951 lines
35 KiB
Lua
951 lines
35 KiB
Lua
local select = select
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local pairs,ipairs,tbl_sort,tinsert,format,rand = pairs,ipairs,table.sort,tinsert,format,math.random
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local str_gsub = string.gsub
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local GetSpellInfo = GetSpellInfo
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local CreateFrame = CreateFrame
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local GetTime = GetTime
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local Gladdy = LibStub("Gladdy")
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local DRData = LibStub("DRData-1.0-BCC")
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local L = Gladdy.L
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local function defaultCategories()
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local categories = {}
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local indexList = {}
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for k,v in pairs(DRData:GetSpells()) do
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tinsert(indexList, {spellID = k, category = v})
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end
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tbl_sort(indexList, function(a, b) return a.spellID < b.spellID end)
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for _,v in ipairs(indexList) do
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if not categories[v.category] then
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categories[v.category] = {
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enabled = true,
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forceIcon = false,
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icon = select(3, GetSpellInfo(v.spellID))
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}
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end
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end
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return categories
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end
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local Diminishings = Gladdy:NewModule("Diminishings", nil, {
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drFont = "DorisPP",
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drFontColorsEnabled = false,
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drFontColor = { r = 1, g = 1, b = 0, a = 1 },
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drFontScale = 1,
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drGrowDirection = "RIGHT",
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drXOffset = 0,
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drYOffset = 0,
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drIconSize = 36,
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drEnabled = true,
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drBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss",
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drBorderColor = { r = 1, g = 1, b = 1, a = 1 },
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drDisableCircle = false,
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drCooldownAlpha = 1,
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drBorderColorsEnabled = true,
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drIconPadding = 1,
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drHalfColor = {r = 1, g = 1, b = 0, a = 1 },
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drQuarterColor = {r = 1, g = 0.7, b = 0, a = 1 },
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drNullColor = {r = 1, g = 0, b = 0, a = 1 },
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drLevelTextEnabled = true,
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drLevelTextFont = "DorisPP",
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drLevelTextScale = 0.8,
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drLevelTextColor = { r = 1, g = 1, b = 0, a = 1 },
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drLevelTextColorsEnabled = true,
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drWidthFactor = 1,
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drCategories = defaultCategories(),
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drDuration = 18,
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drFrameStrata = "MEDIUM",
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drFrameLevel = 3,
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drGroup = false,
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drGroupDirection = "DOWN"
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})
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local function getDiminishColor(dr)
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if dr == 0.5 then
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return Gladdy:SetColor(Gladdy.db.drHalfColor)
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elseif dr == 0.25 then
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return Gladdy:SetColor(Gladdy.db.drQuarterColor)
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else
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return Gladdy:SetColor(Gladdy.db.drNullColor)
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end
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end
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local function getDiminishText(dr)
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if dr == 0.5 then
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return "½"
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elseif dr == 0.25 then
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return "¼"
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else
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return "ø"
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end
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end
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function Diminishings:Initialize()
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self.frames = {}
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self:RegisterMessage("UNIT_DESTROYED")
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end
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function Diminishings:CreateFrame(unit)
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local drFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit])
