fix layers and masks
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892b5e8a59
commit
387f12a97e
@ -27,19 +27,19 @@ function ACDFrame:Initialize()
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self.ACDNumFrame:SetPoint("CENTER", 0, 128)
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self.ACDNumFrame:Hide()
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local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
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local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "OVERLAY")
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self.ACDNumTens = ACDNumTens
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self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
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self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
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self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
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local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
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local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "OVERLAY")
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self.ACDNumOnes = ACDNumOnes
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self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
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self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
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self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
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local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
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local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "OVERLAY")
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self.ACDNumOne = ACDNumOne
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self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
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self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
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@ -331,13 +331,13 @@ function Auras:UpdateFrame(unit)
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if Gladdy.db.auraIconZoomed then
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if auraFrame.icon.masked then
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auraFrame.icon:SetMask(nil)
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auraFrame.icon:SetMask("")
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auraFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
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auraFrame.icon.masked = nil
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end
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else
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if not auraFrame.icon.masked then
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auraFrame.icon:SetMask(nil)
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auraFrame.icon:SetMask("")
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auraFrame.icon:SetTexCoord(0,1,0,1)
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auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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auraFrame.icon.masked = true
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@ -479,13 +479,13 @@ function Auras:UpdateInterruptFrame(unit)
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if Gladdy.db.auraInterruptIconZoomed then
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if interruptFrame.icon.masked then
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interruptFrame.icon:SetMask(nil)
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interruptFrame.icon:SetMask("")
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interruptFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
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interruptFrame.icon.masked = nil
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end
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else
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if not interruptFrame.icon.masked then
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interruptFrame.icon:SetMask(nil)
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interruptFrame.icon:SetMask("")
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interruptFrame.icon:SetTexCoord(0,1,0,1)
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interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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interruptFrame.icon.masked = true
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@ -300,13 +300,13 @@ local function styleIcon(aura, auraType)
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if zoomedOption then
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if aura.texture.masked then
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aura.texture:SetMask(nil)
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aura.texture:SetMask("")
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aura.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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aura.texture.masked = nil
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end
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else
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if not aura.texture.masked then
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aura.texture:SetMask(nil)
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aura.texture:SetMask("")
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aura.texture:SetTexCoord(0,1,0,1)
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aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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aura.texture.masked = true
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@ -123,7 +123,7 @@ function Castbar:CreateFrame(unit)
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castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
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end
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castBar.spellText = castBar:CreateFontString(nil, "LOW")
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castBar.spellText = castBar:CreateFontString(nil, "OVERLAY")
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castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
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castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
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castBar.spellText:SetShadowOffset(1, -1)
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@ -131,7 +131,7 @@ function Castbar:CreateFrame(unit)
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castBar.spellText:SetJustifyH("CENTER")
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castBar.spellText:SetPoint("LEFT", 10, 0) -- Text of the spell
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castBar.timeText = castBar:CreateFontString(nil, "LOW")
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castBar.timeText = castBar:CreateFontString(nil, "OVERLAY")
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castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
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castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
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castBar.timeText:SetShadowOffset(1, -1)
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@ -197,13 +197,13 @@ function Castbar:UpdateFrame(unit)
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castBar.icon.texture:SetAllPoints(castBar.icon)
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if Gladdy.db.castBarIconZoomed then
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if castBar.icon.texture.masked then
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castBar.icon.texture:SetMask(nil)
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castBar.icon.texture:SetMask("")
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castBar.icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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castBar.icon.texture.masked = nil
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end
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else
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if not castBar.icon.texture.masked then
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castBar.icon.texture:SetMask(nil)
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castBar.icon.texture:SetMask("")
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castBar.icon.texture:SetTexCoord(0,1,0,1)
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castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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castBar.icon.texture.masked = true
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@ -145,13 +145,13 @@ function Classicon:UpdateFrame(unit)
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if Gladdy.db.classIconZoomed then
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if classIcon.texture.masked then
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classIcon.texture:SetMask(nil)
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classIcon.texture:SetMask("")
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classIcon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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classIcon.texture.masked = nil
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end
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else
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if not classIcon.texture.masked then
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classIcon.texture:SetMask(nil)
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classIcon.texture:SetMask("")
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classIcon.texture:SetTexCoord(0,1,0,1)
