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No commits in common. "main" and "v2.00-Release" have entirely different histories.
main
...
v2.00-Rele
2
.gitignore
vendored
2
.gitignore
vendored
@ -6,6 +6,4 @@ BuffLib
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Ace-Libs
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Ace-Libs
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Images_Raw
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Images_Raw
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Gladdy_old
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Gladdy_old
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DoNotCommit
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untracked
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Gladdy_TW
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Gladdy_TW
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@ -1,15 +1,17 @@
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local tbl_sort, select, string_lower = table.sort, select, string.lower
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local tbl_sort, select = table.sort, select
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local GetSpellInfo = GetSpellInfo
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local GetSpellInfo = GetSpellInfo
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local GetItemInfo = GetItemInfo
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local GetItemInfo = GetItemInfo
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local GetLocale = GetLocale
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local Gladdy = LibStub("Gladdy")
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local Gladdy = LibStub("Gladdy")
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local L = Gladdy.L
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local L = Gladdy.L
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local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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Gladdy.expansion = "BCC"
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Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
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Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
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tbl_sort(Gladdy.CLASSES)
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tbl_sort(Gladdy.CLASSES)
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Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
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tbl_sort(Gladdy.RACES)
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local specBuffs = {
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local specBuffs = {
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-- DRUID
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-- DRUID
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@ -18,10 +20,9 @@ local specBuffs = {
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[GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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[GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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[GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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[GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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-- HUNTER
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-- HUNTER
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[GetSpellInfo(34471)] = L["Beast Mastery"], -- The Beast Within
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[GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
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[GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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[GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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[GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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[GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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[GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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[GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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@ -77,9 +78,8 @@ local specBuffs = {
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-- WARLOCK
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-- WARLOCK
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[GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
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[GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
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[GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
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[GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
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[GetSpellInfo(35696)] = L["Demonology"], -- Demonic Knowledge
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[GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
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[GetSpellInfo(30300)] = L["Destruction"], -- Nether Protection
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[GetSpellInfo(34935)] = L["Destruction"], -- Backlash
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[GetSpellInfo(34936)] = L["Destruction"], -- Backlash
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-- WARRIOR
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-- WARRIOR
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[GetSpellInfo(29838)] = L["Arms"], -- Second Wind
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[GetSpellInfo(29838)] = L["Arms"], -- Second Wind
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@ -96,8 +96,7 @@ local specSpells = {
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[GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
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[GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
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[GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
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[GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
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[GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
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[GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
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[GetSpellInfo(17116)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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-- HUNTER
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-- HUNTER
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[GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
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[GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
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@ -153,7 +152,7 @@ local specSpells = {
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[GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
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[GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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--[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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-- WARLOCK
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-- WARLOCK
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[GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
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[GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
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@ -161,7 +160,6 @@ local specSpells = {
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--[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
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--[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
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[GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
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[GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
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[GetSpellInfo(30912)] = L["Destruction"], -- Conflagrate
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[GetSpellInfo(30912)] = L["Destruction"], -- Conflagrate
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[GetSpellInfo(18708)] = L["Demonology"], -- Fel Domination
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-- WARRIOR
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-- WARRIOR
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[GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
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[GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
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@ -308,11 +306,11 @@ local importantAuras = {
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spellID = 19577,
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spellID = 19577,
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},
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},
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-- The Beast Within
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-- The Beast Within
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[GetSpellInfo(34471)] = {
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[GetSpellInfo(34692)] = {
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track = AURA_TYPE_BUFF,
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track = AURA_TYPE_BUFF,
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duration = 18,
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duration = 18,
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priority = 20,
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priority = 20,
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spellID = 34471,
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spellID = 34692,
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},
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},
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@ -369,11 +367,6 @@ local importantAuras = {
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priority = 20,
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priority = 20,
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spellID = 45438,
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spellID = 45438,
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},
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},
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[GetSpellInfo(41425)] = { -- Hypothermia (Ice Block Immune
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track = AURA_TYPE_DEBUFF,
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priority = 8,
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spellID = 41425,
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},
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-- Impact
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-- Impact
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[GetSpellInfo(12355)] = {
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[GetSpellInfo(12355)] = {
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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@ -556,13 +549,7 @@ local importantAuras = {
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priority = 10,
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priority = 10,
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spellID = 26669,
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spellID = 26669,
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},
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},
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-- Riposte
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[GetSpellInfo(14251)] = {
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track = AURA_TYPE_DEBUFF,
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duration = 6,
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priority = 20,
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spellID = 14251,
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},
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-- Fear
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-- Fear
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[GetSpellInfo(5782)] = {
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[GetSpellInfo(5782)] = {
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@ -626,7 +613,7 @@ local importantAuras = {
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spellID = 24259,
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spellID = 24259,
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},
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},
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-- Unstable Affliction Silence
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-- Unstable Affliction Silence
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[select(1, GetSpellInfo(31117)) .. " Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
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["Unstable Affliction Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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altName = select(1, GetSpellInfo(31117)) .. " Silence",
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altName = select(1, GetSpellInfo(31117)) .. " Silence",
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duration = 5,
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duration = 5,
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@ -691,13 +678,6 @@ local importantAuras = {
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spellSchool = "magic",
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spellSchool = "magic",
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spellID = 12292,
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spellID = 12292,
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},
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},
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--Disarm
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[GetSpellInfo(676)] = {
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track = AURA_TYPE_DEBUFF,
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duration = 10,
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priority = 20,
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spellID = 676,
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},
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-- Grounding Totem Effect
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-- Grounding Totem Effect
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[GetSpellInfo(8178)] = {
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[GetSpellInfo(8178)] = {
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@ -759,9 +739,9 @@ local importantAuras = {
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},
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},
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-- Shadowsight Buff
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-- Shadowsight Buff
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[GetSpellInfo(34709)] = {
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[GetSpellInfo(34709)] = {
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_BUFF,
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duration = 15,
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duration = 15,
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priority = 9,
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priority = 15,
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magic = true,
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magic = true,
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spellID = 34709,
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spellID = 34709,
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},
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},
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@ -795,13 +775,6 @@ local importantAuras = {
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spellID = 5024,
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spellID = 5024,
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altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
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altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
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},
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},
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-- Will of the Forsaken
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[GetSpellInfo(7744)] = {
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track = AURA_TYPE_BUFF,
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duration = 5,
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priority = 15,
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spellID = 7744,
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},
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}
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}
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function Gladdy:GetImportantAuras()
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function Gladdy:GetImportantAuras()
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return importantAuras
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return importantAuras
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@ -821,6 +794,35 @@ function Gladdy:GetInterrupts()
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return interrupts
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return interrupts
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end
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end
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local auraTypeColor = {}
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auraTypeColor["none"] = { r = 0.80, g = 0, b = 0 , a = 1}
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auraTypeColor["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1}
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auraTypeColor["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
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auraTypeColor["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
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auraTypeColor["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
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auraTypeColor["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
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auraTypeColor["form"] = auraTypeColor["none"]
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auraTypeColor["aura"] = auraTypeColor["none"]
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auraTypeColor[""] = auraTypeColor["none"]
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function Gladdy:GetAuraTypeColor()
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return auraTypeColor
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end
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local spellSchoolColors = {}
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spellSchoolColors[1] = {r = 1, g = 1, b = 0, a = 1, type = "Physical"} --- "physical" 255, 255, 0
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spellSchoolColors[2] = {r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy"} ---"holy" -- 255, 230, 128
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spellSchoolColors[4] = {r = 1, g = 0.501, b = 0, a = 1, type = "Fire"} ---"fire" -- 255, 128, 0
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spellSchoolColors[8] = {r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature"} ---"nature" -- 77, 255, 77
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spellSchoolColors[16] = {r = 0.501, g = 1, b = 1, a = 1, type = "Frost"} ---"frost" -- 128, 255, 255
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spellSchoolColors[32] = {r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow"} ---"shadow" --128, 128, 255
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spellSchoolColors[64] = {r = 1, g = 0.501, b = 1, a = 1, type = "Arcane"} ---"arcane" -- 255, 128, 255
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spellSchoolColors["unknown"] = {r = 0, g = 0, b = 0, a = 1, type = "Unknown"} ---"unknown spell school"
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function Gladdy:GetSpellSchoolColors()
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return spellSchoolColors
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end
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local cooldownList = {
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local cooldownList = {
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-- Spell Name Cooldown[, Spec]
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-- Spell Name Cooldown[, Spec]
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-- Mage
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-- Mage
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@ -920,7 +922,6 @@ local cooldownList = {
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[27277] = 8, -- Devour Magic
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[27277] = 8, -- Devour Magic
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[30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
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[30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
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[17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
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[17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
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[30912] = { cd = 10, spec = L["Destruction"], }, -- Conflagrate
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[18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
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[18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
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},
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},
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@ -943,7 +944,7 @@ local cooldownList = {
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[18499] = 30, -- Berserker Rage
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[18499] = 30, -- Berserker Rage
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--[2565] = 60, -- Shield Block
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--[2565] = 60, -- Shield Block
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[12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
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[12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
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[20252] = { cd = 25, [L["Arms"]] = 15 }, -- Intercept
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[20252] = { cd = 30, [L["Arms"]] = 20 }, -- Intercept
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[12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
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[12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
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[12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
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[12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
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@ -954,33 +955,28 @@ local cooldownList = {
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[19503] = 30, -- Scatter Shot
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[19503] = 30, -- Scatter Shot
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[14327] = 30, -- Scare Beast
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[14327] = 30, -- Scare Beast
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[19263] = 300, -- Deterrence; not on BM but can't do 2 specs
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[19263] = 300, -- Deterrence; not on BM but can't do 2 specs
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[13809] = { cd = 30, -- Frost Trap
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sharedCD = {
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[14311] = true, -- Freezing Trap
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[34600] = true, -- Snake Trap
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},
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icon = select(3, GetSpellInfo(14311)),
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},
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[14311] = { cd = 30, -- Freezing Trap
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[14311] = { cd = 30, -- Freezing Trap
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sharedCD = {
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sharedCD = {
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[13809] = true, -- Frost Trap
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[13809] = true, -- Frost Trap
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[34600] = true, -- Snake Trap
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[34600] = true, -- Snake Trap
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},
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},
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icon = select(3, GetSpellInfo(14311)),
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},
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[13809] = { cd = 30, -- Frost Trap
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sharedCD = {
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[14311] = true, -- Freezing Trap
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[34600] = true, -- Snake Trap
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},
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},
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},
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[34600] = { cd = 30, -- Snake Trap
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[34600] = { cd = 30, -- Snake Trap
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sharedCD = {
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sharedCD = {
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[14311] = true, -- Freezing Trap
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[14311] = true, -- Freezing Trap
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||||||
[13809] = true, -- Frost Trap
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[13809] = true, -- Frost Trap
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},
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},
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icon = select(3, GetSpellInfo(14311)),
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|
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},
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},
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[34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
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[34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
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[19386] = { cd = 120, spec = L["Survival"], }, -- Wyvern Sting
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[19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
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[19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
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[19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
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[34471] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
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[38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
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||||||
[5384] = 30, -- Feign Death
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[5384] = 30, -- Feign Death
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[3034] = 15, -- Viper Sting
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[3034] = 15, -- Viper Sting
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[1543] = 20, -- Flare
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[1543] = 20, -- Flare
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@ -1025,19 +1021,19 @@ local cooldownList = {
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|||||||
|
|
||||||
},
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},
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["NightElf"] = {
|
["NightElf"] = {
|
||||||
[2651] = { cd = 180, spec = L["Discipline"], class = "PRIEST"}, -- Elune's Grace
|
[2651] = { cd = 180, spec = L["Discipline"], }, -- Elune's Grace
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||||||
[10797] = { cd = 30, spec = L["Discipline"], class = "PRIEST"}, -- Star Shards
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[10797] = { cd = 30, spec = L["Discipline"], }, -- Star Shards
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||||||
},
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},
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||||||
["Draenei"] = {
|
["Draenei"] = {
|
||||||
[32548] = { cd = 300, spec = L["Discipline"], class = "PRIEST"}, -- Hymn of Hope
|
[32548] = { cd = 300, spec = L["Discipline"], }, -- Hymn of Hope
|
||||||
},
|
},
|
||||||
["Human"] = {
|
["Human"] = {
|
||||||
[13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
|
[13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
|
||||||
},
|
},
|
||||||
["Gnome"] = {
|
["Gnome"] = {
|
||||||
},
|
},
|
||||||
["Dwarf"] = {
|
["Dwarf"] = {
|
||||||
[13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
|
[13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
function Gladdy:GetCooldownList()
|
function Gladdy:GetCooldownList()
|
||||||
@ -1114,62 +1110,150 @@ function Gladdy:Racials()
|
|||||||
return racials
|
return racials
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local arenaTimer = {
|
||||||
---------------------
|
["default"] = {
|
||||||
-- TOTEM STUFF
|
[61] = "One minute until the Arena battle begins!",
|
||||||
---------------------
|
[31] = "Thirty seconds until the Arena battle begins!",
|
||||||
|
[16] = "Fifteen seconds until the Arena battle begins!",
|
||||||
local totemData = {
|
[0] = "The Arena battle has begun!",
|
||||||
-- Fire
|
},
|
||||||
-- Water
|
["esES"] = {
|
||||||
[string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
|
[61] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
|
||||||
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
[31] = "¡Treinta segundos hasta que comience la batalla en arena!",
|
||||||
-- Earth
|
[16] = "¡Quince segundos hasta que comience la batalla en arena!",
|
||||||
-- Air
|
[0] = "¡La batalla en arena ha comenzado!",
|
||||||
[string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}},
|
},
|
||||||
[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}},
|
["ptBR"] = {
|
||||||
[string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}},
|
[61] = "Um minuto até a batalha na Arena começar!",
|
||||||
|
[31] = "Trinta segundos até a batalha na Arena começar!",
|
||||||
|
[16] = "Quinze segundos até a batalha na Arena começar!",
|
||||||
|
[0] = "A batalha na Arena começou!",
|
||||||
|
},
|
||||||
|
["deDE"] = {
|
||||||
|
[61] = "Noch eine Minute bis der Arenakampf beginnt!",
|
||||||
|
[31] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
|
||||||
|
[16] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
|
||||||
|
[0] = "Der Arenakampf hat begonnen!",
|
||||||
|
},
|
||||||
|
["frFR"] = {
|
||||||
|
[61] = "Le combat d'arène commence dans une minute\194\160!",
|
||||||
|
[31] = "Le combat d'arène commence dans trente secondes\194\160!",
|
||||||
|
[16] = "Le combat d'arène commence dans quinze secondes\194\160!",
|
||||||
|
[0] = "Le combat d'arène commence\194\160!",
|
||||||
|
},
|
||||||
|
["ruRU"] = {
|
||||||
|
[61] = "Одна минута до начала боя на арене!",
|
||||||
|
[31] = "Тридцать секунд до начала боя на арене!",
|
||||||
|
[16] = "До начала боя на арене осталось 15 секунд.",
|
||||||
|
[0] = "Бой начался!",
|
||||||
|
},
|
||||||
|
["itIT"] = { -- TODO
|
||||||
|
-- Beta has no itIT version available?
|
||||||
|
},
|
||||||
|
["koKR"] = {
|
||||||
|
[61] = "투기장 전투 시작 1분 전입니다!",
|
||||||
|
[31] = "투기장 전투 시작 30초 전입니다!",
|
||||||
|
[16] = "투기장 전투 시작 15초 전입니다!",
|
||||||
|
[0] = "투기장 전투가 시작되었습니다!",
|
||||||
|
},
|
||||||
|
["zhCN"] = {
|
||||||
|
[61] = "竞技场战斗将在一分钟后开始!",
|
||||||
|
[31] = "竞技场战斗将在三十秒后开始!",
|
||||||
|
[16] = "竞技场战斗将在十五秒后开始!",
|
||||||
|
[0] = "竞技场的战斗开始了!",
|
||||||
|
},
|
||||||
|
["zhTW"] = {
|
||||||
|
[61] = "1分鐘後競技場戰鬥開始!",
|
||||||
|
[31] = "30秒後競技場戰鬥開始!",
|
||||||
|
[16] = "15秒後競技場戰鬥開始!",
|
||||||
|
[0] = "競技場戰鬥開始了!",
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
arenaTimer["esMX"] = arenaTimer["esES"]
|
||||||
|
arenaTimer["ptPT"] = arenaTimer["ptBR"]
|
||||||
|
|
||||||
local totemSpellIdToPulse = {
|
function Gladdy:GetArenaTimer()
|
||||||
[GetSpellInfo(totemData[string_lower("Poison Cleansing Totem")].id)] = totemData[string_lower("Poison Cleansing Totem")].pulse,
|
if arenaTimer[GetLocale()] then
|
||||||
[8166] = totemData[string_lower("Poison Cleansing Totem")].pulse,
|
return arenaTimer[GetLocale()]
|
||||||
[GetSpellInfo(totemData[string_lower("Mana Spring Totem")].id)] = totemData[string_lower("Mana Spring Totem")].pulse,
|
else
|
||||||
[5675] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 1
|
return arenaTimer["default"]
|
||||||
[10495] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 2
|
end
|
||||||
[10496] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 3
|
|
||||||
[10497] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 4
|
|
||||||
[25570] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 5
|
|
||||||
[58771] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 6
|
|
||||||
[58773] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 7
|
|
||||||
[58774] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 8
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemNpcIdsToTotemData = {
|
|
||||||
--fire
|
|
||||||
-- Water
|
|
||||||
[5923] = totemData[string_lower("Poison Cleansing Totem")],
|
|
||||||
[22487] = totemData[string_lower("Poison Cleansing Totem")],
|
|
||||||
|
|
||||||
-- Earth
|
|
||||||
-- Air
|
|
||||||
[7486] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
[7487] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
[15463] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
|
|
||||||
[9687] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[9688] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[9689] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[15492] = totemData[string_lower("Windwall Totem")],
|
|
||||||
|
|
||||||
[15803] = totemData[string_lower("Tranquil Air Totem")],
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemDataShared, totemNpcIdsToTotemDataShared, totemSpellIdToPulseShared = Gladdy:GetSharedTotemData()
|
|
||||||
Gladdy:AddEntriesToTable(totemData, totemDataShared)
|
|
||||||
Gladdy:AddEntriesToTable(totemNpcIdsToTotemData, totemNpcIdsToTotemDataShared)
|
|
||||||
Gladdy:AddEntriesToTable(totemSpellIdToPulse, totemSpellIdToPulseShared)
|
|
||||||
|
|
||||||
function Gladdy:GetTotemData()
|
|
||||||
return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Gladdy.legacy = {
|
||||||
|
castBarPos = "LEFT",
|
||||||
|
buffsCooldownPos = "TOP",
|
||||||
|
buffsBuffsCooldownPos = "BOTTOM",
|
||||||
|
classIconPos = "LEFT",
|
||||||
|
ciAnchor = "healthBar",
|
||||||
|
ciPos = "TOP",
|
||||||
|
cooldownYPos = "TOP",
|
||||||
|
cooldownXPos = "LEFT",
|
||||||
|
drCooldownPos = "RIGHT",
|
||||||
|
racialAnchor = "trinket",
|
||||||
|
racialPos = "RIGHT",
|
||||||
|
trinketPos = "RIGHT",
|
||||||
|
padding = 1,
|
||||||
|
growUp = false,
|
||||||
|
}
|
||||||
|
|
||||||
|
Gladdy.newDefaults = {
|
||||||
|
["bottomMargin"] = 94.99996948242188,
|
||||||
|
["newLayout"] = true,
|
||||||
|
Pets = {
|
||||||
|
["petYOffset"] = -81.99993896484375,
|
||||||
|
["petXOffset"] = 181,
|
||||||
|
},
|
||||||
|
ClassIcon = {
|
||||||
|
["classIconXOffset"] = -74.90008544921875,
|
||||||
|
},
|
||||||
|
Racial = {
|
||||||
|
["racialXOffset"] = 255.9000244140625,
|
||||||
|
},
|
||||||
|
Trinket = {
|
||||||
|
["trinketXOffset"] = 182,
|
||||||
|
},
|
||||||
|
["Combat Indicator"] = {
|
||||||
|
["ciXOffset"] = 79.99993896484375,
|
||||||
|
["ciYOffset"] = -10.99993896484375,
|
||||||
|
},
|
||||||
|
Cooldowns = {
|
||||||
|
["cooldownYOffset"] = 31,
|
||||||
|
},
|
||||||
|
["Buffs and Debuffs"] = {
|
||||||
|
["buffsBuffsXOffset"] = 29,
|
||||||
|
["buffsBuffsYOffset"] = -82.99993896484375,
|
||||||
|
["buffsXOffset"] = 29,
|
||||||
|
["buffsYOffset"] = 62.00006103515625,
|
||||||
|
},
|
||||||
|
Diminishings = {
|
||||||
|
["drXOffset"] = 329.7999877929688,
|
||||||
|
["drYOffset"] = -22.5,
|
||||||
|
},
|
||||||
|
["Cast Bar"] = {
|
||||||
|
["castBarXOffset"] = -235.900146484375,
|
||||||
|
["castBarYOffset"] = -30.5,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
Gladdy.frameStrata = {
|
||||||
|
BACKGROUND = L["Background"] .. "(0)",
|
||||||
|
LOW = L["Low"] .. "(1)",
|
||||||
|
MEDIUM = L["Medium"] .. "(2)",
|
||||||
|
HIGH = L["High"] .. "(3)",
|
||||||
|
DIALOG = L["Dialog"] .. "(4)",
|
||||||
|
FULLSCREEN = L["Fullscreen"] .. "(5)",
|
||||||
|
FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
|
||||||
|
TOOLTIP = L["Tooltip"] .. "(7)",
|
||||||
|
}
|
||||||
|
|
||||||
|
Gladdy.frameStrataSorting = {
|
||||||
|
[1] = "BACKGROUND",
|
||||||
|
[2] = "LOW",
|
||||||
|
[3] = "MEDIUM",
|
||||||
|
[4] = "HIGH",
|
||||||
|
[5] = "DIALOG",
|
||||||
|
[6] = "FULLSCREEN",
|
||||||
|
[7] = "FULLSCREEN_DIALOG",
|
||||||
|
[8] = "TOOLTIP",
|
||||||
|
}
|
1125
Constants_Wrath.lua
1125
Constants_Wrath.lua
File diff suppressed because it is too large
Load Diff
@ -1,641 +0,0 @@
|
|||||||
local tbl_sort, select, string_lower = table.sort, select, string.lower
|
|
||||||
local GetLocale = GetLocale
|
|
||||||
local GetSpellInfo = GetSpellInfo
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
|
||||||
local L = Gladdy.L
|
|
||||||
|
|
||||||
Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
|
|
||||||
tbl_sort(Gladdy.RACES)
|
|
||||||
|
|
||||||
local RACE_ICON_TCOORDS = {
|
|
||||||
["HUMAN_MALE"] = { 0, 0.125, 0, 0.25 },
|
|
||||||
["DWARF_MALE"] = { 0.125, 0.25, 0, 0.25 },
|
|
||||||
["GNOME_MALE"] = { 0.25, 0.375, 0, 0.25 },
|
|
||||||
["NIGHTELF_MALE"] = { 0.375, 0.5, 0, 0.25 },
|
|
||||||
|
|
||||||
["TAUREN_MALE"] = { 0, 0.125, 0.25, 0.5 },
|
|
||||||
["SCOURGE_MALE"] = { 0.125, 0.25, 0.25, 0.5 },
|
|
||||||
["TROLL_MALE"] = { 0.25, 0.375, 0.25, 0.5 },
|
|
||||||
["ORC_MALE"] = { 0.375, 0.5, 0.25, 0.5 },
|
|
||||||
|
|
||||||
["HUMAN_FEMALE"] = { 0, 0.125, 0.5, 0.75 },
|
|
||||||
["DWARF_FEMALE"] = { 0.125, 0.25, 0.5, 0.75 },
|
|
||||||
["GNOME_FEMALE"] = { 0.25, 0.375, 0.5, 0.75 },
|
|
||||||
["NIGHTELF_FEMALE"] = { 0.375, 0.5, 0.5, 0.75 },
|
|
||||||
|
|
||||||
["TAUREN_FEMALE"] = { 0, 0.125, 0.75, 1.0 },
|
|
||||||
["SCOURGE_FEMALE"] = { 0.125, 0.25, 0.75, 1.0 },
|
|
||||||
["TROLL_FEMALE"] = { 0.25, 0.375, 0.75, 1.0 },
|
|
||||||
["ORC_FEMALE"] = { 0.375, 0.5, 0.75, 1.0 },
|
|
||||||
|
|
||||||
["BLOODELF_MALE"] = { 0.5, 0.625, 0.25, 0.5 },
|
|
||||||
["BLOODELF_FEMALE"] = { 0.5, 0.625, 0.75, 1.0 },
|
|
||||||
|
|
||||||
["DRAENEI_MALE"] = { 0.5, 0.625, 0, 0.25 },
|
|
||||||
["DRAENEI_FEMALE"] = { 0.5, 0.625, 0.5, 0.75 },
|
|
||||||
}
|
|
||||||
|
|
||||||
local arenaTimer = {
|
|
||||||
["default"] = {
|
|
||||||
[60] = "One minute until the Arena battle begins!",
|
|
||||||
[30] = "Thirty seconds until the Arena battle begins!",
|
|
||||||
[15] = "Fifteen seconds until the Arena battle begins!",
|
|
||||||
[0] = "The Arena battle has begun!",
|
|
||||||
},
|
|
||||||
["esES"] = {
|
|
||||||
[60] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
|
|
||||||
[30] = "¡Treinta segundos hasta que comience la batalla en arena!",
|
|
||||||
[15] = "¡Quince segundos hasta que comience la batalla en arena!",
|
|
||||||
[0] = "¡La batalla en arena ha comenzado!",
|
|
||||||
},
|
|
||||||
["ptBR"] = {
|
|
||||||
[60] = "Um minuto até a batalha na Arena começar!",
|
|
||||||
[30] = "Trinta segundos até a batalha na Arena começar!",
|
|
||||||
[15] = "Quinze segundos até a batalha na Arena começar!",
|
|
||||||
[0] = "A batalha na Arena começou!",
|
|
||||||
},
|
|
||||||
["deDE"] = {
|
|
||||||
[60] = "Noch eine Minute bis der Arenakampf beginnt!",
|
|
||||||
[30] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
|
|
||||||
[15] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
|
|
||||||
[0] = "Der Arenakampf hat begonnen!",
|
|
||||||
},
|
|
||||||
["frFR"] = {
|
|
||||||
[60] = "Le combat d'arène commence dans une minute\194\160!",
|
|
||||||
[30] = "Le combat d'arène commence dans trente secondes\194\160!",
|
|
||||||
[15] = "Le combat d'arène commence dans quinze secondes\194\160!",
|
|
||||||
[0] = "Le combat d'arène commence\194\160!",
|
|
||||||
},
|
|
||||||
["ruRU"] = {
|
|
||||||
[60] = "Одна минута до начала боя на арене!",
|
|
||||||
[30] = "Тридцать секунд до начала боя на арене!",
|
|
||||||
[15] = "До начала боя на арене осталось 15 секунд.",
|
|
||||||
[0] = "Бой начался!",
|
|
||||||
},
|
|
||||||
["itIT"] = { -- TODO
|
|
||||||
-- Beta has no itIT version available?
|
|
||||||
},
|
|
||||||
["koKR"] = {
|
|
||||||
[60] = "투기장 전투 시작 1분 전입니다!",
|
|
||||||
[30] = "투기장 전투 시작 30초 전입니다!",
|
|
||||||
[15] = "투기장 전투 시작 15초 전입니다!",
|
|
||||||
[0] = "투기장 전투가 시작되었습니다!",
|
|
||||||
},
|
|
||||||
["zhCN"] = {
|
|
||||||
[60] = "竞技场战斗将在一分钟后开始!",
|
|
||||||
[30] = "竞技场战斗将在三十秒后开始!",
|
|
||||||
[15] = "竞技场战斗将在十五秒后开始!",
|
|
||||||
[0] = "竞技场的战斗开始了!",
|
|
||||||
},
|
|
||||||
["zhTW"] = {
|
|
||||||
[60] = "1分鐘後競技場戰鬥開始!",
|
|
||||||
[30] = "30秒後競技場戰鬥開始!",
|
|
||||||
[15] = "15秒後競技場戰鬥開始!",
|
|
||||||
[0] = "競技場戰鬥開始了!",
|
|
||||||
},
|
|
||||||
}
|
|
||||||
arenaTimer["esMX"] = arenaTimer["esES"]
|
|
||||||
arenaTimer["ptPT"] = arenaTimer["ptBR"]
|
|
||||||
|
|
||||||
function Gladdy:GetArenaTimer()
|
|
||||||
if arenaTimer[GetLocale()] then
|
|
||||||
return arenaTimer[GetLocale()]
|
|
||||||
else
|
|
||||||
return arenaTimer["default"]
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy.legacy = {
|
|
||||||
castBarPos = "LEFT",
|
|
||||||
buffsCooldownPos = "TOP",
|
|
||||||
buffsBuffsCooldownPos = "BOTTOM",
|
|
||||||
classIconPos = "LEFT",
|
|
||||||
ciAnchor = "healthBar",
|
|
||||||
ciPos = "TOP",
|
|
||||||
cooldownYPos = "TOP",
|
|
||||||
cooldownXPos = "LEFT",
|
|
||||||
drCooldownPos = "RIGHT",
|
|
||||||
racialAnchor = "trinket",
|
|
||||||
racialPos = "RIGHT",
|
|
||||||
trinketPos = "RIGHT",
|
|
||||||
padding = 1,
|
|
||||||
growUp = false,
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.newDefaults = {
|
|
||||||
["bottomMargin"] = 94.99996948242188,
|
|
||||||
["newLayout"] = true,
|
|
||||||
Pets = {
|
|
||||||
["petYOffset"] = -81.99993896484375,
|
|
||||||
["petXOffset"] = 181,
|
|
||||||
},
|
|
||||||
ClassIcon = {
|
|
||||||
["classIconXOffset"] = -74.90008544921875,
|
|
||||||
},
|
|
||||||
Racial = {
|
|
||||||
["racialXOffset"] = 255.9000244140625,
|
|
||||||
},
|
|
||||||
Trinket = {
|
|
||||||
["trinketXOffset"] = 182,
|
|
||||||
},
|
|
||||||
["Combat Indicator"] = {
|
|
||||||
["ciXOffset"] = 79.99993896484375,
|
|
||||||
["ciYOffset"] = -10.99993896484375,
|
|
||||||
},
|
|
||||||
Cooldowns = {
|
|
||||||
["cooldownYOffset"] = 31,
|
|
||||||
},
|
|
||||||
["Buffs and Debuffs"] = {
|
|
||||||
["buffsBuffsXOffset"] = 29,
|
|
||||||
["buffsBuffsYOffset"] = -82.99993896484375,
|
|
||||||
["buffsXOffset"] = 29,
|
|
||||||
["buffsYOffset"] = 62.00006103515625,
|
|
||||||
},
|
|
||||||
Diminishings = {
|
|
||||||
["drXOffset"] = 329.7999877929688,
|
|
||||||
["drYOffset"] = -22.5,
|
|
||||||
},
|
|
||||||
["Cast Bar"] = {
|
|
||||||
["castBarXOffset"] = -235.900146484375,
|
|
||||||
["castBarYOffset"] = -30.5,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.frameStrata = {
|
|
||||||
BACKGROUND = L["Background"] .. "(0)",
|
|
||||||
LOW = L["Low"] .. "(1)",
|
|
||||||
MEDIUM = L["Medium"] .. "(2)",
|
|
||||||
HIGH = L["High"] .. "(3)",
|
|
||||||
DIALOG = L["Dialog"] .. "(4)",
|
|
||||||
FULLSCREEN = L["Fullscreen"] .. "(5)",
|
|
||||||
FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
|
|
||||||
TOOLTIP = L["Tooltip"] .. "(7)",
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.frameStrataSorting = {
|
|
||||||
[1] = "BACKGROUND",
|
|
||||||
[2] = "LOW",
|
|
||||||
[3] = "MEDIUM",
|
|
||||||
[4] = "HIGH",
|
|
||||||
[5] = "DIALOG",
|
|
||||||
[6] = "FULLSCREEN",
|
|
||||||
[7] = "FULLSCREEN_DIALOG",
|
|
||||||
[8] = "TOOLTIP",
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.exceptionNames = {
|
|
||||||
[50334] = (GetSpellInfo(50334) or "...") .. " Feral", -- Berserk
|
|
||||||
[30151] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[30194] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[30198] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[47996] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[31117] = select(1, GetSpellInfo(30405)) .. " Silence", -- Unstable Affliction Silence
|
|
||||||
[43523] = select(1, GetSpellInfo(30405)) .. " Silence",
|
|
||||||
[24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
|
|
||||||
[24134] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[24135] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[27069] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[49009] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[49010] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
|
|
||||||
[19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[53312] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
}
|
|
||||||
|
|
||||||
local dispelTypeColors = {}
|
|
||||||
dispelTypeColors["none"] = { r = 0.80, g = 0, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1 }
|
|
||||||
dispelTypeColors["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
|
|
||||||
dispelTypeColors["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
|
|
||||||
dispelTypeColors["enrage"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors["form"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors["aura"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors[""] = dispelTypeColors["none"]
|
|
||||||
|
|
||||||
function Gladdy:GetDispelTypeColors()
|
|
||||||
return dispelTypeColors
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
--[[schoolColoring = {
|
|
||||||
[SCHOOL_MASK_NONE] = {a=1.0,r=1.00,g=1.00,b=1.00};
|
|
||||||
[SCHOOL_MASK_PHYSICAL] = {a=1.0,r=1.00,g=1.00,b=0.00};
|
|
||||||
[SCHOOL_MASK_HOLY] = {a=1.0,r=1.00,g=0.90,b=0.50};
|
|
||||||
[SCHOOL_MASK_FIRE] = {a=1.0,r=1.00,g=0.50,b=0.00};
|
|
||||||
[SCHOOL_MASK_NATURE] = {a=1.0,r=0.30,g=1.00,b=0.30};
|
|
||||||
[SCHOOL_MASK_FROST] = {a=1.0,r=0.50,g=1.00,b=1.00};
|
|
||||||
[SCHOOL_MASK_SHADOW] = {a=1.0,r=0.50,g=0.50,b=1.00};
|
|
||||||
[SCHOOL_MASK_ARCANE] = {a=1.0,r=1.00,g=0.50,b=1.00};
|
|
||||||
|
|
||||||
SCHOOL_MASK_NONE = 0x00;
|
|
||||||
SCHOOL_MASK_PHYSICAL = 0x01;
|
|
||||||
SCHOOL_MASK_HOLY = 0x02;
|
|
||||||
SCHOOL_MASK_FIRE = 0x04;
|
|
||||||
SCHOOL_MASK_NATURE = 0x08;
|
|
||||||
SCHOOL_MASK_FROST = 0x10;
|
|
||||||
SCHOOL_MASK_SHADOW = 0x20;
|
|
||||||
SCHOOL_MASK_ARCANE = 0x40;
|
|
||||||
--]]
|
|
||||||
local spellSchoolColors = {}
|
|
||||||
spellSchoolColors[1] = { r = 1, g = 1, b = 0, a = 1, type = "Physical" } -- "physical" 255, 255, 0
|
|
||||||
spellSchoolColors[2] = { r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy" } --"holy" -- 255, 230, 128
|
|
||||||
spellSchoolColors[4] = { r = 1, g = 0.501, b = 0, a = 1, type = "Fire" } --"fire" -- 255, 128, 0
|
|
||||||
spellSchoolColors[8] = { r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature" } --"nature" -- 77, 255, 77
|
|
||||||
spellSchoolColors[16] = { r = 0.501, g = 1, b = 1, a = 1, type = "Frost" } --"frost" -- 128, 255, 255
|
|
||||||
spellSchoolColors[32] = { r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow" } --"shadow" --128, 128, 255
|
|
||||||
spellSchoolColors[64] = { r = 1, g = 0.501, b = 1, a = 1, type = "Arcane" } --"arcane" -- 255, 128, 255
|
|
||||||
spellSchoolColors["unknown"] = { r = 0, g = 0, b = 0, a = 1, type = "Unknown" } --"unknown spell school"
|
|
||||||
|
|
||||||
function Gladdy:GetSpellSchoolColors()
|
|
||||||
return spellSchoolColors
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------
|
|
||||||
-- TRINKET STUFF
|
|
||||||
---------------------
|
|
||||||
|
|
||||||
local pvpTrinkets = { -- [itemID] = cd in ms
|
|
||||||
--wotlk
|
|
||||||
[59752] = 120000,
|
|
||||||
[51377] = 120000,
|
|
||||||
[51378] = 120000,
|
|
||||||
[46083] = 120000,
|
|
||||||
[46085] = 120000,
|
|
||||||
[46081] = 120000,
|
|
||||||
[46084] = 120000,
|
|
||||||
[46082] = 120000,
|
|
||||||
[42122] = 120000,
|
|
||||||
[42123] = 120000,
|
|
||||||
--tbc
|
|
||||||
[37864] = 120000,
|
|
||||||
[37865] = 120000,
|
|
||||||
[28235] = 120000,
|
|
||||||
[30348] = 120000,
|
|
||||||
[28238] = 120000,
|
|
||||||
[30351] = 120000,
|
|
||||||
[28236] = 120000,
|
|
||||||
[30349] = 120000,
|
|
||||||
[28234] = 120000,
|
|
||||||
[28237] = 120000,
|
|
||||||
[30350] = 120000,
|
|
||||||
[28240] = 120000,
|
|
||||||
[28243] = 120000,
|
|
||||||
[30345] = 120000,
|
|
||||||
[28241] = 120000,
|
|
||||||
[30343] = 120000,
|
|
||||||
[28239] = 120000,
|
|
||||||
[30346] = 120000,
|
|
||||||
[28242] = 120000,
|
|
||||||
[30344] = 120000,
|
|
||||||
[29593] = 120000,
|
|
||||||
[29593] = 300000,
|
|
||||||
[18859] = 300000,
|
|
||||||
[18857] = 300000,
|
|
||||||
[18864] = 300000,
|
|
||||||
[18854] = 300000,
|
|
||||||
[18862] = 300000,
|
|
||||||
[18858] = 300000,
|
|
||||||
[18856] = 300000,
|
|
||||||
[18863] = 300000,
|
|
||||||
[18834] = 300000,
|
|
||||||
[18851] = 300000,
|
|
||||||
[18845] = 300000,
|
|
||||||
[18852] = 300000,
|
|
||||||
[29592] = 300000,
|
|
||||||
[18850] = 300000,
|
|
||||||
[18846] = 300000,
|
|
||||||
[18853] = 300000,
|
|
||||||
}
|
|
||||||
|
|
||||||
function Gladdy:GetPvpTrinkets()
|
|
||||||
return pvpTrinkets
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------
|
|
||||||
-- TOTEM STUFF
|
|
||||||
---------------------
|
|
||||||
|
|
||||||
local totemData = {
|
|
||||||
-- Fire
|
|
||||||
[string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = { cd = 4, once = true }},
|
|
||||||
[string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
-- Water
|
|
||||||
[string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
|
|
||||||
[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, pulse = 3 },
|
|
||||||
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
-- Earth
|
|
||||||
[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, pulse = 3},
|
|
||||||
[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, pulse = 3},
|
|
||||||
-- Air
|
|
||||||
[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}},
|
|
||||||
[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}},
|
|
||||||
[string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemSpellIdToPulse = {
|
|
||||||
[GetSpellInfo(totemData[string_lower("Earthbind Totem")].id)] = totemData[string_lower("Earthbind Totem")].pulse,
|
|
||||||
[2484] = totemData[string_lower("Earthbind Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Tremor Totem")].id)] = totemData[string_lower("Tremor Totem")].pulse,
|
|
||||||
[8143] = totemData[string_lower("Tremor Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Disease Cleansing Totem")].id)] = totemData[string_lower("Disease Cleansing Totem")].pulse,
|
|
||||||
[8170] = totemData[string_lower("Disease Cleansing Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Fire Nova Totem")].id)] = totemData[string_lower("Fire Nova Totem")].pulse,
|
|
||||||
[1535] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 1
|
|
||||||
[8498] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 2
|
|
||||||
[8499] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 3
|
|
||||||
[11314] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 4
|
|
||||||
[11315] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 5
|
|
||||||
[25546] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 6
|
|
||||||
[25547] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 7
|
|
||||||
[GetSpellInfo(totemData[string_lower("Magma Totem")].id)] = totemData[string_lower("Magma Totem")].pulse,
|
|
||||||
[8190] = totemData[string_lower("Magma Totem")].pulse, -- Rank 1
|
|
||||||
[10585] = totemData[string_lower("Magma Totem")].pulse, -- Rank 2
|
|
||||||
[10586] = totemData[string_lower("Magma Totem")].pulse, -- Rank 3
|
|
||||||
[10587] = totemData[string_lower("Magma Totem")].pulse, -- Rank 4
|
|
||||||
[25552] = totemData[string_lower("Magma Totem")].pulse, -- Rank 5
|
|
||||||
[58731] = totemData[string_lower("Magma Totem")].pulse, -- Rank 6
|
|
||||||
[58734] = totemData[string_lower("Magma Totem")].pulse, -- Rank 7
|
|
||||||
[GetSpellInfo(totemData[string_lower("Healing Stream Totem")].id)] = totemData[string_lower("Healing Stream Totem")].pulse,
|
|
||||||
[5394] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 1
|
|
||||||
[6375] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 2
|
|
||||||
[6377] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 3
|
|
||||||
[10462] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 4
|
|
||||||
[10463] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 5
|
|
||||||
[25567] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 6
|
|
||||||
[58755] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 7
|
|
||||||
[58756] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 8
|
|
||||||
[58757] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 9
|
|
||||||
[GetSpellInfo(totemData[string_lower("Mana Tide Totem")].id)] = totemData[string_lower("Mana Tide Totem")].pulse,
|
|
||||||
[16190] = totemData[string_lower("Mana Tide Totem")].pulse, -- Rank 1
|
|
||||||
[GetSpellInfo(totemData[string_lower("Stoneclaw Totem")].id)] = totemData[string_lower("Stoneclaw Totem")].pulse,
|
|
||||||
[5730] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 1
|
|
||||||
[6390] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 2
|
|
||||||
[6391] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 3
|
|
||||||
[6392] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 4
|
|
||||||
[10427] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 5
|
|
||||||
[10428] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 6
|
|
||||||
[25525] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 7
|
|
||||||
[58580] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 8
|
|
||||||
[58581] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 9
|
|
||||||
[58582] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 10
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemNpcIdsToTotemData = {
|
|
||||||
--fire
|
|
||||||
[2523] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3902] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3903] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3904] = totemData[string_lower("Searing Totem")],
|
|
||||||
[7400] = totemData[string_lower("Searing Totem")],
|
|
||||||
[7402] = totemData[string_lower("Searing Totem")],
|
|
||||||
[15480] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31162] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31164] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31165] = totemData[string_lower("Searing Totem")],
|
|
||||||
[21995] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22209] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22895] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22896] = totemData[string_lower("Searing Totem")],
|
|
||||||
[34687] = totemData[string_lower("Searing Totem")],
|
|
||||||
[36532] = totemData[string_lower("Searing Totem")],
|
|
||||||
[43423] = totemData[string_lower("Searing Totem")],
|
|
||||||
[67380] = totemData[string_lower("Searing Totem")],
|
|
||||||
[73477] = totemData[string_lower("Searing Totem")],
|
|
||||||
[79238] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22896] = totemData[string_lower("Searing Totem")],
|
|
||||||
[84519] = totemData[string_lower("Searing Totem")],
|
|
||||||
[110730] = totemData[string_lower("Searing Totem")],
|
|
||||||
[132178] = totemData[string_lower("Searing Totem")],
|
|
||||||
[9637] = totemData[string_lower("Searing Totem")],
|
|
||||||
|
|
||||||
[5950] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[6012] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[7423] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[10557] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[15485] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31132] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31133] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31158] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[42605] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
|
|
||||||
[5929] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7464] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7465] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7466] = totemData[string_lower("Magma Totem")],
|
|
||||||
[15484] = totemData[string_lower("Magma Totem")],
|
|
||||||
[31166] = totemData[string_lower("Magma Totem")],
|
|
||||||
[31167] = totemData[string_lower("Magma Totem")],
|
|
||||||
[32887] = totemData[string_lower("Magma Totem")],
|
|
||||||
[42211] = totemData[string_lower("Magma Totem")],
|
|
||||||
[71335] = totemData[string_lower("Magma Totem")],
|
|
||||||
[71925] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73085] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73093] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73268] = totemData[string_lower("Magma Totem")],
|
|
||||||
[88971] = totemData[string_lower("Magma Totem")],
|
|
||||||
[97369] = totemData[string_lower("Magma Totem")],
|
|
||||||
[98676] = totemData[string_lower("Magma Totem")],
|
|
||||||
|
|
||||||
[5879] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[6110] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[6111] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[7844] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[7845] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[14662] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[15482] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[15483] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[24320] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[32775] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[32776] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
|
|
||||||
[17539] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[22970] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[22971] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30652] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30653] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30654] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
|
|
||||||
[15439] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[40830] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[41337] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[41346] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[72301] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
|
|
||||||
[5926] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[7412] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[7413] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[15486] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[31171] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[31172] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
|
|
||||||
-- Water
|
|
||||||
[5927] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[7424] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[7425] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[15487] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[31169] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[31170] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
|
|
||||||
[5924] = totemData[string_lower("Disease Cleansing Totem")],
|
|
||||||
|
|
||||||
[3527] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3906] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3907] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3908] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3909] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[14664] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[15488] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[18235] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31181] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31182] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31185] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[34686] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[36542] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[37810] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[38428] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[47077] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[72309] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[72457] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[73890] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[74433] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[97508] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[112567] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[120357] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[128539] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[132049] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
|
|
||||||
[10467] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[11100] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[11101] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[17061] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
|
|
||||||
[3573] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7414] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7415] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7416] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[15304] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[15489] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31186] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31189] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31190] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
|
|
||||||
-- Earth
|
|
||||||
[2630] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[22486] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[40233] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[74737] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[79155] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
|
|
||||||
[3579] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3911] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3912] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3913] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[7398] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[7399] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[14870] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[15478] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31120] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31121] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31122] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[40258] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[102402] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
|
|
||||||
[5873] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[5919] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[5920] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7366] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7367] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7368] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[14663] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[15470] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[15474] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[18177] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[21994] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[31175] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[31176] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[36550] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[40267] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[41967] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
|
|
||||||
[5874] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[5921] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[5922] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[7403] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[15464] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[15479] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[21992] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[30647] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[31129] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[40266] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
|
|
||||||
[15430] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[24649] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[39387] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[40247] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[72307] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
|
|
||||||
[5913] = totemData[string_lower("Tremor Totem")],
|
|
||||||
[41938] = totemData[string_lower("Tremor Totem")],
|
|
||||||
[41939] = totemData[string_lower("Tremor Totem")],
|
|
||||||
|
|
||||||
-- Air
|
|
||||||
[5925] = totemData[string_lower("Grounding Totem")],
|
|
||||||
[128537] = totemData[string_lower("Grounding Totem")],
|
|
||||||
[136251] = totemData[string_lower("Grounding Totem")],
|
|
||||||
|
|
||||||
[7467] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[7468] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[7469] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[15490] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[31173] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[31174] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
|
|
||||||
[6112] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[7483] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[7484] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[14666] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[15496] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[15497] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[22897] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[41940] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[41941] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[80703] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[105690] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[133684] = totemData[string_lower("Windfury Totem")],
|
|
||||||
|
|
||||||
[3968] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[28938] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[40187] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[69505] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[70413] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[71145] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[147410] = totemData[string_lower("Sentry Totem")],
|
|
||||||
|
|
||||||
[15447] = totemData[string_lower("Wrath of Air Totem")],
|
|
||||||
[36556] = totemData[string_lower("Wrath of Air Totem")],
|
|
||||||
}
|
|
||||||
|
|
||||||
function Gladdy:GetSharedTotemData()
|
|
||||||
return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
|
|
||||||
end
|
|
@ -1,6 +1,4 @@
|
|||||||
local select, string_gsub, tostring, pairs, ipairs = select, string.gsub, tostring, pairs, ipairs
|
local select, string_gsub, tostring, pairs = select, string.gsub, tostring, pairs
|
||||||
local wipe = wipe
|
|
||||||
local unpack = unpack
|
|
||||||
|
|
||||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
||||||
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
|
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
|
||||||
@ -13,11 +11,10 @@ local FindAuraByName = AuraUtil.FindAuraByName
|
|||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
|
||||||
local Cooldowns = Gladdy.modules["Cooldowns"]
|
local Cooldowns = Gladdy.modules["Cooldowns"]
|
||||||
local Diminishings = Gladdy.modules["Diminishings"]
|
local Diminishings = Gladdy.modules["Diminishings"]
|
||||||
|
|
||||||
local EventListener = Gladdy:NewModule("EventListener", 101, {
|
local EventListener = Gladdy:NewModule("EventListener", nil, {
|
||||||
test = true,
|
test = true,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -36,11 +33,10 @@ function EventListener:JOINED_ARENA()
|
|||||||
self:RegisterEvent("UNIT_SPELLCAST_START")
|
self:RegisterEvent("UNIT_SPELLCAST_START")
|
||||||
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
|
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
|
||||||
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
|
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
|
||||||
|
self:SetScript("OnEvent", EventListener.OnEvent)
|
||||||
|
|
||||||
-- in case arena has started already we check for units
|
-- in case arena has started already we check for units
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
if Gladdy.buttons["arena"..i].lastAuras then
|
|
||||||
wipe(Gladdy.buttons["arena"..i].lastAuras)
|
|
||||||
end
|
|
||||||
if UnitExists("arena" .. i) then
|
if UnitExists("arena" .. i) then
|
||||||
Gladdy:SpotEnemy("arena" .. i, true)
|
Gladdy:SpotEnemy("arena" .. i, true)
|
||||||
end
|
end
|
||||||
@ -48,7 +44,6 @@ function EventListener:JOINED_ARENA()
|
|||||||
Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
|
Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self:SetScript("OnEvent", EventListener.OnEvent)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:Reset()
|
function EventListener:Reset()
|
||||||
@ -56,53 +51,47 @@ function EventListener:Reset()
|
|||||||
self:SetScript("OnEvent", nil)
|
self:SetScript("OnEvent", nil)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Gladdy:DetectSpec(unit, spec)
|
||||||
|
if spec then
|
||||||
|
self.modules["Cooldowns"]:DetectSpec(unit, spec)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function Gladdy:SpotEnemy(unit, auraScan)
|
function Gladdy:SpotEnemy(unit, auraScan)
|
||||||
local button = self.buttons[unit]
|
local button = self.buttons[unit]
|
||||||
if not unit or not button then
|
if not unit or not button then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if UnitExists(unit) then
|
|
||||||
button.raceLoc = UnitRace(unit)
|
button.raceLoc = UnitRace(unit)
|
||||||
button.race = select(2, UnitRace(unit))
|
button.race = select(2, UnitRace(unit))
|
||||||
button.classLoc = select(1, UnitClass(unit))
|
button.classLoc = select(1, UnitClass(unit))
|
||||||
button.class = select(2, UnitClass(unit))
|
button.class = select(2, UnitClass(unit))
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
|
button.stealthed = false
|
||||||
Gladdy.guids[UnitGUID(unit)] = unit
|
Gladdy.guids[UnitGUID(unit)] = unit
|
||||||
end
|
|
||||||
if button.class and button.race then
|
if button.class and button.race then
|
||||||
Gladdy:SendMessage("ENEMY_SPOTTED", unit)
|
Gladdy:SendMessage("ENEMY_SPOTTED", unit)
|
||||||
end
|
end
|
||||||
if auraScan and not button.spec then
|
if auraScan and not button.spec then
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, "HELPFUL")
|
|
||||||
for n = 1, 30 do
|
for n = 1, 30 do
|
||||||
local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, n, "HELPFUL")
|
local spellName,_,_,_,_,expirationTime,unitCaster = UnitAura(unit, n, "HELPFUL")
|
||||||
if ( not spellName ) then
|
if ( not spellName ) then
|
||||||
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, AURA_TYPE_BUFF, n - 1)
|
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
if Gladdy.cooldownBuffs[spellName] then -- Check for auras that detect used CDs (like Fear Ward)
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
|
|
||||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
|
||||||
if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
|
|
||||||
EventListener:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that detect used CDs (like Fear Ward)
|
|
||||||
for arenaUnit,v in pairs(self.buttons) do
|
for arenaUnit,v in pairs(self.buttons) do
|
||||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
||||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
|
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
|
||||||
-- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
|
-- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
|
if Gladdy.specBuffs[spellName] then -- Check for auras that detect a spec
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||||
|
if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
|
||||||
|
Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
||||||
|
end
|
||||||
end
|
end
|
||||||
Gladdy:SendMessage("AURA_GAIN", unit, AURA_TYPE_BUFF, spellID, spellName, texture, duration, expirationTime, count, dispelType, n, unitCaster)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -116,29 +105,15 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
|
|||||||
Gladdy.modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
|
Gladdy.modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
if destUnit then
|
if destUnit then
|
||||||
-- diminish tracker
|
-- diminish tracker
|
||||||
if Gladdy.buttons[destUnit] and Gladdy.db.drEnabled and extraSpellId == AURA_TYPE_DEBUFF then
|
if Gladdy.buttons[destUnit] and (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
|
||||||
if (eventType == "SPELL_AURA_REMOVED") then
|
|
||||||
Diminishings:AuraFade(destUnit, spellID)
|
Diminishings:AuraFade(destUnit, spellID)
|
||||||
end
|
end
|
||||||
if (eventType == "SPELL_AURA_REFRESH") then
|
|
||||||
Diminishings:AuraGain(destUnit, spellID)
|
|
||||||
--Diminishings:AuraFade(destUnit, spellID)
|
|
||||||
end
|
|
||||||
if (eventType == "SPELL_AURA_APPLIED") then
|
|
||||||
Diminishings:AuraGain(destUnit, spellID)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- death detection
|
-- death detection
|
||||||
if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
|
if (Gladdy.buttons[destUnit] and eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
|
||||||
if not Gladdy:isFeignDeath(destUnit) then
|
|
||||||
Gladdy:SendMessage("UNIT_DEATH", destUnit)
|
Gladdy:SendMessage("UNIT_DEATH", destUnit)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
-- spec detection
|
-- spec detection
|
||||||
if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
|
if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
|
||||||
Gladdy:SpotEnemy(destUnit, true)
|
Gladdy:SpotEnemy(destUnit, true)
|
||||||
@ -153,47 +128,33 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
|
|||||||
if (not UnitExists(srcUnit)) then
|
if (not UnitExists(srcUnit)) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
|
if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
|
||||||
Gladdy:SpotEnemy(srcUnit, true)
|
local unitRace = Gladdy.buttons[srcUnit].race
|
||||||
end
|
|
||||||
if not Gladdy.buttons[srcUnit].spec then
|
|
||||||
self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
|
||||||
end
|
|
||||||
if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED") then
|
|
||||||
-- cooldown tracker
|
-- cooldown tracker
|
||||||
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
|
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
|
||||||
local unitClass
|
local unitClass
|
||||||
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
if Gladdy.db.cooldownCooldowns[tostring(spellId)] then
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
if Gladdy.db.cooldownCooldowns[tostring(spellId)] and (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED" or eventType == "SPELL_DODGED") then
|
|
||||||
if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
|
if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
|
||||||
unitClass = Gladdy.buttons[srcUnit].class
|
unitClass = Gladdy.buttons[srcUnit].class
|
||||||
else
|
else
|
||||||
unitClass = Gladdy.buttons[srcUnit].race
|
unitClass = Gladdy.buttons[srcUnit].race
|
||||||
end
|
end
|
||||||
if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
|
|
||||||
Gladdy:Debug("INFO", eventType, "- CooldownUsed", srcUnit, "spellID:", spellID)
|
|
||||||
Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
|
Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
|
||||||
|
Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if Gladdy.db.racialEnabled and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
|
||||||
|
Gladdy:SendMessage("RACIAL_USED", srcUnit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116 or spellID == 16166 or spellID == 12043) and Gladdy.buttons[srcUnit].class) then
|
|
||||||
Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
|
if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
|
||||||
Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
|
Gladdy:SpotEnemy(srcUnit, true)
|
||||||
end
|
|
||||||
if (eventType == "SPELL_AURA_REMOVED" and Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName]) then
|
|
||||||
local unit = Gladdy:GetArenaUnit(srcUnit, true)
|
|
||||||
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
if unit then
|
|
||||||
--Gladdy:Debug("INFO", "EL:CL:SPELL_AURA_REMOVED (srcUnit)", "Cooldowns:AURA_FADE", unit, spellId)
|
|
||||||
Cooldowns:AURA_FADE(unit, spellId)
|
|
||||||
end
|
end
|
||||||
|
if not Gladdy.buttons[srcUnit].spec then
|
||||||
|
Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -201,15 +162,12 @@ end
|
|||||||
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
||||||
--[[ updateReason: seen, unseen, destroyed, cleared ]]
|
--[[ updateReason: seen, unseen, destroyed, cleared ]]
|
||||||
|
|
||||||
unit = Gladdy:GetArenaUnit(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
local pet = Gladdy.modules["Pets"].frames[unit]
|
local pet = Gladdy.modules["Pets"].frames[unit]
|
||||||
Gladdy:Debug("INFO", "ARENA_OPPONENT_UPDATE", unit, updateReason)
|
|
||||||
if button or pet then
|
if button or pet then
|
||||||
if updateReason == "seen" then
|
if updateReason == "seen" then
|
||||||
-- ENEMY_SPOTTED
|
-- ENEMY_SPOTTED
|
||||||
if button then
|
if button then
|
||||||
button.stealthed = false
|
|
||||||
Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
|
Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
|
||||||
if not button.class or not button.race then
|
if not button.class or not button.race then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
@ -221,7 +179,6 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
|||||||
elseif updateReason == "unseen" then
|
elseif updateReason == "unseen" then
|
||||||
-- STEALTH
|
-- STEALTH
|
||||||
if button then
|
if button then
|
||||||
button.stealthed = true
|
|
||||||
Gladdy:SendMessage("ENEMY_STEALTH", unit, true)
|
Gladdy:SendMessage("ENEMY_STEALTH", unit, true)
|
||||||
end
|
end
|
||||||
if pet then
|
if pet then
|
||||||
@ -241,118 +198,71 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Gladdy.cooldownBuffs = {
|
Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
|
||||||
[GetSpellInfo(6346)] = { cd = function(expTime) -- 180s uptime == cd
|
[31117] = GetSpellInfo(30405) .. " Silence", -- Unstable Affliction Silence
|
||||||
return expTime
|
[43523] = GetSpellInfo(30405) .. " Silence",
|
||||||
end, spellId = 6346 }, -- Fear Ward
|
[24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
|
||||||
[GetSpellInfo(11305)] = { cd = function(expTime) -- 15s uptime
|
[24134] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
return 300 - (15 - expTime)
|
[24135] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
end, spellId = 11305 }, -- Sprint
|
[27069] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
[36554] = { cd = function(expTime) -- 3s uptime
|
[19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
|
||||||
return 30 - (3 - expTime)
|
[19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
end, spellId = 36554 }, -- Shadowstep speed buff
|
[19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
[36563] = { cd = function(expTime) -- 10s uptime
|
[19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
return 30 - (10 - expTime)
|
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
end, spellId = 36554 }, -- Shadowstep dmg buff
|
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
[GetSpellInfo(26889)] = { cd = function(expTime) -- 3s uptime
|
[27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
return 180 - (10 - expTime)
|
|
||||||
end, spellId = 26889 }, -- Vanish
|
|
||||||
racials = {
|
|
||||||
[GetSpellInfo(20600)] = { cd = function(expTime) -- 20s uptime
|
|
||||||
return GetTime() - (20 - expTime)
|
|
||||||
end, spellId = 20600 }, -- Perception
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
--[[
|
|
||||||
/run local f,sn,dt for i=1,2 do f=(i==1 and "HELPFUL"or"HARMFUL")for n=1,30 do sn,_,_,dt=UnitAura("player",n,f) if(not sn)then break end print(sn,dt,dt and dt:len())end end
|
Gladdy.cooldownBuffs = {
|
||||||
--]]
|
[GetSpellInfo(6346)] = { cd = 180, spellId = 6346 }, -- Fear Ward
|
||||||
function EventListener:UNIT_AURA(unit, isFullUpdate, updatedAuras)
|
}
|
||||||
|
|
||||||
|
function EventListener:UNIT_AURA(unit)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if not button then
|
if not button then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not button.auras then
|
|
||||||
button.auras = {}
|
|
||||||
end
|
|
||||||
wipe(button.auras)
|
|
||||||
if not button.lastAuras then
|
|
||||||
button.lastAuras = {}
|
|
||||||
end
|
|
||||||
Gladdy:Debug("INFO", "AURA_FADE", unit, AURA_TYPE_BUFF, AURA_TYPE_DEBUFF)
|
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_BUFF)
|
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_DEBUFF)
|
|
||||||
for i = 1, 2 do
|
for i = 1, 2 do
|
||||||
if not Gladdy.buttons[unit].class or not Gladdy.buttons[unit].race then
|
if not Gladdy.buttons[unit].class or not Gladdy.buttons[unit].race then
|
||||||
Gladdy:SpotEnemy(unit, false)
|
Gladdy:SpotEnemy(unit, false)
|
||||||
end
|
end
|
||||||
local filter = (i == 1 and "HELPFUL" or "HARMFUL")
|
local filter = (i == 1 and "HELPFUL" or "HARMFUL")
|
||||||
local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
|
local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
|
||||||
|
Gladdy:SendMessage("AURA_FADE", unit, auraType)
|
||||||
for n = 1, 30 do
|
for n = 1, 30 do
|
||||||
local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
|
local spellName, texture, count, debuffType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
|
||||||
if ( not spellID ) then
|
if ( not spellID ) then
|
||||||
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
|
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
if Gladdy.cooldownBuffs[spellName] then -- Check for auras that hint used CDs (like Fear Ward)
|
||||||
|
for arenaUnit,v in pairs(Gladdy.buttons) do
|
||||||
|
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
||||||
|
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not button.spec and Gladdy.specBuffs[spellName] then
|
||||||
|
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||||
|
if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
|
||||||
|
Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
||||||
|
end
|
||||||
|
end
|
||||||
if Gladdy.exceptionNames[spellID] then
|
if Gladdy.exceptionNames[spellID] then
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
spellName = Gladdy.exceptionNames[spellID]
|
||||||
end
|
end
|
||||||
button.auras[spellID] = { auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType }
|
Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
|
||||||
if not button.spec and Gladdy.specBuffs[spellName] and unitCaster then
|
Gladdy:Call("Announcements", "CheckDrink", unit, spellName)
|
||||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
|
||||||
if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
|
|
||||||
self:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (Gladdy.cooldownBuffs[spellName] or Gladdy.cooldownBuffs[spellID]) and unitCaster then -- Check for auras that hint used CDs (like Fear Ward)
|
|
||||||
local cooldownBuff = Gladdy.cooldownBuffs[spellID] or Gladdy.cooldownBuffs[spellName]
|
|
||||||
for arenaUnit,v in pairs(Gladdy.buttons) do
|
|
||||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
|
||||||
Cooldowns:CooldownUsed(arenaUnit, v.class, cooldownBuff.spellId, cooldownBuff.cd(expirationTime - GetTime()))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.cooldownBuffs.racials[spellName] then
|
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
|
||||||
end
|
|
||||||
Gladdy:Debug("INFO", "AURA_GAIN", unit, auraType, spellName)
|
|
||||||
Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType, i, unitCaster)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- check auras
|
|
||||||
for spellID,v in pairs(button.lastAuras) do
|
|
||||||
if not button.auras[spellID] then
|
|
||||||
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[v[3]] then
|
|
||||||
local spellId = Cooldowns.cooldownSpellIds[v[3]] -- don't use spellId from combatlog, in case of different spellrank
|
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
--Gladdy:Debug("INFO", "EL:UNIT_AURA Cooldowns:AURA_FADE", unit, spellId)
|
|
||||||
Cooldowns:AURA_FADE(unit, spellId)
|
|
||||||
if spellID == 5384 then -- Feign Death CD Detection needs this
|
|
||||||
Cooldowns:CooldownUsed(unit, Gladdy.buttons[unit].class, 5384)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
wipe(button.lastAuras)
|
|
||||||
button.lastAuras = Gladdy:DeepCopy(button.auras)
|
|
||||||
end
|
|
||||||
|
|
||||||
function EventListener:UpdateAuras(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button or button.lastAuras then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
for i=1, #button.lastAuras do
|
|
||||||
Gladdy.modules["Auras"]:AURA_GAIN(unit, unpack(button.lastAuras[i]))
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:UNIT_SPELLCAST_START(unit)
|
function EventListener:UNIT_SPELLCAST_START(unit)
|
||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local spellName = UnitCastingInfo(unit)
|
local spellName = UnitCastingInfo(unit)
|
||||||
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -361,81 +271,16 @@ function EventListener:UNIT_SPELLCAST_CHANNEL_START(unit)
|
|||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local spellName = UnitChannelInfo(unit)
|
local spellName = UnitChannelInfo(unit)
|
||||||
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:UNIT_SPELLCAST_SUCCEEDED(...)
|
function EventListener:UNIT_SPELLCAST_SUCCEEDED(unit)
|
||||||
local unit, castGUID, spellID = ...
|
|
||||||
unit = Gladdy:GetArenaUnit(unit, true)
|
|
||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local unitRace = Gladdy.buttons[unit].race
|
local spellName = UnitCastingInfo(unit)
|
||||||
local spellName = GetSpellInfo(spellID)
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
-- spec detection
|
|
||||||
if spellName and Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
|
||||||
end
|
|
||||||
|
|
||||||
-- trinket
|
|
||||||
if spellID == 42292 or spellID == 59752 then
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - TRINKET_USED", unit, spellID)
|
|
||||||
Gladdy:SendMessage("TRINKET_USED", unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- racial
|
|
||||||
if unitRace and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - RACIAL_USED", unit, spellID)
|
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
--cooldown
|
|
||||||
local unitClass
|
|
||||||
if (Gladdy:GetCooldownList()[Gladdy.buttons[unit].class][unit]) then
|
|
||||||
unitClass = Gladdy.buttons[unit].class
|
|
||||||
else
|
|
||||||
unitClass = Gladdy.buttons[unit].race
|
|
||||||
end
|
|
||||||
if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED", "- CooldownUsed", unit, "spellID:", spellID)
|
|
||||||
Cooldowns:CooldownUsed(unit, unitClass, spellID)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:DetectSpec(unit, spec)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (not button or not spec or button.spec) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if button.class == "PALADIN" and not Gladdy:contains(spec, {L["Holy"], L["Retribution"], L["Protection"]})
|
|
||||||
or button.class == "SHAMAN" and not Gladdy:contains(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
|
|
||||||
or button.class == "ROGUE" and not Gladdy:contains(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
|
|
||||||
or button.class == "WARLOCK" and not Gladdy:contains(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
|
|
||||||
or button.class == "PRIEST" and not Gladdy:contains(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
|
|
||||||
or button.class == "MAGE" and not Gladdy:contains(spec, {L["Frost"], L["Fire"], L["Arcane"]})
|
|
||||||
or button.class == "DRUID" and not Gladdy:contains(spec, {L["Restoration"], L["Feral"], L["Balance"]})
|
|
||||||
or button.class == "HUNTER" and not Gladdy:contains(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
|
|
||||||
or button.class == "WARRIOR" and not Gladdy:contains(spec, {L["Arms"], L["Protection"], L["Fury"]})
|
|
||||||
or button.class == "DEATHKNIGHT" and not Gladdy:contains(spec, {L["Unholy"], L["Blood"], L["Frost"]}) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not button.spec then
|
|
||||||
button.spec = spec
|
|
||||||
Gladdy:SendMessage("UNIT_SPEC", unit, spec)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function EventListener:Test(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (button and Gladdy.testData[unit].testSpec) then
|
|
||||||
button.spec = nil
|
|
||||||
Gladdy:SpotEnemy(unit, false)
|
|
||||||
self:DetectSpec(unit, button.testSpec)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
15
Frame.lua
15
Frame.lua
@ -31,8 +31,6 @@ Gladdy.BUTTON_DEFAULTS = {
|
|||||||
stealthed = false,
|
stealthed = false,
|
||||||
classColors = {},
|
classColors = {},
|
||||||
lastState = 0,
|
lastState = 0,
|
||||||
auras = {},
|
|
||||||
lastAuras = {}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function Gladdy:CreateFrame()
|
function Gladdy:CreateFrame()
|
||||||
@ -136,8 +134,6 @@ function Gladdy:UpdateFrame()
|
|||||||
local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
|
local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
|
||||||
+ (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
|
+ (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
|
||||||
+ self.db.bottomMargin * (teamSize - 1)
|
+ self.db.bottomMargin * (teamSize - 1)
|
||||||
local singleFrameHeight = self.db.healthBarHeight + powerBarHeight +
|
|
||||||
(self.db.highlightInset and 0 or self.db.highlightBorderSize * 2) + self.db.bottomMargin
|
|
||||||
|
|
||||||
-- Highlight
|
-- Highlight
|
||||||
margin = margin + highlightBorderSize
|
margin = margin + highlightBorderSize
|
||||||
@ -159,13 +155,10 @@ function Gladdy:UpdateFrame()
|
|||||||
self.frame:SetPoint("CENTER")
|
self.frame:SetPoint("CENTER")
|
||||||
else
|
else
|
||||||
local scale = self.frame:GetEffectiveScale()
|
local scale = self.frame:GetEffectiveScale()
|
||||||
local growMiddle = self.db.growMiddle and teamSize > 0 and teamSize / 2 >= 1 and (teamSize - 1) * (singleFrameHeight / 2) or 0
|
|
||||||
if (self.db.growDirection == "TOP") then
|
if (self.db.growDirection == "TOP") then
|
||||||
self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) - growMiddle)
|
self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
|
||||||
elseif self.db.growDirection == "BOTTOM" then
|
|
||||||
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) + growMiddle)
|
|
||||||
else
|
else
|
||||||
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale))
|
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -375,10 +368,6 @@ function Gladdy:SetPosition(frame, unit, xOffsetDB, yOffsetDB, newLayout, module
|
|||||||
if (not newLayout) then
|
if (not newLayout) then
|
||||||
--Gladdy:Debug("INFO", name, "old X/Y:", frame:GetCenter())
|
--Gladdy:Debug("INFO", name, "old X/Y:", frame:GetCenter())
|
||||||
local xOffset, yOffset = frame:GetLeft(), frame:GetTop()
|
local xOffset, yOffset = frame:GetLeft(), frame:GetTop()
|
||||||
if not xOffset or not yOffset then
|
|
||||||
xOffset = frame:GetCenter()-- - frame:GetWidth()/2
|
|
||||||
yOffset = select(2, frame:GetCenter())-- + frame:GetHeight()/2
|
|
||||||
end
|
|
||||||
local x,y = button.healthBar:GetLeft(), button.healthBar:GetTop()
|
local x,y = button.healthBar:GetLeft(), button.healthBar:GetTop()
|
||||||
local newXOffset = math_abs(x - xOffset) * (x > xOffset and -1 or 1)
|
local newXOffset = math_abs(x - xOffset) * (x > xOffset and -1 or 1)
|
||||||
local newYOffset = math_abs(y - yOffset) * (y > yOffset and -1 or 1)
|
local newYOffset = math_abs(y - yOffset) * (y > yOffset and -1 or 1)
|
||||||
|
88
Gladdy.lua
88
Gladdy.lua
@ -13,10 +13,11 @@ local CreateFrame = CreateFrame
|
|||||||
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
|
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
|
||||||
local IsAddOnLoaded = IsAddOnLoaded
|
local IsAddOnLoaded = IsAddOnLoaded
|
||||||
local GetBattlefieldStatus = GetBattlefieldStatus
|
local GetBattlefieldStatus = GetBattlefieldStatus
|
||||||
|
local IsActiveBattlefieldArena = IsActiveBattlefieldArena
|
||||||
local IsInInstance = IsInInstance
|
local IsInInstance = IsInInstance
|
||||||
local GetNumArenaOpponents = GetNumArenaOpponents
|
local GetNumArenaOpponents = GetNumArenaOpponents
|
||||||
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
|
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
|
||||||
local PREFIX = "Gladdy v"
|
local PREFIX = "TBC-Classic_v"
|
||||||
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
|
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
|
||||||
local LibStub = LibStub
|
local LibStub = LibStub
|
||||||
|
|
||||||
@ -26,14 +27,14 @@ local LibStub = LibStub
|
|||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
local MAJOR, MINOR = "Gladdy", 15
|
local MAJOR, MINOR = "Gladdy", 5
|
||||||
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
|
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
local L
|
local L
|
||||||
Gladdy.version_major_num = 2
|
Gladdy.version_major_num = 2
|
||||||
Gladdy.version_minor_num = 0.27
|
Gladdy.version_minor_num = 0.00
|
||||||
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
|
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
|
||||||
Gladdy.version_releaseType = RELEASE_TYPES.release
|
Gladdy.version_releaseType = RELEASE_TYPES.release
|
||||||
Gladdy.version = PREFIX .. string.format("%.2f", Gladdy.version_num) .. "-" .. Gladdy.version_releaseType
|
Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
|
||||||
Gladdy.VERSION_REGEX = VERSION_REGEX
|
Gladdy.VERSION_REGEX = VERSION_REGEX
|
||||||
|
|
||||||
Gladdy.debug = false
|
Gladdy.debug = false
|
||||||
@ -83,11 +84,11 @@ end
|
|||||||
function Gladdy:Debug(lvl, ...)