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drFrame:EnableMouse(false)
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drFrame:SetMovable(true)
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drFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
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drFrame:SetFrameLevel(Gladdy.db.drFrameLevel)
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for i = 1, 16 do
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local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
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icon:Hide()
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icon:EnableMouse(false)
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icon:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon:SetFrameLevel(Gladdy.db.drFrameLevel)
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icon.texture = icon:CreateTexture(nil, "BACKGROUND")
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icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
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icon.texture:SetAllPoints(icon)
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icon:SetScript("OnUpdate", function(self, elapsed)
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if (self.active) then
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if (self.timeLeft <= 0) then
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if (self.factor == drFrame.tracked[self.dr]) then
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drFrame.tracked[self.dr] = 0
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end
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self.active = false
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self.dr = nil
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self.diminishing = 1.0
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self.texture:SetTexture("")
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self.timeText:SetText("")
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self:Hide()
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Diminishings:Positionate(unit)
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else
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self.timeLeft = self.timeLeft - elapsed
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Gladdy:FormatTimer(self.timeText, self.timeLeft, self.timeLeft < 5)
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end
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end
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end)
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icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate")
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icon.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
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icon.cooldown:SetHideCountdownNumbers(true)
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icon.cooldown:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon.cooldown:SetFrameLevel(Gladdy.db.drFrameLevel + 1)
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icon.cooldownFrame = CreateFrame("Frame", nil, icon)
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icon.cooldownFrame:ClearAllPoints()
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icon.cooldownFrame:SetPoint("TOPLEFT", icon, "TOPLEFT")
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icon.cooldownFrame:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT")
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icon.cooldownFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon.cooldownFrame:SetFrameLevel(Gladdy.db.drFrameLevel + 2)
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--icon.overlay = CreateFrame("Frame", nil, icon)
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--icon.overlay:SetAllPoints(icon)
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icon.border = icon.cooldownFrame:CreateTexture(nil, "OVERLAY")
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icon.border:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
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icon.border:SetAllPoints(icon)
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icon.timeText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
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icon.timeText:SetDrawLayer("OVERLAY")
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icon.timeText:SetFont(Gladdy:SMFetch("font", "drFont"), 10, "OUTLINE")
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icon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
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icon.timeText:SetShadowOffset(1, -1)
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icon.timeText:SetShadowColor(0, 0, 0, 1)
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icon.timeText:SetJustifyH("CENTER")
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icon.timeText:SetPoint("CENTER", icon, "CENTER", 0, 1)
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icon.drLevelText = icon.cooldownFrame:CreateFontString(nil, "OVERLAY")
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icon.drLevelText:SetDrawLayer("OVERLAY")
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icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), 10, "OUTLINE")
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icon.drLevelText:SetTextColor(getDiminishColor(1))
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icon.drLevelText:SetShadowOffset(1, -1)
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icon.drLevelText:SetShadowColor(0, 0, 0, 1)
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icon.drLevelText:SetJustifyH("CENTER")
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icon.drLevelText:SetPoint("BOTTOM", icon, "BOTTOM", 0, 0)
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icon.diminishing = 1
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drFrame["icon" .. i] = icon
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end
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drFrame.tracked = {}
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Gladdy.buttons[unit].drFrame = drFrame
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self.frames[unit] = drFrame
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self:ResetUnit(unit)
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end
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function Diminishings:UpdateFrame(unit)
