clean up
This commit is contained in:
parent
720e5b63ec
commit
51cd2b7311
22
Gladdy.lua
22
Gladdy.lua
@ -131,8 +131,8 @@ function Gladdy:Call(module, func, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
function Gladdy:SendMessage(message, ...)
|
function Gladdy:SendMessage(message, ...)
|
||||||
for k, v in self:IterModules() do
|
for _, module in self:IterModules() do
|
||||||
self:Call(v, v.messages[message], ...)
|
self:Call(module, module.messages[message], ...)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -224,8 +224,8 @@ function Gladdy:OnInitialize()
|
|||||||
|
|
||||||
self:SetupOptions()
|
self:SetupOptions()
|
||||||
|
|
||||||
for k, v in self:IterModules() do
|
for _, module in self:IterModules() do
|
||||||
self:Call(v, "Initialize") -- B.E > A.E :D
|
self:Call(module, "Initialize") -- B.E > A.E :D
|
||||||
end
|
end
|
||||||
self:DeleteUnknownOptions(self.db, self.defaults.profile)
|
self:DeleteUnknownOptions(self.db, self.defaults.profile)
|
||||||
if Gladdy.db.hideBlizzard == "always" then
|
if Gladdy.db.hideBlizzard == "always" then
|
||||||
@ -304,8 +304,8 @@ function Gladdy:Test()
|
|||||||
button[k] = v
|
button[k] = v
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in self:IterModules() do
|
for _, module in self:IterModules() do
|
||||||
self:Call(v, "Test", unit)
|
self:Call(module, "Test", unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
button:SetAlpha(1)
|
button:SetAlpha(1)
|
||||||
@ -369,7 +369,7 @@ end
|
|||||||
|
|
||||||
function Gladdy:Reset()
|
function Gladdy:Reset()
|
||||||
if type(self.guids) == "table" then
|
if type(self.guids) == "table" then
|
||||||
for k, v in pairs(self.guids) do
|
for k,_ in pairs(self.guids) do
|
||||||
self.guids[k] = nil
|
self.guids[k] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -377,8 +377,8 @@ function Gladdy:Reset()
|
|||||||
self.curBracket = nil
|
self.curBracket = nil
|
||||||
self.curUnit = 1
|
self.curUnit = 1
|
||||||
|
|
||||||
for k1, v1 in self:IterModules() do
|
for _, module in self:IterModules() do
|
||||||
self:Call(v1, "Reset")
|
self:Call(module, "Reset")
|
||||||
end
|
end
|
||||||
|
|
||||||
for unit in pairs(self.buttons) do
|
for unit in pairs(self.buttons) do
|
||||||
@ -398,8 +398,8 @@ function Gladdy:ResetUnit(unit)
|
|||||||
button:SetAlpha(0)
|
button:SetAlpha(0)
|
||||||
self:ResetButton(unit)
|
self:ResetButton(unit)
|
||||||
|
|
||||||
for k2, v2 in self:IterModules() do
|
for _, module in self:IterModules() do
|
||||||
self:Call(v2, "ResetUnit", unit)
|
self:Call(module, "ResetUnit", unit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetLocale = GetLocale
|
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
|
@ -8,7 +8,7 @@ local Gladdy = LibStub("Gladdy")
|
|||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local function defaultSpells(auraType)
|
local function defaultSpells(auraType)
|
||||||
local spells = {}
|
local spells = {}
|
||||||
for k,v in pairs(Gladdy:GetImportantAuras()) do
|
for _,v in pairs(Gladdy:GetImportantAuras()) do
|
||||||
if not auraType or auraType == v.track then
|
if not auraType or auraType == v.track then
|
||||||
spells[tostring(v.spellID)] = {}
|
spells[tostring(v.spellID)] = {}
|
||||||
spells[tostring(v.spellID)].enabled = true
|
spells[tostring(v.spellID)].enabled = true
|
||||||
@ -20,7 +20,7 @@ local function defaultSpells(auraType)
|
|||||||
end
|
end
|
||||||
local function defaultInterrupts()
|
local function defaultInterrupts()
|
||||||
local spells = {}
|
local spells = {}
|
||||||
for k,v in pairs(Gladdy:GetInterrupts()) do
|
for _,v in pairs(Gladdy:GetInterrupts()) do
