 
					    self:ResetButton(unit)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for k2, v2 in self:IterModules() do
 | 
					    for _, module in self:IterModules() do
 | 
				
			||||||
        self:Call(v2, "ResetUnit", unit)
 | 
					        self:Call(module, "ResetUnit", unit)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -418,13 +535,83 @@ function Gladdy:JoinedArena()
 | 
				
			|||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:SendMessage("JOINED_ARENA")
 | 
					    if InCombatLockdown() then
 | 
				
			||||||
    self:UpdateFrame()
 | 
					        Gladdy:Print("Gladdy frames show as soon as you leave combat")
 | 
				
			||||||
    self.frame:Show()
 | 
					        self.showFrame = true
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UpdateFrame()
 | 
				
			||||||
 | 
					        self.frame:Show()
 | 
				
			||||||
 | 
					        self:SendMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    for i=1, self.curBracket do
 | 
					    for i=1, self.curBracket do
 | 
				
			||||||
        self.buttons["arena" .. i]:SetAlpha(1)
 | 
					        self.buttons["arena" .. i]:SetAlpha(1)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.hideBlizzard == "arena" or Gladdy.db.hideBlizzard == "always" then
 | 
					    if Gladdy.db.hideBlizzard == "arena" or Gladdy.db.hideBlizzard == "always" then
 | 
				
			||||||
        SetCVar("showArenaEnemyFrames", 0)
 | 
					        Gladdy:BlizzArenaSetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- BLIZZARD FRAMES
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:BlizzArenaSetAlpha(alpha)
 | 
				
			||||||
 | 
					    if IsAddOnLoaded("Blizzard_ArenaUI") then
 | 
				
			||||||
 | 
					        if (ArenaEnemyFrames) then
 | 
				
			||||||
 | 
					            ArenaEnemyFrames:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame1 then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame1:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame1PetFrame then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame1PetFrame:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame2 then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame2:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame2PetFrame then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame2PetFrame:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame3 then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame3:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame3PetFrame then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame3PetFrame:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame4 then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame4:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame4PetFrame then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame4PetFrame:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame5 then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame5:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if ArenaEnemyFrame5PetFrame then
 | 
				
			||||||
 | 
					            ArenaEnemyFrame5PetFrame:SetAlpha(alpha)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- FONT/STATUSBAR/BORDER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local defaults = {["statusbar"] = "Smooth", ["border"] = "Gladdy Tooltip round", ["font"] = "DorisPP"}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local lastWarning = {}
 | 
				
			||||||
 | 
					function Gladdy:SMFetch(lsmType, key)
 | 
				
			||||||
 | 
					    local smMediaType = self.LSM:Fetch(lsmType, Gladdy.db[key])
 | 
				
			||||||
 | 
					    if (smMediaType == nil and Gladdy.db[key] ~= "None") then
 | 
				
			||||||
 | 
					        if not lastWarning[key] or GetTime() - lastWarning[key] > 120 then
 | 
				
			||||||
 | 
					            lastWarning[key] = GetTime()
 | 
				
			||||||
 | 
					            Gladdy:Warn("Could not find", "\"" .. lsmType .. "\" \"", Gladdy.db[key], " \" for", "\"" .. key .. "\"", "- setting it to", "\"" .. defaults[lsmType] .. "\"")
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        return self.LSM:Fetch(lsmType, defaults[lsmType])
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return smMediaType
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
							
								
								
									
										10
									
								
								Gladdy.toc
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								Gladdy.toc
									
									
									
									
									
								
							@@ -1,11 +1,11 @@
 | 
				
			|||||||
## Interface: 20501
 | 
					## Interface: 20504
 | 
				
			||||||
## Title: Gladdy - TBC
 | 
					## Title: Gladdy - TBC
 | 
				
			||||||
## Version: 1.16-Beta
 | 
					## Version: 2.11-Release
 | 
				
			||||||
## Notes: The most powerful arena AddOn for WoW 2.5.1
 | 
					## Notes: The most powerful arena AddOn for WoW 2.5.4
 | 
				
			||||||
## Author: XiconQoo, DnB_Junkee, Knall
 | 
					## Author: XiconQoo, DnB_Junkee, Knall
 | 
				
			||||||
## X-Email: contact me on discord Knall#1751
 | 
					## X-Email: contact me on discord Knall#1751
 | 
				
			||||||
## SavedVariables: GladdyXZ
 | 
					## SavedVariables: GladdyXZ
 | 
				
			||||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText
 | 
					## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
 | 
				
			||||||
 | 
					
 | 
				
			||||||
embeds.xml
 | 
					embeds.xml
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -15,6 +15,7 @@ Frame.lua
 | 
				
			|||||||
Options.lua
 | 
					Options.lua
 | 
				
			||||||
Constants.lua
 | 
					Constants.lua
 | 
				
			||||||
ImportStrings.lua
 | 
					ImportStrings.lua
 | 
				
			||||||
 | 
					Util.lua
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Modules\Announcements.lua
 | 
					Modules\Announcements.lua
 | 
				
			||||||
Modules\Healthbar.lua
 | 
					Modules\Healthbar.lua
 | 
				
			||||||
@@ -26,6 +27,7 @@ Modules\Clicks.lua
 | 
				
			|||||||
Modules\Diminishings.lua
 | 
					Modules\Diminishings.lua
 | 
				
			||||||
Modules\Highlight.lua
 | 
					Modules\Highlight.lua
 | 
				
			||||||
Modules\TotemPlates.lua
 | 
					Modules\TotemPlates.lua
 | 
				
			||||||
 | 
					Modules\TotemPulse.lua
 | 
				
			||||||
Modules\Trinket.lua
 | 
					Modules\Trinket.lua
 | 
				
			||||||
Modules\Racial.lua
 | 
					Modules\Racial.lua
 | 
				
			||||||
Modules\Cooldowns.lua
 | 
					Modules\Cooldowns.lua
 | 
				
			||||||
 
 | 
				
			|||||||
										
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								Images/BasicProfiles/Mir1.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/BasicProfiles/Mir1_edited.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/BasicProfiles/Mir1_edited.blp
									
									
									
									
									
										Normal file
									
								
							
										
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								Images/BasicProfiles/Rukk1.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/BasicProfiles/Rukk1.blp
									
									
									
									
									
										Normal file
									
								
							
										
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								Images/Countdown/Alliance.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/Countdown/Alliance.blp
									
									
									
									
									
										Normal file
									
								
							
										
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								Images/Countdown/Horde.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/Countdown/Horde.blp
									
									
									
									
									
										Normal file
									
								
							
										
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								Images/UI-StatusBar.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/UI-StatusBar.blp
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								Images/downarrow.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Images/downarrow.blp
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								Images/trinket.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/trinket.blp
									
									
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								Images/uparrow.blp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								Images/uparrow.blp
									
									
									
									
									
										Normal file
									
								
							
										
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												File diff suppressed because one or more lines are too long
											
										
									
								
							@@ -1,4 +1,4 @@
 | 
				
			|||||||
local major = "DRData-1.0"
 | 
					local major = "DRData-1.0-BCC"
 | 
				
			||||||
local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
 | 
					local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
assert(LibStub, string.format("%s requires LibStub.", major))
 | 
					assert(LibStub, string.format("%s requires LibStub.", major))
 | 
				
			||||||
@@ -139,6 +139,9 @@ Data.spells = {
 | 
				
			|||||||
	
 | 
						
 | 
				
			||||||
	-- Revenge Stun
 | 
						-- Revenge Stun
 | 
				
			||||||
	[12798] = "rndstun",
 | 
						[12798] = "rndstun",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Pyroclasm
 | 
				
			||||||
 | 
						[18093] = "rndstun",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	--[[ CYCLONE ]]--
 | 
						--[[ CYCLONE ]]--
 | 
				
			||||||
	-- Blind
 | 
						-- Blind
 | 
				
			||||||
@@ -167,54 +170,69 @@ Data.spells = {
 | 
				
			|||||||
	[9853] = "root",
 | 
						[9853] = "root",
 | 
				
			||||||
	[26989] = "root",
 | 
						[26989] = "root",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Nature's Grasp
 | 
				
			||||||
 | 
						[19975] = "root",
 | 
				
			||||||
 | 
						[19974] = "root",
 | 
				
			||||||
 | 
						[19973] = "root",
 | 
				
			||||||
 | 
						[19972] = "root",
 | 
				
			||||||
 | 
						[19971] = "root",
 | 
				
			||||||
 | 
						[19970] = "root",
 | 
				
			||||||
 | 
						[27010] = "root",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	--[[ RANDOM ROOTS ]]--
 | 
						--[[ RANDOM ROOTS ]]--
 | 
				
			||||||
	-- Improved Hamstring
 | 
						-- Improved Hamstring
 | 
				
			||||||
	[23694] = "rndroot",
 | 
						[23694] = "rndroot",
 | 
				
			||||||
	
 | 
					
 | 
				
			||||||
 | 
						-- Entrapment (Hunter Talent)
 | 
				
			||||||
 | 
						[19185] = "rndroot",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Improved Wingclip
 | 
				
			||||||
 | 
						[19229] = "rndroot",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- Frostbite
 | 
						-- Frostbite
 | 
				
			||||||
	[12494] = "rndroot",
 | 
						[12494] = "rndroot",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	--[[ SLEEPS ]]--
 | 
						--[[ SLEEPS ]]--
 | 
				
			||||||
	-- Hibernate
 | 
						-- Hibernate
 | 
				
			||||||
	[2637] = "sleep",
 | 
						[2637] = "disorient",
 | 
				
			||||||
	[18657] = "sleep",
 | 
						[18657] = "disorient",
 | 
				
			||||||
	[18658] = "sleep",
 | 
						[18658] = "disorient",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	-- Wyvern Sting
 | 
						-- Wyvern Sting
 | 
				
			||||||
	[19386] = "sleep",
 | 
						[19386] = "disorient",
 | 
				
			||||||
	[24132] = "sleep",
 | 
						[24132] = "disorient",
 | 
				
			||||||
	[24133] = "sleep",
 | 
						[24133] = "disorient",
 | 
				
			||||||
	[27068] = "sleep",
 | 
						[27068] = "disorient",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	--[[ MISC ]]--
 | 
						--[[ MISC ]]--
 | 
				
			||||||
	-- Chastise (Maybe this shares DR with Imp HS?)
 | 
						-- Chastise
 | 
				
			||||||
	[44041] = "root",
 | 
						[44041] = "chastise",
 | 
				
			||||||
	[44043] = "root",
 | 
						[44043] = "chastise",
 | 
				
			||||||
	[44044] = "root",
 | 
						[44044] = "chastise",
 | 
				
			||||||
	[44045] = "root",
 | 
						[44045] = "chastise",
 | 
				
			||||||
	[44046] = "root",
 | 
						[44046] = "chastise",
 | 
				
			||||||
	[44047] = "root",
 | 
						[44047] = "chastise",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- Dragon's Breath
 | 
						-- Dragon's Breath
 | 
				
			||||||
	[31661] = "dragonsbreath", -- Dragon's Breath
 | 
						[31661] = "scatters", -- Dragon's Breath
 | 
				
			||||||
	[33041] = "dragonsbreath", -- Dragon's Breath
 | 
						[33041] = "scatters", -- Dragon's Breath
 | 
				
			||||||
	[33042] = "dragonsbreath", -- Dragon's Breath
 | 
						[33042] = "scatters", -- Dragon's Breath
 | 
				
			||||||
	[33043] = "dragonsbreath", -- Dragon's Breath
 | 
						[33043] = "scatters", -- Dragon's Breath
 | 
				
			||||||
	-- Repentance
 | 
						-- Repentance
 | 
				
			||||||
	[20066] = "repentance",
 | 
						[20066] = "disorient",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	-- Scatter Shot
 | 
						-- Scatter Shot
 | 
				
			||||||
	[19503] = "scatters",
 | 
						[19503] = "scatters",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	-- Freezing Trap
 | 
						-- Freezing Trap
 | 
				
			||||||
	[3355] = "freezetrap",
 | 
						[3355] = "disorient",
 | 
				
			||||||
	[14308] = "freezetrap",
 | 
						[14308] = "disorient",
 | 
				
			||||||
	[14309] = "freezetrap",
 | 
						[14309] = "disorient",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	-- Improved Conc Shot
 | 
						-- Improved Conc Shot
 | 
				
			||||||
	[19410] = "impconc",
 | 
						[19410] = "rndstun",
 | 
				
			||||||
	[22915] = "impconc",
 | 
						[22915] = "rndstun",
 | 
				
			||||||
	[28445] = "impconc",
 | 
						[28445] = "rndstun",
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	-- Death Coil
 | 
						-- Death Coil
 | 
				
			||||||
	[6789] = "dc",
 | 
						[6789] = "dc",
 | 
				
			||||||
@@ -230,6 +248,13 @@ Data.spells = {
 | 
				
			|||||||
	[605] = "charm",
 | 
						[605] = "charm",
 | 
				
			||||||
	[10911] = "charm",
 | 
						[10911] = "charm",
 | 
				
			||||||
	[10912] = "charm",
 | 
						[10912] = "charm",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Counterattack
 | 
				
			||||||
 | 
						[19306] = "counterattack",
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						-- Disarm
 | 
				
			||||||
 | 
						[676] = "disarm",
 | 
				
			||||||
 | 
						[14251] = "disarm",
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- DR Category names
 | 
					-- DR Category names
 | 
				
			||||||
@@ -252,6 +277,8 @@ Data.typeNames = {
 | 
				
			|||||||
	["repentance"] = "Repentance",
 | 
						["repentance"] = "Repentance",
 | 
				
			||||||
	["dragonsbreath"] = "Dragon's Breath",
 | 
						["dragonsbreath"] = "Dragon's Breath",
 | 
				
			||||||
	["ua"] = "Unstable Affliction Silence",
 | 
						["ua"] = "Unstable Affliction Silence",
 | 
				
			||||||
 | 
						["counterattack"] = "Counterattack Immobilize",
 | 
				
			||||||
 | 
						["disarm"] = "Disarm"
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Categories that have DR in PvE as well as PvP
 | 
					-- Categories that have DR in PvE as well as PvP
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -140,7 +140,8 @@ Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
 | 
				
			|||||||
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
 | 
					Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
 | 
				
			||||||
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
 | 
					Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
 | 
				
			||||||
Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
 | 
					Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
 | 
				
			||||||
Buff( { 642 }, { buffType = "magic"}, "PALADIN") -- Divine Shield
 | 
					Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
 | 
				
			||||||
 | 
					Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
 | 
				
			||||||
--Auras
 | 
					--Auras
 | 
				
			||||||
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
 | 
					Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
 | 
				
			||||||
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
 | 
					Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
 | 
				
			||||||
@@ -167,6 +168,8 @@ Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
 | 
				
			|||||||
-------------
 | 
					-------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
 | 
					Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
 | 
				
			||||||
 | 
					Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
 | 
				
			||||||
 | 
					Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
 | 
				
			||||||
--local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
 | 
					--local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -20,7 +20,8 @@ Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
 | 
				
			|||||||
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
 | 
					Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
 | 
				
			||||||
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
 | 
					Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
 | 
				
			||||||
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
 | 
					Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
 | 
				
			||||||
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST")
 | 
					Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
 | 
				
			||||||
 | 
					Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------
 | 
					---------------
 | 
				
			||||||
-- DRUID
 | 
					-- DRUID
 | 
				
			||||||
@@ -44,6 +45,8 @@ Debuff({ 1822, 1823, 1824, 9904, 27003 }, { stacking = true, buffType = "physica
 | 
				
			|||||||
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
 | 
					Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
 | 
				
			||||||
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
 | 
					Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
 | 
				
			||||||
Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
 | 
					Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
 | 
				
			||||||
 | 
					Debuff({ 33878, 33986, 33987 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
 | 
				
			||||||
 | 
					Debuff({ 33876, 33982, 33983 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-------------
 | 
					-------------
 | 
				
			||||||
-- WARRIOR
 | 
					-- WARRIOR
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -7,6 +7,7 @@ LibClassAuras.debuffs = {}
 | 
				
			|||||||
LibClassAuras.debuffToId = {}
 | 
					LibClassAuras.debuffToId = {}
 | 
				
			||||||
LibClassAuras.buffs = {}
 | 
					LibClassAuras.buffs = {}
 | 
				
			||||||
LibClassAuras.buffToId = {}
 | 
					LibClassAuras.buffToId = {}
 | 
				
			||||||
 | 
					LibClassAuras.altNames = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function Spell(id, opts, class, spellTable, idTable)
 | 
					local function Spell(id, opts, class, spellTable, idTable)
 | 
				
			||||||
    if not opts or not class then
 | 
					    if not opts or not class then
 | 
				
			||||||
@@ -26,9 +27,20 @@ local function Spell(id, opts, class, spellTable, idTable)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if opts.altName then
 | 
					    if opts.altName then
 | 
				
			||||||
        idTable[opts.altName] = {id = id , class = class}
 | 
					        for _,v in ipairs(id) do
 | 
				
			||||||
 | 
					            LibClassAuras.altNames[v] = opts.altName
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if idTable[opts.altName] then
 | 
				
			||||||
 | 
					            tinsert(idTable[opts.altName], {id = id , class = class})
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            idTable[opts.altName] = {[1] = {id = id , class = class}}
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        idTable[spellName] = {id = id , class = class}
 | 
					        if idTable[spellName] then
 | 
				
			||||||
 | 
					            tinsert(idTable[spellName], {id = id , class = class})
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            idTable[spellName] = {[1] = {id = id , class = class}}
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if type(id) == "table" then
 | 
					    if type(id) == "table" then
 | 
				
			||||||
@@ -54,9 +66,11 @@ LibClassAuras.Buff = Buff
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
local function getClassDebuffs(class)
 | 
					local function getClassDebuffs(class)
 | 
				
			||||||
    local classSpells = {}
 | 
					    local classSpells = {}
 | 
				
			||||||
    for k,v in pairs(LibClassAuras.debuffToId) do
 | 
					    for name, spells in pairs(LibClassAuras.debuffToId) do
 | 
				
			||||||
        if v.class == class then
 | 
					        for _, spellInfo in ipairs(spells) do
 | 
				
			||||||
            tinsert(classSpells, {name = k, id = v.id})
 | 
					            if spellInfo.class == class then
 | 
				
			||||||
 | 
					                tinsert(classSpells, {name = name, id = spellInfo.id})
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    return classSpells
 | 
					    return classSpells
 | 
				
			||||||
@@ -65,9 +79,11 @@ LibClassAuras.GetClassDebuffs = getClassDebuffs
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
local function getClassBuffs(class)
 | 
					local function getClassBuffs(class)
 | 
				
			||||||
    local classSpells = {}
 | 
					    local classSpells = {}
 | 
				
			||||||
    for k,v in pairs(LibClassAuras.buffToId) do
 | 
					    for name, spells in pairs(LibClassAuras.buffToId) do
 | 
				
			||||||
        if v.class == class then
 | 
					        for _, spellInfo in ipairs(spells) do
 | 
				
			||||||
            tinsert(classSpells, {name = k, id = v.id})
 | 
					            if spellInfo.class == class then
 | 
				
			||||||
 | 
					                tinsert(classSpells, {name = name, id = spellInfo.id})
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    return classSpells
 | 
					    return classSpells
 | 
				
			||||||
@@ -82,4 +98,9 @@ local function getSpellNameToId(auraType)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
LibClassAuras.GetSpellNameToId = getSpellNameToId
 | 
					LibClassAuras.GetSpellNameToId = getSpellNameToId
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function getAltName(spellID)
 | 
				
			||||||
 | 
					    return LibClassAuras.altNames[spellID]
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					LibClassAuras.GetAltName = getAltName
 | 
				
			||||||
@@ -16,7 +16,7 @@ local UnitName = UnitName
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local Announcements = Gladdy:NewModule("Announcements", nil, {
 | 
					local Announcements = Gladdy:NewModule("Announcements", 101, {
 | 
				
			||||||
    announcements = {
 | 
					    announcements = {
 | 
				
			||||||
        drinks = true,
 | 
					        drinks = true,
 | 
				
			||||||
        resurrections = true,
 | 
					        resurrections = true,
 | 
				
			||||||
@@ -26,6 +26,7 @@ local Announcements = Gladdy:NewModule("Announcements", nil, {
 | 
				
			|||||||
        healthThreshold = 20,
 | 
					        healthThreshold = 20,
 | 
				
			||||||
        trinketUsed = true,
 | 
					        trinketUsed = true,
 | 
				
			||||||
        trinketReady = false,
 | 
					        trinketReady = false,
 | 
				
			||||||
 | 
					        spellInterrupt = true,
 | 
				
			||||||
        dest = "party",
 | 
					        dest = "party",
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
@@ -41,16 +42,20 @@ function Announcements:Initialize()
 | 
				
			|||||||
        [GetSpellInfo(20777)] = true,
 | 
					        [GetSpellInfo(20777)] = true,
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("CAST_START")
 | 
					    self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					 | 
				
			||||||
    self:RegisterMessage("UNIT_SPEC")
 | 
					 | 
				
			||||||
    self:RegisterMessage("UNIT_HEALTH")
 | 
					 | 
				
			||||||
    self:RegisterMessage("TRINKET_USED")
 | 
					 | 
				
			||||||
    self:RegisterMessage("TRINKET_READY")
 | 
					 | 
				
			||||||
    self:RegisterMessage("SHADOWSIGHT")
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Announcements:Reset()
 | 
					function Announcements:Reset()
 | 
				
			||||||
 | 
					    self:UnregisterMessages(
 | 
				
			||||||
 | 
					            "CAST_START",
 | 
				
			||||||
 | 
					            "ENEMY_SPOTTED",
 | 
				
			||||||
 | 
					            "UNIT_SPEC",
 | 
				
			||||||
 | 
					            "AURA_GAIN",
 | 
				
			||||||
 | 
					            "UNIT_HEALTH",
 | 
				
			||||||
 | 
					            "TRINKET_USED",
 | 
				
			||||||
 | 
					            "TRINKET_READY",
 | 
				
			||||||
 | 
					            "SHADOWSIGHT",
 | 
				
			||||||
 | 
					            "SPELL_INTERRUPT")
 | 
				
			||||||
    self.enemy = {}
 | 
					    self.enemy = {}
 | 
				
			||||||
    self.throttled = {}
 | 
					    self.throttled = {}
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -60,17 +65,25 @@ function Announcements:Test(unit)
 | 
				
			|||||||
    if (not button) then
 | 
					    if (not button) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    self:JOINED_ARENA()
 | 
				
			||||||
    if (unit == "arena1") then
 | 
					    if unit == "arena1" then
 | 
				
			||||||
        self:UNIT_SPEC(unit, button.testSpec)
 | 
					        self:AURA_GAIN(unit, nil, nil, self.DRINK_AURA)
 | 
				
			||||||
    elseif (unit == "arena2") then
 | 
					 | 
				
			||||||
        self:CheckDrink(unit, self.DRINK_AURA)
 | 
					 | 
				
			||||||
    elseif (unit == "arena3") then
 | 
					 | 
				
			||||||
        self:UNIT_HEALTH(unit, button.health, button.healthMax)
 | 
					 | 
				
			||||||
        self:ENEMY_SPOTTED(unit)
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Announcements:JOINED_ARENA()
 | 
				
			||||||
 | 
					    self:RegisterMessages(
 | 
				
			||||||
 | 
					            "CAST_START",
 | 
				
			||||||
 | 
					            "ENEMY_SPOTTED",
 | 
				
			||||||
 | 
					            "UNIT_SPEC",
 | 
				
			||||||
 | 
					            "AURA_GAIN",
 | 
				
			||||||
 | 
					            "UNIT_HEALTH",
 | 
				
			||||||
 | 
					            "TRINKET_USED",
 | 
				
			||||||
 | 
					            "TRINKET_READY",
 | 
				
			||||||
 | 
					            "SHADOWSIGHT",
 | 
				
			||||||
 | 
					            "SPELL_INTERRUPT")
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Announcements:CAST_START(unit, spell)
 | 
					function Announcements:CAST_START(unit, spell)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    if (not button or not Gladdy.db.announcements.resurrections) then
 | 
					    if (not button or not Gladdy.db.announcements.resurrections) then
 | 
				
			||||||
@@ -138,13 +151,21 @@ function Announcements:TRINKET_READY(unit)
 | 
				
			|||||||
    self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
					    self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Announcements:CheckDrink(unit, aura)
 | 
					function Announcements:SPELL_INTERRUPT(destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[destUnit]
 | 
				
			||||||
 | 
					    if (not button or not Gladdy.db.announcements.spellInterrupt) then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class])
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    if (not button or not Gladdy.db.announcements.drinks) then
 | 
					    if (not button or not Gladdy.db.announcements.drinks) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (aura == self.DRINK_AURA) then
 | 
					    if (spellName == self.DRINK_AURA) then
 | 
				
			||||||
        self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
					        self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -157,9 +178,12 @@ function Announcements:Send(msg, throttle, color)
 | 
				
			|||||||
    if (throttle and throttle > 0) then
 | 
					    if (throttle and throttle > 0) then
 | 
				
			||||||
        if (not self.throttled[msg]) then
 | 
					        if (not self.throttled[msg]) then
 | 
				
			||||||
            self.throttled[msg] = GetTime() + throttle
 | 
					            self.throttled[msg] = GetTime() + throttle
 | 
				
			||||||
 | 
					            Gladdy:Debug("INFO", msg, "- NOT THROTTLED -", self.throttled[msg])
 | 
				
			||||||
        elseif (self.throttled[msg] < GetTime()) then
 | 
					        elseif (self.throttled[msg] < GetTime()) then
 | 
				
			||||||
            self.throttled[msg] = nil
 | 
					            Gladdy:Debug("INFO", msg, "- THROTTLED OVER -", self.throttled[msg])
 | 
				
			||||||
 | 
					            self.throttled[msg] = GetTime() + throttle
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
 | 
					            Gladdy:Debug("INFO", msg, "- THROTTLED -", self.throttled[msg])
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -177,9 +201,9 @@ function Announcements:Send(msg, throttle, color)
 | 
				
			|||||||
        RaidNotice_AddMessage(RaidBossEmoteFrame, msg, color)
 | 
					        RaidNotice_AddMessage(RaidBossEmoteFrame, msg, color)
 | 
				
			||||||
    elseif (dest == "fct" and IsAddOnLoaded("Blizzard_CombatText")) then
 | 
					    elseif (dest == "fct" and IsAddOnLoaded("Blizzard_CombatText")) then
 | 
				
			||||||
        CombatText_AddMessage(msg, nil, color.r, color.g, color.b, "crit", 1)
 | 
					        CombatText_AddMessage(msg, nil, color.r, color.g, color.b, "crit", 1)
 | 
				
			||||||
    --[[elseif (dest == "msbt" and IsAddOnLoaded("MikScrollingBattleText")) then
 | 
					    elseif (dest == "msbt" and IsAddOnLoaded("MikScrollingBattleText")) then
 | 
				
			||||||
        MikSBT.DisplayMessage(msg, MikSBT.DISPLAYTYPE_NOTIFICATION, true, color.r * 255, color.g * 255, color.b * 255)
 | 
					        MikSBT.Animations.DisplayMessage(msg, MikSBT.DISPLAYTYPE_NOTIFICATION, true, color.r * 255, color.g * 255, color.b * 255)
 | 
				
			||||||
    elseif (dest == "sct" and IsAddOnLoaded("sct")) then
 | 
					    --[[elseif (dest == "sct" and IsAddOnLoaded("sct")) then
 | 
				
			||||||
        SCT:DisplayText(msg, color, true, "event", 1)
 | 
					        SCT:DisplayText(msg, color, true, "event", 1)
 | 
				
			||||||
    elseif (dest == "parrot" and IsAddOnLoaded("parrot")) then
 | 
					    elseif (dest == "parrot" and IsAddOnLoaded("parrot")) then
 | 
				
			||||||
        Parrot:ShowMessage(msg, "Notification", true, color.r, color.g, color.b)--]]
 | 
					        Parrot:ShowMessage(msg, "Notification", true, color.r, color.g, color.b)--]]
 | 
				
			||||||
@@ -210,9 +234,15 @@ function Announcements:GetOptions()
 | 
				
			|||||||
        ["self"] = L["Self"],
 | 
					        ["self"] = L["Self"],
 | 
				
			||||||
        ["party"] = L["Party"],
 | 
					        ["party"] = L["Party"],
 | 
				
			||||||
        ["rw"] = L["Raid Warning"],
 | 
					        ["rw"] = L["Raid Warning"],
 | 
				
			||||||
        ["fct"] = L["Blizzard's Floating Combat Text"],
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if IsAddOnLoaded("Blizzard_CombatText") then
 | 
				
			||||||
 | 
					        destValues["fct"] = L["Blizzard's Floating Combat Text"]
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if IsAddOnLoaded("MikScrollingBattleText") then
 | 
				
			||||||
 | 
					        destValues["msbt"] = L["MikScrollingBattleText"]
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return {
 | 
					    return {
 | 
				
			||||||
        headerAnnouncements = {
 | 
					        headerAnnouncements = {
 | 
				
			||||||
            type = "header",
 | 
					            type = "header",
 | 
				
			||||||
@@ -231,41 +261,47 @@ function Announcements:GetOptions()
 | 
				
			|||||||
            desc = L["Announce when an enemy's trinket is ready again"],
 | 
					            desc = L["Announce when an enemy's trinket is ready again"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        spellInterrupt = option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Interrupts"],
 | 
				
			||||||
 | 
					            desc = L["Announces when enemies' spells are interrupted"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        drinks = option({
 | 
					        drinks = option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Drinking"],
 | 
					            name = L["Drinking"],
 | 
				
			||||||
            desc = L["Announces when enemies sit down to drink"],
 | 
					            desc = L["Announces when enemies sit down to drink"],
 | 
				
			||||||
            order = 5,
 | 
					            order = 6,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        resurrections = option({
 | 
					        resurrections = option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Resurrection"],
 | 
					            name = L["Resurrection"],
 | 
				
			||||||
            desc = L["Announces when an enemy tries to resurrect a teammate"],
 | 
					            desc = L["Announces when an enemy tries to resurrect a teammate"],
 | 
				
			||||||
            order = 6,
 | 
					            order = 7,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        enemy = option({
 | 
					        enemy = option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["New enemies"],
 | 
					            name = L["New enemies"],
 | 
				
			||||||
            desc = L["Announces when new enemies are discovered"],
 | 
					            desc = L["Announces when new enemies are discovered"],
 | 
				
			||||||
            order = 7,
 | 
					            order = 8,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        spec = option({
 | 
					        spec = option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Spec Detection"],
 | 
					            name = L["Spec Detection"],
 | 
				
			||||||
            desc = L["Announces when the spec of an enemy was detected"],
 | 
					            desc = L["Announces when the spec of an enemy was detected"],
 | 
				
			||||||
            order = 8,
 | 
					            order = 9,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        health = option({
 | 
					        health = option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Low health"],
 | 
					            name = L["Low health"],
 | 
				
			||||||
            desc = L["Announces when an enemy drops below a certain health threshold"],
 | 
					            desc = L["Announces when an enemy drops below a certain health threshold"],
 | 
				
			||||||
            order = 9,
 | 
					            order = 10,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        healthThreshold = option({
 | 
					        healthThreshold = option({
 | 
				
			||||||
            type = "range",
 | 
					            type = "range",
 | 
				
			||||||
            name = L["Low health threshold"],
 | 
					            name = L["Low health threshold"],
 | 
				
			||||||
            desc = L["Choose how low an enemy must be before low health is announced"],
 | 
					            desc = L["Choose how low an enemy must be before low health is announced"],
 | 
				
			||||||
            order = 10,
 | 
					            order = 11,
 | 
				
			||||||
            min = 1,
 | 
					            min = 1,
 | 
				
			||||||
            max = 100,
 | 
					            max = 100,
 | 
				
			||||||
            step = 1,
 | 
					            step = 1,
 | 
				
			||||||
@@ -277,7 +313,7 @@ function Announcements:GetOptions()
 | 
				
			|||||||
            type = "select",
 | 
					            type = "select",
 | 
				
			||||||
            name = L["Destination"],
 | 
					            name = L["Destination"],
 | 
				
			||||||
            desc = L["Choose how your announcements are displayed"],
 | 
					            desc = L["Choose how your announcements are displayed"],
 | 
				
			||||||
            order = 11,
 | 
					            order = 12,
 | 
				
			||||||
            values = destValues,
 | 
					            values = destValues,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,13 +1,14 @@
 | 
				
			|||||||
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
 | 
					local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local GetLocale = GetLocale
 | 
					 | 
				
			||||||
local GetTime = GetTime
 | 
					local GetTime = GetTime
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local ACDFrame = Gladdy:NewModule("Arena Countdown", nil, {
 | 
					local ACDFrame = Gladdy:NewModule("Arena Countdown", nil, {
 | 
				
			||||||
    countdown = true,
 | 
					    countdown = true,
 | 
				
			||||||
    arenaCountdownSize = 256
 | 
					    arenaCountdownSize = 256,
 | 
				
			||||||
 | 
					    arenaCountdownFrameStrata = "HIGH",
 | 
				
			||||||
 | 
					    arenaCountdownFrameLevel = 50,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:OnEvent(event, ...)
 | 
					function ACDFrame:OnEvent(event, ...)
 | 
				
			||||||
@@ -21,48 +22,75 @@ function ACDFrame:Initialize()
 | 
				
			|||||||
    self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
 | 
					    self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
 | 
					    local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
 | 
				
			||||||
    ACDNumFrame:EnableMouse(false)
 | 
					 | 
				
			||||||
    ACDNumFrame:SetHeight(256)
 | 
					 | 
				
			||||||
    ACDNumFrame:SetWidth(256)
 | 
					 | 
				
			||||||
    ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
					 | 
				
			||||||
    ACDNumFrame:Show()
 | 
					 | 
				
			||||||
    self.ACDNumFrame = ACDNumFrame
 | 
					    self.ACDNumFrame = ACDNumFrame
 | 
				
			||||||
 | 
					    self.ACDNumFrame:EnableMouse(false)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:Hide()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
 | 
					    local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
 | 
				
			||||||
    ACDNumTens:SetWidth(256)
 | 
					 | 
				
			||||||
    ACDNumTens:SetHeight(128)
 | 
					 | 
				
			||||||
    ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -48, 0)
 | 
					 | 
				
			||||||
    self.ACDNumTens = ACDNumTens
 | 
					    self.ACDNumTens = ACDNumTens
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
 | 
					    local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
 | 
				
			||||||
    ACDNumOnes:SetWidth(256)
 | 
					 | 
				
			||||||
    ACDNumOnes:SetHeight(128)
 | 
					 | 
				
			||||||
    ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 48, 0)
 | 
					 | 
				
			||||||
    self.ACDNumOnes = ACDNumOnes
 | 
					    self.ACDNumOnes = ACDNumOnes
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
 | 
					    local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
 | 
				
			||||||
    ACDNumOne:SetWidth(256)
 | 
					 | 
				
			||||||
    ACDNumOne:SetHeight(128)
 | 
					 | 
				
			||||||
    ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
 | 
					 | 
				
			||||||
    self.ACDNumOne = ACDNumOne
 | 
					    self.ACDNumOne = ACDNumOne
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.countdown then
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("UNIT_SPEC")
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self.faction = UnitFactionGroup("player")
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ACDFrame:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.countdown then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
				
			||||||
 | 
					    self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame.OnUpdate(self, elapse)
 | 
					function ACDFrame.OnUpdate(self, elapse)
 | 
				
			||||||
    if (self.countdown > 0 and Gladdy.db.countdown) then
 | 
					    if (self.countdown > 0 and Gladdy.db.countdown) then
 | 
				
			||||||
        self.hidden = false;
 | 
					        self.hidden = false;
 | 
				
			||||||
 | 
					        self.ACDNumFrame:Show()
 | 
				
			||||||
        if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
 | 
					        if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
 | 
				
			||||||
            local str = tostring(floor(self.countdown - elapse));
 | 
					            local str = tostring(floor(self.countdown - elapse));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (floor(self.countdown - elapse) == 0) then
 | 
					            if (str_len(str) == 2) then
 | 
				
			||||||
                self.ACDNumTens:Hide();
 | 
					 | 
				
			||||||
                self.ACDNumOnes:Hide();
 | 
					 | 
				
			||||||
                self.ACDNumOne:Hide();
 | 
					 | 
				
			||||||
            elseif (str_len(str) == 2) then
 | 
					 | 
				
			||||||
                -- Display has 2 digits
 | 
					                -- Display has 2 digits
 | 
				
			||||||
                self.ACDNumOne:Hide();
 | 
					                self.ACDNumOne:Hide();
 | 
				
			||||||
                self.ACDNumTens:Show();
 | 
					                self.ACDNumTens:Show();
 | 
				
			||||||
@@ -73,8 +101,10 @@ function ACDFrame.OnUpdate(self, elapse)
 | 
				
			|||||||
                self.ACDNumFrame:SetScale(0.7)
 | 
					                self.ACDNumFrame:SetScale(0.7)
 | 
				
			||||||
            elseif (str_len(str) == 1) then
 | 
					            elseif (str_len(str) == 1) then
 | 
				
			||||||
                -- Display has 1 digit
 | 
					                -- Display has 1 digit
 | 
				
			||||||
 | 
					                local numStr = str_sub(str, 0, 1)
 | 
				
			||||||
 | 
					                local path = numStr == "0" and self.faction or numStr
 | 
				
			||||||
                self.ACDNumOne:Show();
 | 
					                self.ACDNumOne:Show();
 | 
				
			||||||
                self.ACDNumOne:SetTexture(self.texturePath .. str_sub(str, 0, 1));
 | 
					                self.ACDNumOne:SetTexture(self.texturePath .. path);
 | 
				
			||||||
                self.ACDNumOnes:Hide();
 | 
					                self.ACDNumOnes:Hide();
 | 
				
			||||||
                self.ACDNumTens:Hide();
 | 
					                self.ACDNumTens:Hide();
 | 
				
			||||||
                self.ACDNumFrame:SetScale(1.0)
 | 
					                self.ACDNumFrame:SetScale(1.0)
 | 
				
			||||||
@@ -83,6 +113,7 @@ function ACDFrame.OnUpdate(self, elapse)
 | 
				
			|||||||
        self.countdown = self.countdown - elapse;
 | 
					        self.countdown = self.countdown - elapse;
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        self.hidden = true;
 | 
					        self.hidden = true;
 | 
				
			||||||
 | 
					        self.ACDNumFrame:Hide()
 | 
				
			||||||
        self.ACDNumTens:Hide();
 | 
					        self.ACDNumTens:Hide();
 | 
				
			||||||
        self.ACDNumOnes:Hide();
 | 
					        self.ACDNumOnes:Hide();
 | 
				
			||||||
        self.ACDNumOne:Hide();
 | 
					        self.ACDNumOne:Hide();
 | 
				
			||||||
@@ -93,18 +124,24 @@ function ACDFrame.OnUpdate(self, elapse)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:JOINED_ARENA()
 | 
					function ACDFrame:JOINED_ARENA()
 | 
				
			||||||
    self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
					    if Gladdy.db.countdown then
 | 
				
			||||||
    self:SetScript("OnEvent", ACDFrame.OnEvent)
 | 
					        self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
				
			||||||
    self.endTime = GetTime() + 70
 | 
					        self:SetScript("OnEvent", ACDFrame.OnEvent)
 | 
				
			||||||
    self:SetScript("OnUpdate", ACDFrame.OnUpdate)
 | 
					        self.endTime = GetTime() + 70
 | 
				
			||||||
 | 
					        self:SetScript("OnUpdate", ACDFrame.OnUpdate)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:ENEMY_SPOTTED()
 | 
					function ACDFrame:ENEMY_SPOTTED()
 | 
				
			||||||
    ACDFrame:Reset()
 | 
					    if not Gladdy.frame.testing then
 | 
				
			||||||
 | 
					        ACDFrame:Reset()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:UNIT_SPEC()
 | 
					function ACDFrame:UNIT_SPEC()
 | 
				
			||||||
    ACDFrame:Reset()
 | 
					    if not Gladdy.frame.testing then
 | 
				
			||||||
 | 
					        ACDFrame:Reset()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
					function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
				
			||||||
@@ -119,25 +156,7 @@ function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ACDFrame:UpdateFrame()
 | 
					function ACDFrame:TestOnce()
 | 
				
			||||||
    self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
					 | 
				
			||||||
    self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
					 | 
				
			||||||
    self.ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
					 | 
				
			||||||
    self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize/2)
 | 
					 | 
				
			||||||
    self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
					 | 
				
			||||||
    self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize/2)
 | 
					 | 
				
			||||||
    self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
					 | 
				
			||||||
    self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize/2)
 | 
					 | 
				
			||||||
    self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function ACDFrame:Test()
 | 
					 | 
				
			||||||
    self.countdown = 30
 | 
					    self.countdown = 30
 | 
				
			||||||
    self:JOINED_ARENA()
 | 
					    self:JOINED_ARENA()
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -148,6 +167,7 @@ function ACDFrame:Reset()
 | 
				
			|||||||
    self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
					    self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
				
			||||||
    self:SetScript("OnUpdate", nil)
 | 
					    self:SetScript("OnUpdate", nil)
 | 
				
			||||||
    self.hidden = true;
 | 
					    self.hidden = true;
 | 
				
			||||||
 | 
					    self.ACDNumFrame:Hide()
 | 
				
			||||||
    self.ACDNumTens:Hide();
 | 
					    self.ACDNumTens:Hide();
 | 
				
			||||||
    self.ACDNumOnes:Hide();
 | 
					    self.ACDNumOnes:Hide();
 | 
				
			||||||
    self.ACDNumOne:Hide();
 | 
					    self.ACDNumOne:Hide();
 | 
				
			||||||
@@ -175,6 +195,30 @@ function ACDFrame:GetOptions()
 | 
				
			|||||||
            max = 512,
 | 
					            max = 512,
 | 
				
			||||||
            step = 16,
 | 
					            step = 16,
 | 
				
			||||||
            width = "full",
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.countdown end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        headerAuraLevel = {
 | 
				
			||||||
 | 
					            type = "header",
 | 
				
			||||||
 | 
					            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        arenaCountdownFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "select",
 | 
				
			||||||
 | 
					            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.countdown end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        arenaCountdownFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "range",
 | 
				
			||||||
 | 
					            name = L["Frame Level"],
 | 
				
			||||||
 | 
					            min = 0,
 | 
				
			||||||
 | 
					            max = 500,
 | 
				
			||||||
 | 
					            step = 1,
 | 
				
			||||||
 | 
					            order = 7,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.countdown end,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 
 | 
				
			|||||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -1,7 +1,7 @@
 | 
				
			|||||||
local GetSpellInfo = GetSpellInfo
 | 
					local GetSpellInfo = GetSpellInfo
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local GetTime = GetTime
 | 
					local GetTime = GetTime
 | 
				
			||||||
local select, lower, ceil, tremove, tinsert, pairs, ipairs, tostring = select, string.lower, ceil, tremove, tinsert, pairs, ipairs, tostring
 | 
					local select, lower, ceil, tremove, tinsert, pairs, ipairs, tostring, random = select, string.lower, ceil, tremove, tinsert, pairs, ipairs, tostring, math.random
 | 
				
			||||||
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
 | 
					local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
 | 
				
			||||||
local auraTypes = {AURA_TYPE_BUFF, AURA_TYPE_DEBUFF}
 | 
					local auraTypes = {AURA_TYPE_BUFF, AURA_TYPE_DEBUFF}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -31,11 +31,9 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
 | 
				
			|||||||
    buffsFontScale = 1,
 | 
					    buffsFontScale = 1,
 | 
				
			||||||
    buffsFontColor = {r = 1, g = 1, b = 0, a = 1},
 | 
					    buffsFontColor = {r = 1, g = 1, b = 0, a = 1},
 | 
				
			||||||
    buffsDynamicColor = true,
 | 
					    buffsDynamicColor = true,
 | 
				
			||||||
    buffsCooldownPos = "TOP",
 | 
					 | 
				
			||||||
    buffsCooldownGrowDirection = "RIGHT",
 | 
					    buffsCooldownGrowDirection = "RIGHT",
 | 
				
			||||||
    buffsXOffset = 0,
 | 
					    buffsXOffset = 0,
 | 
				
			||||||
    buffsYOffset = 0,
 | 
					    buffsYOffset = 0,
 | 
				
			||||||
    buffsBuffsCooldownPos = "BOTTOM",
 | 
					 | 
				
			||||||
    buffsBuffsCooldownGrowDirection = "RIGHT",
 | 
					    buffsBuffsCooldownGrowDirection = "RIGHT",
 | 
				
			||||||
    buffsBuffsXOffset = 0,
 | 
					    buffsBuffsXOffset = 0,
 | 
				
			||||||
    buffsBuffsYOffset = 0,
 | 
					    buffsBuffsYOffset = 0,
 | 
				
			||||||
@@ -51,7 +49,9 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
 | 
				
			|||||||
    buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
 | 
					    buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
 | 
				
			||||||
    buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
 | 
					    buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
 | 
				
			||||||
    buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
 | 
					    buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
 | 
				
			||||||
    buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"]
 | 
					    buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"],
 | 
				
			||||||
 | 
					    buffFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    buffsFrameLevel = 9,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local spellSchoolToOptionValueTable
 | 
					local spellSchoolToOptionValueTable
 | 
				
			||||||
@@ -62,7 +62,7 @@ local function spellSchoolToOptionValue(spellSchool)
 | 
				
			|||||||
        spellSchoolToOptionValueTable[spellSchool].b,
 | 
					        spellSchoolToOptionValueTable[spellSchool].b,
 | 
				
			||||||
        spellSchoolToOptionValueTable[spellSchool].a
 | 
					        spellSchoolToOptionValueTable[spellSchool].a
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        return Gladdy.db.buffsBorderColor.r,Gladdy.db.buffsBorderColor.g,Gladdy.db.buffsBorderColor.b,Gladdy.db.buffsBorderColor.a
 | 
					        return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -76,13 +76,16 @@ function BuffsDebuffs:Initialize()
 | 
				
			|||||||
    self.icons = {}
 | 
					    self.icons = {}
 | 
				
			||||||
    self.trackedCC = {}
 | 
					    self.trackedCC = {}
 | 
				
			||||||
    self.framePool = {}
 | 
					    self.framePool = {}
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.buffsEnabled then
 | 
				
			||||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
					        self:RegisterMessages(
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH")
 | 
					                "JOINED_ARENA",
 | 
				
			||||||
    self:RegisterMessage("AURA_FADE")
 | 
					                "UNIT_DESTROYED",
 | 
				
			||||||
    self:RegisterMessage("AURA_GAIN")
 | 
					                "UNIT_DEATH",
 | 
				
			||||||
    self:RegisterMessage("AURA_GAIN_LIMIT")
 | 
					                "AURA_FADE",
 | 
				
			||||||
    self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
 | 
					                "AURA_GAIN",
 | 
				
			||||||
 | 
					                "AURA_GAIN_LIMIT")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    spellSchoolToOptionValueTable = {
 | 
					    spellSchoolToOptionValueTable = {
 | 
				
			||||||
        curse = Gladdy.db.buffsBorderColorCurse,
 | 
					        curse = Gladdy.db.buffsBorderColorCurse,
 | 
				
			||||||
        magic = Gladdy.db.buffsBorderColorMagic,
 | 
					        magic = Gladdy.db.buffsBorderColorMagic,
 | 
				
			||||||
@@ -134,27 +137,31 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function BuffsDebuffs:Test(unit)
 | 
					function BuffsDebuffs:Test(unit)
 | 
				
			||||||
    if Gladdy.db.buffsEnabled then
 | 
					    if Gladdy.db.buffsEnabled then
 | 
				
			||||||
        if unit == "arena1" or unit == "arena3" then
 | 
					        local spellSchools = { "physical", "magic", "curse", "poison", "disease", "immune" }
 | 
				
			||||||
            BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
 | 
					 | 
				
			||||||
            BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 1943, AURA_TYPE_DEBUFF, 12, 12, 1, "physical", select(3, GetSpellInfo(1943)), 1)
 | 
					        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 18647, AURA_TYPE_DEBUFF, 10, 10, 1, "immune", select(3, GetSpellInfo(18647)), 2)
 | 
					        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 27218, AURA_TYPE_DEBUFF, 9, 9, 1, "curse", select(3, GetSpellInfo(27218)), 3)
 | 
					        --BuffsDebuffs:AURA_GAIN(unit, AURA_TYPE_BUFF, 1243, select(1, GetSpellInfo(1243)), select(3, GetSpellInfo(1243)), 10, GetTime() + 10, 1, "physical")
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 27216, AURA_TYPE_DEBUFF, 9, 9, 1, "magic", select(3, GetSpellInfo(27216)), 4)
 | 
					        --self:AURA_GAIN(unit, AURA_TYPE_DEBUFF, 31117, select(1, GetSpellInfo(31117)), select(3, GetSpellInfo(31117)), 10, GetTime() + 10, 1, "physical")
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 27189, AURA_TYPE_DEBUFF, 9, 9, 5, "poison", select(3, GetSpellInfo(27189)), 5)
 | 
					        local i = 1
 | 
				
			||||||
 | 
					        for spellID, enabled in pairs(Gladdy.db.trackedDebuffs) do
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 33076, AURA_TYPE_BUFF, 15, 15, 1, "magic", select(3, GetSpellInfo(33076)), 1)
 | 
					            if i > 4 then
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 26980, AURA_TYPE_BUFF, 12, 12, 5, "magic", select(3, GetSpellInfo(26980)), 2)
 | 
					                break
 | 
				
			||||||
        else
 | 
					            end
 | 
				
			||||||
            BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
 | 
					            if enabled then
 | 
				
			||||||
            BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
 | 
					                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
 | 
				
			||||||
 | 
					                i = i + 1
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 1, AURA_TYPE_BUFF, 12, 12, 1, "poison", select(3, GetSpellInfo(1943)), 1)
 | 
					            end
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 1, AURA_TYPE_BUFF, 10, 10, 2, "magic", select(3, GetSpellInfo(1)), 2)
 | 
					        end
 | 
				
			||||||
 | 
					        i = 1
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 5, AURA_TYPE_DEBUFF, 12, 12, 3, "physical", select(3, GetSpellInfo(27009)), 1)
 | 
					        for spellID, enabled in pairs(Gladdy.db.trackedBuffs) do
 | 
				
			||||||
            BuffsDebuffs:AddOrRefreshAura(unit, 5, AURA_TYPE_DEBUFF, 11, 11, 4, "disease", select(3, GetSpellInfo(11426)), 2)
 | 
					            if i > 4 then
 | 
				
			||||||
 | 
					                break
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if enabled then
 | 
				
			||||||
 | 
					                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
 | 
				
			||||||
 | 
					                i = i + 1
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -194,13 +201,24 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local auraFrame = self.frames[unit]
 | 
					    local auraFrame = self.frames[unit]
 | 
				
			||||||
 | 
					    spellName = LibClassAuras.GetAltName(spellID) or spellName
 | 
				
			||||||
    local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
 | 
					    local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
 | 
				
			||||||
    if aura and Gladdy.db.buffsShowAuraDebuffs then
 | 
					    if aura and Gladdy.db.buffsShowAuraDebuffs then
 | 
				
			||||||
        aura = false
 | 
					        aura = false
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local auraNames = LibClassAuras.GetSpellNameToId(auraType)
 | 
					    local auraNames = LibClassAuras.GetSpellNameToId(auraType)
 | 
				
			||||||
    local spellId = auraNames[spellName] and auraNames[spellName].id[1]
 | 
					    local spellId
 | 
				
			||||||
    if not aura and spellID and spellId and expirationTime and (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
 | 
					    local isTracked = false
 | 
				
			||||||
 | 
					    if auraNames[spellName] then
 | 
				
			||||||
 | 
					        for _, spellInfo in ipairs(auraNames[spellName]) do
 | 
				
			||||||
 | 
					            spellId = spellInfo.id[1]
 | 
				
			||||||
 | 
					            if (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
 | 
				
			||||||
 | 
					                isTracked = true
 | 
				
			||||||
 | 
					                break
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not aura and spellID and expirationTime and isTracked then
 | 
				
			||||||
        local index
 | 
					        local index
 | 
				
			||||||
        if auraType == AURA_TYPE_DEBUFF then
 | 
					        if auraType == AURA_TYPE_DEBUFF then
 | 
				
			||||||
            auraFrame.numDebuffs = auraFrame.numDebuffs + 1
 | 
					            auraFrame.numDebuffs = auraFrame.numDebuffs + 1
 | 
				
			||||||
@@ -218,16 +236,19 @@ end
 | 
				
			|||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function BuffsDebuffs:CreateFrame(unit)
 | 
					function BuffsDebuffs:CreateFrame(unit)
 | 
				
			||||||
    local verticalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					 | 
				
			||||||
    local debuffFrame = CreateFrame("Frame", "GladdyDebuffs" .. unit, Gladdy.buttons[unit])
 | 
					    local debuffFrame = CreateFrame("Frame", "GladdyDebuffs" .. unit, Gladdy.buttons[unit])
 | 
				
			||||||
 | 
					    debuffFrame:SetFrameStrata(Gladdy.db.buffFrameStrata)
 | 
				
			||||||
 | 
					    debuffFrame:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
				
			||||||
 | 
					    debuffFrame:SetMovable(true)
 | 
				
			||||||
    debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
					    debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
				
			||||||
    debuffFrame:SetWidth(1)
 | 
					    debuffFrame:SetWidth(1)
 | 
				
			||||||
    debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
 | 
					 | 
				
			||||||
    debuffFrame.unit = unit
 | 
					    debuffFrame.unit = unit
 | 
				
			||||||
    local buffFrame = CreateFrame("Frame", "GladdyBuffs" .. unit, Gladdy.buttons[unit])
 | 
					    local buffFrame = CreateFrame("Frame", "GladdyBuffs" .. unit, Gladdy.buttons[unit])
 | 
				
			||||||
 | 
					    buffFrame:SetFrameStrata(Gladdy.db.buffFrameStrata)
 | 
				
			||||||
 | 
					    buffFrame:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
				
			||||||
 | 
					    buffFrame:SetMovable(true)
 | 
				
			||||||
    buffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
					    buffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
				
			||||||
    buffFrame:SetWidth(1)
 | 
					    buffFrame:SetWidth(1)
 | 
				
			||||||
    buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
 | 
					 | 
				
			||||||
    buffFrame.unit = unit
 | 
					    buffFrame.unit = unit
 | 
				
			||||||
    self.frames[unit] = {}
 | 
					    self.frames[unit] = {}
 | 
				
			||||||
    self.frames[unit].buffFrame = buffFrame
 | 
					    self.frames[unit].buffFrame = buffFrame
 | 
				
			||||||
@@ -259,154 +280,56 @@ local function styleIcon(aura, auraType)
 | 
				
			|||||||
        aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
 | 
					        aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
 | 
				
			||||||
 | 
					    aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
				
			||||||
 | 
					    aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
 | 
				
			||||||
 | 
					    aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
 | 
					    aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
 | 
				
			||||||
    aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
 | 
					    aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
 | 
				
			||||||
    aura.cooldown:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.buffsFont), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
					    aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
				
			||||||
    aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
 | 
					    aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
    aura.stacks:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.buffsFont), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
					    aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
				
			||||||
    aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
 | 
					    aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function BuffsDebuffs:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.buffsEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessages(
 | 
				
			||||||
 | 
					                "JOINED_ARENA",
 | 
				
			||||||
 | 
					                "UNIT_DESTROYED",
 | 
				
			||||||
 | 
					                "UNIT_DEATH",
 | 
				
			||||||
 | 
					                "AURA_FADE",
 | 
				
			||||||
 | 
					                "AURA_GAIN",
 | 
				
			||||||
 | 
					                "AURA_GAIN_LIMIT")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", nil)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function BuffsDebuffs:UpdateFrame(unit)
 | 
					function BuffsDebuffs:UpdateFrame(unit)
 | 
				
			||||||
    self.frames[unit].debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
					 | 
				
			||||||
    self.frames[unit].debuffFrame:ClearAllPoints()
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    --DEBUFFS
 | 
					    --DEBUFFS
 | 
				
			||||||
    local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
 | 
					    self.frames[unit].debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
 | 
				
			||||||
    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
 | 
					    Gladdy:SetPosition(self.frames[unit].debuffFrame, unit, "buffsXOffset", "buffsYOffset", BuffsDebuffs:LegacySetPositionDebuffs(unit), BuffsDebuffs)
 | 
				
			||||||
    local verticalMargin = -(Gladdy.db.powerBarHeight)/2
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
    if Gladdy.db.buffsCooldownPos == "TOP" then
 | 
					        Gladdy:CreateMover(self.frames[unit].debuffFrame, "buffsXOffset", "buffsYOffset", L["Debuffs"],
 | 
				