|
function Gladdy:Debug(lvl, ...)
|
||||||
if Gladdy.debug then
|
if Gladdy.debug then
|
||||||
if lvl == "INFO" then
|
if lvl == "INFO" then
|
||||||
Gladdy:Print("[INFO]", ...)
|
Gladdy:Print(...)
|
||||||
elseif lvl == "WARN" then
|
elseif lvl == "WARN" then
|
||||||
Gladdy:Warn("[WARN]", ...)
|
Gladdy:Warn(...)
|
||||||
elseif lvl == "ERROR" then
|
elseif lvl == "ERROR" then
|
||||||
Gladdy:Error("[ERROR]", ...)
|
Gladdy:Error(...)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -186,12 +187,6 @@ function Gladdy:NewModule(name, priority, defaults)
|
|||||||
module.defaults = defaults or {}
|
module.defaults = defaults or {}
|
||||||
module.messages = {}
|
module.messages = {}
|
||||||
|
|
||||||
module.RegisterMessages = function(self, ...)
|
|
||||||
for _,message in pairs({...}) do
|
|
||||||
self.messages[message] = message
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
module.RegisterMessage = function(self, message, func)
|
module.RegisterMessage = function(self, message, func)
|
||||||
self.messages[message] = func or message
|
self.messages[message] = func or message
|
||||||
end
|
end
|
||||||
@ -200,12 +195,6 @@ function Gladdy:NewModule(name, priority, defaults)
|
|||||||
self.messages[message] = nil
|
self.messages[message] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
module.UnregisterMessages = function(self, ...)
|
|
||||||
for _,message in pairs({...}) do
|
|
||||||
self.messages[message] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
module.UnregisterAllMessages = function(self)
|
module.UnregisterAllMessages = function(self)
|
||||||
for msg,_ in pairs(self.messages) do
|
for msg,_ in pairs(self.messages) do
|
||||||
self.messages[msg] = nil
|
self.messages[msg] = nil
|
||||||
@ -279,7 +268,6 @@ function Gladdy:OnInitialize()
|
|||||||
self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
|
self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
|
||||||
self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
|
self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
|
||||||
self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
|
self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
|
||||||
self.LSM:Register("statusbar", "Flat", "Interface\\AddOns\\Gladdy\\Images\\UI-StatusBar")
|
|
||||||
self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
|
self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
|
||||||
self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
|
self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
|
||||||
self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
|
self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
|
||||||
@ -288,11 +276,11 @@ function Gladdy:OnInitialize()
|
|||||||
L = self.L
|
L = self.L
|
||||||
|
|
||||||
self.testData = {
|
self.testData = {
|
||||||
["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Druid"], class = "DRUID", health = 67, healthMax = 100, power = 76, powerMax = 100, powerType = 1, testSpec = L["Restoration"], race = "NightElf" },
|
["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Warrior"], class = "WARRIOR", health = 9635, healthMax = 14207, power = 76, powerMax = 100, powerType = 1, testSpec = L["Arms"], race = "NightElf" },
|
||||||
["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 99, healthMax = 100, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
|
["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 10969, healthMax = 11023, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
|
||||||
["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 10, healthMax = 100, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
|
["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 1592, healthMax = 11740, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
|
||||||
["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 40, healthMax = 100, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
|
["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 10221, healthMax = 14960, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
|
||||||
["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 70, healthMax = 100, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
|
["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 11960, healthMax = 11960, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
|
||||||
}
|
}
|
||||||
|
|
||||||
self.cooldownSpellIds = {}
|
self.cooldownSpellIds = {}
|
||||||
@ -406,9 +394,6 @@ function Gladdy:Test()
|
|||||||
|
|
||||||
button:SetAlpha(1)
|
button:SetAlpha(1)
|
||||||
end
|
end
|
||||||
for _, module in self:IterModules() do
|
|
||||||
self:Call(module, "TestOnce")
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -432,22 +417,23 @@ end
|
|||||||
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
|
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
|
||||||
local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
|
local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
|
||||||
local instanceType = select(2, IsInInstance())
|
local instanceType = select(2, IsInInstance())
|
||||||
self:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
|
Gladdy:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
|
||||||
if ((instanceType == "arena" or GetNumArenaOpponents() > 0) and status == "active" and teamSize > 0) then
|
if ((instanceType == "arena" or GetNumArenaOpponents() > 0) and status == "active" and teamSize > 0) then
|
||||||
self.curBracket = teamSize
|
self.curBracket = teamSize
|
||||||
self:JoinedArena()
|
self:JoinedArena()
|
||||||
elseif status == "active" then
|
|
||||||
if self.db.hideBlizzard == "always" then
|
|
||||||
self:BlizzArenaSetAlpha(0)
|
|
||||||
else
|
|
||||||
self:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:PLAYER_REGEN_ENABLED()
|
function Gladdy:PLAYER_REGEN_ENABLED()
|
||||||
if self.showFrame then
|
if self.showFrame then
|
||||||
self:InitFrames()
|
self:UpdateFrame()
|
||||||
|
if self.startTest then
|
||||||
|
self:Test()
|
||||||
|
self.startTest = nil
|
||||||
|
end
|
||||||
|
self.frame:Show()
|
||||||
|
self:SendMessage("JOINED_ARENA")
|
||||||
|
self.showFrame = nil
|
||||||
end
|
end
|
||||||
if self.hideFrame then
|
if self.hideFrame then
|
||||||
self:Reset()
|
self:Reset()
|
||||||
@ -479,8 +465,8 @@ function Gladdy:Reset()
|
|||||||
for unit in pairs(self.buttons) do
|
for unit in pairs(self.buttons) do
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
end
|
end
|
||||||
if self.db.hideBlizzard == "never" or self.db.hideBlizzard == "arena" then
|
if Gladdy.db.hideBlizzard == "never" or Gladdy.db.hideBlizzard == "arena" then
|
||||||
self:BlizzArenaSetAlpha(1)
|
Gladdy:BlizzArenaSetAlpha(1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -523,16 +509,6 @@ end
|
|||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
function Gladdy:JoinedArena()
|
function Gladdy:JoinedArena()
|
||||||
if InCombatLockdown() then
|
|
||||||
self:Print("Gladdy frames show as soon as you leave combat")
|
|
||||||
self.showFrame = true
|
|
||||||
else
|
|
||||||
self:InitFrames()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:InitFrames()
|
|
||||||
self.showFrame = nil
|
|
||||||
if not self.curBracket then
|
if not self.curBracket then
|
||||||
self.curBracket = 2
|
self.curBracket = 2
|
||||||
end
|
end
|
||||||
@ -543,21 +519,19 @@ function Gladdy:InitFrames()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if InCombatLockdown() then
|
||||||
|
Gladdy:Print("Gladdy frames show as soon as you leave combat")
|
||||||
|
self.showFrame = true
|
||||||
|
else
|
||||||
self:UpdateFrame()
|
self:UpdateFrame()
|
||||||
if self.startTest then
|
|
||||||
self:Test()
|
|
||||||
self.startTest = nil
|
|
||||||
end
|
|
||||||
self.frame:Show()
|
self.frame:Show()
|
||||||
self:SendMessage("JOINED_ARENA")
|
self:SendMessage("JOINED_ARENA")
|
||||||
|
end
|
||||||
for i=1, self.curBracket do
|
for i=1, self.curBracket do
|
||||||
self.buttons["arena" .. i]:SetAlpha(1)
|
self.buttons["arena" .. i]:SetAlpha(1)
|
||||||
end
|
end
|
||||||
if self.db.hideBlizzard == "arena" or self.db.hideBlizzard == "always" then
|
if Gladdy.db.hideBlizzard == "arena" or Gladdy.db.hideBlizzard == "always" then
|
||||||
self:BlizzArenaSetAlpha(0)
|
Gladdy:BlizzArenaSetAlpha(0)
|
||||||
else
|
|
||||||
self:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
45
Gladdy.toc
45
Gladdy.toc
@ -1,8 +1,41 @@
|
|||||||
## Title: Gladdy |cFFFF0000 game client not supported|r
|
## Interface: 20503
|
||||||
## Version: 2.27-Release
|
## Title: Gladdy - TBC
|
||||||
## Notes: The most powerful arena AddOn for WoW Classic TBC/WotLK
|
## Version: 2.00-Release
|
||||||
|
## Notes: The most powerful arena AddOn for WoW 2.5.3
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
## Author: XiconQoo, DnB_Junkee, Knall
|
||||||
## X-Email: contact me on discord Knall#1751
|
## X-Email: contact me on discord Knall#1751
|
||||||
## X-Curse-Project-ID: 482332
|
## SavedVariables: GladdyXZ
|
||||||
## X-WoWI-ID: 26350
|
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText
|
||||||
## Notes: Gladdy only supports Classic TBC and Classic WotLK.
|
|
||||||
|
embeds.xml
|
||||||
|
|
||||||
|
Gladdy.lua
|
||||||
|
Lang.lua
|
||||||
|
Frame.lua
|
||||||
|
Options.lua
|
||||||
|
Constants.lua
|
||||||
|
ImportStrings.lua
|
||||||
|
|
||||||
|
Modules\Announcements.lua
|
||||||
|
Modules\Healthbar.lua
|
||||||
|
Modules\Powerbar.lua
|
||||||
|
Modules\Auras.lua
|
||||||
|
Modules\Castbar.lua
|
||||||
|
Modules\Classicon.lua
|
||||||
|
Modules\Clicks.lua
|
||||||
|
Modules\Diminishings.lua
|
||||||
|
Modules\Highlight.lua
|
||||||
|
Modules\TotemPlates.lua
|
||||||
|
Modules\Trinket.lua
|
||||||
|
Modules\Racial.lua
|
||||||
|
Modules\Cooldowns.lua
|
||||||
|
Modules\ArenaCountDown.lua
|
||||||
|
Modules\BuffsDebuffs.lua
|
||||||
|
Modules\VersionCheck.lua
|
||||||
|
Modules\XiconProfiles.lua
|
||||||
|
Modules\Pets.lua
|
||||||
|
Modules\ExportImport.lua
|
||||||
|
Modules\CombatIndicator.lua
|
||||||
|
Modules\RangeCheck.lua
|
||||||
|
Modules\ShadowsightTimer.lua
|
||||||
|
EventListener.lua
|
||||||
|
@ -1,46 +0,0 @@
|
|||||||
## Interface: 20504
|
|
||||||
## Title: Gladdy - TBC
|
|
||||||
## Version: 2.27-Release
|
|
||||||
## Notes: The most powerful arena AddOn for WoW 2.5.4
|
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
|
||||||
## X-Email: contact me on discord Knall#1751
|
|
||||||
## X-Curse-Project-ID: 482332
|
|
||||||
## X-WoWI-ID: 26350
|
|
||||||
## SavedVariables: GladdyXZ
|
|
||||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
|
|
||||||
|
|
||||||
embeds.xml
|
|
||||||
|
|
||||||
Gladdy.lua
|
|
||||||
Lang.lua
|
|
||||||
Util.lua
|
|
||||||
Frame.lua
|
|
||||||
Options.lua
|
|
||||||
Constants_shared.lua
|
|
||||||
Constants_BCC.lua
|
|
||||||
ImportStrings.lua
|
|
||||||
|
|
||||||
Modules\Announcements.lua
|
|
||||||
Modules\Healthbar.lua
|
|
||||||
Modules\Powerbar.lua
|
|
||||||
Modules\Auras.lua
|
|
||||||
Modules\Castbar.lua
|
|
||||||
Modules\Classicon.lua
|
|
||||||
Modules\Clicks.lua
|
|
||||||
Modules\Diminishings.lua
|
|
||||||
Modules\Highlight.lua
|
|
||||||
Modules\TotemPlates.lua
|
|
||||||
Modules\TotemPulse.lua
|
|
||||||
Modules\Trinket.lua
|
|
||||||
Modules\Racial.lua
|
|
||||||
Modules\Cooldowns.lua
|
|
||||||
Modules\ArenaCountDown.lua
|
|
||||||
Modules\BuffsDebuffs.lua
|
|
||||||
Modules\VersionCheck.lua
|
|
||||||
Modules\XiconProfiles.lua
|
|
||||||
Modules\Pets.lua
|
|
||||||
Modules\ExportImport.lua
|
|
||||||
Modules\CombatIndicator.lua
|
|
||||||
Modules\RangeCheck.lua
|
|
||||||
Modules\ShadowsightTimer.lua
|
|
||||||
EventListener.lua
|
|
@ -1,46 +0,0 @@
|
|||||||
## Interface: 30402
|
|
||||||
## Title: Gladdy - WotLK
|
|
||||||
## Version: 2.27-Release
|
|
||||||
## Notes: The most powerful arena AddOn for WoW 3.4.2
|
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
|
||||||
## X-Email: contact me on discord Knall#1751
|
|
||||||
## X-Curse-Project-ID: 482332
|
|
||||||
## X-WoWI-ID: 26350
|
|
||||||
## SavedVariables: GladdyXZ
|
|
||||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
|
|
||||||
|
|
||||||
embeds.xml
|
|
||||||
|
|
||||||
Gladdy.lua
|
|
||||||
Lang.lua
|
|
||||||
Util.lua
|
|
||||||
Frame.lua
|
|
||||||
Options.lua
|
|
||||||
Constants_shared.lua
|
|
||||||
Constants_Wrath.lua
|
|
||||||
ImportStrings.lua
|
|
||||||
|
|
||||||
Modules\Announcements.lua
|
|
||||||
Modules\Healthbar.lua
|
|
||||||
Modules\Powerbar.lua
|
|
||||||
Modules\Auras.lua
|
|
||||||
Modules\Castbar.lua
|
|
||||||
Modules\Classicon.lua
|
|
||||||
Modules\Clicks.lua
|
|
||||||
Modules\Diminishings.lua
|
|
||||||
Modules\Highlight.lua
|
|
||||||
Modules\TotemPlates.lua
|
|
||||||
Modules\TotemPulse.lua
|
|
||||||
Modules\Trinket.lua
|
|
||||||
Modules\Racial.lua
|
|
||||||
Modules\Cooldowns.lua
|
|
||||||
Modules\ArenaCountDown.lua
|
|
||||||
Modules\BuffsDebuffs.lua
|
|
||||||
Modules\VersionCheck.lua
|
|
||||||
Modules\XiconProfiles.lua
|
|
||||||
Modules\Pets.lua
|
|
||||||
Modules\ExportImport.lua
|
|
||||||
Modules\CombatIndicator.lua
|
|
||||||
Modules\RangeCheck.lua
|
|
||||||
Modules\ShadowsightTimer.lua
|
|
||||||
EventListener.lua
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
382
Lang.lua
382
Lang.lua
@ -7,7 +7,6 @@ local L = {}
|
|||||||
|
|
||||||
-- Classes
|
-- Classes
|
||||||
L["Druid"] = C_CreatureInfo.GetClassInfo(11).className
|
L["Druid"] = C_CreatureInfo.GetClassInfo(11).className
|
||||||
L["Deathknight"] = C_CreatureInfo.GetClassInfo(6) and C_CreatureInfo.GetClassInfo(6).className
|
|
||||||
L["Hunter"] = C_CreatureInfo.GetClassInfo(3).className
|
L["Hunter"] = C_CreatureInfo.GetClassInfo(3).className
|
||||||
L["Mage"] = C_CreatureInfo.GetClassInfo(8).className
|
L["Mage"] = C_CreatureInfo.GetClassInfo(8).className
|
||||||
L["Paladin"] = C_CreatureInfo.GetClassInfo(2).className
|
L["Paladin"] = C_CreatureInfo.GetClassInfo(2).className
|
||||||
@ -29,34 +28,6 @@ L["Troll"] = C_CreatureInfo.GetRaceInfo(8).raceName
|
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L["Blood Elf"] = C_CreatureInfo.GetRaceInfo(10).raceName
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L["Blood Elf"] = C_CreatureInfo.GetRaceInfo(10).raceName
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L["Draenei"] = C_CreatureInfo.GetRaceInfo(11).raceName
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L["Draenei"] = C_CreatureInfo.GetRaceInfo(11).raceName
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--Specs
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--[[
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L["Balance"] = BALANCE
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L["Combat"] = COMBAT_LABEL
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L["Fire"] = STRING_SCHOOL_FIRE
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L["Arcane"] = STRING_SCHOOL_ARCANE
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L["Shadow"] = STRING_SCHOOL_SHADOW
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L["Holy"] = STRING_SCHOOL_HOLY
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L["Elemental"] = STRING_SCHOOL_ELEMENTAL
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--Modules
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--L["Announcements"] = CHAT_ANNOUNCE
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L["Auras"] = COMBAT_TEXT_SHOW_AURAS_TEXT
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L["Cast Bar"] = SHOW_ENEMY_CAST
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L["Buffs and Debuffs"] = BUFFOPTIONS_LABEL
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--L["Class Icon"] = CLASS .. " " .. EMBLEM_SYMBOL
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--L["Clicks"] =
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L["Cooldowns"] = CAPACITANCE_SHIPMENT_COOLDOWN:gsub(": %%s", "")
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--L["Export Import"] =
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--L["Healthbar"]
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L["Highlight"] = HIGHLIGHTING:gsub(":", "")
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L["Pet"] = PET_TYPE_PET
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--L["Racial"] = RACE .. " " .. ABILITIES
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--L["Range Check"] =
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L["Trinket"] = TRINKET0SLOT
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--]]
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if (GetLocale() == "ruRU") then
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if (GetLocale() == "ruRU") then
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-- Specs
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-- Specs
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L["Balance"] = "Баланс"
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L["Balance"] = "Баланс"
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@ -1442,359 +1413,6 @@ elseif GetLocale() == "zhCN" then
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L["Background Color of the frame"] = "框架的背景顏色"
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L["Background Color of the frame"] = "框架的背景顏色"
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L["Gladdy"] = "Gladdy框架" --Line 210, 709, 727
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L["Gladdy"] = "Gladdy框架" --Line 210, 709, 727
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elseif GetLocale() == "frFR" then
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-- Announcements.lua
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L["Announcements"] = "ANNONCE"
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L["RESURRECTING: %s (%s)"] = "EN TRAIN DE RESSUSCITER: %s (%s)"
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L["SPEC DETECTED: %s - %s (%s)"] = "SPEC DETECTÉ: %s - %s (%s)"
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L["LOW HEALTH: %s (%s)"] = "VIE BASSE: %s (%s)"
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L["TRINKET USED: %s (%s)"] = "TRINKET UTILISÉ: %s (%s)"
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L["TRINKET READY: %s (%s)"] = "TRINKET PRÊT: %s (%s)"
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L["DRINKING: %s (%s)"] = "EN TRAIN DE BOIRE: %s (%s)"
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L["Self"] = "Soi"
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L["Party"] = "Groupe"
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L["Raid Warning"] = "Avertissement de raid"
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L["Blizzard's Floating Combat Text"] = "Texte de combat flottant de Blizzard"
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L["Trinket used"] = "Trinket utilisé"
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L["Announce when an enemy's trinket is used"] = "Annonce quand un trinket ennemie est utilisé"
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L["Trinket ready"] = "Trinket prêt"
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L["Announce when an enemy's trinket is ready again"] = "Annonce quand un trinket ennemie est prêt de nouveau"
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L["Drinking"] = "En train de boire"
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L["Announces when enemies sit down to drink"] = "Annonce quand les ennemies s'assoient pour boire"
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L["Resurrection"] = "Resurrection"
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L["Announces when an enemy tries to resurrect a teammate"] = "Annonce quand un ennemie essaie de ressusciter un membre de son groupe"
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L["New enemies"] = "Nouveaux ennemis"
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L["Announces when new enemies are discovered"] = "Annonce quand les ennemies sont découverts"
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L["Spec Detection"] = "Détection des SPEC"
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L["Announces when the spec of an enemy was detected"] = "Annonce quand une spec d'un ennemie est détecté"
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L["Low health"] = "Vie Basse"
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L["Announces when an enemy drops below a certain health threshold"] = "Annonce quand un ennemie tombe en dessous d'un certain seuil de points de vie"
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L["Low health threshold"] = "Seuil de points de vie bas"
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L["Choose how low an enemy must be before low health is announced"] = "Choisissez à quel point un ennemi doit être bas avant d'annoncer une santé faible"
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L["Destination"] = "Destination"
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L["Choose how your announcements are displayed"] = "Choisissez comment vos annonces sont affichées"
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-- ArenaCountDown.lua
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L["Arena Countdown"] = "Compte à rebours de l'arène"
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L["Turn on/off"] = "Activer / désactiver"
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L["Turns countdown before the start of an arena match on/off."] = "Active / désactive le compte à rebours avant le début d'un match d'arène"
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L["Size"] = "Taille"
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-- Auras.lua
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||||||
L["Auras"] = "Auras"
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L["Frame"] = "Cadre"
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L["Cooldown"] = "Temps de recharge"
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L["No Cooldown Circle"] = "Pas de Balayage du temps de recharge"
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L["Cooldown circle alpha"] = "Alpha du Balayage du temps de recharge"
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L["Font"] = "Police de caractère"
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L["Font of the cooldown"] = "Police du temps de recharge"
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L["Font scale"] = "Échelle de police"
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L["Scale of the text"] = "Échelle du texte"
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L["Font color"] = "Couleur de la police"
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L["Color of the text"] = "Couleur du texte"
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L["Border"] = "Bordure"
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L["Border style"] = "Style de bordure"
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L["Buff color"] = "Couleur des buff"
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L["Debuff color"] = "Couleur des Debuff"
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L["Check All"] = "Vérifie tout"
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L["Uncheck All"] = "Décocher tout"
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L["Enabled"] = "Activé"
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L["Priority"] = "Priorité"
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-- BuffsDebuffs.lua
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L["Buffs and Debuffs"] = "Buffs et Debuffs"
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L["Enable"] = "Activé"
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L["Enabled Buffs and Debuffs module"] = "Module de buffs et debuffs activés"
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L["Show CC"] = "Montrer les CC"
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L["Shows all debuffs, which are displayed on the ClassIcon as well"] = "Montrer tout les debuffs, qui sont affichés sur l'icone de classe aussi"
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L["Buffs"] = "Buffs"
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L["Size & Padding"] = "Taille et remplissage"
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L["Icon Size"] = "Taille de l'icône"
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L["Size of the DR Icons"] = "Taille des icones de DR"
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L["Icon Width Factor"] = "Facteur de largeur d'icône"
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L["Stretches the icon"] = "Étire l'icône"
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L["Icon Padding"] = "Remplissage d'icônes"
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L["Space between Icons"] = "Espace entre les icônes"
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L["Position"] = "Position"
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L["Aura Position"] = "Position de l'aura"
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L["Position of the aura icons"] = "Position de l'icône de l'aura"
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L["Top"] = "Haut"
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L["Bottom"] = "Bas"
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L["Left"] = "Gauche"
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L["Right"] = "Droite"
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L["Grow Direction"] = "Direction de croissance"
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L["Grow Direction of the aura icons"] = "Direction de croissance de l'icônr de l'aura"
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L["Horizontal offset"] = "Décalage horizontal"
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L["Vertical offset"] = "Décalage verticale"
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L["Alpha"] = "Alpha"
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L["Debuffs"] = "Debuffs"
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L["Dynamic Timer Color"] = "Couleur de la minuterie dynamique"
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L["Show dynamic color on cooldown numbers"] = "Afficher la couleur dynamique sur les numéros de recharge"
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L["Color of the cooldown timer and stacks"] = "Couleur du temps de recharge et des piles"
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L["Spell School Colors"] = "Couleurs de l'école de sorts"
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L["Spell School Colors Enabled"] = "Couleurs de l'école de sorts"
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L["Show border colors by spell school"] = "Afficher les couleurs des bordures par école de sorts"
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L["Curse"] = "Malédiction"
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L["Color of the border"] = "Couleur de la bordure"
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L["Magic"] = "Magique"
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L["Poison"] = "Poison"
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||||||
L["Physical"] = "Physique"
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L["Immune"] = "Immunisé"
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L["Disease"] = "Maladie"
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L["Aura"] = "Aura"
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L["Form"] = "Forme"
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-- Castbar.lua
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L["Cast Bar"] = "Barre d'incantation"
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L["Bar"] = "Barre"
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L["Bar Size"] = "Taille de la barre"
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L["Bar height"] = "Hauteur de la barre"
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L["Height of the bar"] = "Hauteur de la barre"
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L["Bar width"] = "Largeur de la barre"
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L["Width of the bars"] = "Largeur de la barre"
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L["Texture"] = "Texture"
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L["Bar texture"] = "Texture de la barre"
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L["Texture of the bar"] = "Texture de la barre"
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L["Bar color"] = "Couleur de la barre"
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L["Color of the cast bar"] = "Couleur de la barre d'incantation"
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L["Background color"] = "Couleur de l'Arrière plan"
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L["Color of the cast bar background"] = "Couleur de l'Arrière plan de la barre d'incantation"
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L["Border size"] = "taille de la bordure"
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L["Status Bar border"] = "Bordure de la barre de statut"
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L["Status Bar border color"] = "Couleur de la bordure de la barre de statut"
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L["Icon"] = "Icone"
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L["Icon size"] = "Taille de l'icone"
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L["Icon border"] = "Bordure de l'icone"
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L["Icon border color"] = "Couleur de la bordure de l'icone"
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L["Spark"] = "Etincelle"
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L["Spark enabled"] = "Etincelle activé"
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L["Spark color"] = "Couleur de l'étincelle"
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L["Color of the cast bar spark"] = "Couleur de l'étincelle de la barre d'incantation"
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L["Font of the castbar"] = "Police de la barre d'incantation"
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L["Font size"] = "Taille de la police"
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L["Size of the text"] = "Taille du texte"
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||||||
L["Format"] = "Format"
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||||||
L["Timer Format"] = "Format du timer"
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||||||
L["Remaining"] = "Restant"
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||||||
L["Total"] = "Total"
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L["Both"] = "Les deux"
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||||||
L["Castbar position"] = "Position de la barre d'incantation"
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||||||
L["Icon position"] = "Position de l'icone"
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|
||||||
L["Offsets"] = "Décalage"
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||||||
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||||||
-- Classicon.lua
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||||||
L["Class Icon"] = "Icone de la classe"
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||||||
L["Balance"] = "Equilibre"
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||||||
L["Feral"] = "Combat farouche"
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L["Restoration"] = "Restauration"
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L["Beast Mastery"] = "Maîtrise des bêtes"
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||||||
L["Marksmanship"] = "Précision"
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||||||
L["Survival"] = "Survie"
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||||||
L["Arcane"] = "Arcane"
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||||||
L["Fire"] = "Feu"
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||||||
L["Frost"] = "Givre"
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||||||
L["Holy"] = "Sacré"
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||||||
L["Retribution"] = "Vindicte"
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||||||
L["Protection"] = "Protection"
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||||||
L["Discipline"] = "Discipline"
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|
||||||
L["Shadow"] = "Ombre"
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||||||
L["Assassination"] = "Assassinat"
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||||||
L["Combat"] = "Combat"
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||||||
L["Subtlety"] = "Finesse"
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|
||||||
L["Elemental"] = "Elementaire"
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|
||||||
L["Enhancement"] = "Amélioration"
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|
||||||
L["Affliction"] = "Affliction"
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|
||||||
L["Demonology"] = "Démonologie"
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|
||||||
L["Destruction"] = "Destruction"
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|
||||||
L["Arms"] = "Armes"
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||||||
L["Fury"] = "Fureur"
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||||||
L["Show Spec Icon"] = "Afficher l'icone des spécialisations"
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|
||||||
L["Shows Spec Icon once spec is detected"] = "Afficher l'icone des spécialisations une fois que les spé sont détectés"
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|
||||||
L["Icon width factor"] = "Facteur de largeur d'icône"
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|
||||||
L["This changes positions with trinket"] = "Cela change de position avec le trinket"
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|
||||||
L["Border color"] = "Couleur de la bordure"
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|
||||||
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|
||||||
--CombatIndicator.lua
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|
||||||
L["Combat Indicator"] = "Indicateur de combat"
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|
||||||
L["Enable Combat Indicator icon"] = "Activer l'icone de l'indicateur de combat"
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|
||||||
L["Anchor"] = "Ancre"
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|
||||||
L["This changes the anchor of the ci icon"] = "Cela change l'ancre de l'icône de l'indicateur de combat"
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|
||||||
L["This changes position relative to its anchor of the ci icon"] = "Cela change la position par rapport à son ancre de l'icône de l'indicateur de combat"
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|
||||||
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|
||||||
-- Cooldowns.lua
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|
||||||
L["Cooldowns"] = "Temps de recharge (CD)"
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|
||||||
L["COOLDOWN USED: %s (%s) used %s - %s sec. cooldown"] = "CD utilisé : %s (%s) utilisé %s - %s sec. cd"
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|
||||||
L["Enabled cooldown module"] = "Module du temps de recharge activé"
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|
||||||
L["Cooldown size"] = "Taille du temps de recharge"
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|
||||||
L["Size of each cd icon"] = "Taille de chaque icone de CD"
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|
||||||
L["Max Icons per row"] = "Nombre maximal d'icônes par ligne"
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|
||||||
L["Scale of the font"] = "Échelle de la police"
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|
||||||
L["Anchor of the cooldown icons"] = "Ancre de l'icone du temps de recharge"
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|
||||||
L["Grow Direction of the cooldown icons"] = "Direction de croissance des icônes de temps de recharge"
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|
||||||
L["Offset"] = "Décalage"
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|
||||||
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|
||||||
-- Diminishings.lua
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|
||||||
L["Diminishings"] = "Rendements décroissants (DR)"
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|
||||||
L["Enabled DR module"] = "Activer le module DR"
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|
||||||
L["DR Cooldown position"] = "Position du temps de recharge des DR"
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|
||||||
L["Position of the cooldown icons"] = "Position des icones de temps de recharge"
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|
||||||
L["DR Border Colors"] = "Couleur de la bordure des DR"
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|
||||||
L["Dr Border Colors Enabled"] = "Couleur de la bordure des DR activé"
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|
||||||
L["Colors borders of DRs in respective DR-color below"] = "Couleurs des bordures des DR dans la couleur DR respective ci-dessous"
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|
||||||
L["Half"] = "Demi"
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|
||||||
L["Quarter"] = "Quart"
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|
||||||
L["Categories"] = "Catégories"
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|
||||||
L["Force Icon"] = "Forcer les icones"
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|
||||||
L["Icon of the DR"] = "Icones des DR"
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|
||||||
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|
||||||
-- ExportImport.lua
|
|
||||||
L["Export Import"] = "Exporter Importer"
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|
||||||
L["Profile Export Import"] = "Profile de l'Exporter Importer"
|
|
||||||
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|
||||||
-- Healthbar.lua
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|
||||||
L["Health Bar"] = "Barre de vie"
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|
||||||
L["DEAD"] = "MORT"
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|
||||||
L["LEAVE"] = "QUITTER"
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|
||||||
L["General"] = "Général"
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|
||||||
L["Color of the status bar background"] = "Couleur de l'arrière-plan de la barre d'état"
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|
||||||
L["Font of the bar"] = "Police de la barre"
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|
||||||
L["Name font size"] = "Taille de la police du nom"
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|
||||||
L["Size of the name text"] = "Taille du texte du nom"
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|
||||||
L["Health font size"] = "Taille de la police de la santé"
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|
||||||
L["Size of the health text"] = "Taille du texte de la santé"
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|
||||||
L["Size of the border"] = "Taille de la bordure"
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|
||||||
L["Health Bar Text"] = "Texte de la barre de santé"
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|
||||||
L["Show name text"] = "Afficher le texte du nom"
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|
||||||
L["Show the units name"] = "Afficher le nom des unités"
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|
||||||
L["Show ArenaX"] = "Afficher ArenaX"
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|
||||||
L["Show Arena1-5 as name instead"] = "Afficher Arena1-5 comme nom à la place"
|
|
||||||
L["Show the actual health"] = "Afficher la santé réelle"
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|
||||||
L["Show the actual health on the health bar"] = "Afficher la santé réelle sur la barre de santé"
|
|
||||||
L["Show max health"] = "Afficher la santé maximale"
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|
||||||
L["Show max health on the health bar"] = "Afficher la santé maximale sur la barre de santé"
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|
||||||
L["Show health percentage"] = "Afficher le pourcentage de santé"
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|
||||||
L["Show health percentage on the health bar"] = "Afficher le pourcentage de santé sur la barre de santé"
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|
||||||
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|
||||||
-- Highlight.lua
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|
||||||
L["Highlight"] = "Surbrillance"
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|
||||||
L["Show Inside"] = "Afficher dedans"
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|
||||||
L["Show Highlight border inside of frame"] = "Afficher la bordure de surbrillance à l'intérieur du cadre"
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|
||||||
L["Colors"] = "Couleurs"
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|
||||||
L["Target border color"] = "Couleur de la bordure cible"
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|
||||||
L["Color of the selected targets border"] = "Couleur de la bordure des cibles sélectionnées"
|
|
||||||
L["Focus border color"] = "Couleur de la bordure du Focus"
|
|
||||||
L["Color of the focus border"] = "Couleur de la bordure du Focus"
|
|
||||||
L["Highlight target"] = "Mettre la cible en surbrillance"
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|
||||||
L["Toggle if the selected target should be highlighted"] = "Basculer si la cible sélectionnée doit être mise en surbrillance"
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|
||||||
L["Show border around target"] = "Afficher la bordure autour de la cible"
|
|
||||||
L["Toggle if a border should be shown around the selected target"] = "Basculer si une bordure doit être affichée autour de la cible sélectionnée"
|
|
||||||
L["Show border around focus"] = "Afficher la bordure autour du focus"
|
|
||||||
L["Toggle of a border should be shown around the current focus"] = "La bascule d'une bordure doit être affichée autour du focus actuel"
|
|
||||||
|
|
||||||
-- Pets.lua
|
|
||||||
L["Pets"] = "Familier"
|
|
||||||
L["Enables Pets module"] = "Activer le module familier (pet)"
|
|
||||||
L["Width of the bar"] = "Largeur de la barre"
|
|
||||||
L["Health color"] = "Couleur de la santé"
|
|
||||||
L["Color of the status bar"] = "Couleur de la barre d'état"
|
|
||||||
L["Portrait"] = "Portrait"
|
|
||||||
L["Health Values"] = "Valeurs de santé"
|
|
||||||
|
|
||||||
-- Powerbar.lua
|
|
||||||
L["Power Bar"] = "Barre de puissance"
|
|
||||||
L["Power Bar Text"] = "Texte de la barre de puissance"
|
|
||||||
L["Power Texts"] = "Textes de puissance"
|
|
||||||
L["Show race"] = "Afficher la race"
|
|
||||||
L["Show spec"] = "Afficher la spé"
|
|
||||||
L["Show the actual power"] = "Afficher la puissance actuelle"
|
|
||||||
L["Show the actual power on the power bar"] = "Afficher la puissance actuelle sur la barre de puissance"
|
|
||||||
L["Show max power"] = "Afficher la puissance maximale"
|
|
||||||
L["Show max power on the power bar"] = "Afficher la puissance maximale sur la barre de puissance"
|
|
||||||
L["Show power percentage"] = "Afficher le pourcentage de puissance"
|
|
||||||
L["Show power percentage on the power bar"] = "Afficher le pourcentage de puissance sur la barre de puissance"
|
|
||||||
|
|
||||||
-- Racial.lua
|
|
||||||
L["Racial"] = "Raciale"
|
|
||||||
L["Enable racial icon"] = "Activer l'icone du raciale"
|
|
||||||
L["This changes the anchor of the racial icon"] = "Cela change l'ancre de l'icône du raciale"
|
|
||||||
L["This changes position relative to its anchor of the racial icon"] = "Cela change de position par rapport à son ancre de l'icône du raciale"
|
|
||||||
|
|
||||||
-- TotemPlates.lua
|
|
||||||
L["Totem Plates"] = "Totem Plates"
|
|
||||||
L["Customize Totems"] = "Personnaliser les totems"
|
|
||||||
L["Custom totem name"] = "Personnaliser le nom des totems"
|
|
||||||
L["Totem General"] = "Totem Général"
|
|
||||||
L["Turns totem icons instead of nameplates on or off. (Requires reload)"] = "Active ou désactive les icônes totem au lieu des nameplates. (Nécessite un rechargement)"
|
|
||||||
L["Show friendly"] = "Montrer les amis"
|
|
||||||
L["Show enemy"] = "Montrer les ennemies"
|
|
||||||
L["Totem size"] = "Taille du totem"
|
|
||||||
L["Size of totem icons"] = "Taille de l'icone du totem"
|
|
||||||
L["Font of the custom totem name"] = "Police du nom du totem personnalisé"
|
|
||||||
L["Apply alpha when no target"] = "Appliquer l'alpha en l'absence de cible"
|
|
||||||
L["Always applies alpha, even when you don't have a target. Else it is 1."] = "Applique toujours l'alpha, même lorsque vous n'avez pas de cible. Sinon c'est 1."
|
|
||||||
L["Apply alpha when targeted"] = "Appliquer l'alpha lorsque ciblé"
|
|
||||||
L["Always applies alpha, even when you target the totem. Else it is 1."] = "Applique toujours l'alpha, même lorsque vous ciblez le totem. Sinon c'est 1."
|
|
||||||
L["All totem border alphas (configurable per totem)"] = "Tous les alphas de bordure de totem (configurables par totem)"
|
|
||||||
L["Totem icon border style"] = "Style de bordure d'icône totem"
|
|
||||||
L["All totem border color"] = "Toutes les couleurs de bordure de totem"
|
|
||||||
|
|
||||||
-- Trinket.lua
|
|
||||||
L["Trinket"] = "Trinket (Bijoux PvP)"
|
|
||||||
L["Enable trinket icon"] = "Activer l'icone du trinket"
|
|
||||||
L["This changes positions of the trinket"] = "Cela change les positions du trinket"
|
|
||||||
|
|
||||||
-- XiconProfiles.lua
|
|
||||||
L["Profile"] = "Profile"
|
|
||||||
|
|
||||||
-- Frame.lua
|
|
||||||
L["Gladdy - drag to move"] = "Gladdy - faites glisser pour déplacer"
|
|
||||||
|
|
||||||
-- Gladdy.lua
|
|
||||||
L["Welcome to Gladdy!"] = "Bienvenue chez Gladdy !"
|
|
||||||
L["First run has been detected, displaying test frame."] = "La première exécution a été détectée, affichant la trame de test."
|
|
||||||
L["Valid slash commands are:"] = "Les commandes de slash valides sont :"
|
|
||||||
L["If this is not your first run please lock or move the frame to prevent this from happening."] = "S'il ne s'agit pas de votre première utilisation, veuillez verrouiller ou déplacer le cadre pour éviter que cela ne se produise."
|
|
||||||
|
|
||||||
-- Options.lua
|
|
||||||
L["settings"] = "paramètres"
|
|
||||||
L["Reset module"] = "Réinitialiser le module"
|
|
||||||
L["Reset module to defaults"] = "Réinitialiser le module"
|
|
||||||
L["No settings"] = "Pas de paramètres"
|
|
||||||
L["Module has no settings"] = "Le module n'a pas de paramètres"
|
|
||||||
L["General settings"] = "Paramètres général"
|
|
||||||
L["Lock frame"] = "Verouiller le cadre"
|
|
||||||
L["Toggle if frame can be moved"] = "Cliquez si le cadre peut être bougé"
|
|
||||||
L["Grow frame upwards"] = "Agrandir le cadre vers le haut"
|
|
||||||
L["If enabled the frame will grow upwards instead of downwards"] = "Si activé, le cadre grandira vers le haut au lieu de vers le bas"
|
|
||||||
L["Down"] = "Vers la bas"
|
|
||||||
L["Up"] = "Vers le haut"
|
|
||||||
L["Frame General"] = "Cadre général"
|
|
||||||
L["Frame scale"] = "Taille du cadre"
|
|
||||||
L["Scale of the frame"] = "Taille du cadre"
|
|
||||||
L["Frame padding"] = "Remplissage du cadre"
|
|
||||||
L["Padding of the frame"] = "Remplissage du cadre"
|
|
||||||
L["Frame width"] = "Largeur du cadre"
|
|
||||||
L["Margin"] = "Marge"
|
|
||||||
L["Margin between each button"] = "Marge entre chaque bouton"
|
|
||||||
L["Cooldown General"] = "Temps de recharge Général"
|
|
||||||
L["Font General"] = "Police Général"
|
|
||||||
L["General Font"] = "Police Général"
|
|
||||||
L["Font color text"] = "Texte de la couleur de la police"
|
|
||||||
L["Font color timer"] = "Texte de la couleur de la police"
|
|
||||||
L["Color of the timers"] = "Couleur des minuteurs"
|
|
||||||
L["Icons General"] = "Icônes Général"
|
|
||||||
L["Icon border style"] = "Style de bordure d'icône"
|
|
||||||
L["This changes the border style of all icons"] = "Cela change le style de bordure de toutes les icônes"
|
|
||||||
L["This changes the border color of all icons"] = "Cela change la couleur de bordure de toutes les icônes"
|
|
||||||
L["Statusbar General"] = "Barre d'état Général"
|
|
||||||
L["Statusbar texture"] = "Texture de la Barre d'état"
|
|
||||||
L["This changes the texture of all statusbar frames"] = "Cela change la texture de tous les cadres de la barre d'état"
|
|
||||||
L["Statusbar border style"] = "Style de bordure de la barre d'état"
|
|
||||||
L["This changes the border style of all statusbar frames"] = "Cela modifie le style de bordure de tous les cadres de la barre d'état"
|
|
||||||
L["Statusbar border offset divider (smaller is higher offset)"] = "Diviseur de décalage de bordure de barre d'état (le plus petit est le décalage le plus élevé)"
|
|
||||||
L["Offset of border to statusbar (in case statusbar shows beyond the border)"] = "Décalage de la bordure par rapport à la barre d'état (au cas où la barre d'état s'afficherait au-delà de la bordure)"
|
|
||||||
L["Statusbar border color"] = "Couleur de la bordure de la barre d'état"
|
|
||||||
L["This changes the border color of all statusbar frames"] = "Cela change la couleur de la bordure de tous les cadres de la barre d'état"
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
-- make into AceComm.
|
-- make into AceComm.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceComm-3.0
|
-- @name AceComm-3.0
|
||||||
-- @release $Id: AceComm-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceComm-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
--[[ AceComm-3.0
|
--[[ AceComm-3.0
|
||||||
|
|
||||||
@ -35,6 +35,10 @@ local error, assert = error, assert
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local Ambiguate = Ambiguate
|
local Ambiguate = Ambiguate
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, DEFAULT_CHAT_FRAME, geterrorhandler, RegisterAddonMessagePrefix
|
||||||
|
|
||||||
AceComm.embeds = AceComm.embeds or {}
|
AceComm.embeds = AceComm.embeds or {}
|
||||||
|
|
||||||
-- for my sanity and yours, let's give the message type bytes some names
|
-- for my sanity and yours, let's give the message type bytes some names
|
||||||
|
@ -75,7 +75,7 @@ local next = next
|
|||||||
local strlen = string.len
|
local strlen = string.len
|
||||||
local GetFramerate = GetFramerate
|
local GetFramerate = GetFramerate
|
||||||
local strlower = string.lower
|
local strlower = string.lower
|
||||||
local unpack,type,pairs,wipe = unpack,type,pairs,table.wipe
|
local unpack,type,pairs,wipe = unpack,type,pairs,wipe
|
||||||
local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
|
local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigCmd-3.0
|
-- @name AceConfigCmd-3.0
|
||||||
-- @release $Id: AceConfigCmd-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
AceConfigCmd-3.0
|
AceConfigCmd-3.0
|
||||||
@ -37,10 +37,17 @@ local error, assert = error, assert
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
|
||||||
|
|
||||||
|
|
||||||
local L = setmetatable({}, { -- TODO: replace with proper locale
|
local L = setmetatable({}, { -- TODO: replace with proper locale
|
||||||
__index = function(self,k) return k end
|
__index = function(self,k) return k end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local function print(msg)
|
local function print(msg)
|
||||||
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
||||||
end
|
end
|
||||||
@ -394,7 +401,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local strInput = strsub(info.input,inputpos);
|
local str = strsub(info.input,inputpos);
|
||||||
|
|
||||||
if tab.type=="execute" then
|
if tab.type=="execute" then
|
||||||
------------ execute --------------------------------------------
|
------------ execute --------------------------------------------
|
||||||
@ -407,21 +414,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
local res = true
|
local res = true
|
||||||
if tab.pattern then
|
if tab.pattern then
|
||||||
if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
|
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
|
||||||
if not strmatch(strInput, tab.pattern) then
|
if not strmatch(str, tab.pattern) then
|
||||||
usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
|
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
do_final(info, inputpos, tab, "set", strInput)
|
do_final(info, inputpos, tab, "set", str)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
elseif tab.type=="toggle" then
|
elseif tab.type=="toggle" then
|
||||||
------------ toggle --------------------------------------------
|
------------ toggle --------------------------------------------
|
||||||
local b
|
local b
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str=="" then
|
if str=="" then
|
||||||
b = callmethod(info, inputpos, tab, "get")
|
b = callmethod(info, inputpos, tab, "get")
|
||||||
|
|
||||||
@ -458,9 +465,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="range" then
|
elseif tab.type=="range" then
|
||||||
------------ range --------------------------------------------
|
------------ range --------------------------------------------
|
||||||
local val = tonumber(strInput)
|
local val = tonumber(str)
|
||||||
if not val then
|
if not val then
|
||||||
usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
|
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if type(info.step)=="number" then
|
if type(info.step)=="number" then
|
||||||
@ -480,7 +487,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="select" then
|
elseif tab.type=="select" then
|
||||||
------------ select ------------------------------------
|
------------ select ------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@ -521,7 +528,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="multiselect" then
|
elseif tab.type=="multiselect" then
|
||||||
------------ multiselect -------------------------------------------
|
------------ multiselect -------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@ -558,7 +565,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
--check that the opt is valid
|
--check that the opt is valid
|
||||||
local ok
|
local ok
|
||||||
for k in pairs(values) do
|
for k,v in pairs(values) do
|
||||||
if strlower(k)==opt then
|
if strlower(k)==opt then
|
||||||
opt = k -- overwrite with key (in case of case mismatches)
|
opt = k -- overwrite with key (in case of case mismatches)
|
||||||
ok = true
|
ok = true
|
||||||
@ -627,7 +634,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="color" then
|
elseif tab.type=="color" then
|
||||||
------------ color --------------------------------------------
|
------------ color --------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
@ -699,7 +706,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="keybinding" then
|
elseif tab.type=="keybinding" then
|
||||||
------------ keybinding --------------------------------------------
|
------------ keybinding --------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
|
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigDialog-3.0
|
-- @name AceConfigDialog-3.0
|
||||||
-- @release $Id: AceConfigDialog-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
|
-- @release $Id: AceConfigDialog-3.0.lua 1232 2020-04-14 22:21:22Z nevcairiel $
|
||||||
|
|
||||||
local LibStub = LibStub
|
local LibStub = LibStub
|
||||||
local gui = LibStub("AceGUI-3.0")
|
local gui = LibStub("AceGUI-3.0")
|
||||||
local reg = LibStub("AceConfigRegistry-3.0")
|
local reg = LibStub("AceConfigRegistry-3.0")
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceConfigDialog-3.0", 86
|
local MAJOR, MINOR = "AceConfigDialog-3.0", 79
|
||||||
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigDialog then return end
|
if not AceConfigDialog then return end
|
||||||
@ -22,13 +22,19 @@ AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
|
|||||||
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
|
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
|
local tinsert, tsort, tremove = table.insert, table.sort, table.remove
|
||||||
local strmatch, format = string.match, string.format
|
local strmatch, format = string.match, string.format
|
||||||
local error = error
|
local error = error
|
||||||
local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
|
local pairs, next, select, type, unpack, wipe, ipairs = pairs, next, select, type, unpack, wipe, ipairs
|
||||||
local tostring, tonumber = tostring, tonumber
|
local tostring, tonumber = tostring, tonumber
|
||||||
local math_min, math_max, math_floor = math.min, math.max, math.floor
|
local math_min, math_max, math_floor = math.min, math.max, math.floor
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NORMAL_FONT_COLOR, ACCEPT, CANCEL
|
||||||
|
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
|
||||||
|
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
|
||||||
|
|
||||||
local emptyTbl = {}
|
local emptyTbl = {}
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@ -147,7 +153,6 @@ local stringIsLiteral = {
|
|||||||
width = true,
|
width = true,
|
||||||
image = true,
|
image = true,
|
||||||
fontSize = true,
|
fontSize = true,
|
||||||
tooltipHyperlink = true
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--Is Never a function or method
|
--Is Never a function or method
|
||||||
@ -189,8 +194,9 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
|
|||||||
--We have a function to call
|
--We have a function to call
|
||||||
local info = new()
|
local info = new()
|
||||||
--traverse the options table, picking up the handler and filling the info with the path
|
--traverse the options table, picking up the handler and filling the info with the path
|
||||||
|
local handler
|
||||||
local group = options
|
local group = options
|
||||||
local handler = group.handler
|
handler = group.handler or handler
|
||||||
|
|
||||||
for i = 1, #path do
|
for i = 1, #path do
|
||||||
group = GetSubOption(group, path[i])
|
group = GetSubOption(group, path[i])
|
||||||
@ -502,14 +508,6 @@ local function OptionOnMouseOver(widget, event)
|
|||||||
local tooltip = AceConfigDialog.tooltip
|
local tooltip = AceConfigDialog.tooltip
|
||||||
|
|
||||||
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
|
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
|
||||||
|
|
||||||
local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
|
|
||||||
if tooltipHyperlink then
|
|
||||||
tooltip:SetHyperlink(tooltipHyperlink)
|
|
||||||
tooltip:Show()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local name = GetOptionsMemberValue("name", opt, options, path, appName)
|
local name = GetOptionsMemberValue("name", opt, options, path, appName)
|
||||||
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
|
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
|
||||||
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
|
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
|
||||||
@ -537,7 +535,8 @@ local function OptionOnMouseLeave(widget, event)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function GetFuncName(option)
|
local function GetFuncName(option)
|
||||||
if option.type == "execute" then
|
local type = option.type
|
||||||
|
if type == "execute" then
|
||||||
return "func"
|
return "func"
|
||||||
else
|
else
|
||||||
return "set"
|
return "set"
|
||||||
@ -545,15 +544,13 @@ local function GetFuncName(option)
|
|||||||
end
|
end
|
||||||
do
|
do
|
||||||
local frame = AceConfigDialog.popup
|
local frame = AceConfigDialog.popup
|
||||||
if not frame or oldminor < 81 then
|
if not frame then
|
||||||
frame = CreateFrame("Frame", nil, UIParent)
|
frame = CreateFrame("Frame", nil, UIParent)
|
||||||
AceConfigDialog.popup = frame
|
AceConfigDialog.popup = frame
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
frame:SetPoint("CENTER", UIParent, "CENTER")
|
frame:SetPoint("CENTER", UIParent, "CENTER")
|
||||||
frame:SetSize(320, 72)
|
frame:SetSize(320, 72)
|
||||||
frame:EnableMouse(true) -- Do not allow click-through on the frame
|
|
||||||
frame:SetFrameStrata("TOOLTIP")
|
frame:SetFrameStrata("TOOLTIP")
|
||||||
frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
frame:SetScript("OnKeyDown", function(self, key)
|
frame:SetScript("OnKeyDown", function(self, key)
|
||||||
if key == "ESCAPE" then
|
if key == "ESCAPE" then
|
||||||
self:SetPropagateKeyboardInput(false)
|
self:SetPropagateKeyboardInput(false)
|
||||||
@ -567,17 +564,26 @@ do
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
|
if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then
|
||||||
|
frame:SetBackdrop({
|
||||||
|
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
|
||||||
|
edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
|
||||||
|
tile = true,
|
||||||
|
tileSize = 32,
|
||||||
|
edgeSize = 32,
|
||||||
|
insets = { left = 11, right = 11, top = 11, bottom = 11 },
|
||||||
|
})
|
||||||
|
else
|
||||||
|
local border = CreateFrame("Frame", nil, frame, "DialogBorderDarkTemplate")
|
||||||
border:SetAllPoints(frame)
|
border:SetAllPoints(frame)
|
||||||
frame:SetFixedFrameStrata(true)
|
end
|
||||||
frame:SetFixedFrameLevel(true)
|
|
||||||
|
|
||||||
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
|
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
|
||||||
text:SetSize(290, 0)
|
text:SetSize(290, 0)
|
||||||
text:SetPoint("TOP", 0, -16)
|
text:SetPoint("TOP", 0, -16)
|
||||||
frame.text = text
|
frame.text = text
|
||||||
|
|
||||||
local function newButton(newText)
|
local function newButton(text)
|
||||||
local button = CreateFrame("Button", nil, frame)
|
local button = CreateFrame("Button", nil, frame)
|
||||||
button:SetSize(128, 21)
|
button:SetSize(128, 21)
|
||||||
button:SetNormalFontObject(GameFontNormal)
|
button:SetNormalFontObject(GameFontNormal)
|
||||||
@ -588,7 +594,7 @@ do
|
|||||||
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
||||||
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
|
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
|
||||||
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
||||||
button:SetText(newText)
|
button:SetText(text)
|
||||||
return button
|
return button
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -675,7 +681,7 @@ local function ActivateControl(widget, event, ...)
|
|||||||
if group[funcname] ~= nil then
|
if group[funcname] ~= nil then
|
||||||
func = group[funcname]
|
func = group[funcname]
|
||||||
end
|
end
|
||||||
handler = group.handler
|
handler = group.handler or handler
|
||||||
confirm = group.confirm
|
confirm = group.confirm
|
||||||
validate = group.validate
|
validate = group.validate
|
||||||
for i = 1, #path do
|
for i = 1, #path do
|
||||||
@ -739,6 +745,7 @@ local function ActivateControl(widget, event, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local rootframe = user.rootframe
|
||||||
if not validated or type(validated) == "string" then
|
if not validated or type(validated) == "string" then
|
||||||
if not validated then
|
if not validated then
|
||||||
if usage then
|
if usage then
|
||||||
@ -753,8 +760,8 @@ local function ActivateControl(widget, event, ...)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- show validate message
|
-- show validate message
|
||||||
if user.rootframe.SetStatusText then
|
if rootframe.SetStatusText then
|
||||||
user.rootframe:SetStatusText(validated)
|
rootframe:SetStatusText(validated)
|
||||||
else
|
else
|
||||||
validationErrorPopup(validated)
|
validationErrorPopup(validated)
|
||||||
end
|
end
|
||||||
@ -791,14 +798,14 @@ local function ActivateControl(widget, event, ...)
|
|||||||
if type(confirm) == "boolean" then
|
if type(confirm) == "boolean" then
|
||||||
if confirm then
|
if confirm then
|
||||||
if not confirmText then
|
if not confirmText then
|
||||||
local option_name, desc = option.name, option.desc
|
local name, desc = option.name, option.desc
|
||||||
if type(option_name) == "function" then
|
if type(name) == "function" then
|
||||||
option_name = option_name(info)
|
name = name(info)
|
||||||
end
|
end
|
||||||
if type(desc) == "function" then
|
if type(desc) == "function" then
|
||||||
desc = desc(info)
|
desc = desc(info)
|
||||||
end
|
end
|
||||||
confirmText = option_name
|
confirmText = name
|
||||||
if desc then
|
if desc then
|
||||||
confirmText = confirmText.." - "..desc
|
confirmText = confirmText.." - "..desc
|
||||||
end
|
end
|
||||||
@ -1140,6 +1147,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
--Control to feed
|
--Control to feed
|
||||||
local control
|
local control
|
||||||
|
|
||||||
|
local name = GetOptionsMemberValue("name", v, options, path, appName)
|
||||||
|
|
||||||
if v.type == "execute" then
|
if v.type == "execute" then
|
||||||
|
|
||||||
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
|
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
|
||||||
@ -1242,7 +1251,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
end
|
end
|
||||||
tsort(sorting, sortTblAsStrings)
|
tsort(sorting, sortTblAsStrings)
|
||||||
end
|
end
|
||||||
for _, value in ipairs(sorting) do
|
for k, value in ipairs(sorting) do
|
||||||
local text = values[value]
|
local text = values[value]
|
||||||
local radio = gui:Create("CheckBox")
|
local radio = gui:Create("CheckBox")
|
||||||
radio:SetLabel(text)
|
radio:SetLabel(text)
|
||||||
@ -1324,8 +1333,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
control:SetWidth(width_multiplier)
|
control:SetWidth(width_multiplier)
|
||||||
end
|
end
|
||||||
--check:SetTriState(v.tristate)
|
--check:SetTriState(v.tristate)
|
||||||
for s = 1, #valuesort do
|
for i = 1, #valuesort do
|
||||||
local key = valuesort[s]
|
local key = valuesort[i]
|
||||||
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
|
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
|
||||||
control:SetItemValue(key,value)
|
control:SetItemValue(key,value)
|
||||||
end
|
end
|
||||||
@ -1337,8 +1346,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
|
|
||||||
control:PauseLayout()
|
control:PauseLayout()
|
||||||
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
||||||
for s = 1, #valuesort do
|
for i = 1, #valuesort do
|
||||||
local value = valuesort[s]
|
local value = valuesort[i]
|
||||||
local text = values[value]
|
local text = values[value]
|
||||||
local check = gui:Create("CheckBox")
|
local check = gui:Create("CheckBox")
|
||||||
check:SetLabel(text)
|
check:SetLabel(text)
|
||||||
@ -1355,7 +1364,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
elseif width == "half" then
|
elseif width == "half" then
|
||||||
check:SetWidth(width_multiplier / 2)
|
check:SetWidth(width_multiplier / 2)
|
||||||
elseif (type(width) == "number") then
|
elseif (type(width) == "number") then
|
||||||
check:SetWidth(width_multiplier * width)
|
control:SetWidth(width_multiplier * width)
|
||||||
elseif width == "full" then
|
elseif width == "full" then
|
||||||
check.width = "fill"
|
check.width = "fill"
|
||||||
else
|
else
|
||||||
@ -1425,8 +1434,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
end
|
end
|
||||||
control:SetImageSize(width, height)
|
control:SetImageSize(width, height)
|
||||||
end
|
end
|
||||||
local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
|
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
||||||
control.width = not controlWidth and "fill"
|
control.width = not width and "fill"
|
||||||
end
|
end
|
||||||
|
|
||||||
--Common Init
|
--Common Init
|
||||||
@ -1681,29 +1690,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
|
|||||||
|
|
||||||
elseif grouptype == "select" then
|
elseif grouptype == "select" then
|
||||||
|
|
||||||
local selectGroup = gui:Create("DropdownGroup")
|
local select = gui:Create("DropdownGroup")
|
||||||
selectGroup:SetTitle(name)
|
select:SetTitle(name)
|
||||||
InjectInfo(selectGroup, options, group, path, rootframe, appName)
|
InjectInfo(select, options, group, path, rootframe, appName)
|
||||||
selectGroup:SetCallback("OnGroupSelected", GroupSelected)
|
select:SetCallback("OnGroupSelected", GroupSelected)
|
||||||
local status = AceConfigDialog:GetStatusTable(appName, path)
|
local status = AceConfigDialog:GetStatusTable(appName, path)
|
||||||
if not status.groups then
|
if not status.groups then
|
||||||
status.groups = {}
|
status.groups = {}
|
||||||
end
|
end
|
||||||
selectGroup:SetStatusTable(status.groups)
|
select:SetStatusTable(status.groups)
|
||||||
local grouplist, orderlist = BuildSelect(group, options, path, appName)
|
local grouplist, orderlist = BuildSelect(group, options, path, appName)
|
||||||
selectGroup:SetGroupList(grouplist, orderlist)
|
select:SetGroupList(grouplist, orderlist)
|
||||||
selectGroup:SetUserData("grouplist", grouplist)
|
select:SetUserData("grouplist", grouplist)
|
||||||
selectGroup:SetUserData("orderlist", orderlist)
|
select:SetUserData("orderlist", orderlist)
|
||||||
|
|
||||||
local firstgroup = orderlist[1]
|
local firstgroup = orderlist[1]
|
||||||
if firstgroup then
|
if firstgroup then
|
||||||
selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
|
select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
|
||||||
end
|
end
|
||||||
|
|
||||||
selectGroup.width = "fill"
|
select.width = "fill"
|
||||||
selectGroup.height = "fill"
|
select.height = "fill"
|
||||||
|
|
||||||
container:AddChild(selectGroup)
|
container:AddChild(select)
|
||||||
|
|
||||||
--assume tree group by default
|
--assume tree group by default
|
||||||
--if parenttype is tree then this group is already a node on that tree
|
--if parenttype is tree then this group is already a node on that tree
|
||||||
@ -1931,13 +1940,13 @@ end
|
|||||||
-- convert pre-39 BlizOptions structure to the new format
|
-- convert pre-39 BlizOptions structure to the new format
|
||||||
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
|
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
|
||||||
local old = AceConfigDialog.BlizOptions
|
local old = AceConfigDialog.BlizOptions
|
||||||
local newOpt = {}
|
local new = {}
|
||||||
for key, widget in pairs(old) do
|
for key, widget in pairs(old) do
|
||||||
local appName = widget:GetUserData("appName")
|
local appName = widget:GetUserData("appName")
|
||||||
if not newOpt[appName] then newOpt[appName] = {} end
|
if not new[appName] then new[appName] = {} end
|
||||||
newOpt[appName][key] = widget
|
new[appName][key] = widget
|
||||||
end
|
end
|
||||||
AceConfigDialog.BlizOptions = newOpt
|
AceConfigDialog.BlizOptions = new
|
||||||
else
|
else
|
||||||
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
|
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
|
||||||
end
|
end
|
||||||
@ -1970,7 +1979,6 @@ end
|
|||||||
-- @param parent The parent to use in the interface options tree.
|
-- @param parent The parent to use in the interface options tree.
|
||||||
-- @param ... The path in the options table to feed into the interface options panel.
|
-- @param ... The path in the options table to feed into the interface options panel.
|
||||||
-- @return The reference to the frame registered into the Interface Options.
|
-- @return The reference to the frame registered into the Interface Options.
|
||||||
-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
|
|
||||||
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
||||||
local BlizOptions = AceConfigDialog.BlizOptions
|
local BlizOptions = AceConfigDialog.BlizOptions
|
||||||
|
|
||||||
@ -1986,6 +1994,7 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
|||||||
if not BlizOptions[appName][key] then
|
if not BlizOptions[appName][key] then
|
||||||
local group = gui:Create("BlizOptionsGroup")
|
local group = gui:Create("BlizOptionsGroup")
|
||||||
BlizOptions[appName][key] = group
|
BlizOptions[appName][key] = group
|
||||||
|
group:SetName(name or appName, parent)
|
||||||
|
|
||||||
group:SetTitle(name or appName)
|
group:SetTitle(name or appName)
|
||||||
group:SetUserData("appName", appName)
|
group:SetUserData("appName", appName)
|
||||||
@ -1998,30 +2007,8 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
|||||||
end
|
end
|
||||||
group:SetCallback("OnShow", FeedToBlizPanel)
|
group:SetCallback("OnShow", FeedToBlizPanel)
|
||||||
group:SetCallback("OnHide", ClearBlizPanel)
|
group:SetCallback("OnHide", ClearBlizPanel)
|
||||||
if Settings and Settings.RegisterCanvasLayoutCategory then
|
|
||||||
local categoryName = name or appName
|
|
||||||
if parent then
|
|
||||||
local category = Settings.GetCategory(parent)
|
|
||||||
if not category then
|
|
||||||
error(("The parent category '%s' was not found"):format(parent), 2)
|
|
||||||
end
|
|
||||||
local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
|
|
||||||
|
|
||||||
-- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
|
|
||||||
group:SetName(subcategory.ID, parent)
|
|
||||||
else
|
|
||||||
local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
|
|
||||||
-- using appName here would be cleaner, but would not be 100% compatible
|
|
||||||
-- but for top-level categories it should be fine, as these are typically addon names
|
|
||||||
category.ID = categoryName
|
|
||||||
group:SetName(categoryName, parent)
|
|
||||||
Settings.RegisterAddOnCategory(category)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
group:SetName(name or appName, parent)
|
|
||||||
InterfaceOptions_AddCategory(group.frame)
|
InterfaceOptions_AddCategory(group.frame)
|
||||||
end
|
return group.frame
|
||||||
return group.frame, group.frame.name
|
|
||||||
else
|
else
|
||||||
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
|
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
|
||||||
end
|
end
|
||||||
|
@ -8,10 +8,10 @@
|
|||||||
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigRegistry-3.0
|
-- @name AceConfigRegistry-3.0
|
||||||
-- @release $Id: AceConfigRegistry-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
|
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
|
||||||
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 21
|
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
|
||||||
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigRegistry then return end
|
if not AceConfigRegistry then return end
|
||||||
@ -83,7 +83,6 @@ local basekeys={
|
|||||||
dialogHidden=optmethodbool,
|
dialogHidden=optmethodbool,
|
||||||
dropdownHidden=optmethodbool,
|
dropdownHidden=optmethodbool,
|
||||||
cmdHidden=optmethodbool,
|
cmdHidden=optmethodbool,
|
||||||
tooltipHyperlink=optstringfunc,
|
|
||||||
icon=optstringnumberfunc,
|
icon=optstringnumberfunc,
|
||||||
iconCoords=optmethodtable,
|
iconCoords=optmethodtable,
|
||||||
handler=opttable,
|
handler=opttable,
|
||||||
|
@ -40,8 +40,8 @@
|
|||||||
-- end
|
-- end
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDB-3.0.lua
|
-- @name AceDB-3.0.lua
|
||||||
-- @release $Id: AceDB-3.0.lua 1306 2023-06-23 14:55:09Z nevcairiel $
|
-- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $
|
||||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 28
|
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
|
||||||
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
||||||
|
|
||||||
if not AceDB then return end -- No upgrade needed
|
if not AceDB then return end -- No upgrade needed
|
||||||
@ -53,6 +53,10 @@ local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub
|
||||||
|
|
||||||
AceDB.db_registry = AceDB.db_registry or {}
|
AceDB.db_registry = AceDB.db_registry or {}
|
||||||
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
||||||
|
|
||||||
@ -94,11 +98,11 @@ local function copyDefaults(dest, src)
|
|||||||
-- This is a metatable used for table defaults
|
-- This is a metatable used for table defaults
|
||||||
local mt = {
|
local mt = {
|
||||||
-- This handles the lookup and creation of new subtables
|
-- This handles the lookup and creation of new subtables
|
||||||
__index = function(t,k2)
|
__index = function(t,k)
|
||||||
if k2 == nil then return nil end
|
if k == nil then return nil end
|
||||||
local tbl = {}
|
local tbl = {}
|
||||||
copyDefaults(tbl, v)
|
copyDefaults(tbl, v)
|
||||||
rawset(t, k2, tbl)
|
rawset(t, k, tbl)
|
||||||
return tbl
|
return tbl
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -111,7 +115,7 @@ local function copyDefaults(dest, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- Values are not tables, so this is just a simple return
|
-- Values are not tables, so this is just a simple return
|
||||||
local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
|
local mt = {__index = function(t,k) return k~=nil and v or nil end}
|
||||||
setmetatable(dest, mt)
|
setmetatable(dest, mt)
|
||||||
end
|
end
|
||||||
elseif type(v) == "table" then
|
elseif type(v) == "table" then
|
||||||
@ -260,7 +264,7 @@ local factionrealmKey = factionKey .. " - " .. realmKey
|
|||||||
local localeKey = GetLocale():lower()
|
local localeKey = GetLocale():lower()
|
||||||
|
|
||||||
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
||||||
local regionKey = regionTable[GetCurrentRegion()] or GetCurrentRegionName() or "TR"
|
local regionKey = regionTable[GetCurrentRegion()]
|
||||||
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
||||||
|
|
||||||
-- Actual database initialization function
|
-- Actual database initialization function
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDBOptions-3.0
|
-- @name AceDBOptions-3.0
|
||||||
-- @release $Id: AceDBOptions-3.0.lua 1304 2023-05-19 19:50:10Z nevcairiel $
|
-- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
||||||
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
||||||
|
|
||||||
@ -13,6 +13,10 @@ local pairs, next = pairs, next
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UnitClass = UnitClass
|
local UnitClass = UnitClass
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
|
||||||
|
|
||||||
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
||||||
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
||||||
|
|
||||||
@ -84,25 +88,25 @@ elseif LOCALE == "frFR" then
|
|||||||
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
||||||
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
||||||
elseif LOCALE == "koKR" then
|
elseif LOCALE == "koKR" then
|
||||||
L["choose"] = "기존 프로필"
|
L["choose"] = "저장 중인 프로필"
|
||||||
L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다."
|
L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
|
||||||
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
||||||
L["copy"] = "복사해 올 프로필"
|
L["copy"] = "복사해오기"
|
||||||
L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다."
|
L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
|
||||||
L["current"] = "현재 프로필:"
|
L["current"] = "현재 프로필:"
|
||||||
L["default"] = "기본값"
|
L["default"] = "기본값"
|
||||||
L["delete"] = "프로필 삭제"
|
L["delete"] = "프로필 삭제"
|
||||||
L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?"
|
L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
|
||||||
L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다."
|
L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
|
||||||
L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다."
|
L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
|
||||||
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다."
|
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
|
||||||
L["new"] = "새로운 프로필"
|
L["new"] = "새로운 프로필"
|
||||||
L["new_sub"] = "비어 있는 프로필을 새로 만듭니다."
|
L["new_sub"] = "새로운 프로필을 만듭니다."
|
||||||
L["profiles"] = "프로필"
|
L["profiles"] = "프로필"
|
||||||
L["profiles_sub"] = "프로필 관리"
|
L["profiles_sub"] = "프로필 관리"
|
||||||
L["reset"] = "프로필 재설정"
|
L["reset"] = "프로필 초기화"
|
||||||
L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요."
|
L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
|
||||||
L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다"
|
L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
|
||||||
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
||||||
L["choose"] = "Perfiles existentes"
|
L["choose"] = "Perfiles existentes"
|
||||||
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
||||||
@ -166,31 +170,31 @@ elseif LOCALE == "zhCN" then
|
|||||||
elseif LOCALE == "ruRU" then
|
elseif LOCALE == "ruRU" then
|
||||||
L["choose"] = "Существующие профили"
|
L["choose"] = "Существующие профили"
|
||||||
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
||||||
L["choose_sub"] = "Выбор одного из уже доступных профилей."
|
L["choose_sub"] = "Выбор одиного из уже доступных профилей"
|
||||||
L["copy"] = "Скопировать из"
|
L["copy"] = "Скопировать из"
|
||||||
L["copy_desc"] = "Копирование настроек из выбранного профиля в активный."
|
L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
|
||||||
L["current"] = "Текущий профиль:"
|
L["current"] = "Текущий профиль:"
|
||||||
L["default"] = "По умолчанию"
|
L["default"] = "По умолчанию"
|
||||||
L["delete"] = "Удалить профиль"
|
L["delete"] = "Удалить профиль"
|
||||||
L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?"
|
L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
|
||||||
L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables."
|
L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
|
||||||
L["delete_sub"] = "Удаление профиля из базы данных."
|
L["delete_sub"] = "Удаление профиля из БД"
|
||||||
L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа."
|
L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
|
||||||
L["new"] = "Новый"
|
L["new"] = "Новый"
|
||||||
L["new_sub"] = "Создание нового чистого профиля."
