CI movable frames
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@ -17,6 +17,7 @@ local IsActiveBattlefieldArena = IsActiveBattlefieldArena
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local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
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local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
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local PREFIX = "TBC-Classic_v"
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local PREFIX = "TBC-Classic_v"
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local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
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local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
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local LibStub = LibStub
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---------------------------
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---------------------------
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@ -219,6 +220,7 @@ function Gladdy:CreateMover(frame, xConfig, yConfig, name, points, width, height
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frame:SetPoint(self.point[1], self.point[2], self.point[3], self.point[4] + diffX, self.point[5] + diffY)
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frame:SetPoint(self.point[1], self.point[2], self.point[3], self.point[4] + diffX, self.point[5] + diffY)
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Gladdy.db[xConfig] = self.point[4] + diffX
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Gladdy.db[xConfig] = self.point[4] + diffX
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Gladdy.db[yConfig] = self.point[5] + diffY
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Gladdy.db[yConfig] = self.point[5] + diffY
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LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
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Gladdy:UpdateFrame()
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Gladdy:UpdateFrame()
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end)
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end)
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else
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else
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@ -79,7 +79,7 @@ function CombatIndicator:UpdateFrame(unit)
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ciFrame:Show()
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ciFrame:Show()
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end
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end
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if (unit == "arena1") then
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if (unit == "arena1") then
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Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"], {"BOTTOMLEFT", "TOPLEFT"})
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Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"], {"TOPLEFT", "TOPLEFT"})
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end
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end
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end
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end
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