			||||||
        verticalMargin = horizontalMargin + 1
 | 
					                {"TOPRIGHT", "TOPRIGHT"},
 | 
				
			||||||
        if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
 | 
					                Gladdy.db.buffsIconSize * Gladdy.db.buffsWidthFactor, Gladdy.db.buffsIconSize,
 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
					                0, 0, "buffsEnabled")
 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsCooldownPos == "BOTTOM" then
 | 
					 | 
				
			||||||
        verticalMargin = horizontalMargin + 1
 | 
					 | 
				
			||||||
        if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsCooldownPos == "LEFT" then
 | 
					 | 
				
			||||||
        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsCooldownPos == "RIGHT" then
 | 
					 | 
				
			||||||
        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    --BUFFS
 | 
					    --BUFFS
 | 
				
			||||||
    self.frames[unit].buffFrame:SetHeight(Gladdy.db.buffsBuffsIconSize)
 | 
					    self.frames[unit].buffFrame:SetHeight(Gladdy.db.buffsBuffsIconSize)
 | 
				
			||||||
    self.frames[unit].buffFrame:ClearAllPoints()
 | 
					    Gladdy:SetPosition(self.frames[unit].buffFrame, unit, "buffsBuffsXOffset", "buffsBuffsYOffset", BuffsDebuffs:LegacySetPositionBuffs(unit), BuffsDebuffs)
 | 
				
			||||||
    horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
    verticalMargin = -(Gladdy.db.powerBarHeight)/2
 | 
					        Gladdy:CreateMover(self.frames[unit].buffFrame, "buffsBuffsXOffset", "buffsBuffsYOffset", L["Buffs"],
 | 
				
			||||||
    if Gladdy.db.buffsBuffsCooldownPos == "TOP" then
 | 
					                {"TOPRIGHT", "TOPRIGHT"},
 | 
				
			||||||
        verticalMargin = horizontalMargin + 1
 | 
					                Gladdy.db.buffsBuffsIconSize * Gladdy.db.buffsBuffsWidthFactor, Gladdy.db.buffsBuffsIconSize,
 | 
				
			||||||
        if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
 | 
					                0, 0, "buffsEnabled")
 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsBuffsCooldownPos == "BOTTOM" then
 | 
					 | 
				
			||||||
        verticalMargin = horizontalMargin + 1
 | 
					 | 
				
			||||||
        if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsBuffsCooldownPos == "LEFT" then
 | 
					 | 
				
			||||||
        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
 | 
					 | 
				
			||||||
            horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            if (Gladdy.db.classIconPos == "LEFT") then
 | 
					 | 
				
			||||||
                horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        elseif (Gladdy.db.classIconPos == "LEFT") then
 | 
					 | 
				
			||||||
            horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
 | 
					 | 
				
			||||||
                horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.drCooldownPos == "LEFT" and Gladdy.db.drEnabled) then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.castBarPos == "LEFT") then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin -
 | 
					 | 
				
			||||||
                    (((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
 | 
					 | 
				
			||||||
                            or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.cooldownYPos == "LEFT" and Gladdy.db.cooldown) then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        --self.frames[unit].buffFrame:SetPoint("RIGHT", Gladdy.buttons[unit].healthBar, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
					 | 
				
			||||||
        horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    elseif Gladdy.db.buffsBuffsCooldownPos == "RIGHT" then
 | 
					 | 
				
			||||||
        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
 | 
					 | 
				
			||||||
            horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            if (Gladdy.db.classIconPos == "RIGHT") then
 | 
					 | 
				
			||||||
                horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        elseif (Gladdy.db.classIconPos == "RIGHT") then
 | 
					 | 
				
			||||||
            horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
 | 
					 | 
				
			||||||
                horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.drCooldownPos == "RIGHT" and Gladdy.db.drEnabled) then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.castBarPos == "RIGHT") then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin -
 | 
					 | 
				
			||||||
                    (((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
 | 
					 | 
				
			||||||
                            or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        if (Gladdy.db.cooldownYPos == "RIGHT" and Gladdy.db.cooldown) then
 | 
					 | 
				
			||||||
            verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        --self.frames[unit].buffFrame:SetPoint("LEFT", Gladdy.buttons[unit].healthBar, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
					 | 
				
			||||||
        horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
 | 
					    for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
 | 
				
			||||||
        styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
 | 
					        styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -426,13 +349,8 @@ end
 | 
				
			|||||||
function BuffsDebuffs:UpdateAurasOnUnit(unit)
 | 
					function BuffsDebuffs:UpdateAurasOnUnit(unit)
 | 
				
			||||||
    for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
 | 
					    for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
 | 
				
			||||||
        if i == 1 then
 | 
					        if i == 1 then
 | 
				
			||||||
            if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
					            self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
 | 
					            self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("RIGHT", self.frames[unit].buffFrame, "LEFT")
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("RIGHT", self.frames[unit].buffFrame, "LEFT")
 | 
					 | 
				
			||||||
            else
 | 
					 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
 | 
					 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("LEFT", self.frames[unit].buffFrame, "RIGHT")
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
					            if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
 | 
					                self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
 | 
				
			||||||
@@ -445,13 +363,8 @@ function BuffsDebuffs:UpdateAurasOnUnit(unit)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
    for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
 | 
					    for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
 | 
				
			||||||
        if i == 1 then
 | 
					        if i == 1 then
 | 
				
			||||||
            if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
					            self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
 | 
					            self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("RIGHT", self.frames[unit].debuffFrame, "LEFT")
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("RIGHT", self.frames[unit].debuffFrame, "LEFT")
 | 
					 | 
				
			||||||
            else
 | 
					 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
 | 
					 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("LEFT", self.frames[unit].debuffFrame, "RIGHT")
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
					            if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
 | 
					                self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
 | 
				
			||||||
@@ -469,28 +382,23 @@ local function iconTimer(auraFrame, elapsed)
 | 
				
			|||||||
        local timeLeftMilliSec = auraFrame.endtime - GetTime()
 | 
					        local timeLeftMilliSec = auraFrame.endtime - GetTime()
 | 
				
			||||||
        local timeLeftSec = ceil(timeLeftMilliSec)
 | 
					        local timeLeftSec = ceil(timeLeftMilliSec)
 | 
				
			||||||
        auraFrame.timeLeft = timeLeftMilliSec
 | 
					        auraFrame.timeLeft = timeLeftMilliSec
 | 
				
			||||||
        --auraFrame.cooldowncircle:SetCooldown(auraFrame.startTime, auraFrame.endtime)
 | 
					        if Gladdy.db.buffsDynamicColor then
 | 
				
			||||||
        if timeLeftSec >= 60 then
 | 
					            if timeLeftSec >= 60 then
 | 
				
			||||||
            if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(0.7, 1, 0) end
 | 
					                auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
            auraFrame.cooldown:SetFormattedText("%dm", ceil(timeLeftSec / 60))
 | 
					            elseif timeLeftSec < 60 and timeLeftSec >= 11 then
 | 
				
			||||||
        elseif timeLeftSec < 60 and timeLeftSec >= 11 then
 | 
					                auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
            --if it's less than 60s
 | 
					            elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
 | 
				
			||||||
            if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(0.7, 1, 0) end
 | 
					                auraFrame.cooldown:SetTextColor(1, 0.7, 0, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
            auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
 | 
					            elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
 | 
				
			||||||
        elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
 | 
					                auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
            if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0.7, 0) end
 | 
					            elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
 | 
				
			||||||
            auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
 | 
					                auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
 | 
				
			||||||
        elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
 | 
					            end
 | 
				
			||||||
            if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0, 0) end
 | 
					        end
 | 
				
			||||||
            auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
 | 
					        if timeLeftMilliSec < 0 then
 | 
				
			||||||
        elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
 | 
					 | 
				
			||||||
            if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0, 0) end
 | 
					 | 
				
			||||||
            auraFrame.cooldown:SetFormattedText("%.1f", timeLeftMilliSec >= 0.0 and timeLeftMilliSec or 0.0)
 | 
					 | 
				
			||||||
        elseif timeLeftMilliSec <= 0 and timeLeftMilliSec > -0.05 then -- 50ms ping max wait for SPELL_AURA_REMOVED event
 | 
					 | 
				
			||||||
            auraFrame.cooldown:SetText("")
 | 
					 | 
				
			||||||
        else -- fallback in case SPELL_AURA_REMOVED is not fired
 | 
					 | 
				
			||||||
            auraFrame:Hide()
 | 
					            auraFrame:Hide()
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 | 
					        Gladdy:FormatTimer(auraFrame.cooldown, timeLeftMilliSec, timeLeftMilliSec <= 3)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        auraFrame.cooldown:SetText("")
 | 
					        auraFrame.cooldown:SetText("")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -504,18 +412,19 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
 | 
				
			|||||||
        else
 | 
					        else
 | 
				
			||||||
            aura = CreateFrame("Frame")
 | 
					            aura = CreateFrame("Frame")
 | 
				
			||||||
            aura:EnableMouse(false)
 | 
					            aura:EnableMouse(false)
 | 
				
			||||||
            aura:SetFrameLevel(3)
 | 
					            aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
 | 
				
			||||||
 | 
					            aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
				
			||||||
            aura.texture = aura:CreateTexture(nil, "BACKGROUND")
 | 
					            aura.texture = aura:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
            aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
					            aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
				
			||||||
            aura.texture:SetAllPoints(aura)
 | 
					            aura.texture:SetAllPoints(aura)
 | 
				
			||||||
            aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
 | 
					            aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
 | 
				
			||||||
            aura.cooldowncircle:SetFrameLevel(4)
 | 
					            aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
 | 
				
			||||||
            aura.cooldowncircle.noCooldownCount = true -- disable OmniCC
 | 
					            aura.cooldowncircle.noCooldownCount = true -- disable OmniCC
 | 
				
			||||||
            aura.cooldowncircle:SetAllPoints(aura)
 | 
					            aura.cooldowncircle:SetAllPoints(aura)
 | 
				
			||||||
            aura.cooldowncircle:SetReverse(true)
 | 
					            aura.cooldowncircle:SetReverse(true)
 | 
				
			||||||
            aura.cooldowncircle:SetHideCountdownNumbers(true)
 | 
					            aura.cooldowncircle:SetHideCountdownNumbers(true)
 | 
				
			||||||
            aura.overlay = CreateFrame("Frame", nil, aura)
 | 
					            aura.overlay = CreateFrame("Frame", nil, aura)
 | 
				
			||||||
            aura.overlay:SetFrameLevel(5)
 | 
					            aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
 | 
				
			||||||
            aura.overlay:SetAllPoints(aura)
 | 
					            aura.overlay:SetAllPoints(aura)
 | 
				
			||||||
            aura.border = aura.overlay:CreateTexture(nil, "OVERLAY")
 | 
					            aura.border = aura.overlay:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
            aura.border:SetAllPoints(aura)
 | 
					            aura.border:SetAllPoints(aura)
 | 
				
			||||||
@@ -577,36 +486,6 @@ end
 | 
				
			|||||||
-- OPTIONS
 | 
					-- OPTIONS
 | 
				
			||||||
------------
 | 
					------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function option(params)
 | 
					 | 
				
			||||||
    local defaults = {
 | 
					 | 
				
			||||||
        get = function(info)
 | 
					 | 
				
			||||||
            local key = info.arg or info[#info]
 | 
					 | 
				
			||||||
            return Gladdy.dbi.profile[key]
 | 
					 | 
				
			||||||
        end,
 | 
					 | 
				
			||||||
        set = function(info, value)
 | 
					 | 
				
			||||||
            local key = info.arg or info[#info]
 | 
					 | 
				
			||||||
            Gladdy.dbi.profile[key] = value
 | 
					 | 
				
			||||||
            if Gladdy.db.buffsCooldownPos == "LEFT" then
 | 
					 | 
				
			||||||
                Gladdy.db.buffsCooldownGrowDirection = "LEFT"
 | 
					 | 
				
			||||||
            elseif Gladdy.db.buffsCooldownPos == "RIGHT" then
 | 
					 | 
				
			||||||
                Gladdy.db.buffsCooldownGrowDirection = "RIGHT"
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
            if Gladdy.db.buffsBuffsCooldownPos == "LEFT" then
 | 
					 | 
				
			||||||
                Gladdy.db.buffsBuffsCooldownGrowDirection = "LEFT"
 | 
					 | 
				
			||||||
            elseif Gladdy.db.buffsBuffsCooldownPos == "RIGHT" then
 | 
					 | 
				
			||||||
                Gladdy.db.buffsBuffsCooldownGrowDirection = "RIGHT"
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
            Gladdy:UpdateFrame()
 | 
					 | 
				
			||||||
        end,
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    for k, v in pairs(params) do
 | 
					 | 
				
			||||||
        defaults[k] = v
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return defaults
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function BuffsDebuffs:GetOptions()
 | 
					function BuffsDebuffs:GetOptions()
 | 
				
			||||||
    return {
 | 
					    return {
 | 
				
			||||||
        headerBuffs = {
 | 
					        headerBuffs = {
 | 
				
			||||||
@@ -625,12 +504,14 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
            name = L["Show CC"],
 | 
					            name = L["Show CC"],
 | 
				
			||||||
            desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
 | 
					            desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 5,
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                buffs = {
 | 
					                buffs = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -689,18 +570,6 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
                                    name = L["Position"],
 | 
					                                    name = L["Position"],
 | 
				
			||||||
                                    order = 5,
 | 
					                                    order = 5,
 | 
				
			||||||
                                },
 | 
					                                },
 | 
				
			||||||
                                buffsBuffsCooldownPos = option({
 | 
					 | 
				
			||||||
                                    type = "select",
 | 
					 | 
				
			||||||
                                    name = L["Aura Position"],
 | 
					 | 
				
			||||||
                                    desc = L["Position of the aura icons"],
 | 
					 | 
				
			||||||
                                    order = 21,
 | 
					 | 
				
			||||||
                                    values = {
 | 
					 | 
				
			||||||
                                        ["TOP"] = L["Top"],
 | 
					 | 
				
			||||||
                                        ["BOTTOM"] = L["Bottom"],
 | 
					 | 
				
			||||||
                                        ["LEFT"] = L["Left"],
 | 
					 | 
				
			||||||
                                        ["RIGHT"] = L["Right"],
 | 
					 | 
				
			||||||
                                    },
 | 
					 | 
				
			||||||
                                }),
 | 
					 | 
				
			||||||
                                buffsBuffsCooldownGrowDirection = Gladdy:option({
 | 
					                                buffsBuffsCooldownGrowDirection = Gladdy:option({
 | 
				
			||||||
                                    type = "select",
 | 
					                                    type = "select",
 | 
				
			||||||
                                    name = L["Grow Direction"],
 | 
					                                    name = L["Grow Direction"],
 | 
				
			||||||
@@ -811,18 +680,6 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
                                    name = L["Position"],
 | 
					                                    name = L["Position"],
 | 
				
			||||||
                                    order = 5,
 | 
					                                    order = 5,
 | 
				
			||||||
                                },
 | 
					                                },
 | 
				
			||||||
                                buffsCooldownPos = option({
 | 
					 | 
				
			||||||
                                    type = "select",
 | 
					 | 
				
			||||||
                                    name = L["Aura Position"],
 | 
					 | 
				
			||||||
                                    desc = L["Position of the aura icons"],
 | 
					 | 
				
			||||||
                                    order = 21,
 | 
					 | 
				
			||||||
                                    values = {
 | 
					 | 
				
			||||||
                                        ["TOP"] = L["Top"],
 | 
					 | 
				
			||||||
                                        ["BOTTOM"] = L["Bottom"],
 | 
					 | 
				
			||||||
                                        ["LEFT"] = L["Left"],
 | 
					 | 
				
			||||||
                                        ["RIGHT"] = L["Right"],
 | 
					 | 
				
			||||||
                                    },
 | 
					 | 
				
			||||||
                                }),
 | 
					 | 
				
			||||||
                                buffsCooldownGrowDirection = Gladdy:option({
 | 
					                                buffsCooldownGrowDirection = Gladdy:option({
 | 
				
			||||||
                                    type = "select",
 | 
					                                    type = "select",
 | 
				
			||||||
                                    name = L["Grow Direction"],
 | 
					                                    name = L["Grow Direction"],
 | 
				
			||||||
@@ -901,11 +758,27 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
                            order = 10,
 | 
					                            order = 10,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        buffsCooldownNumberAlpha = {
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Cooldown number alpha"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 1,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            set = function(info, value)
 | 
				
			||||||
 | 
					                                Gladdy.db.buffsFontColor.a = value
 | 
				
			||||||
 | 
					                                Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                            get = function(info)
 | 
				
			||||||
 | 
					                                return Gladdy.db.buffsFontColor.a
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                font = {
 | 
					                font = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = "Font",
 | 
					                    name = L["Font"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 4,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
@@ -948,7 +821,7 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
                },
 | 
					                },
 | 
				
			||||||
                border = {
 | 
					                border = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = "Border",
 | 
					                    name = L["Border"],
 | 
				
			||||||
                    order = 5,
 | 
					                    order = 5,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
@@ -1032,12 +905,42 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        buffFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        buffsFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        debuffList = {
 | 
					        debuffList = {
 | 
				
			||||||
            name = "Debuff Lists",
 | 
					            name = L["Debuff Lists"],
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            order = 11,
 | 
					            order = 11,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
 | 
					            args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
 | 
				
			||||||
            set = function(info, state)
 | 
					            set = function(info, state)
 | 
				
			||||||
@@ -1050,9 +953,10 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
            end,
 | 
					            end,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        buffList = {
 | 
					        buffList = {
 | 
				
			||||||
            name = "Buff Lists",
 | 
					            name = L["Buff Lists"],
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            order = 12,
 | 
					            order = 12,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
 | 
					            args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
 | 
				
			||||||
            set = function(info, state)
 | 
					            set = function(info, state)
 | 
				
			||||||
@@ -1067,3 +971,168 @@ function BuffsDebuffs:GetOptions()
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function BuffsDebuffs:LegacySetPositionDebuffs(unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self.frames[unit].debuffFrame:ClearAllPoints()
 | 
				
			||||||
 | 
					    local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
 | 
				
			||||||
 | 
					    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
 | 
				
			||||||
 | 
					    local verticalMargin = -(Gladdy.db.powerBarHeight)/2
 | 
				
			||||||
 | 
					    local offset = 0
 | 
				
			||||||
 | 
					    if (Gladdy.db.buffsCooldownGrowDirection == "RIGHT") then
 | 
				
			||||||
 | 
					        offset = Gladdy.db.buffsIconSize * Gladdy.db.buffsWidthFactor
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local pos = Gladdy.db.buffsCooldownPos
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if pos == "TOP" then
 | 
				
			||||||
 | 
					        verticalMargin = horizontalMargin + 1
 | 
				
			||||||
 | 
					        if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif pos == "BOTTOM" then
 | 
				
			||||||
 | 
					        verticalMargin = horizontalMargin + 1
 | 
				
			||||||
 | 
					        if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif pos == "LEFT" then
 | 
				
			||||||
 | 
					        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif pos == "RIGHT" then
 | 
				
			||||||
 | 
					        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function BuffsDebuffs:LegacySetPositionBuffs(unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self.frames[unit].buffFrame:ClearAllPoints()
 | 
				
			||||||
 | 
					    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
 | 
				
			||||||
 | 
					    local verticalMargin = -(Gladdy.db.powerBarHeight)/2
 | 
				
			||||||
 | 
					    local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
 | 
				
			||||||
 | 
					    local offset = 0
 | 
				
			||||||
 | 
					    if (Gladdy.db.buffsBuffsCooldownGrowDirection == "RIGHT") then
 | 
				
			||||||
 | 
					        offset = Gladdy.db.buffsBuffsIconSize * Gladdy.db.buffsBuffsWidthFactor
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    local pos = Gladdy.db.buffsBuffsCooldownPos
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if pos == "TOP" then
 | 
				
			||||||
 | 
					        verticalMargin = horizontalMargin + 1
 | 
				
			||||||
 | 
					        if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif pos == "BOTTOM" then
 | 
				
			||||||
 | 
					        verticalMargin = horizontalMargin + 1
 | 
				
			||||||
 | 
					        if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.cooldownSize
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif pos == "LEFT" then
 | 
				
			||||||
 | 
					        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
 | 
				
			||||||
 | 
					            horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            if (Gladdy.db.classIconPos == "LEFT") then
 | 
				
			||||||
 | 
					                horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        elseif (Gladdy.db.classIconPos == "LEFT") then
 | 
				
			||||||
 | 
					            horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
 | 
				
			||||||
 | 
					                horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.drCooldownPos == "LEFT" and Gladdy.db.drEnabled) then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.castBarPos == "LEFT") then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin -
 | 
				
			||||||
 | 
					                    (((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
 | 
				
			||||||
 | 
					                            or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.cooldownYPos == "LEFT" and Gladdy.db.cooldown) then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        --self.frames[unit].buffFrame:SetPoint("RIGHT", Gladdy.buttons[unit].healthBar, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
				
			||||||
 | 
					        horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    elseif pos == "RIGHT" then
 | 
				
			||||||
 | 
					        horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
 | 
				
			||||||
 | 
					            horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            if (Gladdy.db.classIconPos == "RIGHT") then
 | 
				
			||||||
 | 
					                horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        elseif (Gladdy.db.classIconPos == "RIGHT") then
 | 
				
			||||||
 | 
					            horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
 | 
				
			||||||
 | 
					                horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.drCooldownPos == "RIGHT" and Gladdy.db.drEnabled) then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.castBarPos == "RIGHT") then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin -
 | 
				
			||||||
 | 
					                    (((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
 | 
				
			||||||
 | 
					                            or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if (Gladdy.db.cooldownYPos == "RIGHT" and Gladdy.db.cooldown) then
 | 
				
			||||||
 | 
					            verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        --self.frames[unit].buffFrame:SetPoint("LEFT", Gladdy.buttons[unit].healthBar, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
				
			||||||
 | 
					        horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
@@ -25,6 +25,7 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
 | 
				
			|||||||
    castBarIconSize = 22,
 | 
					    castBarIconSize = 22,
 | 
				
			||||||
    castBarBorderSize = 8,
 | 
					    castBarBorderSize = 8,
 | 
				
			||||||
    castBarFontSize = 12,
 | 
					    castBarFontSize = 12,
 | 
				
			||||||
 | 
					    castBarFontOutline = false,
 | 
				
			||||||
    castBarTexture = "Smooth",
 | 
					    castBarTexture = "Smooth",
 | 
				
			||||||
    castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
					    castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
				
			||||||
    castBarBorderStyle = "Gladdy Tooltip round",
 | 
					    castBarBorderStyle = "Gladdy Tooltip round",
 | 
				
			||||||
@@ -33,8 +34,8 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
 | 
				
			|||||||
    castBarIconColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    castBarIconColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    castBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    castBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    castBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
					    castBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
				
			||||||
 | 
					    castBarIconEnabled = true,
 | 
				
			||||||
    castBarGuesses = true,
 | 
					    castBarGuesses = true,
 | 
				
			||||||
    castBarPos = "LEFT",
 | 
					 | 
				
			||||||
    castBarXOffset = 0,
 | 
					    castBarXOffset = 0,
 | 
				
			||||||
    castBarYOffset = 0,
 | 
					    castBarYOffset = 0,
 | 
				
			||||||
    castBarIconPos = "LEFT",
 | 
					    castBarIconPos = "LEFT",
 | 
				
			||||||
@@ -42,12 +43,16 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
 | 
				
			|||||||
    castBarTimerFormat = "LEFT",
 | 
					    castBarTimerFormat = "LEFT",
 | 
				
			||||||
    castBarSparkEnabled = true,
 | 
					    castBarSparkEnabled = true,
 | 
				
			||||||
    castBarSparkColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
					    castBarSparkColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
				
			||||||
 | 
					    castBarFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    castBarFrameLevel = 5,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Castbar:Initialize()
 | 
					function Castbar:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH")
 | 
					    if Gladdy.db.castBarEnabled then
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
@@ -57,20 +62,28 @@ end
 | 
				
			|||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Castbar:CreateFrame(unit)
 | 
					function Castbar:CreateFrame(unit)
 | 
				
			||||||
    local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit])
 | 
				
			||||||
    castBar:EnableMouse(false)
 | 
					    castBar:EnableMouse(false)
 | 
				
			||||||
 | 
					    castBar:SetMovable(true)
 | 
				
			||||||
    castBar.unit = unit
 | 
					    castBar.unit = unit
 | 
				
			||||||
 | 
					    castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle),
 | 
					    castBar.backdrop = CreateFrame("Frame", nil, castBar, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					    castBar.backdrop:SetAllPoints(castBar)
 | 
				
			||||||
 | 
					    castBar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "castBarBorderStyle"),
 | 
				
			||||||
                                 edgeSize = Gladdy.db.castBarBorderSize })
 | 
					                                 edgeSize = Gladdy.db.castBarBorderSize })
 | 
				
			||||||
    castBar:SetBackdropBorderColor(Gladdy.db.castBarBorderColor.r, Gladdy.db.castBarBorderColor.g, Gladdy.db.castBarBorderColor.b, Gladdy.db.castBarBorderColor.a)
 | 
					    castBar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.castBarBorderColor))
 | 
				
			||||||
    castBar:SetFrameLevel(1)
 | 
					    castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.backdrop:SetFrameLevel(Gladdy.db.castBarFrameLevel - 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.bar = CreateFrame("StatusBar", nil, castBar)
 | 
					    castBar.bar = CreateFrame("StatusBar", nil, castBar)
 | 
				
			||||||
    castBar.bar:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
 | 
					    castBar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
 | 
				
			||||||
    castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
 | 
					    castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
 | 
				
			||||||
    castBar.bar:SetMinMaxValues(0, 100)
 | 
					    castBar.bar:SetMinMaxValues(0, 100)
 | 
				
			||||||
    castBar.bar:SetFrameLevel(0)
 | 
					    castBar.bar:SetFrameLevel(0)
 | 
				
			||||||
 | 
					    castBar.bar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.bar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.spark = castBar:CreateTexture(nil, "OVERLAY")
 | 
					    castBar.spark = castBar:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    castBar.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
 | 
					    castBar.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
 | 
				
			||||||
@@ -81,11 +94,13 @@ function Castbar:CreateFrame(unit)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    castBar.bg = castBar.bar:CreateTexture(nil, "BACKGROUND")
 | 
					    castBar.bg = castBar.bar:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    castBar.bg:SetAlpha(1)
 | 
					    castBar.bg:SetAlpha(1)
 | 
				
			||||||
    castBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
 | 
					    castBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
 | 
				
			||||||
    castBar.bg:SetVertexColor(Gladdy.db.castBarBgColor.r, Gladdy.db.castBarBgColor.g, Gladdy.db.castBarBgColor.b, Gladdy.db.castBarBgColor.a)
 | 
					    castBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarBgColor))
 | 
				
			||||||
    castBar.bg:SetAllPoints(castBar.bar)
 | 
					    castBar.bg:SetAllPoints(castBar.bar)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.icon = CreateFrame("Frame", nil, castBar)
 | 
					    castBar.icon = CreateFrame("Frame", nil, castBar)
 | 
				
			||||||
 | 
					    castBar.icon:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.icon:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
    castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
 | 
					    castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
					    castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
				
			||||||
    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
					    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
				
			||||||
@@ -101,16 +116,16 @@ function Castbar:CreateFrame(unit)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.spellText = castBar:CreateFontString(nil, "LOW")
 | 
					    castBar.spellText = castBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    castBar.spellText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
 | 
					    castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
				
			||||||
    castBar.spellText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
 | 
					    castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
				
			||||||
    castBar.spellText:SetShadowOffset(1, -1)
 | 
					    castBar.spellText:SetShadowOffset(1, -1)
 | 
				
			||||||
    castBar.spellText:SetShadowColor(0, 0, 0, 1)
 | 
					    castBar.spellText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    castBar.spellText:SetJustifyH("CENTER")
 | 
					    castBar.spellText:SetJustifyH("CENTER")
 | 
				
			||||||
    castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
 | 
					    castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.timeText = castBar:CreateFontString(nil, "LOW")
 | 
					    castBar.timeText = castBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    castBar.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
 | 
					    castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
				
			||||||
    castBar.timeText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
 | 
					    castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
				
			||||||
    castBar.timeText:SetShadowOffset(1, -1)
 | 
					    castBar.timeText:SetShadowOffset(1, -1)
 | 
				
			||||||
    castBar.timeText:SetShadowColor(0, 0, 0, 1)
 | 
					    castBar.timeText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    castBar.timeText:SetJustifyH("CENTER")
 | 
					    castBar.timeText:SetJustifyH("CENTER")
 | 
				
			||||||
@@ -121,31 +136,48 @@ function Castbar:CreateFrame(unit)
 | 
				
			|||||||
    self:ResetUnit(unit)
 | 
					    self:ResetUnit(unit)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Castbar:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.castBarEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Castbar:UpdateFrame(unit)
 | 
					function Castbar:UpdateFrame(unit)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					 | 
				
			||||||
    local castBar = self.frames[unit]
 | 
					    local castBar = self.frames[unit]
 | 
				
			||||||
    if (not castBar) then
 | 
					    if (not castBar) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
 | 
					    castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.backdrop:SetFrameLevel(Gladdy.db.castBarFrameLevel - 1)
 | 
				
			||||||
 | 
					    castBar.bar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.bar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
 | 
					    castBar.icon:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
				
			||||||
 | 
					    castBar.icon:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar:SetWidth(Gladdy.db.castBarWidth)
 | 
					    castBar:SetWidth(Gladdy.db.castBarWidth)
 | 
				
			||||||
    castBar:SetHeight(Gladdy.db.castBarHeight)
 | 
					    castBar:SetHeight(Gladdy.db.castBarHeight)
 | 
				
			||||||
    castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle),
 | 
					    castBar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "castBarBorderStyle"),
 | 
				
			||||||
                                 edgeSize = Gladdy.db.castBarBorderSize })
 | 
					                                 edgeSize = Gladdy.db.castBarBorderSize })
 | 
				
			||||||
    castBar:SetBackdropBorderColor(Gladdy.db.castBarBorderColor.r, Gladdy.db.castBarBorderColor.g, Gladdy.db.castBarBorderColor.b, Gladdy.db.castBarBorderColor.a)
 | 
					    castBar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.castBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.bar:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
 | 
					    castBar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
 | 
				
			||||||
    castBar.bar:ClearAllPoints()
 | 
					    castBar.bar:ClearAllPoints()
 | 
				
			||||||
    castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
 | 
					    castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
 | 
				
			||||||
    castBar.bar:SetPoint("TOPLEFT", castBar, "TOPLEFT", (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    castBar.bar:SetPoint("TOPLEFT", castBar, "TOPLEFT", (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
    castBar.bar:SetPoint("BOTTOMRIGHT", castBar, "BOTTOMRIGHT", -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    castBar.bar:SetPoint("BOTTOMRIGHT", castBar, "BOTTOMRIGHT", -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
 | 
					    castBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
 | 
				
			||||||
    castBar.bg:SetVertexColor(Gladdy.db.castBarBgColor.r, Gladdy.db.castBarBgColor.g, Gladdy.db.castBarBgColor.b, Gladdy.db.castBarBgColor.a)
 | 
					    castBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if Gladdy.db.castBarSparkEnabled then
 | 
					    if Gladdy.db.castBarSparkEnabled then
 | 
				
			||||||
        castBar.spark:SetHeight(Gladdy.db.castBarHeight * 1.8)
 | 
					        castBar.spark:SetHeight(Gladdy.db.castBarHeight * 1.8)
 | 
				
			||||||
        castBar.spark:SetVertexColor(Gladdy.db.castBarSparkColor.r, Gladdy.db.castBarSparkColor.g, Gladdy.db.castBarSparkColor.b, Gladdy.db.castBarSparkColor.a)
 | 
					        castBar.spark:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarSparkColor))
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        castBar.spark:SetAlpha(0)
 | 
					        castBar.spark:SetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -154,6 +186,11 @@ function Castbar:UpdateFrame(unit)
 | 
				
			|||||||
    castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
 | 
					    castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
 | 
				
			||||||
    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
					    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
				
			||||||
    castBar.icon:ClearAllPoints()
 | 
					    castBar.icon:ClearAllPoints()
 | 
				
			||||||
 | 
					    if Gladdy.db.castBarIconEnabled then
 | 
				
			||||||
 | 
					        castBar.icon:Show()
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        castBar.icon:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local rightMargin = 0
 | 
					    local rightMargin = 0
 | 
				
			||||||
    local leftMargin = 0
 | 
					    local leftMargin = 0
 | 
				
			||||||
@@ -165,33 +202,25 @@ function Castbar:UpdateFrame(unit)
 | 
				
			|||||||
        leftMargin = Gladdy.db.castBarIconSize + 1
 | 
					        leftMargin = Gladdy.db.castBarIconSize + 1
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar:ClearAllPoints()
 | 
					    Gladdy:SetPosition(castBar, unit, "castBarXOffset", "castBarYOffset", Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin), Castbar)
 | 
				
			||||||
    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					 | 
				
			||||||
    if (Gladdy.db.castBarPos == "LEFT") then
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            castBar:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            castBar:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    if (Gladdy.db.castBarPos == "RIGHT") then
 | 
					 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
					 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					 | 
				
			||||||
            castBar:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            castBar:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.spellText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
 | 
					    castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
				
			||||||
    castBar.spellText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
 | 
					    castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
 | 
					    castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
				
			||||||
    castBar.timeText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
 | 
					    castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
 | 
					    castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
 | 
				
			||||||
    castBar.icon.texture.overlay:SetVertexColor(Gladdy.db.castBarIconColor.r, Gladdy.db.castBarIconColor.g, Gladdy.db.castBarIconColor.b, Gladdy.db.castBarIconColor.a)
 | 
					    castBar.icon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarIconColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(castBar, "castBarXOffset", "castBarYOffset", L["Cast Bar"],
 | 
				
			||||||
 | 
					                {"TOPLEFT", "TOPLEFT"}, Gladdy.db.castBarWidth, Gladdy.db.castBarHeight,
 | 
				
			||||||
 | 
					                0, 0, "castBarEnabled")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not Gladdy.db.castBarEnabled then
 | 
				
			||||||
 | 
					        self:CAST_STOP(unit)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------
 | 
					---------------------------
 | 
				
			||||||
@@ -232,7 +261,7 @@ function Castbar.OnUpdate(castBar, elapsed)
 | 
				
			|||||||
            castBar.spark:SetPoint("CENTER", castBar.bar, "LEFT", castBar.spark.position, 0)
 | 
					            castBar.spark:SetPoint("CENTER", castBar.bar, "LEFT", castBar.spark.position, 0)
 | 
				
			||||||
            castBar.spark:Show()
 | 
					            castBar.spark:Show()
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    elseif ( GetTime() < castBar.holdTime ) then
 | 
					    elseif ( castBar.holdTime and GetTime() < castBar.holdTime ) then
 | 
				
			||||||
        castBar.timeText:Hide()
 | 
					        castBar.timeText:Hide()
 | 
				
			||||||
        castBar.spark:Hide()
 | 
					        castBar.spark:Hide()
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
@@ -244,7 +273,7 @@ function Castbar.OnUpdate(castBar, elapsed)
 | 
				
			|||||||
            castBar.fadeOut = nil;
 | 
					            castBar.fadeOut = nil;
 | 
				
			||||||
            castBar.timeText:Show()
 | 
					            castBar.timeText:Show()
 | 
				
			||||||
            castBar.spark:Show()
 | 
					            castBar.spark:Show()
 | 
				
			||||||
            castBar:Hide();
 | 
					            castBar:SetAlpha(0)
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -253,7 +282,7 @@ Castbar.CastEventsFunc = {}
 | 
				
			|||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
 | 
					Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
 | 
				
			||||||
    local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
 | 
					    local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
 | 
				
			||||||
    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
					    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
				
			||||||
        castBar:Hide()
 | 
					        castBar:SetAlpha(0)
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -284,7 +313,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_SUCCEEDED"] = function(castBar, event, ..
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_STOP"] = function(castBar, event, ...)
 | 
					Castbar.CastEventsFunc["UNIT_SPELLCAST_STOP"] = function(castBar, event, ...)
 | 
				
			||||||
    if ( not castBar:IsVisible() ) then
 | 
					    if ( not castBar:IsVisible() ) then
 | 
				
			||||||
        castBar:Hide()
 | 
					        castBar:SetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if ( (castBar.casting and event == "UNIT_SPELLCAST_STOP" and select(2, ...) == castBar.castID) or
 | 
					    if ( (castBar.casting and event == "UNIT_SPELLCAST_STOP" and select(2, ...) == castBar.castID) or
 | 
				
			||||||
            (castBar.channeling and event == "UNIT_SPELLCAST_CHANNEL_STOP") ) then
 | 
					            (castBar.channeling and event == "UNIT_SPELLCAST_CHANNEL_STOP") ) then
 | 
				
			||||||
@@ -332,7 +361,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
					        if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
				
			||||||
            -- if there is no name, there is no bar
 | 
					            -- if there is no name, there is no bar
 | 
				
			||||||
            castBar:Hide()
 | 
					            castBar:SetAlpha(0)
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        castBar.value = (GetTime() - (startTime / 1000))
 | 
					        castBar.value = (GetTime() - (startTime / 1000))
 | 
				
			||||||
@@ -350,7 +379,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event
 | 
				
			|||||||
    local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
 | 
					    local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
					    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
				
			||||||
        castBar:Hide()
 | 
					        castBar:SetAlpha(0)
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if ( castBar.spark ) then
 | 
					    if ( castBar.spark ) then
 | 
				
			||||||
@@ -368,7 +397,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_UPDATE"] = function(castBar, even
 | 
				
			|||||||
    if ( castBar:IsShown() ) then
 | 
					    if ( castBar:IsShown() ) then
 | 
				
			||||||
        local name, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(castBar.unit)
 | 
					        local name, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(castBar.unit)
 | 
				
			||||||
        if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
					        if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
				
			||||||
            castBar:Hide()
 | 
					            castBar:SetAlpha(0)
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
        castBar.value = ((endTime / 1000) - GetTime())
 | 
					        castBar.value = ((endTime / 1000) - GetTime())
 | 
				
			||||||
@@ -397,18 +426,26 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
 | 
				
			|||||||
        castBar.channeling = test == "channel"
 | 
					        castBar.channeling = test == "channel"
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
 | 
					    castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
 | 
				
			||||||
    castBar.value = value
 | 
					    castBar.value = value
 | 
				
			||||||
    castBar.maxValue = maxValue
 | 
					    castBar.maxValue = maxValue
 | 
				
			||||||
    castBar.bar:SetMinMaxValues(0, maxValue)
 | 
					    castBar.bar:SetMinMaxValues(0, maxValue)
 | 
				
			||||||
    castBar.bar:SetValue(value)
 | 
					    castBar.bar:SetValue(value)
 | 
				
			||||||
 | 
					    castBar.icon:SetAlpha(1)
 | 
				
			||||||
    castBar.icon.texture:SetTexture(icon)
 | 
					    castBar.icon.texture:SetTexture(icon)
 | 
				
			||||||
    castBar.spellText:SetText(spell)
 | 
					    castBar.spellText:SetText(spell)
 | 
				
			||||||
    castBar.timeText:SetText(maxValue)
 | 
					    castBar.timeText:SetText(maxValue)
 | 
				
			||||||
    castBar.bg:Show()
 | 
					    castBar.bg:Show()
 | 
				
			||||||
    castBar:Show()
 | 
					    castBar.backdrop:Show()
 | 
				
			||||||
 | 
					    if Gladdy.db.castBarSparkEnabled then
 | 
				
			||||||
 | 
					        castBar.spark:Show()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    castBar:SetAlpha(1)
 | 
					    castBar:SetAlpha(1)
 | 
				
			||||||
    castBar.icon:Show()
 | 
					    if Gladdy.db.castBarIconEnabled then
 | 
				
			||||||
 | 
					        castBar.icon:Show()
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        castBar.icon:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Castbar:CAST_STOP(unit, ...)
 | 
					function Castbar:CAST_STOP(unit, ...)
 | 
				
			||||||
@@ -421,12 +458,14 @@ function Castbar:CAST_STOP(unit, ...)
 | 
				
			|||||||
        castBar.channeling = nil
 | 
					        castBar.channeling = nil
 | 
				
			||||||
        castBar.value = 0
 | 
					        castBar.value = 0
 | 
				
			||||||
        castBar.maxValue = 0
 | 
					        castBar.maxValue = 0
 | 
				
			||||||
 | 
					        castBar.icon:SetAlpha(0)
 | 
				
			||||||
        castBar.icon.texture:SetTexture("")
 | 
					        castBar.icon.texture:SetTexture("")
 | 
				
			||||||
        castBar.spellText:SetText("")
 | 
					        castBar.spellText:SetText("")
 | 
				
			||||||
        castBar.timeText:SetText("")
 | 
					        castBar.timeText:SetText("")
 | 
				
			||||||
        castBar.bar:SetValue(0)
 | 
					        castBar.bar:SetValue(0)
 | 
				
			||||||
        castBar.bg:Hide()
 | 
					        castBar.bg:Hide()
 | 
				
			||||||
        castBar:Hide()
 | 
					        castBar.backdrop:Hide()
 | 
				
			||||||
 | 
					        castBar.spark:Hide()
 | 
				
			||||||
        castBar.icon:Hide()
 | 
					        castBar.icon:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        castBar.bar:SetStatusBarColor(...)
 | 
					        castBar.bar:SetStatusBarColor(...)
 | 
				
			||||||
@@ -557,6 +596,7 @@ function Castbar:GetOptions()
 | 
				
			|||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.castBarEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                barFrame = {
 | 
					                barFrame = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -574,7 +614,7 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                            desc = L["Height of the bar"],
 | 
					                            desc = L["Height of the bar"],
 | 
				
			||||||
                            order = 3,
 | 
					                            order = 3,
 | 
				
			||||||
                            min = 0,
 | 
					                            min = 0,
 | 
				
			||||||
                            max = 50,
 | 
					                            max = 200,
 | 
				
			||||||
                            step = 1,
 | 
					                            step = 1,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
@@ -584,7 +624,7 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                            desc = L["Width of the bars"],
 | 
					                            desc = L["Width of the bars"],
 | 
				
			||||||
                            order = 4,
 | 
					                            order = 4,
 | 
				
			||||||
                            min = 0,
 | 
					                            min = 0,
 | 
				
			||||||
                            max = 300,
 | 
					                            max = 600,
 | 
				
			||||||
                            step = 1,
 | 
					                            step = 1,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
@@ -654,6 +694,12 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                            name = L["Icon Size"],
 | 
					                            name = L["Icon Size"],
 | 
				
			||||||
                            order = 1,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
 | 
					                        castBarIconEnabled = option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Icon Enabled"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                        castBarIconSize = option({
 | 
					                        castBarIconSize = option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Icon size"],
 | 
					                            name = L["Icon size"],
 | 
				
			||||||
@@ -740,6 +786,12 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                            max = 20,
 | 
					                            max = 20,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        castBarFontOutline = option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Outline"],
 | 
				
			||||||
 | 
					                            order = 5,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                        headerFormat = {
 | 
					                        headerFormat = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Format"],
 | 
					                            name = L["Format"],
 | 
				
			||||||
@@ -767,15 +819,6 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                            name = L["Position"],
 | 
					                            name = L["Position"],
 | 
				
			||||||
                            order = 1,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        castBarPos = option({
 | 
					 | 
				
			||||||
                            type = "select",
 | 
					 | 
				
			||||||
                            name = L["Castbar position"],
 | 
					 | 
				
			||||||
                            order = 2,
 | 
					 | 
				
			||||||
                            values = {
 | 
					 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					 | 
				
			||||||
                            },
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        castBarIconPos = option( {
 | 
					                        castBarIconPos = option( {
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "select",
 | 
				
			||||||
                            name = L["Icon position"],
 | 
					                            name = L["Icon position"],
 | 
				
			||||||
@@ -810,7 +853,73 @@ function Castbar:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        castBarFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        castBarFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    castBar:ClearAllPoints()
 | 
				
			||||||
 | 
					    if Gladdy.db.castBarWidth <= 0 then
 | 
				
			||||||
 | 
					        castBar:SetWidth(0.1)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.castBarHeight <= 0 then
 | 
				
			||||||
 | 
					        castBar:SetHeight(0.1)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
				
			||||||
 | 
					    if (Gladdy.db.castBarPos == "LEFT") then
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            castBar:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            castBar:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (Gladdy.db.castBarPos == "RIGHT") then
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            castBar:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            castBar:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -1,16 +1,22 @@
 | 
				
			|||||||
local select = select
 | 
					local select, str_gsub = select, string.gsub
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local GetSpellInfo = GetSpellInfo
 | 
					local GetSpellInfo = GetSpellInfo
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local Classicon = Gladdy:NewModule("Class Icon", 80, {
 | 
					local Classicon = Gladdy:NewModule("Class Icon", 81, {
 | 
				
			||||||
    classIconPos = "LEFT",
 | 
					    classIconEnabled = true,
 | 
				
			||||||
    classIconSize = 60 + 20 + 1,
 | 
					    classIconSize = 60 + 20 + 1,
 | 
				
			||||||
    classIconWidthFactor = 0.9,
 | 
					    classIconWidthFactor = 0.9,
 | 
				
			||||||
    classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
					    classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
				
			||||||
    classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    classIconSpecIcon = false,
 | 
					    classIconSpecIcon = false,
 | 
				
			||||||
 | 
					    classIconXOffset = 0,
 | 
				
			||||||
 | 
					    classIconYOffset = 0,
 | 
				
			||||||
 | 
					    classIconFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    classIconFrameLevel = 5,
 | 
				
			||||||
 | 
					    classIconGroup = false,
 | 
				
			||||||
 | 
					    classIconGroupDirection = "DOWN"
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
 | 
					local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
 | 
				
			||||||
@@ -78,9 +84,21 @@ local specIcons = {
 | 
				
			|||||||
function Classicon:Initialize()
 | 
					function Classicon:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					    if Gladdy.db.classIconEnabled then
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH")
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
    self:RegisterMessage("UNIT_SPEC")
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Classicon:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.classIconEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Classicon:CreateFrame(unit)
 | 
					function Classicon:CreateFrame(unit)
 | 
				
			||||||
@@ -99,13 +117,6 @@ function Classicon:CreateFrame(unit)
 | 
				
			|||||||
    classIcon:SetFrameStrata("MEDIUM")
 | 
					    classIcon:SetFrameStrata("MEDIUM")
 | 
				
			||||||
    classIcon:SetFrameLevel(2)
 | 
					    classIcon:SetFrameLevel(2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    classIcon:ClearAllPoints()
 | 
					 | 
				
			||||||
    if (Gladdy.db.classIconPos == "RIGHT") then
 | 
					 | 
				
			||||||
        classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", 2, 2)
 | 
					 | 
				
			||||||
    else
 | 
					 | 
				
			||||||
        classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -2, 2)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Gladdy.buttons[unit].classIcon = classIcon
 | 
					    Gladdy.buttons[unit].classIcon = classIcon
 | 
				
			||||||
    self.frames[unit] = classIcon
 | 
					    self.frames[unit] = classIcon
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -116,22 +127,49 @@ function Classicon:UpdateFrame(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
 | 
				
			||||||
 | 
					    classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
 | 
					    classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
 | 
				
			||||||
    classIcon:SetHeight(Gladdy.db.classIconSize)
 | 
					    classIcon:SetHeight(Gladdy.db.classIconSize)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    classIcon:ClearAllPoints()
 | 
					    Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
 | 
				
			||||||
    local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					
 | 
				
			||||||
    if (Gladdy.db.classIconPos == "LEFT") then
 | 
					    if (Gladdy.db.classIconGroup) then
 | 
				
			||||||
        classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
 | 
					        if (unit ~= "arena1") then
 | 
				
			||||||
    else
 | 
					            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
				
			||||||
        classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPRIGHT", margin, 0)
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					            if Gladdy.db.classIconGroupDirection == "RIGHT" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
				
			||||||
 | 
					            elseif Gladdy.db.classIconGroupDirection == "LEFT" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
				
			||||||
 | 
					            elseif Gladdy.db.classIconGroupDirection == "UP" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
				
			||||||
 | 
					            elseif Gladdy.db.classIconGroupDirection == "DOWN" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(classIcon, "classIconXOffset", "classIconYOffset", L["Class Icon"],
 | 
				
			||||||
 | 
					                {"TOPLEFT", "TOPLEFT"},
 | 
				
			||||||
 | 
					                Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor,
 | 
				
			||||||
 | 
					                Gladdy.db.classIconSize,
 | 
				
			||||||
 | 
					                0,
 | 
				
			||||||
 | 
					                0, "classIconEnabled")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    classIcon.texture:ClearAllPoints()
 | 
					    classIcon.texture:ClearAllPoints()
 | 
				
			||||||
    classIcon.texture:SetAllPoints(classIcon)
 | 
					    classIcon.texture:SetAllPoints(classIcon)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    classIcon.texture.overlay:SetTexture(Gladdy.db.classIconBorderStyle)
 | 
					    classIcon.texture.overlay:SetTexture(Gladdy.db.classIconBorderStyle)
 | 
				
			||||||
    classIcon.texture.overlay:SetVertexColor(Gladdy.db.classIconBorderColor.r, Gladdy.db.classIconBorderColor.g, Gladdy.db.classIconBorderColor.b, Gladdy.db.classIconBorderColor.a)
 | 
					    classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
 | 
				
			||||||
 | 
					    if Gladdy.db.classIconEnabled then
 | 
				
			||||||
 | 
					        classIcon:Show()
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        classIcon:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Classicon:ENEMY_SPOTTED(unit)
 | 
					function Classicon:ENEMY_SPOTTED(unit)
 | 
				
			||||||
@@ -153,10 +191,6 @@ function Classicon:UNIT_SPEC(unit, spec)
 | 
				
			|||||||
    classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
 | 
					    classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Classicon:Test(unit)
 | 
					 | 
				
			||||||
    self:ENEMY_SPOTTED(unit)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function Classicon:ResetUnit(unit)
 | 
					function Classicon:ResetUnit(unit)
 | 
				
			||||||
    local classIcon = self.frames[unit]
 | 
					    local classIcon = self.frames[unit]
 | 
				
			||||||
    if (not classIcon) then
 | 
					    if (not classIcon) then
 | 
				
			||||||
@@ -173,13 +207,19 @@ function Classicon:GetOptions()
 | 
				
			|||||||
            name = L["Class Icon"],
 | 
					            name = L["Class Icon"],
 | 
				
			||||||
            order = 2,
 | 
					            order = 2,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
 | 
					        classIconEnabled = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Class Icon Enabled"],
 | 
				
			||||||
 | 
					            order = 3,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        classIconSpecIcon = {
 | 
					        classIconSpecIcon = {
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Show Spec Icon"],
 | 
					            name = L["Show Spec Icon"],
 | 
				
			||||||
            desc = L["Shows Spec Icon once spec is detected"],
 | 
					            desc = L["Shows Spec Icon once spec is detected"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 4,
 | 
				
			||||||
            get = function(info) return Gladdy.db.classIconSpecIcon end,
 | 
					            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
				
			||||||
            set = function(info, value)
 | 
					            get = function() return Gladdy.db.classIconSpecIcon end,
 | 
				
			||||||
 | 
					            set = function(_, value)
 | 
				
			||||||
                Gladdy.db.classIconSpecIcon = value
 | 
					                Gladdy.db.classIconSpecIcon = value
 | 
				
			||||||
                if Gladdy.curBracket and Gladdy.curBracket > 0 then
 | 
					                if Gladdy.curBracket and Gladdy.curBracket > 0 then
 | 
				
			||||||
                    for i=1,Gladdy.curBracket do
 | 
					                    for i=1,Gladdy.curBracket do
 | 
				
			||||||
@@ -192,11 +232,32 @@ function Classicon:GetOptions()
 | 
				
			|||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
 | 
					        classIconGroup = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Group"] .. " " .. L["Class Icon"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        classIconGroupDirection = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "select",
 | 
				
			||||||
 | 
					            name = L["Group direction"],
 | 
				
			||||||
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            values = {
 | 
				
			||||||
 | 
					                ["RIGHT"] = L["Right"],
 | 
				
			||||||
 | 
					                ["LEFT"] = L["Left"],
 | 
				
			||||||
 | 
					                ["UP"] = L["Up"],
 | 
				
			||||||
 | 
					                ["DOWN"] = L["Down"],
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            disabled = function()
 | 
				
			||||||
 | 
					                return not Gladdy.db.classIconGroup or not Gladdy.db.classIconEnabled
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 7,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                size = {
 | 
					                size = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -211,9 +272,9 @@ function Classicon:GetOptions()
 | 
				
			|||||||
                        classIconSize = Gladdy:option({
 | 
					                        classIconSize = Gladdy:option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Icon size"],
 | 
					                            name = L["Icon size"],
 | 
				
			||||||
                            min = 1,
 | 
					                            min = 3,
 | 
				
			||||||
                            max = 100,
 | 
					                            max = 100,
 | 
				
			||||||
                            step = 1,
 | 
					                            step = .1,
 | 
				
			||||||
                            order = 3,
 | 
					                            order = 3,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
@@ -231,29 +292,37 @@ function Classicon:GetOptions()
 | 
				
			|||||||
                position = {
 | 
					                position = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Position"],
 | 
					                    name = L["Position"],
 | 
				
			||||||
                    order = 1,
 | 
					                    order = 3,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        headerPosition = {
 | 
					                        headerPosition = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Position"],
 | 
					                            name = L["Position"],
 | 
				
			||||||
                            order = 5,
 | 
					                            order = 5,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        classIconPos = Gladdy:option({
 | 
					                        classIconXOffset = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Icon position"],
 | 
					                            name = L["Horizontal offset"],
 | 
				
			||||||
                            desc = L["This changes positions with trinket"],
 | 
					                            order = 11,
 | 
				
			||||||
                            order = 6,
 | 
					                            min = -800,
 | 
				
			||||||
                            values = {
 | 
					                            max = 800,
 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					                            step = 0.1,
 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					                            width = "full",
 | 
				
			||||||
                            },
 | 
					                        }),
 | 
				
			||||||
 | 
					                        classIconYOffset = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Vertical offset"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            min = -800,
 | 
				
			||||||
 | 
					                            max = 800,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                border = {
 | 
					                border = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Border"],
 | 
					                    name = L["Border"],
 | 
				
			||||||
                    order = 1,
 | 
					                    order = 2,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        headerBorder = {
 | 
					                        headerBorder = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -275,7 +344,55 @@ function Classicon:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 4,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        classIconFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        classIconFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Classicon:LegacySetPosition(classIcon, unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    classIcon:ClearAllPoints()
 | 
				
			||||||
 | 
					    local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
				
			||||||
 | 
					    if (Gladdy.db.classIconPos == "LEFT") then
 | 
				
			||||||
 | 
					        classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPRIGHT", margin, 0)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -12,8 +12,8 @@ local Gladdy = LibStub("Gladdy")
 | 
				
			|||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local attributes = {
 | 
					local attributes = {
 | 
				
			||||||
    { name = "Target", button = "1", modifier = "", action = "target", spell = "" },
 | 
					    { name = L["Target"], button = "1", modifier = "", action = "target", spell = "" },
 | 
				
			||||||
    { name = "Focus", button = "2", modifier = "", action = "focus", spell = "" },
 | 
					    { name = L["Focus"], button = "2", modifier = "", action = "focus", spell = "" },
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
for i = 3, 10 do
 | 
					for i = 3, 10 do
 | 
				
			||||||
    tinsert(attributes, { name = L["Action #%d"]:format(i), button = "", modifier = "", action = "disabled", spell = "" })
 | 
					    tinsert(attributes, { name = L["Action #%d"]:format(i), button = "", modifier = "", action = "disabled", spell = "" })
 | 
				
			||||||
@@ -53,8 +53,8 @@ BINDING_NAME_GLADDYBUTTON3_BUTTON5 = L["Button5 Click Enemy 3"]
 | 
				
			|||||||
BINDING_NAME_GLADDYBUTTON4_BUTTON5 = L["Button5 Click Enemy 4"]
 | 
					BINDING_NAME_GLADDYBUTTON4_BUTTON5 = L["Button5 Click Enemy 4"]
 | 
				
			||||||
BINDING_NAME_GLADDYBUTTON5_BUTTON5 = L["Button5 Click Enemy 5"]
 | 
					BINDING_NAME_GLADDYBUTTON5_BUTTON5 = L["Button5 Click Enemy 5"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Clicks:Initialise()
 | 
					function Clicks:Initialize()
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    --
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Clicks:Reset()
 | 
					function Clicks:Reset()
 | 
				
