This commit is contained in:
Sumsebrum 2022-01-12 16:33:49 +01:00
parent 55860fc157
commit 2edca9b11e

View File

@ -55,6 +55,7 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
- [AlexFolland](https://github.com/AlexFolland)
- [dfherr](https://github.com/dfherr)
- [miraage](https://github.com/miraage)
- [veiz](https://github.com/veiz)
Thank you!
@ -73,12 +74,16 @@ Thank you!
### Changes
### v2.00-Release
- major release version set to v2
This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
Thank you for the great feedback and active contribution.
**Here is a list of all changes:**
- **major release version set to v2**
- this will mean, that export strings will still be backwards compatible, but not forward (v2 String cant be imported into v1 Strings but vice versa)
- big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately
- **big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately**
- added Mover Frames for Auras, Interrupts, (De)Buffs, CastBar, ClassIcon, CombatIndicator, Cooldowns, DRs, Pets, Racial, Trinket
- this will hopefully make configuration a lot easier
- SpecDetection:
- **SpecDetection:**
- fixed spec detection for Paladins
- added following spells for better spec detection:
- Expose Weakness (Survival Hunter)
@ -96,7 +101,7 @@ Thank you!
- Dark Pact (Affliction Warlock)
- Conflagate (Destruction Warlock)
- Shield Slam (Protection Warrior)
- Cooldowns:
- **Cooldowns:**
- added Fear Ward and Fear Ward Cooldown Detection in case it was used before arena
- added following cooldowns:
- Scare Beast (Hunter)
@ -110,20 +115,25 @@ Thank you!
- Spell Lock (Warlock)
- Devour Magic (Warlock)
- Intercept (Warrior)
- Auras/Interrupts:
- **Auras/Interrupts:**
- can now be detached from ClassIcon and positioned/scaled anywhere separately
- added Auras:
- Scare Beast (Hunter)
- Fear Ward (Priest)
- Pixel Perfect option added (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences)
- Pets can be grouped (not perfect yet, but a first step)
- added DR-Level Text (thanks https://github.com/ManneN1)
- added zhCN Locale (thanks https://github.com/veiz)
- Shadowsight:
- **Shadowsight:**
- reset timer when buff was taken
- add a configurable 2nd timer or show one timer with closest CD
- fixed some DR-categories (Hibernate/Chastice/Dragonsbreath/ImpConcussiveShot/Counterattack)
- ClassIcon can be disabled
- add a configurable 2nd timer or show one timer with the closest CD
- **fixed some DR-categories** (Hibernate / Chastice / Dragonsbreath / ImpConcussiveShot / Counterattack)
- **Pixel Perfect option added** (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences)
- **Pets can be grouped** (not perfect yet, but a first step)
- **added DR-Level Text** (thanks https://github.com/ManneN1)
- **added zhCN Locale** (thanks https://github.com/veiz)
- **ClassIcon can be disabled**
- **add interrupt announcement**
- **detect SpellLock and Devour Magic cooldowns properly**
- **minor fixes:**
- fixed reloading during arena to properly show all frames
- fix grow up positioning
### v1.22-Release
- fixed import for some localizations not working