|
L["new_sub"] = "Создать новый чистый профиль"
|
||||||
L["profiles"] = "Профили"
|
L["profiles"] = "Профили"
|
||||||
L["profiles_sub"] = "Управление профилями"
|
L["profiles_sub"] = "Управление профилями"
|
||||||
L["reset"] = "Сбросить профиль"
|
L["reset"] = "Сброс профиля"
|
||||||
L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново."
|
L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
|
||||||
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
||||||
elseif LOCALE == "itIT" then
|
elseif LOCALE == "itIT" then
|
||||||
L["choose"] = "Profili Esistenti"
|
L["choose"] = "Profili Esistenti"
|
||||||
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
||||||
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
||||||
L["copy"] = "Copia Da"
|
L["copy"] = "Copia Da"
|
||||||
L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento."
|
L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
|
||||||
L["current"] = "Profilo Attivo:"
|
L["current"] = "Profilo Attivo:"
|
||||||
L["default"] = "Predefinito"
|
L["default"] = "Standard"
|
||||||
L["delete"] = "Cancella un Profilo"
|
L["delete"] = "Cancella un Profilo"
|
||||||
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
||||||
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
||||||
|
@ -24,22 +24,28 @@
|
|||||||
-- f:AddChild(btn)
|
-- f:AddChild(btn)
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceGUI-3.0
|
-- @name AceGUI-3.0
|
||||||
-- @release $Id: AceGUI-3.0.lua 1288 2022-09-25 14:19:00Z funkehdude $
|
-- @release $Id: AceGUI-3.0.lua 1231 2020-04-14 22:20:36Z nevcairiel $
|
||||||
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
|
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
|
||||||
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
||||||
|
|
||||||
if not AceGUI then return end -- No upgrade needed
|
if not AceGUI then return end -- No upgrade needed
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tinsert, wipe = table.insert, table.wipe
|
local tinsert = table.insert
|
||||||
local select, pairs, next, type = select, pairs, next, type
|
local select, pairs, next, type = select, pairs, next, type
|
||||||
local error, assert = error, assert
|
local error, assert = error, assert
|
||||||
local setmetatable, rawget = setmetatable, rawget
|
local setmetatable, rawget = setmetatable, rawget
|
||||||
local math_max, math_min, math_ceil = math.max, math.min, math.ceil
|
local math_max = math.max
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UIParent = UIParent
|
local UIParent = UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: geterrorhandler, LibStub
|
||||||
|
|
||||||
|
--local con = LibStub("AceConsole-3.0",true)
|
||||||
|
|
||||||
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
||||||
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
||||||
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
||||||
@ -88,38 +94,38 @@ do
|
|||||||
AceGUI.objPools = AceGUI.objPools or {}
|
AceGUI.objPools = AceGUI.objPools or {}
|
||||||
local objPools = AceGUI.objPools
|
local objPools = AceGUI.objPools
|
||||||
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
||||||
function newWidget(widgetType)
|
function newWidget(type)
|
||||||
if not WidgetRegistry[widgetType] then
|
if not WidgetRegistry[type] then
|
||||||
error("Attempt to instantiate unknown widget type", 2)
|
error("Attempt to instantiate unknown widget type", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not objPools[widgetType] then
|
if not objPools[type] then
|
||||||
objPools[widgetType] = {}
|
objPools[type] = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
local newObj = next(objPools[widgetType])
|
local newObj = next(objPools[type])
|
||||||
if not newObj then
|
if not newObj then
|
||||||
newObj = WidgetRegistry[widgetType]()
|
newObj = WidgetRegistry[type]()
|
||||||
newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
|
newObj.AceGUIWidgetVersion = WidgetVersions[type]
|
||||||
else
|
else
|
||||||
objPools[widgetType][newObj] = nil
|
objPools[type][newObj] = nil
|
||||||
-- if the widget is older then the latest, don't even try to reuse it
|
-- if the widget is older then the latest, don't even try to reuse it
|
||||||
-- just forget about it, and grab a new one.
|
-- just forget about it, and grab a new one.
|
||||||
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
|
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
|
||||||
return newWidget(widgetType)
|
return newWidget(type)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return newObj
|
return newObj
|
||||||
end
|
end
|
||||||
-- Releases an instance to the Pool
|
-- Releases an instance to the Pool
|
||||||
function delWidget(obj,widgetType)
|
function delWidget(obj,type)
|
||||||
if not objPools[widgetType] then
|
if not objPools[type] then
|
||||||
objPools[widgetType] = {}
|
objPools[type] = {}
|
||||||
end
|
end
|
||||||
if objPools[widgetType][obj] then
|
if objPools[type][obj] then
|
||||||
error("Attempt to Release Widget that is already released", 2)
|
error("Attempt to Release Widget that is already released", 2)
|
||||||
end
|
end
|
||||||
objPools[widgetType][obj] = true
|
objPools[type][obj] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -135,9 +141,9 @@ end
|
|||||||
-- OnAcquire function on it, before returning.
|
-- OnAcquire function on it, before returning.
|
||||||
-- @param type The type of the widget.
|
-- @param type The type of the widget.
|
||||||
-- @return The newly created widget.
|
-- @return The newly created widget.
|
||||||
function AceGUI:Create(widgetType)
|
function AceGUI:Create(type)
|
||||||
if WidgetRegistry[widgetType] then
|
if WidgetRegistry[type] then
|
||||||
local widget = newWidget(widgetType)
|
local widget = newWidget(type)
|
||||||
|
|
||||||
if rawget(widget, "Acquire") then
|
if rawget(widget, "Acquire") then
|
||||||
widget.OnAcquire = widget.Acquire
|
widget.OnAcquire = widget.Acquire
|
||||||
@ -155,7 +161,7 @@ function AceGUI:Create(widgetType)
|
|||||||
if widget.OnAcquire then
|
if widget.OnAcquire then
|
||||||
widget:OnAcquire()
|
widget:OnAcquire()
|
||||||
else
|
else
|
||||||
error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
|
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
|
||||||
end
|
end
|
||||||
-- Set the default Layout ("List")
|
-- Set the default Layout ("List")
|
||||||
safecall(widget.SetLayout, widget, "List")
|
safecall(widget.SetLayout, widget, "List")
|
||||||
@ -583,25 +589,25 @@ AceGUI.counts = AceGUI.counts or {}
|
|||||||
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
||||||
-- Template requires it.
|
-- Template requires it.
|
||||||
-- @param type The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetNextWidgetNum(widgetType)
|
function AceGUI:GetNextWidgetNum(type)
|
||||||
if not self.counts[widgetType] then
|
if not self.counts[type] then
|
||||||
self.counts[widgetType] = 0
|
self.counts[type] = 0
|
||||||
end
|
end
|
||||||
self.counts[widgetType] = self.counts[widgetType] + 1
|
self.counts[type] = self.counts[type] + 1
|
||||||
return self.counts[widgetType]
|
return self.counts[type]
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Return the number of created widgets for this type.
|
--- Return the number of created widgets for this type.
|
||||||
-- In contrast to GetNextWidgetNum, the number is not incremented.
|
-- In contrast to GetNextWidgetNum, the number is not incremented.
|
||||||
-- @param widgetType The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetWidgetCount(widgetType)
|
function AceGUI:GetWidgetCount(type)
|
||||||
return self.counts[widgetType] or 0
|
return self.counts[type] or 0
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Return the version of the currently registered widget type.
|
--- Return the version of the currently registered widget type.
|
||||||
-- @param widgetType The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetWidgetVersion(widgetType)
|
function AceGUI:GetWidgetVersion(type)
|
||||||
return WidgetVersions[widgetType]
|
return WidgetVersions[type]
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -764,6 +770,7 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
|
|
||||||
usedwidth = 0
|
usedwidth = 0
|
||||||
rowstart = frame
|
rowstart = frame
|
||||||
|
rowstartoffset = frameoffset
|
||||||
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
@ -806,8 +813,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
|
|||||||
or colObj and (colObj["align" .. dir] or colObj.align)
|
or colObj and (colObj["align" .. dir] or colObj.align)
|
||||||
or tableObj["align" .. dir] or tableObj.align
|
or tableObj["align" .. dir] or tableObj.align
|
||||||
or "CENTERLEFT"
|
or "CENTERLEFT"
|
||||||
local val
|
local child, cell, val = child or 0, cell or 0, nil
|
||||||
child, cell = child or 0, cell or 0
|
|
||||||
|
|
||||||
if type(fn) == "string" then
|
if type(fn) == "string" then
|
||||||
fn = fn:lower()
|
fn = fn:lower()
|
||||||
@ -821,7 +827,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
|
|||||||
val = fn
|
val = fn
|
||||||
end
|
end
|
||||||
|
|
||||||
return fn, math_max(0, math_min(val, cell))
|
return fn, max(0, min(val, cell))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get width or height for multiple cells combined
|
-- Get width or height for multiple cells combined
|
||||||
@ -830,7 +836,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
|
|||||||
for cell=from,to do
|
for cell=from,to do
|
||||||
dim = dim + (laneDim[cell] or 0)
|
dim = dim + (laneDim[cell] or 0)
|
||||||
end
|
end
|
||||||
return dim + math_max(0, to - from) * (space or 0)
|
return dim + max(0, to - from) * (space or 0)
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[ Options
|
--[[ Options
|
||||||
@ -876,7 +882,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
repeat
|
repeat
|
||||||
n = n + 1
|
n = n + 1
|
||||||
local col = (n - 1) % #cols + 1
|
local col = (n - 1) % #cols + 1
|
||||||
local row = math_ceil(n / #cols)
|
local row = ceil(n / #cols)
|
||||||
local rowspan = rowspans[col]
|
local rowspan = rowspans[col]
|
||||||
local cell = rowspan and rowspan.child or child
|
local cell = rowspan and rowspan.child or child
|
||||||
local cellObj = cell:GetUserData("cell")
|
local cellObj = cell:GetUserData("cell")
|
||||||
@ -892,7 +898,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Colspan
|
-- Colspan
|
||||||
local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
|
local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
|
||||||
n = n + colspan
|
n = n + colspan
|
||||||
|
|
||||||
-- Place the cell
|
-- Place the cell
|
||||||
@ -909,7 +915,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local rows = math_ceil(n / #cols)
|
local rows = ceil(n / #cols)
|
||||||
|
|
||||||
-- Determine fixed size cols and collect weights
|
-- Determine fixed size cols and collect weights
|
||||||
local extantH, totalWeight = totalH, 0
|
local extantH, totalWeight = totalH, 0
|
||||||
@ -934,16 +940,16 @@ AceGUI:RegisterLayout("Table",
|
|||||||
f:ClearAllPoints()
|
f:ClearAllPoints()
|
||||||
local childH = f:GetWidth() or 0
|
local childH = f:GetWidth() or 0
|
||||||
|
|
||||||
laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
|
laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
|
laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
|
||||||
else
|
else
|
||||||
-- Rel./Abs. width
|
-- Rel./Abs. width
|
||||||
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
|
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
|
||||||
end
|
end
|
||||||
extantH = math_max(0, extantH - laneH[col])
|
extantH = max(0, extantH - laneH[col])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -982,7 +988,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
|
|
||||||
rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
|
rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
BlizOptionsGroup Container
|
BlizOptionsGroup Container
|
||||||
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "BlizOptionsGroup", 26
|
local Type, Version = "BlizOptionsGroup", 21
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -99,7 +99,7 @@ local methods = {
|
|||||||
Constructor
|
Constructor
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
|
local frame = CreateFrame("Frame")
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
-- support functions for the Blizzard Interface Options
|
-- support functions for the Blizzard Interface Options
|
||||||
@ -108,11 +108,6 @@ local function Constructor()
|
|||||||
frame.default = default
|
frame.default = default
|
||||||
frame.refresh = refresh
|
frame.refresh = refresh
|
||||||
|
|
||||||
-- 10.0 support function aliases (cancel has been removed)
|
|
||||||
frame.OnCommit = okay
|
|
||||||
frame.OnDefault = default
|
|
||||||
frame.OnRefresh = refresh
|
|
||||||
|
|
||||||
frame:SetScript("OnHide", OnHide)
|
frame:SetScript("OnHide", OnHide)
|
||||||
frame:SetScript("OnShow", OnShow)
|
frame:SetScript("OnShow", OnShow)
|
||||||
|
|
||||||
|
@ -125,7 +125,7 @@ local function Constructor()
|
|||||||
dropdown.frame:Show()
|
dropdown.frame:Show()
|
||||||
dropdown:SetLabel("")
|
dropdown:SetLabel("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 0, -26)
|
border:SetPoint("TOPLEFT", 0, -26)
|
||||||
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Frame Container
|
Frame Container
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "Frame", 30
|
local Type, Version = "Frame", 27
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -13,6 +13,10 @@ local wipe = table.wipe
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Scripts
|
Scripts
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -79,7 +83,6 @@ local methods = {
|
|||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self.frame:SetParent(UIParent)
|
self.frame:SetParent(UIParent)
|
||||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
self:SetTitle()
|
self:SetTitle()
|
||||||
self:SetStatusText()
|
self:SetStatusText()
|
||||||
self:ApplyStatus()
|
self:ApplyStatus()
|
||||||
@ -176,21 +179,16 @@ local PaneBackdrop = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetMovable(true)
|
frame:SetMovable(true)
|
||||||
frame:SetResizable(true)
|
frame:SetResizable(true)
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
frame:SetBackdrop(FrameBackdrop)
|
frame:SetBackdrop(FrameBackdrop)
|
||||||
frame:SetBackdropColor(0, 0, 0, 1)
|
frame:SetBackdropColor(0, 0, 0, 1)
|
||||||
if frame.SetResizeBounds then -- WoW 10.0
|
|
||||||
frame:SetResizeBounds(400, 200)
|
|
||||||
else
|
|
||||||
frame:SetMinResize(400, 200)
|
frame:SetMinResize(400, 200)
|
||||||
end
|
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
frame:SetScript("OnShow", Frame_OnShow)
|
frame:SetScript("OnShow", Frame_OnShow)
|
||||||
frame:SetScript("OnHide", Frame_OnClose)
|
frame:SetScript("OnHide", Frame_OnClose)
|
||||||
@ -203,7 +201,7 @@ local function Constructor()
|
|||||||
closebutton:SetWidth(100)
|
closebutton:SetWidth(100)
|
||||||
closebutton:SetText(CLOSE)
|
closebutton:SetText(CLOSE)
|
||||||
|
|
||||||
local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
|
local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
||||||
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
||||||
statusbg:SetHeight(24)
|
statusbg:SetHeight(24)
|
||||||
@ -271,7 +269,7 @@ local function Constructor()
|
|||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
x = 0.1 * 8/17
|
local x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame", nil, frame)
|
local sizer_s = CreateFrame("Frame", nil, frame)
|
||||||
|
@ -75,7 +75,7 @@ local function Constructor()
|
|||||||
titletext:SetJustifyH("LEFT")
|
titletext:SetJustifyH("LEFT")
|
||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 0, -17)
|
border:SetPoint("TOPLEFT", 0, -17)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -2,18 +2,22 @@
|
|||||||
TabGroup Container
|
TabGroup Container
|
||||||
Container that uses tabs on top to switch between groups.
|
Container that uses tabs on top to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TabGroup", 38
|
local Type, Version = "TabGroup", 37
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
|
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
||||||
|
|
||||||
-- local upvalue storage used by BuildTabs
|
-- local upvalue storage used by BuildTabs
|
||||||
local widths = {}
|
local widths = {}
|
||||||
local rowwidths = {}
|
local rowwidths = {}
|
||||||
@ -22,143 +26,6 @@ local rowends = {}
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
|
|
||||||
local tabName = tab:GetName();
|
|
||||||
|
|
||||||
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
|
|
||||||
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
|
|
||||||
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
|
|
||||||
local sideWidths = 2 * left:GetWidth();
|
|
||||||
local tabText = tab.Text or _G[tab:GetName().."Text"];
|
|
||||||
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
|
|
||||||
|
|
||||||
local width, tabWidth;
|
|
||||||
local textWidth;
|
|
||||||
if ( absoluteTextSize ) then
|
|
||||||
textWidth = absoluteTextSize;
|
|
||||||
else
|
|
||||||
tabText:SetWidth(0);
|
|
||||||
textWidth = tabText:GetWidth();
|
|
||||||
end
|
|
||||||
-- If there's an absolute size specified then use it
|
|
||||||
if ( absoluteSize ) then
|
|
||||||
if ( absoluteSize < sideWidths) then
|
|
||||||
width = 1;
|
|
||||||
tabWidth = sideWidths
|
|
||||||
else
|
|
||||||
width = absoluteSize - sideWidths;
|
|
||||||
tabWidth = absoluteSize
|
|
||||||
end
|
|
||||||
tabText:SetWidth(width);
|
|
||||||
else
|
|
||||||
-- Otherwise try to use padding
|
|
||||||
if ( padding ) then
|
|
||||||
width = textWidth + padding;
|
|
||||||
else
|
|
||||||
width = textWidth + 24;
|
|
||||||
end
|
|
||||||
-- If greater than the maxWidth then cap it
|
|
||||||
if ( maxWidth and width > maxWidth ) then
|
|
||||||
if ( padding ) then
|
|
||||||
width = maxWidth + padding;
|
|
||||||
else
|
|
||||||
width = maxWidth + 24;
|
|
||||||
end
|
|
||||||
tabText:SetWidth(width);
|
|
||||||
else
|
|
||||||
tabText:SetWidth(0);
|
|
||||||
end
|
|
||||||
if (minWidth and width < minWidth) then
|
|
||||||
width = minWidth;
|
|
||||||
end
|
|
||||||
tabWidth = width + sideWidths;
|
|
||||||
end
|
|
||||||
|
|
||||||
if ( buttonMiddle ) then
|
|
||||||
buttonMiddle:SetWidth(width);
|
|
||||||
end
|
|
||||||
if ( buttonMiddleDisabled ) then
|
|
||||||
buttonMiddleDisabled:SetWidth(width);
|
|
||||||
end
|
|
||||||
|
|
||||||
tab:SetWidth(tabWidth);
|
|
||||||
|
|
||||||
if ( highlightTexture ) then
|
|
||||||
highlightTexture:SetWidth(tabWidth);
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_DeselectTab(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Show();
|
|
||||||
middle:Show();
|
|
||||||
right:Show();
|
|
||||||
--tab:UnlockHighlight();
|
|
||||||
tab:Enable();
|
|
||||||
local text = tab.Text or _G[name.."Text"];
|
|
||||||
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
|
|
||||||
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Hide();
|
|
||||||
middleDisabled:Hide();
|
|
||||||
rightDisabled:Hide();
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_SelectTab(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Hide();
|
|
||||||
middle:Hide();
|
|
||||||
right:Hide();
|
|
||||||
--tab:LockHighlight();
|
|
||||||
tab:Disable();
|
|
||||||
tab:SetDisabledFontObject(GameFontHighlightSmall);
|
|
||||||
local text = tab.Text or _G[name.."Text"];
|
|
||||||
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
|
|
||||||
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Show();
|
|
||||||
middleDisabled:Show();
|
|
||||||
rightDisabled:Show();
|
|
||||||
|
|
||||||
if GameTooltip:IsOwned(tab) then
|
|
||||||
GameTooltip:Hide();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_SetDisabledTabState(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Show();
|
|
||||||
middle:Show();
|
|
||||||
right:Show();
|
|
||||||
--tab:UnlockHighlight();
|
|
||||||
tab:Disable();
|
|
||||||
tab.text = tab:GetText();
|
|
||||||
-- Gray out text
|
|
||||||
tab:SetDisabledFontObject(GameFontDisableSmall);
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Hide();
|
|
||||||
middleDisabled:Hide();
|
|
||||||
rightDisabled:Hide();
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateTabLook(frame)
|
local function UpdateTabLook(frame)
|
||||||
if frame.disabled then
|
if frame.disabled then
|
||||||
PanelTemplates_SetDisabledTabState(frame)
|
PanelTemplates_SetDisabledTabState(frame)
|
||||||
@ -236,64 +103,11 @@ local methods = {
|
|||||||
|
|
||||||
["CreateTab"] = function(self, id)
|
["CreateTab"] = function(self, id)
|
||||||
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||||
local tab = CreateFrame("Button", tabname, self.border)
|
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
||||||
tab:SetSize(115, 24)
|
|
||||||
tab.deselectedTextY = -3
|
|
||||||
tab.selectedTextY = -2
|
|
||||||
|
|
||||||
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
|
|
||||||
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.LeftDisabled:SetSize(20, 24)
|
|
||||||
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
|
|
||||||
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
|
|
||||||
|
|
||||||
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
|
|
||||||
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.MiddleDisabled:SetSize(88, 24)
|
|
||||||
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
|
|
||||||
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
|
||||||
|
|
||||||
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
|
|
||||||
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.RightDisabled:SetSize(20, 24)
|
|
||||||
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
|
|
||||||
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
|
|
||||||
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Left:SetSize(20, 24)
|
|
||||||
tab.Left:SetPoint("TOPLEFT")
|
|
||||||
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
|
|
||||||
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Middle:SetSize(88, 24)
|
|
||||||
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
|
|
||||||
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
|
|
||||||
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Right:SetSize(20, 24)
|
|
||||||
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
|
|
||||||
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Text = tab:CreateFontString(tabname .. "Text")
|
|
||||||
tab:SetFontString(tab.Text)
|
|
||||||
|
|
||||||
tab:SetNormalFontObject(GameFontNormalSmall)
|
|
||||||
tab:SetHighlightFontObject(GameFontHighlightSmall)
|
|
||||||
tab:SetDisabledFontObject(GameFontHighlightSmall)
|
|
||||||
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
|
|
||||||
tab.HighlightTexture = tab:GetHighlightTexture()
|
|
||||||
tab.HighlightTexture:ClearAllPoints()
|
|
||||||
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
|
|
||||||
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
|
|
||||||
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
|
|
||||||
|
|
||||||
tab.obj = self
|
tab.obj = self
|
||||||
tab.id = id
|
tab.id = id
|
||||||
|
|
||||||
tab.text = tab.Text -- compat
|
tab.text = _G[tabname .. "Text"]
|
||||||
tab.text:ClearAllPoints()
|
tab.text:ClearAllPoints()
|
||||||
tab.text:SetPoint("LEFT", 14, -3)
|
tab.text:SetPoint("LEFT", 14, -3)
|
||||||
tab.text:SetPoint("RIGHT", -12, -3)
|
tab.text:SetPoint("RIGHT", -12, -3)
|
||||||
@ -502,7 +316,7 @@ local function Constructor()
|
|||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
titletext:SetText("")
|
titletext:SetText("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 1, -27)
|
border:SetPoint("TOPLEFT", 1, -27)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -2,18 +2,22 @@
|
|||||||
TreeGroup Container
|
TreeGroup Container
|
||||||
Container that uses a tree control to switch between groups.
|
Container that uses a tree control to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TreeGroup", 47
|
local Type, Version = "TreeGroup", 45
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||||
local math_min, math_max, floor = math.min, math.max, math.floor
|
local math_min, math_max, floor = math.min, math.max, floor
|
||||||
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: FONT_COLOR_CODE_CLOSE
|
||||||
|
|
||||||
-- Recycling functions
|
-- Recycling functions
|
||||||
local new, del
|
local new, del
|
||||||
do
|
do
|
||||||
@ -563,11 +567,7 @@ local methods = {
|
|||||||
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
||||||
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
||||||
end
|
end
|
||||||
if treeframe.SetResizeBounds then
|
|
||||||
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
|
|
||||||
else
|
|
||||||
treeframe:SetMaxResize(maxtreewidth, 1600)
|
treeframe:SetMaxResize(maxtreewidth, 1600)
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnHeightSet"] = function(self, height)
|
["OnHeightSet"] = function(self, height)
|
||||||
@ -637,7 +637,7 @@ local function Constructor()
|
|||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
|
||||||
local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
treeframe:SetPoint("TOPLEFT")
|
treeframe:SetPoint("TOPLEFT")
|
||||||
treeframe:SetPoint("BOTTOMLEFT")
|
treeframe:SetPoint("BOTTOMLEFT")
|
||||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||||
@ -646,17 +646,13 @@ local function Constructor()
|
|||||||
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
treeframe:SetResizable(true)
|
treeframe:SetResizable(true)
|
||||||
if treeframe.SetResizeBounds then -- WoW 10.0
|
|
||||||
treeframe:SetResizeBounds(100, 1, 400, 1600)
|
|
||||||
else
|
|
||||||
treeframe:SetMinResize(100, 1)
|
treeframe:SetMinResize(100, 1)
|
||||||
treeframe:SetMaxResize(400, 1600)
|
treeframe:SetMaxResize(400, 1600)
|
||||||
end
|
|
||||||
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
||||||
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
||||||
|
|
||||||
local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
|
local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
dragger:SetWidth(8)
|
dragger:SetWidth(8)
|
||||||
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
||||||
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
||||||
@ -681,7 +677,7 @@ local function Constructor()
|
|||||||
scrollbg:SetAllPoints(scrollbar)
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
scrollbg:SetColorTexture(0,0,0,0.4)
|
scrollbg:SetColorTexture(0,0,0,0.4)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||||
border:SetPoint("BOTTOMRIGHT")
|
border:SetPoint("BOTTOMRIGHT")
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -7,6 +7,10 @@ local pairs, assert, type = pairs, assert, type
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontNormal
|
||||||
|
|
||||||
----------------
|
----------------
|
||||||
-- Main Frame --
|
-- Main Frame --
|
||||||
----------------
|
----------------
|
||||||
@ -17,7 +21,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
|||||||
]]
|
]]
|
||||||
do
|
do
|
||||||
local Type = "Window"
|
local Type = "Window"
|
||||||
local Version = 8
|
local Version = 6
|
||||||
|
|
||||||
local function frameOnShow(this)
|
local function frameOnShow(this)
|
||||||
this.obj:Fire("OnShow")
|
this.obj:Fire("OnShow")
|
||||||
@ -182,11 +186,7 @@ do
|
|||||||
|
|
||||||
frame:SetScript("OnShow",frameOnShow)
|
frame:SetScript("OnShow",frameOnShow)
|
||||||
frame:SetScript("OnHide",frameOnClose)
|
frame:SetScript("OnHide",frameOnClose)
|
||||||
if frame.SetResizeBounds then -- WoW 10.0
|
|
||||||
frame:SetResizeBounds(240,240)
|
|
||||||
else
|
|
||||||
frame:SetMinResize(240,240)
|
frame:SetMinResize(240,240)
|
||||||
end
|
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
@ -300,7 +300,7 @@ do
|
|||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
x = 0.1 * 8/17
|
local x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
local sizer_s = CreateFrame("Frame",nil,frame)
|
||||||
|
@ -12,6 +12,10 @@ local select, pairs = select, pairs
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: SetDesaturation, GameFontHighlight
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -195,14 +199,14 @@ local methods = {
|
|||||||
["SetDescription"] = function(self, desc)
|
["SetDescription"] = function(self, desc)
|
||||||
if desc then
|
if desc then
|
||||||
if not self.desc then
|
if not self.desc then
|
||||||
local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||||
f:ClearAllPoints()
|
desc:ClearAllPoints()
|
||||||
f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
||||||
f:SetWidth(self.frame.width - 30)
|
desc:SetWidth(self.frame.width - 30)
|
||||||
f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
||||||
f:SetJustifyH("LEFT")
|
desc:SetJustifyH("LEFT")
|
||||||
f:SetJustifyV("TOP")
|
desc:SetJustifyV("TOP")
|
||||||
self.desc = f
|
self.desc = desc
|
||||||
end
|
end
|
||||||
self.desc:Show()
|
self.desc:Show()
|
||||||
--self.text:SetFontObject(GameFontNormal)
|
--self.text:SetFontObject(GameFontNormal)
|
||||||
|
@ -11,6 +11,10 @@ local pairs = pairs
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1272 2022-08-29 15:56:35Z nevcairiel $ ]]--
|
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
|
||||||
|
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
@ -41,7 +41,7 @@ local ItemBase = {
|
|||||||
-- NOTE: The ItemBase version is added to each item's version number
|
-- NOTE: The ItemBase version is added to each item's version number
|
||||||
-- to ensure proper updates on ItemBase changes.
|
-- to ensure proper updates on ItemBase changes.
|
||||||
-- Use at least 1000er steps.
|
-- Use at least 1000er steps.
|
||||||
version = 2000,
|
version = 1000,
|
||||||
counter = 0,
|
counter = 0,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -178,7 +178,7 @@ function ItemBase.Create(type)
|
|||||||
highlight:Hide()
|
highlight:Hide()
|
||||||
self.highlight = highlight
|
self.highlight = highlight
|
||||||
|
|
||||||
local check = frame:CreateTexture(nil, "OVERLAY")
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
check:SetWidth(16)
|
check:SetWidth(16)
|
||||||
check:SetHeight(16)
|
check:SetHeight(16)
|
||||||
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
||||||
@ -186,7 +186,7 @@ function ItemBase.Create(type)
|
|||||||
check:Hide()
|
check:Hide()
|
||||||
self.check = check
|
self.check = check
|
||||||
|
|
||||||
local sub = frame:CreateTexture(nil, "OVERLAY")
|
local sub = frame:CreateTexture("OVERLAY")
|
||||||
sub:SetWidth(16)
|
sub:SetWidth(16)
|
||||||
sub:SetHeight(16)
|
sub:SetHeight(16)
|
||||||
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown.lua 1284 2022-09-25 09:15:30Z nevcairiel $ ]]--
|
--[[ $Id: AceGUIWidget-DropDown.lua 1239 2020-09-20 10:22:02Z nevcairiel $ ]]--
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
@ -11,6 +11,10 @@ local PlaySound = PlaySound
|
|||||||
local UIParent, CreateFrame = UIParent, CreateFrame
|
local UIParent, CreateFrame = UIParent, CreateFrame
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
local function fixlevels(parent,...)
|
local function fixlevels(parent,...)
|
||||||
local i = 1
|
local i = 1
|
||||||
local child = select(i, ...)
|
local child = select(i, ...)
|
||||||
@ -249,7 +253,7 @@ do
|
|||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local count = AceGUI:GetNextWidgetNum(widgetType)
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||||
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
|
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
local self = {}
|
local self = {}
|
||||||
self.count = count
|
self.count = count
|
||||||
self.type = widgetType
|
self.type = widgetType
|
||||||
@ -300,7 +304,7 @@ do
|
|||||||
scrollFrame.obj = self
|
scrollFrame.obj = self
|
||||||
itemFrame.obj = self
|
itemFrame.obj = self
|
||||||
|
|
||||||
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
|
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
slider:SetOrientation("VERTICAL")
|
slider:SetOrientation("VERTICAL")
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
slider:SetBackdrop(sliderBackdrop)
|
slider:SetBackdrop(sliderBackdrop)
|
||||||
@ -347,7 +351,7 @@ end
|
|||||||
|
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown"
|
local widgetType = "Dropdown"
|
||||||
local widgetVersion = 36
|
local widgetVersion = 35
|
||||||
|
|
||||||
--[[ Static data ]]--
|
--[[ Static data ]]--
|
||||||
|
|
||||||
@ -372,6 +376,7 @@ do
|
|||||||
|
|
||||||
local function Dropdown_TogglePullout(this)
|
local function Dropdown_TogglePullout(this)
|
||||||
local self = this.obj
|
local self = this.obj
|
||||||
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
if self.open then
|
if self.open then
|
||||||
self.open = nil
|
self.open = nil
|
||||||
self.pullout:Close()
|
self.pullout:Close()
|
||||||
|
@ -14,6 +14,10 @@ local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, Get
|
|||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
@ -13,6 +13,10 @@ local pairs = pairs
|
|||||||
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NOT_BOUND
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Scripts
|
Scripts
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -210,7 +214,7 @@ local function Constructor()
|
|||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(18)
|
label:SetHeight(18)
|
||||||
|
|
||||||
local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
msgframe:SetHeight(30)
|
msgframe:SetHeight(30)
|
||||||
msgframe:SetBackdrop(ControlBackdrop)
|
msgframe:SetBackdrop(ControlBackdrop)
|
||||||
msgframe:SetBackdropColor(0,0,0)
|
msgframe:SetBackdropColor(0,0,0)
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
Label Widget
|
Label Widget
|
||||||
Displays text and optionally an icon.
|
Displays text and optionally an icon.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "Label", 28
|
local Type, Version = "Label", 27
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -12,6 +12,10 @@ local max, select, pairs = math.max, select, pairs
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -125,16 +129,12 @@ local methods = {
|
|||||||
end,
|
end,
|
||||||
|
|
||||||
["SetFont"] = function(self, font, height, flags)
|
["SetFont"] = function(self, font, height, flags)
|
||||||
if not self.fontObject then
|
self.label:SetFont(font, height, flags)
|
||||||
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
|
UpdateImageAnchor(self)
|
||||||
end
|
|
||||||
self.fontObject:SetFont(font, height, flags)
|
|
||||||
self:SetFontObject(self.fontObject)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetFontObject"] = function(self, font)
|
["SetFontObject"] = function(self, font)
|
||||||
self.label:SetFontObject(font or GameFontHighlightSmall)
|
self:SetFont((font or GameFontHighlightSmall):GetFont())
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetImageSize"] = function(self, width, height)
|
["SetImageSize"] = function(self, width, height)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local Type, Version = "MultiLineEditBox", 32
|
local Type, Version = "MultiLineEditBox", 29
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -10,6 +10,10 @@ local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, Cl
|
|||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ACCEPT, ChatFontNormal
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -141,14 +145,6 @@ local function OnVerticalScroll(self, offset)
|
|||||||
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnScrollRangeChanged(self, xrange, yrange)
|
|
||||||
if yrange == 0 then
|
|
||||||
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
|
|
||||||
else
|
|
||||||
OnVerticalScroll(self, self:GetVerticalScroll())
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnShowFocus(frame)
|
local function OnShowFocus(frame)
|
||||||
frame.obj.editBox:SetFocus()
|
frame.obj.editBox:SetFocus()
|
||||||
frame:SetScript("OnShow", nil)
|
frame:SetScript("OnShow", nil)
|
||||||
@ -261,6 +257,8 @@ local methods = {
|
|||||||
["SetCursorPosition"] = function(self, ...)
|
["SetCursorPosition"] = function(self, ...)
|
||||||
return self.editBox:SetCursorPosition(...)
|
return self.editBox:SetCursorPosition(...)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
@ -299,7 +297,7 @@ local function Constructor()
|
|||||||
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
||||||
text:SetJustifyV("MIDDLE")
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
scrollBG:SetBackdrop(backdrop)
|
scrollBG:SetBackdrop(backdrop)
|
||||||
scrollBG:SetBackdropColor(0, 0, 0)
|
scrollBG:SetBackdropColor(0, 0, 0)
|
||||||
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
@ -323,7 +321,6 @@ local function Constructor()
|
|||||||
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||||
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||||
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
|
|
||||||
|
|
||||||
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||||
editBox:SetAllPoints()
|
editBox:SetAllPoints()
|
||||||
|
@ -14,6 +14,10 @@ local tonumber, pairs = tonumber, pairs
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -27,13 +31,13 @@ local function UpdateText(self)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function UpdateLabels(self)
|
local function UpdateLabels(self)
|
||||||
local min_value, max_value = (self.min or 0), (self.max or 100)
|
local min, max = (self.min or 0), (self.max or 100)
|
||||||
if self.ispercent then
|
if self.ispercent then
|
||||||
self.lowtext:SetFormattedText("%s%%", (min_value * 100))
|
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||||
self.hightext:SetFormattedText("%s%%", (max_value * 100))
|
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||||
else
|
else
|
||||||
self.lowtext:SetText(min_value)
|
self.lowtext:SetText(min)
|
||||||
self.hightext:SetText(max_value)
|
self.hightext:SetText(max)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -171,13 +175,13 @@ local methods = {
|
|||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetSliderValues"] = function(self, min_value, max_value, step)
|
["SetSliderValues"] = function(self, min, max, step)
|
||||||
local frame = self.slider
|
local frame = self.slider
|
||||||
frame.setup = true
|
frame.setup = true
|
||||||
self.min = min_value
|
self.min = min
|
||||||
self.max = max_value
|
self.max = max
|
||||||
self.step = step
|
self.step = step
|
||||||
frame:SetMinMaxValues(min_value or 0,max_value or 100)
|
frame:SetMinMaxValues(min or 0,max or 100)
|
||||||
UpdateLabels(self)
|
UpdateLabels(self)
|
||||||
frame:SetValueStep(step or 1)
|
frame:SetValueStep(step or 1)
|
||||||
if self.value then
|
if self.value then
|
||||||
@ -221,7 +225,7 @@ local function Constructor()
|
|||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(15)
|
label:SetHeight(15)
|
||||||
|
|
||||||
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
|
local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
slider:SetOrientation("HORIZONTAL")
|
slider:SetOrientation("HORIZONTAL")
|
||||||
slider:SetHeight(15)
|
slider:SetHeight(15)
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
@ -243,7 +247,7 @@ local function Constructor()
|
|||||||
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||||
|
|
||||||
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
|
local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
editbox:SetAutoFocus(false)
|
editbox:SetAutoFocus(false)
|
||||||
editbox:SetFontObject(GameFontHighlightSmall)
|
editbox:SetFontObject(GameFontHighlightSmall)
|
||||||
editbox:SetPoint("TOP", slider, "BOTTOM")
|
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||||
|
@ -9,8 +9,8 @@
|
|||||||
-- make into AceHook.
|
-- make into AceHook.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceHook-3.0
|
-- @name AceHook-3.0
|
||||||
-- @release $Id: AceHook-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
|
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
|
||||||
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
|
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
|
||||||
|
|
||||||
if not AceHook then return end -- No upgrade needed
|
if not AceHook then return end -- No upgrade needed
|
||||||
@ -195,6 +195,7 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
|
|||||||
registry[self][method] = nil
|
registry[self][method] = nil
|
||||||
end
|
end
|
||||||
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
|
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
|
||||||
|
uid = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
local orig
|
local orig
|
||||||
@ -477,10 +478,10 @@ function AceHook:UnhookAll()
|
|||||||
for key, value in pairs(registry[self]) do
|
for key, value in pairs(registry[self]) do
|
||||||
if type(key) == "table" then
|
if type(key) == "table" then
|
||||||
for method in pairs(value) do
|
for method in pairs(value) do
|
||||||
AceHook.Unhook(self, key, method)
|
self:Unhook(key, method)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
AceHook.Unhook(self, key)
|
self:Unhook(key)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
-- make into AceSerializer.
|
-- make into AceSerializer.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceSerializer-3.0
|
-- @name AceSerializer-3.0
|
||||||
-- @release $Id: AceSerializer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceSerializer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local MAJOR,MINOR = "AceSerializer-3.0", 5
|
local MAJOR,MINOR = "AceSerializer-3.0", 5
|
||||||
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
@ -83,9 +83,9 @@ local function SerializeValue(v, res, nres)
|
|||||||
elseif t=="table" then -- ^T...^t = table (list of key,value pairs)
|
elseif t=="table" then -- ^T...^t = table (list of key,value pairs)
|
||||||
nres=nres+1
|
nres=nres+1
|
||||||
res[nres] = "^T"
|
res[nres] = "^T"
|
||||||
for key,value in pairs(v) do
|
for k,v in pairs(v) do
|
||||||
nres = SerializeValue(key, res, nres)
|
nres = SerializeValue(k, res, nres)
|
||||||
nres = SerializeValue(value, res, nres)
|
nres = SerializeValue(v, res, nres)
|
||||||
end
|
end
|
||||||
nres=nres+1
|
nres=nres+1
|
||||||
res[nres] = "^t"
|
res[nres] = "^t"
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
-- make into AceTimer.
|
-- make into AceTimer.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceTimer-3.0
|
-- @name AceTimer-3.0
|
||||||
-- @release $Id: AceTimer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceTimer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
|
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
|
||||||
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
@ -61,11 +61,11 @@ local function new(self, loop, func, delay, ...)
|
|||||||
-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
|
-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
|
||||||
-- due to fps differences
|
-- due to fps differences
|
||||||
local time = GetTime()
|
local time = GetTime()
|
||||||
local ndelay = timer.delay - (time - timer.ends)
|
local delay = timer.delay - (time - timer.ends)
|
||||||
-- Ensure the delay doesn't go below the threshold
|
-- Ensure the delay doesn't go below the threshold
|
||||||
if ndelay < 0.01 then ndelay = 0.01 end
|
if delay < 0.01 then delay = 0.01 end
|
||||||
C_TimerAfter(ndelay, timer.callback)
|
C_TimerAfter(delay, timer.callback)
|
||||||
timer.ends = time + ndelay
|
timer.ends = time + delay
|
||||||
else
|
else
|
||||||
activeTimers[timer.handle or timer] = nil
|
activeTimers[timer.handle or timer] = nil
|
||||||
end
|
end
|
||||||
|
@ -1,26 +1,61 @@
|
|||||||
--[[ $Id: CallbackHandler-1.0.lua 1298 2022-12-12 15:10:10Z nevcairiel $ ]]
|
--[[ $Id: CallbackHandler-1.0.lua 3 2008-09-29 16:54:20Z nevcairiel $ ]]
|
||||||
local MAJOR, MINOR = "CallbackHandler-1.0", 8
|
local MAJOR, MINOR = "CallbackHandler-1.0", 3
|
||||||
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not CallbackHandler then return end -- No upgrade needed
|
if not CallbackHandler then return end -- No upgrade needed
|
||||||
|
|
||||||
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
||||||
|
|
||||||
-- Lua APIs
|
local type = type
|
||||||
local securecallfunction, error = securecallfunction, error
|
local pcall = pcall
|
||||||
local setmetatable, rawget = setmetatable, rawget
|
local pairs = pairs
|
||||||
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
local assert = assert
|
||||||
|
local concat = table.concat
|
||||||
|
local loadstring = loadstring
|
||||||
|
local next = next
|
||||||
|
local select = select
|
||||||
|
local type = type
|
||||||
|
local xpcall = xpcall
|
||||||
|
|
||||||
|
local function errorhandler(err)
|
||||||
|
return geterrorhandler()(err)
|
||||||
|
end
|
||||||
|
|
||||||
local function Dispatch(handlers, ...)
|
local function CreateDispatcher(argCount)
|
||||||
local index, method = next(handlers)
|
local code = [[
|
||||||
|
local next, xpcall, eh = ...
|
||||||
|
|
||||||
|
local method, ARGS
|
||||||
|
local function call() method(ARGS) end
|
||||||
|
|
||||||
|
local function dispatch(handlers, ...)
|
||||||
|
local index
|
||||||
|
index, method = next(handlers)
|
||||||
if not method then return end
|
if not method then return end
|
||||||
|
local OLD_ARGS = ARGS
|
||||||
|
ARGS = ...
|
||||||
repeat
|
repeat
|
||||||
securecallfunction(method, ...)
|
xpcall(call, eh)
|
||||||
index, method = next(handlers, index)
|
index, method = next(handlers, index)
|
||||||
until not method
|
until not method
|
||||||
|
ARGS = OLD_ARGS
|
||||||
|
end
|
||||||
|
|
||||||
|
return dispatch
|
||||||
|
]]
|
||||||
|
|
||||||
|
local ARGS, OLD_ARGS = {}, {}
|
||||||
|
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
|
||||||
|
code = code:gsub("OLD_ARGS", concat(OLD_ARGS, ", ")):gsub("ARGS", concat(ARGS, ", "))
|
||||||
|
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
||||||
|
local dispatcher = CreateDispatcher(argCount)
|
||||||
|
rawset(self, argCount, dispatcher)
|
||||||
|
return dispatcher
|
||||||
|
end})
|
||||||
|
|
||||||
--------------------------------------------------------------------------
|
--------------------------------------------------------------------------
|
||||||
-- CallbackHandler:New
|
-- CallbackHandler:New
|
||||||
--
|
--
|
||||||
@ -29,7 +64,9 @@ end
|
|||||||
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
||||||
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
||||||
|
|
||||||
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
|
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
|
||||||
|
-- TODO: Remove this after beta has gone out
|
||||||
|
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
|
||||||
|
|
||||||
RegisterName = RegisterName or "RegisterCallback"
|
RegisterName = RegisterName or "RegisterCallback"
|
||||||
UnregisterName = UnregisterName or "UnregisterCallback"
|
UnregisterName = UnregisterName or "UnregisterCallback"
|
||||||
@ -51,19 +88,19 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
|
|||||||
local oldrecurse = registry.recurse
|
local oldrecurse = registry.recurse
|
||||||
registry.recurse = oldrecurse + 1
|
registry.recurse = oldrecurse + 1
|
||||||
|
|
||||||
Dispatch(events[eventname], eventname, ...)
|
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
|
||||||
|
|
||||||
registry.recurse = oldrecurse
|
registry.recurse = oldrecurse
|
||||||
|
|
||||||
if registry.insertQueue and oldrecurse==0 then
|
if registry.insertQueue and oldrecurse==0 then
|
||||||
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
||||||
for event,callbacks in pairs(registry.insertQueue) do
|
for eventname,callbacks in pairs(registry.insertQueue) do
|
||||||
local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
for object,func in pairs(callbacks) do
|
for self,func in pairs(callbacks) do
|
||||||
events[event][object] = func
|
events[eventname][self] = func
|
||||||
-- fire OnUsed callback?
|
-- fire OnUsed callback?
|
||||||
if first and registry.OnUsed then
|
if first and registry.OnUsed then
|
||||||
registry.OnUsed(registry, target, event)
|
registry.OnUsed(registry, target, eventname)
|
||||||
first = nil
|
first = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -109,9 +146,9 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
|
|||||||
regfunc = function(...) self[method](self,...) end
|
regfunc = function(...) self[method](self,...) end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- function ref with self=object or self="addonId" or self=thread
|
-- function ref with self=object or self="addonId"
|
||||||
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
|
if type(self)~="table" and type(self)~="string" then
|
||||||
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
|
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
405
Libs/DRData-1.0/DRData-1.0.lua
Normal file
405
Libs/DRData-1.0/DRData-1.0.lua
Normal file
@ -0,0 +1,405 @@
|
|||||||
|
local major = "DRData-1.0-BCC"
|
||||||
|
local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
|
||||||
|
|
||||||
|
assert(LibStub, string.format("%s requires LibStub.", major))
|
||||||
|
|
||||||
|
local Data = LibStub:NewLibrary(major, minor)
|
||||||
|
if( not Data ) then return end
|
||||||
|
|
||||||
|
-- How long before DR resets
|
||||||
|
Data.RESET_TIME = 18
|
||||||
|
|
||||||
|
-- List of spellID -> DR category
|
||||||
|
Data.spells = {
|
||||||
|
--[[ DISORIENTS ]]--
|
||||||
|
-- Maim
|
||||||
|
[22570] = "disorient",
|
||||||
|
|
||||||
|
-- Sap
|
||||||
|
[6770] = "disorient",
|
||||||
|
[2070] = "disorient",
|
||||||
|
[11297] = "disorient",
|
||||||
|
|
||||||
|
-- Gouge (Remove all except 1776 come WoTLK)
|
||||||
|
[1776] = "disorient",
|
||||||
|
[1777] = "disorient",
|
||||||
|
[8629] = "disorient",
|
||||||
|
[11285] = "disorient",
|
||||||
|
[11286] = "disorient",
|
||||||
|
[38764] = "disorient",
|
||||||
|
|
||||||
|
-- Polymorph
|
||||||
|
[118] = "disorient",
|
||||||
|
[12824] = "disorient",
|
||||||
|
[12825] = "disorient",
|
||||||
|
[28272] = "disorient",
|
||||||
|
[28271] = "disorient",
|
||||||
|
[12826] = "disorient",
|
||||||
|
|
||||||
|
--[[ FEARS ]]--
|
||||||
|
-- Fear (Warlock)
|
||||||
|
[5782] = "fear",
|
||||||
|
[6213] = "fear",
|
||||||
|
[6215] = "fear",
|
||||||
|
|
||||||
|
-- Seduction (Pet)
|
||||||
|
[6358] = "fear",
|
||||||
|
|
||||||
|
-- Howl of Terror
|
||||||
|
[5484] = "fear",
|
||||||
|
[17928] = "fear",
|
||||||
|
|
||||||
|
-- Psychic scream
|
||||||
|
[8122] = "fear",
|
||||||
|
[8124] = "fear",
|
||||||
|
[10888] = "fear",
|
||||||
|
[10890] = "fear",
|
||||||
|
|
||||||
|
-- Scare Beast
|
||||||
|
[1513] = "fear",
|
||||||
|
[14326] = "fear",
|
||||||
|
[14327] = "fear",
|
||||||
|
|
||||||
|
-- Turn Evil
|
||||||
|
[10326] = "fear",
|
||||||
|
|
||||||
|
-- Intimidating Shout
|
||||||
|
[5246] = "fear",
|
||||||
|
|
||||||
|
--[[ CONTROL STUNS ]]--
|
||||||
|
-- Hammer of Justice
|
||||||
|
[853] = "ctrlstun",
|
||||||
|
[5588] = "ctrlstun",
|
||||||
|
[5589] = "ctrlstun",
|
||||||
|
[10308] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Bash
|
||||||
|
[5211] = "ctrlstun",
|
||||||
|
[6798] = "ctrlstun",
|
||||||
|
[8983] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Pounce
|
||||||
|
[9005] = "ctrlstun",
|
||||||
|
[9823] = "ctrlstun",
|
||||||
|
[9827] = "ctrlstun",
|
||||||
|
[27006] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Intimidation
|
||||||
|
[19577] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Charge
|
||||||
|
[7922] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Cheap Shot
|
||||||
|
[1833] = "ctrlstun",
|
||||||
|
|
||||||
|
-- War Stomp
|
||||||
|
[20549] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Intercept
|
||||||
|
[20253] = "ctrlstun",
|
||||||
|
[20614] = "ctrlstun",
|
||||||
|
[20615] = "ctrlstun",
|
||||||
|
[25273] = "ctrlstun",
|
||||||
|
[25274] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Concussion Blow
|
||||||
|
[12809] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Shadowfury
|
||||||
|
[30283] = "ctrlstun",
|
||||||
|
[30413] = "ctrlstun",
|
||||||
|
[30414] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Unstable Affliction (Silence)
|
||||||
|
[43523] = "ua",
|
||||||
|
[31117] = "ua",
|
||||||
|
|
||||||
|
-- Impact
|
||||||
|
[12355] = "rndstun",
|
||||||
|
|
||||||
|
--[[ RANDOM STUNS ]]--
|
||||||
|
-- Stoneclaw Stun
|
||||||
|
[39796] = "rndstun",
|
||||||
|
|
||||||
|
-- Starfire Stun
|
||||||
|
[16922] = "rndstun",
|
||||||
|
|
||||||
|
-- Mace Stun
|
||||||
|
[5530] = "rndstun",
|
||||||
|
|
||||||
|
-- Stormherald/Deep Thunder
|
||||||
|
[34510] = "rndstun",
|
||||||
|
|
||||||
|
-- Seal of Justice
|
||||||
|
[20170] = "rndstun",
|
||||||
|
|
||||||
|
-- Blackout
|
||||||
|
[15269] = "rndstun",
|
||||||
|
|
||||||
|
-- Revenge Stun
|
||||||
|
[12798] = "rndstun",
|
||||||
|
|
||||||
|
-- Pyroclasm
|
||||||
|
[18093] = "rndstun",
|
||||||
|
|
||||||
|
--[[ CYCLONE ]]--
|
||||||
|
-- Blind
|
||||||
|
[2094] = "cyclone",
|
||||||
|
|
||||||
|
-- Cyclone
|
||||||
|
[33786] = "cyclone",
|
||||||
|
|
||||||
|
--[[ ROOTS ]]--
|
||||||
|
-- Freeze (Water Elemental)
|
||||||
|
[33395] = "root",
|
||||||
|
|
||||||
|
-- Frost Nova
|
||||||
|
[122] = "root",
|
||||||
|
[865] = "root",
|
||||||
|
[6131] = "root",
|
||||||
|
[10230] = "root",
|
||||||
|
[27088] = "root",
|
||||||
|
|
||||||
|
-- Entangling Roots
|
||||||
|
[339] = "root",
|
||||||
|
[1062] = "root",
|
||||||
|
[5195] = "root",
|
||||||
|
[5196] = "root",
|
||||||
|
[9852] = "root",
|
||||||
|
[9853] = "root",
|
||||||
|
[26989] = "root",
|
||||||
|
|
||||||
|
-- Nature's Grasp
|
||||||
|
[19975] = "root",
|
||||||
|
[19974] = "root",
|
||||||
|
[19973] = "root",
|
||||||
|
[19972] = "root",
|
||||||
|
[19971] = "root",
|
||||||
|
[19970] = "root",
|
||||||
|
[27010] = "root",
|
||||||
|
|
||||||
|
--[[ RANDOM ROOTS ]]--
|
||||||
|
-- Improved Hamstring
|
||||||
|
[23694] = "rndroot",
|
||||||
|
|
||||||
|
-- Frostbite
|
||||||
|
[12494] = "rndroot",
|
||||||
|
|
||||||
|
--[[ SLEEPS ]]--
|
||||||
|
-- Hibernate
|
||||||
|
[2637] = "disorient",
|
||||||
|
[18657] = "disorient",
|
||||||
|
[18658] = "disorient",
|
||||||
|
|
||||||
|
-- Wyvern Sting
|
||||||
|
[19386] = "disorient",
|
||||||
|
[24132] = "disorient",
|
||||||
|
[24133] = "disorient",
|
||||||
|
[27068] = "disorient",
|
||||||
|
|
||||||
|
--[[ MISC ]]--
|
||||||
|
-- Chastise
|
||||||
|
[44041] = "chastise",
|
||||||
|
[44043] = "chastise",
|
||||||
|
[44044] = "chastise",
|
||||||
|
[44045] = "chastise",
|
||||||
|
[44046] = "chastise",
|
||||||
|
[44047] = "chastise",
|
||||||
|
|
||||||
|
-- Dragon's Breath
|
||||||
|
[31661] = "scatters", -- Dragon's Breath
|
||||||
|
[33041] = "scatters", -- Dragon's Breath
|
||||||
|
[33042] = "scatters", -- Dragon's Breath
|
||||||
|
[33043] = "scatters", -- Dragon's Breath
|
||||||
|
-- Repentance
|
||||||
|
[20066] = "disorient",
|
||||||
|
|
||||||
|
-- Scatter Shot
|
||||||
|
[19503] = "scatters",
|
||||||
|
|
||||||
|
-- Freezing Trap
|
||||||
|
[3355] = "disorient",
|
||||||
|
[14308] = "disorient",
|
||||||
|
[14309] = "disorient",
|
||||||
|
|
||||||
|
-- Improved Conc Shot
|
||||||
|
[19410] = "rndstun",
|
||||||
|
[22915] = "rndstun",
|
||||||
|
[28445] = "rndstun",
|
||||||
|
|
||||||
|
-- Death Coil
|
||||||
|
[6789] = "dc",
|
||||||
|
[17925] = "dc",
|
||||||
|
[17926] = "dc",
|
||||||
|
[27223] = "dc",
|
||||||
|
|
||||||
|
-- Kidney Shot
|
||||||
|
[408] = "ks",
|
||||||
|
[8643] = "ks",
|
||||||
|
|
||||||
|
-- Mind Control
|
||||||
|
[605] = "charm",
|
||||||
|
[10911] = "charm",
|
||||||
|
[10912] = "charm",
|
||||||
|
|
||||||
|
-- Counterattack
|
||||||
|
[19306] = "counterattack"
|
||||||
|
}
|
||||||
|
|
||||||
|
-- DR Category names
|
||||||
|
Data.typeNames = {
|
||||||
|
["disorient"] = "Disorients",
|
||||||
|
["fear"] = "Fears",
|
||||||
|
["ctrlstun"] = "Controlled Stuns",
|
||||||
|
["rndstun"] = "Random Stuns",
|
||||||
|
["cyclone"] = "Cyclone/Blind",
|
||||||
|
["ks"] = "Kidney Shot",
|
||||||
|
["chastise"] = "Chastise",
|
||||||
|
["scatters"] = "Scatter Shot",
|
||||||
|
["freezetrap"] = "Freeze Trap",
|
||||||
|
["rndroot"] = "Random Roots",
|
||||||
|
["dc"] = "Death Coil",
|
||||||
|
["sleep"] = "Sleep",
|
||||||
|
["root"] = "Controlled Roots",
|
||||||
|
["impconc"] = "Imp Concussive Shot",
|
||||||
|
["charm"] = "Charms",
|
||||||
|
["repentance"] = "Repentance",
|
||||||
|
["dragonsbreath"] = "Dragon's Breath",
|
||||||
|
["ua"] = "Unstable Affliction Silence",
|
||||||
|
["counterattack"] = "Counterattack Immobilize"
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Categories that have DR in PvE as well as PvP
|
||||||
|
Data.pveDRs = {
|
||||||
|
["ks"] = true,
|
||||||
|
["ctrlstun"] = true,
|
||||||
|
["rndstun"] = true,
|
||||||
|
["cyclone"] = true,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- List of DRs
|
||||||
|
Data.categories = {}
|
||||||
|
for _, cat in pairs(Data.spells) do
|
||||||
|
Data.categories[cat] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Public APIs
|
||||||
|
-- Category name in something usable
|
||||||
|
function Data:GetCategoryName(cat)
|
||||||
|
return cat and Data.typeNames[cat] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Spell list
|
||||||
|
function Data:GetSpells()
|
||||||
|
return Data.spells
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Seconds before DR resets
|
||||||
|
function Data:GetResetTime()
|
||||||
|
return Data.RESET_TIME
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Get the category of the spellID
|
||||||
|
function Data:GetSpellCategory(spellID)
|
||||||
|
return spellID and Data.spells[spellID] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Does this category DR in PvE?
|
||||||
|
function Data:IsPVE(cat)
|
||||||
|
return cat and Data.pveDRs[cat] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- List of categories
|
||||||
|
function Data:GetCategories()
|
||||||
|
return Data.categories
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Next DR, if it's 1.0, next is 0.50, if it's 0.50 next is 0.25 and such
|
||||||
|
function Data:NextDR(diminished)
|
||||||
|
if( diminished == 1.0 ) then
|
||||||
|
return 0.50
|
||||||
|
elseif( diminished == 0.50 ) then
|
||||||
|
return 0.25
|
||||||
|
end
|
||||||
|
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ EXAMPLES ]]--
|
||||||
|
--[[
|
||||||
|
This is how you would track DR easily, you're welcome to do whatever you want with the below 4 functions.
|
||||||
|
|
||||||
|
Does not include tracking for PvE, you'd need to hack that in yourself but it's not (too) hard.
|
||||||
|
]]
|
||||||
|
|
||||||
|
--[[
|
||||||
|
local trackedPlayers = {}
|
||||||
|
local function debuffGained(spellID, destName, destGUID, isEnemy)
|
||||||
|
if( not trackedPlayers[destGUID] ) then
|
||||||
|
trackedPlayers[destGUID] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
-- See if we should reset it back to undiminished
|
||||||
|
local drCat = DRData:GetSpellCae
|
||||||
|
local tracked = trackedPlayers[destGUID][drCat]
|
||||||
|
if( tracked and tracked.reset <= GetTime() ) then
|
||||||
|
tracked.diminished = 1.0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function debuffFaded(spellID, destName, destGUID, isEnemy)
|
||||||
|
local drCat = DRData:GetSpellCategory(spellID)
|
||||||
|
if( not trackedPlayers[destGUID] ) then
|
||||||
|
trackedPlayers[destGUID] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
if( not trackedPlayers[destGUID][drCat] ) then
|
||||||
|
trackedPlayers[destGUID][drCat] = { reset = 0, diminished = 1.0 }
|
||||||
|
end
|
||||||
|
|
||||||
|
local time = GetTime()
|
||||||
|
local tracked = trackedPlayers[destGUID][drCat]
|
||||||
|
|
||||||
|
tracked.reset = time + DRData:GetResetTime()
|
||||||
|
tracked.diminished = nextDR(tracked.diminished)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function resetDR(destGUID)
|
||||||
|
-- Reset the tracked DRs for this person
|
||||||
|
if( trackedPlayers[destGUID] ) then
|
||||||
|
for cat in pairs(trackedPlayers[destGUID]) do
|
||||||
|
trackedPlayers[destGUID][cat].reset = 0
|
||||||
|
trackedPlayers[destGUID][cat].diminished = 1.0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local COMBATLOG_OBJECT_TYPE_PLAYER = COMBATLOG_OBJECT_TYPE_PLAYER
|
||||||
|
local COMBATLOG_OBJECT_REACTION_HOSTILE = COMBATLOG_OBJECT_REACTION_HOSTILE
|
||||||
|
local COMBATLOG_OBJECT_CONTROL_PLAYER = COMBATLOG_OBJECT_CONTROL_PLAYER
|
||||||
|
|
||||||
|
local eventRegistered = {["SPELL_AURA_APPLIED"] = true, ["SPELL_AURA_REMOVED"] = true, ["PARTY_KILL"] = true, ["UNIT_DIED"] = true}
|
||||||
|
local function COMBAT_LOG_EVENT_UNFILTERED(self, event, timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, spellSchool, auraType)
|
||||||
|
if( not eventRegistered[eventType] or ( bit.band(destFlags, COMBATLOG_OBJECT_TYPE_PLAYER) ~= COMBATLOG_OBJECT_TYPE_PLAYER and bit.band(destFlags, COMBATLOG_OBJECT_CONTROL_PLAYER) ~= COMBATLOG_OBJECT_CONTROL_PLAYER ) ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Enemy gained a debuff
|
||||||
|
if( eventType == "SPELL_AURA_APPLIED" ) then
|
||||||
|
if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
|
||||||
|
debuffGained(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Buff or debuff faded from an enemy
|
||||||
|
elseif( eventType == "SPELL_AURA_REMOVED" ) then
|
||||||
|
if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
|
||||||
|
debuffFaded(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Don't use UNIT_DIED inside arenas due to accuracy issues, outside of arenas we don't care too much
|
||||||
|
elseif( ( eventType == "UNIT_DIED" and select(2, IsInInstance()) ~= "arena" ) or eventType == "PARTY_KILL" ) then
|
||||||
|
resetDR(destGUID)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
]]
|
8
Libs/DRData-1.0/DRData-1.0.toc
Normal file
8
Libs/DRData-1.0/DRData-1.0.toc
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
## Interface: 20400
|
||||||
|
## Title: Lib: Diminishing Returns Data-1.0
|
||||||
|
## Notes: DB of spellIDs -> DR category
|
||||||
|
## Author: Mayen
|
||||||
|
|
||||||
|
LibStub-1.0\LibStub-1.0.xml
|
||||||
|
|
||||||
|
DRData-1.0.xml
|
@ -1,4 +1,4 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
..\FrameXML\UI.xsd">
|
..\FrameXML\UI.xsd">
|
||||||
<Script file = "LibCustomGlow-1.0.lua"/>
|
<Script file="DRData-1.0.lua"/>
|
||||||
</Ui>
|
</Ui>
|
@ -1,394 +0,0 @@
|
|||||||
--[[
|
|
||||||
Name: DRList-1.0
|
|
||||||
Description: Diminishing returns categorization. Fork of outdated DRData-1.0.
|
|
||||||
Website: https://github.com/wardz/DRList-1.0/
|
|
||||||
Documentation: https://wardz.github.io/DRList-1.0/
|
|
||||||
Dependencies: LibStub
|
|
||||||
License: MIT
|
|
||||||
]]
|
|
||||||
|
|
||||||
--- DRList-1.0
|
|
||||||
-- @module DRList-1.0
|
|
||||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in Spells.lua aswell!
|
|
||||||
local Lib = assert(LibStub, MAJOR .. " requires LibStub."):NewLibrary(MAJOR, MINOR)
|
|
||||||
if not Lib then return end -- already loaded
|
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
-- *** LOCALIZATIONS ARE AUTOMATICALLY GENERATED ***
|
|
||||||
-- Please see Curseforge localization page if you'd like to help translate.
|
|
||||||
-- https://www.curseforge.com/wow/addons/drlist-1-0/localization
|
|
||||||
local L = {}
|
|
||||||
Lib.L = L
|
|
||||||
L["DISARMS"] = "Disarms"
|
|
||||||
L["DISORIENTS"] = "Disorients"
|
|
||||||
L["INCAPACITATES"] = "Incapacitates"
|
|
||||||
L["KNOCKBACKS"] = "Knockbacks"
|
|
||||||
L["ROOTS"] = "Roots"
|
|
||||||
L["SILENCES"] = "Silences"
|
|
||||||
L["STUNS"] = "Stuns"
|
|
||||||
L["TAUNTS"] = "Taunts"
|
|
||||||
L["FEARS"] = "Fears"
|
|
||||||
L["RANDOM_ROOTS"] = "Random roots"
|
|
||||||
L["RANDOM_STUNS"] = "Random stuns"
|
|
||||||
L["OPENER_STUN"] = "Opener stuns"
|
|
||||||
L["HORROR"] = "Horrors"
|
|
||||||
L["SCATTERS"] = "Scatters"
|
|
||||||
L["SLEEPS"] = GetSpellInfo(1090) or "Sleep"
|
|
||||||
L["MIND_CONTROL"] = GetSpellInfo(605) or "Mind Control"
|
|
||||||
L["FROST_SHOCK"] = GetSpellInfo(15089) or "Frost Shock"
|
|
||||||
L["KIDNEY_SHOT"] = GetSpellInfo(408) or "Kidney Shot"
|
|
||||||
L["DEATH_COIL"] = GetSpellInfo(28412) or "Death Coil"
|
|
||||||
L["UNSTABLE_AFFLICTION"] = GetSpellInfo(31117) or "Unstable Affliction"
|
|
||||||
L["CHASTISE"] = GetSpellInfo(44041) or "Chastise"
|
|
||||||
L["COUNTERATTACK"] = GetSpellInfo(19306) or "Counterattack"
|
|
||||||
L["CYCLONE"] = GetSpellInfo(33786) or "Cyclone"
|
|
||||||
L["BANISH"] = GetSpellInfo(710) or "Banish"
|
|
||||||
L["CHARGE"] = GetSpellInfo(100) or "Charge"
|
|
||||||
|
|
||||||
-- luacheck: push ignore 542
|
|
||||||
local locale = GetLocale()
|
|
||||||
if locale == "deDE" then
|
|
||||||
L["FEARS"] = "Furchteffekte"
|
|
||||||
L["KNOCKBACKS"] = "Rückstoßeffekte"
|
|
||||||
L["ROOTS"] = "Bewegungsunfähigkeitseffekte"
|
|
||||||
L["SILENCES"] = "Stilleeffekte"
|
|
||||||
L["STUNS"] = "Betäubungseffekte"
|
|
||||||
L["TAUNTS"] = "Spotteffekte"
|
|
||||||
elseif locale == "frFR" then
|
|
||||||
L["FEARS"] = "Peurs"
|
|
||||||
L["KNOCKBACKS"] = "Projections"
|
|
||||||
L["ROOTS"] = "Immobilisations"
|
|
||||||
L["SILENCES"] = "Silences"
|
|
||||||
L["STUNS"] = "Etourdissements"
|
|
||||||
L["TAUNTS"] = "Provocations"
|
|
||||||
elseif locale == "itIT" then
|
|
||||||
--@localization(locale="itIT", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
|
|
||||||
elseif locale == "koKR" then
|
|
||||||
L["DISORIENTS"] = "방향 감각 상실"
|
|
||||||
L["INCAPACITATES"] = "행동 불가"
|
|
||||||
L["KNOCKBACKS"] = "밀쳐내기"
|
|
||||||
L["ROOTS"] = "이동 불가"
|
|
||||||
L["SILENCES"] = "침묵"
|
|
||||||
L["STUNS"] = "기절"
|
|
||||||
elseif locale == "ptBR" then
|
|
||||||
--@localization(locale="ptBR", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
|
|
||||||
elseif locale == "ruRU" then
|
|
||||||
L["DISARMS"] = "Разоружение"
|
|
||||||
L["DISORIENTS"] = "Дезориентация"
|
|
||||||
L["FEARS"] = "Опасения"
|
|
||||||
L["INCAPACITATES"] = "Паралич"
|
|
||||||
L["KNOCKBACKS"] = "Отбрасывание"
|
|
||||||
L["RANDOM_ROOTS"] = "Случайные корни"
|
|
||||||
L["RANDOM_STUNS"] = "Случайные оглушения"
|
|
||||||
L["ROOTS"] = "Сковывание"
|
|
||||||
L["SILENCES"] = "Немота"
|
|
||||||
L["STUNS"] = "Оглушение"
|
|
||||||
L["TAUNTS"] = "Насмешки"
|
|
||||||
elseif locale == "esES" or locale == "esMX" then
|
|
||||||
L["DISARMS"] = "Desarmar"
|
|
||||||
L["DISORIENTS"] = "Desorientar"
|
|
||||||
L["FEARS"] = "Miedos"
|
|
||||||
L["INCAPACITATES"] = "Incapacitar"
|
|
||||||
L["KNOCKBACKS"] = "Derribos"
|
|
||||||
L["RANDOM_ROOTS"] = "Raíces aleatorias"
|
|
||||||
L["RANDOM_STUNS"] = "Aturdir aleatorio"
|
|
||||||
L["ROOTS"] = "Raíces"
|
|
||||||
L["SILENCES"] = "Silencios"
|
|
||||||
L["STUNS"] = "Aturdimientos"
|
|
||||||
L["TAUNTS"] = "Provocaciones"
|
|
||||||
elseif locale == "zhCN" then
|
|
||||||
L["DISARMS"] = "缴械"
|
|
||||||
L["DISORIENTS"] = "迷惑"
|
|
||||||
L["FEARS"] = "恐惧"
|
|
||||||
L["INCAPACITATES"] = "瘫痪"
|
|
||||||
L["KNOCKBACKS"] = "击退"
|
|
||||||
L["RANDOM_ROOTS"] = "随机定身"
|
|
||||||
L["RANDOM_STUNS"] = "随机眩晕"
|
|
||||||
L["ROOTS"] = "定身"
|
|
||||||
L["SILENCES"] = "沉默"
|
|
||||||
L["STUNS"] = "昏迷"
|
|
||||||
L["TAUNTS"] = "嘲讽"
|
|
||||||
elseif locale == "zhTW" then
|
|
||||||
L["DISARMS"] = "繳械"
|
|
||||||
L["DISORIENTS"] = "迷惑"
|
|
||||||
L["FEARS"] = "恐懼"
|
|
||||||
L["INCAPACITATES"] = "癱瘓"
|
|
||||||
L["KNOCKBACKS"] = "擊退"
|
|
||||||
L["RANDOM_ROOTS"] = "隨機定身"
|
|
||||||
L["RANDOM_STUNS"] = "隨機昏迷"
|
|
||||||
L["ROOTS"] = "定身"
|
|
||||||
L["SILENCES"] = "沉默"
|
|
||||||
L["STUNS"] = "昏迷"
|
|
||||||
L["TAUNTS"] = "嘲諷"
|
|
||||||
end
|
|
||||||
-- luacheck: pop
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
-- Check what game version we're running
|
|
||||||
Lib.gameExpansion = ({
|
|
||||||
[WOW_PROJECT_MAINLINE] = "retail",
|
|
||||||
[WOW_PROJECT_CLASSIC] = "classic",
|
|
||||||
[WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc",
|
|
||||||
[WOW_PROJECT_WRATH_CLASSIC or 11] = "wotlk",
|
|
||||||
})[WOW_PROJECT_ID]
|
|
||||||
|
|
||||||
-- How long it takes for a DR to expire, in seconds.
|
|
||||||
Lib.resetTimes = {
|
|
||||||
retail = {
|
|
||||||
["default"] = 18.5, -- static 18 sec + 0.5 latency
|
|
||||||
["npc"] = 21, -- Against mobs it seems to last slightly longer, depending on server load
|
|
||||||
["knockback"] = 10.5, -- Knockbacks are immediately immune and only DRs for 10s
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- List of all DR categories, english -> localized.
|
|
||||||
Lib.categoryNames = {
|
|
||||||
retail = {
|
|
||||||
["disorient"] = L.DISORIENTS,
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["silence"] = L.SILENCES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["taunt"] = L.TAUNTS,
|
|
||||||
["knockback"] = L.KNOCKBACKS,
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS, -- controlled stun
|
|
||||||
["root"] = L.ROOTS, -- controlled root
|
|
||||||
["random_stun"] = L.RANDOM_STUNS, -- random proc stun, usually short (<3s)
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["frost_shock"] = L.FROST_SHOCK,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["disorient"] = L.DISORIENTS,
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["scatter"] = L.SCATTERS,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
["death_coil"] = L.DEATH_COIL,
|
|
||||||
["unstable_affliction"] = L.UNSTABLE_AFFLICTION,
|
|
||||||
["chastise"] = L.CHASTISE,
|
|
||||||
["counterattack"] = L.COUNTERATTACK,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["scatter"] = L.SCATTERS,
|
|
||||||
["silence"] = L.SILENCES,
|
|
||||||
["horror"] = L.HORROR,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["cyclone"] = L.CYCLONE,
|
|
||||||
["charge"] = L.CHARGE,
|
|
||||||
["opener_stun"] = L.OPENER_STUN,
|
|
||||||
["counterattack"] = L.COUNTERATTACK,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Categories that have DR against normal mobs.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories,
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
Lib.categoriesPvE = {
|
|
||||||
retail = {
|
|
||||||
["taunt"] = L.TAUNTS,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
--["taunt"] = L.TAUNTS,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["opener_stun"] = L.OPENER_STUN,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Successives diminished durations
|
|
||||||
Lib.diminishedDurations = {
|
|
||||||
retail = {
|
|
||||||
-- Decreases by 50%, immune at the 4th application
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
-- Decreases by 35%, immune at the 5th application
|
|
||||||
["taunt"] = { 0.65, 0.42, 0.27 },
|
|
||||||
-- Immediately immune
|
|
||||||
["knockback"] = {},
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
-- Public API
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
--- Get table of all spells that DRs.
|
|
||||||
-- Key is the spellID, and value is the unlocalized DR category.
|
|
||||||
-- For Classic the key is the localized spell name instead, and value
|
|
||||||
-- is a table containing both the DR category and spell ID. (Classic has no spellID payload in the combat log)
|
|
||||||
-- @see IterateSpellsByCategory
|
|
||||||
-- @treturn ?table {number=string}|table {string=table}
|
|
||||||
function Lib:GetSpells()
|
|
||||||
return Lib.spellList
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get table of all DR categories.
|
|
||||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
|
|
||||||
-- @treturn table {string=string}
|
|
||||||
function Lib:GetCategories()
|
|
||||||
return Lib.categoryNames[Lib.gameExpansion]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get table of all categories that DRs in PvE.
|
|
||||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories,
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
-- Tip: you can combine :GetPvECategories() and :IterateSpellsByCategory() to get spellIDs only for PvE aswell.
|
|
||||||
-- @treturn table {string=string}
|
|
||||||
function Lib:GetPvECategories()
|
|
||||||
return Lib.categoriesPvE[Lib.gameExpansion]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get constant for how long a DR lasts for a given category.
|
|
||||||
-- @tparam[opt="default"] string category Unlocalized category name, or "npc" for PvE timer.
|
|
||||||
-- @treturn number
|
|
||||||
function Lib:GetResetTime(category)
|
|
||||||
return Lib.resetTimes[Lib.gameExpansion][category or "default"] or Lib.resetTimes[Lib.gameExpansion].default
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get unlocalized DR category by spell ID.
|
|
||||||
-- For Classic (vanilla) you should pass in the spell name instead of ID.
|
|
||||||
-- For Classic you also get an optional second return value
|
|
||||||
-- which is the hardcoded spell ID of the spell name you passed in.
|
|
||||||
-- You should use this ID to query additional info from Blizzard API if needed, as
|
|
||||||
-- spell names only works for the player if they have the spell in their current spellbook.
|
|
||||||
-- @tparam number spellID
|
|
||||||
-- @treturn[1] string|nil The category name.
|
|
||||||
-- @treturn[2] number|nil The spell ID. (Classic only)
|
|
||||||
function Lib:GetCategoryBySpellID(spellID)
|
|
||||||
if Lib.gameExpansion == "classic" then
|
|
||||||
-- special case for classic as CLEU doesn't provide spellIDs
|
|
||||||
local data = Lib.spellList[spellID]
|
|
||||||
if not data then return end
|
|
||||||
return data.category, data.spellID
|
|
||||||
end
|
|
||||||
|
|
||||||
return Lib.spellList[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get localized category from unlocalized category name, case sensitive.