			||||||
@@ -62,22 +62,15 @@ function Clicks:Reset()
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Clicks:ResetUnit(unit)
 | 
					function Clicks:ResetUnit(unit)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    --
 | 
				
			||||||
    if (not button) then
 | 
					 | 
				
			||||||
        return
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    for k, v in pairs(Gladdy.db.attributes) do
 | 
					 | 
				
			||||||
        button.secure:SetAttribute(v.modifier .. "macrotext" .. v.button, "")
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Clicks:Test()
 | 
					function Clicks:UpdateFrame(unit)
 | 
				
			||||||
    Clicks:JOINED_ARENA()
 | 
					    self:SetupAttributes(unit)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Clicks:JOINED_ARENA()
 | 
					function Clicks:UpdateFrameOnce()
 | 
				
			||||||
    for k, v in pairs(Gladdy.buttons) do
 | 
					    for _, v in pairs(Gladdy.buttons) do
 | 
				
			||||||
        local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
 | 
					        local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
 | 
				
			||||||
        local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
 | 
					        local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
 | 
				
			||||||
        local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
 | 
					        local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
 | 
				
			||||||
@@ -114,7 +107,7 @@ function Clicks:SetupAttributes(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for k, v in pairs(Gladdy.db.attributes) do
 | 
					    for _, v in pairs(Gladdy.db.attributes) do
 | 
				
			||||||
        self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
 | 
					        self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -145,7 +138,7 @@ function Clicks:SetupAttribute(button, key, mod, action, spell)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local buttons = { ["1"] = L["Left button"], ["2"] = L["Right button"], ["3"] = L["Middle button"], ["4"] = L["Button 4"], ["5"] = L["Button 5"] }
 | 
					local buttons = { ["1"] = L["Left button"], ["2"] = L["Right button"], ["3"] = L["Middle button"], ["4"] = L["Button 4"], ["5"] = L["Button 5"] }
 | 
				
			||||||
local modifiers = { [""] = L["None"], ["ctrl-"] = L["CTRL"], ["shift-"] = L["SHIFT"], ["alt-"] = L["ALT"] }
 | 
					local modifiers = { [""] = L["None"], ["*"] = L["All"], ["ctrl-"] = L["CTRL"], ["shift-"] = L["SHIFT"], ["alt-"] = L["ALT"] }
 | 
				
			||||||
local clickValues = { ["macro"] = MACRO, ["target"] = TARGET, ["focus"] = FOCUS, ["spell"] = L["Cast Spell"], ["disabled"] = ADDON_DISABLED }
 | 
					local clickValues = { ["macro"] = MACRO, ["target"] = TARGET, ["focus"] = FOCUS, ["spell"] = L["Cast Spell"], ["disabled"] = ADDON_DISABLED }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function SetupAttributeOption(i)
 | 
					local function SetupAttributeOption(i)
 | 
				
			||||||
@@ -221,9 +214,4 @@ function Clicks:GetOptions()
 | 
				
			|||||||
        options[tostring(i)] = SetupAttributeOption(i)
 | 
					        options[tostring(i)] = SetupAttributeOption(i)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    return options
 | 
					    return options
 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function Clicks:UpdateFrame(unit)
 | 
					 | 
				
			||||||
    self:SetupAttributes(unit)
 | 
					 | 
				
			||||||
    self:JOINED_ARENA()
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -1,7 +1,6 @@
 | 
				
			|||||||
local select = select
 | 
					local select = select
 | 
				
			||||||
local UnitExists, UnitAffectingCombat, GetSpellInfo = UnitExists, UnitAffectingCombat, GetSpellInfo
 | 
					local UnitExists, UnitAffectingCombat, GetSpellInfo = UnitExists, UnitAffectingCombat, GetSpellInfo
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
@@ -11,17 +10,19 @@ local CombatIndicator = Gladdy:NewModule("Combat Indicator", nil, {
 | 
				
			|||||||
    ciSize = 20,
 | 
					    ciSize = 20,
 | 
				
			||||||
    ciAlpha = 1,
 | 
					    ciAlpha = 1,
 | 
				
			||||||
    ciWidthFactor = 1,
 | 
					    ciWidthFactor = 1,
 | 
				
			||||||
    ciAnchor = "healthBar",
 | 
					 | 
				
			||||||
    ciPos = "TOP",
 | 
					 | 
				
			||||||
    ciXOffset = 0,
 | 
					    ciXOffset = 0,
 | 
				
			||||||
    ciYOffset = -31,
 | 
					    ciYOffset = -31,
 | 
				
			||||||
    ciBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
					    ciBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
				
			||||||
    ciBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    ciBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    ciFrameStrata = "HIGH",
 | 
				
			||||||
 | 
					    ciFrameLevel = 5,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function CombatIndicator:Initialize()
 | 
					function CombatIndicator:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.ciEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    self.updateInterval = 0.05
 | 
					    self.updateInterval = 0.05
 | 
				
			||||||
    self.combatIndicatorIcon = select(3, GetSpellInfo(674))
 | 
					    self.combatIndicatorIcon = select(3, GetSpellInfo(674))
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -38,7 +39,9 @@ function CombatIndicator:CreateFrame(unit)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
    local ciFrame = CreateFrame("Frame", "GladdyCombatindicator" .. unit, button)
 | 
					    local ciFrame = CreateFrame("Frame", "GladdyCombatindicator" .. unit, button)
 | 
				
			||||||
    ciFrame:EnableMouse(false)
 | 
					    ciFrame:EnableMouse(false)
 | 
				
			||||||
    ciFrame:SetFrameStrata("HIGH")
 | 
					    ciFrame:SetMovable(true)
 | 
				
			||||||
 | 
					    ciFrame:SetFrameStrata(Gladdy.db.ciFrameStrata)
 | 
				
			||||||
 | 
					    ciFrame:SetFrameLevel(Gladdy.db.ciFrameLevel)
 | 
				
			||||||
    ciFrame:SetHeight(Gladdy.db.ciSize)
 | 
					    ciFrame:SetHeight(Gladdy.db.ciSize)
 | 
				
			||||||
    ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
 | 
					    ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -50,25 +53,36 @@ function CombatIndicator:CreateFrame(unit)
 | 
				
			|||||||
    ciFrame.border = ciFrame:CreateTexture(nil, "OVERLAY")
 | 
					    ciFrame.border = ciFrame:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    ciFrame.border:SetAllPoints(ciFrame)
 | 
					    ciFrame.border:SetAllPoints(ciFrame)
 | 
				
			||||||
    ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
 | 
					    ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
 | 
				
			||||||
    ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
 | 
					    ciFrame.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.ciBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.frames[unit] = ciFrame
 | 
					    self.frames[unit] = ciFrame
 | 
				
			||||||
    button.ciFrame = ciFrame
 | 
					    button.ciFrame = ciFrame
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function CombatIndicator:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.ciEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function CombatIndicator:UpdateFrame(unit)
 | 
					function CombatIndicator:UpdateFrame(unit)
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    local ciFrame = self.frames[unit]
 | 
					    local ciFrame = self.frames[unit]
 | 
				
			||||||
    if (not button or not ciFrame) then
 | 
					    if (not button or not ciFrame) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ciFrame:SetFrameStrata(Gladdy.db.ciFrameStrata)
 | 
				
			||||||
 | 
					    ciFrame:SetFrameLevel(Gladdy.db.ciFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ciFrame:SetHeight(Gladdy.db.ciSize)
 | 
					    ciFrame:SetHeight(Gladdy.db.ciSize)
 | 
				
			||||||
    ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
 | 
					    ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
 | 
				
			||||||
    ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
 | 
					    ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
 | 
				
			||||||
    ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
 | 
					    ciFrame.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.ciBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ciFrame:ClearAllPoints()
 | 
					    Gladdy:SetPosition(ciFrame, unit, "ciXOffset", "ciYOffset", CombatIndicator:LegacySetPosition(ciFrame, unit), CombatIndicator)
 | 
				
			||||||
    ciFrame:SetPoint(ANCHORS[Gladdy.db.ciPos], Gladdy.buttons[unit][Gladdy.db.ciAnchor], Gladdy.db.ciPos, Gladdy.db.ciXOffset, Gladdy.db.ciYOffset)
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ciFrame:SetAlpha(Gladdy.db.ciAlpha)
 | 
					    ciFrame:SetAlpha(Gladdy.db.ciAlpha)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -77,6 +91,12 @@ function CombatIndicator:UpdateFrame(unit)
 | 
				
			|||||||
    else
 | 
					    else
 | 
				
			||||||
        ciFrame:Show()
 | 
					        ciFrame:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"],
 | 
				
			||||||
 | 
					                {"TOPLEFT", "TOPLEFT"},
 | 
				
			||||||
 | 
					                Gladdy.db.ciSize * Gladdy.db.ciWidthFactor, Gladdy.db.ciSize,
 | 
				
			||||||
 | 
					                0, 0, "ciEnabled")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function CombatIndicator:Test()
 | 
					function CombatIndicator:Test()
 | 
				
			||||||
@@ -123,6 +143,7 @@ function CombatIndicator:GetOptions()
 | 
				
			|||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.ciEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -166,37 +187,13 @@ function CombatIndicator:GetOptions()
 | 
				
			|||||||
                position = {
 | 
					                position = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Position"],
 | 
					                    name = L["Position"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 3,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Position"],
 | 
					                            name = L["Position"],
 | 
				
			||||||
                            order = 4,
 | 
					                            order = 4,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        ciAnchor = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "select",
 | 
					 | 
				
			||||||
                            name = L["Anchor"],
 | 
					 | 
				
			||||||
                            desc = L["This changes the anchor of the ci icon"],
 | 
					 | 
				
			||||||
                            order = 20,
 | 
					 | 
				
			||||||
                            values = {
 | 
					 | 
				
			||||||
                                ["trinket"] = L["Trinket"],
 | 
					 | 
				
			||||||
                                ["classIcon"] = L["Class Icon"],
 | 
					 | 
				
			||||||
                                ["healthBar"] = L["Health Bar"],
 | 
					 | 
				
			||||||
                                ["powerBar"] = L["Power Bar"],
 | 
					 | 
				
			||||||
                            },
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        ciPos = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "select",
 | 
					 | 
				
			||||||
                            name = L["Position"],
 | 
					 | 
				
			||||||
                            desc = L["This changes position relative to its anchor of the ci icon"],
 | 
					 | 
				
			||||||
                            order = 21,
 | 
					 | 
				
			||||||
                            values = {
 | 
					 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					 | 
				
			||||||
                                ["TOP"] = L["Top"],
 | 
					 | 
				
			||||||
                                ["BOTTOM"] = L["Bottom"],
 | 
					 | 
				
			||||||
                            },
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        ciXOffset = Gladdy:option({
 | 
					                        ciXOffset = Gladdy:option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Horizontal offset"],
 | 
					                            name = L["Horizontal offset"],
 | 
				
			||||||
@@ -220,7 +217,7 @@ function CombatIndicator:GetOptions()
 | 
				
			|||||||
                border = {
 | 
					                border = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Border"],
 | 
					                    name = L["Border"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 2,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -242,7 +239,56 @@ function CombatIndicator:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 5,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        ciFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        ciFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function CombatIndicator:LegacySetPosition(ciFrame, unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    -- LEGACY options
 | 
				
			||||||
 | 
					    local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
 | 
				
			||||||
 | 
					    local ciAnchor = Gladdy.db.ciAnchor or Gladdy.legacy.ciAnchor
 | 
				
			||||||
 | 
					    local ciPos = Gladdy.db.ciPos
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ciFrame:ClearAllPoints()
 | 
				
			||||||
 | 
					    ciFrame:SetPoint(ANCHORS[ciPos], Gladdy.buttons[unit][ciAnchor], ciPos, Gladdy.db.ciXOffset, Gladdy.db.ciYOffset)
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -1,14 +1,13 @@
 | 
				
			|||||||
local select = select
 | 
					local select = select
 | 
				
			||||||
local pairs,ipairs,tbl_sort,tinsert,format = pairs,ipairs,table.sort,tinsert,format
 | 
					local pairs,ipairs,tbl_sort,tinsert,format,rand = pairs,ipairs,table.sort,tinsert,format,math.random
 | 
				
			||||||
 | 
					local str_gsub = string.gsub
 | 
				
			||||||
local drDuration = 18
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
local GetSpellInfo = GetSpellInfo
 | 
					local GetSpellInfo = GetSpellInfo
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local GetTime = GetTime
 | 
					local GetTime = GetTime
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local DRData = LibStub("DRData-1.0")
 | 
					local DRData = LibStub("DRData-1.0-BCC")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local function defaultCategories()
 | 
					local function defaultCategories()
 | 
				
			||||||
    local categories = {}
 | 
					    local categories = {}
 | 
				
			||||||
@@ -17,7 +16,7 @@ local function defaultCategories()
 | 
				
			|||||||
        tinsert(indexList, {spellID = k, category = v})
 | 
					        tinsert(indexList, {spellID = k, category = v})
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    tbl_sort(indexList, function(a, b) return a.spellID < b.spellID end)
 | 
					    tbl_sort(indexList, function(a, b) return a.spellID < b.spellID end)
 | 
				
			||||||
    for i,v in ipairs(indexList) do
 | 
					    for _,v in ipairs(indexList) do
 | 
				
			||||||
        if not categories[v.category] then
 | 
					        if not categories[v.category] then
 | 
				
			||||||
            categories[v.category] = {
 | 
					            categories[v.category] = {
 | 
				
			||||||
                enabled = true,
 | 
					                enabled = true,
 | 
				
			||||||
@@ -30,9 +29,10 @@ local function defaultCategories()
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
local Diminishings = Gladdy:NewModule("Diminishings", nil, {
 | 
					local Diminishings = Gladdy:NewModule("Diminishings", nil, {
 | 
				
			||||||
    drFont = "DorisPP",
 | 
					    drFont = "DorisPP",
 | 
				
			||||||
 | 
					    drFontColorsEnabled = false,
 | 
				
			||||||
    drFontColor = { r = 1, g = 1, b = 0, a = 1 },
 | 
					    drFontColor = { r = 1, g = 1, b = 0, a = 1 },
 | 
				
			||||||
    drFontScale = 1,
 | 
					    drFontScale = 1,
 | 
				
			||||||
    drCooldownPos = "RIGHT",
 | 
					    drGrowDirection = "RIGHT",
 | 
				
			||||||
    drXOffset = 0,
 | 
					    drXOffset = 0,
 | 
				
			||||||
    drYOffset = 0,
 | 
					    drYOffset = 0,
 | 
				
			||||||
    drIconSize = 36,
 | 
					    drIconSize = 36,
 | 
				
			||||||
@@ -46,34 +46,58 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
 | 
				
			|||||||
    drHalfColor = {r = 1, g = 1, b = 0, a = 1 },
 | 
					    drHalfColor = {r = 1, g = 1, b = 0, a = 1 },
 | 
				
			||||||
    drQuarterColor = {r = 1, g = 0.7, b = 0, a = 1 },
 | 
					    drQuarterColor = {r = 1, g = 0.7, b = 0, a = 1 },
 | 
				
			||||||
    drNullColor = {r = 1, g = 0, b = 0, a = 1 },
 | 
					    drNullColor = {r = 1, g = 0, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    drLevelTextEnabled = true,
 | 
				
			||||||
 | 
					    drLevelTextFont = "DorisPP",
 | 
				
			||||||
 | 
					    drLevelTextScale = 0.8,
 | 
				
			||||||
 | 
					    drLevelTextColor = { r = 1, g = 1, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    drLevelTextColorsEnabled = true,
 | 
				
			||||||
    drWidthFactor = 1,
 | 
					    drWidthFactor = 1,
 | 
				
			||||||
    drCategories = defaultCategories()
 | 
					    drCategories = defaultCategories(),
 | 
				
			||||||
 | 
					    drDuration = 18,
 | 
				
			||||||
 | 
					    drFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    drFrameLevel = 3,
 | 
				
			||||||
 | 
					    drGroup = false,
 | 
				
			||||||
 | 
					    drGroupDirection = "DOWN"
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function getDiminishColor(dr)
 | 
					local function getDiminishColor(dr)
 | 
				
			||||||
    if dr == 0.5 then
 | 
					    if dr == 0.5 then
 | 
				
			||||||
        return Gladdy.db.drHalfColor.r, Gladdy.db.drHalfColor.g, Gladdy.db.drHalfColor.b, Gladdy.db.drHalfColor.a
 | 
					        return Gladdy:SetColor(Gladdy.db.drHalfColor)
 | 
				
			||||||
    elseif dr == 0.25 then
 | 
					    elseif dr == 0.25 then
 | 
				
			||||||
        return Gladdy.db.drQuarterColor.r, Gladdy.db.drQuarterColor.g, Gladdy.db.drQuarterColor.b, Gladdy.db.drQuarterColor.a
 | 
					        return Gladdy:SetColor(Gladdy.db.drQuarterColor)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        return Gladdy.db.drNullColor.r, Gladdy.db.drNullColor.g, Gladdy.db.drNullColor.b, Gladdy.db.drNullColor.a
 | 
					        return Gladdy:SetColor(Gladdy.db.drNullColor)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function getDiminishText(dr)
 | 
				
			||||||
 | 
					    if dr == 0.5 then
 | 
				
			||||||
 | 
					        return "½"
 | 
				
			||||||
 | 
					    elseif dr == 0.25 then
 | 
				
			||||||
 | 
					        return "¼"
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        return "ø"
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Diminishings:Initialize()
 | 
					function Diminishings:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH", "ResetUnit", "AURA_FADE", "UNIT_DESTROYED")
 | 
					    self:RegisterMessage("UNIT_DESTROYED")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Diminishings:CreateFrame(unit)
 | 
					function Diminishings:CreateFrame(unit)
 | 
				
			||||||
    local drFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit])
 | 
					    local drFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit])
 | 
				
			||||||
    drFrame:EnableMouse(false)
 | 
					    drFrame:EnableMouse(false)
 | 
				
			||||||
 | 
					    drFrame:SetMovable(true)
 | 
				
			||||||
 | 
					    drFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
 | 
					    drFrame:SetFrameLevel(Gladdy.db.drFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for i = 1, 16 do
 | 
					    for i = 1, 16 do
 | 
				
			||||||
        local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
 | 
					        local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
 | 
				
			||||||
        icon:Hide()
 | 
					        icon:Hide()
 | 
				
			||||||
        icon:EnableMouse(false)
 | 
					        icon:EnableMouse(false)
 | 
				
			||||||
        icon:SetFrameLevel(3)
 | 
					        icon:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
 | 
					        icon:SetFrameLevel(Gladdy.db.drFrameLevel)
 | 
				
			||||||
        icon.texture = icon:CreateTexture(nil, "BACKGROUND")
 | 
					        icon.texture = icon:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
        icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
					        icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
				
			||||||
        icon.texture:SetAllPoints(icon)
 | 
					        icon.texture:SetAllPoints(icon)
 | 
				
			||||||
@@ -88,16 +112,12 @@ function Diminishings:CreateFrame(unit)
 | 
				
			|||||||
                    self.dr = nil
 | 
					                    self.dr = nil
 | 
				
			||||||
                    self.diminishing = 1.0
 | 
					                    self.diminishing = 1.0
 | 
				
			||||||
                    self.texture:SetTexture("")
 | 
					                    self.texture:SetTexture("")
 | 
				
			||||||
                    self.text:SetText("")
 | 
					                    self.timeText:SetText("")
 | 
				
			||||||
                    self:Hide()
 | 
					                    self:Hide()
 | 
				
			||||||
                    Diminishings:Positionate(unit)
 | 
					                    Diminishings:Positionate(unit)
 | 
				
			||||||
                else
 | 
					                else
 | 
				
			||||||
                    self.timeLeft = self.timeLeft - elapsed
 | 
					                    self.timeLeft = self.timeLeft - elapsed
 | 
				
			||||||
                    if self.timeLeft >=5 then
 | 
					                    Gladdy:FormatTimer(self.timeText, self.timeLeft, self.timeLeft < 5)
 | 
				
			||||||
                        self.timeText:SetFormattedText("%d", self.timeLeft)
 | 
					 | 
				
			||||||
                    else
 | 
					 | 
				
			||||||
                        self.timeText:SetFormattedText("%.1f", self.timeLeft >= 0.0 and self.timeLeft or 0.0)
 | 
					 | 
				
			||||||
                    end
 | 
					 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        end)
 | 
					        end)
 | 
				
			||||||
@@ -105,13 +125,15 @@ function Diminishings:CreateFrame(unit)
 | 
				
			|||||||
        icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate")
 | 
					        icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate")
 | 
				
			||||||
        icon.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
 | 
					        icon.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
 | 
				
			||||||
        icon.cooldown:SetHideCountdownNumbers(true)
 | 
					        icon.cooldown:SetHideCountdownNumbers(true)
 | 
				
			||||||
        icon.cooldown:SetFrameLevel(4)
 | 
					        icon.cooldown:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
 | 
					        icon.cooldown:SetFrameLevel(Gladdy.db.drFrameLevel + 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon.cooldownFrame = CreateFrame("Frame", nil, icon)
 | 
					        icon.cooldownFrame = CreateFrame("Frame", nil, icon)
 | 
				
			||||||
        icon.cooldownFrame:ClearAllPoints()
 | 
					        icon.cooldownFrame:ClearAllPoints()
 | 
				
			||||||
        icon.cooldownFrame:SetPoint("TOPLEFT", icon, "TOPLEFT")
 | 
					        icon.cooldownFrame:SetPoint("TOPLEFT", icon, "TOPLEFT")
 | 
				
			||||||
        icon.cooldownFrame:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT")
 | 
					        icon.cooldownFrame:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT")
 | 
				
			||||||
        icon.cooldownFrame:SetFrameLevel(5)
 | 
					        icon.cooldownFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
 | 
					        icon.cooldownFrame:SetFrameLevel(Gladdy.db.drFrameLevel + 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        --icon.overlay = CreateFrame("Frame", nil, icon)
 | 
					        --icon.overlay = CreateFrame("Frame", nil, icon)
 | 
				
			||||||
        --icon.overlay:SetAllPoints(icon)
 | 
					        --icon.overlay:SetAllPoints(icon)
 | 
				
			||||||
@@ -119,24 +141,24 @@ function Diminishings:CreateFrame(unit)
 | 
				
			|||||||
        icon.border:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
 | 
					        icon.border:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
 | 
				
			||||||
        icon.border:SetAllPoints(icon)
 | 
					        icon.border:SetAllPoints(icon)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon.text = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
					 | 
				
			||||||
        icon.text:SetDrawLayer("OVERLAY")
 | 
					 | 
				
			||||||
        icon.text:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.drFont), 10, "OUTLINE")
 | 
					 | 
				
			||||||
        icon.text:SetTextColor(Gladdy.db.drFontColor.r, Gladdy.db.drFontColor.g, Gladdy.db.drFontColor.b, Gladdy.db.drFontColor.a)
 | 
					 | 
				
			||||||
        icon.text:SetShadowOffset(1, -1)
 | 
					 | 
				
			||||||
        icon.text:SetShadowColor(0, 0, 0, 1)
 | 
					 | 
				
			||||||
        icon.text:SetJustifyH("CENTER")
 | 
					 | 
				
			||||||
        icon.text:SetPoint("CENTER")
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        icon.timeText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
					        icon.timeText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
        icon.timeText:SetDrawLayer("OVERLAY")
 | 
					        icon.timeText:SetDrawLayer("OVERLAY")
 | 
				
			||||||
        icon.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.drFont), 10, "OUTLINE")
 | 
					        icon.timeText:SetFont(Gladdy:SMFetch("font", "drFont"), 10, "OUTLINE")
 | 
				
			||||||
        icon.timeText:SetTextColor(Gladdy.db.drFontColor.r, Gladdy.db.drFontColor.g, Gladdy.db.drFontColor.b, Gladdy.db.drFontColor.a)
 | 
					        icon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
 | 
				
			||||||
        icon.timeText:SetShadowOffset(1, -1)
 | 
					        icon.timeText:SetShadowOffset(1, -1)
 | 
				
			||||||
        icon.timeText:SetShadowColor(0, 0, 0, 1)
 | 
					        icon.timeText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
        icon.timeText:SetJustifyH("CENTER")
 | 
					        icon.timeText:SetJustifyH("CENTER")
 | 
				
			||||||
        icon.timeText:SetPoint("CENTER", icon, "CENTER", 0, 1)
 | 
					        icon.timeText:SetPoint("CENTER", icon, "CENTER", 0, 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        icon.drLevelText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
 | 
					        icon.drLevelText:SetDrawLayer("OVERLAY")
 | 
				
			||||||
 | 
					        icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), 10, "OUTLINE")
 | 
				
			||||||
 | 
					        icon.drLevelText:SetTextColor(getDiminishColor(1))
 | 
				
			||||||
 | 
					        icon.drLevelText:SetShadowOffset(1, -1)
 | 
				
			||||||
 | 
					        icon.drLevelText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
 | 
					        icon.drLevelText:SetJustifyH("CENTER")
 | 
				
			||||||
 | 
					        icon.drLevelText:SetPoint("BOTTOM", icon, "BOTTOM", 0, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon.diminishing = 1
 | 
					        icon.diminishing = 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        drFrame["icon" .. i] = icon
 | 
					        drFrame["icon" .. i] = icon
 | 
				
			||||||
@@ -161,27 +183,37 @@ function Diminishings:UpdateFrame(unit)
 | 
				
			|||||||
        drFrame:Show()
 | 
					        drFrame:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    drFrame:ClearAllPoints()
 | 
					    drFrame:SetWidth(Gladdy.db.drIconSize)
 | 
				
			||||||
    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					    drFrame:SetHeight(Gladdy.db.drIconSize)
 | 
				
			||||||
    if (Gladdy.db.drCooldownPos == "LEFT") then
 | 
					    drFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
					    drFrame:SetFrameLevel(Gladdy.db.drFrameLevel)
 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					
 | 
				
			||||||
            drFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
					    Gladdy:SetPosition(drFrame, unit, "drXOffset", "drYOffset", Diminishings:LegacySetPosition(drFrame, unit), Diminishings)
 | 
				
			||||||
        else
 | 
					
 | 
				
			||||||
            drFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
					    if (Gladdy.db.drGroup) then
 | 
				
			||||||
        end
 | 
					        if (unit ~= "arena1") then
 | 
				
			||||||
    end
 | 
					            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
				
			||||||
    if (Gladdy.db.drCooldownPos == "RIGHT") then
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
					            if Gladdy.db.classIconGroupDirection == "RIGHT" then
 | 
				
			||||||
        if anchor == Gladdy.buttons[unit].healthBar then
 | 
					                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
				
			||||||
            drFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
					            elseif Gladdy.db.classIconGroupDirection == "LEFT" then
 | 
				
			||||||
        else
 | 
					                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
				
			||||||
            drFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
					            elseif Gladdy.db.classIconGroupDirection == "UP" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
				
			||||||
 | 
					            elseif Gladdy.db.classIconGroupDirection == "DOWN" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    drFrame:SetWidth(Gladdy.db.drIconSize * 16)
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
    drFrame:SetHeight(Gladdy.db.drIconSize)
 | 
					        Gladdy:CreateMover(drFrame,"drXOffset", "drYOffset", L["Diminishings"],
 | 
				
			||||||
 | 
					                Gladdy.db.drGrowDirection == "RIGHT" and {"TOPLEFT", "TOPLEFT"} or {"TOPRIGHT", "TOPRIGHT"},
 | 
				
			||||||
 | 
					                Gladdy.db.drIconSize * Gladdy.db.drWidthFactor,
 | 
				
			||||||
 | 
					                Gladdy.db.drIconSize,
 | 
				
			||||||
 | 
					                0,
 | 
				
			||||||
 | 
					                0, "drEnabled")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for i = 1, 16 do
 | 
					    for i = 1, 16 do
 | 
				
			||||||
        local icon = drFrame["icon" .. i]
 | 
					        local icon = drFrame["icon" .. i]
 | 
				
			||||||
@@ -189,10 +221,26 @@ function Diminishings:UpdateFrame(unit)
 | 
				
			|||||||
        icon:SetWidth(Gladdy.db.drIconSize * Gladdy.db.drWidthFactor)
 | 
					        icon:SetWidth(Gladdy.db.drIconSize * Gladdy.db.drWidthFactor)
 | 
				
			||||||
        icon:SetHeight(Gladdy.db.drIconSize)
 | 
					        icon:SetHeight(Gladdy.db.drIconSize)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon.text:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.drFont), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drFontScale, "OUTLINE")
 | 
					        icon:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
        icon.text:SetTextColor(Gladdy.db.drFontColor.r, Gladdy.db.drFontColor.g, Gladdy.db.drFontColor.b, Gladdy.db.drFontColor.a)
 | 
					        icon:SetFrameLevel(Gladdy.db.drFrameLevel)
 | 
				
			||||||
        icon.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.drFont), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drFontScale, "OUTLINE")
 | 
					        icon.cooldown:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
        icon.timeText:SetTextColor(Gladdy.db.drFontColor.r, Gladdy.db.drFontColor.g, Gladdy.db.drFontColor.b, Gladdy.db.drFontColor.a)
 | 
					        icon.cooldown:SetFrameLevel(Gladdy.db.drFrameLevel + 1)
 | 
				
			||||||
 | 
					        icon.cooldownFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
				
			||||||
 | 
					        icon.cooldownFrame:SetFrameLevel(Gladdy.db.drFrameLevel + 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        icon.timeText:SetFont(Gladdy:SMFetch("font", "drFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drFontScale, "OUTLINE")
 | 
				
			||||||
 | 
					        if Gladdy.db.drFontColorsEnabled then
 | 
				
			||||||
 | 
					            icon.timeText:SetTextColor(getDiminishColor(icon.diminishing))
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            icon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drLevelTextScale, "OUTLINE")
 | 
				
			||||||
 | 
					        if Gladdy.db.drLevelTextColorsEnabled then
 | 
				
			||||||
 | 
					            icon.drLevelText:SetTextColor(getDiminishColor(icon.diminishing))
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
 | 
					        icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
 | 
				
			||||||
        icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
 | 
					        icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
 | 
				
			||||||
@@ -207,19 +255,25 @@ function Diminishings:UpdateFrame(unit)
 | 
				
			|||||||
        if Gladdy.db.drBorderColorsEnabled then
 | 
					        if Gladdy.db.drBorderColorsEnabled then
 | 
				
			||||||
            icon.border:SetVertexColor(getDiminishColor(icon.diminishing))
 | 
					            icon.border:SetVertexColor(getDiminishColor(icon.diminishing))
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            icon.border:SetVertexColor(Gladdy.db.drBorderColor.r, Gladdy.db.drBorderColor.g, Gladdy.db.drBorderColor.b, Gladdy.db.drBorderColor.a)
 | 
					            icon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if Gladdy.db.drLevelTextEnabled then
 | 
				
			||||||
 | 
					            icon.drLevelText:Show()
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            icon.drLevelText:Hide()
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        icon:ClearAllPoints()
 | 
					        icon:ClearAllPoints()
 | 
				
			||||||
        if (Gladdy.db.drCooldownPos == "LEFT") then
 | 
					        if (Gladdy.db.drGrowDirection == "LEFT") then
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                icon:SetPoint("TOPRIGHT")
 | 
					                icon:SetPoint("TOPRIGHT", drFrame, "TOPRIGHT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                icon:SetPoint("RIGHT", drFrame["icon" .. (i - 1)], "LEFT", -Gladdy.db.drIconPadding, 0)
 | 
					                icon:SetPoint("RIGHT", drFrame["icon" .. (i - 1)], "LEFT", -Gladdy.db.drIconPadding, 0)
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            if (i == 1) then
 | 
					            if (i == 1) then
 | 
				
			||||||
                icon:SetPoint("TOPLEFT")
 | 
					                icon:SetPoint("TOPLEFT", drFrame, "TOPLEFT")
 | 
				
			||||||
            else
 | 
					            else
 | 
				
			||||||
                icon:SetPoint("LEFT", drFrame["icon" .. (i - 1)], "RIGHT", Gladdy.db.drIconPadding, 0)
 | 
					                icon:SetPoint("LEFT", drFrame["icon" .. (i - 1)], "RIGHT", Gladdy.db.drIconPadding, 0)
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
@@ -250,7 +304,6 @@ function Diminishings:ResetUnit(unit)
 | 
				
			|||||||
        icon.active = false
 | 
					        icon.active = false
 | 
				
			||||||
        icon.timeLeft = 0
 | 
					        icon.timeLeft = 0
 | 
				
			||||||
        icon.texture:SetTexture("")
 | 
					        icon.texture:SetTexture("")
 | 
				
			||||||
        icon.text:SetText("")
 | 
					 | 
				
			||||||
        icon.timeText:SetText("")
 | 
					        icon.timeText:SetText("")
 | 
				
			||||||
        icon:Hide()
 | 
					        icon:Hide()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -262,17 +315,32 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function Diminishings:Test(unit)
 | 
					function Diminishings:Test(unit)
 | 
				
			||||||
    if Gladdy.db.drEnabled then
 | 
					    if Gladdy.db.drEnabled then
 | 
				
			||||||
        local spells = { 33786, 118, 8643, 8983 }
 | 
					        local enabledCategories = {}
 | 
				
			||||||
        for i = 1, 4 do
 | 
					        for cat,val in pairs(Gladdy.db.drCategories) do
 | 
				
			||||||
            if i == 1 then
 | 
					            if (val.enabled) then
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					                tinsert(enabledCategories, {cat = cat , spellIDs = {}})
 | 
				
			||||||
            elseif i == 2 then
 | 
					                enabledCategories[cat] = #enabledCategories
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					            end
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					        end
 | 
				
			||||||
            else
 | 
					        for spellId,cat in pairs(DRData:GetSpells()) do
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					            if enabledCategories[cat] then
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					                tinsert(enabledCategories[enabledCategories[cat]].spellIDs, spellId)
 | 
				
			||||||
                self:AuraFade(unit, spells[i])
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        --shuffle
 | 
				
			||||||
 | 
					        for i = #enabledCategories, 2, -1 do
 | 
				
			||||||
 | 
					            local j = rand(i)
 | 
				
			||||||
 | 
					            enabledCategories[i], enabledCategories[j] = enabledCategories[j], enabledCategories[i]
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        --execute test
 | 
				
			||||||
 | 
					        local index, amount = 0,0
 | 
				
			||||||
 | 
					        for i=1, (#enabledCategories < 4 and #enabledCategories) or 4 do
 | 
				
			||||||
 | 
					            amount = rand(1,3)
 | 
				
			||||||
 | 
					            index = rand(1, #enabledCategories[i].spellIDs)
 | 
				
			||||||
 | 
					            for _=1, amount do
 | 
				
			||||||
 | 
					                self:AuraFade(unit, enabledCategories[i].spellIDs[index])
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -299,20 +367,35 @@ function Diminishings:AuraFade(unit, spellID)
 | 
				
			|||||||
            lastIcon.diminishing = 1.0
 | 
					            lastIcon.diminishing = 1.0
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    if not lastIcon then return end
 | 
				
			||||||
    lastIcon.dr = drCat
 | 
					    lastIcon.dr = drCat
 | 
				
			||||||
    lastIcon.timeLeft = drDuration
 | 
					    lastIcon.timeLeft = Gladdy.db.drDuration
 | 
				
			||||||
    lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
 | 
					    lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
 | 
				
			||||||
    if Gladdy.db.drBorderColorsEnabled then
 | 
					    if Gladdy.db.drBorderColorsEnabled then
 | 
				
			||||||
        lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
 | 
					        lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        lastIcon.border:SetVertexColor(Gladdy.db.drBorderColor.r, Gladdy.db.drBorderColor.g, Gladdy.db.drBorderColor.b, Gladdy.db.drBorderColor.a)
 | 
					        lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    lastIcon.cooldown:SetCooldown(GetTime(), drDuration)
 | 
					    lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
 | 
				
			||||||
    if Gladdy.db.drCategories[drCat].forceIcon then
 | 
					    if Gladdy.db.drCategories[drCat].forceIcon then
 | 
				
			||||||
        lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
 | 
					        lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
 | 
					        lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if Gladdy.db.drFontColorsEnabled then
 | 
				
			||||||
 | 
					        lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
 | 
				
			||||||
 | 
					    if Gladdy.db.drLevelTextColorsEnabled then
 | 
				
			||||||
 | 
					        lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    lastIcon.active = true
 | 
					    lastIcon.active = true
 | 
				
			||||||
    self:Positionate(unit)
 | 
					    self:Positionate(unit)
 | 
				
			||||||
    lastIcon:Show()
 | 
					    lastIcon:Show()
 | 
				
			||||||
@@ -331,13 +414,15 @@ function Diminishings:Positionate(unit)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if (icon.active) then
 | 
					        if (icon.active) then
 | 
				
			||||||
            icon:ClearAllPoints()
 | 
					            icon:ClearAllPoints()
 | 
				
			||||||
            if (Gladdy.db.drCooldownPos == "LEFT") then
 | 
					            if (Gladdy.db.newLayout and Gladdy.db.drGrowDirection == "LEFT"
 | 
				
			||||||
 | 
					                    or not Gladdy.db.newLayout and Gladdy.db.drCooldownPos == "LEFT") then
 | 
				
			||||||
                if (not lastIcon) then
 | 
					                if (not lastIcon) then
 | 
				
			||||||
                    icon:SetPoint("TOPRIGHT")
 | 
					                    icon:SetPoint("TOPRIGHT")
 | 
				
			||||||
                else
 | 
					                else
 | 
				
			||||||
                    icon:SetPoint("RIGHT", lastIcon, "LEFT", -Gladdy.db.drIconPadding, 0)
 | 
					                    icon:SetPoint("RIGHT", lastIcon, "LEFT", -Gladdy.db.drIconPadding, 0)
 | 
				
			||||||
                end
 | 
					                end
 | 
				
			||||||
            else
 | 
					            elseif (Gladdy.db.newLayout and Gladdy.db.drGrowDirection == "RIGHT"
 | 
				
			||||||
 | 
					                    or not Gladdy.db.newLayout and Gladdy.db.drCooldownPos == "RIGHT") then
 | 
				
			||||||
                if (not lastIcon) then
 | 
					                if (not lastIcon) then
 | 
				
			||||||
                    icon:SetPoint("TOPLEFT")
 | 
					                    icon:SetPoint("TOPLEFT")
 | 
				
			||||||
                else
 | 
					                else
 | 
				
			||||||
@@ -363,11 +448,42 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
            desc = L["Enabled DR module"],
 | 
					            desc = L["Enabled DR module"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        drDuration = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "range",
 | 
				
			||||||
 | 
					            name = L["DR Duration"],
 | 
				
			||||||
 | 
					            desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.drEnabled end,
 | 
				
			||||||
 | 
					            min = 15,
 | 
				
			||||||
 | 
					            max = 20,
 | 
				
			||||||
 | 
					            step = .1,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        drGroup = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Group"] .. " " .. L["Class Icon"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.drEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        drGroupDirection = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "select",
 | 
				
			||||||
 | 
					            name = L["Group direction"],
 | 
				
			||||||
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            values = {
 | 
				
			||||||
 | 
					                ["RIGHT"] = L["Right"],
 | 
				
			||||||
 | 
					                ["LEFT"] = L["Left"],
 | 
				
			||||||
 | 
					                ["UP"] = L["Up"],
 | 
				
			||||||
 | 
					                ["DOWN"] = L["Down"],
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            disabled = function()
 | 
				
			||||||
 | 
					                return not Gladdy.db.drGroup or not Gladdy.db.drEnabled
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.drEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                icon = {
 | 
					                icon = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -436,38 +552,62 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
                            order = 9,
 | 
					                            order = 9,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drCooldownNumberAlpha = {
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Cooldown number alpha"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 1,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            set = function(info, value)
 | 
				
			||||||
 | 
					                                Gladdy.db.drFontColor.a = value
 | 
				
			||||||
 | 
					                                Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                            get = function(info)
 | 
				
			||||||
 | 
					                                return Gladdy.db.drFontColor.a
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                font = {
 | 
					                font = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Font"],
 | 
					                    name = L["Cooldown Font"],
 | 
				
			||||||
                    order = 3,
 | 
					                    order = 3,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        headerFont = {
 | 
					                        headerFont = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Font"],
 | 
					                            name = L["Cooldown Font"],
 | 
				
			||||||
                            order = 10,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        drFont = Gladdy:option({
 | 
					                        drFontColorsEnabled = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Font"],
 | 
					                            name = L["Enable DR Colors as Font Color"],
 | 
				
			||||||
                            desc = L["Font of the cooldown"],
 | 
					                            desc = L["Shows the current DR Level on the DR icon."],
 | 
				
			||||||
                            order = 11,
 | 
					                            order = 2,
 | 
				
			||||||
                            dialogControl = "LSM30_Font",
 | 
					                            width = "full",
 | 
				
			||||||
                            values = AceGUIWidgetLSMlists.font,
 | 
					 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        drFontColor = Gladdy:colorOption({
 | 
					                        drFontColor = Gladdy:colorOption({
 | 
				
			||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Font color"],
 | 
					                            name = L["Font color"],
 | 
				
			||||||
                            desc = L["Color of the text"],
 | 
					                            desc = L["Color of the text"],
 | 
				
			||||||
                            order = 13,
 | 
					                            order = 3,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drFont = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Font"],
 | 
				
			||||||
 | 
					                            desc = L["Font of the cooldown"],
 | 
				
			||||||
 | 
					                            order = 4,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Font",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.font,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        drFontScale = Gladdy:option({
 | 
					                        drFontScale = Gladdy:option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Font scale"],
 | 
					                            name = L["Font scale"],
 | 
				
			||||||
                            desc = L["Scale of the text"],
 | 
					                            desc = L["Scale of the text"],
 | 
				
			||||||
                            order = 12,
 | 
					                            order = 5,
 | 
				
			||||||
                            min = 0.1,
 | 
					                            min = 0.1,
 | 
				
			||||||
                            max = 2,
 | 
					                            max = 2,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
@@ -475,48 +615,67 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                position = {
 | 
					                levelText = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Position"],
 | 
					                    name = L["DR Font"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 4,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        headerPosition = {
 | 
					                        headerBorder = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Position"],
 | 
					                            name = L["DR Font"],
 | 
				
			||||||
                            order = 20,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        drCooldownPos = Gladdy:option({
 | 
					                        drLevelTextEnabled = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Enable DR Font"],
 | 
				
			||||||
 | 
					                            desc = L["Shows the current DR Level on the DR icon."],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drLevelTextColorsEnabled = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Enable DR Colors as Font Color"],
 | 
				
			||||||
 | 
					                            desc = L["Shows the current DR Level on the DR icon."],
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return not Gladdy.db.drLevelTextEnabled
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drLevelTextColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["DR Font color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the font"],
 | 
				
			||||||
 | 
					                            order = 4,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return not Gladdy.db.drLevelTextEnabled
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drLevelTextFont = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "select",
 | 
				
			||||||
                            name = L["DR Cooldown position"],
 | 
					                            name = L["Font"],
 | 
				
			||||||
                            desc = L["Position of the cooldown icons"],
 | 
					                            desc = L["Font of the DR Font"],
 | 
				
			||||||
                            order = 21,
 | 
					                            order = 5,
 | 
				
			||||||
                            values = {
 | 
					                            dialogControl = "LSM30_Font",
 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					                            values = AceGUIWidgetLSMlists.font,
 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					                            width = "full",
 | 
				
			||||||
                            },
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return not Gladdy.db.drLevelTextEnabled
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        headerOffset = {
 | 
					                        drLevelTextScale = Gladdy:option({
 | 
				
			||||||
                            type = "header",
 | 
					 | 
				
			||||||
                            name = L["Offset"],
 | 
					 | 
				
			||||||
                            order = 22,
 | 
					 | 
				
			||||||
                        },
 | 
					 | 
				
			||||||
                        drXOffset = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Horizontal offset"],
 | 
					                            name = L["Font scale"],
 | 
				
			||||||
                            order = 23,
 | 
					                            desc = L["Scale of the text"],
 | 
				
			||||||
                            min = -400,
 | 
					                            order = 6,
 | 
				
			||||||
                            max = 400,
 | 
					                            min = 0.1,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            max = 2,
 | 
				
			||||||
                            width = "full",
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        drYOffset = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "range",
 | 
					 | 
				
			||||||
                            name = L["Vertical offset"],
 | 
					 | 
				
			||||||
                            order = 24,
 | 
					 | 
				
			||||||
                            min = -400,
 | 
					 | 
				
			||||||
                            max = 400,
 | 
					 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return not Gladdy.db.drLevelTextEnabled
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
@@ -528,33 +687,43 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
                        headerBorder = {
 | 
					                        headerBorder = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Border"],
 | 
					                            name = L["Border"],
 | 
				
			||||||
                            order = 30,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        drBorderStyle = Gladdy:option({
 | 
					                        drBorderColorsEnabled = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Border style"],
 | 
					                            name = L["Enable DR Colors as Border Color"],
 | 
				
			||||||
                            order = 31,
 | 
					                            desc = L["Colors borders of DRs in respective DR Colors"],
 | 
				
			||||||
                            values = Gladdy:GetIconStyles()
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        drBorderColor = Gladdy:colorOption({
 | 
					                        drBorderColor = Gladdy:colorOption({
 | 
				
			||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Border color"],
 | 
					                            name = L["Border color"],
 | 
				
			||||||
                            desc = L["Color of the border"],
 | 
					                            desc = L["Color of the border"],
 | 
				
			||||||
                            order = 32,
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return Gladdy.db.drBorderColorsEnabled
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        headerBorderColors = {
 | 
					                        drBorderStyle = Gladdy:option({
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "select",
 | 
				
			||||||
                            name = L["DR Border Colors"],
 | 
					                            name = L["Border style"],
 | 
				
			||||||
                            order = 40,
 | 
					                            order = 4,
 | 
				
			||||||
                        },
 | 
					                            values = Gladdy:GetIconStyles()
 | 
				
			||||||
                        drBorderColorsEnabled = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "toggle",
 | 
					 | 
				
			||||||
                            name = L["Dr Border Colors Enabled"],
 | 
					 | 
				
			||||||
                            desc = L["Colors borders of DRs in respective DR-color below"],
 | 
					 | 
				
			||||||
                            order = 41,
 | 
					 | 
				
			||||||
                            width = "full",
 | 
					 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                levelColors = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["DR Colors"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerColors = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["DR Colors"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
                        drHalfColor = Gladdy:colorOption({
 | 
					                        drHalfColor = Gladdy:colorOption({
 | 
				
			||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Half"],
 | 
					                            name = L["Half"],
 | 
				
			||||||
@@ -576,7 +745,76 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
                            order = 44,
 | 
					                            order = 44,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    }
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                position = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Position"],
 | 
				
			||||||
 | 
					                    order = 7,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerPosition = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Position"],
 | 
				
			||||||
 | 
					                            order = 20,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        drGrowDirection = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["DR Grow Direction"],
 | 
				
			||||||
 | 
					                            desc = L["Grow Direction of the dr icons"],
 | 
				
			||||||
 | 
					                            order = 21,
 | 
				
			||||||
 | 
					                            values = {
 | 
				
			||||||
 | 
					                                ["LEFT"] = L["Left"],
 | 
				
			||||||
 | 
					                                ["RIGHT"] = L["Right"],
 | 
				
			||||||
 | 
					                            },
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drXOffset = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Horizontal offset"],
 | 
				
			||||||
 | 
					                            order = 23,
 | 
				
			||||||
 | 
					                            min = -400,
 | 
				
			||||||
 | 
					                            max = 400,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drYOffset = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Vertical offset"],
 | 
				
			||||||
 | 
					                            order = 24,
 | 
				
			||||||
 | 
					                            min = -400,
 | 
				
			||||||
 | 
					                            max = 400,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 8,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        drFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        drFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
@@ -584,22 +822,46 @@ function Diminishings:GetOptions()
 | 
				
			|||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            name = L["Categories"],
 | 
					            name = L["Categories"],
 | 
				
			||||||
            order = 6,
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.drEnabled end,
 | 
				
			||||||
            args = Diminishings:CategoryOptions(),
 | 
					            args = Diminishings:CategoryOptions(),
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Diminishings:CategoryOptions()
 | 
					function Diminishings:CategoryOptions()
 | 
				
			||||||
    local categories = {}
 | 
					    local categories = {
 | 
				
			||||||
 | 
					        checkAll = {
 | 
				
			||||||
 | 
					            order = 1,
 | 
				
			||||||
 | 
					            width = "0.7",
 | 
				
			||||||
 | 
					            name = L["Check All"],
 | 
				
			||||||
 | 
					            type = "execute",
 | 
				
			||||||
 | 
					            func = function()
 | 
				
			||||||
 | 
					                for k,_ in pairs(defaultCategories()) do
 | 
				
			||||||
 | 
					                    Gladdy.db.drCategories[k].enabled = true
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        uncheckAll = {
 | 
				
			||||||
 | 
					            order = 2,
 | 
				
			||||||
 | 
					            width = "0.7",
 | 
				
			||||||
 | 
					            name = L["Uncheck All"],
 | 
				
			||||||
 | 
					            type = "execute",
 | 
				
			||||||
 | 
					            func = function()
 | 
				
			||||||
 | 
					                for k,_ in pairs(defaultCategories()) do
 | 
				
			||||||
 | 
					                    Gladdy.db.drCategories[k].enabled = false
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
    local indexList = {}
 | 
					    local indexList = {}
 | 
				
			||||||
    for k,v in pairs(DRData:GetCategories()) do
 | 
					    for k,_ in pairs(DRData:GetCategories()) do
 | 
				
			||||||
        tinsert(indexList, k)
 | 
					        tinsert(indexList, k)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    tbl_sort(indexList)
 | 
					    tbl_sort(indexList)
 | 
				
			||||||
    for i, k in ipairs(indexList) do
 | 
					    for i,k in ipairs(indexList) do
 | 
				
			||||||
        categories[k] = {
 | 
					        categories[k] = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            name = DRData:GetCategoryName(k),
 | 
					            name = L[DRData:GetCategoryName(k)],
 | 
				
			||||||
            order = i,
 | 
					            order = i,
 | 
				
			||||||
            icon = Gladdy.db.drCategories[k].icon,
 | 
					            icon = Gladdy.db.drCategories[k].icon,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
@@ -607,10 +869,10 @@ function Diminishings:CategoryOptions()
 | 
				
			|||||||
                    type = "toggle",
 | 
					                    type = "toggle",
 | 
				
			||||||
                    name = L["Enabled"],
 | 
					                    name = L["Enabled"],
 | 
				
			||||||
                    order = 1,
 | 
					                    order = 1,
 | 
				
			||||||
                    get = function(info)
 | 
					                    get = function()
 | 
				
			||||||
                        return Gladdy.db.drCategories[k].enabled
 | 
					                        return Gladdy.db.drCategories[k].enabled
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                    set = function(info, value)
 | 
					                    set = function(_, value)
 | 
				
			||||||
                        Gladdy.db.drCategories[k].enabled = value
 | 
					                        Gladdy.db.drCategories[k].enabled = value
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
@@ -618,10 +880,10 @@ function Diminishings:CategoryOptions()
 | 
				
			|||||||
                    type = "toggle",
 | 
					                    type = "toggle",
 | 
				
			||||||
                    name = L["Force Icon"],
 | 
					                    name = L["Force Icon"],
 | 
				
			||||||
                    order = 2,
 | 
					                    order = 2,
 | 
				
			||||||
                    get = function(info)
 | 
					                    get = function()
 | 
				
			||||||
                        return Gladdy.db.drCategories[k].forceIcon
 | 
					                        return Gladdy.db.drCategories[k].forceIcon
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                    set = function(info, value)
 | 
					                    set = function(_, value)
 | 
				
			||||||
                        Gladdy.db.drCategories[k].forceIcon = value
 | 
					                        Gladdy.db.drCategories[k].forceIcon = value
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
@@ -631,10 +893,10 @@ function Diminishings:CategoryOptions()
 | 
				
			|||||||
                    desc = L["Icon of the DR"],
 | 
					                    desc = L["Icon of the DR"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 4,
 | 
				
			||||||
                    values = Diminishings:GetDRIcons(k),
 | 
					                    values = Diminishings:GetDRIcons(k),
 | 
				
			||||||
                    get = function(info)
 | 
					                    get = function()
 | 
				
			||||||
                        return Gladdy.db.drCategories[k].icon
 | 
					                        return Gladdy.db.drCategories[k].icon
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                    set = function(info, value)
 | 
					                    set = function(_, value)
 | 
				
			||||||
                        Gladdy.db.drCategories[k].icon = value
 | 
					                        Gladdy.db.drCategories[k].icon = value
 | 
				
			||||||
                        Gladdy.options.args.Diminishings.args.categories.args[k].icon = value
 | 
					                        Gladdy.options.args.Diminishings.args.categories.args[k].icon = value
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
@@ -654,3 +916,36 @@ function Diminishings:GetDRIcons(category)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
    return icons
 | 
					    return icons
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Diminishings:LegacySetPosition(drFrame, unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    drFrame:ClearAllPoints()
 | 
				
			||||||
 | 
					    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
				
			||||||
 | 
					    if (Gladdy.db.drCooldownPos == "LEFT") then
 | 
				
			||||||
 | 
					        Gladdy.db.drGrowDirection = "LEFT"
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            drFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            drFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (Gladdy.db.drCooldownPos == "RIGHT") then
 | 
				
			||||||
 | 
					        Gladdy.db.drGrowDirection = "RIGHT"
 | 
				
			||||||
 | 
					        local anchor = Gladdy:GetAnchor(unit, "RIGHT")
 | 
				
			||||||
 | 
					        if anchor == Gladdy.buttons[unit].healthBar then
 | 
				
			||||||
 | 
					            drFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            drFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
@@ -1,4 +1,4 @@
 | 
				
			|||||||
local type, pairs = type, pairs
 | 
					local type, pairs, str_match = type, pairs, string.match
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local AceSerializer = LibStub("AceSerializer-3.0")
 | 
					local AceSerializer = LibStub("AceSerializer-3.0")
 | 
				
			||||||
@@ -6,12 +6,17 @@ local L = Gladdy.L
 | 
				
			|||||||
local AceGUI = LibStub("AceGUI-3.0")
 | 
					local AceGUI = LibStub("AceGUI-3.0")
 | 
				
			||||||
local LibDeflate = LibStub:GetLibrary("LibDeflate")
 | 
					local LibDeflate = LibStub:GetLibrary("LibDeflate")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function table_copy(t)
 | 
					
 | 
				
			||||||
 | 
					local function table_copy(t, str)
 | 
				
			||||||
    local t2 = {};
 | 
					    local t2 = {};
 | 
				
			||||||
 | 
					    if str == nil then
 | 
				
			||||||
 | 
					        str = "Gladdy.db"
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    for k,v in pairs(t) do
 | 
					    for k,v in pairs(t) do
 | 
				
			||||||
        if type(v) == "table" then
 | 
					        if type(v) == "table" then
 | 
				
			||||||
            t2[k] = table_copy(v);
 | 
					            t2[k] = table_copy(v, str .. "." .. k);
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            t2[k] = v;
 | 
					            t2[k] = v;
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -67,6 +72,7 @@ importButton:SetCallback("OnClick", function(widget)
 | 
				
			|||||||
    Gladdy:Reset()
 | 
					    Gladdy:Reset()
 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					    Gladdy:HideFrame()
 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					    Gladdy:ToggleFrame(3)
 | 
				
			||||||
 | 
					    LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
end)
 | 
					end)
 | 
				
			||||||
import:AddChild(importButton)
 | 
					import:AddChild(importButton)
 | 
				
			||||||
import.button = importButton
 | 
					import.button = importButton
 | 
				
			||||||
@@ -83,32 +89,81 @@ end)
 | 
				
			|||||||
import:AddChild(importClearButton)
 | 
					import:AddChild(importClearButton)
 | 
				
			||||||
import.clearButton = importClearButton
 | 
					import.clearButton = importClearButton
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local deletedOptions = { --TODO backward compatibility Imports on deleted options
 | 
					local deletedOptions = { -- backwards compatibility
 | 
				
			||||||
    growUp = true
 | 
					    --deleted DR-categories
 | 
				
			||||||
 | 
					    repentance = true,
 | 
				
			||||||
 | 
					    sleep = true,
 | 
				
			||||||
 | 
					    impconc = true,
 | 
				
			||||||
 | 
					    dragonsbreath = true,
 | 
				
			||||||
 | 
					    freezetrap = true,
 | 
				
			||||||
 | 
					    --deleted db options
 | 
				
			||||||
 | 
					    castBarPos = true,
 | 
				
			||||||
 | 
					    buffsCooldownPos = true,
 | 
				
			||||||
 | 
					    buffsBuffsCooldownPos = true,
 | 
				
			||||||
 | 
					    classIconPos = true,
 | 
				
			||||||
 | 
					    ciAnchor = true,
 | 
				
			||||||
 | 
					    ciPos = true,
 | 
				
			||||||
 | 
					    cooldownYPos = true,
 | 
				
			||||||
 | 
					    cooldownXPos = true,
 | 
				
			||||||
 | 
					    drCooldownPos = true,
 | 
				
			||||||
 | 
					    racialAnchor = true,
 | 
				
			||||||
 | 
					    racialPos = true,
 | 
				
			||||||
 | 
					    trinketPos = true,
 | 
				
			||||||
 | 
					    padding = true,
 | 
				
			||||||
 | 
					    growUp = true,
 | 
				
			||||||
 | 
					    powerBarFontSize = true,
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
 | 
				