|
||||||
spells[tostring(v.spellID)] = {}
|
spells[tostring(v.spellID)] = {}
|
||||||
spells[tostring(v.spellID)].enabled = true
|
spells[tostring(v.spellID)].enabled = true
|
||||||
spells[tostring(v.spellID)].priority = v.priority
|
spells[tostring(v.spellID)].priority = v.priority
|
||||||
@ -327,10 +327,10 @@ function Auras:Test(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Auras:JOINED_ARENA()
|
function Auras:JOINED_ARENA()
|
||||||
for i=1, Gladdy.curBracket do
|
--[[for i=1, Gladdy.curBracket do
|
||||||
--self.frames["arena" .. i]:RegisterUnitEvent("UNIT_AURA", "arena" .. i)
|
self.frames["arena" .. i]:RegisterUnitEvent("UNIT_AURA", "arena" .. i)
|
||||||
--self.frames["arena" .. i]:SetScript("OnEvent", Auras.OnEvent)
|
self.frames["arena" .. i]:SetScript("OnEvent", Auras.OnEvent)
|
||||||
end
|
end--]]
|
||||||
end
|
end
|
||||||
|
|
||||||
function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, expirationTime, count, debuffType)
|
function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, expirationTime, count, debuffType)
|
||||||
@ -498,7 +498,7 @@ function Auras:GetOptions()
|
|||||||
order = i + 13,
|
order = i + 13,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
width = "0.8",
|
width = "0.8",
|
||||||
set = function(info, r, g, b, a)
|
set = function(_, r, g, b, a)
|
||||||
Gladdy.db.auraInterruptColors[v.key].r = r
|
Gladdy.db.auraInterruptColors[v.key].r = r
|
||||||
Gladdy.db.auraInterruptColors[v.key].g = g
|
Gladdy.db.auraInterruptColors[v.key].g = g
|
||||||
Gladdy.db.auraInterruptColors[v.key].b = b
|
Gladdy.db.auraInterruptColors[v.key].b = b
|
||||||
@ -626,8 +626,8 @@ function Auras:GetAuraOptions(auraType)
|
|||||||
width = "0.7",
|
width = "0.7",
|
||||||
name = L["Check All"],
|
name = L["Check All"],
|
||||||
type = "execute",
|
type = "execute",
|
||||||
func = function(info)
|
func = function()
|
||||||
for k,v in pairs(defaultSpells(auraType)) do
|
for k,_ in pairs(defaultSpells(auraType)) do
|
||||||
Gladdy.db.auraListDefault[k].enabled = true
|
Gladdy.db.auraListDefault[k].enabled = true
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
@ -637,15 +637,15 @@ function Auras:GetAuraOptions(auraType)
|
|||||||
width = "0.7",
|
width = "0.7",
|
||||||
name = L["Uncheck All"],
|
name = L["Uncheck All"],
|
||||||
type = "execute",
|
type = "execute",
|
||||||
func = function(info)
|
func = function()
|
||||||
for k,v in pairs(defaultSpells(auraType)) do
|
for k,_ in pairs(defaultSpells(auraType)) do
|
||||||
Gladdy.db.auraListDefault[k].enabled = false
|
Gladdy.db.auraListDefault[k].enabled = false
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
local auras = {}
|
local auras = {}
|
||||||
for k,v in pairs(Gladdy:GetImportantAuras()) do
|
for _,v in pairs(Gladdy:GetImportantAuras()) do
|
||||||
if v.track == auraType then
|
if v.track == auraType then
|
||||||
tinsert(auras, v.spellID)
|
tinsert(auras, v.spellID)
|
||||||
end
|
end
|
||||||
@ -670,10 +670,10 @@ function Auras:GetAuraOptions(auraType)
|
|||||||
type = "toggle",
|
type = "toggle",
|
||||||
image = Gladdy:GetImportantAuras()[GetSpellInfo(k)] and Gladdy:GetImportantAuras()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
image = Gladdy:GetImportantAuras()[GetSpellInfo(k)] and Gladdy:GetImportantAuras()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
||||||
width = "2",
|
width = "2",
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.auraListDefault[tostring(k)].enabled = value
|
Gladdy.db.auraListDefault[tostring(k)].enabled = value
|
||||||
end,
|
end,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.auraListDefault[tostring(k)].enabled