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @treturn ?string|nil The localized category name.
|
|
||||||
function Lib:GetCategoryLocalization(category)
|
|
||||||
return Lib.categoryNames[Lib.gameExpansion][category]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Check if a category has DR against mobs.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories, you need to check for this yourself;
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @treturn bool
|
|
||||||
function Lib:IsPvECategory(category)
|
|
||||||
return Lib.categoriesPvE[Lib.gameExpansion][category] and true or false -- make sure bool is always returned here
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get next successive diminished duration
|
|
||||||
-- @tparam number diminished How many times the DR has been applied so far
|
|
||||||
-- @tparam[opt="default"] string category Unlocalized category name
|
|
||||||
-- @usage local reduction = DRList:GetNextDR(1) -- returns 0.50, half duration on debuff
|
|
||||||
-- @treturn number DR percentage in decimals. Returns 0 if max DR is reached or arguments are invalid.
|
|
||||||
function Lib:GetNextDR(diminished, category)
|
|
||||||
local durations = Lib.diminishedDurations[Lib.gameExpansion][category or "default"]
|
|
||||||
if not durations and Lib.categoryNames[Lib.gameExpansion][category] then
|
|
||||||
-- Redirect to default when "stun", "root" etc is passed
|
|
||||||
durations = Lib.diminishedDurations[Lib.gameExpansion]["default"]
|
|
||||||
end
|
|
||||||
|
|
||||||
return durations and durations[diminished] or 0
|
|
||||||
end
|
|
||||||
|
|
||||||
do
|
|
||||||
local next = _G.next
|
|
||||||
|
|
||||||
local function CategoryIterator(category, index)
|
|
||||||
local spellList, newCat = Lib.spellList
|
|
||||||
repeat
|
|
||||||
index, newCat = next(spellList, index)
|
|
||||||
if index then
|
|
||||||
if newCat == category or newCat.category == category then
|
|
||||||
return index, category
|
|
||||||
end
|
|
||||||
end
|
|
||||||
until not index
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Iterate through the spells of a given category.
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @usage for spellID in DRList:IterateSpellsByCategory("root") do print(spellID) end
|
|
||||||
-- @return Iterator function
|
|
||||||
function Lib:IterateSpellsByCategory(category)
|
|
||||||
assert(Lib.categoryNames[Lib.gameExpansion][category], "invalid category")
|
|
||||||
return CategoryIterator, category
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- keep same API as DRData-1.0 for easier transitions
|
|
||||||
Lib.GetCategoryName = Lib.GetCategoryLocalization
|
|
||||||
Lib.IsPVE = Lib.IsPvECategory
|
|
||||||
Lib.NextDR = Lib.GetNextDR
|
|
||||||
Lib.GetSpellCategory = Lib.GetCategoryBySpellID
|
|
||||||
Lib.RESET_TIME = Lib.resetTimes[Lib.gameExpansion].default
|
|
||||||
Lib.pveDR = Lib.categoriesPvE
|
|
||||||
Lib.IterateSpells = function(cat) if cat then return Lib.IterateSpellsByCategory(cat) else return next, Lib.spellList end end
|
|
@ -1,25 +0,0 @@
|
|||||||
## Interface: 100105
|
|
||||||
## Interface-Classic: 11403
|
|
||||||
## Interface-BCC: 20504
|
|
||||||
## Interface-Wrath: 30402
|
|
||||||
## IconTexture: Interface\Icons\Spell_nature_heavypolymorph1
|
|
||||||
## Title: Lib: DRList-1.0
|
|
||||||
## Version: @project-version@
|
|
||||||
## X-Category: Library
|
|
||||||
## X-License: MIT
|
|
||||||
## X-Curse-Project-ID: 315757
|
|
||||||
## X-Wago-ID: 9rN4BxKD
|
|
||||||
|
|
||||||
#@no-lib-strip@
|
|
||||||
libs\LibStub\LibStub.lua
|
|
||||||
#@end-no-lib-strip@
|
|
||||||
|
|
||||||
DRList-1.0.xml
|
|
||||||
|
|
||||||
#@do-not-package@
|
|
||||||
tests\engine.lua
|
|
||||||
tests\test-retail.lua
|
|
||||||
tests\test-classic.lua
|
|
||||||
tests\test-tbc.lua
|
|
||||||
tests\test-wotlk.lua
|
|
||||||
#@end-do-not-package@
|
|
@ -1,4 +0,0 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
|
||||||
<Script file="DRList-1.0.lua"/>
|
|
||||||
<Script file="Spells.lua"/>
|
|
||||||
</Ui>
|
|
@ -1,734 +0,0 @@
|
|||||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in DRList-1.0.lua aswell!
|
|
||||||
local Lib = LibStub(MAJOR)
|
|
||||||
if Lib.spellListVersion and Lib.spellListVersion >= MINOR then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
Lib.spellListVersion = MINOR
|
|
||||||
|
|
||||||
if Lib.gameExpansion == "retail" then
|
|
||||||
|
|
||||||
-- SpellID list for mainline aka retail WoW
|
|
||||||
Lib.spellList = {
|
|
||||||
[207167] = "disorient", -- Blinding Sleet
|
|
||||||
[207685] = "disorient", -- Sigil of Misery
|
|
||||||
[33786] = "disorient", -- Cyclone
|
|
||||||
[360806] = "disorient", -- Sleep Walk
|
|
||||||
[1513] = "disorient", -- Scare Beast
|
|
||||||
[31661] = "disorient", -- Dragon's Breath
|
|
||||||
[198909] = "disorient", -- Song of Chi-ji
|
|
||||||
[202274] = "disorient", -- Hot Trub
|
|
||||||
[105421] = "disorient", -- Blinding Light
|
|
||||||
[10326] = "disorient", -- Turn Evil
|
|
||||||
[205364] = "disorient", -- Dominate Mind
|
|
||||||
[605] = "disorient", -- Mind Control
|
|
||||||
[8122] = "disorient", -- Psychic Scream
|
|
||||||
[226943] = "disorient", -- Mind Bomb
|
|
||||||
[2094] = "disorient", -- Blind
|
|
||||||
[118699] = "disorient", -- Fear
|
|
||||||
[130616] = "disorient", -- Fear (Horrify)
|
|
||||||
[5484] = "disorient", -- Howl of Terror
|
|
||||||
[261589] = "disorient", -- Seduction (Grimoire of Sacrifice)
|
|
||||||
[6358] = "disorient", -- Seduction (Succubus)
|
|
||||||
[5246] = "disorient", -- Intimidating Shout 1
|
|
||||||
[316593] = "disorient", -- Intimidating Shout 2 (TODO: not sure which one is correct in 9.0.1)
|
|
||||||
[316595] = "disorient", -- Intimidating Shout 3
|
|
||||||
[331866] = "disorient", -- Agent of Chaos (Venthyr Covenant)
|
|
||||||
|
|
||||||
[217832] = "incapacitate", -- Imprison
|
|
||||||
[221527] = "incapacitate", -- Imprison (Honor talent)
|
|
||||||
[2637] = "incapacitate", -- Hibernate
|
|
||||||
[99] = "incapacitate", -- Incapacitating Roar
|
|
||||||
[378441] = "incapacitate", -- Time Stop
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap
|
|
||||||
[203337] = "incapacitate", -- Freezing Trap (Honor talent)
|
|
||||||
[213691] = "incapacitate", -- Scatter Shot
|
|
||||||
[383121] = "incapacitate", -- Mass Polymorph
|
|
||||||
[118] = "incapacitate", -- Polymorph
|
|
||||||
[28271] = "incapacitate", -- Polymorph (Turtle)
|
|
||||||
[28272] = "incapacitate", -- Polymorph (Pig)
|
|
||||||
[61025] = "incapacitate", -- Polymorph (Snake)
|
|
||||||
[61305] = "incapacitate", -- Polymorph (Black Cat)
|
|
||||||
[61780] = "incapacitate", -- Polymorph (Turkey)
|
|
||||||
[61721] = "incapacitate", -- Polymorph (Rabbit)
|
|
||||||
[126819] = "incapacitate", -- Polymorph (Porcupine)
|
|
||||||
[161353] = "incapacitate", -- Polymorph (Polar Bear Cub)
|
|
||||||
[161354] = "incapacitate", -- Polymorph (Monkey)
|
|
||||||
[161355] = "incapacitate", -- Polymorph (Penguin)
|
|
||||||
[161372] = "incapacitate", -- Polymorph (Peacock)
|
|
||||||
[277787] = "incapacitate", -- Polymorph (Baby Direhorn)
|
|
||||||
[277792] = "incapacitate", -- Polymorph (Bumblebee)
|
|
||||||
[321395] = "incapacitate", -- Polymorph (Mawrat)
|
|
||||||
[391622] = "incapacitate", -- Polymorph (Duck)
|
|
||||||
[82691] = "incapacitate", -- Ring of Frost
|
|
||||||
[115078] = "incapacitate", -- Paralysis
|
|
||||||
[357768] = "incapacitate", -- Paralysis 2 (Perpetual Paralysis?)
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[9484] = "incapacitate", -- Shackle Undead
|
|
||||||
[200196] = "incapacitate", -- Holy Word: Chastise
|
|
||||||
[1776] = "incapacitate", -- Gouge
|
|
||||||
[6770] = "incapacitate", -- Sap
|
|
||||||
[51514] = "incapacitate", -- Hex
|
|
||||||
[196942] = "incapacitate", -- Hex (Voodoo Totem)
|
|
||||||
[210873] = "incapacitate", -- Hex (Raptor)
|
|
||||||
[211004] = "incapacitate", -- Hex (Spider)
|
|
||||||
[211010] = "incapacitate", -- Hex (Snake)
|
|
||||||
[211015] = "incapacitate", -- Hex (Cockroach)
|
|
||||||
[269352] = "incapacitate", -- Hex (Skeletal Hatchling)
|
|
||||||
[309328] = "incapacitate", -- Hex (Living Honey)
|
|
||||||
[277778] = "incapacitate", -- Hex (Zandalari Tendonripper)
|
|
||||||
[277784] = "incapacitate", -- Hex (Wicker Mongrel)
|
|
||||||
[197214] = "incapacitate", -- Sundering
|
|
||||||
[710] = "incapacitate", -- Banish
|
|
||||||
[6789] = "incapacitate", -- Mortal Coil
|
|
||||||
[107079] = "incapacitate", -- Quaking Palm (Pandaren racial)
|
|
||||||
|
|
||||||
[47476] = "silence", -- Strangulate
|
|
||||||
[204490] = "silence", -- Sigil of Silence
|
|
||||||
-- [78675] = "silence", -- Solar Beam (has no DR)
|
|
||||||
[410065] = "silence", -- Reactive Resin
|
|
||||||
[202933] = "silence", -- Spider Sting
|
|
||||||
[356727] = "silence", -- Spider Venom
|
|
||||||
[354831] = "silence", -- Wailing Arrow 1
|
|
||||||
[355596] = "silence", -- Wailing Arrow 2
|
|
||||||
[217824] = "silence", -- Shield of Virtue
|
|
||||||
[15487] = "silence", -- Silence
|
|
||||||
[1330] = "silence", -- Garrote
|
|
||||||
[196364] = "silence", -- Unstable Affliction Silence Effect
|
|
||||||
|
|
||||||
[210141] = "stun", -- Zombie Explosion
|
|
||||||
[334693] = "stun", -- Absolute Zero (Breath of Sindragosa)
|
|
||||||
[108194] = "stun", -- Asphyxiate (Unholy)
|
|
||||||
[221562] = "stun", -- Asphyxiate (Blood)
|
|
||||||
[91800] = "stun", -- Gnaw (Ghoul)
|
|
||||||
[91797] = "stun", -- Monstrous Blow (Mutated Ghoul)
|
|
||||||
[287254] = "stun", -- Dead of Winter
|
|
||||||
[179057] = "stun", -- Chaos Nova
|
|
||||||
[205630] = "stun", -- Illidan's Grasp (Primary effect)
|
|
||||||
[208618] = "stun", -- Illidan's Grasp (Secondary effect)
|
|
||||||
[211881] = "stun", -- Fel Eruption
|
|
||||||
[200166] = "stun", -- Metamorphosis (PvE stun effect)
|
|
||||||
[203123] = "stun", -- Maim
|
|
||||||
[163505] = "stun", -- Rake (Prowl)
|
|
||||||
[5211] = "stun", -- Mighty Bash
|
|
||||||
[202244] = "stun", -- Overrun
|
|
||||||
[325321] = "stun", -- Wild Hunt's Charge
|
|
||||||
[372245] = "stun", -- Terror of the Skies
|
|
||||||
[117526] = "stun", -- Binding Shot
|
|
||||||
[357021] = "stun", -- Consecutive Concussion
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[389831] = "stun", -- Snowdrift
|
|
||||||
[119381] = "stun", -- Leg Sweep
|
|
||||||
[202346] = "stun", -- Double Barrel
|
|
||||||
[385149] = "stun", -- Exorcism
|
|
||||||
[853] = "stun", -- Hammer of Justice
|
|
||||||
[255941] = "stun", -- Wake of Ashes
|
|
||||||
[64044] = "stun", -- Psychic Horror
|
|
||||||
[200200] = "stun", -- Holy Word: Chastise Censure
|
|
||||||
[1833] = "stun", -- Cheap Shot
|
|
||||||
[408] = "stun", -- Kidney Shot
|
|
||||||
[118905] = "stun", -- Static Charge (Capacitor Totem)
|
|
||||||
[118345] = "stun", -- Pulverize (Primal Earth Elemental)
|
|
||||||
[305485] = "stun", -- Lightning Lasso
|
|
||||||
[89766] = "stun", -- Axe Toss
|
|
||||||
[171017] = "stun", -- Meteor Strike (Infernal)
|
|
||||||
[171018] = "stun", -- Meteor Strike (Abyssal)
|
|
||||||
[30283] = "stun", -- Shadowfury
|
|
||||||
[385954] = "stun", -- Shield Charge
|
|
||||||
[46968] = "stun", -- Shockwave
|
|
||||||
[132168] = "stun", -- Shockwave (Protection)
|
|
||||||
[145047] = "stun", -- Shockwave (Proving Grounds PvE)
|
|
||||||
[132169] = "stun", -- Storm Bolt
|
|
||||||
[199085] = "stun", -- Warpath
|
|
||||||
[20549] = "stun", -- War Stomp (Tauren)
|
|
||||||
[255723] = "stun", -- Bull Rush (Highmountain Tauren)
|
|
||||||
[287712] = "stun", -- Haymaker (Kul Tiran)
|
|
||||||
[332423] = "stun", -- Sparkling Driftglobe Core (Kyrian Covenant)
|
|
||||||
-- TODO: Inferal Awakening?
|
|
||||||
|
|
||||||
[204085] = "root", -- Deathchill (Chains of Ice)
|
|
||||||
[233395] = "root", -- Deathchill (Remorseless Winter)
|
|
||||||
[339] = "root", -- Entangling Roots
|
|
||||||
[235963] = "root", -- Entangling Roots (Earthen Grasp)
|
|
||||||
[170855] = "root", -- Entangling Roots (Nature's Grasp)
|
|
||||||
[102359] = "root", -- Mass Entanglement
|
|
||||||
[355689] = "root", -- Landslide
|
|
||||||
[393456] = "root", -- Entrapment (Tar Trap)
|
|
||||||
[162480] = "root", -- Steel Trap
|
|
||||||
[273909] = "root", -- Steelclaw Trap
|
|
||||||
-- [190927] = "root_harpoon", -- Harpoon (TODO: confirm)
|
|
||||||
[212638] = "root", -- Tracker's Net
|
|
||||||
[201158] = "root", -- Super Sticky Tar
|
|
||||||
[122] = "root", -- Frost Nova
|
|
||||||
[33395] = "root", -- Freeze
|
|
||||||
[386770] = "root", -- Freezing Cold
|
|
||||||
[198121] = "root", -- Frostbite
|
|
||||||
[114404] = "root", -- Void Tendril's Grasp
|
|
||||||
[342375] = "root", -- Tormenting Backlash (Torghast PvE)
|
|
||||||
[233582] = "root", -- Entrenched in Flame
|
|
||||||
[116706] = "root", -- Disable
|
|
||||||
[324382] = "root", -- Clash
|
|
||||||
[64695] = "root", -- Earthgrab (Totem effect)
|
|
||||||
-- [356738] = "root", -- Earth Unleashed (doesn't seem to DR)
|
|
||||||
[285515] = "root", -- Surge of Power
|
|
||||||
[199042] = "root", -- Thunderstruck (Protection PvP Talent)
|
|
||||||
--[356356] = "root", -- Warbringer TODO: has DR?
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
[75148] = "root", -- Embersilk Net (Item)
|
|
||||||
[55536] = "root", -- Frostweave Net (Item)
|
|
||||||
[268966] = "root", -- Hooked Deep Sea Net (Item)
|
|
||||||
|
|
||||||
[209749] = "disarm", -- Faerie Swarm (Balance Honor Talent)
|
|
||||||
[407032] = "disarm", -- Sticky Tar Bomb 1
|
|
||||||
[407031] = "disarm", -- Sticky Tar Bomb 2
|
|
||||||
[207777] = "disarm", -- Dismantle
|
|
||||||
[233759] = "disarm", -- Grapple Weapon
|
|
||||||
[236077] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[56222] = "taunt", -- Dark Command
|
|
||||||
[51399] = "taunt", -- Death Grip (Taunt Effect)
|
|
||||||
[185245] = "taunt", -- Torment
|
|
||||||
[6795] = "taunt", -- Growl (Druid)
|
|
||||||
[2649] = "taunt", -- Growl (Hunter Pet) (TODO: confirm)
|
|
||||||
[20736] = "taunt", -- Distracting Shot
|
|
||||||
[116189] = "taunt", -- Provoke
|
|
||||||
[118635] = "taunt", -- Provoke (Black Ox Statue)
|
|
||||||
[196727] = "taunt", -- Provoke (Niuzao)
|
|
||||||
[204079] = "taunt", -- Final Stand
|
|
||||||
[62124] = "taunt", -- Hand of Reckoning
|
|
||||||
[17735] = "taunt", -- Suffering (Voidwalker) (TODO: confirm)
|
|
||||||
[355] = "taunt", -- Taunt
|
|
||||||
|
|
||||||
-- Experimental
|
|
||||||
[108199] = "knockback", -- Gorefiend's Grasp
|
|
||||||
[202249] = "knockback", -- Overrun
|
|
||||||
[61391] = "knockback", -- Typhoon
|
|
||||||
[102793] = "knockback", -- Ursol's Vortex
|
|
||||||
[186387] = "knockback", -- Bursting Shot
|
|
||||||
[236777] = "knockback", -- Hi-Explosive Trap
|
|
||||||
[157981] = "knockback", -- Blast Wave
|
|
||||||
[237371] = "knockback", -- Ring of Peace
|
|
||||||
[204263] = "knockback", -- Shining Force
|
|
||||||
[51490] = "knockback", -- Thunderstorm
|
|
||||||
-- [287712] = "knockback", -- Haywire (Kul'Tiran Racial)
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "tbc" then
|
|
||||||
|
|
||||||
-- SpellID list for The Burning Crusade
|
|
||||||
-- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
|
|
||||||
Lib.spellList = {
|
|
||||||
[2637] = "incapacitate", -- Hibernate (Rank 1)
|
|
||||||
[18657] = "incapacitate", -- Hibernate (Rank 2)
|
|
||||||
[18658] = "incapacitate", -- Hibernate (Rank 3)
|
|
||||||
[22570] = "incapacitate", -- Maim
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
|
|
||||||
[14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
|
|
||||||
[14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
|
|
||||||
[19386] = "incapacitate", -- Wyvern Sting (Rank 1)
|
|
||||||
[24132] = "incapacitate", -- Wyvern Sting (Rank 2)
|
|
||||||
[24133] = "incapacitate", -- Wyvern Sting (Rank 3)
|
|
||||||
[27068] = "incapacitate", -- Wyvern Sting (Rank 4)
|
|
||||||
[118] = "incapacitate", -- Polymorph (Rank 1)
|
|
||||||
[12824] = "incapacitate", -- Polymorph (Rank 2)
|
|
||||||
[12825] = "incapacitate", -- Polymorph (Rank 3)
|
|
||||||
[12826] = "incapacitate", -- Polymorph (Rank 4)
|
|
||||||
[28271] = "incapacitate", -- Polymorph: Turtle
|
|
||||||
[28272] = "incapacitate", -- Polymorph: Pig
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[6770] = "incapacitate", -- Sap (Rank 1)
|
|
||||||
[2070] = "incapacitate", -- Sap (Rank 2)
|
|
||||||
[11297] = "incapacitate", -- Sap (Rank 3)
|
|
||||||
[1776] = "incapacitate", -- Gouge (Rank 1)
|
|
||||||
[1777] = "incapacitate", -- Gouge (Rank 2)
|
|
||||||
[8629] = "incapacitate", -- Gouge (Rank 3)
|
|
||||||
[11285] = "incapacitate", -- Gouge (Rank 4)
|
|
||||||
[11286] = "incapacitate", -- Gouge (Rank 5)
|
|
||||||
[38764] = "incapacitate", -- Gouge (Rank 6)
|
|
||||||
[710] = "incapacitate", -- Banish (Rank 1)
|
|
||||||
[18647] = "incapacitate", -- Banish (Rank 2)
|
|
||||||
[13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
|
|
||||||
[4064] = "incapacitate", -- Rough Copper Bomb
|
|
||||||
[4065] = "incapacitate", -- Large Copper Bomb
|
|
||||||
[4066] = "incapacitate", -- Small Bronze Bomb
|
|
||||||
[4067] = "incapacitate", -- Big Bronze Bomb
|
|
||||||
[4068] = "incapacitate", -- Iron Grenade
|
|
||||||
[12421] = "incapacitate", -- Mithril Frag Bomb
|
|
||||||
[4069] = "incapacitate", -- Big Iron Bomb
|
|
||||||
[12562] = "incapacitate", -- The Big One
|
|
||||||
[12543] = "incapacitate", -- Hi-Explosive Bomb
|
|
||||||
[19769] = "incapacitate", -- Thorium Grenade
|
|
||||||
[19784] = "incapacitate", -- Dark Iron Bomb
|
|
||||||
[30216] = "incapacitate", -- Fel Iron Bomb
|
|
||||||
[30461] = "incapacitate", -- The Bigger One
|
|
||||||
[30217] = "incapacitate", -- Adamantite Grenade
|
|
||||||
|
|
||||||
[33786] = "disorient", -- Cyclone
|
|
||||||
[2094] = "disorient", -- Blind
|
|
||||||
|
|
||||||
[5211] = "stun", -- Bash (Rank 1)
|
|
||||||
[6798] = "stun", -- Bash (Rank 2)
|
|
||||||
[8983] = "stun", -- Bash (Rank 3)
|
|
||||||
[9005] = "stun", -- Pounce (Rank 1)
|
|
||||||
[9823] = "stun", -- Pounce (Rank 2)
|
|
||||||
[9827] = "stun", -- Pounce (Rank 3)
|
|
||||||
[27006] = "stun", -- Pounce (Rank 4)
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[853] = "stun", -- Hammer of Justice (Rank 1)
|
|
||||||
[5588] = "stun", -- Hammer of Justice (Rank 2)
|
|
||||||
[5589] = "stun", -- Hammer of Justice (Rank 3)
|
|
||||||
[10308] = "stun", -- Hammer of Justice (Rank 4)
|
|
||||||
[1833] = "stun", -- Cheap Shot
|
|
||||||
[30283] = "stun", -- Shadowfury (Rank 1)
|
|
||||||
[30413] = "stun", -- Shadowfury (Rank 2)
|
|
||||||
[30414] = "stun", -- Shadowfury (Rank 3)
|
|
||||||
[12809] = "stun", -- Concussion Blow
|
|
||||||
[7922] = "stun", -- Charge Stun
|
|
||||||
[20253] = "stun", -- Intercept Stun (Rank 1)
|
|
||||||
[20614] = "stun", -- Intercept Stun (Rank 2)
|
|
||||||
[20615] = "stun", -- Intercept Stun (Rank 3)
|
|
||||||
[25273] = "stun", -- Intercept Stun (Rank 4)
|
|
||||||
[25274] = "stun", -- Intercept Stun (Rank 5)
|
|
||||||
[20549] = "stun", -- War Stomp (Racial)
|
|
||||||
[13237] = "stun", -- Goblin Mortar
|
|
||||||
[835] = "stun", -- Tidal Charm
|
|
||||||
|
|
||||||
[16922] = "random_stun", -- Celestial Focus (Starfire Stun)
|
|
||||||
[19410] = "random_stun", -- Improved Concussive Shot
|
|
||||||
[12355] = "random_stun", -- Impact
|
|
||||||
[20170] = "random_stun", -- Seal of Justice Stun
|
|
||||||
[15269] = "random_stun", -- Blackout
|
|
||||||
[18093] = "random_stun", -- Pyroclasm
|
|
||||||
[39796] = "random_stun", -- Stoneclaw Stun
|
|
||||||
[12798] = "random_stun", -- Revenge Stun
|
|
||||||
[5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[15283] = "random_stun", -- Stunning Blow (Weapon Proc)
|
|
||||||
[56] = "random_stun", -- Stun (Weapon Proc)
|
|
||||||
[34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
|
|
||||||
|
|
||||||
[10326] = "fear", -- Turn Evil (Might be PvE only until wotlk, adding just incase)
|
|
||||||
[8122] = "fear", -- Psychic Scream (Rank 1)
|
|
||||||
[8124] = "fear", -- Psychic Scream (Rank 2)
|
|
||||||
[10888] = "fear", -- Psychic Scream (Rank 3)
|
|
||||||
[10890] = "fear", -- Psychic Scream (Rank 4)
|
|
||||||
[5782] = "fear", -- Fear (Rank 1)
|
|
||||||
[6213] = "fear", -- Fear (Rank 2)
|
|
||||||
[6215] = "fear", -- Fear (Rank 3)
|
|
||||||
[6358] = "fear", -- Seduction (Succubus)
|
|
||||||
[5484] = "fear", -- Howl of Terror (Rank 1)
|
|
||||||
[17928] = "fear", -- Howl of Terror (Rank 2)
|
|
||||||
[1513] = "fear", -- Scare Beast (Rank 1)
|
|
||||||
[14326] = "fear", -- Scare Beast (Rank 2)
|
|
||||||
[14327] = "fear", -- Scare Beast (Rank 3)
|
|
||||||
[5246] = "fear", -- Intimidating Shout
|
|
||||||
[5134] = "fear", -- Flash Bomb Fear (Item)
|
|
||||||
|
|
||||||
[339] = "root", -- Entangling Roots (Rank 1)
|
|
||||||
[1062] = "root", -- Entangling Roots (Rank 2)
|
|
||||||
[5195] = "root", -- Entangling Roots (Rank 3)
|
|
||||||
[5196] = "root", -- Entangling Roots (Rank 4)
|
|
||||||
[9852] = "root", -- Entangling Roots (Rank 5)
|
|
||||||
[9853] = "root", -- Entangling Roots (Rank 6)
|
|
||||||
[26989] = "root", -- Entangling Roots (Rank 7)
|
|
||||||
[19975] = "root", -- Nature's Grasp (Rank 1)
|
|
||||||
[19974] = "root", -- Nature's Grasp (Rank 2)
|
|
||||||
[19973] = "root", -- Nature's Grasp (Rank 3)
|
|
||||||
[19972] = "root", -- Nature's Grasp (Rank 4)
|
|
||||||
[19971] = "root", -- Nature's Grasp (Rank 5)
|
|
||||||
[19970] = "root", -- Nature's Grasp (Rank 6)
|
|
||||||
[27010] = "root", -- Nature's Grasp (Rank 7)
|
|
||||||
[122] = "root", -- Frost Nova (Rank 1)
|
|
||||||
[865] = "root", -- Frost Nova (Rank 2)
|
|
||||||
[6131] = "root", -- Frost Nova (Rank 3)
|
|
||||||
[10230] = "root", -- Frost Nova (Rank 4)
|
|
||||||
[27088] = "root", -- Frost Nova (Rank 5)
|
|
||||||
[33395] = "root", -- Freeze (Water Elemental)
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
|
|
||||||
[605] = "mind_control", -- Mind Control (Rank 1)
|
|
||||||
[10911] = "mind_control", -- Mind Control (Rank 2)
|
|
||||||
[10912] = "mind_control", -- Mind Control (Rank 3)
|
|
||||||
[13181] = "mind_control", -- Gnomish Mind Control Cap
|
|
||||||
|
|
||||||
[14251] = "disarm", -- Riposte
|
|
||||||
[34097] = "disarm", -- Riposte 2 (TODO: Check which ID is the correct one)
|
|
||||||
[676] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[12494] = "random_root", -- Frostbite
|
|
||||||
[23694] = "random_root", -- Improved Hamstring
|
|
||||||
[19229] = "random_root", -- Improved Wing Clip
|
|
||||||
[19185] = "random_root", -- Entrapment
|
|
||||||
|
|
||||||
[19503] = "scatter", -- Scatter Shot
|
|
||||||
[31661] = "scatter", -- Dragon's Breath (Rank 1)
|
|
||||||
[33041] = "scatter", -- Dragon's Breath (Rank 2)
|
|
||||||
[33042] = "scatter", -- Dragon's Breath (Rank 3)
|
|
||||||
[33043] = "scatter", -- Dragon's Breath (Rank 4)
|
|
||||||
|
|
||||||
-- Spells that DR with itself only
|
|
||||||
[408] = "kidney_shot", -- Kidney Shot (Rank 1)
|
|
||||||
[8643] = "kidney_shot", -- Kidney Shot (Rank 2)
|
|
||||||
[43523] = "unstable_affliction", -- Unstable Affliction 1
|
|
||||||
[31117] = "unstable_affliction", -- Unstable Affliction 2
|
|
||||||
[6789] = "death_coil", -- Death Coil (Rank 1)
|
|
||||||
[17925] = "death_coil", -- Death Coil (Rank 2)
|
|
||||||
[17926] = "death_coil", -- Death Coil (Rank 3)
|
|
||||||
[27223] = "death_coil", -- Death Coil (Rank 4)
|
|
||||||
[44041] = "chastise", -- Chastise (Rank 1)
|
|
||||||
[44043] = "chastise", -- Chastise (Rank 2)
|
|
||||||
[44044] = "chastise", -- Chastise (Rank 3)
|
|
||||||
[44045] = "chastise", -- Chastise (Rank 4)
|
|
||||||
[44046] = "chastise", -- Chastise (Rank 5)
|
|
||||||
[44047] = "chastise", -- Chastise (Rank 6)
|
|
||||||
[19306] = "counterattack", -- Counterattack (Rank 1)
|
|
||||||
[20909] = "counterattack", -- Counterattack (Rank 2)
|
|
||||||
[20910] = "counterattack", -- Counterattack (Rank 3)
|
|
||||||
[27067] = "counterattack", -- Counterattack (Rank 4)
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "wotlk" then
|
|
||||||
|
|
||||||
-- SpellID list for Wrath of the Lich King.
|
|
||||||
-- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
|
|
||||||
Lib.spellList = {
|
|
||||||
[49203] = "incapacitate", -- Hungering Cold
|
|
||||||
[2637] = "incapacitate", -- Hibernate (Rank 1)
|
|
||||||
[18657] = "incapacitate", -- Hibernate (Rank 2)
|
|
||||||
[18658] = "incapacitate", -- Hibernate (Rank 3)
|
|
||||||
[60210] = "incapacitate", -- Freezing Arrow Effect (Rank 1)
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
|
|
||||||
[14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
|
|
||||||
[14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
|
|
||||||
[19386] = "incapacitate", -- Wyvern Sting (Rank 1)
|
|
||||||
[24132] = "incapacitate", -- Wyvern Sting (Rank 2)
|
|
||||||
[24133] = "incapacitate", -- Wyvern Sting (Rank 3)
|
|
||||||
[27068] = "incapacitate", -- Wyvern Sting (Rank 4)
|
|
||||||
[49011] = "incapacitate", -- Wyvern Sting (Rank 5)
|
|
||||||
[49012] = "incapacitate", -- Wyvern Sting (Rank 6)
|
|
||||||
[118] = "incapacitate", -- Polymorph (Rank 1)
|
|
||||||
[12824] = "incapacitate", -- Polymorph (Rank 2)
|
|
||||||
[12825] = "incapacitate", -- Polymorph (Rank 3)
|
|
||||||
[12826] = "incapacitate", -- Polymorph (Rank 4)
|
|
||||||
[28271] = "incapacitate", -- Polymorph: Turtle
|
|
||||||
[28272] = "incapacitate", -- Polymorph: Pig
|
|
||||||
[61721] = "incapacitate", -- Polymorph: Rabbit
|
|
||||||
[61780] = "incapacitate", -- Polymorph: Turkey
|
|
||||||
[61305] = "incapacitate", -- Polymorph: Black Cat
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[1776] = "incapacitate", -- Gouge
|
|
||||||
[6770] = "incapacitate", -- Sap (Rank 1)
|
|
||||||
[2070] = "incapacitate", -- Sap (Rank 2)
|
|
||||||
[11297] = "incapacitate", -- Sap (Rank 3)
|
|
||||||
[51724] = "incapacitate", -- Sap (Rank 4)
|
|
||||||
[710] = "incapacitate", -- Banish (Rank 1)
|
|
||||||
[18647] = "incapacitate", -- Banish (Rank 2)
|
|
||||||
[9484] = "incapacitate", -- Shackle Undead (Rank 1)
|
|
||||||
[9485] = "incapacitate", -- Shackle Undead (Rank 2)
|
|
||||||
[10955] = "incapacitate", -- Shackle Undead (Rank 3)
|
|
||||||
[51514] = "incapacitate", -- Hex
|
|
||||||
[13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
|
|
||||||
[4064] = "incapacitate", -- Rough Copper Bomb
|
|
||||||
[4065] = "incapacitate", -- Large Copper Bomb
|
|
||||||
[4066] = "incapacitate", -- Small Bronze Bomb
|
|
||||||
[4067] = "incapacitate", -- Big Bronze Bomb
|
|
||||||
[4068] = "incapacitate", -- Iron Grenade
|
|
||||||
[12421] = "incapacitate", -- Mithril Frag Bomb
|
|
||||||
[4069] = "incapacitate", -- Big Iron Bomb
|
|
||||||
[12562] = "incapacitate", -- The Big One
|
|
||||||
[12543] = "incapacitate", -- Hi-Explosive Bomb
|
|
||||||
[19769] = "incapacitate", -- Thorium Grenade
|
|
||||||
[19784] = "incapacitate", -- Dark Iron Bomb
|
|
||||||
[30216] = "incapacitate", -- Fel Iron Bomb
|
|
||||||
[30461] = "incapacitate", -- The Bigger One
|
|
||||||
[30217] = "incapacitate", -- Adamantite Grenade
|
|
||||||
[67769] = "incapacitate", -- Cobalt Frag Bomb
|
|
||||||
[67890] = "incapacitate", -- Cobalt Frag Bomb (Frag Belt)
|
|
||||||
[54466] = "incapacitate", -- Saronite Grenade
|
|
||||||
|
|
||||||
[47481] = "stun", -- Gnaw (Ghoul Pet)
|
|
||||||
[5211] = "stun", -- Bash (Rank 1)
|
|
||||||
[6798] = "stun", -- Bash (Rank 2)
|
|
||||||
[8983] = "stun", -- Bash (Rank 3)
|
|
||||||
[22570] = "stun", -- Maim (Rank 1)
|
|
||||||
[49802] = "stun", -- Maim (Rank 2)
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[50519] = "stun", -- Sonic Blast (Pet Rank 1)
|
|
||||||
[53564] = "stun", -- Sonic Blast (Pet Rank 2)
|
|
||||||
[53565] = "stun", -- Sonic Blast (Pet Rank 3)
|
|
||||||
[53566] = "stun", -- Sonic Blast (Pet Rank 4)
|
|
||||||
[53567] = "stun", -- Sonic Blast (Pet Rank 5)
|
|
||||||
[53568] = "stun", -- Sonic Blast (Pet Rank 6)
|
|
||||||
[50518] = "stun", -- Ravage (Pet Rank 1)
|
|
||||||
[53558] = "stun", -- Ravage (Pet Rank 2)
|
|
||||||
[53559] = "stun", -- Ravage (Pet Rank 3)
|
|
||||||
[53560] = "stun", -- Ravage (Pet Rank 4)
|
|
||||||
[53561] = "stun", -- Ravage (Pet Rank 5)
|
|
||||||
[53562] = "stun", -- Ravage (Pet Rank 6)
|
|
||||||
[44572] = "stun", -- Deep Freeze
|
|
||||||
[853] = "stun", -- Hammer of Justice (Rank 1)
|
|
||||||
[5588] = "stun", -- Hammer of Justice (Rank 2)
|
|
||||||
[5589] = "stun", -- Hammer of Justice (Rank 3)
|
|
||||||
[10308] = "stun", -- Hammer of Justice (Rank 4)
|
|
||||||
[2812] = "stun", -- Holy Wrath (Rank 1)
|
|
||||||
[10318] = "stun", -- Holy Wrath (Rank 2)
|
|
||||||
[27139] = "stun", -- Holy Wrath (Rank 3)
|
|
||||||
[48816] = "stun", -- Holy Wrath (Rank 4)
|
|
||||||
[48817] = "stun", -- Holy Wrath (Rank 5)
|
|
||||||
[408] = "stun", -- Kidney Shot (Rank 1)
|
|
||||||
[8643] = "stun", -- Kidney Shot (Rank 2)
|
|
||||||
[58861] = "stun", -- Bash (Spirit Wolves)
|
|
||||||
[30283] = "stun", -- Shadowfury (Rank 1)
|
|
||||||
[30413] = "stun", -- Shadowfury (Rank 2)
|
|
||||||
[30414] = "stun", -- Shadowfury (Rank 3)
|
|
||||||
[47846] = "stun", -- Shadowfury (Rank 4)
|
|
||||||
[47847] = "stun", -- Shadowfury (Rank 5)
|
|
||||||
[12809] = "stun", -- Concussion Blow
|
|
||||||
[60995] = "stun", -- Demon Charge
|
|
||||||
[30153] = "stun", -- Intercept (Felguard Rank 1)
|
|
||||||
[30195] = "stun", -- Intercept (Felguard Rank 2)
|
|
||||||
[30197] = "stun", -- Intercept (Felguard Rank 3)
|
|
||||||
[47995] = "stun", -- Intercept (Felguard Rank 4)
|
|
||||||
[20253] = "stun", -- Intercept Stun (Rank 1)
|
|
||||||
[20614] = "stun", -- Intercept Stun (Rank 2)
|
|
||||||
[20615] = "stun", -- Intercept Stun (Rank 3)
|
|
||||||
[25273] = "stun", -- Intercept Stun (Rank 4)
|
|
||||||
[25274] = "stun", -- Intercept Stun (Rank 5)
|
|
||||||
[46968] = "stun", -- Shockwave
|
|
||||||
[20549] = "stun", -- War Stomp (Racial)
|
|
||||||
|
|
||||||
[16922] = "random_stun", -- Celestial Focus (Starfire Stun)
|
|
||||||
[28445] = "random_stun", -- Improved Concussive Shot
|
|
||||||
[12355] = "random_stun", -- Impact
|
|
||||||
[20170] = "random_stun", -- Seal of Justice Stun
|
|
||||||
[39796] = "random_stun", -- Stoneclaw Stun
|
|
||||||
[12798] = "random_stun", -- Revenge Stun
|
|
||||||
[5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[15283] = "random_stun", -- Stunning Blow (Weapon Proc)
|
|
||||||
[56] = "random_stun", -- Stun (Weapon Proc)
|
|
||||||
[34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
|
|
||||||
|
|
||||||
[1513] = "fear", -- Scare Beast (Rank 1)
|
|
||||||
[14326] = "fear", -- Scare Beast (Rank 2)
|
|
||||||
[14327] = "fear", -- Scare Beast (Rank 3)
|
|
||||||
[10326] = "fear", -- Turn Evil
|
|
||||||
[8122] = "fear", -- Psychic Scream (Rank 1)
|
|
||||||
[8124] = "fear", -- Psychic Scream (Rank 2)
|
|
||||||
[10888] = "fear", -- Psychic Scream (Rank 3)
|
|
||||||
[10890] = "fear", -- Psychic Scream (Rank 4)
|
|
||||||
[2094] = "fear", -- Blind
|
|
||||||
[5782] = "fear", -- Fear (Rank 1)
|
|
||||||
[6213] = "fear", -- Fear (Rank 2)
|
|
||||||
[6215] = "fear", -- Fear (Rank 3)
|
|
||||||
[6358] = "fear", -- Seduction (Succubus)
|
|
||||||
[5484] = "fear", -- Howl of Terror (Rank 1)
|
|
||||||
[17928] = "fear", -- Howl of Terror (Rank 2)
|
|
||||||
[5246] = "fear", -- Intimidating Shout
|
|
||||||
[5134] = "fear", -- Flash Bomb Fear (Item)
|
|
||||||
|
|
||||||
[339] = "root", -- Entangling Roots (Rank 1)
|
|
||||||
[1062] = "root", -- Entangling Roots (Rank 2)
|
|
||||||
[5195] = "root", -- Entangling Roots (Rank 3)
|
|
||||||
[5196] = "root", -- Entangling Roots (Rank 4)
|
|
||||||
[9852] = "root", -- Entangling Roots (Rank 5)
|
|
||||||
[9853] = "root", -- Entangling Roots (Rank 6)
|
|
||||||
[26989] = "root", -- Entangling Roots (Rank 7)
|
|
||||||
[53308] = "root", -- Entangling Roots (Rank 8)
|
|
||||||
[65857] = "root", -- Entangling Roots (Rank 8) (TODO: Not sure which ID is correct)
|
|
||||||
[19975] = "root", -- Nature's Grasp (Rank 1)
|
|
||||||
[19974] = "root", -- Nature's Grasp (Rank 2)
|
|
||||||
[19973] = "root", -- Nature's Grasp (Rank 3)
|
|
||||||
[19972] = "root", -- Nature's Grasp (Rank 4)
|
|
||||||
[19971] = "root", -- Nature's Grasp (Rank 5)
|
|
||||||
[19970] = "root", -- Nature's Grasp (Rank 6)
|
|
||||||
[27010] = "root", -- Nature's Grasp (Rank 7)
|
|
||||||
[53313] = "root", -- Nature's Grasp (Rank 8)
|
|
||||||
[66070] = "root", -- Nature's Grasp (Rank 8) (TODO: Not sure which ID is correct)
|
|
||||||
[50245] = "root", -- Pin (Rank 1)
|
|
||||||
[53544] = "root", -- Pin (Rank 2)
|
|
||||||
[53545] = "root", -- Pin (Rank 3)
|
|
||||||
[53546] = "root", -- Pin (Rank 4)
|
|
||||||
[53547] = "root", -- Pin (Rank 5)
|
|
||||||
[53548] = "root", -- Pin (Rank 6)
|
|
||||||
[33395] = "root", -- Freeze (Water Elemental)
|
|
||||||
[122] = "root", -- Frost Nova (Rank 1)
|
|
||||||
[865] = "root", -- Frost Nova (Rank 2)
|
|
||||||
[6131] = "root", -- Frost Nova (Rank 3)
|
|
||||||
[10230] = "root", -- Frost Nova (Rank 4)
|
|
||||||
[27088] = "root", -- Frost Nova (Rank 5)
|
|
||||||
[42917] = "root", -- Frost Nova (Rank 6)
|
|
||||||
[64695] = "root", -- Earthgrab
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
[63685] = "root", -- Freeze (Frost Shock)
|
|
||||||
[55536] = "root", -- Frostweave Net (Item)
|
|
||||||
|
|
||||||
[12494] = "random_root", -- Frostbite
|
|
||||||
[55080] = "random_root", -- Shattered Barrier
|
|
||||||
[58373] = "random_root", -- Glyph of Hamstring
|
|
||||||
[23694] = "random_root", -- Improved Hamstring
|
|
||||||
[47168] = "random_root", -- Improved Wing Clip
|
|
||||||
[19185] = "random_root", -- Entrapment
|
|
||||||
|
|
||||||
[53359] = "disarm", -- Chimera Shot (Scorpid)
|
|
||||||
[50541] = "disarm", -- Snatch (Rank 1)
|
|
||||||
[53537] = "disarm", -- Snatch (Rank 2)
|
|
||||||
[53538] = "disarm", -- Snatch (Rank 3)
|
|
||||||
[53540] = "disarm", -- Snatch (Rank 4)
|
|
||||||
[53542] = "disarm", -- Snatch (Rank 5)
|
|
||||||
[53543] = "disarm", -- Snatch (Rank 6)
|
|
||||||
[64346] = "disarm", -- Fiery Payback
|
|
||||||
[64058] = "disarm", -- Psychic Horror Disarm Effect
|
|
||||||
[51722] = "disarm", -- Dismantle
|
|
||||||
[676] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[47476] = "silence", -- Strangulate
|
|
||||||
[34490] = "silence", -- Silencing Shot
|
|
||||||
[35334] = "silence", -- Nether Shock 1 -- TODO: verify
|
|
||||||
[44957] = "silence", -- Nether Shock 2 -- TODO: verify
|
|
||||||
[18469] = "silence", -- Silenced - Improved Counterspell (Rank 1)
|
|
||||||
[55021] = "silence", -- Silenced - Improved Counterspell (Rank 2)
|
|
||||||
[63529] = "silence", -- Silenced - Shield of the Templar
|
|
||||||
[15487] = "silence", -- Silence
|
|
||||||
[1330] = "silence", -- Garrote - Silence
|
|
||||||
[18425] = "silence", -- Silenced - Improved Kick
|
|
||||||
[24259] = "silence", -- Spell Lock
|
|
||||||
[43523] = "silence", -- Unstable Affliction 1
|
|
||||||
[31117] = "silence", -- Unstable Affliction 2
|
|
||||||
[18498] = "silence", -- Silenced - Gag Order (Shield Slam)
|
|
||||||
[74347] = "silence", -- Silenced - Gag Order (Heroic Throw?)
|
|
||||||
[50613] = "silence", -- Arcane Torrent (Racial, Runic Power)
|
|
||||||
[28730] = "silence", -- Arcane Torrent (Racial, Mana)
|
|
||||||
[25046] = "silence", -- Arcane Torrent (Racial, Energy)
|
|
||||||
|
|
||||||
[64044] = "horror", -- Psychic Horror
|
|
||||||
[6789] = "horror", -- Death Coil (Rank 1)
|
|
||||||
[17925] = "horror", -- Death Coil (Rank 2)
|
|
||||||
[17926] = "horror", -- Death Coil (Rank 3)
|
|
||||||
[27223] = "horror", -- Death Coil (Rank 4)
|
|
||||||
[47859] = "horror", -- Death Coil (Rank 5)
|
|
||||||
[47860] = "horror", -- Death Coil (Rank 6)
|
|
||||||
|
|
||||||
[1833] = "opener_stun", -- Cheap Shot
|
|
||||||
[9005] = "opener_stun", -- Pounce (Rank 1)
|
|
||||||
[9823] = "opener_stun", -- Pounce (Rank 2)
|
|
||||||
[9827] = "opener_stun", -- Pounce (Rank 3)
|
|
||||||
[27006] = "opener_stun", -- Pounce (Rank 4)
|
|
||||||
[49803] = "opener_stun", -- Pounce (Rank 5)
|
|
||||||
|
|
||||||
[31661] = "scatter", -- Dragon's Breath (Rank 1)
|
|
||||||
[33041] = "scatter", -- Dragon's Breath (Rank 2)
|
|
||||||
[33042] = "scatter", -- Dragon's Breath (Rank 3)
|
|
||||||
[33043] = "scatter", -- Dragon's Breath (Rank 4)
|
|
||||||
[42949] = "scatter", -- Dragon's Breath (Rank 5)
|
|
||||||
[42950] = "scatter", -- Dragon's Breath (Rank 6)
|
|
||||||
[19503] = "scatter", -- Scatter Shot
|
|
||||||
|
|
||||||
-- Spells that DR with itself only
|
|
||||||
[33786] = "cyclone", -- Cyclone
|
|
||||||
[605] = "mind_control", -- Mind Control
|
|
||||||
[13181] = "mind_control", -- Gnomish Mind Control Cap
|
|
||||||
[67799] = "mind_control", -- Mind Amplification Dish
|
|
||||||
[7922] = "charge", -- Charge Stun
|
|
||||||
[19306] = "counterattack", -- Counterattack 1
|
|
||||||
[20909] = "counterattack", -- Counterattack 2
|
|
||||||
[20910] = "counterattack", -- Counterattack 3
|
|
||||||
[27067] = "counterattack", -- Counterattack 4
|
|
||||||
[48998] = "counterattack", -- Counterattack 5
|
|
||||||
[48999] = "counterattack", -- Counterattack 6
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "classic" then
|
|
||||||
|
|
||||||
-- SpellID list for Classic Era (vanilla)
|
|
||||||
-- In Classic the spell ID payload is gone from the combat log, so we need the key here to be
|
|
||||||
-- spell name instead. We also provide spell ID in the table value so it's possible to retrieve
|
|
||||||
-- for example spell icon using GetSpellTexture(spellID) later on. (These functions only accept
|
|
||||||
-- spell names if the player has the spell in their spell book)
|
|
||||||
local GetSpellInfo = _G.GetSpellInfo -- upvalue
|
|
||||||
Lib.spellList = {
|
|
||||||
-- Controlled roots
|
|
||||||
[GetSpellInfo(339)] = { category = "root", spellID = 339 }, -- Entangling Roots
|
|
||||||
[GetSpellInfo(19306)] = { category = "root", spellID = 19306 }, -- Counterattack
|
|
||||||
[GetSpellInfo(122)] = { category = "root", spellID = 122 }, -- Frost Nova
|
|
||||||
-- [GetSpellInfo(13099)] = { category = "root", spellID = 13099 }, -- Net-o-Matic
|
|
||||||
-- [GetSpellInfo(8312)] = { category = "root", spellID = 8312 }, -- Trap
|
|
||||||
|
|
||||||
-- Controlled stuns
|
|
||||||
[GetSpellInfo(5211)] = { category = "stun", spellID = 5211 }, -- Bash
|
|
||||||
[GetSpellInfo(24394)] = { category = "stun", spellID = 24394 }, -- Intimidation
|
|
||||||
[GetSpellInfo(853)] = { category = "stun", spellID = 853 }, -- Hammer of Justice
|
|
||||||
[GetSpellInfo(9005)] = { category = "stun", spellID = 9005 }, -- Pounce
|
|
||||||
[GetSpellInfo(1833)] = { category = "stun", spellID = 1833 }, -- Cheap Shot
|
|
||||||
[GetSpellInfo(12809)] = { category = "stun", spellID = 12809 }, -- Concussion Blow
|
|
||||||
[GetSpellInfo(20253)] = { category = "stun", spellID = 20253 }, -- Intercept Stun
|
|
||||||
[GetSpellInfo(7922)] = { category = "stun", spellID = 7922 }, -- Charge Stun
|
|
||||||
[GetSpellInfo(20549)] = { category = "stun", spellID = 20549 }, -- War Stomp (Racial)
|
|
||||||
[GetSpellInfo(4068)] = { category = "stun", spellID = 4068 }, -- Iron Grenade
|
|
||||||
[GetSpellInfo(19769)] = { category = "stun", spellID = 19769 }, -- Thorium Grenade
|
|
||||||
[GetSpellInfo(13808)] = { category = "stun", spellID = 13808 }, -- M73 Frag Grenade
|
|
||||||
[GetSpellInfo(4069)] = { category = "stun", spellID = 4069 }, -- Big Iron Bomb
|
|
||||||
[GetSpellInfo(12543)] = { category = "stun", spellID = 12543 }, -- Hi-Explosive Bomb
|
|
||||||
[GetSpellInfo(4064)] = { category = "stun", spellID = 4064 }, -- Rough Copper Bomb
|
|
||||||
[GetSpellInfo(12421)] = { category = "stun", spellID = 12421 }, -- Mithril Frag Bomb
|
|
||||||
[GetSpellInfo(19784)] = { category = "stun", spellID = 19784 }, -- Dark Iron Bomb
|
|
||||||
[GetSpellInfo(4067)] = { category = "stun", spellID = 4067 }, -- Big Bronze Bomb
|
|
||||||
[GetSpellInfo(4066)] = { category = "stun", spellID = 4066 }, -- Small Bronze Bomb
|
|
||||||
[GetSpellInfo(4065)] = { category = "stun", spellID = 4065 }, -- Large Copper Bomb
|
|
||||||
[GetSpellInfo(13237)] = { category = "stun", spellID = 13237 }, -- Goblin Mortar
|
|
||||||
[GetSpellInfo(835)] = { category = "stun", spellID = 835 }, -- Tidal Charm
|
|
||||||
[GetSpellInfo(12562)] = { category = "stun", spellID = 12562 }, -- The Big One
|
|
||||||
|
|
||||||
-- Incapacitates
|
|
||||||
[GetSpellInfo(2637)] = { category = "incapacitate", spellID = 2637 }, -- Hibernate
|
|
||||||
[GetSpellInfo(3355)] = { category = "incapacitate", spellID = 3355 }, -- Freezing Trap
|
|
||||||
[GetSpellInfo(19503)] = { category = "incapacitate", spellID = 19503 }, -- Scatter Shot
|
|
||||||
[GetSpellInfo(19386)] = { category = "incapacitate", spellID = 19386 }, -- Wyvern Sting
|
|
||||||
[GetSpellInfo(28271)] = { category = "incapacitate", spellID = 28271 }, -- Polymorph: Turtle
|
|
||||||
[GetSpellInfo(28272)] = { category = "incapacitate", spellID = 28272 }, -- Polymorph: Pig
|
|
||||||
[GetSpellInfo(118)] = { category = "incapacitate", spellID = 118 }, -- Polymorph
|
|
||||||
[GetSpellInfo(20066)] = { category = "incapacitate", spellID = 20066 }, -- Repentance
|
|
||||||
[GetSpellInfo(1776)] = { category = "incapacitate", spellID = 1776 }, -- Gouge
|
|
||||||
[GetSpellInfo(6770)] = { category = "incapacitate", spellID = 6770 }, -- Sap
|
|
||||||
[GetSpellInfo(1090)] = { category = "incapacitate", spellID = 1090 }, -- Sleep
|
|
||||||
[GetSpellInfo(13327)] = { category = "incapacitate", spellID = 13327 }, -- Reckless Charge (Rocket Helmet)
|
|
||||||
[GetSpellInfo(26108)] = { category = "incapacitate", spellID = 26108 }, -- Glimpse of Madness
|
|
||||||
|
|
||||||
-- Fears
|
|
||||||
[GetSpellInfo(1513)] = { category = "fear", spellID = 1513 }, -- Scare Beast
|
|
||||||
[GetSpellInfo(8122)] = { category = "fear", spellID = 8122 }, -- Psychic Scream
|
|
||||||
[GetSpellInfo(5782)] = { category = "fear", spellID = 5782 }, -- Fear
|
|
||||||
[GetSpellInfo(5484)] = { category = "fear", spellID = 5484 }, -- Howl of Terror
|
|
||||||
[GetSpellInfo(6358)] = { category = "fear", spellID = 6358 }, -- Seduction
|
|
||||||
[GetSpellInfo(5246)] = { category = "fear", spellID = 5246 }, -- Intimidating Shout
|
|
||||||
[GetSpellInfo(5134)] = { category = "fear", spellID = 5134 }, -- Flash Bomb Fear
|
|
||||||
|
|
||||||
-- Random/short roots
|
|
||||||
[GetSpellInfo(19229)] = { category = "random_root", spellID = 19229 }, -- Improved Wing Clip
|
|
||||||
-- [GetSpellInfo(27868)] = { category = "random_root", spellID = 12494 }, -- Frostbite
|
|
||||||
[GetSpellInfo(23694)] = { category = "random_root", spellID = 23694 }, -- Improved Hamstring
|
|
||||||
[GetSpellInfo(27868)] = { category = "random_root", spellID = 27868 }, -- Freeze (Item proc and set bonus)
|
|
||||||
|
|
||||||
-- Random/short stuns
|
|
||||||
[GetSpellInfo(16922)] = { category = "random_stun", spellID = 16922 }, -- Improved Starfire
|
|
||||||
[GetSpellInfo(19410)] = { category = "random_stun", spellID = 19410 }, -- Improved Concussive Shot
|
|
||||||
[GetSpellInfo(12355)] = { category = "random_stun", spellID = 12355 }, -- Impact
|
|
||||||
[GetSpellInfo(20170)] = { category = "random_stun", spellID = 20170 }, -- Seal of Justice Stun
|
|
||||||
[GetSpellInfo(15269)] = { category = "random_stun", spellID = 15269 }, -- Blackout
|
|
||||||
[GetSpellInfo(18093)] = { category = "random_stun", spellID = 18093 }, -- Pyroclasm
|
|
||||||
[GetSpellInfo(12798)] = { category = "random_stun", spellID = 12798 }, -- Revenge Stun
|
|
||||||
[GetSpellInfo(5530)] = { category = "random_stun", spellID = 5530 }, -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[GetSpellInfo(15283)] = { category = "random_stun", spellID = 15283 }, -- Stunning Blow (Weapon Proc)
|
|
||||||
[GetSpellInfo(56)] = { category = "random_stun", spellID = 56 }, -- Stun (Weapon Proc)
|
|
||||||
[GetSpellInfo(21152)] = { category = "random_stun", spellID = 21152 }, -- Earthshaker (Weapon Proc)
|
|
||||||
|
|
||||||
-- Spells that DRs with itself only
|
|
||||||
[GetSpellInfo(408)] = { category = "kidney_shot", spellID = 408 }, -- Kidney Shot
|
|
||||||
[GetSpellInfo(605)] = { category = "mind_control", spellID = 605 }, -- Mind Control
|
|
||||||
[GetSpellInfo(13181)] = { category = "mind_control", spellID = 13181 }, -- Gnomish Mind Control Cap
|
|
||||||
[GetSpellInfo(8056)] = { category = "frost_shock", spellID = 8056 }, -- Frost Shock
|
|
||||||
}
|
|
||||||
else
|
|
||||||
print("DRList-1.0: Unsupported game expansion loaded.") -- luacheck: ignore
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Alias for DRData-1.0
|
|
||||||
Lib.spells = Lib.spellList
|
|
@ -6,23 +6,24 @@ local Buff = LibClassAuras.Buff
|
|||||||
-------------
|
-------------
|
||||||
-- PRIEST
|
-- PRIEST
|
||||||
-------------
|
-------------
|
||||||
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389, 48161 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
|
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
|
||||||
Buff({ 21562, 21564, 25392, 48162 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
|
Buff({ 21562, 21564, 25392 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
|
||||||
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218, 48065, 48066 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
|
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
|
||||||
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431, 48040, 48168 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
|
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
|
||||||
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
|
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
|
||||||
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
|
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
|
||||||
Buff({ 14752, 14818, 14819, 27841, 25312, 48073 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
|
Buff({ 14752, 14818, 14819, 27841, 25312 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
|
||||||
Buff({ 27681, 32999, 48074 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
|
Buff({ 27681, 32999 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
|
||||||
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
|
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
|
||||||
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222, 48067, 48068 }, { buffType = "magic" }, "PRIEST") -- Renew
|
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222 }, { buffType = "magic" }, "PRIEST") -- Renew
|
||||||
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
|
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
|
||||||
Buff({ 33076, 48112, 48113 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
|
Buff({ 33076 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
|
||||||
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
|
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
|
||||||
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
|
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
|
||||||
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
|
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
|
||||||
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
|
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
|
||||||
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
|
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
|
||||||
|
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
|
||||||
--talents
|
--talents
|
||||||
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
|
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
|
||||||
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
|
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
|
||||||
@ -31,74 +32,51 @@ Buff({ 14751 }, { buffType = "magic" }, "PRIEST") -- Inner Focus
|
|||||||
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
|
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
|
||||||
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
|
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
|
||||||
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
|
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
|
||||||
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
|
|
||||||
Buff({ 47788 }, { buffType = "magic" }, "PRIEST") -- Guardian's Spirit
|
|
||||||
Buff({ 47585 }, { buffType = "magic" }, "PRIEST") -- Dispersion
|
|
||||||
Buff({ 65081 }, { buffType = "magic" }, "PRIEST") -- Body and Soul
|
|
||||||
Buff({ 33151 }, { buffType = "magic" }, "PRIEST") -- Surge of Light
|
|
||||||
Buff({ 47753 }, { buffType = "magic" }, "PRIEST") -- Divine Aegis
|
|
||||||
Buff({ 47930 }, { buffType = "magic" }, "PRIEST") -- Grace
|
|
||||||
Buff({ 63734 }, { buffType = "magic" }, "PRIEST") -- Serendipity
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- DRUID
|
-- DRUID
|
||||||
---------------
|
---------------
|
||||||
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992, 53307 }, { buffType = "magic"}, "DRUID") -- Thorns
|
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992 }, { buffType = "magic"}, "DRUID") -- Thorns
|
||||||
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
|
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
|
||||||
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
|
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
|
||||||
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
|
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
|
||||||
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
|
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
|
||||||
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
|
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
|
||||||
Buff({ 5229 }, { buffType = "enrage"}, "DRUID") -- Enrage
|
Buff({ 5229 }, { buffType = "physical"}, "DRUID") -- Enrage
|
||||||
Buff({ 5217, 6793, 9845, 9846, 50212, 50213 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
|
Buff({ 5217, 6793, 9845, 9846 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
|
||||||
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
|
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
|
||||||
Buff({ 22842 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
|
Buff({ 22842, 22895, 22896, 26999 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
|
||||||
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990, 48469 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
|
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
|
||||||
Buff({ 21849, 21850, 26991, 48470 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
|
Buff({ 21849, 21850, 26991 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
|
||||||
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982, 48442, 48443 }, { buffType = "magic"}, "DRUID") -- Regrowth
|
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982 }, { buffType = "magic"}, "DRUID") -- Regrowth
|
||||||
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980, 48440, 48441 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
|
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
|
||||||
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
|
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
|
||||||
Buff({ 33763, 48450, 48451}, { buffType = "magic"}, "DRUID") -- Lifebloom
|
Buff({ 33763 }, { buffType = "magic"}, "DRUID") -- Lifebloom
|
||||||
--Talents
|
--Talents
|
||||||
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
|
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
|
||||||
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
|
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
|
||||||
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
|
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
|
||||||
Buff({ 16864, 16870 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
|
Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
|
||||||
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009, 53312 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
|
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
|
||||||
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
|
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
|
||||||
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
|
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
|
||||||
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
|
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
|
||||||
Buff({ 48518 }, { buffType = "physical"}, "DRUID") -- Eclipse (Lunar)
|
|
||||||
Buff({ 48517 }, { buffType = "physical"}, "DRUID") -- Eclipse (Solar)
|
|
||||||
Buff({ 16886 }, { buffType = "magic"}, "DRUID") -- Nature's Grace
|
|
||||||
Buff({ 48503, 48504 }, { buffType = "magic"}, "DRUID") -- Living Seed
|
|
||||||
Buff({ 50334 }, { buffType = "physical"}, "DRUID") -- Berserk
|
|
||||||
Buff({ 52610, 62071 }, { buffType = "enrage"}, "DRUID") -- Savage Roar
|
|
||||||
Buff({ 48391 }, { buffType = "enrage"}, "DRUID") -- Owlkin Frenzy
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- WARRIOR -- TODO
|
-- WARRIOR -- TODO
|
||||||
-------------
|
-------------
|
||||||
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
|
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
|
||||||
Buff({ 12292 }, { buffType = "enrage"}, "WARRIOR") -- Death Wish
|
Buff({ 12292 }, { buffType = "physical"}, "WARRIOR") -- Death Wish
|
||||||
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
|
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
|
||||||
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
|
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
|
||||||
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
|
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
|
||||||
Buff({ 29801, 30032 }, { buffType = "aura"}, "WARRIOR") -- Rampage
|
Buff({ 30032 }, { buffType = "physical"}, "WARRIOR") -- Rampage
|
||||||
Buff({ 2687 }, { buffType = "enrage"}, "WARRIOR") -- Blood Rage
|
Buff({ 2687 }, { buffType = "physical"}, "WARRIOR") -- Blood Rage
|
||||||
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
|
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
|
||||||
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
|
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
|
||||||
Buff({ 18499 }, { buffType = "enrage"}, "WARRIOR") -- Berserker Rage
|
Buff({ 18499 }, { buffType = "physical"}, "WARRIOR") -- Berserker Rage
|
||||||
Buff({ 23885 }, { buffType = "enrage"}, "WARRIOR") -- Bloodthirst
|
Buff({ 23885 }, { buffType = "physical"}, "WARRIOR") -- Bloodthirst
|
||||||
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
|
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
|
||||||
Buff({ 50622 }, { buffType = "physical"}, "WARRIOR") -- Bladestorm (whirlwind)
|
|
||||||
Buff({ 52437 }, { buffType = "physical"}, "WARRIOR") -- Sudden Death
|
|
||||||
Buff({ 57522 }, { buffType = "physical"}, "WARRIOR") -- Wrecking Crew
|
|
||||||
Buff({ 46916 }, { buffType = "physical"}, "WARRIOR") -- Slam!
