794 lines
34 KiB
Lua
794 lines
34 KiB
Lua
local select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs = select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs
|
|
local UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID = UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID
|
|
local C_NamePlate = C_NamePlate
|
|
local Gladdy = LibStub("Gladdy")
|
|
local L = Gladdy.L
|
|
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
|
local totemData, npcIdToTotemData = Gladdy:GetTotemData()
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Option Helpers
|
|
|
|
---------------------------------------------------
|
|
|
|
local function GetTotemColorDefaultOptions()
|
|
local defaultDB = {}
|
|
local options = {}
|
|
local indexedList = {}
|
|
for k,v in pairs(totemData) do
|
|
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
|
|
end
|
|
table.sort(indexedList, function (a, b)
|
|
return a.name < b.name
|
|
end)
|
|
for i=1,#indexedList do
|
|
defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = true, alpha = 0.6, customText = ""}
|
|
options["npTotemsHideDisabledTotems"] = {
|
|
order = 1,
|
|
name = L["Hide Disabled Totem Plates"],
|
|
desc = L["Hide Disabled Totem Plates"],
|
|
type = "toggle",
|
|
width = "full",
|
|
get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
|
|
set = function(_, value)
|
|
Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
|
|
Gladdy:UpdateFrame()
|
|
end
|
|
}
|
|
options["totem" .. indexedList[i].id] = {
|
|
order = i+1,
|
|
name = select(1, GetSpellInfo(indexedList[i].id)),
|
|
--inline = true,
|
|
width = "3.0",
|
|
type = "group",
|
|
icon = indexedList[i].texture,
|
|
args = {
|
|
headerTotemConfig = {
|
|
type = "header",
|
|
name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
order = 1,
|
|
},
|
|
enabled = {
|
|
order = 2,
|
|
name = L["Enabled"],
|
|
desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
type = "toggle",
|
|
width = "full",
|
|
get = function() return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
|
|
set = function(_, value)
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
|
|
Gladdy:UpdateFrame()
|
|
end
|
|
},
|
|
color = {
|
|
type = "color",
|
|
name = L["Border color"],
|
|
desc = L["Color of the border"],
|
|
order = 3,
|
|
hasAlpha = true,
|
|
width = "full",
|
|
get = function()
|
|
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
|
|
end,
|
|
set = function(_, r, g, b, a)
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a = r, g, b, a
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
},
|
|
alpha = {
|
|
type = "range",
|
|
name = L["Alpha"],
|
|
order = 4,
|
|
min = 0,
|
|
max = 1,
|
|
step = 0.1,
|
|
width = "full",
|
|
get = function()
|
|
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
|
|
end,
|
|
set = function(_, value)
|
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
|
|
Gladdy:UpdateFrame()
|
|
end
|
|
},
|
|
customText = {
|
|
type = "input",
|
|
name = L["Custom totem name"],
|
|
order = 5,
|
|
width = "full",
|
|
get = function() return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
|
|
set = function(_, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
|
|
},
|
|
}
|
|
}
|
|
end
|
|
return defaultDB, options, indexedList
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Core
|
|
|
|
---------------------------------------------------
|
|
|
|
local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
|
|
npTotems = true,
|
|
npTotemsShowFriendly = true,
|
|
npTotemsShowEnemy = true,
|
|
npTotemPlatesBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
|
npTotemPlatesSize = 40,
|
|
npTotemPlatesWidthFactor = 1,
|
|
npTremorFont = "DorisPP",
|
|
npTremorFontSize = 10,
|
|
npTremorFontXOffset = 0,
|
|
npTremorFontYOffset = 0,
|
|
npTotemPlatesAlpha = 0.6,
|
|
npTotemPlatesAlphaAlways = false,
|
|
npTotemPlatesAlphaAlwaysTargeted = false,
|
|
npTotemColors = select(1, GetTotemColorDefaultOptions()),
|
|
npTotemsHideDisabledTotems = false,
|
|
})
|
|
|
|
function TotemPlates.OnEvent(self, event, ...)
|
|
TotemPlates[event](self, ...)
