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			9 Commits
		
	
	
		
			v1.21-Rele
			...
			v1.22-Rele
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
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					d2f307fca0 | ||
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					033aa260f4 | ||
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					4925195de6 | ||
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					ff4799ceef | ||
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					548234aaaa | ||
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					df2721f1cf | ||
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					01f907f71c | ||
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					94efa7a112 | ||
| 
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					95106eab1e | 
@@ -649,7 +649,7 @@ local importantAuras = {
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		||||
    -- Grounding Totem Effect
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    [GetSpellInfo(8178)] = {
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        track = AURA_TYPE_BUFF,
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        duration = 4,
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        duration = 0,
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        priority = 20,
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        spellID = 8178
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    },
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@@ -26,7 +26,7 @@ local MAJOR, MINOR = "Gladdy", 4
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local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
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local L
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Gladdy.version_major_num = 1
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Gladdy.version_minor_num = 0.21
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Gladdy.version_minor_num = 0.22
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Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
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Gladdy.version_releaseType = RELEASE_TYPES.release
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Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
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		||||
 
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@@ -1,6 +1,6 @@
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		||||
## Interface: 20502
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## Title: Gladdy - TBC
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## Version: 1.21-Release
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## Version: 1.22-Release
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## Notes: The most powerful arena AddOn for WoW 2.5.1
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## Author: XiconQoo, DnB_Junkee, Knall
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		||||
## X-Email: contact me on discord Knall#1751
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		||||
 
