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main
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v1.16-Beta
3
.gitignore
vendored
3
.gitignore
vendored
@ -6,6 +6,3 @@ BuffLib
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Ace-Libs
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Ace-Libs
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Images_Raw
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Images_Raw
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Gladdy_old
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Gladdy_old
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DoNotCommit
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untracked
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Gladdy_TW
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@ -1,15 +1,16 @@
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local tbl_sort, select, string_lower = table.sort, select, string.lower
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local tbl_sort, select = table.sort, select
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local GetSpellInfo = GetSpellInfo
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local GetSpellInfo = GetSpellInfo
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local GetItemInfo = GetItemInfo
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local GetLocale = GetLocale
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local Gladdy = LibStub("Gladdy")
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local Gladdy = LibStub("Gladdy")
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local L = Gladdy.L
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local L = Gladdy.L
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local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
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Gladdy.expansion = "BCC"
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Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
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Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
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tbl_sort(Gladdy.CLASSES)
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tbl_sort(Gladdy.CLASSES)
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Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
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tbl_sort(Gladdy.RACES)
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local specBuffs = {
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local specBuffs = {
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-- DRUID
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-- DRUID
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@ -18,23 +19,19 @@ local specBuffs = {
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[GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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[GetSpellInfo(24858)] = L["Restoration"], -- Moonkin Form; Dreamstate spec in TBC equals Restoration
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[GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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[GetSpellInfo(17007)] = L["Feral"], -- Leader of the Pack
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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-- HUNTER
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-- HUNTER
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[GetSpellInfo(34471)] = L["Beast Mastery"], -- The Beast Within
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[GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
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[GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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[GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
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[GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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[GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
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[GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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[GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
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[GetSpellInfo(34501)] = L["Survival"], -- Expose Weakness
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-- MAGE
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-- MAGE
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[GetSpellInfo(33405)] = L["Frost"], -- Ice Barrier
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[GetSpellInfo(33405)] = L["Frost"], -- Ice Barrier
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[GetSpellInfo(11129)] = L["Fire"], -- Combustion
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[GetSpellInfo(11129)] = L["Fire"], -- Combustion
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[GetSpellInfo(12042)] = L["Arcane"], -- Arcane Power
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[GetSpellInfo(12042)] = L["Arcane"], -- Arcane Power
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[GetSpellInfo(12043)] = L["Arcane"], -- Presence of Mind
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[GetSpellInfo(12043)] = L["Arcane"], -- Presence of Mind
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[GetSpellInfo(31589)] = L["Arcane"], -- Slow
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[GetSpellInfo(12472)] = L["Frost"], -- Icy Veins
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[GetSpellInfo(12472)] = L["Frost"], -- Icy Veins
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[GetSpellInfo(46989)] = L["Arcane"], -- Improved Blink
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-- PALADIN
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-- PALADIN
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[GetSpellInfo(31836)] = L["Holy"], -- Light's Grace
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[GetSpellInfo(31836)] = L["Holy"], -- Light's Grace
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@ -43,12 +40,9 @@ local specBuffs = {
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[GetSpellInfo(20375)] = L["Retribution"], -- Seal of Command
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[GetSpellInfo(20375)] = L["Retribution"], -- Seal of Command
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[GetSpellInfo(20049)] = L["Retribution"], -- Vengeance
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[GetSpellInfo(20049)] = L["Retribution"], -- Vengeance
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[GetSpellInfo(20218)] = L["Retribution"], -- Sanctity Aura
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[GetSpellInfo(20218)] = L["Retribution"], -- Sanctity Aura
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[GetSpellInfo(26018)] = L["Retribution"], -- Vindication
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[GetSpellInfo(27179)] = L["Protection"], -- Holy Shield
