added single background for all frames
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@ -32,6 +32,12 @@ Gladdy.BUTTON_DEFAULTS = {
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function Gladdy:CreateFrame()
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self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
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self.frame.background = CreateFrame("Frame", nil, self.frame, BackdropTemplateMixin and "BackdropTemplate")
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self.frame.background:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = false, tileSize = 16})
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self.frame.background:SetFrameStrata("BACKGROUND")
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self.frame.background:SetBackdropColor(self.db.backgroundColor.r, self.db.backgroundColor.g, self.db.backgroundColor.b, self.db.backgroundColor.a)
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self.frame.background:SetAllPoints(self.frame)
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--self.frame.texture = self.frame:CreateTexture(nil, "OVERLAY")
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--self.frame.texture:SetAllPoints(self.frame)
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--self.frame.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
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@ -186,6 +192,8 @@ function Gladdy:UpdateFrame()
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self.frame:SetScale(self.db.frameScale)
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self.frame:SetWidth(width)
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self.frame:SetHeight(height)
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self.frame:ClearAllPoints()
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self.frame.background:SetBackdropColor(self.db.backgroundColor.r, self.db.backgroundColor.g, self.db.backgroundColor.b, self.db.backgroundColor.a)
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--self.frame:SetBackdropColor(self.db.frameColor.r, self.db.frameColor.g, self.db.frameColor.b, self.db.frameColor.a)
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self.frame:ClearAllPoints()
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if (self.db.x == 0 and self.db.y == 0) then
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18
Options.lua
18
Options.lua
@ -53,7 +53,8 @@ Gladdy.defaults = {
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barWidth = 180,
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bottomMargin = 2,
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statusbarBorderOffset = 6,
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timerFormat = Gladdy.TIMER_FORMAT.tenths
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timerFormat = Gladdy.TIMER_FORMAT.tenths,
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backgroundColor = {r = 0, g = 0, b = 0, a = 0},
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},
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}
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@ -225,12 +226,6 @@ function Gladdy:SetupOptions()
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desc = L["Toggle if frame can be moved"],
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order = 1,
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},
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growUp = {
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type = "toggle",
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name = L["Grow frame upwards"],
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desc = L["If enabled the frame will grow upwards instead of downwards"],
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order = 2,
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},
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growDirection = {
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type = "select",
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name = L["Grow Direction"],
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@ -304,6 +299,15 @@ function Gladdy:SetupOptions()
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max = 200,
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step = 1,
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},
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backgroundColor = {
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type = "color",
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name = L["Background color"],
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desc = L["Background Color of the frame"],
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order = 8,
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hasAlpha = true,
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get = getColorOpt,
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set = setColorOpt,
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},
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}
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},
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cooldownGeneral = {
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