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local drFrame = self.frames[unit]
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if (not drFrame) then
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return
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end
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if (Gladdy.db.drEnabled == false) then
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drFrame:Hide()
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return
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else
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drFrame:Show()
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end
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drFrame:SetWidth(Gladdy.db.drIconSize)
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drFrame:SetHeight(Gladdy.db.drIconSize)
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drFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
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drFrame:SetFrameLevel(Gladdy.db.drFrameLevel)
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Gladdy:SetPosition(drFrame, unit, "drXOffset", "drYOffset", Diminishings:LegacySetPosition(drFrame, unit), Diminishings)
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if (Gladdy.db.drGroup) then
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if (unit ~= "arena1") then
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local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
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self.frames[unit]:ClearAllPoints()
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if Gladdy.db.classIconGroupDirection == "RIGHT" then
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self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
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elseif Gladdy.db.classIconGroupDirection == "LEFT" then
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self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
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elseif Gladdy.db.classIconGroupDirection == "UP" then
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self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
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elseif Gladdy.db.classIconGroupDirection == "DOWN" then
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self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
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end
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end
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end
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if (unit == "arena1") then
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Gladdy:CreateMover(drFrame,"drXOffset", "drYOffset", L["Diminishings"],
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Gladdy.db.drGrowDirection == "RIGHT" and {"TOPLEFT", "TOPLEFT"} or {"TOPRIGHT", "TOPRIGHT"},
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Gladdy.db.drIconSize * Gladdy.db.drWidthFactor,
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Gladdy.db.drIconSize,
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0,
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0, "drEnabled")
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end
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for i = 1, 16 do
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local icon = drFrame["icon" .. i]
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icon:SetWidth(Gladdy.db.drIconSize * Gladdy.db.drWidthFactor)
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icon:SetHeight(Gladdy.db.drIconSize)
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icon:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon:SetFrameLevel(Gladdy.db.drFrameLevel)
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icon.cooldown:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon.cooldown:SetFrameLevel(Gladdy.db.drFrameLevel + 1)
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icon.cooldownFrame:SetFrameStrata(Gladdy.db.drFrameStrata)
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icon.cooldownFrame:SetFrameLevel(Gladdy.db.drFrameLevel + 2)
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icon.timeText:SetFont(Gladdy:SMFetch("font", "drFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drFontScale, "OUTLINE")
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if Gladdy.db.drFontColorsEnabled then
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icon.timeText:SetTextColor(getDiminishColor(icon.diminishing))
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else
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icon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
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end
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icon.drLevelText:SetFont(Gladdy:SMFetch("font", "drLevelTextFont"), (Gladdy.db.drIconSize/2 - 1) * Gladdy.db.drLevelTextScale, "OUTLINE")
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if Gladdy.db.drLevelTextColorsEnabled then
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icon.drLevelText:SetTextColor(getDiminishColor(icon.diminishing))
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else
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icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
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end
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icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
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icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
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icon.cooldown:ClearAllPoints()
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icon.cooldown:SetPoint("CENTER", icon, "CENTER")
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if Gladdy.db.drDisableCircle then
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icon.cooldown:SetAlpha(0)
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else
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icon.cooldown:SetAlpha(Gladdy.db.drCooldownAlpha)
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end
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if Gladdy.db.drBorderColorsEnabled then
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icon.border:SetVertexColor(getDiminishColor(icon.diminishing))
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else