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-- PRIEST
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-- PRIEST
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[GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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[GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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[GetSpellInfo(15286)] = L["Shadow"], -- Vampiric Embrace
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[GetSpellInfo(45234)] = L["Discipline"], -- Focused Will
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[GetSpellInfo(45234)] = L["Discipline"], -- Focused Will
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[GetSpellInfo(27811)] = L["Discipline"], -- Blessed Recovery
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[GetSpellInfo(27811)] = L["Discipline"], -- Blessed Recovery
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[GetSpellInfo(33142)] = L["Holy"], -- Blessed Resilience
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[GetSpellInfo(33142)] = L["Holy"], -- Blessed Resilience
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@ -64,22 +58,17 @@ local specBuffs = {
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[GetSpellInfo(36563)] = L["Subtlety"], -- Shadowstep DMG
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[GetSpellInfo(36563)] = L["Subtlety"], -- Shadowstep DMG
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[GetSpellInfo(14278)] = L["Subtlety"], -- Ghostly Strike
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[GetSpellInfo(14278)] = L["Subtlety"], -- Ghostly Strike
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[GetSpellInfo(31233)] = L["Assassination"], -- Find Weakness
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[GetSpellInfo(31233)] = L["Assassination"], -- Find Weakness
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[GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
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--Shaman
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--Shaman
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[GetSpellInfo(30807)] = L["Enhancement"], -- Unleashed Rage
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[GetSpellInfo(16280)] = L["Enhancement"], -- Flurry
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[GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(29202)] = L["Restoration"], -- Healing Way
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[GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
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-- WARLOCK
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-- WARLOCK
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[GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
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[GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
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[GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
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[GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
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[GetSpellInfo(35696)] = L["Demonology"], -- Demonic Knowledge
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[GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
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[GetSpellInfo(30300)] = L["Destruction"], -- Nether Protection
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[GetSpellInfo(34935)] = L["Destruction"], -- Backlash
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[GetSpellInfo(34936)] = L["Destruction"], -- Backlash
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-- WARRIOR
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-- WARRIOR
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[GetSpellInfo(29838)] = L["Arms"], -- Second Wind
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[GetSpellInfo(29838)] = L["Arms"], -- Second Wind
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@ -96,8 +85,7 @@ local specSpells = {
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[GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
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[GetSpellInfo(33983)] = L["Feral"], -- Mangle (Cat)
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[GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
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[GetSpellInfo(33987)] = L["Feral"], -- Mangle (Bear)
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[GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
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[GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
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[GetSpellInfo(17116)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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[GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
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-- HUNTER
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-- HUNTER
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[GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
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[GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
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@ -133,13 +121,11 @@ local specSpells = {
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[GetSpellInfo(34861)] = L["Holy"], -- Circle of Healing
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[GetSpellInfo(34861)] = L["Holy"], -- Circle of Healing
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[GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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[GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
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[GetSpellInfo(34917)] = L["Shadow"], -- Vampiric Touch
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[GetSpellInfo(34917)] = L["Shadow"], -- Vampiric Touch
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[GetSpellInfo(15286)] = L["Shadow"], -- Vampiric Embrace
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-- ROGUE
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-- ROGUE
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[GetSpellInfo(34413)] = L["Assassination"], -- Mutilate
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[GetSpellInfo(34413)] = L["Assassination"], -- Mutilate
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[GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
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[GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
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[GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
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[GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
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[GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
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[GetSpellInfo(14185)] = L["Subtlety"], -- Preparation