|
return Gladdy.db.auraListDefault[tostring(k)].enabled
|
||||||
end
|
end
|
||||||
},
|
},
|
||||||
@ -685,10 +685,10 @@ function Auras:GetAuraOptions(auraType)
|
|||||||
max = 50,
|
max = 50,
|
||||||
width = "2",
|
width = "2",
|
||||||
step = 1,
|
step = 1,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.auraListDefault[tostring(k)].priority
|
return Gladdy.db.auraListDefault[tostring(k)].priority
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.auraListDefault[tostring(k)].priority = value
|
Gladdy.db.auraListDefault[tostring(k)].priority = value
|
||||||
end,
|
end,
|
||||||
width = "full",
|
width = "full",
|
||||||
@ -706,8 +706,8 @@ function Auras:GetInterruptOptions()
|
|||||||
width = "0.7",
|
width = "0.7",
|
||||||
name = L["Check All"],
|
name = L["Check All"],
|
||||||
type = "execute",
|
type = "execute",
|
||||||
func = function(info)
|
func = function()
|
||||||
for k,v in pairs(defaultInterrupts()) do
|
for k,_ in pairs(defaultInterrupts()) do
|
||||||
Gladdy.db.auraListInterrupts[k].enabled = true
|
Gladdy.db.auraListInterrupts[k].enabled = true
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
@ -717,15 +717,15 @@ function Auras:GetInterruptOptions()
|
|||||||
width = "0.7",
|
width = "0.7",
|
||||||
name = L["Uncheck All"],
|
name = L["Uncheck All"],
|
||||||
type = "execute",
|
type = "execute",
|
||||||
func = function(info)
|
func = function()
|
||||||
for k,v in pairs(defaultInterrupts()) do
|
for k,_ in pairs(defaultInterrupts()) do
|
||||||
Gladdy.db.auraListInterrupts[k].enabled = false
|
Gladdy.db.auraListInterrupts[k].enabled = false
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
local auras = {}
|
local auras = {}
|
||||||
for k,v in pairs(Gladdy:GetInterrupts()) do
|
for _,v in pairs(Gladdy:GetInterrupts()) do
|
||||||
tinsert(auras, v.spellID)
|
tinsert(auras, v.spellID)
|
||||||
end
|
end
|
||||||
tbl_sort(auras, function(a, b) return GetSpellInfo(a) < GetSpellInfo(b) end)
|
tbl_sort(auras, function(a, b) return GetSpellInfo(a) < GetSpellInfo(b) end)
|
||||||
@ -745,10 +745,10 @@ function Auras:GetInterruptOptions()
|
|||||||
type = "toggle",
|
type = "toggle",
|
||||||
image = Gladdy:GetInterrupts()[GetSpellInfo(k)] and Gladdy:GetInterrupts()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
image = Gladdy:GetInterrupts()[GetSpellInfo(k)] and Gladdy:GetInterrupts()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
||||||
width = "2",
|
width = "2",
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.auraListInterrupts[tostring(k)].enabled = value
|
Gladdy.db.auraListInterrupts[tostring(k)].enabled = value
|
||||||
end,
|
end,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.auraListInterrupts[tostring(k)].enabled
|
return Gladdy.db.auraListInterrupts[tostring(k)].enabled
|
||||||
end
|
end
|
||||||
},
|
},
|
||||||
@ -760,10 +760,10 @@ function Auras:GetInterruptOptions()
|
|||||||
max = 50,
|
max = 50,
|
||||||
width = "2",
|
width = "2",
|
||||||
step = 1,
|
step = 1,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.auraListInterrupts[tostring(k)].priority
|
return Gladdy.db.auraListInterrupts[tostring(k)].priority
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.auraListInterrupts[tostring(k)].priority = value
|
Gladdy.db.auraListInterrupts[tostring(k)].priority = value
|
||||||
end,
|
end,
|
||||||
width = "full",
|
width = "full",
|
||||||
|
@ -178,8 +178,8 @@ function Classicon:GetOptions()
|
|||||||
name = L["Show Spec Icon"],
|
name = L["Show Spec Icon"],
|
||||||
desc = L["Shows Spec Icon once spec is detected"],
|
