DR Level Icon Text by ManneN1
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69c1eca49b
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41f74f5896
@ -44,6 +44,9 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
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drHalfColor = {r = 1, g = 1, b = 0, a = 1 },
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drQuarterColor = {r = 1, g = 0.7, b = 0, a = 1 },
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drNullColor = {r = 1, g = 0, b = 0, a = 1 },
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drLevelTextEnabled = false,
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drLevelTextFont = "DorisPP",
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drLevelTextFontScale = 1,
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drWidthFactor = 1,
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drCategories = defaultCategories(),
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drDuration = 18
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@ -59,6 +62,16 @@ local function getDiminishColor(dr)
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end
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end
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local function getDiminishText(dr)
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if dr == 0.5 then
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return "½"
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elseif dr == 0.25 then
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return "¼"
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else
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return "ø"
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end
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end
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function Diminishings:Initialize()
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self.frames = {}
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self:RegisterMessage("UNIT_DEATH", "ResetUnit", "AURA_FADE", "UNIT_DESTROYED")
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@ -133,6 +146,15 @@ function Diminishings:CreateFrame(unit)
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icon.timeText:SetJustifyH("CENTER")
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icon.timeText:SetPoint("CENTER", icon, "CENTER", 0, 1)
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icon.drLevelText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
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icon.drLevelText:SetDrawLayer("OVERLAY")
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icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), 10, "OUTLINE")
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icon.drLevelText:SetTextColor(getDiminishColor(1))
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icon.drLevelText:SetShadowOffset(1, -1)
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icon.drLevelText:SetShadowColor(0, 0, 0, 1)
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icon.drLevelText:SetJustifyH("CENTER")
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icon.drLevelText:SetPoint("BOTTOM", icon, "BOTTOM", 0, 0)
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icon.diminishing = 1
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drFrame["icon" .. i] = icon
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@ -198,6 +220,9 @@ function Diminishings:UpdateFrame(unit)
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icon.timeText:SetFont(Gladdy:SMFetch("font", "drFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drFontScale, "OUTLINE")
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icon.timeText:SetTextColor(Gladdy.db.drFontColor.r, Gladdy.db.drFontColor.g, Gladdy.db.drFontColor.b, Gladdy.db.drFontColor.a)
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icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drLevelTextFontScale, "OUTLINE")
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icon.drLevelText:SetTextColor(getDiminishColor(icon.diminishing))
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icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
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icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
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icon.cooldown:ClearAllPoints()
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@ -214,6 +239,13 @@ function Diminishings:UpdateFrame(unit)
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icon.border:SetVertexColor(Gladdy.db.drBorderColor.r, Gladdy.db.drBorderColor.g, Gladdy.db.drBorderColor.b, Gladdy.db.drBorderColor.a)
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end
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if Gladdy.db.drLevelTextEnabled then
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icon.drLevelText:Show()
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icon.drLevelText:SetText(getDiminishText(icon.diminishing))
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else
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icon.drLevelText:Hide()
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end
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icon:ClearAllPoints()
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if (Gladdy.db.drCooldownPos == "LEFT") then
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if (i == 1) then
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@ -565,10 +597,47 @@ function Diminishings:GetOptions()
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}),
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},
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},
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level = {
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type = "group",
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name = L["Level Text"],
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order = 5,
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args = {
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headerBorder = {
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type = "header",
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name = L["DR Level"],
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order = 1,
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},
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drLevelTextEnabled = Gladdy:option({
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type = "toggle",
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name = L["DR Level Text Enabled"],
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desc = L["Shows the current DR Level on the DR icon."],
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order = 2,
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width = "full",
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}),
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drLevelTextFont = Gladdy:option({
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type = "select",
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name = L["Font"],
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desc = L["Font of the cooldown"],
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order = 3,
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dialogControl = "LSM30_Font",
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values = AceGUIWidgetLSMlists.font,
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}),
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drLevelTextFontScale = Gladdy:option({
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type = "range",
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name = L["Font scale"],
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desc = L["Scale of the text"],
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order = 4,
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min = 0.1,
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max = 2,
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step = 0.1,
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width = "full",
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}),
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},
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},
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border = {
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type = "group",
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name = L["Border"],
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order = 5,
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order = 6,
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args = {
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headerBorder = {
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type = "header",
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