Feature Request: Stealth / Vanish / Shadowmeld alpha scale on Gladdy #43

Closed
opened 2022-02-25 21:24:11 +01:00 by Moki182 · 3 comments
Moki182 commented 2022-02-25 21:24:11 +01:00 (Migrated from github.com)

Hi

RMO here.

Feature Request:
I wanna see when the enemy Re-Stealthed / Vanished / Shadowmelded by lowering the alpha of the actual Gladdy HP and Mana frame by 0.2 for the duration. (or possible an alpha scale option for it)

image

Hi RMO here. Feature Request: I wanna see when the enemy Re-Stealthed / Vanished / Shadowmelded by lowering the alpha of the actual Gladdy HP and Mana frame by 0.2 for the duration. (or possible an alpha scale option for it) ![image](https://user-images.githubusercontent.com/84582380/155796329-2f1b3d22-5911-4d35-bae6-bd1fc9df33d0.png)
XiconQoo commented 2022-03-03 23:44:22 +01:00 (Migrated from github.com)

the frames is grayed out for when the unit is stealthed atm

the frames is grayed out for when the unit is stealthed atm
Moki182 commented 2022-03-05 20:24:01 +01:00 (Migrated from github.com)

the frames is grayed out for when the unit is stealthed atm

Yeah I see it, but could you do this "lowering alpha" thing?
(also for Feign Death)

> the frames is grayed out for when the unit is stealthed atm Yeah I see it, but could you do this "lowering alpha" thing? (also for Feign Death)
XiconQoo commented 2022-03-27 21:11:46 +02:00 (Migrated from github.com)

added with v2.11-Release

added with v2.11-Release
Sign in to join this conversation.
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: xiconfjs/Gladdy-TBC#43
No description provided.