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[GetSpellInfo(14185)] = L["Subtlety"], -- Preparation
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[GetSpellInfo(16511)] = L["Subtlety"], -- Hemorrhage
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[GetSpellInfo(16511)] = L["Subtlety"], -- Hemorrhage
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[GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
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[GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
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@ -148,20 +134,16 @@ local specSpells = {
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-- SHAMAN
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-- SHAMAN
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[GetSpellInfo(16166)] = L["Elemental"], -- Elemental Mastery
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[GetSpellInfo(16166)] = L["Elemental"], -- Elemental Mastery
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[GetSpellInfo(30706)] = L["Elemental"], -- Totem of Wrath
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[GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
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[GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
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[GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
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[GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(16190)] = L["Restoration"], -- Mana Tide Totem
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(32594)] = L["Restoration"], -- Earth Shield
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[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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--[GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
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-- WARLOCK
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-- WARLOCK
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[GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
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[GetSpellInfo(30405)] = L["Affliction"], -- Unstable Affliction
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[GetSpellInfo(18220)] = L["Affliction"], -- Dark Pact
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--[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
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--[GetSpellInfo(30911)] = L["Affliction"], -- Siphon Life
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[GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
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[GetSpellInfo(30414)] = L["Destruction"], -- Shadowfury
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[GetSpellInfo(30912)] = L["Destruction"], -- Conflagrate
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[GetSpellInfo(18708)] = L["Demonology"], -- Fel Domination
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-- WARRIOR
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-- WARRIOR
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[GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
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[GetSpellInfo(30330)] = L["Arms"], -- Mortal Strike
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@ -169,7 +151,6 @@ local specSpells = {
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[GetSpellInfo(30335)] = L["Fury"], -- Bloodthirst
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[GetSpellInfo(30335)] = L["Fury"], -- Bloodthirst
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[GetSpellInfo(12809)] = L["Protection"], -- Concussion Blow
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[GetSpellInfo(12809)] = L["Protection"], -- Concussion Blow
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[GetSpellInfo(30022)] = L["Protection"], -- Devastation
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[GetSpellInfo(30022)] = L["Protection"], -- Devastation
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[GetSpellInfo(30356)] = L["Protection"], -- Shield Slam
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}
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}
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function Gladdy:GetSpecSpells()
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function Gladdy:GetSpecSpells()
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return specSpells
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return specSpells
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@ -282,16 +263,6 @@ local importantAuras = {
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onDamage = true,
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onDamage = true,
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spellID = 19503,
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spellID = 19503,
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},
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},
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-- Scare Beast
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[GetSpellInfo(14327)] = {
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track = AURA_TYPE_DEBUFF,
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duration = 8,
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priority = 40,
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onDamage = true,
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fear = true,
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magic = true,
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spellID = 14327,
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},
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-- Silencing Shot
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-- Silencing Shot
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[GetSpellInfo(34490)] = {
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[GetSpellInfo(34490)] = {
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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@ -308,11 +279,11 @@ local importantAuras = {
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spellID = 19577,
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spellID = 19577,
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},
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},
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-- The Beast Within
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-- The Beast Within
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[GetSpellInfo(34471)] = {
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[GetSpellInfo(34692)] = {
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track = AURA_TYPE_BUFF,
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track = AURA_TYPE_BUFF,
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duration = 18,
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duration = 18,