|
|
||||||
Buff({ 50720 }, { buffType = "physical"}, "WARRIOR") -- Vigilance
|
|
||||||
Buff({ 55694 }, { buffType = "enrage"}, "WARRIOR") -- Enraged Regeneration
|
|
||||||
Buff({ 1719 }, { buffType = "enrage"}, "WARRIOR") -- Recklessness
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
@ -109,35 +87,24 @@ Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint
|
|||||||
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
|
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
|
||||||
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
|
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
|
||||||
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
|
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
|
||||||
Buff({ 51713 }, { buffType = "physical" }, "ROGUE") -- Shadow Dance
|
|
||||||
Buff({ 31665 }, { buffType = "physical" }, "ROGUE") -- Master of Subtlety
|
|
||||||
Buff({ 51690 }, { buffType = "physical" }, "ROGUE") -- Killing Spree
|
|
||||||
Buff({ 63848 }, { buffType = "enrage" }, "ROGUE") -- Hunger For Blood
|
|
||||||
Buff({ 57934 }, { buffType = "physical" }, "ROGUE") -- Tricks of the Trade
|
|
||||||
|
|
||||||
|
|
||||||
------------
|
------------
|
||||||
-- WARLOCK --TODO
|
-- WARLOCK --TODO
|
||||||
------------
|
------------
|
||||||
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
|
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
|
||||||
Buff({ 687, 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
|
Buff({ 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
|
||||||
Buff({ 706, 1086, 11733, 11734, 11735, 27260, 47793, 47889 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
|
Buff({ 706 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
|
||||||
Buff({ 28176, 28189, 47892, 47893 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
|
Buff({ 28176 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
|
||||||
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
|
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
|
||||||
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
|
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
|
||||||
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
|
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
|
||||||
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
|
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
|
||||||
Buff({ 1949, 11683, 11684, 27213, 47823 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
|
Buff({ 1949 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
|
||||||
Buff({ 6229, 11739, 11740, 28610, 47890, 47891 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
|
Buff({ 6229 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
|
||||||
Buff({ 19480, 20435, 41002 }, { buffType = "aura"}, "WARLOCK") -- Paranoia
|
Buff({ 19480 }, { buffType = "magic"}, "WARLOCK") -- Paranoia
|
||||||
Buff({ 7812, 19438, 19440, 19441, 19442, 19443, 27273, 47985, 47986 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
|
Buff({ 7812 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
|
||||||
Buff({ 2947, 8316, 8317, 11770, 11771, 27269, 47983 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
|
Buff({ 2947 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
|
||||||
Buff({ 48018 }, { buffType = "magic"}, "WARLOCK") -- Demonic Circle: Summon
|
|
||||||
Buff({ 59672 }, { buffType = "physical"}, "WARLOCK") -- Metamorphosis
|
|
||||||
Buff({ 54277 }, { buffType = "physical"}, "WARLOCK") -- Backdraft
|
|
||||||
Buff({ 47283 }, { buffType = "magic"}, "WARLOCK") -- Empowered Imp
|
|
||||||
Buff({ 64371 }, { buffType = "magic"}, "WARLOCK") -- Eradication
|
|
||||||
Buff({ 18093, 63243, 63244 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
@ -148,43 +115,35 @@ Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect
|
|||||||
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
|
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
|
||||||
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
|
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
|
||||||
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
|
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
|
||||||
Buff({ 974, 32593, 32594, 49283, 49284 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
|
Buff({ 974 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
|
||||||
Buff({ 24398, 33736, 57960 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
|
Buff({ 24398 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
|
||||||
Buff({ 324, 25472, 49280, 49281 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
|
Buff({ 324 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
|
||||||
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
|
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
|
||||||
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
|
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
|
||||||
Buff({ 51470 } ,{ buffType = "aura" }, "SHAMAN") -- Elemental Oath
|
|
||||||
Buff({ 30809 } ,{ buffType = "aura" }, "SHAMAN") -- Unleashed Rage
|
|
||||||
Buff({ 52179 } ,{ buffType = "magic" }, "SHAMAN") -- Astral Shift
|
|
||||||
Buff({ 61295, 61299, 61300, 61301 } ,{ buffType = "magic" }, "SHAMAN") -- Riptide
|
|
||||||
Buff({ 53390 } ,{ buffType = "magic" }, "SHAMAN") -- Tidal Waves
|
|
||||||
Buff({ 52000, 51999, 51998, 51997, 51990, 51945 } ,{ buffType = "magic" }, "SHAMAN") -- Earthliving proc
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- PALADIN --TODO
|
-- PALADIN --TODO
|
||||||
--------------
|
--------------
|
||||||
--Blessings
|
--Blessings
|
||||||
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Protection
|
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing of Protection
|
||||||
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Sacrifice
|
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sacrifice
|
||||||
Buff( { 1044, 66115 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Freedom
|
Buff( { 1044 }, { buffType = "magic"}, "PALADIN") -- Blessing of Freedom
|
||||||
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140, 48931, 48932 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
|
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
|
||||||
Buff( { 19742, 19850, 19852, 19853, 19854, 25290, 27142, 48935, 48936 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
|
Buff( { 19742 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
|
||||||
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
|
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
|
||||||
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
|
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
|
||||||
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Salvation
|
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing of Salvation
|
||||||
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
|
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
|
||||||
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
|
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
|
||||||
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
|
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
|
||||||
Buff( { 25782, 27141, 48933, 48934 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
|
Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
|
||||||
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
|
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
|
||||||
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
|
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
|
||||||
Buff( { 25894, 48937 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
|
Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
|
||||||
Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
|
Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
|
||||||
Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
|
Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
|
||||||
--Auras
|
--Auras
|
||||||
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149, 48941, 48942 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
|
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
|
||||||
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
|
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
|
||||||
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
|
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
|
||||||
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
|
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
|
||||||
@ -193,7 +152,7 @@ Buff( { 19888 }, { buffType = "aura"}, "PALADIN") -- Frost Resistance Aura
|
|||||||
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
|
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
|
||||||
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
|
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
|
||||||
--Seals
|
--Seals
|
||||||
Buff( { 20154, 21084, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
|
Buff( { 20154, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
|
||||||
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
|
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
|
||||||
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
|
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
|
||||||
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
|
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
|
||||||
@ -202,18 +161,6 @@ Buff( { 15277 }, { buffType = "magic"}, "PALADIN") -- Seal of Reckoning
|
|||||||
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
|
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
|
||||||
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
|
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
|
||||||
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
|
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
|
||||||
Buff( { 53563 }, { buffType = "magic"}, "PALADIN") -- Beacon of Light
|
|
||||||
Buff( { 54149 }, { buffType = "magic"}, "PALADIN") -- Infusion of Light
|
|
||||||
Buff( { 59578 }, { buffType = "magic"}, "PALADIN") -- The Art of War
|
|
||||||
Buff( { 20925, 20927, 20928, 27179, 48951, 48952 }, { buffType = "magic"}, "PALADIN") -- Holy Shield
|
|
||||||
Buff( { 53601 }, { buffType = "magic"}, "PALADIN") -- Sacred Shield
|
|
||||||
Buff( { 54428 }, { buffType = "magic"}, "PALADIN") -- Divine Plea
|
|
||||||
Buff( { 31821 }, { buffType = "magic"}, "PALADIN") -- Aura Mastery
|
|
||||||
Buff( { 31842 }, { buffType = "magic"}, "PALADIN") -- Divine Illumination
|
|
||||||
Buff( { 20216 }, { buffType = "magic"}, "PALADIN") -- Divine Favor
|
|
||||||
Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -223,10 +170,7 @@ Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
|
|||||||
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
|
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
|
||||||
Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
|
Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
|
||||||
Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
|
Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
|
||||||
Buff( { 64420 }, { buffType = "physical"}, "HUNTER") -- Sniper Training
|
--local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
|
||||||
Buff( { 34835 }, { buffType = "physical"}, "HUNTER") -- Master Tactician
|
|
||||||
Buff( { 54216 }, { buffType = "physical"}, "HUNTER") -- Master's Call
|
|
||||||
Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -234,50 +178,20 @@ Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
|
|||||||
-------------
|
-------------
|
||||||
|
|
||||||
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
|
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
|
||||||
Buff({ 1459, 1460, 1461, 10156, 10157, 27126, 42995 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
|
Buff({ 1459 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
|
||||||
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
|
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
|
||||||
Buff({ 604, 8450, 8451, 10173, 10174, 33944, 43015 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
|
Buff({ 604 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
|
||||||
Buff({ 1008, 8455, 10169, 10170, 27130, 33946, 43017, }, { buffType = "magic"}, "MAGE") -- Amplify Magic
|
Buff({ 1008 }, { buffType = "magic"}, "MAGE") -- Amplify Magic
|
||||||
Buff({ 1463, 8494, 8495, 10191, 10192, 10193, 27131, 43019, 43020 }, { buffType = "magic"}, "MAGE") -- Mana Shield
|
Buff({ 1463 }, { buffType = "magic"}, "MAGE") -- Mana Shield
|
||||||
Buff({ 6117, 22782, 22783, 27125, 43023, 43024 }, { buffType = "form"}, "MAGE") -- Mage Armor
|
Buff({ 6117 }, { buffType = "form"}, "MAGE") -- Mage Armor
|
||||||
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
|
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
|
||||||
Buff({ 543, 8457, 8458, 10223, 10225, 27128, 43010 }, { buffType = "magic"}, "MAGE") -- Fire Ward
|
Buff({ 543 }, { buffType = "magic"}, "MAGE") -- Fire Ward
|
||||||
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
|
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
|
||||||
Buff({ 30482, 43045, 43046 }, { buffType = "form"}, "MAGE") -- Molten Armor
|
Buff({ 30482 }, { buffType = "form"}, "MAGE") -- Molten Armor
|
||||||
Buff({ 168, 7300, 7301 }, { buffType = "form"}, "MAGE") -- Frost Armor
|
Buff({ 168 }, { buffType = "form"}, "MAGE") -- Frost Armor
|
||||||
Buff({ 7302, 7320, 10219, 10220, 27124, 43008 }, { buffType = "form"}, "MAGE") -- Ice Armor
|
Buff({ 7302 }, { buffType = "form"}, "MAGE") -- Ice Armor
|
||||||
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
|
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
|
||||||
Buff({ 6143, 32796, 8462, 28609, 10177, 43012, 8461 }, { buffType = "magic"}, "MAGE") -- Frost Ward
|
Buff({ 6143 }, { buffType = "magic"}, "MAGE") -- Frost Ward
|
||||||
--talents
|
--talents
|
||||||
Buff({ 11426, 13031, 13032, 13033, 27134, 33405, 43038, 43039 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
|
Buff({ 11426 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
|
||||||
Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
|
Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
|
||||||
Buff({ 74396 }, { buffType = "magic"}, "MAGE") -- Fingers of Frost
|
|
||||||
Buff({ 57761 }, { buffType = "magic"}, "MAGE") -- FireBall!
|
|
||||||
Buff({ 44413 }, { buffType = "magic"}, "MAGE") -- Incanter's Absorption
|
|
||||||
Buff({ 48108 }, { buffType = "magic"}, "MAGE") -- Hot Streak
|
|
||||||
Buff({ 54741 }, { buffType = "magic"}, "MAGE") -- Hot Streak
|
|
||||||
Buff({ 61316 }, { buffType = "magic"}, "MAGE") -- Dalaran Brilliance
|
|
||||||
Buff({ 44401 }, { buffType = "magic"}, "MAGE") -- Missile Barrage
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- DEATHKNIGHT
|
|
||||||
-------------
|
|
||||||
|
|
||||||
Buff({ 48707 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Shell
|
|
||||||
Buff({ 48792 }, { buffType = "physical"}, "DEATHKNIGHT") -- Icebound Fortitude
|
|
||||||
Buff({ 49039 }, { buffType = "physical"}, "DEATHKNIGHT") -- Lichborne
|
|
||||||
Buff({ 50461 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Zone
|
|
||||||
Buff({ 57330, 57623 }, { buffType = "physical"}, "DEATHKNIGHT") -- Horn of Winter
|
|
||||||
Buff({ 49222 }, { buffType = "physical"}, "DEATHKNIGHT") -- Bone Shield
|
|
||||||
Buff({ 49016 }, { buffType = "enrage"}, "DEATHKNIGHT") -- Unholy Frenzy
|
|
||||||
Buff({ 59052 }, { buffType = "physical"}, "DEATHKNIGHT") -- Freezing Fog
|
|
||||||
Buff({ 55233 }, { buffType = "physical"}, "DEATHKNIGHT") -- Vampiric Blood
|
|
||||||
Buff({ 51271 }, { buffType = "physical"}, "DEATHKNIGHT") -- Unbreakable Armor
|
|
||||||
Buff({ 49796 }, { buffType = "physical"}, "DEATHKNIGHT") -- Deathchill
|
|
||||||
Buff({ 50485 }, { buffType = "physical"}, "DEATHKNIGHT") -- Acclimation
|
|
||||||
Buff({ 66803 }, { buffType = "physical"}, "DEATHKNIGHT") -- Desolation
|
|
||||||
Buff({ 55610 }, { buffType = "aura"}, "DEATHKNIGHT") -- Improved Icy Talons
|
|
||||||
Buff({ 53138 }, { buffType = "aura"}, "DEATHKNIGHT") -- Abomination's Might
|
|
@ -11,151 +11,129 @@ Debuff({ 9035, 19281, 19282, 19283, 19284, 19285, 25470 }, { buffType = "curse"
|
|||||||
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
|
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
|
||||||
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
|
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
|
||||||
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
|
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
|
||||||
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467, 48299, 48300 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
|
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
|
||||||
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
|
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
|
||||||
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384, 48134, 48135 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
|
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
|
||||||
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368, 48124, 48125 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
|
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
|
||||||
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
|
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
|
||||||
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
|
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
|
||||||
Debuff({ 34914, 34916, 34917, 48159, 48160 }, { buffType = "magic"}, "PRIEST") -- Vampiric Touch
|
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
|
||||||
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387, 48155, 48156 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
|
|
||||||
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
|
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
|
||||||
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
|
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
|
||||||
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
|
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
|
||||||
Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
|
Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
|
||||||
Debuff({ 48045, 53023 }, {stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- Mind Sear
|
|
||||||
Debuff({ 64044 }, { buffType = "magic" }, "PRIEST") -- Psychic Horror
|
|
||||||
Debuff({ 64058 }, { buffType = "physical" }, "PRIEST") -- Psychic Horror Disarm
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- DRUID
|
-- DRUID
|
||||||
---------------
|
---------------
|
||||||
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
|
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
|
||||||
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
|
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
|
||||||
Debuff({ 22570, 49802}, { buffType = "physical"}, "DRUID") -- Maim
|
Debuff( { 22570}, { buffType = "physical"}, "DRUID") -- Maim
|
||||||
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010, 53313 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
|
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
|
||||||
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
|
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
|
||||||
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic" }, "DRUID") -- Faerie Fire
|
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic" }, "DRUID") -- Faerie Fire
|
||||||
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic" }, "DRUID") -- Faerie Fire (Feral)
|
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic" }, "DRUID") -- Faerie Fire (Feral)
|
||||||
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
|
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
|
||||||
Debuff({ 99, 1735, 9490, 9747, 9898, 26998, 48559, 48560 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
|
Debuff({ 99, 1735, 9490, 9747, 9898, 26998 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
|
||||||
Debuff({ 5209 }, { buffType = "physical" }, "DRUID") -- Challenging Roar
|
Debuff({ 5209 }, { buffType = "physical" }, "DRUID") -- Challenging Roar
|
||||||
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
|
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
|
||||||
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
|
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
|
||||||
Debuff({ 9005, 9823, 9827, 27006, 49803 }, { buffType = "physical" }, "DRUID") -- Pounce
|
Debuff({ 9005, 9823, 9827, 27006 }, { buffType = "physical" }, "DRUID") -- Pounce
|
||||||
Debuff({ 9007, 9824, 9826, 27007, 49804 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
|
Debuff({ 9007, 9824, 9826, 27007 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
|
||||||
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988, 48462, 48463 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
|
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
|
||||||
Debuff({ 1822, 1823, 1824, 9904, 27003, 48573, 48574, 59886 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
|
Debuff({ 1822, 1823, 1824, 9904, 27003 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
|
||||||
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008, 49799, 49800 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
|
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
|
||||||
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013, 48468 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
|
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
|
||||||
Debuff({ 33745, 48567, 48568 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
|
Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
|
||||||
Debuff({ 33878, 33986, 33987, 48563, 48564 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
|
Debuff({ 33878, 33986, 33987 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
|
||||||
Debuff({ 33876, 33982, 33983, 48565, 48566 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
|
Debuff({ 33876, 33982, 33983 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
|
||||||
Debuff({ 60433 }, { buffType = "magic" }, "DRUID") -- Earth and Moon
|
|
||||||
Debuff({ 58181 }, { buffType = "physical" }, "DRUID") -- Infected Wounds
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- WARRIOR
|
-- WARRIOR
|
||||||
-------------
|
-------------
|
||||||
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
|
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
|
||||||
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330, 47485, 47486 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
|
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
|
||||||
Debuff({ 72, 1671, 1672, 29704 }, { buffType = "physical" }, "WARRIOR") -- Shield Bash
|
Debuff({ 72, 1671, 1672, 29704}, { buffType = "physical" }, "WARRIOR") -- Shield Bash
|
||||||
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
|
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
|
||||||
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208, 46845, 47465 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
|
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
|
||||||
Debuff({ 12721, 43104, }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
|
Debuff({ 12721, 43104 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
|
||||||
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
|
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
|
||||||
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
|
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
|
||||||
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
|
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
|
||||||
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264, 47501, 47502 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
|
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
|
||||||
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
|
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
|
||||||
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
|
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
|
||||||
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
|
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
|
||||||
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203, 47437 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
|
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
|
||||||
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
|
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
|
||||||
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
|
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
|
||||||
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
|
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
|
||||||
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225 }, { buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
|
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225, buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
|
||||||
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
|
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
|
||||||
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
|
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
|
||||||
Debuff({ 20253, 20614, 20615, 25273, 25274, 47995 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
|
Debuff({ 20253, 20614, 20615, 25273, 25274 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
|
||||||
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
|
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
|
||||||
Debuff({ 56112 }, { buffType = "physical"}, "WARRIOR") -- Furious Attacks
|
|
||||||
Debuff({ 18498, 74347 }, { buffType = "physical"}, "WARRIOR") -- Gag Order
|
|
||||||
Debuff({ 46857 }, { buffType = "physical"}, "WARRIOR") -- Trauma
|
|
||||||
Debuff({ 46968 }, { buffType = "physical"}, "WARRIOR") -- Shockwave
|
|
||||||
Debuff({ 64382 }, { buffType = "physical"}, "WARRIOR") -- Shattering Throw
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- ROGUE
|
-- ROGUE
|
||||||
--------------
|
--------------
|
||||||
|
|
||||||
Debuff({ 16511, 17347, 17348, 26864, 48660 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
|
Debuff({ 16511, 17347, 17348, 26864 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
|
||||||
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
|
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
|
||||||
Debuff({ 13218, 13222, 13223, 13224, 27189, 57975 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
|
Debuff({ 13218, 13222, 13223, 13224, 27189 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
|
||||||
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
|
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
|
||||||
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187, 57970 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
|
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
|
||||||
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
|
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
|
||||||
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
|
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
|
||||||
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
|
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
|
||||||
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
|
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
|
||||||
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
|
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
|
||||||
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
|
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
|
||||||
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884, 48676 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
|
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
|
||||||
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
|
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
|
||||||
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
|
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
|
||||||
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867, 48671, 48672 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
|
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
|
||||||
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
|
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
|
||||||
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
|
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
|
||||||
Debuff({ 51693 } , { buffType = "physical", }, "ROGUE") -- Waylay
|
|
||||||
Debuff({ 51585 } , { buffType = "physical", }, "ROGUE") -- Blade Twisting
|
|
||||||
|
|
||||||
|
|
||||||
------------
|
------------
|
||||||
-- WARLOCK
|
-- WARLOCK
|
||||||
------------
|
------------
|
||||||
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
|
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
|
||||||
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
|
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
|
||||||
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215, 47810, 47811 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
|
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
|
||||||
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
|
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
|
||||||
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
|
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
|
||||||
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220, 47857 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
|
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
|
||||||
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
|
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
|
||||||
Debuff( { 1120, 8288, 8289, 11675, 27217, 47855 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
|
Debuff( { 1120, 8288, 8289, 11675, 27217 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
|
||||||
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
|
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
|
||||||
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216, 47812, 47813 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
|
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
|
||||||
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218, 47863, 47864 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
|
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
|
||||||
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
|
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
|
||||||
Debuff( { 16231, 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
|
Debuff( { 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
|
||||||
Debuff( { 1490, 11721, 11722, 27228, 47865 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
|
Debuff( { 1490, 11721, 11722, 27228 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
|
||||||
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
|
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
|
||||||
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909, 50511 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
|
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
|
||||||
Debuff( { 603, 30910, 47867 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
|
Debuff( { 603, 30910 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
|
||||||
Debuff( { 6789, 17925, 17926, 27223, 47859, 47860 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
|
Debuff( { 6789, 17925, 17926, 27223 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
|
||||||
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
|
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
|
||||||
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
|
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
|
||||||
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
|
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
|
||||||
Debuff({ 30108, 30404, 30405, 47841, 47843 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
|
Debuff({ 30108, 30404, 30405 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
|
||||||
Debuff({ 31117, 43523, 65813 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
|
Debuff({ 31117, 43523 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
|
||||||
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
||||||
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546, 47826, 47827 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
|
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
|
||||||
Debuff({ 47960, 61291 } ,{ buffType = "magic" }, "WARLOCK") -- Shadowflame dot
|
|
||||||
Debuff({ 63311 } ,{ buffType = "physical" }, "WARLOCK") -- Shadowflame slow
|
|
||||||
Debuff({ 48181, 59161, 59163, 59164 }, { buffType = "magic" }, "WARLOCK") -- Haunt
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- SHAMAN
|
-- SHAMAN
|
||||||
---------------
|
---------------
|
||||||
|
|
||||||
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
|
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
|
||||||
Debuff({ 8056, 8058, 10472, 10473, 25464, 49235, 49236 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
|
Debuff({ 8056, 8058, 10472, 10473, 25464 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
|
||||||
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457, 49232, 49233 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
|
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
|
||||||
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501, 58797, 58798, 58799 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
|
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
|
||||||
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
|
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
|
||||||
Debuff({ 63685 } ,{ buffType = "magic" }, "SHAMAN") -- Frozen Power
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- PALADIN
|
-- PALADIN
|
||||||
@ -165,94 +143,59 @@ Debuff( { 25771 }, { buffType = "immune"}, "PALADIN") -- Forbearance
|
|||||||
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
|
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
|
||||||
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
|
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
|
||||||
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
|
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
|
||||||
Debuff({ 20271, 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
|
Debuff({ 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
|
||||||
Debuff({ 20186, 20354, 20355, 53408 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
|
Debuff({ 20186, 20354, 20355 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
|
||||||
Debuff({ 20184, 31896, 53407}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
|
Debuff({ 20184, 31896}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
|
||||||
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
|
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
|
||||||
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
|
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
|
||||||
Debuff({ 63529 } ,{ buffType = "magic", }, "PALADIN") -- Shield of the Templar
|
|
||||||
Debuff({ 61840 } ,{ buffType = "magic", }, "PALADIN") -- Righteous Vengeance
|
|
||||||
Debuff({ 10326 }, { buffType = "magic"}, "PALADIN") -- Turn Evil
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- HUNTER
|
-- HUNTER
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904, 27065, 49049, 49050}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
|
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
|
||||||
Debuff({ 1130, 14323, 14324, 14325, 53338 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
|
Debuff({ 1130, 14323, 14324, 14325 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
|
||||||
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016, 49000, 49001 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
|
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
|
||||||
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
|
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
|
||||||
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
|
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
|
||||||
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
|
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
|
||||||
Debuff({ 19386, 24132, 24133, 27068, 49011, 49012 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
|
Debuff({ 19386, 24132, 24133, 27068 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
|
||||||
Debuff({ 24131, 24134, 24135, 27069, 49009, 49010 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
|
Debuff({ 24131, 24134, 24135, 27069 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
|
||||||
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
|
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
|
||||||
Debuff({ 19229, 47168 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
|
Debuff({ 19229 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
|
||||||
Debuff({ 19306, 20909, 20910, 27067, 48998, 48999 }, { buffType = "physical"}, "HUNTER") -- Counterattack
|
Debuff({ 19306, 20909, 20910 }, { buffType = "physical"}, "HUNTER") -- Counterattack
|
||||||
Debuff({ 13812, 14314, 14315, 27026, 49064, 49065 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
|
Debuff({ 13812, 14314, 14315, 27026 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
|
||||||
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
|
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
|
||||||
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
|
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
|
||||||
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
|
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
|
||||||
Debuff({ 2974 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
|
Debuff({ 2974, 14267, 14268 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
|
||||||
Debuff({ 19229, 47168 }, { buffType = "physical" }, "HUNTER") -- Improved Wing Clip
|
|
||||||
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
|
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
|
||||||
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
|
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
|
||||||
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
|
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
|
||||||
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
|
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
|
||||||
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
|
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
|
||||||
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
|
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
|
||||||
Debuff({ 24640, 24583, 24586, 24587, 27060, 55728 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
|
Debuff({ 24640, 24583, 24586, 24587, 27060 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
|
||||||
Debuff({ 60053 }, { buffType = "magic" }, "HUNTER") -- Explosive Shot
|
|
||||||
Debuff({ 63468 }, { buffType = "physical" }, "HUNTER") -- Piercing Shots
|
|
||||||
Debuff({ 3674 }, { buffType = "magic" }, "HUNTER") -- Black Arrow
|
|
||||||
Debuff({ 60210 }, { buffType = "magic" }, "HUNTER") -- Freezing Arrow effect
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- MAGE
|
-- MAGE
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070, 38692, 42832, 42833 }, { buffType = "magic"}, "MAGE") -- Fireball
|
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070 }, { buffType = "magic"}, "MAGE") -- Fireball
|
||||||
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938, 42890, 42891 }, { buffType = "magic" }, "MAGE") -- Pyroblast
|
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938 }, { buffType = "magic" }, "MAGE") -- Pyroblast
|
||||||
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
|
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
|
||||||
Debuff({ 118, 12824, 12825, 12826, 61721, 61305, 61780 }, { buffType = "magic" }, "MAGE") -- Polymorph
|
Debuff({ 118, 12824, 12825, 12826 }, { buffType = "magic" }, "MAGE") -- Polymorph
|
||||||
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
|
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
|
||||||
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
|
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
|
||||||
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
|
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
|
||||||
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
|
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
|
||||||
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933, 42944, 42945 }, { buffType = "physical" }, "MAGE") -- Blast Wave
|
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933 }, { buffType = "physical" }, "MAGE") -- Blast Wave
|
||||||
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
|
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
|
||||||
Debuff({ 120, 8492, 10159, 10160, 10161, 27087, 42930, 42931 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
|
Debuff({ 120, 8492, 10159, 10160, 10161, 27087 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
|
||||||
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
|
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
|
||||||
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
|
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
|
||||||
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697, 42841, 42842 }, { buffType = "magic" }, "MAGE") -- Frostbolt
|
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697 }, { buffType = "magic" }, "MAGE") -- Frostbolt
|
||||||
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
|
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
|
||||||
Debuff({ 122, 865, 6131, 10230, 27088, 42917 }, { buffType = "magic" }, "MAGE") -- Frost Nova
|
Debuff({ 122, 865, 6131, 10230 }, { buffType = "magic" }, "MAGE") -- Frost Nova
|
||||||
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
|
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
|
||||||
Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
|
Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
|
||||||
Debuff({ 44572 }, { buffType = "magic" }, "MAGE") -- Deep Freeze
|
|
||||||
Debuff({ 55360 }, { buffType = "magic" }, "MAGE") -- Living Bomb
|
|
||||||
Debuff({ 64346 }, { buffType = "magic" }, "MAGE") -- Fiery Payback
|
|
||||||
Debuff({ 44614, 47610 }, { buffType = "magic" }, "MAGE") -- Frostfire Bolt
|
|
||||||
Debuff({ 31661, 33041, 33042, 33043, 42949, 42950 }, { buffType = "magic" }, "MAGE") -- Dragon's Breath
|
|
||||||
Debuff({ 36032 }, { }, "MAGE") -- Arcane Blast
|
|
||||||
Debuff({ 55080 }, { buffType = "magic" }, "MAGE") -- Shattered Barrier
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Death Knight
|
|
||||||
-------------
|
|
||||||
Debuff({ 55095 }, { buffType = "disease" }, "DEATHKNIGHT") -- Frost Fever
|
|
||||||
Debuff({ 55078 }, { buffType = "disease" }, "DEATHKNIGHT") -- Blood Plague
|
|
||||||
Debuff({ 50510 }, { buffType = "disease" }, "DEATHKNIGHT") -- Crypt Fever
|
|
||||||
Debuff({ 51735 }, { buffType = "disease" }, "DEATHKNIGHT") -- Ebon Plague
|
|
||||||
Debuff({ 50536 }, { buffType = "physical" }, "DEATHKNIGHT") -- Unholy Blight
|
|
||||||
Debuff({ 51209 }, { buffType = "magic" }, "DEATHKNIGHT") -- Hungering Cold
|
|
||||||
Debuff({ 47476 }, { buffType = "magic" }, "DEATHKNIGHT") -- Strangulate
|
|
||||||
Debuff({ 43265, 49936, 49937, 49938 }, { buffType = "physical" }, "DEATHKNIGHT") -- Death and decay
|
|
||||||
Debuff({ 45524 }, { buffType = "magic" }, "DEATHKNIGHT") -- Chains of Ice
|
|
||||||
Debuff({ 66803 }, { buffType = "physical" }, "DEATHKNIGHT") -- Desecration
|
|
||||||
Debuff({ 50436 }, { buffType = "physical" }, "DEATHKNIGHT") -- Icy Clutch
|
|
||||||
Debuff({ 49005 }, { buffType = "physical" }, "DEATHKNIGHT") -- Mark of Blood
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -9,31 +9,20 @@ LibClassAuras.buffs = {}
|
|||||||
LibClassAuras.buffToId = {}
|
LibClassAuras.buffToId = {}
|
||||||
LibClassAuras.altNames = {}
|
LibClassAuras.altNames = {}
|
||||||
|
|
||||||
LibClassAuras.gameExpansion = ({
|
|
||||||
[WOW_PROJECT_MAINLINE] = "retail",
|
|
||||||
[WOW_PROJECT_CLASSIC] = "classic",
|
|
||||||
[WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc"
|
|
||||||
})[WOW_PROJECT_ID]
|
|
||||||
|
|
||||||
local function Spell(id, opts, class, spellTable, idTable)
|
local function Spell(id, opts, class, spellTable, idTable)
|
||||||
if not opts or not class then
|
if not opts or not class then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local spellName
|
local lastRankID
|
||||||
if type(id) == "table" then
|
if type(id) == "table" then
|
||||||
local realIds = {}
|
local clones = id
|
||||||
for i = 1, #id do
|
lastRankID = clones[#clones]
|
||||||
if GetSpellInfo(id[i]) then
|
|
||||||
tinsert(realIds, id[i])
|
|
||||||
spellName = GetSpellInfo(id[i])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
id = realIds
|
|
||||||
else
|
else
|
||||||
spellName = GetSpellInfo(id)
|
lastRankID = id
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local spellName = GetSpellInfo(lastRankID)
|
||||||
if not spellName then
|
if not spellName then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -1,711 +0,0 @@
|
|||||||
--[[
|
|
||||||
This library contains work of Hendrick "nevcairiel" Leppkes
|
|
||||||
https://www.wowace.com/projects/libbuttonglow-1-0
|
|
||||||
]]
|
|
||||||
|
|
||||||
-- luacheck: globals CreateFromMixins ObjectPoolMixin CreateTexturePool CreateFramePool
|
|
||||||
|
|
||||||
local MAJOR_VERSION = "LibCustomGlow-1.0"
|
|
||||||
local MINOR_VERSION = 16
|
|
||||||
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
|
||||||
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
|
|
||||||
if not lib then return end
|
|
||||||
local Masque = LibStub("Masque", true)
|
|
||||||
|
|
||||||
local isRetail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
|
|
||||||
local textureList = {
|
|
||||||
empty = [[Interface\AdventureMap\BrokenIsles\AM_29]],
|
|
||||||
white = [[Interface\BUTTONS\WHITE8X8]],
|
|
||||||
shine = [[Interface\ItemSocketingFrame\UI-ItemSockets]]
|
|
||||||
}
|
|
||||||
|
|
||||||
local shineCoords = {0.3984375, 0.4453125, 0.40234375, 0.44921875}
|
|
||||||
if isRetail then
|
|
||||||
textureList.shine = [[Interface\Artifacts\Artifacts]]
|
|
||||||
shineCoords = {0.8115234375,0.9169921875,0.8798828125,0.9853515625}
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.RegisterTextures(texture,id)
|
|
||||||
textureList[id] = texture
|
|
||||||
end
|
|
||||||
|
|
||||||
lib.glowList = {}
|
|
||||||
lib.startList = {}
|
|
||||||
lib.stopList = {}
|
|
||||||
|
|
||||||
local GlowParent = UIParent
|
|
||||||
|
|
||||||
local GlowMaskPool = CreateFromMixins(ObjectPoolMixin)
|
|
||||||
lib.GlowMaskPool = GlowMaskPool
|
|
||||||
local function MaskPoolFactory(maskPool)
|
|
||||||
return maskPool.parent:CreateMaskTexture()
|
|
||||||
end
|
|
||||||
|
|
||||||
local MaskPoolResetter = function(maskPool,mask)
|
|
||||||
mask:Hide()
|
|
||||||
mask:ClearAllPoints()
|
|
||||||
end
|
|
||||||
|
|
||||||
ObjectPoolMixin.OnLoad(GlowMaskPool,MaskPoolFactory,MaskPoolResetter)
|
|
||||||
GlowMaskPool.parent = GlowParent
|
|
||||||
|
|
||||||
local TexPoolResetter = function(pool,tex)
|
|
||||||
local maskNum = tex:GetNumMaskTextures()
|
|
||||||
for i = maskNum , 1, -1 do
|
|
||||||
tex:RemoveMaskTexture(tex:GetMaskTexture(i))
|
|
||||||
end
|
|
||||||
tex:Hide()
|
|
||||||
tex:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local GlowTexPool = CreateTexturePool(GlowParent ,"ARTWORK",7,nil,TexPoolResetter)
|
|
||||||
lib.GlowTexPool = GlowTexPool
|
|
||||||
|
|
||||||
local FramePoolResetter = function(framePool,frame)
|
|
||||||
frame:SetScript("OnUpdate",nil)
|
|
||||||
local parent = frame:GetParent()
|
|
||||||
if parent[frame.name] then
|
|
||||||
parent[frame.name] = nil
|
|
||||||
end
|
|
||||||
if frame.textures then
|
|
||||||
for _, texture in pairs(frame.textures) do
|
|
||||||
GlowTexPool:Release(texture)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if frame.bg then
|
|
||||||
GlowTexPool:Release(frame.bg)
|
|
||||||
frame.bg = nil
|
|
||||||
end
|
|
||||||
if frame.masks then
|
|
||||||
for _,mask in pairs(frame.masks) do
|
|
||||||
GlowMaskPool:Release(mask)
|
|
||||||
end
|
|
||||||
frame.masks = nil
|
|
||||||
end
|
|
||||||
frame.textures = {}
|
|
||||||
frame.info = {}
|
|
||||||
frame.name = nil
|
|
||||||
frame.timer = nil
|
|
||||||
frame:Hide()
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local GlowFramePool = CreateFramePool("Frame",GlowParent,nil,FramePoolResetter)
|
|
||||||
lib.GlowFramePool = GlowFramePool
|
|
||||||
|
|
||||||
local function addFrameAndTex(r,color,name,key,N,xOffset,yOffset,texture,texCoord,desaturated,frameLevel)
|
|
||||||
key = key or ""
|
|
||||||
frameLevel = frameLevel or 8
|
|
||||||
if not r[name..key] then
|
|
||||||
r[name..key] = GlowFramePool:Acquire()
|
|
||||||
r[name..key]:SetParent(r)
|
|
||||||
r[name..key].name = name..key
|
|
||||||
end
|
|
||||||
local f = r[name..key]
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetPoint("TOPLEFT",r,"TOPLEFT",-xOffset+0.05,yOffset+0.05)
|
|
||||||
f:SetPoint("BOTTOMRIGHT",r,"BOTTOMRIGHT",xOffset,-yOffset+0.05)
|
|
||||||
f:Show()
|
|
||||||
|
|
||||||
if not f.textures then
|
|
||||||
f.textures = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
for i=1,N do
|
|
||||||
if not f.textures[i] then
|
|
||||||
f.textures[i] = GlowTexPool:Acquire()
|
|
||||||
f.textures[i]:SetTexture(texture)
|
|
||||||
f.textures[i]:SetTexCoord(texCoord[1],texCoord[2],texCoord[3],texCoord[4])
|
|
||||||
f.textures[i]:SetDesaturated(desaturated)
|
|
||||||
f.textures[i]:SetParent(f)
|
|
||||||
f.textures[i]:SetDrawLayer("ARTWORK",7)
|
|
||||||
if not isRetail and name == "_AutoCastGlow" then
|
|
||||||
f.textures[i]:SetBlendMode("ADD")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.textures[i]:SetVertexColor(color[1],color[2],color[3],color[4])
|
|
||||||
f.textures[i]:Show()
|
|
||||||
end
|
|
||||||
while #f.textures>N do
|
|
||||||
GlowTexPool:Release(f.textures[#f.textures])
|
|
||||||
table.remove(f.textures)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
--Pixel Glow Functions--
|
|
||||||
local pCalc1 = function(progress,s,th,p)
|
|
||||||
local c
|
|
||||||
if progress>p[3] or progress<p[0] then
|
|
||||||
c = 0
|
|
||||||
elseif progress>p[2] then
|
|
||||||
c =s-th-(progress-p[2])/(p[3]-p[2])*(s-th)
|
|
||||||
elseif progress>p[1] then
|
|
||||||
c =s-th
|
|
||||||
else
|
|
||||||
c = (progress-p[0])/(p[1]-p[0])*(s-th)
|
|
||||||
end
|
|
||||||
return math.floor(c+0.5)
|
|
||||||
end
|
|
||||||
|
|
||||||
local pCalc2 = function(progress,s,th,p)
|
|
||||||
local c
|
|
||||||
if progress>p[3] then
|
|
||||||
c = s-th-(progress-p[3])/(p[0]+1-p[3])*(s-th)
|
|
||||||
elseif progress>p[2] then
|
|
||||||
c = s-th
|
|
||||||
elseif progress>p[1] then
|
|
||||||
c = (progress-p[1])/(p[2]-p[1])*(s-th)
|
|
||||||
elseif progress>p[0] then
|
|
||||||
c = 0
|
|
||||||
else
|
|
||||||
c = s-th-(progress+1-p[3])/(p[0]+1-p[3])*(s-th)
|
|
||||||
end
|
|
||||||
return math.floor(c+0.5)
|
|
||||||
end
|
|
||||||
|
|
||||||
local pUpdate = function(self,elapsed)
|
|
||||||
self.timer = self.timer+elapsed/self.info.period
|
|
||||||
if self.timer>1 or self.timer <-1 then
|
|
||||||
self.timer = self.timer%1
|
|
||||||
end
|
|
||||||
local progress = self.timer
|
|
||||||
local width,height = self:GetSize()
|
|
||||||
if width ~= self.info.width or height ~= self.info.height then
|
|
||||||
local perimeter = 2*(width+height)
|
|
||||||
if not (perimeter>0) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
self.info.width = width
|
|
||||||
self.info.height = height
|
|
||||||
self.info.pTLx = {
|
|
||||||
[0] = (height+self.info.length/2)/perimeter,
|
|
||||||
[1] = (height+width+self.info.length/2)/perimeter,
|
|
||||||
[2] = (2*height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = 1-self.info.length/2/perimeter
|
|
||||||
}
|
|
||||||
self.info.pTLy ={
|
|
||||||
[0] = (height-self.info.length/2)/perimeter,
|
|
||||||
[1] = (height+width+self.info.length/2)/perimeter,
|
|
||||||
[2] = (height*2+width+self.info.length/2)/perimeter,
|
|
||||||
[3] = 1-self.info.length/2/perimeter
|
|
||||||
}
|
|
||||||
self.info.pBRx ={
|
|
||||||
[0] = self.info.length/2/perimeter,
|
|
||||||
[1] = (height-self.info.length/2)/perimeter,
|
|
||||||
[2] = (height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = (height*2+width+self.info.length/2)/perimeter
|
|
||||||
}
|
|
||||||
self.info.pBRy ={
|
|
||||||
[0] = self.info.length/2/perimeter,
|
|
||||||
[1] = (height+self.info.length/2)/perimeter,
|
|
||||||
[2] = (height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = (height*2+width-self.info.length/2)/perimeter
|
|
||||||
}
|
|
||||||
end
|
|
||||||
if self:IsShown() then
|
|
||||||
if not (self.masks[1]:IsShown()) then
|
|
||||||
self.masks[1]:Show()
|
|
||||||
self.masks[1]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th,-self.info.th)
|
|
||||||
self.masks[1]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th,self.info.th)
|
|
||||||
end
|
|
||||||
if self.masks[2] and not(self.masks[2]:IsShown()) then
|
|
||||||
self.masks[2]:Show()
|
|
||||||
self.masks[2]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th+1,-self.info.th-1)
|
|
||||||
self.masks[2]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th-1,self.info.th+1)
|
|
||||||
end
|
|
||||||
if self.bg and not(self.bg:IsShown()) then
|
|
||||||
self.bg:Show()
|
|
||||||
end
|
|
||||||
for k,line in pairs(self.textures) do
|
|
||||||
line:SetPoint("TOPLEFT",self,"TOPLEFT",pCalc1((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pTLx),-pCalc2((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pTLy))
|
|
||||||
line:SetPoint("BOTTOMRIGHT",self,"TOPLEFT",self.info.th+pCalc2((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pBRx),-height+pCalc1((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pBRy))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.PixelGlow_Start(r,color,N,frequency,length,th,xOffset,yOffset,border,key,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not color then
|
|
||||||
color = {0.95,0.95,0.32,1}
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(N and N>0) then
|
|
||||||
N = 8
|
|
||||||
end
|
|
||||||
|
|
||||||
local period
|
|
||||||
if frequency then
|
|
||||||
if not(frequency>0 or frequency<0) then
|
|
||||||
period = 4
|
|
||||||
else
|
|
||||||
period = 1/frequency
|
|
||||||
end
|
|
||||||
else
|
|
||||||
period = 4
|
|
||||||
end
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
length = length or math.floor((width+height)*(2/N-0.1))
|
|
||||||
length = min(length,min(width,height))
|
|
||||||
th = th or 1
|
|
||||||
xOffset = xOffset or 0
|
|
||||||
yOffset = yOffset or 0
|
|
||||||
key = key or ""
|
|
||||||
|
|
||||||
addFrameAndTex(r,color,"_PixelGlow",key,N,xOffset,yOffset,textureList.white,{0,1,0,1},nil,frameLevel)
|
|
||||||
local f = r["_PixelGlow"..key]
|
|
||||||
if not f.masks then
|
|
||||||
f.masks = {}
|
|
||||||
end
|
|
||||||
if not f.masks[1] then
|
|
||||||
f.masks[1] = GlowMaskPool:Acquire()
|
|
||||||
f.masks[1]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
|
|
||||||
f.masks[1]:Show()
|
|
||||||
end
|
|
||||||
f.masks[1]:SetPoint("TOPLEFT",f,"TOPLEFT",th,-th)
|
|
||||||
f.masks[1]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th,th)
|
|
||||||
|
|
||||||
if not(border==false) then
|
|
||||||
if not f.masks[2] then
|
|
||||||
f.masks[2] = GlowMaskPool:Acquire()
|
|
||||||
f.masks[2]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
|
|
||||||
end
|
|
||||||
f.masks[2]:SetPoint("TOPLEFT",f,"TOPLEFT",th+1,-th-1)
|
|
||||||
f.masks[2]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th-1,th+1)
|
|
||||||
|
|
||||||
if not f.bg then
|
|
||||||
f.bg = GlowTexPool:Acquire()
|
|
||||||
f.bg:SetColorTexture(0.1,0.1,0.1,0.8)
|
|
||||||
f.bg:SetParent(f)
|
|
||||||
f.bg:SetAllPoints(f)
|
|
||||||
f.bg:SetDrawLayer("ARTWORK",6)
|
|
||||||
f.bg:AddMaskTexture(f.masks[2])
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if f.bg then
|
|
||||||
GlowTexPool:Release(f.bg)
|
|
||||||
f.bg = nil
|
|
||||||
end
|
|
||||||
if f.masks[2] then
|
|
||||||
GlowMaskPool:Release(f.masks[2])
|
|
||||||
f.masks[2] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for _,tex in pairs(f.textures) do
|
|
||||||
if tex:GetNumMaskTextures() < 1 then
|
|
||||||
tex:AddMaskTexture(f.masks[1])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.timer = f.timer or 0
|
|
||||||
f.info = f.info or {}
|
|
||||||
f.info.step = 1/N
|
|
||||||
f.info.period = period
|
|
||||||
f.info.th = th
|
|
||||||
if f.info.length ~= length then
|
|
||||||
f.info.width = nil
|
|
||||||
f.info.length = length
|
|
||||||
end
|
|
||||||
pUpdate(f, 0)
|
|
||||||
f:SetScript("OnUpdate",pUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.PixelGlow_Stop(r,key)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
key = key or ""
|
|
||||||
if not r["_PixelGlow"..key] then
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
GlowFramePool:Release(r["_PixelGlow"..key])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Pixel Glow")
|
|
||||||
lib.startList["Pixel Glow"] = lib.PixelGlow_Start
|
|
||||||
lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
|
|
||||||
|
|
||||||
|
|
||||||
--Autocast Glow Funcitons--
|
|
||||||
local function acUpdate(self,elapsed)
|
|
||||||
local width,height = self:GetSize()
|
|
||||||
if width ~= self.info.width or height ~= self.info.height then
|
|
||||||
if width*height == 0 then return end -- Avoid division by zero
|
|
||||||
self.info.width = width
|
|
||||||
self.info.height = height
|
|
||||||
self.info.perimeter = 2*(width+height)
|
|
||||||
self.info.bottomlim = height*2+width
|
|
||||||
self.info.rightlim = height+width
|
|
||||||
self.info.space = self.info.perimeter/self.info.N
|
|
||||||
end
|
|
||||||
|
|
||||||
local texIndex = 0;
|
|
||||||
for k=1,4 do
|
|
||||||
self.timer[k] = self.timer[k]+elapsed/(self.info.period*k)
|
|
||||||
if self.timer[k] > 1 or self.timer[k] <-1 then
|
|
||||||
self.timer[k] = self.timer[k]%1
|
|
||||||
end
|
|
||||||
for i = 1,self.info.N do
|
|
||||||
texIndex = texIndex+1
|
|
||||||
local position = (self.info.space*i+self.info.perimeter*self.timer[k])%self.info.perimeter
|
|
||||||
if position>self.info.bottomlim then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMRIGHT",-position+self.info.bottomlim,0)
|
|
||||||
elseif position>self.info.rightlim then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"TOPRIGHT",0,-position+self.info.rightlim)
|
|
||||||
elseif position>self.info.height then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"TOPLEFT",position-self.info.height,0)
|
|
||||||
else
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMLEFT",0,position)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.AutoCastGlow_Start(r,color,N,frequency,scale,xOffset,yOffset,key,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not color then
|
|
||||||
color = {0.95,0.95,0.32,1}
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(N and N>0) then
|
|
||||||
N = 4
|
|
||||||
end
|
|
||||||
|
|
||||||
local period
|
|
||||||
if frequency then
|
|
||||||
if not(frequency>0 or frequency<0) then
|
|
||||||
period = 8
|
|
||||||
else
|
|
||||||
period = 1/frequency
|
|
||||||
end
|
|
||||||
else
|
|
||||||
period = 8
|
|
||||||
end
|
|
||||||
scale = scale or 1
|
|
||||||
xOffset = xOffset or 0
|
|
||||||
yOffset = yOffset or 0
|
|
||||||
key = key or ""
|
|
||||||
|
|
||||||
addFrameAndTex(r,color,"_AutoCastGlow",key,N*4,xOffset,yOffset,textureList.shine,shineCoords, true, frameLevel)
|
|
||||||
local f = r["_AutoCastGlow"..key]
|
|
||||||
local sizes = {7,6,5,4}
|
|
||||||
for k,size in pairs(sizes) do
|
|
||||||
for i = 1,N do
|
|
||||||
f.textures[i+N*(k-1)]:SetSize(size*scale,size*scale)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.timer = f.timer or {0,0,0,0}
|
|
||||||
f.info = f.info or {}
|
|
||||||
f.info.N = N
|
|
||||||
f.info.period = period
|
|
||||||
f:SetScript("OnUpdate",acUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.AutoCastGlow_Stop(r,key)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
key = key or ""
|
|
||||||
if not r["_AutoCastGlow"..key] then
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
GlowFramePool:Release(r["_AutoCastGlow"..key])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Autocast Shine")
|
|
||||||
lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
|
|
||||||
lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
|
|
||||||
|
|
||||||
--Action Button Glow--
|
|
||||||
local function ButtonGlowResetter(framePool,frame)
|
|
||||||
frame:SetScript("OnUpdate",nil)
|
|
||||||
local parent = frame:GetParent()
|
|
||||||
if parent._ButtonGlow then
|
|
||||||
parent._ButtonGlow = nil
|
|
||||||
end
|
|
||||||
frame:Hide()
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local ButtonGlowPool = CreateFramePool("Frame",GlowParent,nil,ButtonGlowResetter)
|
|
||||||
lib.ButtonGlowPool = ButtonGlowPool
|
|
||||||
|
|
||||||
local function CreateScaleAnim(group, target, order, duration, x, y, delay)
|
|
||||||
local scale = group:CreateAnimation("Scale")
|
|
||||||
scale:SetChildKey(target)
|
|
||||||
scale:SetOrder(order)
|
|
||||||
scale:SetDuration(duration)
|
|
||||||
scale:SetScale(x, y)
|
|
||||||
|
|
||||||
if delay then
|
|
||||||
scale:SetStartDelay(delay)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CreateAlphaAnim(group, target, order, duration, fromAlpha, toAlpha, delay, appear)
|
|
||||||
local alpha = group:CreateAnimation("Alpha")
|
|
||||||
alpha:SetChildKey(target)
|
|
||||||
alpha:SetOrder(order)
|
|
||||||
alpha:SetDuration(duration)
|
|
||||||
alpha:SetFromAlpha(fromAlpha)
|
|
||||||
alpha:SetToAlpha(toAlpha)
|
|
||||||
if delay then
|
|
||||||
alpha:SetStartDelay(delay)
|
|
||||||
end
|
|
||||||
if appear then
|
|
||||||
table.insert(group.appear, alpha)
|
|
||||||
else
|
|
||||||
table.insert(group.fade, alpha)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnPlay(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.spark:SetAlpha(not(frame.color) and 1.0 or 0.3*frame.color[4])
|
|
||||||
frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
|
|
||||||
frame.innerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.innerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
|
|
||||||
frame.outerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.outerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
|
|
||||||
frame.ants:SetAlpha(0)
|
|
||||||
frame:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnFinished(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.innerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlow:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.outerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlowOver:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.ants:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnStop(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetAlpha(0)
|
|
||||||
frame.innerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlowOver:SetAlpha(0.0)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function bgHide(self)
|
|
||||||
if self.animOut:IsPlaying() then
|
|
||||||
self.animOut:Stop()
|
|
||||||
ButtonGlowPool:Release(self)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function bgUpdate(self, elapsed)
|
|
||||||
AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle);
|
|
||||||
local cooldown = self:GetParent().cooldown;
|
|
||||||
if(cooldown and cooldown:IsShown() and cooldown:GetCooldownDuration() > 3000) then
|
|
||||||
self:SetAlpha(0.5);
|
|
||||||
else
|
|
||||||
self:SetAlpha(1.0);
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function configureButtonGlow(f,alpha)
|
|
||||||
f.spark = f:CreateTexture(nil, "BACKGROUND")
|
|
||||||
f.spark:SetPoint("CENTER")
|
|
||||||
f.spark:SetAlpha(0)
|
|
||||||
f.spark:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
|
|
||||||
|
|
||||||
-- inner glow
|
|
||||||
f.innerGlow = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.innerGlow:SetPoint("CENTER")
|
|
||||||
f.innerGlow:SetAlpha(0)
|
|
||||||
f.innerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
||||||
|
|
||||||
-- inner glow over
|
|
||||||
f.innerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
|
|
||||||
f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
|
|
||||||
f.innerGlowOver:SetAlpha(0)
|
|
||||||
f.innerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
||||||
|
|
||||||
-- outer glow
|
|
||||||
f.outerGlow = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.outerGlow:SetPoint("CENTER")
|
|
||||||
f.outerGlow:SetAlpha(0)
|
|
||||||
f.outerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
||||||
|
|
||||||
-- outer glow over
|
|
||||||
f.outerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
|
|
||||||
f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
|
|
||||||
f.outerGlowOver:SetAlpha(0)
|
|
||||||
f.outerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
||||||
|
|
||||||
-- ants
|
|
||||||
f.ants = f:CreateTexture(nil, "OVERLAY")
|
|
||||||
f.ants:SetPoint("CENTER")
|
|
||||||
f.ants:SetAlpha(0)
|
|
||||||
f.ants:SetTexture([[Interface\SpellActivationOverlay\IconAlertAnts]])
|
|
||||||
|
|
||||||
f.animIn = f:CreateAnimationGroup()
|
|
||||||
f.animIn.appear = {}
|
|
||||||
f.animIn.fade = {}
|
|
||||||
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 1.5, 1.5)
|
|
||||||
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, 0, alpha, nil, true)
|
|
||||||
CreateScaleAnim(f.animIn, "innerGlow", 1, 0.3, 2, 2)
|
|
||||||
CreateScaleAnim(f.animIn, "innerGlowOver", 1, 0.3, 2, 2)
|
|
||||||
CreateAlphaAnim(f.animIn, "innerGlowOver", 1, 0.3, alpha, 0, nil, false)
|
|
||||||
CreateScaleAnim(f.animIn, "outerGlow", 1, 0.3, 0.5, 0.5)
|
|
||||||
CreateScaleAnim(f.animIn, "outerGlowOver", 1, 0.3, 0.5, 0.5)
|
|
||||||
CreateAlphaAnim(f.animIn, "outerGlowOver", 1, 0.3, alpha, 0, nil, false)
|
|
||||||
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 2/3, 2/3, 0.2)
|
|
||||||
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, 0, 0.2, false)
|
|
||||||
CreateAlphaAnim(f.animIn, "innerGlow", 1, 0.2, alpha, 0, 0.3, false)
|
|
||||||
CreateAlphaAnim(f.animIn, "ants", 1, 0.2, 0, alpha, 0.3, true)
|
|
||||||
f.animIn:SetScript("OnPlay", AnimIn_OnPlay)
|
|
||||||
f.animIn:SetScript("OnStop", AnimIn_OnStop)
|
|
||||||
f.animIn:SetScript("OnFinished", AnimIn_OnFinished)
|
|
||||||
|
|
||||||
f.animOut = f:CreateAnimationGroup()
|
|
||||||
f.animOut.appear = {}
|
|
||||||
f.animOut.fade = {}
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, 0, alpha, nil, true)
|
|
||||||
CreateAlphaAnim(f.animOut, "ants", 1, 0.2, alpha, 0, nil, false)
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, 0, nil, false)
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlow", 2, 0.2, alpha, 0, nil, false)
|
|
||||||
f.animOut:SetScript("OnFinished", function(self) ButtonGlowPool:Release(self:GetParent()) end)
|
|
||||||
|
|
||||||
f:SetScript("OnHide", bgHide)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function updateAlphaAnim(f,alpha)
|
|
||||||
for _,anim in pairs(f.animIn.appear) do
|
|
||||||
anim:SetToAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animIn.fade) do
|
|
||||||
anim:SetFromAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animOut.appear) do
|
|
||||||
anim:SetToAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animOut.fade) do
|
|
||||||
anim:SetFromAlpha(alpha)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local ButtonGlowTextures = {["spark"] = true,["innerGlow"] = true,["innerGlowOver"] = true,["outerGlow"] = true,["outerGlowOver"] = true,["ants"] = true}
|
|
||||||
|
|
||||||
function lib.ButtonGlow_Start(r,color,frequency,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
frameLevel = frameLevel or 8;
|
|
||||||
local throttle
|
|
||||||
if frequency and frequency > 0 then
|
|
||||||
throttle = 0.25/frequency*0.01
|
|
||||||
else
|
|
||||||
throttle = 0.01
|
|
||||||
end
|
|
||||||
if r._ButtonGlow then
|
|
||||||
local f = r._ButtonGlow
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetSize(width*1.4 , height*1.4)
|
|
||||||
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
||||||
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
||||||
f.ants:SetSize(width*1.4*0.85, height*1.4*0.85)
|
|
||||||
AnimIn_OnFinished(f.animIn)
|
|
||||||
if f.animOut:IsPlaying() then
|
|
||||||
f.animOut:Stop()
|
|
||||||
f.animIn:Play()
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(color) then
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(nil)
|
|
||||||
f[texture]:SetVertexColor(1,1,1)
|
|
||||||
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1))
|
|
||||||
updateAlphaAnim(f, 1)
|
|
||||||
end
|
|
||||||
f.color = false
|
|
||||||
else
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(1)
|
|
||||||
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
|
||||||
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1)*color[4])
|
|
||||||
updateAlphaAnim(f,color and color[4] or 1)
|
|
||||||
end
|
|
||||||
f.color = color
|
|
||||||
end
|
|
||||||
f.throttle = throttle
|
|
||||||
else
|
|
||||||
local f, new = ButtonGlowPool:Acquire()
|
|
||||||
if new then
|
|
||||||
configureButtonGlow(f,color and color[4] or 1)
|
|
||||||
else
|
|
||||||
updateAlphaAnim(f,color and color[4] or 1)
|
|
||||||
end
|
|
||||||
r._ButtonGlow = f
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
f:SetParent(r)
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetSize(width * 1.4, height * 1.4)
|
|
||||||
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
||||||
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
||||||
if not(color) then
|
|
||||||
f.color = false
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(nil)
|
|
||||||
f[texture]:SetVertexColor(1,1,1)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
f.color = color
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(1)
|
|
||||||
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.throttle = throttle
|
|
||||||
f:SetScript("OnUpdate", bgUpdate)
|
|
||||||
|
|
||||||
f.animIn:Play()
|
|
||||||
|
|
||||||
if Masque and Masque.UpdateSpellAlert and (not r.overlay or not issecurevariable(r, "overlay")) then
|
|
||||||
local old_overlay = r.overlay
|
|
||||||
r.overlay = f
|
|
||||||
Masque:UpdateSpellAlert(r)
|
|
||||||
r.overlay = old_overlay
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.ButtonGlow_Stop(r)
|
|
||||||
if r._ButtonGlow then
|
|
||||||
if r._ButtonGlow.animIn:IsPlaying() then
|
|
||||||
r._ButtonGlow.animIn:Stop()
|
|
||||||
ButtonGlowPool:Release(r._ButtonGlow)
|
|
||||||
elseif r:IsVisible() then
|
|
||||||
r._ButtonGlow.animOut:Play()
|
|
||||||
else
|
|
||||||
ButtonGlowPool:Release(r._ButtonGlow)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Action Button Glow")
|
|
||||||
lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
|
|
||||||
lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
|
|
@ -1,12 +0,0 @@
|
|||||||
## Interface: 80200
|
|
||||||
## Title: Lib: CustomGlow
|
|
||||||
## Notes: Creates custom glow functions
|
|
||||||
## Author: deezo
|
|
||||||
## X-Category: Library
|
|
||||||
## X-License: BSD
|
|
||||||
## Version: f15e6de
|
|
||||||
## OptionalDeps: Masque
|
|
||||||
|
|
||||||
LibStub\LibStub.lua
|
|
||||||
|
|
||||||
LibCustomGlow-1.0.xml
|
|
@ -1,51 +0,0 @@
|
|||||||
Adds functions:
|
|
||||||
|
|
||||||
`PixelGlow_Start(frame[, color[, N[, frequency[, length[, th[, xOffset[, yOffset[, border[ ,key]]]]]]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- N - number of lines. Defaul value is 8;
|
|
||||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.25;
|
|
||||||
- length - length of lines. Default value depends on region size and number of lines;
|
|
||||||
- th - thickness of lines. Default value is 2;
|
|
||||||
- xOffset,yOffset - offset of glow relative to region border;
|
|
||||||
- border - set to true to create border under lines;
|
|
||||||
- key - key of glow, allows for multiple glows on one frame;
|
|
||||||
|
|
||||||
`PixelGlow_Stop(frame[, key])`
|
|
||||||
|
|
||||||
Stops glow with set key over target frame
|
|
||||||
|
|
||||||
`AutoCastGlow_Start(frame[, color[, N[, frequency[, scale[, xOffset[, yOffset[, key]]]]]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- N - number of particle groups. Each group contains 4 particles. Defaul value is 4;
|
|
||||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.125;
|
|
||||||
- scale - scale of particles;
|
|
||||||
- xOffset,yOffset - offset of glow relative to region border;
|
|
||||||
- key - key of glow, allows for multiple glows on one frame;
|
|
||||||
|
|
||||||
`AutoCastGlow_Stop(frame[, key])`
|
|
||||||
|
|
||||||
Stops glow with set key over target frame
|
|
||||||
|
|
||||||
|
|
||||||
Blizzard glow is based heavily on https://www.wowace.com/projects/libbuttonglow-1-0
|
|
||||||
|
|
||||||
`ButtonGlow_Start(frame[, color[, frequency]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- frequency - frequency. Default value is 0.125;
|
|
||||||
- frameLevel - frameLevel. Default value is 8;
|
|
||||||
|
|
||||||
`ButtonGlow_Stop(frame)`
|
|
||||||
|
|
||||||
Stops glow over target frame
|
|
@ -1,7 +1,6 @@
|
|||||||
--@curseforge-project-slug: libsharedmedia-3-0@
|
|
||||||
--[[
|
--[[
|
||||||
Name: LibSharedMedia-3.0
|
Name: LibSharedMedia-3.0
|
||||||
Revision: $Revision: 128 $
|
Revision: $Revision: 114 $
|
||||||
Author: Elkano (elkano@gmx.de)
|
Author: Elkano (elkano@gmx.de)
|
||||||
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
|
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
|
||||||
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
|
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
|
||||||
|
@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
|||||||
|
|
||||||
function LibStub:NewLibrary(major, minor)
|
function LibStub:NewLibrary(major, minor)
|
||||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||||
minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||||
|
|
||||||
local oldminor = self.minors[major]
|
local oldminor = self.minors[major]
|
||||||
if oldminor and oldminor >= minor then return nil end
|
if oldminor and oldminor >= minor then return nil end
|
||||||
|
@ -16,7 +16,7 @@ local UnitName = UnitName
|
|||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local Announcements = Gladdy:NewModule("Announcements", 101, {
|
local Announcements = Gladdy:NewModule("Announcements", nil, {
|
||||||
announcements = {
|
announcements = {
|
||||||
drinks = true,
|
drinks = true,
|
||||||
resurrections = true,
|
resurrections = true,
|
||||||
@ -42,20 +42,18 @@ function Announcements:Initialize()
|
|||||||
[GetSpellInfo(20777)] = true,
|
[GetSpellInfo(20777)] = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("CAST_START")
|
||||||
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
|
self:RegisterMessage("UNIT_HEALTH")
|
||||||
|
self:RegisterMessage("TRINKET_USED")
|
||||||
|
self:RegisterMessage("TRINKET_READY")
|
||||||
|
self:RegisterMessage("SHADOWSIGHT")
|
||||||
|
self:RegisterMessage("SPELL_INTERRUPT")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:Reset()
|
function Announcements:Reset()
|
||||||
self:UnregisterMessages(
|
self:UnregisterAllMessages()
|
||||||
"CAST_START",
|
|
||||||
"ENEMY_SPOTTED",
|
|
||||||
"UNIT_SPEC",
|
|
||||||
"AURA_GAIN",
|
|
||||||
"UNIT_HEALTH",
|
|
||||||
"TRINKET_USED",
|
|
||||||
"TRINKET_READY",
|
|
||||||
"SHADOWSIGHT",
|
|
||||||
"SPELL_INTERRUPT")
|
|
||||||
self.enemy = {}
|
self.enemy = {}
|
||||||
self.throttled = {}
|
self.throttled = {}
|
||||||
end
|
end
|
||||||
@ -65,23 +63,15 @@ function Announcements:Test(unit)
|
|||||||
if (not button) then
|
if (not button) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
self:JOINED_ARENA()
|
|
||||||
if unit == "arena1" then
|
|
||||||
self:AURA_GAIN(unit, nil, nil, self.DRINK_AURA)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Announcements:JOINED_ARENA()
|
if (unit == "arena1") then
|
||||||
self:RegisterMessages(
|
self:UNIT_SPEC(unit, button.testSpec)
|
||||||
"CAST_START",
|
elseif (unit == "arena2") then
|
||||||
"ENEMY_SPOTTED",
|
self:CheckDrink(unit, self.DRINK_AURA)
|
||||||
"UNIT_SPEC",
|
elseif (unit == "arena3") then
|
||||||
"AURA_GAIN",
|
self:UNIT_HEALTH(unit, button.health, button.healthMax)
|
||||||
"UNIT_HEALTH",
|
self:ENEMY_SPOTTED(unit)
|
||||||
"TRINKET_USED",
|
end
|
||||||
"TRINKET_READY",
|
|
||||||
"SHADOWSIGHT",
|
|
||||||
"SPELL_INTERRUPT")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:CAST_START(unit, spell)
|
function Announcements:CAST_START(unit, spell)
|
||||||
@ -91,7 +81,7 @@ function Announcements:CAST_START(unit, spell)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (self.RES_SPELLS[spell]) then
|
if (self.RES_SPELLS[spell]) then
|
||||||
self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -105,7 +95,7 @@ function Announcements:ENEMY_SPOTTED(unit)
|
|||||||
if button.name == "Unknown" then
|
if button.name == "Unknown" then
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
end
|
end
|
||||||
self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class], unit)
|
self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
self.enemy[unit] = true
|
self.enemy[unit] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -118,7 +108,7 @@ function Announcements:UNIT_SPEC(unit, spec)
|
|||||||
if button.name == "Unknown" then
|
if button.name == "Unknown" then
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
end
|
end
|
||||||
self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
||||||
@ -129,7 +119,7 @@ function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
|||||||
|
|
||||||
local healthPercent = floor(health * 100 / healthMax)
|
local healthPercent = floor(health * 100 / healthMax)
|
||||||
if (healthPercent < Gladdy.db.announcements.healthThreshold) then
|
if (healthPercent < Gladdy.db.announcements.healthThreshold) then
|
||||||
self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -139,7 +129,7 @@ function Announcements:TRINKET_USED(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:TRINKET_READY(unit)
|
function Announcements:TRINKET_READY(unit)
|
||||||
@ -148,25 +138,25 @@ function Announcements:TRINKET_READY(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:SPELL_INTERRUPT(unit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
|
function Announcements:SPELL_INTERRUPT(destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[destUnit]
|
||||||
if (not button or not Gladdy.db.announcements.spellInterrupt) then
|
if (not button or not Gladdy.db.announcements.spellInterrupt) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
|
function Announcements:CheckDrink(unit, aura)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if (not button or not Gladdy.db.announcements.drinks) then
|
if (not button or not Gladdy.db.announcements.drinks) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if (spellName == self.DRINK_AURA) then
|
if (aura == self.DRINK_AURA) then
|
||||||
self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -174,17 +164,16 @@ function Announcements:SHADOWSIGHT(msg)
|
|||||||
self:Send(msg, 2)
|
self:Send(msg, 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:Send(msg, throttle, color, unit)
|
function Announcements:Send(msg, throttle, color)
|
||||||
if (throttle and throttle > 0) then
|
if (throttle and throttle > 0) then
|
||||||
local throttledMsg = unit and msg .. unit or msg
|
if (not self.throttled[msg]) then
|
||||||
if (not self.throttled[throttledMsg]) then
|
self.throttled[msg] = GetTime() + throttle
|
||||||
self.throttled[throttledMsg] = GetTime() + throttle
|
Gladdy:Debug("INFO", msg, "- NOT THROTTLED -", self.throttled[msg])
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- NOT THROTTLED -", self.throttled[throttledMsg])
|
elseif (self.throttled[msg] < GetTime()) then
|
||||||
elseif (self.throttled[throttledMsg] < GetTime()) then
|
Gladdy:Debug("INFO", msg, "- THROTTLED OVER -", self.throttled[msg])
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- THROTTLED OVER -", self.throttled[throttledMsg])
|
self.throttled[msg] = GetTime() + throttle
|
||||||
self.throttled[throttledMsg] = GetTime() + throttle
|
|
||||||
else
|
else
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- THROTTLED -", self.throttled[throttledMsg])
|
Gladdy:Debug("INFO", msg, "- THROTTLED -", self.throttled[msg])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
local str_find, pairs = string.find, pairs
|
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
local GetTime = GetTime
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
@ -16,138 +17,96 @@ end
|
|||||||
|
|
||||||
function ACDFrame:Initialize()
|
function ACDFrame:Initialize()
|
||||||
self.locale = Gladdy:GetArenaTimer()
|
self.locale = Gladdy:GetArenaTimer()
|
||||||
|
self.hidden = false
|
||||||
self.countdown = -1
|
self.countdown = -1
|
||||||
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
|
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
|
||||||
|
|
||||||
local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
|
local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
|
||||||
|
ACDNumFrame:EnableMouse(false)
|
||||||
|
ACDNumFrame:SetHeight(512)
|
||||||
|
ACDNumFrame:SetWidth(512)
|
||||||
|
ACDNumFrame:SetPoint("CENTER", 0, 256)
|
||||||
|
ACDNumFrame:Show()
|
||||||
self.ACDNumFrame = ACDNumFrame
|
self.ACDNumFrame = ACDNumFrame
|
||||||
self.ACDNumFrame:EnableMouse(false)
|
|
||||||
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
|
||||||
self.ACDNumFrame:Hide()
|
|
||||||
|
|
||||||
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "OVERLAY")
|
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
|
||||||
|
ACDNumTens:SetWidth(256)
|
||||||
|
ACDNumTens:SetHeight(256)
|
||||||
|
ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -50, 0)
|
||||||
self.ACDNumTens = ACDNumTens
|
self.ACDNumTens = ACDNumTens
|
||||||
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "OVERLAY")
|
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
|
||||||
|
ACDNumOnes:SetWidth(256)
|
||||||
|
ACDNumOnes:SetHeight(256)
|
||||||
|
ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 50, 0)
|
||||||
self.ACDNumOnes = ACDNumOnes
|
self.ACDNumOnes = ACDNumOnes
|
||||||
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "OVERLAY")
|
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
|
||||||
|
ACDNumOne:SetWidth(256)
|
||||||
|
ACDNumOne:SetHeight(256)
|
||||||
|
ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
|
||||||
