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					874d8471e8 | 
							
								
								
									
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								.gitignore
									
									
									
									
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							@@ -6,4 +6,6 @@ BuffLib
 | 
			
		||||
Ace-Libs
 | 
			
		||||
Images_Raw
 | 
			
		||||
Gladdy_old
 | 
			
		||||
DoNotCommit
 | 
			
		||||
untracked
 | 
			
		||||
Gladdy_TW
 | 
			
		||||
@@ -1,17 +1,15 @@
 | 
			
		||||
local tbl_sort, select = table.sort, select
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		||||
local tbl_sort, select, string_lower = table.sort, select, string.lower
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		||||
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
local GetItemInfo = GetItemInfo
 | 
			
		||||
local GetLocale = GetLocale
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		||||
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		||||
local Gladdy = LibStub("Gladdy")
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		||||
local L = Gladdy.L
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		||||
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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		||||
 | 
			
		||||
Gladdy.expansion = "BCC"
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		||||
Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
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		||||
tbl_sort(Gladdy.CLASSES)
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		||||
Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
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		||||
tbl_sort(Gladdy.RACES)
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		||||
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		||||
local specBuffs = {
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		||||
    -- DRUID
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		||||
@@ -20,9 +18,10 @@ local specBuffs = {
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		||||
    [GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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		||||
    [GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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		||||
    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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		||||
    [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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		||||
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		||||
    -- HUNTER
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		||||
    [GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
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		||||
    [GetSpellInfo(34471)] = L["Beast Mastery"], -- The Beast Within
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		||||
    [GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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		||||
    [GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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		||||
    [GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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		||||
@@ -78,8 +77,9 @@ local specBuffs = {
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		||||
    -- WARLOCK
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		||||
    [GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
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		||||
    [GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
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		||||
    [GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
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		||||
    [GetSpellInfo(34935)] = L["Destruction"], -- Backlash
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		||||
    [GetSpellInfo(35696)] = L["Demonology"], -- Demonic Knowledge
 | 
			
		||||
    [GetSpellInfo(30300)] = L["Destruction"], -- Nether Protection
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		||||
    [GetSpellInfo(34936)] = L["Destruction"], -- Backlash
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		||||
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		||||
    -- WARRIOR
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		||||
    [GetSpellInfo(29838)] = L["Arms"], -- Second Wind
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		||||
@@ -96,7 +96,8 @@ local specSpells = {
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		||||
    [GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
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		||||
    [GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
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		||||
    [GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
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		||||
    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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		||||
    [GetSpellInfo(17116)] = L["Restoration"], -- Nature's Swiftness
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		||||
    [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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		||||
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		||||
    -- HUNTER
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		||||
    [GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
 | 
			
		||||
@@ -152,7 +153,7 @@ local specSpells = {
 | 
			
		||||
    [GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
 | 
			
		||||
    [GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
 | 
			
		||||
    [GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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		||||
    --[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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		||||
    [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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		||||
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		||||
    -- WARLOCK
 | 
			
		||||
    [GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
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		||||
@@ -160,6 +161,7 @@ local specSpells = {
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		||||
    --[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
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		||||
    [GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
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		||||
    [GetSpellInfo(30912)] = L["Destruction"], -- Conflagrate
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		||||
    [GetSpellInfo(18708)] = L["Demonology"], -- Fel Domination
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		||||
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		||||
    -- WARRIOR
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		||||
    [GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
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		||||
@@ -306,11 +308,11 @@ local importantAuras = {
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		||||
        spellID = 19577,
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		||||
    },
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		||||
    -- The Beast Within
 | 
			
		||||
    [GetSpellInfo(34692)] = {
 | 
			
		||||
    [GetSpellInfo(34471)] = {
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		||||
        track = AURA_TYPE_BUFF,
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		||||
        duration = 18,
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		||||
        priority = 20,
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		||||
        spellID = 34692,
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		||||
        spellID = 34471,
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		||||
    },
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		||||
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		||||
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		||||
@@ -367,6 +369,11 @@ local importantAuras = {
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		||||
        priority = 20,
 | 
			
		||||
        spellID = 45438,
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		||||
    },
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		||||
    [GetSpellInfo(41425)] = { -- Hypothermia (Ice Block Immune
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		||||
        track = AURA_TYPE_DEBUFF,
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		||||
        priority = 8,
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		||||
        spellID = 41425,
 | 
			
		||||
    },
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		||||
    -- Impact
 | 
			
		||||
    [GetSpellInfo(12355)] = {
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		||||
        track = AURA_TYPE_DEBUFF,
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		||||
@@ -549,7 +556,13 @@ local importantAuras = {
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		||||
        priority = 10,
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		||||
        spellID = 26669,
 | 
			
		||||
    },
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		||||
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		||||
    -- Riposte
 | 
			
		||||
    [GetSpellInfo(14251)] = {
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		||||
        track = AURA_TYPE_DEBUFF,
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		||||
        duration = 6,
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		||||
        priority = 20,
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		||||
        spellID = 14251,
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		||||
    },
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		||||
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		||||
    -- Fear
 | 
			
		||||
    [GetSpellInfo(5782)] = {
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		||||
@@ -613,7 +626,7 @@ local importantAuras = {
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		||||
        spellID = 24259,
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		||||
    },
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		||||
    -- Unstable Affliction Silence
 | 
			
		||||
    ["Unstable Affliction Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
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		||||
    [select(1, GetSpellInfo(31117)) .. " Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
 | 
			
		||||
        track = AURA_TYPE_DEBUFF,
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		||||
        altName = select(1, GetSpellInfo(31117)) .. " Silence",
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		||||
        duration = 5,
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		||||
@@ -678,6 +691,13 @@ local importantAuras = {
 | 
			
		||||
        spellSchool = "magic",
 | 
			
		||||
        spellID = 12292,
 | 
			
		||||
    },
 | 
			
		||||
    --Disarm
 | 
			
		||||
    [GetSpellInfo(676)] = {
 | 
			
		||||
        track = AURA_TYPE_DEBUFF,
 | 
			
		||||
        duration = 10,
 | 
			
		||||
        priority = 20,
 | 
			
		||||
        spellID = 676,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    -- Grounding Totem Effect
 | 
			
		||||
    [GetSpellInfo(8178)] = {
 | 
			
		||||
@@ -739,9 +759,9 @@ local importantAuras = {
 | 
			
		||||
    },
 | 
			
		||||
    -- Shadowsight Buff
 | 
			
		||||
    [GetSpellInfo(34709)] = {
 | 
			
		||||
        track = AURA_TYPE_BUFF,
 | 
			
		||||
        track = AURA_TYPE_DEBUFF,
 | 
			
		||||
        duration = 15,
 | 
			
		||||
        priority = 15,
 | 
			
		||||
        priority = 9,
 | 
			
		||||
        magic = true,
 | 
			
		||||
        spellID = 34709,
 | 
			
		||||
    },
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		||||
@@ -775,6 +795,13 @@ local importantAuras = {
 | 
			
		||||
        spellID = 5024,
 | 
			
		||||
        altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
 | 
			
		||||
    },
 | 
			
		||||
    -- Will of the Forsaken
 | 
			
		||||
    [GetSpellInfo(7744)] = {
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		||||
        track = AURA_TYPE_BUFF,
 | 
			
		||||
        duration = 5,
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		||||
        priority = 15,
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		||||
        spellID = 7744,
 | 
			
		||||
    },
 | 
			
		||||
}
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		||||
function Gladdy:GetImportantAuras()
 | 
			
		||||
    return importantAuras
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		||||
@@ -794,35 +821,6 @@ function Gladdy:GetInterrupts()
 | 
			
		||||
    return interrupts
 | 
			
		||||
end
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		||||
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		||||
local auraTypeColor = {}
 | 
			
		||||
auraTypeColor["none"]     = { r = 0.80, g = 0, b = 0 , a = 1}
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		||||
auraTypeColor["magic"]    = { r = 0.20, g = 0.60, b = 1.00, a = 1}
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		||||
auraTypeColor["curse"]    = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
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		||||
auraTypeColor["disease"]  = { r = 0.60, g = 0.40, b = 0, a = 1 }
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		||||
auraTypeColor["poison"]   = { r = 0.00, g = 0.60, b = 0, a = 1 }
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		||||
auraTypeColor["immune"]   = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
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		||||
auraTypeColor["form"]     = auraTypeColor["none"]
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		||||
auraTypeColor["aura"]     = auraTypeColor["none"]
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		||||
auraTypeColor[""]         = auraTypeColor["none"]
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		||||
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		||||
function Gladdy:GetAuraTypeColor()
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		||||
    return auraTypeColor
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local spellSchoolColors = {}
 | 
			
		||||
spellSchoolColors[1] = {r = 1, g = 1, b = 0, a =  1, type = "Physical"} --- "physical" 255, 255, 0
 | 
			
		||||
spellSchoolColors[2] = {r = 1, g = 0.901, b = 0.501, a =  1, type = "Holy"} ---"holy" -- 255, 230, 128
 | 
			
		||||
spellSchoolColors[4] = {r = 1, g = 0.501, b = 0, a =  1, type = "Fire"} ---"fire" --  255, 128, 0
 | 
			
		||||
spellSchoolColors[8] = {r = 0.302, g = 1, b = 0.302, a =  1, type = "Nature"} ---"nature" --  77, 255, 77
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		||||
spellSchoolColors[16] = {r = 0.501, g = 1, b = 1, a =  1, type = "Frost"} ---"frost" -- 128, 255, 255
 | 
			
		||||
spellSchoolColors[32] = {r = 0.501, g = 0.501, b = 1, a =  1, type = "Shadow"} ---"shadow" --128, 128, 255
 | 
			
		||||
spellSchoolColors[64] = {r = 1, g = 0.501, b = 1, a =  1, type = "Arcane"} ---"arcane" -- 255, 128, 255
 | 
			
		||||
spellSchoolColors["unknown"] = {r = 0, g = 0, b = 0, a =  1, type = "Unknown"} ---"unknown spell school"
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetSpellSchoolColors()
 | 
			
		||||
    return spellSchoolColors
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local cooldownList = {
 | 
			
		||||
    -- Spell Name			   Cooldown[, Spec]
 | 
			
		||||
    -- Mage
 | 
			
		||||
@@ -922,6 +920,7 @@ local cooldownList = {
 | 
			
		||||
        [27277] = 8,	-- Devour Magic
 | 
			
		||||
        [30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
 | 
			
		||||
        [17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
 | 
			
		||||
        [30912] = { cd = 10, spec = L["Destruction"], }, -- Conflagrate
 | 
			
		||||
        [18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
@@ -944,7 +943,7 @@ local cooldownList = {
 | 
			
		||||
        [18499] = 30, -- Berserker Rage
 | 
			
		||||
        --[2565] 	= 60,    -- Shield Block
 | 
			
		||||
        [12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
 | 
			
		||||
        [20252] = { cd = 30, [L["Arms"]] = 20 }, -- Intercept
 | 
			
		||||
        [20252] = { cd = 25, [L["Arms"]] = 15 }, -- Intercept
 | 
			
		||||
        [12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
 | 
			
		||||
        [12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
 | 
			
		||||
 | 
			
		||||
@@ -955,28 +954,33 @@ local cooldownList = {
 | 
			
		||||
        [19503] = 30, -- Scatter Shot
 | 
			
		||||
        [14327] = 30, -- Scare Beast
 | 
			
		||||
        [19263] = 300, -- Deterrence; not on BM but can't do 2 specs
 | 
			
		||||
        [14311] = { cd = 30, -- Freezing Trap
 | 
			
		||||
                    sharedCD = {
 | 
			
		||||
                        [13809] = true, -- Frost Trap
 | 
			
		||||
                        [34600] = true, -- Snake Trap
 | 
			
		||||
                    },
 | 
			
		||||
        },
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        [13809] = { cd = 30, -- Frost Trap
 | 
			
		||||
                    sharedCD = {
 | 
			
		||||
                        [14311] = true, -- Freezing Trap
 | 
			
		||||
                        [34600] = true, -- Snake Trap
 | 
			
		||||
                    },
 | 
			
		||||
                    icon = select(3, GetSpellInfo(14311)),
 | 
			
		||||
        },
 | 
			
		||||
        [14311] = { cd = 30, -- Freezing Trap
 | 
			
		||||
                    sharedCD = {
 | 
			
		||||
                        [13809] = true, -- Frost Trap
 | 
			
		||||
                        [34600] = true, -- Snake Trap
 | 
			
		||||
                    },
 | 
			
		||||
                    icon = select(3, GetSpellInfo(14311)),
 | 
			
		||||
        },
 | 
			
		||||
        [34600] = { cd = 30, -- Snake Trap
 | 
			
		||||
                    sharedCD = {
 | 
			
		||||
                        [14311] = true, -- Freezing Trap
 | 
			
		||||
                        [13809] = true, -- Frost Trap
 | 
			
		||||
                    },
 | 
			
		||||
                    icon = select(3, GetSpellInfo(14311)),
 | 
			
		||||
        },
 | 
			
		||||
        [34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
 | 
			
		||||
        [19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
 | 
			
		||||
        [19386] = { cd = 120, spec = L["Survival"], }, -- Wyvern Sting
 | 
			
		||||
        [19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
 | 
			
		||||
        [38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
 | 
			
		||||
        [34471] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
 | 
			
		||||
        [5384] = 30, -- Feign Death
 | 
			
		||||
        [3034] = 15, -- Viper Sting
 | 
			
		||||
        [1543] = 20, -- Flare
 | 
			
		||||
@@ -1021,19 +1025,19 @@ local cooldownList = {
 | 
			
		||||
 | 
			
		||||
    },
 | 
			
		||||
    ["NightElf"] = {
 | 
			
		||||
        [2651] = { cd = 180, spec = L["Discipline"], }, -- Elune's Grace
 | 
			
		||||
        [10797] = { cd = 30, spec = L["Discipline"], }, -- Star Shards
 | 
			
		||||
        [2651] = { cd = 180, spec = L["Discipline"], class = "PRIEST"}, -- Elune's Grace
 | 
			
		||||
        [10797] = { cd = 30, spec = L["Discipline"], class = "PRIEST"}, -- Star Shards
 | 
			
		||||
    },
 | 
			
		||||
    ["Draenei"] = {
 | 
			
		||||
        [32548] = { cd = 300, spec = L["Discipline"], }, -- Hymn of Hope
 | 
			
		||||
        [32548] = { cd = 300, spec = L["Discipline"], class = "PRIEST"}, -- Hymn of Hope
 | 
			
		||||
    },
 | 
			
		||||
    ["Human"] = {
 | 
			
		||||
        [13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
 | 
			
		||||
        [13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
 | 
			
		||||
    },
 | 
			
		||||
    ["Gnome"] = {
 | 
			
		||||
    },
 | 
			
		||||
    ["Dwarf"] = {
 | 
			
		||||
        [13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
 | 
			
		||||
        [13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
function Gladdy:GetCooldownList()
 | 
			
		||||
@@ -1110,150 +1114,62 @@ function Gladdy:Racials()
 | 
			
		||||
    return racials
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local arenaTimer = {
 | 
			
		||||
    ["default"] = {
 | 
			
		||||
        [61] = "One minute until the Arena battle begins!",
 | 
			
		||||
        [31] = "Thirty seconds until the Arena battle begins!",
 | 
			
		||||
        [16] = "Fifteen seconds until the Arena battle begins!",
 | 
			
		||||
        [0] = "The Arena battle has begun!",
 | 
			
		||||
    },
 | 
			
		||||
    ["esES"] = {
 | 
			
		||||
        [61] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
 | 
			
		||||
        [31] = "¡Treinta segundos hasta que comience la batalla en arena!",
 | 
			
		||||
        [16] = "¡Quince segundos hasta que comience la batalla en arena!",
 | 
			
		||||
        [0] = "¡La batalla en arena ha comenzado!",
 | 
			
		||||
    },
 | 
			
		||||
    ["ptBR"] = {
 | 
			
		||||
        [61] = "Um minuto até a batalha na Arena começar!",
 | 
			
		||||
        [31] = "Trinta segundos até a batalha na Arena começar!",
 | 
			
		||||
        [16] = "Quinze segundos até a batalha na Arena começar!",
 | 
			
		||||
        [0] = "A batalha na Arena começou!",
 | 
			
		||||
    },
 | 
			
		||||
    ["deDE"] = {
 | 
			
		||||
        [61] = "Noch eine Minute bis der Arenakampf beginnt!",
 | 
			
		||||
        [31] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
 | 
			
		||||
        [16] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
 | 
			
		||||
        [0] = "Der Arenakampf hat begonnen!",
 | 
			
		||||
    },
 | 
			
		||||
    ["frFR"] = {
 | 
			
		||||
        [61] = "Le combat d'arène commence dans une minute\194\160!",
 | 
			
		||||
        [31] = "Le combat d'arène commence dans trente secondes\194\160!",
 | 
			
		||||
        [16] = "Le combat d'arène commence dans quinze secondes\194\160!",
 | 
			
		||||
        [0] = "Le combat d'arène commence\194\160!",
 | 
			
		||||
    },
 | 
			
		||||
    ["ruRU"] = {
 | 
			
		||||
        [61] = "Одна минута до начала боя на арене!",
 | 
			
		||||
        [31] = "Тридцать секунд до начала боя на арене!",
 | 
			
		||||
        [16] = "До начала боя на арене осталось 15 секунд.",
 | 
			
		||||
        [0] = "Бой начался!",
 | 
			
		||||
    },
 | 
			
		||||
    ["itIT"] = { -- TODO
 | 
			
		||||
        -- Beta has no itIT version available?
 | 
			
		||||
    },
 | 
			
		||||
    ["koKR"] = {
 | 
			
		||||
        [61] = "투기장 전투 시작 1분 전입니다!",
 | 
			
		||||
        [31] = "투기장 전투 시작 30초 전입니다!",
 | 
			
		||||
        [16] = "투기장 전투 시작 15초 전입니다!",
 | 
			
		||||
        [0] = "투기장 전투가 시작되었습니다!",
 | 
			
		||||
    },
 | 
			
		||||
    ["zhCN"] = {
 | 
			
		||||
        [61] = "竞技场战斗将在一分钟后开始!",
 | 
			
		||||
        [31] = "竞技场战斗将在三十秒后开始!",
 | 
			
		||||
        [16] = "竞技场战斗将在十五秒后开始!",
 | 
			
		||||
        [0] = "竞技场的战斗开始了!",
 | 
			
		||||
    },
 | 
			
		||||
    ["zhTW"] = {
 | 
			
		||||
        [61] = "1分鐘後競技場戰鬥開始!",
 | 
			
		||||
        [31] = "30秒後競技場戰鬥開始!",
 | 
			
		||||
        [16] = "15秒後競技場戰鬥開始!",
 | 
			
		||||
        [0] = "競技場戰鬥開始了!",
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
arenaTimer["esMX"] = arenaTimer["esES"]
 | 
			
		||||
arenaTimer["ptPT"] = arenaTimer["ptBR"]
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetArenaTimer()
 | 
			
		||||
    if arenaTimer[GetLocale()] then
 | 
			
		||||
        return arenaTimer[GetLocale()]
 | 
			
		||||
    else
 | 
			
		||||
        return arenaTimer["default"]
 | 
			
		||||
---------------------
 | 
			
		||||
-- TOTEM STUFF
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
local totemData = {
 | 
			
		||||
    -- Fire
 | 
			
		||||
    -- Water
 | 
			
		||||
    [string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
 | 
			
		||||
    [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
			
		||||
    -- Earth
 | 
			
		||||
    -- Air
 | 
			
		||||
    [string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local totemSpellIdToPulse = {
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Poison Cleansing Totem")].id)] = totemData[string_lower("Poison Cleansing Totem")].pulse,
 | 
			
		||||
    [8166] = totemData[string_lower("Poison Cleansing Totem")].pulse,
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Mana Spring Totem")].id)] = totemData[string_lower("Mana Spring Totem")].pulse,
 | 
			
		||||
    [5675] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 1
 | 
			
		||||
    [10495] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 2
 | 
			
		||||
    [10496] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 3
 | 
			
		||||
    [10497] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 4
 | 
			
		||||
    [25570] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 5
 | 
			
		||||
    [58771] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 6
 | 
			
		||||
    [58773] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 7
 | 
			
		||||
    [58774] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 8
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local totemNpcIdsToTotemData = {
 | 
			
		||||
    --fire
 | 
			
		||||
    -- Water
 | 
			
		||||
    [5923] = totemData[string_lower("Poison Cleansing Totem")],
 | 
			
		||||
    [22487] = totemData[string_lower("Poison Cleansing Totem")],
 | 
			
		||||
 | 
			
		||||
    -- Earth
 | 
			
		||||
    -- Air
 | 
			
		||||
    [7486] = totemData[string_lower("Grace of Air Totem")],
 | 
			
		||||
    [7487] = totemData[string_lower("Grace of Air Totem")],
 | 
			
		||||
    [15463] = totemData[string_lower("Grace of Air Totem")],
 | 
			
		||||
 | 
			
		||||
    [9687] = totemData[string_lower("Windwall Totem")],
 | 
			
		||||
    [9688] = totemData[string_lower("Windwall Totem")],
 | 
			
		||||
    [9689] = totemData[string_lower("Windwall Totem")],
 | 
			
		||||
    [15492] = totemData[string_lower("Windwall Totem")],
 | 
			
		||||
 | 
			
		||||
    [15803] = totemData[string_lower("Tranquil Air Totem")],
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local totemDataShared, totemNpcIdsToTotemDataShared, totemSpellIdToPulseShared = Gladdy:GetSharedTotemData()
 | 
			
		||||
Gladdy:AddEntriesToTable(totemData, totemDataShared)
 | 
			
		||||
Gladdy:AddEntriesToTable(totemNpcIdsToTotemData, totemNpcIdsToTotemDataShared)
 | 
			
		||||
Gladdy:AddEntriesToTable(totemSpellIdToPulse, totemSpellIdToPulseShared)
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetTotemData()
 | 
			
		||||
    return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
Gladdy.legacy = {
 | 
			
		||||
    castBarPos = "LEFT",
 | 
			
		||||
    buffsCooldownPos = "TOP",
 | 
			
		||||
    buffsBuffsCooldownPos = "BOTTOM",
 | 
			
		||||
    classIconPos = "LEFT",
 | 
			
		||||
    ciAnchor = "healthBar",
 | 
			
		||||
    ciPos = "TOP",
 | 
			
		||||
    cooldownYPos = "TOP",
 | 
			
		||||
    cooldownXPos = "LEFT",
 | 
			
		||||
    drCooldownPos = "RIGHT",
 | 
			
		||||
    racialAnchor = "trinket",
 | 
			
		||||
    racialPos = "RIGHT",
 | 
			
		||||
    trinketPos = "RIGHT",
 | 
			
		||||
    padding = 1,
 | 
			
		||||
    growUp = false,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.newDefaults = {
 | 
			
		||||
    ["bottomMargin"] = 94.99996948242188,
 | 
			
		||||
    ["newLayout"] = true,
 | 
			
		||||
    Pets = {
 | 
			
		||||
        ["petYOffset"] = -81.99993896484375,
 | 
			
		||||
        ["petXOffset"] = 181,
 | 
			
		||||
    },
 | 
			
		||||
    ClassIcon = {
 | 
			
		||||
        ["classIconXOffset"] = -74.90008544921875,
 | 
			
		||||
    },
 | 
			
		||||
    Racial = {
 | 
			
		||||
        ["racialXOffset"] = 255.9000244140625,
 | 
			
		||||
    },
 | 
			
		||||
    Trinket = {
 | 
			
		||||
        ["trinketXOffset"] = 182,
 | 
			
		||||
    },
 | 
			
		||||
    ["Combat Indicator"] = {
 | 
			
		||||
        ["ciXOffset"] = 79.99993896484375,
 | 
			
		||||
        ["ciYOffset"] = -10.99993896484375,
 | 
			
		||||
    },
 | 
			
		||||
    Cooldowns = {
 | 
			
		||||
        ["cooldownYOffset"] = 31,
 | 
			
		||||
    },
 | 
			
		||||
    ["Buffs and Debuffs"] = {
 | 
			
		||||
        ["buffsBuffsXOffset"] = 29,
 | 
			
		||||
        ["buffsBuffsYOffset"] = -82.99993896484375,
 | 
			
		||||
        ["buffsXOffset"] = 29,
 | 
			
		||||
        ["buffsYOffset"] = 62.00006103515625,
 | 
			
		||||
    },
 | 
			
		||||
    Diminishings = {
 | 
			
		||||
        ["drXOffset"] = 329.7999877929688,
 | 
			
		||||
        ["drYOffset"] = -22.5,
 | 
			
		||||
    },
 | 
			
		||||
    ["Cast Bar"] = {
 | 
			
		||||
        ["castBarXOffset"] = -235.900146484375,
 | 
			
		||||
        ["castBarYOffset"] = -30.5,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.frameStrata = {
 | 
			
		||||
    BACKGROUND = L["Background"] .. "(0)",
 | 
			
		||||
    LOW = L["Low"] .. "(1)",
 | 
			
		||||
    MEDIUM = L["Medium"] .. "(2)",
 | 
			
		||||
    HIGH = L["High"] .. "(3)",
 | 
			
		||||
    DIALOG = L["Dialog"] .. "(4)",
 | 
			
		||||
    FULLSCREEN = L["Fullscreen"] .. "(5)",
 | 
			
		||||
    FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
 | 
			
		||||
    TOOLTIP = L["Tooltip"] .. "(7)",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.frameStrataSorting = {
 | 
			
		||||
    [1] = "BACKGROUND",
 | 
			
		||||
    [2] = "LOW",
 | 
			
		||||
    [3] = "MEDIUM",
 | 
			
		||||
    [4] = "HIGH",
 | 
			
		||||
    [5] = "DIALOG",
 | 
			
		||||
    [6] = "FULLSCREEN",
 | 
			
		||||
    [7] = "FULLSCREEN_DIALOG",
 | 
			
		||||
    [8] = "TOOLTIP",
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1125
									
								
								Constants_Wrath.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1125
									
								
								Constants_Wrath.lua
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										641
									
								
								Constants_shared.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										641
									
								
								Constants_shared.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,641 @@
 | 
			
		||||
local tbl_sort, select, string_lower = table.sort, select, string.lower
 | 
			
		||||
local GetLocale = GetLocale
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
 | 
			
		||||
Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
 | 
			
		||||
tbl_sort(Gladdy.RACES)
 | 
			
		||||
 | 
			
		||||
local RACE_ICON_TCOORDS = {
 | 
			
		||||
    ["HUMAN_MALE"] = { 0, 0.125, 0, 0.25 },
 | 
			
		||||
    ["DWARF_MALE"] = { 0.125, 0.25, 0, 0.25 },
 | 
			
		||||
    ["GNOME_MALE"] = { 0.25, 0.375, 0, 0.25 },
 | 
			
		||||
    ["NIGHTELF_MALE"] = { 0.375, 0.5, 0, 0.25 },
 | 
			
		||||
 | 
			
		||||
    ["TAUREN_MALE"] = { 0, 0.125, 0.25, 0.5 },
 | 
			
		||||
    ["SCOURGE_MALE"] = { 0.125, 0.25, 0.25, 0.5 },
 | 
			
		||||
    ["TROLL_MALE"] = { 0.25, 0.375, 0.25, 0.5 },
 | 
			
		||||
    ["ORC_MALE"] = { 0.375, 0.5, 0.25, 0.5 },
 | 
			
		||||
 | 
			
		||||
    ["HUMAN_FEMALE"] = { 0, 0.125, 0.5, 0.75 },
 | 
			
		||||
    ["DWARF_FEMALE"] = { 0.125, 0.25, 0.5, 0.75 },
 | 
			
		||||
    ["GNOME_FEMALE"] = { 0.25, 0.375, 0.5, 0.75 },
 | 
			
		||||
    ["NIGHTELF_FEMALE"] = { 0.375, 0.5, 0.5, 0.75 },
 | 
			
		||||
 | 
			
		||||
    ["TAUREN_FEMALE"] = { 0, 0.125, 0.75, 1.0 },
 | 
			
		||||
    ["SCOURGE_FEMALE"] = { 0.125, 0.25, 0.75, 1.0 },
 | 
			
		||||
    ["TROLL_FEMALE"] = { 0.25, 0.375, 0.75, 1.0 },
 | 
			
		||||
    ["ORC_FEMALE"] = { 0.375, 0.5, 0.75, 1.0 },
 | 
			
		||||
 | 
			
		||||
    ["BLOODELF_MALE"] = { 0.5, 0.625, 0.25, 0.5 },
 | 
			
		||||
    ["BLOODELF_FEMALE"] = { 0.5, 0.625, 0.75, 1.0 },
 | 
			
		||||
 | 
			
		||||
    ["DRAENEI_MALE"] = { 0.5, 0.625, 0, 0.25 },
 | 
			
		||||
    ["DRAENEI_FEMALE"] = { 0.5, 0.625, 0.5, 0.75 },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local arenaTimer = {
 | 
			
		||||
    ["default"] = {
 | 
			
		||||
        [60] = "One minute until the Arena battle begins!",
 | 
			
		||||
        [30] = "Thirty seconds until the Arena battle begins!",
 | 
			
		||||
        [15] = "Fifteen seconds until the Arena battle begins!",
 | 
			
		||||
        [0] = "The Arena battle has begun!",
 | 
			
		||||
    },
 | 
			
		||||
    ["esES"] = {
 | 
			
		||||
        [60] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
 | 
			
		||||
        [30] = "¡Treinta segundos hasta que comience la batalla en arena!",
 | 
			
		||||
        [15] = "¡Quince segundos hasta que comience la batalla en arena!",
 | 
			
		||||
        [0] = "¡La batalla en arena ha comenzado!",
 | 
			
		||||
    },
 | 
			
		||||
    ["ptBR"] = {
 | 
			
		||||
        [60] = "Um minuto até a batalha na Arena começar!",
 | 
			
		||||
        [30] = "Trinta segundos até a batalha na Arena começar!",
 | 
			
		||||
        [15] = "Quinze segundos até a batalha na Arena começar!",
 | 
			
		||||
        [0] = "A batalha na Arena começou!",
 | 
			
		||||
    },
 | 
			
		||||
    ["deDE"] = {
 | 
			
		||||
        [60] = "Noch eine Minute bis der Arenakampf beginnt!",
 | 
			
		||||
        [30] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
 | 
			
		||||
        [15] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
 | 
			
		||||
        [0] = "Der Arenakampf hat begonnen!",
 | 
			
		||||
    },
 | 
			
		||||
    ["frFR"] = {
 | 
			
		||||
        [60] = "Le combat d'arène commence dans une minute\194\160!",
 | 
			
		||||
        [30] = "Le combat d'arène commence dans trente secondes\194\160!",
 | 
			
		||||
        [15] = "Le combat d'arène commence dans quinze secondes\194\160!",
 | 
			
		||||
        [0] = "Le combat d'arène commence\194\160!",
 | 
			
		||||
    },
 | 
			
		||||
    ["ruRU"] = {
 | 
			
		||||
        [60] = "Одна минута до начала боя на арене!",
 | 
			
		||||
        [30] = "Тридцать секунд до начала боя на арене!",
 | 
			
		||||
        [15] = "До начала боя на арене осталось 15 секунд.",
 | 
			
		||||
        [0] = "Бой начался!",
 | 
			
		||||
    },
 | 
			
		||||
    ["itIT"] = { -- TODO
 | 
			
		||||
        -- Beta has no itIT version available?
 | 
			
		||||
    },
 | 
			
		||||
    ["koKR"] = {
 | 
			
		||||
        [60] = "투기장 전투 시작 1분 전입니다!",
 | 
			
		||||
        [30] = "투기장 전투 시작 30초 전입니다!",
 | 
			
		||||
        [15] = "투기장 전투 시작 15초 전입니다!",
 | 
			
		||||
        [0] = "투기장 전투가 시작되었습니다!",
 | 
			
		||||
    },
 | 
			
		||||
    ["zhCN"] = {
 | 
			
		||||
        [60] = "竞技场战斗将在一分钟后开始!",
 | 
			
		||||
        [30] = "竞技场战斗将在三十秒后开始!",
 | 
			
		||||
        [15] = "竞技场战斗将在十五秒后开始!",
 | 
			
		||||
        [0] = "竞技场的战斗开始了!",
 | 
			
		||||
    },
 | 
			
		||||
    ["zhTW"] = {
 | 
			
		||||
        [60] = "1分鐘後競技場戰鬥開始!",
 | 
			
		||||
        [30] = "30秒後競技場戰鬥開始!",
 | 
			
		||||
        [15] = "15秒後競技場戰鬥開始!",
 | 
			
		||||
        [0] = "競技場戰鬥開始了!",
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
arenaTimer["esMX"] = arenaTimer["esES"]
 | 
			
		||||
arenaTimer["ptPT"] = arenaTimer["ptBR"]
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetArenaTimer()
 | 
			
		||||
    if arenaTimer[GetLocale()] then
 | 
			
		||||
        return arenaTimer[GetLocale()]
 | 
			
		||||
    else
 | 
			
		||||
        return arenaTimer["default"]
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
Gladdy.legacy = {
 | 
			
		||||
    castBarPos = "LEFT",
 | 
			
		||||
    buffsCooldownPos = "TOP",
 | 
			
		||||
    buffsBuffsCooldownPos = "BOTTOM",
 | 
			
		||||
    classIconPos = "LEFT",
 | 
			
		||||
    ciAnchor = "healthBar",
 | 
			
		||||
    ciPos = "TOP",
 | 
			
		||||
    cooldownYPos = "TOP",
 | 
			
		||||
    cooldownXPos = "LEFT",
 | 
			
		||||
    drCooldownPos = "RIGHT",
 | 
			
		||||
    racialAnchor = "trinket",
 | 
			
		||||
    racialPos = "RIGHT",
 | 
			
		||||
    trinketPos = "RIGHT",
 | 
			
		||||
    padding = 1,
 | 
			
		||||
    growUp = false,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.newDefaults = {
 | 
			
		||||
    ["bottomMargin"] = 94.99996948242188,
 | 
			
		||||
    ["newLayout"] = true,
 | 
			
		||||
    Pets = {
 | 
			
		||||
        ["petYOffset"] = -81.99993896484375,
 | 
			
		||||
        ["petXOffset"] = 181,
 | 
			
		||||
    },
 | 
			
		||||
    ClassIcon = {
 | 
			
		||||
        ["classIconXOffset"] = -74.90008544921875,
 | 
			
		||||
    },
 | 
			
		||||
    Racial = {
 | 
			
		||||
        ["racialXOffset"] = 255.9000244140625,
 | 
			
		||||
    },
 | 
			
		||||
    Trinket = {
 | 
			
		||||
        ["trinketXOffset"] = 182,
 | 
			
		||||
    },
 | 
			
		||||
    ["Combat Indicator"] = {
 | 
			
		||||
        ["ciXOffset"] = 79.99993896484375,
 | 
			
		||||
        ["ciYOffset"] = -10.99993896484375,
 | 
			
		||||
    },
 | 
			
		||||
    Cooldowns = {
 | 
			
		||||
        ["cooldownYOffset"] = 31,
 | 
			
		||||
    },
 | 
			
		||||
    ["Buffs and Debuffs"] = {
 | 
			
		||||
        ["buffsBuffsXOffset"] = 29,
 | 
			
		||||
        ["buffsBuffsYOffset"] = -82.99993896484375,
 | 
			
		||||
        ["buffsXOffset"] = 29,
 | 
			
		||||
        ["buffsYOffset"] = 62.00006103515625,
 | 
			
		||||
    },
 | 
			
		||||
    Diminishings = {
 | 
			
		||||
        ["drXOffset"] = 329.7999877929688,
 | 
			
		||||
        ["drYOffset"] = -22.5,
 | 
			
		||||
    },
 | 
			
		||||
    ["Cast Bar"] = {
 | 
			
		||||
        ["castBarXOffset"] = -235.900146484375,
 | 
			
		||||
        ["castBarYOffset"] = -30.5,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.frameStrata = {
 | 
			
		||||
    BACKGROUND = L["Background"] .. "(0)",
 | 
			
		||||
    LOW = L["Low"] .. "(1)",
 | 
			
		||||
    MEDIUM = L["Medium"] .. "(2)",
 | 
			
		||||
    HIGH = L["High"] .. "(3)",
 | 
			
		||||
    DIALOG = L["Dialog"] .. "(4)",
 | 
			
		||||
    FULLSCREEN = L["Fullscreen"] .. "(5)",
 | 
			
		||||
    FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
 | 
			
		||||
    TOOLTIP = L["Tooltip"] .. "(7)",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.frameStrataSorting = {
 | 
			
		||||
    [1] = "BACKGROUND",
 | 
			
		||||
    [2] = "LOW",
 | 
			
		||||
    [3] = "MEDIUM",
 | 
			
		||||
    [4] = "HIGH",
 | 
			
		||||
    [5] = "DIALOG",
 | 
			
		||||
    [6] = "FULLSCREEN",
 | 
			
		||||
    [7] = "FULLSCREEN_DIALOG",
 | 
			
		||||
    [8] = "TOOLTIP",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.exceptionNames = {
 | 
			
		||||
    [50334] = (GetSpellInfo(50334) or "...") .. " Feral", -- Berserk
 | 
			
		||||
    [30151] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
 | 
			
		||||
    [30194] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
 | 
			
		||||
    [30198] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
 | 
			
		||||
    [47996] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
 | 
			
		||||
    [31117] = select(1, GetSpellInfo(30405)) .. " Silence", -- Unstable Affliction Silence
 | 
			
		||||
    [43523] = select(1, GetSpellInfo(30405)) .. " Silence",
 | 
			
		||||
    [24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
 | 
			
		||||
    [24134] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [24135] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [27069] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [49009] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [49010] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
 | 
			
		||||
    [19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [53312] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local dispelTypeColors = {}
 | 
			
		||||
dispelTypeColors["none"] = { r = 0.80, g = 0, b = 0, a = 1 }
 | 
			
		||||
dispelTypeColors["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1 }
 | 
			
		||||
dispelTypeColors["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
 | 
			
		||||
dispelTypeColors["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
 | 
			
		||||
dispelTypeColors["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
 | 
			
		||||
dispelTypeColors["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
 | 
			
		||||
dispelTypeColors["enrage"] = dispelTypeColors["none"]
 | 
			
		||||
dispelTypeColors["form"] = dispelTypeColors["none"]
 | 
			
		||||
dispelTypeColors["aura"] = dispelTypeColors["none"]
 | 
			
		||||
dispelTypeColors[""] = dispelTypeColors["none"]
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetDispelTypeColors()
 | 
			
		||||
    return dispelTypeColors
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--[[schoolColoring = {
 | 
			
		||||
    [SCHOOL_MASK_NONE]	= {a=1.0,r=1.00,g=1.00,b=1.00};
 | 
			
		||||
    [SCHOOL_MASK_PHYSICAL]	= {a=1.0,r=1.00,g=1.00,b=0.00};
 | 
			
		||||
    [SCHOOL_MASK_HOLY] 	= {a=1.0,r=1.00,g=0.90,b=0.50};
 | 
			
		||||
    [SCHOOL_MASK_FIRE] 	= {a=1.0,r=1.00,g=0.50,b=0.00};
 | 
			
		||||
    [SCHOOL_MASK_NATURE] 	= {a=1.0,r=0.30,g=1.00,b=0.30};
 | 
			
		||||
    [SCHOOL_MASK_FROST] 	= {a=1.0,r=0.50,g=1.00,b=1.00};
 | 
			
		||||
    [SCHOOL_MASK_SHADOW] 	= {a=1.0,r=0.50,g=0.50,b=1.00};
 | 
			
		||||
    [SCHOOL_MASK_ARCANE] 	= {a=1.0,r=1.00,g=0.50,b=1.00};
 | 
			
		||||
 | 
			
		||||
SCHOOL_MASK_NONE		= 0x00;
 | 
			
		||||
SCHOOL_MASK_PHYSICAL	= 0x01;
 | 
			
		||||
SCHOOL_MASK_HOLY		= 0x02;
 | 
			
		||||
SCHOOL_MASK_FIRE		= 0x04;
 | 
			
		||||
SCHOOL_MASK_NATURE		= 0x08;
 | 
			
		||||
SCHOOL_MASK_FROST		= 0x10;
 | 
			
		||||
SCHOOL_MASK_SHADOW		= 0x20;
 | 
			
		||||
SCHOOL_MASK_ARCANE		= 0x40;
 | 
			
		||||
--]]
 | 
			
		||||
local spellSchoolColors = {}
 | 
			
		||||
spellSchoolColors[1] = { r = 1, g = 1, b = 0, a = 1, type = "Physical" } -- "physical" 255, 255, 0
 | 
			
		||||
spellSchoolColors[2] = { r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy" } --"holy" -- 255, 230, 128
 | 
			
		||||
spellSchoolColors[4] = { r = 1, g = 0.501, b = 0, a = 1, type = "Fire" } --"fire" --  255, 128, 0
 | 
			
		||||
spellSchoolColors[8] = { r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature" } --"nature" --  77, 255, 77
 | 
			
		||||
spellSchoolColors[16] = { r = 0.501, g = 1, b = 1, a = 1, type = "Frost" } --"frost" -- 128, 255, 255
 | 
			
		||||
spellSchoolColors[32] = { r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow" } --"shadow" --128, 128, 255
 | 
			
		||||
spellSchoolColors[64] = { r = 1, g = 0.501, b = 1, a = 1, type = "Arcane" } --"arcane" -- 255, 128, 255
 | 
			
		||||
spellSchoolColors["unknown"] = { r = 0, g = 0, b = 0, a = 1, type = "Unknown" } --"unknown spell school"
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetSpellSchoolColors()
 | 
			
		||||
    return spellSchoolColors
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------
 | 
			
		||||
-- TRINKET STUFF
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
local pvpTrinkets = { -- [itemID] = cd in ms
 | 
			
		||||
    --wotlk
 | 
			
		||||
    [59752] = 120000,
 | 
			
		||||
    [51377] = 120000,
 | 
			
		||||
    [51378] = 120000,
 | 
			
		||||
    [46083] = 120000,
 | 
			
		||||
    [46085] = 120000,
 | 
			
		||||
    [46081] = 120000,
 | 
			
		||||
    [46084] = 120000,
 | 
			
		||||
    [46082] = 120000,
 | 
			
		||||
    [42122] = 120000,
 | 
			
		||||
    [42123] = 120000,
 | 
			
		||||
    --tbc
 | 
			
		||||
    [37864] = 120000,
 | 
			
		||||
    [37865] = 120000,
 | 
			
		||||
    [28235] = 120000,
 | 
			
		||||
    [30348] = 120000,
 | 
			
		||||
    [28238] = 120000,
 | 
			
		||||
    [30351] = 120000,
 | 
			
		||||
    [28236] = 120000,
 | 
			
		||||
    [30349] = 120000,
 | 
			
		||||
    [28234] = 120000,
 | 
			
		||||
    [28237] = 120000,
 | 
			
		||||
    [30350] = 120000,
 | 
			
		||||
    [28240] = 120000,
 | 
			
		||||
    [28243] = 120000,
 | 
			
		||||
    [30345] = 120000,
 | 
			
		||||
    [28241] = 120000,
 | 
			
		||||
    [30343] = 120000,
 | 
			
		||||
    [28239] = 120000,
 | 
			
		||||
    [30346] = 120000,
 | 
			
		||||
    [28242] = 120000,
 | 
			
		||||
    [30344] = 120000,
 | 
			
		||||
    [29593] = 120000,
 | 
			
		||||
    [29593] = 300000,
 | 
			
		||||
    [18859] = 300000,
 | 
			
		||||
    [18857] = 300000,
 | 
			
		||||
    [18864] = 300000,
 | 
			
		||||
    [18854] = 300000,
 | 
			
		||||
    [18862] = 300000,
 | 
			
		||||
    [18858] = 300000,
 | 
			
		||||
    [18856] = 300000,
 | 
			
		||||
    [18863] = 300000,
 | 
			
		||||
    [18834] = 300000,
 | 
			
		||||
    [18851] = 300000,
 | 
			
		||||
    [18845] = 300000,
 | 
			
		||||
    [18852] = 300000,
 | 
			
		||||
    [29592] = 300000,
 | 
			
		||||
    [18850] = 300000,
 | 
			
		||||
    [18846] = 300000,
 | 
			
		||||
    [18853] = 300000,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetPvpTrinkets()
 | 
			
		||||
    return pvpTrinkets
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------
 | 
			
		||||
-- TOTEM STUFF
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
local totemData = {
 | 
			
		||||
    -- Fire
 | 
			
		||||
    [string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
			
		||||
    [string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = { cd = 4, once = true }},
 | 
			
		||||
    [string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    -- Water
 | 
			
		||||
    [string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
 | 
			
		||||
    [string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
			
		||||
    [string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, pulse = 3 },
 | 
			
		||||
    [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
			
		||||
    -- Earth
 | 
			
		||||
    [string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, pulse = 3},
 | 
			
		||||
    [string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
 | 
			
		||||
    [string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, pulse = 3},
 | 
			
		||||
    -- Air
 | 
			
		||||
    [string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}},
 | 
			
		||||
    [string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}},
 | 
			
		||||
    [string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
    [string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local totemSpellIdToPulse = {
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Earthbind Totem")].id)] = totemData[string_lower("Earthbind Totem")].pulse,
 | 
			
		||||
    [2484] = totemData[string_lower("Earthbind Totem")].pulse,
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Tremor Totem")].id)] = totemData[string_lower("Tremor Totem")].pulse,
 | 
			
		||||
    [8143] = totemData[string_lower("Tremor Totem")].pulse,
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Disease Cleansing Totem")].id)] = totemData[string_lower("Disease Cleansing Totem")].pulse,
 | 
			
		||||
    [8170] = totemData[string_lower("Disease Cleansing Totem")].pulse,
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Fire Nova Totem")].id)] = totemData[string_lower("Fire Nova Totem")].pulse,
 | 
			
		||||
    [1535] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 1
 | 
			
		||||
    [8498] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 2
 | 
			
		||||
    [8499] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 3
 | 
			
		||||
    [11314] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 4
 | 
			
		||||
    [11315] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 5
 | 
			
		||||
    [25546] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 6
 | 
			
		||||
    [25547] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 7
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Magma Totem")].id)] = totemData[string_lower("Magma Totem")].pulse,
 | 
			
		||||
    [8190] = totemData[string_lower("Magma Totem")].pulse, -- Rank 1
 | 
			
		||||
    [10585] = totemData[string_lower("Magma Totem")].pulse, -- Rank 2
 | 
			
		||||
    [10586] = totemData[string_lower("Magma Totem")].pulse, -- Rank 3
 | 
			
		||||
    [10587] = totemData[string_lower("Magma Totem")].pulse, -- Rank 4
 | 
			
		||||
    [25552] = totemData[string_lower("Magma Totem")].pulse, -- Rank 5
 | 
			
		||||
    [58731] = totemData[string_lower("Magma Totem")].pulse, -- Rank 6
 | 
			
		||||
    [58734] = totemData[string_lower("Magma Totem")].pulse, -- Rank 7
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Healing Stream Totem")].id)] = totemData[string_lower("Healing Stream Totem")].pulse,
 | 
			
		||||
    [5394] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 1
 | 
			
		||||
    [6375] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 2
 | 
			
		||||
    [6377] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 3
 | 
			
		||||
    [10462] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 4
 | 
			
		||||
    [10463] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 5
 | 
			
		||||
    [25567] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 6
 | 
			
		||||
    [58755] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 7
 | 
			
		||||
    [58756] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 8
 | 
			
		||||
    [58757] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 9
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Mana Tide Totem")].id)] = totemData[string_lower("Mana Tide Totem")].pulse,
 | 
			
		||||
    [16190] = totemData[string_lower("Mana Tide Totem")].pulse, -- Rank 1
 | 
			
		||||
    [GetSpellInfo(totemData[string_lower("Stoneclaw Totem")].id)] = totemData[string_lower("Stoneclaw Totem")].pulse,
 | 
			
		||||
    [5730] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 1
 | 
			
		||||
    [6390] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 2
 | 
			
		||||
    [6391] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 3
 | 
			
		||||
    [6392] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 4
 | 
			
		||||
    [10427] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 5
 | 
			
		||||
    [10428] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 6
 | 
			
		||||
    [25525] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 7
 | 
			
		||||
    [58580] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 8
 | 
			
		||||
    [58581] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 9
 | 
			
		||||
    [58582] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 10
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local totemNpcIdsToTotemData = {
 | 
			
		||||
    --fire
 | 
			
		||||
    [2523] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [3902] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [3903] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [3904] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [7400] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [7402] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [15480] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [31162] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [31164] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [31165] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [21995] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [22209] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [22895] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [22896] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [34687] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [36532] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [43423] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [67380] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [73477] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [79238] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [22896] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [84519] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [110730] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [132178] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
    [9637] = totemData[string_lower("Searing Totem")],
 | 
			
		||||
 | 
			
		||||
    [5950] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [6012] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [7423] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [10557] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [15485] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [31132] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [31133] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [31158] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
    [42605] = totemData[string_lower("Flametongue Totem")],
 | 
			
		||||
 | 
			
		||||
    [5929] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [7464] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [7465] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [7466] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [15484] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [31166] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [31167] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [32887] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [42211] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [71335] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [71925] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [73085] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [73093] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [73268] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [88971] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [97369] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
    [98676] = totemData[string_lower("Magma Totem")],
 | 
			
		||||
 | 
			
		||||
    [5879] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [6110] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [6111] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [7844] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [7845] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [14662] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [15482] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [15483] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [24320] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [32775] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
    [32776] = totemData[string_lower("Fire Nova Totem")],
 | 
			
		||||
 | 
			
		||||
    [17539] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
    [22970] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
    [22971] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
    [30652] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
    [30653] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
    [30654] = totemData[string_lower("Totem of Wrath")],
 | 
			
		||||
 | 
			
		||||
    [15439] = totemData[string_lower("Fire Elemental Totem")],
 | 
			
		||||
    [40830] = totemData[string_lower("Fire Elemental Totem")],
 | 
			
		||||
    [41337] = totemData[string_lower("Fire Elemental Totem")],
 | 
			
		||||
    [41346] = totemData[string_lower("Fire Elemental Totem")],
 | 
			
		||||
    [72301] = totemData[string_lower("Fire Elemental Totem")],
 | 
			
		||||
 | 
			
		||||
    [5926] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
    [7412] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
    [7413] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
    [15486] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
    [31171] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
    [31172] = totemData[string_lower("Frost Resistance Totem")],
 | 
			
		||||
 | 
			
		||||
    -- Water
 | 
			
		||||
    [5927] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
    [7424] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
    [7425] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
    [15487] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
    [31169] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
    [31170] = totemData[string_lower("Fire Resistance Totem")],
 | 
			
		||||
 | 
			
		||||
    [5924] = totemData[string_lower("Disease Cleansing Totem")],
 | 
			
		||||
 | 
			
		||||
    [3527] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [3906] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [3907] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [3908] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [3909] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [14664] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [15488] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [18235] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [31181] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [31182] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [31185] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [34686] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [36542] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [37810] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [38428] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [47077] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [72309] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [72457] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [73890] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [74433] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [97508] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [112567] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [120357] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [128539] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
    [132049] = totemData[string_lower("Healing Stream Totem")],
 | 
			
		||||
 | 
			
		||||
    [10467] = totemData[string_lower("Mana Tide Totem")],
 | 
			
		||||
    [11100] = totemData[string_lower("Mana Tide Totem")],
 | 
			
		||||
    [11101] = totemData[string_lower("Mana Tide Totem")],
 | 
			
		||||
    [17061] = totemData[string_lower("Mana Tide Totem")],
 | 
			
		||||
 | 
			
		||||
    [3573] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [7414] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [7415] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [7416] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [15304] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [15489] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [31186] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [31189] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
    [31190] = totemData[string_lower("Mana Spring Totem")],
 | 
			
		||||
 | 
			
		||||
    -- Earth
 | 
			
		||||
    [2630] = totemData[string_lower("Earthbind Totem")],
 | 
			
		||||
    [22486] = totemData[string_lower("Earthbind Totem")],
 | 
			
		||||
    [40233] = totemData[string_lower("Earthbind Totem")],
 | 
			
		||||
    [74737] = totemData[string_lower("Earthbind Totem")],
 | 
			
		||||
    [79155] = totemData[string_lower("Earthbind Totem")],
 | 
			
		||||
 | 
			
		||||
    [3579] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [3911] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [3912] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [3913] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [7398] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [7399] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [14870] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [15478] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [31120] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [31121] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [31122] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [40258] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
    [102402] = totemData[string_lower("Stoneclaw Totem")],
 | 
			
		||||
 | 
			
		||||
    [5873] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [5919] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [5920] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [7366] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [7367] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [7368] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [14663] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [15470] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [15474] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [18177] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [21994] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [31175] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [31176] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [36550] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [40267] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
    [41967] = totemData[string_lower("Stoneskin Totem")],
 | 
			
		||||
 | 
			
		||||
    [5874] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [5921] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [5922] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [7403] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [15464] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [15479] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [21992] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [30647] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [31129] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
    [40266] = totemData[string_lower("Strength of Earth Totem")],
 | 
			
		||||
 | 
			
		||||
    [15430] = totemData[string_lower("Earth Elemental Totem")],
 | 
			
		||||
    [24649] = totemData[string_lower("Earth Elemental Totem")],
 | 
			
		||||
    [39387] = totemData[string_lower("Earth Elemental Totem")],
 | 
			
		||||
    [40247] = totemData[string_lower("Earth Elemental Totem")],
 | 
			
		||||
    [72307] = totemData[string_lower("Earth Elemental Totem")],
 | 
			
		||||
 | 
			
		||||
    [5913] = totemData[string_lower("Tremor Totem")],
 | 
			
		||||
    [41938] = totemData[string_lower("Tremor Totem")],
 | 
			
		||||
    [41939] = totemData[string_lower("Tremor Totem")],
 | 
			
		||||
 | 
			
		||||
    -- Air
 | 
			
		||||
    [5925] = totemData[string_lower("Grounding Totem")],
 | 
			
		||||
    [128537] = totemData[string_lower("Grounding Totem")],
 | 
			
		||||
    [136251] = totemData[string_lower("Grounding Totem")],
 | 
			
		||||
 | 
			
		||||
    [7467] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
    [7468] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
    [7469] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
    [15490] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
    [31173] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
    [31174] = totemData[string_lower("Nature Resistance Totem")],
 | 
			
		||||
 | 
			
		||||
    [6112] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [7483] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [7484] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [14666] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [15496] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [15497] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [22897] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [41940] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [41941] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [80703] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [105690] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
    [133684] = totemData[string_lower("Windfury Totem")],
 | 
			
		||||
 | 
			
		||||
    [3968] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [28938] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [40187] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [69505] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [70413] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [71145] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
    [147410] = totemData[string_lower("Sentry Totem")],
 | 
			
		||||
 | 
			
		||||
    [15447] = totemData[string_lower("Wrath of Air Totem")],
 | 
			
		||||
    [36556] = totemData[string_lower("Wrath of Air Totem")],
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetSharedTotemData()
 | 
			
		||||
    return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
 | 
			
		||||
end
 | 
			
		||||
@@ -1,4 +1,6 @@
 | 
			
		||||
local select, string_gsub, tostring, pairs = select, string.gsub, tostring, pairs
 | 
			
		||||
local select, string_gsub, tostring, pairs, ipairs = select, string.gsub, tostring, pairs, ipairs
 | 
			
		||||
local wipe = wipe
 | 
			
		||||
local unpack = unpack
 | 
			
		||||
 | 
			
		||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
 | 
			
		||||
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
 | 
			
		||||
@@ -11,10 +13,11 @@ local FindAuraByName = AuraUtil.FindAuraByName
 | 
			
		||||
local GetTime = GetTime
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local Cooldowns = Gladdy.modules["Cooldowns"]
 | 
			
		||||
local Diminishings = Gladdy.modules["Diminishings"]
 | 
			
		||||
 | 
			
		||||
local EventListener = Gladdy:NewModule("EventListener", nil, {
 | 
			
		||||
local EventListener = Gladdy:NewModule("EventListener", 101, {
 | 
			
		||||
    test = true,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -33,10 +36,11 @@ function EventListener:JOINED_ARENA()
 | 
			
		||||
    self:RegisterEvent("UNIT_SPELLCAST_START")
 | 
			
		||||
    self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
 | 
			
		||||
    self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
 | 
			
		||||
    self:SetScript("OnEvent", EventListener.OnEvent)
 | 
			
		||||
 | 
			
		||||
    -- in case arena has started already we check for units
 | 
			
		||||
    for i=1,Gladdy.curBracket do
 | 
			
		||||
        if Gladdy.buttons["arena"..i].lastAuras then
 | 
			
		||||
            wipe(Gladdy.buttons["arena"..i].lastAuras)
 | 
			
		||||
        end
 | 
			
		||||
        if UnitExists("arena" .. i) then
 | 
			
		||||
            Gladdy:SpotEnemy("arena" .. i, true)
 | 
			
		||||
        end
 | 
			
		||||
@@ -44,6 +48,7 @@ function EventListener:JOINED_ARENA()
 | 
			
		||||
            Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    self:SetScript("OnEvent", EventListener.OnEvent)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:Reset()
 | 
			
		||||
@@ -51,47 +56,53 @@ function EventListener:Reset()
 | 
			
		||||
    self:SetScript("OnEvent", nil)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:DetectSpec(unit, spec)
 | 
			
		||||
    if spec then
 | 
			
		||||
        self.modules["Cooldowns"]:DetectSpec(unit, spec)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:SpotEnemy(unit, auraScan)
 | 
			
		||||
    local button = self.buttons[unit]
 | 
			
		||||
    if not unit or not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if UnitExists(unit) then
 | 
			
		||||
        button.raceLoc = UnitRace(unit)
 | 
			
		||||
        button.race = select(2, UnitRace(unit))
 | 
			
		||||
        button.classLoc = select(1, UnitClass(unit))
 | 
			
		||||
        button.class = select(2, UnitClass(unit))
 | 
			
		||||
        button.name = UnitName(unit)
 | 
			
		||||
    button.stealthed = false
 | 
			
		||||
        Gladdy.guids[UnitGUID(unit)] = unit
 | 
			
		||||
    end
 | 
			
		||||
    if button.class and button.race then
 | 
			
		||||
        Gladdy:SendMessage("ENEMY_SPOTTED", unit)
 | 
			
		||||
    end
 | 
			
		||||
    if auraScan and not button.spec then
 | 
			
		||||
        Gladdy:SendMessage("AURA_FADE", unit, "HELPFUL")
 | 
			
		||||
        for n = 1, 30 do
 | 
			
		||||
            local spellName,_,_,_,_,expirationTime,unitCaster = UnitAura(unit, n, "HELPFUL")
 | 
			
		||||
            local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, n, "HELPFUL")
 | 
			
		||||
            if ( not spellName ) then
 | 
			
		||||
                Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, AURA_TYPE_BUFF, n - 1)
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.cooldownBuffs[spellName] then -- Check for auras that detect used CDs (like Fear Ward)
 | 
			
		||||
 | 
			
		||||
            if Gladdy.exceptionNames[spellID] then
 | 
			
		||||
                spellName = Gladdy.exceptionNames[spellID]
 | 
			
		||||
            end
 | 
			
		||||
 | 
			
		||||
            if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
 | 
			
		||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
			
		||||
                if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
 | 
			
		||||
                    EventListener:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that detect used CDs (like Fear Ward)
 | 
			
		||||
                for arenaUnit,v in pairs(self.buttons) do
 | 
			
		||||
                    if (UnitIsUnit(arenaUnit, unitCaster)) then
 | 
			
		||||
                        Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
 | 
			
		||||
                        Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
 | 
			
		||||
                        -- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
 | 
			
		||||
                    end
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.specBuffs[spellName] then -- Check for auras that detect a spec
 | 
			
		||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
			
		||||
                if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
 | 
			
		||||
                    Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
			
		||||
                end
 | 
			
		||||
            if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
 | 
			
		||||
                Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
 | 
			
		||||
            end
 | 
			
		||||
            Gladdy:SendMessage("AURA_GAIN", unit, AURA_TYPE_BUFF, spellID, spellName, texture, duration, expirationTime, count, dispelType, n, unitCaster)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -105,15 +116,29 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
 | 
			
		||||
        Gladdy.modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.exceptionNames[spellID] then
 | 
			
		||||
        spellName = Gladdy.exceptionNames[spellID]
 | 
			
		||||
    end
 | 
			
		||||
    if destUnit then
 | 
			
		||||
        -- diminish tracker
 | 
			
		||||
        if Gladdy.buttons[destUnit] and (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
 | 
			
		||||
        if Gladdy.buttons[destUnit] and Gladdy.db.drEnabled and extraSpellId == AURA_TYPE_DEBUFF then
 | 
			
		||||
            if (eventType == "SPELL_AURA_REMOVED") then
 | 
			
		||||
                Diminishings:AuraFade(destUnit, spellID)
 | 
			
		||||
            end
 | 
			
		||||
            if (eventType == "SPELL_AURA_REFRESH") then
 | 
			
		||||
                Diminishings:AuraGain(destUnit, spellID)
 | 
			
		||||
                --Diminishings:AuraFade(destUnit, spellID)
 | 
			
		||||
            end
 | 
			
		||||
            if (eventType == "SPELL_AURA_APPLIED") then
 | 
			
		||||
                Diminishings:AuraGain(destUnit, spellID)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        -- death detection
 | 
			
		||||
        if (Gladdy.buttons[destUnit] and eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
 | 
			
		||||
        if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
 | 
			
		||||
            if not Gladdy:isFeignDeath(destUnit) then
 | 
			
		||||
                Gladdy:SendMessage("UNIT_DEATH", destUnit)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        -- spec detection
 | 
			
		||||
        if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
 | 
			
		||||
            Gladdy:SpotEnemy(destUnit, true)
 | 
			
		||||
@@ -128,33 +153,47 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
 | 
			
		||||
        if (not UnitExists(srcUnit)) then
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
 | 
			
		||||
            local unitRace = Gladdy.buttons[srcUnit].race
 | 
			
		||||
        if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
 | 
			
		||||
            Gladdy:SpotEnemy(srcUnit, true)
 | 
			
		||||
        end
 | 
			
		||||
        if not Gladdy.buttons[srcUnit].spec then
 | 
			
		||||
            self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
			
		||||
        end
 | 
			
		||||
        if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED") then
 | 
			
		||||
            -- cooldown tracker
 | 
			
		||||
            if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
 | 
			
		||||
                local unitClass
 | 
			
		||||
                local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
 | 
			
		||||
                if Gladdy.db.cooldownCooldowns[tostring(spellId)] then
 | 
			
		||||
                if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
 | 
			
		||||
                    spellId = spellID
 | 
			
		||||
                end
 | 
			
		||||
                if Gladdy.db.cooldownCooldowns[tostring(spellId)] and (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED" or eventType == "SPELL_DODGED") then
 | 
			
		||||
                    if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
 | 
			
		||||
                        unitClass = Gladdy.buttons[srcUnit].class
 | 
			
		||||
                    else
 | 
			
		||||
                        unitClass = Gladdy.buttons[srcUnit].race
 | 
			
		||||
                    end
 | 
			
		||||
                    if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
 | 
			
		||||
                        Gladdy:Debug("INFO", eventType, "- CooldownUsed", srcUnit, "spellID:", spellID)
 | 
			
		||||
                        Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
 | 
			
		||||
                    Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
			
		||||
                    end
 | 
			
		||||
                end
 | 
			
		||||
 | 
			
		||||
            if Gladdy.db.racialEnabled and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
 | 
			
		||||
                Gladdy:SendMessage("RACIAL_USED", srcUnit)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
 | 
			
		||||
            Gladdy:SpotEnemy(srcUnit, true)
 | 
			
		||||
        if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116 or spellID == 16166 or spellID == 12043) and Gladdy.buttons[srcUnit].class) then
 | 
			
		||||
            Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
 | 
			
		||||
            Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
 | 
			
		||||
        end
 | 
			
		||||
        if (eventType == "SPELL_AURA_REMOVED" and Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName]) then
 | 
			
		||||
            local unit = Gladdy:GetArenaUnit(srcUnit, true)
 | 
			
		||||
            local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
 | 
			
		||||
            if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
 | 
			
		||||
                spellId = spellID
 | 
			
		||||
            end
 | 
			
		||||
            if unit then
 | 
			
		||||
                --Gladdy:Debug("INFO", "EL:CL:SPELL_AURA_REMOVED (srcUnit)", "Cooldowns:AURA_FADE", unit, spellId)
 | 
			
		||||
                Cooldowns:AURA_FADE(unit, spellId)
 | 
			
		||||
            end
 | 
			
		||||
        if not Gladdy.buttons[srcUnit].spec then
 | 
			
		||||
            Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -162,12 +201,15 @@ end
 | 
			
		||||
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
 | 
			
		||||
    --[[ updateReason: seen, unseen, destroyed, cleared ]]
 | 
			
		||||
 | 
			
		||||
    unit = Gladdy:GetArenaUnit(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    local pet = Gladdy.modules["Pets"].frames[unit]
 | 
			
		||||
    Gladdy:Debug("INFO", "ARENA_OPPONENT_UPDATE", unit, updateReason)
 | 
			
		||||
    if button or pet then
 | 
			
		||||
        if updateReason == "seen" then
 | 
			
		||||
            -- ENEMY_SPOTTED
 | 
			
		||||
            if button then
 | 
			
		||||
                button.stealthed = false
 | 
			
		||||
                Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
 | 
			
		||||
                if not button.class or not button.race then
 | 
			
		||||
                    Gladdy:SpotEnemy(unit, true)
 | 
			
		||||
@@ -179,6 +221,7 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
 | 
			
		||||
        elseif updateReason == "unseen" then
 | 
			
		||||
            -- STEALTH
 | 
			
		||||
            if button then
 | 
			
		||||
                button.stealthed = true
 | 
			
		||||
                Gladdy:SendMessage("ENEMY_STEALTH", unit, true)
 | 
			
		||||
            end
 | 
			
		||||
            if pet then
 | 
			
		||||
@@ -198,71 +241,118 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
 | 
			
		||||
    [31117] = GetSpellInfo(30405) .. " Silence", -- Unstable Affliction Silence
 | 
			
		||||
    [43523] = GetSpellInfo(30405) .. " Silence",
 | 
			
		||||
    [24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
 | 
			
		||||
    [24134] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [24135] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [27069] = select(1, GetSpellInfo(19386)) .. " Dot",
 | 
			
		||||
    [19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
 | 
			
		||||
    [19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
    [27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Gladdy.cooldownBuffs = {
 | 
			
		||||
    [GetSpellInfo(6346)] = { cd = 180, spellId = 6346 }, -- Fear Ward
 | 
			
		||||
    [GetSpellInfo(6346)] = { cd = function(expTime) -- 180s uptime == cd
 | 
			
		||||
        return expTime
 | 
			
		||||
    end, spellId = 6346 }, -- Fear Ward
 | 
			
		||||
    [GetSpellInfo(11305)] = { cd = function(expTime) -- 15s uptime
 | 
			
		||||
        return 300 - (15 - expTime)
 | 
			
		||||
    end, spellId = 11305 }, -- Sprint
 | 
			
		||||
    [36554] = { cd = function(expTime) -- 3s uptime
 | 
			
		||||
        return 30 - (3 - expTime)
 | 
			
		||||
    end, spellId = 36554 }, -- Shadowstep speed buff
 | 
			
		||||
    [36563] = { cd = function(expTime) -- 10s uptime
 | 
			
		||||
        return 30 - (10 - expTime)
 | 
			
		||||
    end, spellId = 36554 }, -- Shadowstep dmg buff
 | 
			
		||||
    [GetSpellInfo(26889)] = { cd = function(expTime) -- 3s uptime
 | 
			
		||||
        return 180 - (10 - expTime)
 | 
			
		||||
    end, spellId = 26889 }, -- Vanish
 | 
			
		||||
    racials = {
 | 
			
		||||
        [GetSpellInfo(20600)] = { cd = function(expTime) -- 20s uptime
 | 
			
		||||
            return GetTime() - (20 - expTime)
 | 
			
		||||
        end, spellId = 20600 }, -- Perception
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
function EventListener:UNIT_AURA(unit)
 | 
			
		||||
}
 | 
			
		||||
--[[
 | 
			
		||||
/run local f,sn,dt for i=1,2 do f=(i==1 and "HELPFUL"or"HARMFUL")for n=1,30 do sn,_,_,dt=UnitAura("player",n,f) if(not sn)then break end print(sn,dt,dt and dt:len())end end
 | 
			
		||||
--]]
 | 
			
		||||
function EventListener:UNIT_AURA(unit, isFullUpdate, updatedAuras)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not button.auras then
 | 
			
		||||
        button.auras = {}
 | 
			
		||||
    end
 | 
			
		||||
    wipe(button.auras)
 | 
			
		||||
    if not button.lastAuras then
 | 
			
		||||
        button.lastAuras = {}
 | 
			
		||||
    end
 | 
			
		||||
    Gladdy:Debug("INFO", "AURA_FADE", unit, AURA_TYPE_BUFF, AURA_TYPE_DEBUFF)
 | 
			
		||||
    Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_BUFF)
 | 
			
		||||
    Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_DEBUFF)
 | 
			
		||||
    for i = 1, 2 do
 | 
			
		||||
        if not Gladdy.buttons[unit].class or not Gladdy.buttons[unit].race then
 | 
			
		||||
            Gladdy:SpotEnemy(unit, false)
 | 
			
		||||
        end
 | 
			
		||||
        local filter = (i == 1 and "HELPFUL" or "HARMFUL")
 | 
			
		||||
        local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
 | 
			
		||||
        Gladdy:SendMessage("AURA_FADE", unit, auraType)
 | 
			
		||||
        for n = 1, 30 do
 | 
			
		||||
            local spellName, texture, count, debuffType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
 | 
			
		||||
            local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
 | 
			
		||||
            if ( not spellID ) then
 | 
			
		||||
                Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.cooldownBuffs[spellName] then -- Check for auras that hint used CDs (like Fear Ward)
 | 
			
		||||
                for arenaUnit,v in pairs(Gladdy.buttons) do
 | 
			
		||||
                    if (UnitIsUnit(arenaUnit, unitCaster)) then
 | 
			
		||||
                        Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
 | 
			
		||||
                    end
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if not button.spec and Gladdy.specBuffs[spellName] then
 | 
			
		||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
			
		||||
                if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
 | 
			
		||||
                    Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.exceptionNames[spellID] then
 | 
			
		||||
                spellName = Gladdy.exceptionNames[spellID]
 | 
			
		||||
            end
 | 
			
		||||
            Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
 | 
			
		||||
            Gladdy:Call("Announcements", "CheckDrink", unit, spellName)
 | 
			
		||||
            button.auras[spellID] = { auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType }
 | 
			
		||||
            if not button.spec and Gladdy.specBuffs[spellName] and unitCaster then
 | 
			
		||||
                local unitPet = string_gsub(unit, "%d$", "pet%1")
 | 
			
		||||
                if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
 | 
			
		||||
                    self:DetectSpec(unit, Gladdy.specBuffs[spellName])
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if (Gladdy.cooldownBuffs[spellName] or Gladdy.cooldownBuffs[spellID]) and unitCaster then -- Check for auras that hint used CDs (like Fear Ward)
 | 
			
		||||
                local cooldownBuff = Gladdy.cooldownBuffs[spellID] or Gladdy.cooldownBuffs[spellName]
 | 
			
		||||
                for arenaUnit,v in pairs(Gladdy.buttons) do
 | 
			
		||||
                    if (UnitIsUnit(arenaUnit, unitCaster)) then
 | 
			
		||||
                        Cooldowns:CooldownUsed(arenaUnit, v.class, cooldownBuff.spellId, cooldownBuff.cd(expirationTime - GetTime()))
 | 
			
		||||
                    end
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.cooldownBuffs.racials[spellName] then
 | 
			
		||||
                Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
 | 
			
		||||
            end
 | 
			
		||||
            Gladdy:Debug("INFO", "AURA_GAIN", unit, auraType, spellName)
 | 
			
		||||
            Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType, i, unitCaster)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    -- check auras
 | 
			
		||||
    for spellID,v in pairs(button.lastAuras) do
 | 
			
		||||
        if not button.auras[spellID] then
 | 
			
		||||
            if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[v[3]] then
 | 
			
		||||
                local spellId = Cooldowns.cooldownSpellIds[v[3]] -- don't use spellId from combatlog, in case of different spellrank
 | 
			
		||||
                if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
 | 
			
		||||
                    spellId = spellID
 | 
			
		||||
                end
 | 
			
		||||
                --Gladdy:Debug("INFO", "EL:UNIT_AURA Cooldowns:AURA_FADE", unit, spellId)
 | 
			
		||||
                Cooldowns:AURA_FADE(unit, spellId)
 | 
			
		||||
                if spellID == 5384 then -- Feign Death CD Detection needs this
 | 
			
		||||
                    Cooldowns:CooldownUsed(unit, Gladdy.buttons[unit].class, 5384)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    wipe(button.lastAuras)
 | 
			
		||||
    button.lastAuras = Gladdy:DeepCopy(button.auras)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:UpdateAuras(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button or button.lastAuras then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    for i=1, #button.lastAuras do
 | 
			
		||||
        Gladdy.modules["Auras"]:AURA_GAIN(unit, unpack(button.lastAuras[i]))
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:UNIT_SPELLCAST_START(unit)
 | 
			
		||||
    if Gladdy.buttons[unit] then
 | 
			
		||||
        local spellName = UnitCastingInfo(unit)
 | 
			
		||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
			
		||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -271,16 +361,81 @@ function EventListener:UNIT_SPELLCAST_CHANNEL_START(unit)
 | 
			
		||||
    if Gladdy.buttons[unit] then
 | 
			
		||||
        local spellName = UnitChannelInfo(unit)
 | 
			
		||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
			
		||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:UNIT_SPELLCAST_SUCCEEDED(unit)
 | 
			
		||||
function EventListener:UNIT_SPELLCAST_SUCCEEDED(...)
 | 
			
		||||
    local unit, castGUID, spellID = ...
 | 
			
		||||
    unit = Gladdy:GetArenaUnit(unit, true)
 | 
			
		||||
    if Gladdy.buttons[unit] then
 | 
			
		||||
        local spellName = UnitCastingInfo(unit)
 | 
			
		||||
        if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
			
		||||
            Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
        local unitRace = Gladdy.buttons[unit].race
 | 
			
		||||
        local spellName = GetSpellInfo(spellID)
 | 
			
		||||
 | 
			
		||||
        if Gladdy.exceptionNames[spellID] then
 | 
			
		||||
            spellName = Gladdy.exceptionNames[spellID]
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        -- spec detection
 | 
			
		||||
        if spellName and  Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
 | 
			
		||||
            self:DetectSpec(unit, Gladdy.specSpells[spellName])
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        -- trinket
 | 
			
		||||
        if spellID == 42292 or spellID == 59752 then
 | 
			
		||||
            Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - TRINKET_USED", unit, spellID)
 | 
			
		||||
            Gladdy:SendMessage("TRINKET_USED", unit)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        -- racial
 | 
			
		||||
        if unitRace and  Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
 | 
			
		||||
            Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - RACIAL_USED", unit, spellID)
 | 
			
		||||
            Gladdy:SendMessage("RACIAL_USED", unit)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        --cooldown
 | 
			
		||||
        local unitClass
 | 
			
		||||
        if (Gladdy:GetCooldownList()[Gladdy.buttons[unit].class][unit]) then
 | 
			
		||||
            unitClass = Gladdy.buttons[unit].class
 | 
			
		||||
        else
 | 
			
		||||
            unitClass = Gladdy.buttons[unit].race
 | 
			
		||||
        end
 | 
			
		||||
        if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
 | 
			
		||||
            Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED", "- CooldownUsed", unit, "spellID:", spellID)
 | 
			
		||||
            Cooldowns:CooldownUsed(unit, unitClass, spellID)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:DetectSpec(unit, spec)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not button or not spec or button.spec) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if button.class == "PALADIN" and not Gladdy:contains(spec, {L["Holy"], L["Retribution"], L["Protection"]})
 | 
			
		||||
            or button.class == "SHAMAN" and not Gladdy:contains(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
 | 
			
		||||
            or button.class == "ROGUE" and not Gladdy:contains(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
 | 
			
		||||
            or button.class == "WARLOCK" and not Gladdy:contains(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
 | 
			
		||||
            or button.class == "PRIEST" and not Gladdy:contains(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
 | 
			
		||||
            or button.class == "MAGE" and not Gladdy:contains(spec, {L["Frost"], L["Fire"], L["Arcane"]})
 | 
			
		||||
            or button.class == "DRUID" and not Gladdy:contains(spec, {L["Restoration"], L["Feral"], L["Balance"]})
 | 
			
		||||
            or button.class == "HUNTER" and not Gladdy:contains(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
 | 
			
		||||
            or button.class == "WARRIOR" and not Gladdy:contains(spec, {L["Arms"], L["Protection"], L["Fury"]})
 | 
			
		||||
            or button.class == "DEATHKNIGHT" and not Gladdy:contains(spec, {L["Unholy"], L["Blood"], L["Frost"]}) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not button.spec then
 | 
			
		||||
        button.spec = spec
 | 
			
		||||
        Gladdy:SendMessage("UNIT_SPEC", unit, spec)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function EventListener:Test(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (button and Gladdy.testData[unit].testSpec) then
 | 
			
		||||
        button.spec = nil
 | 
			
		||||
        Gladdy:SpotEnemy(unit, false)
 | 
			
		||||
        self:DetectSpec(unit, button.testSpec)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										15
									
								
								Frame.lua
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								Frame.lua
									
									
									
									
									
								
							@@ -31,6 +31,8 @@ Gladdy.BUTTON_DEFAULTS = {
 | 
			
		||||
    stealthed = false,
 | 
			
		||||
    classColors = {},
 | 
			
		||||
    lastState = 0,
 | 
			
		||||
    auras = {},
 | 
			
		||||
    lastAuras = {}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function Gladdy:CreateFrame()
 | 
			
		||||
@@ -134,6 +136,8 @@ function Gladdy:UpdateFrame()
 | 
			
		||||
    local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
 | 
			
		||||
            + (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
 | 
			
		||||
            + self.db.bottomMargin * (teamSize - 1)
 | 
			
		||||
    local singleFrameHeight = self.db.healthBarHeight + powerBarHeight +
 | 
			
		||||
            (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2) + self.db.bottomMargin
 | 
			
		||||
 | 
			
		||||
    -- Highlight
 | 
			
		||||
    margin = margin + highlightBorderSize
 | 
			
		||||
@@ -155,10 +159,13 @@ function Gladdy:UpdateFrame()
 | 
			
		||||
        self.frame:SetPoint("CENTER")
 | 
			
		||||
    else
 | 
			
		||||
        local scale = self.frame:GetEffectiveScale()
 | 
			
		||||
        local growMiddle = self.db.growMiddle and teamSize > 0 and teamSize / 2 >= 1 and (teamSize - 1) * (singleFrameHeight / 2) or 0
 | 
			
		||||
        if (self.db.growDirection == "TOP") then
 | 
			
		||||
            self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
 | 
			
		||||
            self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) - growMiddle)
 | 
			
		||||
        elseif self.db.growDirection == "BOTTOM" then
 | 
			
		||||
            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) + growMiddle)
 | 
			
		||||
        else
 | 
			
		||||
            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
 | 
			
		||||
            self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale))
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
@@ -368,6 +375,10 @@ function Gladdy:SetPosition(frame, unit, xOffsetDB, yOffsetDB, newLayout, module
 | 
			
		||||
    if (not newLayout) then
 | 
			
		||||
        --Gladdy:Debug("INFO", name, "old X/Y:", frame:GetCenter())
 | 
			
		||||
        local xOffset, yOffset = frame:GetLeft(), frame:GetTop()
 | 
			
		||||
        if not xOffset or not yOffset then
 | 
			
		||||
            xOffset = frame:GetCenter()-- - frame:GetWidth()/2
 | 
			
		||||
            yOffset = select(2, frame:GetCenter())-- + frame:GetHeight()/2
 | 
			
		||||
        end
 | 
			
		||||
        local x,y = button.healthBar:GetLeft(), button.healthBar:GetTop()
 | 
			
		||||
        local newXOffset = math_abs(x - xOffset) * (x > xOffset and -1 or 1)
 | 
			
		||||
        local newYOffset = math_abs(y - yOffset) * (y > yOffset and -1 or 1)
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										88
									
								
								Gladdy.lua
									
									
									
									
									
								
							
							
						
						
									
										88
									
								
								Gladdy.lua
									
									
									
									
									
