adding Clicks module again
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13
Frame.lua
13
Frame.lua
@ -255,7 +255,7 @@ function Gladdy:UpdateFrame()
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for _, v in self:IterModules() do
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self:Call(v, "UpdateFrame", button.unit)
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self:Call(v, "UpdateFrame", "arena" .. i)
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end
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end
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for _, v in self:IterModules() do
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@ -308,8 +308,9 @@ function Gladdy:CreateButton(i)
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local secure = CreateFrame("Button", "GladdyButton" .. i, button, "SecureActionButtonTemplate, SecureHandlerEnterLeaveTemplate")
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secure:RegisterForClicks("AnyUp")
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secure:SetAttribute("*type1", "target")
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secure:SetAttribute("*type2", "focus")
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secure:SetAttribute("*type*", "macro")
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--secure:SetAttribute("*type1", "target")
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--secure:SetAttribute("*type2", "focus")
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secure:SetAttribute("unit", "arena" .. i)
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--secure.texture = secure:CreateTexture(nil, "OVERLAY")
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--secure.texture:SetAllPoints(secure)
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@ -320,12 +321,12 @@ function Gladdy:CreateButton(i)
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button.secure = secure
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self:ResetButton(button.unit)
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self:ResetButton("arena" .. i)
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self.buttons[button.unit] = button
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self.buttons["arena" .. i] = button
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for _, v in self:IterModules() do
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self:Call(v, "CreateFrame", button.unit)
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self:Call(v, "CreateFrame", "arena" .. i)
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end
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end
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