desc = L["Shows Spec Icon once spec is detected"],
|
||||||
order = 3,
|
order = 3,
|
||||||
get = function(info) return Gladdy.db.classIconSpecIcon end,
|
get = function() return Gladdy.db.classIconSpecIcon end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.classIconSpecIcon = value
|
Gladdy.db.classIconSpecIcon = value
|
||||||
if Gladdy.curBracket and Gladdy.curBracket > 0 then
|
if Gladdy.curBracket and Gladdy.curBracket > 0 then
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
|
@ -70,7 +70,7 @@ function Clicks:UpdateFrame(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Clicks:UpdateFrameOnce()
|
function Clicks:UpdateFrameOnce()
|
||||||
for k, v in pairs(Gladdy.buttons) do
|
for _, v in pairs(Gladdy.buttons) do
|
||||||
local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
|
local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
|
||||||
local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
|
local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
|
||||||
local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
|
local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
|
||||||
@ -107,7 +107,7 @@ function Clicks:SetupAttributes(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in pairs(Gladdy.db.attributes) do
|
for _, v in pairs(Gladdy.db.attributes) do
|
||||||
self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
|
self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -36,9 +36,9 @@ local L = Gladdy.L
|
|||||||
|
|
||||||
local function getDefaultCooldown()
|
local function getDefaultCooldown()
|
||||||
local cooldowns = {}
|
local cooldowns = {}
|
||||||
for class, t in pairs(Gladdy:GetCooldownList()) do
|
for _,spellTable in pairs(Gladdy:GetCooldownList()) do
|
||||||
for spellId, v in pairs(t) do
|
for spellId,_ in pairs(spellTable) do
|
||||||
local spellName, _, texture = GetSpellInfo(spellId)
|
local spellName = GetSpellInfo(spellId)
|
||||||
if spellName then
|
if spellName then
|
||||||
cooldowns[tostring(spellId)] = true
|
cooldowns[tostring(spellId)] = true
|
||||||
else
|
else
|
||||||
@ -72,14 +72,14 @@ local Cooldowns = Gladdy:NewModule("Cooldowns", nil, {
|
|||||||
function Cooldowns:Initialize()
|
function Cooldowns:Initialize()
|
||||||
self.cooldownSpellIds = {}
|
self.cooldownSpellIds = {}
|
||||||
self.spellTextures = {}
|
self.spellTextures = {}
|
||||||
for class, t in pairs(Gladdy:GetCooldownList()) do
|
for _,spellTable in pairs(Gladdy:GetCooldownList()) do
|
||||||
for k, v in pairs(t) do
|
for spellId,_ in pairs(spellTable) do
|
||||||
local spellName, _, texture = GetSpellInfo(k)
|
local spellName, _, texture = GetSpellInfo(spellId)
|
||||||
if spellName then
|
if spellName then
|
||||||
self.cooldownSpellIds[spellName] = k
|
self.cooldownSpellIds[spellName] = spellId
|
||||||
self.spellTextures[k] = texture
|
self.spellTextures[spellId] = texture
|
||||||
else
|
else
|
||||||
Gladdy:Print("spellid does not exist " .. k)
|
Gladdy:Print("spellid does not exist " .. spellId)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -261,13 +261,12 @@ function Cooldowns:UpdateTestCooldowns(unit)
|
|||||||
button.test = true
|
button.test = true
|
||||||
|
|
||||||
-- use class spells
|
-- use class spells
|
||||||
for k, v in pairs(Gladdy:GetCooldownList()[button.class]) do
|
for spellId,_ in pairs(Gladdy:GetCooldownList()[button.class]) do
|
||||||
--k is spellId
|
self:CooldownUsed(unit, button.class, spellId)
|
||||||
self:CooldownUsed(unit, button.class, k, nil)
|
|
||||||
end
|
end
|
||||||
-- use race spells
|
-- use race spells
|
||||||
for k, v in pairs(Gladdy:GetCooldownList()[button.race]) do