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priority = 20,
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priority = 20,
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spellID = 34471,
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spellID = 34692,
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},
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},
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@ -369,11 +340,6 @@ local importantAuras = {
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priority = 20,
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priority = 20,
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spellID = 45438,
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spellID = 45438,
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},
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},
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[GetSpellInfo(41425)] = { -- Hypothermia (Ice Block Immune
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track = AURA_TYPE_DEBUFF,
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priority = 8,
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spellID = 41425,
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},
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-- Impact
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-- Impact
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[GetSpellInfo(12355)] = {
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[GetSpellInfo(12355)] = {
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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@ -479,13 +445,6 @@ local importantAuras = {
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priority = 10,
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priority = 10,
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spellID = 33206,
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spellID = 33206,
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},
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},
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-- Fear Ward
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[GetSpellInfo(6346)] = {
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track = AURA_TYPE_BUFF,
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duration = 180,
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priority = 9,
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spellID = 6346,
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},
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-- Sap
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-- Sap
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@ -549,20 +508,7 @@ local importantAuras = {
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priority = 20,
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priority = 20,
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spellID = 31224,
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spellID = 31224,
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},
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},
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-- Evasion
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[GetSpellInfo(26669)] = {
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track = AURA_TYPE_BUFF,
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duration = 15,
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priority = 10,
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spellID = 26669,
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},
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-- Riposte
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[GetSpellInfo(14251)] = {
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track = AURA_TYPE_DEBUFF,
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duration = 6,
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priority = 20,
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spellID = 14251,
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},
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-- Fear
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-- Fear
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[GetSpellInfo(5782)] = {
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[GetSpellInfo(5782)] = {
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@ -581,13 +527,6 @@ local importantAuras = {
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priority = 40,
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priority = 40,
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spellID = 27223,
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spellID = 27223,
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},
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},
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--Banish
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[GetSpellInfo(710)] = {
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track = AURA_TYPE_DEBUFF,
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duration = 10,
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priority = 40,
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spellID = 710,
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},
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-- Shadowfury
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-- Shadowfury
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[GetSpellInfo(30283)] = {
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[GetSpellInfo(30283)] = {
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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@ -626,7 +565,7 @@ local importantAuras = {
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spellID = 24259,
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spellID = 24259,
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},
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},
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-- Unstable Affliction Silence
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-- Unstable Affliction Silence
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[select(1, GetSpellInfo(31117)) .. " Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
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["Unstable Affliction Silence"] = { -- GetSpellInfo returns "Unstable Affliction"
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track = AURA_TYPE_DEBUFF,
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track = AURA_TYPE_DEBUFF,
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altName = select(1, GetSpellInfo(31117)) .. " Silence",
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altName = select(1, GetSpellInfo(31117)) .. " Silence",
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duration = 5,
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duration = 5,
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@ -691,13 +630,6 @@ local importantAuras = {
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|||||||
