CI movable frames

This commit is contained in:
Sumsebrum 2021-09-26 14:06:50 +02:00
parent ebb56c4127
commit 09a47e81f1
2 changed files with 3 additions and 1 deletions

View File

@ -17,6 +17,7 @@ local IsActiveBattlefieldArena = IsActiveBattlefieldArena
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
local PREFIX = "TBC-Classic_v"
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
local LibStub = LibStub
---------------------------
@ -219,6 +220,7 @@ function Gladdy:CreateMover(frame, xConfig, yConfig, name, points, width, height
frame:SetPoint(self.point[1], self.point[2], self.point[3], self.point[4] + diffX, self.point[5] + diffY)
Gladdy.db[xConfig] = self.point[4] + diffX
Gladdy.db[yConfig] = self.point[5] + diffY
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
Gladdy:UpdateFrame()
end)
else

View File

@ -79,7 +79,7 @@ function CombatIndicator:UpdateFrame(unit)
ciFrame:Show()
end
if (unit == "arena1") then
Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"], {"BOTTOMLEFT", "TOPLEFT"})
Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"], {"TOPLEFT", "TOPLEFT"})
end
end