|
for spellId,_ in pairs(Gladdy:GetCooldownList()[button.race]) do
|
||||||
self:CooldownUsed(unit, button.race, k, nil)
|
self:CooldownUsed(unit, button.race, spellId)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -353,7 +352,6 @@ function Cooldowns:DetectSpec(unit, spec)
|
|||||||
]]
|
]]
|
||||||
if (Gladdy.db.cooldown) then
|
if (Gladdy.db.cooldown) then
|
||||||
local class = Gladdy.buttons[unit].class
|
local class = Gladdy.buttons[unit].class
|
||||||
local race = Gladdy.buttons[unit].race
|
|
||||||
for k, v in pairs(Gladdy:GetCooldownList()[class]) do
|
for k, v in pairs(Gladdy:GetCooldownList()[class]) do
|
||||||
if Gladdy.db.cooldownCooldowns[tostring(k)] then
|
if Gladdy.db.cooldownCooldowns[tostring(k)] then
|
||||||
--if (self.db.cooldownList[k] ~= false and self.db.cooldownList[class] ~= false) then
|
--if (self.db.cooldownList[k] ~= false and self.db.cooldownList[class] ~= false) then
|
||||||
@ -484,7 +482,7 @@ function Cooldowns:UpdateCooldowns(button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Cooldowns:CooldownUsed(unit, unitClass, spellId, spellName)
|
function Cooldowns:CooldownUsed(unit, unitClass, spellId)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if not button then
|
if not button then
|
||||||
return
|
return
|
||||||
@ -502,8 +500,8 @@ function Cooldowns:CooldownUsed(unit, unitClass, spellId, spellName)
|
|||||||
|
|
||||||
-- check if we need to reset other cooldowns because of this spell
|
-- check if we need to reset other cooldowns because of this spell
|
||||||
if (cooldown.resetCD ~= nil) then
|
if (cooldown.resetCD ~= nil) then
|
||||||
for k, v in pairs(cooldown.resetCD) do
|
for spellID,_ in pairs(cooldown.resetCD) do
|
||||||
self:CooldownReady(button, k, false)
|
self:CooldownReady(button, spellID, false)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -519,9 +517,9 @@ function Cooldowns:CooldownUsed(unit, unitClass, spellId, spellName)
|
|||||||
if (cooldown.sharedCD ~= nil) then
|
if (cooldown.sharedCD ~= nil) then
|
||||||
local sharedCD = cooldown.sharedCD.cd and cooldown.sharedCD.cd or cd
|
local sharedCD = cooldown.sharedCD.cd and cooldown.sharedCD.cd or cd
|
||||||
|
|
||||||
for k, v in pairs(cooldown.sharedCD) do
|
for spellID,_ in pairs(cooldown.sharedCD) do
|
||||||
if (k ~= "cd") then
|
if (spellID ~= "cd") then
|
||||||
self:CooldownStart(button, k, sharedCD)
|
self:CooldownStart(button, spellID, sharedCD)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -816,10 +814,10 @@ function Cooldowns:GetCooldownOptions()
|
|||||||
order = o,
|
order = o,
|
||||||
width = "full",
|
width = "full",
|
||||||
image = select(3, GetSpellInfo(spellId)),
|
image = select(3, GetSpellInfo(spellId)),
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.cooldownCooldowns[tostring(spellId)]
|
return Gladdy.db.cooldownCooldowns[tostring(spellId)]
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.cooldownCooldowns[tostring(spellId)] = value
|
Gladdy.db.cooldownCooldowns[tostring(spellId)] = value
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end
|
end
|
||||||
@ -845,10 +843,10 @@ function Cooldowns:GetCooldownOptions()
|
|||||||
order = o,
|
order = o,
|
||||||
width = "full",
|
width = "full",
|
||||||
image = select(3, GetSpellInfo(spellId)),
|
image = select(3, GetSpellInfo(spellId)),
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.cooldownCooldowns[tostring(spellId)]
|
return Gladdy.db.cooldownCooldowns[tostring(spellId)]
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.cooldownCooldowns[tostring(spellId)] = value
|
Gladdy.db.cooldownCooldowns[tostring(spellId)] = value
