From 2edca9b11e15a6ce5d718539c20a118c033fd776 Mon Sep 17 00:00:00 2001 From: Sumsebrum Date: Wed, 12 Jan 2022 16:33:49 +0100 Subject: [PATCH] readme --- README.md | 36 +++++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index 801c4c2..112f909 100644 --- a/README.md +++ b/README.md @@ -55,6 +55,7 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca - [AlexFolland](https://github.com/AlexFolland) - [dfherr](https://github.com/dfherr) - [miraage](https://github.com/miraage) +- [veiz](https://github.com/veiz) Thank you! @@ -73,12 +74,16 @@ Thank you! ### Changes ### v2.00-Release -- major release version set to v2 +This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames. +Thank you for the great feedback and active contribution. + +**Here is a list of all changes:** +- **major release version set to v2** - this will mean, that export strings will still be backwards compatible, but not forward (v2 String cant be imported into v1 Strings but vice versa) -- big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately +- **big overhaul of positioning elements added! All elements besides HP and PowerBar can be moved separately** - added Mover Frames for Auras, Interrupts, (De)Buffs, CastBar, ClassIcon, CombatIndicator, Cooldowns, DRs, Pets, Racial, Trinket - this will hopefully make configuration a lot easier -- SpecDetection: +- **SpecDetection:** - fixed spec detection for Paladins - added following spells for better spec detection: - Expose Weakness (Survival Hunter) @@ -96,7 +101,7 @@ Thank you! - Dark Pact (Affliction Warlock) - Conflagate (Destruction Warlock) - Shield Slam (Protection Warrior) -- Cooldowns: +- **Cooldowns:** - added Fear Ward and Fear Ward Cooldown Detection in case it was used before arena - added following cooldowns: - Scare Beast (Hunter) @@ -110,20 +115,25 @@ Thank you! - Spell Lock (Warlock) - Devour Magic (Warlock) - Intercept (Warrior) -- Auras/Interrupts: +- **Auras/Interrupts:** - can now be detached from ClassIcon and positioned/scaled anywhere separately - added Auras: - Scare Beast (Hunter) - Fear Ward (Priest) -- Pixel Perfect option added (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences) -- Pets can be grouped (not perfect yet, but a first step) -- added DR-Level Text (thanks https://github.com/ManneN1) -- added zhCN Locale (thanks https://github.com/veiz) -- Shadowsight: +- **Shadowsight:** - reset timer when buff was taken - - add a configurable 2nd timer or show one timer with closest CD -- fixed some DR-categories (Hibernate/Chastice/Dragonsbreath/ImpConcussiveShot/Counterattack) -- ClassIcon can be disabled + - add a configurable 2nd timer or show one timer with the closest CD +- **fixed some DR-categories** (Hibernate / Chastice / Dragonsbreath / ImpConcussiveShot / Counterattack) +- **Pixel Perfect option added** (makes your Gladdy Frames pixel perfect - no more wierd scaling interferences) +- **Pets can be grouped** (not perfect yet, but a first step) +- **added DR-Level Text** (thanks https://github.com/ManneN1) +- **added zhCN Locale** (thanks https://github.com/veiz) +- **ClassIcon can be disabled** +- **add interrupt announcement** +- **detect SpellLock and Devour Magic cooldowns properly** +- **minor fixes:** + - fixed reloading during arena to properly show all frames + - fix grow up positioning ### v1.22-Release - fixed import for some localizations not working