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icon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
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end
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if Gladdy.db.drLevelTextEnabled then
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icon.drLevelText:Show()
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else
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icon.drLevelText:Hide()
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end
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icon:ClearAllPoints()
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if (Gladdy.db.drGrowDirection == "LEFT") then
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if (i == 1) then
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icon:SetPoint("TOPRIGHT", drFrame, "TOPRIGHT")
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else
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icon:SetPoint("RIGHT", drFrame["icon" .. (i - 1)], "LEFT", -Gladdy.db.drIconPadding, 0)
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end
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else
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if (i == 1) then
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icon:SetPoint("TOPLEFT", drFrame, "TOPLEFT")
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else
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icon:SetPoint("LEFT", drFrame["icon" .. (i - 1)], "RIGHT", Gladdy.db.drIconPadding, 0)
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end
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end
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if Gladdy.db.drBorderStyle == "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss" then
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icon.border:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
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else
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icon.border:SetTexture(Gladdy.db.drBorderStyle)
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end
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--icon.texture:SetTexCoord(.1, .9, .1, .9)
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--icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
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--icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
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end
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end
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function Diminishings:ResetUnit(unit)
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local drFrame = self.frames[unit]
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if (not drFrame) then
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return
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end
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drFrame.tracked = {}
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for i = 1, 16 do
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local icon = drFrame["icon" .. i]
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icon.active = false
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icon.timeLeft = 0
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icon.texture:SetTexture("")
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icon.timeText:SetText("")
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icon:Hide()
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end
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end
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function Diminishings:UNIT_DESTROYED(unit)
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Diminishings:ResetUnit(unit)
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end
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function Diminishings:Test(unit)
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if Gladdy.db.drEnabled then
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local enabledCategories = {}
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for cat,val in pairs(Gladdy.db.drCategories) do
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if (val.enabled) then
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tinsert(enabledCategories, {cat = cat , spellIDs = {}})
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enabledCategories[cat] = #enabledCategories
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end
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end
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for spellId,cat in pairs(DRData:GetSpells()) do
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if enabledCategories[cat] then
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tinsert(enabledCategories[enabledCategories[cat]].spellIDs, spellId)
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end
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end
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--shuffle
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for i = #enabledCategories, 2, -1 do
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local j = rand(i)
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enabledCategories[i], enabledCategories[j] = enabledCategories[j], enabledCategories[i]
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end
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--execute test
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local index, amount = 0,0
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for i=1, (#enabledCategories < 4 and #enabledCategories) or 4 do
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amount = rand(1,3)
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index = rand(1, #enabledCategories[i].spellIDs)
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for _=1, amount do
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self:AuraFade(unit, enabledCategories[i].spellIDs[index])
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end
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end
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end
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end
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function Diminishings:AuraFade(unit, spellID)
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local drFrame = self.frames[unit]
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local drCat = DRData:GetSpellCategory(spellID)