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		||||
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							@@ -7,6 +7,7 @@ LibClassAuras.debuffs = {}
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LibClassAuras.debuffToId = {}
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LibClassAuras.buffs = {}
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LibClassAuras.buffToId = {}
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LibClassAuras.altNames = {}
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local function Spell(id, opts, class, spellTable, idTable)
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    if not opts or not class then
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@@ -26,9 +27,20 @@ local function Spell(id, opts, class, spellTable, idTable)
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        return
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    end
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    if opts.altName then
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        idTable[opts.altName] = {id = id , class = class}
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        for _,v in ipairs(id) do
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            LibClassAuras.altNames[v] = opts.altName
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        end
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        if idTable[opts.altName] then
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            tinsert(idTable[opts.altName], {id = id , class = class})
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        else
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            idTable[opts.altName] = {[1] = {id = id , class = class}}
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        end
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    else
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        idTable[spellName] = {id = id , class = class}
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        if idTable[spellName] then
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            tinsert(idTable[spellName], {id = id , class = class})
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        else
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            idTable[spellName] = {[1] = {id = id , class = class}}
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        end
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    end
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    if type(id) == "table" then
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@@ -54,9 +66,11 @@ LibClassAuras.Buff = Buff
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local function getClassDebuffs(class)
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    local classSpells = {}
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    for k,v in pairs(LibClassAuras.debuffToId) do
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        if v.class == class then
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            tinsert(classSpells, {name = k, id = v.id})
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    for name, spells in pairs(LibClassAuras.debuffToId) do
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        for _, spellInfo in ipairs(spells) do
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            if spellInfo.class == class then
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                tinsert(classSpells, {name = name, id = spellInfo.id})
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            end
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        end
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    end
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    return classSpells
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@@ -65,9 +79,11 @@ LibClassAuras.GetClassDebuffs = getClassDebuffs
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local function getClassBuffs(class)
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    local classSpells = {}
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    for k,v in pairs(LibClassAuras.buffToId) do
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        if v.class == class then
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            tinsert(classSpells, {name = k, id = v.id})
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    for name, spells in pairs(LibClassAuras.buffToId) do
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        for _, spellInfo in ipairs(spells) do
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            if spellInfo.class == class then
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                tinsert(classSpells, {name = name, id = spellInfo.id})
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            end
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        end
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    end
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    return classSpells
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@@ -82,4 +98,9 @@ local function getSpellNameToId(auraType)
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    end
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end
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LibClassAuras.GetSpellNameToId = getSpellNameToId
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LibClassAuras.GetSpellNameToId = getSpellNameToId
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local function getAltName(spellID)
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    return LibClassAuras.altNames[spellID]
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end
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LibClassAuras.GetAltName = getAltName
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@@ -106,8 +106,12 @@ function Auras:CreateFrame(unit)
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            if (self.timeLeft <= 0) then
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                Auras:AURA_FADE(self.unit, self.track)
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            else
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                if self.spellID == 8178 then
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                    self.text:SetText("")
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                else
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                    Gladdy:FormatTimer(self.text, self.timeLeft, self.timeLeft < 10)
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                end
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                self.timeLeft = self.timeLeft - elapsed
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                Gladdy:FormatTimer(self.text, self.timeLeft, self.timeLeft < 10)
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            end
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        else
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            self:SetAlpha(0.01)
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@@ -359,7 +363,8 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
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    auraFrame.startTime = expirationTime - duration
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    auraFrame.endTime = expirationTime
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    auraFrame.name = spellName
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    auraFrame.timeLeft = expirationTime - GetTime()
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    auraFrame.spellID = spellID
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    auraFrame.timeLeft = spellID == 8178 and 45 or expirationTime - GetTime()
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    auraFrame.priority = Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].priority
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    auraFrame.icon:SetTexture(Gladdy:GetImportantAuras()[GetSpellInfo(self.auras[spellName].spellID)] and Gladdy:GetImportantAuras()[GetSpellInfo(self.auras[spellName].spellID)].texture or icon)
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    auraFrame.track = auraType
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@@ -373,9 +378,11 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
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    else
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        auraFrame.icon.overlay:SetVertexColor(Gladdy.db.frameBorderColor.r, Gladdy.db.frameBorderColor.g, Gladdy.db.frameBorderColor.b, Gladdy.db.frameBorderColor.a)
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    end
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    if not Gladdy.db.auraDisableCircle then
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    if not Gladdy.db.auraDisableCircle and spellID ~= 8178 then
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        auraFrame.cooldown:Show()
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        auraFrame.cooldown:SetCooldown(auraFrame.startTime, duration)
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    else
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        auraFrame.cooldown:Hide()
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    end
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end
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@@ -550,6 +557,22 @@ function Auras:GetOptions()
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                            order = 4,
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                            width = "full",
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                        }),
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                        auraCooldownNumberAlpha = {
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                            type = "range",
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                            name = L["Cooldown number alpha"],
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                            min = 0,
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                            max = 1,
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                            step = 0.1,
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                            order = 5,
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                            width = "full",
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                            set = function(info, value)
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                                Gladdy.db.auraFontColor.a = value
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                                Gladdy:UpdateFrame()
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                            end,
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                            get = function(info)
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                                return Gladdy.db.auraFontColor.a
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                            end,
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                        },
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                    }
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                },
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                font = {
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@@ -138,7 +138,8 @@ function BuffsDebuffs:Test(unit)
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        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
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        BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
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        --BuffsDebuffs:AURA_GAIN(unit, AURA_TYPE_BUFF, 1243, select(1, GetSpellInfo(1243)), select(3, GetSpellInfo(1243)), 10, GetTime() + 10, 1, "physical")
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        --self:AURA_GAIN(unit, AURA_TYPE_DEBUFF, 31117, select(1, GetSpellInfo(31117)), select(3, GetSpellInfo(31117)), 10, GetTime() + 10, 1, "physical")
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        local i = 1
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        for spellID, enabled in pairs(Gladdy.db.trackedDebuffs) do
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            if i > 4 then
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@@ -197,13 +198,24 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
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        return
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    end
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    local auraFrame = self.frames[unit]
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    spellName = LibClassAuras.GetAltName(spellID) or spellName
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    local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
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    if aura and Gladdy.db.buffsShowAuraDebuffs then
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        aura = false
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    end
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    local auraNames = LibClassAuras.GetSpellNameToId(auraType)
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    local spellId = auraNames[spellName] and auraNames[spellName].id[1]
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    if not aura and spellID and spellId and expirationTime and (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
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    local spellId
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    local isTracked = false
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    if auraNames[spellName] then
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        for _, spellInfo in ipairs(auraNames[spellName]) do
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            spellId = spellInfo.id[1]
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            if (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
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                isTracked = true
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                break
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            end
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        end
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    end
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    if not aura and spellID and expirationTime and isTracked then
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        local index
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        if auraType == AURA_TYPE_DEBUFF then
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            auraFrame.numDebuffs = auraFrame.numDebuffs + 1
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@@ -267,7 +279,7 @@ local function styleIcon(aura, auraType)
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    aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
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    aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
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    aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
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    aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
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    aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
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end
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function BuffsDebuffs:UpdateFrame(unit)
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@@ -474,15 +486,15 @@ local function iconTimer(auraFrame, elapsed)
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        auraFrame.timeLeft = timeLeftMilliSec
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        if Gladdy.db.buffsDynamicColor then
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            if timeLeftSec >= 60 then
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                auraFrame.cooldown:SetTextColor(0.7, 1, 0)
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                auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
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            elseif timeLeftSec < 60 and timeLeftSec >= 11 then
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                auraFrame.cooldown:SetTextColor(0.7, 1, 0)
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                auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
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            elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
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                auraFrame.cooldown:SetTextColor(1, 0.7, 0)
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                auraFrame.cooldown:SetTextColor(1, 0.7, 0, Gladdy.db.buffsFontColor.a)
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            elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
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                auraFrame.cooldown:SetTextColor(1, 0, 0)
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                auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
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            elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
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                auraFrame.cooldown:SetTextColor(1, 0, 0)
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                auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
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            end
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        end
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        if timeLeftMilliSec < 0 then
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@@ -899,6 +911,22 @@ function BuffsDebuffs:GetOptions()
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                            order = 10,
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                            width = "full",
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                        }),
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                        buffsCooldownNumberAlpha = {
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                            type = "range",
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                            name = L["Cooldown number alpha"],
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                            min = 0,
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		||||
                            max = 1,
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                            step = 0.1,
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                            order = 11,
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                            width = "full",
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                            set = function(info, value)
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                                Gladdy.db.buffsFontColor.a = value
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                                Gladdy:UpdateFrame()
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                            end,
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		||||
                            get = function(info)
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                                return Gladdy.db.buffsFontColor.a
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		||||
                            end,
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                        },
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		||||
                    },
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		||||
                },
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                font = {
 | 
			