self.ACDNumOne = ACDNumOne
|
self.ACDNumOne = ACDNumOne
|
||||||
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
|
||||||
|
|
||||||
if Gladdy.db.countdown then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
end
|
|
||||||
self.faction = UnitFactionGroup("player")
|
self.faction = UnitFactionGroup("player")
|
||||||
self:SetScript("OnEvent", ACDFrame.OnEvent)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:UpdateFrameOnce()
|
function ACDFrame:UpdateFrameOnce()
|
||||||
if Gladdy.db.countdown then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
|
self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
|
||||||
self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
|
self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
|
||||||
|
|
||||||
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
|
||||||
|
|
||||||
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:HideAll()
|
function ACDFrame.OnUpdate(self, elapse)
|
||||||
self.ACDNumFrame:Hide()
|
if (self.countdown > 0 and Gladdy.db.countdown) then
|
||||||
self.ACDNumTens:Hide()
|
self.hidden = false;
|
||||||
self.ACDNumOnes:Hide()
|
|
||||||
self.ACDNumOne:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame:CreateTicker(countdown)
|
if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
|
||||||
self.countdown = countdown
|
local str = tostring(floor(self.countdown - elapse));
|
||||||
if self.ticker and not self.ticker:IsCancelled() then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
|
||||||
self.ticker = C_Timer.NewTicker(1, ACDFrame.Ticker)
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame.Ticker()
|
if (str_len(str) == 2) then
|
||||||
local self = ACDFrame
|
|
||||||
if (Gladdy.db.countdown) then
|
|
||||||
self.ACDNumFrame:Show()
|
|
||||||
if (self.countdown and self.countdown >= 10 and self.countdown <= 60) then
|
|
||||||
-- Display has 2 digits
|
-- Display has 2 digits
|
||||||
local ones = self.countdown % 10
|
self.ACDNumOne:Hide();
|
||||||
local tens = (self.countdown / 10) % 10
|
self.ACDNumTens:Show();
|
||||||
self.ACDNumOne:Hide()
|
self.ACDNumOnes:Show();
|
||||||
self.ACDNumTens:Show()
|
|
||||||
self.ACDNumOnes:Show()
|
|
||||||
|
|
||||||
self.ACDNumTens:SetTexture(self.texturePath .. tens)
|
self.ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
|
||||||
self.ACDNumOnes:SetTexture(self.texturePath .. ones)
|
self.ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
|
||||||
self.ACDNumFrame:SetScale(0.7)
|
self.ACDNumFrame:SetScale(0.7)
|
||||||
elseif (self.countdown and self.countdown < 10 and self.countdown > -1) then
|
elseif (str_len(str) == 1) then
|
||||||
-- Display has 1 digit
|
-- Display has 1 digit
|
||||||
local path = self.countdown <= 0 and self.faction or self.countdown
|
local numStr = str_sub(str, 0, 1)
|
||||||
self.ACDNumOne:Show()
|
local path = numStr == "0" and self.faction or numStr
|
||||||
self.ACDNumOne:SetTexture(self.texturePath .. path)
|
self.ACDNumOne:Show();
|
||||||
self.ACDNumOnes:Hide()
|
self.ACDNumOne:SetTexture(self.texturePath .. path);
|
||||||
self.ACDNumTens:Hide()
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumTens:Hide();
|
||||||
self.ACDNumFrame:SetScale(1.0)
|
self.ACDNumFrame:SetScale(1.0)
|
||||||
else
|
|
||||||
ACDFrame:HideAll()
|
|
||||||
if (self.countdown and self.countdown < -1) then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self.countdown = self.countdown and self.countdown - 1
|
self.countdown = self.countdown - elapse;
|
||||||
else
|
else
|
||||||
ACDFrame:HideAll()
|
self.hidden = true;
|
||||||
|
self.ACDNumTens:Hide();
|
||||||
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumOne:Hide();
|
||||||
|
end
|
||||||
|
if (GetTime() > self.endTime) then
|
||||||
|
self:SetScript("OnUpdate", nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:JOINED_ARENA()
|
function ACDFrame:JOINED_ARENA()
|
||||||
if Gladdy.db.countdown then
|
if Gladdy.db.countdown then
|
||||||
self:CreateTicker(nil)
|
self.ACDNumFrame:Show()
|
||||||
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
|
self:SetScript("OnEvent", ACDFrame.OnEvent)
|
||||||
|
self.endTime = GetTime() + 70
|
||||||
|
self:SetScript("OnUpdate", ACDFrame.OnUpdate)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:Reset()
|
|
||||||
if self.ticker and not self.ticker:IsCancelled() then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
|
||||||
self.countdown = nil
|
|
||||||
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
|
||||||
ACDFrame:HideAll()
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame:ENEMY_SPOTTED()
|
function ACDFrame:ENEMY_SPOTTED()
|
||||||
if not Gladdy.frame.testing then
|
if not Gladdy.frame.testing then
|
||||||
ACDFrame:Reset()
|
ACDFrame:Reset()
|
||||||
@ -163,16 +122,48 @@ end
|
|||||||
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
||||||
for k,v in pairs(self.locale) do
|
for k,v in pairs(self.locale) do
|
||||||
if str_find(msg, v) then
|
if str_find(msg, v) then
|
||||||
if self.countdown and self.countdown == 0 then
|
if k == 0 then
|
||||||
return
|
ACDFrame:Reset()
|
||||||
end
|
else
|
||||||
self.countdown = k
|
self.countdown = k
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:TestOnce()
|
function ACDFrame:UpdateFrame()
|
||||||
self:CreateTicker(30)
|
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
||||||
|
|
||||||
|
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
||||||
|
|
||||||
|
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
||||||
|
|
||||||
|
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ACDFrame:Test()
|
||||||
|
self.countdown = 30
|
||||||
|
self:JOINED_ARENA()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ACDFrame:Reset()
|
||||||
|
self.endTime = 0
|
||||||
|
self.countdown = 0
|
||||||
|
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
|
self:SetScript("OnUpdate", nil)
|
||||||
|
self.hidden = true;
|
||||||
|
self.ACDNumFrame:Hide()
|
||||||
|
self.ACDNumTens:Hide();
|
||||||
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumOne:Hide();
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:GetOptions()
|
function ACDFrame:GetOptions()
|
||||||
@ -197,7 +188,6 @@ function ACDFrame:GetOptions()
|
|||||||
max = 512,
|
max = 512,
|
||||||
step = 16,
|
step = 16,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
}),
|
||||||
headerAuraLevel = {
|
headerAuraLevel = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -210,7 +200,6 @@ function ACDFrame:GetOptions()
|
|||||||
order = 6,
|
order = 6,
|
||||||
values = Gladdy.frameStrata,
|
values = Gladdy.frameStrata,
|
||||||
sorting = Gladdy.frameStrataSorting,
|
sorting = Gladdy.frameStrataSorting,
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
}),
|
||||||
arenaCountdownFrameLevel = Gladdy:option({
|
arenaCountdownFrameLevel = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
@ -220,7 +209,6 @@ function ACDFrame:GetOptions()
|
|||||||
step = 1,
|
step = 1,
|
||||||
order = 7,
|
order = 7,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
local pairs, ipairs, select, tinsert, tbl_sort, tostring, tonumber, rand = pairs, ipairs, select, tinsert, table.sort, tostring, tonumber, math.random
|
local pairs, ipairs, select, tinsert, tbl_sort, tostring, tonumber, rand = pairs, ipairs, select, tinsert, table.sort, tostring, tonumber, math.random
|
||||||
local str_gsub = string.gsub
|
|
||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local GetSpellDescription = GetSpellDescription
|
local GetSpellDescription = GetSpellDescription
|
||||||
local CreateFrame, GetTime = CreateFrame, GetTime
|
local CreateFrame, GetTime = CreateFrame, GetTime
|
||||||
@ -47,21 +47,15 @@ local Auras = Gladdy:NewModule("Auras", nil, {
|
|||||||
auraYOffset = 0,
|
auraYOffset = 0,
|
||||||
auraSize = 60 + 20 + 1,
|
auraSize = 60 + 20 + 1,
|
||||||
auraWidthFactor = 0.9,
|
auraWidthFactor = 0.9,
|
||||||
auraIconZoomed = false,
|
|
||||||
auraInterruptDetached = false,
|
auraInterruptDetached = false,
|
||||||
auraInterruptXOffset = 0,
|
auraInterruptXOffset = 0,
|
||||||
auraInterruptYOffset = 0,
|
auraInterruptYOffset = 0,
|
||||||
auraInterruptSize = 60 + 20 + 1,
|
auraInterruptSize = 60 + 20 + 1,
|
||||||
auraInterruptWidthFactor = 0.9,
|
auraInterruptWidthFactor = 0.9,
|
||||||
auraInterruptIconZoomed = false,
|
|
||||||
auraFrameStrata = "MEDIUM",
|
auraFrameStrata = "MEDIUM",
|
||||||
auraFrameLevel = 5,
|
auraFrameLevel = 5,
|
||||||
auraInterruptFrameStrata = "MEDIUM",
|
auraInterruptFrameStrata = "MEDIUM",
|
||||||
auraInterruptFrameLevel = 5,
|
auraInterruptFrameLevel = 5,
|
||||||
auraGroup = false,
|
|
||||||
auraGroupDirection = "DOWN",
|
|
||||||
auraInterruptGroup = false,
|
|
||||||
auraInterruptGroupDirection = "DOWN",
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Auras:Initialize()
|
function Auras:Initialize()
|
||||||
@ -103,7 +97,6 @@ function Auras:CreateFrame(unit)
|
|||||||
auraFrame.icon = auraFrame.frame:CreateTexture(nil, "BACKGROUND")
|
auraFrame.icon = auraFrame.frame:CreateTexture(nil, "BACKGROUND")
|
||||||
auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
auraFrame.icon:SetAllPoints(auraFrame)
|
auraFrame.icon:SetAllPoints(auraFrame)
|
||||||
auraFrame.icon.masked = true
|
|
||||||
|
|
||||||
auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
|
auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
|
||||||
auraFrame.icon.overlay:SetAllPoints(auraFrame)
|
auraFrame.icon.overlay:SetAllPoints(auraFrame)
|
||||||
@ -130,7 +123,7 @@ function Auras:CreateFrame(unit)
|
|||||||
self.frame:SetAlpha(1)
|
self.frame:SetAlpha(1)
|
||||||
end
|
end
|
||||||
if (self.timeLeft <= 0) then
|
if (self.timeLeft <= 0) then
|
||||||
Auras:AURA_FADE(self.unit, self.track, true)
|
Auras:AURA_FADE(self.unit, self.track)
|
||||||
else
|
else
|
||||||
if self.spellID == 8178 then
|
if self.spellID == 8178 then
|
||||||
self.text:SetText("")
|
self.text:SetText("")
|
||||||
@ -177,7 +170,6 @@ function Auras:CreateInterrupt(unit)
|
|||||||
interruptFrame.icon = interruptFrame.frame:CreateTexture(nil, "BACKGROUND")
|
interruptFrame.icon = interruptFrame.frame:CreateTexture(nil, "BACKGROUND")
|
||||||
interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
interruptFrame.icon:SetAllPoints(interruptFrame.frame)
|
interruptFrame.icon:SetAllPoints(interruptFrame.frame)
|
||||||
interruptFrame.icon.masked = true
|
|
||||||
|
|
||||||
interruptFrame.icon.overlay = interruptFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
|
interruptFrame.icon.overlay = interruptFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
|
||||||
interruptFrame.icon.overlay:SetAllPoints(interruptFrame.frame)
|
interruptFrame.icon.overlay:SetAllPoints(interruptFrame.frame)
|
||||||
@ -247,23 +239,6 @@ function Auras:UpdateFrame(unit)
|
|||||||
|
|
||||||
auraFrame:ClearAllPoints()
|
auraFrame:ClearAllPoints()
|
||||||
Gladdy:SetPosition(auraFrame, unit, "auraXOffset", "auraYOffset", true, Auras)
|
Gladdy:SetPosition(auraFrame, unit, "auraXOffset", "auraYOffset", true, Auras)
|
||||||
|
|
||||||
if (Gladdy.db.auraGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.auraGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.auraGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.auraGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.auraGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(auraFrame, "auraXOffset", "auraYOffset", L["Auras"],
|
Gladdy:CreateMover(auraFrame, "auraXOffset", "auraYOffset", L["Auras"],
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
{"TOPLEFT", "TOPLEFT"},
|
||||||
@ -291,8 +266,6 @@ function Auras:UpdateFrame(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
auraFrame:SetWidth(width)
|
auraFrame:SetWidth(width)
|
||||||
auraFrame:SetHeight(height)
|
auraFrame:SetHeight(height)
|
||||||
auraFrame.frame:SetWidth(height)
|
auraFrame.frame:SetWidth(height)
|
||||||
@ -302,13 +275,8 @@ function Auras:UpdateFrame(unit)
|
|||||||
|
|
||||||
auraFrame.cooldown:ClearAllPoints()
|
auraFrame.cooldown:ClearAllPoints()
|
||||||
auraFrame.cooldown:SetPoint("CENTER", auraFrame, "CENTER")
|
auraFrame.cooldown:SetPoint("CENTER", auraFrame, "CENTER")
|
||||||
if Gladdy.db.auraIconZoomed then
|
|
||||||
auraFrame.cooldown:SetWidth(width)
|
|
||||||
auraFrame.cooldown:SetHeight(height)
|
|
||||||
else
|
|
||||||
auraFrame.cooldown:SetWidth(width - width/16)
|
auraFrame.cooldown:SetWidth(width - width/16)
|
||||||
auraFrame.cooldown:SetHeight(height - height/16)
|
auraFrame.cooldown:SetHeight(height - height/16)
|
||||||
end
|
|
||||||
auraFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
|
auraFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
|
||||||
|
|
||||||
auraFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
|
auraFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
|
||||||
@ -328,31 +296,7 @@ function Auras:UpdateFrame(unit)
|
|||||||
if Gladdy.db.auraDisableCircle then
|
if Gladdy.db.auraDisableCircle then
|
||||||
auraFrame.cooldown:SetAlpha(0)
|
auraFrame.cooldown:SetAlpha(0)
|
||||||
end
|
end
|
||||||
|
self:UpdateInterruptFrame(unit)
|
||||||
if Gladdy.db.auraIconZoomed then
|
|
||||||
if auraFrame.icon.masked then
|
|
||||||
auraFrame.icon:SetMask("")
|
|
||||||
auraFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
auraFrame.icon.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not auraFrame.icon.masked then
|
|
||||||
auraFrame.icon:SetMask("")
|
|
||||||
auraFrame.icon:SetTexCoord(0,1,0,1)
|
|
||||||
auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
auraFrame.icon.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
testAgain = testAgain or self:UpdateInterruptFrame(unit)
|
|
||||||
|
|
||||||
if testAgain then
|
|
||||||
Auras:ResetUnit(unit)
|
|
||||||
Auras:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Auras:UpdateInterruptFrame(unit)
|
function Auras:UpdateInterruptFrame(unit)
|
||||||
@ -377,23 +321,6 @@ function Auras:UpdateInterruptFrame(unit)
|
|||||||
|
|
||||||
interruptFrame:ClearAllPoints()
|
interruptFrame:ClearAllPoints()
|
||||||
Gladdy:SetPosition(interruptFrame, unit, "auraInterruptXOffset", "auraInterruptYOffset", true, Auras)
|
Gladdy:SetPosition(interruptFrame, unit, "auraInterruptXOffset", "auraInterruptYOffset", true, Auras)
|
||||||
|
|
||||||
if (Gladdy.db.auraInterruptGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit].interruptFrame:ClearAllPoints()
|
|
||||||
if Gladdy.db.auraInterruptGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit].interruptFrame:SetPoint("LEFT", self.frames[previousUnit].interruptFrame, "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.auraInterruptGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit].interruptFrame:SetPoint("RIGHT", self.frames[previousUnit].interruptFrame, "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.auraInterruptGroupDirection == "UP" then
|
|
||||||
self.frames[unit].interruptFrame:SetPoint("BOTTOM", self.frames[previousUnit].interruptFrame, "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.auraInterruptGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit].interruptFrame:SetPoint("TOP", self.frames[previousUnit].interruptFrame, "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(interruptFrame, "auraInterruptXOffset", "auraInterruptYOffset", L["Interrupts"],
|
Gladdy:CreateMover(interruptFrame, "auraInterruptXOffset", "auraInterruptYOffset", L["Interrupts"],
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
{"TOPLEFT", "TOPLEFT"},
|
||||||
@ -440,8 +367,6 @@ function Auras:UpdateInterruptFrame(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
interruptFrame:SetWidth(width)
|
interruptFrame:SetWidth(width)
|
||||||
interruptFrame:SetHeight(height)
|
interruptFrame:SetHeight(height)
|
||||||
interruptFrame.frame:SetWidth(width)
|
interruptFrame.frame:SetWidth(width)
|
||||||
@ -451,14 +376,8 @@ function Auras:UpdateInterruptFrame(unit)
|
|||||||
|
|
||||||
interruptFrame.cooldown:ClearAllPoints()
|
interruptFrame.cooldown:ClearAllPoints()
|
||||||
interruptFrame.cooldown:SetPoint("CENTER", interruptFrame, "CENTER")
|
interruptFrame.cooldown:SetPoint("CENTER", interruptFrame, "CENTER")
|
||||||
if Gladdy.db.auraInterruptIconZoomed then
|
|
||||||
interruptFrame.cooldown:SetWidth(width)
|
|
||||||
interruptFrame.cooldown:SetHeight(height)
|
|
||||||
|
|
||||||
else
|
|
||||||
interruptFrame.cooldown:SetWidth(width - width/16)
|
interruptFrame.cooldown:SetWidth(width - width/16)
|
||||||
interruptFrame.cooldown:SetHeight(height - height/16)
|
interruptFrame.cooldown:SetHeight(height - height/16)
|
||||||
end
|
|
||||||
interruptFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
|
interruptFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
|
||||||
|
|
||||||
interruptFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
|
interruptFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
|
||||||
@ -476,25 +395,6 @@ function Auras:UpdateInterruptFrame(unit)
|
|||||||
if Gladdy.db.auraDisableCircle then
|
if Gladdy.db.auraDisableCircle then
|
||||||
interruptFrame.cooldown:SetAlpha(0)
|
interruptFrame.cooldown:SetAlpha(0)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.auraInterruptIconZoomed then
|
|
||||||
if interruptFrame.icon.masked then
|
|
||||||
interruptFrame.icon:SetMask("")
|
|
||||||
interruptFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
interruptFrame.icon.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not interruptFrame.icon.masked then
|
|
||||||
interruptFrame.icon:SetMask("")
|
|
||||||
interruptFrame.icon:SetTexCoord(0,1,0,1)
|
|
||||||
interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
interruptFrame.icon.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return testAgain
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Auras:ResetUnit(unit)
|
function Auras:ResetUnit(unit)
|
||||||
@ -545,15 +445,16 @@ function Auras:Test(unit)
|
|||||||
if Gladdy.exceptionNames[spellid] then
|
if Gladdy.exceptionNames[spellid] then
|
||||||
spellName = Gladdy.exceptionNames[spellid]
|
spellName = Gladdy.exceptionNames[spellid]
|
||||||
end
|
end
|
||||||
local duration = math.random(2,10)
|
|
||||||
if (unit == "arena2") then
|
if (unit == "arena2") then
|
||||||
if (v.value.track == AURA_TYPE_BUFF) then
|
if (v.value.track == AURA_TYPE_BUFF) then
|
||||||
self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
|
self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
|
self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- /run LibStub("Gladdy").modules["Auras"]:Test("arena1")
|
||||||
|
-- /run LibStub("Gladdy"):JoinedArena()
|
||||||
|
|
||||||
--Interrupts
|
--Interrupts
|
||||||
if (unit == "arena1" or unit == "arena3") then
|
if (unit == "arena1" or unit == "arena3") then
|
||||||
@ -571,7 +472,7 @@ function Auras:Test(unit)
|
|||||||
local extraSpellSchool = spellSchools[rand(1, #spellSchools)]
|
local extraSpellSchool = spellSchools[rand(1, #spellSchools)]
|
||||||
spellid = tonumber(enabledInterrupts[rand(1, #enabledInterrupts)])
|
spellid = tonumber(enabledInterrupts[rand(1, #enabledInterrupts)])
|
||||||
spellName = select(1, GetSpellInfo(spellid))
|
spellName = select(1, GetSpellInfo(spellid))
|
||||||
Gladdy:SendMessage("SPELL_INTERRUPT", unit,spellid, spellName, "physical", spellid, spellName, extraSpellSchool)
|
self:SPELL_INTERRUPT(unit,spellid, spellName, "physical", spellid, spellName, extraSpellSchool)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -594,13 +495,15 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if spellID == 31117 then
|
||||||
|
spellName = "Unstable Affliction Silence"
|
||||||
|
end
|
||||||
|
|
||||||
if not self.auras[spellName] then
|
if not self.auras[spellName] then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- don't use spellId from combatlog, in case of different spellrank
|
-- don't use spellId from combatlog, in case of different spellrank
|
||||||
if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)]
|
if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)] or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled then
|
||||||
or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled
|
|
||||||
or Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].track ~= auraType then
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -633,9 +536,9 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Auras:AURA_FADE(unit, auraType, force)
|
function Auras:AURA_FADE(unit, auraType)
|
||||||
local auraFrame = self.frames[unit]
|
local auraFrame = self.frames[unit]
|
||||||
if (not auraFrame or auraFrame.track ~= auraType or not Gladdy.buttons[unit] or (not force and Gladdy.buttons[unit].stealthed)) then
|
if (not auraFrame or auraFrame.track ~= auraType) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if auraFrame.active then
|
if auraFrame.active then
|
||||||
@ -779,63 +682,10 @@ function Auras:GetOptions()
|
|||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 3,
|
order = 3,
|
||||||
args = {
|
args = {
|
||||||
groupOptions = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Group"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerAuras = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Auras"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
auraGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Auras"],
|
|
||||||
order = 2,
|
|
||||||
disabled = function() return not Gladdy.db.auraDetached end,
|
|
||||||
}),
|
|
||||||
auraGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 3,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function() return not Gladdy.db.auraGroup or not Gladdy.db.auraDetached end,
|
|
||||||
}),
|
|
||||||
headerInterrupts = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Interrupts"],
|
|
||||||
order = 4,
|
|
||||||
},
|
|
||||||
auraInterruptGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Interrupts"],
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.db.auraInterruptDetached end,
|
|
||||||
}),
|
|
||||||
auraInterruptGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 6,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function() return not Gladdy.db.auraInterruptGroup or not Gladdy.db.auraInterruptDetached end,
|
|
||||||
}),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
detachedAuraMode = {
|
detachedAuraMode = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Detached Aura"],
|
name = L["Detached Aura"],
|
||||||
order = 5,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
headerDetachedMode = {
|
headerDetachedMode = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -848,21 +698,6 @@ function Auras:GetOptions()
|
|||||||
order = 2,
|
order = 2,
|
||||||
width = "full"
|
width = "full"
|
||||||
}),
|
}),
|
||||||
headerIcon = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Icon"],
|
|
||||||
order = 5,
|
|
||||||
},
|
|
||||||
auraIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.auraDetached
|
|
||||||
end,
|
|
||||||
order = 6,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerAuraSize = {
|
headerAuraSize = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Size"],
|
name = L["Size"],
|
||||||
@ -954,7 +789,7 @@ function Auras:GetOptions()
|
|||||||
detachedInterruptMode = {
|
detachedInterruptMode = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Detached Interrupt"],
|
name = L["Detached Interrupt"],
|
||||||
order = 6,
|
order = 5,
|
||||||
args = {
|
args = {
|
||||||
headerDetachedMode = {
|
headerDetachedMode = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -967,21 +802,6 @@ function Auras:GetOptions()
|
|||||||
order = 2,
|
order = 2,
|
||||||
width = "full"
|
width = "full"
|
||||||
}),
|
}),
|
||||||
headerIcon = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Icon"],
|
|
||||||
order = 5,
|
|
||||||
},
|
|
||||||
auraInterruptIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.auraInterruptDetached
|
|
||||||
end,
|
|
||||||
order = 6,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerAuraSize = {
|
headerAuraSize = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Size"],
|
name = L["Size"],
|
||||||
@ -1070,29 +890,10 @@ function Auras:GetOptions()
|
|||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
icon = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Icon"],
|
|
||||||
order = 1,
|
|
||||||
args = {
|
|
||||||
headerIcon = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Icon"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
auraIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
cooldown = {
|
cooldown = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Cooldown"],
|
name = L["Cooldown"],
|
||||||
order = 2,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
headerAuras = {
|
headerAuras = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -1135,7 +936,7 @@ function Auras:GetOptions()
|
|||||||
font = {
|
font = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Font"],
|
name = L["Font"],
|
||||||
order = 3,
|
order = 2,
|
||||||
args = {
|
args = {
|
||||||
headerAuras = {
|
headerAuras = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -1172,7 +973,7 @@ function Auras:GetOptions()
|
|||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = L["Border"],
|
||||||
order = 4,
|
order = 3,
|
||||||
args = borderArgs
|
args = borderArgs
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1236,7 +1037,14 @@ function Auras:GetAuraOptions(auraType)
|
|||||||
for i,k in ipairs(auras) do
|
for i,k in ipairs(auras) do
|
||||||
options[tostring(k)] = {
|
options[tostring(k)] = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = Gladdy:GetExceptionSpellName(k),
|
name = (Gladdy:GetImportantAuras()["Unstable Affliction Silence"]
|
||||||
|
and Gladdy:GetImportantAuras()["Unstable Affliction Silence"].spellID == k
|
||||||
|
and Gladdy:GetImportantAuras()["Unstable Affliction Silence"].altName)
|
||||||
|
or (Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))]
|
||||||
|
and Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))].spellID == k
|
||||||
|
and Gladdy:GetImportantAuras()[select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))].altName)
|
||||||
|
or Gladdy:GetImportantAuras()[GetSpellInfo(k)].altName
|
||||||
|
or GetSpellInfo(k),
|
||||||
order = i+2,
|
order = i+2,
|
||||||
icon = Gladdy:GetImportantAuras()[GetSpellInfo(k)] and Gladdy:GetImportantAuras()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
icon = Gladdy:GetImportantAuras()[GetSpellInfo(k)] and Gladdy:GetImportantAuras()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
||||||
args = {
|
args = {
|
||||||
@ -1309,7 +1117,10 @@ function Auras:GetInterruptOptions()
|
|||||||
for i,k in ipairs(auras) do
|
for i,k in ipairs(auras) do
|
||||||
options[tostring(k)] = {
|
options[tostring(k)] = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = GetSpellInfo(k),
|
name = Gladdy:GetInterrupts()["Unstable Affliction Silence"]
|
||||||
|
and Gladdy:GetInterrupts()["Unstable Affliction Silence"].spellID == k
|
||||||
|
and Gladdy:GetInterrupts()["Unstable Affliction Silence"].altName
|
||||||
|
or GetSpellInfo(k),
|
||||||
order = i+2,
|
order = i+2,
|
||||||
icon = Gladdy:GetInterrupts()[GetSpellInfo(k)] and Gladdy:GetInterrupts()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
icon = Gladdy:GetInterrupts()[GetSpellInfo(k)] and Gladdy:GetInterrupts()[GetSpellInfo(k)].texture or select(3, GetSpellInfo(k)),
|
||||||
args = {
|
args = {
|
||||||
|
@ -20,12 +20,10 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
|
|||||||
buffsAlpha = 1,
|
buffsAlpha = 1,
|
||||||
buffsIconSize = 30,
|
buffsIconSize = 30,
|
||||||
buffsWidthFactor = 1,
|
buffsWidthFactor = 1,
|
||||||
buffsIconZoomed = false,
|
|
||||||
buffsIconPadding = 1,
|
buffsIconPadding = 1,
|
||||||
buffsBuffsAlpha = 1,
|
buffsBuffsAlpha = 1,
|
||||||
buffsBuffsIconSize = 30,
|
buffsBuffsIconSize = 30,
|
||||||
buffsBuffsWidthFactor = 1,
|
buffsBuffsWidthFactor = 1,
|
||||||
buffsBuffsIconZoomed = false,
|
|
||||||
buffsBuffsIconPadding = 1,
|
buffsBuffsIconPadding = 1,
|
||||||
buffsDisableCircle = false,
|
buffsDisableCircle = false,
|
||||||
buffsCooldownAlpha = 1,
|
buffsCooldownAlpha = 1,
|
||||||
@ -44,30 +42,25 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
|
|||||||
buffsBorderColorsEnabled = true,
|
buffsBorderColorsEnabled = true,
|
||||||
trackedDebuffs = defaultTrackedDebuffs,
|
trackedDebuffs = defaultTrackedDebuffs,
|
||||||
trackedBuffs = defaultTrackedBuffs,
|
trackedBuffs = defaultTrackedBuffs,
|
||||||
buffsBorderColorEnrage = Gladdy:GetDispelTypeColors()["enrage"],
|
buffsBorderColorCurse = Gladdy:GetAuraTypeColor()["curse"],
|
||||||
buffsBorderColorCurse = Gladdy:GetDispelTypeColors()["curse"],
|
buffsBorderColorMagic = Gladdy:GetAuraTypeColor()["magic"],
|
||||||
buffsBorderColorMagic = Gladdy:GetDispelTypeColors()["magic"],
|
buffsBorderColorPoison = Gladdy:GetAuraTypeColor()["poison"],
|
||||||
buffsBorderColorPoison = Gladdy:GetDispelTypeColors()["poison"],
|
buffsBorderColorPhysical = Gladdy:GetAuraTypeColor()["none"],
|
||||||
buffsBorderColorPhysical = Gladdy:GetDispelTypeColors()["none"],
|
buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
|
||||||
buffsBorderColorImmune = Gladdy:GetDispelTypeColors()["immune"],
|
buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
|
||||||
buffsBorderColorDisease = Gladdy:GetDispelTypeColors()["disease"],
|
buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
|
||||||
buffsBorderColorForm = Gladdy:GetDispelTypeColors()["form"],
|
buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"],
|
||||||
buffsBorderColorAura = Gladdy:GetDispelTypeColors()["aura"],
|
|
||||||
buffFrameStrata = "MEDIUM",
|
buffFrameStrata = "MEDIUM",
|
||||||
buffsFrameLevel = 9,
|
buffsFrameLevel = 9,
|
||||||
})
|
})
|
||||||
|
|
||||||
local dispelTypeToOptionValueTable
|
local spellSchoolToOptionValueTable
|
||||||
local function dispelTypeToOptionValue(dispelType)
|
local function spellSchoolToOptionValue(spellSchool)
|
||||||
if Gladdy.db.buffsBorderColorsEnabled then
|
if Gladdy.db.buffsBorderColorsEnabled and spellSchool then
|
||||||
dispelType = dispelType and lower(dispelType) or "physical"
|
return spellSchoolToOptionValueTable[spellSchool].r,
|
||||||
if not dispelTypeToOptionValueTable[dispelType] then
|
spellSchoolToOptionValueTable[spellSchool].g,
|
||||||
dispelType = "physical"
|
spellSchoolToOptionValueTable[spellSchool].b,
|
||||||
end
|
spellSchoolToOptionValueTable[spellSchool].a
|
||||||
return dispelTypeToOptionValueTable[dispelType].r,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].g,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].b,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].a
|
|
||||||
else
|
else
|
||||||
return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
|
return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
|
||||||
end
|
end
|
||||||
@ -83,28 +76,21 @@ function BuffsDebuffs:Initialize()
|
|||||||
self.icons = {}
|
self.icons = {}
|
||||||
self.trackedCC = {}
|
self.trackedCC = {}
|
||||||
self.framePool = {}
|
self.framePool = {}
|
||||||
if Gladdy.db.buffsEnabled then
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessages(
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
"JOINED_ARENA",
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
"UNIT_DESTROYED",
|
self:RegisterMessage("AURA_FADE")
|
||||||
"UNIT_DEATH",
|
self:RegisterMessage("AURA_GAIN")
|
||||||
"AURA_FADE",
|
self:RegisterMessage("AURA_GAIN_LIMIT")
|
||||||
"AURA_GAIN",
|
|
||||||
"AURA_GAIN_LIMIT")
|
|
||||||
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
||||||
end
|
spellSchoolToOptionValueTable = {
|
||||||
dispelTypeToOptionValueTable = {
|
|
||||||
none = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
magic = Gladdy.db.buffsBorderColorMagic,
|
|
||||||
curse = Gladdy.db.buffsBorderColorCurse,
|
curse = Gladdy.db.buffsBorderColorCurse,
|
||||||
disease = Gladdy.db.buffsBorderColorDisease,
|
magic = Gladdy.db.buffsBorderColorMagic,
|
||||||
poison = Gladdy.db.buffsBorderColorPoison,
|
poison = Gladdy.db.buffsBorderColorPoison,
|
||||||
stealth = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
invisibility = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
physical = Gladdy.db.buffsBorderColorPhysical,
|
physical = Gladdy.db.buffsBorderColorPhysical,
|
||||||
immune = Gladdy.db.buffsBorderColorImmune,
|
immune = Gladdy.db.buffsBorderColorImmune,
|
||||||
|
disease = Gladdy.db.buffsBorderColorDisease,
|
||||||
form = Gladdy.db.buffsBorderColorForm,
|
form = Gladdy.db.buffsBorderColorForm,
|
||||||
enrage = Gladdy.db.buffsBorderColorEnrage,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -148,7 +134,7 @@ end
|
|||||||
|
|
||||||
function BuffsDebuffs:Test(unit)
|
function BuffsDebuffs:Test(unit)
|
||||||
if Gladdy.db.buffsEnabled then
|
if Gladdy.db.buffsEnabled then
|
||||||
local dispelTypes = { "physical", "magic", "curse", "poison", "disease", "immune", "enrage"}
|
local spellSchools = { "physical", "magic", "curse", "poison", "disease", "immune" }
|
||||||
|
|
||||||
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
|
||||||
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
|
||||||
@ -160,7 +146,7 @@ function BuffsDebuffs:Test(unit)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
if enabled then
|
if enabled then
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
|
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
|
||||||
i = i + 1
|
i = i + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -170,7 +156,7 @@ function BuffsDebuffs:Test(unit)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
if enabled then
|
if enabled then
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
|
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
|
||||||
i = i + 1
|
i = i + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -207,7 +193,7 @@ function BuffsDebuffs:AURA_GAIN_LIMIT(unit, auraType, limit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType)
|
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, spellSchool)
|
||||||
if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
|
if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -238,7 +224,7 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
|
|||||||
auraFrame.numBuffs = auraFrame.numBuffs + 1
|
auraFrame.numBuffs = auraFrame.numBuffs + 1
|
||||||
index = auraFrame.numBuffs
|
index = auraFrame.numBuffs
|
||||||
end
|
end
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, dispelType, texture, index)
|
BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, spellSchool and lower(spellSchool) or "physical", texture, index)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -291,60 +277,17 @@ local function styleIcon(aura, auraType)
|
|||||||
aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
|
aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
|
||||||
end
|
end
|
||||||
|
|
||||||
local zoomedOption, testAgain
|
|
||||||
if auraType == AURA_TYPE_BUFF then
|
|
||||||
zoomedOption = Gladdy.db.buffsBuffsIconZoomed
|
|
||||||
else
|
|
||||||
zoomedOption = Gladdy.db.buffsIconZoomed
|
|
||||||
end
|
|
||||||
|
|
||||||
if zoomedOption then
|
|
||||||
if aura.texture.masked then
|
|
||||||
aura.texture:SetMask("")
|
|
||||||
aura.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
aura.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not aura.texture.masked then
|
|
||||||
aura.texture:SetMask("")
|
|
||||||
aura.texture:SetTexCoord(0,1,0,1)
|
|
||||||
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
aura.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
||||||
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
||||||
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
||||||
aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
|
aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
|
||||||
|
|
||||||
aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
|
aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
|
||||||
aura.border:SetVertexColor(dispelTypeToOptionValue(aura.dispelType))
|
aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
|
||||||
aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
||||||
aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
|
aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
|
||||||
aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
||||||
aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
|
aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
|
||||||
|
|
||||||
return testAgain
|
|
||||||
end
|
|
||||||
|
|
||||||
function BuffsDebuffs:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.buffsEnabled then
|
|
||||||
self:RegisterMessages(
|
|
||||||
"JOINED_ARENA",
|
|
||||||
"UNIT_DESTROYED",
|
|
||||||
"UNIT_DEATH",
|
|
||||||
"AURA_FADE",
|
|
||||||
"AURA_GAIN",
|
|
||||||
"AURA_GAIN_LIMIT")
|
|
||||||
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:UpdateFrame(unit)
|
function BuffsDebuffs:UpdateFrame(unit)
|
||||||
@ -368,23 +311,16 @@ function BuffsDebuffs:UpdateFrame(unit)
|
|||||||
0, 0, "buffsEnabled")
|
0, 0, "buffsEnabled")
|
||||||
end
|
end
|
||||||
|
|
||||||
local testBuffsAgain, testDebuffsAgain
|
|
||||||
|
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
||||||
testBuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
|
styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
|
||||||
end
|
end
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
||||||
testDebuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
|
styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
|
||||||
end
|
end
|
||||||
for i=1, #self.framePool do
|
for i=1, #self.framePool do
|
||||||
styleIcon(self.framePool[i])
|
styleIcon(self.framePool[i])
|
||||||
end
|
end
|
||||||
self:UpdateAurasOnUnit(unit)
|
self:UpdateAurasOnUnit(unit)
|
||||||
|
|
||||||
if Gladdy.frame.testing and (testBuffsAgain or testDebuffsAgain) then
|
|
||||||
self:ResetUnit(unit)
|
|
||||||
self:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -449,12 +385,11 @@ local function iconTimer(auraFrame, elapsed)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
local aura
|
local aura
|
||||||
if not self.frames[unit].auras[auraType][index] then
|
if not self.frames[unit].auras[auraType][index] then
|
||||||
if #self.framePool > 0 then
|
if #self.framePool > 0 then
|
||||||
aura = tremove(self.framePool, #self.framePool)
|
aura = tremove(self.framePool, #self.framePool)
|
||||||
styleIcon(aura)
|
|
||||||
else
|
else
|
||||||
aura = CreateFrame("Frame")
|
aura = CreateFrame("Frame")
|
||||||
aura:EnableMouse(false)
|
aura:EnableMouse(false)
|
||||||
@ -462,7 +397,6 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
|
|||||||
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
||||||
aura.texture = aura:CreateTexture(nil, "BACKGROUND")
|
aura.texture = aura:CreateTexture(nil, "BACKGROUND")
|
||||||
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
aura.texture.masked = true
|
|
||||||
aura.texture:SetAllPoints(aura)
|
aura.texture:SetAllPoints(aura)
|
||||||
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
|
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
|
||||||
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
||||||
@ -504,12 +438,12 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
|
|||||||
aura.spellID = spellID
|
aura.spellID = spellID
|
||||||
aura.type = auraType
|
aura.type = auraType
|
||||||
aura.unit = unit
|
aura.unit = unit
|
||||||
aura.dispelType = dispelType
|
aura.spellSchool = spellSchool
|
||||||
aura.border:SetVertexColor(dispelTypeToOptionValue(dispelType))
|
aura.border:SetVertexColor(spellSchoolToOptionValue(spellSchool))
|
||||||
aura:Show()
|
aura:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
|
if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
|
||||||
if duration == 0 then
|
if duration == 0 then
|
||||||
self.frames[unit].auras[auraType][index].endtime = "undefined"
|
self.frames[unit].auras[auraType][index].endtime = "undefined"
|
||||||
@ -525,7 +459,7 @@ function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLe
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
--add
|
--add
|
||||||
self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
self:UpdateAurasOnUnit(unit)
|
self:UpdateAurasOnUnit(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -551,14 +485,12 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Show CC"],
|
name = L["Show CC"],
|
||||||
desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
|
desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
buffs = {
|
buffs = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -567,21 +499,14 @@ function BuffsDebuffs:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 5,
|
||||||
},
|
},
|
||||||
buffsBuffsIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
buffsBuffsIconSize = Gladdy:option({
|
buffsBuffsIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Size"],
|
name = L["Icon Size"],
|
||||||
@ -684,21 +609,14 @@ function BuffsDebuffs:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 5,
|
||||||
},
|
},
|
||||||
buffsIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
buffsIconSize = Gladdy:option({
|
buffsIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Size"],
|
name = L["Icon Size"],
|
||||||
@ -964,13 +882,6 @@ function BuffsDebuffs:GetOptions()
|
|||||||
order = 49,
|
order = 49,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
buffsBorderColorEnrage = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Enrage"],
|
|
||||||
desc = L["Color of the border"],
|
|
||||||
order = 50,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
frameStrata = {
|
||||||
@ -1008,7 +919,6 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Debuff Lists"],
|
name = L["Debuff Lists"],
|
||||||
type = "group",
|
type = "group",
|
||||||
order = 11,
|
order = 11,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
|
args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
|
||||||
set = function(info, state)
|
set = function(info, state)
|
||||||
@ -1024,7 +934,6 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Buff Lists"],
|
name = L["Buff Lists"],
|
||||||
type = "group",
|
type = "group",
|
||||||
order = 12,
|
order = 12,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
|
args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
|
||||||
set = function(info, state)
|
set = function(info, state)
|
||||||
|
@ -23,10 +23,8 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
|
|||||||
castBarHeight = 20,
|
castBarHeight = 20,
|
||||||
castBarWidth = 160,
|
castBarWidth = 160,
|
||||||
castBarIconSize = 22,
|
castBarIconSize = 22,
|
||||||
castBarIconZoomed = false,
|
|
||||||
castBarBorderSize = 8,
|
castBarBorderSize = 8,
|
||||||
castBarFontSize = 12,
|
castBarFontSize = 12,
|
||||||
castBarFontOutline = false,
|
|
||||||
castBarTexture = "Smooth",
|
castBarTexture = "Smooth",
|
||||||
castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
castBarBorderStyle = "Gladdy Tooltip round",
|
castBarBorderStyle = "Gladdy Tooltip round",
|
||||||
@ -50,10 +48,8 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
|
|||||||
|
|
||||||
function Castbar:Initialize()
|
function Castbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.castBarEnabled then
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -105,17 +101,10 @@ function Castbar:CreateFrame(unit)
|
|||||||
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
|
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
|
||||||
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
castBar.icon.texture:SetAllPoints(castBar.icon)
|
castBar.icon.texture:SetAllPoints(castBar.icon)
|
||||||
castBar.icon.texture.masked = true
|
|
||||||
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
|
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
|
||||||
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
|
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
|
||||||
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
||||||
|
|
||||||
castBar.shield = castBar.icon:CreateTexture(nil, "OVERLAY")
|
|
||||||
castBar.shield:SetTexture("Interface\\AddOns\\Gladdy\\Images\\castbar-shield")
|
|
||||||
castBar.shield:SetHeight(80)
|
|
||||||
castBar.shield:SetWidth(80)
|
|
||||||
castBar.shield:SetPoint("CENTER", castBar.icon, "CENTER", 0, -1.5)
|
|
||||||
|
|
||||||
castBar.icon:ClearAllPoints()
|
castBar.icon:ClearAllPoints()
|
||||||
if (Gladdy.db.castBarIconPos == "LEFT") then
|
if (Gladdy.db.castBarIconPos == "LEFT") then
|
||||||
castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
|
castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
|
||||||
@ -123,16 +112,16 @@ function Castbar:CreateFrame(unit)
|
|||||||
castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
|
castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
|
||||||
end
|
end
|
||||||
|
|
||||||
castBar.spellText = castBar:CreateFontString(nil, "OVERLAY")
|
castBar.spellText = castBar:CreateFontString(nil, "LOW")
|
||||||
castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize)
|
||||||
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
||||||
castBar.spellText:SetShadowOffset(1, -1)
|
castBar.spellText:SetShadowOffset(1, -1)
|
||||||
castBar.spellText:SetShadowColor(0, 0, 0, 1)
|
castBar.spellText:SetShadowColor(0, 0, 0, 1)
|
||||||
castBar.spellText:SetJustifyH("CENTER")
|
castBar.spellText:SetJustifyH("CENTER")
|
||||||
castBar.spellText:SetPoint("LEFT", 10, 0) -- Text of the spell
|
castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
|
||||||
|
|
||||||
castBar.timeText = castBar:CreateFontString(nil, "OVERLAY")
|
castBar.timeText = castBar:CreateFontString(nil, "LOW")
|
||||||
castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize)
|
||||||
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
||||||
castBar.timeText:SetShadowOffset(1, -1)
|
castBar.timeText:SetShadowOffset(1, -1)
|
||||||
castBar.timeText:SetShadowColor(0, 0, 0, 1)
|
castBar.timeText:SetShadowColor(0, 0, 0, 1)
|
||||||
@ -144,23 +133,12 @@ function Castbar:CreateFrame(unit)
|
|||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Castbar:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.castBarEnabled then
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Castbar:UpdateFrame(unit)
|
function Castbar:UpdateFrame(unit)
|
||||||
local castBar = self.frames[unit]
|
local castBar = self.frames[unit]
|
||||||
if (not castBar) then
|
if (not castBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
||||||
castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
||||||
castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
||||||
@ -195,27 +173,12 @@ function Castbar:UpdateFrame(unit)
|
|||||||
castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
|
castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
|
||||||
castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
|
castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
|
||||||
castBar.icon.texture:SetAllPoints(castBar.icon)
|
castBar.icon.texture:SetAllPoints(castBar.icon)
|
||||||
if Gladdy.db.castBarIconZoomed then
|
|
||||||
if castBar.icon.texture.masked then
|
|
||||||
castBar.icon.texture:SetMask("")
|
|
||||||
castBar.icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
castBar.icon.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not castBar.icon.texture.masked then
|
|
||||||
castBar.icon.texture:SetMask("")
|
|
||||||
castBar.icon.texture:SetTexCoord(0,1,0,1)
|
|
||||||
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
castBar.icon.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
castBar.icon:ClearAllPoints()
|
castBar.icon:ClearAllPoints()
|
||||||
|
if Gladdy.db.castBarIconEnabled then
|
||||||
castBar.shield:SetWidth(Gladdy.db.castBarIconSize * 3.2)
|
castBar.icon:Show()
|
||||||
castBar.shield:SetHeight(Gladdy.db.castBarIconSize * 3.2)
|
else
|
||||||
|
castBar.icon:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
local rightMargin = 0
|
local rightMargin = 0
|
||||||
local leftMargin = 0
|
local leftMargin = 0
|
||||||
@ -229,10 +192,10 @@ function Castbar:UpdateFrame(unit)
|
|||||||
|
|
||||||
Gladdy:SetPosition(castBar, unit, "castBarXOffset", "castBarYOffset", Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin), Castbar)
|
Gladdy:SetPosition(castBar, unit, "castBarXOffset", "castBarYOffset", Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin), Castbar)
|
||||||
|
|
||||||
castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize)
|
||||||
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
||||||
|
|
||||||
castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize)
|
||||||
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
||||||
|
|
||||||
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
||||||
@ -246,16 +209,6 @@ function Castbar:UpdateFrame(unit)
|
|||||||
if not Gladdy.db.castBarEnabled then
|
if not Gladdy.db.castBarEnabled then
|
||||||
self:CAST_STOP(unit)
|
self:CAST_STOP(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.castBarIconEnabled then
|
|
||||||
castBar.icon:Show()
|
|
||||||
if testAgain then
|
|
||||||
self:ResetUnit(unit)
|
|
||||||
self:Test(unit)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
castBar.icon:Hide()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -315,7 +268,7 @@ end
|
|||||||
|
|
||||||
Castbar.CastEventsFunc = {}
|
Castbar.CastEventsFunc = {}
|
||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
|
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
|
||||||
local name, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible, spellId = UnitCastingInfo(castBar.unit)
|
local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
castBar:SetAlpha(0)
|
castBar:SetAlpha(0)
|
||||||
return
|
return
|
||||||
@ -411,7 +364,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
|
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
|
||||||
local name, text, texture, startTime, endTime, isTradeSkill, notInterruptible, spellId = UnitChannelInfo(castBar.unit)
|
local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
|
||||||
|
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
castBar:SetAlpha(0)
|
castBar:SetAlpha(0)
|
||||||
@ -449,7 +402,7 @@ function Castbar.OnEvent(self, event, ...)
|
|||||||
Castbar.CastEventsFunc[event](self, event, ...)
|
Castbar.CastEventsFunc[event](self, event, ...)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible, test)
|
function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
|
||||||
local castBar = self.frames[unit]
|
local castBar = self.frames[unit]
|
||||||
if (not castBar) then
|
if (not castBar) then
|
||||||
return
|
return
|
||||||
@ -461,12 +414,7 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible
|
|||||||
castBar.channeling = test == "channel"
|
castBar.channeling = test == "channel"
|
||||||
end
|
end
|
||||||
|
|
||||||
if notInterruptible then
|
|
||||||
castBar.bar:SetStatusBarColor(.8,.8,.8,1)
|
|
||||||
else
|
|
||||||
castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
|
castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
|
||||||
end
|
|
||||||
|
|
||||||
castBar.value = value
|
castBar.value = value
|
||||||
castBar.maxValue = maxValue
|
castBar.maxValue = maxValue
|
||||||
castBar.bar:SetMinMaxValues(0, maxValue)
|
castBar.bar:SetMinMaxValues(0, maxValue)
|
||||||
@ -480,11 +428,6 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible
|
|||||||
if Gladdy.db.castBarSparkEnabled then
|
if Gladdy.db.castBarSparkEnabled then
|
||||||
castBar.spark:Show()
|
castBar.spark:Show()
|
||||||
end
|
end
|
||||||
if notInterruptible then
|
|
||||||
castBar.shield:Show()
|
|
||||||
else
|
|
||||||
castBar.shield:Hide()
|
|
||||||
end
|
|
||||||
castBar:SetAlpha(1)
|
castBar:SetAlpha(1)
|
||||||
if Gladdy.db.castBarIconEnabled then
|
if Gladdy.db.castBarIconEnabled then
|
||||||
castBar.icon:Show()
|
castBar.icon:Show()
|
||||||
@ -512,7 +455,6 @@ function Castbar:CAST_STOP(unit, ...)
|
|||||||
castBar.backdrop:Hide()
|
castBar.backdrop:Hide()
|
||||||
castBar.spark:Hide()
|
castBar.spark:Hide()
|
||||||
castBar.icon:Hide()
|
castBar.icon:Hide()
|
||||||
castBar.shield:Hide()
|
|
||||||
else
|
else
|
||||||
castBar.bar:SetStatusBarColor(...)
|
castBar.bar:SetStatusBarColor(...)
|
||||||
end
|
end
|
||||||
@ -587,8 +529,7 @@ function Castbar:Test(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (spell) then
|
if (spell) then
|
||||||
local nonInterruptable = unit == "arena1" and Gladdy.expansion == "Wrath"
|
self:CAST_START(unit, spell, icon, value, maxValue, event)
|
||||||
self:CAST_START(unit, spell, icon, value, maxValue, nonInterruptable, event)
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self:CAST_STOP(unit)
|
self:CAST_STOP(unit)
|
||||||
@ -643,7 +584,6 @@ function Castbar:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.castBarEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
barFrame = {
|
barFrame = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -738,7 +678,7 @@ function Castbar:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
headerSize = {
|
headerSize = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Icon Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
castBarIconEnabled = option({
|
castBarIconEnabled = option({
|
||||||
@ -747,13 +687,6 @@ function Castbar:GetOptions()
|
|||||||
order = 2,
|
order = 2,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
castBarIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
castBarIconSize = option({
|
castBarIconSize = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon size"],
|
name = L["Icon size"],
|
||||||
@ -840,12 +773,6 @@ function Castbar:GetOptions()
|
|||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
castBarFontOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Outline"],
|
|
||||||
order = 5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerFormat = {
|
headerFormat = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Format"],
|
name = L["Format"],
|
||||||
@ -952,12 +879,6 @@ function Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin)
|
|||||||
return Gladdy.db.newLayout
|
return Gladdy.db.newLayout
|
||||||
end
|
end
|
||||||
castBar:ClearAllPoints()
|
castBar:ClearAllPoints()
|
||||||
if Gladdy.db.castBarWidth <= 0 then
|
|
||||||
castBar:SetWidth(0.1)
|
|
||||||
end
|
|
||||||
if Gladdy.db.castBarHeight <= 0 then
|
|
||||||
castBar:SetHeight(0.1)
|
|
||||||
end
|
|
||||||
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
||||||
if (Gladdy.db.castBarPos == "LEFT") then
|
if (Gladdy.db.castBarPos == "LEFT") then
|
||||||
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local select, str_gsub = select, string.gsub
|
local select = select
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
@ -8,7 +8,6 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
|
|||||||
classIconEnabled = true,
|
classIconEnabled = true,
|
||||||
classIconSize = 60 + 20 + 1,
|
classIconSize = 60 + 20 + 1,
|
||||||
classIconWidthFactor = 0.9,
|
classIconWidthFactor = 0.9,
|
||||||
classIconZoomed = false,
|
|
||||||
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
classIconSpecIcon = false,
|
classIconSpecIcon = false,
|
||||||
@ -16,14 +15,11 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
|
|||||||
classIconYOffset = 0,
|
classIconYOffset = 0,
|
||||||
classIconFrameStrata = "MEDIUM",
|
classIconFrameStrata = "MEDIUM",
|
||||||
classIconFrameLevel = 5,
|
classIconFrameLevel = 5,
|
||||||
classIconGroup = false,
|
|
||||||
classIconGroupDirection = "DOWN"
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
|
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
|
||||||
local classIcons = {
|
local classIcons = {
|
||||||
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
|
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
|
||||||
["DEATHKNIGHT"] = select(3, GetSpellInfo(49023)), --Might of Mograine
|
|
||||||
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
|
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
|
||||||
["MAGE"] = classIconPath .. "inv_staff_13",
|
["MAGE"] = classIconPath .. "inv_staff_13",
|
||||||
["PALADIN"] = classIconPath .. "inv_hammer_01",
|
["PALADIN"] = classIconPath .. "inv_hammer_01",
|
||||||
@ -41,11 +37,6 @@ local specIcons = {
|
|||||||
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
|
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
|
||||||
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
|
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
|
||||||
},
|
},
|
||||||
["DEATHKNIGHT"] = {
|
|
||||||
[L["Unholy"]] = select(3, GetSpellInfo(48265)), -- Unholy Presence
|
|
||||||
[L["Blood"]] = select(3, GetSpellInfo(48266)), -- Blood Presence
|
|
||||||
[L["Frost"]] = select(3, GetSpellInfo(48263)), -- Frost Presence
|
|
||||||
},
|
|
||||||
["HUNTER"] = {
|
["HUNTER"] = {
|
||||||
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
|
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
|
||||||
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
|
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
|
||||||
@ -91,21 +82,9 @@ local specIcons = {
|
|||||||
function Classicon:Initialize()
|
function Classicon:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.classIconEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Classicon:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.classIconEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Classicon:CreateFrame(unit)
|
function Classicon:CreateFrame(unit)
|
||||||
@ -116,7 +95,6 @@ function Classicon:CreateFrame(unit)
|
|||||||
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
|
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
|
||||||
classIcon.texture:SetAllPoints(classIcon)
|
classIcon.texture:SetAllPoints(classIcon)
|
||||||
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
classIcon.texture.masked = true
|
|
||||||
|
|
||||||
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
|
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
|
||||||
classIcon.texture.overlay:SetAllPoints(classIcon)
|
classIcon.texture.overlay:SetAllPoints(classIcon)
|
||||||
@ -135,50 +113,14 @@ function Classicon:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
|
classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
|
||||||
classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
|
classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
|
||||||
|
|
||||||
classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
|
classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
|
||||||
classIcon:SetHeight(Gladdy.db.classIconSize)
|
classIcon:SetHeight(Gladdy.db.classIconSize)
|
||||||
|
|
||||||
if Gladdy.db.classIconZoomed then
|
|
||||||
if classIcon.texture.masked then
|
|
||||||
classIcon.texture:SetMask("")
|
|
||||||
classIcon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
classIcon.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not classIcon.texture.masked then
|
|
||||||
classIcon.texture:SetMask("")
|
|
||||||
classIcon.texture:SetTexCoord(0,1,0,1)
|
|
||||||
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
classIcon.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
|
Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
|
||||||
|
|
||||||
if (Gladdy.db.classIconGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.classIconGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(classIcon, "classIconXOffset", "classIconYOffset", L["Class Icon"],
|
Gladdy:CreateMover(classIcon, "classIconXOffset", "classIconYOffset", L["Class Icon"],
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
{"TOPLEFT", "TOPLEFT"},
|
||||||
@ -195,10 +137,6 @@ function Classicon:UpdateFrame(unit)
|
|||||||
classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
|
classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
|
||||||
if Gladdy.db.classIconEnabled then
|
if Gladdy.db.classIconEnabled then
|
||||||
classIcon:Show()
|
classIcon:Show()
|
||||||
if testAgain then
|
|
||||||
Classicon:ResetUnit(unit)
|
|
||||||
Classicon:ENEMY_SPOTTED(unit)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
classIcon:Hide()
|
classIcon:Hide()
|
||||||
end
|
end
|
||||||
@ -223,6 +161,10 @@ function Classicon:UNIT_SPEC(unit, spec)
|
|||||||
classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
|
classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Classicon:Test(unit)
|
||||||
|
self:ENEMY_SPOTTED(unit)
|
||||||
|
end
|
||||||
|
|
||||||
function Classicon:ResetUnit(unit)
|
function Classicon:ResetUnit(unit)
|
||||||
local classIcon = self.frames[unit]
|
local classIcon = self.frames[unit]
|
||||||
if (not classIcon) then
|
if (not classIcon) then
|
||||||
@ -249,7 +191,6 @@ function Classicon:GetOptions()
|
|||||||
name = L["Show Spec Icon"],
|
name = L["Show Spec Icon"],
|
||||||
desc = L["Shows Spec Icon once spec is detected"],
|
desc = L["Shows Spec Icon once spec is detected"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
|
||||||
get = function() return Gladdy.db.classIconSpecIcon end,
|
get = function() return Gladdy.db.classIconSpecIcon end,
|
||||||
set = function(_, value)
|
set = function(_, value)
|
||||||
Gladdy.db.classIconSpecIcon = value
|
Gladdy.db.classIconSpecIcon = value
|
||||||
@ -264,53 +205,25 @@ function Classicon:GetOptions()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
},
|
},
|
||||||
classIconGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Class Icon"],
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
|
||||||
}),
|
|
||||||
classIconGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 6,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.classIconGroup or not Gladdy.db.classIconEnabled
|
|
||||||
end,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 7,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Icon size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Icon size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
classIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
classIconSize = Gladdy:option({
|
classIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Size"],
|
name = L["Icon size"],
|
||||||
min = 3,
|
min = 3,
|
||||||
max = 100,
|
max = 100,
|
||||||
step = .1,
|
step = .1,
|
||||||
|
@ -20,9 +20,7 @@ local CombatIndicator = Gladdy:NewModule("Combat Indicator", nil, {
|
|||||||
|
|
||||||
function CombatIndicator:Initialize()
|
function CombatIndicator:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.ciEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
|
||||||
self.updateInterval = 0.05
|
self.updateInterval = 0.05
|
||||||
self.combatIndicatorIcon = select(3, GetSpellInfo(674))
|
self.combatIndicatorIcon = select(3, GetSpellInfo(674))
|
||||||
end
|
end
|
||||||
@ -59,14 +57,6 @@ function CombatIndicator:CreateFrame(unit)
|
|||||||
button.ciFrame = ciFrame
|
button.ciFrame = ciFrame
|
||||||
end
|
end
|
||||||
|
|
||||||
function CombatIndicator:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.ciEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function CombatIndicator:UpdateFrame(unit)
|
function CombatIndicator:UpdateFrame(unit)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
local ciFrame = self.frames[unit]
|
local ciFrame = self.frames[unit]
|
||||||
@ -143,7 +133,6 @@ function CombatIndicator:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.ciEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,13 +1,12 @@
|
|||||||
local select = select
|
local select = select
|
||||||
local pairs,ipairs,tbl_sort,tinsert,format,rand = pairs,ipairs,table.sort,tinsert,format,math.random
|
local pairs,ipairs,tbl_sort,tinsert,format,rand = pairs,ipairs,table.sort,tinsert,format,math.random
|
||||||
local str_gsub = string.gsub
|
|
||||||
|
|
||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local DRData = LibStub("DRList-1.0")
|
local DRData = LibStub("DRData-1.0-BCC")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local function defaultCategories()
|
local function defaultCategories()
|
||||||
local categories = {}
|
local categories = {}
|
||||||
@ -36,7 +35,6 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
|
|||||||
drXOffset = 0,
|
drXOffset = 0,
|
||||||
drYOffset = 0,
|
drYOffset = 0,
|
||||||
drIconSize = 36,
|
drIconSize = 36,
|
||||||
drIconZoomed = false,
|
|
||||||
drEnabled = true,
|
drEnabled = true,
|
||||||
drBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss",
|
drBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss",
|
||||||
drBorderColor = { r = 1, g = 1, b = 1, a = 1 },
|
drBorderColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
@ -57,8 +55,6 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
|
|||||||
drDuration = 18,
|
drDuration = 18,
|
||||||
drFrameStrata = "MEDIUM",
|
drFrameStrata = "MEDIUM",
|
||||||
drFrameLevel = 3,
|
drFrameLevel = 3,
|
||||||
drGroup = false,
|
|
||||||
drGroupDirection = "DOWN"
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local function getDiminishColor(dr)
|
local function getDiminishColor(dr)
|
||||||
@ -83,7 +79,7 @@ end
|
|||||||
|
|
||||||
function Diminishings:Initialize()
|
function Diminishings:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
self:RegisterMessage("UNIT_DEATH", "ResetUnit", "AURA_FADE", "UNIT_DESTROYED")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Diminishings:CreateFrame(unit)
|
function Diminishings:CreateFrame(unit)
|
||||||
@ -95,21 +91,21 @@ function Diminishings:CreateFrame(unit)
|
|||||||
|
|
||||||
for i = 1, 16 do
|
for i = 1, 16 do
|
||||||
local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
|
local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
|
||||||
icon.drFrame = drFrame
|
|
||||||
icon:Hide()
|
icon:Hide()
|
||||||
icon:EnableMouse(false)
|
icon:EnableMouse(false)
|
||||||
icon:SetFrameStrata(Gladdy.db.drFrameStrata)
|
icon:SetFrameStrata(Gladdy.db.drFrameStrata)
|
||||||
icon:SetFrameLevel(Gladdy.db.drFrameLevel)
|
icon:SetFrameLevel(Gladdy.db.drFrameLevel)
|
||||||
icon.texture = icon:CreateTexture(nil, "BACKGROUND")
|
icon.texture = icon:CreateTexture(nil, "BACKGROUND")
|
||||||
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
icon.texture.masked = true
|
|
||||||
icon.texture:SetAllPoints(icon)
|
icon.texture:SetAllPoints(icon)
|
||||||
icon:SetScript("OnUpdate", function(self, elapsed)
|
icon:SetScript("OnUpdate", function(self, elapsed)
|
||||||
if (self.running) then
|
if (self.active) then
|
||||||
if (self.timeLeft <= 0) then
|
if (self.timeLeft <= 0) then
|
||||||
self.drFrame.tracked[self.dr] = nil
|
if (self.factor == drFrame.tracked[self.dr]) then
|
||||||
|
drFrame.tracked[self.dr] = 0
|
||||||
|
end
|
||||||
|
|
||||||
self.active = false
|
self.active = false
|
||||||
self.running = false
|
|
||||||
self.dr = nil
|
self.dr = nil
|
||||||
self.diminishing = 1.0
|
self.diminishing = 1.0
|
||||||
self.texture:SetTexture("")
|
self.texture:SetTexture("")
|
||||||
@ -191,22 +187,6 @@ function Diminishings:UpdateFrame(unit)
|
|||||||
|
|
||||||
Gladdy:SetPosition(drFrame, unit, "drXOffset", "drYOffset", Diminishings:LegacySetPosition(drFrame, unit), Diminishings)
|
Gladdy:SetPosition(drFrame, unit, "drXOffset", "drYOffset", Diminishings:LegacySetPosition(drFrame, unit), Diminishings)
|
||||||
|
|
||||||
if (Gladdy.db.drGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.classIconGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(drFrame,"drXOffset", "drYOffset", L["Diminishings"],
|
Gladdy:CreateMover(drFrame,"drXOffset", "drYOffset", L["Diminishings"],
|
||||||
Gladdy.db.drGrowDirection == "RIGHT" and {"TOPLEFT", "TOPLEFT"} or {"TOPRIGHT", "TOPRIGHT"},
|
Gladdy.db.drGrowDirection == "RIGHT" and {"TOPLEFT", "TOPLEFT"} or {"TOPRIGHT", "TOPRIGHT"},
|
||||||
@ -216,7 +196,6 @@ function Diminishings:UpdateFrame(unit)
|
|||||||
0, "drEnabled")
|
0, "drEnabled")
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
for i = 1, 16 do
|
for i = 1, 16 do
|
||||||
local icon = drFrame["icon" .. i]
|
local icon = drFrame["icon" .. i]
|
||||||
|
|
||||||
@ -244,13 +223,8 @@ function Diminishings:UpdateFrame(unit)
|
|||||||
icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
|
icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.drIconZoomed then
|
|
||||||
icon.cooldown:SetWidth(icon:GetWidth())
|
|
||||||
icon.cooldown:SetHeight(icon:GetHeight())
|
|
||||||
else
|
|
||||||
icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
|
icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
|
||||||
icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
|
icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
|
||||||
end
|
|
||||||
icon.cooldown:ClearAllPoints()
|
icon.cooldown:ClearAllPoints()
|
||||||
icon.cooldown:SetPoint("CENTER", icon, "CENTER")
|
icon.cooldown:SetPoint("CENTER", icon, "CENTER")
|
||||||
if Gladdy.db.drDisableCircle then
|
if Gladdy.db.drDisableCircle then
|
||||||
@ -292,27 +266,9 @@ function Diminishings:UpdateFrame(unit)
|
|||||||
icon.border:SetTexture(Gladdy.db.drBorderStyle)
|
icon.border:SetTexture(Gladdy.db.drBorderStyle)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.drIconZoomed then
|
--icon.texture:SetTexCoord(.1, .9, .1, .9)
|
||||||
if icon.texture.masked then
|
--icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
|
||||||
icon.texture:SetMask("")
|
--icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
|
||||||
icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
icon.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not icon.texture.masked then
|
|
||||||
icon.texture:SetMask("")
|
|
||||||
icon.texture:SetTexCoord(0,1,0,1)
|
|
||||||
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
icon.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if testAgain then
|
|
||||||
Diminishings:ResetUnit(unit)
|
|
||||||
Diminishings:Test(unit)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -327,7 +283,6 @@ function Diminishings:ResetUnit(unit)
|
|||||||
for i = 1, 16 do
|
for i = 1, 16 do
|
||||||
local icon = drFrame["icon" .. i]
|
local icon = drFrame["icon" .. i]
|
||||||
icon.active = false
|
icon.active = false
|
||||||
icon.running = false
|
|
||||||
icon.timeLeft = 0
|
icon.timeLeft = 0
|
||||||
icon.texture:SetTexture("")
|
icon.texture:SetTexture("")
|
||||||
icon.timeText:SetText("")
|
icon.timeText:SetText("")
|
||||||
@ -366,123 +321,12 @@ function Diminishings:Test(unit)
|
|||||||
amount = rand(1,3)
|
amount = rand(1,3)
|
||||||
index = rand(1, #enabledCategories[i].spellIDs)
|
index = rand(1, #enabledCategories[i].spellIDs)
|
||||||
for _=1, amount do
|
for _=1, amount do
|
||||||
self:AuraGain(unit, enabledCategories[i].spellIDs[index])
|
|
||||||
self:AuraFade(unit, enabledCategories[i].spellIDs[index])
|
self:AuraFade(unit, enabledCategories[i].spellIDs[index])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[ testcases for show icon with icon.active = true and icon.running = false and no cooldown. Only when AuraFade start set icon.running = true and start cooldown
|
|
||||||
SPELL_AURA_APPLIED
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890)
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 2637)
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2637)
|
|
||||||
expected: stale icon AND 1/2 dr
|
|
||||||
SPELL_AURA_REMOVED
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 10890)
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637)
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637) a:AuraFade("arena1", 10890)
|
|
||||||
expected: icon 1/2 AND 1/2 dr
|
|
||||||
SPELL_AURA_REFRESH
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 10890)
|
|
||||||
expected: icon 1/4 AND 1/4 dr
|
|
||||||
two different spells with same DR applied and one fades
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890)
|
|
||||||
expected: icon 1/4 AND 1/4 dr
|
|
||||||
two different spells with same DR applied and both fade
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
|
|
||||||
expected: icon 1/4 AND 1/4 dr
|
|
||||||
three different spells with same DR applied and two fade
|
|
||||||
Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraGain("arena1", 5484) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
|
|
||||||
expected: icon 0 AND 0 dr
|
|
||||||
--]]
|
|
||||||
|
|
||||||
function Diminishings:FindLastIcon(unit, drCat)
|
|
||||||
local drFrame = self.frames[unit]
|
|
||||||
if (not drFrame or not drCat) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.db.drCategories[drCat].enabled then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local lastIcon
|
|
||||||
for i = 1, 16 do
|
|
||||||
local icon = drFrame["icon" .. i]
|
|
||||||
if ((icon.active) and icon.dr and icon.dr == drCat) then
|
|
||||||
lastIcon = icon
|
|
||||||
break
|
|
||||||
elseif not icon.active and not lastIcon then
|
|
||||||
lastIcon = icon
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return lastIcon
|
|
||||||
end
|
|
||||||
|
|
||||||
function Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
|
|
||||||
local drFrame = self.frames[unit]
|
|
||||||
|
|
||||||
lastIcon.dr = drCat
|
|
||||||
lastIcon.diminishing = drFrame.tracked[drCat]
|
|
||||||
if Gladdy.db.drBorderColorsEnabled then
|
|
||||||
lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
|
|
||||||
else
|
|
||||||
lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.drCategories[drCat].forceIcon then
|
|
||||||
lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
|
|
||||||
else
|
|
||||||
lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.drFontColorsEnabled then
|
|
||||||
lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
|
|
||||||
else
|
|
||||||
lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
|
|
||||||
end
|
|
||||||
lastIcon.drLevelText:SetText("")
|
|
||||||
if Gladdy.db.drLevelTextColorsEnabled then
|
|
||||||
lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
|
|
||||||
else
|
|
||||||
lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
|
|
||||||
end
|
|
||||||
lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
|
|
||||||
lastIcon.active = true
|
|
||||||
self:Positionate(unit)
|
|
||||||
lastIcon:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
function Diminishings:AuraGain(unit, spellID)
|
|
||||||
local drFrame = self.frames[unit]
|
|
||||||
local drCat = DRData:GetSpellCategory(spellID)
|
|
||||||
if (not drFrame or not drCat) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.db.drCategories[drCat].enabled then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- due to dynamic DR we reset the DR here if dr == 0
|
|
||||||
if not drFrame.tracked[drCat] or drFrame.tracked[drCat] == 0 then
|
|
||||||
drFrame.tracked[drCat] = DRData:NextDR(1)
|
|
||||||
else
|
|
||||||
drFrame.tracked[drCat] = DRData:NextDR(drFrame.tracked[drCat] == 1.0 and 1 or drFrame.tracked[drCat] == 0.5 and 2 or 3)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- add icon with no timer
|
|
||||||
local lastIcon = Diminishings:FindLastIcon(unit, drCat)
|
|
||||||
if not lastIcon then return end
|
|
||||||
|
|
||||||
Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
|
|
||||||
|
|
||||||
|
|
||||||
lastIcon.running = false
|
|
||||||
lastIcon.cooldown:Hide()
|
|
||||||
lastIcon.cooldown:SetCooldown(0, 0)
|
|
||||||
lastIcon.timeText:SetText("")
|
|
||||||
end
|
|
||||||
|
|
||||||
function Diminishings:AuraFade(unit, spellID)
|
function Diminishings:AuraFade(unit, spellID)
|
||||||
local drFrame = self.frames[unit]
|
local drFrame = self.frames[unit]
|
||||||
local drCat = DRData:GetSpellCategory(spellID)
|
local drCat = DRData:GetSpellCategory(spellID)
|
||||||
@ -493,16 +337,49 @@ function Diminishings:AuraFade(unit, spellID)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- find icon and start timer
|
local lastIcon
|
||||||
local lastIcon = Diminishings:FindLastIcon(unit, drCat)
|
for i = 1, 16 do
|
||||||
|
local icon = drFrame["icon" .. i]
|
||||||
|
if (icon.active and icon.dr and icon.dr == drCat) then
|
||||||
|
lastIcon = icon
|
||||||
|
break
|
||||||
|
elseif not icon.active and not lastIcon then
|
||||||
|
lastIcon = icon
|
||||||
|
lastIcon.diminishing = 1.0
|
||||||
|
end
|
||||||
|
end
|
||||||
if not lastIcon then return end
|
if not lastIcon then return end
|
||||||
|
lastIcon.dr = drCat
|
||||||
Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
|
|
||||||
|
|
||||||
lastIcon.timeLeft = Gladdy.db.drDuration
|
lastIcon.timeLeft = Gladdy.db.drDuration
|
||||||
lastIcon.cooldown:Show()
|
lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
|
||||||
|
if Gladdy.db.drBorderColorsEnabled then
|
||||||
|
lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
|
||||||
|
else
|
||||||
|
lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
|
||||||
|
end
|
||||||
lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
|
lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
|
||||||
lastIcon.running = true
|
if Gladdy.db.drCategories[drCat].forceIcon then
|
||||||
|
lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
|
||||||
|
else
|
||||||
|
lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
|
||||||
|
end
|
||||||
|
|
||||||
|
if Gladdy.db.drFontColorsEnabled then
|
||||||
|
lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
|
||||||
|
else
|
||||||
|
lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
|
||||||
|
end
|
||||||
|
|
||||||
|
lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
|
||||||
|
if Gladdy.db.drLevelTextColorsEnabled then
|
||||||
|
lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
|
||||||
|
else
|
||||||
|
lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
|
||||||
|
end
|
||||||
|
|
||||||
|
lastIcon.active = true
|
||||||
|
self:Positionate(unit)
|
||||||
|
lastIcon:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
function Diminishings:Positionate(unit)
|
function Diminishings:Positionate(unit)
|
||||||
@ -557,37 +434,15 @@ function Diminishings:GetOptions()
|
|||||||
name = L["DR Duration"],
|
name = L["DR Duration"],
|
||||||
desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
|
desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.drEnabled end,
|
|
||||||
min = 15,
|
min = 15,
|
||||||
max = 20,
|
max = 20,
|
||||||
step = .1,
|
step = .1,
|
||||||
}),
|
}),
|
||||||
drGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Class Icon"],
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.db.drEnabled end,
|
|
||||||
}),
|
|
||||||
drGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 6,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.drGroup or not Gladdy.db.drEnabled
|
|
||||||
end,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.drEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
icon = {
|
icon = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -599,18 +454,11 @@ function Diminishings:GetOptions()
|
|||||||
name = L["Icon"],
|
name = L["Icon"],
|
||||||
order = 4,
|
order = 4,
|
||||||
},
|
},
|
||||||
drIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
drIconSize = Gladdy:option({
|
drIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Size"],
|
name = L["Icon Size"],
|
||||||
desc = L["Size of the DR Icons"],
|
desc = L["Size of the DR Icons"],
|
||||||
order = 6,
|
order = 5,
|
||||||
min = 5,
|
min = 5,
|
||||||
max = 80,
|
max = 80,
|
||||||
step = 1,
|
step = 1,
|
||||||
@ -620,7 +468,7 @@ function Diminishings:GetOptions()
|
|||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Width Factor"],
|
name = L["Icon Width Factor"],
|
||||||
desc = L["Stretches the icon"],
|
desc = L["Stretches the icon"],
|
||||||
order = 7,
|
order = 6,
|
||||||
min = 0.5,
|
min = 0.5,
|
||||||
max = 2,
|
max = 2,
|
||||||
step = 0.05,
|
step = 0.05,
|
||||||
@ -630,7 +478,7 @@ function Diminishings:GetOptions()
|
|||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Padding"],
|
name = L["Icon Padding"],
|
||||||
desc = L["Space between Icons"],
|
desc = L["Space between Icons"],
|
||||||
order = 8,
|
order = 7,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 10,
|
max = 10,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
@ -933,7 +781,6 @@ function Diminishings:GetOptions()
|
|||||||
type = "group",
|
type = "group",
|
||||||
name = L["Categories"],
|
name = L["Categories"],
|
||||||
order = 6,
|
order = 6,
|
||||||
disabled = function() return not Gladdy.db.drEnabled end,
|
|
||||||
args = Diminishings:CategoryOptions(),
|
args = Diminishings:CategoryOptions(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -24,7 +24,6 @@ local function table_copy(t, str)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local ExportImport = Gladdy:NewModule("Export Import", nil, {
|
local ExportImport = Gladdy:NewModule("Export Import", nil, {
|
||||||
expansion = Gladdy.expansion,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local export = AceGUI:Create("Frame")
|
local export = AceGUI:Create("Frame")
|
||||||
@ -112,19 +111,6 @@ local deletedOptions = { -- backwards compatibility
|
|||||||
trinketPos = true,
|
trinketPos = true,
|
||||||
padding = true,
|
padding = true,
|
||||||
growUp = true,
|
growUp = true,
|
||||||
powerBarFontSize = true,
|
|
||||||
["38373"] = true, -- The Beast Within (Auras)
|
|
||||||
["34692"] = true, -- The Beast Within (Cooldowns)
|
|
||||||
}
|
|
||||||
|
|
||||||
local expansionSpecific = {
|
|
||||||
"drCategories",
|
|
||||||
"auraListDefault",
|
|
||||||
"auraListInterrupts",
|
|
||||||
"trackedDebuffs",
|
|
||||||
"trackedBuffs",
|
|
||||||
"cooldownCooldowns",
|
|
||||||
"cooldownCooldownsOrder",
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
|
local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
|
||||||
@ -175,7 +161,7 @@ function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if errorFound then
|
if errorFound then
|
||||||
--return false, errorMsg
|
return false, errorMsg
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@ -240,31 +226,19 @@ function ExportImport:ApplyImport(t, table, str)
|
|||||||
if (not t.newLayout) then
|
if (not t.newLayout) then
|
||||||
table.newLayout = false
|
table.newLayout = false
|
||||||
end
|
end
|
||||||
if not t.expansion then
|
|
||||||
t.expansion = "BCC"
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
for k,v in pairs(t) do
|
for k,v in pairs(t) do
|
||||||
local skip = k == "expansion"
|
|
||||||
if t.expansion and t.expansion ~= table.expansion then
|
|
||||||
if Gladdy:contains(k, expansionSpecific) then
|
|
||||||
Gladdy:Debug("WARN", "ExportImport:ApplyImport", "skipped", k, "- import string expansion is", t.expansion, "- current expansion is", table.expansion)
|
|
||||||
skip = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not skip then
|
|
||||||
if type(v) == "table" then
|
if type(v) == "table" then
|
||||||
if (table[k] ~= nil) then
|
if (table[k] ~= nil) then
|
||||||
ExportImport:ApplyImport(v, table[k], str .. "." .. k)
|
ExportImport:ApplyImport(v, table[k], str .. "." .. k)
|
||||||
else
|
else
|
||||||
Gladdy:Debug("ERROR", "ExportImport:ApplyImport", "failed for", str .. "." .. k)
|
Gladdy:Debug("ERROR", "ApplyImport failed for", str .. "." .. k)
|
||||||
end
|
end
|
||||||
|
|
||||||
else
|
else
|
||||||
table[k] = v
|
table[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ExportImport:Decode(str, showError)