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end
|
end
|
||||||
@ -870,13 +868,13 @@ function Gladdy:UpdateTestCooldowns(i)
|
|||||||
Cooldowns:DetectSpec(unit, button.testSpec)
|
Cooldowns:DetectSpec(unit, button.testSpec)
|
||||||
|
|
||||||
-- use class spells
|
-- use class spells
|
||||||
for k, v in pairs(Gladdy:GetCooldownList()[button.class]) do
|
for spellID,_ in pairs(Gladdy:GetCooldownList()[button.class]) do
|
||||||
--k is spellId
|
--k is spellId
|
||||||
Cooldowns:CooldownUsed(unit, button.class, k, nil)
|
Cooldowns:CooldownUsed(unit, button.class, spellID)
|
||||||
end
|
end
|
||||||
-- use race spells
|
-- use race spells
|
||||||
for k, v in pairs(Gladdy:GetCooldownList()[button.race]) do
|
for spellID,_ in pairs(Gladdy:GetCooldownList()[button.race]) do
|
||||||
Cooldowns:CooldownUsed(unit, button.race, k, nil)
|
Cooldowns:CooldownUsed(unit, button.race, spellID)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
@ -15,7 +15,7 @@ local function defaultCategories()
|
|||||||
tinsert(indexList, {spellID = k, category = v})
|
tinsert(indexList, {spellID = k, category = v})
|
||||||
end
|
end
|
||||||
tbl_sort(indexList, function(a, b) return a.spellID < b.spellID end)
|
tbl_sort(indexList, function(a, b) return a.spellID < b.spellID end)
|
||||||
for i,v in ipairs(indexList) do
|
for _,v in ipairs(indexList) do
|
||||||
if not categories[v.category] then
|
if not categories[v.category] then
|
||||||
categories[v.category] = {
|
categories[v.category] = {
|
||||||
enabled = true,
|
enabled = true,
|
||||||
@ -596,7 +596,7 @@ end
|
|||||||
function Diminishings:CategoryOptions()
|
function Diminishings:CategoryOptions()
|
||||||
local categories = {}
|
local categories = {}
|
||||||
local indexList = {}
|
local indexList = {}
|
||||||
for k,v in pairs(DRData:GetCategories()) do
|
for k,_ in pairs(DRData:GetCategories()) do
|
||||||
tinsert(indexList, k)
|
tinsert(indexList, k)
|
||||||
end
|
end
|
||||||
tbl_sort(indexList)
|
tbl_sort(indexList)
|
||||||
@ -611,10 +611,10 @@ function Diminishings:CategoryOptions()
|
|||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Enabled"],
|
name = L["Enabled"],
|
||||||
order = 1,
|
order = 1,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.drCategories[k].enabled
|
return Gladdy.db.drCategories[k].enabled
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.drCategories[k].enabled = value
|
Gladdy.db.drCategories[k].enabled = value
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@ -622,10 +622,10 @@ function Diminishings:CategoryOptions()
|
|||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Force Icon"],
|
name = L["Force Icon"],
|
||||||
order = 2,
|
order = 2,
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.drCategories[k].forceIcon
|
return Gladdy.db.drCategories[k].forceIcon
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.drCategories[k].forceIcon = value
|
Gladdy.db.drCategories[k].forceIcon = value
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@ -635,10 +635,10 @@ function Diminishings:CategoryOptions()
|
|||||||
desc = L["Icon of the DR"],
|
desc = L["Icon of the DR"],
|
||||||
order = 4,
|
order = 4,
|
||||||
values = Diminishings:GetDRIcons(k),
|
values = Diminishings:GetDRIcons(k),
|
||||||
get = function(info)
|
get = function()
|
||||||
return Gladdy.db.drCategories[k].icon
|
return Gladdy.db.drCategories[k].icon
|
||||||
end,
|
end,
|
||||||
set = function(info, value)
|
set = function(_, value)
|
||||||
Gladdy.db.drCategories[k].icon = value
|
Gladdy.db.drCategories[k].icon = value
|
||||||