								
							@@ -13,11 +13,10 @@ local CreateFrame = CreateFrame
 | 
			
		||||
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
 | 
			
		||||
local IsAddOnLoaded = IsAddOnLoaded
 | 
			
		||||
local GetBattlefieldStatus = GetBattlefieldStatus
 | 
			
		||||
local IsActiveBattlefieldArena = IsActiveBattlefieldArena
 | 
			
		||||
local IsInInstance = IsInInstance
 | 
			
		||||
local GetNumArenaOpponents = GetNumArenaOpponents
 | 
			
		||||
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
 | 
			
		||||
local PREFIX = "TBC-Classic_v"
 | 
			
		||||
local PREFIX = "Gladdy v"
 | 
			
		||||
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
 | 
			
		||||
local LibStub = LibStub
 | 
			
		||||
 | 
			
		||||
@@ -27,14 +26,14 @@ local LibStub = LibStub
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
local MAJOR, MINOR = "Gladdy", 5
 | 
			
		||||
local MAJOR, MINOR = "Gladdy", 13
 | 
			
		||||
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
local L
 | 
			
		||||
Gladdy.version_major_num = 2
 | 
			
		||||
Gladdy.version_minor_num = 0.00
 | 
			
		||||
Gladdy.version_minor_num = 0.25
 | 
			
		||||
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
 | 
			
		||||
Gladdy.version_releaseType = RELEASE_TYPES.release
 | 
			
		||||
Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
 | 
			
		||||
Gladdy.version = PREFIX .. string.format("%.2f", Gladdy.version_num) .. "-" .. Gladdy.version_releaseType
 | 
			
		||||
Gladdy.VERSION_REGEX = VERSION_REGEX
 | 
			
		||||
 | 
			
		||||
Gladdy.debug = false
 | 
			
		||||
@@ -84,11 +83,11 @@ end
 | 
			
		||||
function Gladdy:Debug(lvl, ...)
 | 
			
		||||
    if Gladdy.debug then
 | 
			
		||||
        if lvl == "INFO" then
 | 
			
		||||
            Gladdy:Print(...)
 | 
			
		||||
            Gladdy:Print("[INFO]", ...)
 | 
			
		||||
        elseif lvl == "WARN" then
 | 
			
		||||
            Gladdy:Warn(...)
 | 
			
		||||
            Gladdy:Warn("[WARN]", ...)
 | 
			
		||||
        elseif lvl == "ERROR" then
 | 
			
		||||
            Gladdy:Error(...)
 | 
			
		||||
            Gladdy:Error("[ERROR]", ...)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -187,6 +186,12 @@ function Gladdy:NewModule(name, priority, defaults)
 | 
			
		||||
    module.defaults = defaults or {}
 | 
			
		||||
    module.messages = {}
 | 
			
		||||
 | 
			
		||||
    module.RegisterMessages = function(self, ...)
 | 
			
		||||
        for _,message in pairs({...}) do
 | 
			
		||||
            self.messages[message] = message
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    module.RegisterMessage = function(self, message, func)
 | 
			
		||||
        self.messages[message] = func or message
 | 
			
		||||
    end
 | 
			
		||||
@@ -195,6 +200,12 @@ function Gladdy:NewModule(name, priority, defaults)
 | 
			
		||||
        self.messages[message] = nil
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    module.UnregisterMessages = function(self, ...)
 | 
			
		||||
        for _,message in pairs({...}) do
 | 
			
		||||
            self.messages[message] = nil
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    module.UnregisterAllMessages = function(self)
 | 
			
		||||
        for msg,_ in pairs(self.messages) do
 | 
			
		||||
            self.messages[msg] = nil
 | 
			
		||||
@@ -268,6 +279,7 @@ function Gladdy:OnInitialize()
 | 
			
		||||
    self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
 | 
			
		||||
    self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
 | 
			
		||||
    self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
 | 
			
		||||
    self.LSM:Register("statusbar", "Flat", "Interface\\AddOns\\Gladdy\\Images\\UI-StatusBar")
 | 
			
		||||
    self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
 | 
			
		||||
    self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
 | 
			
		||||
    self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
 | 
			
		||||
@@ -276,11 +288,11 @@ function Gladdy:OnInitialize()
 | 
			
		||||
    L = self.L
 | 
			
		||||
 | 
			
		||||
    self.testData = {
 | 
			
		||||
        ["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Warrior"], class = "WARRIOR", health = 9635, healthMax = 14207, power = 76, powerMax = 100, powerType = 1, testSpec = L["Arms"], race = "NightElf" },
 | 
			
		||||
        ["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 10969, healthMax = 11023, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
 | 
			
		||||
        ["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 1592, healthMax = 11740, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
 | 
			
		||||
        ["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 10221, healthMax = 14960, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
 | 
			
		||||
        ["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 11960, healthMax = 11960, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
 | 
			
		||||
        ["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Druid"], class = "DRUID", health = 67, healthMax = 100, power = 76, powerMax = 100, powerType = 1, testSpec = L["Restoration"], race = "NightElf" },
 | 
			
		||||
        ["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 99, healthMax = 100, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
 | 
			
		||||
        ["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 10, healthMax = 100, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
 | 
			
		||||
        ["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 40, healthMax = 100, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
 | 
			
		||||
        ["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 70, healthMax = 100, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self.cooldownSpellIds = {}
 | 
			
		||||
@@ -394,6 +406,9 @@ function Gladdy:Test()
 | 
			
		||||
 | 
			
		||||
            button:SetAlpha(1)
 | 
			
		||||
        end
 | 
			
		||||
        for _, module in self:IterModules() do
 | 
			
		||||
            self:Call(module, "TestOnce")
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -417,23 +432,22 @@ end
 | 
			
		||||
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
 | 
			
		||||
    local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
 | 
			
		||||
    local instanceType = select(2, IsInInstance())
 | 
			
		||||
    Gladdy:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
 | 
			
		||||
    self:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
 | 
			
		||||
    if ((instanceType == "arena" or GetNumArenaOpponents() > 0) and status == "active" and teamSize > 0) then
 | 
			
		||||
        self.curBracket = teamSize
 | 
			
		||||
        self:JoinedArena()
 | 
			
		||||
    elseif status == "active" then
 | 
			
		||||
        if self.db.hideBlizzard == "always" then
 | 
			
		||||
            self:BlizzArenaSetAlpha(0)
 | 
			
		||||
        else
 | 
			
		||||
            self:BlizzArenaSetAlpha(1)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:PLAYER_REGEN_ENABLED()
 | 
			
		||||
    if self.showFrame then
 | 
			
		||||
        self:UpdateFrame()
 | 
			
		||||
        if self.startTest then
 | 
			
		||||
            self:Test()
 | 
			
		||||
            self.startTest = nil
 | 
			
		||||
        end
 | 
			
		||||
        self.frame:Show()
 | 
			
		||||
        self:SendMessage("JOINED_ARENA")
 | 
			
		||||
        self.showFrame = nil
 | 
			
		||||
        self:InitFrames()
 | 
			
		||||
    end
 | 
			
		||||
    if self.hideFrame then
 | 
			
		||||
        self:Reset()
 | 
			
		||||
@@ -465,8 +479,8 @@ function Gladdy:Reset()
 | 
			
		||||
    for unit in pairs(self.buttons) do
 | 
			
		||||
        self:ResetUnit(unit)
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.hideBlizzard == "never" or Gladdy.db.hideBlizzard == "arena" then
 | 
			
		||||
        Gladdy:BlizzArenaSetAlpha(1)
 | 
			
		||||
    if self.db.hideBlizzard == "never" or self.db.hideBlizzard == "arena" then
 | 
			
		||||
        self:BlizzArenaSetAlpha(1)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -509,6 +523,16 @@ end
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
function Gladdy:JoinedArena()
 | 
			
		||||
    if InCombatLockdown() then
 | 
			
		||||
        self:Print("Gladdy frames show as soon as you leave combat")
 | 
			
		||||
        self.showFrame = true
 | 
			
		||||
    else
 | 
			
		||||
        self:InitFrames()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:InitFrames()
 | 
			
		||||
    self.showFrame = nil
 | 
			
		||||
    if not self.curBracket then
 | 
			
		||||
        self.curBracket = 2
 | 
			
		||||
    end
 | 
			
		||||
@@ -519,19 +543,21 @@ function Gladdy:JoinedArena()
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if InCombatLockdown() then
 | 
			
		||||
        Gladdy:Print("Gladdy frames show as soon as you leave combat")
 | 
			
		||||
        self.showFrame = true
 | 
			
		||||
    else
 | 
			
		||||
    self:UpdateFrame()
 | 
			
		||||
    if self.startTest then
 | 
			
		||||
        self:Test()
 | 
			
		||||
        self.startTest = nil
 | 
			
		||||
    end
 | 
			
		||||
    self.frame:Show()
 | 
			
		||||
    self:SendMessage("JOINED_ARENA")
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    for i=1, self.curBracket do
 | 
			
		||||
        self.buttons["arena" .. i]:SetAlpha(1)
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.hideBlizzard == "arena" or Gladdy.db.hideBlizzard == "always" then
 | 
			
		||||
        Gladdy:BlizzArenaSetAlpha(0)
 | 
			
		||||
    if self.db.hideBlizzard == "arena" or self.db.hideBlizzard == "always" then
 | 
			
		||||
        self:BlizzArenaSetAlpha(0)
 | 
			
		||||
    else
 | 
			
		||||
        self:BlizzArenaSetAlpha(1)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										45
									
								
								Gladdy.toc
									
									
									
									
									
								
							
							
						
						
									
										45
									
								
								Gladdy.toc
									
									
									
									
									
								
							@@ -1,41 +1,8 @@
 | 
			
		||||
## Interface: 20503
 | 
			
		||||
## Title: Gladdy - TBC
 | 
			
		||||
## Version: 2.00-Release
 | 
			
		||||
## Notes: The most powerful arena AddOn for WoW 2.5.3
 | 
			
		||||
## Title: Gladdy |cFFFF0000 game client not supported|r
 | 
			
		||||
## Version: 2.25-Release
 | 
			
		||||
## Notes: The most powerful arena AddOn for WoW Classic TBC/WotLK
 | 
			
		||||
## Author: XiconQoo, DnB_Junkee, Knall
 | 
			
		||||
## X-Email: contact me on discord Knall#1751
 | 
			
		||||
## SavedVariables: GladdyXZ
 | 
			
		||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText
 | 
			
		||||
 | 
			
		||||
embeds.xml
 | 
			
		||||
 | 
			
		||||
Gladdy.lua
 | 
			
		||||
Lang.lua
 | 
			
		||||
Frame.lua
 | 
			
		||||
Options.lua
 | 
			
		||||
Constants.lua
 | 
			
		||||
ImportStrings.lua
 | 
			
		||||
 | 
			
		||||
Modules\Announcements.lua
 | 
			
		||||
Modules\Healthbar.lua
 | 
			
		||||
Modules\Powerbar.lua
 | 
			
		||||
Modules\Auras.lua
 | 
			
		||||
Modules\Castbar.lua
 | 
			
		||||
Modules\Classicon.lua
 | 
			
		||||
Modules\Clicks.lua
 | 
			
		||||
Modules\Diminishings.lua
 | 
			
		||||
Modules\Highlight.lua
 | 
			
		||||
Modules\TotemPlates.lua
 | 
			
		||||
Modules\Trinket.lua
 | 
			
		||||
Modules\Racial.lua
 | 
			
		||||
Modules\Cooldowns.lua
 | 
			
		||||
Modules\ArenaCountDown.lua
 | 
			
		||||
Modules\BuffsDebuffs.lua
 | 
			
		||||
Modules\VersionCheck.lua
 | 
			
		||||
Modules\XiconProfiles.lua
 | 
			
		||||
Modules\Pets.lua
 | 
			
		||||
Modules\ExportImport.lua
 | 
			
		||||
Modules\CombatIndicator.lua
 | 
			
		||||
Modules\RangeCheck.lua
 | 
			
		||||
Modules\ShadowsightTimer.lua
 | 
			
		||||
EventListener.lua
 | 
			
		||||
## X-Curse-Project-ID: 482332
 | 
			
		||||
## X-WoWI-ID: 26350
 | 
			
		||||
## Notes: Gladdy only supports Classic TBC and Classic WotLK.
 | 
			
		||||
							
								
								
									
										46
									
								
								Gladdy_BCC.toc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								Gladdy_BCC.toc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
			
		||||
## Interface: 20504
 | 
			
		||||
## Title: Gladdy - TBC
 | 
			
		||||
## Version: 2.25-Release
 | 
			
		||||
## Notes: The most powerful arena AddOn for WoW 2.5.4
 | 
			
		||||
## Author: XiconQoo, DnB_Junkee, Knall
 | 
			
		||||
## X-Email: contact me on discord Knall#1751
 | 
			
		||||
## X-Curse-Project-ID: 482332
 | 
			
		||||
## X-WoWI-ID: 26350
 | 
			
		||||
## SavedVariables: GladdyXZ
 | 
			
		||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
 | 
			
		||||
 | 
			
		||||
embeds.xml
 | 
			
		||||
 | 
			
		||||
Gladdy.lua
 | 
			
		||||
Lang.lua
 | 
			
		||||
Util.lua
 | 
			
		||||
Frame.lua
 | 
			
		||||
Options.lua
 | 
			
		||||
Constants_shared.lua
 | 
			
		||||
Constants_BCC.lua
 | 
			
		||||
ImportStrings.lua
 | 
			
		||||
 | 
			
		||||
Modules\Announcements.lua
 | 
			
		||||
Modules\Healthbar.lua
 | 
			
		||||
Modules\Powerbar.lua
 | 
			
		||||
Modules\Auras.lua
 | 
			
		||||
Modules\Castbar.lua
 | 
			
		||||
Modules\Classicon.lua
 | 
			
		||||
Modules\Clicks.lua
 | 
			
		||||
Modules\Diminishings.lua
 | 
			
		||||
Modules\Highlight.lua
 | 
			
		||||
Modules\TotemPlates.lua
 | 
			
		||||
Modules\TotemPulse.lua
 | 
			
		||||
Modules\Trinket.lua
 | 
			
		||||
Modules\Racial.lua
 | 
			
		||||
Modules\Cooldowns.lua
 | 
			
		||||
Modules\ArenaCountDown.lua
 | 
			
		||||
Modules\BuffsDebuffs.lua
 | 
			
		||||
Modules\VersionCheck.lua
 | 
			
		||||
Modules\XiconProfiles.lua
 | 
			
		||||
Modules\Pets.lua
 | 
			
		||||
Modules\ExportImport.lua
 | 
			
		||||
Modules\CombatIndicator.lua
 | 
			
		||||
Modules\RangeCheck.lua
 | 
			
		||||
Modules\ShadowsightTimer.lua
 | 
			
		||||
EventListener.lua
 | 
			
		||||
							
								
								
									
										46
									
								
								Gladdy_Wrath.toc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								Gladdy_Wrath.toc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
			
		||||
## Interface: 30402
 | 
			
		||||
## Title: Gladdy - WotLK
 | 
			
		||||
## Version: 2.25-Release
 | 
			
		||||
## Notes: The most powerful arena AddOn for WoW 3.4.2
 | 
			
		||||
## Author: XiconQoo, DnB_Junkee, Knall
 | 
			
		||||
## X-Email: contact me on discord Knall#1751
 | 
			
		||||
## X-Curse-Project-ID: 482332
 | 
			
		||||
## X-WoWI-ID: 26350
 | 
			
		||||
## SavedVariables: GladdyXZ
 | 
			
		||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
 | 
			
		||||
 | 
			
		||||
embeds.xml
 | 
			
		||||
 | 
			
		||||
Gladdy.lua
 | 
			
		||||
Lang.lua
 | 
			
		||||
Util.lua
 | 
			
		||||
Frame.lua
 | 
			
		||||
Options.lua
 | 
			
		||||
Constants_shared.lua
 | 
			
		||||
Constants_Wrath.lua
 | 
			
		||||
ImportStrings.lua
 | 
			
		||||
 | 
			
		||||
Modules\Announcements.lua
 | 
			
		||||
Modules\Healthbar.lua
 | 
			
		||||
Modules\Powerbar.lua
 | 
			
		||||
Modules\Auras.lua
 | 
			
		||||
Modules\Castbar.lua
 | 
			
		||||
Modules\Classicon.lua
 | 
			
		||||
Modules\Clicks.lua
 | 
			
		||||
Modules\Diminishings.lua
 | 
			
		||||
Modules\Highlight.lua
 | 
			
		||||
Modules\TotemPlates.lua
 | 
			
		||||
Modules\TotemPulse.lua
 | 
			
		||||
Modules\Trinket.lua
 | 
			
		||||
Modules\Racial.lua
 | 
			
		||||
Modules\Cooldowns.lua
 | 
			
		||||
Modules\ArenaCountDown.lua
 | 
			
		||||
Modules\BuffsDebuffs.lua
 | 
			
		||||
Modules\VersionCheck.lua
 | 
			
		||||
Modules\XiconProfiles.lua
 | 
			
		||||
Modules\Pets.lua
 | 
			
		||||
Modules\ExportImport.lua
 | 
			
		||||
Modules\CombatIndicator.lua
 | 
			
		||||
Modules\RangeCheck.lua
 | 
			
		||||
Modules\ShadowsightTimer.lua
 | 
			
		||||
EventListener.lua
 | 
			
		||||
										
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											BIN
										
									
								
								Images/UI-StatusBar.blp
									
									
									
									
									
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								Images/castbar-shield.blp
									
									
									
									
									
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								Images/downarrow.blp
									
									
									
									
									
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								Images/uparrow.blp
									
									
									
									
									
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										382
									
								
								Lang.lua
									
									
									
									
									
								
							
							
						
						
									
										382
									
								
								Lang.lua
									
									
									
									
									
								
							@@ -7,6 +7,7 @@ local L = {}
 | 
			
		||||
 | 
			
		||||
-- Classes
 | 
			
		||||
L["Druid"] = C_CreatureInfo.GetClassInfo(11).className
 | 
			
		||||
L["Deathknight"] = C_CreatureInfo.GetClassInfo(6) and C_CreatureInfo.GetClassInfo(6).className
 | 
			
		||||
L["Hunter"] = C_CreatureInfo.GetClassInfo(3).className
 | 
			
		||||
L["Mage"] = C_CreatureInfo.GetClassInfo(8).className
 | 
			
		||||
L["Paladin"] = C_CreatureInfo.GetClassInfo(2).className
 | 
			
		||||
@@ -28,6 +29,34 @@ L["Troll"] = C_CreatureInfo.GetRaceInfo(8).raceName
 | 
			
		||||
L["Blood Elf"] = C_CreatureInfo.GetRaceInfo(10).raceName
 | 
			
		||||
L["Draenei"] = C_CreatureInfo.GetRaceInfo(11).raceName
 | 
			
		||||
 | 
			
		||||
--Specs
 | 
			
		||||
--[[
 | 
			
		||||
L["Balance"] = BALANCE
 | 
			
		||||
L["Combat"] = COMBAT_LABEL
 | 
			
		||||
L["Fire"] = STRING_SCHOOL_FIRE
 | 
			
		||||
L["Arcane"] = STRING_SCHOOL_ARCANE
 | 
			
		||||
L["Shadow"] = STRING_SCHOOL_SHADOW
 | 
			
		||||
L["Holy"] = STRING_SCHOOL_HOLY
 | 
			
		||||
L["Elemental"] = STRING_SCHOOL_ELEMENTAL
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--Modules
 | 
			
		||||
--L["Announcements"] = CHAT_ANNOUNCE
 | 
			
		||||
L["Auras"] = COMBAT_TEXT_SHOW_AURAS_TEXT
 | 
			
		||||
L["Cast Bar"] = SHOW_ENEMY_CAST
 | 
			
		||||
L["Buffs and Debuffs"] = BUFFOPTIONS_LABEL
 | 
			
		||||
--L["Class Icon"] = CLASS .. " " .. EMBLEM_SYMBOL
 | 
			
		||||
--L["Clicks"] =
 | 
			
		||||
L["Cooldowns"] = CAPACITANCE_SHIPMENT_COOLDOWN:gsub(": %%s", "")
 | 
			
		||||
--L["Export Import"] =
 | 
			
		||||
--L["Healthbar"]
 | 
			
		||||
L["Highlight"] = HIGHLIGHTING:gsub(":", "")
 | 
			
		||||
L["Pet"] = PET_TYPE_PET
 | 
			
		||||
--L["Racial"] = RACE .. " " .. ABILITIES
 | 
			
		||||
--L["Range Check"] =
 | 
			
		||||
L["Trinket"] = TRINKET0SLOT
 | 
			
		||||
--]]
 | 
			
		||||
 | 
			
		||||
if (GetLocale() == "ruRU") then
 | 
			
		||||
    -- Specs
 | 
			
		||||
    L["Balance"] = "Баланс"
 | 
			
		||||
@@ -1413,6 +1442,359 @@ elseif GetLocale() == "zhCN" then
 | 
			
		||||
    L["Background Color of the frame"] = "框架的背景顏色"
 | 
			
		||||
 | 
			
		||||
    L["Gladdy"] = "Gladdy框架"  --Line 210, 709, 727
 | 
			
		||||
elseif GetLocale() == "frFR" then
 | 
			
		||||
    -- Announcements.lua
 | 
			
		||||
    L["Announcements"] = "ANNONCE"
 | 
			
		||||
    L["RESURRECTING: %s (%s)"] = "EN TRAIN DE RESSUSCITER: %s (%s)"
 | 
			
		||||
    L["SPEC DETECTED: %s - %s (%s)"] = "SPEC DETECTÉ: %s - %s (%s)"
 | 
			
		||||
    L["LOW HEALTH: %s (%s)"] = "VIE BASSE: %s (%s)"
 | 
			
		||||
    L["TRINKET USED: %s (%s)"] = "TRINKET UTILISÉ: %s (%s)"
 | 
			
		||||
    L["TRINKET READY: %s (%s)"] = "TRINKET PRÊT: %s (%s)"
 | 
			
		||||
    L["DRINKING: %s (%s)"] = "EN TRAIN DE BOIRE: %s (%s)"
 | 
			
		||||
    L["Self"] = "Soi"
 | 
			
		||||
    L["Party"] = "Groupe"
 | 
			
		||||
    L["Raid Warning"] = "Avertissement de raid"
 | 
			
		||||
    L["Blizzard's Floating Combat Text"] = "Texte de combat flottant de Blizzard"
 | 
			
		||||
    L["Trinket used"] = "Trinket utilisé"
 | 
			
		||||
    L["Announce when an enemy's trinket is used"] = "Annonce quand un trinket ennemie est utilisé"
 | 
			
		||||
    L["Trinket ready"] = "Trinket prêt"
 | 
			
		||||
    L["Announce when an enemy's trinket is ready again"] = "Annonce quand un trinket ennemie est prêt de nouveau"
 | 
			
		||||
    L["Drinking"] = "En train de boire"
 | 
			
		||||
    L["Announces when enemies sit down to drink"] = "Annonce quand les ennemies s'assoient pour boire"
 | 
			
		||||
    L["Resurrection"] = "Resurrection"
 | 
			
		||||
    L["Announces when an enemy tries to resurrect a teammate"] = "Annonce quand un ennemie essaie de ressusciter un membre de son groupe"
 | 
			
		||||
    L["New enemies"] = "Nouveaux ennemis"
 | 
			
		||||
    L["Announces when new enemies are discovered"] = "Annonce quand les ennemies sont découverts"
 | 
			
		||||
    L["Spec Detection"] = "Détection des SPEC"
 | 
			
		||||
    L["Announces when the spec of an enemy was detected"] = "Annonce quand une spec d'un ennemie est détecté"
 | 
			
		||||
    L["Low health"] = "Vie Basse"
 | 
			
		||||
    L["Announces when an enemy drops below a certain health threshold"] = "Annonce quand un ennemie tombe en dessous d'un certain seuil de points de vie"
 | 
			
		||||
    L["Low health threshold"] = "Seuil de points de vie bas"
 | 
			
		||||
    L["Choose how low an enemy must be before low health is announced"] = "Choisissez à quel point un ennemi doit être bas avant d'annoncer une santé faible"
 | 
			
		||||
    L["Destination"] = "Destination"
 | 
			
		||||
    L["Choose how your announcements are displayed"] = "Choisissez comment vos annonces sont affichées"
 | 
			
		||||
 | 
			
		||||
    -- ArenaCountDown.lua
 | 
			
		||||
    L["Arena Countdown"] = "Compte à rebours de l'arène"
 | 
			
		||||
    L["Turn on/off"] = "Activer / désactiver"
 | 
			
		||||
    L["Turns countdown before the start of an arena match on/off."] = "Active / désactive le compte à rebours avant le début d'un match d'arène"
 | 
			
		||||
    L["Size"] = "Taille"
 | 
			
		||||
 | 
			
		||||
    -- Auras.lua
 | 
			
		||||
    L["Auras"] = "Auras"
 | 
			
		||||
    L["Frame"] = "Cadre"
 | 
			
		||||
    L["Cooldown"] = "Temps de recharge"
 | 
			
		||||
    L["No Cooldown Circle"] = "Pas de Balayage du temps de recharge"
 | 
			
		||||
    L["Cooldown circle alpha"] = "Alpha du Balayage du temps de recharge"
 | 
			
		||||
    L["Font"] = "Police de caractère"
 | 
			
		||||
    L["Font of the cooldown"] = "Police du temps de recharge"
 | 
			
		||||
    L["Font scale"] = "Échelle de police"
 | 
			
		||||
    L["Scale of the text"] = "Échelle du texte"
 | 
			
		||||
    L["Font color"] = "Couleur de la police"
 | 
			
		||||
    L["Color of the text"] = "Couleur du texte"
 | 
			
		||||
    L["Border"] = "Bordure"
 | 
			
		||||
    L["Border style"] = "Style de bordure"
 | 
			
		||||
    L["Buff color"] = "Couleur des buff"
 | 
			
		||||
    L["Debuff color"] = "Couleur des Debuff"
 | 
			
		||||
    L["Check All"] = "Vérifie tout"
 | 
			
		||||
    L["Uncheck All"] = "Décocher tout"
 | 
			
		||||
    L["Enabled"] = "Activé"
 | 
			
		||||
    L["Priority"] = "Priorité"
 | 
			
		||||
 | 
			
		||||
    -- BuffsDebuffs.lua
 | 
			
		||||
    L["Buffs and Debuffs"] = "Buffs et Debuffs"
 | 
			
		||||
    L["Enable"] = "Activé"
 | 
			
		||||
    L["Enabled Buffs and Debuffs module"] = "Module de buffs et debuffs activés"
 | 
			
		||||
    L["Show CC"] = "Montrer les CC"
 | 
			
		||||
    L["Shows all debuffs, which are displayed on the ClassIcon as well"] = "Montrer tout les debuffs, qui sont affichés sur l'icone de classe aussi"
 | 
			
		||||
    L["Buffs"] = "Buffs"
 | 
			
		||||
    L["Size & Padding"] = "Taille et remplissage"
 | 
			
		||||
    L["Icon Size"] = "Taille de l'icône"
 | 
			
		||||
    L["Size of the DR Icons"] = "Taille des icones de DR"
 | 
			
		||||
    L["Icon Width Factor"] = "Facteur de largeur d'icône"
 | 
			
		||||
    L["Stretches the icon"] = "Étire l'icône"
 | 
			
		||||
    L["Icon Padding"] = "Remplissage d'icônes"
 | 
			
		||||
    L["Space between Icons"] = "Espace entre les icônes"
 | 
			
		||||
    L["Position"] = "Position"
 | 
			
		||||
    L["Aura Position"] = "Position de l'aura"
 | 
			
		||||
    L["Position of the aura icons"] = "Position de l'icône de l'aura"
 | 
			
		||||
    L["Top"] = "Haut"
 | 
			
		||||
    L["Bottom"] = "Bas"
 | 
			
		||||
    L["Left"] = "Gauche"
 | 
			
		||||
    L["Right"] = "Droite"
 | 
			
		||||
    L["Grow Direction"] = "Direction de croissance"
 | 
			
		||||
    L["Grow Direction of the aura icons"] = "Direction de croissance de l'icônr de l'aura"
 | 
			
		||||
    L["Horizontal offset"] = "Décalage horizontal"
 | 
			
		||||
    L["Vertical offset"] = "Décalage verticale"
 | 
			
		||||
    L["Alpha"] = "Alpha"
 | 
			
		||||
    L["Debuffs"] = "Debuffs"
 | 
			
		||||
    L["Dynamic Timer Color"] = "Couleur de la minuterie dynamique"
 | 
			
		||||
    L["Show dynamic color on cooldown numbers"] = "Afficher la couleur dynamique sur les numéros de recharge"
 | 
			
		||||
    L["Color of the cooldown timer and stacks"] = "Couleur du temps de recharge et des piles"
 | 
			
		||||
    L["Spell School Colors"] = "Couleurs de l'école de sorts"
 | 
			
		||||
    L["Spell School Colors Enabled"] = "Couleurs de l'école de sorts"
 | 
			
		||||
    L["Show border colors by spell school"] = "Afficher les couleurs des bordures par école de sorts"
 | 
			
		||||
    L["Curse"] = "Malédiction"
 | 
			
		||||
    L["Color of the border"] = "Couleur de la bordure"
 | 
			
		||||
    L["Magic"] = "Magique"
 | 
			
		||||
    L["Poison"] = "Poison"
 | 
			
		||||
    L["Physical"] = "Physique"
 | 
			
		||||
    L["Immune"] = "Immunisé"
 | 
			
		||||
    L["Disease"] = "Maladie"
 | 
			
		||||
    L["Aura"] = "Aura"
 | 
			
		||||
    L["Form"] = "Forme"
 | 
			
		||||
 | 
			
		||||
    -- Castbar.lua
 | 
			
		||||
    L["Cast Bar"] = "Barre d'incantation"
 | 
			
		||||
    L["Bar"] = "Barre"
 | 
			
		||||
    L["Bar Size"] = "Taille de la barre"
 | 
			
		||||
    L["Bar height"] = "Hauteur de la barre"
 | 
			
		||||
    L["Height of the bar"] = "Hauteur de la barre"
 | 
			
		||||
    L["Bar width"] = "Largeur de la barre"
 | 
			
		||||
    L["Width of the bars"] = "Largeur de la barre"
 | 
			
		||||
    L["Texture"] = "Texture"
 | 
			
		||||
    L["Bar texture"] = "Texture de la barre"
 | 
			
		||||
    L["Texture of the bar"] = "Texture de la barre"
 | 
			
		||||
    L["Bar color"] = "Couleur de la barre"
 | 
			
		||||
    L["Color of the cast bar"] = "Couleur de la barre d'incantation"
 | 
			
		||||
    L["Background color"] = "Couleur de l'Arrière plan"
 | 
			
		||||
    L["Color of the cast bar background"] = "Couleur de l'Arrière plan de la barre d'incantation"
 | 
			
		||||
    L["Border size"] = "taille de la bordure"
 | 
			
		||||
    L["Status Bar border"] = "Bordure de la barre de statut"
 | 
			
		||||
    L["Status Bar border color"] = "Couleur de la bordure de la barre de statut"
 | 
			
		||||
    L["Icon"] = "Icone"
 | 
			
		||||
    L["Icon size"] = "Taille de l'icone"
 | 
			
		||||
    L["Icon border"] = "Bordure de l'icone"
 | 
			
		||||
    L["Icon border color"] = "Couleur de la bordure de l'icone"
 | 
			
		||||
    L["Spark"] = "Etincelle"
 | 
			
		||||
    L["Spark enabled"] = "Etincelle activé"
 | 
			
		||||
    L["Spark color"] = "Couleur de l'étincelle"
 | 
			
		||||
    L["Color of the cast bar spark"] = "Couleur de l'étincelle de la barre d'incantation"
 | 
			
		||||
    L["Font of the castbar"] = "Police de la barre d'incantation"
 | 
			
		||||
    L["Font size"] = "Taille de la police"
 | 
			
		||||
    L["Size of the text"] = "Taille du texte"
 | 
			
		||||
    L["Format"] = "Format"
 | 
			
		||||
    L["Timer Format"] = "Format du timer"
 | 
			
		||||
    L["Remaining"] = "Restant"
 | 
			
		||||
    L["Total"] = "Total"
 | 
			
		||||
    L["Both"] = "Les deux"
 | 
			
		||||
    L["Castbar position"] = "Position de la barre d'incantation"
 | 
			
		||||
    L["Icon position"] = "Position de l'icone"
 | 
			
		||||
    L["Offsets"] = "Décalage"
 | 
			
		||||
 | 
			
		||||
    -- Classicon.lua
 | 
			
		||||
    L["Class Icon"] = "Icone de la classe"
 | 
			
		||||
    L["Balance"] = "Equilibre"
 | 
			
		||||
    L["Feral"] = "Combat farouche"
 | 
			
		||||
    L["Restoration"] = "Restauration"
 | 
			
		||||
    L["Beast Mastery"] = "Maîtrise des bêtes"
 | 
			
		||||
    L["Marksmanship"] = "Précision"
 | 
			
		||||
    L["Survival"] = "Survie"
 | 
			
		||||
    L["Arcane"] = "Arcane"
 | 
			
		||||
    L["Fire"] = "Feu"
 | 
			
		||||
    L["Frost"] = "Givre"
 | 
			
		||||
    L["Holy"] = "Sacré"
 | 
			
		||||
    L["Retribution"] = "Vindicte"
 | 
			
		||||
    L["Protection"] = "Protection"
 | 
			
		||||
    L["Discipline"] = "Discipline"
 | 
			
		||||
    L["Shadow"] = "Ombre"
 | 
			
		||||
    L["Assassination"] = "Assassinat"
 | 
			
		||||
    L["Combat"] = "Combat"
 | 
			
		||||
    L["Subtlety"] = "Finesse"
 | 
			
		||||
    L["Elemental"] = "Elementaire"
 | 
			
		||||
    L["Enhancement"] = "Amélioration"
 | 
			
		||||
    L["Affliction"] = "Affliction"
 | 
			
		||||
    L["Demonology"] = "Démonologie"
 | 
			
		||||
    L["Destruction"] = "Destruction"
 | 
			
		||||
    L["Arms"] = "Armes"
 | 
			
		||||
    L["Fury"] = "Fureur"
 | 
			
		||||
    L["Show Spec Icon"] = "Afficher l'icone des spécialisations"
 | 
			
		||||
    L["Shows Spec Icon once spec is detected"] = "Afficher l'icone des spécialisations une fois que les spé sont détectés"
 | 
			
		||||
    L["Icon width factor"] = "Facteur de largeur d'icône"
 | 
			
		||||
    L["This changes positions with trinket"] = "Cela change de position avec le trinket"
 | 
			
		||||
    L["Border color"] = "Couleur de la bordure"
 | 
			
		||||
 | 
			
		||||
    --CombatIndicator.lua
 | 
			
		||||
    L["Combat Indicator"] = "Indicateur de combat"
 | 
			
		||||
    L["Enable Combat Indicator icon"] = "Activer l'icone de l'indicateur de combat"
 | 
			
		||||
    L["Anchor"] = "Ancre"
 | 
			
		||||
    L["This changes the anchor of the ci icon"] = "Cela change l'ancre de l'icône de l'indicateur de combat"
 | 
			
		||||
    L["This changes position relative to its anchor of the ci icon"] = "Cela change la position par rapport à son ancre de l'icône de l'indicateur de combat"
 | 
			
		||||
 | 
			
		||||
    -- Cooldowns.lua
 | 
			
		||||
    L["Cooldowns"] = "Temps de recharge (CD)"
 | 
			
		||||
    L["COOLDOWN USED: %s (%s) used %s - %s sec. cooldown"] = "CD utilisé : %s (%s) utilisé %s - %s sec. cd"
 | 
			
		||||
    L["Enabled cooldown module"] = "Module du temps de recharge activé"
 | 
			
		||||
    L["Cooldown size"] = "Taille du temps de recharge"
 | 
			
		||||
    L["Size of each cd icon"] = "Taille de chaque icone de CD"
 | 
			
		||||
    L["Max Icons per row"] = "Nombre maximal d'icônes par ligne"
 | 
			
		||||
    L["Scale of the font"] = "Échelle de la police"
 | 
			
		||||
    L["Anchor of the cooldown icons"] = "Ancre de l'icone du temps de recharge"
 | 
			
		||||
    L["Grow Direction of the cooldown icons"] = "Direction de croissance des icônes de temps de recharge"
 | 
			
		||||
    L["Offset"] = "Décalage"
 | 
			
		||||
 | 
			
		||||
    -- Diminishings.lua
 | 
			
		||||
    L["Diminishings"] = "Rendements décroissants (DR)"
 | 
			
		||||
    L["Enabled DR module"] = "Activer le module DR"
 | 
			
		||||
    L["DR Cooldown position"] = "Position du temps de recharge des DR"
 | 
			
		||||
    L["Position of the cooldown icons"] = "Position des icones de temps de recharge"
 | 
			
		||||
    L["DR Border Colors"] = "Couleur de la bordure des DR"
 | 
			
		||||
    L["Dr Border Colors Enabled"] = "Couleur de la bordure des DR activé"
 | 
			
		||||
    L["Colors borders of DRs in respective DR-color below"] = "Couleurs des bordures des DR dans la couleur DR respective ci-dessous"
 | 
			
		||||
    L["Half"] = "Demi"
 | 
			
		||||
    L["Quarter"] = "Quart"
 | 
			
		||||
    L["Categories"] = "Catégories"
 | 
			
		||||
    L["Force Icon"] = "Forcer les icones"
 | 
			
		||||
    L["Icon of the DR"] = "Icones des DR"
 | 
			
		||||
 | 
			
		||||
    -- ExportImport.lua
 | 
			
		||||
    L["Export Import"] = "Exporter Importer"
 | 
			
		||||
    L["Profile Export Import"] = "Profile de l'Exporter Importer"
 | 
			
		||||
 | 
			
		||||
    -- Healthbar.lua
 | 
			
		||||
    L["Health Bar"] = "Barre de vie"
 | 
			
		||||
    L["DEAD"] = "MORT"
 | 
			
		||||
    L["LEAVE"] = "QUITTER"
 | 
			
		||||
    L["General"] = "Général"
 | 
			
		||||
    L["Color of the status bar background"] = "Couleur de l'arrière-plan de la barre d'état"
 | 
			
		||||
    L["Font of the bar"] = "Police de la barre"
 | 
			
		||||
    L["Name font size"] = "Taille de la police du nom"
 | 
			
		||||
    L["Size of the name text"] = "Taille du texte du nom"
 | 
			
		||||
    L["Health font size"] = "Taille de la police de la santé"
 | 
			
		||||
    L["Size of the health text"] = "Taille du texte de la santé"
 | 
			
		||||
    L["Size of the border"] = "Taille de la bordure"
 | 
			
		||||
    L["Health Bar Text"] = "Texte de la barre de santé"
 | 
			
		||||
    L["Show name text"] = "Afficher le texte du nom"
 | 
			
		||||
    L["Show the units name"] = "Afficher le nom des unités"
 | 
			
		||||
    L["Show ArenaX"] = "Afficher ArenaX"
 | 
			
		||||
    L["Show Arena1-5 as name instead"] = "Afficher Arena1-5 comme nom à la place"
 | 
			
		||||
    L["Show the actual health"] = "Afficher la santé réelle"
 | 
			
		||||
    L["Show the actual health on the health bar"] = "Afficher la santé réelle sur la barre de santé"
 | 
			
		||||
    L["Show max health"] = "Afficher la santé maximale"
 | 
			
		||||
    L["Show max health on the health bar"] = "Afficher la santé maximale sur la barre de santé"
 | 
			
		||||
    L["Show health percentage"] = "Afficher le pourcentage de santé"
 | 
			
		||||
    L["Show health percentage on the health bar"] = "Afficher le pourcentage de santé sur la barre de santé"
 | 
			
		||||
 | 
			
		||||
    -- Highlight.lua
 | 
			
		||||
    L["Highlight"] = "Surbrillance"
 | 
			
		||||
    L["Show Inside"] = "Afficher dedans"
 | 
			
		||||
    L["Show Highlight border inside of frame"] = "Afficher la bordure de surbrillance à l'intérieur du cadre"
 | 
			
		||||
    L["Colors"] = "Couleurs"
 | 
			
		||||
    L["Target border color"] = "Couleur de la bordure cible"
 | 
			
		||||
    L["Color of the selected targets border"] = "Couleur de la bordure des cibles sélectionnées"
 | 
			
		||||
    L["Focus border color"] = "Couleur de la bordure du Focus"
 | 
			
		||||
    L["Color of the focus border"] = "Couleur de la bordure du Focus"
 | 
			
		||||
    L["Highlight target"] = "Mettre la cible en surbrillance"
 | 
			
		||||
    L["Toggle if the selected target should be highlighted"] = "Basculer si la cible sélectionnée doit être mise en surbrillance"
 | 
			
		||||
    L["Show border around target"] = "Afficher la bordure autour de la cible"
 | 
			
		||||
    L["Toggle if a border should be shown around the selected target"] = "Basculer si une bordure doit être affichée autour de la cible sélectionnée"
 | 
			
		||||
    L["Show border around focus"] = "Afficher la bordure autour du focus"
 | 
			
		||||
    L["Toggle of a border should be shown around the current focus"] = "La bascule d'une bordure doit être affichée autour du focus actuel"
 | 
			
		||||
 | 
			
		||||
    -- Pets.lua
 | 
			
		||||
    L["Pets"] = "Familier"
 | 
			
		||||
    L["Enables Pets module"] = "Activer le module familier (pet)"
 | 
			
		||||
    L["Width of the bar"] = "Largeur de la barre"
 | 
			
		||||
    L["Health color"] = "Couleur de la santé"
 | 
			
		||||
    L["Color of the status bar"] = "Couleur de la barre d'état"
 | 
			
		||||
    L["Portrait"] = "Portrait"
 | 
			
		||||
    L["Health Values"] = "Valeurs de santé"
 | 
			
		||||
 | 
			
		||||
    -- Powerbar.lua
 | 
			
		||||
    L["Power Bar"] = "Barre de puissance"
 | 
			
		||||
    L["Power Bar Text"] = "Texte de la barre de puissance"
 | 
			
		||||
    L["Power Texts"] = "Textes de puissance"
 | 
			
		||||
    L["Show race"] = "Afficher la race"
 | 
			
		||||
    L["Show spec"] = "Afficher la spé"
 | 
			
		||||
    L["Show the actual power"] = "Afficher la puissance actuelle"
 | 
			
		||||
    L["Show the actual power on the power bar"] = "Afficher la puissance actuelle sur la barre de puissance"
 | 
			
		||||
    L["Show max power"] = "Afficher la puissance maximale"
 | 
			
		||||
    L["Show max power on the power bar"] = "Afficher la puissance maximale sur la barre de puissance"
 | 
			
		||||
    L["Show power percentage"] = "Afficher le pourcentage de puissance"
 | 
			
		||||
    L["Show power percentage on the power bar"] = "Afficher le pourcentage de puissance sur la barre de puissance"
 | 
			
		||||
 | 
			
		||||
    -- Racial.lua
 | 
			
		||||
    L["Racial"] = "Raciale"
 | 
			
		||||
    L["Enable racial icon"] = "Activer l'icone du raciale"
 | 
			
		||||
    L["This changes the anchor of the racial icon"] = "Cela change l'ancre de l'icône du raciale"
 | 
			
		||||
    L["This changes position relative to its anchor of the racial icon"] = "Cela change de position par rapport à son ancre de l'icône du raciale"
 | 
			
		||||
 | 
			
		||||
    -- TotemPlates.lua
 | 
			
		||||
    L["Totem Plates"] = "Totem Plates"
 | 
			
		||||
    L["Customize Totems"] = "Personnaliser les totems"
 | 
			
		||||
    L["Custom totem name"] = "Personnaliser le nom des totems"
 | 
			
		||||
    L["Totem General"] = "Totem Général"
 | 
			
		||||
    L["Turns totem icons instead of nameplates on or off. (Requires reload)"] = "Active ou désactive les icônes totem au lieu des nameplates. (Nécessite un rechargement)"
 | 
			
		||||
    L["Show friendly"] = "Montrer les amis"
 | 
			
		||||
    L["Show enemy"] = "Montrer les ennemies"
 | 
			
		||||
    L["Totem size"] = "Taille du totem"
 | 
			
		||||
    L["Size of totem icons"] = "Taille de l'icone du totem"
 | 
			
		||||
    L["Font of the custom totem name"] = "Police du nom du totem personnalisé"
 | 
			
		||||
    L["Apply alpha when no target"] = "Appliquer l'alpha en l'absence de cible"
 | 
			
		||||
    L["Always applies alpha, even when you don't have a target. Else it is 1."] = "Applique toujours l'alpha, même lorsque vous n'avez pas de cible. Sinon c'est 1."
 | 
			
		||||
    L["Apply alpha when targeted"] = "Appliquer l'alpha lorsque ciblé"
 | 
			
		||||
    L["Always applies alpha, even when you target the totem. Else it is 1."] = "Applique toujours l'alpha, même lorsque vous ciblez le totem. Sinon c'est 1."
 | 
			
		||||
    L["All totem border alphas (configurable per totem)"] = "Tous les alphas de bordure de totem (configurables par totem)"
 | 
			
		||||
    L["Totem icon border style"] = "Style de bordure d'icône totem"
 | 
			
		||||
    L["All totem border color"] = "Toutes les couleurs de bordure de totem"
 | 
			
		||||
 | 
			
		||||
    -- Trinket.lua
 | 
			
		||||
    L["Trinket"] = "Trinket (Bijoux PvP)"
 | 
			
		||||
    L["Enable trinket icon"] = "Activer l'icone du trinket"
 | 
			
		||||
    L["This changes positions of the trinket"] = "Cela change les positions du trinket"
 | 
			
		||||
 | 
			
		||||
    -- XiconProfiles.lua
 | 
			
		||||
    L["Profile"] = "Profile"
 | 
			
		||||
 | 
			
		||||
    -- Frame.lua
 | 
			
		||||
    L["Gladdy - drag to move"] = "Gladdy - faites glisser pour déplacer"
 | 
			
		||||
 | 
			
		||||
    -- Gladdy.lua
 | 
			
		||||
    L["Welcome to Gladdy!"] = "Bienvenue chez Gladdy !"
 | 
			
		||||
    L["First run has been detected, displaying test frame."] = "La première exécution a été détectée, affichant la trame de test."
 | 
			
		||||
    L["Valid slash commands are:"] = "Les commandes de slash valides sont :"
 | 
			
		||||
    L["If this is not your first run please lock or move the frame to prevent this from happening."] = "S'il ne s'agit pas de votre première utilisation, veuillez verrouiller ou déplacer le cadre pour éviter que cela ne se produise."
 | 
			
		||||
 | 
			
		||||
    -- Options.lua
 | 
			
		||||
    L["settings"] = "paramètres"
 | 
			
		||||
    L["Reset module"] = "Réinitialiser le module"
 | 
			
		||||
    L["Reset module to defaults"] = "Réinitialiser le module"
 | 
			
		||||
    L["No settings"] = "Pas de paramètres"
 | 
			
		||||
    L["Module has no settings"] = "Le module n'a pas de paramètres"
 | 
			
		||||
    L["General settings"] = "Paramètres général"
 | 
			
		||||
    L["Lock frame"] = "Verouiller le cadre"
 | 
			
		||||
    L["Toggle if frame can be moved"] = "Cliquez si le cadre peut être bougé"
 | 
			
		||||
    L["Grow frame upwards"] = "Agrandir le cadre vers le haut"
 | 
			
		||||
    L["If enabled the frame will grow upwards instead of downwards"] = "Si activé, le cadre grandira vers le haut au lieu de vers le bas"
 | 
			
		||||
    L["Down"] = "Vers la bas"
 | 
			
		||||
    L["Up"] = "Vers le haut"
 | 
			
		||||
    L["Frame General"] = "Cadre général"
 | 
			
		||||
    L["Frame scale"] = "Taille du cadre"
 | 
			
		||||
    L["Scale of the frame"] = "Taille du cadre"
 | 
			
		||||
    L["Frame padding"] = "Remplissage du cadre"
 | 
			
		||||
    L["Padding of the frame"] = "Remplissage du cadre"
 | 
			
		||||
    L["Frame width"] = "Largeur du cadre"
 | 
			
		||||
    L["Margin"] = "Marge"
 | 
			
		||||
    L["Margin between each button"] = "Marge entre chaque bouton"
 | 
			
		||||
    L["Cooldown General"] = "Temps de recharge Général"
 | 
			
		||||
    L["Font General"] = "Police Général"
 | 
			
		||||
    L["General Font"] = "Police Général"
 | 
			
		||||
    L["Font color text"] = "Texte de la couleur de la police"
 | 
			
		||||
    L["Font color timer"] = "Texte de la couleur de la police"
 | 
			
		||||
    L["Color of the timers"] = "Couleur des minuteurs"
 | 
			
		||||
    L["Icons General"] = "Icônes Général"
 | 
			
		||||
    L["Icon border style"] = "Style de bordure d'icône"
 | 
			
		||||
    L["This changes the border style of all icons"] = "Cela change le style de bordure de toutes les icônes"
 | 
			
		||||
    L["This changes the border color of all icons"] = "Cela change la couleur de bordure de toutes les icônes"
 | 
			
		||||
    L["Statusbar General"] = "Barre d'état Général"
 | 
			
		||||
    L["Statusbar texture"] = "Texture de la Barre d'état"
 | 
			
		||||
    L["This changes the texture of all statusbar frames"] = "Cela change la texture de tous les cadres de la barre d'état"
 | 
			
		||||
    L["Statusbar border style"] = "Style de bordure de la barre d'état"
 | 
			
		||||
    L["This changes the border style of all statusbar frames"] = "Cela modifie le style de bordure de tous les cadres de la barre d'état"
 | 
			
		||||
    L["Statusbar border offset divider (smaller is higher offset)"] = "Diviseur de décalage de bordure de barre d'état (le plus petit est le décalage le plus élevé)"
 | 
			
		||||
    L["Offset of border to statusbar (in case statusbar shows beyond the border)"] = "Décalage de la bordure par rapport à la barre d'état (au cas où la barre d'état s'afficherait au-delà de la bordure)"
 | 
			
		||||
    L["Statusbar border color"] = "Couleur de la bordure de la barre d'état"
 | 
			
		||||
    L["This changes the border color of all statusbar frames"] = "Cela change la couleur de la bordure de tous les cadres de la barre d'état"
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,7 @@
 | 
			
		||||
-- make into AceComm.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceComm-3.0
 | 
			
		||||
-- @release $Id: AceComm-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceComm-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
 | 
			
		||||
 | 
			
		||||
--[[ AceComm-3.0
 | 
			
		||||
 | 
			
		||||
@@ -35,10 +35,6 @@ local error, assert = error, assert
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local Ambiguate = Ambiguate
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: LibStub, DEFAULT_CHAT_FRAME, geterrorhandler, RegisterAddonMessagePrefix
 | 
			
		||||
 | 
			
		||||
AceComm.embeds = AceComm.embeds or {}
 | 
			
		||||
 | 
			
		||||
-- for my sanity and yours, let's give the message type bytes some names
 | 
			
		||||
 
 | 
			
		||||
@@ -75,7 +75,7 @@ local next = next
 | 
			
		||||
local strlen = string.len
 | 
			
		||||
local GetFramerate = GetFramerate
 | 
			
		||||
local strlower = string.lower
 | 
			
		||||
local unpack,type,pairs,wipe = unpack,type,pairs,wipe
 | 
			
		||||
local unpack,type,pairs,wipe = unpack,type,pairs,table.wipe
 | 
			
		||||
local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceConfigCmd-3.0
 | 
			
		||||
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceConfigCmd-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
 | 
			
		||||
 | 
			
		||||
--[[
 | 
			
		||||
AceConfigCmd-3.0
 | 
			
		||||
@@ -37,17 +37,10 @@ local error, assert = error, assert
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local L = setmetatable({}, {	-- TODO: replace with proper locale
 | 
			
		||||
	__index = function(self,k) return k end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function print(msg)
 | 
			
		||||
	(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
 | 
			
		||||
end
 | 
			
		||||
@@ -401,7 +394,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local str = strsub(info.input,inputpos);
 | 
			
		||||
	local strInput = strsub(info.input,inputpos);
 | 
			
		||||
 | 
			
		||||
	if tab.type=="execute" then
 | 
			
		||||
		------------ execute --------------------------------------------
 | 
			
		||||
@@ -414,21 +407,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
		local res = true
 | 
			
		||||
		if tab.pattern then
 | 
			
		||||
			if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
 | 
			
		||||
			if not strmatch(str, tab.pattern) then
 | 
			
		||||
				usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
 | 
			
		||||
			if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
 | 
			
		||||
			if not strmatch(strInput, tab.pattern) then
 | 
			
		||||
				usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		do_final(info, inputpos, tab, "set", str)
 | 
			
		||||
		do_final(info, inputpos, tab, "set", strInput)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="toggle" then
 | 
			
		||||
		------------ toggle --------------------------------------------
 | 
			
		||||
		local b
 | 
			
		||||
		local str = strtrim(strlower(str))
 | 
			
		||||
		local str = strtrim(strlower(strInput))
 | 
			
		||||
		if str=="" then
 | 
			
		||||
			b = callmethod(info, inputpos, tab, "get")
 | 
			
		||||
 | 
			
		||||
@@ -465,9 +458,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="range" then
 | 
			
		||||
		------------ range --------------------------------------------
 | 
			
		||||
		local val = tonumber(str)
 | 
			
		||||
		local val = tonumber(strInput)
 | 
			
		||||
		if not val then
 | 
			
		||||
			usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
 | 
			
		||||
			usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		if type(info.step)=="number" then
 | 
			
		||||
@@ -487,7 +480,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="select" then
 | 
			
		||||
		------------ select ------------------------------------
 | 
			
		||||
		local str = strtrim(strlower(str))
 | 
			
		||||
		local str = strtrim(strlower(strInput))
 | 
			
		||||
 | 
			
		||||
		local values = tab.values
 | 
			
		||||
		if type(values) == "function" or type(values) == "string" then
 | 
			
		||||
@@ -528,7 +521,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="multiselect" then
 | 
			
		||||
		------------ multiselect -------------------------------------------
 | 
			
		||||
		local str = strtrim(strlower(str))
 | 
			
		||||
		local str = strtrim(strlower(strInput))
 | 
			
		||||
 | 
			
		||||
		local values = tab.values
 | 
			
		||||
		if type(values) == "function" or type(values) == "string" then
 | 
			
		||||
@@ -565,7 +558,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
			--check that the opt is valid
 | 
			
		||||
			local ok
 | 
			
		||||
			for k,v in pairs(values) do
 | 
			
		||||
			for k in pairs(values) do
 | 
			
		||||
				if strlower(k)==opt then
 | 
			
		||||
					opt = k	-- overwrite with key (in case of case mismatches)
 | 
			
		||||
					ok = true
 | 
			
		||||
@@ -634,7 +627,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="color" then
 | 
			
		||||
		------------ color --------------------------------------------
 | 
			
		||||
		local str = strtrim(strlower(str))
 | 
			
		||||
		local str = strtrim(strlower(strInput))
 | 
			
		||||
		if str == "" then
 | 
			
		||||
			--TODO: Show current value
 | 
			
		||||
			return
 | 
			
		||||
@@ -706,7 +699,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
 | 
			
		||||
 | 
			
		||||
	elseif tab.type=="keybinding" then
 | 
			
		||||
		------------ keybinding --------------------------------------------
 | 
			
		||||
		local str = strtrim(strlower(str))
 | 
			
		||||
		local str = strtrim(strlower(strInput))
 | 
			
		||||
		if str == "" then
 | 
			
		||||
			--TODO: Show current value
 | 
			
		||||
			return
 | 
			
		||||
 
 | 
			
		||||
@@ -1,13 +1,13 @@
 | 
			
		||||
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceConfigDialog-3.0
 | 
			
		||||
-- @release $Id: AceConfigDialog-3.0.lua 1232 2020-04-14 22:21:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceConfigDialog-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
 | 
			
		||||
 | 
			
		||||
local LibStub = LibStub
 | 
			
		||||
local gui = LibStub("AceGUI-3.0")
 | 
			
		||||
local reg = LibStub("AceConfigRegistry-3.0")
 | 
			
		||||
 | 
			
		||||
local MAJOR, MINOR = "AceConfigDialog-3.0", 79
 | 
			
		||||
local MAJOR, MINOR = "AceConfigDialog-3.0", 86
 | 
			
		||||
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
 | 
			
		||||
if not AceConfigDialog then return end
 | 
			
		||||
@@ -22,19 +22,13 @@ AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
 | 
			
		||||
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
 | 
			
		||||
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
local tinsert, tsort, tremove = table.insert, table.sort, table.remove
 | 
			
		||||
local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
 | 
			
		||||
local strmatch, format = string.match, string.format
 | 
			
		||||
local error = error
 | 
			
		||||
local pairs, next, select, type, unpack, wipe, ipairs = pairs, next, select, type, unpack, wipe, ipairs
 | 
			
		||||
local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
 | 
			
		||||
local tostring, tonumber = tostring, tonumber
 | 
			
		||||
local math_min, math_max, math_floor = math.min, math.max, math.floor
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: NORMAL_FONT_COLOR, ACCEPT, CANCEL
 | 
			
		||||
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
 | 
			
		||||
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
 | 
			
		||||
 | 
			
		||||
local emptyTbl = {}
 | 
			
		||||
 | 
			
		||||
--[[
 | 
			
		||||
@@ -153,6 +147,7 @@ local stringIsLiteral = {
 | 
			
		||||
	width = true,
 | 
			
		||||
	image = true,
 | 
			
		||||
	fontSize = true,
 | 
			
		||||
	tooltipHyperlink = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
--Is Never a function or method
 | 
			
		||||
@@ -194,9 +189,8 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
 | 
			
		||||
		--We have a function to call
 | 
			
		||||
		local info = new()
 | 
			
		||||
		--traverse the options table, picking up the handler and filling the info with the path
 | 
			
		||||
		local handler
 | 
			
		||||
		local group = options
 | 
			
		||||
		handler = group.handler or handler
 | 
			
		||||
		local handler = group.handler
 | 
			
		||||
 | 
			
		||||
		for i = 1, #path do
 | 
			
		||||
			group = GetSubOption(group, path[i])
 | 
			
		||||
@@ -508,6 +502,14 @@ local function OptionOnMouseOver(widget, event)
 | 
			
		||||
	local tooltip = AceConfigDialog.tooltip
 | 
			
		||||
 | 
			
		||||
	tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
 | 
			
		||||
 | 
			
		||||
	local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
 | 
			
		||||
	if tooltipHyperlink then
 | 
			
		||||
		tooltip:SetHyperlink(tooltipHyperlink)
 | 
			
		||||
		tooltip:Show()
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local name = GetOptionsMemberValue("name", opt, options, path, appName)
 | 
			
		||||
	local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
 | 
			
		||||
	local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
 | 
			
		||||
@@ -535,8 +537,7 @@ local function OptionOnMouseLeave(widget, event)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function GetFuncName(option)
 | 
			
		||||
	local type = option.type
 | 
			
		||||
	if type == "execute" then
 | 
			
		||||
	if option.type == "execute" then
 | 
			
		||||
		return "func"
 | 
			
		||||
	else
 | 
			
		||||
		return "set"
 | 
			
		||||
@@ -544,13 +545,15 @@ local function GetFuncName(option)
 | 
			
		||||
end
 | 
			
		||||
do
 | 
			
		||||
	local frame = AceConfigDialog.popup
 | 
			
		||||
	if not frame then
 | 
			
		||||
	if not frame or oldminor < 81 then
 | 
			
		||||
		frame = CreateFrame("Frame", nil, UIParent)
 | 
			
		||||
		AceConfigDialog.popup = frame
 | 
			
		||||
		frame:Hide()
 | 
			
		||||
		frame:SetPoint("CENTER", UIParent, "CENTER")
 | 
			
		||||
		frame:SetSize(320, 72)
 | 
			
		||||
		frame:EnableMouse(true) -- Do not allow click-through on the frame
 | 
			
		||||
		frame:SetFrameStrata("TOOLTIP")
 | 
			
		||||
		frame:SetFrameLevel(100) -- Lots of room to draw under it
 | 
			
		||||
		frame:SetScript("OnKeyDown", function(self, key)
 | 
			
		||||
			if key == "ESCAPE" then
 | 
			
		||||
				self:SetPropagateKeyboardInput(false)
 | 
			
		||||
@@ -564,26 +567,17 @@ do
 | 
			
		||||
			end
 | 
			
		||||
		end)
 | 
			
		||||
 | 
			
		||||
		if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then
 | 
			
		||||
			frame:SetBackdrop({
 | 
			
		||||
				bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
 | 
			
		||||
				edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
 | 
			
		||||
				tile = true,
 | 
			
		||||
				tileSize = 32,
 | 
			
		||||
				edgeSize = 32,
 | 
			
		||||
				insets = { left = 11, right = 11, top = 11, bottom = 11 },
 | 
			
		||||
			})
 | 
			
		||||
		else
 | 
			
		||||
			local border = CreateFrame("Frame", nil, frame, "DialogBorderDarkTemplate")
 | 
			
		||||
		local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
 | 
			
		||||
		border:SetAllPoints(frame)
 | 
			
		||||
		end
 | 
			
		||||
		frame:SetFixedFrameStrata(true)
 | 
			
		||||
		frame:SetFixedFrameLevel(true)
 | 
			
		||||
 | 
			
		||||
		local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
 | 
			
		||||
		text:SetSize(290, 0)
 | 
			
		||||
		text:SetPoint("TOP", 0, -16)
 | 
			
		||||
		frame.text = text
 | 
			
		||||
 | 
			
		||||
		local function newButton(text)
 | 
			
		||||
		local function newButton(newText)
 | 
			
		||||
			local button = CreateFrame("Button", nil, frame)
 | 
			
		||||
			button:SetSize(128, 21)
 | 
			
		||||
			button:SetNormalFontObject(GameFontNormal)
 | 
			
		||||
@@ -594,7 +588,7 @@ do
 | 
			
		||||
			button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
 | 
			
		||||
			button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
 | 
			
		||||
			button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
 | 
			
		||||
			button:SetText(text)
 | 
			
		||||
			button:SetText(newText)
 | 
			
		||||
			return button
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
@@ -681,7 +675,7 @@ local function ActivateControl(widget, event, ...)
 | 
			
		||||
	if group[funcname] ~= nil then
 | 
			
		||||
		func =  group[funcname]
 | 
			
		||||
	end
 | 
			
		||||
	handler = group.handler or handler
 | 
			
		||||
	handler = group.handler
 | 
			
		||||
	confirm = group.confirm
 | 
			
		||||
	validate = group.validate
 | 
			
		||||
	for i = 1, #path do
 | 
			
		||||
@@ -745,7 +739,6 @@ local function ActivateControl(widget, event, ...)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local rootframe = user.rootframe
 | 
			
		||||
	if not validated or type(validated) == "string" then
 | 
			
		||||
		if not validated then
 | 
			
		||||
			if usage then
 | 
			
		||||
@@ -760,8 +753,8 @@ local function ActivateControl(widget, event, ...)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- show validate message
 | 
			
		||||
		if rootframe.SetStatusText then
 | 
			
		||||
			rootframe:SetStatusText(validated)
 | 
			
		||||
		if user.rootframe.SetStatusText then
 | 
			
		||||
			user.rootframe:SetStatusText(validated)
 | 
			
		||||
		else
 | 
			
		||||
			validationErrorPopup(validated)
 | 
			
		||||
		end
 | 
			
		||||
@@ -798,14 +791,14 @@ local function ActivateControl(widget, event, ...)
 | 
			
		||||
		if type(confirm) == "boolean" then
 | 
			
		||||
			if confirm then
 | 
			
		||||
				if not confirmText then
 | 
			
		||||
					local name, desc = option.name, option.desc
 | 
			
		||||
					if type(name) == "function" then
 | 
			
		||||
						name = name(info)
 | 
			
		||||
					local option_name, desc = option.name, option.desc
 | 
			
		||||
					if type(option_name) == "function" then
 | 
			
		||||
						option_name = option_name(info)
 | 
			
		||||
					end
 | 
			
		||||
					if type(desc) == "function" then
 | 
			
		||||
						desc = desc(info)
 | 
			
		||||
					end
 | 
			
		||||
					confirmText = name
 | 
			
		||||
					confirmText = option_name
 | 
			
		||||
					if desc then
 | 
			
		||||
						confirmText = confirmText.." - "..desc
 | 
			
		||||
					end
 | 
			
		||||
@@ -1147,8 +1140,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
				--Control to feed
 | 
			
		||||
				local control
 | 
			
		||||
 | 
			
		||||
				local name = GetOptionsMemberValue("name", v, options, path, appName)
 | 
			
		||||
 | 
			
		||||
				if v.type == "execute" then
 | 
			
		||||
 | 
			
		||||
					local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
 | 
			
		||||
@@ -1251,7 +1242,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
							end
 | 
			
		||||
							tsort(sorting, sortTblAsStrings)
 | 
			
		||||
						end
 | 
			
		||||
						for k, value in ipairs(sorting) do
 | 
			
		||||
						for _, value in ipairs(sorting) do
 | 
			
		||||
							local text = values[value]
 | 
			
		||||
							local radio = gui:Create("CheckBox")
 | 
			
		||||
							radio:SetLabel(text)
 | 
			
		||||
@@ -1333,8 +1324,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
							control:SetWidth(width_multiplier)
 | 
			
		||||
						end
 | 
			
		||||
						--check:SetTriState(v.tristate)
 | 
			
		||||
						for i = 1, #valuesort do
 | 
			
		||||
							local key = valuesort[i]
 | 
			
		||||
						for s = 1, #valuesort do
 | 
			
		||||
							local key = valuesort[s]
 | 
			
		||||
							local value = GetOptionsMemberValue("get",v, options, path, appName, key)
 | 
			
		||||
							control:SetItemValue(key,value)
 | 
			
		||||
						end
 | 
			
		||||
@@ -1346,8 +1337,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
 | 
			
		||||
						control:PauseLayout()
 | 
			
		||||
						local width = GetOptionsMemberValue("width",v,options,path,appName)
 | 
			
		||||
						for i = 1, #valuesort do
 | 
			
		||||
							local value = valuesort[i]
 | 
			
		||||
						for s = 1, #valuesort do
 | 
			
		||||
							local value = valuesort[s]
 | 
			
		||||
							local text = values[value]
 | 
			
		||||
							local check = gui:Create("CheckBox")
 | 
			
		||||
							check:SetLabel(text)
 | 
			
		||||
@@ -1364,7 +1355,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
							elseif width == "half" then
 | 
			
		||||
								check:SetWidth(width_multiplier / 2)
 | 
			
		||||
							elseif (type(width) == "number") then
 | 
			
		||||
								control:SetWidth(width_multiplier * width)
 | 
			
		||||
								check:SetWidth(width_multiplier * width)
 | 
			
		||||
							elseif width == "full" then
 | 
			
		||||
								check.width = "fill"
 | 
			
		||||
							else
 | 
			
		||||
@@ -1434,8 +1425,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
 | 
			
		||||
						end
 | 
			
		||||
						control:SetImageSize(width, height)
 | 
			
		||||
					end
 | 
			
		||||
					local width = GetOptionsMemberValue("width",v,options,path,appName)
 | 
			
		||||
					control.width = not width and "fill"
 | 
			
		||||
					local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
 | 
			
		||||
					control.width = not controlWidth and "fill"
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				--Common Init
 | 
			
		||||
@@ -1690,29 +1681,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
 | 
			
		||||
 | 
			
		||||
		elseif grouptype == "select" then
 | 
			
		||||
 | 
			
		||||
			local select = gui:Create("DropdownGroup")
 | 
			
		||||
			select:SetTitle(name)
 | 
			
		||||
			InjectInfo(select, options, group, path, rootframe, appName)
 | 
			
		||||
			select:SetCallback("OnGroupSelected", GroupSelected)
 | 
			
		||||
			local selectGroup = gui:Create("DropdownGroup")
 | 
			
		||||
			selectGroup:SetTitle(name)
 | 
			
		||||
			InjectInfo(selectGroup, options, group, path, rootframe, appName)
 | 
			
		||||
			selectGroup:SetCallback("OnGroupSelected", GroupSelected)
 | 
			
		||||
			local status = AceConfigDialog:GetStatusTable(appName, path)
 | 
			
		||||
			if not status.groups then
 | 
			
		||||
				status.groups = {}
 | 
			
		||||
			end
 | 
			
		||||
			select:SetStatusTable(status.groups)
 | 
			
		||||
			selectGroup:SetStatusTable(status.groups)
 | 
			
		||||
			local grouplist, orderlist = BuildSelect(group, options, path, appName)
 | 
			
		||||
			select:SetGroupList(grouplist, orderlist)
 | 
			
		||||
			select:SetUserData("grouplist", grouplist)
 | 
			
		||||
			select:SetUserData("orderlist", orderlist)
 | 
			
		||||
			selectGroup:SetGroupList(grouplist, orderlist)
 | 
			
		||||
			selectGroup:SetUserData("grouplist", grouplist)
 | 
			
		||||
			selectGroup:SetUserData("orderlist", orderlist)
 | 
			
		||||
 | 
			
		||||
			local firstgroup = orderlist[1]
 | 
			
		||||
			if firstgroup then
 | 
			
		||||
				select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
 | 
			
		||||
				selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			select.width = "fill"
 | 
			
		||||
			select.height = "fill"
 | 
			
		||||
			selectGroup.width = "fill"
 | 
			
		||||
			selectGroup.height = "fill"
 | 
			
		||||
 | 
			
		||||
			container:AddChild(select)
 | 
			
		||||
			container:AddChild(selectGroup)
 | 
			
		||||
 | 
			
		||||
		--assume tree group by default
 | 
			
		||||
		--if parenttype is tree then this group is already a node on that tree
 | 
			
		||||
@@ -1940,13 +1931,13 @@ end
 | 
			
		||||
-- convert pre-39 BlizOptions structure to the new format
 | 
			
		||||
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
 | 
			
		||||
	local old = AceConfigDialog.BlizOptions
 | 
			
		||||
	local new = {}
 | 
			
		||||
	local newOpt = {}
 | 
			
		||||
	for key, widget in pairs(old) do
 | 
			
		||||
		local appName = widget:GetUserData("appName")
 | 
			
		||||
		if not new[appName] then new[appName] = {} end
 | 
			
		||||
		new[appName][key] = widget
 | 
			
		||||
		if not newOpt[appName] then newOpt[appName] = {} end
 | 
			
		||||
		newOpt[appName][key] = widget
 | 
			
		||||
	end
 | 
			
		||||
	AceConfigDialog.BlizOptions = new
 | 
			
		||||
	AceConfigDialog.BlizOptions = newOpt
 | 
			
		||||
else
 | 
			
		||||
	AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
 | 
			
		||||
end
 | 
			
		||||
@@ -1979,6 +1970,7 @@ end
 | 
			
		||||
-- @param parent The parent to use in the interface options tree.
 | 
			
		||||
-- @param ... The path in the options table to feed into the interface options panel.
 | 
			
		||||
-- @return The reference to the frame registered into the Interface Options.
 | 
			
		||||
-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
 | 
			
		||||
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
 | 
			
		||||
	local BlizOptions = AceConfigDialog.BlizOptions
 | 
			
		||||
 | 
			
		||||
@@ -1994,7 +1986,6 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
 | 
			
		||||
	if not BlizOptions[appName][key] then
 | 
			
		||||
		local group = gui:Create("BlizOptionsGroup")
 | 
			
		||||
		BlizOptions[appName][key] = group
 | 
			
		||||
		group:SetName(name or appName, parent)
 | 
			
		||||
 | 
			
		||||
		group:SetTitle(name or appName)
 | 
			
		||||
		group:SetUserData("appName", appName)
 | 
			
		||||
@@ -2007,8 +1998,30 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
 | 
			
		||||
		end
 | 
			
		||||
		group:SetCallback("OnShow", FeedToBlizPanel)
 | 
			
		||||
		group:SetCallback("OnHide", ClearBlizPanel)
 | 
			
		||||
		if Settings and Settings.RegisterCanvasLayoutCategory then
 | 
			
		||||
			local categoryName = name or appName
 | 
			
		||||
			if parent then
 | 
			
		||||
				local category = Settings.GetCategory(parent)
 | 
			
		||||
				if not category then
 | 
			
		||||
					error(("The parent category '%s' was not found"):format(parent), 2)
 | 
			
		||||
				end
 | 
			
		||||
				local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
 | 
			
		||||
 | 
			
		||||
				-- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
 | 
			
		||||
				group:SetName(subcategory.ID, parent)
 | 
			
		||||
			else
 | 
			
		||||
				local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
 | 
			
		||||
				-- using appName here would be cleaner, but would not be 100% compatible
 | 
			
		||||
				-- but for top-level categories it should be fine, as these are typically addon names
 | 
			
		||||
				category.ID = categoryName
 | 
			
		||||
				group:SetName(categoryName, parent)
 | 
			
		||||
				Settings.RegisterAddOnCategory(category)
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			group:SetName(name or appName, parent)
 | 
			
		||||
			InterfaceOptions_AddCategory(group.frame)
 | 
			
		||||
		return group.frame
 | 
			
		||||
		end
 | 
			
		||||
		return group.frame, group.frame.name
 | 
			
		||||
	else
 | 
			
		||||
		error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
 | 
			
		||||
	end
 | 
			
		||||
 
 | 
			
		||||
@@ -8,10 +8,10 @@
 | 
			
		||||
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceConfigRegistry-3.0
 | 
			
		||||
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceConfigRegistry-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
 | 
			
		||||
local CallbackHandler = LibStub("CallbackHandler-1.0")
 | 
			
		||||
 | 
			
		||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
 | 
			
		||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 21
 | 
			
		||||
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
 | 
			
		||||
if not AceConfigRegistry then return end
 | 
			
		||||
@@ -83,6 +83,7 @@ local basekeys={
 | 
			
		||||
		dialogHidden=optmethodbool,
 | 
			
		||||
		dropdownHidden=optmethodbool,
 | 
			
		||||
	cmdHidden=optmethodbool,
 | 
			
		||||
	tooltipHyperlink=optstringfunc,
 | 
			
		||||
	icon=optstringnumberfunc,
 | 
			
		||||
	iconCoords=optmethodtable,
 | 
			
		||||
	handler=opttable,
 | 
			
		||||
 
 | 
			
		||||
@@ -40,8 +40,8 @@
 | 
			
		||||
-- end
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceDB-3.0.lua
 | 
			
		||||
-- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $
 | 
			
		||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
 | 
			
		||||
-- @release $Id: AceDB-3.0.lua 1306 2023-06-23 14:55:09Z nevcairiel $
 | 
			
		||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 28
 | 
			
		||||
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
 | 
			
		||||
 | 
			
		||||
if not AceDB then return end -- No upgrade needed
 | 
			
		||||
@@ -53,10 +53,6 @@ local setmetatable, rawset, rawget = setmetatable, rawset, rawget
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: LibStub
 | 
			
		||||
 | 
			
		||||
AceDB.db_registry = AceDB.db_registry or {}
 | 
			
		||||
AceDB.frame = AceDB.frame or CreateFrame("Frame")
 | 
			
		||||
 | 
			
		||||
@@ -98,11 +94,11 @@ local function copyDefaults(dest, src)
 | 
			
		||||
				-- This is a metatable used for table defaults
 | 
			
		||||
				local mt = {
 | 
			
		||||
					-- This handles the lookup and creation of new subtables
 | 
			
		||||
					__index = function(t,k)
 | 
			
		||||
							if k == nil then return nil end
 | 
			
		||||
					__index = function(t,k2)
 | 
			
		||||
							if k2 == nil then return nil end
 | 
			
		||||
							local tbl = {}
 | 
			
		||||
							copyDefaults(tbl, v)
 | 
			
		||||
							rawset(t, k, tbl)
 | 
			
		||||
							rawset(t, k2, tbl)
 | 
			
		||||
							return tbl
 | 
			
		||||
						end,
 | 
			
		||||
				}
 | 
			
		||||
@@ -115,7 +111,7 @@ local function copyDefaults(dest, src)
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				-- Values are not tables, so this is just a simple return
 | 
			
		||||
				local mt = {__index = function(t,k) return k~=nil and v or nil end}
 | 
			
		||||
				local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
 | 
			
		||||
				setmetatable(dest, mt)
 | 
			
		||||
			end
 | 
			
		||||
		elseif type(v) == "table" then
 | 
			
		||||
@@ -264,7 +260,7 @@ local factionrealmKey = factionKey .. " - " .. realmKey
 | 
			
		||||
local localeKey = GetLocale():lower()
 | 
			
		||||
 | 
			
		||||
local regionTable = { "US", "KR", "EU", "TW", "CN" }
 | 
			
		||||
local regionKey = regionTable[GetCurrentRegion()]
 | 
			
		||||
local regionKey = regionTable[GetCurrentRegion()] or GetCurrentRegionName() or "TR"
 | 
			
		||||
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
 | 
			
		||||
 | 
			
		||||
-- Actual database initialization function
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceDBOptions-3.0
 | 
			
		||||
-- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceDBOptions-3.0.lua 1304 2023-05-19 19:50:10Z nevcairiel $
 | 
			
		||||
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
 | 
			
		||||
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
 | 
			
		||||
 | 
			
		||||
@@ -13,10 +13,6 @@ local pairs, next = pairs, next
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local UnitClass = UnitClass
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
 | 
			
		||||
 | 
			
		||||
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
 | 
			
		||||
AceDBOptions.handlers = AceDBOptions.handlers or {}
 | 
			
		||||
 | 
			
		||||
@@ -88,25 +84,25 @@ elseif LOCALE == "frFR" then
 | 
			
		||||
	L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
 | 
			
		||||
	L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
 | 
			
		||||
elseif LOCALE == "koKR" then
 | 
			
		||||
	L["choose"] = "저장 중인 프로필"
 | 
			
		||||
	L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
 | 
			
		||||
	L["choose"] = "기존 프로필"
 | 
			
		||||
	L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다."
 | 
			
		||||
	L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
 | 
			
		||||
	L["copy"] = "복사해오기"
 | 
			
		||||
	L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
 | 
			
		||||
	L["copy"] = "복사해 올 프로필"
 | 
			
		||||
	L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다."
 | 
			
		||||
	L["current"] = "현재 프로필:"
 | 
			
		||||
	L["default"] = "기본값"
 | 
			
		||||
	L["delete"] = "프로필 삭제"
 | 
			
		||||
	L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
 | 
			
		||||
	L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
 | 
			
		||||
	L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
 | 
			
		||||
	L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
 | 
			
		||||
	L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?"
 | 
			
		||||
	L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다."
 | 
			
		||||
	L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다."
 | 
			
		||||
	L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다."
 | 
			
		||||
	L["new"] = "새로운 프로필"
 | 
			
		||||
	L["new_sub"] = "새로운 프로필을 만듭니다."
 | 
			
		||||
	L["new_sub"] = "비어 있는 프로필을 새로 만듭니다."
 | 
			
		||||
	L["profiles"] = "프로필"
 | 
			
		||||
	L["profiles_sub"] = "프로필 관리"
 | 
			
		||||
	L["reset"] = "프로필 초기화"
 | 
			
		||||
	L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
 | 
			
		||||
	L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
 | 
			
		||||
	L["reset"] = "프로필 재설정"
 | 
			
		||||
	L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요."
 | 
			
		||||
	L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다"
 | 
			
		||||
elseif LOCALE == "esES" or LOCALE == "esMX" then
 | 
			
		||||
	L["choose"] = "Perfiles existentes"
 | 
			
		||||
	L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
 | 
			
		||||
@@ -170,31 +166,31 @@ elseif LOCALE == "zhCN" then
 | 
			
		||||
elseif LOCALE == "ruRU" then
 | 
			
		||||
	L["choose"] = "Существующие профили"
 | 
			
		||||
	L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
 | 
			
		||||
	L["choose_sub"] = "Выбор одиного из уже доступных профилей"
 | 
			
		||||
	L["choose_sub"] = "Выбор одного из уже доступных профилей."
 | 
			
		||||
	L["copy"] = "Скопировать из"
 | 
			
		||||
	L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
 | 
			
		||||
	L["copy_desc"] = "Копирование настроек из выбранного профиля в активный."
 | 
			
