debug messages
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0a5176aaed
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25
Gladdy.lua
25
Gladdy.lua
@ -37,6 +37,8 @@ Gladdy.version_releaseType = RELEASE_TYPES.release
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Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
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Gladdy.VERSION_REGEX = VERSION_REGEX
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Gladdy.debug = false
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LibStub("AceTimer-3.0"):Embed(Gladdy)
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LibStub("AceComm-3.0"):Embed(Gladdy)
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Gladdy.modules = {}
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@ -58,6 +60,17 @@ function Gladdy:Print(...)
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end
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function Gladdy:Warn(...)
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local text = "|cfff29f05Gladdy|r:"
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local val
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for i = 1, select("#", ...) do
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val = select(i, ...)
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if (type(val) == 'boolean') then val = val and "true" or false end
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text = text .. " " .. tostring(val)
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end
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DEFAULT_CHAT_FRAME:AddMessage(text)
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end
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function Gladdy:Error(...)
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local text = "|cfffc0303Gladdy|r:"
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local val
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for i = 1, select("#", ...) do
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@ -68,6 +81,18 @@ function Gladdy:Warn(...)
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DEFAULT_CHAT_FRAME:AddMessage(text)
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end
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function Gladdy:Debug(lvl, ...)
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if Gladdy.debug then
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if lvl == "INFO" then
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Gladdy:Print(...)
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elseif lvl == "WARN" then
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Gladdy:Warn(...)
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elseif lvl == "ERROR" then
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Gladdy:Error(...)
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end
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end
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end
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Gladdy.events = CreateFrame("Frame")
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Gladdy.events.registered = {}
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Gladdy.events:RegisterEvent("PLAYER_LOGIN")
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