fix aura UpdateFrame
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@ -126,6 +126,9 @@ function Auras:UpdateFrame(unit)
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else
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auraFrame.icon.overlay:SetVertexColor(0, 0, 0, 1)
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end
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if not auraFrame.active then
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auraFrame.icon.overlay:Hide()
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end
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if Gladdy.db.auraDisableCircle then
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auraFrame.cooldown:SetAlpha(0)
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end
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