|
|
end
|
|
|
|
function TotemPlates:Initialize()
|
|
self.numChildren = 0
|
|
self.activeTotemNameplates = {}
|
|
self.totemPlateCache = {}
|
|
if Gladdy.db.npTotems then
|
|
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
|
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
|
end
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
|
SetCVar("nameplateShowEnemyTotems", true);
|
|
end
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
|
SetCVar("nameplateShowFriendlyTotems", true);
|
|
end
|
|
self.addon = "Blizzard"
|
|
if (IsAddOnLoaded("Plater")) then
|
|
self.addon = "Plater"
|
|
elseif (IsAddOnLoaded("Kui_Nameplates")) then
|
|
self.addon = "Kui_Nameplates"
|
|
elseif (IsAddOnLoaded("NeatPlates")) then
|
|
self.addon = "NeatPlates"
|
|
elseif (IsAddOnLoaded("TidyPlates_ThreatPlates")) then
|
|
self.addon = "TidyPlates_ThreatPlates"
|
|
elseif (IsAddOnLoaded("Tukui")) then
|
|
local _, C, _ = Tukui:unpack()
|
|
if C.NamePlates.Enable then
|
|
self.addon = "Tukui"
|
|
end
|
|
elseif (IsAddOnLoaded("ElvUI")) then
|
|
local E = unpack(ElvUI)
|
|
if E.private.nameplates.enable then
|
|
self.addon = "ElvUI"
|
|
end
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Events
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:PLAYER_ENTERING_WORLD()
|
|
self.numChildren = 0
|
|
self.activeTotemNameplates = {}
|
|
end
|
|
|
|
function TotemPlates:PLAYER_TARGET_CHANGED()
|
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
|
end
|
|
end
|
|
|
|
function TotemPlates:NAME_PLATE_UNIT_ADDED(unitID)
|
|
self:OnUnitEvent(unitID)
|
|
end
|
|
|
|
function TotemPlates:NAME_PLATE_UNIT_REMOVED(unitID)
|
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
self.activeTotemNameplates[unitID] = nil
|
|
if nameplate.gladdyTotemFrame then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
nameplate.gladdyTotemFrame = nil
|
|
end
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Gladdy Call
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:UpdateFrameOnce()
|
|
if Gladdy.db.npTotems then
|
|
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
|
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
|
else
|
|
self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
|
self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
self:UnregisterEvent("PLAYER_TARGET_CHANGED")
|
|
self:SetScript("OnEvent", nil)
|
|
end
|
|
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
|
SetCVar("nameplateShowEnemyTotems", true);
|
|
end
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
|
SetCVar("nameplateShowFriendlyTotems", true);
|
|
end
|
|
|
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
|
local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
|
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
|
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
|
nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
|
nameplate.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
|
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
|
nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
|
|
|
if not Gladdy.db.npTotems then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate, true)
|
|
else
|
|
nameplate.gladdyTotemFrame:Show()
|
|
self:ToggleAddon(nameplate)
|
|
end
|
|
local isEnemy = UnitIsEnemy("player", nameplate.gladdyTotemFrame.unitID)
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
nameplate.gladdyTotemFrame:Show()
|
|
self:ToggleAddon(nameplate)
|
|
elseif Gladdy.db.npTotems and not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
nameplate.gladdyTotemFrame:Show()
|
|
self:ToggleAddon(nameplate)
|
|
elseif not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
nameplate.gladdyTotemFrame:Show()
|
|
self:ToggleAddon(nameplate)
|
|
end
|
|
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate)
|
|
end
|
|
end
|
|
for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
|
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
|
gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
|
gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
|
gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
|
gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- TotemPlates Frame
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:CreateTotemFrame(nameplate)
|
|
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
|
nameplate.gladdyTotemFrame:SetFrameLevel(1)
|
|
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
|
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