|
function ExportImport:Decode(str, showError)
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
local pairs, ipairs = pairs, ipairs
|
local pairs = pairs
|
||||||
local floor, abs = math.floor, math.abs
|
local floor = math.floor
|
||||||
local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
|
|
||||||
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
|
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
@ -17,15 +16,6 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
|
|||||||
healthBarBorderSize = 9,
|
healthBarBorderSize = 9,
|
||||||
healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
|
healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
|
||||||
healthBarClassColored = true,
|
|
||||||
healthBarColoredByCurrentHp = false,
|
|
||||||
healthBarStatusBarColorMax = { r = 0, g = 1, b = 0, a = 1 },
|
|
||||||
healthBarStatusBarColorMid = { r = 1, g = 1, b = 0, a = 1 },
|
|
||||||
healthBarStatusBarColorMin = { r = 1, g = 0, b = 0, a = 1 },
|
|
||||||
healthFrameStrata = "MEDIUM",
|
|
||||||
healthFrameLevel = 1,
|
|
||||||
healthBarStealthColor = { r = 0.66, g = 0.66, b = 0.66, a = 1 },
|
|
||||||
--font
|
|
||||||
healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
healthBarNameFontSize = 12,
|
healthBarNameFontSize = 12,
|
||||||
healthBarHealthFontSize = 12,
|
healthBarHealthFontSize = 12,
|
||||||
@ -34,23 +24,14 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
|
|||||||
healthActual = false,
|
healthActual = false,
|
||||||
healthMax = true,
|
healthMax = true,
|
||||||
healthPercentage = true,
|
healthPercentage = true,
|
||||||
healthCustomTagsEnabled = false,
|
healthFrameStrata = "MEDIUM",
|
||||||
healthTextLeft = "[name]",
|
healthFrameLevel = 1,
|
||||||
healthTextRight = "[percent|status]",
|
|
||||||
healthTextLeftOutline = false,
|
|
||||||
healthTextRightOutline = false,
|
|
||||||
healthTextLeftVOffset = 0,
|
|
||||||
healthTextLeftHOffset = 5,
|
|
||||||
healthTextRightVOffset = 0,
|
|
||||||
healthTextRightHOffset = -5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Healthbar:Initialize()
|
function Healthbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("ENEMY_STEALTH")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
end
|
end
|
||||||
@ -79,47 +60,57 @@ function Healthbar:CreateFrame(unit)
|
|||||||
healthBar.bg:SetAlpha(1)
|
healthBar.bg:SetAlpha(1)
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
||||||
|
|
||||||
healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
|
||||||
if (Gladdy.db.healthBarNameFontSize < 1) then
|
if (Gladdy.db.healthBarNameFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
|
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize)
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
||||||
healthBar.nameText:SetShadowOffset(1, -1)
|
healthBar.nameText:SetShadowOffset(1, -1)
|
||||||
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.nameText:SetJustifyH("CENTER")
|
healthBar.nameText:SetJustifyH("CENTER")
|
||||||
healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
|
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
||||||
|
|
||||||
healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
|
healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
|
||||||
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
|
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
end
|
end
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
||||||
healthBar.healthText:SetShadowOffset(1, -1)
|
healthBar.healthText:SetShadowOffset(1, -1)
|
||||||
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.healthText:SetJustifyH("CENTER")
|
healthBar.healthText:SetJustifyH("CENTER")
|
||||||
healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
|
healthBar.healthText:SetPoint("RIGHT", -5, 0)
|
||||||
|
|
||||||
healthBar.unit = unit
|
healthBar.unit = unit
|
||||||
self.frames[unit] = healthBar
|
self.frames[unit] = healthBar
|
||||||
button.healthBar = healthBar
|
button.healthBar = healthBar
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
|
healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
||||||
healthBar:SetScript("OnEvent", Healthbar.OnEvent)
|
healthBar:SetScript("OnEvent", Healthbar.OnEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar.OnEvent(self, event, unit)
|
function Healthbar.OnEvent(self, event, unit)
|
||||||
local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit) and not Gladdy:isFeignDeath(unit)
|
local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
|
||||||
if event == "UNIT_HEALTH_FREQUENT" or event == "UNIT_MAXHEALTH" then
|
if event == "UNIT_HEALTH" then
|
||||||
|
if isDead then
|
||||||
|
Gladdy:SendMessage("UNIT_DEATH", unit)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local health = UnitHealth(unit)
|
||||||
|
local healthMax = UnitHealthMax(unit)
|
||||||
|
self.hp:SetMinMaxValues(0, healthMax)
|
||||||
|
self.hp:SetValue(UnitHealth(unit))
|
||||||
|
Healthbar:SetHealthText(self, health, healthMax)
|
||||||
|
elseif event == "UNIT_MAXHEALTH" then
|
||||||
if isDead then
|
if isDead then
|
||||||
Gladdy:SendMessage("UNIT_DEATH", unit)
|
Gladdy:SendMessage("UNIT_DEATH", unit)
|
||||||
return
|
return
|
||||||
@ -128,116 +119,33 @@ function Healthbar.OnEvent(self, event, unit)
|
|||||||
local healthMax = UnitHealthMax(unit)
|
local healthMax = UnitHealthMax(unit)
|
||||||
self.hp:SetMinMaxValues(0, healthMax)
|
self.hp:SetMinMaxValues(0, healthMax)
|
||||||
self.hp:SetValue(health)
|
self.hp:SetValue(health)
|
||||||
self.hp.current = health
|
Healthbar:SetHealthText(self, health, healthMax)
|
||||||
self.hp.max = healthMax
|
|
||||||
Healthbar:SetText(unit, health, healthMax)
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, self.hp.current, self.hp.max)
|
|
||||||
elseif event == "UNIT_NAME_UPDATE" then
|
elseif event == "UNIT_NAME_UPDATE" then
|
||||||
local name = UnitName(unit)
|
local name = UnitName(unit)
|
||||||
Gladdy.buttons[unit].name = name
|
Gladdy.buttons[unit].name = name
|
||||||
Healthbar:SetText(unit, self.hp.current, self.hp.max)
|
if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
|
||||||
|
self.nameText:SetText(name)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
if not Gladdy.buttons[unit].class then
|
if not Gladdy.buttons[unit].class then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function getGradient(start, ending, percentage, factor)
|
|
||||||
return start * abs(-2 * percentage + 1) + ending * factor
|
|
||||||
end
|
|
||||||
|
|
||||||
local rMax, gMax, bMax, rMid, gMid, bMid, rMin, gMin, bMin, rNow, gNow, bNow, percentage, factor, stealthAlpha
|
|
||||||
function Healthbar:SetHealthStatusBarColor(unit, health, healthMax)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button or not health or not healthMax then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local healthBar = Gladdy.buttons[unit].healthBar
|
|
||||||
if not healthBar.hp.oorFactor then
|
|
||||||
healthBar.hp.oorFactor = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
healthBar.hp:SetMinMaxValues(0, healthMax)
|
|
||||||
healthBar.hp:SetValue(health)
|
|
||||||
|
|
||||||
if healthBar.hp.stealth then
|
|
||||||
stealthAlpha = Gladdy.db.healthBarStealthColor.a < Gladdy.db.healthBarBgColor.a and Gladdy.db.healthBarStealthColor.a or Gladdy.db.healthBarBgColor.a
|
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor, nil, stealthAlpha))
|
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStealthColor))
|
|
||||||
return
|
|
||||||
else
|
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
if not Gladdy.db.healthBarClassColored then
|
|
||||||
if Gladdy.db.healthBarColoredByCurrentHp then
|
|
||||||
rMax, gMax, bMax = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax)
|
|
||||||
rMid, gMid, bMid = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid)
|
|
||||||
rMin, gMin, bMin = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMin)
|
|
||||||
percentage = health / healthMax
|
|
||||||
if percentage == 0.5 then
|
|
||||||
rNow, gNow, bNow = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid, healthBar.hp.oorFactor)
|
|
||||||
elseif percentage < 0.5 then
|
|
||||||
factor = percentage * 2
|
|
||||||
rNow = getGradient(rMin, rMid, percentage, factor)
|
|
||||||
gNow = getGradient(gMin, gMid, percentage, factor)
|
|
||||||
bNow = getGradient(bMin, bMid, percentage, factor)
|
|
||||||
elseif percentage > 0.5 then
|
|
||||||
factor = ((healthMax - health) / healthMax) * 2
|
|
||||||
rNow = getGradient(rMax, rMid, percentage, factor)
|
|
||||||
gNow = getGradient(gMax, gMid, percentage, factor)
|
|
||||||
bNow = getGradient(bMax, bMid, percentage, factor)
|
|
||||||
end
|
|
||||||
healthBar.hp:SetStatusBarColor(rNow / healthBar.hp.oorFactor, gNow / healthBar.hp.oorFactor, bNow / healthBar.hp.oorFactor, 1)
|
|
||||||
else
|
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax, healthBar.hp.oorFactor))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if button.class and Gladdy.db.healthBarClassColored then
|
|
||||||
healthBar.hp:SetStatusBarColor(
|
|
||||||
RAID_CLASS_COLORS[button.class].r / healthBar.hp.oorFactor,
|
|
||||||
RAID_CLASS_COLORS[button.class].g / healthBar.hp.oorFactor,
|
|
||||||
RAID_CLASS_COLORS[button.class].b / healthBar.hp.oorFactor, 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:SetHealthText(healthBar, health, healthMax)
|
function Healthbar:SetHealthText(healthBar, health, healthMax)
|
||||||
local healthText = ""
|
local healthText = ""
|
||||||
local healthPercentage = health and healthMax and floor(health * 100 / healthMax)
|
local healthPercentage = floor(health * 100 / healthMax)
|
||||||
|
|
||||||
if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) and not Gladdy:isFeignDeath(healthBar.unit) then
|
if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) then
|
||||||
self:UNIT_DEATH(healthBar.unit)
|
self:UNIT_DEATH(healthBar.unit)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if (Gladdy.db.healthPercentage and healthPercentage) then
|
|
||||||
|
if (Gladdy.db.healthPercentage) then
|
||||||
healthText = ("%d%%"):format(healthPercentage)
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
end
|
end
|
||||||
healthBar.healthText:SetText(healthText)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:SetText(unit, health, healthMax, status)
|
healthBar.healthText:SetText(healthText)
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not Gladdy.buttons[unit] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if Gladdy.db.healthCustomTagsEnabled then
|
|
||||||
button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, health, healthMax, status))
|
|
||||||
button.healthBar.healthText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextRight, health, healthMax, status))
|
|
||||||
else
|
|
||||||
if Gladdy.db.healthName then
|
|
||||||
if Gladdy.db.healthNameToArenaId then
|
|
||||||
button.healthBar.nameText:SetText(str_gsub(unit, "arena", ""))
|
|
||||||
else
|
|
||||||
button.healthBar.nameText:SetText(Gladdy.buttons[unit].name)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if status then
|
|
||||||
button.healthBar.healthText:SetText(status)
|
|
||||||
else
|
|
||||||
Healthbar:SetHealthText(button.healthBar, health, healthMax)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UpdateFrame(unit)
|
function Healthbar:UpdateFrame(unit)
|
||||||
@ -270,15 +178,15 @@ function Healthbar:UpdateFrame(unit)
|
|||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
|
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize)
|
||||||
healthBar.healthText:Show()
|
healthBar.healthText:Show()
|
||||||
end
|
end
|
||||||
if (Gladdy.db.healthBarNameFontSize < 1) then
|
if (Gladdy.db.healthBarNameFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
|
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize)
|
||||||
if Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled then
|
if Gladdy.db.healthName then
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
else
|
else
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
@ -286,10 +194,6 @@ function Healthbar:UpdateFrame(unit)
|
|||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
||||||
healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
|
|
||||||
healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
|
|
||||||
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:ResetUnit(unit)
|
function Healthbar:ResetUnit(unit)
|
||||||
@ -302,8 +206,6 @@ function Healthbar:ResetUnit(unit)
|
|||||||
healthBar.nameText:SetText("")
|
healthBar.nameText:SetText("")
|
||||||
healthBar.healthText:SetText("")
|
healthBar.healthText:SetText("")
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = nil
|
|
||||||
healthBar.hp.max = nil
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:Test(unit)
|
function Healthbar:Test(unit)
|
||||||
@ -313,30 +215,17 @@ function Healthbar:Test(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
Gladdy:SendMessage("UNIT_HEALTH", unit, button.health, button.healthMax)
|
self:JOINED_ARENA()
|
||||||
healthBar.hp.current = button.health
|
|
||||||
healthBar.hp.max = button.healthMax
|
|
||||||
self:ENEMY_SPOTTED(unit)
|
self:ENEMY_SPOTTED(unit)
|
||||||
self:SetText(unit, button.health, button.healthMax)
|
self:UNIT_HEALTH(unit, button.health, button.healthMax)
|
||||||
healthBar.hp:SetValue(button.health)
|
|
||||||
if unit == "arena1" then
|
|
||||||
self:UNIT_DEATH(unit)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:UNIT_SPEC(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
self:SetText(unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
|
||||||
--button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, button.health, button.healthMax))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:JOINED_ARENA()
|
function Healthbar:JOINED_ARENA()
|
||||||
|
if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
local unit = "arena" .. i
|
local healthBar = self.frames["arena" .. i]
|
||||||
self:SetText(unit, self.frames[unit].hp.current, self.frames[unit].hp.max)
|
healthBar.nameText:SetText(i)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -352,23 +241,36 @@ function Healthbar:ENEMY_SPOTTED(unit)
|
|||||||
local healthMax = UnitHealthMax(unit)
|
local healthMax = UnitHealthMax(unit)
|
||||||
healthBar.hp:SetMinMaxValues(0, healthMax)
|
healthBar.hp:SetMinMaxValues(0, healthMax)
|
||||||
healthBar.hp:SetValue(health)
|
healthBar.hp:SetValue(health)
|
||||||
healthBar.hp.current = health
|
Healthbar:SetHealthText(healthBar, health, healthMax)
|
||||||
healthBar.hp.max = healthMax
|
end
|
||||||
|
if button.name and Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
|
||||||
|
healthBar.nameText:SetText(button.name)
|
||||||
|
end
|
||||||
|
|
||||||
|
if button.class then
|
||||||
|
healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
|
||||||
end
|
end
|
||||||
Healthbar:SetText(unit, healthBar.hp.current, healthBar.hp.max)
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:ENEMY_STEALTH(unit, stealth)
|
function Healthbar:UNIT_HEALTH(unit, health, healthMax)
|
||||||
local healthBar = self.frames[unit]
|
local healthBar = self.frames[unit]
|
||||||
local button = Gladdy.buttons[unit]
|
if (not healthBar) then
|
||||||
if (not healthBar or not button) then
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not Gladdy.buttons[unit].class then
|
||||||
|
Gladdy:SpotEnemy(unit, true)
|
||||||
|
end
|
||||||
|
Gladdy:SendMessage("UNIT_HEALTH", unit, health, healthMax)
|
||||||
|
|
||||||
healthBar.hp.stealth = stealth
|
local healthPercentage = floor(health * 100 / healthMax)
|
||||||
|
local healthText = ""
|
||||||
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
if (Gladdy.db.healthPercentage) then
|
||||||
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
|
end
|
||||||
|
|
||||||
|
healthBar.healthText:SetText(healthText)
|
||||||
|
healthBar.hp:SetValue(healthPercentage)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UNIT_DEATH(unit)
|
function Healthbar:UNIT_DEATH(unit)
|
||||||
@ -378,8 +280,7 @@ function Healthbar:UNIT_DEATH(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = 0
|
healthBar.healthText:SetText(L["DEAD"])
|
||||||
Healthbar:SetText(unit, 0, 100, L["DEAD"])
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UNIT_DESTROYED(unit)
|
function Healthbar:UNIT_DESTROYED(unit)
|
||||||
@ -389,8 +290,8 @@ function Healthbar:UNIT_DESTROYED(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = 0
|
healthBar.healthText:SetText(L["LEAVE"])
|
||||||
Healthbar:SetText(unit, 0, 100, L["LEAVE"])
|
healthBar.nameText:SetText("")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function option(params)
|
local function option(params)
|
||||||
@ -406,11 +307,9 @@ local function option(params)
|
|||||||
if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
|
if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
|
||||||
Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
|
Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
|
||||||
end
|
end
|
||||||
if Gladdy.frame.testing then
|
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
Healthbar:Test("arena" .. i)
|
Healthbar:Test("arena" .. i)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -463,76 +362,19 @@ function Healthbar:GetOptions()
|
|||||||
dialogControl = "LSM30_Statusbar",
|
dialogControl = "LSM30_Statusbar",
|
||||||
values = AceGUIWidgetLSMlists.statusbar,
|
values = AceGUIWidgetLSMlists.statusbar,
|
||||||
}),
|
}),
|
||||||
},
|
|
||||||
},
|
|
||||||
barColor = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Bar Color"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
headerAuras = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Color"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
healthBarClassColored = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Class colored"] .. " " .. L["Health Bar"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthBarStealthColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Stealth Color"],
|
|
||||||
order = 3,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
healthBarBgColor = Gladdy:colorOption({
|
healthBarBgColor = Gladdy:colorOption({
|
||||||
type = "color",
|
type = "color",
|
||||||
name = L["Background color"],
|
name = L["Background color"],
|
||||||
desc = L["Color of the status bar background"],
|
desc = L["Color of the status bar background"],
|
||||||
order = 4,
|
order = 5,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
headerAuras = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Colors"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
healthBarColoredByCurrentHp = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Enable Custom Colors"],
|
|
||||||
order = 11,
|
|
||||||
width = "full",
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMax = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["100%"],
|
|
||||||
order = 12,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMid = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["50%"],
|
|
||||||
order = 13,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMin = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["0%"],
|
|
||||||
order = 14,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
font = {
|
font = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Font"],
|
name = L["Font"],
|
||||||
order = 3,
|
order = 2,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -554,28 +396,11 @@ function Healthbar:GetOptions()
|
|||||||
order = 12,
|
order = 12,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
healthTextLeftOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Left Font Outline"],
|
|
||||||
order = 13,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Right Font Outline"],
|
|
||||||
order = 14,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
healthBarNameFontSize = option({
|
healthBarNameFontSize = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Name font size"],
|
name = L["Name font size"],
|
||||||
desc = L["Size of the name text"],
|
desc = L["Size of the name text"],
|
||||||
order = 21,
|
order = 13,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 20,
|
max = 20,
|
||||||
@ -585,59 +410,18 @@ function Healthbar:GetOptions()
|
|||||||
type = "range",
|
type = "range",
|
||||||
name = L["Health font size"],
|
name = L["Health font size"],
|
||||||
desc = L["Size of the health text"],
|
desc = L["Size of the health text"],
|
||||||
order = 22,
|
order = 14,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
headerOffsets = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Offsets"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
healthTextLeftVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Vertical Offset"],
|
|
||||||
order = 31,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextLeftHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Horizontal Offset"],
|
|
||||||
order = 32,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Vertical Offset"],
|
|
||||||
order = 33,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Horizontal Offset"],
|
|
||||||
order = 34,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = L["Border"],
|
||||||
order = 4,
|
order = 3,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -673,7 +457,7 @@ function Healthbar:GetOptions()
|
|||||||
frameStrata = {
|
frameStrata = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Frame Strata and Level"],
|
name = L["Frame Strata and Level"],
|
||||||
order = 5,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
headerAuraLevel = {
|
headerAuraLevel = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -702,7 +486,7 @@ function Healthbar:GetOptions()
|
|||||||
healthValues = {
|
healthValues = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Health Bar Text"],
|
name = L["Health Bar Text"],
|
||||||
order = 6,
|
order = 5,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -715,7 +499,6 @@ function Healthbar:GetOptions()
|
|||||||
desc = L["Show the units name"],
|
desc = L["Show the units name"],
|
||||||
order = 2,
|
order = 2,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
healthNameToArenaId = option({
|
healthNameToArenaId = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
@ -723,7 +506,7 @@ function Healthbar:GetOptions()
|
|||||||
desc = L["Show 1-5 as name instead"],
|
desc = L["Show 1-5 as name instead"],
|
||||||
order = 3,
|
order = 3,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return not Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled end,
|
disabled = function() return not Gladdy.db.healthName end
|
||||||
}),
|
}),
|
||||||
healthPercentage = option({
|
healthPercentage = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
@ -731,16 +514,7 @@ function Healthbar:GetOptions()
|
|||||||
desc = L["Show health percentage on the health bar"],
|
desc = L["Show health percentage on the health bar"],
|
||||||
order = 6,
|
order = 6,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Tags"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
healthCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
|
|
||||||
healthTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "healthCustomTagsEnabled", option),
|
|
||||||
healthTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "healthCustomTagsEnabled", option),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
local string_gsub, floor, pairs = string.gsub, math.floor, pairs
|
local string_gsub, floor, pairs = string.gsub, math.floor, pairs
|
||||||
local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
|
local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
|
||||||
local UnitHealthMax, UnitHealth, UnitGUID, UnitExists = UnitHealthMax, UnitHealth, UnitGUID, UnitExists
|
local UnitHealthMax, UnitHealth, UnitGUID = UnitHealthMax, UnitHealth, UnitGUID
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
@ -31,37 +31,17 @@ local Pets = Gladdy:NewModule("Pets", nil, {
|
|||||||
|
|
||||||
function Pets:Initialize()
|
function Pets:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.petEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("PET_SPOTTED")
|
self:RegisterMessage("PET_SPOTTED")
|
||||||
self:RegisterMessage("PET_DESTROYED")
|
self:RegisterMessage("PET_DESTROYED")
|
||||||
self:RegisterMessage("PET_STEALTH")
|
self:RegisterMessage("PET_STEALTH")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Pets:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.petEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("PET_SPOTTED")
|
|
||||||
self:RegisterMessage("PET_DESTROYED")
|
|
||||||
self:RegisterMessage("PET_STEALTH")
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:JOINED_ARENA()
|
function Pets:JOINED_ARENA()
|
||||||
for _,v in pairs(self.frames) do
|
for _,v in pairs(self.frames) do
|
||||||
v.healthBar:SetAlpha(0)
|
v.healthBar:SetAlpha(0)
|
||||||
end
|
end
|
||||||
for i=1,Gladdy.curBracket do
|
|
||||||
if UnitExists("arenapet" .. i) then
|
|
||||||
Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self:RegisterEvent("UNIT_PET")
|
self:RegisterEvent("UNIT_PET")
|
||||||
self:SetScript("OnEvent", function(_, event, unitId)
|
self:SetScript("OnEvent", function(_, event, unitId)
|
||||||
@ -83,7 +63,6 @@ function Pets:ResetUnit(unitId)
|
|||||||
end
|
end
|
||||||
petFrame.healthBar:SetAlpha(0)
|
petFrame.healthBar:SetAlpha(0)
|
||||||
petFrame.healthBar:SetScript("OnUpdate", nil)
|
petFrame.healthBar:SetScript("OnUpdate", nil)
|
||||||
petFrame.healthBar.portrait:SetTexture(nil)
|
|
||||||
self:UnregisterEvent("UNIT_PET")
|
self:UnregisterEvent("UNIT_PET")
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -97,20 +76,15 @@ function Pets:PET_SPOTTED(unit)
|
|||||||
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
Gladdy:Print(self.frames[unit].healthBar:GetAlpha())
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:PET_DESTROYED(unit)
|
function Pets:PET_DESTROYED(unit)
|
||||||
if Gladdy.db.petEnabled and self.frames[unit] then
|
if Gladdy.db.petEnabled then
|
||||||
self.frames[unit].healthBar:SetAlpha(0)
|
self.frames[unit].healthBar:SetAlpha(0)
|
||||||
self.frames[unit].healthBar:SetScript("OnUpdate", nil)
|
self.frames[unit].healthBar:SetScript("OnUpdate", nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:UNIT_DEATH(unit)
|
|
||||||
self:PET_DESTROYED(unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Pets:PET_STEALTH(unit)
|
function Pets:PET_STEALTH(unit)
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self.frames[unit].healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
self.frames[unit].healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
||||||
@ -134,7 +108,6 @@ function Pets:CheckUnitPet(unitId)
|
|||||||
petFrame.healthBar.hp:SetMinMaxValues(0, UnitHealthMax(unit))
|
petFrame.healthBar.hp:SetMinMaxValues(0, UnitHealthMax(unit))
|
||||||
petFrame.healthBar.hp:SetValue(UnitHealth(unit))
|
petFrame.healthBar.hp:SetValue(UnitHealth(unit))
|
||||||
Pets:SetHealthText(petFrame.healthBar, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(petFrame.healthBar, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
SetPortraitTexture(petFrame.healthBar.portrait, unit)
|
|
||||||
petFrame.healthBar:SetScript("OnUpdate", function(self)
|
petFrame.healthBar:SetScript("OnUpdate", function(self)
|
||||||
self.hp:SetValue(UnitHealth(self.unit))
|
self.hp:SetValue(UnitHealth(self.unit))
|
||||||
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
@ -215,7 +188,7 @@ function Pets:CreateFrame(unitId)
|
|||||||
healthBar.bg:SetAlpha(1)
|
healthBar.bg:SetAlpha(1)
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
|
||||||
|
|
||||||
healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
|
||||||
if (Gladdy.db.petHealthBarFontSize < 1) then
|
if (Gladdy.db.petHealthBarFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
@ -229,7 +202,7 @@ function Pets:CreateFrame(unitId)
|
|||||||
healthBar.nameText:SetJustifyH("CENTER")
|
healthBar.nameText:SetJustifyH("CENTER")
|
||||||
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
||||||
|
|
||||||
healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
|
healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
|
||||||
if (Gladdy.db.petHealthBarFontSize < 1) then
|
if (Gladdy.db.petHealthBarFontSize < 1) then
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
@ -246,7 +219,7 @@ function Pets:CreateFrame(unitId)
|
|||||||
healthBar.unit = unit
|
healthBar.unit = unit
|
||||||
button.healthBar = healthBar
|
button.healthBar = healthBar
|
||||||
|
|
||||||
healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
|
healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
||||||
@ -359,7 +332,7 @@ function Pets:SetHealthText(healthBar, health, healthMax)
|
|||||||
healthText = ("%d%%"):format(healthPercentage)
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
healthText = ""
|
healthText = "DEAD"
|
||||||
end
|
end
|
||||||
|
|
||||||
healthBar.healthText:SetText(healthText)
|
healthBar.healthText:SetText(healthText)
|
||||||
@ -402,17 +375,11 @@ function Pets:GetOptions()
|
|||||||
desc = L["Enables Pets module"],
|
desc = L["Enables Pets module"],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
}),
|
||||||
petGroup = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group Pets"],
|
|
||||||
order = 4,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 3,
|
order = 3,
|
||||||
disabled = function() return not Gladdy.db.petEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -444,6 +411,11 @@ function Pets:GetOptions()
|
|||||||
step = 1,
|
step = 1,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
|
petGroup = option({
|
||||||
|
type = "toggle",
|
||||||
|
name = L["Group Pets"],
|
||||||
|
order = 5,
|
||||||
|
}),
|
||||||
petMargin = option({
|
petMargin = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Margin"],
|
name = L["Margin"],
|
||||||
|
@ -16,8 +16,7 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
|
|||||||
powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
|
powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
|
||||||
powerBarRaceFontSize = 10,
|
powerBarFontSize = 10,
|
||||||
powerBarPowerFontSize = 10,
|
|
||||||
powerShowSpec = true,
|
powerShowSpec = true,
|
||||||
powerShowRace = true,
|
powerShowRace = true,
|
||||||
powerActual = true,
|
powerActual = true,
|
||||||
@ -25,37 +24,15 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
|
|||||||
powerPercentage = false,
|
powerPercentage = false,
|
||||||
powerFrameStrata = "MEDIUM",
|
powerFrameStrata = "MEDIUM",
|
||||||
powerFrameLevel = 1,
|
powerFrameLevel = 1,
|
||||||
powerCustomTagsEnabled = false,
|
|
||||||
powerTextLeft = "[spec] [race]",
|
|
||||||
powerTextRight = "[current]/[max]",
|
|
||||||
powerTextLeftOutline = false,
|
|
||||||
powerTextRightOutline = false,
|
|
||||||
powerTextLeftVOffset = 1,
|
|
||||||
powerTextLeftHOffset = 5,
|
|
||||||
powerTextRightVOffset = 1,
|
|
||||||
powerTextRightHOffset = -5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Powerbar:Initialize()
|
function Powerbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.powerBarEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.powerBarEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:CreateFrame(unit)
|
function Powerbar:CreateFrame(unit)
|
||||||
@ -81,32 +58,86 @@ function Powerbar:CreateFrame(unit)
|
|||||||
powerBar.bg:SetAllPoints(powerBar.energy)
|
powerBar.bg:SetAllPoints(powerBar.energy)
|
||||||
powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
|
powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
|
||||||
|
|
||||||
powerBar.raceText = powerBar:CreateFontString(nil, "OVERLAY")
|
powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
|
||||||
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
|
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
|
||||||
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
||||||
powerBar.raceText:SetShadowOffset(1, -1)
|
powerBar.raceText:SetShadowOffset(1, -1)
|
||||||
powerBar.raceText:SetShadowColor(0, 0, 0, 1)
|
powerBar.raceText:SetShadowColor(0, 0, 0, 1)
|
||||||
powerBar.raceText:SetJustifyH("CENTER")
|
powerBar.raceText:SetJustifyH("CENTER")
|
||||||
powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
|
powerBar.raceText:SetPoint("LEFT", 5, 1)
|
||||||
|
|
||||||
powerBar.powerText = powerBar:CreateFontString(nil, "OVERLAY")
|
powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
|
||||||
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
|
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
|
||||||
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
||||||
powerBar.powerText:SetShadowOffset(1, -1)
|
powerBar.powerText:SetShadowOffset(1, -1)
|
||||||
powerBar.powerText:SetShadowColor(0, 0, 0, 1)
|
powerBar.powerText:SetShadowColor(0, 0, 0, 1)
|
||||||
powerBar.powerText:SetJustifyH("CENTER")
|
powerBar.powerText:SetJustifyH("CENTER")
|
||||||
powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
|
powerBar.powerText:SetPoint("RIGHT", -5, 1)
|
||||||
|
|
||||||
button.powerBar = powerBar
|
button.powerBar = powerBar
|
||||||
self.frames[unit] = powerBar
|
self.frames[unit] = powerBar
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
powerBar.unit = unit
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
||||||
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
||||||
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
||||||
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Powerbar.OnEvent(powerBar, event, unit)
|
||||||
|
if event == "UNIT_POWER_UPDATE" then
|
||||||
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
|
elseif event == "UNIT_MAXPOWER" then
|
||||||
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
|
elseif event == "UNIT_DISPLAYPOWER" then
|
||||||
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Powerbar:SetPower(powerBar, power, powerMax, powerType)
|
||||||
|
local powerPercentage = floor(power * 100 / powerMax)
|
||||||
|
local powerText
|
||||||
|
|
||||||
|
if (Gladdy.db.powerActual) then
|
||||||
|
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerMax) then
|
||||||
|
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s/%s"):format(powerText, text)
|
||||||
|
else
|
||||||
|
powerText = text
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerPercentage) then
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
||||||
|
else
|
||||||
|
powerText = ("%d%%"):format(powerPercentage)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (powerType == 1 and powerBar.powerType ~= powerType) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 0, b = 0}
|
||||||
|
powerBar.powerType = powerType
|
||||||
|
elseif (powerType == 3 and powerBar.powerType ~= powerType) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 1, b = 0}
|
||||||
|
powerBar.powerType = powerType
|
||||||
|
elseif powerBar.powerType ~= powerType then
|
||||||
|
powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
|
||||||
|
powerBar.powerColor = {r = .18, g = .44, b = .75}
|
||||||
|
powerBar.powerType = powerType
|
||||||
|
end
|
||||||
|
|
||||||
|
powerBar.powerText:SetText(powerText)
|
||||||
|
powerBar.energy:SetMinMaxValues(0, powerMax)
|
||||||
|
powerBar.energy:SetValue(power)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
function Powerbar:UpdateFrame(unit)
|
function Powerbar:UpdateFrame(unit)
|
||||||
local powerBar = self.frames[unit]
|
local powerBar = self.frames[unit]
|
||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
@ -116,16 +147,8 @@ function Powerbar:UpdateFrame(unit)
|
|||||||
|
|
||||||
if not Gladdy.db.powerBarEnabled then
|
if not Gladdy.db.powerBarEnabled then
|
||||||
powerBar:Hide()
|
powerBar:Hide()
|
||||||
powerBar:UnregisterEvent("UNIT_POWER_UPDATE")
|
|
||||||
powerBar:UnregisterEvent("UNIT_MAXPOWER")
|
|
||||||
powerBar:UnregisterEvent("UNIT_DISPLAYPOWER")
|
|
||||||
powerBar:SetScript("OnEvent", nil)
|
|
||||||
return
|
return
|
||||||
else
|
else
|
||||||
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
|
||||||
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
|
||||||
powerBar:Show()
|
powerBar:Show()
|
||||||
end
|
end
|
||||||
powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
||||||
@ -146,13 +169,10 @@ function Powerbar:UpdateFrame(unit)
|
|||||||
powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
|
||||||
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
|
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
|
||||||
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
||||||
powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
|
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarFontSize)
|
||||||
|
|
||||||
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
|
|
||||||
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
||||||
powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
|
|
||||||
|
|
||||||
powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
||||||
powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
|
powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
|
||||||
@ -160,79 +180,6 @@ function Powerbar:UpdateFrame(unit)
|
|||||||
powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
|
powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar.OnEvent(powerBar, event, unit)
|
|
||||||
powerBar.energy.powerType = select(1, UnitPowerType(unit))
|
|
||||||
powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
|
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:SetText(unit, power, powerMax, status)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not Gladdy.buttons[unit] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local powerBar = button.powerBar
|
|
||||||
if Gladdy.db.powerCustomTagsEnabled then
|
|
||||||
powerBar.powerText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextRight, power, powerMax, status))
|
|
||||||
powerBar.raceText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextLeft, power, powerMax, status))
|
|
||||||
else
|
|
||||||
if power then
|
|
||||||
local powerPercentage = floor(power * 100 / powerMax)
|
|
||||||
local powerText
|
|
||||||
if (Gladdy.db.powerActual) then
|
|
||||||
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
|
||||||
end
|
|
||||||
if (Gladdy.db.powerMax) then
|
|
||||||
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
|
||||||
if (powerText) then
|
|
||||||
powerText = ("%s/%s"):format(powerText, text)
|
|
||||||
else
|
|
||||||
powerText = text
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if (Gladdy.db.powerPercentage) then
|
|
||||||
if (powerText) then
|
|
||||||
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
|
||||||
else
|
|
||||||
powerText = ("%d%%"):format(powerPercentage)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
powerBar.powerText:SetText(powerText)
|
|
||||||
end
|
|
||||||
|
|
||||||
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
|
||||||
if (button.spec and Gladdy.db.powerShowSpec) then
|
|
||||||
raceText = button.spec .. " " .. raceText
|
|
||||||
end
|
|
||||||
powerBar.raceText:SetText(raceText)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:SetPower(powerBar, unit, power, powerMax, powerType, status)
|
|
||||||
Powerbar:SetText(unit, power, powerMax, status)
|
|
||||||
powerBar.energy.current = power
|
|
||||||
powerBar.energy.max = powerMax
|
|
||||||
powerBar.energy.powerType = powerType
|
|
||||||
|
|
||||||
if (powerType == 1 and powerBar.powerType ~= powerType) then
|
|
||||||
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
|
||||||
powerBar.powerColor = {r = 1, g = 0, b = 0}
|
|
||||||
powerBar.powerType = powerType
|
|
||||||
elseif (powerType == 3 and powerBar.powerType ~= powerType) then
|
|
||||||
powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
|
|
||||||
powerBar.powerColor = {r = 1, g = 1, b = 0}
|
|
||||||
powerBar.powerType = powerType
|
|
||||||
elseif powerBar.powerType ~= powerType then
|
|
||||||
powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
|
|
||||||
powerBar.powerColor = {r = .18, g = .44, b = .75}
|
|
||||||
powerBar.powerType = powerType
|
|
||||||
end
|
|
||||||
|
|
||||||
powerBar.energy:SetMinMaxValues(0, powerMax)
|
|
||||||
powerBar.energy:SetValue(power)
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:ResetUnit(unit)
|
function Powerbar:ResetUnit(unit)
|
||||||
local powerBar = self.frames[unit]
|
local powerBar = self.frames[unit]
|
||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
@ -254,14 +201,8 @@ function Powerbar:Test(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
powerBar.energy.current = button.power
|
|
||||||
powerBar.energy.max = button.powerMax
|
|
||||||
powerBar.energy.powerType = button.powerType
|
|
||||||
self:ENEMY_SPOTTED(unit)
|
self:ENEMY_SPOTTED(unit)
|
||||||
self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
|
self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
|
||||||
if unit == "arena1" then
|
|
||||||
self:UNIT_DEATH(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:ENEMY_SPOTTED(unit)
|
function Powerbar:ENEMY_SPOTTED(unit)
|
||||||
@ -271,10 +212,15 @@ function Powerbar:ENEMY_SPOTTED(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
||||||
|
|
||||||
|
if (button.spec and Gladdy.db.powerShowSpec) then
|
||||||
|
raceText = button.spec .. " " .. raceText
|
||||||
|
end
|
||||||
|
|
||||||
|
powerBar.raceText:SetText(raceText)
|
||||||
if UnitExists(unit) then
|
if UnitExists(unit) then
|
||||||
powerBar.energy.powerType = select(1, UnitPowerType(unit))
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
|
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -284,10 +230,13 @@ function Powerbar:UNIT_SPEC(unit, spec)
|
|||||||
if (not powerBar or not button) then
|
if (not powerBar or not button) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
||||||
|
|
||||||
if UnitExists(unit) then
|
if (button.spec and Gladdy.db.powerShowSpec) then
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
raceText = spec .. " " .. raceText
|
||||||
end
|
end
|
||||||
|
|
||||||
|
powerBar.raceText:SetText(raceText)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
||||||
@ -299,7 +248,44 @@ function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
|||||||
if not Gladdy.buttons[unit].class then
|
if not Gladdy.buttons[unit].class then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, power, powerMax, powerType)
|
|
||||||
|
local powerPercentage = floor(power * 100 / powerMax)
|
||||||
|
local powerText
|
||||||
|
|
||||||
|
if (Gladdy.db.powerActual) then
|
||||||
|
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerMax) then
|
||||||
|
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s/%s"):format(powerText, text)
|
||||||
|
else
|
||||||
|
powerText = text
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerPercentage) then
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
||||||
|
else
|
||||||
|
powerText = ("%d%%"):format(powerPercentage)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (powerType == 1) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 0, b = 0}
|
||||||
|
elseif (powerType == 3) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 1, b = 0}
|
||||||
|
else
|
||||||
|
powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
|
||||||
|
powerBar.powerColor = {r = .18, g = .44, b = .75}
|
||||||
|
end
|
||||||
|
|
||||||
|
powerBar.powerText:SetText(powerText)
|
||||||
|
powerBar.energy:SetValue(powerPercentage)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_DEATH(unit)
|
function Powerbar:UNIT_DEATH(unit)
|
||||||
@ -307,7 +293,9 @@ function Powerbar:UNIT_DEATH(unit)
|
|||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["DEAD"])
|
|
||||||
|
powerBar.energy:SetValue(0)
|
||||||
|
powerBar.powerText:SetText("0%")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_DESTROYED(unit)
|
function Powerbar:UNIT_DESTROYED(unit)
|
||||||
@ -315,7 +303,8 @@ function Powerbar:UNIT_DESTROYED(unit)
|
|||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["LEAVE"])
|
powerBar.energy:SetValue(0)
|
||||||
|
powerBar.powerText:SetText("0%")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function option(params)
|
local function option(params)
|
||||||
@ -331,11 +320,9 @@ local function option(params)
|
|||||||
if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
|
if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
|
||||||
Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
|
Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
|
||||||
end
|
end
|
||||||
if Gladdy.frame.testing then
|
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
Powerbar:Test("arena" .. i)
|
Powerbar:Test("arena" .. i)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -364,7 +351,6 @@ function Powerbar:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.powerBarEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -428,84 +414,16 @@ function Powerbar:GetOptions()
|
|||||||
order = 12,
|
order = 12,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
powerTextLeftOutline = option({
|
powerBarFontSize = option({
|
||||||
type = "toggle",
|
type = "range",
|
||||||
name = L["Left Font Outline"],
|
name = L["Font size"],
|
||||||
|
desc = L["Size of the text"],
|
||||||
order = 13,
|
order = 13,
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Right Font Outline"],
|
|
||||||
order = 14,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
powerBarRaceFontSize = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Race font size"],
|
|
||||||
desc = L["Size of the race text"],
|
|
||||||
order = 21,
|
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 1,
|
||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
powerBarPowerFontSize = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Power font size"],
|
|
||||||
desc = L["Size of the power text"],
|
|
||||||
order = 22,
|
|
||||||
step = 0.1,
|
|
||||||
min = 0,
|
|
||||||
max = 20,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerOffsets = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Offsets"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
powerTextLeftVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Vertical Offset"],
|
|
||||||
order = 31,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextLeftHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Horizontal Offset"],
|
|
||||||
order = 32,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Vertical Offset"],
|
|
||||||
order = 33,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Horizontal Offset"],
|
|
||||||
order = 34,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
@ -588,44 +506,31 @@ function Powerbar:GetOptions()
|
|||||||
name = L["Show race"],
|
name = L["Show race"],
|
||||||
desc = L["Show race"],
|
desc = L["Show race"],
|
||||||
order = 2,
|
order = 2,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerShowSpec= option({
|
powerShowSpec= option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show spec"],
|
name = L["Show spec"],
|
||||||
desc = L["Show spec"],
|
desc = L["Show spec"],
|
||||||
order = 3,
|
order = 3,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerActual = option({
|
powerActual = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show the actual power"],
|
name = L["Show the actual power"],
|
||||||
desc = L["Show the actual power on the power bar"],
|
desc = L["Show the actual power on the power bar"],
|
||||||
order = 4,
|
order = 31,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerMax = option({
|
powerMax = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show max power"],
|
name = L["Show max power"],
|
||||||
desc = L["Show max power on the power bar"],
|
desc = L["Show max power on the power bar"],
|
||||||
order = 5,
|
order = 32,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerPercentage = option({
|
powerPercentage = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show power percentage"],
|
name = L["Show power percentage"],
|
||||||
desc = L["Show power percentage on the power bar"],
|
desc = L["Show power percentage on the power bar"],
|
||||||
order = 6,
|
order = 33,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Tags"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
powerCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
|
|
||||||
powerTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "powerCustomTagsEnabled", option),
|
|
||||||
powerTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "powerCustomTagsEnabled", option),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local ceil, str_gsub = ceil, string.gsub
|
local ceil = ceil
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
@ -11,7 +11,6 @@ local Racial = Gladdy:NewModule("Racial", 79, {
|
|||||||
racialEnabled = true,
|
racialEnabled = true,
|
||||||
racialSize = 60 + 20 + 1,
|
racialSize = 60 + 20 + 1,
|
||||||
racialWidthFactor = 0.9,
|
racialWidthFactor = 0.9,
|
||||||
racialIconZoomed = false,
|
|
||||||
racialXOffset = 0,
|
racialXOffset = 0,
|
||||||
racialYOffset = 0,
|
racialYOffset = 0,
|
||||||
racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
@ -21,35 +20,15 @@ local Racial = Gladdy:NewModule("Racial", 79, {
|
|||||||
racialCooldownNumberAlpha = 1,
|
racialCooldownNumberAlpha = 1,
|
||||||
racialFrameStrata = "MEDIUM",
|
racialFrameStrata = "MEDIUM",
|
||||||
racialFrameLevel = 5,
|
racialFrameLevel = 5,
|
||||||
racialGroup = false,
|
|
||||||
racialGroupDirection = "DOWN",
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
function Racial:Initialize()
|
function Racial:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.racialEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("RACIAL_USED")
|
self:RegisterMessage("RACIAL_USED")
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("TRINKET_USED")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Racial:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.racialEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("RACIAL_USED")
|
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("TRINKET_USED")
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function iconTimer(self,elapsed)
|
local function iconTimer(self,elapsed)
|
||||||
@ -92,7 +71,6 @@ function Racial:CreateFrame(unit)
|
|||||||
racial.texture = racial:CreateTexture(nil, "BACKGROUND")
|
racial.texture = racial:CreateTexture(nil, "BACKGROUND")
|
||||||
racial.texture:SetAllPoints(racial)
|
racial.texture:SetAllPoints(racial)
|
||||||
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
racial.texture.masked = true
|
|
||||||
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
||||||
|
|
||||||
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
|
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
|
||||||
@ -135,7 +113,6 @@ function Racial:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
|
local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
|
||||||
|
|
||||||
racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
||||||
@ -149,13 +126,8 @@ function Racial:UpdateFrame(unit)
|
|||||||
|
|
||||||
racial:SetWidth(width)
|
racial:SetWidth(width)
|
||||||
racial:SetHeight(height)
|
racial:SetHeight(height)
|
||||||
if Gladdy.db.racialIconZoomed then
|
|
||||||
racial.cooldown:SetWidth(width)
|
|
||||||
racial.cooldown:SetHeight(height)
|
|
||||||
else
|
|
||||||
racial.cooldown:SetWidth(width - width/16)
|
racial.cooldown:SetWidth(width - width/16)
|
||||||
racial.cooldown:SetHeight(height - height/16)
|
racial.cooldown:SetHeight(height - height/16)
|
||||||
end
|
|
||||||
racial.cooldown:ClearAllPoints()
|
racial.cooldown:ClearAllPoints()
|
||||||
racial.cooldown:SetPoint("CENTER", racial, "CENTER")
|
racial.cooldown:SetPoint("CENTER", racial, "CENTER")
|
||||||
racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
|
racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
|
||||||
@ -167,42 +139,8 @@ function Racial:UpdateFrame(unit)
|
|||||||
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
||||||
racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
|
racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
|
||||||
|
|
||||||
if Gladdy.db.racialIconZoomed then
|
|
||||||
if racial.texture.masked then
|
|
||||||
racial.texture:SetMask("")
|
|
||||||
racial.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
racial.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not racial.texture.masked then
|
|
||||||
racial.texture:SetMask("")
|
|
||||||
racial.texture:SetTexCoord(0,1,0,1)
|
|
||||||
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
racial.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
|
Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
|
||||||
|
|
||||||
if (Gladdy.db.racialGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.racialGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(racial,"racialXOffset", "racialYOffset", L["Racial"],
|
Gladdy:CreateMover(racial,"racialXOffset", "racialYOffset", L["Racial"],
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
{"TOPLEFT", "TOPLEFT"},
|
||||||
@ -215,14 +153,11 @@ function Racial:UpdateFrame(unit)
|
|||||||
racial:Hide()
|
racial:Hide()
|
||||||
else
|
else
|
||||||
racial:Show()
|
racial:Show()
|
||||||
if testAgain then
|
|
||||||
Racial:ResetUnit(unit)
|
|
||||||
Racial:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:JOINED_ARENA()
|
function Racial:JOINED_ARENA()
|
||||||
|
self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
|
||||||
self:SetScript("OnEvent", function(self, event, ...)
|
self:SetScript("OnEvent", function(self, event, ...)
|
||||||
if self[event] then
|
if self[event] then
|
||||||
self[event](self, ...)
|
self[event](self, ...)
|
||||||
@ -230,34 +165,13 @@ function Racial:JOINED_ARENA()
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:RACIAL_USED(unit, expirationTime, spellName)
|
function Racial:RACIAL_USED(unit)
|
||||||
local racial = self.frames[unit]
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (not racial or not button or not button.race or not Gladdy.db.racialEnabled) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if expirationTime and Gladdy:Racials()[button.race].spellName ~= spellName then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local startTime = expirationTime or GetTime()
|
|
||||||
Racial:Used(unit, startTime, Gladdy:Racials()[button.race].duration)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Racial:TRINKET_USED(unit) -- Wrath only
|
|
||||||
local racial = self.frames[unit]
|
local racial = self.frames[unit]
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if (not racial or not button or not button.race) then
|
if (not racial or not button or not button.race) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if button.race == "Scourge" then
|
Racial:Used(unit, GetTime(), Gladdy:Racials()[button.race].duration)
|
||||||
if racial.active and racial.timeLeft >= 45 then
|
|
||||||
-- do nothing
|
|
||||||
else
|
|
||||||
self:Used(unit, GetTime(), 45)
|
|
||||||
end
|
|
||||||
elseif button.race == "Human" then
|
|
||||||
self:Used(unit, GetTime(), 120)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:Used(unit, startTime, duration)
|
function Racial:Used(unit, startTime, duration)
|
||||||
@ -294,8 +208,8 @@ end
|
|||||||
|
|
||||||
function Racial:Test(unit)
|
function Racial:Test(unit)
|
||||||
Racial:ENEMY_SPOTTED(unit)
|
Racial:ENEMY_SPOTTED(unit)
|
||||||
if (unit == "arena2" or unit == "arena3") then
|
if (unit == "arena1" or unit == "arena3") then
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit)
|
Racial:Used(unit, GetTime(), Gladdy:Racials()[Gladdy.buttons[unit].race].duration)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -312,57 +226,29 @@ function Racial:GetOptions()
|
|||||||
desc = L["Enable racial icon"],
|
desc = L["Enable racial icon"],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
}),
|
||||||
racialGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Racial"],
|
|
||||||
order = 4,
|
|
||||||
disabled = function() return not Gladdy.db.racialEnabled end,
|
|
||||||
}),
|
|
||||||
racialGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 5,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.racialGroup or not Gladdy.db.racialEnabled
|
|
||||||
end,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 6,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.racialEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
racialIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
racialSize = Gladdy:option({
|
racialSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon size"],
|
name = L["Icon size"],
|
||||||
min = 5,
|
min = 5,
|
||||||
max = 100,
|
max = 100,
|
||||||
step = 1,
|
step = 1,
|
||||||
order = 3,
|
order = 2,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
racialWidthFactor = Gladdy:option({
|
racialWidthFactor = Gladdy:option({
|
||||||
@ -371,7 +257,7 @@ function Racial:GetOptions()
|
|||||||
min = 0.5,
|
min = 0.5,
|
||||||
max = 2,
|
max = 2,
|
||||||
step = 0.05,
|
step = 0.05,
|
||||||
order = 4,
|
order = 3,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
|
@ -17,7 +17,6 @@ local LibStub = LibStub
|
|||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local LSR = LibStub("SpellRange-1.0")
|
local LSR = LibStub("SpellRange-1.0")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local HealthBar = Gladdy.modules["Health Bar"]
|
|
||||||
|
|
||||||
local classSpells = {
|
local classSpells = {
|
||||||
["MAGE"] = 118,
|
["MAGE"] = 118,
|
||||||
@ -53,20 +52,12 @@ local RangeCheck = Gladdy:NewModule("Range Check", nil, {
|
|||||||
})
|
})
|
||||||
|
|
||||||
function RangeCheck:Initialize()
|
function RangeCheck:Initialize()
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
self:RegisterMessage("ENEMY_STEALTH")
|
||||||
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self.playerClass = select(2, UnitClass("player"))
|
self.playerClass = select(2, UnitClass("player"))
|
||||||
end
|
end
|
||||||
|
|
||||||
function RangeCheck:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function RangeCheck:Reset()
|
function RangeCheck:Reset()
|
||||||
self.test = nil
|
self.test = nil
|
||||||
end
|
end
|
||||||
@ -75,6 +66,7 @@ function RangeCheck:ResetUnit(unit)
|
|||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
self:CancelTimer(button)
|
self:CancelTimer(button)
|
||||||
self:SetColor(button, 1)
|
self:SetColor(button, 1)
|
||||||
|
button.classColors = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function RangeCheck:Test(unit)
|
function RangeCheck:Test(unit)
|
||||||
@ -82,10 +74,11 @@ function RangeCheck:Test(unit)
|
|||||||
if not button then
|
if not button then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
self:ENEMY_SPOTTED(unit)
|
||||||
self.test = true
|
self.test = true
|
||||||
button.lastState = 0
|
button.lastState = 0
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
if Gladdy.db.rangeCheckEnabled then
|
||||||
if unit == "arena2" or unit == "arena4" then
|
if unit == "arena1" then
|
||||||
--button.unit = "target"
|
--button.unit = "target"
|
||||||
--self:CreateTimer(button)
|
--self:CreateTimer(button)
|
||||||
self:SetRangeAlpha(button, nil)
|
self:SetRangeAlpha(button, nil)
|
||||||
@ -108,12 +101,18 @@ function RangeCheck:SetColor(button, oorFac)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.rangeCheckHealthBar then
|
if not button.classColors.r then
|
||||||
button.healthBar.hp.oorFactor = oorFac
|
if button.class then
|
||||||
HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
else
|
else
|
||||||
button.healthBar.hp.oorFactor = 1
|
button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
|
||||||
HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if Gladdy.db.rangeCheckHealthBar then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(button.classColors.r/oorFac, button.classColors.g/oorFac, button.classColors.b/oorFac, 1)
|
||||||
|
else
|
||||||
|
button.healthBar.hp:SetStatusBarColor(button.classColors.r, button.classColors.g, button.classColors.b, 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.rangeCheckHealthBarText then
|
if Gladdy.db.rangeCheckHealthBarText then
|
||||||
@ -178,6 +177,35 @@ function RangeCheck:JOINED_ARENA()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function RangeCheck:ENEMY_STEALTH(unit, stealth)
|
||||||
|
local button = Gladdy.buttons[unit]
|
||||||
|
if not button then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
button.lastState = 0
|
||||||
|
if stealth then
|
||||||
|
button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
|
||||||
|
if not Gladdy.db.rangeCheckEnabled then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if button.class then
|
||||||
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
|
if not Gladdy.db.rangeCheckEnabled then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function RangeCheck:ENEMY_SPOTTED(unit)
|
||||||
|
local button = Gladdy.buttons[unit]
|
||||||
|
if (not button) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
|
end
|
||||||
|
|
||||||
function RangeCheck.CheckRange(self)
|
function RangeCheck.CheckRange(self)
|
||||||
local button = self.parent
|
local button = self.parent
|
||||||
|
|
||||||
@ -240,7 +268,6 @@ function RangeCheck:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["General"],
|
name = L["General"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.rangeCheckEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -313,7 +340,6 @@ function RangeCheck:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Spells"],
|
name = L["Spells"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.rangeCheckEnabled end,
|
|
||||||
args = RangeCheck:GetSpells(),
|
args = RangeCheck:GetSpells(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -357,6 +383,8 @@ function RangeCheck:GetSpells()
|
|||||||
end,
|
end,
|
||||||
set = function(_, value)
|
set = function(_, value)
|
||||||
Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
|
Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
|
||||||
|
--Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.min.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
||||||
|
-- or "nil"
|
||||||
Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
||||||
or "nil"
|
or "nil"
|
||||||
end
|
end
|
||||||
|
@ -25,16 +25,17 @@ local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
|
|||||||
shadowsightTimerFrameLevel = 20,
|
shadowsightTimerFrameLevel = 20,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- /run LibStub("Gladdy").modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
|
||||||
|
-- /run LibStub("Gladdy").modules["Shadowsight Timer"].timerFrame1:SetAlpha(0)
|
||||||
|
|
||||||
function ShadowsightTimer:OnEvent(event, ...)
|
function ShadowsightTimer:OnEvent(event, ...)
|
||||||
self[event](self, ...)
|
self[event](self, ...)
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:Initialize()
|
function ShadowsightTimer:Initialize()
|
||||||
self.locale = Gladdy:GetArenaTimer()
|
self.locale = Gladdy:GetArenaTimer()
|
||||||
self:CreateAnchor()
|
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
self:CreateAnchor()
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:Reset()
|
function ShadowsightTimer:Reset()
|
||||||
@ -105,12 +106,6 @@ function ShadowsightTimer:CreateAnchor()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:UpdateFrameOnce()
|
function ShadowsightTimer:UpdateFrameOnce()
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
|
|
||||||
self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
|
self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
|
||||||
|
|
||||||
self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
||||||
@ -153,7 +148,6 @@ end
|
|||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
function ShadowsightTimer:JOINED_ARENA()
|
function ShadowsightTimer:JOINED_ARENA()
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
|
self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
|
||||||
for i=1,2 do
|
for i=1,2 do
|
||||||
@ -161,7 +155,6 @@ function ShadowsightTimer:JOINED_ARENA()
|
|||||||
self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
|
self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
|
||||||
end
|
end
|
||||||
self.anchor:Show()
|
self.anchor:Show()
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:AURA_GAIN(unit, auraType, spellID)
|
function ShadowsightTimer:AURA_GAIN(unit, auraType, spellID)
|
||||||
@ -304,27 +297,23 @@ function ShadowsightTimer:GetOptions()
|
|||||||
name = L["Locked"],
|
name = L["Locked"],
|
||||||
--desc = L["Turns countdown before the start of an arena match on/off."],
|
--desc = L["Turns countdown before the start of an arena match on/off."],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
}),
|
}),
|
||||||
shadowsightTimerShowTwoTimer = Gladdy:option({
|
shadowsightTimerShowTwoTimer = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show two timers"],
|
name = L["Show two timers"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
}),
|
}),
|
||||||
shadowsightAnnounce = Gladdy:option({
|
shadowsightAnnounce = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Announce"],
|
name = L["Announce"],
|
||||||
--desc = L["Turns countdown before the start of an arena match on/off."],
|
--desc = L["Turns countdown before the start of an arena match on/off."],
|
||||||
order = 6,
|
order = 6,
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
}),
|
}),
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 7,
|
order = 7,
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
|
@ -1,41 +1,103 @@
|
|||||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs = select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs
|
local select, pairs, string_lower, tremove, tinsert, format, string_gsub, ipairs = select, pairs, string.lower, tremove, tinsert, format, string.gsub, ipairs
|
||||||
local UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID = UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID
|
local UnitExists, UnitIsUnit, UnitName, UnitIsEnemy = UnitExists, UnitIsUnit, UnitName, UnitIsEnemy
|
||||||
local C_NamePlate = C_NamePlate
|
local C_NamePlate = C_NamePlate
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
||||||
local totemData, npcIdToTotemData = Gladdy:GetTotemData()
|
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Option Helpers
|
-- Constants
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
|
local totemData = {
|
||||||
|
-- Fire
|
||||||
|
[string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Searing Totem
|
||||||
|
[string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Flametongue Totem
|
||||||
|
[string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Magma Totem
|
||||||
|
[string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Nova Totem
|
||||||
|
[string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Totem of Wrath
|
||||||
|
[string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Elemental Totem
|
||||||
|
[string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Frost Resistance Totem
|
||||||
|
-- Water
|
||||||
|
[string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Resistance Totem
|
||||||
|
[string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Poison Cleansing Totem
|
||||||
|
[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
|
||||||
|
[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
|
||||||
|
[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
|
||||||
|
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
|
||||||
|
-- Earth
|
||||||
|
[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
|
||||||
|
[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
|
||||||
|
[string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneskin Totem
|
||||||
|
[string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Strength of Earth Totem
|
||||||
|
[string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Earth Elemental Totem
|
||||||
|
[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
|
||||||
|
-- Air
|
||||||
|
[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
|
||||||
|
[string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
|
||||||
|
[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
|
||||||
|
[string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
|
||||||
|
[string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
|
||||||
|
[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
|
||||||
|
[string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
|
||||||
|
[string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
|
||||||
|
}
|
||||||
|
local localizedTotemData = {
|
||||||
|
["default"] = {
|
||||||
|
[string_lower(select(1, GetSpellInfo(3599)))] = totemData[string_lower("Searing Totem")], -- Searing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8227)))] = totemData[string_lower("Flametongue Totem")], -- Flametongue Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8190)))] = totemData[string_lower("Magma Totem")], -- Magma Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(1535)))] = totemData[string_lower("Fire Nova Totem")], -- Fire Nova Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(30706)))] = totemData[string_lower("Totem of Wrath")], -- Totem of Wrath
|
||||||
|
[string_lower(select(1, GetSpellInfo(32982)))] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8181)))] = totemData[string_lower("Frost Resistance Totem")], -- Frost Resistance Totem
|
||||||
|
-- Water
|
||||||
|
[string_lower(select(1, GetSpellInfo(8184)))] = totemData[string_lower("Fire Resistance Totem")], -- Fire Resistance Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8166)))] = totemData[string_lower("Poison Cleansing Totem")], -- Poison Cleansing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8170)))] = totemData[string_lower("Disease Cleansing Totem")], -- Disease Cleansing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5394)))] = totemData[string_lower("Healing Stream Totem")], -- Healing Stream Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(16190)))] = totemData[string_lower("Mana Tide Totem")], -- Mana Tide Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5675)))] = totemData[string_lower("Mana Spring Totem")], -- Mana Spring Totem
|
||||||
|
-- Earth
|
||||||
|
[string_lower(select(1, GetSpellInfo(2484)))] = totemData[string_lower("Earthbind Totem")], -- Earthbind Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5730)))] = totemData[string_lower("Stoneclaw Totem")], -- Stoneclaw Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8071)))] = totemData[string_lower("Stoneskin Totem")], -- Stoneskin Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8075)))] = totemData[string_lower("Strength of Earth Totem")], -- Strength of Earth Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(33663)))] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8143)))] = totemData[string_lower("Tremor Totem")], -- Tremor Totem
|
||||||
|
-- Air
|
||||||
|
[string_lower(select(1, GetSpellInfo(8177)))] = totemData[string_lower("Grounding Totem")], -- Grounding Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8835)))] = totemData[string_lower("Grace of Air Totem")], -- Grace of Air Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(10595)))] = totemData[string_lower("Nature Resistance Totem")], -- Nature Resistance Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8512)))] = totemData[string_lower("Windfury Totem")], -- Windfury Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(6495)))] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(15107)))] = totemData[string_lower("Windwall Totem")], -- Windwall Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
|
||||||
|
},
|
||||||
|
["frFR"] = {
|
||||||
|
[string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
|
||||||
|
[string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
|
||||||
|
},
|
||||||
|
["ruRU"] = {
|
||||||
|
[string_lower("")] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
local function GetTotemColorDefaultOptions()
|
local function GetTotemColorDefaultOptions()
|
||||||
local defaultDB = {}
|
local defaultDB = {}
|
||||||
local options = {}
|
local options = {}
|
||||||
local indexedList = {}
|
local indexedList = {}
|
||||||
for k,v in pairs(totemData) do
|
for k,v in pairs(totemData) do
|
||||||
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
|
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture, enabled = v.enabled})
|
||||||
end
|
end
|
||||||
table.sort(indexedList, function (a, b)
|
table.sort(indexedList, function (a, b)
|
||||||
return a.name < b.name
|
return a.name < b.name
|
||||||
end)
|
end)
|
||||||
for i=1,#indexedList do
|
for i=1,#indexedList do
|
||||||
defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = true, alpha = 0.6, customText = ""}
|
defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = indexedList[i].enabled, alpha = 0.6, customText = ""}
|
||||||
options["npTotemsHideDisabledTotems"] = {
|
|
||||||
order = 1,
|
|
||||||
name = L["Hide Disabled Totem Plates"],
|
|
||||||
desc = L["Hide Disabled Totem Plates"],
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
}
|
|
||||||
options["totem" .. indexedList[i].id] = {
|
options["totem" .. indexedList[i].id] = {
|
||||||
order = i+1,
|
order = i+1,
|
||||||
name = select(1, GetSpellInfo(indexedList[i].id)),
|
name = select(1, GetSpellInfo(indexedList[i].id)),
|
||||||
@ -112,13 +174,17 @@ local function GetTotemColorDefaultOptions()
|
|||||||
return defaultDB, options, indexedList
|
return defaultDB, options, indexedList
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Gladdy:GetTotemColors()
|
||||||
|
return GetTotemColorDefaultOptions()
|
||||||
|
end
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Core
|
-- Core
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
|
local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
|
||||||
npTotems = true,
|
npTotems = true,
|
||||||
npTotemsShowFriendly = true,
|
npTotemsShowFriendly = true,
|
||||||
npTotemsShowEnemy = true,
|
npTotemsShowEnemy = true,
|
||||||
@ -132,10 +198,12 @@ local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
|
|||||||
npTotemPlatesAlpha = 0.6,
|
npTotemPlatesAlpha = 0.6,
|
||||||
npTotemPlatesAlphaAlways = false,
|
npTotemPlatesAlphaAlways = false,
|
||||||
npTotemPlatesAlphaAlwaysTargeted = false,
|
npTotemPlatesAlphaAlwaysTargeted = false,
|
||||||
npTotemColors = select(1, GetTotemColorDefaultOptions()),
|
npTotemColors = select(1, GetTotemColorDefaultOptions())
|
||||||
npTotemsHideDisabledTotems = false,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
LibStub("AceHook-3.0"):Embed(TotemPlates)
|
||||||
|
LibStub("AceTimer-3.0"):Embed(TotemPlates)
|
||||||
|
|
||||||
function TotemPlates.OnEvent(self, event, ...)
|
function TotemPlates.OnEvent(self, event, ...)
|
||||||
TotemPlates[event](self, ...)
|
TotemPlates[event](self, ...)
|
||||||
end
|
end
|
||||||
@ -144,18 +212,19 @@ function TotemPlates:Initialize()
|
|||||||
self.numChildren = 0
|
self.numChildren = 0
|
||||||
self.activeTotemNameplates = {}
|
self.activeTotemNameplates = {}
|
||||||
self.totemPlateCache = {}
|
self.totemPlateCache = {}
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
||||||
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||||
|
self:RegisterEvent("UNIT_NAME_UPDATE")
|
||||||
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
||||||
SetCVar("nameplateShowEnemyTotems", true);
|
--GetCVar("nameplateShowEnemyTotems")
|
||||||
|
--SetCVar("nameplateShowEnemyTotems", true);
|
||||||
end
|
end
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
||||||
SetCVar("nameplateShowFriendlyTotems", true);
|
--GetCVar("nameplateShowFriendlyTotems")
|
||||||
|
--SetCVar("nameplateShowFriendlyTotems", true);
|
||||||
end
|
end
|
||||||
self.addon = "Blizzard"
|
self.addon = "Blizzard"
|
||||||
if (IsAddOnLoaded("Plater")) then
|
if (IsAddOnLoaded("Plater")) then
|
||||||
@ -179,69 +248,17 @@ function TotemPlates:Initialize()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Events
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:PLAYER_ENTERING_WORLD()
|
function TotemPlates:PLAYER_ENTERING_WORLD()
|
||||||
self.numChildren = 0
|
self.numChildren = 0
|
||||||
self.activeTotemNameplates = {}
|
self.activeTotemNameplates = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:PLAYER_TARGET_CHANGED()
|
function TotemPlates:Reset()
|
||||||
for k,nameplate in pairs(self.activeTotemNameplates) do
|
--self:CancelAllTimers()
|
||||||
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
--self:UnhookAll()
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:NAME_PLATE_UNIT_ADDED(unitID)
|
|
||||||
self:OnUnitEvent(unitID)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPlates:NAME_PLATE_UNIT_REMOVED(unitID)
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
||||||
self.activeTotemNameplates[unitID] = nil
|
|
||||||
if nameplate.gladdyTotemFrame then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
||||||
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
||||||
nameplate.gladdyTotemFrame = nil
|
|
||||||
end
|
|
||||||
if (self.addon == "ElvUI") then
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Gladdy Call
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:UpdateFrameOnce()
|
function TotemPlates:UpdateFrameOnce()
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
|
||||||
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
|
||||||
else
|
|
||||||
self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:UnregisterEvent("PLAYER_TARGET_CHANGED")
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
|
||||||
SetCVar("nameplateShowEnemyTotems", true);
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
|
||||||
SetCVar("nameplateShowFriendlyTotems", true);
|
|
||||||
end
|
|
||||||
|
|
||||||
for k,nameplate in pairs(self.activeTotemNameplates) do
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
||||||
local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
|
local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
|
||||||
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
@ -278,18 +295,6 @@ function TotemPlates:UpdateFrameOnce()
|
|||||||
nameplate.gladdyTotemFrame:Hide()
|
nameplate.gladdyTotemFrame:Hide()
|
||||||
self:ToggleAddon(nameplate, true)
|
self:ToggleAddon(nameplate, true)
|
||||||
end
|
end
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
||||||
nameplate.gladdyTotemFrame:Show()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
||||||
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
@ -308,7 +313,6 @@ end
|
|||||||
|
|
||||||
function TotemPlates:CreateTotemFrame(nameplate)
|
function TotemPlates:CreateTotemFrame(nameplate)
|
||||||
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
||||||
nameplate.gladdyTotemFrame:SetFrameLevel(1)
|
|
||||||
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
||||||
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
||||||
@ -369,44 +373,34 @@ function TotemPlates:GetAddonFrame(nameplate)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function TotemPlates:PLAYER_TARGET_CHANGED()
|
||||||
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
||||||
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function TotemPlates:ToggleAddon(nameplate, show)
|
function TotemPlates:ToggleAddon(nameplate, show)
|
||||||
local addonFrames = { self:GetAddonFrame(nameplate) }
|
local addonFrames = { self:GetAddonFrame(nameplate) }
|
||||||
if addonFrames and #addonFrames > 0 then
|
if addonFrames and #addonFrames > 0 then
|
||||||
if show then
|
if show then
|
||||||
for _, frame in ipairs(addonFrames) do
|
for _,v in ipairs(addonFrames) do
|
||||||
if frame.UpdateAllElements then
|
v:Show()
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - nameplate.unitFrame:UpdateAllElements")
|
|
||||||
frame:Show()
|
|
||||||
frame:UpdateAllElements("NAME_PLATE_UNIT_ADDED")
|
|
||||||
else
|
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - Show")
|
|
||||||
frame:Show()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
for _, frame in ipairs(addonFrames) do
|
for _,v in ipairs(addonFrames) do
|
||||||
if frame.UpdateAllElements then
|
v:Hide()
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - nameplate.unitFrame:UpdateAllElements")
|
|
||||||
frame:UpdateAllElements("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
frame:Hide()
|
|
||||||
else
|
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - Hide")
|
|
||||||
frame:Hide()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates.OnUpdate(self)
|
function TotemPlates.OnUpdate(self)
|
||||||
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
|
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) then
|
||||||
self.selectionHighlight:SetAlpha(.25)
|
self.selectionHighlight:SetAlpha(.25)
|
||||||
else
|
else
|
||||||
self.selectionHighlight:SetAlpha(0)
|
self.selectionHighlight:SetAlpha(0)
|
||||||
end
|
end
|
||||||
if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui") and self.parent and self.parent.unitFrame then
|
if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
|
||||||
self.parent.unitFrame:Hide()
|
self.parent.unitFrame:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -429,14 +423,12 @@ function TotemPlates:OnUnitEvent(unitID)
|
|||||||
self:ToggleAddon(nameplate, true)
|
self:ToggleAddon(nameplate, true)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local npcType, _, _, _, _, npcId = strsplit("-", UnitGUID(unitID))
|
local nameplateName = UnitName(unitID)
|
||||||
if npcType ~= "Creature" then
|
local totemName = string_gsub(nameplateName, "^%s+", "") --trim
|
||||||
return
|
totemName = string_gsub(totemName, "%s+$", "") --trim
|
||||||
end
|
totemName = string_gsub(totemName, "%s+[I,V,X]+$", "") --trim rank
|
||||||
local totemDataEntry = npcIdToTotemData[tonumber(npcId)]
|
totemName = string_lower(totemName)
|
||||||
if not totemDataEntry then
|
local totemDataEntry = localizedTotemData["default"][totemName] or localizedTotemData["frFR"][totemName] or localizedTotemData["ruRU"][totemName]
|
||||||
return
|
|
||||||
end
|
|
||||||
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
||||||
if #self.totemPlateCache > 0 then
|
if #self.totemPlateCache > 0 then
|
||||||
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
||||||
@ -458,19 +450,32 @@ function TotemPlates:OnUnitEvent(unitID)
|
|||||||
nameplate.gladdyTotemFrame.parent = nameplate
|
nameplate.gladdyTotemFrame.parent = nameplate
|
||||||
nameplate.gladdyTotemFrame:Show()
|
nameplate.gladdyTotemFrame:Show()
|
||||||
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
||||||
self:ToggleAddon(nameplate, false)
|
self:ToggleAddon(nameplate)
|
||||||
self.activeTotemNameplates[unitID] = nameplate
|
self.activeTotemNameplates[unitID] = nameplate
|
||||||
elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
else
|
||||||
|
self:ToggleAddon(nameplate, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
|
||||||
|
self:OnUnitEvent(...)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TotemPlates:UNIT_NAME_UPDATE(...)
