fix announcement throttle

This commit is contained in:
Sumsebrum 2022-01-11 03:01:32 +01:00
parent 6b94fdc32f
commit 65daef4cd4

View File

@ -145,7 +145,7 @@ function Announcements:SPELL_INTERRUPT(destUnit,spellID,spellName,spellSchool,ex
if (not button or not Gladdy.db.announcements.spellInterrupt) then
return
end
self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), 3, RAID_CLASS_COLORS[button.class])
self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class])
end
function Announcements:CheckDrink(unit, aura)
@ -167,9 +167,12 @@ function Announcements:Send(msg, throttle, color)
if (throttle and throttle > 0) then
if (not self.throttled[msg]) then
self.throttled[msg] = GetTime() + throttle
Gladdy:Debug("INFO", msg, "- NOT THROTTLED -", self.throttled[msg])
elseif (self.throttled[msg] < GetTime()) then
self.throttled[msg] = nil
Gladdy:Debug("INFO", msg, "- THROTTLED OVER -", self.throttled[msg])
self.throttled[msg] = GetTime() + throttle
else
Gladdy:Debug("INFO", msg, "- THROTTLED -", self.throttled[msg])
return
end
end