		||||
	L["current"] = "Текущий профиль:"
 | 
			
		||||
	L["default"] = "По умолчанию"
 | 
			
		||||
	L["delete"] = "Удалить профиль"
 | 
			
		||||
	L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
 | 
			
		||||
	L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
 | 
			
		||||
	L["delete_sub"] = "Удаление профиля из БД"
 | 
			
		||||
	L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
 | 
			
		||||
	L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?"
 | 
			
		||||
	L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables."
 | 
			
		||||
	L["delete_sub"] = "Удаление профиля из базы данных."
 | 
			
		||||
	L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа."
 | 
			
		||||
	L["new"] = "Новый"
 | 
			
		||||
	L["new_sub"] = "Создать новый чистый профиль"
 | 
			
		||||
	L["new_sub"] = "Создание нового чистого профиля."
 | 
			
		||||
	L["profiles"] = "Профили"
 | 
			
		||||
	L["profiles_sub"] = "Управление профилями"
 | 
			
		||||
	L["reset"] = "Сброс профиля"
 | 
			
		||||
	L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
 | 
			
		||||
	L["reset"] = "Сбросить профиль"
 | 
			
		||||
	L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново."
 | 
			
		||||
	L["reset_sub"] = "Сброс текущего профиля на стандартный"
 | 
			
		||||
elseif LOCALE == "itIT" then
 | 
			
		||||
	L["choose"] = "Profili Esistenti"
 | 
			
		||||
	L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
 | 
			
		||||
	L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
 | 
			
		||||
	L["copy"] = "Copia Da"
 | 
			
		||||
	L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
 | 
			
		||||
	L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento."
 | 
			
		||||
	L["current"] = "Profilo Attivo:"
 | 
			
		||||
	L["default"] = "Standard"
 | 
			
		||||
	L["default"] = "Predefinito"
 | 
			
		||||
	L["delete"] = "Cancella un Profilo"
 | 
			
		||||
	L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
 | 
			
		||||
	L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
 | 
			
		||||
 
 | 
			
		||||
@@ -24,28 +24,22 @@
 | 
			
		||||
-- f:AddChild(btn)
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceGUI-3.0
 | 
			
		||||
-- @release $Id: AceGUI-3.0.lua 1231 2020-04-14 22:20:36Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceGUI-3.0.lua 1288 2022-09-25 14:19:00Z funkehdude $
 | 
			
		||||
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
 | 
			
		||||
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
 | 
			
		||||
 | 
			
		||||
if not AceGUI then return end -- No upgrade needed
 | 
			
		||||
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
local tinsert = table.insert
 | 
			
		||||
local tinsert, wipe = table.insert, table.wipe
 | 
			
		||||
local select, pairs, next, type = select, pairs, next, type
 | 
			
		||||
local error, assert = error, assert
 | 
			
		||||
local setmetatable, rawget = setmetatable, rawget
 | 
			
		||||
local math_max = math.max
 | 
			
		||||
local math_max, math_min, math_ceil = math.max, math.min, math.ceil
 | 
			
		||||
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local UIParent = UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: geterrorhandler, LibStub
 | 
			
		||||
 | 
			
		||||
--local con = LibStub("AceConsole-3.0",true)
 | 
			
		||||
 | 
			
		||||
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
 | 
			
		||||
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
 | 
			
		||||
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
 | 
			
		||||
@@ -94,38 +88,38 @@ do
 | 
			
		||||
	AceGUI.objPools = AceGUI.objPools or {}
 | 
			
		||||
	local objPools = AceGUI.objPools
 | 
			
		||||
	--Returns a new instance, if none are available either returns a new table or calls the given contructor
 | 
			
		||||
	function newWidget(type)
 | 
			
		||||
		if not WidgetRegistry[type] then
 | 
			
		||||
	function newWidget(widgetType)
 | 
			
		||||
		if not WidgetRegistry[widgetType] then
 | 
			
		||||
			error("Attempt to instantiate unknown widget type", 2)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not objPools[type] then
 | 
			
		||||
			objPools[type] = {}
 | 
			
		||||
		if not objPools[widgetType] then
 | 
			
		||||
			objPools[widgetType] = {}
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local newObj = next(objPools[type])
 | 
			
		||||
		local newObj = next(objPools[widgetType])
 | 
			
		||||
		if not newObj then
 | 
			
		||||
			newObj = WidgetRegistry[type]()
 | 
			
		||||
			newObj.AceGUIWidgetVersion = WidgetVersions[type]
 | 
			
		||||
			newObj = WidgetRegistry[widgetType]()
 | 
			
		||||
			newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
 | 
			
		||||
		else
 | 
			
		||||
			objPools[type][newObj] = nil
 | 
			
		||||
			objPools[widgetType][newObj] = nil
 | 
			
		||||
			-- if the widget is older then the latest, don't even try to reuse it
 | 
			
		||||
			-- just forget about it, and grab a new one.
 | 
			
		||||
			if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
 | 
			
		||||
				return newWidget(type)
 | 
			
		||||
			if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
 | 
			
		||||
				return newWidget(widgetType)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return newObj
 | 
			
		||||
	end
 | 
			
		||||
	-- Releases an instance to the Pool
 | 
			
		||||
	function delWidget(obj,type)
 | 
			
		||||
		if not objPools[type] then
 | 
			
		||||
			objPools[type] = {}
 | 
			
		||||
	function delWidget(obj,widgetType)
 | 
			
		||||
		if not objPools[widgetType] then
 | 
			
		||||
			objPools[widgetType] = {}
 | 
			
		||||
		end
 | 
			
		||||
		if objPools[type][obj] then
 | 
			
		||||
		if objPools[widgetType][obj] then
 | 
			
		||||
			error("Attempt to Release Widget that is already released", 2)
 | 
			
		||||
		end
 | 
			
		||||
		objPools[type][obj] = true
 | 
			
		||||
		objPools[widgetType][obj] = true
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -141,9 +135,9 @@ end
 | 
			
		||||
-- OnAcquire function on it, before returning.
 | 
			
		||||
-- @param type The type of the widget.
 | 
			
		||||
-- @return The newly created widget.
 | 
			
		||||
function AceGUI:Create(type)
 | 
			
		||||
	if WidgetRegistry[type] then
 | 
			
		||||
		local widget = newWidget(type)
 | 
			
		||||
function AceGUI:Create(widgetType)
 | 
			
		||||
	if WidgetRegistry[widgetType] then
 | 
			
		||||
		local widget = newWidget(widgetType)
 | 
			
		||||
 | 
			
		||||
		if rawget(widget, "Acquire") then
 | 
			
		||||
			widget.OnAcquire = widget.Acquire
 | 
			
		||||
@@ -161,7 +155,7 @@ function AceGUI:Create(type)
 | 
			
		||||
		if widget.OnAcquire then
 | 
			
		||||
			widget:OnAcquire()
 | 
			
		||||
		else
 | 
			
		||||
			error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
 | 
			
		||||
			error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
 | 
			
		||||
		end
 | 
			
		||||
		-- Set the default Layout ("List")
 | 
			
		||||
		safecall(widget.SetLayout, widget, "List")
 | 
			
		||||
@@ -589,25 +583,25 @@ AceGUI.counts = AceGUI.counts or {}
 | 
			
		||||
-- This is used by widgets that require a named frame, e.g. when a Blizzard
 | 
			
		||||
-- Template requires it.
 | 
			
		||||
-- @param type The widget type
 | 
			
		||||
function AceGUI:GetNextWidgetNum(type)
 | 
			
		||||
	if not self.counts[type] then
 | 
			
		||||
		self.counts[type] = 0
 | 
			
		||||
function AceGUI:GetNextWidgetNum(widgetType)
 | 
			
		||||
	if not self.counts[widgetType] then
 | 
			
		||||
		self.counts[widgetType] = 0
 | 
			
		||||
	end
 | 
			
		||||
	self.counts[type] = self.counts[type] + 1
 | 
			
		||||
	return self.counts[type]
 | 
			
		||||
	self.counts[widgetType] = self.counts[widgetType] + 1
 | 
			
		||||
	return self.counts[widgetType]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Return the number of created widgets for this type.
 | 
			
		||||
-- In contrast to GetNextWidgetNum, the number is not incremented.
 | 
			
		||||
-- @param type The widget type
 | 
			
		||||
function AceGUI:GetWidgetCount(type)
 | 
			
		||||
	return self.counts[type] or 0
 | 
			
		||||
-- @param widgetType The widget type
 | 
			
		||||
function AceGUI:GetWidgetCount(widgetType)
 | 
			
		||||
	return self.counts[widgetType] or 0
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Return the version of the currently registered widget type.
 | 
			
		||||
-- @param type The widget type
 | 
			
		||||
function AceGUI:GetWidgetVersion(type)
 | 
			
		||||
	return WidgetVersions[type]
 | 
			
		||||
-- @param widgetType The widget type
 | 
			
		||||
function AceGUI:GetWidgetVersion(widgetType)
 | 
			
		||||
	return WidgetVersions[widgetType]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
@@ -770,7 +764,6 @@ AceGUI:RegisterLayout("Flow",
 | 
			
		||||
 | 
			
		||||
				usedwidth = 0
 | 
			
		||||
				rowstart = frame
 | 
			
		||||
				rowstartoffset = frameoffset
 | 
			
		||||
 | 
			
		||||
				if child.DoLayout then
 | 
			
		||||
					child:DoLayout()
 | 
			
		||||
@@ -813,7 +806,8 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
 | 
			
		||||
			or colObj and (colObj["align" .. dir] or colObj.align)
 | 
			
		||||
			or tableObj["align" .. dir] or tableObj.align
 | 
			
		||||
			or "CENTERLEFT"
 | 
			
		||||
	local child, cell, val = child or 0, cell or 0, nil
 | 
			
		||||
	local val
 | 
			
		||||
	child, cell = child or 0, cell or 0
 | 
			
		||||
 | 
			
		||||
	if type(fn) == "string" then
 | 
			
		||||
		fn = fn:lower()
 | 
			
		||||
@@ -827,7 +821,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
 | 
			
		||||
		val = fn
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return fn, max(0, min(val, cell))
 | 
			
		||||
	return fn, math_max(0, math_min(val, cell))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Get width or height for multiple cells combined
 | 
			
		||||
@@ -836,7 +830,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
 | 
			
		||||
	for cell=from,to do
 | 
			
		||||
		dim = dim + (laneDim[cell] or 0)
 | 
			
		||||
	end
 | 
			
		||||
	return dim + max(0, to - from) * (space or 0)
 | 
			
		||||
	return dim + math_max(0, to - from) * (space or 0)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--[[ Options
 | 
			
		||||
@@ -882,7 +876,7 @@ AceGUI:RegisterLayout("Table",
 | 
			
		||||
				repeat
 | 
			
		||||
					n = n + 1
 | 
			
		||||
					local col = (n - 1) % #cols + 1
 | 
			
		||||
					local row = ceil(n / #cols)
 | 
			
		||||
					local row = math_ceil(n / #cols)
 | 
			
		||||
					local rowspan = rowspans[col]
 | 
			
		||||
					local cell = rowspan and rowspan.child or child
 | 
			
		||||
					local cellObj = cell:GetUserData("cell")
 | 
			
		||||
@@ -898,7 +892,7 @@ AceGUI:RegisterLayout("Table",
 | 
			
		||||
					end
 | 
			
		||||
 | 
			
		||||
					-- Colspan
 | 
			
		||||
					local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
 | 
			
		||||
					local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
 | 
			
		||||
					n = n + colspan
 | 
			
		||||
 | 
			
		||||
					-- Place the cell
 | 
			
		||||
@@ -915,7 +909,7 @@ AceGUI:RegisterLayout("Table",
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local rows = ceil(n / #cols)
 | 
			
		||||
		local rows = math_ceil(n / #cols)
 | 
			
		||||
 | 
			
		||||
		-- Determine fixed size cols and collect weights
 | 
			
		||||
		local extantH, totalWeight = totalH, 0
 | 
			
		||||
@@ -940,16 +934,16 @@ AceGUI:RegisterLayout("Table",
 | 
			
		||||
							f:ClearAllPoints()
 | 
			
		||||
							local childH = f:GetWidth() or 0
 | 
			
		||||
 | 
			
		||||
							laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
 | 
			
		||||
							laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
 | 
			
		||||
					laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
 | 
			
		||||
					laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
 | 
			
		||||
				else
 | 
			
		||||
					-- Rel./Abs. width
 | 
			
		||||
					laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
 | 
			
		||||
				end
 | 
			
		||||
				extantH = max(0, extantH - laneH[col])
 | 
			
		||||
				extantH = math_max(0, extantH - laneH[col])
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
@@ -988,7 +982,7 @@ AceGUI:RegisterLayout("Table",
 | 
			
		||||
						child:DoLayout()
 | 
			
		||||
					end
 | 
			
		||||
 | 
			
		||||
					rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
 | 
			
		||||
					rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
BlizOptionsGroup Container
 | 
			
		||||
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local Type, Version = "BlizOptionsGroup", 21
 | 
			
		||||
local Type, Version = "BlizOptionsGroup", 26
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
@@ -99,7 +99,7 @@ local methods = {
 | 
			
		||||
Constructor
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local function Constructor()
 | 
			
		||||
	local frame = CreateFrame("Frame")
 | 
			
		||||
	local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
 | 
			
		||||
	frame:Hide()
 | 
			
		||||
 | 
			
		||||
	-- support functions for the Blizzard Interface Options
 | 
			
		||||
@@ -108,6 +108,11 @@ local function Constructor()
 | 
			
		||||
	frame.default = default
 | 
			
		||||
	frame.refresh = refresh
 | 
			
		||||
 | 
			
		||||
	-- 10.0 support function aliases (cancel has been removed)
 | 
			
		||||
	frame.OnCommit = okay
 | 
			
		||||
	frame.OnDefault = default
 | 
			
		||||
	frame.OnRefresh = refresh
 | 
			
		||||
 | 
			
		||||
	frame:SetScript("OnHide", OnHide)
 | 
			
		||||
	frame:SetScript("OnShow", OnShow)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -125,7 +125,7 @@ local function Constructor()
 | 
			
		||||
	dropdown.frame:Show()
 | 
			
		||||
	dropdown:SetLabel("")
 | 
			
		||||
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	border:SetPoint("TOPLEFT", 0, -26)
 | 
			
		||||
	border:SetPoint("BOTTOMRIGHT", 0, 3)
 | 
			
		||||
	border:SetBackdrop(PaneBackdrop)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Frame Container
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local Type, Version = "Frame", 27
 | 
			
		||||
local Type, Version = "Frame", 30
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
@@ -13,10 +13,6 @@ local wipe = table.wipe
 | 
			
		||||
local PlaySound = PlaySound
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: CLOSE
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Scripts
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -83,6 +79,7 @@ local methods = {
 | 
			
		||||
	["OnAcquire"] = function(self)
 | 
			
		||||
		self.frame:SetParent(UIParent)
 | 
			
		||||
		self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
 | 
			
		||||
		self.frame:SetFrameLevel(100) -- Lots of room to draw under it
 | 
			
		||||
		self:SetTitle()
 | 
			
		||||
		self:SetStatusText()
 | 
			
		||||
		self:ApplyStatus()
 | 
			
		||||
@@ -179,16 +176,21 @@ local PaneBackdrop  = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function Constructor()
 | 
			
		||||
	local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
 | 
			
		||||
	frame:Hide()
 | 
			
		||||
 | 
			
		||||
	frame:EnableMouse(true)
 | 
			
		||||
	frame:SetMovable(true)
 | 
			
		||||
	frame:SetResizable(true)
 | 
			
		||||
	frame:SetFrameStrata("FULLSCREEN_DIALOG")
 | 
			
		||||
	frame:SetFrameLevel(100) -- Lots of room to draw under it
 | 
			
		||||
	frame:SetBackdrop(FrameBackdrop)
 | 
			
		||||
	frame:SetBackdropColor(0, 0, 0, 1)
 | 
			
		||||
	if frame.SetResizeBounds then -- WoW 10.0
 | 
			
		||||
		frame:SetResizeBounds(400, 200)
 | 
			
		||||
	else
 | 
			
		||||
		frame:SetMinResize(400, 200)
 | 
			
		||||
	end
 | 
			
		||||
	frame:SetToplevel(true)
 | 
			
		||||
	frame:SetScript("OnShow", Frame_OnShow)
 | 
			
		||||
	frame:SetScript("OnHide", Frame_OnClose)
 | 
			
		||||
@@ -201,7 +203,7 @@ local function Constructor()
 | 
			
		||||
	closebutton:SetWidth(100)
 | 
			
		||||
	closebutton:SetText(CLOSE)
 | 
			
		||||
 | 
			
		||||
	local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
 | 
			
		||||
	statusbg:SetPoint("BOTTOMLEFT", 15, 15)
 | 
			
		||||
	statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
 | 
			
		||||
	statusbg:SetHeight(24)
 | 
			
		||||
@@ -269,7 +271,7 @@ local function Constructor()
 | 
			
		||||
	line2:SetHeight(8)
 | 
			
		||||
	line2:SetPoint("BOTTOMRIGHT", -8, 8)
 | 
			
		||||
	line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
 | 
			
		||||
	local x = 0.1 * 8/17
 | 
			
		||||
	x = 0.1 * 8/17
 | 
			
		||||
	line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
 | 
			
		||||
 | 
			
		||||
	local sizer_s = CreateFrame("Frame", nil, frame)
 | 
			
		||||
 
 | 
			
		||||
@@ -75,7 +75,7 @@ local function Constructor()
 | 
			
		||||
	titletext:SetJustifyH("LEFT")
 | 
			
		||||
	titletext:SetHeight(18)
 | 
			
		||||
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	border:SetPoint("TOPLEFT", 0, -17)
 | 
			
		||||
	border:SetPoint("BOTTOMRIGHT", -1, 3)
 | 
			
		||||
	border:SetBackdrop(PaneBackdrop)
 | 
			
		||||
 
 | 
			
		||||
@@ -2,22 +2,18 @@
 | 
			
		||||
TabGroup Container
 | 
			
		||||
Container that uses tabs on top to switch between groups.
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local Type, Version = "TabGroup", 37
 | 
			
		||||
local Type, Version = "TabGroup", 38
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
 | 
			
		||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
 | 
			
		||||
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local PlaySound = PlaySound
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
 | 
			
		||||
 | 
			
		||||
-- local upvalue storage used by BuildTabs
 | 
			
		||||
local widths = {}
 | 
			
		||||
local rowwidths = {}
 | 
			
		||||
@@ -26,6 +22,143 @@ local rowends = {}
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
 | 
			
		||||
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
 | 
			
		||||
	local tabName = tab:GetName();
 | 
			
		||||
 | 
			
		||||
	local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
 | 
			
		||||
	local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
 | 
			
		||||
	local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
 | 
			
		||||
	local sideWidths = 2 * left:GetWidth();
 | 
			
		||||
	local tabText = tab.Text or _G[tab:GetName().."Text"];
 | 
			
		||||
	local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
 | 
			
		||||
 | 
			
		||||
	local width, tabWidth;
 | 
			
		||||
	local textWidth;
 | 
			
		||||
	if ( absoluteTextSize ) then
 | 
			
		||||
		textWidth = absoluteTextSize;
 | 
			
		||||
	else
 | 
			
		||||
		tabText:SetWidth(0);
 | 
			
		||||
		textWidth = tabText:GetWidth();
 | 
			
		||||
	end
 | 
			
		||||
	-- If there's an absolute size specified then use it
 | 
			
		||||
	if ( absoluteSize ) then
 | 
			
		||||
		if ( absoluteSize < sideWidths) then
 | 
			
		||||
			width = 1;
 | 
			
		||||
			tabWidth = sideWidths
 | 
			
		||||
		else
 | 
			
		||||
			width = absoluteSize - sideWidths;
 | 
			
		||||
			tabWidth = absoluteSize
 | 
			
		||||
		end
 | 
			
		||||
		tabText:SetWidth(width);
 | 
			
		||||
	else
 | 
			
		||||
		-- Otherwise try to use padding
 | 
			
		||||
		if ( padding ) then
 | 
			
		||||
			width = textWidth + padding;
 | 
			
		||||
		else
 | 
			
		||||
			width = textWidth + 24;
 | 
			
		||||
		end
 | 
			
		||||
		-- If greater than the maxWidth then cap it
 | 
			
		||||
		if ( maxWidth and width > maxWidth ) then
 | 
			
		||||
			if ( padding ) then
 | 
			
		||||
				width = maxWidth + padding;
 | 
			
		||||
			else
 | 
			
		||||
				width = maxWidth + 24;
 | 
			
		||||
			end
 | 
			
		||||
			tabText:SetWidth(width);
 | 
			
		||||
		else
 | 
			
		||||
			tabText:SetWidth(0);
 | 
			
		||||
		end
 | 
			
		||||
		if (minWidth and width < minWidth) then
 | 
			
		||||
			width = minWidth;
 | 
			
		||||
		end
 | 
			
		||||
		tabWidth = width + sideWidths;
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if ( buttonMiddle ) then
 | 
			
		||||
		buttonMiddle:SetWidth(width);
 | 
			
		||||
	end
 | 
			
		||||
	if ( buttonMiddleDisabled ) then
 | 
			
		||||
		buttonMiddleDisabled:SetWidth(width);
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	tab:SetWidth(tabWidth);
 | 
			
		||||
 | 
			
		||||
	if ( highlightTexture ) then
 | 
			
		||||
		highlightTexture:SetWidth(tabWidth);
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function PanelTemplates_DeselectTab(tab)
 | 
			
		||||
	local name = tab:GetName();
 | 
			
		||||
 | 
			
		||||
	local left = tab.Left or _G[name.."Left"];
 | 
			
		||||
	local middle = tab.Middle or _G[name.."Middle"];
 | 
			
		||||
	local right = tab.Right or _G[name.."Right"];
 | 
			
		||||
	left:Show();
 | 
			
		||||
	middle:Show();
 | 
			
		||||
	right:Show();
 | 
			
		||||
	--tab:UnlockHighlight();
 | 
			
		||||
	tab:Enable();
 | 
			
		||||
	local text = tab.Text or _G[name.."Text"];
 | 
			
		||||
	text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
 | 
			
		||||
 | 
			
		||||
	local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
 | 
			
		||||
	local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
 | 
			
		||||
	local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
 | 
			
		||||
	leftDisabled:Hide();
 | 
			
		||||
	middleDisabled:Hide();
 | 
			
		||||
	rightDisabled:Hide();
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function PanelTemplates_SelectTab(tab)
 | 
			
		||||
	local name = tab:GetName();
 | 
			
		||||
 | 
			
		||||
	local left = tab.Left or _G[name.."Left"];
 | 
			
		||||
	local middle = tab.Middle or _G[name.."Middle"];
 | 
			
		||||
	local right = tab.Right or _G[name.."Right"];
 | 
			
		||||
	left:Hide();
 | 
			
		||||
	middle:Hide();
 | 
			
		||||
	right:Hide();
 | 
			
		||||
	--tab:LockHighlight();
 | 
			
		||||
	tab:Disable();
 | 
			
		||||
	tab:SetDisabledFontObject(GameFontHighlightSmall);
 | 
			
		||||
	local text = tab.Text or _G[name.."Text"];
 | 
			
		||||
	text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
 | 
			
		||||
 | 
			
		||||
	local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
 | 
			
		||||
	local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
 | 
			
		||||
	local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
 | 
			
		||||
	leftDisabled:Show();
 | 
			
		||||
	middleDisabled:Show();
 | 
			
		||||
	rightDisabled:Show();
 | 
			
		||||
 | 
			
		||||
	if GameTooltip:IsOwned(tab) then
 | 
			
		||||
		GameTooltip:Hide();
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function PanelTemplates_SetDisabledTabState(tab)
 | 
			
		||||
	local name = tab:GetName();
 | 
			
		||||
	local left = tab.Left or _G[name.."Left"];
 | 
			
		||||
	local middle = tab.Middle or _G[name.."Middle"];
 | 
			
		||||
	local right = tab.Right or _G[name.."Right"];
 | 
			
		||||
	left:Show();
 | 
			
		||||
	middle:Show();
 | 
			
		||||
	right:Show();
 | 
			
		||||
	--tab:UnlockHighlight();
 | 
			
		||||
	tab:Disable();
 | 
			
		||||
	tab.text = tab:GetText();
 | 
			
		||||
	-- Gray out text
 | 
			
		||||
	tab:SetDisabledFontObject(GameFontDisableSmall);
 | 
			
		||||
	local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
 | 
			
		||||
	local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
 | 
			
		||||
	local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
 | 
			
		||||
	leftDisabled:Hide();
 | 
			
		||||
	middleDisabled:Hide();
 | 
			
		||||
	rightDisabled:Hide();
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function UpdateTabLook(frame)
 | 
			
		||||
	if frame.disabled then
 | 
			
		||||
		PanelTemplates_SetDisabledTabState(frame)
 | 
			
		||||
@@ -103,11 +236,64 @@ local methods = {
 | 
			
		||||
 | 
			
		||||
	["CreateTab"] = function(self, id)
 | 
			
		||||
		local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
 | 
			
		||||
		local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
 | 
			
		||||
		local tab = CreateFrame("Button", tabname, self.border)
 | 
			
		||||
		tab:SetSize(115, 24)
 | 
			
		||||
		tab.deselectedTextY = -3
 | 
			
		||||
		tab.selectedTextY = -2
 | 
			
		||||
 | 
			
		||||
		tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
 | 
			
		||||
		tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
 | 
			
		||||
		tab.LeftDisabled:SetSize(20, 24)
 | 
			
		||||
		tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
 | 
			
		||||
		tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
 | 
			
		||||
		tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
 | 
			
		||||
		tab.MiddleDisabled:SetSize(88, 24)
 | 
			
		||||
		tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
 | 
			
		||||
		tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
 | 
			
		||||
		tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
 | 
			
		||||
		tab.RightDisabled:SetSize(20, 24)
 | 
			
		||||
		tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
 | 
			
		||||
		tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
 | 
			
		||||
		tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
 | 
			
		||||
		tab.Left:SetSize(20, 24)
 | 
			
		||||
		tab.Left:SetPoint("TOPLEFT")
 | 
			
		||||
		tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
 | 
			
		||||
		tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
 | 
			
		||||
		tab.Middle:SetSize(88, 24)
 | 
			
		||||
		tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
 | 
			
		||||
		tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
 | 
			
		||||
		tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
 | 
			
		||||
		tab.Right:SetSize(20, 24)
 | 
			
		||||
		tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
 | 
			
		||||
		tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
 | 
			
		||||
 | 
			
		||||
		tab.Text = tab:CreateFontString(tabname .. "Text")
 | 
			
		||||
		tab:SetFontString(tab.Text)
 | 
			
		||||
 | 
			
		||||
		tab:SetNormalFontObject(GameFontNormalSmall)
 | 
			
		||||
		tab:SetHighlightFontObject(GameFontHighlightSmall)
 | 
			
		||||
		tab:SetDisabledFontObject(GameFontHighlightSmall)
 | 
			
		||||
		tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
 | 
			
		||||
		tab.HighlightTexture = tab:GetHighlightTexture()
 | 
			
		||||
		tab.HighlightTexture:ClearAllPoints()
 | 
			
		||||
		tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
 | 
			
		||||
		tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
 | 
			
		||||
		_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
 | 
			
		||||
 | 
			
		||||
		tab.obj = self
 | 
			
		||||
		tab.id = id
 | 
			
		||||
 | 
			
		||||
		tab.text = _G[tabname .. "Text"]
 | 
			
		||||
		tab.text = tab.Text -- compat
 | 
			
		||||
		tab.text:ClearAllPoints()
 | 
			
		||||
		tab.text:SetPoint("LEFT", 14, -3)
 | 
			
		||||
		tab.text:SetPoint("RIGHT", -12, -3)
 | 
			
		||||
@@ -316,7 +502,7 @@ local function Constructor()
 | 
			
		||||
	titletext:SetHeight(18)
 | 
			
		||||
	titletext:SetText("")
 | 
			
		||||
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	border:SetPoint("TOPLEFT", 1, -27)
 | 
			
		||||
	border:SetPoint("BOTTOMRIGHT", -1, 3)
 | 
			
		||||
	border:SetBackdrop(PaneBackdrop)
 | 
			
		||||
 
 | 
			
		||||
@@ -2,22 +2,18 @@
 | 
			
		||||
TreeGroup Container
 | 
			
		||||
Container that uses a tree control to switch between groups.
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local Type, Version = "TreeGroup", 45
 | 
			
		||||
local Type, Version = "TreeGroup", 47
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
 | 
			
		||||
local math_min, math_max, floor = math.min, math.max, floor
 | 
			
		||||
local math_min, math_max, floor = math.min, math.max, math.floor
 | 
			
		||||
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
 | 
			
		||||
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: FONT_COLOR_CODE_CLOSE
 | 
			
		||||
 | 
			
		||||
-- Recycling functions
 | 
			
		||||
local new, del
 | 
			
		||||
do
 | 
			
		||||
@@ -567,7 +563,11 @@ local methods = {
 | 
			
		||||
		if maxtreewidth > 100 and status.treewidth > maxtreewidth then
 | 
			
		||||
			self:SetTreeWidth(maxtreewidth, status.treesizable)
 | 
			
		||||
		end
 | 
			
		||||
		if treeframe.SetResizeBounds then
 | 
			
		||||
			treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
 | 
			
		||||
		else
 | 
			
		||||
			treeframe:SetMaxResize(maxtreewidth, 1600)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	["OnHeightSet"] = function(self, height)
 | 
			
		||||
@@ -637,7 +637,7 @@ local function Constructor()
 | 
			
		||||
	local num = AceGUI:GetNextWidgetNum(Type)
 | 
			
		||||
	local frame = CreateFrame("Frame", nil, UIParent)
 | 
			
		||||
 | 
			
		||||
	local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	treeframe:SetPoint("TOPLEFT")
 | 
			
		||||
	treeframe:SetPoint("BOTTOMLEFT")
 | 
			
		||||
	treeframe:SetWidth(DEFAULT_TREE_WIDTH)
 | 
			
		||||
@@ -646,13 +646,17 @@ local function Constructor()
 | 
			
		||||
	treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
 | 
			
		||||
	treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
 | 
			
		||||
	treeframe:SetResizable(true)
 | 
			
		||||
	if treeframe.SetResizeBounds then -- WoW 10.0
 | 
			
		||||
		treeframe:SetResizeBounds(100, 1, 400, 1600)
 | 
			
		||||
	else
 | 
			
		||||
		treeframe:SetMinResize(100, 1)
 | 
			
		||||
		treeframe:SetMaxResize(400, 1600)
 | 
			
		||||
	end
 | 
			
		||||
	treeframe:SetScript("OnUpdate", FirstFrameUpdate)
 | 
			
		||||
	treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
 | 
			
		||||
	treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
 | 
			
		||||
 | 
			
		||||
	local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
 | 
			
		||||
	dragger:SetWidth(8)
 | 
			
		||||
	dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
 | 
			
		||||
	dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
 | 
			
		||||
@@ -677,7 +681,7 @@ local function Constructor()
 | 
			
		||||
	scrollbg:SetAllPoints(scrollbar)
 | 
			
		||||
	scrollbg:SetColorTexture(0,0,0,0.4)
 | 
			
		||||
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
 | 
			
		||||
	border:SetPoint("BOTTOMRIGHT")
 | 
			
		||||
	border:SetBackdrop(PaneBackdrop)
 | 
			
		||||
 
 | 
			
		||||
@@ -7,10 +7,6 @@ local pairs, assert, type = pairs, assert, type
 | 
			
		||||
local PlaySound = PlaySound
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: GameFontNormal
 | 
			
		||||
 | 
			
		||||
----------------
 | 
			
		||||
-- Main Frame --
 | 
			
		||||
----------------
 | 
			
		||||
@@ -21,7 +17,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
]]
 | 
			
		||||
do
 | 
			
		||||
	local Type = "Window"
 | 
			
		||||
	local Version = 6
 | 
			
		||||
	local Version = 8
 | 
			
		||||
 | 
			
		||||
	local function frameOnShow(this)
 | 
			
		||||
		this.obj:Fire("OnShow")
 | 
			
		||||
@@ -186,7 +182,11 @@ do
 | 
			
		||||
 | 
			
		||||
		frame:SetScript("OnShow",frameOnShow)
 | 
			
		||||
		frame:SetScript("OnHide",frameOnClose)
 | 
			
		||||
		if frame.SetResizeBounds then -- WoW 10.0
 | 
			
		||||
			frame:SetResizeBounds(240,240)
 | 
			
		||||
		else
 | 
			
		||||
			frame:SetMinResize(240,240)
 | 
			
		||||
		end
 | 
			
		||||
		frame:SetToplevel(true)
 | 
			
		||||
 | 
			
		||||
		local titlebg = frame:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
@@ -300,7 +300,7 @@ do
 | 
			
		||||
		line2:SetHeight(8)
 | 
			
		||||
		line2:SetPoint("BOTTOMRIGHT", -8, 8)
 | 
			
		||||
		line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
 | 
			
		||||
		local x = 0.1 * 8/17
 | 
			
		||||
		x = 0.1 * 8/17
 | 
			
		||||
		line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
 | 
			
		||||
 | 
			
		||||
		local sizer_s = CreateFrame("Frame",nil,frame)
 | 
			
		||||
 
 | 
			
		||||
@@ -12,10 +12,6 @@ local select, pairs = select, pairs
 | 
			
		||||
local PlaySound = PlaySound
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: SetDesaturation, GameFontHighlight
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -199,14 +195,14 @@ local methods = {
 | 
			
		||||
	["SetDescription"] = function(self, desc)
 | 
			
		||||
		if desc then
 | 
			
		||||
			if not self.desc then
 | 
			
		||||
				local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
 | 
			
		||||
				desc:ClearAllPoints()
 | 
			
		||||
				desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
 | 
			
		||||
				desc:SetWidth(self.frame.width - 30)
 | 
			
		||||
				desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
 | 
			
		||||
				desc:SetJustifyH("LEFT")
 | 
			
		||||
				desc:SetJustifyV("TOP")
 | 
			
		||||
				self.desc = desc
 | 
			
		||||
				local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
 | 
			
		||||
				f:ClearAllPoints()
 | 
			
		||||
				f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
 | 
			
		||||
				f:SetWidth(self.frame.width - 30)
 | 
			
		||||
				f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
 | 
			
		||||
				f:SetJustifyH("LEFT")
 | 
			
		||||
				f:SetJustifyV("TOP")
 | 
			
		||||
				self.desc = f
 | 
			
		||||
			end
 | 
			
		||||
			self.desc:Show()
 | 
			
		||||
			--self.text:SetFontObject(GameFontNormal)
 | 
			
		||||
 
 | 
			
		||||
@@ -11,10 +11,6 @@ local pairs = pairs
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
 | 
			
		||||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1272 2022-08-29 15:56:35Z nevcairiel $ ]]--
 | 
			
		||||
 | 
			
		||||
local AceGUI = LibStub("AceGUI-3.0")
 | 
			
		||||
 | 
			
		||||
@@ -41,7 +41,7 @@ local ItemBase = {
 | 
			
		||||
	-- NOTE: The ItemBase version is added to each item's version number
 | 
			
		||||
	--       to ensure proper updates on ItemBase changes.
 | 
			
		||||
	--       Use at least 1000er steps.
 | 
			
		||||
	version = 1000,
 | 
			
		||||
	version = 2000,
 | 
			
		||||
	counter = 0,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
 | 
			
		||||
	highlight:Hide()
 | 
			
		||||
	self.highlight = highlight
 | 
			
		||||
 | 
			
		||||
	local check = frame:CreateTexture("OVERLAY")
 | 
			
		||||
	local check = frame:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
	check:SetWidth(16)
 | 
			
		||||
	check:SetHeight(16)
 | 
			
		||||
	check:SetPoint("LEFT",frame,"LEFT",3,-1)
 | 
			
		||||
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
 | 
			
		||||
	check:Hide()
 | 
			
		||||
	self.check = check
 | 
			
		||||
 | 
			
		||||
	local sub = frame:CreateTexture("OVERLAY")
 | 
			
		||||
	local sub = frame:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
	sub:SetWidth(16)
 | 
			
		||||
	sub:SetHeight(16)
 | 
			
		||||
	sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
--[[ $Id: AceGUIWidget-DropDown.lua 1239 2020-09-20 10:22:02Z nevcairiel $ ]]--
 | 
			
		||||
--[[ $Id: AceGUIWidget-DropDown.lua 1284 2022-09-25 09:15:30Z nevcairiel $ ]]--
 | 
			
		||||
local AceGUI = LibStub("AceGUI-3.0")
 | 
			
		||||
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
@@ -11,10 +11,6 @@ local PlaySound = PlaySound
 | 
			
		||||
local UIParent, CreateFrame = UIParent, CreateFrame
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: CLOSE
 | 
			
		||||
 | 
			
		||||
local function fixlevels(parent,...)
 | 
			
		||||
	local i = 1
 | 
			
		||||
	local child = select(i, ...)
 | 
			
		||||
@@ -253,7 +249,7 @@ do
 | 
			
		||||
 | 
			
		||||
	local function Constructor()
 | 
			
		||||
		local count = AceGUI:GetNextWidgetNum(widgetType)
 | 
			
		||||
		local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
		local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
 | 
			
		||||
		local self = {}
 | 
			
		||||
		self.count = count
 | 
			
		||||
		self.type = widgetType
 | 
			
		||||
@@ -304,7 +300,7 @@ do
 | 
			
		||||
		scrollFrame.obj = self
 | 
			
		||||
		itemFrame.obj = self
 | 
			
		||||
 | 
			
		||||
		local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
		local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
 | 
			
		||||
		slider:SetOrientation("VERTICAL")
 | 
			
		||||
		slider:SetHitRectInsets(0, 0, -10, 0)
 | 
			
		||||
		slider:SetBackdrop(sliderBackdrop)
 | 
			
		||||
@@ -351,7 +347,7 @@ end
 | 
			
		||||
 | 
			
		||||
do
 | 
			
		||||
	local widgetType = "Dropdown"
 | 
			
		||||
	local widgetVersion = 35
 | 
			
		||||
	local widgetVersion = 36
 | 
			
		||||
 | 
			
		||||
	--[[ Static data ]]--
 | 
			
		||||
 | 
			
		||||
@@ -376,7 +372,6 @@ do
 | 
			
		||||
 | 
			
		||||
	local function Dropdown_TogglePullout(this)
 | 
			
		||||
		local self = this.obj
 | 
			
		||||
		PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
 | 
			
		||||
		if self.open then
 | 
			
		||||
			self.open = nil
 | 
			
		||||
			self.pullout:Close()
 | 
			
		||||
 
 | 
			
		||||
@@ -14,10 +14,6 @@ local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, Get
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
 
 | 
			
		||||
@@ -13,10 +13,6 @@ local pairs = pairs
 | 
			
		||||
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: NOT_BOUND
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Scripts
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -214,7 +210,7 @@ local function Constructor()
 | 
			
		||||
	label:SetJustifyH("CENTER")
 | 
			
		||||
	label:SetHeight(18)
 | 
			
		||||
 | 
			
		||||
	local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
 | 
			
		||||
	msgframe:SetHeight(30)
 | 
			
		||||
	msgframe:SetBackdrop(ControlBackdrop)
 | 
			
		||||
	msgframe:SetBackdropColor(0,0,0)
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
Label Widget
 | 
			
		||||
Displays text and optionally an icon.
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
local Type, Version = "Label", 27
 | 
			
		||||
local Type, Version = "Label", 28
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
@@ -12,10 +12,6 @@ local max, select, pairs = math.max, select, pairs
 | 
			
		||||
-- WoW APIs
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: GameFontHighlightSmall
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -129,12 +125,16 @@ local methods = {
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	["SetFont"] = function(self, font, height, flags)
 | 
			
		||||
		self.label:SetFont(font, height, flags)
 | 
			
		||||
		UpdateImageAnchor(self)
 | 
			
		||||
		if not self.fontObject then
 | 
			
		||||
			self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
 | 
			
		||||
		end
 | 
			
		||||
		self.fontObject:SetFont(font, height, flags)
 | 
			
		||||
		self:SetFontObject(self.fontObject)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	["SetFontObject"] = function(self, font)
 | 
			
		||||
		self:SetFont((font or GameFontHighlightSmall):GetFont())
 | 
			
		||||
		self.label:SetFontObject(font or GameFontHighlightSmall)
 | 
			
		||||
		UpdateImageAnchor(self)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	["SetImageSize"] = function(self, width, height)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local Type, Version = "MultiLineEditBox", 29
 | 
			
		||||
local Type, Version = "MultiLineEditBox", 32
 | 
			
		||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
 | 
			
		||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 | 
			
		||||
 | 
			
		||||
@@ -10,10 +10,6 @@ local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, Cl
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
local _G = _G
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: ACCEPT, ChatFontNormal
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -145,6 +141,14 @@ local function OnVerticalScroll(self, offset)
 | 
			
		||||
	editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function OnScrollRangeChanged(self, xrange, yrange)
 | 
			
		||||
	if yrange == 0 then
 | 
			
		||||
		self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
 | 
			
		||||
	else
 | 
			
		||||
		OnVerticalScroll(self, self:GetVerticalScroll())
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function OnShowFocus(frame)
 | 
			
		||||
	frame.obj.editBox:SetFocus()
 | 
			
		||||
	frame:SetScript("OnShow", nil)
 | 
			
		||||
@@ -257,8 +261,6 @@ local methods = {
 | 
			
		||||
	["SetCursorPosition"] = function(self, ...)
 | 
			
		||||
		return self.editBox:SetCursorPosition(...)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
@@ -297,7 +299,7 @@ local function Constructor()
 | 
			
		||||
	text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
 | 
			
		||||
	text:SetJustifyV("MIDDLE")
 | 
			
		||||
 | 
			
		||||
	local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
 | 
			
		||||
	scrollBG:SetBackdrop(backdrop)
 | 
			
		||||
	scrollBG:SetBackdropColor(0, 0, 0)
 | 
			
		||||
	scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
 | 
			
		||||
@@ -321,6 +323,7 @@ local function Constructor()
 | 
			
		||||
	scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
 | 
			
		||||
	scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
 | 
			
		||||
	scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
 | 
			
		||||
	scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
 | 
			
		||||
 | 
			
		||||
	local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
 | 
			
		||||
	editBox:SetAllPoints()
 | 
			
		||||
 
 | 
			
		||||
@@ -14,10 +14,6 @@ local tonumber, pairs = tonumber, pairs
 | 
			
		||||
local PlaySound = PlaySound
 | 
			
		||||
local CreateFrame, UIParent = CreateFrame, UIParent
 | 
			
		||||
 | 
			
		||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
 | 
			
		||||
-- List them here for Mikk's FindGlobals script
 | 
			
		||||
-- GLOBALS: GameFontHighlightSmall
 | 
			
		||||
 | 
			
		||||
--[[-----------------------------------------------------------------------------
 | 
			
		||||
Support functions
 | 
			
		||||
-------------------------------------------------------------------------------]]
 | 
			
		||||
@@ -31,13 +27,13 @@ local function UpdateText(self)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function UpdateLabels(self)
 | 
			
		||||
	local min, max = (self.min or 0), (self.max or 100)
 | 
			
		||||
	local min_value, max_value = (self.min or 0), (self.max or 100)
 | 
			
		||||
	if self.ispercent then
 | 
			
		||||
		self.lowtext:SetFormattedText("%s%%", (min * 100))
 | 
			
		||||
		self.hightext:SetFormattedText("%s%%", (max * 100))
 | 
			
		||||
		self.lowtext:SetFormattedText("%s%%", (min_value * 100))
 | 
			
		||||
		self.hightext:SetFormattedText("%s%%", (max_value * 100))
 | 
			
		||||
	else
 | 
			
		||||
		self.lowtext:SetText(min)
 | 
			
		||||
		self.hightext:SetText(max)
 | 
			
		||||
		self.lowtext:SetText(min_value)
 | 
			
		||||
		self.hightext:SetText(max_value)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -175,13 +171,13 @@ local methods = {
 | 
			
		||||
		self.label:SetText(text)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	["SetSliderValues"] = function(self, min, max, step)
 | 
			
		||||
	["SetSliderValues"] = function(self, min_value, max_value, step)
 | 
			
		||||
		local frame = self.slider
 | 
			
		||||
		frame.setup = true
 | 
			
		||||
		self.min = min
 | 
			
		||||
		self.max = max
 | 
			
		||||
		self.min = min_value
 | 
			
		||||
		self.max = max_value
 | 
			
		||||
		self.step = step
 | 
			
		||||
		frame:SetMinMaxValues(min or 0,max or 100)
 | 
			
		||||
		frame:SetMinMaxValues(min_value or 0,max_value or 100)
 | 
			
		||||
		UpdateLabels(self)
 | 
			
		||||
		frame:SetValueStep(step or 1)
 | 
			
		||||
		if self.value then
 | 
			
		||||
@@ -225,7 +221,7 @@ local function Constructor()
 | 
			
		||||
	label:SetJustifyH("CENTER")
 | 
			
		||||
	label:SetHeight(15)
 | 
			
		||||
 | 
			
		||||
	local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
 | 
			
		||||
	slider:SetOrientation("HORIZONTAL")
 | 
			
		||||
	slider:SetHeight(15)
 | 
			
		||||
	slider:SetHitRectInsets(0, 0, -10, 0)
 | 
			
		||||
@@ -247,7 +243,7 @@ local function Constructor()
 | 
			
		||||
	local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
 | 
			
		||||
	hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
 | 
			
		||||
 | 
			
		||||
	local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
 | 
			
		||||
	local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
 | 
			
		||||
	editbox:SetAutoFocus(false)
 | 
			
		||||
	editbox:SetFontObject(GameFontHighlightSmall)
 | 
			
		||||
	editbox:SetPoint("TOP", slider, "BOTTOM")
 | 
			
		||||
 
 | 
			
		||||
@@ -9,8 +9,8 @@
 | 
			
		||||
-- make into AceHook.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceHook-3.0
 | 
			
		||||
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
 | 
			
		||||
-- @release $Id: AceHook-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
 | 
			
		||||
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
 | 
			
		||||
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
 | 
			
		||||
 | 
			
		||||
if not AceHook then return end -- No upgrade needed
 | 
			
		||||
@@ -195,7 +195,6 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
 | 
			
		||||
			registry[self][method] = nil
 | 
			
		||||
		end
 | 
			
		||||
		handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
 | 
			
		||||
		uid = nil
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local orig
 | 
			
		||||
@@ -478,10 +477,10 @@ function AceHook:UnhookAll()
 | 
			
		||||
	for key, value in pairs(registry[self]) do
 | 
			
		||||
		if type(key) == "table" then
 | 
			
		||||
			for method in pairs(value) do
 | 
			
		||||
				self:Unhook(key, method)
 | 
			
		||||
				AceHook.Unhook(self, key, method)
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			self:Unhook(key)
 | 
			
		||||
			AceHook.Unhook(self, key)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
-- make into AceSerializer.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceSerializer-3.0
 | 
			
		||||
-- @release $Id: AceSerializer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceSerializer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
 | 
			
		||||
local MAJOR,MINOR = "AceSerializer-3.0", 5
 | 
			
		||||
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
 | 
			
		||||
@@ -83,9 +83,9 @@ local function SerializeValue(v, res, nres)
 | 
			
		||||
	elseif t=="table" then	-- ^T...^t = table (list of key,value pairs)
 | 
			
		||||
		nres=nres+1
 | 
			
		||||
		res[nres] = "^T"
 | 
			
		||||
		for k,v in pairs(v) do
 | 
			
		||||
			nres = SerializeValue(k, res, nres)
 | 
			
		||||
			nres = SerializeValue(v, res, nres)
 | 
			
		||||
		for key,value in pairs(v) do
 | 
			
		||||
			nres = SerializeValue(key, res, nres)
 | 
			
		||||
			nres = SerializeValue(value, res, nres)
 | 
			
		||||
		end
 | 
			
		||||
		nres=nres+1
 | 
			
		||||
		res[nres] = "^t"
 | 
			
		||||
 
 | 
			
		||||
@@ -15,7 +15,7 @@
 | 
			
		||||
-- make into AceTimer.
 | 
			
		||||
-- @class file
 | 
			
		||||
-- @name AceTimer-3.0
 | 
			
		||||
-- @release $Id: AceTimer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
 | 
			
		||||
-- @release $Id: AceTimer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
 | 
			
		||||
 | 
			
		||||
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
 | 
			
		||||
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
@@ -61,11 +61,11 @@ local function new(self, loop, func, delay, ...)
 | 
			
		||||
				-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
 | 
			
		||||
				-- due to fps differences
 | 
			
		||||
				local time = GetTime()
 | 
			
		||||
				local delay = timer.delay - (time - timer.ends)
 | 
			
		||||
				local ndelay = timer.delay - (time - timer.ends)
 | 
			
		||||
				-- Ensure the delay doesn't go below the threshold
 | 
			
		||||
				if delay < 0.01 then delay = 0.01 end
 | 
			
		||||
				C_TimerAfter(delay, timer.callback)
 | 
			
		||||
				timer.ends = time + delay
 | 
			
		||||
				if ndelay < 0.01 then ndelay = 0.01 end
 | 
			
		||||
				C_TimerAfter(ndelay, timer.callback)
 | 
			
		||||
				timer.ends = time + ndelay
 | 
			
		||||
			else
 | 
			
		||||
				activeTimers[timer.handle or timer] = nil
 | 
			
		||||
			end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,61 +1,26 @@
 | 
			
		||||
--[[ $Id: CallbackHandler-1.0.lua 3 2008-09-29 16:54:20Z nevcairiel $ ]]
 | 
			
		||||
local MAJOR, MINOR = "CallbackHandler-1.0", 3
 | 
			
		||||
--[[ $Id: CallbackHandler-1.0.lua 1298 2022-12-12 15:10:10Z nevcairiel $ ]]
 | 
			
		||||
local MAJOR, MINOR = "CallbackHandler-1.0", 8
 | 
			
		||||
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
 | 
			
		||||
 | 
			
		||||
if not CallbackHandler then return end -- No upgrade needed
 | 
			
		||||
 | 
			
		||||
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
 | 
			
		||||
 | 
			
		||||
local type = type
 | 
			
		||||
local pcall = pcall
 | 
			
		||||
local pairs = pairs
 | 
			
		||||
local assert = assert
 | 
			
		||||
local concat = table.concat
 | 
			
		||||
local loadstring = loadstring
 | 
			
		||||
local next = next
 | 
			
		||||
local select = select
 | 
			
		||||
local type = type
 | 
			
		||||
local xpcall = xpcall
 | 
			
		||||
-- Lua APIs
 | 
			
		||||
local securecallfunction, error = securecallfunction, error
 | 
			
		||||
local setmetatable, rawget = setmetatable, rawget
 | 
			
		||||
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
 | 
			
		||||
 | 
			
		||||
local function errorhandler(err)
 | 
			
		||||
	return geterrorhandler()(err)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function CreateDispatcher(argCount)
 | 
			
		||||
	local code = [[
 | 
			
		||||
	local next, xpcall, eh = ...
 | 
			
		||||
 | 
			
		||||
	local method, ARGS
 | 
			
		||||
	local function call() method(ARGS) end
 | 
			
		||||
 | 
			
		||||
	local function dispatch(handlers, ...)
 | 
			
		||||
		local index
 | 
			
		||||
		index, method = next(handlers)
 | 
			
		||||
local function Dispatch(handlers, ...)
 | 
			
		||||
	local index, method = next(handlers)
 | 
			
		||||
	if not method then return end
 | 
			
		||||
		local OLD_ARGS = ARGS
 | 
			
		||||
		ARGS = ...
 | 
			
		||||
	repeat
 | 
			
		||||
			xpcall(call, eh)
 | 
			
		||||
		securecallfunction(method, ...)
 | 
			
		||||
		index, method = next(handlers, index)
 | 
			
		||||
	until not method
 | 
			
		||||
		ARGS = OLD_ARGS
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
	return dispatch
 | 
			
		||||
	]]
 | 
			
		||||
 | 
			
		||||
	local ARGS, OLD_ARGS = {}, {}
 | 
			
		||||
	for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
 | 
			
		||||
	code = code:gsub("OLD_ARGS", concat(OLD_ARGS, ", ")):gsub("ARGS", concat(ARGS, ", "))
 | 
			
		||||
	return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
 | 
			
		||||
	local dispatcher = CreateDispatcher(argCount)
 | 
			
		||||
	rawset(self, argCount, dispatcher)
 | 
			
		||||
	return dispatcher
 | 
			
		||||
end})
 | 
			
		||||
 | 
			
		||||
--------------------------------------------------------------------------
 | 
			
		||||
-- CallbackHandler:New
 | 
			
		||||
--
 | 
			
		||||
@@ -64,9 +29,7 @@ end})
 | 
			
		||||
--   UnregisterName    - name of the callback unregistration API, default "UnregisterCallback"
 | 
			
		||||
--   UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
 | 
			
		||||
 | 
			
		||||
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
 | 
			
		||||
	-- TODO: Remove this after beta has gone out
 | 
			
		||||
	assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
 | 
			
		||||
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
 | 
			
		||||
 | 
			
		||||
	RegisterName = RegisterName or "RegisterCallback"
 | 
			
		||||
	UnregisterName = UnregisterName or "UnregisterCallback"
 | 
			
		||||
@@ -88,19 +51,19 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
 | 
			
		||||
		local oldrecurse = registry.recurse
 | 
			
		||||
		registry.recurse = oldrecurse + 1
 | 
			
		||||
 | 
			
		||||
		Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
 | 
			
		||||
		Dispatch(events[eventname], eventname, ...)
 | 
			
		||||
 | 
			
		||||
		registry.recurse = oldrecurse
 | 
			
		||||
 | 
			
		||||
		if registry.insertQueue and oldrecurse==0 then
 | 
			
		||||
			-- Something in one of our callbacks wanted to register more callbacks; they got queued
 | 
			
		||||
			for eventname,callbacks in pairs(registry.insertQueue) do
 | 
			
		||||
				local first = not rawget(events, eventname) or not next(events[eventname])	-- test for empty before. not test for one member after. that one member may have been overwritten.
 | 
			
		||||
				for self,func in pairs(callbacks) do
 | 
			
		||||
					events[eventname][self] = func
 | 
			
		||||
			for event,callbacks in pairs(registry.insertQueue) do
 | 
			
		||||
				local first = not rawget(events, event) or not next(events[event])	-- test for empty before. not test for one member after. that one member may have been overwritten.
 | 
			
		||||
				for object,func in pairs(callbacks) do
 | 
			
		||||
					events[event][object] = func
 | 
			
		||||
					-- fire OnUsed callback?
 | 
			
		||||
					if first and registry.OnUsed then
 | 
			
		||||
						registry.OnUsed(registry, target, eventname)
 | 
			
		||||
						registry.OnUsed(registry, target, event)
 | 
			
		||||
						first = nil
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
@@ -146,9 +109,9 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
 | 
			
		||||
				regfunc = function(...) self[method](self,...) end
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			-- function ref with self=object or self="addonId"
 | 
			
		||||
			if type(self)~="table" and type(self)~="string" then
 | 
			
		||||
				error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2)
 | 
			
		||||
			-- function ref with self=object or self="addonId" or self=thread
 | 
			
		||||
			if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
 | 
			
		||||
				error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if select("#",...)>=1 then	-- this is not the same as testing for arg==nil!
 | 
			
		||||
 
 | 
			
		||||
@@ -1,405 +0,0 @@
 | 
			
		||||
local major = "DRData-1.0-BCC"
 | 
			
		||||
local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
 | 
			
		||||
 | 
			
		||||
assert(LibStub, string.format("%s requires LibStub.", major))
 | 
			
		||||
 | 
			
		||||
local Data = LibStub:NewLibrary(major, minor)
 | 
			
		||||
if( not Data ) then return end
 | 
			
		||||
 | 
			
		||||
-- How long before DR resets
 | 
			
		||||
Data.RESET_TIME = 18
 | 
			
		||||
 | 
			
		||||
-- List of spellID -> DR category
 | 
			
		||||
Data.spells = {
 | 
			
		||||
	--[[ DISORIENTS ]]--
 | 
			
		||||
	-- Maim
 | 
			
		||||
	[22570] = "disorient",
 | 
			
		||||
 | 
			
		||||
	-- Sap
 | 
			
		||||
	[6770] = "disorient",
 | 
			
		||||
	[2070] = "disorient",
 | 
			
		||||
	[11297] = "disorient",
 | 
			
		||||
	
 | 
			
		||||
	-- Gouge (Remove all except 1776 come WoTLK)
 | 
			
		||||
	[1776] = "disorient",
 | 
			
		||||
	[1777] = "disorient",
 | 
			
		||||
	[8629] = "disorient",
 | 
			
		||||
	[11285] = "disorient",
 | 
			
		||||
	[11286] = "disorient",
 | 
			
		||||
	[38764] = "disorient",
 | 
			
		||||
		
 | 
			
		||||
	-- Polymorph
 | 
			
		||||
	[118] = "disorient",
 | 
			
		||||
	[12824] = "disorient",
 | 
			
		||||
	[12825] = "disorient",
 | 
			
		||||
	[28272] = "disorient",
 | 
			
		||||
	[28271] = "disorient",
 | 
			
		||||
	[12826] = "disorient",
 | 
			
		||||
 | 
			
		||||
	--[[ FEARS ]]--
 | 
			
		||||
	-- Fear (Warlock)
 | 
			
		||||
	[5782] = "fear",
 | 
			
		||||
	[6213] = "fear",
 | 
			
		||||
	[6215] = "fear",
 | 
			
		||||
	
 | 
			
		||||
	-- Seduction (Pet)
 | 
			
		||||
	[6358] = "fear",
 | 
			
		||||
	
 | 
			
		||||
	-- Howl of Terror
 | 
			
		||||
	[5484] = "fear",
 | 
			
		||||
	[17928] = "fear",
 | 
			
		||||
 | 
			
		||||
	-- Psychic scream
 | 
			
		||||
	[8122] = "fear",
 | 
			
		||||
	[8124] = "fear",
 | 
			
		||||
	[10888] = "fear",
 | 
			
		||||
	[10890] = "fear",
 | 
			
		||||
	
 | 
			
		||||
	-- Scare Beast
 | 
			
		||||
	[1513] = "fear",
 | 
			
		||||
	[14326] = "fear",
 | 
			
		||||
	[14327] = "fear",
 | 
			
		||||
	
 | 
			
		||||
	-- Turn Evil
 | 
			
		||||
	[10326] = "fear",
 | 
			
		||||
	
 | 
			
		||||
	-- Intimidating Shout
 | 
			
		||||
	[5246] = "fear",
 | 
			
		||||
			
 | 
			
		||||
	--[[ CONTROL STUNS ]]--
 | 
			
		||||
	-- Hammer of Justice
 | 
			
		||||
	[853] = "ctrlstun",
 | 
			
		||||
	[5588] = "ctrlstun",
 | 
			
		||||
	[5589] = "ctrlstun",
 | 
			
		||||
	[10308] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Bash
 | 
			
		||||
	[5211] = "ctrlstun",
 | 
			
		||||
	[6798] = "ctrlstun",
 | 
			
		||||
	[8983] = "ctrlstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Pounce
 | 
			
		||||
	[9005] = "ctrlstun",
 | 
			
		||||
	[9823] = "ctrlstun",
 | 
			
		||||
	[9827] = "ctrlstun",
 | 
			
		||||
	[27006] = "ctrlstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Intimidation
 | 
			
		||||
	[19577] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Charge
 | 
			
		||||
	[7922] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Cheap Shot
 | 
			
		||||
	[1833] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- War Stomp
 | 
			
		||||
	[20549] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Intercept
 | 
			
		||||
	[20253] = "ctrlstun",
 | 
			
		||||
	[20614] = "ctrlstun",
 | 
			
		||||
	[20615] = "ctrlstun",
 | 
			
		||||
	[25273] = "ctrlstun",
 | 
			
		||||
	[25274] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Concussion Blow
 | 
			
		||||
	[12809] = "ctrlstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Shadowfury
 | 
			
		||||
	[30283] = "ctrlstun", 
 | 
			
		||||
	[30413] = "ctrlstun",
 | 
			
		||||
	[30414] = "ctrlstun",
 | 
			
		||||
 | 
			
		||||
	-- Unstable Affliction (Silence)
 | 
			
		||||
	[43523] = "ua",
 | 
			
		||||
	[31117] = "ua",
 | 
			
		||||
 | 
			
		||||
	-- Impact
 | 
			
		||||
	[12355] = "rndstun",
 | 
			
		||||
 | 
			
		||||
	--[[ RANDOM STUNS ]]--
 | 
			
		||||
	-- Stoneclaw Stun
 | 
			
		||||
	[39796] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Starfire Stun
 | 
			
		||||
	[16922] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Mace Stun
 | 
			
		||||
	[5530] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Stormherald/Deep Thunder
 | 
			
		||||
	[34510] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Seal of Justice
 | 
			
		||||
	[20170] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Blackout
 | 
			
		||||
	[15269] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Revenge Stun
 | 
			
		||||
	[12798] = "rndstun",
 | 
			
		||||
 | 
			
		||||
	-- Pyroclasm
 | 
			
		||||
	[18093] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	--[[ CYCLONE ]]--
 | 
			
		||||
	-- Blind
 | 
			
		||||
	[2094] = "cyclone",
 | 
			
		||||
	
 | 
			
		||||
	-- Cyclone
 | 
			
		||||
	[33786] = "cyclone",
 | 
			
		||||
	
 | 
			
		||||
	--[[ ROOTS ]]--
 | 
			
		||||
	-- Freeze (Water Elemental)
 | 
			
		||||
	[33395] = "root",
 | 
			
		||||
	
 | 
			
		||||
	-- Frost Nova
 | 
			
		||||
	[122] = "root",
 | 
			
		||||
	[865] = "root",
 | 
			
		||||
	[6131] = "root",
 | 
			
		||||
	[10230] = "root",
 | 
			
		||||
	[27088] = "root",
 | 
			
		||||
	
 | 
			
		||||
	-- Entangling Roots
 | 
			
		||||
	[339] = "root",
 | 
			
		||||
	[1062] = "root",
 | 
			
		||||
	[5195] = "root",
 | 
			
		||||
	[5196] = "root",
 | 
			
		||||
	[9852] = "root",
 | 
			
		||||
	[9853] = "root",
 | 
			
		||||
	[26989] = "root",
 | 
			
		||||
 | 
			
		||||
	-- Nature's Grasp
 | 
			
		||||
	[19975] = "root",
 | 
			
		||||
	[19974] = "root",
 | 
			
		||||
	[19973] = "root",
 | 
			
		||||
	[19972] = "root",
 | 
			
		||||
	[19971] = "root",
 | 
			
		||||
	[19970] = "root",
 | 
			
		||||
	[27010] = "root",
 | 
			
		||||
 | 
			
		||||
	--[[ RANDOM ROOTS ]]--
 | 
			
		||||
	-- Improved Hamstring
 | 
			
		||||
	[23694] = "rndroot",
 | 
			
		||||
	
 | 
			
		||||
	-- Frostbite
 | 
			
		||||
	[12494] = "rndroot",
 | 
			
		||||
 | 
			
		||||
	--[[ SLEEPS ]]--
 | 
			
		||||
	-- Hibernate
 | 
			
		||||
	[2637] = "disorient",
 | 
			
		||||
	[18657] = "disorient",
 | 
			
		||||
	[18658] = "disorient",
 | 
			
		||||
	
 | 
			
		||||
	-- Wyvern Sting
 | 
			
		||||
	[19386] = "disorient",
 | 
			
		||||
	[24132] = "disorient",
 | 
			
		||||
	[24133] = "disorient",
 | 
			
		||||
	[27068] = "disorient",
 | 
			
		||||
	
 | 
			
		||||
	--[[ MISC ]]--
 | 
			
		||||
	-- Chastise
 | 
			
		||||
	[44041] = "chastise",
 | 
			
		||||
	[44043] = "chastise",
 | 
			
		||||
	[44044] = "chastise",
 | 
			
		||||
	[44045] = "chastise",
 | 
			
		||||
	[44046] = "chastise",
 | 
			
		||||
	[44047] = "chastise",
 | 
			
		||||
 | 
			
		||||
	-- Dragon's Breath
 | 
			
		||||
	[31661] = "scatters", -- Dragon's Breath
 | 
			
		||||
	[33041] = "scatters", -- Dragon's Breath
 | 
			
		||||
	[33042] = "scatters", -- Dragon's Breath
 | 
			
		||||
	[33043] = "scatters", -- Dragon's Breath
 | 
			
		||||
	-- Repentance
 | 
			
		||||
	[20066] = "disorient",
 | 
			
		||||
 | 
			
		||||
	-- Scatter Shot
 | 
			
		||||
	[19503] = "scatters",
 | 
			
		||||
	
 | 
			
		||||
	-- Freezing Trap
 | 
			
		||||
	[3355] = "disorient",
 | 
			
		||||
	[14308] = "disorient",
 | 
			
		||||
	[14309] = "disorient",
 | 
			
		||||
	
 | 
			
		||||
	-- Improved Conc Shot
 | 
			
		||||
	[19410] = "rndstun",
 | 
			
		||||
	[22915] = "rndstun",
 | 
			
		||||
	[28445] = "rndstun",
 | 
			
		||||
	
 | 
			
		||||
	-- Death Coil
 | 
			
		||||
	[6789] = "dc",
 | 
			
		||||
	[17925] = "dc",
 | 
			
		||||
	[17926] = "dc",
 | 
			
		||||
	[27223] = "dc",
 | 
			
		||||
 | 
			
		||||
	-- Kidney Shot
 | 
			
		||||
	[408] = "ks",
 | 
			
		||||
	[8643] = "ks",
 | 
			
		||||
	
 | 
			
		||||
	-- Mind Control
 | 
			
		||||
	[605] = "charm",
 | 
			
		||||
	[10911] = "charm",
 | 
			
		||||
	[10912] = "charm",
 | 
			
		||||
 | 
			
		||||
	-- Counterattack
 | 
			
		||||
	[19306] = "counterattack"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- DR Category names
 | 
			
		||||
Data.typeNames = {
 | 
			
		||||
	["disorient"] = "Disorients",
 | 
			
		||||
	["fear"] = "Fears",
 | 
			
		||||
	["ctrlstun"] = "Controlled Stuns",
 | 
			
		||||
	["rndstun"] = "Random Stuns",
 | 
			
		||||
	["cyclone"] = "Cyclone/Blind",
 | 
			
		||||
	["ks"] = "Kidney Shot",
 | 
			
		||||
	["chastise"] = "Chastise",
 | 
			
		||||
	["scatters"] = "Scatter Shot",
 | 
			
		||||
	["freezetrap"] = "Freeze Trap",
 | 
			
		||||
	["rndroot"]  = "Random Roots",
 | 
			
		||||
	["dc"] = "Death Coil",
 | 
			
		||||
	["sleep"] = "Sleep",
 | 
			
		||||
	["root"] = "Controlled Roots",
 | 
			
		||||
	["impconc"] = "Imp Concussive Shot",
 | 
			
		||||
	["charm"] = "Charms",
 | 
			
		||||
	["repentance"] = "Repentance",
 | 
			
		||||
	["dragonsbreath"] = "Dragon's Breath",
 | 
			
		||||
	["ua"] = "Unstable Affliction Silence",
 | 
			
		||||
	["counterattack"] = "Counterattack Immobilize"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Categories that have DR in PvE as well as PvP
 | 
			
		||||
Data.pveDRs = {
 | 
			
		||||
	["ks"] = true,
 | 
			
		||||
	["ctrlstun"] = true,
 | 
			
		||||
	["rndstun"] = true,
 | 
			
		||||
	["cyclone"] = true,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- List of DRs
 | 
			
		||||
Data.categories = {}
 | 
			
		||||
for _, cat in pairs(Data.spells) do
 | 
			
		||||
	Data.categories[cat] = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Public APIs
 | 
			
		||||
-- Category name in something usable
 | 
			
		||||
function Data:GetCategoryName(cat)
 | 
			
		||||
	return cat and Data.typeNames[cat] or nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Spell list
 | 
			
		||||
function Data:GetSpells()
 | 
			
		||||
	return Data.spells
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Seconds before DR resets
 | 
			
		||||
function Data:GetResetTime()
 | 
			
		||||
	return Data.RESET_TIME
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Get the category of the spellID
 | 
			
		||||
function Data:GetSpellCategory(spellID)
 | 
			
		||||
	return spellID and Data.spells[spellID] or nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Does this category DR in PvE?
 | 
			
		||||
function Data:IsPVE(cat)
 | 
			
		||||
	return cat and Data.pveDRs[cat] or nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- List of categories
 | 
			
		||||
function Data:GetCategories()
 | 
			
		||||
	return Data.categories
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Next DR, if it's 1.0, next is 0.50, if it's 0.50 next is 0.25 and such
 | 
			
		||||
function Data:NextDR(diminished)
 | 
			
		||||
	if( diminished == 1.0 ) then
 | 
			
		||||
		return 0.50
 | 
			
		||||
	elseif( diminished == 0.50 ) then
 | 
			
		||||
		return 0.25
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	return 0
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--[[ EXAMPLES ]]--
 | 
			
		||||
--[[
 | 
			
		||||
	This is how you would track DR easily, you're welcome to do whatever you want with the below 4 functions.
 | 
			
		||||
 | 
			
		||||
	Does not include tracking for PvE, you'd need to hack that in yourself but it's not (too) hard.
 | 
			
		||||
]]
 | 
			
		||||
 | 
			
		||||
--[[
 | 
			
		||||
local trackedPlayers = {}
 | 
			
		||||
local function debuffGained(spellID, destName, destGUID, isEnemy)
 | 
			
		||||
	if( not trackedPlayers[destGUID] ) then
 | 
			
		||||
		trackedPlayers[destGUID] = {}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- See if we should reset it back to undiminished
 | 
			
		||||
	local drCat = DRData:GetSpellCae
 | 
			
		||||
	local tracked = trackedPlayers[destGUID][drCat]
 | 
			
		||||
	if( tracked and tracked.reset <= GetTime() ) then
 | 
			
		||||
		tracked.diminished = 1.0
 | 
			
		||||
	end	
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function debuffFaded(spellID, destName, destGUID, isEnemy)
 | 
			
		||||
	local drCat = DRData:GetSpellCategory(spellID)
 | 
			
		||||
	if( not trackedPlayers[destGUID] ) then
 | 
			
		||||
		trackedPlayers[destGUID] = {}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if( not trackedPlayers[destGUID][drCat] ) then
 | 
			
		||||
		trackedPlayers[destGUID][drCat] = { reset = 0, diminished = 1.0 }
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local time = GetTime()
 | 
			
		||||
	local tracked = trackedPlayers[destGUID][drCat]
 | 
			
		||||
	
 | 
			
		||||
	tracked.reset = time + DRData:GetResetTime()
 | 
			
		||||
	tracked.diminished = nextDR(tracked.diminished)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function resetDR(destGUID)
 | 
			
		||||
	-- Reset the tracked DRs for this person
 | 
			
		||||
	if( trackedPlayers[destGUID] ) then
 | 
			
		||||
		for cat in pairs(trackedPlayers[destGUID]) do
 | 
			
		||||
			trackedPlayers[destGUID][cat].reset = 0
 | 
			
		||||
			trackedPlayers[destGUID][cat].diminished = 1.0
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local COMBATLOG_OBJECT_TYPE_PLAYER = COMBATLOG_OBJECT_TYPE_PLAYER
 | 
			
		||||
local COMBATLOG_OBJECT_REACTION_HOSTILE = COMBATLOG_OBJECT_REACTION_HOSTILE
 | 
			
		||||
local COMBATLOG_OBJECT_CONTROL_PLAYER = COMBATLOG_OBJECT_CONTROL_PLAYER
 | 
			
		||||
 | 
			
		||||
local eventRegistered = {["SPELL_AURA_APPLIED"] = true, ["SPELL_AURA_REMOVED"] = true, ["PARTY_KILL"] = true, ["UNIT_DIED"] = true}
 | 
			
		||||
local function COMBAT_LOG_EVENT_UNFILTERED(self, event, timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, spellSchool, auraType)
 | 
			
		||||
	if( not eventRegistered[eventType] or ( bit.band(destFlags, COMBATLOG_OBJECT_TYPE_PLAYER) ~= COMBATLOG_OBJECT_TYPE_PLAYER and bit.band(destFlags, COMBATLOG_OBJECT_CONTROL_PLAYER) ~= COMBATLOG_OBJECT_CONTROL_PLAYER ) ) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	-- Enemy gained a debuff
 | 
			
		||||
	if( eventType == "SPELL_AURA_APPLIED" ) then
 | 
			
		||||
		if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
 | 
			
		||||
			debuffGained(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
 | 
			
		||||
		end
 | 
			
		||||
	
 | 
			
		||||
	-- Buff or debuff faded from an enemy
 | 
			
		||||
	elseif( eventType == "SPELL_AURA_REMOVED" ) then
 | 
			
		||||
		if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
 | 
			
		||||
			debuffFaded(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
	-- Don't use UNIT_DIED inside arenas due to accuracy issues, outside of arenas we don't care too much
 | 
			
		||||
	elseif( ( eventType == "UNIT_DIED" and select(2, IsInInstance()) ~= "arena" ) or eventType == "PARTY_KILL" ) then
 | 
			
		||||
		resetDR(destGUID)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
]]
 | 
			
		||||
@@ -1,8 +0,0 @@
 | 
			
		||||
## Interface: 20400
 | 
			
		||||
## Title: Lib: Diminishing Returns Data-1.0
 | 
			
		||||
## Notes: DB of spellIDs -> DR category
 | 
			
		||||
## Author: Mayen
 | 
			
		||||
 | 
			
		||||
LibStub-1.0\LibStub-1.0.xml
 | 
			
		||||
 | 
			
		||||
DRData-1.0.xml
 | 
			
		||||
							
								
								
									
										394
									
								
								Libs/DRList-1.0/DRList-1.0.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										394
									