|
nameplate.gladdyTotemFrame.totemIcon = nameplate.gladdyTotemFrame:CreateTexture(nil, "BACKGROUND")
|
|
nameplate.gladdyTotemFrame.totemIcon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
nameplate.gladdyTotemFrame.totemIcon:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame.totemIcon:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT")
|
|
nameplate.gladdyTotemFrame.totemIcon:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
|
nameplate.gladdyTotemFrame.totemBorder = nameplate.gladdyTotemFrame:CreateTexture(nil, "BORDER")
|
|
nameplate.gladdyTotemFrame.totemBorder:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame.totemBorder:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT")
|
|
nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
|
nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
|
nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
|
|
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
|
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
|
nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetAlpha(0)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetBlendMode("ADD")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetIgnoreParentAlpha(true)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
nameplate.gladdyTotemFrame:SetScript('OnUpdate', TotemPlates.OnUpdate)
|
|
nameplate.gladdyTotemFrame:SetScript("OnHide", function(self)
|
|
self.parent = nil
|
|
self:SetParent(nil)
|
|
end)
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Nameplate functions
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:GetAddonFrame(nameplate)
|
|
if self.addon == "Blizzard" then
|
|
if nameplate.UnitFrame then
|
|
return nameplate.UnitFrame
|
|
end
|
|
elseif self.addon == "Plater" or self.addon == "Tukui" or self.addon == "ElvUI" then
|
|
if nameplate.unitFrame then
|
|
return nameplate.unitFrame
|
|
end
|
|
elseif self.addon == "Kui_Nameplates" then
|
|
if nameplate.kui then
|
|
return nameplate.kui
|
|
end
|
|
elseif self.addon == "NeatPlates" then
|
|
if nameplate.extended or nameplate.carrier then
|
|
return nameplate.extended , nameplate.carrier
|
|
end
|
|
elseif self.addon == "TidyPlates_ThreatPlates" then
|
|
if nameplate.TPFrame then
|
|
return nameplate.TPFrame
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
function TotemPlates:ToggleAddon(nameplate, show)
|
|
local addonFrames = { self:GetAddonFrame(nameplate) }
|
|
if addonFrames and #addonFrames > 0 then
|
|
if show then
|
|
for _, frame in ipairs(addonFrames) do
|
|
if frame.UpdateAllElements then
|
|
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - nameplate.unitFrame:UpdateAllElements")
|
|
frame:Show()
|
|
frame:UpdateAllElements("NAME_PLATE_UNIT_ADDED")
|
|
else
|
|
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - Show")
|
|
frame:Show()
|
|
end
|
|
end
|
|
else
|
|
for _, frame in ipairs(addonFrames) do
|
|
if frame.UpdateAllElements then
|
|
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - nameplate.unitFrame:UpdateAllElements")
|
|
frame:UpdateAllElements("NAME_PLATE_UNIT_REMOVED")
|
|
frame:Hide()
|
|
else
|
|
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - Hide")
|
|
frame:Hide()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function TotemPlates.OnUpdate(self)
|
|
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
|
|
self.selectionHighlight:SetAlpha(.25)
|
|
else
|
|
self.selectionHighlight:SetAlpha(0)
|
|
end
|
|
if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui") and self.parent and self.parent.unitFrame then
|
|
self.parent.unitFrame:Hide()
|
|
end
|
|
end
|
|
|
|
function TotemPlates:OnUnitEvent(unitID)
|
|
local isEnemy = UnitIsEnemy("player", unitID)
|
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
if not nameplate then
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotems then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
local npcType, _, _, _, _, npcId = strsplit("-", UnitGUID(unitID))
|
|
if npcType ~= "Creature" then
|
|
return
|
|
end
|
|
local totemDataEntry = npcIdToTotemData[tonumber(npcId)]
|
|
if not totemDataEntry then
|
|
return
|
|
end
|
|
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
|
if #self.totemPlateCache > 0 then
|
|
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
|
else
|
|
self:CreateTotemFrame(nameplate)
|
|
end
|
|
nameplate.gladdyTotemFrame.unitID = unitID
|
|
nameplate.gladdyTotemFrame.totemDataEntry = totemDataEntry