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if (not drFrame or not drCat) then
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return
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end
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if not Gladdy.db.drCategories[drCat].enabled then
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return
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end
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local lastIcon
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for i = 1, 16 do
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local icon = drFrame["icon" .. i]
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if (icon.active and icon.dr and icon.dr == drCat) then
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lastIcon = icon
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break
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elseif not icon.active and not lastIcon then
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lastIcon = icon
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lastIcon.diminishing = 1.0
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end
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end
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if not lastIcon then return end
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lastIcon.dr = drCat
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lastIcon.timeLeft = Gladdy.db.drDuration
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lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
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if Gladdy.db.drBorderColorsEnabled then
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lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
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else
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lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
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end
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lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
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if Gladdy.db.drCategories[drCat].forceIcon then
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lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
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else
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lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
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end
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if Gladdy.db.drFontColorsEnabled then
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lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
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else
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lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
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end
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lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
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if Gladdy.db.drLevelTextColorsEnabled then
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lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
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else
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lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
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end
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lastIcon.active = true
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self:Positionate(unit)
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lastIcon:Show()
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end
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function Diminishings:Positionate(unit)
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local drFrame = self.frames[unit]
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if (not drFrame) then
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return
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end
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local lastIcon
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for i = 1, 16 do
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local icon = drFrame["icon" .. i]
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if (icon.active) then
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icon:ClearAllPoints()
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if (Gladdy.db.newLayout and Gladdy.db.drGrowDirection == "LEFT"
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or not Gladdy.db.newLayout and Gladdy.db.drCooldownPos == "LEFT") then
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if (not lastIcon) then
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icon:SetPoint("TOPRIGHT")
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else
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icon:SetPoint("RIGHT", lastIcon, "LEFT", -Gladdy.db.drIconPadding, 0)
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end
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elseif (Gladdy.db.newLayout and Gladdy.db.drGrowDirection == "RIGHT"
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or not Gladdy.db.newLayout and Gladdy.db.drCooldownPos == "RIGHT") then
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if (not lastIcon) then
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icon:SetPoint("TOPLEFT")
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else
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icon:SetPoint("LEFT", lastIcon, "RIGHT", Gladdy.db.drIconPadding, 0)
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end
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end
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lastIcon = icon
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end
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end
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end
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function Diminishings:GetOptions()
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return {
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headerDiminishings = {
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type = "header",
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name = L["Diminishings"],
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order = 2,
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},
