glow test 20s

This commit is contained in:
Sumsebrum 2022-07-31 21:47:08 +02:00
parent 32d4ae6a5c
commit c9fab2d8c2

View File

@ -305,7 +305,7 @@ function Cooldowns:Test(unit)
if Gladdy.frame.testing then
self:UpdateTestCooldowns(unit)
end
Cooldowns:AURA_GAIN(_, AURA_TYPE_BUFF, "22812", "Barkskin", _, 10, _, _, _, _, unit, true) -- unit, auraType, spellID, spellName, texture, duration, expirationTime
Cooldowns:AURA_GAIN(_, AURA_TYPE_BUFF, "22812", "Barkskin", _, 20, _, _, _, _, unit, true) -- unit, auraType, spellID, spellName, texture, duration, expirationTime
end
function Cooldowns:UpdateTestCooldowns(unit)
@ -351,7 +351,7 @@ end
/run local a=LibStub("Gladdy").modules["Cooldowns"] a:AURA_FADE("arena1",22812)
--]]
function Cooldowns:AURA_GAIN(_, auraType, spellID, spellName, _, duration, _, _, _, _, unitCaster, test)
local arenaUnit = test and unitCaster or Gladdy:GetArenaUnit(unitCaster)
local arenaUnit = test and unitCaster or Gladdy:GetArenaUnit(unitCaster, true)
if not Gladdy.db.cooldownIconGlow or not arenaUnit or not Gladdy.buttons[arenaUnit] or auraType ~= AURA_TYPE_BUFF then
return
end
@ -538,7 +538,7 @@ function Cooldowns:AddCooldown(spellID, value, button)
icon.texture:SetTexture(self.spellTextures[spellID])
tinsert(button.spellCooldownFrame.icons, icon)
self:IconsSetPoint(button)
Gladdy:Debug("Cooldowns:AddCooldown", button.unit, GetSpellInfo(spellID))
Gladdy:Debug("INFO", "Cooldowns:AddCooldown", button.unit, GetSpellInfo(spellID))
end
end