								
								Libs/DRList-1.0/DRList-1.0.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,394 @@
 | 
			
		||||
--[[
 | 
			
		||||
Name: DRList-1.0
 | 
			
		||||
Description: Diminishing returns categorization. Fork of outdated DRData-1.0.
 | 
			
		||||
Website: https://github.com/wardz/DRList-1.0/
 | 
			
		||||
Documentation: https://wardz.github.io/DRList-1.0/
 | 
			
		||||
Dependencies: LibStub
 | 
			
		||||
License: MIT
 | 
			
		||||
]]
 | 
			
		||||
 | 
			
		||||
--- DRList-1.0
 | 
			
		||||
-- @module DRList-1.0
 | 
			
		||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in Spells.lua aswell!
 | 
			
		||||
local Lib = assert(LibStub, MAJOR .. " requires LibStub."):NewLibrary(MAJOR, MINOR)
 | 
			
		||||
if not Lib then return end -- already loaded
 | 
			
		||||
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
-- *** LOCALIZATIONS ARE AUTOMATICALLY GENERATED ***
 | 
			
		||||
-- Please see Curseforge localization page if you'd like to help translate.
 | 
			
		||||
-- https://www.curseforge.com/wow/addons/drlist-1-0/localization
 | 
			
		||||
local L = {}
 | 
			
		||||
Lib.L = L
 | 
			
		||||
L["DISARMS"] = "Disarms"
 | 
			
		||||
L["DISORIENTS"] = "Disorients"
 | 
			
		||||
L["INCAPACITATES"] = "Incapacitates"
 | 
			
		||||
L["KNOCKBACKS"] = "Knockbacks"
 | 
			
		||||
L["ROOTS"] = "Roots"
 | 
			
		||||
L["SILENCES"] = "Silences"
 | 
			
		||||
L["STUNS"] = "Stuns"
 | 
			
		||||
L["TAUNTS"] = "Taunts"
 | 
			
		||||
L["FEARS"] = "Fears"
 | 
			
		||||
L["RANDOM_ROOTS"] = "Random roots"
 | 
			
		||||
L["RANDOM_STUNS"] = "Random stuns"
 | 
			
		||||
L["OPENER_STUN"] = "Opener stuns"
 | 
			
		||||
L["HORROR"] = "Horrors"
 | 
			
		||||
L["SCATTERS"] = "Scatters"
 | 
			
		||||
L["SLEEPS"] = GetSpellInfo(1090) or "Sleep"
 | 
			
		||||
L["MIND_CONTROL"] = GetSpellInfo(605) or "Mind Control"
 | 
			
		||||
L["FROST_SHOCK"] = GetSpellInfo(15089) or "Frost Shock"
 | 
			
		||||
L["KIDNEY_SHOT"] = GetSpellInfo(408) or "Kidney Shot"
 | 
			
		||||
L["DEATH_COIL"] = GetSpellInfo(28412) or "Death Coil"
 | 
			
		||||
L["UNSTABLE_AFFLICTION"] = GetSpellInfo(31117) or "Unstable Affliction"
 | 
			
		||||
L["CHASTISE"] = GetSpellInfo(44041) or "Chastise"
 | 
			
		||||
L["COUNTERATTACK"] = GetSpellInfo(19306) or "Counterattack"
 | 
			
		||||
L["CYCLONE"] = GetSpellInfo(33786) or "Cyclone"
 | 
			
		||||
L["BANISH"] = GetSpellInfo(710) or "Banish"
 | 
			
		||||
L["CHARGE"] = GetSpellInfo(100) or "Charge"
 | 
			
		||||
 | 
			
		||||
-- luacheck: push ignore 542
 | 
			
		||||
local locale = GetLocale()
 | 
			
		||||
if locale == "deDE" then
 | 
			
		||||
    L["FEARS"] = "Furchteffekte"
 | 
			
		||||
    L["KNOCKBACKS"] = "Rückstoßeffekte"
 | 
			
		||||
    L["ROOTS"] = "Bewegungsunfähigkeitseffekte"
 | 
			
		||||
    L["SILENCES"] = "Stilleeffekte"
 | 
			
		||||
    L["STUNS"] = "Betäubungseffekte"
 | 
			
		||||
    L["TAUNTS"] = "Spotteffekte"
 | 
			
		||||
elseif locale == "frFR" then
 | 
			
		||||
    L["FEARS"] = "Peurs"
 | 
			
		||||
    L["KNOCKBACKS"] = "Projections"
 | 
			
		||||
    L["ROOTS"] = "Immobilisations"
 | 
			
		||||
    L["SILENCES"] = "Silences"
 | 
			
		||||
    L["STUNS"] = "Etourdissements"
 | 
			
		||||
    L["TAUNTS"] = "Provocations"
 | 
			
		||||
elseif locale == "itIT" then
 | 
			
		||||
    --@localization(locale="itIT", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
 | 
			
		||||
elseif locale == "koKR" then
 | 
			
		||||
    L["DISORIENTS"] = "방향 감각 상실"
 | 
			
		||||
    L["INCAPACITATES"] = "행동 불가"
 | 
			
		||||
    L["KNOCKBACKS"] = "밀쳐내기"
 | 
			
		||||
    L["ROOTS"] = "이동 불가"
 | 
			
		||||
    L["SILENCES"] = "침묵"
 | 
			
		||||
    L["STUNS"] = "기절"
 | 
			
		||||
elseif locale == "ptBR" then
 | 
			
		||||
    --@localization(locale="ptBR", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
 | 
			
		||||
elseif locale == "ruRU" then
 | 
			
		||||
    L["DISARMS"] = "Разоружение"
 | 
			
		||||
    L["DISORIENTS"] = "Дезориентация"
 | 
			
		||||
    L["FEARS"] = "Опасения"
 | 
			
		||||
    L["INCAPACITATES"] = "Паралич"
 | 
			
		||||
    L["KNOCKBACKS"] = "Отбрасывание"
 | 
			
		||||
    L["RANDOM_ROOTS"] = "Случайные корни"
 | 
			
		||||
    L["RANDOM_STUNS"] = "Случайные оглушения"
 | 
			
		||||
    L["ROOTS"] = "Сковывание"
 | 
			
		||||
    L["SILENCES"] = "Немота"
 | 
			
		||||
    L["STUNS"] = "Оглушение"
 | 
			
		||||
    L["TAUNTS"] = "Насмешки"
 | 
			
		||||
elseif locale == "esES" or locale == "esMX" then
 | 
			
		||||
    L["DISARMS"] = "Desarmar"
 | 
			
		||||
    L["DISORIENTS"] = "Desorientar"
 | 
			
		||||
    L["FEARS"] = "Miedos"
 | 
			
		||||
    L["INCAPACITATES"] = "Incapacitar"
 | 
			
		||||
    L["KNOCKBACKS"] = "Derribos"
 | 
			
		||||
    L["RANDOM_ROOTS"] = "Raíces aleatorias"
 | 
			
		||||
    L["RANDOM_STUNS"] = "Aturdir aleatorio"
 | 
			
		||||
    L["ROOTS"] = "Raíces"
 | 
			
		||||
    L["SILENCES"] = "Silencios"
 | 
			
		||||
    L["STUNS"] = "Aturdimientos"
 | 
			
		||||
    L["TAUNTS"] = "Provocaciones"
 | 
			
		||||
elseif locale == "zhCN" then
 | 
			
		||||
    L["DISARMS"] = "缴械"
 | 
			
		||||
    L["DISORIENTS"] = "迷惑"
 | 
			
		||||
    L["FEARS"] = "恐惧"
 | 
			
		||||
    L["INCAPACITATES"] = "瘫痪"
 | 
			
		||||
    L["KNOCKBACKS"] = "击退"
 | 
			
		||||
    L["RANDOM_ROOTS"] = "随机定身"
 | 
			
		||||
    L["RANDOM_STUNS"] = "随机眩晕"
 | 
			
		||||
    L["ROOTS"] = "定身"
 | 
			
		||||
    L["SILENCES"] = "沉默"
 | 
			
		||||
    L["STUNS"] = "昏迷"
 | 
			
		||||
    L["TAUNTS"] = "嘲讽"
 | 
			
		||||
elseif locale == "zhTW" then
 | 
			
		||||
    L["DISARMS"] = "繳械"
 | 
			
		||||
    L["DISORIENTS"] = "迷惑"
 | 
			
		||||
    L["FEARS"] = "恐懼"
 | 
			
		||||
    L["INCAPACITATES"] = "癱瘓"
 | 
			
		||||
    L["KNOCKBACKS"] = "擊退"
 | 
			
		||||
    L["RANDOM_ROOTS"] = "隨機定身"
 | 
			
		||||
    L["RANDOM_STUNS"] = "隨機昏迷"
 | 
			
		||||
    L["ROOTS"] = "定身"
 | 
			
		||||
    L["SILENCES"] = "沉默"
 | 
			
		||||
    L["STUNS"] = "昏迷"
 | 
			
		||||
    L["TAUNTS"] = "嘲諷"
 | 
			
		||||
end
 | 
			
		||||
-- luacheck: pop
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Check what game version we're running
 | 
			
		||||
Lib.gameExpansion = ({
 | 
			
		||||
    [WOW_PROJECT_MAINLINE] = "retail",
 | 
			
		||||
    [WOW_PROJECT_CLASSIC] = "classic",
 | 
			
		||||
    [WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc",
 | 
			
		||||
    [WOW_PROJECT_WRATH_CLASSIC or 11] = "wotlk",
 | 
			
		||||
})[WOW_PROJECT_ID]
 | 
			
		||||
 | 
			
		||||
-- How long it takes for a DR to expire, in seconds.
 | 
			
		||||
Lib.resetTimes = {
 | 
			
		||||
    retail = {
 | 
			
		||||
        ["default"] = 18.5, -- static 18 sec + 0.5 latency
 | 
			
		||||
        ["npc"] = 21, -- Against mobs it seems to last slightly longer, depending on server load
 | 
			
		||||
        ["knockback"] = 10.5, -- Knockbacks are immediately immune and only DRs for 10s
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    classic = {
 | 
			
		||||
        ["default"] = 20, -- dynamic between 15 and 20s
 | 
			
		||||
        ["npc"] = 21,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    tbc = {
 | 
			
		||||
        ["default"] = 20, -- dynamic between 15 and 20s
 | 
			
		||||
        ["npc"] = 21,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    wotlk = {
 | 
			
		||||
        ["default"] = 20, -- dynamic between 15 and 20s
 | 
			
		||||
        ["npc"] = 21,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- List of all DR categories, english -> localized.
 | 
			
		||||
Lib.categoryNames = {
 | 
			
		||||
    retail = {
 | 
			
		||||
        ["disorient"] = L.DISORIENTS,
 | 
			
		||||
        ["incapacitate"] = L.INCAPACITATES,
 | 
			
		||||
        ["silence"] = L.SILENCES,
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["root"] = L.ROOTS,
 | 
			
		||||
        ["disarm"] = L.DISARMS,
 | 
			
		||||
        ["taunt"] = L.TAUNTS,
 | 
			
		||||
        ["knockback"] = L.KNOCKBACKS,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    classic = {
 | 
			
		||||
        ["incapacitate"] = L.INCAPACITATES,
 | 
			
		||||
        ["stun"] = L.STUNS, -- controlled stun
 | 
			
		||||
        ["root"] = L.ROOTS, -- controlled root
 | 
			
		||||
        ["random_stun"] = L.RANDOM_STUNS, -- random proc stun, usually short (<3s)
 | 
			
		||||
        ["random_root"] = L.RANDOM_ROOTS,
 | 
			
		||||
        ["fear"] = L.FEARS,
 | 
			
		||||
        ["mind_control"] = L.MIND_CONTROL,
 | 
			
		||||
        ["frost_shock"] = L.FROST_SHOCK,
 | 
			
		||||
        ["kidney_shot"] = L.KIDNEY_SHOT,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    tbc = {
 | 
			
		||||
        ["disorient"] = L.DISORIENTS,
 | 
			
		||||
        ["incapacitate"] = L.INCAPACITATES,
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["random_stun"] = L.RANDOM_STUNS,
 | 
			
		||||
        ["random_root"] = L.RANDOM_ROOTS,
 | 
			
		||||
        ["root"] = L.ROOTS,
 | 
			
		||||
        ["disarm"] = L.DISARMS,
 | 
			
		||||
        ["fear"] = L.FEARS,
 | 
			
		||||
        ["scatter"] = L.SCATTERS,
 | 
			
		||||
        ["mind_control"] = L.MIND_CONTROL,
 | 
			
		||||
        ["kidney_shot"] = L.KIDNEY_SHOT,
 | 
			
		||||
        ["death_coil"] = L.DEATH_COIL,
 | 
			
		||||
        ["unstable_affliction"] = L.UNSTABLE_AFFLICTION,
 | 
			
		||||
        ["chastise"] = L.CHASTISE,
 | 
			
		||||
        ["counterattack"] = L.COUNTERATTACK,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    wotlk = {
 | 
			
		||||
        ["incapacitate"] = L.INCAPACITATES,
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["random_stun"] = L.RANDOM_STUNS,
 | 
			
		||||
        ["random_root"] = L.RANDOM_ROOTS,
 | 
			
		||||
        ["root"] = L.ROOTS,
 | 
			
		||||
        ["disarm"] = L.DISARMS,
 | 
			
		||||
        ["fear"] = L.FEARS,
 | 
			
		||||
        ["scatter"] = L.SCATTERS,
 | 
			
		||||
        ["silence"] = L.SILENCES,
 | 
			
		||||
        ["horror"] = L.HORROR,
 | 
			
		||||
        ["mind_control"] = L.MIND_CONTROL,
 | 
			
		||||
        ["cyclone"] = L.CYCLONE,
 | 
			
		||||
        ["charge"] = L.CHARGE,
 | 
			
		||||
        ["opener_stun"] = L.OPENER_STUN,
 | 
			
		||||
        ["counterattack"] = L.COUNTERATTACK,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Categories that have DR against normal mobs.
 | 
			
		||||
-- Note that for retail some special mobs have DR on all categories,
 | 
			
		||||
-- see UnitClassification() and UnitIsQuestBoss().
 | 
			
		||||
Lib.categoriesPvE = {
 | 
			
		||||
    retail = {
 | 
			
		||||
        ["taunt"] = L.TAUNTS,
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    classic = {
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["kidney_shot"] = L.KIDNEY_SHOT,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    tbc = {
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["random_stun"] = L.RANDOM_STUNS,
 | 
			
		||||
        ["kidney_shot"] = L.KIDNEY_SHOT,
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    wotlk = {
 | 
			
		||||
        --["taunt"] = L.TAUNTS,
 | 
			
		||||
        ["stun"] = L.STUNS,
 | 
			
		||||
        ["random_stun"] = L.RANDOM_STUNS,
 | 
			
		||||
        ["opener_stun"] = L.OPENER_STUN,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Successives diminished durations
 | 
			
		||||
Lib.diminishedDurations = {
 | 
			
		||||
    retail = {
 | 
			
		||||
        -- Decreases by 50%, immune at the 4th application
 | 
			
		||||
        ["default"] = { 0.50, 0.25 },
 | 
			
		||||
        -- Decreases by 35%, immune at the 5th application
 | 
			
		||||
        ["taunt"] = { 0.65, 0.42, 0.27 },
 | 
			
		||||
        -- Immediately immune
 | 
			
		||||
        ["knockback"] = {},
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    classic = {
 | 
			
		||||
        ["default"] = { 0.50, 0.25 },
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    tbc = {
 | 
			
		||||
        ["default"] = { 0.50, 0.25 },
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    wotlk = {
 | 
			
		||||
        ["default"] = { 0.50, 0.25 },
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
-- Public API
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
--- Get table of all spells that DRs.
 | 
			
		||||
-- Key is the spellID, and value is the unlocalized DR category.
 | 
			
		||||
-- For Classic the key is the localized spell name instead, and value
 | 
			
		||||
-- is a table containing both the DR category and spell ID. (Classic has no spellID payload in the combat log)
 | 
			
		||||
-- @see IterateSpellsByCategory
 | 
			
		||||
-- @treturn ?table {number=string}|table {string=table}
 | 
			
		||||
function Lib:GetSpells()
 | 
			
		||||
    return Lib.spellList
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get table of all DR categories.
 | 
			
		||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
 | 
			
		||||
-- @treturn table {string=string}
 | 
			
		||||
function Lib:GetCategories()
 | 
			
		||||
    return Lib.categoryNames[Lib.gameExpansion]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get table of all categories that DRs in PvE.
 | 
			
		||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
 | 
			
		||||
-- Note that for retail some special mobs have DR on all categories,
 | 
			
		||||
-- see UnitClassification() and UnitIsQuestBoss().
 | 
			
		||||
-- Tip: you can combine :GetPvECategories() and :IterateSpellsByCategory() to get spellIDs only for PvE aswell.
 | 
			
		||||
-- @treturn table {string=string}
 | 
			
		||||
function Lib:GetPvECategories()
 | 
			
		||||
    return Lib.categoriesPvE[Lib.gameExpansion]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get constant for how long a DR lasts for a given category.
 | 
			
		||||
-- @tparam[opt="default"] string category Unlocalized category name, or "npc" for PvE timer.
 | 
			
		||||
-- @treturn number
 | 
			
		||||
function Lib:GetResetTime(category)
 | 
			
		||||
    return Lib.resetTimes[Lib.gameExpansion][category or "default"] or Lib.resetTimes[Lib.gameExpansion].default
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get unlocalized DR category by spell ID.
 | 
			
		||||
-- For Classic (vanilla) you should pass in the spell name instead of ID.
 | 
			
		||||
-- For Classic you also get an optional second return value
 | 
			
		||||
-- which is the hardcoded spell ID of the spell name you passed in.
 | 
			
		||||
-- You should use this ID to query additional info from Blizzard API if needed, as
 | 
			
		||||
-- spell names only works for the player if they have the spell in their current spellbook.
 | 
			
		||||
-- @tparam number spellID
 | 
			
		||||
-- @treturn[1] string|nil The category name.
 | 
			
		||||
-- @treturn[2] number|nil The spell ID. (Classic only)
 | 
			
		||||
function Lib:GetCategoryBySpellID(spellID)
 | 
			
		||||
    if Lib.gameExpansion == "classic" then
 | 
			
		||||
        -- special case for classic as CLEU doesn't provide spellIDs
 | 
			
		||||
        local data = Lib.spellList[spellID]
 | 
			
		||||
        if not data then return end
 | 
			
		||||
        return data.category, data.spellID
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    return Lib.spellList[spellID]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get localized category from unlocalized category name, case sensitive.
 | 
			
		||||
-- @tparam string category Unlocalized category name
 | 
			
		||||
-- @treturn ?string|nil The localized category name.
 | 
			
		||||
function Lib:GetCategoryLocalization(category)
 | 
			
		||||
    return Lib.categoryNames[Lib.gameExpansion][category]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Check if a category has DR against mobs.
 | 
			
		||||
-- Note that for retail some special mobs have DR on all categories, you need to check for this yourself;
 | 
			
		||||
-- see UnitClassification() and UnitIsQuestBoss().
 | 
			
		||||
-- @tparam string category Unlocalized category name
 | 
			
		||||
-- @treturn bool
 | 
			
		||||
function Lib:IsPvECategory(category)
 | 
			
		||||
    return Lib.categoriesPvE[Lib.gameExpansion][category] and true or false -- make sure bool is always returned here
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Get next successive diminished duration
 | 
			
		||||
-- @tparam number diminished How many times the DR has been applied so far
 | 
			
		||||
-- @tparam[opt="default"] string category Unlocalized category name
 | 
			
		||||
-- @usage local reduction = DRList:GetNextDR(1) -- returns 0.50, half duration on debuff
 | 
			
		||||
-- @treturn number DR percentage in decimals. Returns 0 if max DR is reached or arguments are invalid.
 | 
			
		||||
function Lib:GetNextDR(diminished, category)
 | 
			
		||||
    local durations = Lib.diminishedDurations[Lib.gameExpansion][category or "default"]
 | 
			
		||||
    if not durations and Lib.categoryNames[Lib.gameExpansion][category] then
 | 
			
		||||
        -- Redirect to default when "stun", "root" etc is passed
 | 
			
		||||
        durations = Lib.diminishedDurations[Lib.gameExpansion]["default"]
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    return durations and durations[diminished] or 0
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
do
 | 
			
		||||
    local next = _G.next
 | 
			
		||||
 | 
			
		||||
    local function CategoryIterator(category, index)
 | 
			
		||||
        local spellList, newCat = Lib.spellList
 | 
			
		||||
        repeat
 | 
			
		||||
            index, newCat = next(spellList, index)
 | 
			
		||||
            if index then
 | 
			
		||||
                if newCat == category or newCat.category == category then
 | 
			
		||||
                    return index, category
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        until not index
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    --- Iterate through the spells of a given category.
 | 
			
		||||
    -- @tparam string category Unlocalized category name
 | 
			
		||||
    -- @usage for spellID in DRList:IterateSpellsByCategory("root") do print(spellID) end
 | 
			
		||||
    -- @return Iterator function
 | 
			
		||||
    function Lib:IterateSpellsByCategory(category)
 | 
			
		||||
        assert(Lib.categoryNames[Lib.gameExpansion][category], "invalid category")
 | 
			
		||||
        return CategoryIterator, category
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- keep same API as DRData-1.0 for easier transitions
 | 
			
		||||
Lib.GetCategoryName = Lib.GetCategoryLocalization
 | 
			
		||||
Lib.IsPVE = Lib.IsPvECategory
 | 
			
		||||
Lib.NextDR = Lib.GetNextDR
 | 
			
		||||
Lib.GetSpellCategory = Lib.GetCategoryBySpellID
 | 
			
		||||
Lib.RESET_TIME = Lib.resetTimes[Lib.gameExpansion].default
 | 
			
		||||
Lib.pveDR = Lib.categoriesPvE
 | 
			
		||||
Lib.IterateSpells = function(cat) if cat then return Lib.IterateSpellsByCategory(cat) else return next, Lib.spellList end end
 | 
			
		||||
							
								
								
									
										25
									
								
								Libs/DRList-1.0/DRList-1.0.toc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								Libs/DRList-1.0/DRList-1.0.toc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,25 @@
 | 
			
		||||
## Interface: 100105
 | 
			
		||||
## Interface-Classic: 11403
 | 
			
		||||
## Interface-BCC: 20504
 | 
			
		||||
## Interface-Wrath: 30402
 | 
			
		||||
## IconTexture: Interface\Icons\Spell_nature_heavypolymorph1
 | 
			
		||||
## Title: Lib: DRList-1.0
 | 
			
		||||
## Version: @project-version@
 | 
			
		||||
## X-Category: Library
 | 
			
		||||
## X-License: MIT
 | 
			
		||||
## X-Curse-Project-ID: 315757
 | 
			
		||||
## X-Wago-ID: 9rN4BxKD
 | 
			
		||||
 | 
			
		||||
#@no-lib-strip@
 | 
			
		||||
libs\LibStub\LibStub.lua
 | 
			
		||||
#@end-no-lib-strip@
 | 
			
		||||
 | 
			
		||||
DRList-1.0.xml
 | 
			
		||||
 | 
			
		||||
#@do-not-package@
 | 
			
		||||
tests\engine.lua
 | 
			
		||||
tests\test-retail.lua
 | 
			
		||||
tests\test-classic.lua
 | 
			
		||||
tests\test-tbc.lua
 | 
			
		||||
tests\test-wotlk.lua
 | 
			
		||||
#@end-do-not-package@
 | 
			
		||||
							
								
								
									
										4
									
								
								Libs/DRList-1.0/DRList-1.0.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								Libs/DRList-1.0/DRList-1.0.xml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,4 @@
 | 
			
		||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
 | 
			
		||||
    <Script file="DRList-1.0.lua"/>
 | 
			
		||||
    <Script file="Spells.lua"/>
 | 
			
		||||
</Ui>
 | 
			
		||||
							
								
								
									
										734
									
								
								Libs/DRList-1.0/Spells.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										734
									
								
								Libs/DRList-1.0/Spells.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,734 @@
 | 
			
		||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in DRList-1.0.lua aswell!
 | 
			
		||||
local Lib = LibStub(MAJOR)
 | 
			
		||||
if Lib.spellListVersion and Lib.spellListVersion >= MINOR then
 | 
			
		||||
    return
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
Lib.spellListVersion = MINOR
 | 
			
		||||
 | 
			
		||||
if Lib.gameExpansion == "retail" then
 | 
			
		||||
 | 
			
		||||
    -- SpellID list for mainline aka retail WoW
 | 
			
		||||
    Lib.spellList = {
 | 
			
		||||
        [207167]  = "disorient",       -- Blinding Sleet
 | 
			
		||||
        [207685]  = "disorient",       -- Sigil of Misery
 | 
			
		||||
        [33786]   = "disorient",       -- Cyclone
 | 
			
		||||
        [360806]  = "disorient",       -- Sleep Walk
 | 
			
		||||
        [1513]    = "disorient",       -- Scare Beast
 | 
			
		||||
        [31661]   = "disorient",       -- Dragon's Breath
 | 
			
		||||
        [198909]  = "disorient",       -- Song of Chi-ji
 | 
			
		||||
        [202274]  = "disorient",       -- Hot Trub
 | 
			
		||||
        [105421]  = "disorient",       -- Blinding Light
 | 
			
		||||
        [10326]   = "disorient",       -- Turn Evil
 | 
			
		||||
        [205364]  = "disorient",       -- Dominate Mind
 | 
			
		||||
        [605]     = "disorient",       -- Mind Control
 | 
			
		||||
        [8122]    = "disorient",       -- Psychic Scream
 | 
			
		||||
        [226943]  = "disorient",       -- Mind Bomb
 | 
			
		||||
        [2094]    = "disorient",       -- Blind
 | 
			
		||||
        [118699]  = "disorient",       -- Fear
 | 
			
		||||
        [130616]  = "disorient",       -- Fear (Horrify)
 | 
			
		||||
        [5484]    = "disorient",       -- Howl of Terror
 | 
			
		||||
        [261589]  = "disorient",       -- Seduction (Grimoire of Sacrifice)
 | 
			
		||||
        [6358]    = "disorient",       -- Seduction (Succubus)
 | 
			
		||||
        [5246]    = "disorient",       -- Intimidating Shout 1
 | 
			
		||||
        [316593]  = "disorient",       -- Intimidating Shout 2 (TODO: not sure which one is correct in 9.0.1)
 | 
			
		||||
        [316595]  = "disorient",       -- Intimidating Shout 3
 | 
			
		||||
        [331866]  = "disorient",       -- Agent of Chaos (Venthyr Covenant)
 | 
			
		||||
 | 
			
		||||
        [217832]  = "incapacitate",    -- Imprison
 | 
			
		||||
        [221527]  = "incapacitate",    -- Imprison (Honor talent)
 | 
			
		||||
        [2637]    = "incapacitate",    -- Hibernate
 | 
			
		||||
        [99]      = "incapacitate",    -- Incapacitating Roar
 | 
			
		||||
        [378441]  = "incapacitate",    -- Time Stop
 | 
			
		||||
        [3355]    = "incapacitate",    -- Freezing Trap
 | 
			
		||||
        [203337]  = "incapacitate",    -- Freezing Trap (Honor talent)
 | 
			
		||||
        [213691]  = "incapacitate",    -- Scatter Shot
 | 
			
		||||
        [383121]  = "incapacitate",    -- Mass Polymorph
 | 
			
		||||
        [118]     = "incapacitate",    -- Polymorph
 | 
			
		||||
        [28271]   = "incapacitate",    -- Polymorph (Turtle)
 | 
			
		||||
        [28272]   = "incapacitate",    -- Polymorph (Pig)
 | 
			
		||||
        [61025]   = "incapacitate",    -- Polymorph (Snake)
 | 
			
		||||
        [61305]   = "incapacitate",    -- Polymorph (Black Cat)
 | 
			
		||||
        [61780]   = "incapacitate",    -- Polymorph (Turkey)
 | 
			
		||||
        [61721]   = "incapacitate",    -- Polymorph (Rabbit)
 | 
			
		||||
        [126819]  = "incapacitate",    -- Polymorph (Porcupine)
 | 
			
		||||
        [161353]  = "incapacitate",    -- Polymorph (Polar Bear Cub)
 | 
			
		||||
        [161354]  = "incapacitate",    -- Polymorph (Monkey)
 | 
			
		||||
        [161355]  = "incapacitate",    -- Polymorph (Penguin)
 | 
			
		||||
        [161372]  = "incapacitate",    -- Polymorph (Peacock)
 | 
			
		||||
        [277787]  = "incapacitate",    -- Polymorph (Baby Direhorn)
 | 
			
		||||
        [277792]  = "incapacitate",    -- Polymorph (Bumblebee)
 | 
			
		||||
        [321395]  = "incapacitate",    -- Polymorph (Mawrat)
 | 
			
		||||
        [391622]  = "incapacitate",    -- Polymorph (Duck)
 | 
			
		||||
        [82691]   = "incapacitate",    -- Ring of Frost
 | 
			
		||||
        [115078]  = "incapacitate",    -- Paralysis
 | 
			
		||||
        [357768]  = "incapacitate",    -- Paralysis 2 (Perpetual Paralysis?)
 | 
			
		||||
        [20066]   = "incapacitate",    -- Repentance
 | 
			
		||||
        [9484]    = "incapacitate",    -- Shackle Undead
 | 
			
		||||
        [200196]  = "incapacitate",    -- Holy Word: Chastise
 | 
			
		||||
        [1776]    = "incapacitate",    -- Gouge
 | 
			
		||||
        [6770]    = "incapacitate",    -- Sap
 | 
			
		||||
        [51514]   = "incapacitate",    -- Hex
 | 
			
		||||
        [196942]  = "incapacitate",    -- Hex (Voodoo Totem)
 | 
			
		||||
        [210873]  = "incapacitate",    -- Hex (Raptor)
 | 
			
		||||
        [211004]  = "incapacitate",    -- Hex (Spider)
 | 
			
		||||
        [211010]  = "incapacitate",    -- Hex (Snake)
 | 
			
		||||
        [211015]  = "incapacitate",    -- Hex (Cockroach)
 | 
			
		||||
        [269352]  = "incapacitate",    -- Hex (Skeletal Hatchling)
 | 
			
		||||
        [309328]  = "incapacitate",    -- Hex (Living Honey)
 | 
			
		||||
        [277778]  = "incapacitate",    -- Hex (Zandalari Tendonripper)
 | 
			
		||||
        [277784]  = "incapacitate",    -- Hex (Wicker Mongrel)
 | 
			
		||||
        [197214]  = "incapacitate",    -- Sundering
 | 
			
		||||
        [710]     = "incapacitate",    -- Banish
 | 
			
		||||
        [6789]    = "incapacitate",    -- Mortal Coil
 | 
			
		||||
        [107079]  = "incapacitate",    -- Quaking Palm (Pandaren racial)
 | 
			
		||||
 | 
			
		||||
        [47476]   = "silence",         -- Strangulate
 | 
			
		||||
        [204490]  = "silence",         -- Sigil of Silence
 | 
			
		||||
--      [78675]   = "silence",         -- Solar Beam (has no DR)
 | 
			
		||||
        [410065]  = "silence",         -- Reactive Resin
 | 
			
		||||
        [202933]  = "silence",         -- Spider Sting
 | 
			
		||||
        [356727]  = "silence",         -- Spider Venom
 | 
			
		||||
        [354831]  = "silence",         -- Wailing Arrow 1
 | 
			
		||||
        [355596]  = "silence",         -- Wailing Arrow 2
 | 
			
		||||
        [217824]  = "silence",         -- Shield of Virtue
 | 
			
		||||
        [15487]   = "silence",         -- Silence
 | 
			
		||||
        [1330]    = "silence",         -- Garrote
 | 
			
		||||
        [196364]  = "silence",         -- Unstable Affliction Silence Effect
 | 
			
		||||
 | 
			
		||||
        [210141]  = "stun",            -- Zombie Explosion
 | 
			
		||||
        [334693]  = "stun",            -- Absolute Zero (Breath of Sindragosa)
 | 
			
		||||
        [108194]  = "stun",            -- Asphyxiate (Unholy)
 | 
			
		||||
        [221562]  = "stun",            -- Asphyxiate (Blood)
 | 
			
		||||
        [91800]   = "stun",            -- Gnaw (Ghoul)
 | 
			
		||||
        [91797]   = "stun",            -- Monstrous Blow (Mutated Ghoul)
 | 
			
		||||
        [287254]  = "stun",            -- Dead of Winter
 | 
			
		||||
        [179057]  = "stun",            -- Chaos Nova
 | 
			
		||||
        [205630]  = "stun",            -- Illidan's Grasp (Primary effect)
 | 
			
		||||
        [208618]  = "stun",            -- Illidan's Grasp (Secondary effect)
 | 
			
		||||
        [211881]  = "stun",            -- Fel Eruption
 | 
			
		||||
        [200166]  = "stun",            -- Metamorphosis (PvE stun effect)
 | 
			
		||||
        [203123]  = "stun",            -- Maim
 | 
			
		||||
        [163505]  = "stun",            -- Rake (Prowl)
 | 
			
		||||
        [5211]    = "stun",            -- Mighty Bash
 | 
			
		||||
        [202244]  = "stun",            -- Overrun
 | 
			
		||||
        [325321]  = "stun",            -- Wild Hunt's Charge
 | 
			
		||||
        [372245]  = "stun",            -- Terror of the Skies
 | 
			
		||||
        [117526]  = "stun",            -- Binding Shot
 | 
			
		||||
        [357021]  = "stun",            -- Consecutive Concussion
 | 
			
		||||
        [24394]   = "stun",            -- Intimidation
 | 
			
		||||
        [389831]  = "stun",            -- Snowdrift
 | 
			
		||||
        [119381]  = "stun",            -- Leg Sweep
 | 
			
		||||
        [202346]  = "stun",            -- Double Barrel
 | 
			
		||||
        [385149]  = "stun",            -- Exorcism
 | 
			
		||||
        [853]     = "stun",            -- Hammer of Justice
 | 
			
		||||
        [255941]  = "stun",            -- Wake of Ashes
 | 
			
		||||
        [64044]   = "stun",            -- Psychic Horror
 | 
			
		||||
        [200200]  = "stun",            -- Holy Word: Chastise Censure
 | 
			
		||||
        [1833]    = "stun",            -- Cheap Shot
 | 
			
		||||
        [408]     = "stun",            -- Kidney Shot
 | 
			
		||||
        [118905]  = "stun",            -- Static Charge (Capacitor Totem)
 | 
			
		||||
        [118345]  = "stun",            -- Pulverize (Primal Earth Elemental)
 | 
			
		||||
        [305485]  = "stun",            -- Lightning Lasso
 | 
			
		||||
        [89766]   = "stun",            -- Axe Toss
 | 
			
		||||
        [171017]  = "stun",            -- Meteor Strike (Infernal)
 | 
			
		||||
        [171018]  = "stun",            -- Meteor Strike (Abyssal)
 | 
			
		||||
        [30283]   = "stun",            -- Shadowfury
 | 
			
		||||
        [385954]  = "stun",            -- Shield Charge
 | 
			
		||||
        [46968]   = "stun",            -- Shockwave
 | 
			
		||||
        [132168]  = "stun",            -- Shockwave (Protection)
 | 
			
		||||
        [145047]  = "stun",            -- Shockwave (Proving Grounds PvE)
 | 
			
		||||
        [132169]  = "stun",            -- Storm Bolt
 | 
			
		||||
        [199085]  = "stun",            -- Warpath
 | 
			
		||||
        [20549]   = "stun",            -- War Stomp (Tauren)
 | 
			
		||||
        [255723]  = "stun",            -- Bull Rush (Highmountain Tauren)
 | 
			
		||||
        [287712]  = "stun",            -- Haymaker (Kul Tiran)
 | 
			
		||||
        [332423]  = "stun",            -- Sparkling Driftglobe Core (Kyrian Covenant)
 | 
			
		||||
        -- TODO: Inferal Awakening?
 | 
			
		||||
 | 
			
		||||
        [204085]  = "root",            -- Deathchill (Chains of Ice)
 | 
			
		||||
        [233395]  = "root",            -- Deathchill (Remorseless Winter)
 | 
			
		||||
        [339]     = "root",            -- Entangling Roots
 | 
			
		||||
        [235963]  = "root",            -- Entangling Roots (Earthen Grasp)
 | 
			
		||||
        [170855]  = "root",            -- Entangling Roots (Nature's Grasp)
 | 
			
		||||
        [102359]  = "root",            -- Mass Entanglement
 | 
			
		||||
        [355689]  = "root",            -- Landslide
 | 
			
		||||
        [393456]  = "root",            -- Entrapment (Tar Trap)
 | 
			
		||||
        [162480]  = "root",            -- Steel Trap
 | 
			
		||||
        [273909]  = "root",            -- Steelclaw Trap
 | 
			
		||||
--      [190927]  = "root_harpoon",    -- Harpoon (TODO: confirm)
 | 
			
		||||
        [212638]  = "root",            -- Tracker's Net
 | 
			
		||||
        [201158]  = "root",            -- Super Sticky Tar
 | 
			
		||||
        [122]     = "root",            -- Frost Nova
 | 
			
		||||
        [33395]   = "root",            -- Freeze
 | 
			
		||||
        [386770]  = "root",            -- Freezing Cold
 | 
			
		||||
        [198121]  = "root",            -- Frostbite
 | 
			
		||||
        [114404]  = "root",            -- Void Tendril's Grasp
 | 
			
		||||
        [342375]  = "root",            -- Tormenting Backlash (Torghast PvE)
 | 
			
		||||
        [233582]  = "root",            -- Entrenched in Flame
 | 
			
		||||
        [116706]  = "root",            -- Disable
 | 
			
		||||
        [324382]  = "root",            -- Clash
 | 
			
		||||
        [64695]   = "root",            -- Earthgrab (Totem effect)
 | 
			
		||||
--      [356738]  = "root",            -- Earth Unleashed (doesn't seem to DR)
 | 
			
		||||
        [285515]  = "root",            -- Surge of Power
 | 
			
		||||
        [199042]  = "root",            -- Thunderstruck (Protection PvP Talent)
 | 
			
		||||
        --[356356]  = "root",            -- Warbringer TODO: has DR?
 | 
			
		||||
        [39965]   = "root",            -- Frost Grenade (Item)
 | 
			
		||||
        [75148]   = "root",            -- Embersilk Net (Item)
 | 
			
		||||
        [55536]   = "root",            -- Frostweave Net (Item)
 | 
			
		||||
        [268966]  = "root",            -- Hooked Deep Sea Net (Item)
 | 
			
		||||
 | 
			
		||||
        [209749]  = "disarm",          -- Faerie Swarm (Balance Honor Talent)
 | 
			
		||||
        [407032]  = "disarm",          -- Sticky Tar Bomb 1
 | 
			
		||||
        [407031]  = "disarm",          -- Sticky Tar Bomb 2
 | 
			
		||||
        [207777]  = "disarm",          -- Dismantle
 | 
			
		||||
        [233759]  = "disarm",          -- Grapple Weapon
 | 
			
		||||
        [236077]  = "disarm",          -- Disarm
 | 
			
		||||
 | 
			
		||||
        [56222]   = "taunt",           -- Dark Command
 | 
			
		||||
        [51399]   = "taunt",           -- Death Grip (Taunt Effect)
 | 
			
		||||
        [185245]  = "taunt",           -- Torment
 | 
			
		||||
        [6795]    = "taunt",           -- Growl (Druid)
 | 
			
		||||
        [2649]    = "taunt",           -- Growl (Hunter Pet) (TODO: confirm)
 | 
			
		||||
        [20736]   = "taunt",           -- Distracting Shot
 | 
			
		||||
        [116189]  = "taunt",           -- Provoke
 | 
			
		||||
        [118635]  = "taunt",           -- Provoke (Black Ox Statue)
 | 
			
		||||
        [196727]  = "taunt",           -- Provoke (Niuzao)
 | 
			
		||||
        [204079]  = "taunt",           -- Final Stand
 | 
			
		||||
        [62124]   = "taunt",           -- Hand of Reckoning
 | 
			
		||||
        [17735]   = "taunt",           -- Suffering (Voidwalker) (TODO: confirm)
 | 
			
		||||
        [355]     = "taunt",           -- Taunt
 | 
			
		||||
 | 
			
		||||
        -- Experimental
 | 
			
		||||
        [108199]  = "knockback",        -- Gorefiend's Grasp
 | 
			
		||||
        [202249]  = "knockback",        -- Overrun
 | 
			
		||||
        [61391]   = "knockback",        -- Typhoon
 | 
			
		||||
        [102793]  = "knockback",        -- Ursol's Vortex
 | 
			
		||||
        [186387]  = "knockback",        -- Bursting Shot
 | 
			
		||||
        [236777]  = "knockback",        -- Hi-Explosive Trap
 | 
			
		||||
        [157981]  = "knockback",        -- Blast Wave
 | 
			
		||||
        [237371]  = "knockback",        -- Ring of Peace
 | 
			
		||||
        [204263]  = "knockback",        -- Shining Force
 | 
			
		||||
        [51490]   = "knockback",        -- Thunderstorm
 | 
			
		||||
--      [287712]  = "knockback",        -- Haywire (Kul'Tiran Racial)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
elseif Lib.gameExpansion == "tbc" then
 | 
			
		||||
 | 
			
		||||
    -- SpellID list for The Burning Crusade
 | 
			
		||||
    -- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
 | 
			
		||||
    Lib.spellList = {
 | 
			
		||||
        [2637]  = "incapacitate", -- Hibernate (Rank 1)
 | 
			
		||||
        [18657] = "incapacitate", -- Hibernate (Rank 2)
 | 
			
		||||
        [18658] = "incapacitate", -- Hibernate (Rank 3)
 | 
			
		||||
        [22570] = "incapacitate", -- Maim
 | 
			
		||||
        [3355]  = "incapacitate", -- Freezing Trap Effect (Rank 1)
 | 
			
		||||
        [14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
 | 
			
		||||
        [14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
 | 
			
		||||
        [19386] = "incapacitate", -- Wyvern Sting (Rank 1)
 | 
			
		||||
        [24132] = "incapacitate", -- Wyvern Sting (Rank 2)
 | 
			
		||||
        [24133] = "incapacitate", -- Wyvern Sting (Rank 3)
 | 
			
		||||
        [27068] = "incapacitate", -- Wyvern Sting (Rank 4)
 | 
			
		||||
        [118]   = "incapacitate", -- Polymorph (Rank 1)
 | 
			
		||||
        [12824] = "incapacitate", -- Polymorph (Rank 2)
 | 
			
		||||
        [12825] = "incapacitate", -- Polymorph (Rank 3)
 | 
			
		||||
        [12826] = "incapacitate", -- Polymorph (Rank 4)
 | 
			
		||||
        [28271] = "incapacitate", -- Polymorph: Turtle
 | 
			
		||||
        [28272] = "incapacitate", -- Polymorph: Pig
 | 
			
		||||
        [20066] = "incapacitate", -- Repentance
 | 
			
		||||
        [6770]  = "incapacitate", -- Sap (Rank 1)
 | 
			
		||||
        [2070]  = "incapacitate", -- Sap (Rank 2)
 | 
			
		||||
        [11297] = "incapacitate", -- Sap (Rank 3)
 | 
			
		||||
        [1776]  = "incapacitate", -- Gouge (Rank 1)
 | 
			
		||||
        [1777]  = "incapacitate", -- Gouge (Rank 2)
 | 
			
		||||
        [8629]  = "incapacitate", -- Gouge (Rank 3)
 | 
			
		||||
        [11285] = "incapacitate", -- Gouge (Rank 4)
 | 
			
		||||
        [11286] = "incapacitate", -- Gouge (Rank 5)
 | 
			
		||||
        [38764] = "incapacitate", -- Gouge (Rank 6)
 | 
			
		||||
        [710]   = "incapacitate", -- Banish (Rank 1)
 | 
			
		||||
        [18647] = "incapacitate", -- Banish (Rank 2)
 | 
			
		||||
        [13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
 | 
			
		||||
        [4064]  = "incapacitate", -- Rough Copper Bomb
 | 
			
		||||
        [4065]  = "incapacitate", -- Large Copper Bomb
 | 
			
		||||
        [4066]  = "incapacitate", -- Small Bronze Bomb
 | 
			
		||||
        [4067]  = "incapacitate", -- Big Bronze Bomb
 | 
			
		||||
        [4068]  = "incapacitate", -- Iron Grenade
 | 
			
		||||
        [12421] = "incapacitate", -- Mithril Frag Bomb
 | 
			
		||||
        [4069]  = "incapacitate", -- Big Iron Bomb
 | 
			
		||||
        [12562] = "incapacitate", -- The Big One
 | 
			
		||||
        [12543] = "incapacitate", -- Hi-Explosive Bomb
 | 
			
		||||
        [19769] = "incapacitate", -- Thorium Grenade
 | 
			
		||||
        [19784] = "incapacitate", -- Dark Iron Bomb
 | 
			
		||||
        [30216] = "incapacitate", -- Fel Iron Bomb
 | 
			
		||||
        [30461] = "incapacitate", -- The Bigger One
 | 
			
		||||
        [30217] = "incapacitate", -- Adamantite Grenade
 | 
			
		||||
 | 
			
		||||
        [33786] = "disorient", -- Cyclone
 | 
			
		||||
        [2094]  = "disorient", -- Blind
 | 
			
		||||
 | 
			
		||||
        [5211]  = "stun", -- Bash (Rank 1)
 | 
			
		||||
        [6798]  = "stun", -- Bash (Rank 2)
 | 
			
		||||
        [8983]  = "stun", -- Bash (Rank 3)
 | 
			
		||||
        [9005]  = "stun", -- Pounce (Rank 1)
 | 
			
		||||
        [9823]  = "stun", -- Pounce (Rank 2)
 | 
			
		||||
        [9827]  = "stun", -- Pounce (Rank 3)
 | 
			
		||||
        [27006] = "stun", -- Pounce (Rank 4)
 | 
			
		||||
        [24394] = "stun", -- Intimidation
 | 
			
		||||
        [853]   = "stun", -- Hammer of Justice (Rank 1)
 | 
			
		||||
        [5588]  = "stun", -- Hammer of Justice (Rank 2)
 | 
			
		||||
        [5589]  = "stun", -- Hammer of Justice (Rank 3)
 | 
			
		||||
        [10308] = "stun", -- Hammer of Justice (Rank 4)
 | 
			
		||||
        [1833]  = "stun", -- Cheap Shot
 | 
			
		||||
        [30283] = "stun", -- Shadowfury (Rank 1)
 | 
			
		||||
        [30413] = "stun", -- Shadowfury (Rank 2)
 | 
			
		||||
        [30414] = "stun", -- Shadowfury (Rank 3)
 | 
			
		||||
        [12809] = "stun", -- Concussion Blow
 | 
			
		||||
        [7922]  = "stun", -- Charge Stun
 | 
			
		||||
        [20253] = "stun", -- Intercept Stun (Rank 1)
 | 
			
		||||
        [20614] = "stun", -- Intercept Stun (Rank 2)
 | 
			
		||||
        [20615] = "stun", -- Intercept Stun (Rank 3)
 | 
			
		||||
        [25273] = "stun", -- Intercept Stun (Rank 4)
 | 
			
		||||
        [25274] = "stun", -- Intercept Stun (Rank 5)
 | 
			
		||||
        [20549] = "stun", -- War Stomp (Racial)
 | 
			
		||||
        [13237] = "stun", -- Goblin Mortar
 | 
			
		||||
        [835]   = "stun", -- Tidal Charm
 | 
			
		||||
 | 
			
		||||
        [16922]   = "random_stun",  -- Celestial Focus (Starfire Stun)
 | 
			
		||||
        [19410]   = "random_stun",  -- Improved Concussive Shot
 | 
			
		||||
        [12355]   = "random_stun",  -- Impact
 | 
			
		||||
        [20170]   = "random_stun",  -- Seal of Justice Stun
 | 
			
		||||
        [15269]   = "random_stun",  -- Blackout
 | 
			
		||||
        [18093]   = "random_stun",  -- Pyroclasm
 | 
			
		||||
        [39796]   = "random_stun",  -- Stoneclaw Stun
 | 
			
		||||
        [12798]   = "random_stun",  -- Revenge Stun
 | 
			
		||||
        [5530]    = "random_stun",  -- Mace Stun Effect (Mace Specialization)
 | 
			
		||||
        [15283]   = "random_stun",  -- Stunning Blow (Weapon Proc)
 | 
			
		||||
        [56]      = "random_stun",  -- Stun (Weapon Proc)
 | 
			
		||||
        [34510]   = "random_stun",  -- Stormherald/Deep Thunder (Weapon Proc)
 | 
			
		||||
 | 
			
		||||
        [10326] = "fear", -- Turn Evil (Might be PvE only until wotlk, adding just incase)
 | 
			
		||||
        [8122]  = "fear", -- Psychic Scream (Rank 1)
 | 
			
		||||
        [8124]  = "fear", -- Psychic Scream (Rank 2)
 | 
			
		||||
        [10888] = "fear", -- Psychic Scream (Rank 3)
 | 
			
		||||
        [10890] = "fear", -- Psychic Scream (Rank 4)
 | 
			
		||||
        [5782]  = "fear", -- Fear (Rank 1)
 | 
			
		||||
        [6213]  = "fear", -- Fear (Rank 2)
 | 
			
		||||
        [6215]  = "fear", -- Fear (Rank 3)
 | 
			
		||||
        [6358]  = "fear", -- Seduction (Succubus)
 | 
			
		||||
        [5484]  = "fear", -- Howl of Terror (Rank 1)
 | 
			
		||||
        [17928] = "fear", -- Howl of Terror (Rank 2)
 | 
			
		||||
        [1513]  = "fear", -- Scare Beast (Rank 1)
 | 
			
		||||
        [14326] = "fear", -- Scare Beast (Rank 2)
 | 
			
		||||
        [14327] = "fear", -- Scare Beast (Rank 3)
 | 
			
		||||
        [5246]  = "fear", -- Intimidating Shout
 | 
			
		||||
        [5134]  = "fear", -- Flash Bomb Fear (Item)
 | 
			
		||||
 | 
			
		||||
        [339]   = "root", -- Entangling Roots (Rank 1)
 | 
			
		||||
        [1062]  = "root", -- Entangling Roots (Rank 2)
 | 
			
		||||
        [5195]  = "root", -- Entangling Roots (Rank 3)
 | 
			
		||||
        [5196]  = "root", -- Entangling Roots (Rank 4)
 | 
			
		||||
        [9852]  = "root", -- Entangling Roots (Rank 5)
 | 
			
		||||
        [9853]  = "root", -- Entangling Roots (Rank 6)
 | 
			
		||||
        [26989] = "root", -- Entangling Roots (Rank 7)
 | 
			
		||||
        [19975] = "root", -- Nature's Grasp (Rank 1)
 | 
			
		||||
        [19974] = "root", -- Nature's Grasp (Rank 2)
 | 
			
		||||
        [19973] = "root", -- Nature's Grasp (Rank 3)
 | 
			
		||||
        [19972] = "root", -- Nature's Grasp (Rank 4)
 | 
			
		||||
        [19971] = "root", -- Nature's Grasp (Rank 5)
 | 
			
		||||
        [19970] = "root", -- Nature's Grasp (Rank 6)
 | 
			
		||||
        [27010] = "root", -- Nature's Grasp (Rank 7)
 | 
			
		||||
        [122]   = "root", -- Frost Nova (Rank 1)
 | 
			
		||||
        [865]   = "root", -- Frost Nova (Rank 2)
 | 
			
		||||
        [6131]  = "root", -- Frost Nova (Rank 3)
 | 
			
		||||
        [10230] = "root", -- Frost Nova (Rank 4)
 | 
			
		||||
        [27088] = "root", -- Frost Nova (Rank 5)
 | 
			
		||||
        [33395] = "root", -- Freeze (Water Elemental)
 | 
			
		||||
        [39965] = "root", -- Frost Grenade (Item)
 | 
			
		||||
 | 
			
		||||
        [605]   = "mind_control", -- Mind Control (Rank 1)
 | 
			
		||||
        [10911] = "mind_control", -- Mind Control (Rank 2)
 | 
			
		||||
        [10912] = "mind_control", -- Mind Control (Rank 3)
 | 
			
		||||
        [13181] = "mind_control", -- Gnomish Mind Control Cap
 | 
			
		||||
 | 
			
		||||
        [14251] = "disarm", -- Riposte
 | 
			
		||||
        [34097] = "disarm", -- Riposte 2 (TODO: Check which ID is the correct one)
 | 
			
		||||
        [676]   = "disarm", -- Disarm
 | 
			
		||||
 | 
			
		||||
        [12494] = "random_root",         -- Frostbite
 | 
			
		||||
        [23694] = "random_root",         -- Improved Hamstring
 | 
			
		||||
        [19229] = "random_root",         -- Improved Wing Clip
 | 
			
		||||
        [19185] = "random_root",         -- Entrapment
 | 
			
		||||
 | 
			
		||||
        [19503] = "scatter",        -- Scatter Shot
 | 
			
		||||
        [31661] = "scatter",        -- Dragon's Breath (Rank 1)
 | 
			
		||||
        [33041] = "scatter",        -- Dragon's Breath (Rank 2)
 | 
			
		||||
        [33042] = "scatter",        -- Dragon's Breath (Rank 3)
 | 
			
		||||
        [33043] = "scatter",        -- Dragon's Breath (Rank 4)
 | 
			
		||||
 | 
			
		||||
        -- Spells that DR with itself only
 | 
			
		||||
        [408]   = "kidney_shot",         -- Kidney Shot (Rank 1)
 | 
			
		||||
        [8643]  = "kidney_shot",         -- Kidney Shot (Rank 2)
 | 
			
		||||
        [43523] = "unstable_affliction", -- Unstable Affliction 1
 | 
			
		||||
        [31117] = "unstable_affliction", -- Unstable Affliction 2
 | 
			
		||||
        [6789]  = "death_coil",          -- Death Coil (Rank 1)
 | 
			
		||||
        [17925] = "death_coil",          -- Death Coil (Rank 2)
 | 
			
		||||
        [17926] = "death_coil",          -- Death Coil (Rank 3)
 | 
			
		||||
        [27223] = "death_coil",          -- Death Coil (Rank 4)
 | 
			
		||||
        [44041] = "chastise",            -- Chastise (Rank 1)
 | 
			
		||||
        [44043] = "chastise",            -- Chastise (Rank 2)
 | 
			
		||||
        [44044] = "chastise",            -- Chastise (Rank 3)
 | 
			
		||||
        [44045] = "chastise",            -- Chastise (Rank 4)
 | 
			
		||||
        [44046] = "chastise",            -- Chastise (Rank 5)
 | 
			
		||||
        [44047] = "chastise",            -- Chastise (Rank 6)
 | 
			
		||||
        [19306] = "counterattack",       -- Counterattack (Rank 1)
 | 
			
		||||
        [20909] = "counterattack",       -- Counterattack (Rank 2)
 | 
			
		||||
        [20910] = "counterattack",       -- Counterattack (Rank 3)
 | 
			
		||||
        [27067] = "counterattack",       -- Counterattack (Rank 4)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
elseif Lib.gameExpansion == "wotlk" then
 | 
			
		||||
 | 
			
		||||
    -- SpellID list for Wrath of the Lich King.
 | 
			
		||||
    -- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
 | 
			
		||||
    Lib.spellList = {
 | 
			
		||||
        [49203] = "incapacitate", -- Hungering Cold
 | 
			
		||||
        [2637]  = "incapacitate", -- Hibernate (Rank 1)
 | 
			
		||||
        [18657] = "incapacitate", -- Hibernate (Rank 2)
 | 
			
		||||
        [18658] = "incapacitate", -- Hibernate (Rank 3)
 | 
			
		||||
        [60210] = "incapacitate", -- Freezing Arrow Effect (Rank 1)
 | 
			
		||||
        [3355]  = "incapacitate", -- Freezing Trap Effect (Rank 1)
 | 
			
		||||
        [14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
 | 
			
		||||
        [14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
 | 
			
		||||
        [19386] = "incapacitate", -- Wyvern Sting (Rank 1)
 | 
			
		||||
        [24132] = "incapacitate", -- Wyvern Sting (Rank 2)
 | 
			
		||||
        [24133] = "incapacitate", -- Wyvern Sting (Rank 3)
 | 
			
		||||
        [27068] = "incapacitate", -- Wyvern Sting (Rank 4)
 | 
			
		||||
        [49011] = "incapacitate", -- Wyvern Sting (Rank 5)
 | 
			
		||||
        [49012] = "incapacitate", -- Wyvern Sting (Rank 6)
 | 
			
		||||
        [118]   = "incapacitate", -- Polymorph (Rank 1)
 | 
			
		||||
        [12824] = "incapacitate", -- Polymorph (Rank 2)
 | 
			
		||||
        [12825] = "incapacitate", -- Polymorph (Rank 3)
 | 
			
		||||
        [12826] = "incapacitate", -- Polymorph (Rank 4)
 | 
			
		||||
        [28271] = "incapacitate", -- Polymorph: Turtle
 | 
			
		||||
        [28272] = "incapacitate", -- Polymorph: Pig
 | 
			
		||||
        [61721] = "incapacitate", -- Polymorph: Rabbit
 | 
			
		||||
        [61780] = "incapacitate", -- Polymorph: Turkey
 | 
			
		||||
        [61305] = "incapacitate", -- Polymorph: Black Cat
 | 
			
		||||
        [20066] = "incapacitate", -- Repentance
 | 
			
		||||
        [1776]  = "incapacitate", -- Gouge
 | 
			
		||||
        [6770]  = "incapacitate", -- Sap (Rank 1)
 | 
			
		||||
        [2070]  = "incapacitate", -- Sap (Rank 2)
 | 
			
		||||
        [11297] = "incapacitate", -- Sap (Rank 3)
 | 
			
		||||
        [51724] = "incapacitate", -- Sap (Rank 4)
 | 
			
		||||
        [710]   = "incapacitate", -- Banish (Rank 1)
 | 
			
		||||
        [18647] = "incapacitate", -- Banish (Rank 2)
 | 
			
		||||
        [9484]  = "incapacitate", -- Shackle Undead (Rank 1)
 | 
			
		||||
        [9485]  = "incapacitate", -- Shackle Undead (Rank 2)
 | 
			
		||||
        [10955] = "incapacitate", -- Shackle Undead (Rank 3)
 | 
			
		||||
        [51514] = "incapacitate", -- Hex
 | 
			
		||||
        [13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
 | 
			
		||||
        [4064]  = "incapacitate", -- Rough Copper Bomb
 | 
			
		||||
        [4065]  = "incapacitate", -- Large Copper Bomb
 | 
			
		||||
        [4066]  = "incapacitate", -- Small Bronze Bomb
 | 
			
		||||
        [4067]  = "incapacitate", -- Big Bronze Bomb
 | 
			
		||||
        [4068]  = "incapacitate", -- Iron Grenade
 | 
			
		||||
        [12421] = "incapacitate", -- Mithril Frag Bomb
 | 
			
		||||
        [4069]  = "incapacitate", -- Big Iron Bomb
 | 
			
		||||
        [12562] = "incapacitate", -- The Big One
 | 
			
		||||
        [12543] = "incapacitate", -- Hi-Explosive Bomb
 | 
			
		||||
        [19769] = "incapacitate", -- Thorium Grenade
 | 
			
		||||
        [19784] = "incapacitate", -- Dark Iron Bomb
 | 
			
		||||
        [30216] = "incapacitate", -- Fel Iron Bomb
 | 
			
		||||
        [30461] = "incapacitate", -- The Bigger One
 | 
			
		||||
        [30217] = "incapacitate", -- Adamantite Grenade
 | 
			
		||||
        [67769] = "incapacitate", -- Cobalt Frag Bomb
 | 
			
		||||
        [67890] = "incapacitate", -- Cobalt Frag Bomb (Frag Belt)
 | 
			
		||||
        [54466] = "incapacitate", -- Saronite Grenade
 | 
			
		||||
 | 
			
		||||
        [47481] = "stun", -- Gnaw (Ghoul Pet)
 | 
			
		||||
        [5211]  = "stun", -- Bash (Rank 1)
 | 
			
		||||
        [6798]  = "stun", -- Bash (Rank 2)
 | 
			
		||||
        [8983]  = "stun", -- Bash (Rank 3)
 | 
			
		||||
        [22570] = "stun", -- Maim (Rank 1)
 | 
			
		||||
        [49802] = "stun", -- Maim (Rank 2)
 | 
			
		||||
        [24394] = "stun", -- Intimidation
 | 
			
		||||
        [50519] = "stun", -- Sonic Blast (Pet Rank 1)
 | 
			
		||||
        [53564] = "stun", -- Sonic Blast (Pet Rank 2)
 | 
			
		||||
        [53565] = "stun", -- Sonic Blast (Pet Rank 3)
 | 
			
		||||
        [53566] = "stun", -- Sonic Blast (Pet Rank 4)
 | 
			
		||||
        [53567] = "stun", -- Sonic Blast (Pet Rank 5)
 | 
			
		||||
        [53568] = "stun", -- Sonic Blast (Pet Rank 6)
 | 
			
		||||
        [50518] = "stun", -- Ravage (Pet Rank 1)
 | 
			
		||||
        [53558] = "stun", -- Ravage (Pet Rank 2)
 | 
			
		||||
        [53559] = "stun", -- Ravage (Pet Rank 3)
 | 
			
		||||
        [53560] = "stun", -- Ravage (Pet Rank 4)
 | 
			
		||||
        [53561] = "stun", -- Ravage (Pet Rank 5)
 | 
			
		||||
        [53562] = "stun", -- Ravage (Pet Rank 6)
 | 
			
		||||
        [44572] = "stun", -- Deep Freeze
 | 
			
		||||
        [853]   = "stun", -- Hammer of Justice (Rank 1)
 | 
			
		||||
        [5588]  = "stun", -- Hammer of Justice (Rank 2)
 | 
			
		||||
        [5589]  = "stun", -- Hammer of Justice (Rank 3)
 | 
			
		||||
        [10308] = "stun", -- Hammer of Justice (Rank 4)
 | 
			
		||||
        [2812]  = "stun", -- Holy Wrath (Rank 1)
 | 
			
		||||
        [10318] = "stun", -- Holy Wrath (Rank 2)
 | 
			
		||||
        [27139] = "stun", -- Holy Wrath (Rank 3)
 | 
			
		||||
        [48816] = "stun", -- Holy Wrath (Rank 4)
 | 
			
		||||
        [48817] = "stun", -- Holy Wrath (Rank 5)
 | 
			
		||||
        [408]   = "stun", -- Kidney Shot (Rank 1)
 | 
			
		||||
        [8643]  = "stun", -- Kidney Shot (Rank 2)
 | 
			
		||||
        [58861] = "stun", -- Bash (Spirit Wolves)
 | 
			
		||||
        [30283] = "stun", -- Shadowfury (Rank 1)
 | 
			
		||||
        [30413] = "stun", -- Shadowfury (Rank 2)
 | 
			
		||||
        [30414] = "stun", -- Shadowfury (Rank 3)
 | 
			
		||||
        [47846] = "stun", -- Shadowfury (Rank 4)
 | 
			
		||||
        [47847] = "stun", -- Shadowfury (Rank 5)
 | 
			
		||||
        [12809] = "stun", -- Concussion Blow
 | 
			
		||||
        [60995] = "stun", -- Demon Charge
 | 
			
		||||
        [30153] = "stun", -- Intercept (Felguard Rank 1)
 | 
			
		||||
        [30195] = "stun", -- Intercept (Felguard Rank 2)
 | 
			
		||||
        [30197] = "stun", -- Intercept (Felguard Rank 3)
 | 
			
		||||
        [47995] = "stun", -- Intercept (Felguard Rank 4)
 | 
			
		||||
        [20253] = "stun", -- Intercept Stun (Rank 1)
 | 
			
		||||
        [20614] = "stun", -- Intercept Stun (Rank 2)
 | 
			
		||||
        [20615] = "stun", -- Intercept Stun (Rank 3)
 | 
			
		||||
        [25273] = "stun", -- Intercept Stun (Rank 4)
 | 
			
		||||
        [25274] = "stun", -- Intercept Stun (Rank 5)
 | 
			
		||||
        [46968] = "stun", -- Shockwave
 | 
			
		||||
        [20549] = "stun", -- War Stomp (Racial)
 | 
			
		||||
 | 
			
		||||
        [16922]   = "random_stun",  -- Celestial Focus (Starfire Stun)
 | 
			
		||||
        [28445]   = "random_stun",  -- Improved Concussive Shot
 | 
			
		||||
        [12355]   = "random_stun",  -- Impact
 | 
			
		||||
        [20170]   = "random_stun",  -- Seal of Justice Stun
 | 
			
		||||
        [39796]   = "random_stun",  -- Stoneclaw Stun
 | 
			
		||||
        [12798]   = "random_stun",  -- Revenge Stun
 | 
			
		||||
        [5530]    = "random_stun",  -- Mace Stun Effect (Mace Specialization)
 | 
			
		||||
        [15283]   = "random_stun",  -- Stunning Blow (Weapon Proc)
 | 
			
		||||
        [56]      = "random_stun",  -- Stun (Weapon Proc)
 | 
			
		||||
        [34510]   = "random_stun",  -- Stormherald/Deep Thunder (Weapon Proc)
 | 
			
		||||
 | 
			
		||||
        [1513]  = "fear", -- Scare Beast (Rank 1)
 | 
			
		||||
        [14326] = "fear", -- Scare Beast (Rank 2)
 | 
			
		||||
        [14327] = "fear", -- Scare Beast (Rank 3)
 | 
			
		||||
        [10326] = "fear", -- Turn Evil
 | 
			
		||||
        [8122]  = "fear", -- Psychic Scream (Rank 1)
 | 
			
		||||
        [8124]  = "fear", -- Psychic Scream (Rank 2)
 | 
			
		||||
        [10888] = "fear", -- Psychic Scream (Rank 3)
 | 
			
		||||
        [10890] = "fear", -- Psychic Scream (Rank 4)
 | 
			
		||||
        [2094]  = "fear", -- Blind
 | 
			
		||||
        [5782]  = "fear", -- Fear (Rank 1)
 | 
			
		||||
        [6213]  = "fear", -- Fear (Rank 2)
 | 
			
		||||
        [6215]  = "fear", -- Fear (Rank 3)
 | 
			
		||||
        [6358]  = "fear", -- Seduction (Succubus)
 | 
			
		||||
        [5484]  = "fear", -- Howl of Terror (Rank 1)
 | 
			
		||||
        [17928] = "fear", -- Howl of Terror (Rank 2)
 | 
			
		||||
        [5246]  = "fear", -- Intimidating Shout
 | 
			
		||||
        [5134]  = "fear", -- Flash Bomb Fear (Item)
 | 
			
		||||
 | 
			
		||||
        [339]   = "root", -- Entangling Roots (Rank 1)
 | 
			
		||||
        [1062]  = "root", -- Entangling Roots (Rank 2)
 | 
			
		||||
        [5195]  = "root", -- Entangling Roots (Rank 3)
 | 
			
		||||
        [5196]  = "root", -- Entangling Roots (Rank 4)
 | 
			
		||||
        [9852]  = "root", -- Entangling Roots (Rank 5)
 | 
			
		||||
        [9853]  = "root", -- Entangling Roots (Rank 6)
 | 
			
		||||
        [26989] = "root", -- Entangling Roots (Rank 7)
 | 
			
		||||
        [53308] = "root", -- Entangling Roots (Rank 8)
 | 
			
		||||
        [65857] = "root", -- Entangling Roots (Rank 8) (TODO: Not sure which ID is correct)
 | 
			
		||||
        [19975] = "root", -- Nature's Grasp (Rank 1)
 | 
			
		||||
        [19974] = "root", -- Nature's Grasp (Rank 2)
 | 
			
		||||
        [19973] = "root", -- Nature's Grasp (Rank 3)
 | 
			
		||||
        [19972] = "root", -- Nature's Grasp (Rank 4)
 | 
			
		||||
        [19971] = "root", -- Nature's Grasp (Rank 5)
 | 
			
		||||
        [19970] = "root", -- Nature's Grasp (Rank 6)
 | 
			
		||||
        [27010] = "root", -- Nature's Grasp (Rank 7)
 | 
			
		||||
        [53313] = "root", -- Nature's Grasp (Rank 8)
 | 
			
		||||
        [66070] = "root", -- Nature's Grasp (Rank 8) (TODO: Not sure which ID is correct)
 | 
			
		||||
        [50245] = "root", -- Pin (Rank 1)
 | 
			
		||||
        [53544] = "root", -- Pin (Rank 2)
 | 
			
		||||
        [53545] = "root", -- Pin (Rank 3)
 | 
			
		||||
        [53546] = "root", -- Pin (Rank 4)
 | 
			
		||||
        [53547] = "root", -- Pin (Rank 5)
 | 
			
		||||
        [53548] = "root", -- Pin (Rank 6)
 | 
			
		||||
        [33395] = "root", -- Freeze (Water Elemental)
 | 
			
		||||
        [122]   = "root", -- Frost Nova (Rank 1)
 | 
			
		||||
        [865]   = "root", -- Frost Nova (Rank 2)
 | 
			
		||||
        [6131]  = "root", -- Frost Nova (Rank 3)
 | 
			
		||||
        [10230] = "root", -- Frost Nova (Rank 4)
 | 
			
		||||
        [27088] = "root", -- Frost Nova (Rank 5)
 | 
			
		||||
        [42917] = "root", -- Frost Nova (Rank 6)
 | 
			
		||||
        [64695] = "root", -- Earthgrab
 | 
			
		||||
        [39965] = "root", -- Frost Grenade (Item)
 | 
			
		||||
        [63685] = "root", -- Freeze (Frost Shock)
 | 
			
		||||
        [55536] = "root", -- Frostweave Net (Item)
 | 
			
		||||
 | 
			
		||||
        [12494] = "random_root",         -- Frostbite
 | 
			
		||||
        [55080] = "random_root",         -- Shattered Barrier
 | 
			
		||||
        [58373] = "random_root",         -- Glyph of Hamstring
 | 
			
		||||
        [23694] = "random_root",         -- Improved Hamstring
 | 
			
		||||
        [47168] = "random_root",         -- Improved Wing Clip
 | 
			
		||||
        [19185] = "random_root",         -- Entrapment
 | 
			
		||||
 | 
			
		||||
        [53359] = "disarm", -- Chimera Shot (Scorpid)
 | 
			
		||||
        [50541] = "disarm", -- Snatch (Rank 1)
 | 
			
		||||
        [53537] = "disarm", -- Snatch (Rank 2)
 | 
			
		||||
        [53538] = "disarm", -- Snatch (Rank 3)
 | 
			
		||||
        [53540] = "disarm", -- Snatch (Rank 4)
 | 
			
		||||
        [53542] = "disarm", -- Snatch (Rank 5)
 | 
			
		||||
        [53543] = "disarm", -- Snatch (Rank 6)
 | 
			
		||||
        [64346] = "disarm", -- Fiery Payback
 | 
			
		||||
        [64058] = "disarm", -- Psychic Horror Disarm Effect
 | 
			
		||||
        [51722] = "disarm", -- Dismantle
 | 
			
		||||
        [676]   = "disarm", -- Disarm
 | 
			
		||||
 | 
			
		||||
        [47476] = "silence", -- Strangulate
 | 
			
		||||
        [34490] = "silence", -- Silencing Shot
 | 
			
		||||
        [35334] = "silence", -- Nether Shock 1 -- TODO: verify
 | 
			
		||||
        [44957] = "silence", -- Nether Shock 2 -- TODO: verify
 | 
			
		||||
        [18469] = "silence", -- Silenced - Improved Counterspell (Rank 1)
 | 
			
		||||
        [55021] = "silence", -- Silenced - Improved Counterspell (Rank 2)
 | 
			
		||||
        [63529] = "silence", -- Silenced - Shield of the Templar
 | 
			
		||||
        [15487] = "silence", -- Silence
 | 
			
		||||
        [1330]  = "silence", -- Garrote - Silence
 | 
			
		||||
        [18425] = "silence", -- Silenced - Improved Kick
 | 
			
		||||
        [24259] = "silence", -- Spell Lock
 | 
			
		||||
        [43523] = "silence", -- Unstable Affliction 1
 | 
			
		||||
        [31117] = "silence", -- Unstable Affliction 2
 | 
			
		||||
        [18498] = "silence", -- Silenced - Gag Order (Shield Slam)
 | 
			
		||||
        [74347] = "silence", -- Silenced - Gag Order (Heroic Throw?)
 | 
			
		||||
        [50613] = "silence", -- Arcane Torrent (Racial, Runic Power)
 | 
			
		||||
        [28730] = "silence", -- Arcane Torrent (Racial, Mana)
 | 
			
		||||
        [25046] = "silence", -- Arcane Torrent (Racial, Energy)
 | 
			
		||||
 | 
			
		||||
        [64044] = "horror", -- Psychic Horror
 | 
			
		||||
        [6789]  = "horror", -- Death Coil (Rank 1)
 | 
			
		||||
        [17925] = "horror", -- Death Coil (Rank 2)
 | 
			
		||||
        [17926] = "horror", -- Death Coil (Rank 3)
 | 
			
		||||
        [27223] = "horror", -- Death Coil (Rank 4)
 | 
			
		||||
        [47859] = "horror", -- Death Coil (Rank 5)
 | 
			
		||||
        [47860] = "horror", -- Death Coil (Rank 6)
 | 
			
		||||
 | 
			
		||||
        [1833]  = "opener_stun", -- Cheap Shot
 | 
			
		||||
        [9005]  = "opener_stun", -- Pounce (Rank 1)
 | 
			
		||||
        [9823]  = "opener_stun", -- Pounce (Rank 2)
 | 
			
		||||
        [9827]  = "opener_stun", -- Pounce (Rank 3)
 | 
			
		||||
        [27006] = "opener_stun", -- Pounce (Rank 4)
 | 
			
		||||
        [49803] = "opener_stun", -- Pounce (Rank 5)
 | 
			
		||||
 | 
			
		||||
        [31661] = "scatter", -- Dragon's Breath (Rank 1)
 | 
			
		||||
        [33041] = "scatter", -- Dragon's Breath (Rank 2)
 | 
			
		||||
        [33042] = "scatter", -- Dragon's Breath (Rank 3)
 | 
			
		||||
        [33043] = "scatter", -- Dragon's Breath (Rank 4)
 | 
			
		||||
        [42949] = "scatter", -- Dragon's Breath (Rank 5)
 | 
			
		||||
        [42950] = "scatter", -- Dragon's Breath (Rank 6)
 | 
			
		||||
        [19503] = "scatter", -- Scatter Shot
 | 
			
		||||
 | 
			
		||||
        -- Spells that DR with itself only
 | 
			
		||||
        [33786] = "cyclone",        -- Cyclone
 | 
			
		||||
        [605]   = "mind_control",   -- Mind Control
 | 
			
		||||
        [13181] = "mind_control",   -- Gnomish Mind Control Cap
 | 
			
		||||
        [67799] = "mind_control",   -- Mind Amplification Dish
 | 
			
		||||
        [7922]  = "charge",         -- Charge Stun
 | 
			
		||||
        [19306] = "counterattack",  -- Counterattack 1
 | 
			
		||||
        [20909] = "counterattack",  -- Counterattack 2
 | 
			
		||||
        [20910] = "counterattack",  -- Counterattack 3
 | 
			
		||||
        [27067] = "counterattack",  -- Counterattack 4
 | 
			
		||||
        [48998] = "counterattack",  -- Counterattack 5
 | 
			
		||||
        [48999] = "counterattack",  -- Counterattack 6
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
elseif Lib.gameExpansion == "classic" then
 | 
			
		||||
 | 
			
		||||
    -- SpellID list for Classic Era (vanilla)
 | 
			
		||||
    -- In Classic the spell ID payload is gone from the combat log, so we need the key here to be
 | 
			
		||||
    -- spell name instead. We also provide spell ID in the table value so it's possible to retrieve
 | 
			
		||||
    -- for example spell icon using GetSpellTexture(spellID) later on. (These functions only accept
 | 
			
		||||
    -- spell names if the player has the spell in their spell book)
 | 
			
		||||
    local GetSpellInfo = _G.GetSpellInfo -- upvalue
 | 
			
		||||
    Lib.spellList = {
 | 
			
		||||
        -- Controlled roots
 | 
			
		||||
        [GetSpellInfo(339)]     = { category = "root", spellID = 339 },      -- Entangling Roots
 | 
			
		||||
        [GetSpellInfo(19306)]   = { category = "root", spellID = 19306 },    -- Counterattack
 | 
			
		||||
        [GetSpellInfo(122)]     = { category = "root", spellID = 122 },      -- Frost Nova
 | 
			
		||||
    --  [GetSpellInfo(13099)]   = { category = "root", spellID = 13099 },    -- Net-o-Matic
 | 
			
		||||
    --  [GetSpellInfo(8312)]    = { category = "root", spellID = 8312 },     -- Trap
 | 
			
		||||
 | 
			
		||||
        -- Controlled stuns
 | 
			
		||||
        [GetSpellInfo(5211)]    = { category = "stun", spellID = 5211 },     -- Bash
 | 
			
		||||
        [GetSpellInfo(24394)]   = { category = "stun", spellID = 24394 },    -- Intimidation
 | 
			
		||||
        [GetSpellInfo(853)]     = { category = "stun", spellID = 853 },      -- Hammer of Justice
 | 
			
		||||
        [GetSpellInfo(9005)]    = { category = "stun", spellID = 9005 },     -- Pounce
 | 
			
		||||
        [GetSpellInfo(1833)]    = { category = "stun", spellID = 1833 },     -- Cheap Shot
 | 
			
		||||
        [GetSpellInfo(12809)]   = { category = "stun", spellID = 12809 },    -- Concussion Blow
 | 
			
		||||
        [GetSpellInfo(20253)]   = { category = "stun", spellID = 20253 },    -- Intercept Stun
 | 
			
		||||
        [GetSpellInfo(7922)]    = { category = "stun", spellID = 7922 },     -- Charge Stun
 | 
			
		||||
        [GetSpellInfo(20549)]   = { category = "stun", spellID = 20549 },    -- War Stomp (Racial)
 | 
			
		||||
        [GetSpellInfo(4068)]    = { category = "stun", spellID = 4068 },     -- Iron Grenade
 | 
			
		||||
        [GetSpellInfo(19769)]   = { category = "stun", spellID = 19769 },    -- Thorium Grenade
 | 
			
		||||
        [GetSpellInfo(13808)]   = { category = "stun", spellID = 13808 },    -- M73 Frag Grenade
 | 
			
		||||
        [GetSpellInfo(4069)]    = { category = "stun", spellID = 4069 },     -- Big Iron Bomb
 | 
			
		||||
        [GetSpellInfo(12543)]   = { category = "stun", spellID = 12543 },    -- Hi-Explosive Bomb
 | 
			
		||||
        [GetSpellInfo(4064)]    = { category = "stun", spellID = 4064 },     -- Rough Copper Bomb
 | 
			
		||||
        [GetSpellInfo(12421)]   = { category = "stun", spellID = 12421 },    -- Mithril Frag Bomb
 | 
			
		||||
        [GetSpellInfo(19784)]   = { category = "stun", spellID = 19784 },    -- Dark Iron Bomb
 | 
			
		||||
        [GetSpellInfo(4067)]    = { category = "stun", spellID = 4067 },     -- Big Bronze Bomb
 | 
			
		||||
        [GetSpellInfo(4066)]    = { category = "stun", spellID = 4066 },     -- Small Bronze Bomb
 | 
			
		||||
        [GetSpellInfo(4065)]    = { category = "stun", spellID = 4065 },     -- Large Copper Bomb
 | 
			
		||||
        [GetSpellInfo(13237)]   = { category = "stun", spellID = 13237 },    -- Goblin Mortar
 | 
			
		||||
        [GetSpellInfo(835)]     = { category = "stun", spellID = 835 },      -- Tidal Charm
 | 
			
		||||
        [GetSpellInfo(12562)]   = { category = "stun", spellID = 12562 },    -- The Big One
 | 
			
		||||
 | 
			
		||||
        -- Incapacitates
 | 
			
		||||
        [GetSpellInfo(2637)]    = { category = "incapacitate", spellID = 2637 },    -- Hibernate
 | 
			
		||||
        [GetSpellInfo(3355)]    = { category = "incapacitate", spellID = 3355 },    -- Freezing Trap
 | 
			
		||||
        [GetSpellInfo(19503)]   = { category = "incapacitate", spellID = 19503 },   -- Scatter Shot
 | 
			
		||||
        [GetSpellInfo(19386)]   = { category = "incapacitate", spellID = 19386 },   -- Wyvern Sting
 | 
			
		||||
        [GetSpellInfo(28271)]   = { category = "incapacitate", spellID = 28271 },   -- Polymorph: Turtle
 | 
			
		||||
        [GetSpellInfo(28272)]   = { category = "incapacitate", spellID = 28272 },   -- Polymorph: Pig
 | 
			
		||||
        [GetSpellInfo(118)]     = { category = "incapacitate", spellID = 118 },     -- Polymorph
 | 
			
		||||
        [GetSpellInfo(20066)]   = { category = "incapacitate", spellID = 20066 },   -- Repentance
 | 
			
		||||
        [GetSpellInfo(1776)]    = { category = "incapacitate", spellID = 1776 },    -- Gouge
 | 
			
		||||
        [GetSpellInfo(6770)]    = { category = "incapacitate", spellID = 6770 },    -- Sap
 | 
			
		||||
        [GetSpellInfo(1090)]    = { category = "incapacitate", spellID = 1090 },    -- Sleep
 | 
			
		||||
        [GetSpellInfo(13327)]   = { category = "incapacitate", spellID = 13327 },   -- Reckless Charge (Rocket Helmet)
 | 
			
		||||
        [GetSpellInfo(26108)]   = { category = "incapacitate", spellID = 26108 },   -- Glimpse of Madness
 | 
			
		||||
 | 
			
		||||
        -- Fears
 | 
			
		||||
        [GetSpellInfo(1513)]    = { category = "fear", spellID = 1513 },          -- Scare Beast
 | 
			
		||||
        [GetSpellInfo(8122)]    = { category = "fear", spellID = 8122 },          -- Psychic Scream
 | 
			
		||||
        [GetSpellInfo(5782)]    = { category = "fear", spellID = 5782 },          -- Fear
 | 
			
		||||
        [GetSpellInfo(5484)]    = { category = "fear", spellID = 5484 },          -- Howl of Terror
 | 
			
		||||
        [GetSpellInfo(6358)]    = { category = "fear", spellID = 6358 },          -- Seduction
 | 
			
		||||
        [GetSpellInfo(5246)]    = { category = "fear", spellID = 5246 },          -- Intimidating Shout
 | 
			
		||||
        [GetSpellInfo(5134)]    = { category = "fear", spellID = 5134 },          -- Flash Bomb Fear
 | 
			
		||||
 | 
			
		||||
        -- Random/short roots
 | 
			
		||||
        [GetSpellInfo(19229)]   = { category = "random_root", spellID = 19229 },   -- Improved Wing Clip
 | 
			
		||||
--      [GetSpellInfo(27868)]   = { category = "random_root", spellID = 12494 },   -- Frostbite
 | 
			
		||||
        [GetSpellInfo(23694)]   = { category = "random_root", spellID = 23694 },   -- Improved Hamstring
 | 
			
		||||
        [GetSpellInfo(27868)]   = { category = "random_root", spellID = 27868 },   -- Freeze (Item proc and set bonus)
 | 
			
		||||
 | 
			
		||||
        -- Random/short stuns
 | 
			
		||||
        [GetSpellInfo(16922)]   = { category = "random_stun", spellID = 16922 },   -- Improved Starfire
 | 
			
		||||
        [GetSpellInfo(19410)]   = { category = "random_stun", spellID = 19410 },   -- Improved Concussive Shot
 | 
			
		||||
        [GetSpellInfo(12355)]   = { category = "random_stun", spellID = 12355 },   -- Impact
 | 
			
		||||
        [GetSpellInfo(20170)]   = { category = "random_stun", spellID = 20170 },   -- Seal of Justice Stun
 | 
			
		||||
        [GetSpellInfo(15269)]   = { category = "random_stun", spellID = 15269 },   -- Blackout
 | 
			
		||||
        [GetSpellInfo(18093)]   = { category = "random_stun", spellID = 18093 },   -- Pyroclasm
 | 
			
		||||
        [GetSpellInfo(12798)]   = { category = "random_stun", spellID = 12798 },   -- Revenge Stun
 | 
			
		||||
        [GetSpellInfo(5530)]    = { category = "random_stun", spellID = 5530 },    -- Mace Stun Effect (Mace Specialization)
 | 
			
		||||
        [GetSpellInfo(15283)]   = { category = "random_stun", spellID = 15283 },   -- Stunning Blow (Weapon Proc)
 | 
			
		||||
        [GetSpellInfo(56)]      = { category = "random_stun", spellID = 56 },      -- Stun (Weapon Proc)
 | 
			
		||||
        [GetSpellInfo(21152)]   = { category = "random_stun", spellID = 21152 },   -- Earthshaker (Weapon Proc)
 | 
			
		||||
 | 
			
		||||
        -- Spells that DRs with itself only
 | 
			
		||||
        [GetSpellInfo(408)]     = { category = "kidney_shot", spellID = 408 },     -- Kidney Shot
 | 
			
		||||
        [GetSpellInfo(605)]     = { category = "mind_control", spellID = 605 },    -- Mind Control
 | 
			
		||||
        [GetSpellInfo(13181)]   = { category = "mind_control", spellID = 13181 },  -- Gnomish Mind Control Cap
 | 
			
		||||
        [GetSpellInfo(8056)]    = { category = "frost_shock", spellID = 8056 },    -- Frost Shock
 | 
			
		||||
    }
 | 
			
		||||
else
 | 
			
		||||
    print("DRList-1.0: Unsupported game expansion loaded.") -- luacheck: ignore
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Alias for DRData-1.0
 | 
			
		||||
Lib.spells = Lib.spellList
 | 
			
		||||
@@ -6,24 +6,23 @@ local Buff = LibClassAuras.Buff
 | 
			
		||||
-------------
 | 
			
		||||
-- PRIEST
 | 
			
		||||
-------------
 | 
			
		||||
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
 | 
			
		||||
Buff({ 21562, 21564, 25392 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
 | 
			
		||||
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
 | 
			
		||||
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
 | 
			
		||||
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389, 48161 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
 | 
			
		||||
Buff({ 21562, 21564, 25392, 48162 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
 | 
			
		||||
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218, 48065, 48066 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
 | 
			
		||||
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431, 48040, 48168 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
 | 
			
		||||
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
 | 
			
		||||
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
 | 
			
		||||
Buff({ 14752, 14818, 14819, 27841, 25312 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
 | 
			
		||||
Buff({ 27681, 32999 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
 | 
			
		||||
Buff({ 14752, 14818, 14819, 27841, 25312, 48073 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
 | 
			
		||||
Buff({ 27681, 32999, 48074 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
 | 
			
		||||
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
 | 
			
		||||
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222 }, { buffType = "magic" }, "PRIEST") -- Renew
 | 
			
		||||
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222, 48067, 48068 }, { buffType = "magic" }, "PRIEST") -- Renew
 | 
			
		||||
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
 | 
			
		||||
Buff({ 33076 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
 | 
			
		||||
Buff({ 33076, 48112, 48113 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
 | 
			
		||||
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
 | 
			
		||||
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
 | 
			
		||||
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
 | 
			
		||||
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
 | 
			
		||||
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
 | 
			
		||||
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
 | 
			
		||||
--talents
 | 
			
		||||
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
 | 
			
		||||
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
 | 
			
		||||
@@ -32,51 +31,74 @@ Buff({ 14751 }, { buffType = "magic" }, "PRIEST") -- Inner Focus
 | 
			