			||||||
 | 
					    local isDeleted
 | 
				
			||||||
 | 
					    for key, _ in pairs(deletedOptions) do
 | 
				
			||||||
 | 
					        if str_match(k, key) then
 | 
				
			||||||
 | 
					            isDeleted = true
 | 
				
			||||||
 | 
					            Gladdy:Debug("WARN", "found deleted option =", str .. "." .. k)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if errorFound then
 | 
				
			||||||
 | 
					        return errorFound, errorMsg
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not isDeleted then
 | 
				
			||||||
 | 
					        return true, msg or str .. "." .. k .. " does not exist"
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
 | 
					function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
 | 
				
			||||||
    if str == nil and not tbl.version_major_num then
 | 
					    if str == nil and not tbl.version_major_num then
 | 
				
			||||||
        return false, "Version conflict: version_major_num not seen"
 | 
					        return false, "Version conflict: version_major_num not seen"
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if str == nil and tbl.version_major_num ~= Gladdy.version_major_num then
 | 
					    if str == nil and tbl.version_major_num > Gladdy.version_major_num then
 | 
				
			||||||
        return false, "Version conflict: " .. tbl.version_major_num .. " ~= " .. Gladdy.version_major_num
 | 
					        return false, "Version conflict: Major v" .. tbl.version_major_num .. " ~= v" .. Gladdy.version_major_num
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if str == nil then
 | 
					    if str == nil then
 | 
				
			||||||
        str = "Gladdy.db"
 | 
					        str = "Gladdy.db"
 | 
				
			||||||
        tbl.version_major_num = nil
 | 
					        tbl.version_major_num = nil
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    for k,v in pairs(tbl) do
 | 
					    local res, msg
 | 
				
			||||||
        if refTbl[k] == nil then
 | 
					    local errorFound, errorMsg
 | 
				
			||||||
            return false, str .. "." .. k .. " does not exist"
 | 
					    if refTbl == nil then
 | 
				
			||||||
        else
 | 
					        return false, str .. "does not exist"
 | 
				
			||||||
            if type(v) ~= type(refTbl[k]) then
 | 
					    else
 | 
				
			||||||
                return false, str .. "." .. k .. " type error. Expected " .. type(refTbl[k]) .. " found " .. type(v)
 | 
					        for k,v in pairs(tbl) do
 | 
				
			||||||
 | 
					            if refTbl[k] == nil then
 | 
				
			||||||
 | 
					                errorFound, errorMsg = checkIsDeletedOption(k, str, nil, errorFound, errorMsg)
 | 
				
			||||||
 | 
					            elseif type(v) ~= type(refTbl[k]) then
 | 
				
			||||||
 | 
					                errorFound = true
 | 
				
			||||||
 | 
					                errorMsg = str .. "." .. k .. " type error. Expected " .. type(refTbl[k]) .. " found " .. type(v)
 | 
				
			||||||
            elseif type(v) == "table" then
 | 
					            elseif type(v) == "table" then
 | 
				
			||||||
                ExportImport:CheckDeserializedOptions(v, refTbl[k], str .. "." .. k)
 | 
					                res, msg = ExportImport:CheckDeserializedOptions(v, refTbl[k], str .. "." .. k)
 | 
				
			||||||
 | 
					                if not res then
 | 
				
			||||||
 | 
					                    errorFound, errorMsg = checkIsDeletedOption(msg, str, msg, errorFound, errorMsg)
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if errorFound then
 | 
				
			||||||
 | 
					        return false, errorMsg
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    return true
 | 
					    return true
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -135,8 +190,8 @@ function ExportImport:GetOptions()
 | 
				
			|||||||
                export.eb:HighlightText(0, export.eb.editBox:GetNumLetters())
 | 
					                export.eb:HighlightText(0, export.eb.editBox:GetNumLetters())
 | 
				
			||||||
                export:SetStatusText("Copy this string to share your configuration with others.")
 | 
					                export:SetStatusText("Copy this string to share your configuration with others.")
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = "Export",
 | 
					            name = L["Export"],
 | 
				
			||||||
            desc = "Export your current profile to share with others or your various accounts.",
 | 
					            desc = L["Export your current profile to share with others or your various accounts."],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        import = {
 | 
					        import = {
 | 
				
			||||||
@@ -159,17 +214,28 @@ function ExportImport:GetOptions()
 | 
				
			|||||||
                    import.deserializedTable = deserialized
 | 
					                    import.deserializedTable = deserialized
 | 
				
			||||||
                end)
 | 
					                end)
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = "Import",
 | 
					            name = L["Import"],
 | 
				
			||||||
            desc = "This will overwrite your current profile!",
 | 
					            desc = L["This will overwrite your current profile!"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ExportImport:ApplyImport(t, table)
 | 
					function ExportImport:ApplyImport(t, table, str)
 | 
				
			||||||
 | 
					    if str == nil then
 | 
				
			||||||
 | 
					        str = "Gladdy.db"
 | 
				
			||||||
 | 
					        if (not t.newLayout) then
 | 
				
			||||||
 | 
					            table.newLayout = false
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    for k,v in pairs(t) do
 | 
					    for k,v in pairs(t) do
 | 
				
			||||||
        if type(v) == "table" then
 | 
					        if type(v) == "table" then
 | 
				
			||||||
            ExportImport:ApplyImport(v, table[k])
 | 
					            if (table[k] ~= nil) then
 | 
				
			||||||
 | 
					                ExportImport:ApplyImport(v, table[k], str .. "." .. k)
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					                Gladdy:Debug("ERROR", "ApplyImport failed for", str .. "." .. k)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            table[k] = v
 | 
					            table[k] = v
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,5 +1,6 @@
 | 
				
			|||||||
local pairs = pairs
 | 
					local pairs, ipairs = pairs, ipairs
 | 
				
			||||||
local floor = math.floor
 | 
					local floor, abs = math.floor, math.abs
 | 
				
			||||||
 | 
					local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
 | 
				
			||||||
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
 | 
					local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
@@ -16,6 +17,15 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
 | 
				
			|||||||
    healthBarBorderSize = 9,
 | 
					    healthBarBorderSize = 9,
 | 
				
			||||||
    healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
 | 
					    healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
 | 
				
			||||||
 | 
					    healthBarClassColored = true,
 | 
				
			||||||
 | 
					    healthBarColoredByCurrentHp = false,
 | 
				
			||||||
 | 
					    healthBarStatusBarColorMax = { r = 0, g = 1, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    healthBarStatusBarColorMid = { r = 1, g = 1, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    healthBarStatusBarColorMin = { r = 1, g = 0, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    healthFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    healthFrameLevel = 1,
 | 
				
			||||||
 | 
					    healthBarStealthColor = { r = 0.66, g = 0.66, b = 0.66, a = 1 },
 | 
				
			||||||
 | 
					    --font
 | 
				
			||||||
    healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
					    healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
				
			||||||
    healthBarNameFontSize = 12,
 | 
					    healthBarNameFontSize = 12,
 | 
				
			||||||
    healthBarHealthFontSize = 12,
 | 
					    healthBarHealthFontSize = 12,
 | 
				
			||||||
@@ -24,12 +34,23 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
 | 
				
			|||||||
    healthActual = false,
 | 
					    healthActual = false,
 | 
				
			||||||
    healthMax = true,
 | 
					    healthMax = true,
 | 
				
			||||||
    healthPercentage = true,
 | 
					    healthPercentage = true,
 | 
				
			||||||
 | 
					    healthCustomTagsEnabled = false,
 | 
				
			||||||
 | 
					    healthTextLeft = "[name]",
 | 
				
			||||||
 | 
					    healthTextRight = "[percent|status]",
 | 
				
			||||||
 | 
					    healthTextLeftOutline = false,
 | 
				
			||||||
 | 
					    healthTextRightOutline = false,
 | 
				
			||||||
 | 
					    healthTextLeftVOffset = 0,
 | 
				
			||||||
 | 
					    healthTextLeftHOffset = 5,
 | 
				
			||||||
 | 
					    healthTextRightVOffset = 0,
 | 
				
			||||||
 | 
					    healthTextRightHOffset = -5,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:Initialize()
 | 
					function Healthbar:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					    self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					    self:RegisterMessage("ENEMY_STEALTH")
 | 
				
			||||||
 | 
					    self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
					    self:RegisterMessage("UNIT_DESTROYED")
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH")
 | 
					    self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -39,56 +60,58 @@ function Healthbar:CreateFrame(unit)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    healthBar:EnableMouse(false)
 | 
					    healthBar:EnableMouse(false)
 | 
				
			||||||
    healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle),
 | 
					    healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "healthBarBorderStyle"),
 | 
				
			||||||
                                   edgeSize = Gladdy.db.healthBarBorderSize })
 | 
					                                   edgeSize = Gladdy.db.healthBarBorderSize })
 | 
				
			||||||
    healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a)
 | 
					    healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.healthBarBorderColor))
 | 
				
			||||||
    healthBar:SetFrameLevel(1)
 | 
					    healthBar:SetFrameStrata(Gladdy.db.healthFrameStrata)
 | 
				
			||||||
 | 
					    healthBar:SetFrameLevel(Gladdy.db.healthFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
 | 
					    healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
 | 
				
			||||||
    healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
 | 
					    healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
 | 
				
			||||||
    healthBar.hp:SetMinMaxValues(0, 100)
 | 
					    healthBar.hp:SetMinMaxValues(0, 100)
 | 
				
			||||||
    healthBar.hp:SetFrameLevel(0)
 | 
					    healthBar.hp:SetFrameStrata(Gladdy.db.healthFrameStrata)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameLevel(Gladdy.db.healthFrameLevel - 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
 | 
					    healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
 | 
					    healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
 | 
				
			||||||
    healthBar.bg:ClearAllPoints()
 | 
					    healthBar.bg:ClearAllPoints()
 | 
				
			||||||
    healthBar.bg:SetAllPoints(healthBar.hp)
 | 
					    healthBar.bg:SetAllPoints(healthBar.hp)
 | 
				
			||||||
    healthBar.bg:SetAlpha(1)
 | 
					    healthBar.bg:SetAlpha(1)
 | 
				
			||||||
    healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
 | 
					    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
					    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
				
			||||||
    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
					    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarNameFont), 1)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
 | 
				
			||||||
        healthBar.nameText:Hide()
 | 
					        healthBar.nameText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarNameFontSize)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
 | 
				
			||||||
        healthBar.nameText:Show()
 | 
					        healthBar.nameText:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.nameText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
 | 
					    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
				
			||||||
    healthBar.nameText:SetShadowOffset(1, -1)
 | 
					    healthBar.nameText:SetShadowOffset(1, -1)
 | 
				
			||||||
    healthBar.nameText:SetShadowColor(0, 0, 0, 1)
 | 
					    healthBar.nameText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    healthBar.nameText:SetJustifyH("CENTER")
 | 
					    healthBar.nameText:SetJustifyH("CENTER")
 | 
				
			||||||
    healthBar.nameText:SetPoint("LEFT", 5, 0)
 | 
					    healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
					    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    if (Gladdy.db.healthBarHealthFontSize < 1) then
 | 
					    if (Gladdy.db.healthBarHealthFontSize < 1) then
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), 1)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarHealthFontSize)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.healthText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
 | 
					    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
				
			||||||
    healthBar.healthText:SetShadowOffset(1, -1)
 | 
					    healthBar.healthText:SetShadowOffset(1, -1)
 | 
				
			||||||
    healthBar.healthText:SetShadowColor(0, 0, 0, 1)
 | 
					    healthBar.healthText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    healthBar.healthText:SetJustifyH("CENTER")
 | 
					    healthBar.healthText:SetJustifyH("CENTER")
 | 
				
			||||||
    healthBar.healthText:SetPoint("RIGHT", -5, 0)
 | 
					    healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.unit = unit
 | 
					    healthBar.unit = unit
 | 
				
			||||||
    self.frames[unit] = healthBar
 | 
					    self.frames[unit] = healthBar
 | 
				
			||||||
    button.healthBar = healthBar
 | 
					    button.healthBar = healthBar
 | 
				
			||||||
    self:ResetUnit(unit)
 | 
					    self:ResetUnit(unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
				
			||||||
    healthBar:SetScript("OnEvent", Healthbar.OnEvent)
 | 
					    healthBar:SetScript("OnEvent", Healthbar.OnEvent)
 | 
				
			||||||
@@ -96,17 +119,7 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function Healthbar.OnEvent(self, event, unit)
 | 
					function Healthbar.OnEvent(self, event, unit)
 | 
				
			||||||
    local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
 | 
					    local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
 | 
				
			||||||
    if event == "UNIT_HEALTH" then
 | 
					    if event == "UNIT_HEALTH_FREQUENT" or event == "UNIT_MAXHEALTH" then
 | 
				
			||||||
        if isDead then
 | 
					 | 
				
			||||||
            Gladdy:SendMessage("UNIT_DEATH", unit)
 | 
					 | 
				
			||||||
            return
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
        local health = UnitHealth(unit)
 | 
					 | 
				
			||||||
        local healthMax = UnitHealthMax(unit)
 | 
					 | 
				
			||||||
        self.hp:SetMinMaxValues(0, healthMax)
 | 
					 | 
				
			||||||
        self.hp:SetValue(UnitHealth(unit))
 | 
					 | 
				
			||||||
        Healthbar:SetHealthText(self, health, healthMax)
 | 
					 | 
				
			||||||
    elseif event == "UNIT_MAXHEALTH" then
 | 
					 | 
				
			||||||
        if isDead then
 | 
					        if isDead then
 | 
				
			||||||
            Gladdy:SendMessage("UNIT_DEATH", unit)
 | 
					            Gladdy:SendMessage("UNIT_DEATH", unit)
 | 
				
			||||||
            return
 | 
					            return
 | 
				
			||||||
@@ -115,95 +128,169 @@ function Healthbar.OnEvent(self, event, unit)
 | 
				
			|||||||
        local healthMax = UnitHealthMax(unit)
 | 
					        local healthMax = UnitHealthMax(unit)
 | 
				
			||||||
        self.hp:SetMinMaxValues(0, healthMax)
 | 
					        self.hp:SetMinMaxValues(0, healthMax)
 | 
				
			||||||
        self.hp:SetValue(health)
 | 
					        self.hp:SetValue(health)
 | 
				
			||||||
        Healthbar:SetHealthText(self, health, healthMax)
 | 
					        self.hp.current = health
 | 
				
			||||||
 | 
					        self.hp.max = healthMax
 | 
				
			||||||
 | 
					        Healthbar:SetText(unit, health, healthMax)
 | 
				
			||||||
 | 
					        Healthbar:SetHealthStatusBarColor(unit, self.hp.current, self.hp.max)
 | 
				
			||||||
    elseif event == "UNIT_NAME_UPDATE" then
 | 
					    elseif event == "UNIT_NAME_UPDATE" then
 | 
				
			||||||
        local name = UnitName(unit)
 | 
					        local name = UnitName(unit)
 | 
				
			||||||
        Gladdy.buttons[unit].name = name
 | 
					        Gladdy.buttons[unit].name = name
 | 
				
			||||||
        if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
 | 
					        Healthbar:SetText(unit, self.hp.current, self.hp.max)
 | 
				
			||||||
            self.nameText:SetText(name)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if not Gladdy.buttons[unit].class then
 | 
					    if not Gladdy.buttons[unit].class then
 | 
				
			||||||
        Gladdy:SpotEnemy(unit, true)
 | 
					        Gladdy:SpotEnemy(unit, true)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
					local function getGradient(start, ending, percentage, factor)
 | 
				
			||||||
    local healthText
 | 
					    return start * abs(-2 * percentage + 1) + ending * factor
 | 
				
			||||||
    local healthPercentage = floor(health * 100 / healthMax)
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if health == 0 then
 | 
					-- /run LibStub("Gladdy").modules["Health Bar"]:SetHealthStatusBarColor("arena1", 51, 100)
 | 
				
			||||||
        self:UNIT_DEATH(healthBar.unit)
 | 
					local rMax, gMax, bMax, rMid, gMid, bMid, rMin, gMin, bMin, rNow, gNow, bNow, percentage, factor, stealthAlpha
 | 
				
			||||||
 | 
					function Healthbar:SetHealthStatusBarColor(unit, health, healthMax)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if not button or not health or not healthMax then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.healthActual) then
 | 
					    local healthBar = Gladdy.buttons[unit].healthBar
 | 
				
			||||||
        healthText = healthMax > 999 and ("%.1fk"):format(health / 1000) or health
 | 
					    if not healthBar.hp.oorFactor then
 | 
				
			||||||
 | 
					        healthBar.hp.oorFactor = 1
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.healthMax) then
 | 
					    healthBar.hp:SetMinMaxValues(0, healthMax)
 | 
				
			||||||
        local text = healthMax > 999 and ("%.1fk"):format(healthMax / 1000) or healthMax
 | 
					    healthBar.hp:SetValue(health)
 | 
				
			||||||
        if (healthText) then
 | 
					
 | 
				
			||||||
            healthText = ("%s/%s"):format(healthText, text)
 | 
					    if healthBar.hp.stealth then
 | 
				
			||||||
 | 
					        stealthAlpha = Gladdy.db.healthBarStealthColor.a < Gladdy.db.healthBarBgColor.a and Gladdy.db.healthBarStealthColor.a or Gladdy.db.healthBarBgColor.a
 | 
				
			||||||
 | 
					        healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor, nil, stealthAlpha))
 | 
				
			||||||
 | 
					        healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStealthColor))
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if not Gladdy.db.healthBarClassColored then
 | 
				
			||||||
 | 
					        if Gladdy.db.healthBarColoredByCurrentHp then
 | 
				
			||||||
 | 
					            rMax, gMax, bMax = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax)
 | 
				
			||||||
 | 
					            rMid, gMid, bMid = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid)
 | 
				
			||||||
 | 
					            rMin, gMin, bMin = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMin)
 | 
				
			||||||
 | 
					            percentage = health / healthMax
 | 
				
			||||||
 | 
					            if percentage == 0.5 then
 | 
				
			||||||
 | 
					                rNow, gNow, bNow = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid, healthBar.hp.oorFactor)
 | 
				
			||||||
 | 
					            elseif percentage < 0.5 then
 | 
				
			||||||
 | 
					                factor = percentage * 2
 | 
				
			||||||
 | 
					                rNow = getGradient(rMin, rMid, percentage, factor)
 | 
				
			||||||
 | 
					                gNow = getGradient(gMin, gMid, percentage, factor)
 | 
				
			||||||
 | 
					                bNow = getGradient(bMin, bMid, percentage, factor)
 | 
				
			||||||
 | 
					            elseif percentage > 0.5 then
 | 
				
			||||||
 | 
					                factor = ((healthMax - health) / healthMax) * 2
 | 
				
			||||||
 | 
					                rNow = getGradient(rMax, rMid, percentage, factor)
 | 
				
			||||||
 | 
					                gNow = getGradient(gMax, gMid, percentage, factor)
 | 
				
			||||||
 | 
					                bNow = getGradient(bMax, bMid, percentage, factor)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            healthBar.hp:SetStatusBarColor(rNow / healthBar.hp.oorFactor, gNow / healthBar.hp.oorFactor, bNow / healthBar.hp.oorFactor, 1)
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            healthText = text
 | 
					            healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax, healthBar.hp.oorFactor))
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    if button.class and Gladdy.db.healthBarClassColored then
 | 
				
			||||||
    if (Gladdy.db.healthPercentage) then
 | 
					        healthBar.hp:SetStatusBarColor(
 | 
				
			||||||
        if (healthText) then
 | 
					                RAID_CLASS_COLORS[button.class].r / healthBar.hp.oorFactor,
 | 
				
			||||||
            healthText = ("%s (%d%%)"):format(healthText, healthPercentage)
 | 
					                RAID_CLASS_COLORS[button.class].g / healthBar.hp.oorFactor,
 | 
				
			||||||
        else
 | 
					                RAID_CLASS_COLORS[button.class].b / healthBar.hp.oorFactor, 1)
 | 
				
			||||||
            healthText = ("%d%%"):format(healthPercentage)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
				
			||||||
 | 
					    local healthText = ""
 | 
				
			||||||
 | 
					    local healthPercentage = health and healthMax and floor(health * 100 / healthMax)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) then
 | 
				
			||||||
 | 
					        self:UNIT_DEATH(healthBar.unit)
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (Gladdy.db.healthPercentage and healthPercentage) then
 | 
				
			||||||
 | 
					        healthText = ("%d%%"):format(healthPercentage)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    healthBar.healthText:SetText(healthText)
 | 
					    healthBar.healthText:SetText(healthText)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Healthbar:SetText(unit, health, healthMax, status)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if not Gladdy.buttons[unit] then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.healthCustomTagsEnabled then
 | 
				
			||||||
 | 
					        button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, health, healthMax, status))
 | 
				
			||||||
 | 
					        button.healthBar.healthText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextRight, health, healthMax, status))
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if Gladdy.db.healthName then
 | 
				
			||||||
 | 
					            if Gladdy.db.healthNameToArenaId then
 | 
				
			||||||
 | 
					                button.healthBar.nameText:SetText(str_gsub(unit, "arena", ""))
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					                button.healthBar.nameText:SetText(Gladdy.buttons[unit].name)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if status then
 | 
				
			||||||
 | 
					            button.healthBar.healthText:SetText(status)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            Healthbar:SetHealthText(button.healthBar, health, healthMax)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:UpdateFrame(unit)
 | 
					function Healthbar:UpdateFrame(unit)
 | 
				
			||||||
    local healthBar = self.frames[unit]
 | 
					    local healthBar = self.frames[unit]
 | 
				
			||||||
    if (not healthBar) then
 | 
					    if (not healthBar) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local iconSize = Gladdy.db.healthBarHeight + Gladdy.db.powerBarHeight
 | 
					    healthBar:SetFrameStrata(Gladdy.db.healthFrameStrata)
 | 
				
			||||||
 | 
					    healthBar:SetFrameLevel(Gladdy.db.healthFrameLevel)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameStrata(Gladdy.db.healthFrameStrata)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameLevel(Gladdy.db.healthFrameLevel - 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
 | 
					    healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
 | 
				
			||||||
    healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
 | 
					    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle),
 | 
					    healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "healthBarBorderStyle"),
 | 
				
			||||||
                            edgeSize = Gladdy.db.healthBarBorderSize })
 | 
					                            edgeSize = Gladdy.db.healthBarBorderSize })
 | 
				
			||||||
    healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a)
 | 
					    healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.healthBarBorderColor))
 | 
				
			||||||
    healthBar:ClearAllPoints()
 | 
					    healthBar:ClearAllPoints()
 | 
				
			||||||
    healthBar:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPLEFT", 0, 0)
 | 
					    healthBar:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPLEFT", 0, 0)
 | 
				
			||||||
    healthBar:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit], "BOTTOMRIGHT")
 | 
					    healthBar:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit], "BOTTOMRIGHT")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
 | 
					    healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
 | 
				
			||||||
    healthBar.hp:ClearAllPoints()
 | 
					    healthBar.hp:ClearAllPoints()
 | 
				
			||||||
    healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
    healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.healthBarHealthFontSize < 1) then
 | 
					    if (Gladdy.db.healthBarHealthFontSize < 1) then
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), 1)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarHealthFontSize)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
 | 
				
			||||||
        healthBar.healthText:Show()
 | 
					        healthBar.healthText:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
					    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarNameFont), 1)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
 | 
				
			||||||
        healthBar.nameText:Hide()
 | 
					        healthBar.nameText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarNameFontSize)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
 | 
				
			||||||
        if Gladdy.db.healthName then
 | 
					        if Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled then
 | 
				
			||||||
            healthBar.nameText:Show()
 | 
					            healthBar.nameText:Show()
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            healthBar.nameText:Hide()
 | 
					            healthBar.nameText:Hide()
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.nameText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
 | 
					    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
				
			||||||
    healthBar.healthText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
 | 
					    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
				
			||||||
 | 
					    healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
 | 
				
			||||||
 | 
					    healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:ResetUnit(unit)
 | 
					function Healthbar:ResetUnit(unit)
 | 
				
			||||||
@@ -216,6 +303,8 @@ function Healthbar:ResetUnit(unit)
 | 
				
			|||||||
    healthBar.nameText:SetText("")
 | 
					    healthBar.nameText:SetText("")
 | 
				
			||||||
    healthBar.healthText:SetText("")
 | 
					    healthBar.healthText:SetText("")
 | 
				
			||||||
    healthBar.hp:SetValue(0)
 | 
					    healthBar.hp:SetValue(0)
 | 
				
			||||||
 | 
					    healthBar.hp.current = nil
 | 
				
			||||||
 | 
					    healthBar.hp.max = nil
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:Test(unit)
 | 
					function Healthbar:Test(unit)
 | 
				
			||||||
@@ -225,17 +314,30 @@ function Healthbar:Test(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:JOINED_ARENA()
 | 
					    Gladdy:SendMessage("UNIT_HEALTH", unit, button.health, button.healthMax)
 | 
				
			||||||
 | 
					    healthBar.hp.current = button.health
 | 
				
			||||||
 | 
					    healthBar.hp.max = button.healthMax
 | 
				
			||||||
    self:ENEMY_SPOTTED(unit)
 | 
					    self:ENEMY_SPOTTED(unit)
 | 
				
			||||||
    self:UNIT_HEALTH(unit, button.health, button.healthMax)
 | 
					    self:SetText(unit, button.health, button.healthMax)
 | 
				
			||||||
 | 
					    healthBar.hp:SetValue(button.health)
 | 
				
			||||||
 | 
					    if unit == "arena1" then
 | 
				
			||||||
 | 
					        self:UNIT_DEATH(unit)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Healthbar:UNIT_SPEC(unit)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if not button then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self:SetText(unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
				
			||||||
 | 
					    --button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, button.health, button.healthMax))
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:JOINED_ARENA()
 | 
					function Healthbar:JOINED_ARENA()
 | 
				
			||||||
    if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
 | 
					    for i=1,Gladdy.curBracket do
 | 
				
			||||||
        for i=1,Gladdy.curBracket do
 | 
					        local unit = "arena" .. i
 | 
				
			||||||
            local healthBar = self.frames["arena" .. i]
 | 
					        self:SetText(unit, self.frames[unit].hp.current, self.frames[unit].hp.max)
 | 
				
			||||||
            healthBar.nameText:SetText("Arena" .. i)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -251,51 +353,23 @@ function Healthbar:ENEMY_SPOTTED(unit)
 | 
				
			|||||||
        local healthMax = UnitHealthMax(unit)
 | 
					        local healthMax = UnitHealthMax(unit)
 | 
				
			||||||
        healthBar.hp:SetMinMaxValues(0, healthMax)
 | 
					        healthBar.hp:SetMinMaxValues(0, healthMax)
 | 
				
			||||||
        healthBar.hp:SetValue(health)
 | 
					        healthBar.hp:SetValue(health)
 | 
				
			||||||
        Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
					        healthBar.hp.current = health
 | 
				
			||||||
 | 
					        healthBar.hp.max = healthMax
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
 | 
					    Healthbar:SetText(unit, healthBar.hp.current, healthBar.hp.max)
 | 
				
			||||||
        healthBar.nameText:SetText(button.name)
 | 
					    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:UNIT_HEALTH(unit, health, healthMax)
 | 
					function Healthbar:ENEMY_STEALTH(unit, stealth)
 | 
				
			||||||
    local healthBar = self.frames[unit]
 | 
					    local healthBar = self.frames[unit]
 | 
				
			||||||
    if (not healthBar) then
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if (not healthBar or not button) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if not Gladdy.buttons[unit].class then
 | 
					 | 
				
			||||||
        Gladdy:SpotEnemy(unit, true)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    Gladdy:SendMessage("UNIT_HEALTH", unit, health, healthMax)
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local healthPercentage = floor(health * 100 / healthMax)
 | 
					    healthBar.hp.stealth = stealth
 | 
				
			||||||
    local healthText
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.healthActual) then
 | 
					    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
				
			||||||
        healthText = healthMax > 999 and ("%.1fk"):format(health / 1000) or health
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.healthMax) then
 | 
					 | 
				
			||||||
        local text = healthMax > 999 and ("%.1fk"):format(healthMax / 1000) or healthMax
 | 
					 | 
				
			||||||
        if (healthText) then
 | 
					 | 
				
			||||||
            healthText = ("%s/%s"):format(healthText, text)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            healthText = text
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.healthPercentage) then
 | 
					 | 
				
			||||||
        if (healthText) then
 | 
					 | 
				
			||||||
            healthText = ("%s (%d%%)"):format(healthText, healthPercentage)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            healthText = ("%d%%"):format(healthPercentage)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    healthBar.healthText:SetText(healthText)
 | 
					 | 
				
			||||||
    healthBar.hp:SetValue(healthPercentage)
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:UNIT_DEATH(unit)
 | 
					function Healthbar:UNIT_DEATH(unit)
 | 
				
			||||||
@@ -305,7 +379,8 @@ function Healthbar:UNIT_DEATH(unit)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp:SetValue(0)
 | 
					    healthBar.hp:SetValue(0)
 | 
				
			||||||
    healthBar.healthText:SetText(L["DEAD"])
 | 
					    healthBar.hp.current = 0
 | 
				
			||||||
 | 
					    Healthbar:SetText(unit, 0, 100, L["DEAD"])
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Healthbar:UNIT_DESTROYED(unit)
 | 
					function Healthbar:UNIT_DESTROYED(unit)
 | 
				
			||||||
@@ -315,8 +390,8 @@ function Healthbar:UNIT_DESTROYED(unit)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp:SetValue(0)
 | 
					    healthBar.hp:SetValue(0)
 | 
				
			||||||
    healthBar.healthText:SetText(L["LEAVE"])
 | 
					    healthBar.hp.current = 0
 | 
				
			||||||
    healthBar.nameText:SetText("")
 | 
					    Healthbar:SetText(unit, 0, 100, L["LEAVE"])
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function option(params)
 | 
					local function option(params)
 | 
				
			||||||
@@ -332,8 +407,10 @@ local function option(params)
 | 
				
			|||||||
            if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
 | 
					            if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
 | 
				
			||||||
                Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
 | 
					                Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            for i=1,Gladdy.curBracket do
 | 
					            if Gladdy.frame.testing then
 | 
				
			||||||
                Healthbar:Test("arena" .. i)
 | 
					                for i=1,Gladdy.curBracket do
 | 
				
			||||||
 | 
					                    Healthbar:Test("arena" .. i)
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            Gladdy:UpdateFrame()
 | 
					            Gladdy:UpdateFrame()
 | 
				
			||||||
        end,
 | 
					        end,
 | 
				
			||||||
@@ -387,19 +464,76 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                            dialogControl = "LSM30_Statusbar",
 | 
					                            dialogControl = "LSM30_Statusbar",
 | 
				
			||||||
                            values = AceGUIWidgetLSMlists.statusbar,
 | 
					                            values = AceGUIWidgetLSMlists.statusbar,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                barColor = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Bar Color"],
 | 
				
			||||||
 | 
					                    order = 2,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuras = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Color"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        healthBarClassColored = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Class colored"] .. " " .. L["Health Bar"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthBarStealthColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Stealth Color"],
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                        healthBarBgColor = Gladdy:colorOption({
 | 
					                        healthBarBgColor = Gladdy:colorOption({
 | 
				
			||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Background color"],
 | 
					                            name = L["Background color"],
 | 
				
			||||||
                            desc = L["Color of the status bar background"],
 | 
					                            desc = L["Color of the status bar background"],
 | 
				
			||||||
                            order = 5,
 | 
					                            order = 4,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerAuras = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Custom Colors"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        healthBarColoredByCurrentHp = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Enable Custom Colors"],
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthBarStatusBarColorMax = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["100%"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            hasAlpha = false,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthBarStatusBarColorMid = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["50%"],
 | 
				
			||||||
 | 
					                            order = 13,
 | 
				
			||||||
 | 
					                            hasAlpha = false,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthBarStatusBarColorMin = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["0%"],
 | 
				
			||||||
 | 
					                            order = 14,
 | 
				
			||||||
 | 
					                            hasAlpha = false,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                font = {
 | 
					                font = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Font"],
 | 
					                    name = L["Font"],
 | 
				
			||||||
                    order = 2,
 | 
					                    order = 3,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -421,11 +555,28 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                            order = 12,
 | 
					                            order = 12,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthTextLeftOutline = option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Left Font Outline"],
 | 
				
			||||||
 | 
					                            order = 13,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthTextRightOutline = option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Right Font Outline"],
 | 
				
			||||||
 | 
					                            order = 14,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerSize = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Size"],
 | 
				
			||||||
 | 
					                            order = 20,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
                        healthBarNameFontSize = option({
 | 
					                        healthBarNameFontSize = option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Name font size"],
 | 
					                            name = L["Name font size"],
 | 
				
			||||||
                            desc = L["Size of the name text"],
 | 
					                            desc = L["Size of the name text"],
 | 
				
			||||||
                            order = 13,
 | 
					                            order = 21,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
                            min = 0,
 | 
					                            min = 0,
 | 
				
			||||||
                            max = 20,
 | 
					                            max = 20,
 | 
				
			||||||
@@ -435,18 +586,59 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Health font size"],
 | 
					                            name = L["Health font size"],
 | 
				
			||||||
                            desc = L["Size of the health text"],
 | 
					                            desc = L["Size of the health text"],
 | 
				
			||||||
                            order = 14,
 | 
					                            order = 22,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
                            min = 0,
 | 
					                            min = 0,
 | 
				
			||||||
                            max = 20,
 | 
					                            max = 20,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerOffsets = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Offsets"],
 | 
				
			||||||
 | 
					                            order = 30,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        healthTextLeftVOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Left Text Vertical Offset"],
 | 
				
			||||||
 | 
					                            order = 31,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthTextLeftHOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Left Text Horizontal Offset"],
 | 
				
			||||||
 | 
					                            order = 32,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthTextRightVOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Right Text Vertical Offset"],
 | 
				
			||||||
 | 
					                            order = 33,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthTextRightHOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Right Text Horizontal Offset"],
 | 
				
			||||||
 | 
					                            order = 34,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                border = {
 | 
					                border = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Border"],
 | 
					                    name = L["Border"],
 | 
				
			||||||
                    order = 3,
 | 
					                    order = 4,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -479,10 +671,39 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 5,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        healthFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        healthFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
                healthValues = {
 | 
					                healthValues = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Health Bar Text"],
 | 
					                    name = L["Health Bar Text"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 6,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -495,28 +716,15 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                            desc = L["Show the units name"],
 | 
					                            desc = L["Show the units name"],
 | 
				
			||||||
                            order = 2,
 | 
					                            order = 2,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        healthNameToArenaId = option({
 | 
					                        healthNameToArenaId = option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Show ArenaX"],
 | 
					                            name = L["Show ArenaX"],
 | 
				
			||||||
                            desc = L["Show Arena1-5 as name instead"],
 | 
					                            desc = L["Show 1-5 as name instead"],
 | 
				
			||||||
                            order = 3,
 | 
					                            order = 3,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                            disabled = function() return not Gladdy.db.healthName end
 | 
					                            disabled = function() return not Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        healthActual = option({
 | 
					 | 
				
			||||||
                            type = "toggle",
 | 
					 | 
				
			||||||
                            name = L["Show the actual health"],
 | 
					 | 
				
			||||||
                            desc = L["Show the actual health on the health bar"],
 | 
					 | 
				
			||||||
                            order = 4,
 | 
					 | 
				
			||||||
                            width = "full",
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        healthMax = option({
 | 
					 | 
				
			||||||
                            type = "toggle",
 | 
					 | 
				
			||||||
                            name = L["Show max health"],
 | 
					 | 
				
			||||||
                            desc = L["Show max health on the health bar"],
 | 
					 | 
				
			||||||
                            order = 5,
 | 
					 | 
				
			||||||
                            width = "full",
 | 
					 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        healthPercentage = option({
 | 
					                        healthPercentage = option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
@@ -524,7 +732,16 @@ function Healthbar:GetOptions()
 | 
				
			|||||||
                            desc = L["Show health percentage on the health bar"],
 | 
					                            desc = L["Show health percentage on the health bar"],
 | 
				
			||||||
                            order = 6,
 | 
					                            order = 6,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        header = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Custom Tags"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        healthCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
 | 
				
			||||||
 | 
					                        healthTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "healthCustomTagsEnabled", option),
 | 
				
			||||||
 | 
					                        healthTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "healthCustomTagsEnabled", option),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -13,6 +13,8 @@ local Highlight = Gladdy:NewModule("Highlight", nil, {
 | 
				
			|||||||
    targetBorder = true,
 | 
					    targetBorder = true,
 | 
				
			||||||
    focusBorder = true,
 | 
					    focusBorder = true,
 | 
				
			||||||
    leaderBorder = true,
 | 
					    leaderBorder = true,
 | 
				
			||||||
 | 
					    highlightFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    highlightFrameLevel = 20,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Highlight:Initialize()
 | 
					function Highlight:Initialize()
 | 
				
			||||||
@@ -55,18 +57,21 @@ function Highlight:CreateFrame(unit)
 | 
				
			|||||||
    local healthBar = Gladdy.modules["Health Bar"].frames[unit]
 | 
					    local healthBar = Gladdy.modules["Health Bar"].frames[unit]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    targetBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
 | 
					    targetBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
 | 
				
			||||||
    --targetBorder:SetFrameStrata("MEDIUM")
 | 
					    targetBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    targetBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
    targetBorder:Hide()
 | 
					    targetBorder:Hide()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    focusBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
 | 
					    focusBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
 | 
				
			||||||
    --focusBorder:SetFrameStrata("MEDIUM")
 | 
					    focusBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    focusBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
    focusBorder:Hide()
 | 
					    focusBorder:Hide()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    leaderBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
 | 
					    leaderBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
 | 
				
			||||||
    --leaderBorder:SetFrameStrata("MEDIUM")
 | 
					    leaderBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    leaderBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
    leaderBorder:Hide()
 | 
					    leaderBorder:Hide()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local highlight = healthBar:CreateTexture(nil, "OVERLAY")
 | 
					    local highlight = healthBar:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
@@ -96,6 +101,13 @@ function Highlight:UpdateFrame(unit)
 | 
				
			|||||||
    local width = Gladdy.db.barWidth + (Gladdy.db.highlightInset and 0 or borderSize * 2)
 | 
					    local width = Gladdy.db.barWidth + (Gladdy.db.highlightInset and 0 or borderSize * 2)
 | 
				
			||||||
    local height = hpAndPowerHeight + (Gladdy.db.highlightInset and 0 or borderSize * 2)
 | 
					    local height = hpAndPowerHeight + (Gladdy.db.highlightInset and 0 or borderSize * 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    button.targetBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    button.targetBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
 | 
					    button.focusBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    button.focusBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
 | 
					    button.leaderBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
 | 
				
			||||||
 | 
					    button.leaderBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.targetBorder:SetWidth(width)
 | 
					    button.targetBorder:SetWidth(width)
 | 
				
			||||||
    button.targetBorder:SetHeight(height)
 | 
					    button.targetBorder:SetHeight(height)
 | 
				
			||||||
    button.targetBorder:ClearAllPoints()
 | 
					    button.targetBorder:ClearAllPoints()
 | 
				
			||||||
@@ -106,8 +118,8 @@ function Highlight:UpdateFrame(unit)
 | 
				
			|||||||
        button.targetBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
					        button.targetBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.targetBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
 | 
					    button.targetBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
 | 
				
			||||||
    button.targetBorder:SetBackdropBorderColor(Gladdy.db.targetBorderColor.r, Gladdy.db.targetBorderColor.g, Gladdy.db.targetBorderColor.b, Gladdy.db.targetBorderColor.a)
 | 
					    button.targetBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.targetBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.focusBorder:SetWidth(width)
 | 
					    button.focusBorder:SetWidth(width)
 | 
				
			||||||
    button.focusBorder:SetHeight(height)
 | 
					    button.focusBorder:SetHeight(height)
 | 
				
			||||||
@@ -119,8 +131,8 @@ function Highlight:UpdateFrame(unit)
 | 
				
			|||||||
        button.focusBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
					        button.focusBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.focusBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
 | 
					    button.focusBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
 | 
				
			||||||
    button.focusBorder:SetBackdropBorderColor(Gladdy.db.focusBorderColor.r, Gladdy.db.focusBorderColor.g, Gladdy.db.focusBorderColor.b, Gladdy.db.focusBorderColor.a)
 | 
					    button.focusBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.focusBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.leaderBorder:SetWidth(width)
 | 
					    button.leaderBorder:SetWidth(width)
 | 
				
			||||||
    button.leaderBorder:SetHeight(height)
 | 
					    button.leaderBorder:SetHeight(height)
 | 
				
			||||||
@@ -132,8 +144,8 @@ function Highlight:UpdateFrame(unit)
 | 
				
			|||||||
        button.leaderBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
					        button.leaderBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.leaderBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
 | 
					    button.leaderBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
 | 
				
			||||||
    button.leaderBorder:SetBackdropBorderColor(Gladdy.db.leaderBorderColor.r, Gladdy.db.leaderBorderColor.g, Gladdy.db.leaderBorderColor.b, Gladdy.db.leaderBorderColor.a)
 | 
					    button.leaderBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.leaderBorderColor))
 | 
				
			||||||
    if Gladdy.frame.testing then
 | 
					    if Gladdy.frame.testing then
 | 
				
			||||||
        Highlight:Test(unit)
 | 
					        Highlight:Test(unit)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -207,67 +219,130 @@ function Highlight:GetOptions()
 | 
				
			|||||||
            desc = L["Show Highlight border inside of frame"],
 | 
					            desc = L["Show Highlight border inside of frame"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        highlightBorderSize = Gladdy:option({
 | 
					        group = {
 | 
				
			||||||
            type = "range",
 | 
					            type = "group",
 | 
				
			||||||
            name = L["Border size"],
 | 
					            childGroups = "tree",
 | 
				
			||||||
            desc = L["Border size"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 3,
 | 
				
			||||||
            min = 1,
 | 
					            args = {
 | 
				
			||||||
            max = 20,
 | 
					                enabled = {
 | 
				
			||||||
            step = 1,
 | 
					                    type = "group",
 | 
				
			||||||
            width = "full",
 | 
					                    name = L["Enabled"],
 | 
				
			||||||
        }),
 | 
					                    order = 1,
 | 
				
			||||||
        highlightBorderStyle = Gladdy:option({
 | 
					                    args = {
 | 
				
			||||||
            type = "select",
 | 
					                        headerEnable = {
 | 
				
			||||||
            name = L["Border style"],
 | 
					                            type = "header",
 | 
				
			||||||
            order = 5,
 | 
					                            name = L["Enabled"],
 | 
				
			||||||
            dialogControl = "LSM30_Border",
 | 
					                            order = 10,
 | 
				
			||||||
            values = AceGUIWidgetLSMlists.border,
 | 
					                        },
 | 
				
			||||||
        }),
 | 
					                        highlight = Gladdy:option({
 | 
				
			||||||
        headerColor = {
 | 
					                            type = "toggle",
 | 
				
			||||||
            type = "header",
 | 
					                            name = L["Highlight target"],
 | 
				
			||||||
            name = L["Colors"],
 | 
					                            desc = L["Toggle if the selected target should be highlighted"],
 | 
				
			||||||
            order = 6,
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        targetBorder = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Show border around target"],
 | 
				
			||||||
 | 
					                            desc = L["Toggle if a border should be shown around the selected target"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        focusBorder = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Show border around focus"],
 | 
				
			||||||
 | 
					                            desc = L["Toggle of a border should be shown around the current focus"],
 | 
				
			||||||
 | 
					                            order = 13,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                border = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Border"],
 | 
				
			||||||
 | 
					                    order = 2,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerHighlight = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Border"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        highlightBorderSize = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Border size"],
 | 
				
			||||||
 | 
					                            desc = L["Border size"],
 | 
				
			||||||
 | 
					                            order = 4,
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 20,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        highlightBorderStyle = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Border style"],
 | 
				
			||||||
 | 
					                            order = 5,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Border",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.border,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                color = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Color"],
 | 
				
			||||||
 | 
					                    order = 3,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerColor = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Colors"],
 | 
				
			||||||
 | 
					                            order = 6,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        targetBorderColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Target border color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the selected targets border"],
 | 
				
			||||||
 | 
					                            order = 7,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        focusBorderColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Focus border color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the focus border"],
 | 
				
			||||||
 | 
					                            order = 8,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 4,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        highlightFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        highlightFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        targetBorderColor = Gladdy:colorOption({
 | 
					 | 
				
			||||||
            type = "color",
 | 
					 | 
				
			||||||
            name = L["Target border color"],
 | 
					 | 
				
			||||||
            desc = L["Color of the selected targets border"],
 | 
					 | 
				
			||||||
            order = 7,
 | 
					 | 
				
			||||||
            hasAlpha = true,
 | 
					 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
        focusBorderColor = Gladdy:colorOption({
 | 
					 | 
				
			||||||
            type = "color",
 | 
					 | 
				
			||||||
            name = L["Focus border color"],
 | 
					 | 
				
			||||||
            desc = L["Color of the focus border"],
 | 
					 | 
				
			||||||
            order = 8,
 | 
					 | 
				
			||||||
            hasAlpha = true,
 | 
					 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
        headerEnable = {
 | 
					 | 
				
			||||||
            type = "header",
 | 
					 | 
				
			||||||
            name = L["Enabled"],
 | 
					 | 
				
			||||||
            order = 10,
 | 
					 | 
				
			||||||
        },
 | 
					 | 
				
			||||||
        highlight = Gladdy:option({
 | 
					 | 
				
			||||||
            type = "toggle",
 | 
					 | 
				
			||||||
            name = L["Highlight target"],
 | 
					 | 
				
			||||||
            desc = L["Toggle if the selected target should be highlighted"],
 | 
					 | 
				
			||||||
            order = 11,
 | 
					 | 
				
			||||||
            width = "full",
 | 
					 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
        targetBorder = Gladdy:option({
 | 
					 | 
				
			||||||
            type = "toggle",
 | 
					 | 
				
			||||||
            name = L["Show border around target"],
 | 
					 | 
				
			||||||
            desc = L["Toggle if a border should be shown around the selected target"],
 | 
					 | 
				
			||||||
            order = 12,
 | 
					 | 
				
			||||||
            width = "full",
 | 
					 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
        focusBorder = Gladdy:option({
 | 
					 | 
				
			||||||
            type = "toggle",
 | 
					 | 
				
			||||||
            name = L["Show border around focus"],
 | 
					 | 
				
			||||||
            desc = L["Toggle of a border should be shown around the current focus"],
 | 
					 | 
				
			||||||
            order = 13,
 | 
					 | 
				
			||||||
            width = "full",
 | 
					 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
							
								
								
									
										203
									
								
								Modules/Pets.lua
									
									
									
									
									
								
							
							
						
						
									
										203
									
								
								Modules/Pets.lua
									
									
									
									
									
								
							@@ -23,24 +23,42 @@ local Pets = Gladdy:NewModule("Pets", nil, {
 | 
				
			|||||||
    petHealthPercentage = true,
 | 
					    petHealthPercentage = true,
 | 
				
			||||||
    petXOffset = 1,
 | 
					    petXOffset = 1,
 | 
				
			||||||
    petYOffset = -62,
 | 
					    petYOffset = -62,
 | 
				
			||||||
 | 
					    petGroup = false,
 | 
				
			||||||
 | 
					    petMargin = 1,
 | 
				
			||||||
 | 
					    petFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    petFrameLevel = 5,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Pets:Initialize()
 | 
					function Pets:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.petEnabled then
 | 
				
			||||||
    self:RegisterMessage("PET_SPOTTED")
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("PET_DESTROYED")
 | 
					        self:RegisterMessage("PET_SPOTTED")
 | 
				
			||||||
    self:RegisterMessage("PET_STEALTH")
 | 
					        self:RegisterMessage("PET_DESTROYED")
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					        self:RegisterMessage("PET_STEALTH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Pets:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.petEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					        self:RegisterMessage("PET_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("PET_DESTROYED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("PET_STEALTH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Pets:JOINED_ARENA()
 | 
					function Pets:JOINED_ARENA()
 | 
				
			||||||
    for k,v in pairs(self.frames) do
 | 
					    for _,v in pairs(self.frames) do
 | 
				
			||||||
        v.healthBar:SetAlpha(0)
 | 
					        v.healthBar:SetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.petEnabled then
 | 
					    if Gladdy.db.petEnabled then
 | 
				
			||||||
        self:RegisterEvent("UNIT_PET")
 | 
					        self:RegisterEvent("UNIT_PET")
 | 
				
			||||||
        self:SetScript("OnEvent", function(self, event, unitId)
 | 
					        self:SetScript("OnEvent", function(_, event, unitId)
 | 
				
			||||||
            if event == "UNIT_PET" then
 | 
					            if event == "UNIT_PET" then
 | 
				
			||||||
                local unit = Gladdy.guids[UnitGUID(unitId)]
 | 
					                local unit = Gladdy.guids[UnitGUID(unitId)]
 | 
				
			||||||
                if unit then
 | 
					                if unit then
 | 
				
			||||||
@@ -63,9 +81,10 @@ function Pets:ResetUnit(unitId)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Pets:PET_SPOTTED(unit)
 | 
					function Pets:PET_SPOTTED(unit)
 | 
				
			||||||
 | 
					    Gladdy.guids[UnitGUID(unit)] = unit
 | 
				
			||||||
    if Gladdy.db.petEnabled then
 | 
					    if Gladdy.db.petEnabled then
 | 
				
			||||||
        self.frames[unit].healthBar:SetAlpha(1)
 | 
					        self.frames[unit].healthBar:SetAlpha(1)
 | 
				
			||||||
        self.frames[unit].healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
 | 
					        self.frames[unit].healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
 | 
				
			||||||
        self.frames[unit].healthBar:SetScript("OnUpdate", function(self)
 | 
					        self.frames[unit].healthBar:SetScript("OnUpdate", function(self)
 | 
				
			||||||
            self.hp:SetValue(UnitHealth(self.unit))
 | 
					            self.hp:SetValue(UnitHealth(self.unit))
 | 
				
			||||||
            Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
 | 
					            Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
 | 
				
			||||||
@@ -134,6 +153,7 @@ function Pets:CreateFrame(unitId)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local button = CreateFrame("Frame", "GladdyButtonFramePet" .. unit, Gladdy.frame)
 | 
					    local button = CreateFrame("Frame", "GladdyButtonFramePet" .. unit, Gladdy.frame)
 | 
				
			||||||
 | 
					    button:SetMovable(true)
 | 
				
			||||||
    --button:SetAlpha(0)
 | 
					    --button:SetAlpha(0)
 | 
				
			||||||
    button:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
					    button:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -149,10 +169,11 @@ function Pets:CreateFrame(unitId)
 | 
				
			|||||||
    button.secure = secure
 | 
					    button.secure = secure
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local healthBar = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local healthBar = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.petHealthBarBorderStyle),
 | 
					    healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "petHealthBarBorderStyle"),
 | 
				
			||||||
                            edgeSize = Gladdy.db.petHealthBarBorderSize })
 | 
					                            edgeSize = Gladdy.db.petHealthBarBorderSize })
 | 
				
			||||||
    healthBar:SetBackdropBorderColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
 | 
					    healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
 | 
				
			||||||
    healthBar:SetFrameLevel(1)
 | 
					    healthBar:SetFrameStrata(Gladdy.db.petFrameStrata)
 | 
				
			||||||
 | 
					    healthBar:SetFrameLevel(Gladdy.db.petFrameLevel)
 | 
				
			||||||
    healthBar:SetAllPoints(button)
 | 
					    healthBar:SetAllPoints(button)
 | 
				
			||||||
    healthBar:SetAlpha(0)
 | 
					    healthBar:SetAlpha(0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -163,32 +184,33 @@ function Pets:CreateFrame(unitId)
 | 
				
			|||||||
    healthBar.portrait.border = healthBar:CreateTexture(nil, "OVERLAY")
 | 
					    healthBar.portrait.border = healthBar:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    healthBar.portrait.border:SetAllPoints(healthBar.portrait)
 | 
					    healthBar.portrait.border:SetAllPoints(healthBar.portrait)
 | 
				
			||||||
    healthBar.portrait.border:SetTexture(Gladdy.db.classIconBorderStyle)
 | 
					    healthBar.portrait.border:SetTexture(Gladdy.db.classIconBorderStyle)
 | 
				
			||||||
    healthBar.portrait.border:SetVertexColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
 | 
					    healthBar.portrait.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
 | 
					    healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
 | 
				
			||||||
    healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
 | 
					    healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
 | 
				
			||||||
    healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
 | 
					    healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
 | 
				
			||||||
    healthBar.hp:SetMinMaxValues(0, 100)
 | 
					    healthBar.hp:SetMinMaxValues(0, 100)
 | 
				
			||||||
    healthBar.hp:SetFrameLevel(0)
 | 
					    healthBar.hp:SetFrameStrata(Gladdy.db.petFrameStrata)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameLevel(Gladdy.db.petFrameLevel - 1)
 | 
				
			||||||
    healthBar.hp:SetAllPoints(healthBar)
 | 
					    healthBar.hp:SetAllPoints(healthBar)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
 | 
					    healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
 | 
					    healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
 | 
				
			||||||
    healthBar.bg:ClearAllPoints()
 | 
					    healthBar.bg:ClearAllPoints()
 | 
				
			||||||
    healthBar.bg:SetAllPoints(healthBar.hp)
 | 
					    healthBar.bg:SetAllPoints(healthBar.hp)
 | 
				
			||||||
    healthBar.bg:SetAlpha(1)
 | 
					    healthBar.bg:SetAlpha(1)
 | 
				
			||||||
    healthBar.bg:SetVertexColor(Gladdy.db.petHealthBarBgColor.r, Gladdy.db.petHealthBarBgColor.g, Gladdy.db.petHealthBarBgColor.b, Gladdy.db.petHealthBarBgColor.a)
 | 
					    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
					    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
				
			||||||
    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
					    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
				
			||||||
        healthBar.nameText:Hide()
 | 
					        healthBar.nameText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
 | 
				
			||||||
        healthBar.nameText:Show()
 | 
					        healthBar.nameText:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.nameText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
 | 
					    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
 | 
				
			||||||
    healthBar.nameText:SetShadowOffset(1, -1)
 | 
					    healthBar.nameText:SetShadowOffset(1, -1)
 | 
				
			||||||
    healthBar.nameText:SetShadowColor(0, 0, 0, 1)
 | 
					    healthBar.nameText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    healthBar.nameText:SetJustifyH("CENTER")
 | 
					    healthBar.nameText:SetJustifyH("CENTER")
 | 
				
			||||||
@@ -196,13 +218,13 @@ function Pets:CreateFrame(unitId)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
					    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
					    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.healthText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
 | 
					    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
 | 
				
			||||||
    healthBar.healthText:SetShadowOffset(1, -1)
 | 
					    healthBar.healthText:SetShadowOffset(1, -1)
 | 
				
			||||||
    healthBar.healthText:SetShadowColor(0, 0, 0, 1)
 | 
					    healthBar.healthText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    healthBar.healthText:SetJustifyH("CENTER")
 | 
					    healthBar.healthText:SetJustifyH("CENTER")
 | 
				
			||||||
@@ -211,7 +233,7 @@ function Pets:CreateFrame(unitId)
 | 
				
			|||||||
    healthBar.unit = unit
 | 
					    healthBar.unit = unit
 | 
				
			||||||
    button.healthBar = healthBar
 | 
					    button.healthBar = healthBar
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
 | 
				
			||||||
    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
					    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
				
			||||||
@@ -241,6 +263,11 @@ function Pets:UpdateFrame(unitId)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    healthBar:SetFrameStrata(Gladdy.db.petFrameStrata)
 | 
				
			||||||
 | 
					    healthBar:SetFrameLevel(Gladdy.db.petFrameLevel)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameStrata(Gladdy.db.petFrameStrata)
 | 
				
			||||||
 | 
					    healthBar.hp:SetFrameLevel(Gladdy.db.petFrameLevel - 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if not Gladdy.db.petEnabled then
 | 
					    if not Gladdy.db.petEnabled then
 | 
				