|
|
nameplate.gladdyTotemFrame.parent = nameplate
|
|
nameplate.gladdyTotemFrame:SetParent(nameplate)
|
|
nameplate.gladdyTotemFrame:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame:SetPoint("CENTER", nameplate, "CENTER", 0, 0)
|
|
nameplate.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
|
|
nameplate.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
nameplate.gladdyTotemFrame.parent = nameplate
|
|
nameplate.gladdyTotemFrame:Show()
|
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
|
self:ToggleAddon(nameplate, false)
|
|
self.activeTotemNameplates[unitID] = nameplate
|
|
elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
if nameplate.gladdyTotemFrame then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
nameplate.gladdyTotemFrame = nil
|
|
end
|
|
self:ToggleAddon(nameplate, false)
|
|
else
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
end
|
|
|
|
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
|
local targetExists = UnitExists("target")
|
|
local totemDataEntry = gladdyTotemFrame.totemDataEntry
|
|
if targetExists then
|
|
if (UnitIsUnit(unitID, "target")) then -- is target
|
|
if Gladdy.db.npTotemPlatesAlphaAlwaysTargeted then
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
else
|
|
gladdyTotemFrame:SetAlpha(1)
|
|
end
|
|
else -- is not target
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
end
|
|
else -- no target
|
|
if Gladdy.db.npTotemPlatesAlphaAlways then
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
else
|
|
gladdyTotemFrame:SetAlpha(0.95)
|
|
end
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Test
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:TestOnce()
|
|
if not self.testFrame then
|
|
self.testFrame = CreateFrame("Frame", nil, UIParent)
|
|
self.testFrame:SetWidth(1)
|
|
self.testFrame:SetHeight(32)
|
|
self.testFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -140)
|
|
self.testFrame:SetIgnoreParentScale(true)
|
|
end
|
|
local totemDataEntry = npcIdToTotemData[5913]
|
|
self.testFrame:Show()
|
|
if not self.testFrame.gladdyTotemFrame then
|
|
if #self.totemPlateCache > 0 then
|
|
self.testFrame.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
|
else
|
|
self:CreateTotemFrame(self.testFrame)
|
|
self.testFrame.gladdyTotemFrame:SetScript("OnHide", nil)
|
|
self.testFrame.gladdyTotemFrame:SetScript("OnUpdate", nil)
|
|
end
|
|
end
|
|
if Gladdy.db.npTotems then
|
|
self.testFrame.gladdyTotemFrame.unitID = "player"
|
|
self.testFrame.gladdyTotemFrame.totemDataEntry = totemDataEntry
|
|
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
self.testFrame.gladdyTotemFrame:SetParent(self.testFrame)
|
|
self.testFrame.gladdyTotemFrame:ClearAllPoints()
|
|
self.testFrame.gladdyTotemFrame:SetPoint("CENTER", self.testFrame, "CENTER", 0, 0)
|
|
self.testFrame.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
|
|
self.testFrame.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
self.testFrame.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
self.testFrame.gladdyTotemFrame:Show()
|
|
self.activeTotemNameplates["player"] = self.testFrame
|
|
else
|
|
self.testFrame.gladdyTotemFrame:Hide()
|
|
end
|
|
end
|
|
|
|
function TotemPlates:Reset()
|
|
if self.testFrame then
|
|
if self.testFrame.gladdyTotemFrame then
|
|
self.testFrame.gladdyTotemFrame:Hide()
|
|
self.testFrame.gladdyTotemFrame:SetParent(nil)
|
|
tinsert(self.totemPlateCache, self.testFrame.gladdyTotemFrame)
|
|
self.testFrame.gladdyTotemFrame = nil
|
|
end
|
|
self.testFrame:Hide()
|
|
self.activeTotemNameplates["player"] = nil
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Interface options
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:GetOptions()
|
|
return {
|
|
headerTotems = {
|
|
type = "header",
|
|
name = L["Totem Plates"],
|
|
order = 2,
|
|
},
|
|
npTotems = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enabled"],
|
|
desc = L["Turns totem icons instead of nameplates on or off."],
|
|
order = 3,
|
|
width = 0.9,
|
|
}),
|
|
npTotemsShowFriendly = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Show friendly"],
|
|
desc = L["Turns totem icons instead of nameplates on or off."],
|
|
disabled = function() return not Gladdy.db.npTotems end,
|
|
order = 4,
|
|
width = 0.65,
|
|
}),
|
|
npTotemsShowEnemy = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Show enemy"],
|
|
desc = L["Turns totem icons instead of nameplates on or off."],
|
|
disabled = function() return not Gladdy.db.npTotems end,
