readme
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README.md
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README.md
@ -55,6 +55,7 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
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- [AlexFolland](https://github.com/AlexFolland)
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- [dfherr](https://github.com/dfherr)
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- [miraage](https://github.com/miraage)
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- [veiz](https://github.com/veiz)
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Thank you!
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@ -73,12 +74,16 @@ Thank you!
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### Changes
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### v2.00-Release
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- major release version set to v2
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This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
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Thank you for the great feedback and active contribution.
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**Here is a list of all changes:**
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- **major release version set to v2**
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- this will mean, that export strings will still be backwards compatible, but not forward (v2 String cant be imported into v1 Strings but vice versa)
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- big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately
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- **big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately**
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- added Mover Frames for Auras, Interrupts, (De)Buffs, CastBar, ClassIcon, CombatIndicator, Cooldowns, DRs, Pets, Racial, Trinket
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- this will hopefully make configuration a lot easier
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- SpecDetection:
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- **SpecDetection:**
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- fixed spec detection for Paladins
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- added following spells for better spec detection:
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- Expose Weakness (Survival Hunter)
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@ -96,7 +101,7 @@ Thank you!
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- Dark Pact (Affliction Warlock)
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- Conflagate (Destruction Warlock)
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- Shield Slam (Protection Warrior)
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- Cooldowns:
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- **Cooldowns:**
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- added Fear Ward and Fear Ward Cooldown Detection in case it was used before arena
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- added following cooldowns:
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- Scare Beast (Hunter)
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@ -110,20 +115,25 @@ Thank you!
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- Spell Lock (Warlock)
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- Devour Magic (Warlock)
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- Intercept (Warrior)
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- Auras/Interrupts:
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- **Auras/Interrupts:**
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- can now be detached from ClassIcon and positioned/scaled anywhere separately
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- added Auras:
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- Scare Beast (Hunter)
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- Fear Ward (Priest)
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- Pixel Perfect option added (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences)
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- Pets can be grouped (not perfect yet, but a first step)
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- added DR-Level Text (thanks https://github.com/ManneN1)
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- added zhCN Locale (thanks https://github.com/veiz)
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- Shadowsight:
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- **Shadowsight:**
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- reset timer when buff was taken
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- add a configurable 2nd timer or show one timer with closest CD
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- fixed some DR-categories (Hibernate/Chastice/Dragonsbreath/ImpConcussiveShot/Counterattack)
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- ClassIcon can be disabled
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- add a configurable 2nd timer or show one timer with the closest CD
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- **fixed some DR-categories** (Hibernate / Chastice / Dragonsbreath / ImpConcussiveShot / Counterattack)
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- **Pixel Perfect option added** (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences)
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- **Pets can be grouped** (not perfect yet, but a first step)
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- **added DR-Level Text** (thanks https://github.com/ManneN1)
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- **added zhCN Locale** (thanks https://github.com/veiz)
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- **ClassIcon can be disabled**
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- **add interrupt announcement**
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- **detect SpellLock and Devour Magic cooldowns properly**
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- **minor fixes:**
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- fixed reloading during arena to properly show all frames
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- fix grow up positioning
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### v1.22-Release
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- fixed import for some localizations not working
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