		||||
 
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@@ -663,6 +663,22 @@ function Cooldowns:GetOptions()
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                            order = 9,
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		||||
                            width = "full",
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		||||
                        }),
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		||||
                        cooldownCooldownNumberAlpha = {
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		||||
                            type = "range",
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		||||
                            name = L["Cooldown number alpha"],
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 1,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            set = function(info, value)
 | 
			
		||||
                                Gladdy.db.cooldownFontColor.a = value
 | 
			
		||||
                                Gladdy:UpdateFrame()
 | 
			
		||||
                            end,
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		||||
                            get = function(info)
 | 
			
		||||
                                return Gladdy.db.cooldownFontColor.a
 | 
			
		||||
                            end,
 | 
			
		||||
                        },
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                font = {
 | 
			
		||||
 
 | 
			
		||||
@@ -456,6 +456,22 @@ function Diminishings:GetOptions()
 | 
			
		||||
                            order = 9,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        drCooldownNumberAlpha = {
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Cooldown number alpha"],
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 1,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            order = 10,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                            set = function(info, value)
 | 
			
		||||
                                Gladdy.db.drFontColor.a = value
 | 
			
		||||
                                Gladdy:UpdateFrame()
 | 
			
		||||
                            end,
 | 
			
		||||
                            get = function(info)
 | 
			
		||||
                                return Gladdy.db.drFontColor.a
 | 
			
		||||
                            end,
 | 
			
		||||
                        },
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                font = {
 | 
			
		||||
 
 | 
			
		||||
@@ -14,12 +14,6 @@ local function table_copy(t, str)
 | 
			
		||||
    end
 | 
			
		||||
    for k,v in pairs(t) do
 | 
			
		||||
        if type(v) == "table" then
 | 
			
		||||
            if k == "drCategories" then
 | 
			
		||||
                for key,val in pairs(v) do
 | 
			
		||||
                    --Gladdy:Print("TableCopy", str .. "." .. key)
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
 | 
			
		||||
            t2[k] = table_copy(v, str .. "." .. k);
 | 
			
		||||
        else
 | 
			
		||||
 | 
			
		||||
@@ -94,7 +88,7 @@ end)
 | 
			
		||||
import:AddChild(importClearButton)
 | 
			
		||||
import.clearButton = importClearButton
 | 
			
		||||
 | 
			
		||||
local deletedOptions = { --TODO backward compatibility Imports on deleted options
 | 
			