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classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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classIcon.texture.masked = true
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@ -196,13 +196,13 @@ function Cooldowns:UpdateIcon(icon)
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if Gladdy.db.cooldownIconZoomed then
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if icon.texture.masked then
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icon.texture:SetMask(nil)
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icon.texture:SetMask("")
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icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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icon.texture.masked = nil
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end
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else
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if not icon.texture.masked then
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icon.texture:SetMask(nil)
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icon.texture:SetMask("")
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icon.texture:SetTexCoord(0,1,0,1)
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icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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icon.texture.masked = true
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@ -294,13 +294,13 @@ function Diminishings:UpdateFrame(unit)
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if Gladdy.db.drIconZoomed then
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if icon.texture.masked then
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icon.texture:SetMask(nil)
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icon.texture:SetMask("")
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icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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icon.texture.masked = nil
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end
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else
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if not icon.texture.masked then
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icon.texture:SetMask(nil)
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icon.texture:SetMask("")
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icon.texture:SetTexCoord(0,1,0,1)
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icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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icon.texture.masked = true
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@ -79,7 +79,7 @@ function Healthbar:CreateFrame(unit)
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healthBar.bg:SetAlpha(1)
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healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
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healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
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healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
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if (Gladdy.db.healthBarNameFontSize < 1) then
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healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
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healthBar.nameText:Hide()
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@ -93,7 +93,7 @@ function Healthbar:CreateFrame(unit)
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healthBar.nameText:SetJustifyH("CENTER")
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healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
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healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
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healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
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if (Gladdy.db.healthBarHealthFontSize < 1) then
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healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
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healthBar.healthText:Hide()
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@ -215,7 +215,7 @@ function Pets:CreateFrame(unitId)
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healthBar.bg:SetAlpha(1)
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healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
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healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
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healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
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if (Gladdy.db.petHealthBarFontSize < 1) then
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healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
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healthBar.nameText:Hide()
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@ -229,7 +229,7 @@ function Pets:CreateFrame(unitId)
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healthBar.nameText:SetJustifyH("CENTER")
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healthBar.nameText:SetPoint("LEFT", 5, 0)
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healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
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healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
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if (Gladdy.db.petHealthBarFontSize < 1) then
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healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
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healthBar.healthText:Hide()
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@ -81,7 +81,7 @@ function Powerbar:CreateFrame(unit)
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powerBar.bg:SetAllPoints(powerBar.energy)
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powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
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powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
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powerBar.raceText = powerBar:CreateFontString(nil, "OVERLAY")
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powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
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powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
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powerBar.raceText:SetShadowOffset(1, -1)
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@ -89,7 +89,7 @@ function Powerbar:CreateFrame(unit)
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powerBar.raceText:SetJustifyH("CENTER")
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powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
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powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
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powerBar.powerText = powerBar:CreateFontString(nil, "OVERLAY")
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powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
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powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
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powerBar.powerText:SetShadowOffset(1, -1)
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@ -169,13 +169,13 @@ function Racial:UpdateFrame(unit)
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if Gladdy.db.racialIconZoomed then
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if racial.texture.masked then
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racial.texture:SetMask(nil)
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racial.texture:SetMask("")
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racial.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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racial.texture.masked = nil
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end
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else
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if not racial.texture.masked then
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racial.texture:SetMask(nil)
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racial.texture:SetMask("")
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racial.texture:SetTexCoord(0,1,0,1)
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racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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racial.texture.masked = true
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@ -182,13 +182,13 @@ function Trinket:UpdateFrame(unit)
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if Gladdy.db.trinketIconZoomed then
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if trinket.texture.masked then
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trinket.texture:SetMask(nil)
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trinket.texture:SetMask("")
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trinket.texture:SetTexCoord(0.1,0.9,0.1,0.9)
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trinket.texture.masked = nil
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end
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else
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if not trinket.texture.masked then
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trinket.texture:SetMask(nil)
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trinket.texture:SetMask("")
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trinket.texture:SetTexCoord(0,1,0,1)
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trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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trinket.texture.masked = true
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