|
|
order = 5,
|
|
width = 0.6,
|
|
}),
|
|
group = {
|
|
type = "group",
|
|
childGroups = "tree",
|
|
name = L["Frame"],
|
|
disabled = function() return not Gladdy.db.npTotems end,
|
|
order = 4,
|
|
args = {
|
|
icon = {
|
|
type = "group",
|
|
name = L["Icon"],
|
|
order = 1,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Icon"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesSize = Gladdy:option({
|
|
type = "range",
|
|
name = L["Totem size"],
|
|
desc = L["Size of totem icons"],
|
|
order = 5,
|
|
min = 20,
|
|
max = 100,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
npTotemPlatesWidthFactor = Gladdy:option({
|
|
type = "range",
|
|
name = L["Icon Width Factor"],
|
|
desc = L["Stretches the icon"],
|
|
order = 6,
|
|
min = 0.5,
|
|
max = 2,
|
|
step = 0.05,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
font = {
|
|
type = "group",
|
|
name = L["Font"],
|
|
order = 2,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Font"],
|
|
order = 1,
|
|
},
|
|
npTremorFont = Gladdy:option({
|
|
type = "select",
|
|
name = L["Font"],
|
|
desc = L["Font of the custom totem name"],
|
|
order = 11,
|
|
dialogControl = "LSM30_Font",
|
|
values = AceGUIWidgetLSMlists.font,
|
|
}),
|
|
npTremorFontSize = Gladdy:option({
|
|
type = "range",
|
|
name = L["Size"],
|
|
desc = L["Scale of the font"],
|
|
order = 12,
|
|
min = 1,
|
|
max = 50,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
npTremorFontXOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Horizontal offset"],
|
|
desc = L["Scale of the font"],
|
|
order = 13,
|
|
min = -300,
|
|
max = 300,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
npTremorFontYOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Vertical offset"],
|
|
desc = L["Scale of the font"],
|
|
order = 14,
|
|
min = -300,
|
|
max = 300,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
alpha = {
|
|
type = "group",
|
|
name = L["Alpha"],
|
|
order = 4,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Alpha"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesAlphaAlways = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Apply alpha when no target"],
|
|
desc = L["Always applies alpha, even when you don't have a target. Else it is 1."],
|
|
width = "full",
|
|
order = 21,
|
|
}),
|
|
npTotemPlatesAlphaAlwaysTargeted = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Apply alpha when targeted"],
|
|
desc = L["Always applies alpha, even when you target the totem. Else it is 1."],
|
|
width = "full",
|
|
order = 22,
|
|
}),
|
|
npAllTotemAlphas = {
|
|
type = "range",
|
|
name = L["All totem border alphas (configurable per totem)"],
|
|
min = 0,
|
|
max = 1,
|
|
step = 0.1,
|
|
width = "full",
|
|
order = 23,
|
|
get = function()
|
|
local alpha, i = nil, 1
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
if i == 1 then
|
|
alpha = v.alpha
|
|
i = i + 1
|
|
else
|
|
if v.alpha ~= alpha then
|
|
return ""
|
|
end
|
|
end
|
|
end
|
|
return alpha
|
|
end,
|
|
set = function(_, value)
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
v.alpha = value
|
|
end
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
border = {
|
|
type = "group",
|
|
name = L["Border"],
|
|
order = 5,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Border"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesBorderStyle = Gladdy:option({
|
|
type = "select",
|
|
name = L["Totem icon border style"],
|
|
order = 41,
|
|
values = Gladdy:GetIconStyles()
|
|
}),
|
|
npAllTotemColors = {
|
|
type = "color",
|
|
name = L["All totem border color"],
|
|
order = 42,
|
|
hasAlpha = true,
|
|
get = function()
|
|
local color
|
|
local i = 1
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
if i == 1 then
|
|
color = v.color
|
|
i = i + 1
|
|
else
|
|
if v.color.r ~= color.r or v.color.g ~= color.g or v.color.b ~= color.b or v.color.a ~= color.a then
|
|
return 0, 0, 0, 0
|
|
end
|
|
end
|
|
end
|
|
return color.r, color.g, color.b, color.a
|
|
end,
|
|
set = function(_, r, g, b, a)
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
v.color.r = r
|
|
v.color.g = g
|
|
v.color.b = b
|
|
v.color.a = a
|
|
end
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
npTotemColors = {
|
|
order = 50,
|
|
name = L["Customize Totems"],
|
|
type = "group",
|
|
childGroups = "tree",
|
|
disabled = function() return not Gladdy.db.npTotems end,
|
|
args = select(2, GetTotemColorDefaultOptions())
|
|
},
|
|
}
|
|
end |