Gladdy.options.args.Diminishings.args.categories.args[k].icon = value
|
Gladdy.options.args.Diminishings.args.categories.args[k].icon = value
|
||||||
end,
|
end,
|
||||||
|
@ -167,8 +167,6 @@ function Healthbar:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local iconSize = Gladdy.db.healthBarHeight + Gladdy.db.powerBarHeight
|
|
||||||
|
|
||||||
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
||||||
healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
|
healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
|
||||||
|
|
||||||
|
@ -35,12 +35,12 @@ function Pets:Initialize()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Pets:JOINED_ARENA()
|
function Pets:JOINED_ARENA()
|
||||||
for k,v in pairs(self.frames) do
|
for _,v in pairs(self.frames) do
|
||||||
v.healthBar:SetAlpha(0)
|
v.healthBar:SetAlpha(0)
|
||||||
end
|
end
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self:RegisterEvent("UNIT_PET")
|
self:RegisterEvent("UNIT_PET")
|
||||||
self:SetScript("OnEvent", function(self, event, unitId)
|
self:SetScript("OnEvent", function(_, event, unitId)
|
||||||
if event == "UNIT_PET" then
|
if event == "UNIT_PET" then
|
||||||
local unit = Gladdy.guids[UnitGUID(unitId)]
|
local unit = Gladdy.guids[UnitGUID(unitId)]
|
||||||
if unit then
|
if unit then
|
||||||
|
@ -1,10 +1,8 @@
|
|||||||
local ceil, floor, string_format, tonumber = ceil, floor, string.format, tonumber
|
local ceil = ceil
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local Racial = Gladdy:NewModule("Racial", nil, {
|
local Racial = Gladdy:NewModule("Racial", nil, {
|
||||||
@ -123,7 +121,6 @@ function Racial:UpdateFrame(unit)
|
|||||||
racial.texture.overlay:SetVertexColor(Gladdy.db.racialBorderColor.r, Gladdy.db.racialBorderColor.g, Gladdy.db.racialBorderColor.b, Gladdy.db.racialBorderColor.a)
|
racial.texture.overlay:SetVertexColor(Gladdy.db.racialBorderColor.r, Gladdy.db.racialBorderColor.g, Gladdy.db.racialBorderColor.b, Gladdy.db.racialBorderColor.a)
|
||||||
|
|
||||||
racial:ClearAllPoints()
|
racial:ClearAllPoints()
|
||||||
local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
|
||||||
local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
|
local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
|
||||||
if (Gladdy.db.racialPos == "RIGHT") then
|
if (Gladdy.db.racialPos == "RIGHT") then
|
||||||
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
local floor, str_find, pairs = math.floor, string.find, pairs
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local ceil, floor, string_format, tonumber = ceil, floor, string.format, tonumber
|
local ceil = ceil
|
||||||
local C_PvP = C_PvP
|
local C_PvP = C_PvP
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
local str_match, tonumber, tostring = string.match, tonumber, tostring
|
local tonumber, tostring = tonumber, tostring
|
||||||
|
|
||||||
local UnitName = UnitName
|
local UnitName = UnitName
|
||||||
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
|
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
|
||||||
local LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE = LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE
|
local LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE = LE_PARTY_CATEGORY_HOME, LE_PARTY_CATEGORY_INSTANCE
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
|
||||||
local VersionCheck = Gladdy:NewModule("VersionCheck", 1, {
|
local VersionCheck = Gladdy:NewModule("VersionCheck", 1, {
|
||||||
})
|
})
|
||||||
LibStub("AceComm-3.0"):Embed(VersionCheck)
|
LibStub("AceComm-3.0"):Embed(VersionCheck)
|
||||||
|
Loading…
Reference in New Issue
Block a user