			||||||
        self.frames[unit]:Hide()
 | 
					        self.frames[unit]:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
@@ -249,7 +276,22 @@ function Pets:UpdateFrame(unitId)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    self.frames[unit]:SetWidth(Gladdy.db.petWidth)
 | 
					    self.frames[unit]:SetWidth(Gladdy.db.petWidth)
 | 
				
			||||||
    self.frames[unit]:SetHeight(Gladdy.db.petHeight)
 | 
					    self.frames[unit]:SetHeight(Gladdy.db.petHeight)
 | 
				
			||||||
    self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
					
 | 
				
			||||||
 | 
					    Gladdy:SetPosition(self.frames[unit], unitId, "petXOffset", "petYOffset", Pets:LegacySetPosition(unit, unitId), Pets)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (Gladdy.db.petGroup) then
 | 
				
			||||||
 | 
					        if (unit == "arenapet1") then
 | 
				
			||||||
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					            self.frames[unit]:SetPoint("TOPLEFT", Gladdy.buttons[unitId].healthBar, "TOPLEFT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            local previousPet = "arenapet" .. string_gsub(unit, "arenapet", "") - 1
 | 
				
			||||||
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					            self.frames[unit]:SetPoint("TOPLEFT", self.frames[previousPet], "BOTTOMLEFT", 0, - Gladdy.db.petMargin)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					        self.frames[unit]:SetPoint("TOPLEFT", Gladdy.buttons[unitId].healthBar, "TOPLEFT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.portrait:SetHeight(Gladdy.db.petHeight)
 | 
					    healthBar.portrait:SetHeight(Gladdy.db.petHeight)
 | 
				
			||||||
    healthBar.portrait:SetWidth(Gladdy.db.petHeight)
 | 
					    healthBar.portrait:SetWidth(Gladdy.db.petHeight)
 | 
				
			||||||
@@ -261,34 +303,37 @@ function Pets:UpdateFrame(unitId)
 | 
				
			|||||||
        healthBar.portrait.border:Show()
 | 
					        healthBar.portrait.border:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.portrait.border:SetTexture(Gladdy.db.petPortraitBorderStyle)
 | 
					    healthBar.portrait.border:SetTexture(Gladdy.db.petPortraitBorderStyle)
 | 
				
			||||||
    healthBar.portrait.border:SetVertexColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
 | 
					    healthBar.portrait.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
 | 
					    healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar",  "petHealthBarTexture"))
 | 
				
			||||||
    healthBar.bg:SetVertexColor(Gladdy.db.petHealthBarBgColor.r, Gladdy.db.petHealthBarBgColor.g, Gladdy.db.petHealthBarBgColor.b, Gladdy.db.petHealthBarBgColor.a)
 | 
					    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.petHealthBarBorderStyle),
 | 
					    healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "petHealthBarBorderStyle"),
 | 
				
			||||||
                            edgeSize = Gladdy.db.petHealthBarBorderSize })
 | 
					                            edgeSize = Gladdy.db.petHealthBarBorderSize })
 | 
				
			||||||
    healthBar:SetBackdropBorderColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
 | 
					    healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
 | 
					    healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
 | 
				
			||||||
    healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
 | 
					    healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
 | 
				
			||||||
    healthBar.hp:ClearAllPoints()
 | 
					    healthBar.hp:ClearAllPoints()
 | 
				
			||||||
    healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
    healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					    healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
					    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
				
			||||||
        healthBar.nameText:Hide()
 | 
					        healthBar.nameText:Hide()
 | 
				
			||||||
        healthBar.healthText:Hide()
 | 
					        healthBar.healthText:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
 | 
					        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
 | 
				
			||||||
        healthBar.nameText:Show()
 | 
					        healthBar.nameText:Show()
 | 
				
			||||||
        healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
 | 
					        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
 | 
				
			||||||
        healthBar.healthText:Show()
 | 
					        healthBar.healthText:Show()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    healthBar.nameText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
 | 
					    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
 | 
				
			||||||
    healthBar.healthText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
 | 
					    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
 | 
				
			||||||
 | 
					    if (unit == "arenapet1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(self.frames[unit], "petXOffset", "petYOffset", L["Pets"], {"TOPLEFT", "TOPLEFT"})
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Pets:SetHealthText(healthBar, health, healthMax)
 | 
					function Pets:SetHealthText(healthBar, health, healthMax)
 | 
				
			||||||
@@ -344,11 +389,17 @@ function Pets:GetOptions()
 | 
				
			|||||||
            desc = L["Enables Pets module"],
 | 
					            desc = L["Enables Pets module"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        petGroup = option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Group Pets"],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.petEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -380,11 +431,23 @@ function Pets:GetOptions()
 | 
				
			|||||||
                            step = 1,
 | 
					                            step = 1,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        petMargin = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Margin"],
 | 
				
			||||||
 | 
					                            desc = L["Height of the bar"],
 | 
				
			||||||
 | 
					                            order = 6,
 | 
				
			||||||
 | 
					                            disabled = function()
 | 
				
			||||||
 | 
					                                return not Gladdy.db.petGroup
 | 
				
			||||||
 | 
					                            end,
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 50,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                        petHealthBarTexture = option({
 | 
					                        petHealthBarTexture = option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "select",
 | 
				
			||||||
                            name = L["Bar texture"],
 | 
					                            name = L["Bar texture"],
 | 
				
			||||||
                            desc = L["Texture of the bar"],
 | 
					                            desc = L["Texture of the bar"],
 | 
				
			||||||
                            order = 5,
 | 
					                            order = 7,
 | 
				
			||||||
                            dialogControl = "LSM30_Statusbar",
 | 
					                            dialogControl = "LSM30_Statusbar",
 | 
				
			||||||
                            values = AceGUIWidgetLSMlists.statusbar,
 | 
					                            values = AceGUIWidgetLSMlists.statusbar,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
@@ -392,14 +455,14 @@ function Pets:GetOptions()
 | 
				
			|||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Health color"],
 | 
					                            name = L["Health color"],
 | 
				
			||||||
                            desc = L["Color of the status bar"],
 | 
					                            desc = L["Color of the status bar"],
 | 
				
			||||||
                            order = 6,
 | 
					                            order = 8,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        petHealthBarBgColor = Gladdy:colorOption({
 | 
					                        petHealthBarBgColor = Gladdy:colorOption({
 | 
				
			||||||
                            type = "color",
 | 
					                            type = "color",
 | 
				
			||||||
                            name = L["Background color"],
 | 
					                            name = L["Background color"],
 | 
				
			||||||
                            desc = L["Color of the status bar background"],
 | 
					                            desc = L["Color of the status bar background"],
 | 
				
			||||||
                            order = 7,
 | 
					                            order = 9,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
@@ -530,10 +593,39 @@ function Pets:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        petFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        petFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
                healthValues = {
 | 
					                healthValues = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Health Values"],
 | 
					                    name = L["Health Values"],
 | 
				
			||||||
                    order = 6,
 | 
					                    order = 7,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -551,4 +643,31 @@ function Pets:GetOptions()
 | 
				
			|||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Pets:LegacySetPosition(unit, unitId)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					    self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					    if (Gladdy.db.petGroup) then
 | 
				
			||||||
 | 
					        if (unit == "arenapet1") then
 | 
				
			||||||
 | 
					            self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            local previousPet = "arenapet" .. string_gsub(unit, "arenapet", "") - 1
 | 
				
			||||||
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					            self.frames[unit]:SetPoint("TOPLEFT", self.frames[previousPet], "BOTTOMLEFT", 0, - Gladdy.db.petMargin)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
 | 
					        self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -16,21 +16,46 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
 | 
				
			|||||||
    powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
					    powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
				
			||||||
    powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
 | 
					    powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
 | 
				
			||||||
    powerBarFontSize = 10,
 | 
					    powerBarRaceFontSize = 10,
 | 
				
			||||||
 | 
					    powerBarPowerFontSize = 10,
 | 
				
			||||||
    powerShowSpec = true,
 | 
					    powerShowSpec = true,
 | 
				
			||||||
    powerShowRace = true,
 | 
					    powerShowRace = true,
 | 
				
			||||||
    powerActual = true,
 | 
					    powerActual = true,
 | 
				
			||||||
    powerMax = true,
 | 
					    powerMax = true,
 | 
				
			||||||
    powerPercentage = false,
 | 
					    powerPercentage = false,
 | 
				
			||||||
 | 
					    powerFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    powerFrameLevel = 1,
 | 
				
			||||||
 | 
					    powerCustomTagsEnabled = false,
 | 
				
			||||||
 | 
					    powerTextLeft = "[spec] [race]",
 | 
				
			||||||
 | 
					    powerTextRight = "[current]/[max]",
 | 
				
			||||||
 | 
					    powerTextLeftOutline = false,
 | 
				
			||||||
 | 
					    powerTextRightOutline = false,
 | 
				
			||||||
 | 
					    powerTextLeftVOffset = 1,
 | 
				
			||||||
 | 
					    powerTextLeftHOffset = 5,
 | 
				
			||||||
 | 
					    powerTextRightVOffset = 1,
 | 
				
			||||||
 | 
					    powerTextRightHOffset = -5,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:Initialize()
 | 
					function Powerbar:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					    if Gladdy.db.powerBarEnabled then
 | 
				
			||||||
    self:RegisterMessage("UNIT_SPEC")
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
    self:RegisterMessage("UNIT_DEATH")
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_DESTROYED")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Powerbar:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.powerBarEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_SPEC")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_DEATH")
 | 
				
			||||||
 | 
					        self:RegisterMessage("UNIT_DESTROYED")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:CreateFrame(unit)
 | 
					function Powerbar:CreateFrame(unit)
 | 
				
			||||||
@@ -38,81 +63,156 @@ function Powerbar:CreateFrame(unit)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
					    local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
    powerBar:EnableMouse(false)
 | 
					    powerBar:EnableMouse(false)
 | 
				
			||||||
    powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle),
 | 
					    powerBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "powerBarBorderStyle"),
 | 
				
			||||||
                                  edgeSize = Gladdy.db.powerBarBorderSize })
 | 
					                                  edgeSize = Gladdy.db.powerBarBorderSize })
 | 
				
			||||||
    powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a)
 | 
					    powerBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.powerBarBorderColor))
 | 
				
			||||||
    powerBar:SetFrameLevel(1)
 | 
					    powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
 | 
				
			||||||
 | 
					    powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    powerBar.energy = CreateFrame("StatusBar", nil, powerBar)
 | 
					    powerBar.energy = CreateFrame("StatusBar", nil, powerBar)
 | 
				
			||||||
    powerBar.energy:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
 | 
					    powerBar.energy:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
 | 
				
			||||||
    powerBar.energy:SetMinMaxValues(0, 100)
 | 
					    powerBar.energy:SetMinMaxValues(0, 100)
 | 
				
			||||||
    powerBar.energy:SetFrameLevel(0)
 | 
					    powerBar.energy:SetFrameStrata(Gladdy.db.powerFrameStrata)
 | 
				
			||||||
 | 
					    powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    powerBar.bg = powerBar.energy:CreateTexture(nil, "BACKGROUND")
 | 
					    powerBar.bg = powerBar.energy:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    powerBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
 | 
					    powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
 | 
				
			||||||
    powerBar.bg:ClearAllPoints()
 | 
					    powerBar.bg:ClearAllPoints()
 | 
				
			||||||
    powerBar.bg:SetAllPoints(powerBar.energy)
 | 
					    powerBar.bg:SetAllPoints(powerBar.energy)
 | 
				
			||||||
    powerBar.bg:SetVertexColor(Gladdy.db.powerBarBgColor.r, Gladdy.db.powerBarBgColor.g, Gladdy.db.powerBarBgColor.b, Gladdy.db.powerBarBgColor.a)
 | 
					    powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
 | 
					    powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    powerBar.raceText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
 | 
					    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
 | 
				
			||||||
    powerBar.raceText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
 | 
					    powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
				
			||||||
    powerBar.raceText:SetShadowOffset(1, -1)
 | 
					    powerBar.raceText:SetShadowOffset(1, -1)
 | 
				
			||||||
    powerBar.raceText:SetShadowColor(0, 0, 0, 1)
 | 
					    powerBar.raceText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    powerBar.raceText:SetJustifyH("CENTER")
 | 
					    powerBar.raceText:SetJustifyH("CENTER")
 | 
				
			||||||
    powerBar.raceText:SetPoint("LEFT", 5, 1)
 | 
					    powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
 | 
					    powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
 | 
				
			||||||
    powerBar.powerText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
 | 
					    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
 | 
				
			||||||
    powerBar.powerText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
 | 
					    powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
				
			||||||
    powerBar.powerText:SetShadowOffset(1, -1)
 | 
					    powerBar.powerText:SetShadowOffset(1, -1)
 | 
				
			||||||
    powerBar.powerText:SetShadowColor(0, 0, 0, 1)
 | 
					    powerBar.powerText:SetShadowColor(0, 0, 0, 1)
 | 
				
			||||||
    powerBar.powerText:SetJustifyH("CENTER")
 | 
					    powerBar.powerText:SetJustifyH("CENTER")
 | 
				
			||||||
    powerBar.powerText:SetPoint("RIGHT", -5, 1)
 | 
					    powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button.powerBar = powerBar
 | 
					    button.powerBar = powerBar
 | 
				
			||||||
    self.frames[unit] = powerBar
 | 
					    self.frames[unit] = powerBar
 | 
				
			||||||
    self:ResetUnit(unit)
 | 
					    self:ResetUnit(unit)
 | 
				
			||||||
 | 
					    powerBar.unit = unit
 | 
				
			||||||
    powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
 | 
					    powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
 | 
				
			||||||
    powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
 | 
					    powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
 | 
				
			||||||
    powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
 | 
					    powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
 | 
				
			||||||
    powerBar:SetScript("OnEvent", Powerbar.OnEvent)
 | 
					    powerBar:SetScript("OnEvent", Powerbar.OnEvent)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Powerbar:UpdateFrame(unit)
 | 
				
			||||||
 | 
					    local powerBar = self.frames[unit]
 | 
				
			||||||
 | 
					    if (not powerBar) then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local healthBar = Gladdy.modules["Health Bar"].frames[unit]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if not Gladdy.db.powerBarEnabled then
 | 
				
			||||||
 | 
					        powerBar:Hide()
 | 
				
			||||||
 | 
					        powerBar:UnregisterEvent("UNIT_POWER_UPDATE")
 | 
				
			||||||
 | 
					        powerBar:UnregisterEvent("UNIT_MAXPOWER")
 | 
				
			||||||
 | 
					        powerBar:UnregisterEvent("UNIT_DISPLAYPOWER")
 | 
				
			||||||
 | 
					        powerBar:SetScript("OnEvent", nil)
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
 | 
				
			||||||
 | 
					        powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
 | 
				
			||||||
 | 
					        powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
 | 
				
			||||||
 | 
					        powerBar:SetScript("OnEvent", Powerbar.OnEvent)
 | 
				
			||||||
 | 
					        powerBar:Show()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
 | 
				
			||||||
 | 
					    powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar:SetWidth(healthBar:GetWidth())
 | 
				
			||||||
 | 
					    powerBar:SetHeight(Gladdy.db.powerBarHeight)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar:ClearAllPoints()
 | 
				
			||||||
 | 
					    powerBar:SetPoint("TOPLEFT", healthBar, "BOTTOMLEFT", 0, -1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "powerBarBorderStyle"),
 | 
				
			||||||
 | 
					                           edgeSize = Gladdy.db.powerBarBorderSize })
 | 
				
			||||||
 | 
					    powerBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.powerBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar.energy:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
 | 
				
			||||||
 | 
					    powerBar.energy:ClearAllPoints()
 | 
				
			||||||
 | 
					    powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
 | 
					    powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
 | 
				
			||||||
 | 
					    powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
				
			||||||
 | 
					    powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
 | 
				
			||||||
 | 
					    powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
				
			||||||
 | 
					    powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
 | 
				
			||||||
 | 
					    powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
 | 
				
			||||||
 | 
					    powerBar.energy:SetFrameStrata(Gladdy.db.powerFrameStrata)
 | 
				
			||||||
 | 
					    powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar.OnEvent(powerBar, event, unit)
 | 
					function Powerbar.OnEvent(powerBar, event, unit)
 | 
				
			||||||
    if event == "UNIT_POWER_UPDATE" then
 | 
					    powerBar.energy.powerType = select(1, UnitPowerType(unit))
 | 
				
			||||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
					    powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
 | 
				
			||||||
    elseif event == "UNIT_MAXPOWER" then
 | 
					    Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
				
			||||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
					end
 | 
				
			||||||
    elseif event == "UNIT_DISPLAYPOWER" then
 | 
					
 | 
				
			||||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
					function Powerbar:SetText(unit, power, powerMax, status)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if not Gladdy.buttons[unit] then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local powerBar = button.powerBar
 | 
				
			||||||
 | 
					    if Gladdy.db.powerCustomTagsEnabled then
 | 
				
			||||||
 | 
					        powerBar.powerText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextRight, power, powerMax, status))
 | 
				
			||||||
 | 
					        powerBar.raceText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextLeft, power, powerMax, status))
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if power then
 | 
				
			||||||
 | 
					            local powerPercentage = floor(power * 100 / powerMax)
 | 
				
			||||||
 | 
					            local powerText
 | 
				
			||||||
 | 
					            if (Gladdy.db.powerActual) then
 | 
				
			||||||
 | 
					                powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if (Gladdy.db.powerMax) then
 | 
				
			||||||
 | 
					                local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
				
			||||||
 | 
					                if (powerText) then
 | 
				
			||||||
 | 
					                    powerText = ("%s/%s"):format(powerText, text)
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                    powerText = text
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            if (Gladdy.db.powerPercentage) then
 | 
				
			||||||
 | 
					                if (powerText) then
 | 
				
			||||||
 | 
					                    powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                    powerText = ("%d%%"):format(powerPercentage)
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            powerBar.powerText:SetText(powerText)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
				
			||||||
 | 
					        if (button.spec and Gladdy.db.powerShowSpec) then
 | 
				
			||||||
 | 
					            raceText = button.spec .. " " .. raceText
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        powerBar.raceText:SetText(raceText)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:SetPower(powerBar, power, powerMax, powerType)
 | 
					function Powerbar:SetPower(powerBar, unit, power, powerMax, powerType, status)
 | 
				
			||||||
    local powerPercentage = floor(power * 100 / powerMax)
 | 
					    Powerbar:SetText(unit, power, powerMax, status)
 | 
				
			||||||
    local powerText
 | 
					    powerBar.energy.current = power
 | 
				
			||||||
 | 
					    powerBar.energy.max = powerMax
 | 
				
			||||||
    if (Gladdy.db.powerActual) then
 | 
					    powerBar.energy.powerType = powerType
 | 
				
			||||||
        powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.powerMax) then
 | 
					 | 
				
			||||||
        local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
					 | 
				
			||||||
        if (powerText) then
 | 
					 | 
				
			||||||
            powerText = ("%s/%s"):format(powerText, text)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            powerText = text
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.powerPercentage) then
 | 
					 | 
				
			||||||
        if (powerText) then
 | 
					 | 
				
			||||||
            powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            powerText = ("%d%%"):format(powerPercentage)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (powerType == 1 and powerBar.powerType ~= powerType) then
 | 
					    if (powerType == 1 and powerBar.powerType ~= powerType) then
 | 
				
			||||||
        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
					        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
				
			||||||
@@ -128,51 +228,11 @@ function Powerbar:SetPower(powerBar, power, powerMax, powerType)
 | 
				
			|||||||
        powerBar.powerType = powerType
 | 
					        powerBar.powerType = powerType
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    powerBar.powerText:SetText(powerText)
 | 
					 | 
				
			||||||
    powerBar.energy:SetMinMaxValues(0, powerMax)
 | 
					    powerBar.energy:SetMinMaxValues(0, powerMax)
 | 
				
			||||||
    powerBar.energy:SetValue(power)
 | 
					    powerBar.energy:SetValue(power)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:UpdateFrame(unit)
 | 
					 | 
				
			||||||
    local powerBar = self.frames[unit]
 | 
					 | 
				
			||||||
    if (not powerBar) then
 | 
					 | 
				
			||||||
        return
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    local healthBar = Gladdy.modules["Health Bar"].frames[unit]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if not Gladdy.db.powerBarEnabled then
 | 
					 | 
				
			||||||
        powerBar:Hide()
 | 
					 | 
				
			||||||
        return
 | 
					 | 
				
			||||||
    else
 | 
					 | 
				
			||||||
        powerBar:Show()
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    powerBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
 | 
					 | 
				
			||||||
    powerBar.bg:SetVertexColor(Gladdy.db.powerBarBgColor.r, Gladdy.db.powerBarBgColor.g, Gladdy.db.powerBarBgColor.b, Gladdy.db.powerBarBgColor.a)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar:SetWidth(healthBar:GetWidth())
 | 
					 | 
				
			||||||
    powerBar:SetHeight(Gladdy.db.powerBarHeight)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar:ClearAllPoints()
 | 
					 | 
				
			||||||
    powerBar:SetPoint("TOPLEFT", healthBar, "BOTTOMLEFT", 0, -1)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle),
 | 
					 | 
				
			||||||
                                  edgeSize = Gladdy.db.powerBarBorderSize })
 | 
					 | 
				
			||||||
    powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar.energy:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
 | 
					 | 
				
			||||||
    powerBar.energy:ClearAllPoints()
 | 
					 | 
				
			||||||
    powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					 | 
				
			||||||
    powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar.raceText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
 | 
					 | 
				
			||||||
    powerBar.raceText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
 | 
					 | 
				
			||||||
    powerBar.powerText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
 | 
					 | 
				
			||||||
    powerBar.powerText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function Powerbar:ResetUnit(unit)
 | 
					function Powerbar:ResetUnit(unit)
 | 
				
			||||||
    local powerBar = self.frames[unit]
 | 
					    local powerBar = self.frames[unit]
 | 
				
			||||||
    if (not powerBar) then
 | 
					    if (not powerBar) then
 | 
				
			||||||
@@ -194,8 +254,14 @@ function Powerbar:Test(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    powerBar.energy.current = button.power
 | 
				
			||||||
 | 
					    powerBar.energy.max = button.powerMax
 | 
				
			||||||
 | 
					    powerBar.energy.powerType = button.powerType
 | 
				
			||||||
    self:ENEMY_SPOTTED(unit)
 | 
					    self:ENEMY_SPOTTED(unit)
 | 
				
			||||||
    self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
 | 
					    self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
 | 
				
			||||||
 | 
					    if unit == "arena1" then
 | 
				
			||||||
 | 
					        self:UNIT_DEATH(unit)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:ENEMY_SPOTTED(unit)
 | 
					function Powerbar:ENEMY_SPOTTED(unit)
 | 
				
			||||||
@@ -205,15 +271,10 @@ function Powerbar:ENEMY_SPOTTED(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (button.spec and Gladdy.db.powerShowSpec) then
 | 
					 | 
				
			||||||
        raceText = button.spec .. " " .. raceText
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar.raceText:SetText(raceText)
 | 
					 | 
				
			||||||
    if UnitExists(unit) then
 | 
					    if UnitExists(unit) then
 | 
				
			||||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
					        powerBar.energy.powerType = select(1, UnitPowerType(unit))
 | 
				
			||||||
 | 
					        powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
 | 
				
			||||||
 | 
					        Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -223,13 +284,10 @@ function Powerbar:UNIT_SPEC(unit, spec)
 | 
				
			|||||||
    if (not powerBar or not button) then
 | 
					    if (not powerBar or not button) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (button.spec and Gladdy.db.powerShowSpec) then
 | 
					    if UnitExists(unit) then
 | 
				
			||||||
        raceText = spec .. " " .. raceText
 | 
					        Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar.raceText:SetText(raceText)
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
 | 
					function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
 | 
				
			||||||
@@ -241,44 +299,7 @@ function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
 | 
				
			|||||||
    if not Gladdy.buttons[unit].class then
 | 
					    if not Gladdy.buttons[unit].class then
 | 
				
			||||||
        Gladdy:SpotEnemy(unit, true)
 | 
					        Gladdy:SpotEnemy(unit, true)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    Powerbar:SetPower(powerBar, unit, power, powerMax, powerType)
 | 
				
			||||||
    local powerPercentage = floor(power * 100 / powerMax)
 | 
					 | 
				
			||||||
    local powerText
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.powerActual) then
 | 
					 | 
				
			||||||
        powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.powerMax) then
 | 
					 | 
				
			||||||
        local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
					 | 
				
			||||||
        if (powerText) then
 | 
					 | 
				
			||||||
            powerText = ("%s/%s"):format(powerText, text)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            powerText = text
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (Gladdy.db.powerPercentage) then
 | 
					 | 
				
			||||||
        if (powerText) then
 | 
					 | 
				
			||||||
            powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            powerText = ("%d%%"):format(powerPercentage)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (powerType == 1) then
 | 
					 | 
				
			||||||
        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
					 | 
				
			||||||
        powerBar.powerColor = {r = 1, g = 0, b = 0}
 | 
					 | 
				
			||||||
    elseif (powerType == 3) then
 | 
					 | 
				
			||||||
        powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
 | 
					 | 
				
			||||||
        powerBar.powerColor = {r = 1, g = 1, b = 0}
 | 
					 | 
				
			||||||
    else
 | 
					 | 
				
			||||||
        powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
 | 
					 | 
				
			||||||
        powerBar.powerColor = {r = .18, g = .44, b = .75}
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    powerBar.powerText:SetText(powerText)
 | 
					 | 
				
			||||||
    powerBar.energy:SetValue(powerPercentage)
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:UNIT_DEATH(unit)
 | 
					function Powerbar:UNIT_DEATH(unit)
 | 
				
			||||||
@@ -286,9 +307,7 @@ function Powerbar:UNIT_DEATH(unit)
 | 
				
			|||||||
    if (not powerBar) then
 | 
					    if (not powerBar) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					    Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["DEAD"])
 | 
				
			||||||
    powerBar.energy:SetValue(0)
 | 
					 | 
				
			||||||
    powerBar.powerText:SetText("0%")
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Powerbar:UNIT_DESTROYED(unit)
 | 
					function Powerbar:UNIT_DESTROYED(unit)
 | 
				
			||||||
@@ -296,8 +315,7 @@ function Powerbar:UNIT_DESTROYED(unit)
 | 
				
			|||||||
    if (not powerBar) then
 | 
					    if (not powerBar) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    powerBar.energy:SetValue(0)
 | 
					    Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["LEAVE"])
 | 
				
			||||||
    powerBar.powerText:SetText("0%")
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function option(params)
 | 
					local function option(params)
 | 
				
			||||||
@@ -313,8 +331,10 @@ local function option(params)
 | 
				
			|||||||
            if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
 | 
					            if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
 | 
				
			||||||
                Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
 | 
					                Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            for i=1,Gladdy.curBracket do
 | 
					            if Gladdy.frame.testing then
 | 
				
			||||||
                Powerbar:Test("arena" .. i)
 | 
					                for i=1,Gladdy.curBracket do
 | 
				
			||||||
 | 
					                    Powerbar:Test("arena" .. i)
 | 
				
			||||||
 | 
					                end
 | 
				
			||||||
            end
 | 
					            end
 | 
				
			||||||
            Gladdy:UpdateFrame()
 | 
					            Gladdy:UpdateFrame()
 | 
				
			||||||
        end,
 | 
					        end,
 | 
				
			||||||
@@ -344,6 +364,7 @@ function Powerbar:GetOptions()
 | 
				
			|||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.powerBarEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -407,16 +428,84 @@ function Powerbar:GetOptions()
 | 
				
			|||||||
                            order = 12,
 | 
					                            order = 12,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        powerBarFontSize = option({
 | 
					                        powerTextLeftOutline = option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Font size"],
 | 
					                            name = L["Left Font Outline"],
 | 
				
			||||||
                            desc = L["Size of the text"],
 | 
					 | 
				
			||||||
                            order = 13,
 | 
					                            order = 13,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerTextRightOutline = option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Right Font Outline"],
 | 
				
			||||||
 | 
					                            order = 14,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerSize = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Size"],
 | 
				
			||||||
 | 
					                            order = 20,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        powerBarRaceFontSize = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Race font size"],
 | 
				
			||||||
 | 
					                            desc = L["Size of the race text"],
 | 
				
			||||||
 | 
					                            order = 21,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
                            min = 1,
 | 
					                            min = 0,
 | 
				
			||||||
                            max = 20,
 | 
					                            max = 20,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerBarPowerFontSize = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Power font size"],
 | 
				
			||||||
 | 
					                            desc = L["Size of the power text"],
 | 
				
			||||||
 | 
					                            order = 22,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 20,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerOffsets = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Offsets"],
 | 
				
			||||||
 | 
					                            order = 30,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        powerTextLeftVOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Left Text Vertical Offset"],
 | 
				
			||||||
 | 
					                            order = 31,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerTextLeftHOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Left Text Horizontal Offset"],
 | 
				
			||||||
 | 
					                            order = 32,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerTextRightVOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Right Text Vertical Offset"],
 | 
				
			||||||
 | 
					                            order = 33,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerTextRightHOffset = option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Right Text Horizontal Offset"],
 | 
				
			||||||
 | 
					                            order = 34,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            min = -200,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                border = {
 | 
					                border = {
 | 
				
			||||||
@@ -455,10 +544,39 @@ function Powerbar:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 4,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        powerFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        powerFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 1,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
                powerValues = {
 | 
					                powerValues = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Power Bar Text"],
 | 
					                    name = L["Power Bar Text"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 5,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
@@ -470,31 +588,44 @@ function Powerbar:GetOptions()
 | 
				
			|||||||
                            name = L["Show race"],
 | 
					                            name = L["Show race"],
 | 
				
			||||||
                            desc = L["Show race"],
 | 
					                            desc = L["Show race"],
 | 
				
			||||||
                            order = 2,
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        powerShowSpec= option({
 | 
					                        powerShowSpec= option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Show spec"],
 | 
					                            name = L["Show spec"],
 | 
				
			||||||
                            desc = L["Show spec"],
 | 
					                            desc = L["Show spec"],
 | 
				
			||||||
                            order = 3,
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        powerActual = option({
 | 
					                        powerActual = option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Show the actual power"],
 | 
					                            name = L["Show the actual power"],
 | 
				
			||||||
                            desc = L["Show the actual power on the power bar"],
 | 
					                            desc = L["Show the actual power on the power bar"],
 | 
				
			||||||
                            order = 31,
 | 
					                            order = 4,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        powerMax = option({
 | 
					                        powerMax = option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Show max power"],
 | 
					                            name = L["Show max power"],
 | 
				
			||||||
                            desc = L["Show max power on the power bar"],
 | 
					                            desc = L["Show max power on the power bar"],
 | 
				
			||||||
                            order = 32,
 | 
					                            order = 5,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                        powerPercentage = option({
 | 
					                        powerPercentage = option({
 | 
				
			||||||
                            type = "toggle",
 | 
					                            type = "toggle",
 | 
				
			||||||
                            name = L["Show power percentage"],
 | 
					                            name = L["Show power percentage"],
 | 
				
			||||||
                            desc = L["Show power percentage on the power bar"],
 | 
					                            desc = L["Show power percentage on the power bar"],
 | 
				
			||||||
                            order = 33,
 | 
					                            order = 6,
 | 
				
			||||||
 | 
					                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        header = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Custom Tags"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        powerCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
 | 
				
			||||||
 | 
					                        powerTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "powerCustomTagsEnabled", option),
 | 
				
			||||||
 | 
					                        powerTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "powerCustomTagsEnabled", option),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,36 +1,48 @@
 | 
				
			|||||||
local ceil, floor, string_format, tonumber = ceil, floor, string.format, tonumber
 | 
					local ceil, str_gsub = ceil, string.gsub
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
local GetTime = GetTime
 | 
					local GetTime = GetTime
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local Racial = Gladdy:NewModule("Racial", nil, {
 | 
					local Racial = Gladdy:NewModule("Racial", 79, {
 | 
				
			||||||
    racialFont = "DorisPP",
 | 
					    racialFont = "DorisPP",
 | 
				
			||||||
    racialFontScale = 1,
 | 
					    racialFontScale = 1,
 | 
				
			||||||
    racialEnabled = true,
 | 
					    racialEnabled = true,
 | 
				
			||||||
    racialSize = 60 + 20 + 1,
 | 
					    racialSize = 60 + 20 + 1,
 | 
				
			||||||
    racialWidthFactor = 0.9,
 | 
					    racialWidthFactor = 0.9,
 | 
				
			||||||
    racialAnchor = "trinket",
 | 
					 | 
				
			||||||
    racialPos = "RIGHT",
 | 
					 | 
				
			||||||
    racialXOffset = 0,
 | 
					    racialXOffset = 0,
 | 
				
			||||||
    racialYOffset = 0,
 | 
					    racialYOffset = 0,
 | 
				
			||||||
    racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
					    racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
				
			||||||
    racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    racialDisableCircle = false,
 | 
					    racialDisableCircle = false,
 | 
				
			||||||
    racialCooldownAlpha = 1,
 | 
					    racialCooldownAlpha = 1,
 | 
				
			||||||
 | 
					    racialCooldownNumberAlpha = 1,
 | 
				
			||||||
 | 
					    racialFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    racialFrameLevel = 5,
 | 
				
			||||||
 | 
					    racialGroup = false,
 | 
				
			||||||
 | 
					    racialGroupDirection = "DOWN",
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:Initialize()
 | 
					function Racial:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.racialEnabled then
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("RACIAL_USED")
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("RACIAL_USED")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Racial:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.racialEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					        self:RegisterMessage("ENEMY_SPOTTED")
 | 
				
			||||||
 | 
					        self:RegisterMessage("RACIAL_USED")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function iconTimer(self,elapsed)
 | 
					local function iconTimer(self,elapsed)
 | 
				
			||||||
@@ -45,39 +57,31 @@ local function iconTimer(self,elapsed)
 | 
				
			|||||||
        local timeLeft = ceil(self.timeLeft)
 | 
					        local timeLeft = ceil(self.timeLeft)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if timeLeft >= 60 then
 | 
					        if timeLeft >= 60 then
 | 
				
			||||||
            -- more than 1 minute
 | 
					            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetText(floor(timeLeft / 60) .. ":" .. string_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
 | 
					        elseif timeLeft < 60 and timeLeft >= 30 then
 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
					            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
				
			||||||
        elseif timeLeft < 60 and timeLeft >= 21 then
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
				
			||||||
            -- between 60s and 21s (green)
 | 
					        elseif timeLeft < 30 and timeLeft >= 11 then
 | 
				
			||||||
            self.cooldownFont:SetTextColor(0.7, 1, 0)
 | 
					            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetText(timeLeft)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
					        elseif timeLeft < 10 and timeLeft >= 5 then
 | 
				
			||||||
        elseif timeLeft < 20.9 and timeLeft >= 11 then
 | 
					            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
				
			||||||
            -- between 20s and 11s (green)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetTextColor(0, 1, 0)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetText(timeLeft)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        elseif timeLeft <= 10 and timeLeft >= 5 then
 | 
					 | 
				
			||||||
            -- between 10s and 5s (orange)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFormattedText("%.1f", self.timeLeft)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        elseif timeLeft < 5 and timeLeft > 0 then
 | 
					        elseif timeLeft < 5 and timeLeft > 0 then
 | 
				
			||||||
            -- between 5s and 1s (red)
 | 
					            self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 0, 0)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetFormattedText("%.1f", self.timeLeft >= 0.0 and self.timeLeft or 0.0)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            self.cooldownFont:SetText("")
 | 
					 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
 | 
					        Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:CreateFrame(unit)
 | 
					function Racial:CreateFrame(unit)
 | 
				
			||||||
    local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
 | 
					    local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
 | 
				
			||||||
    racial:EnableMouse(false)
 | 
					    racial:EnableMouse(false)
 | 
				
			||||||
 | 
					    racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial:SetFrameLevel(Gladdy.db.racialFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.texture = racial:CreateTexture(nil, "BACKGROUND")
 | 
					    racial.texture = racial:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    racial.texture:SetAllPoints(racial)
 | 
					    racial.texture:SetAllPoints(racial)
 | 
				
			||||||
    racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
					    racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
				
			||||||
@@ -86,20 +90,27 @@ function Racial:CreateFrame(unit)
 | 
				
			|||||||
    racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
 | 
					    racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
 | 
				
			||||||
    racial.cooldown.noCooldownCount = true --Gladdy.db.racialDisableOmniCC
 | 
					    racial.cooldown.noCooldownCount = true --Gladdy.db.racialDisableOmniCC
 | 
				
			||||||
    racial.cooldown:SetHideCountdownNumbers(true)
 | 
					    racial.cooldown:SetHideCountdownNumbers(true)
 | 
				
			||||||
 | 
					    racial.cooldown:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.cooldown:SetFrameLevel(Gladdy.db.racialFrameLevel + 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.cooldownFrame = CreateFrame("Frame", nil, racial)
 | 
					    racial.cooldownFrame = CreateFrame("Frame", nil, racial)
 | 
				
			||||||
    racial.cooldownFrame:ClearAllPoints()
 | 
					    racial.cooldownFrame:ClearAllPoints()
 | 
				
			||||||
    racial.cooldownFrame:SetPoint("TOPLEFT", racial, "TOPLEFT")
 | 
					    racial.cooldownFrame:SetPoint("TOPLEFT", racial, "TOPLEFT")
 | 
				
			||||||
    racial.cooldownFrame:SetPoint("BOTTOMRIGHT", racial, "BOTTOMRIGHT")
 | 
					    racial.cooldownFrame:SetPoint("BOTTOMRIGHT", racial, "BOTTOMRIGHT")
 | 
				
			||||||
 | 
					    racial.cooldownFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.cooldownFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.cooldownFont = racial.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
					    racial.cooldownFont = racial.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
    racial.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), 20, "OUTLINE")
 | 
					    racial.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), 20, "OUTLINE")
 | 
				
			||||||
    --trinket.cooldownFont:SetAllPoints(trinket.cooldown)
 | 
					    --trinket.cooldownFont:SetAllPoints(trinket.cooldown)
 | 
				
			||||||
    racial.cooldownFont:SetJustifyH("CENTER")
 | 
					    racial.cooldownFont:SetJustifyH("CENTER")
 | 
				
			||||||
    racial.cooldownFont:SetPoint("CENTER")
 | 
					    racial.cooldownFont:SetPoint("CENTER")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.borderFrame = CreateFrame("Frame", nil, racial)
 | 
					    racial.borderFrame = CreateFrame("Frame", nil, racial)
 | 
				
			||||||
    racial.borderFrame:SetAllPoints(racial)
 | 
					    racial.borderFrame:SetAllPoints(racial)
 | 
				
			||||||
 | 
					    racial.borderFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.borderFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 3)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.texture.overlay = racial.borderFrame:CreateTexture(nil, "OVERLAY")
 | 
					    racial.texture.overlay = racial.borderFrame:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    racial.texture.overlay:SetAllPoints(racial)
 | 
					    racial.texture.overlay:SetAllPoints(racial)
 | 
				
			||||||
    racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
 | 
					    racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
 | 
				
			||||||
@@ -118,6 +129,15 @@ function Racial:UpdateFrame(unit)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
 | 
					    local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial:SetFrameLevel(Gladdy.db.racialFrameLevel)
 | 
				
			||||||
 | 
					    racial.cooldown:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.cooldown:SetFrameLevel(Gladdy.db.racialFrameLevel + 1)
 | 
				
			||||||
 | 
					    racial.cooldownFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.cooldownFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 2)
 | 
				
			||||||
 | 
					    racial.borderFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
				
			||||||
 | 
					    racial.borderFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 3)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial:SetWidth(width)
 | 
					    racial:SetWidth(width)
 | 
				
			||||||
    racial:SetHeight(height)
 | 
					    racial:SetHeight(height)
 | 
				
			||||||
    racial.cooldown:SetWidth(width - width/16)
 | 
					    racial.cooldown:SetWidth(width - width/16)
 | 
				
			||||||
@@ -131,19 +151,32 @@ function Racial:UpdateFrame(unit)
 | 
				
			|||||||
    racial.texture:SetAllPoints(racial)
 | 
					    racial.texture:SetAllPoints(racial)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
 | 
					    racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
 | 
				
			||||||
    racial.texture.overlay:SetVertexColor(Gladdy.db.racialBorderColor.r, Gladdy.db.racialBorderColor.g, Gladdy.db.racialBorderColor.b, Gladdy.db.racialBorderColor.a)
 | 
					    racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    racial:ClearAllPoints()
 | 
					    Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
 | 
				
			||||||
    local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					
 | 
				
			||||||
    local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
 | 
					    if (Gladdy.db.racialGroup) then
 | 
				
			||||||
    if (Gladdy.db.racialPos == "RIGHT") then
 | 
					        if (unit ~= "arena1") then
 | 
				
			||||||
        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
 | 
					            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
				
			||||||
    elseif (Gladdy.db.racialPos == "LEFT") then
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, -Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
 | 
					            if Gladdy.db.racialGroupDirection == "RIGHT" then
 | 
				
			||||||
    elseif (Gladdy.db.racialPos == "TOP") then
 | 
					                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
				
			||||||
        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, Gladdy.db.padding + Gladdy.db.racialYOffset)
 | 
					            elseif Gladdy.db.racialGroupDirection == "LEFT" then
 | 
				
			||||||
    elseif (Gladdy.db.racialPos == "BOTTOM") then
 | 
					                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
				
			||||||
        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, -Gladdy.db.padding + Gladdy.db.racialYOffset)
 | 
					            elseif Gladdy.db.racialGroupDirection == "UP" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
				
			||||||
 | 
					            elseif Gladdy.db.racialGroupDirection == "DOWN" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(racial,"racialXOffset", "racialYOffset", L["Racial"],
 | 
				
			||||||
 | 
					                {"TOPLEFT", "TOPLEFT"},
 | 
				
			||||||
 | 
					                Gladdy.db.racialSize * Gladdy.db.racialWidthFactor,
 | 
				
			||||||
 | 
					                Gladdy.db.racialSize,
 | 
				
			||||||
 | 
					                0, 0, "racialEnabled")
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.racialEnabled == false) then
 | 
					    if (Gladdy.db.racialEnabled == false) then
 | 
				
			||||||
@@ -154,7 +187,6 @@ function Racial:UpdateFrame(unit)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:JOINED_ARENA()
 | 
					function Racial:JOINED_ARENA()
 | 
				
			||||||
    self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
 | 
					 | 
				
			||||||
    self:SetScript("OnEvent", function(self, event, ...)
 | 
					    self:SetScript("OnEvent", function(self, event, ...)
 | 
				
			||||||
        if self[event] then
 | 
					        if self[event] then
 | 
				
			||||||
            self[event](self, ...)
 | 
					            self[event](self, ...)
 | 
				
			||||||
@@ -162,13 +194,17 @@ function Racial:JOINED_ARENA()
 | 
				
			|||||||
    end)
 | 
					    end)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:RACIAL_USED(unit)
 | 
					function Racial:RACIAL_USED(unit, expirationTime, spellName)
 | 
				
			||||||
    local racial = self.frames[unit]
 | 
					    local racial = self.frames[unit]
 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    if (not racial or not button or not button.race) then
 | 
					    if (not racial or not button or not button.race) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    Racial:Used(unit, GetTime(), Gladdy:Racials()[button.race].duration)
 | 
					    if expirationTime and Gladdy:Racials()[button.race].spellName ~= spellName then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local startTime = expirationTime or GetTime()
 | 
				
			||||||
 | 
					    Racial:Used(unit, startTime, Gladdy:Racials()[button.race].duration)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:Used(unit, startTime, duration)
 | 
					function Racial:Used(unit, startTime, duration)
 | 
				
			||||||
@@ -178,14 +214,14 @@ function Racial:Used(unit, startTime, duration)
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
    if not racial.active then
 | 
					    if not racial.active then
 | 
				
			||||||
        racial.timeLeft = duration
 | 
					        racial.timeLeft = duration
 | 
				
			||||||
        if not Gladdy.db.trinketDisableCircle then racial.cooldown:SetCooldown(startTime, duration) end
 | 
					        if not Gladdy.db.racialDisableCircle then racial.cooldown:SetCooldown(startTime, duration) end
 | 
				
			||||||
        racial.active = true
 | 
					        racial.active = true
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Racial:ENEMY_SPOTTED(unit)
 | 
					function Racial:ENEMY_SPOTTED(unit)
 | 
				
			||||||
    local racial = self.frames[unit]
 | 
					    local racial = self.frames[unit]
 | 
				
			||||||
    if (not racial) then
 | 
					    if (not racial or not Gladdy.buttons[unit].race) then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    racial.texture:SetTexture(Gladdy:Racials()[Gladdy.buttons[unit].race].texture)
 | 
					    racial.texture:SetTexture(Gladdy:Racials()[Gladdy.buttons[unit].race].texture)
 | 
				
			||||||
@@ -223,11 +259,32 @@ function Racial:GetOptions()
 | 
				
			|||||||
            desc = L["Enable racial icon"],
 | 
					            desc = L["Enable racial icon"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        racialGroup = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Group"] .. " " .. L["Racial"],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.racialEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        racialGroupDirection = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "select",
 | 
				
			||||||
 | 
					            name = L["Group direction"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            values = {
 | 
				
			||||||
 | 
					                ["RIGHT"] = L["Right"],
 | 
				
			||||||
 | 
					                ["LEFT"] = L["Left"],
 | 
				
			||||||
 | 
					                ["UP"] = L["Up"],
 | 
				
			||||||
 | 
					                ["DOWN"] = L["Down"],
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            disabled = function()
 | 
				
			||||||
 | 
					                return not Gladdy.db.racialGroup or not Gladdy.db.racialEnabled
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.racialEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -284,6 +341,15 @@ function Racial:GetOptions()
 | 
				
			|||||||
                            order = 8,
 | 
					                            order = 8,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        racialCooldownNumberAlpha = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Cooldown number alpha"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 1,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            order = 9,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                font = {
 | 
					                font = {
 | 
				
			||||||
@@ -319,37 +385,13 @@ function Racial:GetOptions()
 | 
				
			|||||||
                position = {
 | 
					                position = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Position"],
 | 
					                    name = L["Position"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 5,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Icon position"],
 | 
					                            name = L["Icon position"],
 | 
				
			||||||
                            order = 4,
 | 
					                            order = 4,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        racialAnchor = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "select",
 | 
					 | 
				
			||||||
                            name = L["Anchor"],
 | 
					 | 
				
			||||||
                            desc = L["This changes the anchor of the racial icon"],
 | 
					 | 
				
			||||||
                            order = 20,
 | 
					 | 
				
			||||||
                            values = {
 | 
					 | 
				
			||||||
                                ["trinket"] = L["Trinket"],
 | 
					 | 
				
			||||||
                                ["classIcon"] = L["Class Icon"],
 | 
					 | 
				
			||||||
                                ["healthBar"] = L["Health Bar"],
 | 
					 | 
				
			||||||
                                ["powerBar"] = L["Power Bar"],
 | 
					 | 
				
			||||||
                            },
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        racialPos = Gladdy:option({
 | 
					 | 
				
			||||||
                            type = "select",
 | 
					 | 
				
			||||||
                            name = L["Icon position"],
 | 
					 | 
				
			||||||
                            desc = L["This changes position relative to its anchor of the racial icon"],
 | 
					 | 
				
			||||||
                            order = 21,
 | 
					 | 
				
			||||||
                            values = {
 | 
					 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					 | 
				
			||||||
                                ["TOP"] = L["Top"],
 | 
					 | 
				
			||||||
                                ["BOTTOM"] = L["Bottom"],
 | 
					 | 
				
			||||||
                            },
 | 
					 | 
				
			||||||
                        }),
 | 
					 | 
				
			||||||
                        racialXOffset = Gladdy:option({
 | 
					                        racialXOffset = Gladdy:option({
 | 
				
			||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Horizontal offset"],
 | 
					                            name = L["Horizontal offset"],
 | 
				
			||||||
@@ -395,7 +437,62 @@ function Racial:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        racialFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        racialFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Racial:LegacySetPosition(racial, unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
 | 
				
			||||||
 | 
					    racial:ClearAllPoints()
 | 
				
			||||||
 | 
					    local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
 | 
				
			||||||
 | 
					    if (Gladdy.db.racialPos == "RIGHT") then
 | 
				
			||||||
 | 
					        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
 | 
				
			||||||
 | 
					    elseif (Gladdy.db.racialPos == "LEFT") then
 | 
				
			||||||
 | 
					        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, -Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
 | 
				
			||||||
 | 
					    elseif (Gladdy.db.racialPos == "TOP") then
 | 
				
			||||||
 | 
					        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, Gladdy.db.padding + Gladdy.db.racialYOffset)
 | 
				
			||||||
 | 
					    elseif (Gladdy.db.racialPos == "BOTTOM") then
 | 
				
			||||||
 | 
					        racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, -Gladdy.db.padding + Gladdy.db.racialYOffset)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return Gladdy.db.newLayout
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -17,6 +17,7 @@ local LibStub = LibStub
 | 
				
			|||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local LSR = LibStub("SpellRange-1.0")
 | 
					local LSR = LibStub("SpellRange-1.0")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
 | 
					local HealthBar = Gladdy.modules["Health Bar"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local classSpells = {
 | 
					local classSpells = {
 | 
				
			||||||
    ["MAGE"] =  118,
 | 
					    ["MAGE"] =  118,
 | 
				
			||||||
@@ -25,7 +26,7 @@ local classSpells = {
 | 
				
			|||||||
    ["SHAMAN"] = 10414,
 | 
					    ["SHAMAN"] = 10414,
 | 
				
			||||||
    ["PALADIN"] = 10308,
 | 
					    ["PALADIN"] = 10308,
 | 
				
			||||||
    ["WARLOCK"] = 5782,
 | 
					    ["WARLOCK"] = 5782,
 | 
				
			||||||
    ["WARRIOR"] = 20252,
 | 
					    ["WARRIOR"] = 25275,
 | 
				
			||||||
    ["HUNTER"] = 27018,
 | 
					    ["HUNTER"] = 27018,
 | 
				
			||||||
    ["ROGUE"] = 36554,
 | 
					    ["ROGUE"] = 36554,
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -52,12 +53,20 @@ local RangeCheck = Gladdy:NewModule("Range Check", nil, {
 | 
				
			|||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function RangeCheck:Initialize()
 | 
					function RangeCheck:Initialize()
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    if Gladdy.db.rangeCheckEnabled then
 | 
				
			||||||
    self:RegisterMessage("ENEMY_STEALTH")
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
					    end
 | 
				
			||||||
    self.playerClass = select(2, UnitClass("player"))
 | 
					    self.playerClass = select(2, UnitClass("player"))
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function RangeCheck:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.rangeCheckEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function RangeCheck:Reset()
 | 
					function RangeCheck:Reset()
 | 
				
			||||||
    self.test = nil
 | 
					    self.test = nil
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -66,7 +75,6 @@ function RangeCheck:ResetUnit(unit)
 | 
				
			|||||||
    local button = Gladdy.buttons[unit]
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
    self:CancelTimer(button)
 | 
					    self:CancelTimer(button)
 | 
				
			||||||
    self:SetColor(button, 1)
 | 
					    self:SetColor(button, 1)
 | 
				
			||||||
    button.classColors = {}
 | 
					 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function RangeCheck:Test(unit)
 | 
					function RangeCheck:Test(unit)
 | 
				
			||||||
@@ -74,11 +82,10 @@ function RangeCheck:Test(unit)
 | 
				
			|||||||
    if not button then
 | 
					    if not button then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    self:ENEMY_SPOTTED(unit)
 | 
					 | 
				
			||||||
    self.test = true
 | 
					    self.test = true
 | 
				
			||||||
    button.lastState = 0
 | 
					    button.lastState = 0
 | 
				
			||||||
    if Gladdy.db.rangeCheckEnabled then
 | 
					    if Gladdy.db.rangeCheckEnabled then
 | 
				
			||||||
        if unit == "arena1" then
 | 
					        if unit == "arena2" or unit == "arena4" then
 | 
				
			||||||
            --button.unit = "target"
 | 
					            --button.unit = "target"
 | 
				
			||||||
            --self:CreateTimer(button)
 | 
					            --self:CreateTimer(button)
 | 
				
			||||||
            self:SetRangeAlpha(button, nil)
 | 
					            self:SetRangeAlpha(button, nil)
 | 
				
			||||||
@@ -101,18 +108,12 @@ function RangeCheck:SetColor(button, oorFac)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if not button.classColors.r then
 | 
					 | 
				
			||||||
        if button.class then
 | 
					 | 
				
			||||||
            button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if Gladdy.db.rangeCheckHealthBar then
 | 
					    if Gladdy.db.rangeCheckHealthBar then
 | 
				
			||||||
        button.healthBar.hp:SetStatusBarColor(button.classColors.r/oorFac, button.classColors.g/oorFac, button.classColors.b/oorFac, 1)
 | 
					        button.healthBar.hp.oorFactor = oorFac
 | 
				
			||||||
 | 
					        HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        button.healthBar.hp:SetStatusBarColor(button.classColors.r, button.classColors.g, button.classColors.b, 1)
 | 
					        button.healthBar.hp.oorFactor = 1
 | 
				
			||||||
 | 
					        HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if Gladdy.db.rangeCheckHealthBarText then
 | 
					    if Gladdy.db.rangeCheckHealthBarText then
 | 
				
			||||||
@@ -177,46 +178,17 @@ function RangeCheck:JOINED_ARENA()
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function RangeCheck:ENEMY_STEALTH(unit, stealth)
 | 
					 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					 | 
				
			||||||
    if not button then
 | 
					 | 
				
			||||||
        return
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    button.lastState = 0
 | 
					 | 
				
			||||||
    if stealth then
 | 
					 | 
				
			||||||
        button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
 | 
					 | 
				
			||||||
        if not Gladdy.db.rangeCheckEnabled then
 | 
					 | 
				
			||||||
            button.healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    else
 | 
					 | 
				
			||||||
        if button.class then
 | 
					 | 
				
			||||||
            button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
					 | 
				
			||||||
            if not Gladdy.db.rangeCheckEnabled then
 | 
					 | 
				
			||||||
                button.healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function RangeCheck:ENEMY_SPOTTED(unit)
 | 
					 | 
				
			||||||
    local button = Gladdy.buttons[unit]
 | 
					 | 
				
			||||||
    if (not button) then
 | 
					 | 
				
			||||||
        return
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function RangeCheck.CheckRange(self)
 | 
					function RangeCheck.CheckRange(self)
 | 
				
			||||||
    local button = self.parent
 | 
					    local button = self.parent
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local spell = Gladdy.db.rangeCheckDefaultSpells[RangeCheck.playerClass].min
 | 
					    local spell = Gladdy.db.rangeCheckDefaultSpells[RangeCheck.playerClass].min
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if( not UnitIsConnected(button.unit) or not UnitInPhase(button.unit) ) then
 | 
					    if (not UnitIsConnected(button.unit) or not UnitInPhase(button.unit)) then
 | 
				
			||||||
        RangeCheck:SetRangeAlpha(button, false)
 | 
					        RangeCheck:SetRangeAlpha(button, false)
 | 
				
			||||||
    elseif( spell ) then
 | 
					    elseif (spell) then
 | 
				
			||||||
        RangeCheck:SetRangeAlpha(button, LSR.IsSpellInRange(spell, button.unit) == 1)
 | 
					        RangeCheck:SetRangeAlpha(button, LSR.IsSpellInRange(spell, button.unit) == 1)
 | 
				
			||||||
        -- That didn't work, but they are grouped lets try the actual API for this, it's a bit flaky though and not that useful generally
 | 
					        -- That didn't work, but they are grouped lets try the actual API for this, it's a bit flaky though and not that useful generally
 | 
				
			||||||
    elseif( UnitInRaid(button.unit) or UnitInParty(button.unit) ) then
 | 
					    elseif (UnitInRaid(button.unit) or UnitInParty(button.unit)) then
 | 
				
			||||||
        RangeCheck:SetRangeAlpha(button, UnitInRange(button.unit, "player"))
 | 
					        RangeCheck:SetRangeAlpha(button, UnitInRange(button.unit, "player"))
 | 
				
			||||||
        -- Nope, fall back to interaction :(
 | 
					        -- Nope, fall back to interaction :(
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
@@ -268,6 +240,7 @@ function RangeCheck:GetOptions()
 | 
				
			|||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["General"],
 | 
					            name = L["General"],
 | 
				
			||||||
            order = 5,
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.rangeCheckEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -340,6 +313,7 @@ function RangeCheck:GetOptions()
 | 
				