|
||||||
|
self:OnUnitEvent(...)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TotemPlates:NAME_PLATE_UNIT_REMOVED(...)
|
||||||
|
local unitID = ...
|
||||||
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
||||||
|
self.activeTotemNameplates[unitID] = nil
|
||||||
|
--self:ToggleAddon(nameplate, true)
|
||||||
if nameplate.gladdyTotemFrame then
|
if nameplate.gladdyTotemFrame then
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
nameplate.gladdyTotemFrame:Hide()
|
||||||
nameplate.gladdyTotemFrame:SetParent(nil)
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
||||||
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
||||||
nameplate.gladdyTotemFrame = nil
|
nameplate.gladdyTotemFrame = nil
|
||||||
end
|
end
|
||||||
self:ToggleAddon(nameplate, false)
|
|
||||||
else
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
||||||
@ -497,65 +502,6 @@ end
|
|||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Test
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:TestOnce()
|
|
||||||
if not self.testFrame then
|
|
||||||
self.testFrame = CreateFrame("Frame", nil, UIParent)
|
|
||||||
self.testFrame:SetWidth(1)
|
|
||||||
self.testFrame:SetHeight(32)
|
|
||||||
self.testFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -140)
|
|
||||||
self.testFrame:SetIgnoreParentScale(true)
|
|
||||||
end
|
|
||||||
local totemDataEntry = npcIdToTotemData[5913]
|
|
||||||
self.testFrame:Show()
|
|
||||||
if not self.testFrame.gladdyTotemFrame then
|
|
||||||
if #self.totemPlateCache > 0 then
|
|
||||||
self.testFrame.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
|
||||||
else
|
|
||||||
self:CreateTotemFrame(self.testFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame:SetScript("OnHide", nil)
|
|
||||||
self.testFrame.gladdyTotemFrame:SetScript("OnUpdate", nil)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self.testFrame.gladdyTotemFrame.unitID = "player"
|
|
||||||
self.testFrame.gladdyTotemFrame.totemDataEntry = totemDataEntry
|
|
||||||
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
||||||
self.testFrame.gladdyTotemFrame:SetParent(self.testFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame:ClearAllPoints()
|
|
||||||
self.testFrame.gladdyTotemFrame:SetPoint("CENTER", self.testFrame, "CENTER", 0, 0)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
||||||
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
||||||
self.testFrame.gladdyTotemFrame:Show()
|
|
||||||
self.activeTotemNameplates["player"] = self.testFrame
|
|
||||||
else
|
|
||||||
self.testFrame.gladdyTotemFrame:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPlates:Reset()
|
|
||||||
if self.testFrame then
|
|
||||||
if self.testFrame.gladdyTotemFrame then
|
|
||||||
self.testFrame.gladdyTotemFrame:Hide()
|
|
||||||
self.testFrame.gladdyTotemFrame:SetParent(nil)
|
|
||||||
tinsert(self.totemPlateCache, self.testFrame.gladdyTotemFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame = nil
|
|
||||||
end
|
|
||||||
self.testFrame:Hide()
|
|
||||||
self.activeTotemNameplates["player"] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Interface options
|
-- Interface options
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
@ -570,23 +516,21 @@ function TotemPlates:GetOptions()
|
|||||||
npTotems = Gladdy:option({
|
npTotems = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Enabled"],
|
name = L["Enabled"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
order = 3,
|
order = 3,
|
||||||
width = 0.9,
|
width = 0.9,
|
||||||
}),
|
}),
|
||||||
npTotemsShowFriendly = Gladdy:option({
|
npTotemsShowFriendly = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show friendly"],
|
name = L["Show friendly"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 4,
|
order = 4,
|
||||||
width = 0.65,
|
width = 0.65,
|
||||||
}),
|
}),
|
||||||
npTotemsShowEnemy = Gladdy:option({
|
npTotemsShowEnemy = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show enemy"],
|
name = L["Show enemy"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 5,
|
order = 5,
|
||||||
width = 0.6,
|
width = 0.6,
|
||||||
}),
|
}),
|
||||||
@ -594,7 +538,6 @@ function TotemPlates:GetOptions()
|
|||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 4,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
icon = {
|
icon = {
|
||||||
@ -789,8 +732,7 @@ function TotemPlates:GetOptions()
|
|||||||
name = L["Customize Totems"],
|
name = L["Customize Totems"],
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
args = select(2, Gladdy:GetTotemColors())
|
||||||
args = select(2, GetTotemColorDefaultOptions())
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
@ -1,782 +0,0 @@
|
|||||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber = select, pairs, tremove, tinsert, format, strsplit, tonumber
|
|
||||||
local type = type
|
|
||||||
local C_NamePlate = C_NamePlate
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
|
||||||
local L = Gladdy.L
|
|
||||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
|
||||||
local GetTime, UnitIsEnemy, UnitGUID = GetTime, UnitIsEnemy, UnitGUID
|
|
||||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
|
||||||
local UIParent = UIParent
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Helper
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
local totemData, npcIdToTotemData, cooldowns = Gladdy:GetTotemData()
|
|
||||||
local ninetyDegreeInRad = 90 * math.pi / 180
|
|
||||||
|
|
||||||
local function TotemOptions()
|
|
||||||
local defaultDB = {}
|
|
||||||
local options = {}
|
|
||||||
local indexedList = {}
|
|
||||||
for k,v in pairs(totemData) do
|
|
||||||
if v.pulse then
|
|
||||||
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
table.sort(indexedList, function (a, b)
|
|
||||||
return a.name < b.name
|
|
||||||
end)
|
|
||||||
for i=1,#indexedList do
|
|
||||||
defaultDB["totem" .. indexedList[i].id] = {enabled = true, attachToGladdyTotemFrame = true, style = "COOLDOWN", reverse = false}
|
|
||||||
options["totem" .. indexedList[i].id] = {
|
|
||||||
order = i+1,
|
|
||||||
name = select(1, GetSpellInfo(indexedList[i].id)),
|
|
||||||
--inline = true,
|
|
||||||
width = "3.0",
|
|
||||||
type = "group",
|
|
||||||
icon = indexedList[i].texture,
|
|
||||||
args = {
|
|
||||||
headerTotemConfig = {
|
|
||||||
type = "header",
|
|
||||||
name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
enabled = {
|
|
||||||
order = 2,
|
|
||||||
name = L["Enabled"],
|
|
||||||
desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
attachToGladdyTotemFrame = {
|
|
||||||
order = 3,
|
|
||||||
disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
name = L["Attach To TotemPlate"],
|
|
||||||
desc = "Attach " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))) .. " To TotemPlate",
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
style = {
|
|
||||||
type = "select",
|
|
||||||
name = L["Style"],
|
|
||||||
order = 4,
|
|
||||||
values = {
|
|
||||||
COOLDOWN = L["Cooldown"],
|
|
||||||
Vertical = L["Bar vertical"],
|
|
||||||
Horizontal = L["Bar horizontal"]
|
|
||||||
},
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
reverse = {
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
name = L["Reverse"],
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
end
|
|
||||||
return options,defaultDB
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Core
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
local TotemPulse = Gladdy:NewModule("Totem Pulse", 1, {
|
|
||||||
totemPulseEnabled = true,
|
|
||||||
totemPulseEnabledShowFriendly = true,
|
|
||||||
totemPulseEnabledShowEnemy = true,
|
|
||||||
totemPulseStyle = "", -- "COOLDOWN", "COOLDOWNREVERSE", "BARVERTICAL", "BARHORIZONTAL"
|
|
||||||
--text
|
|
||||||
totemPulseTextColor = { r = 1, g = 1, b = 1, a = 1 },
|
|
||||||
totemPulseTextSize = 14,
|
|
||||||
totemPulseTextFont = "DorisPP",
|
|
||||||
--bar
|
|
||||||
totemPulseBarWidth = 40,
|
|
||||||
totemPulseBarHeight = 20,
|
|
||||||
totemPulseBarColor = { r = 1, g = 0, b = 0, a = .5 },
|
|
||||||
totemPulseBarBgColor = { r = 0, g = 1, b = 0, a = .5 },
|
|
||||||
totemPulseBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
|
||||||
totemPulseBarBorderSize = 4,
|
|
||||||
totemPulseBarBorderStyle = "Gladdy Tooltip squared",
|
|
||||||
totemPulseBarTexture = "Flat",
|
|
||||||
totemPulseBarReverse = false,
|
|
||||||
--cooldown
|
|
||||||
totemPulseCooldownWidth = 40,
|
|
||||||
totemPulseCooldownHeight = 20,
|
|
||||||
totemPulseCooldownAlpha = 1,
|
|
||||||
totemPulseCooldownReverse = true,
|
|
||||||
--totems
|
|
||||||
totemPulseTotems = select(2, TotemOptions())
|
|
||||||
})
|
|
||||||
|
|
||||||
function TotemPulse.OnEvent(self, event, ...)
|
|
||||||
TotemPulse[event](self, ...)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:Initialize()
|
|
||||||
self.timeStamps = {}
|
|
||||||
self.cooldownCache = {}
|
|
||||||
self.barCache = {}
|
|
||||||
self.activeFrames = { bars = {}, cooldowns = {} }
|
|
||||||
if Gladdy.db.totemPulseEnabled then
|
|
||||||
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", self.OnEvent)
|
|
||||||
end
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- EVENTS
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:PLAYER_ENTERING_WORLD()
|
|
||||||
self.timeStamps = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:COMBAT_LOG_EVENT_UNFILTERED()
|
|
||||||
local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName = CombatLogGetCurrentEventInfo()
|
|
||||||
local pulse = cooldowns[spellID] or cooldowns[spellName]
|
|
||||||
local npcId = tonumber(select(6, strsplit("-", destGUID)), 10)
|
|
||||||
if eventType == "UNIT_DESTROYED" and self.timeStamps[destGUID] then
|
|
||||||
self.timeStamps[destGUID] = nil
|
|
||||||
end
|
|
||||||
if (eventType == "SWING_DAMAGE" or eventType == "SPELL_DAMAGE") and self.timeStamps[destGUID] and npcIdToTotemData[npcId] then
|
|
||||||
self.timeStamps[destGUID] = nil
|
|
||||||
end
|
|
||||||
if not pulse then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if eventType == "SPELL_CAST_SUCCESS" then
|
|
||||||
self.timeStamps[sourceGUID] = { timeStamp = GetTime(), pulse = pulse }
|
|
||||||
end
|
|
||||||
if eventType == "SPELL_SUMMON" then
|
|
||||||
if not npcIdToTotemData[npcId] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.dbi.profile.totemPulseTotems["totem" .. npcIdToTotemData[npcId].id].enabled then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if self.timeStamps[sourceGUID] then
|
|
||||||
self.timeStamps[destGUID] = self.timeStamps[sourceGUID]
|
|
||||||
self.timeStamps[destGUID].id = npcIdToTotemData[npcId].id
|
|
||||||
self.timeStamps[sourceGUID] = nil
|
|
||||||
else
|
|
||||||
self.timeStamps[destGUID] = { timeStamp = GetTime(), pulse = pulse, id = npcIdToTotemData[npcId].id }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:NAME_PLATE_UNIT_REMOVED(unitId)
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:NAME_PLATE_UNIT_ADDED(unitId)
|
|
||||||
self:OnUnitAdded(unitId, "NAME_PLATE_UNIT_ADDED")
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UNIT_NAME_UPDATE(unitId)
|
|
||||||
self:OnUnitAdded(unitId, "UNIT_NAME_UPDATE")
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:OnUnitAdded(unitId)
|
|
||||||
local isEnemy = UnitIsEnemy("player", unitId)
|
|
||||||
local guid = UnitGUID(unitId)
|
|
||||||
if strsplit("-", guid) ~= "Creature" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
|
|
||||||
|
|
||||||
if nameplate and (isEnemy and Gladdy.db.totemPulseEnabledShowEnemy or not isEnemy and Gladdy.db.totemPulseEnabledShowFriendly) then
|
|
||||||
if self.timeStamps[guid] and strsplit("-", guid) then
|
|
||||||
self:AddTimerFrame(nameplate, self.timeStamps[guid])
|
|
||||||
else
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- FRAMES
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:CreateCooldownFrame(style)
|
|
||||||
local totemTick
|
|
||||||
|
|
||||||
if style == "COOLDOWN" then
|
|
||||||
if #self.cooldownCache > 0 then
|
|
||||||
totemTick = tremove(self.cooldownCache, #self.cooldownCache)
|
|
||||||
else
|
|
||||||
totemTick = CreateFrame("Frame")
|
|
||||||
totemTick:SetWidth(Gladdy.db.totemPulseCooldownWidth)
|
|
||||||
totemTick:SetHeight(Gladdy.db.totemPulseCooldownHeight)
|
|
||||||
totemTick.cd = CreateFrame("Cooldown", nil, totemTick, "CooldownFrameTemplate")
|
|
||||||
totemTick.cd:SetAllPoints(totemTick)
|
|
||||||
totemTick.cd.noCooldownCount = true
|
|
||||||
totemTick:SetFrameStrata("MEDIUM")
|
|
||||||
totemTick:SetFrameLevel(4)
|
|
||||||
totemTick.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
|
|
||||||
totemTick.cd:SetHideCountdownNumbers(true)
|
|
||||||
totemTick.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
|
|
||||||
|
|
||||||
totemTick.textFrame = CreateFrame("Frame", nil, totemTick)
|
|
||||||
totemTick.textFrame:SetAllPoints(totemTick)
|
|
||||||
totemTick.text = totemTick.textFrame:CreateFontString(nil, "OVERLAY")
|
|
||||||
totemTick.text:SetPoint("CENTER", totemTick.textFrame, "CENTER")
|
|
||||||
totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
totemTick.text:SetJustifyH("CENTER")
|
|
||||||
totemTick.text:SetShadowOffset(1, -1)
|
|
||||||
totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if #self.barCache > 0 then
|
|
||||||
totemTick = tremove(self.barCache, #self.barCache)
|
|
||||||
totemTick.bar:SetOrientation(style)
|
|
||||||
totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
else
|
|
||||||
totemTick = CreateFrame("Frame", nil)
|
|
||||||
|
|
||||||
totemTick:SetWidth(Gladdy.db.totemPulseBarWidth)
|
|
||||||
totemTick:SetHeight(Gladdy.db.totemPulseBarHeight)
|
|
||||||
|
|
||||||
totemTick.backdrop = CreateFrame("Frame", nil, totemTick, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
totemTick.backdrop:SetAllPoints(totemTick)
|
|
||||||
totemTick.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.totemPulseBarBorderSize })
|
|
||||||
totemTick.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
|
|
||||||
totemTick.backdrop:SetFrameLevel(1)
|
|
||||||
|
|
||||||
totemTick.bar = CreateFrame("StatusBar", nil, totemTick)
|
|
||||||
totemTick.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
totemTick.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
|
|
||||||
totemTick.bar:SetOrientation(style)
|
|
||||||
totemTick.bar:SetFrameLevel(0)
|
|
||||||
totemTick.bar:SetAllPoints(totemTick)
|
|
||||||
|
|
||||||
totemTick.spark = totemTick.bar:CreateTexture(nil, "OVERLAY")
|
|
||||||
totemTick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
|
||||||
totemTick.spark:SetBlendMode("ADD")
|
|
||||||
totemTick.spark:SetWidth(8)
|
|
||||||
totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
totemTick.spark.position = 0
|
|
||||||
totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
|
|
||||||
totemTick.bg = totemTick:CreateTexture(nil, "ARTWORK")
|
|
||||||
totemTick.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
totemTick.bg:SetAllPoints(totemTick.bar)
|
|
||||||
totemTick.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
|
|
||||||
|
|
||||||
totemTick.text = totemTick.bar:CreateFontString(nil, "OVERLAY")
|
|
||||||
totemTick.text:SetPoint("CENTER", totemTick, "CENTER", 0, 0)
|
|
||||||
totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
totemTick.text:SetJustifyH("CENTER")
|
|
||||||
totemTick.text:SetShadowOffset(1, -1)
|
|
||||||
totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return totemTick
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:AddTimerFrame(nameplate, timestamp, test)
|
|
||||||
if (nameplate:IsShown() or test) and timestamp and timestamp.id then
|
|
||||||
if not nameplate.totemTick then
|
|
||||||
nameplate.totemTick = TotemPulse:CreateCooldownFrame(Gladdy.db.totemPulseTotems["totem" .. timestamp.id].style)
|
|
||||||
end
|
|
||||||
nameplate.totemTick:SetParent(nameplate)
|
|
||||||
|
|
||||||
local cd = type(timestamp.pulse) == "table" and timestamp.pulse.cd or timestamp.pulse
|
|
||||||
local once = type(timestamp.pulse) == "table"
|
|
||||||
local cooldown = (timestamp.timeStamp - GetTime()) % cd
|
|
||||||
|
|
||||||
nameplate.totemTick.timestamp = timestamp.timeStamp
|
|
||||||
nameplate.totemTick.maxValue = cd
|
|
||||||
nameplate.totemTick.value = cooldown
|
|
||||||
nameplate.totemTick.once = once
|
|
||||||
nameplate.totemTick.id = timestamp.id
|
|
||||||
|
|
||||||
if nameplate.totemTick.bar then
|
|
||||||
self:UpdateBarPartial(nameplate.totemTick)
|
|
||||||
nameplate.totemTick.bar:SetMinMaxValues(0, cd)
|
|
||||||
nameplate.totemTick.bar:SetValue(cooldown)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nameplate.totemTick
|
|
||||||
else
|
|
||||||
self:UpdateCooldown(nameplate.totemTick)
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nameplate.totemTick
|
|
||||||
end
|
|
||||||
|
|
||||||
if once and GetTime() - timestamp.timeStamp > cd then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
else
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", TotemPulse.TotemPulseOnUpdate)
|
|
||||||
nameplate.totemTick:Show()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:SetSparkPosition(totemTick, referenceSize, vertical)
|
|
||||||
if not Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
|
|
||||||
totemTick.bar:SetValue(totemTick.maxValue - totemTick.value)
|
|
||||||
totemTick.spark.position = referenceSize / 2 - (totemTick.value / totemTick.maxValue) * referenceSize
|
|
||||||
if ( totemTick.spark.position < -referenceSize / 2 ) then
|
|
||||||
totemTick.spark.position = -referenceSize / 2
|
|
||||||
end
|
|
||||||
else
|
|
||||||
totemTick.bar:SetValue(totemTick.value)
|
|
||||||
totemTick.spark.position = referenceSize / 2 - ((totemTick.maxValue - totemTick.value) / totemTick.maxValue) * referenceSize
|
|
||||||
if ( totemTick.spark.position > referenceSize / 2 ) then
|
|
||||||
totemTick.spark.position = referenceSize / 2
|
|
||||||
end
|
|
||||||
end
|
|
||||||
totemTick.spark:SetPoint("CENTER", totemTick.bar, "CENTER", vertical and 0 or totemTick.spark.position, vertical and totemTick.spark.position or 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse.TotemPulseOnUpdate(totemTick)
|
|
||||||
totemTick.now = GetTime()
|
|
||||||
totemTick.value = (totemTick.timestamp - totemTick.now) % totemTick.maxValue
|
|
||||||
if totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue then
|
|
||||||
totemTick:SetScript("OnUpdate", nil)
|
|
||||||
totemTick:Hide()
|
|
||||||
end
|
|
||||||
if not totemTick.bar and not (totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue) then
|
|
||||||
if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
|
|
||||||
totemTick.cd:SetCooldown(totemTick.now - totemTick.value, totemTick.maxValue)
|
|
||||||
else
|
|
||||||
totemTick.cd:SetCooldown(totemTick.now - (totemTick.maxValue - totemTick.value), totemTick.maxValue)
|
|
||||||
end
|
|
||||||
elseif totemTick.bar then
|
|
||||||
if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].style == "Vertical" then
|
|
||||||
TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetHeight(), true)
|
|
||||||
else
|
|
||||||
TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetWidth(), false)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
totemTick.text:SetFormattedText("%.1f", totemTick.value)
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Update Styles
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:UpdateBarPartial(bar)
|
|
||||||
local style = bar.id and Gladdy.db.totemPulseTotems["totem" .. bar.id].style
|
|
||||||
|
|
||||||
bar:SetWidth(Gladdy.db.totemPulseBarWidth)
|
|
||||||
bar:SetHeight(Gladdy.db.totemPulseBarHeight)
|
|
||||||
|
|
||||||
bar.spark:SetWidth(8)
|
|
||||||
bar.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
bar.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
|
|
||||||
|
|
||||||
if bar:GetParent() and bar:GetParent() ~= UIParent then
|
|
||||||
local gladdyTotemFrame = bar:GetParent().gladdyTotemFrame and bar:GetParent().gladdyTotemFrame
|
|
||||||
local nameplate = bar:GetParent()
|
|
||||||
bar:ClearAllPoints()
|
|
||||||
if bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
|
|
||||||
bar:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
bar:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
if style then
|
|
||||||
bar.spark:SetHeight(style == "Vertical" and gladdyTotemFrame:GetWidth() or gladdyTotemFrame:GetHeight())
|
|
||||||
end
|
|
||||||
elseif bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
|
|
||||||
bar:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
|
|
||||||
else
|
|
||||||
bar:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
bar.bar:SetOrientation(style ~= "COOLDOWN" and style or bar.bar:GetOrientation())
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateBar(bar)
|
|
||||||
self:UpdateBarPartial(bar)
|
|
||||||
|
|
||||||
bar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.totemPulseBarBorderSize })
|
|
||||||
bar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
|
|
||||||
|
|
||||||
bar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
bar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
|
|
||||||
|
|
||||||
bar.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
bar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
|
|
||||||
|
|
||||||
bar.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
bar.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateCooldown(cooldown)
|
|
||||||
cooldown:SetWidth(Gladdy.db.totemPulseCooldownWidth)
|
|
||||||
cooldown:SetHeight(Gladdy.db.totemPulseCooldownHeight)
|
|
||||||
|
|
||||||
cooldown.cd:SetCooldown(0,0)
|
|
||||||
cooldown.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
|
|
||||||
cooldown.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
|
|
||||||
|
|
||||||
cooldown.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
cooldown.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
|
|
||||||
if cooldown:GetParent() and cooldown:GetParent() ~= UIParent then
|
|
||||||
local gladdyTotemFrame = cooldown:GetParent().gladdyTotemFrame and cooldown:GetParent().gladdyTotemFrame
|
|
||||||
local nameplate = cooldown:GetParent()
|
|
||||||
cooldown:ClearAllPoints()
|
|
||||||
if cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
|
|
||||||
cooldown:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
cooldown:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
elseif cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
|
|
||||||
cooldown:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
|
|
||||||
else
|
|
||||||
cooldown:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateFrameOnce()
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
TotemPulse:TestOnce()
|
|
||||||
end
|
|
||||||
if Gladdy.db.totemPulseEnabled then
|
|
||||||
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", self.OnEvent)
|
|
||||||
else
|
|
||||||
for _,bar in pairs(self.activeFrames.bars) do
|
|
||||||
bar:SetScript("OnUpdate", nil)
|
|
||||||
bar:Hide()
|
|
||||||
bar:SetParent(nil)
|
|
||||||
tinsert(self.barCache, bar)
|
|
||||||
self.activeFrames.bars[bar] = nil
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.activeFrames.cooldowns) do
|
|
||||||
cooldown:SetScript("OnUpdate", nil)
|
|
||||||
cooldown:Hide()
|
|
||||||
cooldown:SetParent(nil)
|
|
||||||
tinsert(self.cooldownCache, cooldown)
|
|
||||||
self.activeFrames.cooldowns[cooldown] = nil
|
|
||||||
end
|
|
||||||
self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:UnregisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
for _,bar in pairs(self.activeFrames.bars) do
|
|
||||||
self:UpdateBar(bar)
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.activeFrames.cooldowns) do
|
|
||||||
self:UpdateCooldown(cooldown)
|
|
||||||
end
|
|
||||||
for _,bar in pairs(self.barCache) do
|
|
||||||
self:UpdateBar(bar)
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.cooldownCache) do
|
|
||||||
self:UpdateCooldown(cooldown)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- TEST
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:TestOnce()
|
|
||||||
local totemPlatesTestFrame = Gladdy.modules["Totem Plates"].testFrame
|
|
||||||
if totemPlatesTestFrame then
|
|
||||||
if totemPlatesTestFrame.totemTick
|
|
||||||
and (Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style == "COOLDOWN" and totemPlatesTestFrame.totemTick.bar
|
|
||||||
or Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style ~= "COOLDOWN" and not totemPlatesTestFrame.totemTick.bar) then
|
|
||||||
totemPlatesTestFrame.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
totemPlatesTestFrame.totemTick:Hide()
|
|
||||||
totemPlatesTestFrame.totemTick:SetParent(nil)
|
|
||||||
totemPlatesTestFrame.totemTick.id = nil
|
|
||||||
tinsert(totemPlatesTestFrame.totemTick.bar and self.barCache or self.cooldownCache, totemPlatesTestFrame.totemTick)
|
|
||||||
self.activeFrames.bars[totemPlatesTestFrame.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[totemPlatesTestFrame.totemTick] = nil
|
|
||||||
totemPlatesTestFrame.totemTick = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local timestamp = { timeStamp = GetTime(), pulse = npcIdToTotemData[5913].pulse, id = npcIdToTotemData[5913].id }
|
|
||||||
TotemPulse:AddTimerFrame(totemPlatesTestFrame, timestamp, true)
|
|
||||||
self.testFrame = totemPlatesTestFrame.totemTick
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:Reset()
|
|
||||||
if self.testFrame then
|
|
||||||
self.testFrame:SetScript("OnUpdate", nil)
|
|
||||||
self.testFrame:Hide()
|
|
||||||
self.testFrame:SetParent(nil)
|
|
||||||
tinsert(self.testFrame.bar and self.barCache or self.cooldownCache, self.testFrame)
|
|
||||||
self.activeFrames.bars[self.testFrame] = nil
|
|
||||||
self.activeFrames.cooldowns[self.testFrame] = nil
|
|
||||||
self.testFrame = nil
|
|
||||||
Gladdy.modules["Totem Plates"].testFrame.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- OPTIONS
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:GetOptions()
|
|
||||||
return {
|
|
||||||
headerClassicon = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Totem Pulse"],
|
|
||||||
order = 2,
|
|
||||||
},
|
|
||||||
totemPulseEnabled = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Totem Pulse Enabled"],
|
|
||||||
order = 3,
|
|
||||||
}),
|
|
||||||
group = {
|
|
||||||
type = "group",
|
|
||||||
childGroups = "tree",
|
|
||||||
name = L["Frame"],
|
|
||||||
order = 4,
|
|
||||||
disabled = function() return not Gladdy.db.totemPulseEnabled end,
|
|
||||||
args = {
|
|
||||||
barFrame = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Bar"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseBarHeight = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Bar height"],
|
|
||||||
desc = L["Height of the bar"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.1,
|
|
||||||
max = 200,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseBarWidth = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Bar width"],
|
|
||||||
desc = L["Width of the bar"],
|
|
||||||
order = 12,
|
|
||||||
min = 0.1,
|
|
||||||
max = 600,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerTexture = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Texture"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
totemPulseBarTexture = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Bar texture"],
|
|
||||||
desc = L["Texture of the bar"],
|
|
||||||
order = 21,
|
|
||||||
dialogControl = "LSM30_Statusbar",
|
|
||||||
values = AceGUIWidgetLSMlists.statusbar,
|
|
||||||
}),
|
|
||||||
totemPulseBarColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Bar color"],
|
|
||||||
desc = L["Color of the cast bar"],
|
|
||||||
order = 22,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
totemPulseBarBgColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Background color"],
|
|
||||||
desc = L["Color of the cast bar background"],
|
|
||||||
order = 23,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
headerBorder = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Border"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
totemPulseBarBorderSize = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Border size"],
|
|
||||||
order = 31,
|
|
||||||
min = 0.5,
|
|
||||||
max = Gladdy.db.castBarHeight/2,
|
|
||||||
step = 0.5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseBarBorderStyle = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Status Bar border"],
|
|
||||||
order = 32,
|
|
||||||
dialogControl = "LSM30_Border",
|
|
||||||
values = AceGUIWidgetLSMlists.border,
|
|
||||||
}),
|
|
||||||
totemPulseBarBorderColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Status Bar border color"],
|
|
||||||
order = 33,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
cooldownFrame = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Cooldown"],
|
|
||||||
order = 3,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseCooldownHeight = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Height"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.1,
|
|
||||||
max = 200,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseCooldownWidth = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Width"],
|
|
||||||
order = 12,
|
|
||||||
min = 0.1,
|
|
||||||
max = 600,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseCooldownAlpha = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Alpha"],
|
|
||||||
order = 21,
|
|
||||||
min = 0.1,
|
|
||||||
max = 1,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
|
|
||||||
},
|
|
||||||
},
|
|
||||||
text = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Text"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Text"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseTextSize = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.5,
|
|
||||||
max = 30,
|
|
||||||
step = 0.5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseTextFont = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Font"],
|
|
||||||
desc = L["Font of the bar"],
|
|
||||||
order = 12,
|
|
||||||
dialogControl = "LSM30_Font",
|
|
||||||
values = AceGUIWidgetLSMlists.font,
|
|
||||||
}),
|
|
||||||
totemPulseTextColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Font color"],
|
|
||||||
desc = L["Color of the text"],
|
|
||||||
order = 13,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
customizeTotems = {
|
|
||||||
order = 50,
|
|
||||||
name = L["Customize Totems"],
|
|
||||||
type = "group",
|
|
||||||
childGroups = "tree",
|
|
||||||
disabled = function() return not Gladdy.db.totemPulseEnabled end,
|
|
||||||
args = select(1, TotemOptions())
|
|
||||||
},
|
|
||||||
}
|
|
||||||
end
|
|
@ -1,4 +1,4 @@
|
|||||||
local ceil, str_gsub = ceil, string.gsub
|
local ceil = ceil
|
||||||
local C_PvP = C_PvP
|
local C_PvP = C_PvP
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
@ -13,7 +13,6 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
|
|||||||
trinketEnabled = true,
|
trinketEnabled = true,
|
||||||
trinketSize = 60 + 20 + 1,
|
trinketSize = 60 + 20 + 1,
|
||||||
trinketWidthFactor = 0.9,
|
trinketWidthFactor = 0.9,
|
||||||
trinketIconZoomed = false,
|
|
||||||
trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
trinketDisableCircle = false,
|
trinketDisableCircle = false,
|
||||||
@ -26,30 +25,12 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
|
|||||||
trinketColored = false,
|
trinketColored = false,
|
||||||
trinketColoredCd = { r = 1, g = 0, b = 0, a = 1 },
|
trinketColoredCd = { r = 1, g = 0, b = 0, a = 1 },
|
||||||
trinketColoredNoCd = { r = 0, g = 1, b = 0, a = 1 },
|
trinketColoredNoCd = { r = 0, g = 1, b = 0, a = 1 },
|
||||||
trinketGroup = false,
|
|
||||||
trinketGroupDirection = "DOWN",
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Trinket:Initialize()
|
function Trinket:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.trinketEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("TRINKET_USED")
|
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("RACIAL_USED")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Trinket:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.trinketEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("RACIAL_USED")
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function iconTimer(self, elapsed)
|
local function iconTimer(self, elapsed)
|
||||||
@ -102,7 +83,6 @@ function Trinket:CreateFrame(unit)
|
|||||||
trinket.texture:SetAllPoints(trinket)
|
trinket.texture:SetAllPoints(trinket)
|
||||||
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
||||||
trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
trinket.texture.masked = true
|
|
||||||
|
|
||||||
trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
|
trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
|
||||||
trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
|
trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
|
||||||
@ -146,7 +126,17 @@ function Trinket:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
if Gladdy.db.trinketColored then
|
||||||
|
if trinket.active then
|
||||||
|
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
|
||||||
|
else
|
||||||
|
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
|
||||||
|
end
|
||||||
|
trinket.texture:SetTexture()
|
||||||
|
else
|
||||||
|
trinket:SetBackdropColor(0,0,0,0)
|
||||||
|
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
||||||
|
end
|
||||||
|
|
||||||
local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
|
local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
|
||||||
|
|
||||||
@ -161,14 +151,8 @@ function Trinket:UpdateFrame(unit)
|
|||||||
|
|
||||||
trinket:SetWidth(width)
|
trinket:SetWidth(width)
|
||||||
trinket:SetHeight(height)
|
trinket:SetHeight(height)
|
||||||
if Gladdy.db.trinketIconZoomed then
|
|
||||||
trinket.cooldown:SetWidth(width)
|
|
||||||
trinket.cooldown:SetHeight(height)
|
|
||||||
|
|
||||||
else
|
|
||||||
trinket.cooldown:SetWidth(width - width/16)
|
trinket.cooldown:SetWidth(width - width/16)
|
||||||
trinket.cooldown:SetHeight(height - height/16)
|
trinket.cooldown:SetHeight(height - height/16)
|
||||||
end
|
|
||||||
trinket.cooldown:ClearAllPoints()
|
trinket.cooldown:ClearAllPoints()
|
||||||
trinket.cooldown:SetPoint("CENTER", trinket, "CENTER")
|
trinket.cooldown:SetPoint("CENTER", trinket, "CENTER")
|
||||||
trinket.cooldown.noCooldownCount = true -- Gladdy.db.trinketDisableOmniCC
|
trinket.cooldown.noCooldownCount = true -- Gladdy.db.trinketDisableOmniCC
|
||||||
@ -180,54 +164,8 @@ function Trinket:UpdateFrame(unit)
|
|||||||
trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
|
trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
|
||||||
trinket.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.trinketBorderColor))
|
trinket.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.trinketBorderColor))
|
||||||
|
|
||||||
if Gladdy.db.trinketIconZoomed then
|
|
||||||
if trinket.texture.masked then
|
|
||||||
trinket.texture:SetMask("")
|
|
||||||
trinket.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
trinket.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not trinket.texture.masked then
|
|
||||||
trinket.texture:SetMask("")
|
|
||||||
trinket.texture:SetTexCoord(0,1,0,1)
|
|
||||||
trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
trinket.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.trinketColored then
|
|
||||||
if trinket.active then
|
|
||||||
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
|
|
||||||
else
|
|
||||||
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
|
|
||||||
end
|
|
||||||
trinket.texture:SetTexture()
|
|
||||||
else
|
|
||||||
trinket:SetBackdropColor(0,0,0,0)
|
|
||||||
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy:SetPosition(trinket, unit, "trinketXOffset", "trinketYOffset", Trinket:LegacySetPosition(trinket, unit), Trinket)
|
Gladdy:SetPosition(trinket, unit, "trinketXOffset", "trinketYOffset", Trinket:LegacySetPosition(trinket, unit), Trinket)
|
||||||
|
|
||||||
if (Gladdy.db.trinketGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.trinketGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.trinketGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.trinketGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.trinketGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
if (unit == "arena1") then
|
||||||
Gladdy:CreateMover(trinket,"trinketXOffset", "trinketYOffset", L["Trinket"],
|
Gladdy:CreateMover(trinket,"trinketXOffset", "trinketYOffset", L["Trinket"],
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
{"TOPLEFT", "TOPLEFT"},
|
||||||
@ -249,10 +187,6 @@ function Trinket:UpdateFrame(unit)
|
|||||||
trinket:Hide()
|
trinket:Hide()
|
||||||
else
|
else
|
||||||
trinket:Show()
|
trinket:Show()
|
||||||
if testAgain then
|
|
||||||
Trinket:ResetUnit(unit)
|
|
||||||
Trinket:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -267,7 +201,6 @@ function Trinket:ResetUnit(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
trinket.itemID = nil
|
|
||||||
trinket.timeLeft = nil
|
trinket.timeLeft = nil
|
||||||
trinket.active = false
|
trinket.active = false
|
||||||
trinket.cooldown:Clear()
|
trinket.cooldown:Clear()
|
||||||
@ -279,14 +212,13 @@ function Trinket:Test(unit)
|
|||||||
if (not trinket) then
|
if (not trinket) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if (unit == "arena1" or unit == "arena2") then
|
if (unit == "arena2" or unit == "arena3") then
|
||||||
Gladdy:SendMessage("TRINKET_USED", unit)
|
self:Used(unit, GetTime() * 1000, 120000)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Trinket:JOINED_ARENA()
|
function Trinket:JOINED_ARENA()
|
||||||
self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
|
self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
|
||||||
self:RegisterEvent("ARENA_CROWD_CONTROL_SPELL_UPDATE")
|
|
||||||
self:SetScript("OnEvent", function(self, event, ...)
|
self:SetScript("OnEvent", function(self, event, ...)
|
||||||
if self[event] then
|
if self[event] then
|
||||||
self[event](self, ...)
|
self[event](self, ...)
|
||||||
@ -294,52 +226,13 @@ function Trinket:JOINED_ARENA()
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE(...)
|
|
||||||
local unitID, spellID, itemID = ...
|
|
||||||
Gladdy:Debug("INFO", "Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE", unitID, spellID, itemID)
|
|
||||||
if Gladdy.buttons[unitID] and Gladdy:GetPvpTrinkets()[itemID] then
|
|
||||||
Gladdy.buttons[unitID].trinket.itemID = itemID
|
|
||||||
if not Gladdy.db.trinketColored then
|
|
||||||
self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Trinket:TRINKET_USED(unit)
|
|
||||||
if Gladdy.buttons[unit] then
|
|
||||||
self:Used(unit, GetTime() * 1000,
|
|
||||||
Gladdy.buttons[unit].trinket.itemID and Gladdy:GetPvpTrinkets()[Gladdy.buttons[unit].trinket.itemID]
|
|
||||||
or 120000)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Trinket:RACIAL_USED(unit) -- Wrath only
|
|
||||||
local trinket = self.frames[unit]
|
|
||||||
if (not trinket) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if Gladdy.buttons[unit].race == "Scourge" then
|
|
||||||
if trinket.active and trinket.timeLeft >= 45 then
|
|
||||||
-- do nothing
|
|
||||||
else
|
|
||||||
self:Used(unit, GetTime() * 1000, 45000)
|
|
||||||
end
|
|
||||||
elseif Gladdy.buttons[unit].race == "Human" then
|
|
||||||
self:Used(unit, GetTime() * 1000, 120000)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Trinket:ARENA_COOLDOWNS_UPDATE()
|
function Trinket:ARENA_COOLDOWNS_UPDATE()
|
||||||
for i=1, Gladdy.curBracket do
|
for i=1, Gladdy.curBracket do
|
||||||
local unitID = "arena" .. i
|
local unit = "arena" .. i
|
||||||
local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unitID)
|
local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unit);
|
||||||
if (spellID) then
|
if (spellID) then
|
||||||
Gladdy:Debug("INFO", "Trinket:ARENA_COOLDOWNS_UPDATE", spellID, itemID, startTime, duration)
|
|
||||||
if not Gladdy.db.trinketColored and Gladdy:GetPvpTrinkets()[itemID] then
|
|
||||||
self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
|
|
||||||
end
|
|
||||||
if (startTime ~= 0 and duration ~= 0) then
|
if (startTime ~= 0 and duration ~= 0) then
|
||||||
self:Used(unitID, startTime, duration)
|
self:Used(unit, startTime, duration)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -347,17 +240,18 @@ end
|
|||||||
|
|
||||||
function Trinket:Used(unit, startTime, duration)
|
function Trinket:Used(unit, startTime, duration)
|
||||||
local trinket = self.frames[unit]
|
local trinket = self.frames[unit]
|
||||||
if (not trinket or not Gladdy.db.trinketEnabled) then
|
if (not trinket) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
--if not trinket.active then
|
if not trinket.active then
|
||||||
trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
|
trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
|
||||||
if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
|
if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
|
||||||
trinket.active = true
|
trinket.active = true
|
||||||
if Gladdy.db.trinketColored then
|
if Gladdy.db.trinketColored then
|
||||||
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
|
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
|
||||||
end
|
end
|
||||||
--end
|
Gladdy:SendMessage("TRINKET_USED", unit)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Trinket:GetOptions()
|
function Trinket:GetOptions()
|
||||||
@ -378,7 +272,6 @@ function Trinket:GetOptions()
|
|||||||
name = L["Colored trinket"],
|
name = L["Colored trinket"],
|
||||||
desc = L["Shows a solid colored icon when off/off CD."],
|
desc = L["Shows a solid colored icon when off/off CD."],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
|
||||||
}),
|
}),
|
||||||
trinketColoredCd = Gladdy:colorOption({
|
trinketColoredCd = Gladdy:colorOption({
|
||||||
type = "color",
|
type = "color",
|
||||||
@ -386,7 +279,9 @@ function Trinket:GetOptions()
|
|||||||
desc = L["Color of the border"],
|
desc = L["Color of the border"],
|
||||||
order = 5,
|
order = 5,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
disabled = function()
|
||||||
|
return not Gladdy.db.trinketColored
|
||||||
|
end,
|
||||||
}),
|
}),
|
||||||
trinketColoredNoCd = Gladdy:colorOption({
|
trinketColoredNoCd = Gladdy:colorOption({
|
||||||
type = "color",
|
type = "color",
|
||||||
@ -394,26 +289,8 @@ function Trinket:GetOptions()
|
|||||||
desc = L["Color of the border"],
|
desc = L["Color of the border"],
|
||||||
order = 6,
|
order = 6,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
|
||||||
}),
|
|
||||||
trinketGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group Class Icons"],
|
|
||||||
order = 7,
|
|
||||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
|
||||||
}),
|
|
||||||
trinketGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 8,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
disabled = function()
|
||||||
return not Gladdy.db.trinketGroup or not Gladdy.db.trinketEnabled
|
return not Gladdy.db.trinketColored
|
||||||
end,
|
end,
|
||||||
}),
|
}),
|
||||||
group = {
|
group = {
|
||||||
@ -421,25 +298,17 @@ function Trinket:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
trinketIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
trinketSize = Gladdy:option({
|
trinketSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Size"],
|
name = L["Size"],
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local tonumber, tostring, str_format = tonumber, tostring, string.format
|
local tonumber, tostring = tonumber, tostring
|
||||||
|
|
||||||
local UnitName = UnitName
|
local UnitName = UnitName
|
||||||
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
|
local IsInGroup, IsInRaid = IsInGroup, IsInRaid
|
||||||
@ -24,11 +24,11 @@ end
|
|||||||
function VersionCheck:JOINED_ARENA()
|
function VersionCheck:JOINED_ARENA()
|
||||||
self:RegisterComm("GladdyVCheck", VersionCheck.OnCommReceived)
|
self:RegisterComm("GladdyVCheck", VersionCheck.OnCommReceived)
|
||||||
if IsInRaid(LE_PARTY_CATEGORY_HOME) then
|
if IsInRaid(LE_PARTY_CATEGORY_HOME) then
|
||||||
self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "RAID", self.playerName)
|
self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "RAID", self.playerName)
|
||||||
elseif IsInGroup(LE_PARTY_CATEGORY_INSTANCE) or IsInRaid(LE_PARTY_CATEGORY_INSTANCE) then
|
elseif IsInGroup(LE_PARTY_CATEGORY_INSTANCE) or IsInRaid(LE_PARTY_CATEGORY_INSTANCE) then
|
||||||
self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
|
self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "INSTANCE_CHAT", self.playerName)
|
||||||
elseif IsInGroup(LE_PARTY_CATEGORY_HOME) then
|
elseif IsInGroup(LE_PARTY_CATEGORY_HOME) then
|
||||||
self:SendCommMessage("GladdyVCheck", str_format("%.2f", Gladdy.version_num), "PARTY", self.playerName)
|
self:SendCommMessage("GladdyVCheck", tostring(Gladdy.version_num), "PARTY", self.playerName)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -41,9 +41,9 @@ end
|
|||||||
|
|
||||||
function VersionCheck.OnCommReceived(prefix, message, distribution, sender)
|
function VersionCheck.OnCommReceived(prefix, message, distribution, sender)
|
||||||
if sender ~= VersionCheck.playerName then
|
if sender ~= VersionCheck.playerName then
|
||||||
local addonVersion = str_format("%.2f", Gladdy.version_num)
|
local addonVersion = Gladdy.version_num
|
||||||
local message_num = tonumber(message) or 0
|
message = tonumber(message)
|
||||||
if message and message_num <= Gladdy.version_num then
|
if message and message <= Gladdy.version_num then
|
||||||
--Gladdy:Print("Version", "\"".. addonVersion.."\"", "is up to date")
|
--Gladdy:Print("Version", "\"".. addonVersion.."\"", "is up to date")
|
||||||
else
|
else
|
||||||
Gladdy:Warn("Current version", "\"".. addonVersion.."\"", "is outdated. Most recent version is", "\"".. message.."\"")
|
Gladdy:Warn("Current version", "\"".. addonVersion.."\"", "is outdated. Most recent version is", "\"".. message.."\"")
|
||||||
|
36
Options.lua
36
Options.lua
@ -1,8 +1,9 @@
|
|||||||
local type, pairs, tinsert, tsort = type, pairs, table.insert, table.sort
|
local type, pairs, tinsert, tsort = type, pairs, table.insert, table.sort
|
||||||
local tostring, str_match, tonumber, str_format = tostring, string.match, tonumber, string.format
|
local tostring, str_match, tonumber, string_format = tostring, string.match, tonumber, string.format
|
||||||
local ceil, floor = ceil, floor
|
local ceil, floor = ceil, floor
|
||||||
local ReloadUI = ReloadUI
|
local ReloadUI = ReloadUI
|
||||||
|
|
||||||
|
local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
|
||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE
|
local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE
|
||||||
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
|
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
|
||||||
@ -30,7 +31,7 @@ function Gladdy:FormatTimer(fontString, timeLeft, milibreakpoint, showSeconds)
|
|||||||
else
|
else
|
||||||
if time >= 60 then
|
if time >= 60 then
|
||||||
if showSeconds then
|
if showSeconds then
|
||||||
fontString:SetText(floor(timeLeft / 60) .. ":" .. str_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
|
fontString:SetText(floor(timeLeft / 60) .. ":" .. string_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
|
||||||
else
|
else
|
||||||
fontString:SetText(ceil(ceil(time / 60)) .. "m")
|
fontString:SetText(ceil(ceil(time / 60)) .. "m")
|
||||||
end
|
end
|
||||||
@ -47,7 +48,6 @@ Gladdy.defaults = {
|
|||||||
x = 0,
|
x = 0,
|
||||||
y = 0,
|
y = 0,
|
||||||
growDirection = "BOTTOM",
|
growDirection = "BOTTOM",
|
||||||
growMiddle = false,
|
|
||||||
frameScale = 1,
|
frameScale = 1,
|
||||||
pixelPerfect = false,
|
pixelPerfect = false,
|
||||||
barWidth = 180,
|
barWidth = 180,
|
||||||
@ -104,11 +104,8 @@ function Gladdy:option(params)
|
|||||||
return defaults
|
return defaults
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:SetColor(option, factor, altAlpha)
|
function Gladdy:SetColor(option)
|
||||||
if not factor then
|
return option.r, option.g, option.b, option.a
|
||||||
factor = 1
|
|
||||||
end
|
|
||||||
return option.r / factor, option.g / factor, option.b / factor, altAlpha or option.a
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:colorOption(params)
|
function Gladdy:colorOption(params)
|
||||||
@ -281,7 +278,7 @@ function Gladdy:SetupOptions()
|
|||||||
order = 5,
|
order = 5,
|
||||||
width = 1,
|
width = 1,
|
||||||
type = "description",
|
type = "description",
|
||||||
name = " " .. Gladdy.version
|
name = " Gladdy v" .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
|
||||||
},
|
},
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -314,7 +311,7 @@ function Gladdy:SetupOptions()
|
|||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["General"],
|
name = L["General"],
|
||||||
order = 6,
|
order = 5,
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
args = {
|
args = {
|
||||||
frameGeneral = {
|
frameGeneral = {
|
||||||
@ -325,12 +322,6 @@ function Gladdy:SetupOptions()
|
|||||||
headerFrame = {
|
headerFrame = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Frame General"],
|
name = L["Frame General"],
|
||||||
order = 2,
|
|
||||||
},
|
|
||||||
growMiddle = {
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Grow Middle"],
|
|
||||||
desc = L["Frames expand along a centric anchor"],
|
|
||||||
order = 3,
|
order = 3,
|
||||||
},
|
},
|
||||||
pixelPerfect = {
|
pixelPerfect = {
|
||||||
@ -798,7 +789,7 @@ function Gladdy:SetupOptions()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:ShowOptions()
|
function Gladdy:ShowOptions()
|
||||||
LibStub("AceConfigDialog-3.0"):Open("Gladdy")
|
InterfaceOptionsFrame_OpenToFrame("Gladdy")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:GetAuras(auraType)
|
function Gladdy:GetAuras(auraType)
|
||||||
@ -934,17 +925,6 @@ function Gladdy:GetAuras(auraType)
|
|||||||
end
|
end
|
||||||
return args
|
return args
|
||||||
end
|
end
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
spells.deathknight = {
|
|
||||||
order = 3,
|
|
||||||
type = "group",
|
|
||||||
name = LOCALIZED_CLASS_NAMES_MALE["DEATHKNIGHT"],
|
|
||||||
icon = "Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes",
|
|
||||||
iconCoords = CLASS_ICON_TCOORDS["DEATHKNIGHT"],
|
|
||||||
args = {},
|
|
||||||
}
|
|
||||||
spells.deathknight.args = assignForClass("DEATHKNIGHT")
|
|
||||||
end
|
|
||||||
spells.druid.args = assignForClass("DRUID")
|
spells.druid.args = assignForClass("DRUID")
|
||||||
spells.hunter.args = assignForClass("HUNTER")
|
spells.hunter.args = assignForClass("HUNTER")
|
||||||
spells.mage.args = assignForClass("MAGE")
|
spells.mage.args = assignForClass("MAGE")
|
||||||
|
127
README.md
127
README.md
@ -1,10 +1,10 @@
|
|||||||
# Gladdy - Classic
|
# Gladdy - TBC
|
||||||
|
|
||||||
### The most powerful arena addon for WoW TBC 2.5.4 & WotLK 3.4.0
|
### The most powerful arena addon for WoW TBC 2.5.1
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## [v2.27-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.27-Release/Gladdy_Classic_v2.27-Release.zip)
|
## [v2.00-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.00-Release/Gladdy_TBC-Classic_v2.00-Release.zip)
|
||||||
|
|
||||||
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
|
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
|
||||||
|
|
||||||
@ -34,7 +34,6 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
|
|||||||
- **Range Check** (checks the range to a unit by a configurable spell)
|
- **Range Check** (checks the range to a unit by a configurable spell)
|
||||||
- **Shadowsight Timer** (shows a little movable frame with time left until Shadow Eyes spawn)
|
- **Shadowsight Timer** (shows a little movable frame with time left until Shadow Eyes spawn)
|
||||||
- **TotemPlates** (show totem icons instead of normal nameplates, compatible with **Plater, NeatPlates, KUI, ThreatPlates, ElvUI, TukUI**)
|
- **TotemPlates** (show totem icons instead of normal nameplates, compatible with **Plater, NeatPlates, KUI, ThreatPlates, ElvUI, TukUI**)
|
||||||
- **TotemPulse** (shows pulse on TotemPlate icon or beneath nameplate)
|
|
||||||
- **Trinket** (tracks trinket usage)
|
- **Trinket** (tracks trinket usage)
|
||||||
- **VersionCheck** (checks if you use an older version that your teammate)
|
- **VersionCheck** (checks if you use an older version that your teammate)
|
||||||
- **XiconProfiles** (predefined profiles to start your configuration from)
|
- **XiconProfiles** (predefined profiles to start your configuration from)
|
||||||
@ -55,13 +54,11 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
|
|||||||
|
|
||||||
## Contributors
|
## Contributors
|
||||||
|
|
||||||
- [XyzKangUI](https://github.com/XyzKangUI)
|
|
||||||
- [ManneN1](https://github.com/ManneN1)
|
- [ManneN1](https://github.com/ManneN1)
|
||||||
- [AlexFolland](https://github.com/AlexFolland)
|
- [AlexFolland](https://github.com/AlexFolland)
|
||||||
- [dfherr](https://github.com/dfherr)
|
- [dfherr](https://github.com/dfherr)
|
||||||
- [miraage](https://github.com/miraage)
|
- [miraage](https://github.com/miraage)
|
||||||
- [veiz](https://github.com/veiz)
|
- [veiz](https://github.com/veiz)
|
||||||
- [Flamanis](https://github.com/Flamanis)
|
|
||||||
|
|
||||||
Thank you!
|
Thank you!
|
||||||
|
|
||||||
@ -75,128 +72,12 @@ Thank you!
|
|||||||
- **Klimp** (thanks for all the suggestions and active feedback)
|
- **Klimp** (thanks for all the suggestions and active feedback)
|
||||||
- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
|
- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
|
||||||
- **Hydra** (thanks for constructive feedback and suggestions)
|
- **Hydra** (thanks for constructive feedback and suggestions)
|
||||||
- **Xyz** (thanks for suggestions and extensive testing <3)
|
- **Xyz** (thanks for suggestions)
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### Changes
|
### Changes
|
||||||
|
|
||||||
### v2.27-Release
|
|
||||||
- fix TotemPlates interfering with NeatPlates
|
|
||||||
|
|
||||||
### v2.26-Release
|
|
||||||
- fix TotemPlates interfering with Plater (thanks again [Flamanis](https://github.com/Flamanis))
|
|
||||||
|
|
||||||
### v2.25-Release
|
|
||||||
- fix TotemPlates interfering with ElvUI (thanks [Flamanis](https://github.com/Flamanis))
|
|
||||||
|
|
||||||
### v2.24-Release
|
|
||||||
- fix for WotLK v30402 (update libs)
|
|
||||||
- update DRList
|
|
||||||
- fix taint issue on first load up
|
|
||||||
|
|
||||||
### v2.23-Release
|
|
||||||
- fix for WotLK v30401 (update libs + layers + masks)
|
|
||||||
|
|
||||||
### v2.22-Release
|
|
||||||
- fixed unwanted committed changes to LibCustomGlow
|
|
||||||
|
|
||||||
### v2.21-Release
|
|
||||||
- **Cooldowns**
|
|
||||||
- glows minor fix again...
|
|
||||||
- more tracking
|
|
||||||
- **Pets**
|
|
||||||
- death detection improved
|
|
||||||
- detection improved
|
|
||||||
|
|
||||||
### v2.20-Release
|
|
||||||
- **Cooldowns**
|
|
||||||
- glow changed to PixelGlow
|
|
||||||
- glow color configurable
|
|
||||||
- improved tracking
|
|
||||||
- feign death cd tracking
|
|
||||||
- fixed Elemental Mastery and Presence of Mind tracking
|
|
||||||
- **Auras**
|
|
||||||
- improved **Aura** tracking
|
|
||||||
- stealthed unit **Aura** tracking improved
|
|
||||||
- fixed Berserking Wrath
|
|
||||||
- **Totemplates**
|
|
||||||
- ElvUI fix
|
|
||||||
- fix ManaSpringTotem
|
|
||||||
- fix Paladin **SpecDetection**
|
|
||||||
- fix DRList conflict with Diminish
|
|
||||||
- minor bugfixes/improvements
|
|
||||||
|
|
||||||
### v2.20-Beta
|
|
||||||
- **Wrath** & **BCC** support
|
|
||||||
- different auras/DRs/Cooldowns/Buffs per expansion
|
|
||||||
- **Zoomed Icon** options added for all modules
|
|
||||||
- **Cooldowns**
|
|
||||||
- desaturate icon on cd added
|
|
||||||
- alpha on cd added
|
|
||||||
- glow on CD active added
|
|
||||||
- **Diminishing**
|
|
||||||
- replaced DRData with DRList (your dr-categories options will be reset like "force icon" and what is enabled)
|
|
||||||
- zoomed icons
|
|
||||||
- changed DR-tracking behaviour (DR will show once aura is applied and start CD once aura fades)
|
|
||||||
- **Trinket & Racial**
|
|
||||||
- in Wrath racials like wotf share CD with Trinket and vice versa
|
|
||||||
- fixed some potential API bug in Trinket use detection
|
|
||||||
- **ArenaCountdown**
|
|
||||||
- uses C_Timer now
|
|
||||||
- **Import/Export of Profiles**
|
|
||||||
- profiles should now be able to import/export between BCC and Wrath
|
|
||||||
- auras, cooldowns, DRs and buffs/debuffs are ignored
|
|
||||||
- positioning, style etc will be transferred between expansions
|
|
||||||
- proper Feign Death detection
|
|
||||||
- fix detect pet abilities CD like Spell Lock
|
|
||||||
- minor bugfixes
|
|
||||||
|
|
||||||
### v2.11-Release
|
|
||||||
- **Cooldowns**
|
|
||||||
- fixed cooldowns not showing properly for detected spec
|
|
||||||
- Nature's Swiftness (Druid/Shaman) now properly tracked
|
|
||||||
- improved cd out of stealth detection
|
|
||||||
- **HealthBar**
|
|
||||||
- added options class colored or custom colors
|
|
||||||
- custom colors for 100%, 50% 0% hp values added
|
|
||||||
- custom stealth color added
|
|
||||||
- add group option for DRs
|
|
||||||
- intercept cd adjusted (-5s for 4pc set bonus)
|
|
||||||
- totempulse minor adjustments
|
|
||||||
|
|
||||||
### v2.10-Release
|
|
||||||
|
|
||||||
- **Totems**:
|
|
||||||
- added new module **TotemPulse** (sorry Shamans)
|
|
||||||
- displays pulse ticks on all totems that have a pulse mechanic (e.g. tremor totem)
|
|
||||||
- either cooldown or bar style
|
|
||||||
- attaches to TotemPlates if enabled (con be configured individually by totem)
|
|
||||||
- completely hide totem nameplate option added
|
|
||||||
- added a dummy totemplate in config mode
|
|
||||||
- totem detection is completely localization independent now
|
|
||||||
- **Cooldowns**:
|
|
||||||
- completely refactored to fix general bugs
|
|
||||||
- can now be ordered individually
|
|
||||||
- some cooldown tracking improved for units coming out of stealth (e.g. perception, sprint, shadowstep)
|
|
||||||
- **Custom Text Tags**
|
|
||||||
- PowerBar and HealthBar can now have custom tags. Check it out
|
|
||||||
- also the texts can be moved to achieve a Blizzlike style with names above HealthBar
|
|
||||||
- general improvements to spec detection
|
|
||||||
- no more restoration warlocks :D
|
|
||||||
- tree of life spec detection should work now
|
|
||||||
- fix Announcements
|
|
||||||
- added grouping option for Auras (+ Interrupts) in detached mode, ClassIcon, Cooldowns, Trinket, Racial
|
|
||||||
- added a "Grow Middle" option, which aligns the gladdy frames on a centric point
|
|
||||||
- added frFR localization by Macumba
|
|
||||||
- added Flat statusbar texture
|
|
||||||
- added some auras (e.g. disarm)
|
|
||||||
- added disarm DRs
|
|
||||||
- improved some class icons
|
|
||||||
- added font OUTLINE option for Health-/Power-/CastBar texts
|
|
||||||
- fixed health bug since 2.5.4
|
|
||||||
- updated Mir Profile
|
|
||||||
|
|
||||||
### v2.00-Release
|
### v2.00-Release
|
||||||
|
|
||||||
This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
|
This is a packed release with new features and bugfixes. Most importantly, positioning of all elements has been redone with movable frames.
|
||||||
|
261
Util.lua
261
Util.lua
@ -1,261 +0,0 @@
|
|||||||
local pairs, ipairs = pairs, ipairs
|
|
||||||
local select = select
|
|
||||||
local type = type
|
|
||||||
local floor = math.floor
|
|
||||||
local str_find, str_gsub, str_sub, str_format = string.find, string.gsub, string.sub, string.format
|
|
||||||
local tinsert = table.insert
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
|
||||||
local L = Gladdy.L
|
|
||||||
local AuraUtil = AuraUtil
|
|
||||||
local GetSpellInfo = GetSpellInfo
|
|
||||||
local UnitIsUnit = UnitIsUnit
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- TAGS
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
local tags = {
|
|
||||||
["current"] = true,
|
|
||||||
["max"] = true,
|
|
||||||
["percent"] = true,
|
|
||||||
["race"] = "race",
|
|
||||||
["class"] = "class",
|
|
||||||
["arena"] = true,
|
|
||||||
["name"] = "name",
|
|
||||||
["status"] = true,
|
|
||||||
["spec"] = "spec",
|
|
||||||
}
|
|
||||||
|
|
||||||
local function str_extract(s, pattern)
|
|
||||||
local t = {} -- table to store the indices
|
|
||||||
local i, j = 0,0
|
|
||||||
while true do
|
|
||||||
i, j = str_find(s, pattern, i+1) -- find 'next' occurrence
|
|
||||||
if i == nil then break end
|
|
||||||
tinsert(t, str_sub(s, i, j))
|
|
||||||
end
|
|
||||||
return t
|
|
||||||
end
|
|
||||||
|
|
||||||
--TODO optimize this function as it's being called often!
|
|
||||||
local function getTagText(unit, tag, current, max, status)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if str_find(tag, "percent") then
|
|
||||||
return current and max and floor(current * 100 / max) .. "%%" or ""
|
|
||||||
elseif str_find(tag, "current") then
|
|
||||||
return current and max > 999 and ("%.1fk"):format(current / 1000) or current or ""
|
|
||||||
elseif str_find(tag, "max") then
|
|
||||||
return max and max > 999 and ("%.1fk"):format(max / 1000) or max or ""
|
|
||||||
elseif str_find(tag, "status") then
|
|
||||||
if str_find(tag, "%|") and status == nil then
|
|
||||||
return nil
|
|
||||||
else
|
|
||||||
return status or ""
|
|
||||||
end
|
|
||||||
elseif str_find(tag, "name") then
|
|
||||||
return button.name or ""
|
|
||||||
elseif str_find(tag, "class") then
|
|
||||||
return button.classLoc or ""
|
|
||||||
elseif str_find(tag, "race") then
|
|
||||||
return button.raceLoc or ""
|
|
||||||
elseif str_find(tag, "arena") then
|
|
||||||
local str,found = str_gsub(unit, "arena", "")
|
|
||||||
return found == 1 and str or ""
|
|
||||||
elseif str_find(tag, "spec") then
|
|
||||||
if str_find(tag, "%|") and button.spec == nil then
|
|
||||||
return nil
|
|
||||||
else
|
|
||||||
return button.spec or ""
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:SetTag(unit, tagOption, current, max, status)
|
|
||||||
local button = self.buttons[unit]
|
|
||||||
if not button then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local returnStr = tagOption
|
|
||||||
|
|
||||||
local t = str_extract(returnStr, "%[[^%[].-%]")
|
|
||||||
for _, tag in ipairs(t) do
|
|
||||||
local replace
|
|
||||||
if str_find(tag, "|") then -- or operator
|
|
||||||
local indicators = str_extract(tag, "[%[|%|]%a+[%||%]]")
|
|
||||||
local replaces = {}
|
|
||||||
for _, indicator in ipairs(indicators) do
|
|
||||||
tinsert(replaces, getTagText(unit, indicator, current, max, status))
|
|
||||||
end
|
|
||||||
replace = replaces[#replaces]
|
|
||||||
else
|
|
||||||
replace = getTagText(unit, tag, current, max, status)
|
|
||||||
end
|
|
||||||
|
|
||||||
if replace then
|
|
||||||
local find = str_gsub(tag, "%[", "%%[")
|
|
||||||
find = str_gsub(find, "%]", "%%]")
|
|
||||||
find = str_gsub(find, "%|", "%%|")
|
|
||||||
returnStr = str_gsub(returnStr, find, replace)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return returnStr
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:GetTagOption(name, order, enabledOption, func, toggle)
|
|
||||||
if toggle then
|
|
||||||
return func({
|
|
||||||
type = "toggle",
|
|
||||||
name = name,
|
|
||||||
order = order,
|
|
||||||
width = "full",
|
|
||||||
desc = L["Custom Tags:\n"..
|
|
||||||
"\n|cff1ac742[current]|r - Shows current\n" ..
|
|
||||||
"\n|cff1ac742[max]|r - Shows max\n" ..
|
|
||||||
"\n|cff1ac742[percent]|r - Shows percent\n" ..
|
|
||||||
"\n|cff1ac742[name]|r - Shows name\n" ..
|
|
||||||
"\n|cff1ac742[arena]|r - Shows arena number\n" ..
|
|
||||||
"\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
|
|
||||||
"\n|cff1ac742[race]|r - Shows race\n" ..
|
|
||||||
"\n|cff1ac742[class]|r - Shows class\n" ..
|
|
||||||
"\n|cff1ac742[spec]|r - Shows spec\n\n" ..
|
|
||||||
"Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
|
|
||||||
})
|
|
||||||
else
|
|
||||||
return func({
|
|
||||||
type = "input",
|
|
||||||
name = name,
|
|
||||||
order = order,
|
|
||||||
width = "full",
|
|
||||||
disabled = function() return not Gladdy.db[enabledOption] end,
|
|
||||||
desc = L["Custom Tags:\n"..
|
|
||||||
"\n|cff1ac742[current]|r - Shows current\n" ..
|
|
||||||
"\n|cff1ac742[max]|r - Shows max\n" ..
|
|
||||||
"\n|cff1ac742[percent]|r - Shows percent\n" ..
|
|
||||||
"\n|cff1ac742[name]|r - Shows name\n" ..
|
|
||||||
"\n|cff1ac742[arena]|r - Shows arena number\n" ..
|
|
||||||
"\n|cff1ac742[status]|r - Shows status (eg DEATH)\n" ..
|
|
||||||
"\n|cff1ac742[race]|r - Shows race\n" ..
|
|
||||||
"\n|cff1ac742[class]|r - Shows class\n" ..
|
|
||||||
"\n|cff1ac742[spec]|r - Shows spec\n\n" ..
|
|
||||||
"Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:contains(entry, list)
|
|
||||||
for _,v in pairs(list) do
|
|
||||||
if entry == v then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
local feignDeath = GetSpellInfo(5384)
|
|
||||||
function Gladdy:isFeignDeath(unit)
|
|
||||||
return AuraUtil.FindAuraByName(feignDeath, unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:GetArenaUnit(unitCaster, unify)
|
|
||||||
if unitCaster then
|
|
||||||
for i=1,5 do
|
|
||||||
local arenaUnit = "arena" .. i
|
|
||||||
local arenaUnitPet = "arenapet" .. i
|
|
||||||
if unify then
|
|
||||||
if unitCaster and (UnitIsUnit(arenaUnit, unitCaster) or UnitIsUnit(arenaUnitPet, unitCaster)) then
|
|
||||||
return arenaUnit
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if unitCaster and UnitIsUnit(arenaUnit, unitCaster) then
|
|
||||||
return arenaUnit
|
|
||||||
end
|
|
||||||
if unitCaster and UnitIsUnit(arenaUnitPet, unitCaster) then
|
|
||||||
return arenaUnitPet
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:ShallowCopy(table)
|
|
||||||
local copy
|
|
||||||
if type(table) == 'table' then
|
|
||||||
copy = {}
|
|
||||||
for k,v in pairs(table) do
|
|
||||||
copy[k] = v
|
|
||||||
end
|
|
||||||
else -- number, string, boolean, etc
|
|
||||||
copy = table
|
|
||||||
end
|
|
||||||
return copy
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:DeepCopy(table)
|
|
||||||
local copy
|
|
||||||
if type(table) == 'table' then
|
|
||||||
copy = {}
|
|
||||||
for k,v in pairs(table) do
|
|
||||||
if type(v) == 'table' then
|
|
||||||
copy[k] = self:DeepCopy(v)
|
|
||||||
else -- number, string, boolean, etc
|
|
||||||
copy[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
else -- number, string, boolean, etc
|
|
||||||
copy = table
|
|
||||||
end
|
|
||||||
return copy
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:AddEntriesToTable(table, entries)
|
|
||||||
for k,v in pairs(entries) do
|
|
||||||
if not table[k] then
|
|
||||||
table[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:GetExceptionSpellName(spellID)
|
|
||||||
for k,v in pairs(Gladdy.exceptionNames) do
|
|
||||||
if k == spellID and Gladdy:GetImportantAuras()[v] and Gladdy:GetImportantAuras()[v].altName then
|
|
||||||
return Gladdy:GetImportantAuras()[v].altName
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return select(1, GetSpellInfo(spellID))
|
|
||||||
end
|
|
||||||
|
|
||||||
local function toHex(color)
|
|
||||||
if not color or not color.r or not color.g or not color.b then
|
|
||||||
return "000000"
|
|
||||||
end
|
|
||||||
return str_format("%.2x%.2x%.2x", floor(color.r * 255), floor(color.g * 255), floor(color.b * 255))
|
|
||||||
end
|
|
||||||
function Gladdy:SetTextColor(text, color)
|
|
||||||
return "|cff" .. toHex(color) .. text or "" .. "|r"
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:ColorAsArray(color)
|
|
||||||
return {color.r, color.g, color.b, color.a}
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:Dump(table, space)
|
|
||||||
if type(table) ~= "table" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not space then
|
|
||||||
space = ""
|
|
||||||
end
|
|
||||||
for k,v in pairs(table) do
|
|
||||||
Gladdy:Print(space .. k .. " - ", v)
|
|
||||||
if type(v) == "table" then
|
|
||||||
Gladdy:Dump(v, space .. " ")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
@ -12,8 +12,7 @@
|
|||||||
<Include file="libs\LibDeflate\lib.xml"/>
|
<Include file="libs\LibDeflate\lib.xml"/>
|
||||||
<Include file="libs\LibSharedMedia-3.0\lib.xml"/>
|
<Include file="libs\LibSharedMedia-3.0\lib.xml"/>
|
||||||
<Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
|
<Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
|
||||||
<Include file="libs\DRList-1.0\DRList-1.0.xml"/>
|
<Include file="libs\DRData-1.0\DRData-1.0.xml"/>
|
||||||
<Include file="libs\LibClassAuras-1.0\lib.xml"/>
|
<Include file="libs\LibClassAuras-1.0\lib.xml"/>
|
||||||
<Include file="libs\LibSpellRange-1.0\lib.xml"/>
|
<Include file="libs\LibSpellRange-1.0\lib.xml"/>
|
||||||
<Include file="libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua"/>
|
|
||||||
</Ui>
|
</Ui>
|
Loading…
Reference in New Issue
Block a user