		||||
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
 | 
			
		||||
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
 | 
			
		||||
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
 | 
			
		||||
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
 | 
			
		||||
Buff({ 47788 }, { buffType = "magic" }, "PRIEST") -- Guardian's Spirit
 | 
			
		||||
Buff({ 47585 }, { buffType = "magic" }, "PRIEST") -- Dispersion
 | 
			
		||||
Buff({ 65081 }, { buffType = "magic" }, "PRIEST") -- Body and Soul
 | 
			
		||||
Buff({ 33151 }, { buffType = "magic" }, "PRIEST") -- Surge of Light
 | 
			
		||||
Buff({ 47753 }, { buffType = "magic" }, "PRIEST") -- Divine Aegis
 | 
			
		||||
Buff({ 47930 }, { buffType = "magic" }, "PRIEST") -- Grace
 | 
			
		||||
Buff({ 63734 }, { buffType = "magic" }, "PRIEST") -- Serendipity
 | 
			
		||||
 | 
			
		||||
---------------
 | 
			
		||||
-- DRUID
 | 
			
		||||
---------------
 | 
			
		||||
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992 }, { buffType = "magic"}, "DRUID") -- Thorns
 | 
			
		||||
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992, 53307 }, { buffType = "magic"}, "DRUID") -- Thorns
 | 
			
		||||
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
 | 
			
		||||
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
 | 
			
		||||
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
 | 
			
		||||
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
 | 
			
		||||
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
 | 
			
		||||
Buff({ 5229 }, { buffType = "physical"}, "DRUID") -- Enrage
 | 
			
		||||
Buff({ 5217, 6793, 9845, 9846 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
 | 
			
		||||
Buff({ 5229 }, { buffType = "enrage"}, "DRUID") -- Enrage
 | 
			
		||||
Buff({ 5217, 6793, 9845, 9846, 50212, 50213 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
 | 
			
		||||
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
 | 
			
		||||
Buff({ 22842, 22895, 22896, 26999 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
 | 
			
		||||
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
 | 
			
		||||
Buff({ 21849, 21850, 26991 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
 | 
			
		||||
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982 }, { buffType = "magic"}, "DRUID") -- Regrowth
 | 
			
		||||
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
 | 
			
		||||
Buff({ 22842 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
 | 
			
		||||
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990, 48469 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
 | 
			
		||||
Buff({ 21849, 21850, 26991, 48470 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
 | 
			
		||||
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982, 48442, 48443 }, { buffType = "magic"}, "DRUID") -- Regrowth
 | 
			
		||||
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980, 48440, 48441 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
 | 
			
		||||
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
 | 
			
		||||
Buff({ 33763 }, { buffType = "magic"}, "DRUID") -- Lifebloom
 | 
			
		||||
Buff({ 33763, 48450, 48451}, { buffType = "magic"}, "DRUID") -- Lifebloom
 | 
			
		||||
--Talents
 | 
			
		||||
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
 | 
			
		||||
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
 | 
			
		||||
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
 | 
			
		||||
Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
 | 
			
		||||
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
 | 
			
		||||
Buff({ 16864, 16870 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
 | 
			
		||||
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009, 53312 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
 | 
			
		||||
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
 | 
			
		||||
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
 | 
			
		||||
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
 | 
			
		||||
Buff({ 48518 }, { buffType = "physical"}, "DRUID") -- Eclipse (Lunar)
 | 
			
		||||
Buff({ 48517 }, { buffType = "physical"}, "DRUID") -- Eclipse (Solar)
 | 
			
		||||
Buff({ 16886 }, { buffType = "magic"}, "DRUID") -- Nature's Grace
 | 
			
		||||
Buff({ 48503, 48504 }, { buffType = "magic"}, "DRUID") -- Living Seed
 | 
			
		||||
Buff({ 50334 }, { buffType = "physical"}, "DRUID") -- Berserk
 | 
			
		||||
Buff({ 52610, 62071 }, { buffType = "enrage"}, "DRUID") -- Savage Roar
 | 
			
		||||
Buff({ 48391 }, { buffType = "enrage"}, "DRUID") -- Owlkin Frenzy
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- WARRIOR -- TODO
 | 
			
		||||
-------------
 | 
			
		||||
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
 | 
			
		||||
Buff({ 12292 }, { buffType = "physical"}, "WARRIOR") -- Death Wish
 | 
			
		||||
Buff({ 12292 }, { buffType = "enrage"}, "WARRIOR") -- Death Wish
 | 
			
		||||
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
 | 
			
		||||
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
 | 
			
		||||
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
 | 
			
		||||
Buff({ 30032 }, { buffType = "physical"}, "WARRIOR") -- Rampage
 | 
			
		||||
Buff({ 2687 }, { buffType = "physical"}, "WARRIOR") -- Blood Rage
 | 
			
		||||
Buff({ 29801, 30032 }, { buffType = "aura"}, "WARRIOR") -- Rampage
 | 
			
		||||
Buff({ 2687 }, { buffType = "enrage"}, "WARRIOR") -- Blood Rage
 | 
			
		||||
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
 | 
			
		||||
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
 | 
			
		||||
Buff({ 18499 }, { buffType = "physical"}, "WARRIOR") -- Berserker Rage
 | 
			
		||||
Buff({ 23885 }, { buffType = "physical"}, "WARRIOR") -- Bloodthirst
 | 
			
		||||
Buff({ 18499 }, { buffType = "enrage"}, "WARRIOR") -- Berserker Rage
 | 
			
		||||
Buff({ 23885 }, { buffType = "enrage"}, "WARRIOR") -- Bloodthirst
 | 
			
		||||
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
 | 
			
		||||
Buff({ 50622 }, { buffType = "physical"}, "WARRIOR") -- Bladestorm (whirlwind)
 | 
			
		||||
Buff({ 52437 }, { buffType = "physical"}, "WARRIOR") -- Sudden Death
 | 
			
		||||
Buff({ 57522 }, { buffType = "physical"}, "WARRIOR") -- Wrecking Crew
 | 
			
		||||
Buff({ 46916 }, { buffType = "physical"}, "WARRIOR") -- Slam!
 | 
			
		||||
Buff({ 50720 }, { buffType = "physical"}, "WARRIOR") -- Vigilance
 | 
			
		||||
Buff({ 55694 }, { buffType = "enrage"}, "WARRIOR") -- Enraged Regeneration
 | 
			
		||||
Buff({ 1719 }, { buffType = "enrage"}, "WARRIOR") -- Recklessness
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
@@ -87,24 +109,35 @@ Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint
 | 
			
		||||
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
 | 
			
		||||
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
 | 
			
		||||
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
 | 
			
		||||
Buff({ 51713 }, { buffType = "physical" }, "ROGUE") -- Shadow Dance
 | 
			
		||||
Buff({ 31665 }, { buffType = "physical" }, "ROGUE") -- Master of Subtlety
 | 
			
		||||
Buff({ 51690 }, { buffType = "physical" }, "ROGUE") -- Killing Spree
 | 
			
		||||
Buff({ 63848 }, { buffType = "enrage" }, "ROGUE") -- Hunger For Blood
 | 
			
		||||
Buff({ 57934 }, { buffType = "physical" }, "ROGUE") -- Tricks of the Trade
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
------------
 | 
			
		||||
-- WARLOCK --TODO
 | 
			
		||||
------------
 | 
			
		||||
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
 | 
			
		||||
Buff({ 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
 | 
			
		||||
Buff({ 706 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
 | 
			
		||||
Buff({ 28176 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
 | 
			
		||||
Buff({ 687, 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
 | 
			
		||||
Buff({ 706, 1086, 11733, 11734, 11735, 27260, 47793, 47889 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
 | 
			
		||||
Buff({ 28176, 28189, 47892, 47893 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
 | 
			
		||||
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
 | 
			
		||||
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
 | 
			
		||||
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
 | 
			
		||||
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
 | 
			
		||||
Buff({ 1949 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
 | 
			
		||||
Buff({ 6229 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
 | 
			
		||||
Buff({ 19480 }, { buffType = "magic"}, "WARLOCK") -- Paranoia
 | 
			
		||||
Buff({ 7812 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
 | 
			
		||||
Buff({ 2947 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
 | 
			
		||||
Buff({ 1949, 11683, 11684, 27213, 47823 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
 | 
			
		||||
Buff({ 6229, 11739, 11740, 28610, 47890, 47891 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
 | 
			
		||||
Buff({ 19480, 20435, 41002 }, { buffType = "aura"}, "WARLOCK") -- Paranoia
 | 
			
		||||
Buff({ 7812, 19438, 19440, 19441, 19442, 19443, 27273, 47985, 47986 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
 | 
			
		||||
Buff({ 2947, 8316, 8317, 11770, 11771, 27269, 47983 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
 | 
			
		||||
Buff({ 48018 }, { buffType = "magic"}, "WARLOCK") -- Demonic Circle: Summon
 | 
			
		||||
Buff({ 59672 }, { buffType = "physical"}, "WARLOCK") -- Metamorphosis
 | 
			
		||||
Buff({ 54277 }, { buffType = "physical"}, "WARLOCK") -- Backdraft
 | 
			
		||||
Buff({ 47283 }, { buffType = "magic"}, "WARLOCK") -- Empowered Imp
 | 
			
		||||
Buff({ 64371 }, { buffType = "magic"}, "WARLOCK") -- Eradication
 | 
			
		||||
Buff({ 18093, 63243, 63244 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
---------------
 | 
			
		||||
@@ -115,35 +148,43 @@ Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect
 | 
			
		||||
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
 | 
			
		||||
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
 | 
			
		||||
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
 | 
			
		||||
Buff({ 974 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
 | 
			
		||||
Buff({ 24398 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
 | 
			
		||||
Buff({ 324 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
 | 
			
		||||
Buff({ 974, 32593, 32594, 49283, 49284 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
 | 
			
		||||
Buff({ 24398, 33736, 57960 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
 | 
			
		||||
Buff({ 324, 25472, 49280, 49281 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
 | 
			
		||||
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
 | 
			
		||||
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
 | 
			
		||||
Buff({ 51470 } ,{ buffType = "aura" }, "SHAMAN") -- Elemental Oath
 | 
			
		||||
Buff({ 30809 } ,{ buffType = "aura" }, "SHAMAN") -- Unleashed Rage
 | 
			
		||||
Buff({ 52179 } ,{ buffType = "magic" }, "SHAMAN") -- Astral Shift
 | 
			
		||||
Buff({ 61295, 61299, 61300, 61301 } ,{ buffType = "magic" }, "SHAMAN") -- Riptide
 | 
			
		||||
Buff({ 53390 } ,{ buffType = "magic" }, "SHAMAN") -- Tidal Waves
 | 
			
		||||
Buff({ 52000, 51999, 51998, 51997, 51990, 51945 } ,{ buffType = "magic" }, "SHAMAN") -- Earthliving proc
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
-- PALADIN --TODO
 | 
			
		||||
--------------
 | 
			
		||||
--Blessings
 | 
			
		||||
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing of Protection
 | 
			
		||||
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sacrifice
 | 
			
		||||
Buff( { 1044 }, { buffType = "magic"}, "PALADIN") -- Blessing of Freedom
 | 
			
		||||
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
 | 
			
		||||
Buff( { 19742 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
 | 
			
		||||
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Protection
 | 
			
		||||
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Sacrifice
 | 
			
		||||
Buff( { 1044, 66115 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Freedom
 | 
			
		||||
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140, 48931, 48932 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
 | 
			
		||||
Buff( { 19742, 19850, 19852, 19853, 19854, 25290, 27142, 48935, 48936 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
 | 
			
		||||
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
 | 
			
		||||
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
 | 
			
		||||
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing of Salvation
 | 
			
		||||
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Salvation
 | 
			
		||||
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
 | 
			
		||||
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
 | 
			
		||||
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
 | 
			
		||||
Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
 | 
			
		||||
Buff( { 25782, 27141, 48933, 48934 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
 | 
			
		||||
Buff( { 25895  }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
 | 
			
		||||
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
 | 
			
		||||
Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
 | 
			
		||||
Buff( { 25894, 48937 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
 | 
			
		||||
Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
 | 
			
		||||
Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
 | 
			
		||||
--Auras
 | 
			
		||||
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
 | 
			
		||||
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149, 48941, 48942 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
 | 
			
		||||
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
 | 
			
		||||
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
 | 
			
		||||
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
 | 
			
		||||
@@ -152,7 +193,7 @@ Buff( { 19888 }, { buffType = "aura"}, "PALADIN") -- Frost Resistance Aura
 | 
			
		||||
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
 | 
			
		||||
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
 | 
			
		||||
--Seals
 | 
			
		||||
Buff( { 20154, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
 | 
			
		||||
Buff( { 20154, 21084, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
 | 
			
		||||
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
 | 
			
		||||
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
 | 
			
		||||
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
 | 
			
		||||
@@ -161,6 +202,18 @@ Buff( { 15277 }, { buffType = "magic"}, "PALADIN") -- Seal of Reckoning
 | 
			
		||||
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
 | 
			
		||||
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
 | 
			
		||||
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
 | 
			
		||||
Buff( { 53563 }, { buffType = "magic"}, "PALADIN") -- Beacon of Light
 | 
			
		||||
Buff( { 54149 }, { buffType = "magic"}, "PALADIN") -- Infusion of Light
 | 
			
		||||
Buff( { 59578 }, { buffType = "magic"}, "PALADIN") -- The Art of War
 | 
			
		||||
Buff( { 20925, 20927, 20928, 27179, 48951, 48952 }, { buffType = "magic"}, "PALADIN") -- Holy Shield
 | 
			
		||||
Buff( { 53601 }, { buffType = "magic"}, "PALADIN") -- Sacred Shield
 | 
			
		||||
Buff( { 54428 }, { buffType = "magic"}, "PALADIN") -- Divine Plea
 | 
			
		||||
Buff( { 31821 }, { buffType = "magic"}, "PALADIN") -- Aura Mastery
 | 
			
		||||
Buff( { 31842 }, { buffType = "magic"}, "PALADIN") -- Divine Illumination
 | 
			
		||||
Buff( { 20216 }, { buffType = "magic"}, "PALADIN") -- Divine Favor
 | 
			
		||||
Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
@@ -170,7 +223,10 @@ Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
 | 
			
		||||
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
 | 
			
		||||
Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
 | 
			
		||||
Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
 | 
			
		||||
--local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
 | 
			
		||||
Buff( { 64420 }, { buffType = "physical"}, "HUNTER") -- Sniper Training
 | 
			
		||||
Buff( { 34835 }, { buffType = "physical"}, "HUNTER") -- Master Tactician
 | 
			
		||||
Buff( { 54216 }, { buffType = "physical"}, "HUNTER") -- Master's Call
 | 
			
		||||
Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
@@ -178,20 +234,50 @@ Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
 | 
			
		||||
Buff({ 1459 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
 | 
			
		||||
Buff({ 1459, 1460, 1461, 10156, 10157, 27126, 42995 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
 | 
			
		||||
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
 | 
			
		||||
Buff({ 604 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
 | 
			
		||||
Buff({ 1008 }, { buffType = "magic"}, "MAGE") -- Amplify Magic
 | 
			
		||||
Buff({ 1463 }, { buffType = "magic"}, "MAGE") -- Mana Shield
 | 
			
		||||
Buff({ 6117 }, { buffType = "form"}, "MAGE") -- Mage Armor
 | 
			
		||||
Buff({ 604, 8450, 8451, 10173, 10174, 33944, 43015 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
 | 
			
		||||
Buff({ 1008, 8455, 10169, 10170, 27130, 33946, 43017,  }, { buffType = "magic"}, "MAGE") -- Amplify Magic
 | 
			
		||||
Buff({ 1463, 8494, 8495, 10191, 10192, 10193, 27131, 43019, 43020 }, { buffType = "magic"}, "MAGE") -- Mana Shield
 | 
			
		||||
Buff({ 6117, 22782, 22783, 27125, 43023, 43024 }, { buffType = "form"}, "MAGE") -- Mage Armor
 | 
			
		||||
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
 | 
			
		||||
Buff({ 543 }, { buffType = "magic"}, "MAGE") -- Fire Ward
 | 
			
		||||
Buff({ 543, 8457, 8458, 10223, 10225, 27128, 43010 }, { buffType = "magic"}, "MAGE") -- Fire Ward
 | 
			
		||||
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
 | 
			
		||||
Buff({ 30482 }, { buffType = "form"}, "MAGE") -- Molten Armor
 | 
			
		||||
Buff({ 168 }, { buffType = "form"}, "MAGE") -- Frost Armor
 | 
			
		||||
Buff({ 7302 }, { buffType = "form"}, "MAGE") -- Ice Armor
 | 
			
		||||
Buff({ 30482, 43045, 43046 }, { buffType = "form"}, "MAGE") -- Molten Armor
 | 
			
		||||
Buff({ 168, 7300, 7301 }, { buffType = "form"}, "MAGE") -- Frost Armor
 | 
			
		||||
Buff({ 7302, 7320, 10219, 10220, 27124, 43008 }, { buffType = "form"}, "MAGE") -- Ice Armor
 | 
			
		||||
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
 | 
			
		||||
Buff({ 6143 }, { buffType = "magic"}, "MAGE") -- Frost Ward
 | 
			
		||||
Buff({ 6143, 32796, 8462, 28609, 10177, 43012, 8461 }, { buffType = "magic"}, "MAGE") -- Frost Ward
 | 
			
		||||
--talents
 | 
			
		||||
Buff({ 11426 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
 | 
			
		||||
Buff({ 11426, 13031, 13032, 13033, 27134, 33405, 43038, 43039 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
 | 
			
		||||
Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
 | 
			
		||||
Buff({ 74396 }, { buffType = "magic"}, "MAGE") -- Fingers of Frost
 | 
			
		||||
Buff({ 57761 }, { buffType = "magic"}, "MAGE") -- FireBall!
 | 
			
		||||
Buff({ 44413 }, { buffType = "magic"}, "MAGE") -- Incanter's Absorption
 | 
			
		||||
Buff({ 48108 }, { buffType = "magic"}, "MAGE") -- Hot Streak
 | 
			
		||||
Buff({ 54741 }, { buffType = "magic"}, "MAGE") -- Hot Streak
 | 
			
		||||
Buff({ 61316 }, { buffType = "magic"}, "MAGE") -- Dalaran Brilliance
 | 
			
		||||
Buff({ 44401 }, { buffType = "magic"}, "MAGE") -- Missile Barrage
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- DEATHKNIGHT
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
Buff({ 48707 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Shell
 | 
			
		||||
Buff({ 48792 }, { buffType = "physical"}, "DEATHKNIGHT") -- Icebound Fortitude
 | 
			
		||||
Buff({ 49039 }, { buffType = "physical"}, "DEATHKNIGHT") -- Lichborne
 | 
			
		||||
Buff({ 50461 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Zone
 | 
			
		||||
Buff({ 57330, 57623 }, { buffType = "physical"}, "DEATHKNIGHT") -- Horn of Winter
 | 
			
		||||
Buff({ 49222 }, { buffType = "physical"}, "DEATHKNIGHT") -- Bone Shield
 | 
			
		||||
Buff({ 49016 }, { buffType = "enrage"}, "DEATHKNIGHT") -- Unholy Frenzy
 | 
			
		||||
Buff({ 59052 }, { buffType = "physical"}, "DEATHKNIGHT") -- Freezing Fog
 | 
			
		||||
Buff({ 55233 }, { buffType = "physical"}, "DEATHKNIGHT") -- Vampiric Blood
 | 
			
		||||
Buff({ 51271 }, { buffType = "physical"}, "DEATHKNIGHT") -- Unbreakable Armor
 | 
			
		||||
Buff({ 49796 }, { buffType = "physical"}, "DEATHKNIGHT") -- Deathchill
 | 
			
		||||
Buff({ 50485 }, { buffType = "physical"}, "DEATHKNIGHT") -- Acclimation
 | 
			
		||||
Buff({ 66803 }, { buffType = "physical"}, "DEATHKNIGHT") -- Desolation
 | 
			
		||||
Buff({ 55610 }, { buffType = "aura"}, "DEATHKNIGHT") -- Improved Icy Talons
 | 
			
		||||
Buff({ 53138 }, { buffType = "aura"}, "DEATHKNIGHT") -- Abomination's Might
 | 
			
		||||
@@ -11,129 +11,151 @@ Debuff({ 9035, 19281, 19282, 19283, 19284, 19285, 25470 }, { buffType = "curse"
 | 
			
		||||
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
 | 
			
		||||
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
 | 
			
		||||
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
 | 
			
		||||
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
 | 
			
		||||
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467, 48299, 48300 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
 | 
			
		||||
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
 | 
			
		||||
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
 | 
			
		||||
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
 | 
			
		||||
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384, 48134, 48135 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
 | 
			
		||||
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368, 48124, 48125 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
 | 
			
		||||
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
 | 
			
		||||
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
 | 
			
		||||
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
 | 
			
		||||
Debuff({ 34914, 34916, 34917, 48159, 48160 }, { buffType = "magic"}, "PRIEST") -- Vampiric Touch
 | 
			
		||||
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387, 48155, 48156 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
 | 
			
		||||
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
 | 
			
		||||
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
 | 
			
		||||
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
 | 
			
		||||
Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
 | 
			
		||||
Debuff({ 48045, 53023 }, {stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- Mind Sear
 | 
			
		||||
Debuff({ 64044 }, { buffType = "magic" }, "PRIEST") -- Psychic Horror
 | 
			
		||||
Debuff({ 64058 }, { buffType = "physical" }, "PRIEST") -- Psychic Horror Disarm
 | 
			
		||||
 | 
			
		||||
---------------
 | 
			
		||||
-- DRUID
 | 
			
		||||
---------------
 | 
			
		||||
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
 | 
			
		||||
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
 | 
			
		||||
Debuff( { 22570}, { buffType = "physical"}, "DRUID") -- Maim
 | 
			
		||||
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))  }, "DRUID") -- Nature's Grasp root
 | 
			
		||||
Debuff({ 22570, 49802}, { buffType = "physical"}, "DRUID") -- Maim
 | 
			
		||||
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010, 53313 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))  }, "DRUID") -- Nature's Grasp root
 | 
			
		||||
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
 | 
			
		||||
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic"  }, "DRUID") -- Faerie Fire
 | 
			
		||||
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic"  }, "DRUID") -- Faerie Fire (Feral)
 | 
			
		||||
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
 | 
			
		||||
Debuff({ 99, 1735, 9490, 9747, 9898, 26998 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
 | 
			
		||||
Debuff({ 99, 1735, 9490, 9747, 9898, 26998, 48559, 48560 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
 | 
			
		||||
Debuff({ 5209 }, { buffType = "physical"  }, "DRUID") -- Challenging Roar
 | 
			
		||||
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
 | 
			
		||||
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
 | 
			
		||||
Debuff({ 9005, 9823, 9827, 27006 }, { buffType = "physical" }, "DRUID") -- Pounce
 | 
			
		||||
Debuff({ 9007, 9824, 9826, 27007 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
 | 
			
		||||
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
 | 
			
		||||
Debuff({ 1822, 1823, 1824, 9904, 27003 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
 | 
			
		||||
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
 | 
			
		||||
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
 | 
			
		||||
Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
 | 
			
		||||
Debuff({ 33878, 33986, 33987 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
 | 
			
		||||
Debuff({ 33876, 33982, 33983 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
 | 
			
		||||
Debuff({ 9005, 9823, 9827, 27006, 49803 }, { buffType = "physical" }, "DRUID") -- Pounce
 | 
			
		||||
Debuff({ 9007, 9824, 9826, 27007, 49804 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
 | 
			
		||||
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988, 48462, 48463 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
 | 
			
		||||
Debuff({ 1822, 1823, 1824, 9904, 27003, 48573, 48574, 59886 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
 | 
			
		||||
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008, 49799, 49800 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
 | 
			
		||||
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013, 48468 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
 | 
			
		||||
Debuff({ 33745, 48567, 48568 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
 | 
			
		||||
Debuff({ 33878, 33986, 33987, 48563, 48564 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
 | 
			
		||||
Debuff({ 33876, 33982, 33983, 48565, 48566 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
 | 
			
		||||
Debuff({ 60433 }, { buffType = "magic" }, "DRUID") -- Earth and Moon
 | 
			
		||||
Debuff({ 58181 }, { buffType = "physical" }, "DRUID") -- Infected Wounds
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- WARRIOR
 | 
			
		||||
-------------
 | 
			
		||||
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
 | 
			
		||||
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
 | 
			
		||||
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330, 47485, 47486 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
 | 
			
		||||
Debuff({ 72, 1671, 1672, 29704 }, { buffType = "physical" }, "WARRIOR") -- Shield Bash
 | 
			
		||||
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
 | 
			
		||||
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
 | 
			
		||||
Debuff({ 12721, 43104 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
 | 
			
		||||
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208, 46845, 47465 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
 | 
			
		||||
Debuff({ 12721, 43104,  }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
 | 
			
		||||
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
 | 
			
		||||
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
 | 
			
		||||
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
 | 
			
		||||
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
 | 
			
		||||
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264, 47501, 47502 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
 | 
			
		||||
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
 | 
			
		||||
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
 | 
			
		||||
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
 | 
			
		||||
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
 | 
			
		||||
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203, 47437 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
 | 
			
		||||
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
 | 
			
		||||
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
 | 
			
		||||
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
 | 
			
		||||
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225, buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
 | 
			
		||||
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225 }, { buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
 | 
			
		||||
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
 | 
			
		||||
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
 | 
			
		||||
Debuff({ 20253, 20614, 20615, 25273, 25274 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
 | 
			
		||||
Debuff({ 20253, 20614, 20615, 25273, 25274, 47995 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
 | 
			
		||||
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
 | 
			
		||||
Debuff({ 56112 }, { buffType = "physical"}, "WARRIOR") -- Furious Attacks
 | 
			
		||||
Debuff({ 18498, 74347 }, { buffType = "physical"}, "WARRIOR") -- Gag Order
 | 
			
		||||
Debuff({ 46857 }, { buffType = "physical"}, "WARRIOR") -- Trauma
 | 
			
		||||
Debuff({ 46968 }, { buffType = "physical"}, "WARRIOR") -- Shockwave
 | 
			
		||||
Debuff({ 64382 }, { buffType = "physical"}, "WARRIOR") -- Shattering Throw
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
-- ROGUE
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Debuff({ 16511, 17347, 17348, 26864 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
 | 
			
		||||
Debuff({ 16511, 17347, 17348, 26864, 48660 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
 | 
			
		||||
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
 | 
			
		||||
Debuff({ 13218, 13222, 13223, 13224, 27189 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
 | 
			
		||||
Debuff({ 13218, 13222, 13223, 13224, 27189, 57975 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
 | 
			
		||||
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
 | 
			
		||||
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
 | 
			
		||||
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187, 57970 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
 | 
			
		||||
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
 | 
			
		||||
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
 | 
			
		||||
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
 | 
			
		||||
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
 | 
			
		||||
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
 | 
			
		||||
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
 | 
			
		||||
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
 | 
			
		||||
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884, 48676 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
 | 
			
		||||
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
 | 
			
		||||
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
 | 
			
		||||
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
 | 
			
		||||
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867, 48671, 48672 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
 | 
			
		||||
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
 | 
			
		||||
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
 | 
			
		||||
Debuff({ 51693 } , { buffType = "physical", }, "ROGUE") -- Waylay
 | 
			
		||||
Debuff({ 51585 } , { buffType = "physical", }, "ROGUE") -- Blade Twisting
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
------------
 | 
			
		||||
-- WARLOCK
 | 
			
		||||
------------
 | 
			
		||||
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
 | 
			
		||||
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
 | 
			
		||||
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
 | 
			
		||||
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215, 47810, 47811 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
 | 
			
		||||
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
 | 
			
		||||
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
 | 
			
		||||
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
 | 
			
		||||
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220, 47857 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
 | 
			
		||||
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
 | 
			
		||||
Debuff( { 1120, 8288, 8289, 11675, 27217 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
 | 
			
		||||
Debuff( { 1120, 8288, 8289, 11675, 27217, 47855 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
 | 
			
		||||
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
 | 
			
		||||
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
 | 
			
		||||
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
 | 
			
		||||
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216, 47812, 47813 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
 | 
			
		||||
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218, 47863, 47864 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
 | 
			
		||||
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
 | 
			
		||||
Debuff( { 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
 | 
			
		||||
Debuff( { 1490, 11721, 11722, 27228 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
 | 
			
		||||
Debuff( { 16231, 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
 | 
			
		||||
Debuff( { 1490, 11721, 11722, 27228, 47865 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
 | 
			
		||||
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
 | 
			
		||||
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
 | 
			
		||||
Debuff( { 603, 30910 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
 | 
			
		||||
Debuff( { 6789, 17925, 17926, 27223 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
 | 
			
		||||
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909, 50511 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
 | 
			
		||||
Debuff( { 603, 30910, 47867 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
 | 
			
		||||
Debuff( { 6789, 17925, 17926, 27223, 47859, 47860 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
 | 
			
		||||
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
 | 
			
		||||
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
 | 
			
		||||
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
 | 
			
		||||
Debuff({ 30108, 30404, 30405 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
 | 
			
		||||
Debuff({ 31117, 43523 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
 | 
			
		||||
Debuff({ 30108, 30404, 30405, 47841, 47843 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
 | 
			
		||||
Debuff({ 31117, 43523, 65813 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
 | 
			
		||||
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
 | 
			
		||||
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
 | 
			
		||||
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546, 47826, 47827 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
 | 
			
		||||
Debuff({ 47960, 61291 } ,{ buffType = "magic" }, "WARLOCK") -- Shadowflame dot
 | 
			
		||||
Debuff({ 63311 } ,{ buffType = "physical" }, "WARLOCK") -- Shadowflame slow
 | 
			
		||||
Debuff({ 48181, 59161, 59163, 59164 }, { buffType = "magic" }, "WARLOCK") -- Haunt
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
---------------
 | 
			
		||||
-- SHAMAN
 | 
			
		||||
---------------
 | 
			
		||||
 | 
			
		||||
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
 | 
			
		||||
Debuff({ 8056, 8058, 10472, 10473, 25464 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
 | 
			
		||||
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
 | 
			
		||||
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
 | 
			
		||||
Debuff({ 8056, 8058, 10472, 10473, 25464, 49235, 49236 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
 | 
			
		||||
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457, 49232, 49233 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
 | 
			
		||||
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501, 58797, 58798, 58799 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
 | 
			
		||||
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
 | 
			
		||||
Debuff({ 63685 } ,{ buffType = "magic" }, "SHAMAN") -- Frozen Power
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
-- PALADIN
 | 
			
		||||
@@ -143,59 +165,94 @@ Debuff( { 25771 }, { buffType = "immune"}, "PALADIN") -- Forbearance
 | 
			
		||||
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
 | 
			
		||||
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
 | 
			
		||||
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
 | 
			
		||||
Debuff({ 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
 | 
			
		||||
Debuff({ 20186, 20354, 20355 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
 | 
			
		||||
Debuff({ 20184, 31896}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
 | 
			
		||||
Debuff({ 20271, 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
 | 
			
		||||
Debuff({ 20186, 20354, 20355, 53408 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
 | 
			
		||||
Debuff({ 20184, 31896, 53407}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
 | 
			
		||||
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
 | 
			
		||||
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
 | 
			
		||||
Debuff({ 63529 } ,{ buffType = "magic", }, "PALADIN") -- Shield of the Templar
 | 
			
		||||
Debuff({ 61840 } ,{ buffType = "magic", }, "PALADIN") -- Righteous Vengeance
 | 
			
		||||
Debuff({ 10326 }, { buffType = "magic"}, "PALADIN") -- Turn Evil
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- HUNTER
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
 | 
			
		||||
Debuff({ 1130, 14323, 14324, 14325 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
 | 
			
		||||
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
 | 
			
		||||
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904, 27065, 49049, 49050}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
 | 
			
		||||
Debuff({ 1130, 14323, 14324, 14325, 53338 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
 | 
			
		||||
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016, 49000, 49001 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
 | 
			
		||||
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
 | 
			
		||||
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
 | 
			
		||||
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
 | 
			
		||||
Debuff({ 19386, 24132, 24133, 27068 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
 | 
			
		||||
Debuff({ 24131, 24134, 24135, 27069 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
 | 
			
		||||
Debuff({ 19386, 24132, 24133, 27068, 49011, 49012 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
 | 
			
		||||
Debuff({ 24131, 24134, 24135, 27069, 49009, 49010 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
 | 
			
		||||
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
 | 
			
		||||
Debuff({ 19229 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
 | 
			
		||||
Debuff({ 19306, 20909, 20910 }, { buffType = "physical"}, "HUNTER") -- Counterattack
 | 
			
		||||
Debuff({ 13812, 14314, 14315, 27026 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
 | 
			
		||||
Debuff({ 19229, 47168 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
 | 
			
		||||
Debuff({ 19306, 20909, 20910, 27067, 48998, 48999 }, { buffType = "physical"}, "HUNTER") -- Counterattack
 | 
			
		||||
Debuff({ 13812, 14314, 14315, 27026, 49064, 49065 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
 | 
			
		||||
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
 | 
			
		||||
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
 | 
			
		||||
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
 | 
			
		||||
Debuff({ 2974, 14267, 14268 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
 | 
			
		||||
Debuff({ 2974 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
 | 
			
		||||
Debuff({ 19229, 47168 }, { buffType = "physical" }, "HUNTER") -- Improved Wing Clip
 | 
			
		||||
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
 | 
			
		||||
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
 | 
			
		||||
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
 | 
			
		||||
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
 | 
			
		||||
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
 | 
			
		||||
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
 | 
			
		||||
Debuff({ 24640, 24583, 24586, 24587, 27060 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
 | 
			
		||||
Debuff({ 24640, 24583, 24586, 24587, 27060, 55728 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
 | 
			
		||||
Debuff({ 60053 }, { buffType = "magic" }, "HUNTER") -- Explosive Shot
 | 
			
		||||
Debuff({ 63468 }, { buffType = "physical" }, "HUNTER") -- Piercing Shots
 | 
			
		||||
Debuff({ 3674 }, { buffType = "magic" }, "HUNTER") -- Black Arrow
 | 
			
		||||
Debuff({ 60210 }, { buffType = "magic" }, "HUNTER") -- Freezing Arrow effect
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- MAGE
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070 }, { buffType = "magic"}, "MAGE") -- Fireball
 | 
			
		||||
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938 }, { buffType = "magic" }, "MAGE") -- Pyroblast
 | 
			
		||||
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070, 38692, 42832, 42833 }, { buffType = "magic"}, "MAGE") -- Fireball
 | 
			
		||||
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938, 42890, 42891 }, { buffType = "magic" }, "MAGE") -- Pyroblast
 | 
			
		||||
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
 | 
			
		||||
Debuff({ 118, 12824, 12825, 12826 }, { buffType = "magic" }, "MAGE") -- Polymorph
 | 
			
		||||
Debuff({ 118, 12824, 12825, 12826, 61721, 61305, 61780 }, { buffType = "magic" }, "MAGE") -- Polymorph
 | 
			
		||||
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
 | 
			
		||||
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
 | 
			
		||||
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
 | 
			
		||||
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
 | 
			
		||||
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933 }, { buffType = "physical" }, "MAGE") -- Blast Wave
 | 
			
		||||
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933, 42944, 42945 }, { buffType = "physical" }, "MAGE") -- Blast Wave
 | 
			
		||||
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
 | 
			
		||||
Debuff({ 120, 8492, 10159, 10160, 10161, 27087 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
 | 
			
		||||
Debuff({ 120, 8492, 10159, 10160, 10161, 27087, 42930, 42931 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
 | 
			
		||||
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
 | 
			
		||||
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
 | 
			
		||||
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697 }, { buffType = "magic" }, "MAGE") -- Frostbolt
 | 
			
		||||
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697, 42841, 42842 }, { buffType = "magic" }, "MAGE") -- Frostbolt
 | 
			
		||||
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
 | 
			
		||||
Debuff({ 122, 865, 6131, 10230 }, { buffType = "magic" }, "MAGE") -- Frost Nova
 | 
			
		||||
Debuff({ 122, 865, 6131, 10230, 27088, 42917 }, { buffType = "magic" }, "MAGE") -- Frost Nova
 | 
			
		||||
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
 | 
			
		||||
Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
 | 
			
		||||
Debuff({ 44572 }, { buffType = "magic" }, "MAGE") -- Deep Freeze
 | 
			
		||||
Debuff({ 55360 }, { buffType = "magic" }, "MAGE") -- Living Bomb
 | 
			
		||||
Debuff({ 64346 }, { buffType = "magic" }, "MAGE") -- Fiery Payback
 | 
			
		||||
Debuff({ 44614, 47610 }, { buffType = "magic" }, "MAGE") -- Frostfire Bolt
 | 
			
		||||
Debuff({ 31661, 33041, 33042, 33043, 42949, 42950 }, { buffType = "magic" }, "MAGE") -- Dragon's Breath
 | 
			
		||||
Debuff({ 36032 }, { }, "MAGE") -- Arcane Blast
 | 
			
		||||
Debuff({ 55080 }, { buffType = "magic" }, "MAGE") -- Shattered Barrier
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- Death Knight
 | 
			
		||||
-------------
 | 
			
		||||
Debuff({ 55095 }, { buffType = "disease" }, "DEATHKNIGHT") -- Frost Fever
 | 
			
		||||
Debuff({ 55078 }, { buffType = "disease" }, "DEATHKNIGHT") -- Blood Plague
 | 
			
		||||
Debuff({ 50510 }, { buffType = "disease" }, "DEATHKNIGHT") -- Crypt Fever
 | 
			
		||||
Debuff({ 51735 }, { buffType = "disease" }, "DEATHKNIGHT") -- Ebon Plague
 | 
			
		||||
Debuff({ 50536 }, { buffType = "physical" }, "DEATHKNIGHT") -- Unholy Blight
 | 
			
		||||
Debuff({ 51209	}, { buffType = "magic" }, "DEATHKNIGHT") -- Hungering Cold
 | 
			
		||||
Debuff({ 47476	}, { buffType = "magic" }, "DEATHKNIGHT") -- Strangulate
 | 
			
		||||
Debuff({ 43265, 49936, 49937, 49938 }, { buffType = "physical" }, "DEATHKNIGHT") -- Death and decay
 | 
			
		||||
Debuff({ 45524 }, { buffType = "magic" }, "DEATHKNIGHT") -- Chains of Ice
 | 
			
		||||
Debuff({ 66803 }, { buffType = "physical" }, "DEATHKNIGHT") -- Desecration
 | 
			
		||||
Debuff({ 50436 }, { buffType = "physical" }, "DEATHKNIGHT") -- Icy Clutch
 | 
			
		||||
Debuff({ 49005 }, { buffType = "physical" }, "DEATHKNIGHT") -- Mark of Blood
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,20 +9,31 @@ LibClassAuras.buffs = {}
 | 
			
		||||
LibClassAuras.buffToId = {}
 | 
			
		||||
LibClassAuras.altNames = {}
 | 
			
		||||
 | 
			
		||||
LibClassAuras.gameExpansion = ({
 | 
			
		||||
    [WOW_PROJECT_MAINLINE] = "retail",
 | 
			
		||||
    [WOW_PROJECT_CLASSIC] = "classic",
 | 
			
		||||
    [WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc"
 | 
			
		||||
})[WOW_PROJECT_ID]
 | 
			
		||||
 | 
			
		||||
local function Spell(id, opts, class, spellTable, idTable)
 | 
			
		||||
    if not opts or not class then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local lastRankID
 | 
			
		||||
    local spellName
 | 
			
		||||
    if type(id) == "table" then
 | 
			
		||||
        local clones = id
 | 
			
		||||
        lastRankID = clones[#clones]
 | 
			
		||||
        local realIds = {}
 | 
			
		||||
        for i = 1, #id do
 | 
			
		||||
            if GetSpellInfo(id[i]) then
 | 
			
		||||
                tinsert(realIds, id[i])
 | 
			
		||||
                spellName = GetSpellInfo(id[i])
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        id = realIds
 | 
			
		||||
    else
 | 
			
		||||
        lastRankID = id
 | 
			
		||||
        spellName = GetSpellInfo(id)
 | 
			
		||||
    end
 | 
			
		||||
    
 | 
			
		||||
    local spellName = GetSpellInfo(lastRankID)
 | 
			
		||||
    if not spellName then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										711
									
								
								Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										711
									
								
								Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,711 @@
 | 
			
		||||
--[[
 | 
			
		||||
This library contains work of Hendrick "nevcairiel" Leppkes
 | 
			
		||||
https://www.wowace.com/projects/libbuttonglow-1-0
 | 
			
		||||
]]
 | 
			
		||||
 | 
			
		||||
-- luacheck: globals CreateFromMixins ObjectPoolMixin CreateTexturePool CreateFramePool
 | 
			
		||||
 | 
			
		||||
local MAJOR_VERSION = "LibCustomGlow-1.0"
 | 
			
		||||
local MINOR_VERSION = 16
 | 
			
		||||
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
 | 
			
		||||
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
 | 
			
		||||
if not lib then return end
 | 
			
		||||
local Masque = LibStub("Masque", true)
 | 
			
		||||
 | 
			
		||||
local isRetail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
 | 
			
		||||
local textureList = {
 | 
			
		||||
    empty = [[Interface\AdventureMap\BrokenIsles\AM_29]],
 | 
			
		||||
    white = [[Interface\BUTTONS\WHITE8X8]],
 | 
			
		||||
    shine = [[Interface\ItemSocketingFrame\UI-ItemSockets]]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local shineCoords = {0.3984375, 0.4453125, 0.40234375, 0.44921875}
 | 
			
		||||
if isRetail then
 | 
			
		||||
    textureList.shine = [[Interface\Artifacts\Artifacts]]
 | 
			
		||||
    shineCoords = {0.8115234375,0.9169921875,0.8798828125,0.9853515625}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.RegisterTextures(texture,id)
 | 
			
		||||
    textureList[id] = texture
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
lib.glowList = {}
 | 
			
		||||
lib.startList = {}
 | 
			
		||||
lib.stopList = {}
 | 
			
		||||
 | 
			
		||||
local GlowParent = UIParent
 | 
			
		||||
 | 
			
		||||
local GlowMaskPool = CreateFromMixins(ObjectPoolMixin)
 | 
			
		||||
lib.GlowMaskPool = GlowMaskPool
 | 
			
		||||
local function MaskPoolFactory(maskPool)
 | 
			
		||||
    return maskPool.parent:CreateMaskTexture()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local MaskPoolResetter = function(maskPool,mask)
 | 
			
		||||
    mask:Hide()
 | 
			
		||||
    mask:ClearAllPoints()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
ObjectPoolMixin.OnLoad(GlowMaskPool,MaskPoolFactory,MaskPoolResetter)
 | 
			
		||||
GlowMaskPool.parent =  GlowParent
 | 
			
		||||
 | 
			
		||||
local TexPoolResetter = function(pool,tex)
 | 
			
		||||
    local maskNum = tex:GetNumMaskTextures()
 | 
			
		||||
    for i = maskNum , 1, -1 do
 | 
			
		||||
        tex:RemoveMaskTexture(tex:GetMaskTexture(i))
 | 
			
		||||
    end
 | 
			
		||||
    tex:Hide()
 | 
			
		||||
    tex:ClearAllPoints()
 | 
			
		||||
end
 | 
			
		||||
local GlowTexPool = CreateTexturePool(GlowParent ,"ARTWORK",7,nil,TexPoolResetter)
 | 
			
		||||
lib.GlowTexPool = GlowTexPool
 | 
			
		||||
 | 
			
		||||
local FramePoolResetter = function(framePool,frame)
 | 
			
		||||
    frame:SetScript("OnUpdate",nil)
 | 
			
		||||
    local parent = frame:GetParent()
 | 
			
		||||
    if parent[frame.name] then
 | 
			
		||||
        parent[frame.name] = nil
 | 
			
		||||
    end
 | 
			
		||||
    if frame.textures then
 | 
			
		||||
        for _, texture in pairs(frame.textures) do
 | 
			
		||||
            GlowTexPool:Release(texture)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    if frame.bg then
 | 
			
		||||
        GlowTexPool:Release(frame.bg)
 | 
			
		||||
        frame.bg = nil
 | 
			
		||||
    end
 | 
			
		||||
    if frame.masks then
 | 
			
		||||
        for _,mask in pairs(frame.masks) do
 | 
			
		||||
            GlowMaskPool:Release(mask)
 | 
			
		||||
        end
 | 
			
		||||
        frame.masks = nil
 | 
			
		||||
    end
 | 
			
		||||
    frame.textures = {}
 | 
			
		||||
    frame.info = {}
 | 
			
		||||
    frame.name = nil
 | 
			
		||||
    frame.timer = nil
 | 
			
		||||
    frame:Hide()
 | 
			
		||||
    frame:ClearAllPoints()
 | 
			
		||||
end
 | 
			
		||||
local GlowFramePool = CreateFramePool("Frame",GlowParent,nil,FramePoolResetter)
 | 
			
		||||
lib.GlowFramePool = GlowFramePool
 | 
			
		||||
 | 
			
		||||
local function addFrameAndTex(r,color,name,key,N,xOffset,yOffset,texture,texCoord,desaturated,frameLevel)
 | 
			
		||||
    key = key or ""
 | 
			
		||||
    frameLevel = frameLevel or 8
 | 
			
		||||
    if not r[name..key] then
 | 
			
		||||
        r[name..key] = GlowFramePool:Acquire()
 | 
			
		||||
        r[name..key]:SetParent(r)
 | 
			
		||||
        r[name..key].name = name..key
 | 
			
		||||
    end
 | 
			
		||||
    local f = r[name..key]
 | 
			
		||||
    f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
 | 
			
		||||
    f:SetPoint("TOPLEFT",r,"TOPLEFT",-xOffset+0.05,yOffset+0.05)
 | 
			
		||||
    f:SetPoint("BOTTOMRIGHT",r,"BOTTOMRIGHT",xOffset,-yOffset+0.05)
 | 
			
		||||
    f:Show()
 | 
			
		||||
 | 
			
		||||
    if not f.textures then
 | 
			
		||||
        f.textures = {}
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    for i=1,N do
 | 
			
		||||
        if not f.textures[i] then
 | 
			
		||||
            f.textures[i] = GlowTexPool:Acquire()
 | 
			
		||||
            f.textures[i]:SetTexture(texture)
 | 
			
		||||
            f.textures[i]:SetTexCoord(texCoord[1],texCoord[2],texCoord[3],texCoord[4])
 | 
			
		||||
            f.textures[i]:SetDesaturated(desaturated)
 | 
			
		||||
            f.textures[i]:SetParent(f)
 | 
			
		||||
            f.textures[i]:SetDrawLayer("ARTWORK",7)
 | 
			
		||||
            if not isRetail and name == "_AutoCastGlow" then
 | 
			
		||||
                f.textures[i]:SetBlendMode("ADD")
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        f.textures[i]:SetVertexColor(color[1],color[2],color[3],color[4])
 | 
			
		||||
        f.textures[i]:Show()
 | 
			
		||||
    end
 | 
			
		||||
    while #f.textures>N do
 | 
			
		||||
        GlowTexPool:Release(f.textures[#f.textures])
 | 
			
		||||
        table.remove(f.textures)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--Pixel Glow Functions--
 | 
			
		||||
local pCalc1 = function(progress,s,th,p)
 | 
			
		||||
    local c
 | 
			
		||||
    if progress>p[3] or progress<p[0] then
 | 
			
		||||
        c = 0
 | 
			
		||||
    elseif progress>p[2] then
 | 
			
		||||
        c =s-th-(progress-p[2])/(p[3]-p[2])*(s-th)
 | 
			
		||||
    elseif progress>p[1] then
 | 
			
		||||
        c =s-th
 | 
			
		||||
    else
 | 
			
		||||
        c = (progress-p[0])/(p[1]-p[0])*(s-th)
 | 
			
		||||
    end
 | 
			
		||||
    return math.floor(c+0.5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local pCalc2 = function(progress,s,th,p)
 | 
			
		||||
    local c
 | 
			
		||||
    if progress>p[3] then
 | 
			
		||||
        c = s-th-(progress-p[3])/(p[0]+1-p[3])*(s-th)
 | 
			
		||||
    elseif progress>p[2] then
 | 
			
		||||
        c = s-th
 | 
			
		||||
    elseif progress>p[1] then
 | 
			
		||||
        c = (progress-p[1])/(p[2]-p[1])*(s-th)
 | 
			
		||||
    elseif progress>p[0] then
 | 
			
		||||
        c = 0
 | 
			
		||||
    else
 | 
			
		||||
        c = s-th-(progress+1-p[3])/(p[0]+1-p[3])*(s-th)
 | 
			
		||||
    end
 | 
			
		||||
    return math.floor(c+0.5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local  pUpdate = function(self,elapsed)
 | 
			
		||||
    self.timer = self.timer+elapsed/self.info.period
 | 
			
		||||
    if self.timer>1 or self.timer <-1 then
 | 
			
		||||
        self.timer = self.timer%1
 | 
			
		||||
    end
 | 
			
		||||
    local progress = self.timer
 | 
			
		||||
    local width,height = self:GetSize()
 | 
			
		||||
    if width ~= self.info.width or height ~= self.info.height then
 | 
			
		||||
        local perimeter = 2*(width+height)
 | 
			
		||||
        if not (perimeter>0) then
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        self.info.width = width
 | 
			
		||||
        self.info.height = height
 | 
			
		||||
        self.info.pTLx = {
 | 
			
		||||
            [0] = (height+self.info.length/2)/perimeter,
 | 
			
		||||
            [1] = (height+width+self.info.length/2)/perimeter,
 | 
			
		||||
            [2] = (2*height+width-self.info.length/2)/perimeter,
 | 
			
		||||
            [3] = 1-self.info.length/2/perimeter
 | 
			
		||||
        }
 | 
			
		||||
        self.info.pTLy ={
 | 
			
		||||
            [0] = (height-self.info.length/2)/perimeter,
 | 
			
		||||
            [1] = (height+width+self.info.length/2)/perimeter,
 | 
			
		||||
            [2] = (height*2+width+self.info.length/2)/perimeter,
 | 
			
		||||
            [3] = 1-self.info.length/2/perimeter
 | 
			
		||||
        }
 | 
			
		||||
        self.info.pBRx ={
 | 
			
		||||
            [0] = self.info.length/2/perimeter,
 | 
			
		||||
            [1] = (height-self.info.length/2)/perimeter,
 | 
			
		||||
            [2] = (height+width-self.info.length/2)/perimeter,
 | 
			
		||||
            [3] = (height*2+width+self.info.length/2)/perimeter
 | 
			
		||||
        }
 | 
			
		||||
        self.info.pBRy ={
 | 
			
		||||
            [0] = self.info.length/2/perimeter,
 | 
			
		||||
            [1] = (height+self.info.length/2)/perimeter,
 | 
			
		||||
            [2] = (height+width-self.info.length/2)/perimeter,
 | 
			
		||||
            [3] = (height*2+width-self.info.length/2)/perimeter
 | 
			
		||||
        }
 | 
			
		||||
    end
 | 
			
		||||
    if self:IsShown() then
 | 
			
		||||
        if not (self.masks[1]:IsShown()) then
 | 
			
		||||
            self.masks[1]:Show()
 | 
			
		||||
            self.masks[1]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th,-self.info.th)
 | 
			
		||||
            self.masks[1]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th,self.info.th)
 | 
			
		||||
        end
 | 
			
		||||
        if self.masks[2] and not(self.masks[2]:IsShown()) then
 | 
			
		||||
            self.masks[2]:Show()
 | 
			
		||||
            self.masks[2]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th+1,-self.info.th-1)
 | 
			
		||||
            self.masks[2]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th-1,self.info.th+1)
 | 
			
		||||
        end
 | 
			
		||||
        if self.bg and not(self.bg:IsShown()) then
 | 
			
		||||
            self.bg:Show()
 | 
			
		||||
        end
 | 
			
		||||
        for k,line  in pairs(self.textures) do
 | 
			
		||||
            line:SetPoint("TOPLEFT",self,"TOPLEFT",pCalc1((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pTLx),-pCalc2((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pTLy))
 | 
			
		||||
            line:SetPoint("BOTTOMRIGHT",self,"TOPLEFT",self.info.th+pCalc2((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pBRx),-height+pCalc1((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pBRy))
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.PixelGlow_Start(r,color,N,frequency,length,th,xOffset,yOffset,border,key,frameLevel)
 | 
			
		||||
    if not r then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not color then
 | 
			
		||||
        color = {0.95,0.95,0.32,1}
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not(N and N>0) then
 | 
			
		||||
        N = 8
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local period
 | 
			
		||||
    if frequency then
 | 
			
		||||
        if not(frequency>0 or frequency<0) then
 | 
			
		||||
            period = 4
 | 
			
		||||
        else
 | 
			
		||||
            period = 1/frequency
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        period = 4
 | 
			
		||||
    end
 | 
			
		||||
    local width,height = r:GetSize()
 | 
			
		||||
    length = length or math.floor((width+height)*(2/N-0.1))
 | 
			
		||||
    length = min(length,min(width,height))
 | 
			
		||||
    th = th or 1
 | 
			
		||||
    xOffset = xOffset or 0
 | 
			
		||||
    yOffset = yOffset or 0
 | 
			
		||||
    key = key or ""
 | 
			
		||||
 | 
			
		||||
    addFrameAndTex(r,color,"_PixelGlow",key,N,xOffset,yOffset,textureList.white,{0,1,0,1},nil,frameLevel)
 | 
			
		||||
    local f = r["_PixelGlow"..key]
 | 
			
		||||
    if not f.masks then
 | 
			
		||||
        f.masks = {}
 | 
			
		||||
    end
 | 
			
		||||
    if not f.masks[1] then
 | 
			
		||||
        f.masks[1] = GlowMaskPool:Acquire()
 | 
			
		||||
        f.masks[1]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
 | 
			
		||||
        f.masks[1]:Show()
 | 
			
		||||
    end
 | 
			
		||||
    f.masks[1]:SetPoint("TOPLEFT",f,"TOPLEFT",th,-th)
 | 
			
		||||
    f.masks[1]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th,th)
 | 
			
		||||
 | 
			
		||||
    if not(border==false) then
 | 
			
		||||
        if not f.masks[2] then
 | 
			
		||||
            f.masks[2] = GlowMaskPool:Acquire()
 | 
			
		||||
            f.masks[2]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
 | 
			
		||||
        end
 | 
			
		||||
        f.masks[2]:SetPoint("TOPLEFT",f,"TOPLEFT",th+1,-th-1)
 | 
			
		||||
        f.masks[2]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th-1,th+1)
 | 
			
		||||
 | 
			
		||||
        if not f.bg then
 | 
			
		||||
            f.bg = GlowTexPool:Acquire()
 | 
			
		||||
            f.bg:SetColorTexture(0.1,0.1,0.1,0.8)
 | 
			
		||||
            f.bg:SetParent(f)
 | 
			
		||||
            f.bg:SetAllPoints(f)
 | 
			
		||||
            f.bg:SetDrawLayer("ARTWORK",6)
 | 
			
		||||
            f.bg:AddMaskTexture(f.masks[2])
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if f.bg then
 | 
			
		||||
            GlowTexPool:Release(f.bg)
 | 
			
		||||
            f.bg = nil
 | 
			
		||||
        end
 | 
			
		||||
        if f.masks[2] then
 | 
			
		||||
            GlowMaskPool:Release(f.masks[2])
 | 
			
		||||
            f.masks[2] = nil
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    for _,tex in pairs(f.textures) do
 | 
			
		||||
        if tex:GetNumMaskTextures() < 1 then
 | 
			
		||||
            tex:AddMaskTexture(f.masks[1])
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    f.timer = f.timer or 0
 | 
			
		||||
    f.info = f.info or {}
 | 
			
		||||
    f.info.step = 1/N
 | 
			
		||||
    f.info.period = period
 | 
			
		||||
    f.info.th = th
 | 
			
		||||
    if f.info.length ~= length then
 | 
			
		||||
        f.info.width = nil
 | 
			
		||||
        f.info.length = length
 | 
			
		||||
    end
 | 
			
		||||
    pUpdate(f, 0)
 | 
			
		||||
    f:SetScript("OnUpdate",pUpdate)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.PixelGlow_Stop(r,key)
 | 
			
		||||
    if not r then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    key = key or ""
 | 
			
		||||
    if not r["_PixelGlow"..key] then
 | 
			
		||||
        return false
 | 
			
		||||
    else
 | 
			
		||||
        GlowFramePool:Release(r["_PixelGlow"..key])
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
table.insert(lib.glowList, "Pixel Glow")
 | 
			
		||||
lib.startList["Pixel Glow"] = lib.PixelGlow_Start
 | 
			
		||||
lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--Autocast Glow Funcitons--
 | 
			
		||||
local function acUpdate(self,elapsed)
 | 
			
		||||
    local width,height = self:GetSize()
 | 
			
		||||
    if width ~= self.info.width or height ~= self.info.height then
 | 
			
		||||
        if width*height == 0 then return end -- Avoid division by zero
 | 
			
		||||
        self.info.width = width
 | 
			
		||||
        self.info.height = height
 | 
			
		||||
        self.info.perimeter = 2*(width+height)
 | 
			
		||||
        self.info.bottomlim = height*2+width
 | 
			
		||||
        self.info.rightlim = height+width
 | 
			
		||||
        self.info.space = self.info.perimeter/self.info.N
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local texIndex = 0;
 | 
			
		||||
    for k=1,4 do
 | 
			
		||||
        self.timer[k] = self.timer[k]+elapsed/(self.info.period*k)
 | 
			
		||||
        if self.timer[k] > 1 or self.timer[k] <-1 then
 | 
			
		||||
            self.timer[k] = self.timer[k]%1
 | 
			
		||||
        end
 | 
			
		||||
        for i = 1,self.info.N do
 | 
			
		||||
            texIndex = texIndex+1
 | 
			
		||||
            local position = (self.info.space*i+self.info.perimeter*self.timer[k])%self.info.perimeter
 | 
			
		||||
            if position>self.info.bottomlim then
 | 
			
		||||
                self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMRIGHT",-position+self.info.bottomlim,0)
 | 
			
		||||
            elseif position>self.info.rightlim then
 | 
			
		||||
                self.textures[texIndex]: SetPoint("CENTER",self,"TOPRIGHT",0,-position+self.info.rightlim)
 | 
			
		||||
            elseif position>self.info.height then
 | 
			
		||||
                self.textures[texIndex]: SetPoint("CENTER",self,"TOPLEFT",position-self.info.height,0)
 | 
			
		||||
            else
 | 
			
		||||
                self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMLEFT",0,position)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.AutoCastGlow_Start(r,color,N,frequency,scale,xOffset,yOffset,key,frameLevel)
 | 
			
		||||
    if not r then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not color then
 | 
			
		||||
        color = {0.95,0.95,0.32,1}
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not(N and N>0) then
 | 
			
		||||
        N = 4
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local period
 | 
			
		||||
    if frequency then
 | 
			
		||||
        if not(frequency>0 or frequency<0) then
 | 
			
		||||
            period = 8
 | 
			
		||||
        else
 | 
			
		||||
            period = 1/frequency
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        period = 8
 | 
			
		||||
    end
 | 
			
		||||
    scale = scale or 1
 | 
			
		||||
    xOffset = xOffset or 0
 | 
			
		||||
    yOffset = yOffset or 0
 | 
			
		||||
    key = key or ""
 | 
			
		||||
 | 
			
		||||
    addFrameAndTex(r,color,"_AutoCastGlow",key,N*4,xOffset,yOffset,textureList.shine,shineCoords, true, frameLevel)
 | 
			
		||||
    local f = r["_AutoCastGlow"..key]
 | 
			
		||||
    local sizes = {7,6,5,4}
 | 
			
		||||
    for k,size in pairs(sizes) do
 | 
			
		||||
        for i = 1,N do
 | 
			
		||||
            f.textures[i+N*(k-1)]:SetSize(size*scale,size*scale)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    f.timer = f.timer or {0,0,0,0}
 | 
			
		||||
    f.info = f.info or {}
 | 
			
		||||
    f.info.N = N
 | 
			
		||||
    f.info.period = period
 | 
			
		||||
    f:SetScript("OnUpdate",acUpdate)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.AutoCastGlow_Stop(r,key)
 | 
			
		||||
    if not r then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    key = key or ""
 | 
			
		||||
    if not r["_AutoCastGlow"..key] then
 | 
			
		||||
        return false
 | 
			
		||||
    else
 | 
			
		||||
        GlowFramePool:Release(r["_AutoCastGlow"..key])
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
table.insert(lib.glowList, "Autocast Shine")
 | 
			
		||||
lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
 | 
			
		||||
lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
 | 
			
		||||
 | 
			
		||||
--Action Button Glow--
 | 
			
		||||
local function ButtonGlowResetter(framePool,frame)
 | 
			
		||||
    frame:SetScript("OnUpdate",nil)
 | 
			
		||||
    local parent = frame:GetParent()
 | 
			
		||||
    if parent._ButtonGlow then
 | 
			
		||||
        parent._ButtonGlow = nil
 | 
			
		||||
    end
 | 
			
		||||
    frame:Hide()
 | 
			
		||||
    frame:ClearAllPoints()
 | 
			
		||||
end
 | 
			
		||||
local ButtonGlowPool = CreateFramePool("Frame",GlowParent,nil,ButtonGlowResetter)
 | 
			
		||||
lib.ButtonGlowPool = ButtonGlowPool
 | 
			
		||||
 | 
			
		||||
local function CreateScaleAnim(group, target, order, duration, x, y, delay)
 | 
			
		||||
    local scale = group:CreateAnimation("Scale")
 | 
			
		||||
    scale:SetChildKey(target)
 | 
			
		||||
    scale:SetOrder(order)
 | 
			
		||||
    scale:SetDuration(duration)
 | 
			
		||||
    scale:SetScale(x, y)
 | 
			
		||||
 | 
			
		||||
    if delay then
 | 
			
		||||
        scale:SetStartDelay(delay)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function CreateAlphaAnim(group, target, order, duration, fromAlpha, toAlpha, delay, appear)
 | 
			
		||||
    local alpha = group:CreateAnimation("Alpha")
 | 
			
		||||
    alpha:SetChildKey(target)
 | 
			
		||||
    alpha:SetOrder(order)
 | 
			
		||||
    alpha:SetDuration(duration)
 | 
			
		||||
    alpha:SetFromAlpha(fromAlpha)
 | 
			
		||||
    alpha:SetToAlpha(toAlpha)
 | 
			
		||||
    if delay then
 | 
			
		||||
        alpha:SetStartDelay(delay)
 | 
			
		||||
    end
 | 
			
		||||
    if appear then
 | 
			
		||||
        table.insert(group.appear, alpha)
 | 
			
		||||
    else
 | 
			
		||||
        table.insert(group.fade, alpha)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function AnimIn_OnPlay(group)
 | 
			
		||||
    local frame = group:GetParent()
 | 
			
		||||
    local frameWidth, frameHeight = frame:GetSize()
 | 
			
		||||
    frame.spark:SetSize(frameWidth, frameHeight)
 | 
			
		||||
    frame.spark:SetAlpha(not(frame.color) and 1.0 or 0.3*frame.color[4])
 | 
			
		||||
    frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
 | 
			
		||||
    frame.innerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
 | 
			
		||||
    frame.innerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
 | 
			
		||||
    frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
 | 
			
		||||
    frame.outerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
 | 
			
		||||
    frame.outerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
 | 
			
		||||
    frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
 | 
			
		||||
    frame.ants:SetAlpha(0)
 | 
			
		||||
    frame:Show()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function AnimIn_OnFinished(group)
 | 
			
		||||
    local frame = group:GetParent()
 | 
			
		||||
    local frameWidth, frameHeight = frame:GetSize()
 | 
			
		||||
    frame.spark:SetAlpha(0)
 | 
			
		||||
    frame.innerGlow:SetAlpha(0)
 | 
			
		||||
    frame.innerGlow:SetSize(frameWidth, frameHeight)
 | 
			
		||||
    frame.innerGlowOver:SetAlpha(0.0)
 | 
			
		||||
    frame.outerGlow:SetSize(frameWidth, frameHeight)
 | 
			
		||||
    frame.outerGlowOver:SetAlpha(0.0)
 | 
			
		||||
    frame.outerGlowOver:SetSize(frameWidth, frameHeight)
 | 
			
		||||
    frame.ants:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function AnimIn_OnStop(group)
 | 
			
		||||
    local frame = group:GetParent()
 | 
			
		||||
    local frameWidth, frameHeight = frame:GetSize()
 | 
			
		||||
    frame.spark:SetAlpha(0)
 | 
			
		||||
    frame.innerGlow:SetAlpha(0)
 | 
			
		||||
    frame.innerGlowOver:SetAlpha(0.0)
 | 
			
		||||
    frame.outerGlowOver:SetAlpha(0.0)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function bgHide(self)
 | 
			
		||||
    if self.animOut:IsPlaying() then
 | 
			
		||||
        self.animOut:Stop()
 | 
			
		||||
        ButtonGlowPool:Release(self)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function bgUpdate(self, elapsed)
 | 
			
		||||
    AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle);
 | 
			
		||||
    local cooldown = self:GetParent().cooldown;
 | 
			
		||||
    if(cooldown and cooldown:IsShown() and cooldown:GetCooldownDuration() > 3000) then
 | 
			
		||||
        self:SetAlpha(0.5);
 | 
			
		||||
    else
 | 
			
		||||
        self:SetAlpha(1.0);
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function configureButtonGlow(f,alpha)
 | 
			
		||||
    f.spark = f:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    f.spark:SetPoint("CENTER")
 | 
			
		||||
    f.spark:SetAlpha(0)
 | 
			
		||||
    f.spark:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
 | 
			
		||||
    f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
 | 
			
		||||
 | 
			
		||||
    -- inner glow
 | 
			
		||||
    f.innerGlow = f:CreateTexture(nil, "ARTWORK")
 | 
			
		||||
    f.innerGlow:SetPoint("CENTER")
 | 
			
		||||
    f.innerGlow:SetAlpha(0)
 | 
			
		||||
    f.innerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
 | 
			
		||||
    f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
 | 
			
		||||
 | 
			
		||||
    -- inner glow over
 | 
			
		||||
    f.innerGlowOver = f:CreateTexture(nil, "ARTWORK")
 | 
			
		||||
    f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
 | 
			
		||||
    f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
 | 
			
		||||
    f.innerGlowOver:SetAlpha(0)
 | 
			
		||||
    f.innerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
 | 
			
		||||
    f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
 | 
			
		||||
 | 
			
		||||
    -- outer glow
 | 
			
		||||
    f.outerGlow = f:CreateTexture(nil, "ARTWORK")
 | 
			
		||||
    f.outerGlow:SetPoint("CENTER")
 | 
			
		||||
    f.outerGlow:SetAlpha(0)
 | 
			
		||||
    f.outerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
 | 
			
		||||
    f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
 | 
			
		||||
 | 
			
		||||
    -- outer glow over
 | 
			
		||||
    f.outerGlowOver = f:CreateTexture(nil, "ARTWORK")
 | 
			
		||||
    f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
 | 
			
		||||
    f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
 | 
			
		||||
    f.outerGlowOver:SetAlpha(0)
 | 
			
		||||
    f.outerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
 | 
			
		||||
    f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
 | 
			
		||||
 | 
			
		||||
    -- ants
 | 
			
		||||
    f.ants = f:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
    f.ants:SetPoint("CENTER")
 | 
			
		||||
    f.ants:SetAlpha(0)
 | 
			
		||||
    f.ants:SetTexture([[Interface\SpellActivationOverlay\IconAlertAnts]])
 | 
			
		||||
 | 
			
		||||
    f.animIn = f:CreateAnimationGroup()
 | 
			
		||||
    f.animIn.appear = {}
 | 
			
		||||
    f.animIn.fade = {}
 | 
			
		||||
    CreateScaleAnim(f.animIn, "spark",          1, 0.2, 1.5, 1.5)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "spark",          1, 0.2, 0, alpha, nil, true)
 | 
			
		||||
    CreateScaleAnim(f.animIn, "innerGlow",      1, 0.3, 2, 2)
 | 
			
		||||
    CreateScaleAnim(f.animIn, "innerGlowOver",  1, 0.3, 2, 2)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "innerGlowOver",  1, 0.3, alpha, 0, nil, false)
 | 
			
		||||
    CreateScaleAnim(f.animIn, "outerGlow",      1, 0.3, 0.5, 0.5)
 | 
			
		||||
    CreateScaleAnim(f.animIn, "outerGlowOver",  1, 0.3, 0.5, 0.5)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "outerGlowOver",  1, 0.3, alpha, 0, nil, false)
 | 
			
		||||
    CreateScaleAnim(f.animIn, "spark",          1, 0.2, 2/3, 2/3, 0.2)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "spark",          1, 0.2, alpha, 0, 0.2, false)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "innerGlow",      1, 0.2, alpha, 0, 0.3, false)
 | 
			
		||||
    CreateAlphaAnim(f.animIn, "ants",           1, 0.2, 0, alpha, 0.3, true)
 | 
			
		||||
    f.animIn:SetScript("OnPlay", AnimIn_OnPlay)
 | 
			
		||||
    f.animIn:SetScript("OnStop", AnimIn_OnStop)
 | 
			
		||||
    f.animIn:SetScript("OnFinished", AnimIn_OnFinished)
 | 
			
		||||
 | 
			
		||||
    f.animOut = f:CreateAnimationGroup()
 | 
			
		||||
    f.animOut.appear = {}
 | 
			
		||||
    f.animOut.fade = {}
 | 
			
		||||
    CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, 0, alpha, nil, true)
 | 
			
		||||
    CreateAlphaAnim(f.animOut, "ants",          1, 0.2, alpha, 0, nil, false)
 | 
			
		||||
    CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, 0, nil, false)
 | 
			
		||||
    CreateAlphaAnim(f.animOut, "outerGlow",     2, 0.2, alpha, 0, nil, false)
 | 
			
		||||
    f.animOut:SetScript("OnFinished", function(self) ButtonGlowPool:Release(self:GetParent())  end)
 | 
			
		||||
 | 
			
		||||
    f:SetScript("OnHide", bgHide)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function updateAlphaAnim(f,alpha)
 | 
			
		||||
    for _,anim in pairs(f.animIn.appear) do
 | 
			
		||||
        anim:SetToAlpha(alpha)
 | 
			
		||||
    end
 | 
			
		||||
    for _,anim in pairs(f.animIn.fade) do
 | 
			
		||||
        anim:SetFromAlpha(alpha)
 | 
			
		||||
    end
 | 
			
		||||
    for _,anim in pairs(f.animOut.appear) do
 | 
			
		||||
        anim:SetToAlpha(alpha)
 | 
			
		||||
    end
 | 
			
		||||
    for _,anim in pairs(f.animOut.fade) do
 | 
			
		||||
        anim:SetFromAlpha(alpha)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local ButtonGlowTextures = {["spark"] = true,["innerGlow"] = true,["innerGlowOver"] = true,["outerGlow"] = true,["outerGlowOver"] = true,["ants"] = true}
 | 
			
		||||
 | 
			
		||||
function lib.ButtonGlow_Start(r,color,frequency,frameLevel)
 | 
			
		||||
    if not r then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    frameLevel = frameLevel or 8;
 | 
			
		||||
    local throttle
 | 
			
		||||
    if frequency and frequency > 0 then
 | 
			
		||||
        throttle = 0.25/frequency*0.01
 | 
			
		||||
    else
 | 
			
		||||
        throttle = 0.01
 | 
			
		||||
    end
 | 
			
		||||
    if r._ButtonGlow then
 | 
			
		||||
        local f = r._ButtonGlow
 | 
			
		||||
        local width,height = r:GetSize()
 | 
			
		||||
        f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
 | 
			
		||||
        f:SetSize(width*1.4 , height*1.4)
 | 
			
		||||
        f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
 | 
			
		||||
        f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
 | 
			
		||||
        f.ants:SetSize(width*1.4*0.85, height*1.4*0.85)
 | 
			
		||||
        AnimIn_OnFinished(f.animIn)
 | 
			
		||||
        if f.animOut:IsPlaying() then
 | 
			
		||||
            f.animOut:Stop()
 | 
			
		||||
            f.animIn:Play()
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if not(color) then
 | 
			
		||||
            for texture in pairs(ButtonGlowTextures) do
 | 
			
		||||
                f[texture]:SetDesaturated(nil)
 | 
			
		||||
                f[texture]:SetVertexColor(1,1,1)
 | 
			
		||||
                f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1))
 | 
			
		||||
                updateAlphaAnim(f, 1)
 | 
			
		||||
            end
 | 
			
		||||
            f.color = false
 | 
			
		||||
        else
 | 
			
		||||
            for texture in pairs(ButtonGlowTextures) do
 | 
			
		||||
                f[texture]:SetDesaturated(1)
 | 
			
		||||
                f[texture]:SetVertexColor(color[1],color[2],color[3])
 | 
			
		||||
                f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1)*color[4])
 | 
			
		||||
                updateAlphaAnim(f,color and color[4] or 1)
 | 
			
		||||
            end
 | 
			
		||||
            f.color = color
 | 
			
		||||
        end
 | 
			
		||||
        f.throttle = throttle
 | 
			
		||||
    else
 | 
			
		||||
        local f, new = ButtonGlowPool:Acquire()
 | 
			
		||||
        if new then
 | 
			
		||||
            configureButtonGlow(f,color and color[4] or 1)
 | 
			
		||||
        else
 | 
			
		||||
            updateAlphaAnim(f,color and color[4] or 1)
 | 
			
		||||
        end
 | 
			
		||||
        r._ButtonGlow = f
 | 
			
		||||
        local width,height = r:GetSize()
 | 
			
		||||
        f:SetParent(r)
 | 
			
		||||
        f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
 | 
			
		||||
        f:SetSize(width * 1.4, height * 1.4)
 | 
			
		||||
        f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
 | 
			
		||||
        f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
 | 
			
		||||
        if not(color) then
 | 
			
		||||
            f.color = false
 | 
			
		||||
            for texture in pairs(ButtonGlowTextures) do
 | 
			
		||||
                f[texture]:SetDesaturated(nil)
 | 
			
		||||
                f[texture]:SetVertexColor(1,1,1)
 | 
			
		||||
            end
 | 
			
		||||
        else
 | 
			
		||||
            f.color = color
 | 
			
		||||
            for texture in pairs(ButtonGlowTextures) do
 | 
			
		||||
                f[texture]:SetDesaturated(1)
 | 
			
		||||
                f[texture]:SetVertexColor(color[1],color[2],color[3])
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        f.throttle = throttle
 | 
			
		||||
        f:SetScript("OnUpdate", bgUpdate)
 | 
			
		||||
 | 
			
		||||
        f.animIn:Play()
 | 
			
		||||
 | 
			
		||||
        if Masque and Masque.UpdateSpellAlert and (not r.overlay or not issecurevariable(r, "overlay")) then
 | 
			
		||||
            local old_overlay = r.overlay
 | 
			
		||||
            r.overlay = f
 | 
			
		||||
            Masque:UpdateSpellAlert(r)
 | 
			
		||||
            r.overlay = old_overlay
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function lib.ButtonGlow_Stop(r)
 | 
			
		||||
    if r._ButtonGlow then
 | 
			
		||||
        if r._ButtonGlow.animIn:IsPlaying() then
 | 
			
		||||
            r._ButtonGlow.animIn:Stop()
 | 
			
		||||
            ButtonGlowPool:Release(r._ButtonGlow)
 | 
			
		||||
        elseif r:IsVisible() then
 | 
			
		||||
            r._ButtonGlow.animOut:Play()
 | 
			
		||||
        else
 | 
			
		||||
            ButtonGlowPool:Release(r._ButtonGlow)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
table.insert(lib.glowList, "Action Button Glow")
 | 
			
		||||
lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
 | 
			
		||||
lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
 | 
			
		||||
							
								
								
									
										12
									
								
								Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.toc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.toc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,12 @@
 | 
			
		||||
## Interface: 80200
 | 
			
		||||
## Title: Lib: CustomGlow
 | 
			
		||||
## Notes: Creates custom glow functions
 | 
			
		||||
## Author: deezo
 | 
			
		||||
## X-Category: Library
 | 
			
		||||
## X-License: BSD
 | 
			
		||||
## Version: f15e6de
 | 
			
		||||
## OptionalDeps: Masque
 | 
			
		||||
 | 
			
		||||
LibStub\LibStub.lua
 | 
			
		||||
 | 
			
		||||
LibCustomGlow-1.0.xml
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 | 
			
		||||
..\FrameXML\UI.xsd">
 | 
			
		||||
	<Script file="DRData-1.0.lua"/>
 | 
			
		||||
  <Script file = "LibCustomGlow-1.0.lua"/>
 | 
			
		||||
</Ui>
 | 
			
		||||
							
								
								