spellSchool = "magic",
|
spellSchool = "magic",
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spellID = 12292,
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spellID = 12292,
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||||||
},
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},
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||||||
--Disarm
|
|
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[GetSpellInfo(676)] = {
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|
||||||
track = AURA_TYPE_DEBUFF,
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|
||||||
duration = 10,
|
|
||||||
priority = 20,
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|
||||||
spellID = 676,
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|
||||||
},
|
|
||||||
|
|
||||||
-- Grounding Totem Effect
|
-- Grounding Totem Effect
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[GetSpellInfo(8178)] = {
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[GetSpellInfo(8178)] = {
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@ -759,49 +691,12 @@ local importantAuras = {
|
|||||||
},
|
},
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||||||
-- Shadowsight Buff
|
-- Shadowsight Buff
|
||||||
[GetSpellInfo(34709)] = {
|
[GetSpellInfo(34709)] = {
|
||||||
track = AURA_TYPE_DEBUFF,
|
track = AURA_TYPE_BUFF,
|
||||||
duration = 15,
|
duration = 15,
|
||||||
priority = 9,
|
priority = 15,
|
||||||
magic = true,
|
magic = true,
|
||||||
spellID = 34709,
|
spellID = 34709,
|
||||||
},
|
},
|
||||||
-- Net-o-Matic
|
|
||||||
[GetSpellInfo(13120)] = {
|
|
||||||
track = AURA_TYPE_DEBUFF,
|
|
||||||
duration = 10,
|
|
||||||
priority = 30,
|
|
||||||
spellID = 13120,
|
|
||||||
},
|
|
||||||
-- Nigh Invulnerability Shield
|
|
||||||
[GetSpellInfo(30458)] = {
|
|
||||||
track = AURA_TYPE_BUFF,
|
|
||||||
duration = 8,
|
|
||||||
priority = 15,
|
|
||||||
spellID = 30458,
|
|
||||||
texture = select(10, GetItemInfo(23825))
|
|
||||||
},
|
|
||||||
-- Nigh Invulnerability Belt Backfire
|
|
||||||
[GetSpellInfo(30457)] = {
|
|
||||||
track = AURA_TYPE_DEBUFF,
|
|
||||||
duration = 8,
|
|
||||||
priority = 15,
|
|
||||||
spellID = 30457,
|
|
||||||
},
|
|
||||||
-- Flee (Skull of impending Doom) -- 5024
|
|
||||||
[GetSpellInfo(5024)] = {
|
|
||||||
track = AURA_TYPE_BUFF,
|
|
||||||
duration = 8,
|
|
||||||
priority = 15,
|
|
||||||
spellID = 5024,
|
|
||||||
altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
|
|
||||||
},
|
|
||||||
-- Will of the Forsaken
|
|
||||||
[GetSpellInfo(7744)] = {
|
|
||||||
track = AURA_TYPE_BUFF,
|
|
||||||
duration = 5,
|
|
||||||
priority = 15,
|
|
||||||
spellID = 7744,
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
function Gladdy:GetImportantAuras()
|
function Gladdy:GetImportantAuras()
|
||||||
return importantAuras
|
return importantAuras
|
||||||
@ -821,13 +716,42 @@ function Gladdy:GetInterrupts()
|
|||||||
return interrupts
|
return interrupts
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local auraTypeColor = {}
|
||||||
|
auraTypeColor["none"] = { r = 0.80, g = 0, b = 0 , a = 1}
|
||||||
|
auraTypeColor["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1}
|
||||||
|
auraTypeColor["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
|
||||||
|
auraTypeColor["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
|
||||||
|
auraTypeColor["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
|
||||||
|
auraTypeColor["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
|
||||||
|
auraTypeColor["form"] = auraTypeColor["none"]
|
||||||
|
auraTypeColor["aura"] = auraTypeColor["none"]
|
||||||
|
auraTypeColor[""] = auraTypeColor["none"]
|
||||||
|
|
||||||
|
function Gladdy:GetAuraTypeColor()
|
||||||
|
return auraTypeColor
|
||||||
|
end
|
||||||
|
|
||||||
|
local spellSchoolColors = {}
|
||||||
|
spellSchoolColors[1] = {r = 1, g = 1, b = 0, a = 1, type = "Physical"} --- "physical" 255, 255, 0
|
||||||
|
spellSchoolColors[2] = {r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy"} ---"holy" -- 255, 230, 128
|
||||||
|
spellSchoolColors[4] = {r = 1, g = 0.501, b = 0, a = 1, type = "Fire"} ---"fire" -- 255, 128, 0
|
||||||
|
spellSchoolColors[8] = {r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature"} ---"nature" -- 77, 255, 77
|
||||||
|
spellSchoolColors[16] = {r = 0.501, g = 1, b = 1, a = 1, type = "Frost"} ---"frost" -- 128, 255, 255
|
||||||
|
spellSchoolColors[32] = {r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow"} ---"shadow" --128, 128, 255
|
||||||
|
spellSchoolColors[64] = {r = 1, g = 0.501, b = 1, a = 1, type = "Arcane"} ---"arcane" -- 255, 128, 255
|
||||||
|
spellSchoolColors["unknown"] = {r = 0, g = 0, b = 0, a = 1, type = "Unknown"} ---"unknown spell school"
|
||||||
|
|
||||||
|
function Gladdy:GetSpellSchoolColors()
|
||||||
|
return spellSchoolColors
|
||||||
|
end
|
||||||
|
|
||||||
local cooldownList = {
|
local cooldownList = {
|
||||||
-- Spell Name Cooldown[, Spec]
|
-- Spell Name Cooldown[, Spec]
|
||||||
-- Mage
|
-- Mage
|
||||||
["MAGE"] = {
|
["MAGE"] = {
|
||||||
[1953] = 15, -- Blink
|
[1953] = 15, -- Blink
|
||||||
--[122] = 22, -- Frost Nova
|
--[122] = 22, -- Frost Nova
|
||||||
[12051] = 480, --Evocation
|
--[12051] = 480, --Evocation
|
||||||
[2139] = 24, -- Counterspell
|
[2139] = 24, -- Counterspell
|
||||||
[45438] = { cd = 300, [L["Frost"]] = 240, }, -- Ice Block
|
[45438] = { cd = 300, [L["Frost"]] = 240, }, -- Ice Block
|
||||||
[12472] = { cd = 180, spec = L["Frost"], }, -- Icy Veins
|
[12472] = { cd = 180, spec = L["Frost"], }, -- Icy Veins
|
||||||
@ -859,8 +783,6 @@ local cooldownList = {
|
|||||||
[10060] = { cd = 180, spec = L["Discipline"], }, -- Power Infusion
|
[10060] = { cd = 180, spec = L["Discipline"], }, -- Power Infusion
|
||||||
[33206] = { cd = 120, spec = L["Discipline"], }, -- Pain Suppression
|
[33206] = { cd = 120, spec = L["Discipline"], }, -- Pain Suppression
|
||||||
[34433] = 300, -- Shadowfiend
|
[34433] = 300, -- Shadowfiend
|
||||||
[32379] = 12, -- Shadow Word: Death
|
|
||||||
[6346] = 180, -- Fear Ward
|
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Druid
|
-- Druid
|
||||||
@ -886,7 +808,6 @@ local cooldownList = {
|
|||||||
[16166] = { cd = 180, spec = L["Elemental"], }, -- Elemental Mastery
|
[16166] = { cd = 180, spec = L["Elemental"], }, -- Elemental Mastery
|
||||||
[16188] = { cd = 180, spec = L["Restoration"], }, -- Natures Swiftness
|
[16188] = { cd = 180, spec = L["Restoration"], }, -- Natures Swiftness
|
||||||
[16190] = { cd = 300, spec = L["Restoration"], }, -- Mana Tide Totem
|
[16190] = { cd = 300, spec = L["Restoration"], }, -- Mana Tide Totem
|
||||||
[8177] = 15, -- Grounding Totem
|
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Paladin
|
-- Paladin
|
||||||
@ -916,22 +837,20 @@ local cooldownList = {
|
|||||||
["WARLOCK"] = {
|
["WARLOCK"] = {
|
||||||
[17928] = 40, -- Howl of Terror
|
[17928] = 40, -- Howl of Terror
|
||||||
[27223] = 120, -- Death Coil
|
[27223] = 120, -- Death Coil
|
||||||
[19647] = 24, -- Spell Lock
|
--[19647] = { cd = 24 }, -- Spell Lock; how will I handle pet spells?
