fix CLEU destUnit events
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@ -103,19 +103,19 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
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if destUnit then
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-- diminish tracker
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if (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
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if Gladdy.buttons[destUnit] and (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
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Diminishings:AuraFade(destUnit, spellID)
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end
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-- death detection
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if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
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if (Gladdy.buttons[destUnit] and eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
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Gladdy:SendMessage("UNIT_DEATH", destUnit)
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end
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-- spec detection
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if not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race then
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if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
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Gladdy:SpotEnemy(destUnit, true)
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end
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--interrupt detection
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if eventType == "SPELL_INTERRUPT" then
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if Gladdy.buttons[destUnit] and eventType == "SPELL_INTERRUPT" then
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Gladdy:SendMessage("SPELL_INTERRUPT", destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
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end
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end
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