			|||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Spells"],
 | 
					            name = L["Spells"],
 | 
				
			||||||
            order = 5,
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.rangeCheckEnabled end,
 | 
				
			||||||
            args = RangeCheck:GetSpells(),
 | 
					            args = RangeCheck:GetSpells(),
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -349,7 +323,7 @@ function RangeCheck:GetSpells()
 | 
				
			|||||||
    local group = {
 | 
					    local group = {
 | 
				
			||||||
        description = {
 | 
					        description = {
 | 
				
			||||||
            type = "description",
 | 
					            type = "description",
 | 
				
			||||||
            name = "Changing the spellID only applies to your player class!\n\nExample: If you are a Paladin and wish to change your range check spell to Repentance, edit the Paladin spellID to 20066.",
 | 
					            name = L["Changing the spellID only applies to your player class!\n\nExample: If you are a Paladin and wish to change your range check spell to Repentance, edit the Paladin spellID to 20066."],
 | 
				
			||||||
            order = 1,
 | 
					            order = 1,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -363,7 +337,7 @@ function RangeCheck:GetSpells()
 | 
				
			|||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                headerMin = {
 | 
					                headerMin = {
 | 
				
			||||||
                    type = "header",
 | 
					                    type = "header",
 | 
				
			||||||
                    name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %dyds", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
					                    name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
				
			||||||
                            or "nil",
 | 
					                            or "nil",
 | 
				
			||||||
                    order = 1,
 | 
					                    order = 1,
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
@@ -385,7 +359,7 @@ function RangeCheck:GetSpells()
 | 
				
			|||||||
                        Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
 | 
					                        Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
 | 
				
			||||||
                        --Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.min.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
					                        --Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.min.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
				
			||||||
                        --        or "nil"
 | 
					                        --        or "nil"
 | 
				
			||||||
                        Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %dyds", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
					                        Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
				
			||||||
                                or "nil"
 | 
					                                or "nil"
 | 
				
			||||||
                    end
 | 
					                    end
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,127 +1,229 @@
 | 
				
			|||||||
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
 | 
					local floor, str_find, pairs = math.floor, string.find, pairs
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- CORE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
 | 
					local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
 | 
				
			||||||
    shadowsightTimerEnabled = true,
 | 
					    shadowsightTimerEnabled = true,
 | 
				
			||||||
 | 
					    shadowsightTimerLocked = false,
 | 
				
			||||||
    shadowsightTimerScale = 1,
 | 
					    shadowsightTimerScale = 1,
 | 
				
			||||||
    shadowsightTimerRelPoint1 = "CENTER",
 | 
					    shadowsightTimerRelPoint1 = "CENTER",
 | 
				
			||||||
    shadowsightTimerRelPoint2 = "CENTER",
 | 
					    shadowsightTimerRelPoint2 = "CENTER",
 | 
				
			||||||
    shadowsightTimerX = 0,
 | 
					    shadowsightTimerX = 0,
 | 
				
			||||||
    shadowsightTimerY = 0,
 | 
					    shadowsightTimerY = 0,
 | 
				
			||||||
    shadowsightAnnounce = true,
 | 
					    shadowsightAnnounce = true,
 | 
				
			||||||
 | 
					    shadowsightTimerStartTime = 91,
 | 
				
			||||||
 | 
					    shadowsightTimerResetTime = 120,
 | 
				
			||||||
 | 
					    shadowsightTimerShowTwoTimer = false,
 | 
				
			||||||
 | 
					    shadowsightTimerFrameStrata = "HIGH",
 | 
				
			||||||
 | 
					    shadowsightTimerFrameLevel = 20,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- /run LibStub("Gladdy").modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
 | 
				
			||||||
 | 
					-- /run LibStub("Gladdy").modules["Shadowsight Timer"].timerFrame1:SetAlpha(0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:OnEvent(event, ...)
 | 
					function ShadowsightTimer:OnEvent(event, ...)
 | 
				
			||||||
    self[event](self, ...)
 | 
					    self[event](self, ...)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:Initialize()
 | 
					function ShadowsightTimer:Initialize()
 | 
				
			||||||
    self.locale = Gladdy:GetArenaTimer()
 | 
					    self.locale = Gladdy:GetArenaTimer()
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					    self:CreateAnchor()
 | 
				
			||||||
    self:CreateTimerFrame()
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function ShadowsightTimer:JOINED_ARENA()
 | 
					 | 
				
			||||||
    self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
					 | 
				
			||||||
    self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
 | 
					 | 
				
			||||||
    self.timerFrame.font:SetText("1:30")
 | 
					 | 
				
			||||||
    self.timerFrame.font:SetTextColor(1, 0.8, 0)
 | 
					 | 
				
			||||||
    self.timerFrame:Show()
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function ShadowsightTimer:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
					 | 
				
			||||||
    for k,v in pairs(self.locale) do
 | 
					 | 
				
			||||||
        if str_find(msg, v) then
 | 
					 | 
				
			||||||
            if k == 0 then
 | 
					 | 
				
			||||||
                self:Start()
 | 
					 | 
				
			||||||
            end
 | 
					 | 
				
			||||||
        end
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function ShadowsightTimer:Test()
 | 
					 | 
				
			||||||
    if Gladdy.db.shadowsightTimerEnabled then
 | 
					    if Gladdy.db.shadowsightTimerEnabled then
 | 
				
			||||||
        self.timerFrame:Show()
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
        self:Start()
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:Reset()
 | 
					function ShadowsightTimer:Reset()
 | 
				
			||||||
    self.timerFrame:Hide()
 | 
					    self.anchor:Hide()
 | 
				
			||||||
    self.timerFrame:SetScript("OnUpdate", nil)
 | 
					    for i=1,2 do
 | 
				
			||||||
    self.timerFrame.font:SetTextColor(1, 0.8, 0)
 | 
					        self["timerFrame" .. i].active = false
 | 
				
			||||||
 | 
					        self["timerFrame" .. i]:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					        self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
				
			||||||
 | 
					    self:SetScript("OnEvent", nil)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:CreateTimerFrame()
 | 
					---------------------------
 | 
				
			||||||
    self.timerFrame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate")
 | 
					 | 
				
			||||||
    self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- FRAME SETUP
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:CreateTimerFrame(anchor, name, points)
 | 
				
			||||||
    local backdrop = {
 | 
					    local backdrop = {
 | 
				
			||||||
        bgFile = "Interface/Tooltips/UI-Tooltip-Background",
 | 
					        bgFile = "Interface/Tooltips/UI-Tooltip-Background",
 | 
				
			||||||
        edgeFile = "",
 | 
					        edgeFile = "",
 | 
				
			||||||
        tile = true, tileSize = 16, edgeSize = 10,
 | 
					        tile = true, tileSize = 16, edgeSize = 10,
 | 
				
			||||||
        insets = {left = 0, right = 0, top = 0, bottom = 0}
 | 
					        insets = {left = 0, right = 0, top = 0, bottom = 0}
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    self[name] = CreateFrame("Frame", nil, anchor, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					    self[name]:SetPoint(points[1], anchor, points[2])
 | 
				
			||||||
 | 
					    self[name]:SetBackdrop(backdrop)
 | 
				
			||||||
 | 
					    self[name]:SetBackdropColor(0,0,0,0.8)
 | 
				
			||||||
 | 
					    self[name]:SetHeight(17)
 | 
				
			||||||
 | 
					    self[name]:SetWidth(35)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.timerFrame:SetBackdrop(backdrop)
 | 
					    self[name].texture = self[name]:CreateTexture(nil,"OVERLAY")
 | 
				
			||||||
    self.timerFrame:SetBackdropColor(0,0,0,0.8)
 | 
					    self[name].texture:SetWidth(16)
 | 
				
			||||||
    self.timerFrame:SetHeight(17)
 | 
					    self[name].texture:SetHeight(16)
 | 
				
			||||||
    self.timerFrame:SetWidth(35)
 | 
					    self[name].texture:SetTexture("Interface\\Icons\\Spell_Shadow_EvilEye")
 | 
				
			||||||
 | 
					    self[name].texture:SetTexCoord(0.125,0.875,0.125,0.875)
 | 
				
			||||||
 | 
					    self[name].texture:SetPoint("RIGHT", self[name], "LEFT")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.timerFrame:SetMovable(true)
 | 
					    self[name].font = self[name]:CreateFontString(nil,"OVERLAY","GameFontNormal")
 | 
				
			||||||
    self.timerFrame:EnableMouse(true)
 | 
					    self[name].font:SetPoint("LEFT", 5, 0)
 | 
				
			||||||
 | 
					    self[name].font:SetJustifyH("LEFT")
 | 
				
			||||||
 | 
					    self[name].font:SetTextColor(1, 0.8, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.timerFrame.texture = self.timerFrame:CreateTexture(nil,"OVERLAY")
 | 
					    self[name]:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
 | 
				
			||||||
    self.timerFrame.texture:SetWidth(16)
 | 
					    self[name]:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
 | 
				
			||||||
    self.timerFrame.texture:SetHeight(16)
 | 
					end
 | 
				
			||||||
    self.timerFrame.texture:SetTexture("Interface\\Icons\\Spell_Shadow_EvilEye")
 | 
					 | 
				
			||||||
    self.timerFrame.texture:SetTexCoord(0.125,0.875,0.125,0.875)
 | 
					 | 
				
			||||||
    self.timerFrame.texture:SetPoint("RIGHT", self.timerFrame, "LEFT")
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self.timerFrame.font = self.timerFrame:CreateFontString(nil,"OVERLAY","GameFontNormal")
 | 
					function ShadowsightTimer:CreateAnchor()
 | 
				
			||||||
    self.timerFrame.font:SetPoint("LEFT", 5, 0)
 | 
					    self.anchor = CreateFrame("Frame")
 | 
				
			||||||
    self.timerFrame.font:SetJustifyH("LEFT")
 | 
					    self.anchor:SetMovable(true)
 | 
				
			||||||
    self.timerFrame.font:SetTextColor(1, 0.8, 0)
 | 
					    self.anchor:EnableMouse(true)
 | 
				
			||||||
 | 
					    self.anchor:SetWidth(35)
 | 
				
			||||||
    self.timerFrame:SetScript("OnMouseDown",function(self) self:StartMoving() end)
 | 
					    self.anchor:SetHeight(17)
 | 
				
			||||||
    self.timerFrame:SetScript("OnMouseUp",function(self)
 | 
					    self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
				
			||||||
 | 
					    self.anchor:SetScript("OnMouseDown",function(self) self:StartMoving() end)
 | 
				
			||||||
 | 
					    self.anchor:SetScript("OnMouseUp",function(self)
 | 
				
			||||||
        self:StopMovingOrSizing()
 | 
					        self:StopMovingOrSizing()
 | 
				
			||||||
        Gladdy.db.shadowsightTimerRelPoint1,_,Gladdy.db.shadowsightTimerRelPoint2,Gladdy.db.shadowsightTimerX,Gladdy.db.shadowsightTimerY = self:GetPoint()
 | 
					        Gladdy.db.shadowsightTimerRelPoint1,_,Gladdy.db.shadowsightTimerRelPoint2,Gladdy.db.shadowsightTimerX,Gladdy.db.shadowsightTimerY = self:GetPoint()
 | 
				
			||||||
    end)
 | 
					    end)
 | 
				
			||||||
    self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
					    self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
				
			||||||
    self.timerFrame:Hide()
 | 
					    self.anchor:Hide()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self:CreateTimerFrame(self.anchor, "timerFrame1", {"TOP", "TOP"})
 | 
				
			||||||
 | 
					    local show = Gladdy.db.shadowsightTimerShowTwoTimer
 | 
				
			||||||
 | 
					    self:CreateTimerFrame(show and self.timerFrame1 or self.anchor, "timerFrame2", show and {"TOP", "BOTTOM"} or {"TOP", "TOP"})
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:UpdateFrame()
 | 
					function ShadowsightTimer:UpdateFrameOnce()
 | 
				
			||||||
    if Gladdy.db.shadowsightTimerEnabled then
 | 
					    if Gladdy.db.shadowsightTimerEnabled then
 | 
				
			||||||
        self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
        self.timerFrame:ClearAllPoints()
 | 
					 | 
				
			||||||
        self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
					 | 
				
			||||||
        self.timerFrame:Show()
 | 
					 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
        self.timerFrame:ClearAllPoints()
 | 
					    end
 | 
				
			||||||
        self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
					
 | 
				
			||||||
        self.timerFrame:Hide()
 | 
					    self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
 | 
				
			||||||
 | 
					    self.anchor:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
 | 
				
			||||||
 | 
					    self.timerFrame1:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
 | 
				
			||||||
 | 
					    self.timerFrame1:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
 | 
				
			||||||
 | 
					    self.timerFrame2:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
 | 
				
			||||||
 | 
					    self.timerFrame2:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if Gladdy.db.shadowsightTimerEnabled then
 | 
				
			||||||
 | 
					        self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
				
			||||||
 | 
					        self.anchor:ClearAllPoints()
 | 
				
			||||||
 | 
					        self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
				
			||||||
 | 
					        if Gladdy.frame.testing or Gladdy.curBracket then
 | 
				
			||||||
 | 
					            self.anchor:Show()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.shadowsightTimerShowTwoTimer then
 | 
				
			||||||
 | 
					            self.anchor:SetHeight(34)
 | 
				
			||||||
 | 
					            self.timerFrame2:ClearAllPoints()
 | 
				
			||||||
 | 
					            self.timerFrame2:SetPoint("TOP", self.timerFrame1, "BOTTOM")
 | 
				
			||||||
 | 
					            ShadowsightTimer:NotifyStart()
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.anchor:SetHeight(17)
 | 
				
			||||||
 | 
					            self.timerFrame2:ClearAllPoints()
 | 
				
			||||||
 | 
					            self.timerFrame2:SetPoint("TOP", self.anchor, "TOP")
 | 
				
			||||||
 | 
					            ShadowsightTimer:NotifyStart()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
 | 
				
			||||||
 | 
					        self.anchor:ClearAllPoints()
 | 
				
			||||||
 | 
					        self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
 | 
				
			||||||
 | 
					        self.anchor:Hide()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:Start()
 | 
					---------------------------
 | 
				
			||||||
    self.timerFrame.endTime = 92
 | 
					
 | 
				
			||||||
    self.timerFrame.timeSinceLastUpdate = 0
 | 
					-- EVENT HANDLING
 | 
				
			||||||
    self.timerFrame:SetScript("OnUpdate", ShadowsightTimer.OnUpdate)
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:JOINED_ARENA()
 | 
				
			||||||
 | 
					    if Gladdy.db.shadowsightTimerEnabled then
 | 
				
			||||||
 | 
					        self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
 | 
				
			||||||
 | 
					        for i=1,2 do
 | 
				
			||||||
 | 
					            self["timerFrame" .. i].font:SetText("1:30")
 | 
				
			||||||
 | 
					            self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        self.anchor:Show()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:AURA_GAIN(unit, auraType, spellID)
 | 
				
			||||||
 | 
					    if (spellID == 34709 and Gladdy.db.shadowsightTimerEnabled) then
 | 
				
			||||||
 | 
					        self:Start(Gladdy.db.shadowsightTimerResetTime, self:GetHiddenTimer())
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
				
			||||||
 | 
					    for k,v in pairs(self.locale) do
 | 
				
			||||||
 | 
					        if str_find(msg, v) then
 | 
				
			||||||
 | 
					            if k == 0 then
 | 
				
			||||||
 | 
					                self:Start(nil, self.timerFrame1)
 | 
				
			||||||
 | 
					                self:Start(nil, self.timerFrame2)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- TEST
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:Test()
 | 
				
			||||||
 | 
					    if Gladdy.db.shadowsightTimerEnabled then
 | 
				
			||||||
 | 
					        self.anchor:Show()
 | 
				
			||||||
 | 
					        ShadowsightTimer:JOINED_ARENA()
 | 
				
			||||||
 | 
					        self:Start(20, self.timerFrame1)
 | 
				
			||||||
 | 
					        self:Start(25, self.timerFrame2)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- TIMER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:Start(time, frame)
 | 
				
			||||||
 | 
					    frame.endTime = time or Gladdy.db.shadowsightTimerStartTime
 | 
				
			||||||
 | 
					    frame.active = true
 | 
				
			||||||
 | 
					    ShadowsightTimer:NotifyStart()
 | 
				
			||||||
 | 
					    frame.announced = nil
 | 
				
			||||||
 | 
					    frame.timeSinceLastUpdate = 0
 | 
				
			||||||
 | 
					    frame.font:SetTextColor(1, 0.8, 0)
 | 
				
			||||||
 | 
					    frame:SetScript("OnUpdate", ShadowsightTimer.OnUpdate)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer.OnUpdate(self, elapsed)
 | 
					function ShadowsightTimer.OnUpdate(self, elapsed)
 | 
				
			||||||
    self.timeSinceLastUpdate = self.timeSinceLastUpdate + elapsed;
 | 
					    self.timeSinceLastUpdate = self.timeSinceLastUpdate + elapsed;
 | 
				
			||||||
    self.endTime = self.endTime - elapsed
 | 
					    self.endTime = self.endTime - elapsed
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (self.timeSinceLastUpdate > 0.1) then
 | 
					    if (self.timeSinceLastUpdate > 0.01) then
 | 
				
			||||||
        self.font:SetFormattedText(floor(self.endTime / 60) .. ":" ..  "%02d", self.endTime - floor(self.endTime / 60) * 60)
 | 
					        self.font:SetFormattedText(floor(self.endTime / 60) .. ":" ..  "%02d", self.endTime - floor(self.endTime / 60) * 60)
 | 
				
			||||||
        self.timeSinceLastUpdate = 0;
 | 
					        self.timeSinceLastUpdate = 0;
 | 
				
			||||||
        if floor(self.endTime) == 15 and Gladdy.db.shadowsightAnnounce then
 | 
					        if floor(self.endTime) == 15 and Gladdy.db.shadowsightAnnounce and not self.announced then
 | 
				
			||||||
 | 
					            self.announced = true
 | 
				
			||||||
            Gladdy:SendMessage("SHADOWSIGHT", L["Shadowsight up in %ds"]:format(15))
 | 
					            Gladdy:SendMessage("SHADOWSIGHT", L["Shadowsight up in %ds"]:format(15))
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
@@ -132,12 +234,64 @@ function ShadowsightTimer.OnUpdate(self, elapsed)
 | 
				
			|||||||
        self:SetScript("OnUpdate", nil)
 | 
					        self:SetScript("OnUpdate", nil)
 | 
				
			||||||
        self.font:SetText("0:00")
 | 
					        self.font:SetText("0:00")
 | 
				
			||||||
        self.font:SetTextColor(0, 1, 0)
 | 
					        self.font:SetTextColor(0, 1, 0)
 | 
				
			||||||
 | 
					        self.active = false
 | 
				
			||||||
 | 
					        ShadowsightTimer:NotifyEnd()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function ShadowsightTimer:NotifyStart()
 | 
				
			||||||
 | 
					    local show = Gladdy.db.shadowsightTimerShowTwoTimer
 | 
				
			||||||
 | 
					    if self.timerFrame1.active and self.timerFrame2.active then
 | 
				
			||||||
 | 
					        if self.timerFrame1.endTime < self.timerFrame2.endTime then
 | 
				
			||||||
 | 
					            self.timerFrame1:SetAlpha(1)
 | 
				
			||||||
 | 
					            self.timerFrame2:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.timerFrame1:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					            self.timerFrame2:SetAlpha(1)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if self.timerFrame1.active then
 | 
				
			||||||
 | 
					            self.timerFrame1:SetAlpha(1)
 | 
				
			||||||
 | 
					            self.timerFrame2:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					        elseif self.timerFrame2.active then
 | 
				
			||||||
 | 
					            self.timerFrame1:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					            self.timerFrame2:SetAlpha(1)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.timerFrame1:SetAlpha(1)
 | 
				
			||||||
 | 
					            self.timerFrame2:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					function ShadowsightTimer:NotifyEnd()
 | 
				
			||||||
 | 
					    local show = Gladdy.db.shadowsightTimerShowTwoTimer
 | 
				
			||||||
 | 
					    if self.timerFrame1.active then
 | 
				
			||||||
 | 
					        self.timerFrame1:SetAlpha(1)
 | 
				
			||||||
 | 
					        self.timerFrame2:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					    elseif self.timerFrame2.active then
 | 
				
			||||||
 | 
					        self.timerFrame1:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					        self.timerFrame2:SetAlpha(1)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self.timerFrame1:SetAlpha(1)
 | 
				
			||||||
 | 
					        self.timerFrame2:SetAlpha(show and 1 or 0)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					function ShadowsightTimer:GetHiddenTimer()
 | 
				
			||||||
 | 
					    if self.timerFrame1.active and self.timerFrame2.active then
 | 
				
			||||||
 | 
					        return self.timerFrame1.endTime < self.timerFrame2.endTime and self.timerFrame1 or self.timerFrame2
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        return self.timerFrame1.active and self.timerFrame2 or self.timerFrame1
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- OPTIONS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function ShadowsightTimer:GetOptions()
 | 
					function ShadowsightTimer:GetOptions()
 | 
				
			||||||
    return {
 | 
					    return {
 | 
				
			||||||
        headerArenaCountdown = {
 | 
					        headerShadowsight = {
 | 
				
			||||||
            type = "header",
 | 
					            type = "header",
 | 
				
			||||||
            name = L["Shadowsight Timer"],
 | 
					            name = L["Shadowsight Timer"],
 | 
				
			||||||
            order = 2,
 | 
					            order = 2,
 | 
				
			||||||
@@ -147,23 +301,147 @@ function ShadowsightTimer:GetOptions()
 | 
				
			|||||||
            name = L["Enabled"],
 | 
					            name = L["Enabled"],
 | 
				
			||||||
            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
					            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
            width = "full",
 | 
					        }),
 | 
				
			||||||
 | 
					        shadowsightTimerLocked = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Locked"],
 | 
				
			||||||
 | 
					            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        shadowsightTimerShowTwoTimer = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Show two timers"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        shadowsightAnnounce = Gladdy:option({
 | 
					        shadowsightAnnounce = Gladdy:option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Announce"],
 | 
					            name = L["Announce"],
 | 
				
			||||||
            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
					            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
				
			||||||
            order = 4,
 | 
					            order = 6,
 | 
				
			||||||
            width = "full",
 | 
					            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
				
			||||||
        }),
 | 
					 | 
				
			||||||
        shadowsightTimerScale = Gladdy:option({
 | 
					 | 
				
			||||||
            type = "range",
 | 
					 | 
				
			||||||
            name = L["Scale"],
 | 
					 | 
				
			||||||
            order = 5,
 | 
					 | 
				
			||||||
            min = 0.1,
 | 
					 | 
				
			||||||
            max = 5,
 | 
					 | 
				
			||||||
            step = 0.1,
 | 
					 | 
				
			||||||
            width = "full",
 | 
					 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        group = {
 | 
				
			||||||
 | 
					            type = "group",
 | 
				
			||||||
 | 
					            childGroups = "tree",
 | 
				
			||||||
 | 
					            name = L["Frame"],
 | 
				
			||||||
 | 
					            order = 7,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
				
			||||||
 | 
					            args = {
 | 
				
			||||||
 | 
					                general = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Scale"],
 | 
				
			||||||
 | 
					                    order = 1,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        header = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Scale"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        shadowsightTimerScale = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Scale"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 5,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                cooldown = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Cooldown"],
 | 
				
			||||||
 | 
					                    order = 2,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        header = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Shadowsight CDs"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        shadowsightTimerStartTime = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Start Time"],
 | 
				
			||||||
 | 
					                            desc = L["Start time in seconds"],
 | 
				
			||||||
 | 
					                            min = 80,
 | 
				
			||||||
 | 
					                            max = 100,
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        shadowsightTimerResetTime = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Reset Time"],
 | 
				
			||||||
 | 
					                            desc = L["Reset time in seconds"],
 | 
				
			||||||
 | 
					                            min = 110,
 | 
				
			||||||
 | 
					                            max = 130,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                --[[font = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Font"],
 | 
				
			||||||
 | 
					                    order = 3,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        header = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Font"],
 | 
				
			||||||
 | 
					                            order = 4,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        racialFont = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Font"],
 | 
				
			||||||
 | 
					                            desc = L["Font of the cooldown"],
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Font",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.font,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        racialFontScale = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Font scale"],
 | 
				
			||||||
 | 
					                            desc = L["Scale of the font"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 2,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },--]]
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        shadowsightTimerFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        shadowsightTimerFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -1,103 +1,41 @@
 | 
				
			|||||||
local select, pairs, string_lower, tremove, tinsert, format, string_gsub, ipairs = select, pairs, string.lower, tremove, tinsert, format, string.gsub, ipairs
 | 
					local select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs = select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs
 | 
				
			||||||
local UnitExists, UnitIsUnit, UnitName, UnitIsEnemy = UnitExists, UnitIsUnit, UnitName, UnitIsEnemy
 | 
					local UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID = UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID
 | 
				
			||||||
local C_NamePlate = C_NamePlate
 | 
					local C_NamePlate = C_NamePlate
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local GetSpellInfo, CreateFrame, GetCVar = GetSpellInfo, CreateFrame, GetCVar
 | 
					local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
 | 
				
			||||||
 | 
					local totemData, npcIdToTotemData = Gladdy:GetTotemData()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Constants
 | 
					-- Option Helpers
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local totemData = {
 | 
					 | 
				
			||||||
    -- Fire
 | 
					 | 
				
			||||||
    [string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Searing Totem
 | 
					 | 
				
			||||||
    [string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Flametongue Totem
 | 
					 | 
				
			||||||
    [string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Magma Totem
 | 
					 | 
				
			||||||
    [string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Nova Totem
 | 
					 | 
				
			||||||
    [string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Totem of Wrath
 | 
					 | 
				
			||||||
    [string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Elemental Totem
 | 
					 | 
				
			||||||
    [string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Frost Resistance Totem
 | 
					 | 
				
			||||||
    -- Water
 | 
					 | 
				
			||||||
    [string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Resistance Totem
 | 
					 | 
				
			||||||
    [string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Poison Cleansing Totem
 | 
					 | 
				
			||||||
    [string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
 | 
					 | 
				
			||||||
    [string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
 | 
					 | 
				
			||||||
    [string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
 | 
					 | 
				
			||||||
    [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
 | 
					 | 
				
			||||||
    -- Earth
 | 
					 | 
				
			||||||
    [string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
 | 
					 | 
				
			||||||
    [string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
 | 
					 | 
				
			||||||
    [string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneskin Totem
 | 
					 | 
				
			||||||
    [string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Strength of Earth Totem
 | 
					 | 
				
			||||||
    [string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Earth Elemental Totem
 | 
					 | 
				
			||||||
    [string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
 | 
					 | 
				
			||||||
    -- Air
 | 
					 | 
				
			||||||
    [string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
 | 
					 | 
				
			||||||
    [string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
 | 
					 | 
				
			||||||
    [string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
 | 
					 | 
				
			||||||
    [string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
 | 
					 | 
				
			||||||
    [string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
 | 
					 | 
				
			||||||
    [string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
 | 
					 | 
				
			||||||
    [string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
 | 
					 | 
				
			||||||
    [string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
local localizedTotemData = {
 | 
					 | 
				
			||||||
    ["default"] = {
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(3599)))] = totemData[string_lower("Searing Totem")], -- Searing Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8227)))] = totemData[string_lower("Flametongue Totem")], -- Flametongue Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8190)))] = totemData[string_lower("Magma Totem")], -- Magma Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(1535)))] = totemData[string_lower("Fire Nova Totem")], -- Fire Nova Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(30706)))] = totemData[string_lower("Totem of Wrath")], -- Totem of Wrath
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(32982)))] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8181)))] = totemData[string_lower("Frost Resistance Totem")], -- Frost Resistance Totem
 | 
					 | 
				
			||||||
        -- Water
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8184)))] = totemData[string_lower("Fire Resistance Totem")], -- Fire Resistance Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8166)))] = totemData[string_lower("Poison Cleansing Totem")], -- Poison Cleansing Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8170)))] = totemData[string_lower("Disease Cleansing Totem")], -- Disease Cleansing Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(5394)))] = totemData[string_lower("Healing Stream Totem")], -- Healing Stream Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(16190)))] = totemData[string_lower("Mana Tide Totem")], -- Mana Tide Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(5675)))] = totemData[string_lower("Mana Spring Totem")], -- Mana Spring Totem
 | 
					 | 
				
			||||||
        -- Earth
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(2484)))] = totemData[string_lower("Earthbind Totem")], -- Earthbind Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(5730)))] = totemData[string_lower("Stoneclaw Totem")], -- Stoneclaw Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8071)))] = totemData[string_lower("Stoneskin Totem")], -- Stoneskin Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8075)))] = totemData[string_lower("Strength of Earth Totem")], -- Strength of Earth Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(33663)))] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8143)))] = totemData[string_lower("Tremor Totem")], -- Tremor Totem
 | 
					 | 
				
			||||||
        -- Air
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8177)))] = totemData[string_lower("Grounding Totem")], -- Grounding Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8835)))] = totemData[string_lower("Grace of Air Totem")], -- Grace of Air Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(10595)))] = totemData[string_lower("Nature Resistance Totem")], -- Nature Resistance Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(8512)))] = totemData[string_lower("Windfury Totem")], -- Windfury Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(6495)))] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(15107)))] = totemData[string_lower("Windwall Totem")], -- Windwall Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
 | 
					 | 
				
			||||||
        [string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    ["frFR"] = {
 | 
					 | 
				
			||||||
        [string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
 | 
					 | 
				
			||||||
        [string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    ["ruRU"] = {
 | 
					 | 
				
			||||||
        [string_lower("")] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
local function GetTotemColorDefaultOptions()
 | 
					local function GetTotemColorDefaultOptions()
 | 
				
			||||||
    local defaultDB = {}
 | 
					    local defaultDB = {}
 | 
				
			||||||
    local options = {}
 | 
					    local options = {}
 | 
				
			||||||
    local indexedList = {}
 | 
					    local indexedList = {}
 | 
				
			||||||
    for k,v in pairs(totemData) do
 | 
					    for k,v in pairs(totemData) do
 | 
				
			||||||
        tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture, enabled = v.enabled})
 | 
					        tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    table.sort(indexedList, function (a, b)
 | 
					    table.sort(indexedList, function (a, b)
 | 
				
			||||||
        return a.name < b.name
 | 
					        return a.name < b.name
 | 
				
			||||||
    end)
 | 
					    end)
 | 
				
			||||||
    for i=1,#indexedList do
 | 
					    for i=1,#indexedList do
 | 
				
			||||||
        defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = indexedList[i].enabled, alpha = 0.6, customText = ""}
 | 
					        defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = true, alpha = 0.6, customText = ""}
 | 
				
			||||||
 | 
					        options["npTotemsHideDisabledTotems"] = {
 | 
				
			||||||
 | 
					            order = 1,
 | 
				
			||||||
 | 
					            name = L["Hide Disabled Totem Plates"],
 | 
				
			||||||
 | 
					            desc = L["Hide Disabled Totem Plates"],
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
 | 
				
			||||||
 | 
					            set = function(_, value)
 | 
				
			||||||
 | 
					                Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
 | 
				
			||||||
 | 
					                Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        options["totem" .. indexedList[i].id] = {
 | 
					        options["totem" .. indexedList[i].id] = {
 | 
				
			||||||
            order = i+1,
 | 
					            order = i+1,
 | 
				
			||||||
            name = select(1, GetSpellInfo(indexedList[i].id)),
 | 
					            name = select(1, GetSpellInfo(indexedList[i].id)),
 | 
				
			||||||
@@ -117,8 +55,8 @@ local function GetTotemColorDefaultOptions()
 | 
				
			|||||||
                    desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
					                    desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
				
			||||||
                    type = "toggle",
 | 
					                    type = "toggle",
 | 
				
			||||||
                    width = "full",
 | 
					                    width = "full",
 | 
				
			||||||
                    get = function(info) return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
 | 
					                    get = function() return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
 | 
				
			||||||
                    set = function(info, value)
 | 
					                    set = function(_, value)
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
 | 
				
			||||||
                        Gladdy:UpdateFrame()
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
                    end
 | 
					                    end
 | 
				
			||||||
@@ -130,15 +68,13 @@ local function GetTotemColorDefaultOptions()
 | 
				
			|||||||
                    order = 3,
 | 
					                    order = 3,
 | 
				
			||||||
                    hasAlpha = true,
 | 
					                    hasAlpha = true,
 | 
				
			||||||
                    width = "full",
 | 
					                    width = "full",
 | 
				
			||||||
                    get = function(info)
 | 
					                    get = function()
 | 
				
			||||||
                        local key = info.arg or info[#info]
 | 
					 | 
				
			||||||
                        return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
 | 
					                        return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                    set = function(info, r, g, b, a)
 | 
					                    set = function(_, r, g, b, a)
 | 
				
			||||||
                        local key = info.arg or info[#info]
 | 
					 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
 | 
				
			||||||
@@ -154,10 +90,10 @@ local function GetTotemColorDefaultOptions()
 | 
				
			|||||||
                    max = 1,
 | 
					                    max = 1,
 | 
				
			||||||
                    step = 0.1,
 | 
					                    step = 0.1,
 | 
				
			||||||
                    width = "full",
 | 
					                    width = "full",
 | 
				
			||||||
                    get = function(info)
 | 
					                    get = function()
 | 
				
			||||||
                        return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
 | 
					                        return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
 | 
				
			||||||
                    end,
 | 
					                    end,
 | 
				
			||||||
                    set = function(info, value)
 | 
					                    set = function(_, value)
 | 
				
			||||||
                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
 | 
					                        Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
 | 
				
			||||||
                        Gladdy:UpdateFrame()
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
                    end
 | 
					                    end
 | 
				
			||||||
@@ -167,8 +103,8 @@ local function GetTotemColorDefaultOptions()
 | 
				
			|||||||
                    name = L["Custom totem name"],
 | 
					                    name = L["Custom totem name"],
 | 
				
			||||||
                    order = 5,
 | 
					                    order = 5,
 | 
				
			||||||
                    width = "full",
 | 
					                    width = "full",
 | 
				
			||||||
                    get = function(info) return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
 | 
					                    get = function() return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
 | 
				
			||||||
                    set = function(info, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
 | 
					                    set = function(_, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -176,26 +112,13 @@ local function GetTotemColorDefaultOptions()
 | 
				
			|||||||
    return defaultDB, options, indexedList
 | 
					    return defaultDB, options, indexedList
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function GetTotemOptions()
 | 
					 | 
				
			||||||
    local indexedList = select(3, GetTotemColorDefaultOptions())
 | 
					 | 
				
			||||||
    local colorList = {}
 | 
					 | 
				
			||||||
    for i=1, #indexedList do
 | 
					 | 
				
			||||||
        tinsert(colorList, Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id])
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    return colorList
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function Gladdy:GetTotemColors()
 | 
					 | 
				
			||||||
    return GetTotemColorDefaultOptions()
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Core
 | 
					-- Core
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
 | 
					local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
 | 
				
			||||||
    npTotems = true,
 | 
					    npTotems = true,
 | 
				
			||||||
    npTotemsShowFriendly = true,
 | 
					    npTotemsShowFriendly = true,
 | 
				
			||||||
    npTotemsShowEnemy = true,
 | 
					    npTotemsShowEnemy = true,
 | 
				
			||||||
@@ -209,12 +132,10 @@ local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
 | 
				
			|||||||
    npTotemPlatesAlpha = 0.6,
 | 
					    npTotemPlatesAlpha = 0.6,
 | 
				
			||||||
    npTotemPlatesAlphaAlways = false,
 | 
					    npTotemPlatesAlphaAlways = false,
 | 
				
			||||||
    npTotemPlatesAlphaAlwaysTargeted = false,
 | 
					    npTotemPlatesAlphaAlwaysTargeted = false,
 | 
				
			||||||
    npTotemColors = select(1, GetTotemColorDefaultOptions())
 | 
					    npTotemColors = select(1, GetTotemColorDefaultOptions()),
 | 
				
			||||||
 | 
					    npTotemsHideDisabledTotems = false,
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
LibStub("AceHook-3.0"):Embed(TotemPlates)
 | 
					 | 
				
			||||||
LibStub("AceTimer-3.0"):Embed(TotemPlates)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function TotemPlates.OnEvent(self, event, ...)
 | 
					function TotemPlates.OnEvent(self, event, ...)
 | 
				
			||||||
    TotemPlates[event](self, ...)
 | 
					    TotemPlates[event](self, ...)
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -223,18 +144,18 @@ function TotemPlates:Initialize()
 | 
				
			|||||||
    self.numChildren = 0
 | 
					    self.numChildren = 0
 | 
				
			||||||
    self.activeTotemNameplates = {}
 | 
					    self.activeTotemNameplates = {}
 | 
				
			||||||
    self.totemPlateCache = {}
 | 
					    self.totemPlateCache = {}
 | 
				
			||||||
    self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
					    if Gladdy.db.npTotems then
 | 
				
			||||||
    self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
					        self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
				
			||||||
    self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
    self:RegisterEvent("PLAYER_TARGET_CHANGED")
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
    self:SetScript("OnEvent", TotemPlates.OnEvent)
 | 
					        self:RegisterEvent("PLAYER_TARGET_CHANGED")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", TotemPlates.OnEvent)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
 | 
					    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
 | 
				
			||||||
        --GetCVar("nameplateShowEnemyTotems")
 | 
					        SetCVar("nameplateShowEnemyTotems", true);
 | 
				
			||||||
        --SetCVar("nameplateShowEnemyTotems", true);
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
 | 
					    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
 | 
				
			||||||
        --GetCVar("nameplateShowFriendlyTotems")
 | 
					        SetCVar("nameplateShowFriendlyTotems", true);
 | 
				
			||||||
        --SetCVar("nameplateShowFriendlyTotems", true);
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    self.addon = "Blizzard"
 | 
					    self.addon = "Blizzard"
 | 
				
			||||||
    if (IsAddOnLoaded("Plater")) then
 | 
					    if (IsAddOnLoaded("Plater")) then
 | 
				
			||||||
@@ -258,17 +179,67 @@ function TotemPlates:Initialize()
 | 
				
			|||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Events
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:PLAYER_ENTERING_WORLD()
 | 
					function TotemPlates:PLAYER_ENTERING_WORLD()
 | 
				
			||||||
    self.numChildren = 0
 | 
					    self.numChildren = 0
 | 
				
			||||||
    self.activeTotemNameplates = {}
 | 
					    self.activeTotemNameplates = {}
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:Reset()
 | 
					function TotemPlates:PLAYER_TARGET_CHANGED()
 | 
				
			||||||
    --self:CancelAllTimers()
 | 
					    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
				
			||||||
    --self:UnhookAll()
 | 
					        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPlates:NAME_PLATE_UNIT_ADDED(unitID)
 | 
				
			||||||
 | 
					    self:OnUnitEvent(unitID)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPlates:NAME_PLATE_UNIT_REMOVED(unitID)
 | 
				
			||||||
 | 
					    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
				
			||||||
 | 
					    self.activeTotemNameplates[unitID] = nil
 | 
				
			||||||
 | 
					    --self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					    if nameplate.gladdyTotemFrame then
 | 
				
			||||||
 | 
					        nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					        nameplate.gladdyTotemFrame:SetParent(nil)
 | 
				
			||||||
 | 
					        tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
 | 
				
			||||||
 | 
					        nameplate.gladdyTotemFrame = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Gladdy Call
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:UpdateFrameOnce()
 | 
					function TotemPlates:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.npTotems then
 | 
				
			||||||
 | 
					        self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("PLAYER_TARGET_CHANGED")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", TotemPlates.OnEvent)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterEvent("PLAYER_ENTERING_WORLD")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("PLAYER_TARGET_CHANGED")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", nil)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
 | 
				
			||||||
 | 
					        SetCVar("nameplateShowEnemyTotems", true);
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
 | 
				
			||||||
 | 
					        SetCVar("nameplateShowFriendlyTotems", true);
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
					    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
				
			||||||
        local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
 | 
					        local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
 | 
				
			||||||
        nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
					        nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
				
			||||||
@@ -279,16 +250,50 @@ function TotemPlates:UpdateFrameOnce()
 | 
				
			|||||||
                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
 | 
					                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
 | 
				
			||||||
                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
 | 
					                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
 | 
				
			||||||
        nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
					        nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
				
			||||||
        nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
					        nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
				
			||||||
        nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
 | 
					        nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
 | 
				
			||||||
        self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
					        self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
				
			||||||
        self:ToggleAddon(nameplate)
 | 
					
 | 
				
			||||||
 | 
					        if not Gladdy.db.npTotems then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Show()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        local isEnemy = UnitIsEnemy("player", nameplate.gladdyTotemFrame.unitID)
 | 
				
			||||||
 | 
					        if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy and isEnemy then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Show()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate)
 | 
				
			||||||
 | 
					        elseif Gladdy.db.npTotems and not Gladdy.db.npTotemsShowEnemy and isEnemy then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly and not isEnemy then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Show()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate)
 | 
				
			||||||
 | 
					        elseif not Gladdy.db.npTotemsShowFriendly and not isEnemy then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Show()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self:ToggleAddon(nameplate)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    for i,gladdyTotemFrame in ipairs(self.totemPlateCache) do
 | 
					    for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
 | 
				
			||||||
        gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
					        gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
				
			||||||
        gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
 | 
					        gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
 | 
				
			||||||
        gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
 | 
					        gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
 | 
				
			||||||
        gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
					        gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
				
			||||||
        gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
					        gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -301,6 +306,7 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function TotemPlates:CreateTotemFrame(nameplate)
 | 
					function TotemPlates:CreateTotemFrame(nameplate)
 | 
				
			||||||
    nameplate.gladdyTotemFrame = CreateFrame("Frame")
 | 
					    nameplate.gladdyTotemFrame = CreateFrame("Frame")
 | 
				
			||||||
 | 
					    nameplate.gladdyTotemFrame:SetFrameLevel(1)
 | 
				
			||||||
    nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
 | 
					    nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
 | 
				
			||||||
    nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
					    nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
				
			||||||
    nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
 | 
					    nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
 | 
				
			||||||
@@ -315,7 +321,7 @@ function TotemPlates:CreateTotemFrame(nameplate)
 | 
				
			|||||||
    nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
 | 
					    nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
 | 
				
			||||||
    nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
 | 
					    nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
 | 
				
			||||||
    nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
 | 
					    nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
    nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
					    nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
 | 
				
			||||||
    nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
					    nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
 | 
				
			||||||
    nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
 | 
					    nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
 | 
					    nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
 | 
				
			||||||
@@ -337,58 +343,84 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:PLAYER_TARGET_CHANGED()
 | 
					function TotemPlates:GetAddonFrame(nameplate)
 | 
				
			||||||
    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
					    if self.addon == "Blizzard" then
 | 
				
			||||||
        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
					        if nameplate.UnitFrame then
 | 
				
			||||||
 | 
					            return nameplate.UnitFrame
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif self.addon == "Plater" or self.addon == "Tukui" or self.addon == "ElvUI" then
 | 
				
			||||||
 | 
					        if nameplate.unitFrame then
 | 
				
			||||||
 | 
					            return nameplate.unitFrame
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif self.addon == "Kui_Nameplates" then
 | 
				
			||||||
 | 
					        if nameplate.kui then
 | 
				
			||||||
 | 
					            return nameplate.kui
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif self.addon == "NeatPlates" then
 | 
				
			||||||
 | 
					        if nameplate.extended or nameplate.carrier then
 | 
				
			||||||
 | 
					            return nameplate.extended , nameplate.carrier
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif self.addon == "TidyPlates_ThreatPlates" then
 | 
				
			||||||
 | 
					        if nameplate.TPFrame then
 | 
				
			||||||
 | 
					            return nameplate.TPFrame
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:ToggleAddon(nameplate)
 | 
					
 | 
				
			||||||
    if self.addon == "Blizzard" then
 | 
					
 | 
				
			||||||
        nameplate.UnitFrame:Hide()
 | 
					function TotemPlates:ToggleAddon(nameplate, show)
 | 
				
			||||||
    elseif self.addon == "Plater" then
 | 
					    local addonFrames = { self:GetAddonFrame(nameplate) }
 | 
				
			||||||
        nameplate.unitFrame:Hide()
 | 
					    if addonFrames and #addonFrames > 0 then
 | 
				
			||||||
    elseif self.addon == "Kui_Nameplates" then
 | 
					        if show then
 | 
				
			||||||
        nameplate.kui:Hide()
 | 
					            for _,v in ipairs(addonFrames) do
 | 
				
			||||||
    elseif self.addon == "NeatPlates" then
 | 
					                v:Show()
 | 
				
			||||||
        nameplate.extended:Hide()
 | 
					            end
 | 
				
			||||||
        nameplate.carrier:Hide()
 | 
					        else
 | 
				
			||||||
    elseif self.addon == "TidyPlates_ThreatPlates" then
 | 
					            for _,v in ipairs(addonFrames) do
 | 
				
			||||||
        nameplate.TPFrame:Hide()
 | 
					                v:Hide()
 | 
				
			||||||
    elseif self.addon == "Tukui" or self.addon == "ElvUI" then
 | 
					            end
 | 
				
			||||||
        if nameplate.unitFrame then
 | 
					 | 
				
			||||||
            nameplate.unitFrame:Hide()
 | 
					 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates.OnUpdate(self)
 | 
					function TotemPlates.OnUpdate(self)
 | 
				
			||||||
    if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) then
 | 
					    if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
 | 
				
			||||||
        self.selectionHighlight:SetAlpha(.25)
 | 
					        self.selectionHighlight:SetAlpha(.25)
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        self.selectionHighlight:SetAlpha(0)
 | 
					        self.selectionHighlight:SetAlpha(0)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if (TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
 | 
					    if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
 | 
				
			||||||
        self.parent.unitFrame:Hide()
 | 
					        self.parent.unitFrame:Hide()
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
 | 
					function TotemPlates:OnUnitEvent(unitID)
 | 
				
			||||||
    local unitID = ...
 | 
					 | 
				
			||||||
    local isEnemy = UnitIsEnemy("player", unitID)
 | 
					    local isEnemy = UnitIsEnemy("player", unitID)
 | 
				
			||||||
 | 
					    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
				
			||||||
 | 
					    if not nameplate then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not Gladdy.db.npTotems then
 | 
				
			||||||
 | 
					        self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
    if not Gladdy.db.npTotemsShowEnemy and isEnemy then
 | 
					    if not Gladdy.db.npTotemsShowEnemy and isEnemy then
 | 
				
			||||||
 | 
					        self:ToggleAddon(nameplate, true)
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
 | 
					    if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
 | 
				
			||||||
 | 
					        self:ToggleAddon(nameplate, true)
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local npcType, _, _, _, _, npcId = strsplit("-", UnitGUID(unitID))
 | 
				
			||||||
 | 
					    if npcType ~= "Creature" then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local totemDataEntry = npcIdToTotemData[tonumber(npcId)]
 | 
				
			||||||
 | 
					    if not totemDataEntry then
 | 
				
			||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    local nameplateName = UnitName(unitID)
 | 
					 | 
				
			||||||
    local totemName = string_gsub(nameplateName, "^%s+", "") --trim
 | 
					 | 
				
			||||||
    totemName = string_gsub(totemName, "%s+$", "") --trim
 | 
					 | 
				
			||||||
    totemName = string_gsub(totemName, "%s+[I,V,X]+$", "") --trim rank
 | 
					 | 
				
			||||||
    totemName = string_lower(totemName)
 | 
					 | 
				
			||||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
					 | 
				
			||||||
    local totemDataEntry = localizedTotemData["default"][totemName] or localizedTotemData["frFR"][totemName] or localizedTotemData["ruRU"][totemName]
 | 
					 | 
				
			||||||
    if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
 | 
					    if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
 | 
				
			||||||
        if #self.totemPlateCache > 0 then
 | 
					        if #self.totemPlateCache > 0 then
 | 
				
			||||||
            nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
 | 
					            nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
 | 
				
			||||||
@@ -412,18 +444,16 @@ function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
 | 
				
			|||||||
        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
 | 
					        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
 | 
				
			||||||
        self:ToggleAddon(nameplate)
 | 
					        self:ToggleAddon(nameplate)
 | 
				
			||||||
        self.activeTotemNameplates[unitID] = nameplate
 | 
					        self.activeTotemNameplates[unitID] = nameplate
 | 
				
			||||||
    end
 | 
					    elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
 | 
				
			||||||
end
 | 
					        if nameplate.gladdyTotemFrame then
 | 
				
			||||||
 | 
					            nameplate.gladdyTotemFrame:Hide()
 | 
				
			||||||
function TotemPlates:NAME_PLATE_UNIT_REMOVED(...)
 | 
					            nameplate.gladdyTotemFrame:SetParent(nil)
 | 
				
			||||||
    local unitID = ...
 | 
					            tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
 | 
				
			||||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
					            nameplate.gladdyTotemFrame = nil
 | 
				
			||||||
    self.activeTotemNameplates[unitID] = nil
 | 
					        end
 | 
				
			||||||
    if nameplate.gladdyTotemFrame then
 | 
					        self:ToggleAddon(nameplate)
 | 
				
			||||||
        nameplate.gladdyTotemFrame:Hide()
 | 
					    else
 | 
				
			||||||
        nameplate.gladdyTotemFrame:SetParent(nil)
 | 
					        self:ToggleAddon(nameplate, true)
 | 
				
			||||||
        tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
 | 
					 | 
				
			||||||
        nameplate.gladdyTotemFrame = nil
 | 
					 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -451,6 +481,65 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Test
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPlates:TestOnce()
 | 
				
			||||||
 | 
					    if not self.testFrame then
 | 
				
			||||||
 | 
					        self.testFrame = CreateFrame("Frame", nil, UIParent)
 | 
				
			||||||
 | 
					        self.testFrame:SetWidth(1)
 | 
				
			||||||
 | 
					        self.testFrame:SetHeight(32)
 | 
				
			||||||
 | 
					        self.testFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -140)
 | 
				
			||||||
 | 
					        self.testFrame:SetIgnoreParentScale(true)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local totemDataEntry = npcIdToTotemData[5913]
 | 
				
			||||||
 | 
					    self.testFrame:Show()
 | 
				
			||||||
 | 
					    if not self.testFrame.gladdyTotemFrame then
 | 
				
			||||||
 | 
					        if #self.totemPlateCache > 0 then
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self:CreateTotemFrame(self.testFrame)
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame:SetScript("OnHide", nil)
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.npTotems then
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.unitID = "player"
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.totemDataEntry = totemDataEntry
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.parent = self.testFrame
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame:SetParent(self.testFrame)
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame:ClearAllPoints()
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame:SetPoint("CENTER", self.testFrame, "CENTER", 0, 0)
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
 | 
				
			||||||
 | 
					                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
 | 
				
			||||||
 | 
					                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
 | 
				
			||||||
 | 
					                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame.parent = self.testFrame
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame:Show()
 | 
				
			||||||
 | 
					        self.activeTotemNameplates["player"] = self.testFrame
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self.testFrame.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPlates:Reset()
 | 
				
			||||||
 | 
					    if self.testFrame then
 | 
				
			||||||
 | 
					        if self.testFrame.gladdyTotemFrame then
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame:Hide()
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame:SetParent(nil)
 | 
				
			||||||
 | 
					            tinsert(self.totemPlateCache, self.testFrame.gladdyTotemFrame)
 | 
				
			||||||
 | 
					            self.testFrame.gladdyTotemFrame = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        self.testFrame:Hide()
 | 
				
			||||||
 | 
					        self.activeTotemNameplates["player"] = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Interface options
 | 
					-- Interface options
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---------------------------------------------------
 | 
					---------------------------------------------------
 | 
				
			||||||
@@ -465,21 +554,23 @@ function TotemPlates:GetOptions()
 | 
				
			|||||||
        npTotems = Gladdy:option({
 | 
					        npTotems = Gladdy:option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Enabled"],
 | 
					            name = L["Enabled"],
 | 
				
			||||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
					            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
            width = 0.9,
 | 
					            width = 0.9,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        npTotemsShowFriendly = Gladdy:option({
 | 
					        npTotemsShowFriendly = Gladdy:option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Show friendly"],
 | 
					            name = L["Show friendly"],
 | 
				
			||||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
					            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.npTotems end,
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
            width = 0.65,
 | 
					            width = 0.65,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
        npTotemsShowEnemy = Gladdy:option({
 | 
					        npTotemsShowEnemy = Gladdy:option({
 | 
				
			||||||
            type = "toggle",
 | 
					            type = "toggle",
 | 
				
			||||||
            name = L["Show enemy"],
 | 
					            name = L["Show enemy"],
 | 
				
			||||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
					            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.npTotems end,
 | 
				
			||||||
            order = 5,
 | 
					            order = 5,
 | 
				
			||||||
            width = 0.6,
 | 
					            width = 0.6,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
@@ -487,6 +578,7 @@ function TotemPlates:GetOptions()
 | 
				
			|||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.npTotems end,
 | 
				
			||||||
            order = 4,
 | 
					            order = 4,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                icon = {
 | 
					                icon = {
 | 
				
			||||||
@@ -603,19 +695,23 @@ function TotemPlates:GetOptions()
 | 
				
			|||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                            order = 23,
 | 
					                            order = 23,
 | 
				
			||||||
                            get = function(info)
 | 
					                            get = function()
 | 
				
			||||||
                                local alphas = GetTotemOptions()
 | 
					                                local alpha, i = nil, 1
 | 
				
			||||||
                                for i=2, #alphas do
 | 
					                                for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
 | 
				
			||||||
                                    if alphas[i].alpha ~= alphas[1].alpha then
 | 
					                                    if i == 1 then
 | 
				
			||||||
                                        return ""
 | 
					                                        alpha = v.alpha
 | 
				
			||||||
 | 
					                                        i = i + 1
 | 
				
			||||||
 | 
					                                    else
 | 
				
			||||||
 | 
					                                        if v.alpha ~= alpha then
 | 
				
			||||||
 | 
					                                            return ""
 | 
				
			||||||
 | 
					                                        end
 | 
				
			||||||
                                    end
 | 
					                                    end
 | 
				
			||||||
                                end
 | 
					                                end
 | 
				
			||||||
                                return alphas[1].alpha
 | 
					                                return alpha
 | 
				
			||||||
                            end,
 | 
					                            end,
 | 
				
			||||||
                            set = function(info, value)
 | 
					                            set = function(_, value)
 | 
				
			||||||
                                local alphas = GetTotemOptions()
 | 
					                                for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
 | 
				
			||||||
                                for i=1, #alphas do
 | 
					                                    v.alpha = value
 | 
				
			||||||
                                    alphas[i].alpha = value
 | 
					 | 
				
			||||||
                                end
 | 
					                                end
 | 
				
			||||||
                                Gladdy:UpdateFrame()
 | 
					                                Gladdy:UpdateFrame()
 | 
				
			||||||
                            end,
 | 
					                            end,
 | 
				
			||||||
@@ -643,23 +739,27 @@ function TotemPlates:GetOptions()
 | 
				
			|||||||
                            name = L["All totem border color"],
 | 
					                            name = L["All totem border color"],
 | 
				
			||||||
                            order = 42,
 | 
					                            order = 42,
 | 
				
			||||||
                            hasAlpha = true,
 | 
					                            hasAlpha = true,
 | 
				
			||||||
                            get = function(info)
 | 
					                            get = function()
 | 
				
			||||||
                                local colors = GetTotemOptions()
 | 
					                                local color
 | 
				
			||||||
                                local color = colors[1].color
 | 
					                                local i = 1
 | 
				
			||||||
                                for i=2, #colors do
 | 
					                                for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
 | 
				
			||||||
                                    if colors[i].r ~= color.r or colors[i].color.r ~= color.r or colors[i].color.r ~= color.r or colors[i].color.r ~= color.r then
 | 
					                                    if i == 1 then
 | 
				
			||||||
                                        return 0, 0, 0, 0
 | 
					                                        color = v.color
 | 
				
			||||||
 | 
					                                        i = i + 1
 | 
				
			||||||
 | 
					                                    else
 | 
				
			||||||
 | 
					                                        if v.color.r ~= color.r or v.color.g ~= color.g or v.color.b ~= color.b or v.color.a ~= color.a then
 | 
				
			||||||
 | 
					                                            return 0, 0, 0, 0
 | 
				
			||||||
 | 
					                                        end
 | 
				
			||||||
                                    end
 | 
					                                    end
 | 
				
			||||||
                                end
 | 
					                                end
 | 
				
			||||||
                                return color.r, color.g, color.b, color.a
 | 
					                                return color.r, color.g, color.b, color.a
 | 
				
			||||||
                            end,
 | 
					                            end,
 | 
				
			||||||
                            set = function(info, r, g, b, a)
 | 
					                            set = function(_, r, g, b, a)
 | 
				
			||||||
                                local colors = GetTotemOptions()
 | 
					                                for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
 | 
				
			||||||
                                for i=1, #colors do
 | 
					                                    v.color.r = r
 | 
				
			||||||
                                    colors[i].color.r = r
 | 
					                                    v.color.g = g
 | 
				
			||||||
                                    colors[i].color.g = g
 | 
					                                    v.color.b = b
 | 
				
			||||||
                                    colors[i].color.b = b
 | 
					                                    v.color.a = a
 | 
				
			||||||
                                    colors[i].color.a = a
 | 
					 | 
				
			||||||
                                end
 | 
					                                end
 | 
				
			||||||
                                Gladdy:UpdateFrame()
 | 
					                                Gladdy:UpdateFrame()
 | 
				
			||||||
                            end,
 | 
					                            end,
 | 
				
			||||||
@@ -673,7 +773,8 @@ function TotemPlates:GetOptions()
 | 
				
			|||||||
            name = L["Customize Totems"],
 | 
					            name = L["Customize Totems"],
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            args = select(2, Gladdy:GetTotemColors())
 | 
					            disabled = function() return not Gladdy.db.npTotems end,
 | 
				
			||||||
 | 
					            args = select(2, GetTotemColorDefaultOptions())
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
							