									
										51
									
								
								Libs/LibCustomGlow-1.0/README.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								Libs/LibCustomGlow-1.0/README.md
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,51 @@
 | 
			
		||||
Adds functions:
 | 
			
		||||
 | 
			
		||||
`PixelGlow_Start(frame[, color[, N[, frequency[, length[, th[, xOffset[, yOffset[, border[ ,key]]]]]]]])`
 | 
			
		||||
 | 
			
		||||
Starts glow over target frame with set parameters:
 | 
			
		||||
 | 
			
		||||
- frame - target frame to set glowing;
 | 
			
		||||
- color - {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
 | 
			
		||||
- N - number of lines. Defaul value is 8;
 | 
			
		||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.25;
 | 
			
		||||
- length - length of lines. Default value depends on region size and number of lines;
 | 
			
		||||
- th - thickness of lines. Default value is 2;
 | 
			
		||||
- xOffset,yOffset - offset of glow relative to region border;
 | 
			
		||||
- border - set to true to create border under lines;
 | 
			
		||||
- key - key of glow, allows for multiple glows on one frame;
 | 
			
		||||
 | 
			
		||||
`PixelGlow_Stop(frame[, key])`
 | 
			
		||||
 | 
			
		||||
Stops glow with set key over target frame
 | 
			
		||||
 | 
			
		||||
`AutoCastGlow_Start(frame[, color[, N[, frequency[, scale[, xOffset[, yOffset[, key]]]]]]])`
 | 
			
		||||
 | 
			
		||||
Starts glow over target frame with set parameters:
 | 
			
		||||
 | 
			
		||||
- frame - target frame to set glowing;
 | 
			
		||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
 | 
			
		||||
- N - number of particle groups. Each group contains 4 particles. Defaul value is 4;
 | 
			
		||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.125;
 | 
			
		||||
- scale - scale of particles;
 | 
			
		||||
- xOffset,yOffset - offset of glow relative to region border;
 | 
			
		||||
- key - key of glow, allows for multiple glows on one frame;
 | 
			
		||||
 | 
			
		||||
`AutoCastGlow_Stop(frame[, key])`
 | 
			
		||||
 | 
			
		||||
Stops glow with set key over target frame
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Blizzard glow is based heavily on https://www.wowace.com/projects/libbuttonglow-1-0
 | 
			
		||||
 | 
			
		||||
`ButtonGlow_Start(frame[, color[, frequency]]])`
 | 
			
		||||
 | 
			
		||||
Starts glow over target frame with set parameters:
 | 
			
		||||
 | 
			
		||||
- frame - target frame to set glowing;
 | 
			
		||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
 | 
			
		||||
- frequency - frequency. Default value is 0.125;
 | 
			
		||||
- frameLevel - frameLevel. Default value is 8;
 | 
			
		||||
 | 
			
		||||
`ButtonGlow_Stop(frame)`
 | 
			
		||||
 | 
			
		||||
Stops glow over target frame
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
--@curseforge-project-slug: libsharedmedia-3-0@
 | 
			
		||||
--[[
 | 
			
		||||
Name: LibSharedMedia-3.0
 | 
			
		||||
Revision: $Revision: 114 $
 | 
			
		||||
Revision: $Revision: 128 $
 | 
			
		||||
Author: Elkano (elkano@gmx.de)
 | 
			
		||||
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
 | 
			
		||||
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
 | 
			
		||||
 | 
			
		||||
	function LibStub:NewLibrary(major, minor)
 | 
			
		||||
		assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
 | 
			
		||||
		minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
 | 
			
		||||
		minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
 | 
			
		||||
 | 
			
		||||
		local oldminor = self.minors[major]
 | 
			
		||||
		if oldminor and oldminor >= minor then return nil end
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ local UnitName = UnitName
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local Announcements = Gladdy:NewModule("Announcements", nil, {
 | 
			
		||||
local Announcements = Gladdy:NewModule("Announcements", 101, {
 | 
			
		||||
    announcements = {
 | 
			
		||||
        drinks = true,
 | 
			
		||||
        resurrections = true,
 | 
			
		||||
@@ -42,18 +42,20 @@ function Announcements:Initialize()
 | 
			
		||||
        [GetSpellInfo(20777)] = true,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self:RegisterMessage("CAST_START")
 | 
			
		||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
    self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    self:RegisterMessage("UNIT_HEALTH")
 | 
			
		||||
    self:RegisterMessage("TRINKET_USED")
 | 
			
		||||
    self:RegisterMessage("TRINKET_READY")
 | 
			
		||||
    self:RegisterMessage("SHADOWSIGHT")
 | 
			
		||||
    self:RegisterMessage("SPELL_INTERRUPT")
 | 
			
		||||
    self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:Reset()
 | 
			
		||||
    self:UnregisterAllMessages()
 | 
			
		||||
    self:UnregisterMessages(
 | 
			
		||||
            "CAST_START",
 | 
			
		||||
            "ENEMY_SPOTTED",
 | 
			
		||||
            "UNIT_SPEC",
 | 
			
		||||
            "AURA_GAIN",
 | 
			
		||||
            "UNIT_HEALTH",
 | 
			
		||||
            "TRINKET_USED",
 | 
			
		||||
            "TRINKET_READY",
 | 
			
		||||
            "SHADOWSIGHT",
 | 
			
		||||
            "SPELL_INTERRUPT")
 | 
			
		||||
    self.enemy = {}
 | 
			
		||||
    self.throttled = {}
 | 
			
		||||
end
 | 
			
		||||
@@ -63,17 +65,25 @@ function Announcements:Test(unit)
 | 
			
		||||
    if (not button) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (unit == "arena1") then
 | 
			
		||||
        self:UNIT_SPEC(unit, button.testSpec)
 | 
			
		||||
    elseif (unit == "arena2") then
 | 
			
		||||
        self:CheckDrink(unit, self.DRINK_AURA)
 | 
			
		||||
    elseif (unit == "arena3") then
 | 
			
		||||
        self:UNIT_HEALTH(unit, button.health, button.healthMax)
 | 
			
		||||
        self:ENEMY_SPOTTED(unit)
 | 
			
		||||
    self:JOINED_ARENA()
 | 
			
		||||
    if unit == "arena1" then
 | 
			
		||||
        self:AURA_GAIN(unit, nil, nil, self.DRINK_AURA)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:JOINED_ARENA()
 | 
			
		||||
    self:RegisterMessages(
 | 
			
		||||
            "CAST_START",
 | 
			
		||||
            "ENEMY_SPOTTED",
 | 
			
		||||
            "UNIT_SPEC",
 | 
			
		||||
            "AURA_GAIN",
 | 
			
		||||
            "UNIT_HEALTH",
 | 
			
		||||
            "TRINKET_USED",
 | 
			
		||||
            "TRINKET_READY",
 | 
			
		||||
            "SHADOWSIGHT",
 | 
			
		||||
            "SPELL_INTERRUPT")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:CAST_START(unit, spell)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not button or not Gladdy.db.announcements.resurrections) then
 | 
			
		||||
@@ -81,7 +91,7 @@ function Announcements:CAST_START(unit, spell)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (self.RES_SPELLS[spell]) then
 | 
			
		||||
        self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
        self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -95,7 +105,7 @@ function Announcements:ENEMY_SPOTTED(unit)
 | 
			
		||||
        if button.name == "Unknown" then
 | 
			
		||||
            button.name = UnitName(unit)
 | 
			
		||||
        end
 | 
			
		||||
        self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
        self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
        self.enemy[unit] = true
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -108,7 +118,7 @@ function Announcements:UNIT_SPEC(unit, spec)
 | 
			
		||||
    if button.name == "Unknown" then
 | 
			
		||||
        button.name = UnitName(unit)
 | 
			
		||||
    end
 | 
			
		||||
    self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
    self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:UNIT_HEALTH(unit, health, healthMax)
 | 
			
		||||
@@ -119,7 +129,7 @@ function Announcements:UNIT_HEALTH(unit, health, healthMax)
 | 
			
		||||
 | 
			
		||||
    local healthPercent = floor(health * 100 / healthMax)
 | 
			
		||||
    if (healthPercent < Gladdy.db.announcements.healthThreshold) then
 | 
			
		||||
        self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
        self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -129,7 +139,7 @@ function Announcements:TRINKET_USED(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
    self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:TRINKET_READY(unit)
 | 
			
		||||
@@ -138,25 +148,25 @@ function Announcements:TRINKET_READY(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
    self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:SPELL_INTERRUPT(destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
 | 
			
		||||
    local button = Gladdy.buttons[destUnit]
 | 
			
		||||
function Announcements:SPELL_INTERRUPT(unit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not button or not Gladdy.db.announcements.spellInterrupt) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
    self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:CheckDrink(unit, aura)
 | 
			
		||||
function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not button or not Gladdy.db.announcements.drinks) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (aura == self.DRINK_AURA) then
 | 
			
		||||
        self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
 | 
			
		||||
    if (spellName == self.DRINK_AURA) then
 | 
			
		||||
        self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -164,16 +174,17 @@ function Announcements:SHADOWSIGHT(msg)
 | 
			
		||||
    self:Send(msg, 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Announcements:Send(msg, throttle, color)
 | 
			
		||||
function Announcements:Send(msg, throttle, color, unit)
 | 
			
		||||
    if (throttle and throttle > 0) then
 | 
			
		||||
        if (not self.throttled[msg]) then
 | 
			
		||||
            self.throttled[msg] = GetTime() + throttle
 | 
			
		||||
            Gladdy:Debug("INFO", msg, "- NOT THROTTLED -", self.throttled[msg])
 | 
			
		||||
        elseif (self.throttled[msg] < GetTime()) then
 | 
			
		||||
            Gladdy:Debug("INFO", msg, "- THROTTLED OVER -", self.throttled[msg])
 | 
			
		||||
            self.throttled[msg] = GetTime() + throttle
 | 
			
		||||
        local throttledMsg = unit and msg .. unit or msg
 | 
			
		||||
        if (not self.throttled[throttledMsg]) then
 | 
			
		||||
            self.throttled[throttledMsg] = GetTime() + throttle
 | 
			
		||||
            Gladdy:Debug("INFO", throttledMsg, "- NOT THROTTLED -", self.throttled[throttledMsg])
 | 
			
		||||
        elseif (self.throttled[throttledMsg] < GetTime()) then
 | 
			
		||||
            Gladdy:Debug("INFO", throttledMsg, "- THROTTLED OVER -", self.throttled[throttledMsg])
 | 
			
		||||
            self.throttled[throttledMsg] = GetTime() + throttle
 | 
			
		||||
        else
 | 
			
		||||
            Gladdy:Debug("INFO", msg, "- THROTTLED -", self.throttled[msg])
 | 
			
		||||
            Gladdy:Debug("INFO", throttledMsg, "- THROTTLED -", self.throttled[throttledMsg])
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,5 @@
 | 
			
		||||
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
 | 
			
		||||
local str_find, pairs = string.find, pairs
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
local GetTime = GetTime
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
@@ -17,121 +16,55 @@ end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:Initialize()
 | 
			
		||||
    self.locale = Gladdy:GetArenaTimer()
 | 
			
		||||
    self.hidden = false
 | 
			
		||||
    self.countdown = -1
 | 
			
		||||
    self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
 | 
			
		||||
 | 
			
		||||
    local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
 | 
			
		||||
    ACDNumFrame:EnableMouse(false)
 | 
			
		||||
    ACDNumFrame:SetHeight(512)
 | 
			
		||||
    ACDNumFrame:SetWidth(512)
 | 
			
		||||
    ACDNumFrame:SetPoint("CENTER", 0, 256)
 | 
			
		||||
    ACDNumFrame:Show()
 | 
			
		||||
    self.ACDNumFrame = ACDNumFrame
 | 
			
		||||
    self.ACDNumFrame:EnableMouse(false)
 | 
			
		||||
    self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
			
		||||
    self.ACDNumFrame:Hide()
 | 
			
		||||
 | 
			
		||||
    local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
 | 
			
		||||
    ACDNumTens:SetWidth(256)
 | 
			
		||||
    ACDNumTens:SetHeight(256)
 | 
			
		||||
    ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -50, 0)
 | 
			
		||||
    local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "OVERLAY")
 | 
			
		||||
    self.ACDNumTens = ACDNumTens
 | 
			
		||||
    self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
			
		||||
 | 
			
		||||
    local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
 | 
			
		||||
    ACDNumOnes:SetWidth(256)
 | 
			
		||||
    ACDNumOnes:SetHeight(256)
 | 
			
		||||
    ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 50, 0)
 | 
			
		||||
    local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "OVERLAY")
 | 
			
		||||
    self.ACDNumOnes = ACDNumOnes
 | 
			
		||||
    self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
 | 
			
		||||
 | 
			
		||||
    local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
 | 
			
		||||
    ACDNumOne:SetWidth(256)
 | 
			
		||||
    ACDNumOne:SetHeight(256)
 | 
			
		||||
    ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
 | 
			
		||||
    local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "OVERLAY")
 | 
			
		||||
    self.ACDNumOne = ACDNumOne
 | 
			
		||||
    self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.countdown then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    end
 | 
			
		||||
    self.faction = UnitFactionGroup("player")
 | 
			
		||||
    self:SetScript("OnEvent", ACDFrame.OnEvent)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.countdown then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
    self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
 | 
			
		||||
    self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame.OnUpdate(self, elapse)
 | 
			
		||||
    if (self.countdown > 0 and Gladdy.db.countdown) then
 | 
			
		||||
        self.hidden = false;
 | 
			
		||||
 | 
			
		||||
        if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
 | 
			
		||||
            local str = tostring(floor(self.countdown - elapse));
 | 
			
		||||
 | 
			
		||||
            if (str_len(str) == 2) then
 | 
			
		||||
                -- Display has 2 digits
 | 
			
		||||
                self.ACDNumOne:Hide();
 | 
			
		||||
                self.ACDNumTens:Show();
 | 
			
		||||
                self.ACDNumOnes:Show();
 | 
			
		||||
 | 
			
		||||
                self.ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
 | 
			
		||||
                self.ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
 | 
			
		||||
                self.ACDNumFrame:SetScale(0.7)
 | 
			
		||||
            elseif (str_len(str) == 1) then
 | 
			
		||||
                -- Display has 1 digit
 | 
			
		||||
                local numStr = str_sub(str, 0, 1)
 | 
			
		||||
                local path = numStr == "0" and self.faction or numStr
 | 
			
		||||
                self.ACDNumOne:Show();
 | 
			
		||||
                self.ACDNumOne:SetTexture(self.texturePath .. path);
 | 
			
		||||
                self.ACDNumOnes:Hide();
 | 
			
		||||
                self.ACDNumTens:Hide();
 | 
			
		||||
                self.ACDNumFrame:SetScale(1.0)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        self.countdown = self.countdown - elapse;
 | 
			
		||||
    else
 | 
			
		||||
        self.hidden = true;
 | 
			
		||||
        self.ACDNumTens:Hide();
 | 
			
		||||
        self.ACDNumOnes:Hide();
 | 
			
		||||
        self.ACDNumOne:Hide();
 | 
			
		||||
    end
 | 
			
		||||
    if (GetTime() > self.endTime) then
 | 
			
		||||
        self:SetScript("OnUpdate", nil)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:JOINED_ARENA()
 | 
			
		||||
    if Gladdy.db.countdown then
 | 
			
		||||
        self.ACDNumFrame:Show()
 | 
			
		||||
        self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
			
		||||
        self:SetScript("OnEvent", ACDFrame.OnEvent)
 | 
			
		||||
        self.endTime = GetTime() + 70
 | 
			
		||||
        self:SetScript("OnUpdate", ACDFrame.OnUpdate)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:ENEMY_SPOTTED()
 | 
			
		||||
    if not Gladdy.frame.testing then
 | 
			
		||||
        ACDFrame:Reset()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:UNIT_SPEC()
 | 
			
		||||
    if not Gladdy.frame.testing then
 | 
			
		||||
        ACDFrame:Reset()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
			
		||||
    for k,v in pairs(self.locale) do
 | 
			
		||||
        if str_find(msg, v) then
 | 
			
		||||
            if k == 0 then
 | 
			
		||||
                ACDFrame:Reset()
 | 
			
		||||
            else
 | 
			
		||||
                self.countdown = k
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:UpdateFrame()
 | 
			
		||||
    self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
 | 
			
		||||
    self.ACDNumFrame:SetPoint("CENTER", 0, 128)
 | 
			
		||||
@@ -149,21 +82,97 @@ function ACDFrame:UpdateFrame()
 | 
			
		||||
    self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:Test()
 | 
			
		||||
    self.countdown = 30
 | 
			
		||||
    self:JOINED_ARENA()
 | 
			
		||||
function ACDFrame:HideAll()
 | 
			
		||||
    self.ACDNumFrame:Hide()
 | 
			
		||||
    self.ACDNumTens:Hide()
 | 
			
		||||
    self.ACDNumOnes:Hide()
 | 
			
		||||
    self.ACDNumOne:Hide()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:CreateTicker(countdown)
 | 
			
		||||
    self.countdown = countdown
 | 
			
		||||
    if self.ticker and not self.ticker:IsCancelled() then
 | 
			
		||||
        self.ticker:Cancel()
 | 
			
		||||
    end
 | 
			
		||||
    self.ticker = C_Timer.NewTicker(1, ACDFrame.Ticker)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame.Ticker()
 | 
			
		||||
    local self = ACDFrame
 | 
			
		||||
    if (Gladdy.db.countdown) then
 | 
			
		||||
        self.ACDNumFrame:Show()
 | 
			
		||||
        if (self.countdown and self.countdown >= 10 and self.countdown <= 60) then
 | 
			
		||||
            -- Display has 2 digits
 | 
			
		||||
            local ones = self.countdown % 10
 | 
			
		||||
            local tens = (self.countdown / 10) % 10
 | 
			
		||||
            self.ACDNumOne:Hide()
 | 
			
		||||
            self.ACDNumTens:Show()
 | 
			
		||||
            self.ACDNumOnes:Show()
 | 
			
		||||
 | 
			
		||||
            self.ACDNumTens:SetTexture(self.texturePath .. tens)
 | 
			
		||||
            self.ACDNumOnes:SetTexture(self.texturePath .. ones)
 | 
			
		||||
            self.ACDNumFrame:SetScale(0.7)
 | 
			
		||||
        elseif (self.countdown and self.countdown < 10 and self.countdown > -1) then
 | 
			
		||||
            -- Display has 1 digit
 | 
			
		||||
            local path = self.countdown <= 0 and self.faction or self.countdown
 | 
			
		||||
            self.ACDNumOne:Show()
 | 
			
		||||
            self.ACDNumOne:SetTexture(self.texturePath .. path)
 | 
			
		||||
            self.ACDNumOnes:Hide()
 | 
			
		||||
            self.ACDNumTens:Hide()
 | 
			
		||||
            self.ACDNumFrame:SetScale(1.0)
 | 
			
		||||
        else
 | 
			
		||||
            ACDFrame:HideAll()
 | 
			
		||||
            if (self.countdown and self.countdown < -1) then
 | 
			
		||||
                self.ticker:Cancel()
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        self.countdown = self.countdown and self.countdown - 1
 | 
			
		||||
    else
 | 
			
		||||
        ACDFrame:HideAll()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:JOINED_ARENA()
 | 
			
		||||
    if Gladdy.db.countdown then
 | 
			
		||||
        self:CreateTicker(nil)
 | 
			
		||||
        self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:Reset()
 | 
			
		||||
    self.endTime = 0
 | 
			
		||||
    self.countdown = 0
 | 
			
		||||
    if self.ticker and not self.ticker:IsCancelled() then
 | 
			
		||||
        self.ticker:Cancel()
 | 
			
		||||
    end
 | 
			
		||||
    self.countdown = nil
 | 
			
		||||
    self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
			
		||||
    self:SetScript("OnUpdate", nil)
 | 
			
		||||
    self.hidden = true;
 | 
			
		||||
    self.ACDNumFrame:Hide()
 | 
			
		||||
    self.ACDNumTens:Hide();
 | 
			
		||||
    self.ACDNumOnes:Hide();
 | 
			
		||||
    self.ACDNumOne:Hide();
 | 
			
		||||
    ACDFrame:HideAll()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:ENEMY_SPOTTED()
 | 
			
		||||
    if not Gladdy.frame.testing then
 | 
			
		||||
        ACDFrame:Reset()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:UNIT_SPEC()
 | 
			
		||||
    if not Gladdy.frame.testing then
 | 
			
		||||
        ACDFrame:Reset()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
 | 
			
		||||
    for k,v in pairs(self.locale) do
 | 
			
		||||
        if str_find(msg, v) then
 | 
			
		||||
            if self.countdown and self.countdown == 0 then
 | 
			
		||||
                return
 | 
			
		||||
            end
 | 
			
		||||
            self.countdown = k
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:TestOnce()
 | 
			
		||||
    self:CreateTicker(30)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ACDFrame:GetOptions()
 | 
			
		||||
@@ -188,6 +197,7 @@ function ACDFrame:GetOptions()
 | 
			
		||||
            max = 512,
 | 
			
		||||
            step = 16,
 | 
			
		||||
            width = "full",
 | 
			
		||||
            disabled = function() return not Gladdy.db.countdown end,
 | 
			
		||||
        }),
 | 
			
		||||
        headerAuraLevel = {
 | 
			
		||||
            type = "header",
 | 
			
		||||
@@ -200,6 +210,7 @@ function ACDFrame:GetOptions()
 | 
			
		||||
            order = 6,
 | 
			
		||||
            values = Gladdy.frameStrata,
 | 
			
		||||
            sorting = Gladdy.frameStrataSorting,
 | 
			
		||||
            disabled = function() return not Gladdy.db.countdown end,
 | 
			
		||||
        }),
 | 
			
		||||
        arenaCountdownFrameLevel = Gladdy:option({
 | 
			
		||||
            type = "range",
 | 
			
		||||
@@ -209,6 +220,7 @@ function ACDFrame:GetOptions()
 | 
			
		||||
            step = 1,
 | 
			
		||||
            order = 7,
 | 
			
		||||
            width = "full",
 | 
			
		||||
            disabled = function() return not Gladdy.db.countdown end,
 | 
			
		||||
        }),
 | 
			
		||||
    }
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
local pairs, ipairs, select, tinsert, tbl_sort, tostring, tonumber, rand = pairs, ipairs, select, tinsert, table.sort, tostring, tonumber, math.random
 | 
			
		||||
 | 
			
		||||
local str_gsub = string.gsub
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
local GetSpellDescription = GetSpellDescription
 | 
			
		||||
local CreateFrame, GetTime = CreateFrame, GetTime
 | 
			
		||||
@@ -47,15 +47,21 @@ local Auras = Gladdy:NewModule("Auras", nil, {
 | 
			
		||||
    auraYOffset = 0,
 | 
			
		||||
    auraSize = 60 + 20 + 1,
 | 
			
		||||
    auraWidthFactor = 0.9,
 | 
			
		||||
    auraIconZoomed = false,
 | 
			
		||||
    auraInterruptDetached = false,
 | 
			
		||||
    auraInterruptXOffset = 0,
 | 
			
		||||
    auraInterruptYOffset = 0,
 | 
			
		||||
    auraInterruptSize = 60 + 20 + 1,
 | 
			
		||||
    auraInterruptWidthFactor = 0.9,
 | 
			
		||||
    auraInterruptIconZoomed = false,
 | 
			
		||||
    auraFrameStrata = "MEDIUM",
 | 
			
		||||
    auraFrameLevel = 5,
 | 
			
		||||
    auraInterruptFrameStrata = "MEDIUM",
 | 
			
		||||
    auraInterruptFrameLevel = 5,
 | 
			
		||||
    auraGroup = false,
 | 
			
		||||
    auraGroupDirection = "DOWN",
 | 
			
		||||
    auraInterruptGroup = false,
 | 
			
		||||
    auraInterruptGroupDirection = "DOWN",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function Auras:Initialize()
 | 
			
		||||
@@ -97,6 +103,7 @@ function Auras:CreateFrame(unit)
 | 
			
		||||
    auraFrame.icon = auraFrame.frame:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    auraFrame.icon:SetAllPoints(auraFrame)
 | 
			
		||||
    auraFrame.icon.masked = true
 | 
			
		||||
 | 
			
		||||
    auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
    auraFrame.icon.overlay:SetAllPoints(auraFrame)
 | 
			
		||||
@@ -123,7 +130,7 @@ function Auras:CreateFrame(unit)
 | 
			
		||||
                self.frame:SetAlpha(1)
 | 
			
		||||
            end
 | 
			
		||||
            if (self.timeLeft <= 0) then
 | 
			
		||||
                Auras:AURA_FADE(self.unit, self.track)
 | 
			
		||||
                Auras:AURA_FADE(self.unit, self.track, true)
 | 
			
		||||
            else
 | 
			
		||||
                if self.spellID == 8178 then
 | 
			
		||||
                    self.text:SetText("")
 | 
			
		||||
@@ -170,6 +177,7 @@ function Auras:CreateInterrupt(unit)
 | 
			
		||||
    interruptFrame.icon = interruptFrame.frame:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    interruptFrame.icon:SetAllPoints(interruptFrame.frame)
 | 
			
		||||
    interruptFrame.icon.masked = true
 | 
			
		||||
 | 
			
		||||
    interruptFrame.icon.overlay = interruptFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
    interruptFrame.icon.overlay:SetAllPoints(interruptFrame.frame)
 | 
			
		||||
@@ -239,6 +247,23 @@ function Auras:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
        auraFrame:ClearAllPoints()
 | 
			
		||||
        Gladdy:SetPosition(auraFrame, unit, "auraXOffset", "auraYOffset", true, Auras)
 | 
			
		||||
 | 
			
		||||
        if (Gladdy.db.auraGroup) then
 | 
			
		||||
            if (unit ~= "arena1") then
 | 
			
		||||
                local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
                self.frames[unit]:ClearAllPoints()
 | 
			
		||||
                if Gladdy.db.auraGroupDirection == "RIGHT" then
 | 
			
		||||
                    self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraGroupDirection == "LEFT" then
 | 
			
		||||
                    self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraGroupDirection == "UP" then
 | 
			
		||||
                    self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraGroupDirection == "DOWN" then
 | 
			
		||||
                    self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if (unit == "arena1") then
 | 
			
		||||
            Gladdy:CreateMover(auraFrame, "auraXOffset", "auraYOffset", L["Auras"],
 | 
			
		||||
                    {"TOPLEFT", "TOPLEFT"},
 | 
			
		||||
@@ -266,6 +291,8 @@ function Auras:UpdateFrame(unit)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
 | 
			
		||||
    auraFrame:SetWidth(width)
 | 
			
		||||
    auraFrame:SetHeight(height)
 | 
			
		||||
    auraFrame.frame:SetWidth(height)
 | 
			
		||||
@@ -275,8 +302,13 @@ function Auras:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    auraFrame.cooldown:ClearAllPoints()
 | 
			
		||||
    auraFrame.cooldown:SetPoint("CENTER", auraFrame, "CENTER")
 | 
			
		||||
    if Gladdy.db.auraIconZoomed then
 | 
			
		||||
        auraFrame.cooldown:SetWidth(width)
 | 
			
		||||
        auraFrame.cooldown:SetHeight(height)
 | 
			
		||||
    else
 | 
			
		||||
        auraFrame.cooldown:SetWidth(width - width/16)
 | 
			
		||||
        auraFrame.cooldown:SetHeight(height - height/16)
 | 
			
		||||
    end
 | 
			
		||||
    auraFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
 | 
			
		||||
 | 
			
		||||
    auraFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
 | 
			
		||||
@@ -296,7 +328,31 @@ function Auras:UpdateFrame(unit)
 | 
			
		||||
    if Gladdy.db.auraDisableCircle then
 | 
			
		||||
        auraFrame.cooldown:SetAlpha(0)
 | 
			
		||||
    end
 | 
			
		||||
    self:UpdateInterruptFrame(unit)
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.auraIconZoomed then
 | 
			
		||||
        if auraFrame.icon.masked then
 | 
			
		||||
            auraFrame.icon:SetMask("")
 | 
			
		||||
            auraFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            auraFrame.icon.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not auraFrame.icon.masked then
 | 
			
		||||
            auraFrame.icon:SetMask("")
 | 
			
		||||
            auraFrame.icon:SetTexCoord(0,1,0,1)
 | 
			
		||||
            auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            auraFrame.icon.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    testAgain = testAgain or self:UpdateInterruptFrame(unit)
 | 
			
		||||
 | 
			
		||||
    if testAgain then
 | 
			
		||||
        Auras:ResetUnit(unit)
 | 
			
		||||
        Auras:Test(unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Auras:UpdateInterruptFrame(unit)
 | 
			
		||||
@@ -321,6 +377,23 @@ function Auras:UpdateInterruptFrame(unit)
 | 
			
		||||
 | 
			
		||||
        interruptFrame:ClearAllPoints()
 | 
			
		||||
        Gladdy:SetPosition(interruptFrame, unit, "auraInterruptXOffset", "auraInterruptYOffset", true, Auras)
 | 
			
		||||
 | 
			
		||||
        if (Gladdy.db.auraInterruptGroup) then
 | 
			
		||||
            if (unit ~= "arena1") then
 | 
			
		||||
                local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
                self.frames[unit].interruptFrame:ClearAllPoints()
 | 
			
		||||
                if Gladdy.db.auraInterruptGroupDirection == "RIGHT" then
 | 
			
		||||
                    self.frames[unit].interruptFrame:SetPoint("LEFT", self.frames[previousUnit].interruptFrame, "RIGHT", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraInterruptGroupDirection == "LEFT" then
 | 
			
		||||
                    self.frames[unit].interruptFrame:SetPoint("RIGHT", self.frames[previousUnit].interruptFrame, "LEFT", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraInterruptGroupDirection == "UP" then
 | 
			
		||||
                    self.frames[unit].interruptFrame:SetPoint("BOTTOM", self.frames[previousUnit].interruptFrame, "TOP", 0, 0)
 | 
			
		||||
                elseif Gladdy.db.auraInterruptGroupDirection == "DOWN" then
 | 
			
		||||
                    self.frames[unit].interruptFrame:SetPoint("TOP", self.frames[previousUnit].interruptFrame, "BOTTOM", 0, 0)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if (unit == "arena1") then
 | 
			
		||||
            Gladdy:CreateMover(interruptFrame, "auraInterruptXOffset", "auraInterruptYOffset", L["Interrupts"],
 | 
			
		||||
                    {"TOPLEFT", "TOPLEFT"},
 | 
			
		||||
@@ -367,6 +440,8 @@ function Auras:UpdateInterruptFrame(unit)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
 | 
			
		||||
    interruptFrame:SetWidth(width)
 | 
			
		||||
    interruptFrame:SetHeight(height)
 | 
			
		||||
    interruptFrame.frame:SetWidth(width)
 | 
			
		||||
@@ -376,8 +451,14 @@ function Auras:UpdateInterruptFrame(unit)
 | 
			
		||||
 | 
			
		||||
    interruptFrame.cooldown:ClearAllPoints()
 | 
			
		||||
    interruptFrame.cooldown:SetPoint("CENTER", interruptFrame, "CENTER")
 | 
			
		||||
    if Gladdy.db.auraInterruptIconZoomed then
 | 
			
		||||
        interruptFrame.cooldown:SetWidth(width)
 | 
			
		||||
        interruptFrame.cooldown:SetHeight(height)
 | 
			
		||||
 | 
			
		||||
    else
 | 
			
		||||
        interruptFrame.cooldown:SetWidth(width - width/16)
 | 
			
		||||
        interruptFrame.cooldown:SetHeight(height - height/16)
 | 
			
		||||
    end
 | 
			
		||||
    interruptFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
 | 
			
		||||
 | 
			
		||||
    interruptFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
 | 
			
		||||
@@ -395,6 +476,25 @@ function Auras:UpdateInterruptFrame(unit)
 | 
			
		||||
    if Gladdy.db.auraDisableCircle then
 | 
			
		||||
        interruptFrame.cooldown:SetAlpha(0)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.auraInterruptIconZoomed then
 | 
			
		||||
        if interruptFrame.icon.masked then
 | 
			
		||||
            interruptFrame.icon:SetMask("")
 | 
			
		||||
            interruptFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            interruptFrame.icon.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not interruptFrame.icon.masked then
 | 
			
		||||
            interruptFrame.icon:SetMask("")
 | 
			
		||||
            interruptFrame.icon:SetTexCoord(0,1,0,1)
 | 
			
		||||
            interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            interruptFrame.icon.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return testAgain
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Auras:ResetUnit(unit)
 | 
			
		||||
@@ -445,16 +545,15 @@ function Auras:Test(unit)
 | 
			
		||||
        if Gladdy.exceptionNames[spellid] then
 | 
			
		||||
            spellName = Gladdy.exceptionNames[spellid]
 | 
			
		||||
        end
 | 
			
		||||
        local duration = math.random(2,10)
 | 
			
		||||
        if (unit == "arena2") then
 | 
			
		||||
            if (v.value.track == AURA_TYPE_BUFF) then
 | 
			
		||||
                self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
 | 
			
		||||
                self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
 | 
			
		||||
            end
 | 
			
		||||
        else
 | 
			
		||||
            self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
 | 
			
		||||
            self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    -- /run LibStub("Gladdy").modules["Auras"]:Test("arena1")
 | 
			
		||||
    -- /run LibStub("Gladdy"):JoinedArena()
 | 
			
		||||
 | 
			
		||||
    --Interrupts
 | 
			
		||||
    if (unit == "arena1" or unit == "arena3") then
 | 
			
		||||
@@ -472,7 +571,7 @@ function Auras:Test(unit)
 | 
			
		||||
            local extraSpellSchool = spellSchools[rand(1, #spellSchools)]
 | 
			
		||||
            spellid = tonumber(enabledInterrupts[rand(1, #enabledInterrupts)])
 | 
			
		||||
            spellName = select(1, GetSpellInfo(spellid))
 | 
			
		||||
            self:SPELL_INTERRUPT(unit,spellid, spellName, "physical", spellid, spellName, extraSpellSchool)
 | 
			
		||||
            Gladdy:SendMessage("SPELL_INTERRUPT", unit,spellid, spellName, "physical", spellid, spellName, extraSpellSchool)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -495,15 +594,13 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if spellID == 31117 then
 | 
			
		||||
        spellName = "Unstable Affliction Silence"
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not self.auras[spellName] then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    -- don't use spellId from combatlog, in case of different spellrank
 | 
			
		||||
    if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)] or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled then
 | 
			
		||||
    if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)]
 | 
			
		||||
            or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled
 | 
			
		||||
            or Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].track ~= auraType then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
@@ -536,9 +633,9 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Auras:AURA_FADE(unit, auraType)
 | 
			
		||||
function Auras:AURA_FADE(unit, auraType, force)
 | 
			
		||||
    local auraFrame = self.frames[unit]
 | 
			
		||||
    if (not auraFrame or auraFrame.track ~= auraType) then
 | 
			
		||||
    if (not auraFrame or auraFrame.track ~= auraType or not Gladdy.buttons[unit] or (not force and Gladdy.buttons[unit].stealthed)) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if auraFrame.active then
 | 
			
		||||
@@ -682,10 +779,63 @@ function Auras:GetOptions()
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 3,
 | 
			
		||||
            args = {
 | 
			
		||||
                groupOptions = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Group"],
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerAuras = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Auras"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        auraGroup = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Group"] .. " " .. L["Auras"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            disabled = function() return not Gladdy.db.auraDetached end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        auraGroupDirection = Gladdy:option({
 | 
			
		||||
                            type = "select",
 | 
			
		||||
                            name = L["Group direction"],
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            values = {
 | 
			
		||||
                                ["RIGHT"] = L["Right"],
 | 
			
		||||
                                ["LEFT"] = L["Left"],
 | 
			
		||||
                                ["UP"] = L["Up"],
 | 
			
		||||
                                ["DOWN"] = L["Down"],
 | 
			
		||||
                            },
 | 
			
		||||
                            disabled = function() return not Gladdy.db.auraGroup or not Gladdy.db.auraDetached end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerInterrupts = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Interrupts"],
 | 
			
		||||
                            order = 4,
 | 
			
		||||
                        },
 | 
			
		||||
                        auraInterruptGroup = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Group"] .. " " .. L["Interrupts"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            disabled = function() return not Gladdy.db.auraInterruptDetached end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        auraInterruptGroupDirection = Gladdy:option({
 | 
			
		||||
                            type = "select",
 | 
			
		||||
                            name = L["Group direction"],
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            values = {
 | 
			
		||||
                                ["RIGHT"] = L["Right"],
 | 
			
		||||
                                ["LEFT"] = L["Left"],
 | 
			
		||||
                                ["UP"] = L["Up"],
 | 
			
		||||
                                ["DOWN"] = L["Down"],
 | 
			
		||||
                            },
 | 
			
		||||
                            disabled = function() return not Gladdy.db.auraInterruptGroup or not Gladdy.db.auraInterruptDetached end,
 | 
			
		||||
                        }),
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                detachedAuraMode = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Detached Aura"],
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    order = 5,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerDetachedMode = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -698,6 +848,21 @@ function Auras:GetOptions()
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full"
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerIcon = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                        },
 | 
			
		||||
                        auraIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            disabled = function()
 | 
			
		||||
                                return not Gladdy.db.auraDetached
 | 
			
		||||
                            end,
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerAuraSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
@@ -789,7 +954,7 @@ function Auras:GetOptions()
 | 
			
		||||
                detachedInterruptMode = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Detached Interrupt"],
 | 
			
		||||
                    order = 5,
 | 
			
		||||
                    order = 6,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerDetachedMode = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -802,6 +967,21 @@ function Auras:GetOptions()
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full"
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerIcon = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                        },
 | 
			
		||||
                        auraInterruptIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            disabled = function()
 | 
			
		||||
                                return not Gladdy.db.auraInterruptDetached
 | 
			
		||||
                            end,
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerAuraSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
@@ -890,10 +1070,29 @@ function Auras:GetOptions()
 | 
			
		||||
                        }),
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                icon = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Icon"],
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerIcon = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        auraIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                cooldown = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Cooldown"],
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerAuras = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -936,7 +1135,7 @@ function Auras:GetOptions()
 | 
			
		||||
                font = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Font"],
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerAuras = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -973,7 +1172,7 @@ function Auras:GetOptions()
 | 
			
		||||
                border = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Border"],
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    args = borderArgs
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
@@ -1037,14 +1236,7 @@ function Auras:GetAuraOptions(auraType)
 | 
			
		||||
    for i,k in ipairs(auras) do
 | 
			
		||||
        options[tostring(k)] = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            name = (Gladdy:GetImportantAuras()["Unstable Affliction Silence"]
 | 
			
		||||
                    and Gladdy:GetImportantAuras()["Unstable Affliction Silence"].spellID == k
 | 
			
		||||
                    and Gladdy:GetImportantAuras()["Unstable Affliction Silence"].altName)
 | 
			
		||||
                    or (Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))]
 | 
			
		||||
                    and Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))].spellID == k
 | 
			
		||||
                    and Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))].altName)
 | 
			
		||||
                    or Gladdy:GetImportantAuras()[GetSpellInfo(k)].altName
 | 
			
		||||
                    or GetSpellInfo(k),
 | 
			
		||||
            name = Gladdy:GetExceptionSpellName(k),
 | 
			
		||||
            order = i+2,
 | 
			
		||||
            icon = Gladdy:GetImportantAuras()[GetSpellInfo(k)] and Gladdy:GetImportantAuras()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
 | 
			
		||||
            args = {
 | 
			
		||||
@@ -1117,10 +1309,7 @@ function Auras:GetInterruptOptions()
 | 
			
		||||
    for i,k in ipairs(auras) do
 | 
			
		||||
        options[tostring(k)] = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            name = Gladdy:GetInterrupts()["Unstable Affliction Silence"]
 | 
			
		||||
                    and Gladdy:GetInterrupts()["Unstable Affliction Silence"].spellID == k
 | 
			
		||||
                    and Gladdy:GetInterrupts()["Unstable Affliction Silence"].altName
 | 
			
		||||
                    or GetSpellInfo(k),
 | 
			
		||||
            name = GetSpellInfo(k),
 | 
			
		||||
            order = i+2,
 | 
			
		||||
            icon = Gladdy:GetInterrupts()[GetSpellInfo(k)] and Gladdy:GetInterrupts()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
 | 
			
		||||
            args = {
 | 
			
		||||
 
 | 
			
		||||
@@ -20,10 +20,12 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
 | 
			
		||||
    buffsAlpha = 1,
 | 
			
		||||
    buffsIconSize = 30,
 | 
			
		||||
    buffsWidthFactor = 1,
 | 
			
		||||
    buffsIconZoomed = false,
 | 
			
		||||
    buffsIconPadding = 1,
 | 
			
		||||
    buffsBuffsAlpha = 1,
 | 
			
		||||
    buffsBuffsIconSize = 30,
 | 
			
		||||
    buffsBuffsWidthFactor = 1,
 | 
			
		||||
    buffsBuffsIconZoomed = false,
 | 
			
		||||
    buffsBuffsIconPadding = 1,
 | 
			
		||||
    buffsDisableCircle = false,
 | 
			
		||||
    buffsCooldownAlpha = 1,
 | 
			
		||||
@@ -42,25 +44,30 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
 | 
			
		||||
    buffsBorderColorsEnabled = true,
 | 
			
		||||
    trackedDebuffs = defaultTrackedDebuffs,
 | 
			
		||||
    trackedBuffs = defaultTrackedBuffs,
 | 
			
		||||
    buffsBorderColorCurse = Gladdy:GetAuraTypeColor()["curse"],
 | 
			
		||||
    buffsBorderColorMagic = Gladdy:GetAuraTypeColor()["magic"],
 | 
			
		||||
    buffsBorderColorPoison = Gladdy:GetAuraTypeColor()["poison"],
 | 
			
		||||
    buffsBorderColorPhysical = Gladdy:GetAuraTypeColor()["none"],
 | 
			
		||||
    buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
 | 
			
		||||
    buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
 | 
			
		||||
    buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
 | 
			
		||||
    buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"],
 | 
			
		||||
    buffsBorderColorEnrage = Gladdy:GetDispelTypeColors()["enrage"],
 | 
			
		||||
    buffsBorderColorCurse = Gladdy:GetDispelTypeColors()["curse"],
 | 
			
		||||
    buffsBorderColorMagic = Gladdy:GetDispelTypeColors()["magic"],
 | 
			
		||||
    buffsBorderColorPoison = Gladdy:GetDispelTypeColors()["poison"],
 | 
			
		||||
    buffsBorderColorPhysical = Gladdy:GetDispelTypeColors()["none"],
 | 
			
		||||
    buffsBorderColorImmune = Gladdy:GetDispelTypeColors()["immune"],
 | 
			
		||||
    buffsBorderColorDisease = Gladdy:GetDispelTypeColors()["disease"],
 | 
			
		||||
    buffsBorderColorForm = Gladdy:GetDispelTypeColors()["form"],
 | 
			
		||||
    buffsBorderColorAura = Gladdy:GetDispelTypeColors()["aura"],
 | 
			
		||||
    buffFrameStrata = "MEDIUM",
 | 
			
		||||
    buffsFrameLevel = 9,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local spellSchoolToOptionValueTable
 | 
			
		||||
local function spellSchoolToOptionValue(spellSchool)
 | 
			
		||||
    if Gladdy.db.buffsBorderColorsEnabled and spellSchool then
 | 
			
		||||
        return spellSchoolToOptionValueTable[spellSchool].r,
 | 
			
		||||
        spellSchoolToOptionValueTable[spellSchool].g,
 | 
			
		||||
        spellSchoolToOptionValueTable[spellSchool].b,
 | 
			
		||||
        spellSchoolToOptionValueTable[spellSchool].a
 | 
			
		||||
local dispelTypeToOptionValueTable
 | 
			
		||||
local function dispelTypeToOptionValue(dispelType)
 | 
			
		||||
    if Gladdy.db.buffsBorderColorsEnabled then
 | 
			
		||||
        dispelType = dispelType and lower(dispelType) or "physical"
 | 
			
		||||
        if not dispelTypeToOptionValueTable[dispelType] then
 | 
			
		||||
            dispelType = "physical"
 | 
			
		||||
        end
 | 
			
		||||
        return dispelTypeToOptionValueTable[dispelType].r,
 | 
			
		||||
        dispelTypeToOptionValueTable[dispelType].g,
 | 
			
		||||
        dispelTypeToOptionValueTable[dispelType].b,
 | 
			
		||||
        dispelTypeToOptionValueTable[dispelType].a
 | 
			
		||||
    else
 | 
			
		||||
        return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
 | 
			
		||||
    end
 | 
			
		||||
@@ -76,21 +83,28 @@ function BuffsDebuffs:Initialize()
 | 
			
		||||
    self.icons = {}
 | 
			
		||||
    self.trackedCC = {}
 | 
			
		||||
    self.framePool = {}
 | 
			
		||||
    self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
			
		||||
    self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
    self:RegisterMessage("AURA_FADE")
 | 
			
		||||
    self:RegisterMessage("AURA_GAIN")
 | 
			
		||||
    self:RegisterMessage("AURA_GAIN_LIMIT")
 | 
			
		||||
    if Gladdy.db.buffsEnabled then
 | 
			
		||||
        self:RegisterMessages(
 | 
			
		||||
                "JOINED_ARENA",
 | 
			
		||||
                "UNIT_DESTROYED",
 | 
			
		||||
                "UNIT_DEATH",
 | 
			
		||||
                "AURA_FADE",
 | 
			
		||||
                "AURA_GAIN",
 | 
			
		||||
                "AURA_GAIN_LIMIT")
 | 
			
		||||
        self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
 | 
			
		||||
    spellSchoolToOptionValueTable = {
 | 
			
		||||
        curse = Gladdy.db.buffsBorderColorCurse,
 | 
			
		||||
    end
 | 
			
		||||
    dispelTypeToOptionValueTable = {
 | 
			
		||||
        none = Gladdy.db.buffsBorderColorPhysical,
 | 
			
		||||
        magic = Gladdy.db.buffsBorderColorMagic,
 | 
			
		||||
        curse = Gladdy.db.buffsBorderColorCurse,
 | 
			
		||||
        disease = Gladdy.db.buffsBorderColorDisease,
 | 
			
		||||
        poison = Gladdy.db.buffsBorderColorPoison,
 | 
			
		||||
        stealth = Gladdy.db.buffsBorderColorPhysical,
 | 
			
		||||
        invisibility = Gladdy.db.buffsBorderColorPhysical,
 | 
			
		||||
        physical = Gladdy.db.buffsBorderColorPhysical,
 | 
			
		||||
        immune = Gladdy.db.buffsBorderColorImmune,
 | 
			
		||||
        disease = Gladdy.db.buffsBorderColorDisease,
 | 
			
		||||
        form = Gladdy.db.buffsBorderColorForm,
 | 
			
		||||
        enrage = Gladdy.db.buffsBorderColorEnrage,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
@@ -134,7 +148,7 @@ end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:Test(unit)
 | 
			
		||||
    if Gladdy.db.buffsEnabled then
 | 
			
		||||
        local spellSchools = { "physical", "magic", "curse", "poison", "disease", "immune" }
 | 
			
		||||
        local dispelTypes = { "physical", "magic", "curse", "poison", "disease", "immune", "enrage"}
 | 
			
		||||
 | 
			
		||||
        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
 | 
			
		||||
        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
 | 
			
		||||
@@ -146,7 +160,7 @@ function BuffsDebuffs:Test(unit)
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
            if enabled then
 | 
			
		||||
                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
 | 
			
		||||
                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
 | 
			
		||||
                i = i + 1
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
@@ -156,7 +170,7 @@ function BuffsDebuffs:Test(unit)
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
            if enabled then
 | 
			
		||||
                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
 | 
			
		||||
                BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
 | 
			
		||||
                i = i + 1
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
@@ -193,7 +207,7 @@ function BuffsDebuffs:AURA_GAIN_LIMIT(unit, auraType, limit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, spellSchool)
 | 
			
		||||
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType)
 | 
			
		||||
    if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
@@ -224,7 +238,7 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
 | 
			
		||||
            auraFrame.numBuffs = auraFrame.numBuffs + 1
 | 
			
		||||
            index = auraFrame.numBuffs
 | 
			
		||||
        end
 | 
			
		||||
        BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, spellSchool and lower(spellSchool) or "physical", texture, index)
 | 
			
		||||
        BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, dispelType, texture, index)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -277,17 +291,60 @@ local function styleIcon(aura, auraType)
 | 
			
		||||
        aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local zoomedOption, testAgain
 | 
			
		||||
    if auraType == AURA_TYPE_BUFF then
 | 
			
		||||
        zoomedOption = Gladdy.db.buffsBuffsIconZoomed
 | 
			
		||||
    else
 | 
			
		||||
        zoomedOption = Gladdy.db.buffsIconZoomed
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if zoomedOption then
 | 
			
		||||
        if aura.texture.masked then
 | 
			
		||||
            aura.texture:SetMask("")
 | 
			
		||||
            aura.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            aura.texture.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not aura.texture.masked then
 | 
			
		||||
            aura.texture:SetMask("")
 | 
			
		||||
            aura.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
            aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            aura.texture.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
 | 
			
		||||
    aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
			
		||||
    aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
 | 
			
		||||
    aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
 | 
			
		||||
 | 
			
		||||
    aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
 | 
			
		||||
    aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
 | 
			
		||||
    aura.border:SetVertexColor(dispelTypeToOptionValue(aura.dispelType))
 | 
			
		||||
    aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
			
		||||
    aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
 | 
			
		||||
    aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
 | 
			
		||||
    aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
 | 
			
		||||
 | 
			
		||||
    return testAgain
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.buffsEnabled then
 | 
			
		||||
        self:RegisterMessages(
 | 
			
		||||
                "JOINED_ARENA",
 | 
			
		||||
                "UNIT_DESTROYED",
 | 
			
		||||
                "UNIT_DEATH",
 | 
			
		||||
                "AURA_FADE",
 | 
			
		||||
                "AURA_GAIN",
 | 
			
		||||
                "AURA_GAIN_LIMIT")
 | 
			
		||||
        self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
        self:SetScript("OnEvent", nil)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:UpdateFrame(unit)
 | 
			
		||||
@@ -311,16 +368,23 @@ function BuffsDebuffs:UpdateFrame(unit)
 | 
			
		||||
                0, 0, "buffsEnabled")
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testBuffsAgain, testDebuffsAgain
 | 
			
		||||
 | 
			
		||||
    for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
 | 
			
		||||
        styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
 | 
			
		||||
        testBuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
 | 
			
		||||
    end
 | 
			
		||||
    for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
 | 
			
		||||
        styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
 | 
			
		||||
        testDebuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
 | 
			
		||||
    end
 | 
			
		||||
    for i=1, #self.framePool do
 | 
			
		||||
        styleIcon(self.framePool[i])
 | 
			
		||||
    end
 | 
			
		||||
    self:UpdateAurasOnUnit(unit)
 | 
			
		||||
 | 
			
		||||
    if Gladdy.frame.testing and (testBuffsAgain or testDebuffsAgain) then
 | 
			
		||||
        self:ResetUnit(unit)
 | 
			
		||||
        self:Test(unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
@@ -385,11 +449,12 @@ local function iconTimer(auraFrame, elapsed)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
 | 
			
		||||
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
 | 
			
		||||
    local aura
 | 
			
		||||
    if not self.frames[unit].auras[auraType][index] then
 | 
			
		||||
        if #self.framePool > 0 then
 | 
			
		||||
            aura = tremove(self.framePool, #self.framePool)
 | 
			
		||||
            styleIcon(aura)
 | 
			
		||||
        else
 | 
			
		||||
            aura = CreateFrame("Frame")
 | 
			
		||||
            aura:EnableMouse(false)
 | 
			
		||||
@@ -397,6 +462,7 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
 | 
			
		||||
            aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
 | 
			
		||||
            aura.texture = aura:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
            aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            aura.texture.masked = true
 | 
			
		||||
            aura.texture:SetAllPoints(aura)
 | 
			
		||||
            aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
 | 
			
		||||
            aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
 | 
			
		||||
@@ -438,12 +504,12 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
 | 
			
		||||
    aura.spellID = spellID
 | 
			
		||||
    aura.type = auraType
 | 
			
		||||
    aura.unit = unit
 | 
			
		||||
    aura.spellSchool = spellSchool
 | 
			
		||||
    aura.border:SetVertexColor(spellSchoolToOptionValue(spellSchool))
 | 
			
		||||
    aura.dispelType = dispelType
 | 
			
		||||
    aura.border:SetVertexColor(dispelTypeToOptionValue(dispelType))
 | 
			
		||||
    aura:Show()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
 | 
			
		||||
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
 | 
			
		||||
    if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
 | 
			
		||||
        if duration == 0 then
 | 
			
		||||
            self.frames[unit].auras[auraType][index].endtime = "undefined"
 | 
			
		||||
@@ -459,7 +525,7 @@ function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLe
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    --add
 | 
			
		||||
    self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
 | 
			
		||||
    self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
 | 
			
		||||
    self:UpdateAurasOnUnit(unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -485,12 +551,14 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
            name = L["Show CC"],
 | 
			
		||||
            desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                buffs = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -499,14 +567,21 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
                    args = {
 | 
			
		||||
                        size = {
 | 
			
		||||
                            type = "group",
 | 
			
		||||
                            name = L["Size & Padding"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                            args = {
 | 
			
		||||
                                header = {
 | 
			
		||||
                                    type = "header",
 | 
			
		||||
                                    name = L["Size & Padding"],
 | 
			
		||||
                                    order = 5,
 | 
			
		||||
                                    name = L["Icon"],
 | 
			
		||||
                                    order = 1,
 | 
			
		||||
                                },
 | 
			
		||||
                                buffsBuffsIconZoomed = Gladdy:option({
 | 
			
		||||
                                    type = "toggle",
 | 
			
		||||
                                    name = L["Zoomed Icon"],
 | 
			
		||||
                                    desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                                    order = 2,
 | 
			
		||||
                                    width = "full",
 | 
			
		||||
                                }),
 | 
			
		||||
                                buffsBuffsIconSize = Gladdy:option({
 | 
			
		||||
                                    type = "range",
 | 
			
		||||
                                    name = L["Icon Size"],
 | 
			
		||||
@@ -609,14 +684,21 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
                    args = {
 | 
			
		||||
                        size = {
 | 
			
		||||
                            type = "group",
 | 
			
		||||
                            name = L["Size & Padding"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                            args = {
 | 
			
		||||
                                header = {
 | 
			
		||||
                                    type = "header",
 | 
			
		||||
                                    name = L["Size & Padding"],
 | 
			
		||||
                                    order = 5,
 | 
			
		||||
                                    name = L["Icon"],
 | 
			
		||||
                                    order = 1,
 | 
			
		||||
                                },
 | 
			
		||||
                                buffsIconZoomed = Gladdy:option({
 | 
			
		||||
                                    type = "toggle",
 | 
			
		||||
                                    name = L["Zoomed Icon"],
 | 
			
		||||
                                    desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                                    order = 2,
 | 
			
		||||
                                    width = "full",
 | 
			
		||||
                                }),
 | 
			
		||||
                                buffsIconSize = Gladdy:option({
 | 
			
		||||
                                    type = "range",
 | 
			
		||||
                                    name = L["Icon Size"],
 | 
			
		||||
@@ -882,6 +964,13 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
                            order = 49,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        buffsBorderColorEnrage = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Enrage"],
 | 
			
		||||
                            desc = L["Color of the border"],
 | 
			
		||||
                            order = 50,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                frameStrata = {
 | 
			
		||||
@@ -919,6 +1008,7 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
            name = L["Debuff Lists"],
 | 
			
		||||
            type = "group",
 | 
			
		||||
            order = 11,
 | 
			
		||||
            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
 | 
			
		||||
            set = function(info, state)
 | 
			
		||||
@@ -934,6 +1024,7 @@ function BuffsDebuffs:GetOptions()
 | 
			
		||||
            name = L["Buff Lists"],
 | 
			
		||||
            type = "group",
 | 
			
		||||
            order = 12,
 | 
			
		||||
            disabled = function() return not Gladdy.db.buffsEnabled end,
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
 | 
			
		||||
            set = function(info, state)
 | 
			
		||||
 
 | 
			
		||||
@@ -23,8 +23,10 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
 | 
			
		||||
    castBarHeight = 20,
 | 
			
		||||
    castBarWidth = 160,
 | 
			
		||||
    castBarIconSize = 22,
 | 
			
		||||
    castBarIconZoomed = false,
 | 
			
		||||
    castBarBorderSize = 8,
 | 
			
		||||
    castBarFontSize = 12,
 | 
			
		||||
    castBarFontOutline = false,
 | 
			
		||||
    castBarTexture = "Smooth",
 | 
			
		||||
    castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
			
		||||
    castBarBorderStyle = "Gladdy Tooltip round",
 | 
			
		||||
@@ -48,9 +50,11 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
 | 
			
		||||
 | 
			
		||||
function Castbar:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
    if Gladdy.db.castBarEnabled then
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
@@ -101,10 +105,17 @@ function Castbar:CreateFrame(unit)
 | 
			
		||||
    castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
			
		||||
    castBar.icon.texture.masked = true
 | 
			
		||||
    castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
 | 
			
		||||
    castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
 | 
			
		||||
    castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
 | 
			
		||||
 | 
			
		||||
    castBar.shield = castBar.icon:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
    castBar.shield:SetTexture("Interface\\AddOns\\Gladdy\\Images\\castbar-shield")
 | 
			
		||||
    castBar.shield:SetHeight(80)
 | 
			
		||||
    castBar.shield:SetWidth(80)
 | 
			
		||||
    castBar.shield:SetPoint("CENTER", castBar.icon, "CENTER", 0, -1.5)
 | 
			
		||||
 | 
			
		||||
    castBar.icon:ClearAllPoints()
 | 
			
		||||
    if (Gladdy.db.castBarIconPos == "LEFT") then
 | 
			
		||||
        castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
 | 
			
		||||
@@ -112,16 +123,16 @@ function Castbar:CreateFrame(unit)
 | 
			
		||||
        castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    castBar.spellText = castBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize)
 | 
			
		||||
    castBar.spellText = castBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
			
		||||
    castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
			
		||||
    castBar.spellText:SetShadowOffset(1, -1)
 | 
			
		||||
    castBar.spellText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
    castBar.spellText:SetJustifyH("CENTER")
 | 
			
		||||
    castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
 | 
			
		||||
    castBar.spellText:SetPoint("LEFT", 10, 0) -- Text of the spell
 | 
			
		||||
 | 
			
		||||
    castBar.timeText = castBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize)
 | 
			
		||||
    castBar.timeText = castBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
			
		||||
    castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
			
		||||
    castBar.timeText:SetShadowOffset(1, -1)
 | 
			
		||||
    castBar.timeText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
@@ -133,12 +144,23 @@ function Castbar:CreateFrame(unit)
 | 
			
		||||
    self:ResetUnit(unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Castbar:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.castBarEnabled then
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Castbar:UpdateFrame(unit)
 | 
			
		||||
    local castBar = self.frames[unit]
 | 
			
		||||
    if (not castBar) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
 | 
			
		||||
    castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
			
		||||
    castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
 | 
			
		||||
    castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
 | 
			
		||||
@@ -173,12 +195,27 @@ function Castbar:UpdateFrame(unit)
 | 
			
		||||
    castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
 | 
			
		||||
    castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
 | 
			
		||||
    castBar.icon.texture:SetAllPoints(castBar.icon)
 | 
			
		||||
    castBar.icon:ClearAllPoints()
 | 
			
		||||
    if Gladdy.db.castBarIconEnabled then
 | 
			
		||||
        castBar.icon:Show()
 | 
			
		||||
    else
 | 
			
		||||
        castBar.icon:Hide()
 | 
			
		||||
    if Gladdy.db.castBarIconZoomed then
 | 
			
		||||
        if castBar.icon.texture.masked then
 | 
			
		||||
            castBar.icon.texture:SetMask("")
 | 
			
		||||
            castBar.icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            castBar.icon.texture.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not castBar.icon.texture.masked then
 | 
			
		||||
            castBar.icon.texture:SetMask("")
 | 
			
		||||
            castBar.icon.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
            castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            castBar.icon.texture.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    castBar.icon:ClearAllPoints()
 | 
			
		||||
 | 
			
		||||
    castBar.shield:SetWidth(Gladdy.db.castBarIconSize * 3.2)
 | 
			
		||||
    castBar.shield:SetHeight(Gladdy.db.castBarIconSize * 3.2)
 | 
			
		||||
 | 
			
		||||
    local rightMargin = 0
 | 
			
		||||
    local leftMargin = 0
 | 
			
		||||
@@ -192,10 +229,10 @@ function Castbar:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    Gladdy:SetPosition(castBar, unit, "castBarXOffset", "castBarYOffset", Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin), Castbar)
 | 
			
		||||
 | 
			
		||||
    castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize)
 | 
			
		||||
    castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
			
		||||
    castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
			
		||||
 | 
			
		||||
    castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize)
 | 
			
		||||
    castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
 | 
			
		||||
    castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
 | 
			
		||||
 | 
			
		||||
    castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
 | 
			
		||||
@@ -209,6 +246,16 @@ function Castbar:UpdateFrame(unit)
 | 
			
		||||
    if not Gladdy.db.castBarEnabled then
 | 
			
		||||
        self:CAST_STOP(unit)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.castBarIconEnabled then
 | 
			
		||||
        castBar.icon:Show()
 | 
			
		||||
        if testAgain then
 | 
			
		||||
            self:ResetUnit(unit)
 | 
			
		||||
            self:Test(unit)
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        castBar.icon:Hide()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
@@ -268,7 +315,7 @@ end
 | 
			
		||||
 | 
			
		||||
Castbar.CastEventsFunc = {}
 | 
			
		||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
 | 
			
		||||
    local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
 | 
			
		||||
    local name, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible, spellId = UnitCastingInfo(castBar.unit)
 | 
			
		||||
    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
			
		||||
        castBar:SetAlpha(0)
 | 
			
		||||
        return
 | 
			
		||||
@@ -364,7 +411,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
 | 
			
		||||
    local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
 | 
			
		||||
    local name, text, texture, startTime, endTime, isTradeSkill, notInterruptible, spellId = UnitChannelInfo(castBar.unit)
 | 
			
		||||
 | 
			
		||||
    if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
 | 
			
		||||
        castBar:SetAlpha(0)
 | 
			
		||||
@@ -402,7 +449,7 @@ function Castbar.OnEvent(self, event, ...)
 | 
			
		||||
    Castbar.CastEventsFunc[event](self, event, ...)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
 | 
			
		||||
function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible, test)
 | 
			
		||||
    local castBar = self.frames[unit]
 | 
			
		||||
    if (not castBar) then
 | 
			
		||||
        return
 | 
			
		||||
@@ -414,7 +461,12 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
 | 
			
		||||
        castBar.channeling = test == "channel"
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if notInterruptible then
 | 
			
		||||
        castBar.bar:SetStatusBarColor(.8,.8,.8,1)
 | 
			
		||||
    else
 | 
			
		||||
        castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    castBar.value = value
 | 
			
		||||
    castBar.maxValue = maxValue
 | 
			
		||||
    castBar.bar:SetMinMaxValues(0, maxValue)
 | 
			
		||||
@@ -428,6 +480,11 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
 | 
			
		||||
    if Gladdy.db.castBarSparkEnabled then
 | 
			
		||||
        castBar.spark:Show()
 | 
			
		||||
    end
 | 
			
		||||
    if notInterruptible then
 | 
			
		||||
        castBar.shield:Show()
 | 
			
		||||
    else
 | 
			
		||||
        castBar.shield:Hide()
 | 
			
		||||
    end
 | 
			
		||||
    castBar:SetAlpha(1)
 | 
			
		||||
    if Gladdy.db.castBarIconEnabled then
 | 
			
		||||
        castBar.icon:Show()
 | 
			
		||||
@@ -455,6 +512,7 @@ function Castbar:CAST_STOP(unit, ...)
 | 
			
		||||
        castBar.backdrop:Hide()
 | 
			
		||||
        castBar.spark:Hide()
 | 
			
		||||
        castBar.icon:Hide()
 | 
			
		||||
        castBar.shield:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        castBar.bar:SetStatusBarColor(...)
 | 
			
		||||
    end
 | 
			
		||||
@@ -529,7 +587,8 @@ function Castbar:Test(unit)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if (spell) then
 | 
			
		||||
            self:CAST_START(unit, spell, icon, value, maxValue, event)
 | 
			
		||||
            local nonInterruptable = unit == "arena1" and Gladdy.expansion == "Wrath"
 | 
			
		||||
            self:CAST_START(unit, spell, icon, value, maxValue, nonInterruptable, event)
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        self:CAST_STOP(unit)
 | 
			
		||||
@@ -584,6 +643,7 @@ function Castbar:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.castBarEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                barFrame = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -678,7 +738,7 @@ function Castbar:GetOptions()
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Icon Size"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        castBarIconEnabled = option({
 | 
			
		||||
@@ -687,6 +747,13 @@ function Castbar:GetOptions()
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        castBarIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        castBarIconSize = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon size"],
 | 
			
		||||
@@ -773,6 +840,12 @@ function Castbar:GetOptions()
 | 
			
		||||
                            max = 20,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        castBarFontOutline = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Outline"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerFormat = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Format"],
 | 
			
		||||
@@ -879,6 +952,12 @@ function Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin)
 | 
			
		||||
        return Gladdy.db.newLayout
 | 
			
		||||
    end
 | 
			
		||||
    castBar:ClearAllPoints()
 | 
			
		||||
    if Gladdy.db.castBarWidth <= 0 then
 | 
			
		||||
        castBar:SetWidth(0.1)
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.castBarHeight <= 0 then
 | 
			
		||||
        castBar:SetHeight(0.1)
 | 
			
		||||
    end
 | 
			
		||||
    local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
 | 
			
		||||
    if (Gladdy.db.castBarPos == "LEFT") then
 | 
			
		||||
        local anchor = Gladdy:GetAnchor(unit, "LEFT")
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local select = select
 | 
			
		||||
local select, str_gsub = select, string.gsub
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
@@ -8,6 +8,7 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
 | 
			
		||||
    classIconEnabled = true,
 | 
			
		||||
    classIconSize = 60 + 20 + 1,
 | 
			
		||||
    classIconWidthFactor = 0.9,
 | 
			
		||||
    classIconZoomed = false,
 | 
			
		||||
    classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
			
		||||
    classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    classIconSpecIcon = false,
 | 
			
		||||
@@ -15,11 +16,14 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
 | 
			
		||||
    classIconYOffset = 0,
 | 
			
		||||
    classIconFrameStrata = "MEDIUM",
 | 
			
		||||
    classIconFrameLevel = 5,
 | 
			
		||||
    classIconGroup = false,
 | 
			
		||||
    classIconGroupDirection = "DOWN"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
 | 
			
		||||
local classIcons = {
 | 
			
		||||
    ["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
 | 
			
		||||
    ["DEATHKNIGHT"] = select(3, GetSpellInfo(49023)), --Might of Mograine
 | 
			
		||||
    ["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
 | 
			
		||||
    ["MAGE"] = classIconPath .. "inv_staff_13",
 | 
			
		||||
    ["PALADIN"] = classIconPath .. "inv_hammer_01",
 | 
			
		||||
@@ -37,6 +41,11 @@ local specIcons = {
 | 
			
		||||
        [L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
 | 
			
		||||
        [L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
 | 
			
		||||
    },
 | 
			
		||||
    ["DEATHKNIGHT"] = {
 | 
			
		||||
        [L["Unholy"]] = select(3, GetSpellInfo(48265)), -- Unholy Presence
 | 
			
		||||
        [L["Blood"]] = select(3, GetSpellInfo(48266)), -- Blood Presence
 | 
			
		||||
        [L["Frost"]] = select(3, GetSpellInfo(48263)), -- Frost Presence
 | 
			
		||||
    },
 | 
			
		||||
    ["HUNTER"] = {
 | 
			
		||||
        [L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
 | 
			
		||||
        [L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
 | 
			
		||||
@@ -82,10 +91,22 @@ local specIcons = {
 | 
			
		||||
function Classicon:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.classIconEnabled then
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Classicon:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.classIconEnabled then
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Classicon:CreateFrame(unit)
 | 
			
		||||
    local classIcon = CreateFrame("Frame", nil, Gladdy.buttons[unit])
 | 
			
		||||
@@ -95,6 +116,7 @@ function Classicon:CreateFrame(unit)
 | 
			
		||||
    classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    classIcon.texture:SetAllPoints(classIcon)
 | 
			
		||||
    classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    classIcon.texture.masked = true
 | 
			
		||||
 | 
			
		||||
    classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
 | 
			
		||||
    classIcon.texture.overlay:SetAllPoints(classIcon)
 | 
			
		||||
@@ -113,14 +135,50 @@ function Classicon:UpdateFrame(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
 | 
			
		||||
    classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
 | 
			
		||||
    classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
 | 
			
		||||
 | 
			
		||||
    classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
 | 
			
		||||
    classIcon:SetHeight(Gladdy.db.classIconSize)
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.classIconZoomed then
 | 
			
		||||
        if classIcon.texture.masked then
 | 
			
		||||
            classIcon.texture:SetMask("")
 | 
			
		||||
            classIcon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            classIcon.texture.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not classIcon.texture.masked then
 | 
			
		||||
            classIcon.texture:SetMask("")
 | 
			
		||||
            classIcon.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
            classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            classIcon.texture.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.classIconGroup) then
 | 
			
		||||
        if (unit ~= "arena1") then
 | 
			
		||||
            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
            self.frames[unit]:ClearAllPoints()
 | 
			
		||||
            if Gladdy.db.classIconGroupDirection == "RIGHT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "LEFT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "UP" then
 | 
			
		||||
                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "DOWN" then
 | 
			
		||||
                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (unit == "arena1") then
 | 
			
		||||
        Gladdy:CreateMover(classIcon, "classIconXOffset", "classIconYOffset", L["Class Icon"],
 | 
			
		||||
                {"TOPLEFT", "TOPLEFT"},
 | 
			
		||||
@@ -137,6 +195,10 @@ function Classicon:UpdateFrame(unit)
 | 
			
		||||
    classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
 | 
			
		||||
    if Gladdy.db.classIconEnabled then
 | 
			
		||||
        classIcon:Show()
 | 
			
		||||
        if testAgain then
 | 
			
		||||
            Classicon:ResetUnit(unit)
 | 
			
		||||
            Classicon:ENEMY_SPOTTED(unit)
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        classIcon:Hide()
 | 
			
		||||
    end
 | 
			
		||||
@@ -161,10 +223,6 @@ function Classicon:UNIT_SPEC(unit, spec)
 | 
			
		||||
    classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Classicon:Test(unit)
 | 
			
		||||
    self:ENEMY_SPOTTED(unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Classicon:ResetUnit(unit)
 | 
			
		||||
    local classIcon = self.frames[unit]
 | 
			
		||||
    if (not classIcon) then
 | 
			
		||||
@@ -191,6 +249,7 @@ function Classicon:GetOptions()
 | 
			
		||||
            name = L["Show Spec Icon"],
 | 
			
		||||
            desc = L["Shows Spec Icon once spec is detected"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
			
		||||
            get = function() return Gladdy.db.classIconSpecIcon end,
 | 
			
		||||
            set = function(_, value)
 | 
			
		||||
                Gladdy.db.classIconSpecIcon = value
 | 
			
		||||
@@ -205,25 +264,53 @@ function Classicon:GetOptions()
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        },
 | 
			
		||||
        classIconGroup = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Group"] .. " " .. L["Class Icon"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        classIconGroupDirection = Gladdy:option({
 | 
			
		||||
            type = "select",
 | 
			
		||||
            name = L["Group direction"],
 | 
			
		||||
            order = 6,
 | 
			
		||||
            values = {
 | 
			
		||||
                ["RIGHT"] = L["Right"],
 | 
			
		||||
                ["LEFT"] = L["Left"],
 | 
			
		||||
                ["UP"] = L["Up"],
 | 
			
		||||
                ["DOWN"] = L["Down"],
 | 
			
		||||
            },
 | 
			
		||||
            disabled = function()
 | 
			
		||||
                return not Gladdy.db.classIconGroup or not Gladdy.db.classIconEnabled
 | 
			
		||||
            end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            order = 7,
 | 
			
		||||
            disabled = function() return not Gladdy.db.classIconEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                size = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Icon size"],
 | 
			
		||||
                    name = L["Icon"],
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Icon size"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        classIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        classIconSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon size"],
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            min = 3,
 | 
			
		||||
                            max = 100,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
 
 | 
			
		||||
@@ -20,7 +20,9 @@ local CombatIndicator = Gladdy:NewModule("Combat Indicator", nil, {
 | 
			
		||||
 | 
			
		||||
function CombatIndicator:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
    if Gladdy.db.ciEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    end
 | 
			
		||||
    self.updateInterval = 0.05
 | 
			
		||||
    self.combatIndicatorIcon = select(3, GetSpellInfo(674))
 | 
			
		||||
end
 | 
			
		||||
@@ -57,6 +59,14 @@ function CombatIndicator:CreateFrame(unit)
 | 
			
		||||
    button.ciFrame = ciFrame
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function CombatIndicator:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.ciEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function CombatIndicator:UpdateFrame(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    local ciFrame = self.frames[unit]
 | 
			
		||||
@@ -133,6 +143,7 @@ function CombatIndicator:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.ciEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
 
 | 
			
		||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -1,12 +1,13 @@
 | 
			
		||||
local select = select
 | 
			
		||||
local pairs,ipairs,tbl_sort,tinsert,format,rand = pairs,ipairs,table.sort,tinsert,format,math.random
 | 
			
		||||
local str_gsub = string.gsub
 | 
			
		||||
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
local GetTime = GetTime
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local DRData = LibStub("DRData-1.0-BCC")
 | 
			
		||||
local DRData = LibStub("DRList-1.0")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local function defaultCategories()
 | 
			
		||||
    local categories = {}
 | 
			
		||||
@@ -35,6 +36,7 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
 | 
			
		||||
    drXOffset = 0,
 | 
			
		||||
    drYOffset = 0,
 | 
			
		||||
    drIconSize = 36,
 | 
			
		||||
    drIconZoomed = false,
 | 
			
		||||
    drEnabled = true,
 | 
			
		||||
    drBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss",
 | 
			
		||||
    drBorderColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
			
		||||
@@ -55,6 +57,8 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
 | 
			
		||||
    drDuration = 18,
 | 
			
		||||
    drFrameStrata = "MEDIUM",
 | 
			
		||||
    drFrameLevel = 3,
 | 
			
		||||
    drGroup = false,
 | 
			
		||||
    drGroupDirection = "DOWN"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local function getDiminishColor(dr)
 | 
			
		||||
@@ -79,7 +83,7 @@ end
 | 
			
		||||
 | 
			
		||||
function Diminishings:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
    self:RegisterMessage("UNIT_DEATH", "ResetUnit", "AURA_FADE", "UNIT_DESTROYED")
 | 
			
		||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Diminishings:CreateFrame(unit)
 | 
			
		||||
@@ -91,21 +95,21 @@ function Diminishings:CreateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    for i = 1, 16 do
 | 
			
		||||
        local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
 | 
			
		||||
        icon.drFrame = drFrame
 | 
			
		||||
        icon:Hide()
 | 
			
		||||
        icon:EnableMouse(false)
 | 
			
		||||
        icon:SetFrameStrata(Gladdy.db.drFrameStrata)
 | 
			
		||||
        icon:SetFrameLevel(Gladdy.db.drFrameLevel)
 | 
			
		||||
        icon.texture = icon:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
        icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
        icon.texture.masked = true
 | 
			
		||||
        icon.texture:SetAllPoints(icon)
 | 
			
		||||
        icon:SetScript("OnUpdate", function(self, elapsed)
 | 
			
		||||
            if (self.active) then
 | 
			
		||||
            if (self.running) then
 | 
			
		||||
                if (self.timeLeft <= 0) then
 | 
			
		||||
                    if (self.factor == drFrame.tracked[self.dr]) then
 | 
			
		||||
                        drFrame.tracked[self.dr] = 0
 | 
			
		||||
                    end
 | 
			
		||||
 | 
			
		||||
                    self.drFrame.tracked[self.dr] = nil
 | 
			
		||||
                    self.active = false
 | 
			
		||||
                    self.running = false
 | 
			
		||||
                    self.dr = nil
 | 
			
		||||
                    self.diminishing = 1.0
 | 
			
		||||
                    self.texture:SetTexture("")
 | 
			
		||||
@@ -187,6 +191,22 @@ function Diminishings:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    Gladdy:SetPosition(drFrame, unit, "drXOffset", "drYOffset", Diminishings:LegacySetPosition(drFrame, unit), Diminishings)
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.drGroup) then
 | 
			
		||||
        if (unit ~= "arena1") then
 | 
			
		||||
            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
            self.frames[unit]:ClearAllPoints()
 | 
			
		||||
            if Gladdy.db.classIconGroupDirection == "RIGHT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "LEFT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "UP" then
 | 
			
		||||
                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.classIconGroupDirection == "DOWN" then
 | 
			
		||||
                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (unit == "arena1") then
 | 
			
		||||
        Gladdy:CreateMover(drFrame,"drXOffset", "drYOffset", L["Diminishings"],
 | 
			
		||||
                Gladdy.db.drGrowDirection == "RIGHT" and {"TOPLEFT", "TOPLEFT"} or {"TOPRIGHT", "TOPRIGHT"},
 | 
			
		||||
@@ -196,6 +216,7 @@ function Diminishings:UpdateFrame(unit)
 | 
			
		||||
                0, "drEnabled")
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
    for i = 1, 16 do
 | 
			
		||||
        local icon = drFrame["icon" .. i]
 | 
			
		||||
 | 
			
		||||
@@ -223,8 +244,13 @@ function Diminishings:UpdateFrame(unit)
 | 
			
		||||
            icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if Gladdy.db.drIconZoomed then
 | 
			
		||||
            icon.cooldown:SetWidth(icon:GetWidth())
 | 
			
		||||
            icon.cooldown:SetHeight(icon:GetHeight())
 | 
			
		||||
        else
 | 
			
		||||
            icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
 | 
			
		||||
            icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
 | 
			
		||||
        end
 | 
			
		||||
        icon.cooldown:ClearAllPoints()
 | 
			
		||||
        icon.cooldown:SetPoint("CENTER", icon, "CENTER")
 | 
			
		||||
        if Gladdy.db.drDisableCircle then
 | 
			
		||||
@@ -266,9 +292,27 @@ function Diminishings:UpdateFrame(unit)
 | 
			
		||||
            icon.border:SetTexture(Gladdy.db.drBorderStyle)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        --icon.texture:SetTexCoord(.1, .9, .1, .9)
 | 
			
		||||
        --icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
 | 
			
		||||
        --icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
 | 
			
		||||
        if Gladdy.db.drIconZoomed then
 | 
			
		||||
            if icon.texture.masked then
 | 
			
		||||
                icon.texture:SetMask("")
 | 
			
		||||
                icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
                icon.texture.masked = nil
 | 
			
		||||
            end
 | 
			
		||||
        else
 | 
			
		||||
            if not icon.texture.masked then
 | 
			
		||||
                icon.texture:SetMask("")
 | 
			
		||||
                icon.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
                icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
                icon.texture.masked = true
 | 
			
		||||
                if Gladdy.frame.testing then
 | 
			
		||||
                    testAgain = true
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    if testAgain then
 | 
			
		||||
        Diminishings:ResetUnit(unit)
 | 
			
		||||
        Diminishings:Test(unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -283,6 +327,7 @@ function Diminishings:ResetUnit(unit)
 | 
			
		||||
    for i = 1, 16 do
 | 
			
		||||
        local icon = drFrame["icon" .. i]
 | 
			
		||||
        icon.active = false
 | 
			
		||||
        icon.running = false
 | 
			
		||||
        icon.timeLeft = 0
 | 
			
		||||
        icon.texture:SetTexture("")
 | 
			
		||||
        icon.timeText:SetText("")
 | 
			
		||||
@@ -321,12 +366,123 @@ function Diminishings:Test(unit)
 | 
			
		||||
            amount = rand(1,3)
 | 
			
		||||
            index = rand(1, #enabledCategories[i].spellIDs)
 | 
			
		||||
            for _=1, amount do
 | 
			
		||||
                self:AuraGain(unit, enabledCategories[i].spellIDs[index])
 | 
			
		||||
                self:AuraFade(unit, enabledCategories[i].spellIDs[index])
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--[[ testcases for show icon with icon.active = true and icon.running = false and no cooldown. Only when AuraFade start set icon.running = true and start cooldown
 | 
			
		||||
    SPELL_AURA_APPLIED
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890)
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 2637)
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2637)
 | 
			
		||||
        expected:   stale icon AND 1/2 dr
 | 
			
		||||
    SPELL_AURA_REMOVED
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 10890)
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637)
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637) a:AuraFade("arena1", 10890)
 | 
			
		||||
        expected:   icon 1/2 AND 1/2 dr
 | 
			
		||||
    SPELL_AURA_REFRESH
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 10890)
 | 
			
		||||
        expected:   icon 1/4 AND 1/4 dr
 | 
			
		||||
    two different spells with same DR applied and one fades
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890)
 | 
			
		||||
        expected:   icon 1/4 AND 1/4 dr
 | 
			
		||||
    two different spells with same DR applied and both fade
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
 | 
			
		||||
        expected:   icon 1/4 AND 1/4 dr
 | 
			
		||||
    three different spells with same DR applied and two fade
 | 
			
		||||
        Script:     /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraGain("arena1", 5484) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
 | 
			
		||||
        expected:   icon 0 AND 0 dr
 | 
			
		||||
--]]
 | 
			
		||||
 | 
			
		||||
function Diminishings:FindLastIcon(unit, drCat)
 | 
			
		||||
    local drFrame = self.frames[unit]
 | 
			
		||||
    if (not drFrame or not drCat) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not Gladdy.db.drCategories[drCat].enabled then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local lastIcon
 | 
			
		||||
    for i = 1, 16 do
 | 
			
		||||
        local icon = drFrame["icon" .. i]
 | 
			
		||||
        if ((icon.active) and icon.dr and icon.dr == drCat) then
 | 
			
		||||
            lastIcon = icon
 | 
			
		||||
            break
 | 
			
		||||
        elseif not icon.active and not lastIcon then
 | 
			
		||||
            lastIcon = icon
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return lastIcon
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
 | 
			
		||||
    local drFrame = self.frames[unit]
 | 
			
		||||
 | 
			
		||||
    lastIcon.dr = drCat
 | 
			
		||||
    lastIcon.diminishing = drFrame.tracked[drCat]
 | 
			
		||||
    if Gladdy.db.drBorderColorsEnabled then
 | 
			
		||||
        lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.drCategories[drCat].forceIcon then
 | 
			
		||||
        lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.drFontColorsEnabled then
 | 
			
		||||
        lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
 | 
			
		||||
    end
 | 
			
		||||
    lastIcon.drLevelText:SetText("")
 | 
			
		||||
    if Gladdy.db.drLevelTextColorsEnabled then
 | 
			
		||||
        lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
 | 
			
		||||
    end
 | 
			
		||||
    lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
 | 
			
		||||
    lastIcon.active = true
 | 
			
		||||
    self:Positionate(unit)
 | 
			
		||||
    lastIcon:Show()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Diminishings:AuraGain(unit, spellID)
 | 
			
		||||
    local drFrame = self.frames[unit]
 | 
			
		||||
    local drCat = DRData:GetSpellCategory(spellID)
 | 
			
		||||
    if (not drFrame or not drCat) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not Gladdy.db.drCategories[drCat].enabled then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    -- due to dynamic DR we reset the DR here if dr == 0
 | 
			
		||||
    if not drFrame.tracked[drCat] or drFrame.tracked[drCat] == 0 then
 | 
			
		||||
        drFrame.tracked[drCat] = DRData:NextDR(1)
 | 
			
		||||
    else
 | 
			
		||||
        drFrame.tracked[drCat] = DRData:NextDR(drFrame.tracked[drCat] == 1.0 and 1 or drFrame.tracked[drCat] == 0.5 and 2 or 3)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    -- add icon with no timer
 | 
			
		||||
    local lastIcon = Diminishings:FindLastIcon(unit, drCat)
 | 
			
		||||
    if not lastIcon then return end
 | 
			
		||||
 | 
			
		||||
    Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    lastIcon.running = false
 | 
			
		||||
    lastIcon.cooldown:Hide()
 | 
			
		||||
    lastIcon.cooldown:SetCooldown(0, 0)
 | 
			
		||||
    lastIcon.timeText:SetText("")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Diminishings:AuraFade(unit, spellID)
 | 
			
		||||
    local drFrame = self.frames[unit]
 | 
			
		||||
    local drCat = DRData:GetSpellCategory(spellID)
 | 
			
		||||
@@ -337,49 +493,16 @@ function Diminishings:AuraFade(unit, spellID)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local lastIcon
 | 
			
		||||
    for i = 1, 16 do
 | 
			
		||||
        local icon = drFrame["icon" .. i]
 | 
			
		||||
        if (icon.active and icon.dr and icon.dr == drCat) then
 | 
			
		||||
            lastIcon = icon
 | 
			
		||||
            break
 | 
			
		||||
        elseif not icon.active and not lastIcon then
 | 
			
		||||
            lastIcon = icon
 | 
			
		||||
            lastIcon.diminishing = 1.0
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    -- find icon and start timer
 | 
			
