Localization
This commit is contained in:
@ -1,9 +1,11 @@
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local floor, str_len, tostring, str_sub, str_find = math.floor, string.len, tostring, string.sub, string.find
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local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
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local CreateFrame = CreateFrame
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local GetLocale = GetLocale
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local GetTime = GetTime
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local Gladdy = LibStub("Gladdy")
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local L = Gladdy.L
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local ACDFrame = Gladdy:NewModule("Countdown", nil, {
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local ACDFrame = Gladdy:NewModule("Arena Countdown", nil, {
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countdown = true,
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arenaCountdownSize = 256
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})
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@ -13,6 +15,11 @@ function ACDFrame:OnEvent(event, ...)
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end
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function ACDFrame:Initialize()
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if ACDFrame.locales[GetLocale()] then
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self.locale = ACDFrame.locales[GetLocale()]
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else
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self.locale = ACDFrame.locales["default"]
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end
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self.hidden = false
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self.countdown = -1
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self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
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@ -44,6 +51,8 @@ function ACDFrame:Initialize()
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self.ACDNumOne = ACDNumOne
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_SPEC")
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end
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function ACDFrame.OnUpdate(self, elapse)
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@ -82,50 +91,35 @@ function ACDFrame.OnUpdate(self, elapse)
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self.ACDNumOnes:Hide();
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self.ACDNumOne:Hide();
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end
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if (GetTime() > self.endTime) then
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self:SetScript("OnUpdate", nil)
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end
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end
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function ACDFrame:JOINED_ARENA()
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self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
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self:SetScript("OnEvent", ACDFrame.OnEvent)
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self.endTime = GetTime() + 70
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self:SetScript("OnUpdate", ACDFrame.OnUpdate)
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end
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function ACDFrame:ENEMY_SPOTTED()
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ACDFrame:Reset()
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end
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function ACDFrame:UNIT_SPEC()
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ACDFrame:Reset()
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end
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function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
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if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 60 secondes !")) then
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self.countdown = 61
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return
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end
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if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 30 secondes !")) then
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self.countdown = 31
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return
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end
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if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 15 secondes !")) then
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self.countdown = 16
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return
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end
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if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 10 secondes !")) then
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self.countdown = 11
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return
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end
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if (str_find(msg, "One minute until the Arena battle begins!")) then
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self.countdown = 61
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return
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end
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if (str_find(msg, "Thirty seconds until the Arena battle begins!")) then
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self.countdown = 31
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return
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end
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if (str_find(msg, "Fifteen seconds until the Arena battle begins!")) then
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self.countdown = 16
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return
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end
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if (str_find(msg, "Ten seconds until the Arena battle begins!")) then
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self.countdown = 10
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return
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end
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if (str_find(msg, "The Arena battle has begun!")) then
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ACDFrame:SetScript("OnUpdate", nil)
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return
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for k,v in pairs(self.locale) do
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if str_find(msg, v) then
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if k == 0 then
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ACDFrame:Reset()
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else
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self.countdown = k
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end
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end
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end
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end
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@ -153,6 +147,7 @@ function ACDFrame:Test()
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end
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function ACDFrame:Reset()
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self.endTime = 0
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self.countdown = 0
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self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
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self:SetScript("OnUpdate", nil)
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@ -171,7 +166,7 @@ function ACDFrame:GetOptions()
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},
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countdown = Gladdy:option({
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type = "toggle",
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name = L["Turn on/off"],
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name = L["Enabled"],
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desc = L["Turns countdown before the start of an arena match on/off."],
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order = 3,
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width = "full",
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@ -186,3 +181,66 @@ function ACDFrame:GetOptions()
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}),
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}
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end
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ACDFrame.locales = {
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["default"] = {
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[61] = "One minute until the Arena battle begins!",
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[31] = "Thirty seconds until the Arena battle begins!",
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[16] = "Fifteen seconds until the Arena battle begins!",
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[0] = "The Arena battle has begun!",
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},
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["esES"] = {
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[61] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
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[31] = "¡Treinta segundos hasta que comience la batalla en arena!",
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[16] = "¡Quince segundos hasta que comience la batalla en arena!",
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[0] = "¡La batalla en arena ha comenzado!",
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},
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["ptBR"] = {
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[61] = "Um minuto até a batalha na Arena começar!",
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[31] = "Trinta segundos até a batalha na Arena começar!",
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[16] = "Quinze segundos até a batalha na Arena começar!",
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[0] = "A batalha na Arena começou!",
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},
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["deDE"] = {
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[61] = "Noch eine Minute bis der Arenakampf beginnt!",
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[31] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
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[16] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
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[0] = "Der Arenakampf hat begonnen!",
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},
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["frFR"] = {
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[60] = "Le combat d'arène commence dans une minute\194\160!",
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[30] = "Le combat d'arène commence dans trente secondes\194\160!",
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[15] = "Le combat d'arène commence dans quinze secondes\194\160!",
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[0] = "Le combat d'arène commence\194\160!",
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},
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["ruRU"] = {
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[61] = "Одна минута до начала боя на арене!",
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[31] = "Тридцать секунд до начала боя на арене!",
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[16] = "До начала боя на арене осталось 15 секунд.",
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[0] = "Бой начался!",
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},
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["itIT"] = { -- TODO
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-- Beta has no itIT version available?
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},
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["koKR"] = {
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[61] = "투기장 전투 시작 1분 전입니다!",
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[31] = "투기장 전투 시작 30초 전입니다!",
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[16] = "투기장 전투 시작 15초 전입니다!",
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[0] = "투기장 전투가 시작되었습니다!",
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},
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["zhCN"] = {
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[61] = "竞技场战斗将在一分钟后开始!",
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[31] = "竞技场战斗将在三十秒后开始!",
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[16] = "竞技场战斗将在十五秒后开始!",
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[0] = "竞技场的战斗开始了!",
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},
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["zhTW"] = {
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[61] = "1分鐘後競技場戰鬥開始!",
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[31] = "30秒後競技場戰鬥開始!",
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[16] = "15秒後競技場戰鬥開始!",
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[0] = "競技場戰鬥開始了!",
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},
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}
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ACDFrame.locales["esMX"] = ACDFrame.locales["esES"]
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ACDFrame.locales["ptPT"] = ACDFrame.locales["ptBR"]
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