								
								
									
										782
									
								
								Modules/TotemPulse.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										782
									
								
								Modules/TotemPulse.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,782 @@
 | 
				
			|||||||
 | 
					local select, pairs, tremove, tinsert, format, strsplit, tonumber = select, pairs, tremove, tinsert, format, strsplit, tonumber
 | 
				
			||||||
 | 
					local type = type
 | 
				
			||||||
 | 
					local C_NamePlate = C_NamePlate
 | 
				
			||||||
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
 | 
					local L = Gladdy.L
 | 
				
			||||||
 | 
					local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
 | 
				
			||||||
 | 
					local GetTime, UnitIsEnemy, UnitGUID = GetTime, UnitIsEnemy, UnitGUID
 | 
				
			||||||
 | 
					local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
 | 
				
			||||||
 | 
					local UIParent = UIParent
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Helper
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local totemData, npcIdToTotemData, cooldowns = Gladdy:GetTotemData()
 | 
				
			||||||
 | 
					local ninetyDegreeInRad = 90 * math.pi / 180
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function TotemOptions()
 | 
				
			||||||
 | 
					    local defaultDB = {}
 | 
				
			||||||
 | 
					    local options = {}
 | 
				
			||||||
 | 
					    local indexedList = {}
 | 
				
			||||||
 | 
					    for k,v in pairs(totemData) do
 | 
				
			||||||
 | 
					        if v.pulse then
 | 
				
			||||||
 | 
					            tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    table.sort(indexedList, function (a, b)
 | 
				
			||||||
 | 
					        return a.name < b.name
 | 
				
			||||||
 | 
					    end)
 | 
				
			||||||
 | 
					    for i=1,#indexedList do
 | 
				
			||||||
 | 
					        defaultDB["totem" .. indexedList[i].id] = {enabled = true, attachToGladdyTotemFrame = true, style = "COOLDOWN", reverse = false}
 | 
				
			||||||
 | 
					        options["totem" .. indexedList[i].id] = {
 | 
				
			||||||
 | 
					            order = i+1,
 | 
				
			||||||
 | 
					            name = select(1, GetSpellInfo(indexedList[i].id)),
 | 
				
			||||||
 | 
					            --inline = true,
 | 
				
			||||||
 | 
					            width  = "3.0",
 | 
				
			||||||
 | 
					            type = "group",
 | 
				
			||||||
 | 
					            icon = indexedList[i].texture,
 | 
				
			||||||
 | 
					            args = {
 | 
				
			||||||
 | 
					                headerTotemConfig = {
 | 
				
			||||||
 | 
					                    type = "header",
 | 
				
			||||||
 | 
					                    name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
				
			||||||
 | 
					                    order = 1,
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                enabled = {
 | 
				
			||||||
 | 
					                    order = 2,
 | 
				
			||||||
 | 
					                    name = L["Enabled"],
 | 
				
			||||||
 | 
					                    desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
				
			||||||
 | 
					                    type = "toggle",
 | 
				
			||||||
 | 
					                    width = "full",
 | 
				
			||||||
 | 
					                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
				
			||||||
 | 
					                    set = function(_, value)
 | 
				
			||||||
 | 
					                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled = value
 | 
				
			||||||
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                attachToGladdyTotemFrame = {
 | 
				
			||||||
 | 
					                    order = 3,
 | 
				
			||||||
 | 
					                    disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
				
			||||||
 | 
					                    name = L["Attach To TotemPlate"],
 | 
				
			||||||
 | 
					                    desc = "Attach " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))) .. "  To TotemPlate",
 | 
				
			||||||
 | 
					                    type = "toggle",
 | 
				
			||||||
 | 
					                    width = "full",
 | 
				
			||||||
 | 
					                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame end,
 | 
				
			||||||
 | 
					                    set = function(_, value)
 | 
				
			||||||
 | 
					                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame = value
 | 
				
			||||||
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                style = {
 | 
				
			||||||
 | 
					                    type = "select",
 | 
				
			||||||
 | 
					                    name = L["Style"],
 | 
				
			||||||
 | 
					                    order = 4,
 | 
				
			||||||
 | 
					                    values = {
 | 
				
			||||||
 | 
					                        COOLDOWN = L["Cooldown"],
 | 
				
			||||||
 | 
					                        Vertical = L["Bar vertical"],
 | 
				
			||||||
 | 
					                        Horizontal = L["Bar horizontal"]
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style end,
 | 
				
			||||||
 | 
					                    set = function(_, value)
 | 
				
			||||||
 | 
					                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style = value
 | 
				
			||||||
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                reverse = {
 | 
				
			||||||
 | 
					                    order = 5,
 | 
				
			||||||
 | 
					                    disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
				
			||||||
 | 
					                    name = L["Reverse"],
 | 
				
			||||||
 | 
					                    type = "toggle",
 | 
				
			||||||
 | 
					                    width = "full",
 | 
				
			||||||
 | 
					                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse end,
 | 
				
			||||||
 | 
					                    set = function(_, value)
 | 
				
			||||||
 | 
					                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse = value
 | 
				
			||||||
 | 
					                        Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    end
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return options,defaultDB
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Core
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local TotemPulse = Gladdy:NewModule("Totem Pulse", 1, {
 | 
				
			||||||
 | 
					    totemPulseEnabled = true,
 | 
				
			||||||
 | 
					    totemPulseEnabledShowFriendly = true,
 | 
				
			||||||
 | 
					    totemPulseEnabledShowEnemy = true,
 | 
				
			||||||
 | 
					    totemPulseStyle = "", -- "COOLDOWN", "COOLDOWNREVERSE", "BARVERTICAL", "BARHORIZONTAL"
 | 
				
			||||||
 | 
					    --text
 | 
				
			||||||
 | 
					    totemPulseTextColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
				
			||||||
 | 
					    totemPulseTextSize = 14,
 | 
				
			||||||
 | 
					    totemPulseTextFont = "DorisPP",
 | 
				
			||||||
 | 
					    --bar
 | 
				
			||||||
 | 
					    totemPulseBarWidth = 40,
 | 
				
			||||||
 | 
					    totemPulseBarHeight = 20,
 | 
				
			||||||
 | 
					    totemPulseBarColor =  { r = 1, g = 0, b = 0, a = .5 },
 | 
				
			||||||
 | 
					    totemPulseBarBgColor =  { r = 0, g = 1, b = 0, a = .5 },
 | 
				
			||||||
 | 
					    totemPulseBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    totemPulseBarBorderSize = 4,
 | 
				
			||||||
 | 
					    totemPulseBarBorderStyle = "Gladdy Tooltip squared",
 | 
				
			||||||
 | 
					    totemPulseBarTexture = "Flat",
 | 
				
			||||||
 | 
					    totemPulseBarReverse = false,
 | 
				
			||||||
 | 
					    --cooldown
 | 
				
			||||||
 | 
					    totemPulseCooldownWidth = 40,
 | 
				
			||||||
 | 
					    totemPulseCooldownHeight = 20,
 | 
				
			||||||
 | 
					    totemPulseCooldownAlpha = 1,
 | 
				
			||||||
 | 
					    totemPulseCooldownReverse = true,
 | 
				
			||||||
 | 
					    --totems
 | 
				
			||||||
 | 
					    totemPulseTotems = select(2, TotemOptions())
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse.OnEvent(self, event, ...)
 | 
				
			||||||
 | 
					    TotemPulse[event](self, ...)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:Initialize()
 | 
				
			||||||
 | 
					    self.timeStamps = {}
 | 
				
			||||||
 | 
					    self.cooldownCache = {}
 | 
				
			||||||
 | 
					    self.barCache = {}
 | 
				
			||||||
 | 
					    self.activeFrames = { bars = {}, cooldowns = {} }
 | 
				
			||||||
 | 
					    if Gladdy.db.totemPulseEnabled then
 | 
				
			||||||
 | 
					        self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("UNIT_NAME_UPDATE")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", self.OnEvent)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- EVENTS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:PLAYER_ENTERING_WORLD()
 | 
				
			||||||
 | 
					    self.timeStamps = {}
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:COMBAT_LOG_EVENT_UNFILTERED()
 | 
				
			||||||
 | 
					    local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName = CombatLogGetCurrentEventInfo()
 | 
				
			||||||
 | 
					    local pulse = cooldowns[spellID] or cooldowns[spellName]
 | 
				
			||||||
 | 
					    local npcId = tonumber(select(6, strsplit("-", destGUID)), 10)
 | 
				
			||||||
 | 
					    if eventType == "UNIT_DESTROYED" and self.timeStamps[destGUID] then
 | 
				
			||||||
 | 
					        self.timeStamps[destGUID] = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if (eventType == "SWING_DAMAGE" or eventType == "SPELL_DAMAGE") and self.timeStamps[destGUID] and npcIdToTotemData[npcId] then
 | 
				
			||||||
 | 
					        self.timeStamps[destGUID] = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not pulse then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if eventType == "SPELL_CAST_SUCCESS" then
 | 
				
			||||||
 | 
					        self.timeStamps[sourceGUID] = { timeStamp = GetTime(), pulse = pulse }
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if eventType == "SPELL_SUMMON" then
 | 
				
			||||||
 | 
					        if not npcIdToTotemData[npcId] then
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if not Gladdy.dbi.profile.totemPulseTotems["totem" .. npcIdToTotemData[npcId].id].enabled then
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        if self.timeStamps[sourceGUID] then
 | 
				
			||||||
 | 
					            self.timeStamps[destGUID] = self.timeStamps[sourceGUID]
 | 
				
			||||||
 | 
					            self.timeStamps[destGUID].id = npcIdToTotemData[npcId].id
 | 
				
			||||||
 | 
					            self.timeStamps[sourceGUID] = nil
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self.timeStamps[destGUID] = { timeStamp = GetTime(), pulse = pulse, id = npcIdToTotemData[npcId].id }
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:NAME_PLATE_UNIT_REMOVED(unitId)
 | 
				
			||||||
 | 
					    local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
 | 
				
			||||||
 | 
					    if nameplate.totemTick then
 | 
				
			||||||
 | 
					        nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					        nameplate.totemTick:Hide()
 | 
				
			||||||
 | 
					        nameplate.totemTick:SetParent(nil)
 | 
				
			||||||
 | 
					        tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
				
			||||||
 | 
					        self.activeFrames.bars[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					        self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					        nameplate.totemTick = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:NAME_PLATE_UNIT_ADDED(unitId)
 | 
				
			||||||
 | 
					    self:OnUnitAdded(unitId, "NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:UNIT_NAME_UPDATE(unitId)
 | 
				
			||||||
 | 
					    self:OnUnitAdded(unitId, "UNIT_NAME_UPDATE")
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:OnUnitAdded(unitId)
 | 
				
			||||||
 | 
					    local isEnemy = UnitIsEnemy("player", unitId)
 | 
				
			||||||
 | 
					    local guid = UnitGUID(unitId)
 | 
				
			||||||
 | 
					    if strsplit("-", guid) ~= "Creature" then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if nameplate and (isEnemy and Gladdy.db.totemPulseEnabledShowEnemy or not isEnemy and Gladdy.db.totemPulseEnabledShowFriendly) then
 | 
				
			||||||
 | 
					        if self.timeStamps[guid] and strsplit("-", guid) then
 | 
				
			||||||
 | 
					            self:AddTimerFrame(nameplate, self.timeStamps[guid])
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            if nameplate.totemTick then
 | 
				
			||||||
 | 
					                nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					                nameplate.totemTick:Hide()
 | 
				
			||||||
 | 
					                nameplate.totemTick:SetParent(nil)
 | 
				
			||||||
 | 
					                tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
				
			||||||
 | 
					                self.activeFrames.bars[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					                self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					                nameplate.totemTick = nil
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- FRAMES
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:CreateCooldownFrame(style)
 | 
				
			||||||
 | 
					    local totemTick
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if style == "COOLDOWN" then
 | 
				
			||||||
 | 
					        if #self.cooldownCache > 0 then
 | 
				
			||||||
 | 
					            totemTick = tremove(self.cooldownCache, #self.cooldownCache)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            totemTick = CreateFrame("Frame")
 | 
				
			||||||
 | 
					            totemTick:SetWidth(Gladdy.db.totemPulseCooldownWidth)
 | 
				
			||||||
 | 
					            totemTick:SetHeight(Gladdy.db.totemPulseCooldownHeight)
 | 
				
			||||||
 | 
					            totemTick.cd = CreateFrame("Cooldown", nil, totemTick, "CooldownFrameTemplate")
 | 
				
			||||||
 | 
					            totemTick.cd:SetAllPoints(totemTick)
 | 
				
			||||||
 | 
					            totemTick.cd.noCooldownCount = true
 | 
				
			||||||
 | 
					            totemTick:SetFrameStrata("MEDIUM")
 | 
				
			||||||
 | 
					            totemTick:SetFrameLevel(4)
 | 
				
			||||||
 | 
					            totemTick.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
 | 
				
			||||||
 | 
					            totemTick.cd:SetHideCountdownNumbers(true)
 | 
				
			||||||
 | 
					            totemTick.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.textFrame = CreateFrame("Frame", nil, totemTick)
 | 
				
			||||||
 | 
					            totemTick.textFrame:SetAllPoints(totemTick)
 | 
				
			||||||
 | 
					            totemTick.text = totemTick.textFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
 | 
					            totemTick.text:SetPoint("CENTER", totemTick.textFrame, "CENTER")
 | 
				
			||||||
 | 
					            totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
				
			||||||
 | 
					            totemTick.text:SetJustifyH("CENTER")
 | 
				
			||||||
 | 
					            totemTick.text:SetShadowOffset(1, -1)
 | 
				
			||||||
 | 
					            totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if #self.barCache > 0 then
 | 
				
			||||||
 | 
					            totemTick = tremove(self.barCache, #self.barCache)
 | 
				
			||||||
 | 
					            totemTick.bar:SetOrientation(style)
 | 
				
			||||||
 | 
					            totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
				
			||||||
 | 
					            totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            totemTick = CreateFrame("Frame", nil)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick:SetWidth(Gladdy.db.totemPulseBarWidth)
 | 
				
			||||||
 | 
					            totemTick:SetHeight(Gladdy.db.totemPulseBarHeight)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.backdrop = CreateFrame("Frame", nil, totemTick, BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					            totemTick.backdrop:SetAllPoints(totemTick)
 | 
				
			||||||
 | 
					            totemTick.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
 | 
				
			||||||
 | 
					                                             edgeSize = Gladdy.db.totemPulseBarBorderSize })
 | 
				
			||||||
 | 
					            totemTick.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
 | 
				
			||||||
 | 
					            totemTick.backdrop:SetFrameLevel(1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.bar = CreateFrame("StatusBar", nil, totemTick)
 | 
				
			||||||
 | 
					            totemTick.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
				
			||||||
 | 
					            totemTick.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
 | 
				
			||||||
 | 
					            totemTick.bar:SetOrientation(style)
 | 
				
			||||||
 | 
					            totemTick.bar:SetFrameLevel(0)
 | 
				
			||||||
 | 
					            totemTick.bar:SetAllPoints(totemTick)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.spark = totemTick.bar:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
 | 
					            totemTick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
 | 
				
			||||||
 | 
					            totemTick.spark:SetBlendMode("ADD")
 | 
				
			||||||
 | 
					            totemTick.spark:SetWidth(8)
 | 
				
			||||||
 | 
					            totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
				
			||||||
 | 
					            totemTick.spark.position = 0
 | 
				
			||||||
 | 
					            totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.bg = totemTick:CreateTexture(nil, "ARTWORK")
 | 
				
			||||||
 | 
					            totemTick.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
				
			||||||
 | 
					            totemTick.bg:SetAllPoints(totemTick.bar)
 | 
				
			||||||
 | 
					            totemTick.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            totemTick.text = totemTick.bar:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
 | 
					            totemTick.text:SetPoint("CENTER", totemTick, "CENTER", 0, 0)
 | 
				
			||||||
 | 
					            totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
				
			||||||
 | 
					            totemTick.text:SetJustifyH("CENTER")
 | 
				
			||||||
 | 
					            totemTick.text:SetShadowOffset(1, -1)
 | 
				
			||||||
 | 
					            totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return totemTick
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:AddTimerFrame(nameplate, timestamp, test)
 | 
				
			||||||
 | 
					    if (nameplate:IsShown() or test) and timestamp then
 | 
				
			||||||
 | 
					        if not nameplate.totemTick then
 | 
				
			||||||
 | 
					            nameplate.totemTick = TotemPulse:CreateCooldownFrame(Gladdy.db.totemPulseTotems["totem" .. timestamp.id].style)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        nameplate.totemTick:SetParent(nameplate)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local cd = type(timestamp.pulse) == "table" and timestamp.pulse.cd or timestamp.pulse
 | 
				
			||||||
 | 
					        local once = type(timestamp.pulse) == "table"
 | 
				
			||||||
 | 
					        local cooldown = (timestamp.timeStamp - GetTime()) % cd
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        nameplate.totemTick.timestamp = timestamp.timeStamp
 | 
				
			||||||
 | 
					        nameplate.totemTick.maxValue = cd
 | 
				
			||||||
 | 
					        nameplate.totemTick.value = cooldown
 | 
				
			||||||
 | 
					        nameplate.totemTick.once = once
 | 
				
			||||||
 | 
					        nameplate.totemTick.id = timestamp.id
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if nameplate.totemTick.bar then
 | 
				
			||||||
 | 
					            self:UpdateBarPartial(nameplate.totemTick)
 | 
				
			||||||
 | 
					            nameplate.totemTick.bar:SetMinMaxValues(0, cd)
 | 
				
			||||||
 | 
					            nameplate.totemTick.bar:SetValue(cooldown)
 | 
				
			||||||
 | 
					            self.activeFrames.bars[nameplate.totemTick] = nameplate.totemTick
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            self:UpdateCooldown(nameplate.totemTick)
 | 
				
			||||||
 | 
					            self.activeFrames.cooldowns[nameplate.totemTick] = nameplate.totemTick
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if once and GetTime() - timestamp.timeStamp > cd then
 | 
				
			||||||
 | 
					            nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					            nameplate.totemTick:Hide()
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            nameplate.totemTick:SetScript("OnUpdate", TotemPulse.TotemPulseOnUpdate)
 | 
				
			||||||
 | 
					            nameplate.totemTick:Show()
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if nameplate.totemTick then
 | 
				
			||||||
 | 
					            nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					            nameplate.totemTick:Hide()
 | 
				
			||||||
 | 
					            nameplate.totemTick:SetParent(nil)
 | 
				
			||||||
 | 
					            tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
				
			||||||
 | 
					            self.activeFrames.bars[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					            self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
				
			||||||
 | 
					            nameplate.totemTick = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:SetSparkPosition(totemTick, referenceSize, vertical)
 | 
				
			||||||
 | 
					    if not Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
 | 
				
			||||||
 | 
					        totemTick.bar:SetValue(totemTick.maxValue - totemTick.value)
 | 
				
			||||||
 | 
					        totemTick.spark.position = referenceSize / 2 - (totemTick.value / totemTick.maxValue) * referenceSize
 | 
				
			||||||
 | 
					        if ( totemTick.spark.position < -referenceSize / 2 ) then
 | 
				
			||||||
 | 
					            totemTick.spark.position = -referenceSize / 2
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        totemTick.bar:SetValue(totemTick.value)
 | 
				
			||||||
 | 
					        totemTick.spark.position = referenceSize / 2 - ((totemTick.maxValue - totemTick.value) / totemTick.maxValue) * referenceSize
 | 
				
			||||||
 | 
					        if ( totemTick.spark.position > referenceSize / 2 ) then
 | 
				
			||||||
 | 
					            totemTick.spark.position = referenceSize / 2
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    totemTick.spark:SetPoint("CENTER", totemTick.bar, "CENTER", vertical and 0 or totemTick.spark.position, vertical and totemTick.spark.position or 0)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse.TotemPulseOnUpdate(totemTick)
 | 
				
			||||||
 | 
					    totemTick.now = GetTime()
 | 
				
			||||||
 | 
					    totemTick.value = (totemTick.timestamp - totemTick.now) % totemTick.maxValue
 | 
				
			||||||
 | 
					    if totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue then
 | 
				
			||||||
 | 
					        totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					        totemTick:Hide()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if not totemTick.bar and not (totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue) then
 | 
				
			||||||
 | 
					        if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
 | 
				
			||||||
 | 
					            totemTick.cd:SetCooldown(totemTick.now - totemTick.value, totemTick.maxValue)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            totemTick.cd:SetCooldown(totemTick.now - (totemTick.maxValue - totemTick.value), totemTick.maxValue)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif totemTick.bar then
 | 
				
			||||||
 | 
					        if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].style == "Vertical" then
 | 
				
			||||||
 | 
					            TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetHeight(), true)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetWidth(), false)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    totemTick.text:SetFormattedText("%.1f", totemTick.value)
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Update Styles
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:UpdateBarPartial(bar)
 | 
				
			||||||
 | 
					    local style = bar.id and Gladdy.db.totemPulseTotems["totem" .. bar.id].style
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar:SetWidth(Gladdy.db.totemPulseBarWidth)
 | 
				
			||||||
 | 
					    bar:SetHeight(Gladdy.db.totemPulseBarHeight)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar.spark:SetWidth(8)
 | 
				
			||||||
 | 
					    bar.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
				
			||||||
 | 
					    bar.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if bar:GetParent() and bar:GetParent() ~= UIParent then
 | 
				
			||||||
 | 
					        local gladdyTotemFrame = bar:GetParent().gladdyTotemFrame and bar:GetParent().gladdyTotemFrame
 | 
				
			||||||
 | 
					        local nameplate = bar:GetParent()
 | 
				
			||||||
 | 
					        bar:ClearAllPoints()
 | 
				
			||||||
 | 
					        if bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
 | 
				
			||||||
 | 
					            bar:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
 | 
				
			||||||
 | 
					            bar:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
 | 
				
			||||||
 | 
					            if style then
 | 
				
			||||||
 | 
					                bar.spark:SetHeight(style == "Vertical" and gladdyTotemFrame:GetWidth() or gladdyTotemFrame:GetHeight())
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        elseif bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
 | 
				
			||||||
 | 
					            bar:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            bar:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    bar.bar:SetOrientation(style ~= "COOLDOWN" and style or bar.bar:GetOrientation())
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:UpdateBar(bar)
 | 
				
			||||||
 | 
					    self:UpdateBarPartial(bar)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
 | 
				
			||||||
 | 
					                               edgeSize = Gladdy.db.totemPulseBarBorderSize })
 | 
				
			||||||
 | 
					    bar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
				
			||||||
 | 
					    bar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
				
			||||||
 | 
					    bar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bar.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
				
			||||||
 | 
					    bar.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:UpdateCooldown(cooldown)
 | 
				
			||||||
 | 
					    cooldown:SetWidth(Gladdy.db.totemPulseCooldownWidth)
 | 
				
			||||||
 | 
					    cooldown:SetHeight(Gladdy.db.totemPulseCooldownHeight)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    cooldown.cd:SetCooldown(0,0)
 | 
				
			||||||
 | 
					    cooldown.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
 | 
				
			||||||
 | 
					    cooldown.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    cooldown.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
				
			||||||
 | 
					    cooldown.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if cooldown:GetParent() and cooldown:GetParent() ~= UIParent then
 | 
				
			||||||
 | 
					        local gladdyTotemFrame = cooldown:GetParent().gladdyTotemFrame and cooldown:GetParent().gladdyTotemFrame
 | 
				
			||||||
 | 
					        local nameplate = cooldown:GetParent()
 | 
				
			||||||
 | 
					        cooldown:ClearAllPoints()
 | 
				
			||||||
 | 
					        if cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
 | 
				
			||||||
 | 
					            cooldown:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
 | 
				
			||||||
 | 
					            cooldown:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
 | 
				
			||||||
 | 
					        elseif cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
 | 
				
			||||||
 | 
					            cooldown:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            cooldown:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.frame.testing then
 | 
				
			||||||
 | 
					        TotemPulse:TestOnce()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if Gladdy.db.totemPulseEnabled then
 | 
				
			||||||
 | 
					        self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					        self:RegisterEvent("UNIT_NAME_UPDATE")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", self.OnEvent)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        for _,bar in pairs(self.activeFrames.bars) do
 | 
				
			||||||
 | 
					            bar:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					            bar:Hide()
 | 
				
			||||||
 | 
					            bar:SetParent(nil)
 | 
				
			||||||
 | 
					            tinsert(self.barCache, bar)
 | 
				
			||||||
 | 
					            self.activeFrames.bars[bar] = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        for _,cooldown in pairs(self.activeFrames.cooldowns) do
 | 
				
			||||||
 | 
					            cooldown:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					            cooldown:Hide()
 | 
				
			||||||
 | 
					            cooldown:SetParent(nil)
 | 
				
			||||||
 | 
					            tinsert(self.cooldownCache, cooldown)
 | 
				
			||||||
 | 
					            self.activeFrames.cooldowns[cooldown] = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
				
			||||||
 | 
					        self:UnregisterEvent("UNIT_NAME_UPDATE")
 | 
				
			||||||
 | 
					        self:SetScript("OnEvent", nil)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    for _,bar in pairs(self.activeFrames.bars) do
 | 
				
			||||||
 | 
					        self:UpdateBar(bar)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    for _,cooldown in pairs(self.activeFrames.cooldowns) do
 | 
				
			||||||
 | 
					        self:UpdateCooldown(cooldown)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    for _,bar in pairs(self.barCache) do
 | 
				
			||||||
 | 
					        self:UpdateBar(bar)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    for _,cooldown in pairs(self.cooldownCache) do
 | 
				
			||||||
 | 
					        self:UpdateCooldown(cooldown)
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- TEST
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:TestOnce()
 | 
				
			||||||
 | 
					    local totemPlatesTestFrame = Gladdy.modules["Totem Plates"].testFrame
 | 
				
			||||||
 | 
					    if totemPlatesTestFrame then
 | 
				
			||||||
 | 
					        if totemPlatesTestFrame.totemTick
 | 
				
			||||||
 | 
					                and (Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style == "COOLDOWN" and totemPlatesTestFrame.totemTick.bar
 | 
				
			||||||
 | 
					                or Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style ~= "COOLDOWN" and not totemPlatesTestFrame.totemTick.bar) then
 | 
				
			||||||
 | 
					            totemPlatesTestFrame.totemTick:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					            totemPlatesTestFrame.totemTick:Hide()
 | 
				
			||||||
 | 
					            totemPlatesTestFrame.totemTick:SetParent(nil)
 | 
				
			||||||
 | 
					            totemPlatesTestFrame.totemTick.id = nil
 | 
				
			||||||
 | 
					            tinsert(totemPlatesTestFrame.totemTick.bar and self.barCache or self.cooldownCache, totemPlatesTestFrame.totemTick)
 | 
				
			||||||
 | 
					            self.activeFrames.bars[totemPlatesTestFrame.totemTick] = nil
 | 
				
			||||||
 | 
					            self.activeFrames.cooldowns[totemPlatesTestFrame.totemTick] = nil
 | 
				
			||||||
 | 
					            totemPlatesTestFrame.totemTick = nil
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        local timestamp = { timeStamp = GetTime(), pulse = npcIdToTotemData[5913].pulse, id = npcIdToTotemData[5913].id }
 | 
				
			||||||
 | 
					        TotemPulse:AddTimerFrame(totemPlatesTestFrame, timestamp, true)
 | 
				
			||||||
 | 
					        self.testFrame = totemPlatesTestFrame.totemTick
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:Reset()
 | 
				
			||||||
 | 
					    if self.testFrame then
 | 
				
			||||||
 | 
					        self.testFrame:SetScript("OnUpdate", nil)
 | 
				
			||||||
 | 
					        self.testFrame:Hide()
 | 
				
			||||||
 | 
					        self.testFrame:SetParent(nil)
 | 
				
			||||||
 | 
					        tinsert(self.testFrame.bar and self.barCache or self.cooldownCache, self.testFrame)
 | 
				
			||||||
 | 
					        self.activeFrames.bars[self.testFrame] = nil
 | 
				
			||||||
 | 
					        self.activeFrames.cooldowns[self.testFrame] = nil
 | 
				
			||||||
 | 
					        self.testFrame = nil
 | 
				
			||||||
 | 
					        Gladdy.modules["Totem Plates"].testFrame.totemTick = nil
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- OPTIONS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function TotemPulse:GetOptions()
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					        headerClassicon = {
 | 
				
			||||||
 | 
					            type = "header",
 | 
				
			||||||
 | 
					            name = L["Totem Pulse"],
 | 
				
			||||||
 | 
					            order = 2,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        totemPulseEnabled = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Totem Pulse Enabled"],
 | 
				
			||||||
 | 
					            order = 3,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        group = {
 | 
				
			||||||
 | 
					            type = "group",
 | 
				
			||||||
 | 
					            childGroups = "tree",
 | 
				
			||||||
 | 
					            name = L["Frame"],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.totemPulseEnabled end,
 | 
				
			||||||
 | 
					            args = {
 | 
				
			||||||
 | 
					                barFrame = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Bar"],
 | 
				
			||||||
 | 
					                    order = 2,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerSize = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Size"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        totemPulseBarHeight = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Bar height"],
 | 
				
			||||||
 | 
					                            desc = L["Height of the bar"],
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseBarWidth = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Bar width"],
 | 
				
			||||||
 | 
					                            desc = L["Width of the bar"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 600,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerTexture = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Texture"],
 | 
				
			||||||
 | 
					                            order = 20,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        totemPulseBarTexture = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Bar texture"],
 | 
				
			||||||
 | 
					                            desc = L["Texture of the bar"],
 | 
				
			||||||
 | 
					                            order = 21,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Statusbar",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.statusbar,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseBarColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Bar color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the cast bar"],
 | 
				
			||||||
 | 
					                            order = 22,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseBarBgColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Background color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the cast bar background"],
 | 
				
			||||||
 | 
					                            order = 23,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        headerBorder = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Border"],
 | 
				
			||||||
 | 
					                            order = 30,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        totemPulseBarBorderSize = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Border size"],
 | 
				
			||||||
 | 
					                            order = 31,
 | 
				
			||||||
 | 
					                            min = 0.5,
 | 
				
			||||||
 | 
					                            max = Gladdy.db.castBarHeight/2,
 | 
				
			||||||
 | 
					                            step = 0.5,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseBarBorderStyle = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Status Bar border"],
 | 
				
			||||||
 | 
					                            order = 32,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Border",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.border,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseBarBorderColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Status Bar border color"],
 | 
				
			||||||
 | 
					                            order = 33,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                cooldownFrame = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Cooldown"],
 | 
				
			||||||
 | 
					                    order = 3,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerSize = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        totemPulseCooldownHeight = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Height"],
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 200,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseCooldownWidth = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Width"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 600,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseCooldownAlpha = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Alpha"],
 | 
				
			||||||
 | 
					                            order = 21,
 | 
				
			||||||
 | 
					                            min = 0.1,
 | 
				
			||||||
 | 
					                            max = 1,
 | 
				
			||||||
 | 
					                            step = .1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					                text = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Text"],
 | 
				
			||||||
 | 
					                    order = 4,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerSize = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Text"],
 | 
				
			||||||
 | 
					                            order = 10,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        totemPulseTextSize = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Size"],
 | 
				
			||||||
 | 
					                            order = 11,
 | 
				
			||||||
 | 
					                            min = 0.5,
 | 
				
			||||||
 | 
					                            max = 30,
 | 
				
			||||||
 | 
					                            step = 0.5,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseTextFont = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Font"],
 | 
				
			||||||
 | 
					                            desc = L["Font of the bar"],
 | 
				
			||||||
 | 
					                            order = 12,
 | 
				
			||||||
 | 
					                            dialogControl = "LSM30_Font",
 | 
				
			||||||
 | 
					                            values = AceGUIWidgetLSMlists.font,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        totemPulseTextColor = Gladdy:colorOption({
 | 
				
			||||||
 | 
					                            type = "color",
 | 
				
			||||||
 | 
					                            name = L["Font color"],
 | 
				
			||||||
 | 
					                            desc = L["Color of the text"],
 | 
				
			||||||
 | 
					                            order = 13,
 | 
				
			||||||
 | 
					                            hasAlpha = true,
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        customizeTotems = {
 | 
				
			||||||
 | 
					            order = 50,
 | 
				
			||||||
 | 
					            name = L["Customize Totems"],
 | 
				
			||||||
 | 
					            type = "group",
 | 
				
			||||||
 | 
					            childGroups = "tree",
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.totemPulseEnabled end,
 | 
				
			||||||
 | 
					            args = select(1, TotemOptions())
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
@@ -1,4 +1,4 @@
 | 
				
			|||||||
local ceil, floor, string_format, tonumber = ceil, floor, string.format, tonumber
 | 
					local ceil, str_gsub = ceil, string.gsub
 | 
				
			||||||
local C_PvP = C_PvP
 | 
					local C_PvP = C_PvP
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local CreateFrame = CreateFrame
 | 
					local CreateFrame = CreateFrame
 | 
				
			||||||
@@ -6,24 +6,42 @@ local GetTime = GetTime
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
local Trinket = Gladdy:NewModule("Trinket", nil, {
 | 
					local Trinket = Gladdy:NewModule("Trinket", 80, {
 | 
				
			||||||
    trinketFont = "DorisPP",
 | 
					    trinketFont = "DorisPP",
 | 
				
			||||||
    trinketFontScale = 1,
 | 
					    trinketFontScale = 1,
 | 
				
			||||||
 | 
					    trinketFontEnabled = true,
 | 
				
			||||||
    trinketEnabled = true,
 | 
					    trinketEnabled = true,
 | 
				
			||||||
    trinketSize = 60 + 20 + 1,
 | 
					    trinketSize = 60 + 20 + 1,
 | 
				
			||||||
    trinketWidthFactor = 0.9,
 | 
					    trinketWidthFactor = 0.9,
 | 
				
			||||||
    trinketPos = "RIGHT",
 | 
					 | 
				
			||||||
    trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
					    trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
				
			||||||
    trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
					    trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
				
			||||||
    trinketDisableCircle = false,
 | 
					    trinketDisableCircle = false,
 | 
				
			||||||
    trinketCooldownAlpha = 1,
 | 
					    trinketCooldownAlpha = 1,
 | 
				
			||||||
 | 
					    trinketCooldownNumberAlpha = 1,
 | 
				
			||||||
 | 
					    trinketXOffset = 0,
 | 
				
			||||||
 | 
					    trinketYOffset = 0,
 | 
				
			||||||
 | 
					    trinketFrameStrata = "MEDIUM",
 | 
				
			||||||
 | 
					    trinketFrameLevel = 5,
 | 
				
			||||||
 | 
					    trinketColored = false,
 | 
				
			||||||
 | 
					    trinketColoredCd = { r = 1, g = 0, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    trinketColoredNoCd = { r = 0, g = 1, b = 0, a = 1 },
 | 
				
			||||||
 | 
					    trinketGroup = false,
 | 
				
			||||||
 | 
					    trinketGroupDirection = "DOWN",
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
LibStub("AceComm-3.0"):Embed(Trinket)
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Trinket:Initialize()
 | 
					function Trinket:Initialize()
 | 
				
			||||||
    self.frames = {}
 | 
					    self.frames = {}
 | 
				
			||||||
 | 
					    if Gladdy.db.trinketEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    self:RegisterMessage("JOINED_ARENA")
 | 
					function Trinket:UpdateFrameOnce()
 | 
				
			||||||
 | 
					    if Gladdy.db.trinketEnabled then
 | 
				
			||||||
 | 
					        self:RegisterMessage("JOINED_ARENA")
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        self:UnregisterAllMessages()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local function iconTimer(self, elapsed)
 | 
					local function iconTimer(self, elapsed)
 | 
				
			||||||
@@ -32,6 +50,9 @@ local function iconTimer(self, elapsed)
 | 
				
			|||||||
            self.active = false
 | 
					            self.active = false
 | 
				
			||||||
            self.cooldown:Clear()
 | 
					            self.cooldown:Clear()
 | 
				
			||||||
            Gladdy:SendMessage("TRINKET_READY", self.unit)
 | 
					            Gladdy:SendMessage("TRINKET_READY", self.unit)
 | 
				
			||||||
 | 
					            if Gladdy.db.trinketColored then
 | 
				
			||||||
 | 
					                self:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            self.timeLeft = self.timeLeft - elapsed
 | 
					            self.timeLeft = self.timeLeft - elapsed
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
@@ -39,30 +60,23 @@ local function iconTimer(self, elapsed)
 | 
				
			|||||||
        local timeLeft = ceil(self.timeLeft)
 | 
					        local timeLeft = ceil(self.timeLeft)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if timeLeft >= 60 then
 | 
					        if timeLeft >= 60 then
 | 
				
			||||||
            -- more than 1 minute
 | 
					            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 0.15*self:GetWidth()) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetText(floor(timeLeft / 60) .. ":" .. string_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
 | 
					        elseif timeLeft < 60 and timeLeft >= 30 then
 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), (self:GetWidth()/2 - 0.15*self:GetWidth()) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
					            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
				
			||||||
        elseif timeLeft < 60 and timeLeft >= 21 then
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
				
			||||||
            -- between 60s and 21s (green)
 | 
					        elseif timeLeft < 30 and timeLeft >= 11 then
 | 
				
			||||||
            self.cooldownFont:SetTextColor(0.7, 1, 0)
 | 
					            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetText(timeLeft)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        elseif timeLeft < 20.9 and timeLeft >= 11 then
 | 
					 | 
				
			||||||
            -- between 20s and 11s (green)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetTextColor(0, 1, 0)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetText(timeLeft)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        elseif timeLeft <= 10 and timeLeft >= 5 then
 | 
					        elseif timeLeft <= 10 and timeLeft >= 5 then
 | 
				
			||||||
            -- between 10s and 5s (orange)
 | 
					            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetFormattedText("%.1f", self.timeLeft)
 | 
					 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
					 | 
				
			||||||
        elseif timeLeft < 5 and timeLeft > 0 then
 | 
					        elseif timeLeft < 5 and timeLeft > 0 then
 | 
				
			||||||
            -- between 5s and 1s (red)
 | 
					            self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
				
			||||||
            self.cooldownFont:SetTextColor(1, 0, 0)
 | 
					            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
				
			||||||
            self.cooldownFont:SetFormattedText("%.1f", self.timeLeft >= 0.0 and self.timeLeft or 0.0)
 | 
					        end
 | 
				
			||||||
            self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
					        if Gladdy.db.trinketFontEnabled then
 | 
				
			||||||
 | 
					            Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            self.cooldownFont:SetText("")
 | 
					            self.cooldownFont:SetText("")
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
@@ -70,8 +84,12 @@ local function iconTimer(self, elapsed)
 | 
				
			|||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Trinket:CreateFrame(unit)
 | 
					function Trinket:CreateFrame(unit)
 | 
				
			||||||
    local trinket = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
 | 
					    local trinket = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
 | 
				
			||||||
 | 
					    trinket:SetBackdrop({bgFile = "Interface\\AddOns\\Gladdy\\Images\\trinket" })
 | 
				
			||||||
    trinket:EnableMouse(false)
 | 
					    trinket:EnableMouse(false)
 | 
				
			||||||
 | 
					    trinket:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket:SetFrameLevel(Gladdy.db.trinketFrameLevel)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.texture = trinket:CreateTexture(nil, "BACKGROUND")
 | 
					    trinket.texture = trinket:CreateTexture(nil, "BACKGROUND")
 | 
				
			||||||
    trinket.texture:SetAllPoints(trinket)
 | 
					    trinket.texture:SetAllPoints(trinket)
 | 
				
			||||||
    trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
					    trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
				
			||||||
@@ -80,20 +98,27 @@ function Trinket:CreateFrame(unit)
 | 
				
			|||||||
    trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
 | 
					    trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
 | 
				
			||||||
    trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
 | 
					    trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
 | 
				
			||||||
    trinket.cooldown:SetHideCountdownNumbers(true)
 | 
					    trinket.cooldown:SetHideCountdownNumbers(true)
 | 
				
			||||||
 | 
					    trinket.cooldown:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.cooldown:SetFrameLevel(Gladdy.db.trinketFrameLevel + 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.cooldownFrame = CreateFrame("Frame", nil, trinket)
 | 
					    trinket.cooldownFrame = CreateFrame("Frame", nil, trinket)
 | 
				
			||||||
    trinket.cooldownFrame:ClearAllPoints()
 | 
					    trinket.cooldownFrame:ClearAllPoints()
 | 
				
			||||||
    trinket.cooldownFrame:SetPoint("TOPLEFT", trinket, "TOPLEFT")
 | 
					    trinket.cooldownFrame:SetPoint("TOPLEFT", trinket, "TOPLEFT")
 | 
				
			||||||
    trinket.cooldownFrame:SetPoint("BOTTOMRIGHT", trinket, "BOTTOMRIGHT")
 | 
					    trinket.cooldownFrame:SetPoint("BOTTOMRIGHT", trinket, "BOTTOMRIGHT")
 | 
				
			||||||
 | 
					    trinket.cooldownFrame:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.cooldownFrame:SetFrameLevel(Gladdy.db.trinketFrameLevel + 2)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.cooldownFont = trinket.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
					    trinket.cooldownFont = trinket.cooldownFrame:CreateFontString(nil, "OVERLAY")
 | 
				
			||||||
    trinket.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.trinketFont), 20, "OUTLINE")
 | 
					    trinket.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), 20, "OUTLINE")
 | 
				
			||||||
    --trinket.cooldownFont:SetAllPoints(trinket.cooldown)
 | 
					    --trinket.cooldownFont:SetAllPoints(trinket.cooldown)
 | 
				
			||||||
    trinket.cooldownFont:SetJustifyH("CENTER")
 | 
					    trinket.cooldownFont:SetJustifyH("CENTER")
 | 
				
			||||||
    trinket.cooldownFont:SetPoint("CENTER")
 | 
					    trinket.cooldownFont:SetPoint("CENTER")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.borderFrame = CreateFrame("Frame", nil, trinket)
 | 
					    trinket.borderFrame = CreateFrame("Frame", nil, trinket)
 | 
				
			||||||
    trinket.borderFrame:SetAllPoints(trinket)
 | 
					    trinket.borderFrame:SetAllPoints(trinket)
 | 
				
			||||||
 | 
					    trinket.borderFrame:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.borderFrame:SetFrameLevel(Gladdy.db.trinketFrameLevel + 3)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.texture.overlay = trinket.borderFrame:CreateTexture(nil, "OVERLAY")
 | 
					    trinket.texture.overlay = trinket.borderFrame:CreateTexture(nil, "OVERLAY")
 | 
				
			||||||
    trinket.texture.overlay:SetAllPoints(trinket)
 | 
					    trinket.texture.overlay:SetAllPoints(trinket)
 | 
				
			||||||
    trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
 | 
					    trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
 | 
				
			||||||
@@ -112,8 +137,29 @@ function Trinket:UpdateFrame(unit)
 | 
				
			|||||||
        return
 | 
					        return
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if Gladdy.db.trinketColored then
 | 
				
			||||||
 | 
					        if trinket.active then
 | 
				
			||||||
 | 
					            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					        trinket.texture:SetTexture()
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        trinket:SetBackdropColor(0,0,0,0)
 | 
				
			||||||
 | 
					        trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
 | 
					    local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    trinket:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket:SetFrameLevel(Gladdy.db.trinketFrameLevel)
 | 
				
			||||||
 | 
					    trinket.cooldown:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.cooldown:SetFrameLevel(Gladdy.db.trinketFrameLevel + 1)
 | 
				
			||||||
 | 
					    trinket.cooldownFrame:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.cooldownFrame:SetFrameLevel(Gladdy.db.trinketFrameLevel + 2)
 | 
				
			||||||
 | 
					    trinket.borderFrame:SetFrameStrata(Gladdy.db.trinketFrameStrata)
 | 
				
			||||||
 | 
					    trinket.borderFrame:SetFrameLevel(Gladdy.db.trinketFrameLevel + 3)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket:SetWidth(width)
 | 
					    trinket:SetWidth(width)
 | 
				
			||||||
    trinket:SetHeight(height)
 | 
					    trinket:SetHeight(height)
 | 
				
			||||||
    trinket.cooldown:SetWidth(width - width/16)
 | 
					    trinket.cooldown:SetWidth(width - width/16)
 | 
				
			||||||
@@ -127,25 +173,44 @@ function Trinket:UpdateFrame(unit)
 | 
				
			|||||||
    trinket.texture:SetAllPoints(trinket)
 | 
					    trinket.texture:SetAllPoints(trinket)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
 | 
					    trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
 | 
				
			||||||
    trinket.texture.overlay:SetVertexColor(Gladdy.db.trinketBorderColor.r, Gladdy.db.trinketBorderColor.g, Gladdy.db.trinketBorderColor.b, Gladdy.db.trinketBorderColor.a)
 | 
					    trinket.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.trinketBorderColor))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    trinket:ClearAllPoints()
 | 
					    Gladdy:SetPosition(trinket, unit, "trinketXOffset", "trinketYOffset", Trinket:LegacySetPosition(trinket, unit), Trinket)
 | 
				
			||||||
    local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
					
 | 
				
			||||||
    if (Gladdy.db.classIconPos == "LEFT") then
 | 
					    if (Gladdy.db.trinketGroup) then
 | 
				
			||||||
        if (Gladdy.db.trinketPos == "RIGHT") then
 | 
					        if (unit ~= "arena1") then
 | 
				
			||||||
            trinket:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", margin, 0)
 | 
					            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
				
			||||||
        else
 | 
					            self.frames[unit]:ClearAllPoints()
 | 
				
			||||||
            trinket:SetPoint("TOPRIGHT", Gladdy.buttons[unit].classIcon, "TOPLEFT", -Gladdy.db.padding, 0)
 | 
					            if Gladdy.db.trinketGroupDirection == "RIGHT" then
 | 
				
			||||||
        end
 | 
					                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
				
			||||||
    else
 | 
					            elseif Gladdy.db.trinketGroupDirection == "LEFT" then
 | 
				
			||||||
        if (Gladdy.db.trinketPos == "RIGHT") then
 | 
					                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
				
			||||||
            trinket:SetPoint("TOPLEFT", Gladdy.buttons[unit].classIcon, "TOPRIGHT", Gladdy.db.padding, 0)
 | 
					            elseif Gladdy.db.trinketGroupDirection == "UP" then
 | 
				
			||||||
        else
 | 
					                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
				
			||||||
            trinket:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
 | 
					            elseif Gladdy.db.trinketGroupDirection == "DOWN" then
 | 
				
			||||||
 | 
					                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
        end
 | 
					        end
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (Gladdy.db.trinketEnabled == false) then
 | 
					    if (unit == "arena1") then
 | 
				
			||||||
 | 
					        Gladdy:CreateMover(trinket,"trinketXOffset", "trinketYOffset", L["Trinket"],
 | 
				
			||||||
 | 
					                {"TOPLEFT", "TOPLEFT"},
 | 
				
			||||||
 | 
					                Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor,
 | 
				
			||||||
 | 
					                Gladdy.db.trinketSize,
 | 
				
			||||||
 | 
					                0,
 | 
				
			||||||
 | 
					                0, "trinketEnabled")
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    trinket.cooldown:SetAlpha(Gladdy.db.trinketCooldownAlpha)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if Gladdy.db.trinketDisableCircle then
 | 
				
			||||||
 | 
					        trinket.cooldown:Hide()
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        trinket.cooldown:Show()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (not Gladdy.db.trinketEnabled) then
 | 
				
			||||||
        trinket:Hide()
 | 
					        trinket:Hide()
 | 
				
			||||||
    else
 | 
					    else
 | 
				
			||||||
        trinket:Show()
 | 
					        trinket:Show()
 | 
				
			||||||
@@ -209,6 +274,9 @@ function Trinket:Used(unit, startTime, duration)
 | 
				
			|||||||
        trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
 | 
					        trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
 | 
				
			||||||
        if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
 | 
					        if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
 | 
				
			||||||
        trinket.active = true
 | 
					        trinket.active = true
 | 
				
			||||||
 | 
					        if Gladdy.db.trinketColored then
 | 
				
			||||||
 | 
					            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
        Gladdy:SendMessage("TRINKET_USED", unit)
 | 
					        Gladdy:SendMessage("TRINKET_USED", unit)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -226,11 +294,55 @@ function Trinket:GetOptions()
 | 
				
			|||||||
            desc = L["Enable trinket icon"],
 | 
					            desc = L["Enable trinket icon"],
 | 
				
			||||||
            order = 3,
 | 
					            order = 3,
 | 
				
			||||||
        }),
 | 
					        }),
 | 
				
			||||||
 | 
					        trinketColored = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Colored trinket"],
 | 
				
			||||||
 | 
					            desc = L["Shows a solid colored icon when off/off CD."],
 | 
				
			||||||
 | 
					            order = 4,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        trinketColoredCd = Gladdy:colorOption({
 | 
				
			||||||
 | 
					            type = "color",
 | 
				
			||||||
 | 
					            name = L["Colored trinket CD"],
 | 
				
			||||||
 | 
					            desc = L["Color of the border"],
 | 
				
			||||||
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            hasAlpha = true,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        trinketColoredNoCd = Gladdy:colorOption({
 | 
				
			||||||
 | 
					            type = "color",
 | 
				
			||||||
 | 
					            name = L["Colored trinket No CD"],
 | 
				
			||||||
 | 
					            desc = L["Color of the border"],
 | 
				
			||||||
 | 
					            order = 6,
 | 
				
			||||||
 | 
					            hasAlpha = true,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        trinketGroup = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = L["Group Class Icons"],
 | 
				
			||||||
 | 
					            order = 7,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
 | 
					        trinketGroupDirection = Gladdy:option({
 | 
				
			||||||
 | 
					            type = "select",
 | 
				
			||||||
 | 
					            name = L["Group direction"],
 | 
				
			||||||
 | 
					            order = 8,
 | 
				
			||||||
 | 
					            values = {
 | 
				
			||||||
 | 
					                ["RIGHT"] = L["Right"],
 | 
				
			||||||
 | 
					                ["LEFT"] = L["Left"],
 | 
				
			||||||
 | 
					                ["UP"] = L["Up"],
 | 
				
			||||||
 | 
					                ["DOWN"] = L["Down"],
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            disabled = function()
 | 
				
			||||||
 | 
					                return not Gladdy.db.trinketGroup or not Gladdy.db.trinketEnabled
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					        }),
 | 
				
			||||||
        group = {
 | 
					        group = {
 | 
				
			||||||
            type = "group",
 | 
					            type = "group",
 | 
				
			||||||
            childGroups = "tree",
 | 
					            childGroups = "tree",
 | 
				
			||||||
            name = L["Frame"],
 | 
					            name = L["Frame"],
 | 
				
			||||||
            order = 4,
 | 
					            order = 5,
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
				
			||||||
            args = {
 | 
					            args = {
 | 
				
			||||||
                general = {
 | 
					                general = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
@@ -287,6 +399,15 @@ function Trinket:GetOptions()
 | 
				
			|||||||
                            order = 8,
 | 
					                            order = 8,
 | 
				
			||||||
                            width = "full",
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
 | 
					                        trinketCooldownNumberAlpha = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Cooldown number alpha"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 1,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            order = 9,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                font = {
 | 
					                font = {
 | 
				
			||||||
@@ -297,13 +418,19 @@ function Trinket:GetOptions()
 | 
				
			|||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Font"],
 | 
					                            name = L["Font"],
 | 
				
			||||||
                            order = 4,
 | 
					                            order = 1,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
 | 
					                        trinketFontEnabled = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "toggle",
 | 
				
			||||||
 | 
					                            name = L["Font Enabled"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
                        trinketFont = Gladdy:option({
 | 
					                        trinketFont = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "select",
 | 
				
			||||||
                            name = L["Font"],
 | 
					                            name = L["Font"],
 | 
				
			||||||
                            desc = L["Font of the cooldown"],
 | 
					                            desc = L["Font of the cooldown"],
 | 
				
			||||||
                            order = 11,
 | 
					                            order = 3,
 | 
				
			||||||
                            dialogControl = "LSM30_Font",
 | 
					                            dialogControl = "LSM30_Font",
 | 
				
			||||||
                            values = AceGUIWidgetLSMlists.font,
 | 
					                            values = AceGUIWidgetLSMlists.font,
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
@@ -311,7 +438,7 @@ function Trinket:GetOptions()
 | 
				
			|||||||
                            type = "range",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Font scale"],
 | 
					                            name = L["Font scale"],
 | 
				
			||||||
                            desc = L["Scale of the font"],
 | 
					                            desc = L["Scale of the font"],
 | 
				
			||||||
                            order = 12,
 | 
					                            order = 4,
 | 
				
			||||||
                            min = 0.1,
 | 
					                            min = 0.1,
 | 
				
			||||||
                            max = 2,
 | 
					                            max = 2,
 | 
				
			||||||
                            step = 0.1,
 | 
					                            step = 0.1,
 | 
				
			||||||
@@ -322,22 +449,30 @@ function Trinket:GetOptions()
 | 
				
			|||||||
                position = {
 | 
					                position = {
 | 
				
			||||||
                    type = "group",
 | 
					                    type = "group",
 | 
				
			||||||
                    name = L["Position"],
 | 
					                    name = L["Position"],
 | 
				
			||||||
                    order = 4,
 | 
					                    order = 5,
 | 
				
			||||||
                    args = {
 | 
					                    args = {
 | 
				
			||||||
                        header = {
 | 
					                        header = {
 | 
				
			||||||
                            type = "header",
 | 
					                            type = "header",
 | 
				
			||||||
                            name = L["Icon position"],
 | 
					                            name = L["Icon position"],
 | 
				
			||||||
                            order = 4,
 | 
					                            order = 4,
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        trinketPos = Gladdy:option({
 | 
					                        trinketXOffset = Gladdy:option({
 | 
				
			||||||
                            type = "select",
 | 
					                            type = "range",
 | 
				
			||||||
                            name = L["Icon position"],
 | 
					                            name = L["Horizontal offset"],
 | 
				
			||||||
                            desc = L["This changes positions of the trinket"],
 | 
					                            order = 23,
 | 
				
			||||||
                            order = 21,
 | 
					                            min = -800,
 | 
				
			||||||
                            values = {
 | 
					                            max = 800,
 | 
				
			||||||
                                ["LEFT"] = L["Left"],
 | 
					                            step = 0.1,
 | 
				
			||||||
                                ["RIGHT"] = L["Right"],
 | 
					                            width = "full",
 | 
				
			||||||
                            },
 | 
					                        }),
 | 
				
			||||||
 | 
					                        trinketYOffset = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Vertical offset"],
 | 
				
			||||||
 | 
					                            order = 24,
 | 
				
			||||||
 | 
					                            min = -800,
 | 
				
			||||||
 | 
					                            max = 800,
 | 
				
			||||||
 | 
					                            step = 0.1,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
@@ -366,7 +501,63 @@ function Trinket:GetOptions()
 | 
				
			|||||||
                        }),
 | 
					                        }),
 | 
				
			||||||
                    },
 | 
					                    },
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
 | 
					                frameStrata = {
 | 
				
			||||||
 | 
					                    type = "group",
 | 
				
			||||||
 | 
					                    name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                    order = 6,
 | 
				
			||||||
 | 
					                    args = {
 | 
				
			||||||
 | 
					                        headerAuraLevel = {
 | 
				
			||||||
 | 
					                            type = "header",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata and Level"],
 | 
				
			||||||
 | 
					                            order = 1,
 | 
				
			||||||
 | 
					                        },
 | 
				
			||||||
 | 
					                        trinketFrameStrata = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "select",
 | 
				