		||||
local deletedOptions = { -- backwards compatibility
 | 
			
		||||
    growUp = true,
 | 
			
		||||
    freezetrap = true,
 | 
			
		||||
    repentance = true
 | 
			
		||||
 
 | 
			
		||||
@@ -19,6 +19,7 @@ local Racial = Gladdy:NewModule("Racial", nil, {
 | 
			
		||||
    racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    racialDisableCircle = false,
 | 
			
		||||
    racialCooldownAlpha = 1,
 | 
			
		||||
    racialCooldownNumberAlpha = 1,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
 | 
			
		||||
@@ -43,19 +44,19 @@ local function iconTimer(self,elapsed)
 | 
			
		||||
        local timeLeft = ceil(self.timeLeft)
 | 
			
		||||
 | 
			
		||||
        if timeLeft >= 60 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 60 and timeLeft >= 30 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 30 and timeLeft >= 11 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 10 and timeLeft >= 5 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 5 and timeLeft > 0 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.racialCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
 | 
			
		||||
        end
 | 
			
		||||
        Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
 | 
			
		||||
@@ -270,6 +271,15 @@ function Racial:GetOptions()
 | 
			
		||||
                            order = 8,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        racialCooldownNumberAlpha = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Cooldown number alpha"],
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 1,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            order = 9,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                font = {
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,7 @@ local Trinket = Gladdy:NewModule("Trinket", nil, {
 | 
			
		||||
    trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
 | 
			
		||||
    trinketDisableCircle = false,
 | 
			
		||||
    trinketCooldownAlpha = 1,
 | 
			
		||||
    trinketCooldownNumberAlpha = 1,
 | 
			
		||||
})
 | 
			
		||||
LibStub("AceComm-3.0"):Embed(Trinket)
 | 
			
		||||
 | 
			
		||||
@@ -39,19 +40,19 @@ local function iconTimer(self, elapsed)
 | 
			
		||||
        local timeLeft = ceil(self.timeLeft)
 | 
			
		||||
 | 
			
		||||
        if timeLeft >= 60 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 0.15*self:GetWidth()) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 60 and timeLeft >= 30 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 30 and timeLeft >= 11 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft <= 10 and timeLeft >= 5 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
			
		||||
        elseif timeLeft < 5 and timeLeft > 0 then
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0, 0)
 | 
			
		||||
            self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.trinketCooldownNumberAlpha)
 | 
			
		||||
            self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
 | 
			
		||||
        end
 | 
			
		||||
        Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
 | 
			
		||||
@@ -276,6 +277,15 @@ function Trinket:GetOptions()
 | 
			
		||||
                            order = 8,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                        trinketCooldownNumberAlpha = Gladdy:option({
 | 
			
		||||
                            type = "range",
 | 
			
		||||
                            name = L["Cooldown number alpha"],
 | 
			
		||||
                            min = 0,
 | 
			
		||||
                            max = 1,
 | 
			
		||||
                            step = 0.1,
 | 
			
		||||
                            order = 9,
 | 
			
		||||
                            width = "full",
 | 
			
		||||
                        }),
 | 
			
		||||
                    },
 | 
			
		||||
                },
 | 
			
		||||
                font = {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
# Gladdy - TBC
 | 
			
		||||
 | 
			
		||||
### The most powerful arena addon for WoW TBC 2.5.1
 | 
			
		||||
## [v1.21-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.21-Release/Gladdy_TBC-Classic_v1.21-Release.zip)
 | 
			
		||||
## [v1.22-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.22-Release/Gladdy_TBC-Classic_v1.22-Release.zip)
 | 
			
		||||
 | 
			
		||||
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
 | 
			
		||||
 | 
			
		||||
@@ -62,6 +62,12 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
 | 
			
		||||
 | 
			
		||||
### Changes
 | 
			
		||||
 | 
			
		||||
### v1.22-Release
 | 
			
		||||
- fixed import for some localizations not working
 | 
			
		||||
- added cooldown number alpha configurations for Auras, BuffsDebuffs, Cooldowns, Diminishings, Racial & Trinket
 | 
			
		||||
- grounding totem effect fix
 | 
			
		||||
- fixed some buffs/debuffs not being present in BuffsDebuffs
 | 
			
		||||
 | 
			
		||||
### v1.21-Release
 | 
			
		||||
- fixed error when hiding blizzard frames ArenaEnemyFrames related to ElvUI
 | 
			
		||||
- added Pummel cooldown
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user