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drEnabled = Gladdy:option({
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type = "toggle",
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name = L["Enabled"],
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desc = L["Enabled DR module"],
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order = 3,
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}),
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drDuration = Gladdy:option({
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type = "range",
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name = L["DR Duration"],
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desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
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order = 4,
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disabled = function() return not Gladdy.db.drEnabled end,
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min = 15,
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max = 20,
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step = .1,
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}),
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drGroup = Gladdy:option({
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type = "toggle",
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name = L["Group"] .. " " .. L["Class Icon"],
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order = 5,
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disabled = function() return not Gladdy.db.drEnabled end,
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}),
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drGroupDirection = Gladdy:option({
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type = "select",
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name = L["Group direction"],
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order = 6,
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values = {
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["RIGHT"] = L["Right"],
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["LEFT"] = L["Left"],
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["UP"] = L["Up"],
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["DOWN"] = L["Down"],
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},
|
|
disabled = function()
|
|
return not Gladdy.db.drGroup or not Gladdy.db.drEnabled
|
|
end,
|
|
}),
|
|
group = {
|
|
type = "group",
|
|
childGroups = "tree",
|
|
name = L["Frame"],
|
|
order = 5,
|
|
disabled = function() return not Gladdy.db.drEnabled end,
|
|
args = {
|
|
icon = {
|
|
type = "group",
|
|
name = L["Icon"],
|
|
order = 1,
|
|
args = {
|
|
headerDiminishingsFrame = {
|
|
type = "header",
|
|
name = L["Icon"],
|
|
order = 4,
|
|
},
|
|
drIconSize = Gladdy:option({
|
|
type = "range",
|
|
name = L["Icon Size"],
|
|
desc = L["Size of the DR Icons"],
|
|
order = 5,
|
|
min = 5,
|
|
max = 80,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
drWidthFactor = Gladdy:option({
|
|
type = "range",
|
|
name = L["Icon Width Factor"],
|
|
desc = L["Stretches the icon"],
|
|
order = 6,
|
|
min = 0.5,
|
|
max = 2,
|
|
step = 0.05,
|
|
width = "full",
|
|
}),
|
|
drIconPadding = Gladdy:option({
|
|
type = "range",
|
|
name = L["Icon Padding"],
|
|
desc = L["Space between Icons"],
|
|
order = 7,
|
|
min = 0,
|
|
max = 10,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
cooldown = {
|
|
type = "group",
|
|
name = L["Cooldown"],
|
|
order = 2,
|
|
args = {
|
|
headerDiminishingsFrame = {
|
|
type = "header",
|
|
name = L["Cooldown"],
|
|
order = 4,
|
|
},
|
|
drDisableCircle = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["No Cooldown Circle"],
|
|
order = 8,
|
|
width = "full",
|
|
}),
|
|
drCooldownAlpha = Gladdy:option({
|
|
type = "range",
|
|
name = L["Cooldown circle alpha"],
|
|
min = 0,
|
|
max = 1,
|
|
step = 0.1,
|
|
order = 9,
|
|
width = "full",
|
|
}),
|
|
drCooldownNumberAlpha = {
|
|
type = "range",
|
|
name = L["Cooldown number alpha"],
|
|
min = 0,
|
|
max = 1,
|
|
step = 0.1,
|
|
order = 10,
|
|
width = "full",
|
|
set = function(info, value)
|
|
Gladdy.db.drFontColor.a = value
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
get = function(info)
|
|
return Gladdy.db.drFontColor.a
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
font = {
|
|
type = "group",
|
|
name = L["Cooldown Font"],
|
|
order = 3,
|
|
args = {
|
|
headerFont = {
|
|
type = "header",
|
|
name = L["Cooldown Font"],
|
|
order = 1,
|
|
},
|
|
drFontColorsEnabled = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enable DR Colors as Font Color"],
|
|
desc = L["Shows the current DR Level on the DR icon."],
|
|
order = 2,
|
|
width = "full",
|
|
}),
|
|
drFontColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["Font color"],
|
|
desc = L["Color of the text"],
|
|
order = 3,
|
|
hasAlpha = true,
|
|
width = "full",
|
|
}),
|
|
drFont = Gladdy:option({
|
|
type = "select",
|
|
name = L["Font"],
|
|
desc = L["Font of the cooldown"],
|
|
order = 4,
|
|
dialogControl = "LSM30_Font",
|
|
values = AceGUIWidgetLSMlists.font,
|
|
}),
|
|
drFontScale = Gladdy:option({
|
|
type = "range",
|
|
name = L["Font scale"],
|
|
desc = L["Scale of the text"],
|
|
order = 5,
|
|
min = 0.1,
|
|
max = 2,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
}
|
|
},
|
|
levelText = {
|
|
type = "group",
|
|
name = L["DR Font"],
|
|
order = 4,
|
|
args = {
|
|
headerBorder = {
|
|
type = "header",
|
|
name = L["DR Font"],
|
|
order = 1,
|
|
},
|
|
drLevelTextEnabled = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enable DR Font"],
|
|
desc = L["Shows the current DR Level on the DR icon."],
|
|
order = 2,
|
|
width = "full",
|
|
}),
|
|
drLevelTextColorsEnabled = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enable DR Colors as Font Color"],
|
|
desc = L["Shows the current DR Level on the DR icon."],
|
|
order = 3,
|
|
width = "full",
|
|
disabled = function()
|
|
return not Gladdy.db.drLevelTextEnabled
|
|
end,
|
|
}),
|
|
drLevelTextColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["DR Font color"],
|
|
desc = L["Color of the font"],
|
|
order = 4,
|
|
hasAlpha = true,
|
|
disabled = function()
|
|
return not Gladdy.db.drLevelTextEnabled
|
|
end,
|
|
}),
|
|
drLevelTextFont = Gladdy:option({
|
|
type = "select",
|
|
name = L["Font"],
|
|
desc = L["Font of the DR Font"],
|
|
order = 5,
|
|
dialogControl = "LSM30_Font",
|
|
values = AceGUIWidgetLSMlists.font,
|
|
width = "full",
|
|
disabled = function()
|
|
return not Gladdy.db.drLevelTextEnabled