			||||||
 | 
					                            name = L["Frame Strata"],
 | 
				
			||||||
 | 
					                            order = 2,
 | 
				
			||||||
 | 
					                            values = Gladdy.frameStrata,
 | 
				
			||||||
 | 
					                            sorting = Gladdy.frameStrataSorting,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                        trinketFrameLevel = Gladdy:option({
 | 
				
			||||||
 | 
					                            type = "range",
 | 
				
			||||||
 | 
					                            name = L["Frame Level"],
 | 
				
			||||||
 | 
					                            min = 0,
 | 
				
			||||||
 | 
					                            max = 500,
 | 
				
			||||||
 | 
					                            step = 1,
 | 
				
			||||||
 | 
					                            order = 3,
 | 
				
			||||||
 | 
					                            width = "full",
 | 
				
			||||||
 | 
					                        }),
 | 
				
			||||||
 | 
					                    },
 | 
				
			||||||
 | 
					                },
 | 
				
			||||||
            },
 | 
					            },
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- LAGACY HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Trinket:LegacySetPosition(trinket, unit)
 | 
				
			||||||
 | 
					    if Gladdy.db.newLayout then
 | 
				
			||||||
 | 
					        return Gladdy.db.newLayout
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    trinket:ClearAllPoints()
 | 
				
			||||||
 | 
					    local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
				
			||||||
 | 
					    if (Gladdy.db.classIconPos == "LEFT") then
 | 
				
			||||||
 | 
					        if (Gladdy.db.trinketPos == "RIGHT") then
 | 
				
			||||||
 | 
					            trinket:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", margin, 0)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            trinket:SetPoint("TOPRIGHT", Gladdy.buttons[unit].classIcon, "TOPLEFT", -Gladdy.db.padding, 0)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if (Gladdy.db.trinketPos == "RIGHT") then
 | 
				
			||||||
 | 
					            trinket:SetPoint("TOPLEFT", Gladdy.buttons[unit].classIcon, "TOPRIGHT", Gladdy.db.padding, 0)
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            trinket:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
@@ -1,11 +1,11 @@
 | 
				
			|||||||
local str_match, tonumber, tostring = string.match, tonumber, tostring
 | 
					local tonumber, tostring, str_format = tonumber, tostring, string.format
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local UnitName = UnitName
 | 
					local UnitName = UnitName
 | 
				
			||||||
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
 | 
					local IsInGroup, IsInRaid = IsInGroup, IsInRaid
 | 
				
			||||||
local LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE = LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE
 | 
					local LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE = LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local L = Gladdy.L
 | 
					
 | 
				
			||||||
local VersionCheck = Gladdy:NewModule("VersionCheck", 1, {
 | 
					local VersionCheck = Gladdy:NewModule("VersionCheck", 1, {
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
LibStub("AceComm-3.0"):Embed(VersionCheck)
 | 
					LibStub("AceComm-3.0"):Embed(VersionCheck)
 | 
				
			||||||
@@ -24,11 +24,11 @@ end
 | 
				
			|||||||
function VersionCheck:JOINED_ARENA()
 | 
					function VersionCheck:JOINED_ARENA()
 | 
				
			||||||
    self:RegisterComm("GladdyVCheck", VersionCheck.OnCommReceived)
 | 
					    self:RegisterComm("GladdyVCheck", VersionCheck.OnCommReceived)
 | 
				
			||||||
    if IsInRaid(LE_PARTY_CATEGORY_HOME) then
 | 
					    if IsInRaid(LE_PARTY_CATEGORY_HOME) then
 | 
				
			||||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "RAID", self.playerName)
 | 
					        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "RAID", self.playerName)
 | 
				
			||||||
    elseif IsInGroup(LE_PARTY_CATEGORY_INSTANCE) or IsInRaid(LE_PARTY_CATEGORY_INSTANCE) then
 | 
					    elseif IsInGroup(LE_PARTY_CATEGORY_INSTANCE) or IsInRaid(LE_PARTY_CATEGORY_INSTANCE) then
 | 
				
			||||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
 | 
					        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
 | 
				
			||||||
    elseif IsInGroup(LE_PARTY_CATEGORY_HOME) then
 | 
					    elseif IsInGroup(LE_PARTY_CATEGORY_HOME) then
 | 
				
			||||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "PARTY", self.playerName)
 | 
					        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "PARTY", self.playerName)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -41,9 +41,9 @@ end
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
function VersionCheck.OnCommReceived(prefix, message, distribution, sender)
 | 
					function VersionCheck.OnCommReceived(prefix, message, distribution, sender)
 | 
				
			||||||
    if sender ~= VersionCheck.playerName then
 | 
					    if sender ~= VersionCheck.playerName then
 | 
				
			||||||
        local addonVersion = Gladdy.version_num
 | 
					        local addonVersion = str_format("%.2f", Gladdy.version_num)
 | 
				
			||||||
        message = tonumber(message)
 | 
					        local message_num = tonumber(message) or 0
 | 
				
			||||||
        if message and message <= Gladdy.version_num then
 | 
					        if message and message_num <= Gladdy.version_num then
 | 
				
			||||||
            --Gladdy:Print("Version", "\"".. addonVersion.."\"", "is up to date")
 | 
					            --Gladdy:Print("Version", "\"".. addonVersion.."\"", "is up to date")
 | 
				
			||||||
        else
 | 
					        else
 | 
				
			||||||
            Gladdy:Warn("Current version", "\"".. addonVersion.."\"", "is outdated. Most recent version is", "\"".. message.."\"")
 | 
					            Gladdy:Warn("Current version", "\"".. addonVersion.."\"", "is outdated. Most recent version is", "\"".. message.."\"")
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -4,54 +4,17 @@ local L = Gladdy.L
 | 
				
			|||||||
local XiconProfiles = Gladdy:NewModule("XiconProfiles", nil, {
 | 
					local XiconProfiles = Gladdy:NewModule("XiconProfiles", nil, {
 | 
				
			||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function XiconProfiles:ApplyKlimp()
 | 
					local function applyProfile(profileString)
 | 
				
			||||||
    local deserialized = Gladdy.modules["Export Import"]:Decode(Gladdy:GetKlimpProfile())
 | 
					    local deserialized = Gladdy.modules["Export Import"]:Decode(profileString)
 | 
				
			||||||
    if deserialized then
 | 
					 | 
				
			||||||
        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    Gladdy:Reset()
 | 
					 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function XiconProfiles:ApplyKnall()
 | 
					 | 
				
			||||||
    local deserialized = Gladdy.modules["Export Import"]:Decode(Gladdy:GetKnallProfile())
 | 
					 | 
				
			||||||
    if deserialized then
 | 
					 | 
				
			||||||
        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    Gladdy:Reset()
 | 
					 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function XiconProfiles:ApplyClassic()
 | 
					 | 
				
			||||||
    local deserialized = Gladdy.modules["Export Import"]:Decode(Gladdy:GetClassicProfile())
 | 
					 | 
				
			||||||
    if deserialized then
 | 
					 | 
				
			||||||
        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    Gladdy:Reset()
 | 
					 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function XiconProfiles:ApplyClassicNoPet()
 | 
					 | 
				
			||||||
    local deserialized = Gladdy.modules["Export Import"]:Decode(Gladdy:GetClassicProfileNoPet())
 | 
					 | 
				
			||||||
    if deserialized then
 | 
					 | 
				
			||||||
        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
					 | 
				
			||||||
    end
 | 
					 | 
				
			||||||
    Gladdy:Reset()
 | 
					 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					 | 
				
			||||||
end
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
function XiconProfiles:ApplyBlizz()
 | 
					 | 
				
			||||||
    local deserialized = Gladdy.modules["Export Import"]:Decode(Gladdy:GetBlizzardProfile())
 | 
					 | 
				
			||||||
    if deserialized then
 | 
					    if deserialized then
 | 
				
			||||||
        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
					        Gladdy.modules["Export Import"]:ApplyImport(deserialized, Gladdy.db)
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
    Gladdy:Reset()
 | 
					    Gladdy:Reset()
 | 
				
			||||||
    Gladdy:HideFrame()
 | 
					    Gladdy:HideFrame()
 | 
				
			||||||
    Gladdy:ToggleFrame(3)
 | 
					    Gladdy:ToggleFrame(3)
 | 
				
			||||||
 | 
					    Gladdy.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
 | 
				
			||||||
 | 
					    Gladdy.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
 | 
				
			||||||
 | 
					    LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function XiconProfiles:GetOptions()
 | 
					function XiconProfiles:GetOptions()
 | 
				
			||||||
@@ -65,7 +28,7 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function()
 | 
					            func = function()
 | 
				
			||||||
                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
                XiconProfiles:ApplyBlizz()
 | 
					                applyProfile(Gladdy:GetBlizzardProfile())
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = " ",
 | 
					            name = " ",
 | 
				
			||||||
            desc = "Blizzard " .. L["Profile"],
 | 
					            desc = "Blizzard " .. L["Profile"],
 | 
				
			||||||
@@ -84,7 +47,7 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function()
 | 
					            func = function()
 | 
				
			||||||
                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
                XiconProfiles:ApplyClassic()
 | 
					                applyProfile(Gladdy:GetClassicProfile())
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = " ",
 | 
					            name = " ",
 | 
				
			||||||
            desc = "Classic " .. L["Profile"],
 | 
					            desc = "Classic " .. L["Profile"],
 | 
				
			||||||
@@ -96,17 +59,17 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
        },
 | 
					        },
 | 
				
			||||||
        headerProfileClassicNoPet = {
 | 
					        headerProfileClassicNoPet = {
 | 
				
			||||||
            type = "header",
 | 
					            type = "header",
 | 
				
			||||||
            name = "Classic " .. L["Profile"] .. " No Pet",
 | 
					            name = "Classic " .. L["Profile"] .. L[" No Pet"],
 | 
				
			||||||
            order = 6,
 | 
					            order = 6,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
        classicProfileNoPet = {
 | 
					        classicProfileNoPet = {
 | 
				
			||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function()
 | 
					            func = function()
 | 
				
			||||||
                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
                XiconProfiles:ApplyClassicNoPet()
 | 
					                applyProfile(Gladdy:GetClassicProfileNoPet())
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = " ",
 | 
					            name = " ",
 | 
				
			||||||
            desc = "Classic " .. L["Profile"] .. " No Pet",
 | 
					            desc = "Classic " .. L["Profile"] .. L[" No Pet"],
 | 
				
			||||||
            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Classic2.blp",
 | 
					            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Classic2.blp",
 | 
				
			||||||
            imageWidth = 350,
 | 
					            imageWidth = 350,
 | 
				
			||||||
            imageHeight = 175,
 | 
					            imageHeight = 175,
 | 
				
			||||||
@@ -122,7 +85,7 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function()
 | 
					            func = function()
 | 
				
			||||||
                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
                XiconProfiles:ApplyKnall()
 | 
					                applyProfile(Gladdy:GetKnallProfile())
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            name = " ",
 | 
					            name = " ",
 | 
				
			||||||
            desc = "Knall's " .. L["Profile"],
 | 
					            desc = "Knall's " .. L["Profile"],
 | 
				
			||||||
@@ -141,7 +104,7 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function()
 | 
					            func = function()
 | 
				
			||||||
                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
                XiconProfiles:ApplyKlimp()
 | 
					                applyProfile(Gladdy:GetKlimpProfile())
 | 
				
			||||||
            end,
 | 
					            end,
 | 
				
			||||||
            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Klimp1.blp",
 | 
					            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Klimp1.blp",
 | 
				
			||||||
            imageWidth = 350,
 | 
					            imageWidth = 350,
 | 
				
			||||||
@@ -151,6 +114,62 @@ function XiconProfiles:GetOptions()
 | 
				
			|||||||
            width = "full",
 | 
					            width = "full",
 | 
				
			||||||
            order = 11,
 | 
					            order = 11,
 | 
				
			||||||
        },
 | 
					        },
 | 
				
			||||||
 | 
					        headerProfileRukk = {
 | 
				
			||||||
 | 
					            type = "header",
 | 
				
			||||||
 | 
					            name = "Rukk1's " .. L["Profile"],
 | 
				
			||||||
 | 
					            order = 12,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        rukkProfile = {
 | 
				
			||||||
 | 
					            type = "execute",
 | 
				
			||||||
 | 
					            func = function()
 | 
				
			||||||
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
 | 
					                applyProfile(Gladdy:GetRukkProfile())
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					            name = " ",
 | 
				
			||||||
 | 
					            desc = "Rukk1's " .. L["Profile"],
 | 
				
			||||||
 | 
					            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Rukk1.blp",
 | 
				
			||||||
 | 
					            imageWidth = 350,
 | 
				
			||||||
 | 
					            imageHeight = 175,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            order = 13,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        headerProfileMir = {
 | 
				
			||||||
 | 
					            type = "header",
 | 
				
			||||||
 | 
					            name = "Mir's " .. L["Profile"],
 | 
				
			||||||
 | 
					            order = 14,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        mirProfile = {
 | 
				
			||||||
 | 
					            type = "execute",
 | 
				
			||||||
 | 
					            func = function()
 | 
				
			||||||
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
 | 
					                applyProfile(Gladdy:GetMirProfile())
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					            name = " ",
 | 
				
			||||||
 | 
					            desc = "Mir's " .. L["Profile"],
 | 
				
			||||||
 | 
					            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Mir1.blp",
 | 
				
			||||||
 | 
					            imageWidth = 350,
 | 
				
			||||||
 | 
					            imageHeight = 175,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            order = 15,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        headerProfileMirEdited = {
 | 
				
			||||||
 | 
					            type = "header",
 | 
				
			||||||
 | 
					            name = "Mir's " .. L["Profile"] .. " edited",
 | 
				
			||||||
 | 
					            order = 16,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
 | 
					        mirProfileEdited = {
 | 
				
			||||||
 | 
					            type = "execute",
 | 
				
			||||||
 | 
					            func = function()
 | 
				
			||||||
 | 
					                Gladdy.dbi:ResetProfile(Gladdy.dbi:GetCurrentProfile())
 | 
				
			||||||
 | 
					                applyProfile(Gladdy:GetMirEditedProfile())
 | 
				
			||||||
 | 
					            end,
 | 
				
			||||||
 | 
					            name = " ",
 | 
				
			||||||
 | 
					            desc = "Mir's " .. L["Profile"],
 | 
				
			||||||
 | 
					            image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Mir1_edited.blp",
 | 
				
			||||||
 | 
					            imageWidth = 350,
 | 
				
			||||||
 | 
					            imageHeight = 175,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            order = 17,
 | 
				
			||||||
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
							
								
								
									
										184
									
								
								Options.lua
									
									
									
									
									
								
							
							
						
						
									
										184
									
								
								Options.lua
									
									
									
									
									
								
							@@ -1,4 +1,7 @@
 | 
				
			|||||||
local type, pairs, tinsert, tsort, tostring, str_match, tonumber = type, pairs, table.insert, table.sort, tostring, string.match, tonumber
 | 
					local type, pairs, tinsert, tsort = type, pairs, table.insert, table.sort
 | 
				
			||||||
 | 
					local tostring, str_match, tonumber, str_format = tostring, string.match, tonumber, string.format
 | 
				
			||||||
 | 
					local ceil, floor = ceil, floor
 | 
				
			||||||
 | 
					local ReloadUI = ReloadUI
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
 | 
					local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
 | 
				
			||||||
local GetSpellInfo = GetSpellInfo
 | 
					local GetSpellInfo = GetSpellInfo
 | 
				
			||||||
@@ -6,23 +9,55 @@ local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE
 | 
				
			|||||||
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
 | 
					local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
 | 
				
			||||||
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
 | 
					local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
local Gladdy = LibStub("Gladdy")
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
local LibClassAuras = LibStub("LibClassAuras-1.0")
 | 
					local LibClassAuras = LibStub("LibClassAuras-1.0")
 | 
				
			||||||
local L = Gladdy.L
 | 
					local L = Gladdy.L
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Gladdy.TIMER_FORMAT = { tenths = "tenths", seconds = "seconds",
 | 
				
			||||||
 | 
					                       values = {
 | 
				
			||||||
 | 
					                           ["tenths"] = "xx:xx Miliseconds",
 | 
				
			||||||
 | 
					                           ["seconds"] = "xx Seconds"
 | 
				
			||||||
 | 
					                       }}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:FormatTimer(fontString, timeLeft, milibreakpoint, showSeconds)
 | 
				
			||||||
 | 
					    if timeLeft < 0 then
 | 
				
			||||||
 | 
					        fontString:SetText("")
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local time = timeLeft >= 0.0 and timeLeft or 0.0
 | 
				
			||||||
 | 
					    if Gladdy.db.timerFormat == Gladdy.TIMER_FORMAT.tenths and milibreakpoint then
 | 
				
			||||||
 | 
					        fontString:SetFormattedText("%.1f", time)
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        if time >= 60 then
 | 
				
			||||||
 | 
					            if showSeconds then
 | 
				
			||||||
 | 
					                fontString:SetText(floor(timeLeft / 60) .. ":" .. str_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					                fontString:SetText(ceil(ceil(time / 60)) .. "m")
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            fontString:SetFormattedText("%d", ceil(time))
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Gladdy.defaults = {
 | 
					Gladdy.defaults = {
 | 
				
			||||||
    profile = {
 | 
					    profile = {
 | 
				
			||||||
        locked = false,
 | 
					        locked = false,
 | 
				
			||||||
        hideBlizzard = "arena",
 | 
					        hideBlizzard = "arena",
 | 
				
			||||||
        x = 0,
 | 
					        x = 0,
 | 
				
			||||||
        y = 0,
 | 
					        y = 0,
 | 
				
			||||||
        growUp = false,
 | 
					 | 
				
			||||||
        growDirection = "BOTTOM",
 | 
					        growDirection = "BOTTOM",
 | 
				
			||||||
 | 
					        growMiddle = false,
 | 
				
			||||||
        frameScale = 1,
 | 
					        frameScale = 1,
 | 
				
			||||||
        padding = 1,
 | 
					        pixelPerfect = false,
 | 
				
			||||||
        barWidth = 180,
 | 
					        barWidth = 180,
 | 
				
			||||||
        bottomMargin = 2,
 | 
					        bottomMargin = 2,
 | 
				
			||||||
        statusbarBorderOffset = 6,
 | 
					        statusbarBorderOffset = 6,
 | 
				
			||||||
 | 
					        timerFormat = Gladdy.TIMER_FORMAT.tenths,
 | 
				
			||||||
 | 
					        backgroundColor = {r = 0, g = 0, b = 0, a = 0},
 | 
				
			||||||
 | 
					        newLayout = false,
 | 
				
			||||||
 | 
					        showMover = true,
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -70,6 +105,13 @@ function Gladdy:option(params)
 | 
				
			|||||||
    return defaults
 | 
					    return defaults
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:SetColor(option, factor, altAlpha)
 | 
				
			||||||
 | 
					    if not factor then
 | 
				
			||||||
 | 
					        factor = 1
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return option.r / factor, option.g / factor, option.b / factor, altAlpha or option.a
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
function Gladdy:colorOption(params)
 | 
					function Gladdy:colorOption(params)
 | 
				
			||||||
    local defaults = {
 | 
					    local defaults = {
 | 
				
			||||||
        get = function(info)
 | 
					        get = function(info)
 | 
				
			||||||
@@ -175,31 +217,80 @@ end
 | 
				
			|||||||
function Gladdy:SetupOptions()
 | 
					function Gladdy:SetupOptions()
 | 
				
			||||||
    self.options = {
 | 
					    self.options = {
 | 
				
			||||||
        type = "group",
 | 
					        type = "group",
 | 
				
			||||||
        name = "Gladdy",
 | 
					        name = L["Gladdy"],
 | 
				
			||||||
        plugins = {},
 | 
					        plugins = {},
 | 
				
			||||||
        childGroups = "tree",
 | 
					        childGroups = "tree",
 | 
				
			||||||
        get = getOpt,
 | 
					        get = getOpt,
 | 
				
			||||||
        set = setOpt,
 | 
					        set = setOpt,
 | 
				
			||||||
        args = {
 | 
					        args = {
 | 
				
			||||||
 | 
					            lock = {
 | 
				
			||||||
 | 
					                order = 1,
 | 
				
			||||||
 | 
					                width = 0.7,
 | 
				
			||||||
 | 
					                name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"],
 | 
				
			||||||
 | 
					                desc = L["Toggle if frame can be moved"],
 | 
				
			||||||
 | 
					                type = "execute",
 | 
				
			||||||
 | 
					                func = function()
 | 
				
			||||||
 | 
					                    Gladdy.db.locked = not Gladdy.db.locked
 | 
				
			||||||
 | 
					                    Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    self.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
 | 
				
			||||||
 | 
					                end,
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            showMover = {
 | 
				
			||||||
 | 
					                order = 2,
 | 
				
			||||||
 | 
					                width = 0.7,
 | 
				
			||||||
 | 
					                name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"],
 | 
				
			||||||
 | 
					                desc = L["Toggle to show Mover Frames"],
 | 
				
			||||||
 | 
					                type = "execute",
 | 
				
			||||||
 | 
					                func = function()
 | 
				
			||||||
 | 
					                    Gladdy.db.showMover = not Gladdy.db.showMover
 | 
				
			||||||
 | 
					                    Gladdy:UpdateFrame()
 | 
				
			||||||
 | 
					                    self.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
 | 
				
			||||||
 | 
					                end,
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            test = {
 | 
				
			||||||
 | 
					                order = 2,
 | 
				
			||||||
 | 
					                width = 0.7,
 | 
				
			||||||
 | 
					                name = L["Test"],
 | 
				
			||||||
 | 
					                desc = L["Show Test frames"],
 | 
				
			||||||
 | 
					                type = "execute",
 | 
				
			||||||
 | 
					                func = function()
 | 
				
			||||||
 | 
					                    Gladdy:ToggleFrame(3)
 | 
				
			||||||
 | 
					                end,
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            hide = {
 | 
				
			||||||
 | 
					                order = 3,
 | 
				
			||||||
 | 
					                width = 0.7,
 | 
				
			||||||
 | 
					                name = L["Hide"],
 | 
				
			||||||
 | 
					                desc = L["Hide frames"],
 | 
				
			||||||
 | 
					                type = "execute",
 | 
				
			||||||
 | 
					                func = function()
 | 
				
			||||||
 | 
					                    Gladdy:Reset()
 | 
				
			||||||
 | 
					                    Gladdy:HideFrame()
 | 
				
			||||||
 | 
					                end,
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            reload = {
 | 
				
			||||||
 | 
					                order = 4,
 | 
				
			||||||
 | 
					                width = 0.7,
 | 
				
			||||||
 | 
					                name = L["ReloadUI"],
 | 
				
			||||||
 | 
					                desc = L["Reloads the UI"],
 | 
				
			||||||
 | 
					                type = "execute",
 | 
				
			||||||
 | 
					                func = function()
 | 
				
			||||||
 | 
					                    ReloadUI()
 | 
				
			||||||
 | 
					                end,
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
 | 
					            version = {
 | 
				
			||||||
 | 
					                order = 5,
 | 
				
			||||||
 | 
					                width = 1,
 | 
				
			||||||
 | 
					                type = "description",
 | 
				
			||||||
 | 
					                name = "     " .. Gladdy.version
 | 
				
			||||||
 | 
					            },
 | 
				
			||||||
            general = {
 | 
					            general = {
 | 
				
			||||||
                type = "group",
 | 
					                type = "group",
 | 
				
			||||||
                name = L["General"],
 | 
					                name = L["General"],
 | 
				
			||||||
                desc = L["General settings"],
 | 
					                desc = L["General settings"],
 | 
				
			||||||
                childGroups = "tab",
 | 
					                childGroups = "tab",
 | 
				
			||||||
                order = 1,
 | 
					                order = 5,
 | 
				
			||||||
                args = {
 | 
					                args = {
 | 
				
			||||||
                    locked = {
 | 
					 | 
				
			||||||
                        type = "toggle",
 | 
					 | 
				
			||||||
                        name = L["Lock frame"],
 | 
					 | 
				
			||||||
                        desc = L["Toggle if frame can be moved"],
 | 
					 | 
				
			||||||
                        order = 1,
 | 
					 | 
				
			||||||
                    },
 | 
					 | 
				
			||||||
                    growUp = {
 | 
					 | 
				
			||||||
                        type = "toggle",
 | 
					 | 
				
			||||||
                        name = L["Grow frame upwards"],
 | 
					 | 
				
			||||||
                        desc = L["If enabled the frame will grow upwards instead of downwards"],
 | 
					 | 
				
			||||||
                        order = 2,
 | 
					 | 
				
			||||||
                    },
 | 
					 | 
				
			||||||
                    growDirection = {
 | 
					                    growDirection = {
 | 
				
			||||||
                        type = "select",
 | 
					                        type = "select",
 | 
				
			||||||
                        name = L["Grow Direction"],
 | 
					                        name = L["Grow Direction"],
 | 
				
			||||||
@@ -224,7 +315,7 @@ function Gladdy:SetupOptions()
 | 
				
			|||||||
                    group = {
 | 
					                    group = {
 | 
				
			||||||
                        type = "group",
 | 
					                        type = "group",
 | 
				
			||||||
                        name = L["General"],
 | 
					                        name = L["General"],
 | 
				
			||||||
                        order = 5,
 | 
					                        order = 6,
 | 
				
			||||||
                        childGroups = "tree",
 | 
					                        childGroups = "tree",
 | 
				
			||||||
                        args = {
 | 
					                        args = {
 | 
				
			||||||
                            frameGeneral = {
 | 
					                            frameGeneral = {
 | 
				
			||||||
@@ -235,31 +326,35 @@ function Gladdy:SetupOptions()
 | 
				
			|||||||
                                    headerFrame = {
 | 
					                                    headerFrame = {
 | 
				
			||||||
                                        type = "header",
 | 
					                                        type = "header",
 | 
				
			||||||
                                        name = L["Frame General"],
 | 
					                                        name = L["Frame General"],
 | 
				
			||||||
 | 
					                                        order = 2,
 | 
				
			||||||
 | 
					                                    },
 | 
				
			||||||
 | 
					                                    growMiddle = {
 | 
				
			||||||
 | 
					                                        type = "toggle",
 | 
				
			||||||
 | 
					                                        name = L["Grow Middle"],
 | 
				
			||||||
 | 
					                                        desc = L["Frames expand along a centric anchor"],
 | 
				
			||||||
                                        order = 3,
 | 
					                                        order = 3,
 | 
				
			||||||
                                    },
 | 
					                                    },
 | 
				
			||||||
 | 
					                                    pixelPerfect = {
 | 
				
			||||||
 | 
					                                        type = "toggle",
 | 
				
			||||||
 | 
					                                        name = L["Pixel Perfect Scale"],
 | 
				
			||||||
 | 
					                                        desc = L["Enables Pixel Perfect Scale - disables manual "].. L["Frame scale"],
 | 
				
			||||||
 | 
					                                        order = 4,
 | 
				
			||||||
 | 
					                                    },
 | 
				
			||||||
                                    frameScale = {
 | 
					                                    frameScale = {
 | 
				
			||||||
                                        type = "range",
 | 
					                                        type = "range",
 | 
				
			||||||
                                        name = L["Frame scale"],
 | 
					                                        name = L["Frame scale"],
 | 
				
			||||||
                                        desc = L["Scale of the frame"],
 | 
					                                        desc = L["Scale of the frame"],
 | 
				
			||||||
                                        order = 4,
 | 
					                                        disabled = function() return Gladdy.db.pixelPerfect end,
 | 
				
			||||||
 | 
					                                        order = 5,
 | 
				
			||||||
                                        min = .1,
 | 
					                                        min = .1,
 | 
				
			||||||
                                        max = 2,
 | 
					                                        max = 2,
 | 
				
			||||||
                                        step = .1,
 | 
					                                        step = .01,
 | 
				
			||||||
                                    },
 | 
					 | 
				
			||||||
                                    padding = {
 | 
					 | 
				
			||||||
                                        type = "range",
 | 
					 | 
				
			||||||
                                        name = L["Frame padding"],
 | 
					 | 
				
			||||||
                                        desc = L["Padding of the frame"],
 | 
					 | 
				
			||||||
                                        order = 5,
 | 
					 | 
				
			||||||
                                        min = 0,
 | 
					 | 
				
			||||||
                                        max = 20,
 | 
					 | 
				
			||||||
                                        step = 1,
 | 
					 | 
				
			||||||
                                    },
 | 
					                                    },
 | 
				
			||||||
                                    barWidth = {
 | 
					                                    barWidth = {
 | 
				
			||||||
                                        type = "range",
 | 
					                                        type = "range",
 | 
				
			||||||
                                        name = L["Frame width"],
 | 
					                                        name = L["Frame width"],
 | 
				
			||||||
                                        desc = L["Width of the bars"],
 | 
					                                        desc = L["Width of the bars"],
 | 
				
			||||||
                                        order = 6,
 | 
					                                        order = 7,
 | 
				
			||||||
                                        min = 10,
 | 
					                                        min = 10,
 | 
				
			||||||
                                        max = 500,
 | 
					                                        max = 500,
 | 
				
			||||||
                                        step = 5,
 | 
					                                        step = 5,
 | 
				
			||||||
@@ -268,11 +363,20 @@ function Gladdy:SetupOptions()
 | 
				
			|||||||
                                        type = "range",
 | 
					                                        type = "range",
 | 
				
			||||||
                                        name = L["Margin"],
 | 
					                                        name = L["Margin"],
 | 
				
			||||||
                                        desc = L["Margin between each button"],
 | 
					                                        desc = L["Margin between each button"],
 | 
				
			||||||
                                        order = 7,
 | 
					                                        order = 8,
 | 
				
			||||||
                                        min = -200,
 | 
					                                        min = -200,
 | 
				
			||||||
                                        max = 200,
 | 
					                                        max = 200,
 | 
				
			||||||
                                        step = 1,
 | 
					                                        step = 1,
 | 
				
			||||||
                                    },
 | 
					                                    },
 | 
				
			||||||
 | 
					                                    backgroundColor = {
 | 
				
			||||||
 | 
					                                        type = "color",
 | 
				
			||||||
 | 
					                                        name = L["Background color"],
 | 
				
			||||||
 | 
					                                        desc = L["Background Color of the frame"],
 | 
				
			||||||
 | 
					                                        order = 9,
 | 
				
			||||||
 | 
					                                        hasAlpha = true,
 | 
				
			||||||
 | 
					                                        get = getColorOpt,
 | 
				
			||||||
 | 
					                                        set = setColorOpt,
 | 
				
			||||||
 | 
					                                    },
 | 
				
			||||||
                                }
 | 
					                                }
 | 
				
			||||||
                            },
 | 
					                            },
 | 
				
			||||||
                            cooldownGeneral = {
 | 
					                            cooldownGeneral = {
 | 
				
			||||||
@@ -343,6 +447,12 @@ function Gladdy:SetupOptions()
 | 
				
			|||||||
                                            Gladdy:UpdateFrame()
 | 
					                                            Gladdy:UpdateFrame()
 | 
				
			||||||
                                        end
 | 
					                                        end
 | 
				
			||||||
                                    },
 | 
					                                    },
 | 
				
			||||||
 | 
					                                    timerFormat = Gladdy:option({
 | 
				
			||||||
 | 
					                                        type = "select",
 | 
				
			||||||
 | 
					                                        name = L["Timer Format"],
 | 
				
			||||||
 | 
					                                        order = 11,
 | 
				
			||||||
 | 
					                                        values = Gladdy.TIMER_FORMAT.values
 | 
				
			||||||
 | 
					                                    })
 | 
				
			||||||
                                },
 | 
					                                },
 | 
				
			||||||
                            },
 | 
					                            },
 | 
				
			||||||
                            fontGeneral = {
 | 
					                            fontGeneral = {
 | 
				
			||||||
@@ -658,19 +768,19 @@ function Gladdy:SetupOptions()
 | 
				
			|||||||
        },
 | 
					        },
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local order = 2
 | 
					    local order = 6
 | 
				
			||||||
    for k, v in pairsByKeys(self.modules) do
 | 
					    for k, v in pairsByKeys(self.modules) do
 | 
				
			||||||
        self:SetupModule(k, v, order)
 | 
					        self:SetupModule(k, v, order)
 | 
				
			||||||
        order = order + 1
 | 
					        order = order + 1
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local options = {
 | 
					    local options = {
 | 
				
			||||||
        name = "Gladdy",
 | 
					        name = L["Gladdy"],
 | 
				
			||||||
        type = "group",
 | 
					        type = "group",
 | 
				
			||||||
        args = {
 | 
					        args = {
 | 
				
			||||||
            load = {
 | 
					            load = {
 | 
				
			||||||
                name = "Load configuration",
 | 
					                name = L["Load configuration"],
 | 
				
			||||||
                desc = "Load configuration options",
 | 
					                desc = L["Load configuration options"],
 | 
				
			||||||
                type = "execute",
 | 
					                type = "execute",
 | 
				
			||||||
                func = function()
 | 
					                func = function()
 | 
				
			||||||
                    HideUIPanel(InterfaceOptionsFrame)
 | 
					                    HideUIPanel(InterfaceOptionsFrame)
 | 
				
			||||||
@@ -697,7 +807,7 @@ function Gladdy:GetAuras(auraType)
 | 
				
			|||||||
        ckeckAll = {
 | 
					        ckeckAll = {
 | 
				
			||||||
            order = 1,
 | 
					            order = 1,
 | 
				
			||||||
            width = "0.7",
 | 
					            width = "0.7",
 | 
				
			||||||
            name = "Check All",
 | 
					            name = L["Check All"],
 | 
				
			||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function(info)
 | 
					            func = function(info)
 | 
				
			||||||
                if auraType == AURA_TYPE_DEBUFF then
 | 
					                if auraType == AURA_TYPE_DEBUFF then
 | 
				
			||||||
@@ -714,7 +824,7 @@ function Gladdy:GetAuras(auraType)
 | 
				
			|||||||
        uncheckAll = {
 | 
					        uncheckAll = {
 | 
				
			||||||
            order = 2,
 | 
					            order = 2,
 | 
				
			||||||
            width = "0.7",
 | 
					            width = "0.7",
 | 
				
			||||||
            name = "Uncheck All",
 | 
					            name = L["Uncheck All"],
 | 
				
			||||||
            type = "execute",
 | 
					            type = "execute",
 | 
				
			||||||
            func = function(info)
 | 
					            func = function(info)
 | 
				
			||||||
                if auraType == AURA_TYPE_DEBUFF then
 | 
					                if auraType == AURA_TYPE_DEBUFF then
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										187
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										187
									
								
								README.md
									
									
									
									
									
								
							@@ -1,7 +1,10 @@
 | 
				
			|||||||
# Gladdy - TBC
 | 
					# Gladdy - TBC
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### The most powerful arena addon for WoW TBC 2.5.1
 | 
					### The most powerful arena addon for WoW TBC 2.5.4
 | 
				
			||||||
## [v1.16-Beta Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.16-Beta/Gladdy_TBC-Classic_v1.16-Beta.zip)
 | 
					
 | 
				
			||||||
 | 
					---
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## [v2.11-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.11-Release/Gladdy_TBC-Classic_v2.11-Release.zip)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
 | 
					###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -31,6 +34,7 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
				
			|||||||
- **Range Check** (checks the range to a unit by a configurable spell)
 | 
					- **Range Check** (checks the range to a unit by a configurable spell)
 | 
				
			||||||
- **Shadowsight Timer** (shows a little movable frame with time left until Shadow Eyes spawn)
 | 
					- **Shadowsight Timer** (shows a little movable frame with time left until Shadow Eyes spawn)
 | 
				
			||||||
- **TotemPlates** (show totem icons instead of normal nameplates, compatible with **Plater, NeatPlates, KUI, ThreatPlates, ElvUI, TukUI**)
 | 
					- **TotemPlates** (show totem icons instead of normal nameplates, compatible with **Plater, NeatPlates, KUI, ThreatPlates, ElvUI, TukUI**)
 | 
				
			||||||
 | 
					- **TotemPulse** (shows pulse on TotemPlate icon or beneath nameplate)
 | 
				
			||||||
- **Trinket** (tracks trinket usage)
 | 
					- **Trinket** (tracks trinket usage)
 | 
				
			||||||
- **VersionCheck** (checks if you use an older version that your teammate)
 | 
					- **VersionCheck** (checks if you use an older version that your teammate)
 | 
				
			||||||
- **XiconProfiles** (predefined profiles to start your configuration from)
 | 
					- **XiconProfiles** (predefined profiles to start your configuration from)
 | 
				
			||||||
@@ -49,6 +53,16 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
				
			|||||||
<img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/sample2.jpg" align="right" width="48.5%">
 | 
					<img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/sample2.jpg" align="right" width="48.5%">
 | 
				
			||||||
<img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/sample3.png" width="48.5%">
 | 
					<img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/sample3.png" width="48.5%">
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Contributors
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- [ManneN1](https://github.com/ManneN1)
 | 
				
			||||||
 | 
					- [AlexFolland](https://github.com/AlexFolland)
 | 
				
			||||||
 | 
					- [dfherr](https://github.com/dfherr)
 | 
				
			||||||
 | 
					- [miraage](https://github.com/miraage)
 | 
				
			||||||
 | 
					- [veiz](https://github.com/veiz)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Thank you!
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Special Thanks
 | 
					## Special Thanks
 | 
				
			||||||
 | 
					
 | 
				
			||||||
- **miraage** - the origininal author of Gladdy! Your work set the foundation for this edit. Thanks!
 | 
					- **miraage** - the origininal author of Gladdy! Your work set the foundation for this edit. Thanks!
 | 
				
			||||||
@@ -59,9 +73,178 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
				
			|||||||
- **Klimp** (thanks for all the suggestions and active feedback)
 | 
					- **Klimp** (thanks for all the suggestions and active feedback)
 | 
				
			||||||
- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
 | 
					- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
 | 
				
			||||||
- **Hydra** (thanks for constructive feedback and suggestions)
 | 
					- **Hydra** (thanks for constructive feedback and suggestions)
 | 
				
			||||||
 | 
					- **Xyz** (thanks for suggestions)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Changes
 | 
					### Changes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v2.11-Release
 | 
				
			||||||
 | 
					- **Cooldowns**
 | 
				
			||||||
 | 
					  - fixed cooldowns not showing properly for detected spec
 | 
				
			||||||
 | 
					  - Nature's Swiftness (Druid/Shaman) now properly tracked
 | 
				
			||||||
 | 
					  - improved cd out of stealth detection
 | 
				
			||||||
 | 
					- **HealthBar**
 | 
				
			||||||
 | 
					  - added options class colored or custom colors
 | 
				
			||||||
 | 
					  - custom colors for 100%, 50% 0% hp values added
 | 
				
			||||||
 | 
					  - custom stealth color added
 | 
				
			||||||
 | 
					- add group option for DRs
 | 
				
			||||||
 | 
					- intercept cd adjusted (-5s for 4pc set bonus)
 | 
				
			||||||
 | 
					- totempulse minor adjustments
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v2.10-Release
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- **Totems**:
 | 
				
			||||||
 | 
					  - added new module **TotemPulse** (sorry Shamans)
 | 
				
			||||||
 | 
					    - displays pulse ticks on all totems that have a pulse mechanic (e.g. tremor totem)
 | 
				
			||||||
 | 
					    - either cooldown or bar style
 | 
				
			||||||
 | 
					    - attaches to TotemPlates if enabled (con be configured individually by totem)
 | 
				
			||||||
 | 
					  - completely hide totem nameplate option added
 | 
				
			||||||
 | 
					  - added a dummy totemplate in config mode
 | 
				
			||||||
 | 
					  - totem detection is completely localization independent now
 | 
				
			||||||
 | 
					- **Cooldowns**:
 | 
				
			||||||
 | 
					  - completely refactored to fix general bugs
 | 
				
			||||||
 | 
					  - can now be ordered individually
 | 
				
			||||||
 | 
					  - some cooldown tracking improved for units coming out of stealth (e.g. perception, sprint, shadowstep)
 | 
				
			||||||
 | 
					- **Custom Text Tags**
 | 
				
			||||||
 | 
					  - PowerBar and HealthBar can now have custom tags. Check it out
 | 
				
			||||||
 | 
					  - also the texts can be moved to achieve a Blizzlike style with names above HealthBar
 | 
				
			||||||
 | 
					- general improvements to spec detection
 | 
				
			||||||
 | 
					  - no more restoration warlocks :D
 | 
				
			||||||
 | 
					  - tree of life spec detection should work now
 | 
				
			||||||
 | 
					- fix Announcements
 | 
				
			||||||
 | 
					- added grouping option for Auras (+ Interrupts) in detached mode, ClassIcon, Cooldowns, Trinket, Racial
 | 
				
			||||||
 | 
					- added a "Grow Middle" option, which aligns the gladdy frames on a centric point
 | 
				
			||||||
 | 
					- added frFR localization by Macumba
 | 
				
			||||||
 | 
					- added Flat statusbar texture
 | 
				
			||||||
 | 
					- added some auras (e.g. disarm)
 | 
				
			||||||
 | 
					- added disarm DRs
 | 
				
			||||||
 | 
					- improved some class icons
 | 
				
			||||||
 | 
					- added font OUTLINE option for Health-/Power-/CastBar texts
 | 
				
			||||||
 | 
					- fixed health bug since 2.5.4
 | 
				
			||||||
 | 
					- updated Mir Profile
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v2.00-Release
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
 | 
				
			||||||
 | 
					Thank you for the great feedback and active contribution.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					***Attention: Once you install this version it will drastically change your current profile! You can't go back to an earlier version. Either back up your WTF or export your Profile before updating!***
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					**Here is a list of all changes:**
 | 
				
			||||||
 | 
					- **major release version set to v2**
 | 
				
			||||||
 | 
					  - this will mean, that export strings will still be backwards compatible, but not forward (Gladdy v2.x String can't be imported into Gladdy v1.x but vice versa)
 | 
				
			||||||
 | 
					- **big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately**
 | 
				
			||||||
 | 
					  - added Mover Frames for Auras, Interrupts, (De)Buffs, CastBar, ClassIcon, CombatIndicator, Cooldowns, DRs, Pets, Racial, Trinket
 | 
				
			||||||
 | 
					  - this will hopefully make configuration a lot easier
 | 
				
			||||||
 | 
					  - all visible elements' FrameStrata and FrameLevel can be configured (overlap frames how you want it)
 | 
				
			||||||
 | 
					- **SpecDetection:**
 | 
				
			||||||
 | 
					  - fixed spec detection for Paladins
 | 
				
			||||||
 | 
					  - added following spells for better spec detection:
 | 
				
			||||||
 | 
					      - Expose Weakness (Survival Hunter)
 | 
				
			||||||
 | 
					      - Slow (Arcane Mage)
 | 
				
			||||||
 | 
					      - Improved Blink (Arcane Mage)
 | 
				
			||||||
 | 
					      - Vindication (Retribution Paladin)
 | 
				
			||||||
 | 
					      - Holy Shield (Protection Paladin)
 | 
				
			||||||
 | 
					      - Vampiric Embrace (Shadow Priest)
 | 
				
			||||||
 | 
					      - Blade Flurry (Combat Rogue)
 | 
				
			||||||
 | 
					      - Unleashed Rage (Enhancement Shaman)
 | 
				
			||||||
 | 
					      - Flurry (Enhancement Shaman)
 | 
				
			||||||
 | 
					      - Shamanistic Rage (Enhancement Shaman)
 | 
				
			||||||
 | 
					      - Healing Way (Restoration Shaman)
 | 
				
			||||||
 | 
					      - Totem of Wrath (Elemental Shaman)
 | 
				
			||||||
 | 
					      - Dark Pact (Affliction Warlock)
 | 
				
			||||||
 | 
					      - Conflagrate (Destruction Warlock)
 | 
				
			||||||
 | 
					      - Shield Slam (Protection Warrior)
 | 
				
			||||||
 | 
					- **Cooldowns:**
 | 
				
			||||||
 | 
					  - added Fear Ward and Fear Ward Cooldown Detection in case it was used before arena
 | 
				
			||||||
 | 
					  - added following cooldowns:
 | 
				
			||||||
 | 
					      - Scare Beast (Hunter)
 | 
				
			||||||
 | 
					      - Feign Death (Hunter)
 | 
				
			||||||
 | 
					      - Viper Sting (Hunter)
 | 
				
			||||||
 | 
					      - Flare (Hunter)
 | 
				
			||||||
 | 
					      - Fear Ward (Priest)
 | 
				
			||||||
 | 
					      - Shadow Word: Death (Priest)
 | 
				
			||||||
 | 
					      - Evocation (Mage)
 | 
				
			||||||
 | 
					      - Grounding Totem (Shaman)
 | 
				
			||||||
 | 
					      - Spell Lock (Warlock)
 | 
				
			||||||
 | 
					      - Devour Magic (Warlock)
 | 
				
			||||||
 | 
					      - Intercept (Warrior)
 | 
				
			||||||
 | 
					- **Auras/Interrupts:**
 | 
				
			||||||
 | 
					  - can now be detached from ClassIcon and positioned/scaled anywhere separately
 | 
				
			||||||
 | 
					  - added Auras:
 | 
				
			||||||
 | 
					      - Scare Beast (Hunter)
 | 
				
			||||||
 | 
					      - Fear Ward (Priest)
 | 
				
			||||||
 | 
					- **Shadowsight:**
 | 
				
			||||||
 | 
					  - reset timer when buff was taken
 | 
				
			||||||
 | 
					  - add a configurable 2nd timer or show one timer with the closest CD
 | 
				
			||||||
 | 
					- **CastBar Icon can be enabled/disabled**
 | 
				
			||||||
 | 
					- **Trinket solid color option added**
 | 
				
			||||||
 | 
					  - color for Trinket on/off CD can be configured (red/green by default)
 | 
				
			||||||
 | 
					- **fixed some DR-categories** (Hibernate / Chastice / Dragonsbreath / ImpConcussiveShot / Counterattack)
 | 
				
			||||||
 | 
					- **Pixel Perfect option added** (makes your Gladdy Frames pixel perfect - no more weird scaling interferences)
 | 
				
			||||||
 | 
					- **Pets can be grouped** (not perfect yet, but a first step)
 | 
				
			||||||
 | 
					- **added DR-Level Text** (thanks https://github.com/ManneN1)
 | 
				
			||||||
 | 
					- **added zhCN Locale** (thanks https://github.com/veiz)
 | 
				
			||||||
 | 
					- **ClassIcon can be disabled**
 | 
				
			||||||
 | 
					- **add interrupt announcement**
 | 
				
			||||||
 | 
					- **detect SpellLock and Devour Magic cooldowns properly**
 | 
				
			||||||
 | 
					- **minor fixes:**
 | 
				
			||||||
 | 
					  - fixed reloading during arena to properly show all frames
 | 
				
			||||||
 | 
					  - fix grow up positioning
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.22-Release
 | 
				
			||||||
 | 
					- fixed import for some localizations not working
 | 
				
			||||||
 | 
					- added cooldown number alpha configurations for Auras, BuffsDebuffs, Cooldowns, Diminishings, Racial & Trinket
 | 
				
			||||||
 | 
					- grounding totem effect fix
 | 
				
			||||||
 | 
					- fixed some buffs/debuffs not being present in BuffsDebuffs
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.21-Release
 | 
				
			||||||
 | 
					- fixed error when hiding blizzard frames ArenaEnemyFrames related to ElvUI
 | 
				
			||||||
 | 
					- added Pummel cooldown
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.20-Release
 | 
				
			||||||
 | 
					- configurable DR duration
 | 
				
			||||||
 | 
					- scale in 0.01 percent steps
 | 
				
			||||||
 | 
					- added Net-o-Matic, Nigh Invulnerablility Shield, Nigh Invulnerablility Backfire & Flee (Skull of Impending Doom) to Auras
 | 
				
			||||||
 | 
					- added Mangle, Chastise, Avenging Wrath, Rapid Fire to BuffsDebuffs
 | 
				
			||||||
 | 
					- improved testmode to only activate Auras/Buffs/Debuffs/Dr's that are actually enabled
 | 
				
			||||||
 | 
					- added Mir's profile to XiconProfiles
 | 
				
			||||||
 | 
					- added zhTW localization
 | 
				
			||||||
 | 
					- added buttons for Test, Hide & Reload in the config
 | 
				
			||||||
 | 
					- added version in config
 | 
				
			||||||
 | 
					- ArenaCountdown upgrade
 | 
				
			||||||
 | 
					- Repentance, Freezing Trap & Wyvern Sting are now disorients
 | 
				
			||||||
 | 
					- import string now ignores errors on deleted options
 | 
				
			||||||
 | 
					- added (un)checkAll button in DR-Categories in Diminishing Module
 | 
				
			||||||
 | 
					- totemplates fix option to alter all colors/alphas
 | 
				
			||||||
 | 
					- hide blizzard arena pets as well
 | 
				
			||||||
 | 
					- fix shadowsight timer showing when not in arena or testmode
 | 
				
			||||||
 | 
					- some minor refactoring / optimization
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.19-Beta
 | 
				
			||||||
 | 
					- fix gladdy frames not showing v2
 | 
				
			||||||
 | 
					- minor bug fixes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.18-Beta
 | 
				
			||||||
 | 
					- castbar font now working properly
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### v1.17-Beta
 | 
				
			||||||
 | 
					- option TimerFormat added (seconds or seconds + milliseconds) (General > Cooldown General > Timer Format)
 | 
				
			||||||
 | 
					- hide blizzard arena frames without cvars
 | 
				
			||||||
 | 
					- fix Gladdy bugging out on arena join when in combat
 | 
				
			||||||
 | 
					- fix some TotemPlates issues
 | 
				
			||||||
 | 
					- fix Feign Death causing to reset DR and Aura tracking
 | 
				
			||||||
 | 
					- ArenaX option in Healthbar module now only shows the number
 | 
				
			||||||
 | 
					- add background for all frames (General > Frame General > Background Color)
 | 
				
			||||||
 | 
					- add evasion and banish to Aura
 | 
				
			||||||
 | 
					- add MSBT to Announcement module
 | 
				
			||||||
 | 
					- Shadowsight timer can be locked now
 | 
				
			||||||
 | 
					- add "All" modifier to Clicks module
 | 
				
			||||||
 | 
					- updated testmode for BuffsDebuffs (show only from enabled set)
 | 
				
			||||||
 | 
					- updated Klimp's profile
 | 
				
			||||||
 | 
					- added a new Profile in XiconProfiles -> Rukk1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### v1.16-Beta
 | 
					### v1.16-Beta
 | 
				
			||||||
- unit gray in stealth when rangecheck module disabled
 | 
					- unit gray in stealth when rangecheck module disabled
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										144
									
								
								Util.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										144
									
								
								Util.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,144 @@
 | 
				
			|||||||
 | 
					local pairs, ipairs = pairs, ipairs
 | 
				
			||||||
 | 
					local floor = math.floor
 | 
				
			||||||
 | 
					local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
 | 
				
			||||||
 | 
					local Gladdy = LibStub("Gladdy")
 | 
				
			||||||
 | 
					local L = Gladdy.L
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- TAGS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---------------------------
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local tags = {
 | 
				
			||||||
 | 
					    ["current"] = true,
 | 
				
			||||||
 | 
					    ["max"] = true,
 | 
				
			||||||
 | 
					    ["percent"] = true,
 | 
				
			||||||
 | 
					    ["race"] = "race",
 | 
				
			||||||
 | 
					    ["class"] = "class",
 | 
				
			||||||
 | 
					    ["arena"] = true,
 | 
				
			||||||
 | 
					    ["name"] = "name",
 | 
				
			||||||
 | 
					    ["status"] = true,
 | 
				
			||||||
 | 
					    ["spec"] = "spec",
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					local function str_extract(s, pattern)
 | 
				
			||||||
 | 
					    local t = {} -- table to store the indices
 | 
				
			||||||
 | 
					    local i, j = 0,0
 | 
				
			||||||
 | 
					    while true do
 | 
				
			||||||
 | 
					        i, j = str_find(s, pattern, i+1) -- find 'next' occurrence
 | 
				
			||||||
 | 
					        if i == nil then break end
 | 
				
			||||||
 | 
					        tinsert(t, str_sub(s, i, j))
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return t
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					--TODO optimize this function as it's being called often!
 | 
				
			||||||
 | 
					local function getTagText(unit, tag, current, max, status)
 | 
				
			||||||
 | 
					    local button = Gladdy.buttons[unit]
 | 
				
			||||||
 | 
					    if not button then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if str_find(tag, "percent") then
 | 
				
			||||||
 | 
					        return current and max and floor(current * 100 / max) .. "%%" or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "current") then
 | 
				
			||||||
 | 
					        return current and max > 999 and ("%.1fk"):format(current / 1000) or current or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "max") then
 | 
				
			||||||
 | 
					        return max and max > 999 and ("%.1fk"):format(max / 1000) or max or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "status") then
 | 
				
			||||||
 | 
					        if str_find(tag, "%|") and status == nil then
 | 
				
			||||||
 | 
					            return nil
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            return status or ""
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    elseif str_find(tag, "name") then
 | 
				
			||||||
 | 
					        return button.name or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "class") then
 | 
				
			||||||
 | 
					        return button.classLoc or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "race") then
 | 
				
			||||||
 | 
					        return button.raceLoc or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "arena") then
 | 
				
			||||||
 | 
					        local str,found = str_gsub(unit, "arena", "")
 | 
				
			||||||
 | 
					        return found == 1 and str or ""
 | 
				
			||||||
 | 
					    elseif str_find(tag, "spec") then
 | 
				
			||||||
 | 
					        if str_find(tag, "%|") and button.spec == nil then
 | 
				
			||||||
 | 
					            return nil
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            return button.spec or ""
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:SetTag(unit, tagOption, current, max, status)
 | 
				
			||||||
 | 
					    local button = self.buttons[unit]
 | 
				
			||||||
 | 
					    if not button then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    local returnStr = tagOption
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    local t = str_extract(returnStr, "%[[^%[].-%]")
 | 
				
			||||||
 | 
					    for _, tag in ipairs(t) do
 | 
				
			||||||
 | 
					        local replace
 | 
				
			||||||
 | 
					        if str_find(tag, "|") then -- or operator
 | 
				
			||||||
 | 
					            local indicators = str_extract(tag, "[%[|%|]%a+[%||%]]")
 | 
				
			||||||
 | 
					            local replaces = {}
 | 
				
			||||||
 | 
					            for _, indicator in ipairs(indicators) do
 | 
				
			||||||
 | 
					                tinsert(replaces, getTagText(unit, indicator, current, max, status))
 | 
				
			||||||
 | 
					            end
 | 
				
			||||||
 | 
					            replace = replaces[#replaces]
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            replace = getTagText(unit, tag, current, max, status)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if replace then
 | 
				
			||||||
 | 
					            local find = str_gsub(tag, "%[", "%%[")
 | 
				
			||||||
 | 
					            find = str_gsub(find, "%]", "%%]")
 | 
				
			||||||
 | 
					            find = str_gsub(find, "%|", "%%|")
 | 
				
			||||||
 | 
					            returnStr = str_gsub(returnStr, find, replace)
 | 
				
			||||||
 | 
					        end
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    return returnStr
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function Gladdy:GetTagOption(name, order, enabledOption, func, toggle)
 | 
				
			||||||
 | 
					    if toggle then
 | 
				
			||||||
 | 
					        return func({
 | 
				
			||||||
 | 
					            type = "toggle",
 | 
				
			||||||
 | 
					            name = name,
 | 
				
			||||||
 | 
					            order = order,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            desc = L["Custom Tags:\n"..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[current]|r - Shows current\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[max]|r - Shows max\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[percent]|r - Shows percent\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[name]|r - Shows name\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[arena]|r - Shows arena number\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[race]|r - Shows race\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[class]|r - Shows class\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[spec]|r - Shows spec\n\n" ..
 | 
				
			||||||
 | 
					                    "Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
 | 
				
			||||||
 | 
					        })
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        return func({
 | 
				
			||||||
 | 
					            type = "input",
 | 
				
			||||||
 | 
					            name = name,
 | 
				
			||||||
 | 
					            order = order,
 | 
				
			||||||
 | 
					            width = "full",
 | 
				
			||||||
 | 
					            disabled = function() return not Gladdy.db[enabledOption] end,
 | 
				
			||||||
 | 
					            desc = L["Custom Tags:\n"..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[current]|r - Shows current\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[max]|r - Shows max\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[percent]|r - Shows percent\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[name]|r - Shows name\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[arena]|r - Shows arena number\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[race]|r - Shows race\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[class]|r - Shows class\n" ..
 | 
				
			||||||
 | 
					                    "\n|cff1ac742[spec]|r - Shows spec\n\n" ..
 | 
				
			||||||
 | 
					                    "Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
 | 
				
			||||||
 | 
					        })
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
		Reference in New Issue
	
	Block a user