		||||
    local lastIcon = Diminishings:FindLastIcon(unit, drCat)
 | 
			
		||||
    if not lastIcon then return end
 | 
			
		||||
    lastIcon.dr = drCat
 | 
			
		||||
 | 
			
		||||
    Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
 | 
			
		||||
 | 
			
		||||
    lastIcon.timeLeft = Gladdy.db.drDuration
 | 
			
		||||
    lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
 | 
			
		||||
    if Gladdy.db.drBorderColorsEnabled then
 | 
			
		||||
        lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
 | 
			
		||||
    end
 | 
			
		||||
    lastIcon.cooldown:Show()
 | 
			
		||||
    lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
 | 
			
		||||
    if Gladdy.db.drCategories[drCat].forceIcon then
 | 
			
		||||
        lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.drFontColorsEnabled then
 | 
			
		||||
        lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
 | 
			
		||||
    if Gladdy.db.drLevelTextColorsEnabled then
 | 
			
		||||
        lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
 | 
			
		||||
    else
 | 
			
		||||
        lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    lastIcon.active = true
 | 
			
		||||
    self:Positionate(unit)
 | 
			
		||||
    lastIcon:Show()
 | 
			
		||||
    lastIcon.running = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Diminishings:Positionate(unit)
 | 
			
		||||
@@ -434,15 +557,37 @@ function Diminishings:GetOptions()
 | 
			
		||||
            name = L["DR Duration"],
 | 
			
		||||
            desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.drEnabled end,
 | 
			
		||||
            min = 15,
 | 
			
		||||
            max = 20,
 | 
			
		||||
            step = .1,
 | 
			
		||||
        }),
 | 
			
		||||
        drGroup = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Group"] .. " " .. L["Class Icon"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.drEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        drGroupDirection = Gladdy:option({
 | 
			
		||||
            type = "select",
 | 
			
		||||
            name = L["Group direction"],
 | 
			
		||||
            order = 6,
 | 
			
		||||
            values = {
 | 
			
		||||
                ["RIGHT"] = L["Right"],
 | 
			
		||||
                ["LEFT"] = L["Left"],
 | 
			
		||||
                ["UP"] = L["Up"],
 | 
			
		||||
                ["DOWN"] = L["Down"],
 | 
			
		||||
            },
 | 
			
		||||
            disabled = function()
 | 
			
		||||
                return not Gladdy.db.drGroup or not Gladdy.db.drEnabled
 | 
			
		||||
            end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.drEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                icon = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -454,11 +599,18 @@ function Diminishings:GetOptions()
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 4,
 | 
			
		||||
                        },
 | 
			
		||||
                        drIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        drIconSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon Size"],
 | 
			
		||||
                            desc = L["Size of the DR Icons"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            min = 5,
 | 
			
		||||
                            max = 80,
 | 
			
		||||
                            step = 1,
 | 
			
		||||
@@ -468,7 +620,7 @@ function Diminishings:GetOptions()
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon Width Factor"],
 | 
			
		||||
                            desc = L["Stretches the icon"],
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            order = 7,
 | 
			
		||||
                            min = 0.5,
 | 
			
		||||
                            max = 2,
 | 
			
		||||
                            step = 0.05,
 | 
			
		||||
@@ -478,7 +630,7 @@ function Diminishings:GetOptions()
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon Padding"],
 | 
			
		||||
                            desc = L["Space between Icons"],
 | 
			
		||||
                            order = 7,
 | 
			
		||||
                            order = 8,
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 10,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
@@ -781,6 +933,7 @@ function Diminishings:GetOptions()
 | 
			
		||||
            type = "group",
 | 
			
		||||
            name = L["Categories"],
 | 
			
		||||
            order = 6,
 | 
			
		||||
            disabled = function() return not Gladdy.db.drEnabled end,
 | 
			
		||||
            args = Diminishings:CategoryOptions(),
 | 
			
		||||
        },
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -24,6 +24,7 @@ local function table_copy(t, str)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local ExportImport = Gladdy:NewModule("Export Import", nil, {
 | 
			
		||||
    expansion = Gladdy.expansion,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local export = AceGUI:Create("Frame")
 | 
			
		||||
@@ -111,6 +112,19 @@ local deletedOptions = { -- backwards compatibility
 | 
			
		||||
    trinketPos = true,
 | 
			
		||||
    padding = true,
 | 
			
		||||
    growUp = true,
 | 
			
		||||
    powerBarFontSize = true,
 | 
			
		||||
    ["38373"] = true, -- The Beast Within (Auras)
 | 
			
		||||
    ["34692"] = true, -- The Beast Within (Cooldowns)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local expansionSpecific = {
 | 
			
		||||
    "drCategories",
 | 
			
		||||
    "auraListDefault",
 | 
			
		||||
    "auraListInterrupts",
 | 
			
		||||
    "trackedDebuffs",
 | 
			
		||||
    "trackedBuffs",
 | 
			
		||||
    "cooldownCooldowns",
 | 
			
		||||
    "cooldownCooldownsOrder",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
 | 
			
		||||
@@ -161,7 +175,7 @@ function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if errorFound then
 | 
			
		||||
        return false, errorMsg
 | 
			
		||||
        --return false, errorMsg
 | 
			
		||||
    end
 | 
			
		||||
    return true
 | 
			
		||||
end
 | 
			
		||||
@@ -226,13 +240,24 @@ function ExportImport:ApplyImport(t, table, str)
 | 
			
		||||
        if (not t.newLayout) then
 | 
			
		||||
            table.newLayout = false
 | 
			
		||||
        end
 | 
			
		||||
        if not t.expansion then
 | 
			
		||||
            t.expansion = "BCC"
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    for k,v in pairs(t) do
 | 
			
		||||
        local skip = k == "expansion"
 | 
			
		||||
        if t.expansion and t.expansion ~= table.expansion then
 | 
			
		||||
            if Gladdy:contains(k, expansionSpecific) then
 | 
			
		||||
                Gladdy:Debug("WARN", "ExportImport:ApplyImport", "skipped", k, "- import string expansion is", t.expansion, "- current expansion is", table.expansion)
 | 
			
		||||
                skip = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        if not skip then
 | 
			
		||||
            if type(v) == "table" then
 | 
			
		||||
                if (table[k] ~= nil) then
 | 
			
		||||
                    ExportImport:ApplyImport(v, table[k], str .. "." .. k)
 | 
			
		||||
                else
 | 
			
		||||
                Gladdy:Debug("ERROR", "ApplyImport failed for", str .. "." .. k)
 | 
			
		||||
                    Gladdy:Debug("ERROR", "ExportImport:ApplyImport", "failed for", str .. "." .. k)
 | 
			
		||||
                end
 | 
			
		||||
 | 
			
		||||
            else
 | 
			
		||||
@@ -240,6 +265,7 @@ function ExportImport:ApplyImport(t, table, str)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ExportImport:Decode(str, showError)
 | 
			
		||||
    local decoded_string = LibDeflate:DecodeForPrint(str)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
local pairs = pairs
 | 
			
		||||
local floor = math.floor
 | 
			
		||||
local pairs, ipairs = pairs, ipairs
 | 
			
		||||
local floor, abs = math.floor, math.abs
 | 
			
		||||
local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
 | 
			
		||||
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
 | 
			
		||||
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
@@ -16,6 +17,15 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
 | 
			
		||||
    healthBarBorderSize = 9,
 | 
			
		||||
    healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
 | 
			
		||||
    healthBarClassColored = true,
 | 
			
		||||
    healthBarColoredByCurrentHp = false,
 | 
			
		||||
    healthBarStatusBarColorMax = { r = 0, g = 1, b = 0, a = 1 },
 | 
			
		||||
    healthBarStatusBarColorMid = { r = 1, g = 1, b = 0, a = 1 },
 | 
			
		||||
    healthBarStatusBarColorMin = { r = 1, g = 0, b = 0, a = 1 },
 | 
			
		||||
    healthFrameStrata = "MEDIUM",
 | 
			
		||||
    healthFrameLevel = 1,
 | 
			
		||||
    healthBarStealthColor = { r = 0.66, g = 0.66, b = 0.66, a = 1 },
 | 
			
		||||
    --font
 | 
			
		||||
    healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
			
		||||
    healthBarNameFontSize = 12,
 | 
			
		||||
    healthBarHealthFontSize = 12,
 | 
			
		||||
@@ -24,14 +34,23 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
 | 
			
		||||
    healthActual = false,
 | 
			
		||||
    healthMax = true,
 | 
			
		||||
    healthPercentage = true,
 | 
			
		||||
    healthFrameStrata = "MEDIUM",
 | 
			
		||||
    healthFrameLevel = 1,
 | 
			
		||||
    healthCustomTagsEnabled = false,
 | 
			
		||||
    healthTextLeft = "[name]",
 | 
			
		||||
    healthTextRight = "[percent|status]",
 | 
			
		||||
    healthTextLeftOutline = false,
 | 
			
		||||
    healthTextRightOutline = false,
 | 
			
		||||
    healthTextLeftVOffset = 0,
 | 
			
		||||
    healthTextLeftHOffset = 5,
 | 
			
		||||
    healthTextRightVOffset = 0,
 | 
			
		||||
    healthTextRightHOffset = -5,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function Healthbar:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
    self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
    self:RegisterMessage("ENEMY_STEALTH")
 | 
			
		||||
    self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
    self:RegisterMessage("UNIT_DESTROYED")
 | 
			
		||||
    self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
end
 | 
			
		||||
@@ -60,57 +79,47 @@ function Healthbar:CreateFrame(unit)
 | 
			
		||||
    healthBar.bg:SetAlpha(1)
 | 
			
		||||
    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
 | 
			
		||||
 | 
			
		||||
    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
			
		||||
    healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
 | 
			
		||||
    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
 | 
			
		||||
        healthBar.nameText:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize)
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
 | 
			
		||||
        healthBar.nameText:Show()
 | 
			
		||||
    end
 | 
			
		||||
    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
			
		||||
    healthBar.nameText:SetShadowOffset(1, -1)
 | 
			
		||||
    healthBar.nameText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
    healthBar.nameText:SetJustifyH("CENTER")
 | 
			
		||||
    healthBar.nameText:SetPoint("LEFT", 5, 0)
 | 
			
		||||
    healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
 | 
			
		||||
 | 
			
		||||
    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    if (Gladdy.db.healthBarHealthFontSize < 1) then
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
 | 
			
		||||
        healthBar.healthText:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize)
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
 | 
			
		||||
        healthBar.healthText:Hide()
 | 
			
		||||
    end
 | 
			
		||||
    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
			
		||||
    healthBar.healthText:SetShadowOffset(1, -1)
 | 
			
		||||
    healthBar.healthText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
    healthBar.healthText:SetJustifyH("CENTER")
 | 
			
		||||
    healthBar.healthText:SetPoint("RIGHT", -5, 0)
 | 
			
		||||
    healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
 | 
			
		||||
 | 
			
		||||
    healthBar.unit = unit
 | 
			
		||||
    self.frames[unit] = healthBar
 | 
			
		||||
    button.healthBar = healthBar
 | 
			
		||||
    self:ResetUnit(unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
			
		||||
    healthBar:SetScript("OnEvent", Healthbar.OnEvent)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar.OnEvent(self, event, unit)
 | 
			
		||||
    local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
 | 
			
		||||
    if event == "UNIT_HEALTH" then
 | 
			
		||||
        if isDead then
 | 
			
		||||
            Gladdy:SendMessage("UNIT_DEATH", unit)
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        local health = UnitHealth(unit)
 | 
			
		||||
        local healthMax = UnitHealthMax(unit)
 | 
			
		||||
        self.hp:SetMinMaxValues(0, healthMax)
 | 
			
		||||
        self.hp:SetValue(UnitHealth(unit))
 | 
			
		||||
        Healthbar:SetHealthText(self, health, healthMax)
 | 
			
		||||
    elseif event == "UNIT_MAXHEALTH" then
 | 
			
		||||
    local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit) and not Gladdy:isFeignDeath(unit)
 | 
			
		||||
    if event == "UNIT_HEALTH_FREQUENT" or event == "UNIT_MAXHEALTH" then
 | 
			
		||||
        if isDead then
 | 
			
		||||
            Gladdy:SendMessage("UNIT_DEATH", unit)
 | 
			
		||||
            return
 | 
			
		||||
@@ -119,35 +128,118 @@ function Healthbar.OnEvent(self, event, unit)
 | 
			
		||||
        local healthMax = UnitHealthMax(unit)
 | 
			
		||||
        self.hp:SetMinMaxValues(0, healthMax)
 | 
			
		||||
        self.hp:SetValue(health)
 | 
			
		||||
        Healthbar:SetHealthText(self, health, healthMax)
 | 
			
		||||
        self.hp.current = health
 | 
			
		||||
        self.hp.max = healthMax
 | 
			
		||||
        Healthbar:SetText(unit, health, healthMax)
 | 
			
		||||
        Healthbar:SetHealthStatusBarColor(unit, self.hp.current, self.hp.max)
 | 
			
		||||
    elseif event == "UNIT_NAME_UPDATE" then
 | 
			
		||||
        local name = UnitName(unit)
 | 
			
		||||
        Gladdy.buttons[unit].name = name
 | 
			
		||||
        if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
 | 
			
		||||
            self.nameText:SetText(name)
 | 
			
		||||
        end
 | 
			
		||||
        Healthbar:SetText(unit, self.hp.current, self.hp.max)
 | 
			
		||||
    end
 | 
			
		||||
    if not Gladdy.buttons[unit].class then
 | 
			
		||||
        Gladdy:SpotEnemy(unit, true)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
			
		||||
    local healthText = ""
 | 
			
		||||
    local healthPercentage = floor(health * 100 / healthMax)
 | 
			
		||||
local function getGradient(start, ending, percentage, factor)
 | 
			
		||||
    return start * abs(-2 * percentage + 1) + ending * factor
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
    if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) then
 | 
			
		||||
        self:UNIT_DEATH(healthBar.unit)
 | 
			
		||||
local rMax, gMax, bMax, rMid, gMid, bMid, rMin, gMin, bMin, rNow, gNow, bNow, percentage, factor, stealthAlpha
 | 
			
		||||
function Healthbar:SetHealthStatusBarColor(unit, health, healthMax)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button or not health or not healthMax then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.healthPercentage) then
 | 
			
		||||
        healthText = ("%d%%"):format(healthPercentage)
 | 
			
		||||
    local healthBar = Gladdy.buttons[unit].healthBar
 | 
			
		||||
    if not healthBar.hp.oorFactor then
 | 
			
		||||
        healthBar.hp.oorFactor = 1
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    healthBar.hp:SetMinMaxValues(0, healthMax)
 | 
			
		||||
    healthBar.hp:SetValue(health)
 | 
			
		||||
 | 
			
		||||
    if healthBar.hp.stealth then
 | 
			
		||||
        stealthAlpha = Gladdy.db.healthBarStealthColor.a < Gladdy.db.healthBarBgColor.a and Gladdy.db.healthBarStealthColor.a or Gladdy.db.healthBarBgColor.a
 | 
			
		||||
        healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor, nil, stealthAlpha))
 | 
			
		||||
        healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStealthColor))
 | 
			
		||||
        return
 | 
			
		||||
    else
 | 
			
		||||
        healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not Gladdy.db.healthBarClassColored then
 | 
			
		||||
        if Gladdy.db.healthBarColoredByCurrentHp then
 | 
			
		||||
            rMax, gMax, bMax = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax)
 | 
			
		||||
            rMid, gMid, bMid = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid)
 | 
			
		||||
            rMin, gMin, bMin = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMin)
 | 
			
		||||
            percentage = health / healthMax
 | 
			
		||||
            if percentage == 0.5 then
 | 
			
		||||
                rNow, gNow, bNow = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid, healthBar.hp.oorFactor)
 | 
			
		||||
            elseif percentage < 0.5 then
 | 
			
		||||
                factor = percentage * 2
 | 
			
		||||
                rNow = getGradient(rMin, rMid, percentage, factor)
 | 
			
		||||
                gNow = getGradient(gMin, gMid, percentage, factor)
 | 
			
		||||
                bNow = getGradient(bMin, bMid, percentage, factor)
 | 
			
		||||
            elseif percentage > 0.5 then
 | 
			
		||||
                factor = ((healthMax - health) / healthMax) * 2
 | 
			
		||||
                rNow = getGradient(rMax, rMid, percentage, factor)
 | 
			
		||||
                gNow = getGradient(gMax, gMid, percentage, factor)
 | 
			
		||||
                bNow = getGradient(bMax, bMid, percentage, factor)
 | 
			
		||||
            end
 | 
			
		||||
            healthBar.hp:SetStatusBarColor(rNow / healthBar.hp.oorFactor, gNow / healthBar.hp.oorFactor, bNow / healthBar.hp.oorFactor, 1)
 | 
			
		||||
        else
 | 
			
		||||
            healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax, healthBar.hp.oorFactor))
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    if button.class and Gladdy.db.healthBarClassColored then
 | 
			
		||||
        healthBar.hp:SetStatusBarColor(
 | 
			
		||||
                RAID_CLASS_COLORS[button.class].r / healthBar.hp.oorFactor,
 | 
			
		||||
                RAID_CLASS_COLORS[button.class].g / healthBar.hp.oorFactor,
 | 
			
		||||
                RAID_CLASS_COLORS[button.class].b / healthBar.hp.oorFactor, 1)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
			
		||||
    local healthText = ""
 | 
			
		||||
    local healthPercentage = health and healthMax and floor(health * 100 / healthMax)
 | 
			
		||||
 | 
			
		||||
    if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) and not Gladdy:isFeignDeath(healthBar.unit) then
 | 
			
		||||
        self:UNIT_DEATH(healthBar.unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if (Gladdy.db.healthPercentage and healthPercentage) then
 | 
			
		||||
        healthText = ("%d%%"):format(healthPercentage)
 | 
			
		||||
    end
 | 
			
		||||
    healthBar.healthText:SetText(healthText)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:SetText(unit, health, healthMax, status)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not Gladdy.buttons[unit] then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.healthCustomTagsEnabled then
 | 
			
		||||
        button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, health, healthMax, status))
 | 
			
		||||
        button.healthBar.healthText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextRight, health, healthMax, status))
 | 
			
		||||
    else
 | 
			
		||||
        if Gladdy.db.healthName then
 | 
			
		||||
            if Gladdy.db.healthNameToArenaId then
 | 
			
		||||
                button.healthBar.nameText:SetText(str_gsub(unit, "arena", ""))
 | 
			
		||||
            else
 | 
			
		||||
                button.healthBar.nameText:SetText(Gladdy.buttons[unit].name)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        if status then
 | 
			
		||||
            button.healthBar.healthText:SetText(status)
 | 
			
		||||
        else
 | 
			
		||||
            Healthbar:SetHealthText(button.healthBar, health, healthMax)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:UpdateFrame(unit)
 | 
			
		||||
    local healthBar = self.frames[unit]
 | 
			
		||||
    if (not healthBar) then
 | 
			
		||||
@@ -178,15 +270,15 @@ function Healthbar:UpdateFrame(unit)
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
 | 
			
		||||
        healthBar.healthText:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize)
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
 | 
			
		||||
        healthBar.healthText:Show()
 | 
			
		||||
    end
 | 
			
		||||
    if (Gladdy.db.healthBarNameFontSize < 1) then
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
 | 
			
		||||
        healthBar.nameText:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize)
 | 
			
		||||
        if Gladdy.db.healthName then
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
 | 
			
		||||
        if Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled then
 | 
			
		||||
            healthBar.nameText:Show()
 | 
			
		||||
        else
 | 
			
		||||
            healthBar.nameText:Hide()
 | 
			
		||||
@@ -194,6 +286,10 @@ function Healthbar:UpdateFrame(unit)
 | 
			
		||||
    end
 | 
			
		||||
    healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
			
		||||
    healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
 | 
			
		||||
    healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
 | 
			
		||||
    healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
 | 
			
		||||
 | 
			
		||||
    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:ResetUnit(unit)
 | 
			
		||||
@@ -206,6 +302,8 @@ function Healthbar:ResetUnit(unit)
 | 
			
		||||
    healthBar.nameText:SetText("")
 | 
			
		||||
    healthBar.healthText:SetText("")
 | 
			
		||||
    healthBar.hp:SetValue(0)
 | 
			
		||||
    healthBar.hp.current = nil
 | 
			
		||||
    healthBar.hp.max = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:Test(unit)
 | 
			
		||||
@@ -215,17 +313,30 @@ function Healthbar:Test(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    self:JOINED_ARENA()
 | 
			
		||||
    Gladdy:SendMessage("UNIT_HEALTH", unit, button.health, button.healthMax)
 | 
			
		||||
    healthBar.hp.current = button.health
 | 
			
		||||
    healthBar.hp.max = button.healthMax
 | 
			
		||||
    self:ENEMY_SPOTTED(unit)
 | 
			
		||||
    self:UNIT_HEALTH(unit, button.health, button.healthMax)
 | 
			
		||||
    self:SetText(unit, button.health, button.healthMax)
 | 
			
		||||
    healthBar.hp:SetValue(button.health)
 | 
			
		||||
    if unit == "arena1" then
 | 
			
		||||
        self:UNIT_DEATH(unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:UNIT_SPEC(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    self:SetText(unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
			
		||||
    --button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, button.health, button.healthMax))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:JOINED_ARENA()
 | 
			
		||||
    if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
 | 
			
		||||
    for i=1,Gladdy.curBracket do
 | 
			
		||||
            local healthBar = self.frames["arena" .. i]
 | 
			
		||||
            healthBar.nameText:SetText(i)
 | 
			
		||||
        end
 | 
			
		||||
        local unit = "arena" .. i
 | 
			
		||||
        self:SetText(unit, self.frames[unit].hp.current, self.frames[unit].hp.max)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -241,36 +352,23 @@ function Healthbar:ENEMY_SPOTTED(unit)
 | 
			
		||||
        local healthMax = UnitHealthMax(unit)
 | 
			
		||||
        healthBar.hp:SetMinMaxValues(0, healthMax)
 | 
			
		||||
        healthBar.hp:SetValue(health)
 | 
			
		||||
        Healthbar:SetHealthText(healthBar, health, healthMax)
 | 
			
		||||
        healthBar.hp.current = health
 | 
			
		||||
        healthBar.hp.max = healthMax
 | 
			
		||||
    end
 | 
			
		||||
    if button.name and Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
 | 
			
		||||
        healthBar.nameText:SetText(button.name)
 | 
			
		||||
    Healthbar:SetText(unit, healthBar.hp.current, healthBar.hp.max)
 | 
			
		||||
    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
    if button.class then
 | 
			
		||||
        healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:UNIT_HEALTH(unit, health, healthMax)
 | 
			
		||||
function Healthbar:ENEMY_STEALTH(unit, stealth)
 | 
			
		||||
    local healthBar = self.frames[unit]
 | 
			
		||||
    if (not healthBar) then
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not healthBar or not button) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not Gladdy.buttons[unit].class then
 | 
			
		||||
        Gladdy:SpotEnemy(unit, true)
 | 
			
		||||
    end
 | 
			
		||||
    Gladdy:SendMessage("UNIT_HEALTH", unit, health, healthMax)
 | 
			
		||||
 | 
			
		||||
    local healthPercentage = floor(health * 100 / healthMax)
 | 
			
		||||
    local healthText = ""
 | 
			
		||||
    healthBar.hp.stealth = stealth
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.healthPercentage) then
 | 
			
		||||
        healthText = ("%d%%"):format(healthPercentage)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    healthBar.healthText:SetText(healthText)
 | 
			
		||||
    healthBar.hp:SetValue(healthPercentage)
 | 
			
		||||
    Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:UNIT_DEATH(unit)
 | 
			
		||||
@@ -280,7 +378,8 @@ function Healthbar:UNIT_DEATH(unit)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    healthBar.hp:SetValue(0)
 | 
			
		||||
    healthBar.healthText:SetText(L["DEAD"])
 | 
			
		||||
    healthBar.hp.current = 0
 | 
			
		||||
    Healthbar:SetText(unit, 0, 100, L["DEAD"])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Healthbar:UNIT_DESTROYED(unit)
 | 
			
		||||
@@ -290,8 +389,8 @@ function Healthbar:UNIT_DESTROYED(unit)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    healthBar.hp:SetValue(0)
 | 
			
		||||
    healthBar.healthText:SetText(L["LEAVE"])
 | 
			
		||||
    healthBar.nameText:SetText("")
 | 
			
		||||
    healthBar.hp.current = 0
 | 
			
		||||
    Healthbar:SetText(unit, 0, 100, L["LEAVE"])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function option(params)
 | 
			
		||||
@@ -307,9 +406,11 @@ local function option(params)
 | 
			
		||||
            if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
 | 
			
		||||
                Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                for i=1,Gladdy.curBracket do
 | 
			
		||||
                    Healthbar:Test("arena" .. i)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            Gladdy:UpdateFrame()
 | 
			
		||||
        end,
 | 
			
		||||
    }
 | 
			
		||||
@@ -362,19 +463,76 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            dialogControl = "LSM30_Statusbar",
 | 
			
		||||
                            values = AceGUIWidgetLSMlists.statusbar,
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                barColor = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Bar Color"],
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerAuras = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Color"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        healthBarClassColored = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Class colored"] .. " " .. L["Health Bar"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthBarStealthColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Stealth Color"],
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthBarBgColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Background color"],
 | 
			
		||||
                            desc = L["Color of the status bar background"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            order = 4,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerAuras = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Custom Colors"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        healthBarColoredByCurrentHp = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Enable Custom Colors"],
 | 
			
		||||
                            order = 11,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthBarStatusBarColorMax = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["100%"],
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            hasAlpha = false,
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthBarStatusBarColorMid = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["50%"],
 | 
			
		||||
                            order = 13,
 | 
			
		||||
                            hasAlpha = false,
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthBarStatusBarColorMin = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["0%"],
 | 
			
		||||
                            order = 14,
 | 
			
		||||
                            hasAlpha = false,
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthBarClassColored end,
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                font = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Font"],
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -396,11 +554,28 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthTextLeftOutline = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Left Font Outline"],
 | 
			
		||||
                            order = 13,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthTextRightOutline = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Right Font Outline"],
 | 
			
		||||
                            order = 14,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            order = 20,
 | 
			
		||||
                        },
 | 
			
		||||
                        healthBarNameFontSize = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Name font size"],
 | 
			
		||||
                            desc = L["Size of the name text"],
 | 
			
		||||
                            order = 13,
 | 
			
		||||
                            order = 21,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 20,
 | 
			
		||||
@@ -410,18 +585,59 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Health font size"],
 | 
			
		||||
                            desc = L["Size of the health text"],
 | 
			
		||||
                            order = 14,
 | 
			
		||||
                            order = 22,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 20,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerOffsets = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Offsets"],
 | 
			
		||||
                            order = 30,
 | 
			
		||||
                        },
 | 
			
		||||
                        healthTextLeftVOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Left Text Vertical Offset"],
 | 
			
		||||
                            order = 31,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthTextLeftHOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Left Text Horizontal Offset"],
 | 
			
		||||
                            order = 32,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthTextRightVOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Right Text Vertical Offset"],
 | 
			
		||||
                            order = 33,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthTextRightHOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Right Text Horizontal Offset"],
 | 
			
		||||
                            order = 34,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                border = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Border"],
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -457,7 +673,7 @@ function Healthbar:GetOptions()
 | 
			
		||||
                frameStrata = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Frame Strata and Level"],
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    order = 5,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerAuraLevel = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -486,7 +702,7 @@ function Healthbar:GetOptions()
 | 
			
		||||
                healthValues = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Health Bar Text"],
 | 
			
		||||
                    order = 5,
 | 
			
		||||
                    order = 6,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
@@ -499,6 +715,7 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            desc = L["Show the units name"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthNameToArenaId = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
@@ -506,7 +723,7 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            desc = L["Show 1-5 as name instead"],
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            disabled = function() return not Gladdy.db.healthName end
 | 
			
		||||
                            disabled = function() return not Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        healthPercentage = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
@@ -514,7 +731,16 @@ function Healthbar:GetOptions()
 | 
			
		||||
                            desc = L["Show health percentage on the health bar"],
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Custom Tags"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        healthCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
 | 
			
		||||
                        healthTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "healthCustomTagsEnabled", option),
 | 
			
		||||
                        healthTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "healthCustomTagsEnabled", option),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
            },
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
local string_gsub, floor, pairs = string.gsub, math.floor, pairs
 | 
			
		||||
local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
 | 
			
		||||
local UnitHealthMax, UnitHealth, UnitGUID = UnitHealthMax, UnitHealth, UnitGUID
 | 
			
		||||
local UnitHealthMax, UnitHealth, UnitGUID, UnitExists = UnitHealthMax, UnitHealth, UnitGUID, UnitExists
 | 
			
		||||
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
@@ -31,17 +31,37 @@ local Pets = Gladdy:NewModule("Pets", nil, {
 | 
			
		||||
 | 
			
		||||
function Pets:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
    if Gladdy.db.petEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("PET_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("PET_DESTROYED")
 | 
			
		||||
        self:RegisterMessage("PET_STEALTH")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Pets:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.petEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("PET_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("PET_DESTROYED")
 | 
			
		||||
        self:RegisterMessage("PET_STEALTH")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Pets:JOINED_ARENA()
 | 
			
		||||
    for _,v in pairs(self.frames) do
 | 
			
		||||
        v.healthBar:SetAlpha(0)
 | 
			
		||||
    end
 | 
			
		||||
    for i=1,Gladdy.curBracket do
 | 
			
		||||
        if UnitExists("arenapet" .. i) then
 | 
			
		||||
            Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.petEnabled then
 | 
			
		||||
        self:RegisterEvent("UNIT_PET")
 | 
			
		||||
        self:SetScript("OnEvent", function(_, event, unitId)
 | 
			
		||||
@@ -63,6 +83,7 @@ function Pets:ResetUnit(unitId)
 | 
			
		||||
    end
 | 
			
		||||
    petFrame.healthBar:SetAlpha(0)
 | 
			
		||||
    petFrame.healthBar:SetScript("OnUpdate", nil)
 | 
			
		||||
    petFrame.healthBar.portrait:SetTexture(nil)
 | 
			
		||||
    self:UnregisterEvent("UNIT_PET")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -76,15 +97,20 @@ function Pets:PET_SPOTTED(unit)
 | 
			
		||||
            Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
 | 
			
		||||
        end)
 | 
			
		||||
    end
 | 
			
		||||
    Gladdy:Print(self.frames[unit].healthBar:GetAlpha())
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Pets:PET_DESTROYED(unit)
 | 
			
		||||
    if Gladdy.db.petEnabled then
 | 
			
		||||
    if Gladdy.db.petEnabled and self.frames[unit] then
 | 
			
		||||
        self.frames[unit].healthBar:SetAlpha(0)
 | 
			
		||||
        self.frames[unit].healthBar:SetScript("OnUpdate", nil)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Pets:UNIT_DEATH(unit)
 | 
			
		||||
    self:PET_DESTROYED(unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Pets:PET_STEALTH(unit)
 | 
			
		||||
    if Gladdy.db.petEnabled then
 | 
			
		||||
        self.frames[unit].healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
 | 
			
		||||
@@ -108,6 +134,7 @@ function Pets:CheckUnitPet(unitId)
 | 
			
		||||
        petFrame.healthBar.hp:SetMinMaxValues(0, UnitHealthMax(unit))
 | 
			
		||||
        petFrame.healthBar.hp:SetValue(UnitHealth(unit))
 | 
			
		||||
        Pets:SetHealthText(petFrame.healthBar, UnitHealth(unit), UnitHealthMax(unit))
 | 
			
		||||
        SetPortraitTexture(petFrame.healthBar.portrait, unit)
 | 
			
		||||
        petFrame.healthBar:SetScript("OnUpdate", function(self)
 | 
			
		||||
            self.hp:SetValue(UnitHealth(self.unit))
 | 
			
		||||
            Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
 | 
			
		||||
@@ -188,7 +215,7 @@ function Pets:CreateFrame(unitId)
 | 
			
		||||
    healthBar.bg:SetAlpha(1)
 | 
			
		||||
    healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
 | 
			
		||||
 | 
			
		||||
    healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
 | 
			
		||||
    healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
 | 
			
		||||
    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
			
		||||
        healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
			
		||||
        healthBar.nameText:Hide()
 | 
			
		||||
@@ -202,7 +229,7 @@ function Pets:CreateFrame(unitId)
 | 
			
		||||
    healthBar.nameText:SetJustifyH("CENTER")
 | 
			
		||||
    healthBar.nameText:SetPoint("LEFT", 5, 0)
 | 
			
		||||
 | 
			
		||||
    healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    if (Gladdy.db.petHealthBarFontSize < 1) then
 | 
			
		||||
        healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
 | 
			
		||||
        healthBar.healthText:Hide()
 | 
			
		||||
@@ -219,7 +246,7 @@ function Pets:CreateFrame(unitId)
 | 
			
		||||
    healthBar.unit = unit
 | 
			
		||||
    button.healthBar = healthBar
 | 
			
		||||
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
 | 
			
		||||
    healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
 | 
			
		||||
@@ -332,7 +359,7 @@ function Pets:SetHealthText(healthBar, health, healthMax)
 | 
			
		||||
            healthText = ("%d%%"):format(healthPercentage)
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        healthText = "DEAD"
 | 
			
		||||
        healthText = ""
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    healthBar.healthText:SetText(healthText)
 | 
			
		||||
@@ -375,11 +402,17 @@ function Pets:GetOptions()
 | 
			
		||||
            desc = L["Enables Pets module"],
 | 
			
		||||
            order = 3,
 | 
			
		||||
        }),
 | 
			
		||||
        petGroup = option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Group Pets"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 3,
 | 
			
		||||
            disabled = function() return not Gladdy.db.petEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -411,11 +444,6 @@ function Pets:GetOptions()
 | 
			
		||||
                            step = 1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        petGroup = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Group Pets"],
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                        }),
 | 
			
		||||
                        petMargin = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Margin"],
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,8 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
 | 
			
		||||
    powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
			
		||||
    powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
 | 
			
		||||
    powerBarFontSize = 10,
 | 
			
		||||
    powerBarRaceFontSize = 10,
 | 
			
		||||
    powerBarPowerFontSize = 10,
 | 
			
		||||
    powerShowSpec = true,
 | 
			
		||||
    powerShowRace = true,
 | 
			
		||||
    powerActual = true,
 | 
			
		||||
@@ -24,16 +25,38 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
 | 
			
		||||
    powerPercentage = false,
 | 
			
		||||
    powerFrameStrata = "MEDIUM",
 | 
			
		||||
    powerFrameLevel = 1,
 | 
			
		||||
    powerCustomTagsEnabled = false,
 | 
			
		||||
    powerTextLeft = "[spec] [race]",
 | 
			
		||||
    powerTextRight = "[current]/[max]",
 | 
			
		||||
    powerTextLeftOutline = false,
 | 
			
		||||
    powerTextRightOutline = false,
 | 
			
		||||
    powerTextLeftVOffset = 1,
 | 
			
		||||
    powerTextLeftHOffset = 5,
 | 
			
		||||
    powerTextRightVOffset = 1,
 | 
			
		||||
    powerTextRightHOffset = -5,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function Powerbar:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.powerBarEnabled then
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("UNIT_DESTROYED")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.powerBarEnabled then
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("UNIT_SPEC")
 | 
			
		||||
        self:RegisterMessage("UNIT_DEATH")
 | 
			
		||||
        self:RegisterMessage("UNIT_DESTROYED")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:CreateFrame(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
@@ -58,86 +81,32 @@ function Powerbar:CreateFrame(unit)
 | 
			
		||||
    powerBar.bg:SetAllPoints(powerBar.energy)
 | 
			
		||||
    powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
 | 
			
		||||
 | 
			
		||||
    powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
 | 
			
		||||
    powerBar.raceText = powerBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
 | 
			
		||||
    powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
			
		||||
    powerBar.raceText:SetShadowOffset(1, -1)
 | 
			
		||||
    powerBar.raceText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
    powerBar.raceText:SetJustifyH("CENTER")
 | 
			
		||||
    powerBar.raceText:SetPoint("LEFT", 5, 1)
 | 
			
		||||
    powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
 | 
			
		||||
 | 
			
		||||
    powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
 | 
			
		||||
    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
 | 
			
		||||
    powerBar.powerText = powerBar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
 | 
			
		||||
    powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
			
		||||
    powerBar.powerText:SetShadowOffset(1, -1)
 | 
			
		||||
    powerBar.powerText:SetShadowColor(0, 0, 0, 1)
 | 
			
		||||
    powerBar.powerText:SetJustifyH("CENTER")
 | 
			
		||||
    powerBar.powerText:SetPoint("RIGHT", -5, 1)
 | 
			
		||||
    powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
 | 
			
		||||
 | 
			
		||||
    button.powerBar = powerBar
 | 
			
		||||
    self.frames[unit] = powerBar
 | 
			
		||||
    self:ResetUnit(unit)
 | 
			
		||||
    powerBar.unit = unit
 | 
			
		||||
    powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
 | 
			
		||||
    powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
 | 
			
		||||
    powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
 | 
			
		||||
    powerBar:SetScript("OnEvent", Powerbar.OnEvent)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar.OnEvent(powerBar, event, unit)
 | 
			
		||||
    if event == "UNIT_POWER_UPDATE" then
 | 
			
		||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
			
		||||
    elseif event == "UNIT_MAXPOWER" then
 | 
			
		||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
			
		||||
    elseif event == "UNIT_DISPLAYPOWER" then
 | 
			
		||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:SetPower(powerBar, power, powerMax, powerType)
 | 
			
		||||
    local powerPercentage = floor(power * 100 / powerMax)
 | 
			
		||||
    local powerText
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerActual) then
 | 
			
		||||
        powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerMax) then
 | 
			
		||||
        local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
			
		||||
        if (powerText) then
 | 
			
		||||
            powerText = ("%s/%s"):format(powerText, text)
 | 
			
		||||
        else
 | 
			
		||||
            powerText = text
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerPercentage) then
 | 
			
		||||
        if (powerText) then
 | 
			
		||||
            powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
			
		||||
        else
 | 
			
		||||
            powerText = ("%d%%"):format(powerPercentage)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (powerType == 1 and powerBar.powerType ~= powerType) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 0, b = 0}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    elseif (powerType == 3 and powerBar.powerType ~= powerType) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 1, b = 0}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    elseif powerBar.powerType ~= powerType then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
 | 
			
		||||
        powerBar.powerColor = {r = .18, g = .44, b = .75}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.powerText:SetText(powerText)
 | 
			
		||||
    powerBar.energy:SetMinMaxValues(0, powerMax)
 | 
			
		||||
    powerBar.energy:SetValue(power)
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:UpdateFrame(unit)
 | 
			
		||||
    local powerBar = self.frames[unit]
 | 
			
		||||
    if (not powerBar) then
 | 
			
		||||
@@ -147,8 +116,16 @@ function Powerbar:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    if not Gladdy.db.powerBarEnabled then
 | 
			
		||||
        powerBar:Hide()
 | 
			
		||||
        powerBar:UnregisterEvent("UNIT_POWER_UPDATE")
 | 
			
		||||
        powerBar:UnregisterEvent("UNIT_MAXPOWER")
 | 
			
		||||
        powerBar:UnregisterEvent("UNIT_DISPLAYPOWER")
 | 
			
		||||
        powerBar:SetScript("OnEvent", nil)
 | 
			
		||||
        return
 | 
			
		||||
    else
 | 
			
		||||
        powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
 | 
			
		||||
        powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
 | 
			
		||||
        powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
 | 
			
		||||
        powerBar:SetScript("OnEvent", Powerbar.OnEvent)
 | 
			
		||||
        powerBar:Show()
 | 
			
		||||
    end
 | 
			
		||||
    powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
 | 
			
		||||
@@ -169,10 +146,13 @@ function Powerbar:UpdateFrame(unit)
 | 
			
		||||
    powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
			
		||||
    powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
 | 
			
		||||
 | 
			
		||||
    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
 | 
			
		||||
    powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
 | 
			
		||||
    powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
			
		||||
    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
 | 
			
		||||
    powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
 | 
			
		||||
 | 
			
		||||
    powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
 | 
			
		||||
    powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
 | 
			
		||||
    powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
 | 
			
		||||
 | 
			
		||||
    powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
 | 
			
		||||
    powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
 | 
			
		||||
@@ -180,6 +160,79 @@ function Powerbar:UpdateFrame(unit)
 | 
			
		||||
    powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar.OnEvent(powerBar, event, unit)
 | 
			
		||||
    powerBar.energy.powerType = select(1, UnitPowerType(unit))
 | 
			
		||||
    powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
 | 
			
		||||
    Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:SetText(unit, power, powerMax, status)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not Gladdy.buttons[unit] then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local powerBar = button.powerBar
 | 
			
		||||
    if Gladdy.db.powerCustomTagsEnabled then
 | 
			
		||||
        powerBar.powerText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextRight, power, powerMax, status))
 | 
			
		||||
        powerBar.raceText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextLeft, power, powerMax, status))
 | 
			
		||||
    else
 | 
			
		||||
        if power then
 | 
			
		||||
            local powerPercentage = floor(power * 100 / powerMax)
 | 
			
		||||
            local powerText
 | 
			
		||||
            if (Gladdy.db.powerActual) then
 | 
			
		||||
                powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
			
		||||
            end
 | 
			
		||||
            if (Gladdy.db.powerMax) then
 | 
			
		||||
                local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
			
		||||
                if (powerText) then
 | 
			
		||||
                    powerText = ("%s/%s"):format(powerText, text)
 | 
			
		||||
                else
 | 
			
		||||
                    powerText = text
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            if (Gladdy.db.powerPercentage) then
 | 
			
		||||
                if (powerText) then
 | 
			
		||||
                    powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
			
		||||
                else
 | 
			
		||||
                    powerText = ("%d%%"):format(powerPercentage)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            powerBar.powerText:SetText(powerText)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
			
		||||
        if (button.spec and Gladdy.db.powerShowSpec) then
 | 
			
		||||
            raceText = button.spec .. " " .. raceText
 | 
			
		||||
        end
 | 
			
		||||
        powerBar.raceText:SetText(raceText)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:SetPower(powerBar, unit, power, powerMax, powerType, status)
 | 
			
		||||
    Powerbar:SetText(unit, power, powerMax, status)
 | 
			
		||||
    powerBar.energy.current = power
 | 
			
		||||
    powerBar.energy.max = powerMax
 | 
			
		||||
    powerBar.energy.powerType = powerType
 | 
			
		||||
 | 
			
		||||
    if (powerType == 1 and powerBar.powerType ~= powerType) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 0, b = 0}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    elseif (powerType == 3 and powerBar.powerType ~= powerType) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 1, b = 0}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    elseif powerBar.powerType ~= powerType then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
 | 
			
		||||
        powerBar.powerColor = {r = .18, g = .44, b = .75}
 | 
			
		||||
        powerBar.powerType = powerType
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.energy:SetMinMaxValues(0, powerMax)
 | 
			
		||||
    powerBar.energy:SetValue(power)
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:ResetUnit(unit)
 | 
			
		||||
    local powerBar = self.frames[unit]
 | 
			
		||||
    if (not powerBar) then
 | 
			
		||||
@@ -201,8 +254,14 @@ function Powerbar:Test(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.energy.current = button.power
 | 
			
		||||
    powerBar.energy.max = button.powerMax
 | 
			
		||||
    powerBar.energy.powerType = button.powerType
 | 
			
		||||
    self:ENEMY_SPOTTED(unit)
 | 
			
		||||
    self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
 | 
			
		||||
    if unit == "arena1" then
 | 
			
		||||
        self:UNIT_DEATH(unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:ENEMY_SPOTTED(unit)
 | 
			
		||||
@@ -212,15 +271,10 @@ function Powerbar:ENEMY_SPOTTED(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
			
		||||
 | 
			
		||||
    if (button.spec and Gladdy.db.powerShowSpec) then
 | 
			
		||||
        raceText = button.spec .. " " .. raceText
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.raceText:SetText(raceText)
 | 
			
		||||
    if UnitExists(unit) then
 | 
			
		||||
        Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
 | 
			
		||||
        powerBar.energy.powerType = select(1, UnitPowerType(unit))
 | 
			
		||||
        powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
 | 
			
		||||
        Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -230,13 +284,10 @@ function Powerbar:UNIT_SPEC(unit, spec)
 | 
			
		||||
    if (not powerBar or not button) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
 | 
			
		||||
 | 
			
		||||
    if (button.spec and Gladdy.db.powerShowSpec) then
 | 
			
		||||
        raceText = spec .. " " .. raceText
 | 
			
		||||
    if UnitExists(unit) then
 | 
			
		||||
        Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.raceText:SetText(raceText)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
 | 
			
		||||
@@ -248,44 +299,7 @@ function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
 | 
			
		||||
    if not Gladdy.buttons[unit].class then
 | 
			
		||||
        Gladdy:SpotEnemy(unit, true)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local powerPercentage = floor(power * 100 / powerMax)
 | 
			
		||||
    local powerText
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerActual) then
 | 
			
		||||
        powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerMax) then
 | 
			
		||||
        local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
 | 
			
		||||
        if (powerText) then
 | 
			
		||||
            powerText = ("%s/%s"):format(powerText, text)
 | 
			
		||||
        else
 | 
			
		||||
            powerText = text
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.powerPercentage) then
 | 
			
		||||
        if (powerText) then
 | 
			
		||||
            powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
 | 
			
		||||
        else
 | 
			
		||||
            powerText = ("%d%%"):format(powerPercentage)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (powerType == 1) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 0, b = 0}
 | 
			
		||||
    elseif (powerType == 3) then
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
 | 
			
		||||
        powerBar.powerColor = {r = 1, g = 1, b = 0}
 | 
			
		||||
    else
 | 
			
		||||
        powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
 | 
			
		||||
        powerBar.powerColor = {r = .18, g = .44, b = .75}
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.powerText:SetText(powerText)
 | 
			
		||||
    powerBar.energy:SetValue(powerPercentage)
 | 
			
		||||
    Powerbar:SetPower(powerBar, unit, power, powerMax, powerType)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:UNIT_DEATH(unit)
 | 
			
		||||
@@ -293,9 +307,7 @@ function Powerbar:UNIT_DEATH(unit)
 | 
			
		||||
    if (not powerBar) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    powerBar.energy:SetValue(0)
 | 
			
		||||
    powerBar.powerText:SetText("0%")
 | 
			
		||||
    Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["DEAD"])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Powerbar:UNIT_DESTROYED(unit)
 | 
			
		||||
@@ -303,8 +315,7 @@ function Powerbar:UNIT_DESTROYED(unit)
 | 
			
		||||
    if (not powerBar) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    powerBar.energy:SetValue(0)
 | 
			
		||||
    powerBar.powerText:SetText("0%")
 | 
			
		||||
    Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["LEAVE"])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function option(params)
 | 
			
		||||
@@ -320,9 +331,11 @@ local function option(params)
 | 
			
		||||
            if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
 | 
			
		||||
                Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
 | 
			
		||||
            end
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                for i=1,Gladdy.curBracket do
 | 
			
		||||
                    Powerbar:Test("arena" .. i)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            Gladdy:UpdateFrame()
 | 
			
		||||
        end,
 | 
			
		||||
    }
 | 
			
		||||
@@ -351,6 +364,7 @@ function Powerbar:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.powerBarEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -414,16 +428,84 @@ function Powerbar:GetOptions()
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerBarFontSize = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Font size"],
 | 
			
		||||
                            desc = L["Size of the text"],
 | 
			
		||||
                        powerTextLeftOutline = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Left Font Outline"],
 | 
			
		||||
                            order = 13,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerTextRightOutline = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Right Font Outline"],
 | 
			
		||||
                            order = 14,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            order = 20,
 | 
			
		||||
                        },
 | 
			
		||||
                        powerBarRaceFontSize = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Race font size"],
 | 
			
		||||
                            desc = L["Size of the race text"],
 | 
			
		||||
                            order = 21,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = 1,
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 20,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerBarPowerFontSize = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Power font size"],
 | 
			
		||||
                            desc = L["Size of the power text"],
 | 
			
		||||
                            order = 22,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 20,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerOffsets = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Offsets"],
 | 
			
		||||
                            order = 30,
 | 
			
		||||
                        },
 | 
			
		||||
                        powerTextLeftVOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Left Text Vertical Offset"],
 | 
			
		||||
                            order = 31,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerTextLeftHOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Left Text Horizontal Offset"],
 | 
			
		||||
                            order = 32,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerTextRightVOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Right Text Vertical Offset"],
 | 
			
		||||
                            order = 33,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerTextRightHOffset = option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Right Text Horizontal Offset"],
 | 
			
		||||
                            order = 34,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            min = -200,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                border = {
 | 
			
		||||
@@ -506,31 +588,44 @@ function Powerbar:GetOptions()
 | 
			
		||||
                            name = L["Show race"],
 | 
			
		||||
                            desc = L["Show race"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerShowSpec= option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Show spec"],
 | 
			
		||||
                            desc = L["Show spec"],
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerActual = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Show the actual power"],
 | 
			
		||||
                            desc = L["Show the actual power on the power bar"],
 | 
			
		||||
                            order = 31,
 | 
			
		||||
                            order = 4,
 | 
			
		||||
                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerMax = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Show max power"],
 | 
			
		||||
                            desc = L["Show max power on the power bar"],
 | 
			
		||||
                            order = 32,
 | 
			
		||||
                            order = 5,
 | 
			
		||||
                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        powerPercentage = option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Show power percentage"],
 | 
			
		||||
                            desc = L["Show power percentage on the power bar"],
 | 
			
		||||
                            order = 33,
 | 
			
		||||
                            order = 6,
 | 
			
		||||
                            disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
 | 
			
		||||
                        }),
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Custom Tags"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        powerCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
 | 
			
		||||
                        powerTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "powerCustomTagsEnabled", option),
 | 
			
		||||
                        powerTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "powerCustomTagsEnabled", option),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
            },
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local ceil = ceil
 | 
			
		||||
local ceil, str_gsub = ceil, string.gsub
 | 
			
		||||
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
local GetTime = GetTime
 | 
			
		||||
@@ -11,6 +11,7 @@ local Racial = Gladdy:NewModule("Racial", 79, {
 | 
			
		||||
    racialEnabled = true,
 | 
			
		||||
    racialSize = 60 + 20 + 1,
 | 
			
		||||
    racialWidthFactor = 0.9,
 | 
			
		||||
    racialIconZoomed = false,
 | 
			
		||||
    racialXOffset = 0,
 | 
			
		||||
    racialYOffset = 0,
 | 
			
		||||
    racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
			
		||||
@@ -20,15 +21,35 @@ local Racial = Gladdy:NewModule("Racial", 79, {
 | 
			
		||||
    racialCooldownNumberAlpha = 1,
 | 
			
		||||
    racialFrameStrata = "MEDIUM",
 | 
			
		||||
    racialFrameLevel = 5,
 | 
			
		||||
    racialGroup = false,
 | 
			
		||||
    racialGroupDirection = "DOWN",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function Racial:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.racialEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("RACIAL_USED")
 | 
			
		||||
        if Gladdy.expansion == "Wrath" then
 | 
			
		||||
            self:RegisterMessage("TRINKET_USED")
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Racial:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.racialEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
        self:RegisterMessage("RACIAL_USED")
 | 
			
		||||
        if Gladdy.expansion == "Wrath" then
 | 
			
		||||
            self:RegisterMessage("TRINKET_USED")
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function iconTimer(self,elapsed)
 | 
			
		||||
@@ -71,6 +92,7 @@ function Racial:CreateFrame(unit)
 | 
			
		||||
    racial.texture = racial:CreateTexture(nil, "BACKGROUND")
 | 
			
		||||
    racial.texture:SetAllPoints(racial)
 | 
			
		||||
    racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    racial.texture.masked = true
 | 
			
		||||
    --racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
			
		||||
 | 
			
		||||
    racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
 | 
			
		||||
@@ -113,6 +135,7 @@ function Racial:UpdateFrame(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
    local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
 | 
			
		||||
 | 
			
		||||
    racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
 | 
			
		||||
@@ -126,8 +149,13 @@ function Racial:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    racial:SetWidth(width)
 | 
			
		||||
    racial:SetHeight(height)
 | 
			
		||||
    if Gladdy.db.racialIconZoomed then
 | 
			
		||||
        racial.cooldown:SetWidth(width)
 | 
			
		||||
        racial.cooldown:SetHeight(height)
 | 
			
		||||
    else
 | 
			
		||||
        racial.cooldown:SetWidth(width - width/16)
 | 
			
		||||
        racial.cooldown:SetHeight(height - height/16)
 | 
			
		||||
    end
 | 
			
		||||
    racial.cooldown:ClearAllPoints()
 | 
			
		||||
    racial.cooldown:SetPoint("CENTER", racial, "CENTER")
 | 
			
		||||
    racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
 | 
			
		||||
@@ -139,8 +167,42 @@ function Racial:UpdateFrame(unit)
 | 
			
		||||
    racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
 | 
			
		||||
    racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.racialIconZoomed then
 | 
			
		||||
        if racial.texture.masked then
 | 
			
		||||
            racial.texture:SetMask("")
 | 
			
		||||
            racial.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            racial.texture.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not racial.texture.masked then
 | 
			
		||||
            racial.texture:SetMask("")
 | 
			
		||||
            racial.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
            racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            racial.texture.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.racialGroup) then
 | 
			
		||||
        if (unit ~= "arena1") then
 | 
			
		||||
            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
            self.frames[unit]:ClearAllPoints()
 | 
			
		||||
            if Gladdy.db.racialGroupDirection == "RIGHT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.racialGroupDirection == "LEFT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.racialGroupDirection == "UP" then
 | 
			
		||||
                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.racialGroupDirection == "DOWN" then
 | 
			
		||||
                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (unit == "arena1") then
 | 
			
		||||
        Gladdy:CreateMover(racial,"racialXOffset", "racialYOffset", L["Racial"],
 | 
			
		||||
                {"TOPLEFT", "TOPLEFT"},
 | 
			
		||||
@@ -153,11 +215,14 @@ function Racial:UpdateFrame(unit)
 | 
			
		||||
        racial:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        racial:Show()
 | 
			
		||||
        if testAgain then
 | 
			
		||||
            Racial:ResetUnit(unit)
 | 
			
		||||
            Racial:Test(unit)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Racial:JOINED_ARENA()
 | 
			
		||||
    self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
 | 
			
		||||
    self:SetScript("OnEvent", function(self, event, ...)
 | 
			
		||||
        if self[event] then
 | 
			
		||||
            self[event](self, ...)
 | 
			
		||||
@@ -165,13 +230,34 @@ function Racial:JOINED_ARENA()
 | 
			
		||||
    end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Racial:RACIAL_USED(unit)
 | 
			
		||||
function Racial:RACIAL_USED(unit, expirationTime, spellName)
 | 
			
		||||
    local racial = self.frames[unit]
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not racial or not button or not button.race or not Gladdy.db.racialEnabled) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if expirationTime and Gladdy:Racials()[button.race].spellName ~= spellName then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local startTime = expirationTime or GetTime()
 | 
			
		||||
    Racial:Used(unit, startTime, Gladdy:Racials()[button.race].duration)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Racial:TRINKET_USED(unit) -- Wrath only
 | 
			
		||||
    local racial = self.frames[unit]
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not racial or not button or not button.race) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    Racial:Used(unit, GetTime(), Gladdy:Racials()[button.race].duration)
 | 
			
		||||
    if button.race == "Scourge" then
 | 
			
		||||
        if racial.active and racial.timeLeft >= 45 then
 | 
			
		||||
            -- do nothing
 | 
			
		||||
        else
 | 
			
		||||
            self:Used(unit, GetTime(), 45)
 | 
			
		||||
        end
 | 
			
		||||
    elseif button.race == "Human" then
 | 
			
		||||
        self:Used(unit, GetTime(), 120)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Racial:Used(unit, startTime, duration)
 | 
			
		||||
@@ -208,8 +294,8 @@ end
 | 
			
		||||
 | 
			
		||||
function Racial:Test(unit)
 | 
			
		||||
    Racial:ENEMY_SPOTTED(unit)
 | 
			
		||||
    if (unit == "arena1" or unit == "arena3") then
 | 
			
		||||
        Racial:Used(unit, GetTime(), Gladdy:Racials()[Gladdy.buttons[unit].race].duration)
 | 
			
		||||
    if (unit == "arena2" or unit == "arena3") then
 | 
			
		||||
        Gladdy:SendMessage("RACIAL_USED", unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -226,29 +312,57 @@ function Racial:GetOptions()
 | 
			
		||||
            desc = L["Enable racial icon"],
 | 
			
		||||
            order = 3,
 | 
			
		||||
        }),
 | 
			
		||||
        racialGroup = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Group"] .. " " .. L["Racial"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.racialEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        racialGroupDirection = Gladdy:option({
 | 
			
		||||
            type = "select",
 | 
			
		||||
            name = L["Group direction"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            values = {
 | 
			
		||||
                ["RIGHT"] = L["Right"],
 | 
			
		||||
                ["LEFT"] = L["Left"],
 | 
			
		||||
                ["UP"] = L["Up"],
 | 
			
		||||
                ["DOWN"] = L["Down"],
 | 
			
		||||
            },
 | 
			
		||||
            disabled = function()
 | 
			
		||||
                return not Gladdy.db.racialGroup or not Gladdy.db.racialEnabled
 | 
			
		||||
            end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            order = 6,
 | 
			
		||||
            disabled = function() return not Gladdy.db.racialEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Size"],
 | 
			
		||||
                    name = L["Icon"],
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        racialIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        racialSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Icon size"],
 | 
			
		||||
                            min = 5,
 | 
			
		||||
                            max = 100,
 | 
			
		||||
                            step = 1,
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        racialWidthFactor = Gladdy:option({
 | 
			
		||||
@@ -257,7 +371,7 @@ function Racial:GetOptions()
 | 
			
		||||
                            min = 0.5,
 | 
			
		||||
                            max = 2,
 | 
			
		||||
                            step = 0.05,
 | 
			
		||||
                            order = 3,
 | 
			
		||||
                            order = 4,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,7 @@ local LibStub = LibStub
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local LSR = LibStub("SpellRange-1.0")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local HealthBar = Gladdy.modules["Health Bar"]
 | 
			
		||||
 | 
			
		||||
local classSpells = {
 | 
			
		||||
    ["MAGE"] =  118,
 | 
			
		||||
@@ -52,12 +53,20 @@ local RangeCheck = Gladdy:NewModule("Range Check", nil, {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function RangeCheck:Initialize()
 | 
			
		||||
    if Gladdy.db.rangeCheckEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    self:RegisterMessage("ENEMY_STEALTH")
 | 
			
		||||
    self:RegisterMessage("ENEMY_SPOTTED")
 | 
			
		||||
    end
 | 
			
		||||
    self.playerClass = select(2, UnitClass("player"))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.rangeCheckEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck:Reset()
 | 
			
		||||
    self.test = nil
 | 
			
		||||
end
 | 
			
		||||
@@ -66,7 +75,6 @@ function RangeCheck:ResetUnit(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    self:CancelTimer(button)
 | 
			
		||||
    self:SetColor(button, 1)
 | 
			
		||||
    button.classColors = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck:Test(unit)
 | 
			
		||||
@@ -74,11 +82,10 @@ function RangeCheck:Test(unit)
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    self:ENEMY_SPOTTED(unit)
 | 
			
		||||
    self.test = true
 | 
			
		||||
    button.lastState = 0
 | 
			
		||||
    if Gladdy.db.rangeCheckEnabled then
 | 
			
		||||
        if unit == "arena1" then
 | 
			
		||||
        if unit == "arena2" or unit == "arena4" then
 | 
			
		||||
            --button.unit = "target"
 | 
			
		||||
            --self:CreateTimer(button)
 | 
			
		||||
            self:SetRangeAlpha(button, nil)
 | 
			
		||||
@@ -101,18 +108,12 @@ function RangeCheck:SetColor(button, oorFac)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if not button.classColors.r then
 | 
			
		||||
        if button.class then
 | 
			
		||||
            button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
			
		||||
        else
 | 
			
		||||
            button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.rangeCheckHealthBar then
 | 
			
		||||
        button.healthBar.hp:SetStatusBarColor(button.classColors.r/oorFac, button.classColors.g/oorFac, button.classColors.b/oorFac, 1)
 | 
			
		||||
        button.healthBar.hp.oorFactor = oorFac
 | 
			
		||||
        HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
			
		||||
    else
 | 
			
		||||
        button.healthBar.hp:SetStatusBarColor(button.classColors.r, button.classColors.g, button.classColors.b, 1)
 | 
			
		||||
        button.healthBar.hp.oorFactor = 1
 | 
			
		||||
        HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.rangeCheckHealthBarText then
 | 
			
		||||
@@ -177,35 +178,6 @@ function RangeCheck:JOINED_ARENA()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck:ENEMY_STEALTH(unit, stealth)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    button.lastState = 0
 | 
			
		||||
    if stealth then
 | 
			
		||||
        button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
 | 
			
		||||
        if not Gladdy.db.rangeCheckEnabled then
 | 
			
		||||
            button.healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if button.class then
 | 
			
		||||
            button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
			
		||||
            if not Gladdy.db.rangeCheckEnabled then
 | 
			
		||||
                button.healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck:ENEMY_SPOTTED(unit)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if (not button) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function RangeCheck.CheckRange(self)
 | 
			
		||||
    local button = self.parent
 | 
			
		||||
 | 
			
		||||
@@ -268,6 +240,7 @@ function RangeCheck:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["General"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.rangeCheckEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
@@ -340,6 +313,7 @@ function RangeCheck:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Spells"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.rangeCheckEnabled end,
 | 
			
		||||
            args = RangeCheck:GetSpells(),
 | 
			
		||||
        },
 | 
			
		||||
    }
 | 
			
		||||
@@ -383,8 +357,6 @@ function RangeCheck:GetSpells()
 | 
			
		||||
                        end,
 | 
			
		||||
                    set = function(_, value)
 | 
			
		||||
                        Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
 | 
			
		||||
                        --Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.min.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
			
		||||
                        --        or "nil"
 | 
			
		||||
                        Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
 | 
			
		||||
                                or "nil"
 | 
			
		||||
                    end
 | 
			
		||||
 
 | 
			
		||||
@@ -25,17 +25,16 @@ local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
 | 
			
		||||
    shadowsightTimerFrameLevel = 20,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- /run LibStub("Gladdy").modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
 | 
			
		||||
-- /run LibStub("Gladdy").modules["Shadowsight Timer"].timerFrame1:SetAlpha(0)
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:OnEvent(event, ...)
 | 
			
		||||
    self[event](self, ...)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:Initialize()
 | 
			
		||||
    self.locale = Gladdy:GetArenaTimer()
 | 
			
		||||
    self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    self:CreateAnchor()
 | 
			
		||||
    if Gladdy.db.shadowsightTimerEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:Reset()
 | 
			
		||||
@@ -106,6 +105,12 @@ function ShadowsightTimer:CreateAnchor()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.shadowsightTimerEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
 | 
			
		||||
 | 
			
		||||
    self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
 | 
			
		||||
@@ -148,6 +153,7 @@ end
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:JOINED_ARENA()
 | 
			
		||||
    if Gladdy.db.shadowsightTimerEnabled then
 | 
			
		||||
        self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
 | 
			
		||||
        self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
 | 
			
		||||
        for i=1,2 do
 | 
			
		||||
@@ -156,6 +162,7 @@ function ShadowsightTimer:JOINED_ARENA()
 | 
			
		||||
        end
 | 
			
		||||
        self.anchor:Show()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function ShadowsightTimer:AURA_GAIN(unit, auraType, spellID)
 | 
			
		||||
    if (spellID == 34709 and Gladdy.db.shadowsightTimerEnabled) then
 | 
			
		||||
@@ -297,23 +304,27 @@ function ShadowsightTimer:GetOptions()
 | 
			
		||||
            name = L["Locked"],
 | 
			
		||||
            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        shadowsightTimerShowTwoTimer = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Show two timers"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        shadowsightAnnounce = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Announce"],
 | 
			
		||||
            --desc = L["Turns countdown before the start of an arena match on/off."],
 | 
			
		||||
            order = 6,
 | 
			
		||||
            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 7,
 | 
			
		||||
            disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,103 +1,41 @@
 | 
			
		||||
local select, pairs, string_lower, tremove, tinsert, format, string_gsub, ipairs = select, pairs, string.lower, tremove, tinsert, format, string.gsub, ipairs
 | 
			
		||||
local UnitExists, UnitIsUnit, UnitName, UnitIsEnemy = UnitExists, UnitIsUnit, UnitName, UnitIsEnemy
 | 
			
		||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs = select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs
 | 
			
		||||
local UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID = UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID
 | 
			
		||||
local C_NamePlate = C_NamePlate
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
 | 
			
		||||
local totemData, npcIdToTotemData = Gladdy:GetTotemData()
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Constants
 | 
			
		||||
-- Option Helpers
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local totemData = {
 | 
			
		||||
    -- Fire
 | 
			
		||||
    [string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Searing Totem
 | 
			
		||||
    [string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Flametongue Totem
 | 
			
		||||
    [string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Magma Totem
 | 
			
		||||
    [string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Nova Totem
 | 
			
		||||
    [string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Totem of Wrath
 | 
			
		||||
    [string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Elemental Totem
 | 
			
		||||
    [string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Frost Resistance Totem
 | 
			
		||||
    -- Water
 | 
			
		||||
    [string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Resistance Totem
 | 
			
		||||
    [string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Poison Cleansing Totem
 | 
			
		||||
    [string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
 | 
			
		||||
    [string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
 | 
			
		||||
    [string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
 | 
			
		||||
    [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
 | 
			
		||||
    -- Earth
 | 
			
		||||
    [string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
 | 
			
		||||
    [string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
 | 
			
		||||
    [string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneskin Totem
 | 
			
		||||
    [string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Strength of Earth Totem
 | 
			
		||||
    [string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Earth Elemental Totem
 | 
			
		||||
    [string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
 | 
			
		||||
    -- Air
 | 
			
		||||
    [string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
 | 
			
		||||
    [string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
 | 
			
		||||
    [string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
 | 
			
		||||
    [string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
 | 
			
		||||
    [string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
 | 
			
		||||
    [string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
 | 
			
		||||
    [string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
 | 
			
		||||
    [string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
 | 
			
		||||
}
 | 
			
		||||
local localizedTotemData = {
 | 
			
		||||
    ["default"] = {
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(3599)))] = totemData[string_lower("Searing Totem")], -- Searing Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8227)))] = totemData[string_lower("Flametongue Totem")], -- Flametongue Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8190)))] = totemData[string_lower("Magma Totem")], -- Magma Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(1535)))] = totemData[string_lower("Fire Nova Totem")], -- Fire Nova Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(30706)))] = totemData[string_lower("Totem of Wrath")], -- Totem of Wrath
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(32982)))] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8181)))] = totemData[string_lower("Frost Resistance Totem")], -- Frost Resistance Totem
 | 
			
		||||
        -- Water
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8184)))] = totemData[string_lower("Fire Resistance Totem")], -- Fire Resistance Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8166)))] = totemData[string_lower("Poison Cleansing Totem")], -- Poison Cleansing Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8170)))] = totemData[string_lower("Disease Cleansing Totem")], -- Disease Cleansing Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(5394)))] = totemData[string_lower("Healing Stream Totem")], -- Healing Stream Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(16190)))] = totemData[string_lower("Mana Tide Totem")], -- Mana Tide Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(5675)))] = totemData[string_lower("Mana Spring Totem")], -- Mana Spring Totem
 | 
			
		||||
        -- Earth
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(2484)))] = totemData[string_lower("Earthbind Totem")], -- Earthbind Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(5730)))] = totemData[string_lower("Stoneclaw Totem")], -- Stoneclaw Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8071)))] = totemData[string_lower("Stoneskin Totem")], -- Stoneskin Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8075)))] = totemData[string_lower("Strength of Earth Totem")], -- Strength of Earth Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(33663)))] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8143)))] = totemData[string_lower("Tremor Totem")], -- Tremor Totem
 | 
			
		||||
        -- Air
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8177)))] = totemData[string_lower("Grounding Totem")], -- Grounding Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8835)))] = totemData[string_lower("Grace of Air Totem")], -- Grace of Air Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(10595)))] = totemData[string_lower("Nature Resistance Totem")], -- Nature Resistance Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(8512)))] = totemData[string_lower("Windfury Totem")], -- Windfury Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(6495)))] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(15107)))] = totemData[string_lower("Windwall Totem")], -- Windwall Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
 | 
			
		||||
        [string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
 | 
			
		||||
    },
 | 
			
		||||
    ["frFR"] = {
 | 
			
		||||
        [string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
 | 
			
		||||
        [string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
 | 
			
		||||
    },
 | 
			
		||||
    ["ruRU"] = {
 | 
			
		||||
        [string_lower("")] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function GetTotemColorDefaultOptions()
 | 
			
		||||
    local defaultDB = {}
 | 
			
		||||
    local options = {}
 | 
			
		||||
    local indexedList = {}
 | 
			
		||||
    for k,v in pairs(totemData) do
 | 
			
		||||
        tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture, enabled = v.enabled})
 | 
			
		||||
        tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
 | 
			
		||||
    end
 | 
			
		||||
    table.sort(indexedList, function (a, b)
 | 
			
		||||
        return a.name < b.name
 | 
			
		||||
    end)
 | 
			
		||||
    for i=1,#indexedList do
 | 
			
		||||
        defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = indexedList[i].enabled, alpha = 0.6, customText = ""}
 | 
			
		||||
        defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = true, alpha = 0.6, customText = ""}
 | 
			
		||||
        options["npTotemsHideDisabledTotems"] = {
 | 
			
		||||
            order = 1,
 | 
			
		||||
            name = L["Hide Disabled Totem Plates"],
 | 
			
		||||
            desc = L["Hide Disabled Totem Plates"],
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            width = "full",
 | 
			
		||||
            get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
 | 
			
		||||
            set = function(_, value)
 | 
			
		||||
                Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
 | 
			
		||||
                Gladdy:UpdateFrame()
 | 
			
		||||
            end
 | 
			
		||||
        }
 | 
			
		||||
        options["totem" .. indexedList[i].id] = {
 | 
			
		||||
            order = i+1,
 | 
			
		||||
            name = select(1, GetSpellInfo(indexedList[i].id)),
 | 
			
		||||
@@ -174,17 +112,13 @@ local function GetTotemColorDefaultOptions()
 | 
			
		||||
    return defaultDB, options, indexedList
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetTotemColors()
 | 
			
		||||
    return GetTotemColorDefaultOptions()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Core
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
 | 
			
		||||
local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
 | 
			
		||||
    npTotems = true,
 | 
			
		||||
    npTotemsShowFriendly = true,
 | 
			
		||||
    npTotemsShowEnemy = true,
 | 
			
		||||
@@ -198,12 +132,10 @@ local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
 | 
			
		||||
    npTotemPlatesAlpha = 0.6,
 | 
			
		||||
    npTotemPlatesAlphaAlways = false,
 | 
			
		||||
    npTotemPlatesAlphaAlwaysTargeted = false,
 | 
			
		||||
    npTotemColors = select(1, GetTotemColorDefaultOptions())
 | 
			
		||||
    npTotemColors = select(1, GetTotemColorDefaultOptions()),
 | 
			
		||||
    npTotemsHideDisabledTotems = false,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
LibStub("AceHook-3.0"):Embed(TotemPlates)
 | 
			
		||||
LibStub("AceTimer-3.0"):Embed(TotemPlates)
 | 
			
		||||
 | 
			
		||||
function TotemPlates.OnEvent(self, event, ...)
 | 
			
		||||
    TotemPlates[event](self, ...)
 | 
			
		||||
end
 | 
			
		||||
@@ -212,19 +144,18 @@ function TotemPlates:Initialize()
 | 
			
		||||
    self.numChildren = 0
 | 
			
		||||
    self.activeTotemNameplates = {}
 | 
			
		||||
    self.totemPlateCache = {}
 | 
			
		||||
    if Gladdy.db.npTotems then
 | 
			
		||||
        self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:RegisterEvent("PLAYER_TARGET_CHANGED")
 | 
			
		||||
    self:RegisterEvent("UNIT_NAME_UPDATE")
 | 
			
		||||
        self:SetScript("OnEvent", TotemPlates.OnEvent)
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
 | 
			
		||||
        --GetCVar("nameplateShowEnemyTotems")
 | 
			
		||||
        --SetCVar("nameplateShowEnemyTotems", true);
 | 
			
		||||
        SetCVar("nameplateShowEnemyTotems", true);
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
 | 
			
		||||
        --GetCVar("nameplateShowFriendlyTotems")
 | 
			
		||||
        --SetCVar("nameplateShowFriendlyTotems", true);
 | 
			
		||||
        SetCVar("nameplateShowFriendlyTotems", true);
 | 
			
		||||
    end
 | 
			
		||||
    self.addon = "Blizzard"
 | 
			
		||||
    if (IsAddOnLoaded("Plater")) then
 | 
			
		||||
@@ -248,17 +179,67 @@ function TotemPlates:Initialize()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Events
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPlates:PLAYER_ENTERING_WORLD()
 | 
			
		||||
    self.numChildren = 0
 | 
			
		||||
    self.activeTotemNameplates = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:Reset()
 | 
			
		||||
    --self:CancelAllTimers()
 | 
			
		||||
    --self:UnhookAll()
 | 
			
		||||
function TotemPlates:PLAYER_TARGET_CHANGED()
 | 
			
		||||
    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
			
		||||
        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:NAME_PLATE_UNIT_ADDED(unitID)
 | 
			
		||||
    self:OnUnitEvent(unitID)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:NAME_PLATE_UNIT_REMOVED(unitID)
 | 
			
		||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
			
		||||
    self.activeTotemNameplates[unitID] = nil
 | 
			
		||||
    if nameplate.gladdyTotemFrame then
 | 
			
		||||
        nameplate.gladdyTotemFrame:Hide()
 | 
			
		||||
        nameplate.gladdyTotemFrame:SetParent(nil)
 | 
			
		||||
        tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
 | 
			
		||||
        nameplate.gladdyTotemFrame = nil
 | 
			
		||||
    end
 | 
			
		||||
    self:ToggleAddon(nameplate, true)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Gladdy Call
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPlates:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.npTotems then
 | 
			
		||||
        self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:RegisterEvent("PLAYER_TARGET_CHANGED")
 | 
			
		||||
        self:SetScript("OnEvent", TotemPlates.OnEvent)
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterEvent("PLAYER_ENTERING_WORLD")
 | 
			
		||||
        self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:UnregisterEvent("PLAYER_TARGET_CHANGED")
 | 
			
		||||
        self:SetScript("OnEvent", nil)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
 | 
			
		||||
        SetCVar("nameplateShowEnemyTotems", true);
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
 | 
			
		||||
        SetCVar("nameplateShowFriendlyTotems", true);
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
			
		||||
        local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
 | 
			
		||||
        nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
			
		||||
@@ -295,6 +276,18 @@ function TotemPlates:UpdateFrameOnce()
 | 
			
		||||
            nameplate.gladdyTotemFrame:Hide()
 | 
			
		||||
            self:ToggleAddon(nameplate, true)
 | 
			
		||||
        end
 | 
			
		||||
        if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
 | 
			
		||||
            nameplate.gladdyTotemFrame:Show()
 | 
			
		||||
            self:ToggleAddon(nameplate)
 | 
			
		||||
        end
 | 
			
		||||
        if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
 | 
			
		||||
            nameplate.gladdyTotemFrame:Hide()
 | 
			
		||||
            self:ToggleAddon(nameplate, true)
 | 
			
		||||
        end
 | 
			
		||||
        if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
 | 
			
		||||
            nameplate.gladdyTotemFrame:Hide()
 | 
			
		||||
            self:ToggleAddon(nameplate)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
 | 
			
		||||
        gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
			
		||||
@@ -313,6 +306,7 @@ end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:CreateTotemFrame(nameplate)
 | 
			
		||||
    nameplate.gladdyTotemFrame = CreateFrame("Frame")
 | 
			
		||||
    nameplate.gladdyTotemFrame:SetFrameLevel(1)
 | 
			
		||||
    nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
 | 
			
		||||
    nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
 | 
			
		||||
    nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
 | 
			
		||||
@@ -373,34 +367,44 @@ function TotemPlates:GetAddonFrame(nameplate)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:PLAYER_TARGET_CHANGED()
 | 
			
		||||
    for k,nameplate in pairs(self.activeTotemNameplates) do
 | 
			
		||||
        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function TotemPlates:ToggleAddon(nameplate, show)
 | 
			
		||||
    local addonFrames = { self:GetAddonFrame(nameplate) }
 | 
			
		||||
    if addonFrames and #addonFrames > 0 then
 | 
			
		||||
        if show then
 | 
			
		||||
            for _,v in ipairs(addonFrames) do
 | 
			
		||||
                v:Show()
 | 
			
		||||
            for _, frame in ipairs(addonFrames) do
 | 
			
		||||
                if frame.UpdateAllElements then
 | 
			
		||||
                    Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - nameplate.unitFrame:UpdateAllElements")
 | 
			
		||||
                    frame:Show()
 | 
			
		||||
                    frame:UpdateAllElements("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
                else
 | 
			
		||||
                    Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - Show")
 | 
			
		||||
                    frame:Show()
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        else
 | 
			
		||||
            for _,v in ipairs(addonFrames) do
 | 
			
		||||
                v:Hide()
 | 
			
		||||
            for _, frame in ipairs(addonFrames) do
 | 
			
		||||
                if frame.UpdateAllElements then
 | 
			
		||||
                    Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - nameplate.unitFrame:UpdateAllElements")
 | 
			
		||||
                    frame:UpdateAllElements("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
                    frame:Hide()
 | 
			
		||||
                else
 | 
			
		||||
                    Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - Hide")
 | 
			
		||||
                    frame:Hide()
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates.OnUpdate(self)
 | 
			
		||||
    if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) then
 | 
			
		||||
    if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
 | 
			
		||||
        self.selectionHighlight:SetAlpha(.25)
 | 
			
		||||
    else
 | 
			
		||||
        self.selectionHighlight:SetAlpha(0)
 | 
			
		||||
    end
 | 
			
		||||
    if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
 | 
			
		||||
    if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui") and self.parent and self.parent.unitFrame then
 | 
			
		||||
        self.parent.unitFrame:Hide()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -423,12 +427,14 @@ function TotemPlates:OnUnitEvent(unitID)
 | 
			
		||||
        self:ToggleAddon(nameplate, true)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local nameplateName = UnitName(unitID)
 | 
			
		||||
    local totemName = string_gsub(nameplateName, "^%s+", "") --trim
 | 
			
		||||
    totemName = string_gsub(totemName, "%s+$", "") --trim
 | 
			
		||||
    totemName = string_gsub(totemName, "%s+[I,V,X]+$", "") --trim rank
 | 
			
		||||
    totemName = string_lower(totemName)
 | 
			
		||||
    local totemDataEntry = localizedTotemData["default"][totemName] or localizedTotemData["frFR"][totemName] or localizedTotemData["ruRU"][totemName]
 | 
			
		||||
    local npcType, _, _, _, _, npcId = strsplit("-", UnitGUID(unitID))
 | 
			
		||||
    if npcType ~= "Creature" then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    local totemDataEntry = npcIdToTotemData[tonumber(npcId)]
 | 
			
		||||
    if not totemDataEntry then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
 | 
			
		||||
        if #self.totemPlateCache > 0 then
 | 
			
		||||
            nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
 | 
			
		||||
@@ -450,32 +456,19 @@ function TotemPlates:OnUnitEvent(unitID)
 | 
			
		||||
        nameplate.gladdyTotemFrame.parent = nameplate
 | 
			
		||||
        nameplate.gladdyTotemFrame:Show()
 | 
			
		||||
        TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
 | 
			
		||||
        self:ToggleAddon(nameplate)
 | 
			
		||||
        self:ToggleAddon(nameplate, false)
 | 
			
		||||
        self.activeTotemNameplates[unitID] = nameplate
 | 
			
		||||
    else
 | 
			
		||||
        self:ToggleAddon(nameplate, true)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
 | 
			
		||||
    self:OnUnitEvent(...)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:UNIT_NAME_UPDATE(...)
 | 
			
		||||
    self:OnUnitEvent(...)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:NAME_PLATE_UNIT_REMOVED(...)
 | 
			
		||||
    local unitID = ...
 | 
			
		||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
 | 
			
		||||
    self.activeTotemNameplates[unitID] = nil
 | 
			
		||||
    --self:ToggleAddon(nameplate, true)
 | 
			
		||||
    elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
 | 
			
		||||
        if nameplate.gladdyTotemFrame then
 | 
			
		||||
            nameplate.gladdyTotemFrame:Hide()
 | 
			
		||||
            nameplate.gladdyTotemFrame:SetParent(nil)
 | 
			
		||||
            tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
 | 
			
		||||
            nameplate.gladdyTotemFrame = nil
 | 
			
		||||
        end
 | 
			
		||||
        self:ToggleAddon(nameplate, false)
 | 
			
		||||
    else
 | 
			
		||||
        self:ToggleAddon(nameplate, true)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
 | 
			
		||||
@@ -502,6 +495,65 @@ end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Test
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPlates:TestOnce()
 | 
			
		||||
    if not self.testFrame then
 | 
			
		||||
        self.testFrame = CreateFrame("Frame", nil, UIParent)
 | 
			
		||||
        self.testFrame:SetWidth(1)
 | 
			
		||||
        self.testFrame:SetHeight(32)
 | 
			
		||||
        self.testFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -140)
 | 
			
		||||
        self.testFrame:SetIgnoreParentScale(true)
 | 
			
		||||
    end
 | 
			
		||||
    local totemDataEntry = npcIdToTotemData[5913]
 | 
			
		||||
    self.testFrame:Show()
 | 
			
		||||
    if not self.testFrame.gladdyTotemFrame then
 | 
			
		||||
        if #self.totemPlateCache > 0 then
 | 
			
		||||
            self.testFrame.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
 | 
			
		||||
        else
 | 
			
		||||
            self:CreateTotemFrame(self.testFrame)
 | 
			
		||||
            self.testFrame.gladdyTotemFrame:SetScript("OnHide", nil)
 | 
			
		||||
            self.testFrame.gladdyTotemFrame:SetScript("OnUpdate", nil)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.npTotems then
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.unitID = "player"
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.totemDataEntry = totemDataEntry
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.parent = self.testFrame
 | 
			
		||||
        self.testFrame.gladdyTotemFrame:SetParent(self.testFrame)
 | 
			
		||||
        self.testFrame.gladdyTotemFrame:ClearAllPoints()
 | 
			
		||||
        self.testFrame.gladdyTotemFrame:SetPoint("CENTER", self.testFrame, "CENTER", 0, 0)
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
 | 
			
		||||
                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
 | 
			
		||||
                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
 | 
			
		||||
                Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
 | 
			
		||||
        self.testFrame.gladdyTotemFrame.parent = self.testFrame
 | 
			
		||||
        self.testFrame.gladdyTotemFrame:Show()
 | 
			
		||||
        self.activeTotemNameplates["player"] = self.testFrame
 | 
			
		||||
    else
 | 
			
		||||
        self.testFrame.gladdyTotemFrame:Hide()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPlates:Reset()
 | 
			
		||||
    if self.testFrame then
 | 
			
		||||
        if self.testFrame.gladdyTotemFrame then
 | 
			
		||||
            self.testFrame.gladdyTotemFrame:Hide()
 | 
			
		||||
            self.testFrame.gladdyTotemFrame:SetParent(nil)
 | 
			
		||||
            tinsert(self.totemPlateCache, self.testFrame.gladdyTotemFrame)
 | 
			
		||||
            self.testFrame.gladdyTotemFrame = nil
 | 
			
		||||
        end
 | 
			
		||||
        self.testFrame:Hide()
 | 
			
		||||
        self.activeTotemNameplates["player"] = nil
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Interface options
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
@@ -516,21 +568,23 @@ function TotemPlates:GetOptions()
 | 
			
		||||
        npTotems = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Enabled"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
			
		||||
            order = 3,
 | 
			
		||||
            width = 0.9,
 | 
			
		||||
        }),
 | 
			
		||||
        npTotemsShowFriendly = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Show friendly"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
			
		||||
            disabled = function() return not Gladdy.db.npTotems end,
 | 
			
		||||
            order = 4,
 | 
			
		||||
            width = 0.65,
 | 
			
		||||
        }),
 | 
			
		||||
        npTotemsShowEnemy = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Show enemy"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
 | 
			
		||||
            desc = L["Turns totem icons instead of nameplates on or off."],
 | 
			
		||||
            disabled = function() return not Gladdy.db.npTotems end,
 | 
			
		||||
            order = 5,
 | 
			
		||||
            width = 0.6,
 | 
			
		||||
        }),
 | 
			
		||||
@@ -538,6 +592,7 @@ function TotemPlates:GetOptions()
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            disabled = function() return not Gladdy.db.npTotems end,
 | 
			
		||||
            order = 4,
 | 
			
		||||
            args = {
 | 
			
		||||
                icon = {
 | 
			
		||||
@@ -732,7 +787,8 @@ function TotemPlates:GetOptions()
 | 
			
		||||
            name = L["Customize Totems"],
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            args = select(2, Gladdy:GetTotemColors())
 | 
			
		||||
            disabled = function() return not Gladdy.db.npTotems end,
 | 
			
		||||
            args = select(2, GetTotemColorDefaultOptions())
 | 
			
		||||
        },
 | 
			
		||||
    }
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										782
									
								
								Modules/TotemPulse.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										782
									