|
|
end,
|
|
}),
|
|
drLevelTextScale = Gladdy:option({
|
|
type = "range",
|
|
name = L["Font scale"],
|
|
desc = L["Scale of the text"],
|
|
order = 6,
|
|
min = 0.1,
|
|
max = 2,
|
|
step = 0.1,
|
|
width = "full",
|
|
disabled = function()
|
|
return not Gladdy.db.drLevelTextEnabled
|
|
end,
|
|
}),
|
|
},
|
|
},
|
|
border = {
|
|
type = "group",
|
|
name = L["Border"],
|
|
order = 5,
|
|
args = {
|
|
headerBorder = {
|
|
type = "header",
|
|
name = L["Border"],
|
|
order = 1,
|
|
},
|
|
drBorderColorsEnabled = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enable DR Colors as Border Color"],
|
|
desc = L["Colors borders of DRs in respective DR Colors"],
|
|
order = 2,
|
|
width = "full",
|
|
}),
|
|
drBorderColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["Border color"],
|
|
desc = L["Color of the border"],
|
|
order = 3,
|
|
disabled = function()
|
|
return Gladdy.db.drBorderColorsEnabled
|
|
end,
|
|
hasAlpha = true,
|
|
}),
|
|
drBorderStyle = Gladdy:option({
|
|
type = "select",
|
|
name = L["Border style"],
|
|
order = 4,
|
|
values = Gladdy:GetIconStyles()
|
|
}),
|
|
}
|
|
},
|
|
levelColors = {
|
|
type = "group",
|
|
name = L["DR Colors"],
|
|
order = 6,
|
|
args = {
|
|
headerColors = {
|
|
type = "header",
|
|
name = L["DR Colors"],
|
|
order = 10,
|
|
},
|
|
drHalfColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["Half"],
|
|
desc = L["Color of the border"],
|
|
order = 42,
|
|
hasAlpha = true,
|
|
}),
|
|
drQuarterColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["Quarter"],
|
|
desc = L["Color of the border"],
|
|
order = 43,
|
|
hasAlpha = true,
|
|
}),
|
|
drNullColor = Gladdy:colorOption({
|
|
type = "color",
|
|
name = L["Immune"],
|
|
desc = L["Color of the border"],
|
|
order = 44,
|
|
hasAlpha = true,
|
|
}),
|
|
},
|
|
},
|
|
position = {
|
|
type = "group",
|
|
name = L["Position"],
|
|
order = 7,
|
|
args = {
|
|
headerPosition = {
|
|
type = "header",
|
|
name = L["Position"],
|
|
order = 20,
|
|
},
|
|
drGrowDirection = Gladdy:option({
|
|
type = "select",
|
|
name = L["DR Grow Direction"],
|
|
desc = L["Grow Direction of the dr icons"],
|
|
order = 21,
|
|
values = {
|
|
["LEFT"] = L["Left"],
|
|
["RIGHT"] = L["Right"],
|
|
},
|
|
}),
|
|
drXOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Horizontal offset"],
|
|
order = 23,
|
|
min = -400,
|
|
max = 400,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
drYOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Vertical offset"],
|
|
order = 24,
|
|
min = -400,
|
|
max = 400,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
frameStrata = {
|
|
type = "group",
|
|
name = L["Frame Strata and Level"],
|
|
order = 8,
|
|
args = {
|
|
headerAuraLevel = {
|
|
type = "header",
|
|
name = L["Frame Strata and Level"],
|
|
order = 1,
|
|
},
|
|
drFrameStrata = Gladdy:option({
|
|
type = "select",
|
|
name = L["Frame Strata"],
|
|
order = 2,
|
|
values = Gladdy.frameStrata,
|
|
sorting = Gladdy.frameStrataSorting,
|
|
width = "full",
|
|
}),
|
|
drFrameLevel = Gladdy:option({
|
|
type = "range",
|
|
name = L["Frame Level"],
|
|
min = 0,
|
|
max = 500,
|
|
step = 1,
|
|
order = 3,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
},
|
|
},
|
|
categories = {
|
|
type = "group",
|
|
name = L["Categories"],
|
|
order = 6,
|
|
disabled = function() return not Gladdy.db.drEnabled end,
|
|
args = Diminishings:CategoryOptions(),
|
|
},
|
|
}
|
|
end
|
|
|
|
function Diminishings:CategoryOptions()
|
|
local categories = {
|
|
checkAll = {
|
|
order = 1,
|
|
width = "0.7",
|
|
name = L["Check All"],
|
|
type = "execute",
|
|
func = function()
|
|
for k,_ in pairs(defaultCategories()) do
|
|
Gladdy.db.drCategories[k].enabled = true
|
|
end
|
|
end,
|
|
},
|
|
uncheckAll = {
|
|
order = 2,
|
|
width = "0.7",
|
|
name = L["Uncheck All"],
|
|
type = "execute",
|
|
func = function()
|
|
for k,_ in pairs(defaultCategories()) do
|
|
Gladdy.db.drCategories[k].enabled = false
|
|
end
|
|
end,
|
|
},
|
|
}
|
|
local indexList = {}
|
|
for k,_ in pairs(DRData:GetCategories()) do
|
|
tinsert(indexList, k)
|
|
end
|
|
tbl_sort(indexList)
|
|
for i,k in ipairs(indexList) do
|
|
categories[k] = {
|
|
type = "group",
|
|
name = L[DRData:GetCategoryName(k)],
|
|
order = i,
|
|
icon = Gladdy.db.drCategories[k].icon,
|
|
args = {
|
|
enabled = {
|
|
type = "toggle",
|
|
name = L["Enabled"],
|
|
order = 1,
|
|
get = function()
|
|
return Gladdy.db.drCategories[k].enabled
|
|
end,
|
|
set = function(_, value)
|
|
Gladdy.db.drCategories[k].enabled = value
|
|
end,
|
|
},
|
|
forceIcon = {
|
|
type = "toggle",
|
|
name = L["Force Icon"],
|
|
order = 2,
|
|
get = function()
|
|
return Gladdy.db.drCategories[k].forceIcon
|
|
end,
|
|
set = function(_, value)
|
|
Gladdy.db.drCategories[k].forceIcon = value
|
|
end,
|
|
},
|
|
icon = {
|
|
type = "select",
|
|
name = L["Icon"],
|
|
desc = L["Icon of the DR"],
|
|
order = 4,
|
|
values = Diminishings:GetDRIcons(k),
|
|
get = function()
|
|
return Gladdy.db.drCategories[k].icon
|
|
end,
|
|
set = function(_, value)
|
|
Gladdy.db.drCategories[k].icon = value
|
|
Gladdy.options.args.Diminishings.args.categories.args[k].icon = value
|
|
end,
|
|
}
|
|
}
|
|
}
|
|
end
|
|
return categories
|
|
end
|
|
|
|
function Diminishings:GetDRIcons(category)
|
|
local icons = {}
|
|
for k,v in pairs(DRData:GetSpells()) do
|
|
if v == category then
|
|
icons[select(3, GetSpellInfo(k))] = format("|T%s:20|t %s", select(3, GetSpellInfo(k)), select(1, GetSpellInfo(k)))
|
|
end
|
|
end
|
|
return icons
|
|
end
|
|
|
|
---------------------------
|
|
|
|
-- LAGACY HANDLER
|
|
|
|
---------------------------
|
|
|
|
function Diminishings:LegacySetPosition(drFrame, unit)
|
|
if Gladdy.db.newLayout then
|
|
return Gladdy.db.newLayout
|
|
end
|
|
drFrame:ClearAllPoints()
|
|
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
|
if (Gladdy.db.drCooldownPos == "LEFT") then
|
|
Gladdy.db.drGrowDirection = "LEFT"
|
|
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
|
if anchor == Gladdy.buttons[unit].healthBar then
|
|
drFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
|
|
else
|
|
drFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
|
|
end
|
|
end
|
|
if (Gladdy.db.drCooldownPos == "RIGHT") then
|
|
Gladdy.db.drGrowDirection = "RIGHT"
|
|
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
|
if anchor == Gladdy.buttons[unit].healthBar then
|
|
drFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
|
|
else
|
|
drFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.drXOffset, Gladdy.db.drYOffset)
|
|
end
|
|
end
|
|
return Gladdy.db.newLayout
|
|
end |