Gladdy-TBC/Libs/LibClassAuras-1.0/LibClassAuras-1.0.lua

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local type, ipairs, pairs, tinsert = type, ipairs, pairs, tinsert
local GetSpellInfo = GetSpellInfo
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local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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local LibClassAuras = LibStub:NewLibrary("LibClassAuras-1.0", 1)
LibClassAuras.debuffs = {}
LibClassAuras.debuffToId = {}
LibClassAuras.buffs = {}
LibClassAuras.buffToId = {}
local function Spell(id, opts, class, spellTable, idTable)
if not opts or not class then
return
end
local lastRankID
if type(id) == "table" then
local clones = id
lastRankID = clones[#clones]
else
lastRankID = id
end
local spellName = GetSpellInfo(lastRankID)
if not spellName then
return
end
if opts.altName then
idTable[opts.altName] = {id = id , class = class}
else
idTable[spellName] = {id = id , class = class}
end
if type(id) == "table" then
for _, spellID in ipairs(id) do
spellTable[spellID] = opts
spellTable[spellID].class = class
end
else
spellTable[id] = opts
spellTable[id].class = class
end
end
local function Debuff(id, opts, class)
Spell(id, opts, class, LibClassAuras.debuffs, LibClassAuras.debuffToId)
end
LibClassAuras.Debuff = Debuff
local function Buff(id, opts, class)
Spell(id, opts, class, LibClassAuras.buffs, LibClassAuras.buffToId)
end
LibClassAuras.Buff = Buff
local function getClassDebuffs(class)
local classSpells = {}
for k,v in pairs(LibClassAuras.debuffToId) do
if v.class == class then
tinsert(classSpells, {name = k, id = v.id})
end
end
return classSpells
end
LibClassAuras.GetClassDebuffs = getClassDebuffs
local function getClassBuffs(class)
local classSpells = {}
for k,v in pairs(LibClassAuras.buffToId) do
if v.class == class then
tinsert(classSpells, {name = k, id = v.id})
end
end
return classSpells
end
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LibClassAuras.GetClassBuffs = getClassBuffs
local function getSpellNameToId(auraType)
if auraType == AURA_TYPE_DEBUFF then
return LibClassAuras.debuffToId
else
return LibClassAuras.buffToId
end
end
LibClassAuras.GetSpellNameToId = getSpellNameToId