								
								Modules/TotemPulse.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,782 @@
 | 
			
		||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber = select, pairs, tremove, tinsert, format, strsplit, tonumber
 | 
			
		||||
local type = type
 | 
			
		||||
local C_NamePlate = C_NamePlate
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
 | 
			
		||||
local GetTime, UnitIsEnemy, UnitGUID = GetTime, UnitIsEnemy, UnitGUID
 | 
			
		||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
 | 
			
		||||
local UIParent = UIParent
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Helper
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local totemData, npcIdToTotemData, cooldowns = Gladdy:GetTotemData()
 | 
			
		||||
local ninetyDegreeInRad = 90 * math.pi / 180
 | 
			
		||||
 | 
			
		||||
local function TotemOptions()
 | 
			
		||||
    local defaultDB = {}
 | 
			
		||||
    local options = {}
 | 
			
		||||
    local indexedList = {}
 | 
			
		||||
    for k,v in pairs(totemData) do
 | 
			
		||||
        if v.pulse then
 | 
			
		||||
            tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    table.sort(indexedList, function (a, b)
 | 
			
		||||
        return a.name < b.name
 | 
			
		||||
    end)
 | 
			
		||||
    for i=1,#indexedList do
 | 
			
		||||
        defaultDB["totem" .. indexedList[i].id] = {enabled = true, attachToGladdyTotemFrame = true, style = "COOLDOWN", reverse = false}
 | 
			
		||||
        options["totem" .. indexedList[i].id] = {
 | 
			
		||||
            order = i+1,
 | 
			
		||||
            name = select(1, GetSpellInfo(indexedList[i].id)),
 | 
			
		||||
            --inline = true,
 | 
			
		||||
            width  = "3.0",
 | 
			
		||||
            type = "group",
 | 
			
		||||
            icon = indexedList[i].texture,
 | 
			
		||||
            args = {
 | 
			
		||||
                headerTotemConfig = {
 | 
			
		||||
                    type = "header",
 | 
			
		||||
                    name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                },
 | 
			
		||||
                enabled = {
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    name = L["Enabled"],
 | 
			
		||||
                    desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
 | 
			
		||||
                    type = "toggle",
 | 
			
		||||
                    width = "full",
 | 
			
		||||
                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
			
		||||
                    set = function(_, value)
 | 
			
		||||
                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled = value
 | 
			
		||||
                        Gladdy:UpdateFrame()
 | 
			
		||||
                    end
 | 
			
		||||
                },
 | 
			
		||||
                attachToGladdyTotemFrame = {
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
			
		||||
                    name = L["Attach To TotemPlate"],
 | 
			
		||||
                    desc = "Attach " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))) .. "  To TotemPlate",
 | 
			
		||||
                    type = "toggle",
 | 
			
		||||
                    width = "full",
 | 
			
		||||
                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame end,
 | 
			
		||||
                    set = function(_, value)
 | 
			
		||||
                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame = value
 | 
			
		||||
                        Gladdy:UpdateFrame()
 | 
			
		||||
                    end
 | 
			
		||||
                },
 | 
			
		||||
                style = {
 | 
			
		||||
                    type = "select",
 | 
			
		||||
                    name = L["Style"],
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    values = {
 | 
			
		||||
                        COOLDOWN = L["Cooldown"],
 | 
			
		||||
                        Vertical = L["Bar vertical"],
 | 
			
		||||
                        Horizontal = L["Bar horizontal"]
 | 
			
		||||
                    },
 | 
			
		||||
                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style end,
 | 
			
		||||
                    set = function(_, value)
 | 
			
		||||
                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style = value
 | 
			
		||||
                        Gladdy:UpdateFrame()
 | 
			
		||||
                    end
 | 
			
		||||
                },
 | 
			
		||||
                reverse = {
 | 
			
		||||
                    order = 5,
 | 
			
		||||
                    disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
 | 
			
		||||
                    name = L["Reverse"],
 | 
			
		||||
                    type = "toggle",
 | 
			
		||||
                    width = "full",
 | 
			
		||||
                    get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse end,
 | 
			
		||||
                    set = function(_, value)
 | 
			
		||||
                        Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse = value
 | 
			
		||||
                        Gladdy:UpdateFrame()
 | 
			
		||||
                    end
 | 
			
		||||
                },
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    end
 | 
			
		||||
    return options,defaultDB
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Core
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
local TotemPulse = Gladdy:NewModule("Totem Pulse", 1, {
 | 
			
		||||
    totemPulseEnabled = true,
 | 
			
		||||
    totemPulseEnabledShowFriendly = true,
 | 
			
		||||
    totemPulseEnabledShowEnemy = true,
 | 
			
		||||
    totemPulseStyle = "", -- "COOLDOWN", "COOLDOWNREVERSE", "BARVERTICAL", "BARHORIZONTAL"
 | 
			
		||||
    --text
 | 
			
		||||
    totemPulseTextColor = { r = 1, g = 1, b = 1, a = 1 },
 | 
			
		||||
    totemPulseTextSize = 14,
 | 
			
		||||
    totemPulseTextFont = "DorisPP",
 | 
			
		||||
    --bar
 | 
			
		||||
    totemPulseBarWidth = 40,
 | 
			
		||||
    totemPulseBarHeight = 20,
 | 
			
		||||
    totemPulseBarColor =  { r = 1, g = 0, b = 0, a = .5 },
 | 
			
		||||
    totemPulseBarBgColor =  { r = 0, g = 1, b = 0, a = .5 },
 | 
			
		||||
    totemPulseBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    totemPulseBarBorderSize = 4,
 | 
			
		||||
    totemPulseBarBorderStyle = "Gladdy Tooltip squared",
 | 
			
		||||
    totemPulseBarTexture = "Flat",
 | 
			
		||||
    totemPulseBarReverse = false,
 | 
			
		||||
    --cooldown
 | 
			
		||||
    totemPulseCooldownWidth = 40,
 | 
			
		||||
    totemPulseCooldownHeight = 20,
 | 
			
		||||
    totemPulseCooldownAlpha = 1,
 | 
			
		||||
    totemPulseCooldownReverse = true,
 | 
			
		||||
    --totems
 | 
			
		||||
    totemPulseTotems = select(2, TotemOptions())
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function TotemPulse.OnEvent(self, event, ...)
 | 
			
		||||
    TotemPulse[event](self, ...)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:Initialize()
 | 
			
		||||
    self.timeStamps = {}
 | 
			
		||||
    self.cooldownCache = {}
 | 
			
		||||
    self.barCache = {}
 | 
			
		||||
    self.activeFrames = { bars = {}, cooldowns = {} }
 | 
			
		||||
    if Gladdy.db.totemPulseEnabled then
 | 
			
		||||
        self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:RegisterEvent("UNIT_NAME_UPDATE")
 | 
			
		||||
        self:SetScript("OnEvent", self.OnEvent)
 | 
			
		||||
    end
 | 
			
		||||
    self:RegisterEvent("PLAYER_ENTERING_WORLD")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- EVENTS
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPulse:PLAYER_ENTERING_WORLD()
 | 
			
		||||
    self.timeStamps = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:COMBAT_LOG_EVENT_UNFILTERED()
 | 
			
		||||
    local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName = CombatLogGetCurrentEventInfo()
 | 
			
		||||
    local pulse = cooldowns[spellID] or cooldowns[spellName]
 | 
			
		||||
    local npcId = tonumber(select(6, strsplit("-", destGUID)), 10)
 | 
			
		||||
    if eventType == "UNIT_DESTROYED" and self.timeStamps[destGUID] then
 | 
			
		||||
        self.timeStamps[destGUID] = nil
 | 
			
		||||
    end
 | 
			
		||||
    if (eventType == "SWING_DAMAGE" or eventType == "SPELL_DAMAGE") and self.timeStamps[destGUID] and npcIdToTotemData[npcId] then
 | 
			
		||||
        self.timeStamps[destGUID] = nil
 | 
			
		||||
    end
 | 
			
		||||
    if not pulse then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if eventType == "SPELL_CAST_SUCCESS" then
 | 
			
		||||
        self.timeStamps[sourceGUID] = { timeStamp = GetTime(), pulse = pulse }
 | 
			
		||||
    end
 | 
			
		||||
    if eventType == "SPELL_SUMMON" then
 | 
			
		||||
        if not npcIdToTotemData[npcId] then
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        if not Gladdy.dbi.profile.totemPulseTotems["totem" .. npcIdToTotemData[npcId].id].enabled then
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        if self.timeStamps[sourceGUID] then
 | 
			
		||||
            self.timeStamps[destGUID] = self.timeStamps[sourceGUID]
 | 
			
		||||
            self.timeStamps[destGUID].id = npcIdToTotemData[npcId].id
 | 
			
		||||
            self.timeStamps[sourceGUID] = nil
 | 
			
		||||
        else
 | 
			
		||||
            self.timeStamps[destGUID] = { timeStamp = GetTime(), pulse = pulse, id = npcIdToTotemData[npcId].id }
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:NAME_PLATE_UNIT_REMOVED(unitId)
 | 
			
		||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
 | 
			
		||||
    if nameplate.totemTick then
 | 
			
		||||
        nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
        nameplate.totemTick:Hide()
 | 
			
		||||
        nameplate.totemTick:SetParent(nil)
 | 
			
		||||
        tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
			
		||||
        self.activeFrames.bars[nameplate.totemTick] = nil
 | 
			
		||||
        self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
			
		||||
        nameplate.totemTick = nil
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:NAME_PLATE_UNIT_ADDED(unitId)
 | 
			
		||||
    self:OnUnitAdded(unitId, "NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:UNIT_NAME_UPDATE(unitId)
 | 
			
		||||
    self:OnUnitAdded(unitId, "UNIT_NAME_UPDATE")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:OnUnitAdded(unitId)
 | 
			
		||||
    local isEnemy = UnitIsEnemy("player", unitId)
 | 
			
		||||
    local guid = UnitGUID(unitId)
 | 
			
		||||
    if strsplit("-", guid) ~= "Creature" then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
 | 
			
		||||
 | 
			
		||||
    if nameplate and (isEnemy and Gladdy.db.totemPulseEnabledShowEnemy or not isEnemy and Gladdy.db.totemPulseEnabledShowFriendly) then
 | 
			
		||||
        if self.timeStamps[guid] and strsplit("-", guid) then
 | 
			
		||||
            self:AddTimerFrame(nameplate, self.timeStamps[guid])
 | 
			
		||||
        else
 | 
			
		||||
            if nameplate.totemTick then
 | 
			
		||||
                nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
                nameplate.totemTick:Hide()
 | 
			
		||||
                nameplate.totemTick:SetParent(nil)
 | 
			
		||||
                tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
			
		||||
                self.activeFrames.bars[nameplate.totemTick] = nil
 | 
			
		||||
                self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
			
		||||
                nameplate.totemTick = nil
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- FRAMES
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPulse:CreateCooldownFrame(style)
 | 
			
		||||
    local totemTick
 | 
			
		||||
 | 
			
		||||
    if style == "COOLDOWN" then
 | 
			
		||||
        if #self.cooldownCache > 0 then
 | 
			
		||||
            totemTick = tremove(self.cooldownCache, #self.cooldownCache)
 | 
			
		||||
        else
 | 
			
		||||
            totemTick = CreateFrame("Frame")
 | 
			
		||||
            totemTick:SetWidth(Gladdy.db.totemPulseCooldownWidth)
 | 
			
		||||
            totemTick:SetHeight(Gladdy.db.totemPulseCooldownHeight)
 | 
			
		||||
            totemTick.cd = CreateFrame("Cooldown", nil, totemTick, "CooldownFrameTemplate")
 | 
			
		||||
            totemTick.cd:SetAllPoints(totemTick)
 | 
			
		||||
            totemTick.cd.noCooldownCount = true
 | 
			
		||||
            totemTick:SetFrameStrata("MEDIUM")
 | 
			
		||||
            totemTick:SetFrameLevel(4)
 | 
			
		||||
            totemTick.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
 | 
			
		||||
            totemTick.cd:SetHideCountdownNumbers(true)
 | 
			
		||||
            totemTick.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
 | 
			
		||||
 | 
			
		||||
            totemTick.textFrame = CreateFrame("Frame", nil, totemTick)
 | 
			
		||||
            totemTick.textFrame:SetAllPoints(totemTick)
 | 
			
		||||
            totemTick.text = totemTick.textFrame:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
            totemTick.text:SetPoint("CENTER", totemTick.textFrame, "CENTER")
 | 
			
		||||
            totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
			
		||||
            totemTick.text:SetJustifyH("CENTER")
 | 
			
		||||
            totemTick.text:SetShadowOffset(1, -1)
 | 
			
		||||
            totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if #self.barCache > 0 then
 | 
			
		||||
            totemTick = tremove(self.barCache, #self.barCache)
 | 
			
		||||
            totemTick.bar:SetOrientation(style)
 | 
			
		||||
            totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
			
		||||
            totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
			
		||||
        else
 | 
			
		||||
            totemTick = CreateFrame("Frame", nil)
 | 
			
		||||
 | 
			
		||||
            totemTick:SetWidth(Gladdy.db.totemPulseBarWidth)
 | 
			
		||||
            totemTick:SetHeight(Gladdy.db.totemPulseBarHeight)
 | 
			
		||||
 | 
			
		||||
            totemTick.backdrop = CreateFrame("Frame", nil, totemTick, BackdropTemplateMixin and "BackdropTemplate")
 | 
			
		||||
            totemTick.backdrop:SetAllPoints(totemTick)
 | 
			
		||||
            totemTick.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
 | 
			
		||||
                                             edgeSize = Gladdy.db.totemPulseBarBorderSize })
 | 
			
		||||
            totemTick.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
 | 
			
		||||
            totemTick.backdrop:SetFrameLevel(1)
 | 
			
		||||
 | 
			
		||||
            totemTick.bar = CreateFrame("StatusBar", nil, totemTick)
 | 
			
		||||
            totemTick.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
			
		||||
            totemTick.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
 | 
			
		||||
            totemTick.bar:SetOrientation(style)
 | 
			
		||||
            totemTick.bar:SetFrameLevel(0)
 | 
			
		||||
            totemTick.bar:SetAllPoints(totemTick)
 | 
			
		||||
 | 
			
		||||
            totemTick.spark = totemTick.bar:CreateTexture(nil, "OVERLAY")
 | 
			
		||||
            totemTick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
 | 
			
		||||
            totemTick.spark:SetBlendMode("ADD")
 | 
			
		||||
            totemTick.spark:SetWidth(8)
 | 
			
		||||
            totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
			
		||||
            totemTick.spark.position = 0
 | 
			
		||||
            totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
			
		||||
 | 
			
		||||
            totemTick.bg = totemTick:CreateTexture(nil, "ARTWORK")
 | 
			
		||||
            totemTick.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
			
		||||
            totemTick.bg:SetAllPoints(totemTick.bar)
 | 
			
		||||
            totemTick.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
 | 
			
		||||
 | 
			
		||||
            totemTick.text = totemTick.bar:CreateFontString(nil, "OVERLAY")
 | 
			
		||||
            totemTick.text:SetPoint("CENTER", totemTick, "CENTER", 0, 0)
 | 
			
		||||
            totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
			
		||||
            totemTick.text:SetJustifyH("CENTER")
 | 
			
		||||
            totemTick.text:SetShadowOffset(1, -1)
 | 
			
		||||
            totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return totemTick
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:AddTimerFrame(nameplate, timestamp, test)
 | 
			
		||||
    if (nameplate:IsShown() or test) and timestamp and timestamp.id then
 | 
			
		||||
        if not nameplate.totemTick then
 | 
			
		||||
            nameplate.totemTick = TotemPulse:CreateCooldownFrame(Gladdy.db.totemPulseTotems["totem" .. timestamp.id].style)
 | 
			
		||||
        end
 | 
			
		||||
        nameplate.totemTick:SetParent(nameplate)
 | 
			
		||||
 | 
			
		||||
        local cd = type(timestamp.pulse) == "table" and timestamp.pulse.cd or timestamp.pulse
 | 
			
		||||
        local once = type(timestamp.pulse) == "table"
 | 
			
		||||
        local cooldown = (timestamp.timeStamp - GetTime()) % cd
 | 
			
		||||
 | 
			
		||||
        nameplate.totemTick.timestamp = timestamp.timeStamp
 | 
			
		||||
        nameplate.totemTick.maxValue = cd
 | 
			
		||||
        nameplate.totemTick.value = cooldown
 | 
			
		||||
        nameplate.totemTick.once = once
 | 
			
		||||
        nameplate.totemTick.id = timestamp.id
 | 
			
		||||
 | 
			
		||||
        if nameplate.totemTick.bar then
 | 
			
		||||
            self:UpdateBarPartial(nameplate.totemTick)
 | 
			
		||||
            nameplate.totemTick.bar:SetMinMaxValues(0, cd)
 | 
			
		||||
            nameplate.totemTick.bar:SetValue(cooldown)
 | 
			
		||||
            self.activeFrames.bars[nameplate.totemTick] = nameplate.totemTick
 | 
			
		||||
        else
 | 
			
		||||
            self:UpdateCooldown(nameplate.totemTick)
 | 
			
		||||
            self.activeFrames.cooldowns[nameplate.totemTick] = nameplate.totemTick
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if once and GetTime() - timestamp.timeStamp > cd then
 | 
			
		||||
            nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
            nameplate.totemTick:Hide()
 | 
			
		||||
        else
 | 
			
		||||
            nameplate.totemTick:SetScript("OnUpdate", TotemPulse.TotemPulseOnUpdate)
 | 
			
		||||
            nameplate.totemTick:Show()
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if nameplate.totemTick then
 | 
			
		||||
            nameplate.totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
            nameplate.totemTick:Hide()
 | 
			
		||||
            nameplate.totemTick:SetParent(nil)
 | 
			
		||||
            tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
 | 
			
		||||
            self.activeFrames.bars[nameplate.totemTick] = nil
 | 
			
		||||
            self.activeFrames.cooldowns[nameplate.totemTick] = nil
 | 
			
		||||
            nameplate.totemTick = nil
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:SetSparkPosition(totemTick, referenceSize, vertical)
 | 
			
		||||
    if not Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
 | 
			
		||||
        totemTick.bar:SetValue(totemTick.maxValue - totemTick.value)
 | 
			
		||||
        totemTick.spark.position = referenceSize / 2 - (totemTick.value / totemTick.maxValue) * referenceSize
 | 
			
		||||
        if ( totemTick.spark.position < -referenceSize / 2 ) then
 | 
			
		||||
            totemTick.spark.position = -referenceSize / 2
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        totemTick.bar:SetValue(totemTick.value)
 | 
			
		||||
        totemTick.spark.position = referenceSize / 2 - ((totemTick.maxValue - totemTick.value) / totemTick.maxValue) * referenceSize
 | 
			
		||||
        if ( totemTick.spark.position > referenceSize / 2 ) then
 | 
			
		||||
            totemTick.spark.position = referenceSize / 2
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    totemTick.spark:SetPoint("CENTER", totemTick.bar, "CENTER", vertical and 0 or totemTick.spark.position, vertical and totemTick.spark.position or 0)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse.TotemPulseOnUpdate(totemTick)
 | 
			
		||||
    totemTick.now = GetTime()
 | 
			
		||||
    totemTick.value = (totemTick.timestamp - totemTick.now) % totemTick.maxValue
 | 
			
		||||
    if totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue then
 | 
			
		||||
        totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
        totemTick:Hide()
 | 
			
		||||
    end
 | 
			
		||||
    if not totemTick.bar and not (totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue) then
 | 
			
		||||
        if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
 | 
			
		||||
            totemTick.cd:SetCooldown(totemTick.now - totemTick.value, totemTick.maxValue)
 | 
			
		||||
        else
 | 
			
		||||
            totemTick.cd:SetCooldown(totemTick.now - (totemTick.maxValue - totemTick.value), totemTick.maxValue)
 | 
			
		||||
        end
 | 
			
		||||
    elseif totemTick.bar then
 | 
			
		||||
        if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].style == "Vertical" then
 | 
			
		||||
            TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetHeight(), true)
 | 
			
		||||
        else
 | 
			
		||||
            TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetWidth(), false)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    totemTick.text:SetFormattedText("%.1f", totemTick.value)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- Update Styles
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPulse:UpdateBarPartial(bar)
 | 
			
		||||
    local style = bar.id and Gladdy.db.totemPulseTotems["totem" .. bar.id].style
 | 
			
		||||
 | 
			
		||||
    bar:SetWidth(Gladdy.db.totemPulseBarWidth)
 | 
			
		||||
    bar:SetHeight(Gladdy.db.totemPulseBarHeight)
 | 
			
		||||
 | 
			
		||||
    bar.spark:SetWidth(8)
 | 
			
		||||
    bar.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
 | 
			
		||||
    bar.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    if bar:GetParent() and bar:GetParent() ~= UIParent then
 | 
			
		||||
        local gladdyTotemFrame = bar:GetParent().gladdyTotemFrame and bar:GetParent().gladdyTotemFrame
 | 
			
		||||
        local nameplate = bar:GetParent()
 | 
			
		||||
        bar:ClearAllPoints()
 | 
			
		||||
        if bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
 | 
			
		||||
            bar:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
 | 
			
		||||
            bar:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
 | 
			
		||||
            if style then
 | 
			
		||||
                bar.spark:SetHeight(style == "Vertical" and gladdyTotemFrame:GetWidth() or gladdyTotemFrame:GetHeight())
 | 
			
		||||
            end
 | 
			
		||||
        elseif bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
 | 
			
		||||
            bar:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
 | 
			
		||||
        else
 | 
			
		||||
            bar:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    bar.bar:SetOrientation(style ~= "COOLDOWN" and style or bar.bar:GetOrientation())
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:UpdateBar(bar)
 | 
			
		||||
    self:UpdateBarPartial(bar)
 | 
			
		||||
 | 
			
		||||
    bar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
 | 
			
		||||
                               edgeSize = Gladdy.db.totemPulseBarBorderSize })
 | 
			
		||||
    bar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
 | 
			
		||||
 | 
			
		||||
    bar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
			
		||||
    bar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
 | 
			
		||||
 | 
			
		||||
    bar.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
 | 
			
		||||
    bar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
 | 
			
		||||
 | 
			
		||||
    bar.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
			
		||||
    bar.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:UpdateCooldown(cooldown)
 | 
			
		||||
    cooldown:SetWidth(Gladdy.db.totemPulseCooldownWidth)
 | 
			
		||||
    cooldown:SetHeight(Gladdy.db.totemPulseCooldownHeight)
 | 
			
		||||
 | 
			
		||||
    cooldown.cd:SetCooldown(0,0)
 | 
			
		||||
    cooldown.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
 | 
			
		||||
    cooldown.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
 | 
			
		||||
 | 
			
		||||
    cooldown.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
 | 
			
		||||
    cooldown.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
 | 
			
		||||
 | 
			
		||||
    if cooldown:GetParent() and cooldown:GetParent() ~= UIParent then
 | 
			
		||||
        local gladdyTotemFrame = cooldown:GetParent().gladdyTotemFrame and cooldown:GetParent().gladdyTotemFrame
 | 
			
		||||
        local nameplate = cooldown:GetParent()
 | 
			
		||||
        cooldown:ClearAllPoints()
 | 
			
		||||
        if cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
 | 
			
		||||
            cooldown:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
 | 
			
		||||
            cooldown:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
 | 
			
		||||
        elseif cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
 | 
			
		||||
            cooldown:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
 | 
			
		||||
        else
 | 
			
		||||
            cooldown:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.frame.testing then
 | 
			
		||||
        TotemPulse:TestOnce()
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.db.totemPulseEnabled then
 | 
			
		||||
        self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:RegisterEvent("UNIT_NAME_UPDATE")
 | 
			
		||||
        self:SetScript("OnEvent", self.OnEvent)
 | 
			
		||||
    else
 | 
			
		||||
        for _,bar in pairs(self.activeFrames.bars) do
 | 
			
		||||
            bar:SetScript("OnUpdate", nil)
 | 
			
		||||
            bar:Hide()
 | 
			
		||||
            bar:SetParent(nil)
 | 
			
		||||
            tinsert(self.barCache, bar)
 | 
			
		||||
            self.activeFrames.bars[bar] = nil
 | 
			
		||||
        end
 | 
			
		||||
        for _,cooldown in pairs(self.activeFrames.cooldowns) do
 | 
			
		||||
            cooldown:SetScript("OnUpdate", nil)
 | 
			
		||||
            cooldown:Hide()
 | 
			
		||||
            cooldown:SetParent(nil)
 | 
			
		||||
            tinsert(self.cooldownCache, cooldown)
 | 
			
		||||
            self.activeFrames.cooldowns[cooldown] = nil
 | 
			
		||||
        end
 | 
			
		||||
        self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
 | 
			
		||||
        self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
 | 
			
		||||
        self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
 | 
			
		||||
        self:UnregisterEvent("UNIT_NAME_UPDATE")
 | 
			
		||||
        self:SetScript("OnEvent", nil)
 | 
			
		||||
    end
 | 
			
		||||
    for _,bar in pairs(self.activeFrames.bars) do
 | 
			
		||||
        self:UpdateBar(bar)
 | 
			
		||||
    end
 | 
			
		||||
    for _,cooldown in pairs(self.activeFrames.cooldowns) do
 | 
			
		||||
        self:UpdateCooldown(cooldown)
 | 
			
		||||
    end
 | 
			
		||||
    for _,bar in pairs(self.barCache) do
 | 
			
		||||
        self:UpdateBar(bar)
 | 
			
		||||
    end
 | 
			
		||||
    for _,cooldown in pairs(self.cooldownCache) do
 | 
			
		||||
        self:UpdateCooldown(cooldown)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- TEST
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPulse:TestOnce()
 | 
			
		||||
    local totemPlatesTestFrame = Gladdy.modules["Totem Plates"].testFrame
 | 
			
		||||
    if totemPlatesTestFrame then
 | 
			
		||||
        if totemPlatesTestFrame.totemTick
 | 
			
		||||
                and (Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style == "COOLDOWN" and totemPlatesTestFrame.totemTick.bar
 | 
			
		||||
                or Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style ~= "COOLDOWN" and not totemPlatesTestFrame.totemTick.bar) then
 | 
			
		||||
            totemPlatesTestFrame.totemTick:SetScript("OnUpdate", nil)
 | 
			
		||||
            totemPlatesTestFrame.totemTick:Hide()
 | 
			
		||||
            totemPlatesTestFrame.totemTick:SetParent(nil)
 | 
			
		||||
            totemPlatesTestFrame.totemTick.id = nil
 | 
			
		||||
            tinsert(totemPlatesTestFrame.totemTick.bar and self.barCache or self.cooldownCache, totemPlatesTestFrame.totemTick)
 | 
			
		||||
            self.activeFrames.bars[totemPlatesTestFrame.totemTick] = nil
 | 
			
		||||
            self.activeFrames.cooldowns[totemPlatesTestFrame.totemTick] = nil
 | 
			
		||||
            totemPlatesTestFrame.totemTick = nil
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        local timestamp = { timeStamp = GetTime(), pulse = npcIdToTotemData[5913].pulse, id = npcIdToTotemData[5913].id }
 | 
			
		||||
        TotemPulse:AddTimerFrame(totemPlatesTestFrame, timestamp, true)
 | 
			
		||||
        self.testFrame = totemPlatesTestFrame.totemTick
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function TotemPulse:Reset()
 | 
			
		||||
    if self.testFrame then
 | 
			
		||||
        self.testFrame:SetScript("OnUpdate", nil)
 | 
			
		||||
        self.testFrame:Hide()
 | 
			
		||||
        self.testFrame:SetParent(nil)
 | 
			
		||||
        tinsert(self.testFrame.bar and self.barCache or self.cooldownCache, self.testFrame)
 | 
			
		||||
        self.activeFrames.bars[self.testFrame] = nil
 | 
			
		||||
        self.activeFrames.cooldowns[self.testFrame] = nil
 | 
			
		||||
        self.testFrame = nil
 | 
			
		||||
        Gladdy.modules["Totem Plates"].testFrame.totemTick = nil
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- OPTIONS
 | 
			
		||||
 | 
			
		||||
---------------------------------------------------
 | 
			
		||||
 | 
			
		||||
function TotemPulse:GetOptions()
 | 
			
		||||
    return {
 | 
			
		||||
        headerClassicon = {
 | 
			
		||||
            type = "header",
 | 
			
		||||
            name = L["Totem Pulse"],
 | 
			
		||||
            order = 2,
 | 
			
		||||
        },
 | 
			
		||||
        totemPulseEnabled = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Totem Pulse Enabled"],
 | 
			
		||||
            order = 3,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.totemPulseEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                barFrame = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Bar"],
 | 
			
		||||
                    order = 2,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        totemPulseBarHeight = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Bar height"],
 | 
			
		||||
                            desc = L["Height of the bar"],
 | 
			
		||||
                            order = 11,
 | 
			
		||||
                            min = 0.1,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseBarWidth = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Bar width"],
 | 
			
		||||
                            desc = L["Width of the bar"],
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            min = 0.1,
 | 
			
		||||
                            max = 600,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerTexture = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Texture"],
 | 
			
		||||
                            order = 20,
 | 
			
		||||
                        },
 | 
			
		||||
                        totemPulseBarTexture = Gladdy:option({
 | 
			
		||||
                            type = "select",
 | 
			
		||||
                            name = L["Bar texture"],
 | 
			
		||||
                            desc = L["Texture of the bar"],
 | 
			
		||||
                            order = 21,
 | 
			
		||||
                            dialogControl = "LSM30_Statusbar",
 | 
			
		||||
                            values = AceGUIWidgetLSMlists.statusbar,
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseBarColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Bar color"],
 | 
			
		||||
                            desc = L["Color of the cast bar"],
 | 
			
		||||
                            order = 22,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseBarBgColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Background color"],
 | 
			
		||||
                            desc = L["Color of the cast bar background"],
 | 
			
		||||
                            order = 23,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                        headerBorder = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Border"],
 | 
			
		||||
                            order = 30,
 | 
			
		||||
                        },
 | 
			
		||||
                        totemPulseBarBorderSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Border size"],
 | 
			
		||||
                            order = 31,
 | 
			
		||||
                            min = 0.5,
 | 
			
		||||
                            max = Gladdy.db.castBarHeight/2,
 | 
			
		||||
                            step = 0.5,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseBarBorderStyle = Gladdy:option({
 | 
			
		||||
                            type = "select",
 | 
			
		||||
                            name = L["Status Bar border"],
 | 
			
		||||
                            order = 32,
 | 
			
		||||
                            dialogControl = "LSM30_Border",
 | 
			
		||||
                            values = AceGUIWidgetLSMlists.border,
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseBarBorderColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Status Bar border color"],
 | 
			
		||||
                            order = 33,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                cooldownFrame = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Cooldown"],
 | 
			
		||||
                    order = 3,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Frame"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        totemPulseCooldownHeight = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Height"],
 | 
			
		||||
                            order = 11,
 | 
			
		||||
                            min = 0.1,
 | 
			
		||||
                            max = 200,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseCooldownWidth = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Width"],
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            min = 0.1,
 | 
			
		||||
                            max = 600,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseCooldownAlpha = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Alpha"],
 | 
			
		||||
                            order = 21,
 | 
			
		||||
                            min = 0.1,
 | 
			
		||||
                            max = 1,
 | 
			
		||||
                            step = .1,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                text = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Text"],
 | 
			
		||||
                    order = 4,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        headerSize = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Text"],
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                        },
 | 
			
		||||
                        totemPulseTextSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            order = 11,
 | 
			
		||||
                            min = 0.5,
 | 
			
		||||
                            max = 30,
 | 
			
		||||
                            step = 0.5,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseTextFont = Gladdy:option({
 | 
			
		||||
                            type = "select",
 | 
			
		||||
                            name = L["Font"],
 | 
			
		||||
                            desc = L["Font of the bar"],
 | 
			
		||||
                            order = 12,
 | 
			
		||||
                            dialogControl = "LSM30_Font",
 | 
			
		||||
                            values = AceGUIWidgetLSMlists.font,
 | 
			
		||||
                        }),
 | 
			
		||||
                        totemPulseTextColor = Gladdy:colorOption({
 | 
			
		||||
                            type = "color",
 | 
			
		||||
                            name = L["Font color"],
 | 
			
		||||
                            desc = L["Color of the text"],
 | 
			
		||||
                            order = 13,
 | 
			
		||||
                            hasAlpha = true,
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
            },
 | 
			
		||||
        },
 | 
			
		||||
        customizeTotems = {
 | 
			
		||||
            order = 50,
 | 
			
		||||
            name = L["Customize Totems"],
 | 
			
		||||
            type = "group",
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            disabled = function() return not Gladdy.db.totemPulseEnabled end,
 | 
			
		||||
            args = select(1, TotemOptions())
 | 
			
		||||
        },
 | 
			
		||||
    }
 | 
			
		||||
end
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local ceil = ceil
 | 
			
		||||
local ceil, str_gsub = ceil, string.gsub
 | 
			
		||||
local C_PvP = C_PvP
 | 
			
		||||
 | 
			
		||||
local CreateFrame = CreateFrame
 | 
			
		||||
@@ -13,6 +13,7 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
 | 
			
		||||
    trinketEnabled = true,
 | 
			
		||||
    trinketSize = 60 + 20 + 1,
 | 
			
		||||
    trinketWidthFactor = 0.9,
 | 
			
		||||
    trinketIconZoomed = false,
 | 
			
		||||
    trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
 | 
			
		||||
    trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    trinketDisableCircle = false,
 | 
			
		||||
@@ -25,12 +26,30 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
 | 
			
		||||
    trinketColored = false,
 | 
			
		||||
    trinketColoredCd = { r = 1, g = 0, b = 0, a = 1 },
 | 
			
		||||
    trinketColoredNoCd = { r = 0, g = 1, b = 0, a = 1 },
 | 
			
		||||
    trinketGroup = false,
 | 
			
		||||
    trinketGroupDirection = "DOWN",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function Trinket:Initialize()
 | 
			
		||||
    self.frames = {}
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.trinketEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        self:RegisterMessage("TRINKET_USED")
 | 
			
		||||
        if Gladdy.expansion == "Wrath" then
 | 
			
		||||
            self:RegisterMessage("RACIAL_USED")
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:UpdateFrameOnce()
 | 
			
		||||
    if Gladdy.db.trinketEnabled then
 | 
			
		||||
        self:RegisterMessage("JOINED_ARENA")
 | 
			
		||||
        if Gladdy.expansion == "Wrath" then
 | 
			
		||||
            self:RegisterMessage("RACIAL_USED")
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        self:UnregisterAllMessages()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function iconTimer(self, elapsed)
 | 
			
		||||
@@ -83,6 +102,7 @@ function Trinket:CreateFrame(unit)
 | 
			
		||||
    trinket.texture:SetAllPoints(trinket)
 | 
			
		||||
    trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
			
		||||
    trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
    trinket.texture.masked = true
 | 
			
		||||
 | 
			
		||||
    trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
 | 
			
		||||
    trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
 | 
			
		||||
@@ -126,17 +146,7 @@ function Trinket:UpdateFrame(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.trinketColored then
 | 
			
		||||
        if trinket.active then
 | 
			
		||||
            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
 | 
			
		||||
        else
 | 
			
		||||
            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
 | 
			
		||||
        end
 | 
			
		||||
        trinket.texture:SetTexture()
 | 
			
		||||
    else
 | 
			
		||||
        trinket:SetBackdropColor(0,0,0,0)
 | 
			
		||||
        trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
			
		||||
    end
 | 
			
		||||
    local testAgain = false
 | 
			
		||||
 | 
			
		||||
    local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
 | 
			
		||||
 | 
			
		||||
@@ -151,8 +161,14 @@ function Trinket:UpdateFrame(unit)
 | 
			
		||||
 | 
			
		||||
    trinket:SetWidth(width)
 | 
			
		||||
    trinket:SetHeight(height)
 | 
			
		||||
    if Gladdy.db.trinketIconZoomed then
 | 
			
		||||
        trinket.cooldown:SetWidth(width)
 | 
			
		||||
        trinket.cooldown:SetHeight(height)
 | 
			
		||||
 | 
			
		||||
    else
 | 
			
		||||
        trinket.cooldown:SetWidth(width - width/16)
 | 
			
		||||
        trinket.cooldown:SetHeight(height - height/16)
 | 
			
		||||
    end
 | 
			
		||||
    trinket.cooldown:ClearAllPoints()
 | 
			
		||||
    trinket.cooldown:SetPoint("CENTER", trinket, "CENTER")
 | 
			
		||||
    trinket.cooldown.noCooldownCount = true -- Gladdy.db.trinketDisableOmniCC
 | 
			
		||||
@@ -164,8 +180,54 @@ function Trinket:UpdateFrame(unit)
 | 
			
		||||
    trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
 | 
			
		||||
    trinket.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.trinketBorderColor))
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.trinketIconZoomed then
 | 
			
		||||
        if trinket.texture.masked then
 | 
			
		||||
            trinket.texture:SetMask("")
 | 
			
		||||
            trinket.texture:SetTexCoord(0.1,0.9,0.1,0.9)
 | 
			
		||||
            trinket.texture.masked = nil
 | 
			
		||||
        end
 | 
			
		||||
    else
 | 
			
		||||
        if not trinket.texture.masked then
 | 
			
		||||
            trinket.texture:SetMask("")
 | 
			
		||||
            trinket.texture:SetTexCoord(0,1,0,1)
 | 
			
		||||
            trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
 | 
			
		||||
            trinket.texture.masked = true
 | 
			
		||||
            if Gladdy.frame.testing then
 | 
			
		||||
                testAgain = true
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if Gladdy.db.trinketColored then
 | 
			
		||||
        if trinket.active then
 | 
			
		||||
            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
 | 
			
		||||
        else
 | 
			
		||||
            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
 | 
			
		||||
        end
 | 
			
		||||
        trinket.texture:SetTexture()
 | 
			
		||||
    else
 | 
			
		||||
        trinket:SetBackdropColor(0,0,0,0)
 | 
			
		||||
        trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    Gladdy:SetPosition(trinket, unit, "trinketXOffset", "trinketYOffset", Trinket:LegacySetPosition(trinket, unit), Trinket)
 | 
			
		||||
 | 
			
		||||
    if (Gladdy.db.trinketGroup) then
 | 
			
		||||
        if (unit ~= "arena1") then
 | 
			
		||||
            local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
 | 
			
		||||
            self.frames[unit]:ClearAllPoints()
 | 
			
		||||
            if Gladdy.db.trinketGroupDirection == "RIGHT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.trinketGroupDirection == "LEFT" then
 | 
			
		||||
                self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.trinketGroupDirection == "UP" then
 | 
			
		||||
                self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
 | 
			
		||||
            elseif Gladdy.db.trinketGroupDirection == "DOWN" then
 | 
			
		||||
                self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if (unit == "arena1") then
 | 
			
		||||
        Gladdy:CreateMover(trinket,"trinketXOffset", "trinketYOffset", L["Trinket"],
 | 
			
		||||
                {"TOPLEFT", "TOPLEFT"},
 | 
			
		||||
@@ -187,6 +249,10 @@ function Trinket:UpdateFrame(unit)
 | 
			
		||||
        trinket:Hide()
 | 
			
		||||
    else
 | 
			
		||||
        trinket:Show()
 | 
			
		||||
        if testAgain then
 | 
			
		||||
            Trinket:ResetUnit(unit)
 | 
			
		||||
            Trinket:Test(unit)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -201,6 +267,7 @@ function Trinket:ResetUnit(unit)
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    trinket.itemID = nil
 | 
			
		||||
    trinket.timeLeft = nil
 | 
			
		||||
    trinket.active = false
 | 
			
		||||
    trinket.cooldown:Clear()
 | 
			
		||||
@@ -212,13 +279,14 @@ function Trinket:Test(unit)
 | 
			
		||||
    if (not trinket) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if (unit == "arena2" or unit == "arena3") then
 | 
			
		||||
        self:Used(unit, GetTime() * 1000, 120000)
 | 
			
		||||
    if (unit == "arena1" or unit == "arena2") then
 | 
			
		||||
        Gladdy:SendMessage("TRINKET_USED", unit)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:JOINED_ARENA()
 | 
			
		||||
    self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
 | 
			
		||||
    self:RegisterEvent("ARENA_CROWD_CONTROL_SPELL_UPDATE")
 | 
			
		||||
    self:SetScript("OnEvent", function(self, event, ...)
 | 
			
		||||
        if self[event] then
 | 
			
		||||
            self[event](self, ...)
 | 
			
		||||
@@ -226,13 +294,52 @@ function Trinket:JOINED_ARENA()
 | 
			
		||||
    end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE(...)
 | 
			
		||||
    local unitID, spellID, itemID = ...
 | 
			
		||||
    Gladdy:Debug("INFO", "Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE", unitID, spellID, itemID)
 | 
			
		||||
    if Gladdy.buttons[unitID] and Gladdy:GetPvpTrinkets()[itemID] then
 | 
			
		||||
        Gladdy.buttons[unitID].trinket.itemID = itemID
 | 
			
		||||
        if not Gladdy.db.trinketColored then
 | 
			
		||||
            self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:TRINKET_USED(unit)
 | 
			
		||||
    if Gladdy.buttons[unit] then
 | 
			
		||||
        self:Used(unit, GetTime() * 1000,
 | 
			
		||||
                Gladdy.buttons[unit].trinket.itemID and Gladdy:GetPvpTrinkets()[Gladdy.buttons[unit].trinket.itemID]
 | 
			
		||||
                        or 120000)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:RACIAL_USED(unit) -- Wrath only
 | 
			
		||||
    local trinket = self.frames[unit]
 | 
			
		||||
    if (not trinket) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.buttons[unit].race == "Scourge" then
 | 
			
		||||
        if trinket.active and trinket.timeLeft >= 45 then
 | 
			
		||||
            -- do nothing
 | 
			
		||||
        else
 | 
			
		||||
            self:Used(unit, GetTime() * 1000, 45000)
 | 
			
		||||
        end
 | 
			
		||||
    elseif Gladdy.buttons[unit].race == "Human" then
 | 
			
		||||
        self:Used(unit, GetTime() * 1000, 120000)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:ARENA_COOLDOWNS_UPDATE()
 | 
			
		||||
    for i=1, Gladdy.curBracket do
 | 
			
		||||
        local unit = "arena" .. i
 | 
			
		||||
        local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unit);
 | 
			
		||||
        local unitID = "arena" .. i
 | 
			
		||||
        local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unitID)
 | 
			
		||||
        if (spellID) then
 | 
			
		||||
            Gladdy:Debug("INFO", "Trinket:ARENA_COOLDOWNS_UPDATE", spellID, itemID, startTime, duration)
 | 
			
		||||
            if not Gladdy.db.trinketColored and Gladdy:GetPvpTrinkets()[itemID] then
 | 
			
		||||
                self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
 | 
			
		||||
            end
 | 
			
		||||
            if (startTime ~= 0 and duration ~= 0) then
 | 
			
		||||
                self:Used(unit, startTime, duration)
 | 
			
		||||
                self:Used(unitID, startTime, duration)
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
@@ -240,18 +347,17 @@ end
 | 
			
		||||
 | 
			
		||||
function Trinket:Used(unit, startTime, duration)
 | 
			
		||||
    local trinket = self.frames[unit]
 | 
			
		||||
    if (not trinket) then
 | 
			
		||||
    if (not trinket or not Gladdy.db.trinketEnabled) then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not trinket.active then
 | 
			
		||||
    --if not trinket.active then
 | 
			
		||||
        trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
 | 
			
		||||
        if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
 | 
			
		||||
        trinket.active = true
 | 
			
		||||
        if Gladdy.db.trinketColored then
 | 
			
		||||
            trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
 | 
			
		||||
        end
 | 
			
		||||
        Gladdy:SendMessage("TRINKET_USED", unit)
 | 
			
		||||
    end
 | 
			
		||||
    --end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Trinket:GetOptions()
 | 
			
		||||
@@ -272,6 +378,7 @@ function Trinket:GetOptions()
 | 
			
		||||
            name = L["Colored trinket"],
 | 
			
		||||
            desc = L["Shows a solid colored icon when off/off CD."],
 | 
			
		||||
            order = 4,
 | 
			
		||||
            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        trinketColoredCd = Gladdy:colorOption({
 | 
			
		||||
            type = "color",
 | 
			
		||||
@@ -279,9 +386,7 @@ function Trinket:GetOptions()
 | 
			
		||||
            desc = L["Color of the border"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            hasAlpha = true,
 | 
			
		||||
            disabled = function()
 | 
			
		||||
                return not Gladdy.db.trinketColored
 | 
			
		||||
            end,
 | 
			
		||||
            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        trinketColoredNoCd = Gladdy:colorOption({
 | 
			
		||||
            type = "color",
 | 
			
		||||
@@ -289,8 +394,26 @@ function Trinket:GetOptions()
 | 
			
		||||
            desc = L["Color of the border"],
 | 
			
		||||
            order = 6,
 | 
			
		||||
            hasAlpha = true,
 | 
			
		||||
            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        trinketGroup = Gladdy:option({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = L["Group Class Icons"],
 | 
			
		||||
            order = 7,
 | 
			
		||||
            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
			
		||||
        }),
 | 
			
		||||
        trinketGroupDirection = Gladdy:option({
 | 
			
		||||
            type = "select",
 | 
			
		||||
            name = L["Group direction"],
 | 
			
		||||
            order = 8,
 | 
			
		||||
            values = {
 | 
			
		||||
                ["RIGHT"] = L["Right"],
 | 
			
		||||
                ["LEFT"] = L["Left"],
 | 
			
		||||
                ["UP"] = L["Up"],
 | 
			
		||||
                ["DOWN"] = L["Down"],
 | 
			
		||||
            },
 | 
			
		||||
            disabled = function()
 | 
			
		||||
                return not Gladdy.db.trinketColored
 | 
			
		||||
                return not Gladdy.db.trinketGroup or not Gladdy.db.trinketEnabled
 | 
			
		||||
            end,
 | 
			
		||||
        }),
 | 
			
		||||
        group = {
 | 
			
		||||
@@ -298,17 +421,25 @@ function Trinket:GetOptions()
 | 
			
		||||
            childGroups = "tree",
 | 
			
		||||
            name = L["Frame"],
 | 
			
		||||
            order = 5,
 | 
			
		||||
            disabled = function() return not Gladdy.db.trinketEnabled end,
 | 
			
		||||
            args = {
 | 
			
		||||
                general = {
 | 
			
		||||
                    type = "group",
 | 
			
		||||
                    name = L["Size"],
 | 
			
		||||
                    name = L["Icon"],
 | 
			
		||||
                    order = 1,
 | 
			
		||||
                    args = {
 | 
			
		||||
                        header = {
 | 
			
		||||
                            type = "header",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
                            name = L["Icon"],
 | 
			
		||||
                            order = 1,
 | 
			
		||||
                        },
 | 
			
		||||
                        trinketIconZoomed = Gladdy:option({
 | 
			
		||||
                            type = "toggle",
 | 
			
		||||
                            name = L["Zoomed Icon"],
 | 
			
		||||
                            desc = L["Zoomes the icon to remove borders"],
 | 
			
		||||
                            order = 2,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        trinketSize = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Size"],
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local tonumber, tostring = tonumber, tostring
 | 
			
		||||
local tonumber, tostring, str_format = tonumber, tostring, string.format
 | 
			
		||||
 | 
			
		||||
local UnitName = UnitName
 | 
			
		||||
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
 | 
			
		||||
@@ -24,11 +24,11 @@ end
 | 
			
		||||
function VersionCheck:JOINED_ARENA()
 | 
			
		||||
    self:RegisterComm("GladdyVCheck", VersionCheck.OnCommReceived)
 | 
			
		||||
    if IsInRaid(LE_PARTY_CATEGORY_HOME) then
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "RAID", self.playerName)
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "RAID", self.playerName)
 | 
			
		||||
    elseif IsInGroup(LE_PARTY_CATEGORY_INSTANCE) or IsInRaid(LE_PARTY_CATEGORY_INSTANCE) then
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
 | 
			
		||||
    elseif IsInGroup(LE_PARTY_CATEGORY_HOME) then
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "PARTY", self.playerName)
 | 
			
		||||
        self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "PARTY", self.playerName)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -41,9 +41,9 @@ end
 | 
			
		||||
 | 
			
		||||
function VersionCheck.OnCommReceived(prefix, message, distribution, sender)
 | 
			
		||||
    if sender ~= VersionCheck.playerName then
 | 
			
		||||
        local addonVersion = Gladdy.version_num
 | 
			
		||||
        message = tonumber(message)
 | 
			
		||||
        if message and message <= Gladdy.version_num then
 | 
			
		||||
        local addonVersion = str_format("%.2f", Gladdy.version_num)
 | 
			
		||||
        local message_num = tonumber(message) or 0
 | 
			
		||||
        if message and message_num <= Gladdy.version_num then
 | 
			
		||||
            --Gladdy:Print("Version", "\"".. addonVersion.."\"", "is up to date")
 | 
			
		||||
        else
 | 
			
		||||
            Gladdy:Warn("Current version", "\"".. addonVersion.."\"", "is outdated. Most recent version is", "\"".. message.."\"")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										36
									
								
								Options.lua
									
									
									
									
									
								
							
							
						
						
									
										36
									
								
								Options.lua
									
									
									
									
									
								
							@@ -1,9 +1,8 @@
 | 
			
		||||
local type, pairs, tinsert, tsort = type, pairs, table.insert, table.sort
 | 
			
		||||
local tostring, str_match, tonumber, string_format = tostring, string.match, tonumber, string.format
 | 
			
		||||
local tostring, str_match, tonumber, str_format = tostring, string.match, tonumber, string.format
 | 
			
		||||
local ceil, floor = ceil, floor
 | 
			
		||||
local ReloadUI = ReloadUI
 | 
			
		||||
 | 
			
		||||
local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE
 | 
			
		||||
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
 | 
			
		||||
@@ -31,7 +30,7 @@ function Gladdy:FormatTimer(fontString, timeLeft, milibreakpoint, showSeconds)
 | 
			
		||||
    else
 | 
			
		||||
        if time >= 60 then
 | 
			
		||||
            if showSeconds then
 | 
			
		||||
                fontString:SetText(floor(timeLeft / 60) .. ":" .. string_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
 | 
			
		||||
                fontString:SetText(floor(timeLeft / 60) .. ":" .. str_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
 | 
			
		||||
            else
 | 
			
		||||
                fontString:SetText(ceil(ceil(time / 60)) .. "m")
 | 
			
		||||
            end
 | 
			
		||||
@@ -48,6 +47,7 @@ Gladdy.defaults = {
 | 
			
		||||
        x = 0,
 | 
			
		||||
        y = 0,
 | 
			
		||||
        growDirection = "BOTTOM",
 | 
			
		||||
        growMiddle = false,
 | 
			
		||||
        frameScale = 1,
 | 
			
		||||
        pixelPerfect = false,
 | 
			
		||||
        barWidth = 180,
 | 
			
		||||
@@ -104,8 +104,11 @@ function Gladdy:option(params)
 | 
			
		||||
    return defaults
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:SetColor(option)
 | 
			
		||||
    return option.r, option.g, option.b, option.a
 | 
			
		||||
function Gladdy:SetColor(option, factor, altAlpha)
 | 
			
		||||
    if not factor then
 | 
			
		||||
        factor = 1
 | 
			
		||||
    end
 | 
			
		||||
    return option.r / factor, option.g / factor, option.b / factor, altAlpha or option.a
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:colorOption(params)
 | 
			
		||||
@@ -278,7 +281,7 @@ function Gladdy:SetupOptions()
 | 
			
		||||
                order = 5,
 | 
			
		||||
                width = 1,
 | 
			
		||||
                type = "description",
 | 
			
		||||
                name = "     Gladdy v" .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
 | 
			
		||||
                name = "     " .. Gladdy.version
 | 
			
		||||
            },
 | 
			
		||||
            general = {
 | 
			
		||||
                type = "group",
 | 
			
		||||
@@ -311,7 +314,7 @@ function Gladdy:SetupOptions()
 | 
			
		||||
                    group = {
 | 
			
		||||
                        type = "group",
 | 
			
		||||
                        name = L["General"],
 | 
			
		||||
                        order = 5,
 | 
			
		||||
                        order = 6,
 | 
			
		||||
                        childGroups = "tree",
 | 
			
		||||
                        args = {
 | 
			
		||||
                            frameGeneral = {
 | 
			
		||||
@@ -322,6 +325,12 @@ function Gladdy:SetupOptions()
 | 
			
		||||
                                    headerFrame = {
 | 
			
		||||
                                        type = "header",
 | 
			
		||||
                                        name = L["Frame General"],
 | 
			
		||||
                                        order = 2,
 | 
			
		||||
                                    },
 | 
			
		||||
                                    growMiddle = {
 | 
			
		||||
                                        type = "toggle",
 | 
			
		||||
                                        name = L["Grow Middle"],
 | 
			
		||||
                                        desc = L["Frames expand along a centric anchor"],
 | 
			
		||||
                                        order = 3,
 | 
			
		||||
                                    },
 | 
			
		||||
                                    pixelPerfect = {
 | 
			
		||||
@@ -789,7 +798,7 @@ function Gladdy:SetupOptions()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:ShowOptions()
 | 
			
		||||
    InterfaceOptionsFrame_OpenToFrame("Gladdy")
 | 
			
		||||
    LibStub("AceConfigDialog-3.0"):Open("Gladdy")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetAuras(auraType)
 | 
			
		||||
@@ -925,6 +934,17 @@ function Gladdy:GetAuras(auraType)
 | 
			
		||||
        end
 | 
			
		||||
        return args
 | 
			
		||||
    end
 | 
			
		||||
    if Gladdy.expansion == "Wrath" then
 | 
			
		||||
        spells.deathknight = {
 | 
			
		||||
            order = 3,
 | 
			
		||||
            type = "group",
 | 
			
		||||
            name = LOCALIZED_CLASS_NAMES_MALE["DEATHKNIGHT"],
 | 
			
		||||
            icon = "Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes",
 | 
			
		||||
            iconCoords = CLASS_ICON_TCOORDS["DEATHKNIGHT"],
 | 
			
		||||
            args = {},
 | 
			
		||||
        }
 | 
			
		||||
        spells.deathknight.args = assignForClass("DEATHKNIGHT")
 | 
			
		||||
    end
 | 
			
		||||
    spells.druid.args = assignForClass("DRUID")
 | 
			
		||||
    spells.hunter.args = assignForClass("HUNTER")
 | 
			
		||||
    spells.mage.args = assignForClass("MAGE")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										121
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										121
									
								
								README.md
									
									
									
									
									
								
							@@ -1,10 +1,10 @@
 | 
			
		||||
# Gladdy - TBC
 | 
			
		||||
# Gladdy - Classic
 | 
			
		||||
 | 
			
		||||
### The most powerful arena addon for WoW TBC 2.5.1
 | 
			
		||||
### The most powerful arena addon for WoW TBC 2.5.4 & WotLK 3.4.0
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
## [v2.00-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.00-Release/Gladdy_TBC-Classic_v2.00-Release.zip)
 | 
			
		||||
## [v2.25-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.25-Release/Gladdy_Classic_v2.25-Release.zip)
 | 
			
		||||
 | 
			
		||||
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
 | 
			
		||||
 | 
			
		||||
@@ -34,6 +34,7 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
			
		||||
- **Range Check** (checks the range to a unit by a configurable spell)
 | 
			
		||||
- **Shadowsight Timer** (shows a little movable frame with time left until Shadow Eyes spawn)
 | 
			
		||||
- **TotemPlates** (show totem icons instead of normal nameplates, compatible with **Plater, NeatPlates, KUI, ThreatPlates, ElvUI, TukUI**)
 | 
			
		||||
- **TotemPulse** (shows pulse on TotemPlate icon or beneath nameplate)
 | 
			
		||||
- **Trinket** (tracks trinket usage)
 | 
			
		||||
- **VersionCheck** (checks if you use an older version that your teammate)
 | 
			
		||||
- **XiconProfiles** (predefined profiles to start your configuration from)
 | 
			
		||||
@@ -54,11 +55,13 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
			
		||||
 | 
			
		||||
## Contributors
 | 
			
		||||
 | 
			
		||||
- [XyzKangUI](https://github.com/XyzKangUI)
 | 
			
		||||
- [ManneN1](https://github.com/ManneN1)
 | 
			
		||||
- [AlexFolland](https://github.com/AlexFolland)
 | 
			
		||||
- [dfherr](https://github.com/dfherr)
 | 
			
		||||
- [miraage](https://github.com/miraage)
 | 
			
		||||
- [veiz](https://github.com/veiz)
 | 
			
		||||
- [Flamanis](https://github.com/Flamanis)
 | 
			
		||||
 | 
			
		||||
Thank you!
 | 
			
		||||
 | 
			
		||||
@@ -72,12 +75,122 @@ Thank you!
 | 
			
		||||
- **Klimp** (thanks for all the suggestions and active feedback)
 | 
			
		||||
- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
 | 
			
		||||
- **Hydra** (thanks for constructive feedback and suggestions)
 | 
			
		||||
- **Xyz** (thanks for suggestions)
 | 
			
		||||
- **Xyz** (thanks for suggestions and extensive testing <3)
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
### Changes
 | 
			
		||||
 | 
			
		||||
### v2.25-Release
 | 
			
		||||
- fix TotemPlates interfering with ElvUI (thanks [Flamanis](https://github.com/Flamanis))
 | 
			
		||||
 | 
			
		||||
### v2.24-Release
 | 
			
		||||
- fix for WotLK v30402 (update libs)
 | 
			
		||||
- update DRList
 | 
			
		||||
- fix taint issue on first load up
 | 
			
		||||
 | 
			
		||||
### v2.23-Release
 | 
			
		||||
- fix for WotLK v30401 (update libs + layers + masks)
 | 
			
		||||
 | 
			
		||||
### v2.22-Release
 | 
			
		||||
- fixed unwanted committed changes to LibCustomGlow
 | 
			
		||||
 | 
			
		||||
### v2.21-Release
 | 
			
		||||
- **Cooldowns**
 | 
			
		||||
  - glows minor fix again...
 | 
			
		||||
  - more tracking
 | 
			
		||||
- **Pets**
 | 
			
		||||
  - death detection improved
 | 
			
		||||
  - detection improved
 | 
			
		||||
 | 
			
		||||
### v2.20-Release
 | 
			
		||||
- **Cooldowns**
 | 
			
		||||
  - glow changed to PixelGlow
 | 
			
		||||
  - glow color configurable
 | 
			
		||||
  - improved tracking
 | 
			
		||||
  - feign death cd tracking
 | 
			
		||||
  - fixed Elemental Mastery and Presence of Mind tracking
 | 
			
		||||
- **Auras**
 | 
			
		||||
  - improved **Aura** tracking
 | 
			
		||||
  - stealthed unit **Aura** tracking improved
 | 
			
		||||
  - fixed Berserking Wrath
 | 
			
		||||
- **Totemplates**
 | 
			
		||||
  - ElvUI fix
 | 
			
		||||
  - fix ManaSpringTotem
 | 
			
		||||
- fix Paladin **SpecDetection**
 | 
			
		||||
- fix DRList conflict with Diminish
 | 
			
		||||
- minor bugfixes/improvements
 | 
			
		||||
 | 
			
		||||
### v2.20-Beta
 | 
			
		||||
- **Wrath** & **BCC** support
 | 
			
		||||
  - different auras/DRs/Cooldowns/Buffs per expansion
 | 
			
		||||
- **Zoomed Icon** options added for all modules
 | 
			
		||||
- **Cooldowns**
 | 
			
		||||
  - desaturate icon on cd added
 | 
			
		||||
  - alpha on cd added
 | 
			
		||||
  - glow on CD active added
 | 
			
		||||
- **Diminishing**
 | 
			
		||||
  - replaced DRData with DRList (your dr-categories options will be reset like "force icon" and what is enabled)
 | 
			
		||||
  - zoomed icons
 | 
			
		||||
  - changed DR-tracking behaviour (DR will show once aura is applied and start CD once aura fades)
 | 
			
		||||
- **Trinket & Racial**
 | 
			
		||||
  - in Wrath racials like wotf share CD with Trinket and vice versa
 | 
			
		||||
  - fixed some potential API bug in Trinket use detection
 | 
			
		||||
- **ArenaCountdown**
 | 
			
		||||
  - uses C_Timer now
 | 
			
		||||
- **Import/Export of Profiles**
 | 
			
		||||
  - profiles should now be able to import/export between BCC and Wrath
 | 
			
		||||
  - auras, cooldowns, DRs and buffs/debuffs are ignored
 | 
			
		||||
  - positioning, style etc will be transferred between expansions
 | 
			
		||||
- proper Feign Death detection
 | 
			
		||||
- fix detect pet abilities CD like Spell Lock
 | 
			
		||||
- minor bugfixes
 | 
			
		||||
 | 
			
		||||
### v2.11-Release
 | 
			
		||||
- **Cooldowns**
 | 
			
		||||
  - fixed cooldowns not showing properly for detected spec
 | 
			
		||||
  - Nature's Swiftness (Druid/Shaman) now properly tracked
 | 
			
		||||
  - improved cd out of stealth detection
 | 
			
		||||
- **HealthBar**
 | 
			
		||||
  - added options class colored or custom colors
 | 
			
		||||
  - custom colors for 100%, 50% 0% hp values added
 | 
			
		||||
  - custom stealth color added
 | 
			
		||||
- add group option for DRs
 | 
			
		||||
- intercept cd adjusted (-5s for 4pc set bonus)
 | 
			
		||||
- totempulse minor adjustments
 | 
			
		||||
 | 
			
		||||
### v2.10-Release
 | 
			
		||||
 | 
			
		||||
- **Totems**:
 | 
			
		||||
  - added new module **TotemPulse** (sorry Shamans)
 | 
			
		||||
    - displays pulse ticks on all totems that have a pulse mechanic (e.g. tremor totem)
 | 
			
		||||
    - either cooldown or bar style
 | 
			
		||||
    - attaches to TotemPlates if enabled (con be configured individually by totem)
 | 
			
		||||
  - completely hide totem nameplate option added
 | 
			
		||||
  - added a dummy totemplate in config mode
 | 
			
		||||
  - totem detection is completely localization independent now
 | 
			
		||||
- **Cooldowns**:
 | 
			
		||||
  - completely refactored to fix general bugs
 | 
			
		||||
  - can now be ordered individually
 | 
			
		||||
  - some cooldown tracking improved for units coming out of stealth (e.g. perception, sprint, shadowstep)
 | 
			
		||||
- **Custom Text Tags**
 | 
			
		||||
  - PowerBar and HealthBar can now have custom tags. Check it out
 | 
			
		||||
  - also the texts can be moved to achieve a Blizzlike style with names above HealthBar
 | 
			
		||||
- general improvements to spec detection
 | 
			
		||||
  - no more restoration warlocks :D
 | 
			
		||||
  - tree of life spec detection should work now
 | 
			
		||||
- fix Announcements
 | 
			
		||||
- added grouping option for Auras (+ Interrupts) in detached mode, ClassIcon, Cooldowns, Trinket, Racial
 | 
			
		||||
- added a "Grow Middle" option, which aligns the gladdy frames on a centric point
 | 
			
		||||
- added frFR localization by Macumba
 | 
			
		||||
- added Flat statusbar texture
 | 
			
		||||
- added some auras (e.g. disarm)
 | 
			
		||||
- added disarm DRs
 | 
			
		||||
- improved some class icons
 | 
			
		||||
- added font OUTLINE option for Health-/Power-/CastBar texts
 | 
			
		||||
- fixed health bug since 2.5.4
 | 
			
		||||
- updated Mir Profile
 | 
			
		||||
 | 
			
		||||
### v2.00-Release
 | 
			
		||||
 | 
			
		||||
This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										261
									
								
								Util.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										261
									
								
								Util.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,261 @@
 | 
			
		||||
local pairs, ipairs = pairs, ipairs
 | 
			
		||||
local select = select
 | 
			
		||||
local type = type
 | 
			
		||||
local floor = math.floor
 | 
			
		||||
local str_find, str_gsub, str_sub, str_format = string.find, string.gsub, string.sub, string.format
 | 
			
		||||
local tinsert = table.insert
 | 
			
		||||
local Gladdy = LibStub("Gladdy")
 | 
			
		||||
local L = Gladdy.L
 | 
			
		||||
local AuraUtil = AuraUtil
 | 
			
		||||
local GetSpellInfo = GetSpellInfo
 | 
			
		||||
local UnitIsUnit = UnitIsUnit
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
-- TAGS
 | 
			
		||||
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
local tags = {
 | 
			
		||||
    ["current"] = true,
 | 
			
		||||
    ["max"] = true,
 | 
			
		||||
    ["percent"] = true,
 | 
			
		||||
    ["race"] = "race",
 | 
			
		||||
    ["class"] = "class",
 | 
			
		||||
    ["arena"] = true,
 | 
			
		||||
    ["name"] = "name",
 | 
			
		||||
    ["status"] = true,
 | 
			
		||||
    ["spec"] = "spec",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function str_extract(s, pattern)
 | 
			
		||||
    local t = {} -- table to store the indices
 | 
			
		||||
    local i, j = 0,0
 | 
			
		||||
    while true do
 | 
			
		||||
        i, j = str_find(s, pattern, i+1) -- find 'next' occurrence
 | 
			
		||||
        if i == nil then break end
 | 
			
		||||
        tinsert(t, str_sub(s, i, j))
 | 
			
		||||
    end
 | 
			
		||||
    return t
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--TODO optimize this function as it's being called often!
 | 
			
		||||
local function getTagText(unit, tag, current, max, status)
 | 
			
		||||
    local button = Gladdy.buttons[unit]
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    if str_find(tag, "percent") then
 | 
			
		||||
        return current and max and floor(current * 100 / max) .. "%%" or ""
 | 
			
		||||
    elseif str_find(tag, "current") then
 | 
			
		||||
        return current and max > 999 and ("%.1fk"):format(current / 1000) or current or ""
 | 
			
		||||
    elseif str_find(tag, "max") then
 | 
			
		||||
        return max and max > 999 and ("%.1fk"):format(max / 1000) or max or ""
 | 
			
		||||
    elseif str_find(tag, "status") then
 | 
			
		||||
        if str_find(tag, "%|") and status == nil then
 | 
			
		||||
            return nil
 | 
			
		||||
        else
 | 
			
		||||
            return status or ""
 | 
			
		||||
        end
 | 
			
		||||
    elseif str_find(tag, "name") then
 | 
			
		||||
        return button.name or ""
 | 
			
		||||
    elseif str_find(tag, "class") then
 | 
			
		||||
        return button.classLoc or ""
 | 
			
		||||
    elseif str_find(tag, "race") then
 | 
			
		||||
        return button.raceLoc or ""
 | 
			
		||||
    elseif str_find(tag, "arena") then
 | 
			
		||||
        local str,found = str_gsub(unit, "arena", "")
 | 
			
		||||
        return found == 1 and str or ""
 | 
			
		||||
    elseif str_find(tag, "spec") then
 | 
			
		||||
        if str_find(tag, "%|") and button.spec == nil then
 | 
			
		||||
            return nil
 | 
			
		||||
        else
 | 
			
		||||
            return button.spec or ""
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:SetTag(unit, tagOption, current, max, status)
 | 
			
		||||
    local button = self.buttons[unit]
 | 
			
		||||
    if not button then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    local returnStr = tagOption
 | 
			
		||||
 | 
			
		||||
    local t = str_extract(returnStr, "%[[^%[].-%]")
 | 
			
		||||
    for _, tag in ipairs(t) do
 | 
			
		||||
        local replace
 | 
			
		||||
        if str_find(tag, "|") then -- or operator
 | 
			
		||||
            local indicators = str_extract(tag, "[%[|%|]%a+[%||%]]")
 | 
			
		||||
            local replaces = {}
 | 
			
		||||
            for _, indicator in ipairs(indicators) do
 | 
			
		||||
                tinsert(replaces, getTagText(unit, indicator, current, max, status))
 | 
			
		||||
            end
 | 
			
		||||
            replace = replaces[#replaces]
 | 
			
		||||
        else
 | 
			
		||||
            replace = getTagText(unit, tag, current, max, status)
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
        if replace then
 | 
			
		||||
            local find = str_gsub(tag, "%[", "%%[")
 | 
			
		||||
            find = str_gsub(find, "%]", "%%]")
 | 
			
		||||
            find = str_gsub(find, "%|", "%%|")
 | 
			
		||||
            returnStr = str_gsub(returnStr, find, replace)
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return returnStr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetTagOption(name, order, enabledOption, func, toggle)
 | 
			
		||||
    if toggle then
 | 
			
		||||
        return func({
 | 
			
		||||
            type = "toggle",
 | 
			
		||||
            name = name,
 | 
			
		||||
            order = order,
 | 
			
		||||
            width = "full",
 | 
			
		||||
            desc = L["Custom Tags:\n"..
 | 
			
		||||
                    "\n|cff1ac742[current]|r - Shows current\n" ..
 | 
			
		||||
                    "\n|cff1ac742[max]|r - Shows max\n" ..
 | 
			
		||||
                    "\n|cff1ac742[percent]|r - Shows percent\n" ..
 | 
			
		||||
                    "\n|cff1ac742[name]|r - Shows name\n" ..
 | 
			
		||||
                    "\n|cff1ac742[arena]|r - Shows arena number\n" ..
 | 
			
		||||
                    "\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
 | 
			
		||||
                    "\n|cff1ac742[race]|r - Shows race\n" ..
 | 
			
		||||
                    "\n|cff1ac742[class]|r - Shows class\n" ..
 | 
			
		||||
                    "\n|cff1ac742[spec]|r - Shows spec\n\n" ..
 | 
			
		||||
                    "Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
 | 
			
		||||
        })
 | 
			
		||||
    else
 | 
			
		||||
        return func({
 | 
			
		||||
            type = "input",
 | 
			
		||||
            name = name,
 | 
			
		||||
            order = order,
 | 
			
		||||
            width = "full",
 | 
			
		||||
            disabled = function() return not Gladdy.db[enabledOption] end,
 | 
			
		||||
            desc = L["Custom Tags:\n"..
 | 
			
		||||
                    "\n|cff1ac742[current]|r - Shows current\n" ..
 | 
			
		||||
                    "\n|cff1ac742[max]|r - Shows max\n" ..
 | 
			
		||||
                    "\n|cff1ac742[percent]|r - Shows percent\n" ..
 | 
			
		||||
                    "\n|cff1ac742[name]|r - Shows name\n" ..
 | 
			
		||||
                    "\n|cff1ac742[arena]|r - Shows arena number\n" ..
 | 
			
		||||
                    "\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
 | 
			
		||||
                    "\n|cff1ac742[race]|r - Shows race\n" ..
 | 
			
		||||
                    "\n|cff1ac742[class]|r - Shows class\n" ..
 | 
			
		||||
                    "\n|cff1ac742[spec]|r - Shows spec\n\n" ..
 | 
			
		||||
                    "Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
 | 
			
		||||
        })
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:contains(entry, list)
 | 
			
		||||
    for _,v in pairs(list) do
 | 
			
		||||
        if entry == v then
 | 
			
		||||
            return true
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local feignDeath = GetSpellInfo(5384)
 | 
			
		||||
function Gladdy:isFeignDeath(unit)
 | 
			
		||||
    return AuraUtil.FindAuraByName(feignDeath, unit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetArenaUnit(unitCaster, unify)
 | 
			
		||||
    if unitCaster then
 | 
			
		||||
        for i=1,5 do
 | 
			
		||||
            local arenaUnit = "arena" .. i
 | 
			
		||||
            local arenaUnitPet = "arenapet" .. i
 | 
			
		||||
            if unify then
 | 
			
		||||
                if unitCaster and (UnitIsUnit(arenaUnit, unitCaster) or UnitIsUnit(arenaUnitPet, unitCaster)) then
 | 
			
		||||
                    return arenaUnit
 | 
			
		||||
                end
 | 
			
		||||
            else
 | 
			
		||||
                if unitCaster and UnitIsUnit(arenaUnit, unitCaster) then
 | 
			
		||||
                    return arenaUnit
 | 
			
		||||
                end
 | 
			
		||||
                if unitCaster and UnitIsUnit(arenaUnitPet, unitCaster) then
 | 
			
		||||
                    return arenaUnitPet
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:ShallowCopy(table)
 | 
			
		||||
    local copy
 | 
			
		||||
    if type(table) == 'table' then
 | 
			
		||||
        copy = {}
 | 
			
		||||
        for k,v in pairs(table) do
 | 
			
		||||
            copy[k] = v
 | 
			
		||||
        end
 | 
			
		||||
    else -- number, string, boolean, etc
 | 
			
		||||
        copy = table
 | 
			
		||||
    end
 | 
			
		||||
    return copy
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:DeepCopy(table)
 | 
			
		||||
    local copy
 | 
			
		||||
    if type(table) == 'table' then
 | 
			
		||||
        copy = {}
 | 
			
		||||
        for k,v in pairs(table) do
 | 
			
		||||
            if type(v) == 'table' then
 | 
			
		||||
                copy[k] = self:DeepCopy(v)
 | 
			
		||||
            else -- number, string, boolean, etc
 | 
			
		||||
                copy[k] = v
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    else -- number, string, boolean, etc
 | 
			
		||||
        copy = table
 | 
			
		||||
    end
 | 
			
		||||
    return copy
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:AddEntriesToTable(table, entries)
 | 
			
		||||
    for k,v in pairs(entries) do
 | 
			
		||||
        if not table[k] then
 | 
			
		||||
            table[k] = v
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:GetExceptionSpellName(spellID)
 | 
			
		||||
    for k,v in pairs(Gladdy.exceptionNames) do
 | 
			
		||||
        if k == spellID and Gladdy:GetImportantAuras()[v] and Gladdy:GetImportantAuras()[v].altName then
 | 
			
		||||
            return Gladdy:GetImportantAuras()[v].altName
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
    return select(1, GetSpellInfo(spellID))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function toHex(color)
 | 
			
		||||
    if not color or not color.r or not color.g or not color.b then
 | 
			
		||||
        return "000000"
 | 
			
		||||
    end
 | 
			
		||||
    return str_format("%.2x%.2x%.2x", floor(color.r * 255), floor(color.g * 255), floor(color.b * 255))
 | 
			
		||||
end
 | 
			
		||||
function Gladdy:SetTextColor(text, color)
 | 
			
		||||
    return "|cff" .. toHex(color) .. text or "" .. "|r"
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:ColorAsArray(color)
 | 
			
		||||
    return {color.r, color.g, color.b, color.a}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function Gladdy:Dump(table, space)
 | 
			
		||||
    if type(table) ~= "table" then
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    if not space then
 | 
			
		||||
        space = ""
 | 
			
		||||
    end
 | 
			
		||||
    for k,v in pairs(table) do
 | 
			
		||||
        Gladdy:Print(space .. k .. " - ", v)
 | 
			
		||||
        if type(v) == "table" then
 | 
			
		||||
            Gladdy:Dump(v, space .. " ")
 | 
			
		||||
        end
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -12,7 +12,8 @@
 | 
			
		||||
    <Include file="libs\LibDeflate\lib.xml"/>
 | 
			
		||||
    <Include file="libs\LibSharedMedia-3.0\lib.xml"/>
 | 
			
		||||
    <Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
 | 
			
		||||
    <Include file="libs\DRData-1.0\DRData-1.0.xml"/>
 | 
			
		||||
    <Include file="libs\DRList-1.0\DRList-1.0.xml"/>
 | 
			
		||||
    <Include file="libs\LibClassAuras-1.0\lib.xml"/>
 | 
			
		||||
    <Include file="libs\LibSpellRange-1.0\lib.xml"/>
 | 
			
		||||
    <Include file="libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua"/>
 | 
			
		||||
</Ui>
 | 
			
		||||
		Reference in New Issue
	
	Block a user