|
||||||
[27277] = 8, -- Devour Magic
|
|
||||||
[30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
|
[30414] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
|
||||||
[17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
|
[17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
|
||||||
[30912] = { cd = 10, spec = L["Destruction"], }, -- Conflagrate
|
|
||||||
[18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
|
[18708] = { cd = 900, spec = L["Demonology"], }, -- Feldom
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Warrior
|
-- Warrior
|
||||||
["WARRIOR"] = {
|
["WARRIOR"] = {
|
||||||
[6552] = { cd = 10, -- Pummel
|
--[[6552] = { cd = 10, -- Pummel
|
||||||
sharedCD = {
|
sharedCD = {
|
||||||
[72] = true,
|
[72] = true,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
--[[72] = { cd = 12, -- Shield Bash
|
[72] = { cd = 12, -- Shield Bash
|
||||||
sharedCD = {
|
sharedCD = {
|
||||||
[6552] = true,
|
[6552] = true,
|
||||||
},
|
},
|
||||||
@ -943,7 +862,6 @@ local cooldownList = {
|
|||||||
[18499] = 30, -- Berserker Rage
|
[18499] = 30, -- Berserker Rage
|
||||||
--[2565] = 60, -- Shield Block
|
--[2565] = 60, -- Shield Block
|
||||||
[12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
|
[12292] = { cd = 180, spec = L["Arms"], }, -- Death Wish
|
||||||
[20252] = { cd = 25, [L["Arms"]] = 15 }, -- Intercept
|
|
||||||
[12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
|
[12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
|
||||||
[12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
|
[12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
|
||||||
|
|
||||||
@ -952,38 +870,29 @@ local cooldownList = {
|
|||||||
-- Hunter
|
-- Hunter
|
||||||
["HUNTER"] = {
|
["HUNTER"] = {
|
||||||
[19503] = 30, -- Scatter Shot
|
[19503] = 30, -- Scatter Shot
|
||||||
[14327] = 30, -- Scare Beast
|
|
||||||
[19263] = 300, -- Deterrence; not on BM but can't do 2 specs
|
[19263] = 300, -- Deterrence; not on BM but can't do 2 specs
|
||||||
|
|
||||||
|
|
||||||
[13809] = { cd = 30, -- Frost Trap
|
|
||||||
sharedCD = {
|
|
||||||
[14311] = true, -- Freezing Trap
|
|
||||||
[34600] = true, -- Snake Trap
|
|
||||||
},
|
|
||||||
icon = select(3, GetSpellInfo(14311)),
|
|
||||||
},
|
|
||||||
[14311] = { cd = 30, -- Freezing Trap
|
[14311] = { cd = 30, -- Freezing Trap
|
||||||
sharedCD = {
|
sharedCD = {
|
||||||
[13809] = true, -- Frost Trap
|
[13809] = true, -- Frost Trap
|
||||||
[34600] = true, -- Snake Trap
|
[34600] = true, -- Snake Trap
|
||||||
},
|
},
|
||||||
icon = select(3, GetSpellInfo(14311)),
|
},
|
||||||
|
[13809] = { cd = 30, -- Frost Trap
|
||||||
|
sharedCD = {
|
||||||
|
[14311] = true, -- Freezing Trap
|
||||||
|
[34600] = true, -- Snake Trap
|
||||||
|
},
|
||||||
},
|
},
|
||||||
[34600] = { cd = 30, -- Snake Trap
|
[34600] = { cd = 30, -- Snake Trap
|
||||||
sharedCD = {
|
sharedCD = {
|
||||||
[14311] = true, -- Freezing Trap
|
[14311] = true, -- Freezing Trap
|
||||||
[13809] = true, -- Frost Trap
|
[13809] = true, -- Frost Trap
|
||||||
},
|
},
|
||||||
icon = select(3, GetSpellInfo(14311)),
|
|
||||||
},
|
},
|
||||||
[34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
|
[34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
|
||||||
[19386] = { cd = 120, spec = L["Survival"], }, -- Wyvern Sting
|
[19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
|
||||||
[19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
|
[19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
|
||||||
[34471] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
|
[38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
|
||||||
[5384] = 30, -- Feign Death
|
|
||||||
[3034] = 15, -- Viper Sting
|
|
||||||
[1543] = 20, -- Flare
|
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Rogue
|
-- Rogue
|
||||||
@ -1025,19 +934,19 @@ local cooldownList = {
|
|||||||
|
|
||||||
},
|
},
|
||||||
["NightElf"] = {
|
["NightElf"] = {
|
||||||
[2651] = { cd = 180, spec = L["Discipline"], class = "PRIEST"}, -- Elune's Grace
|
[2651] = { cd = 180, spec = L["Discipline"], }, -- Elune's Grace
|
||||||
[10797] = { cd = 30, spec = L["Discipline"], class = "PRIEST"}, -- Star Shards
|
[10797] = { cd = 30, spec = L["Discipline"], }, -- Star Shards
|
||||||
},
|
},
|
||||||
["Draenei"] = {
|
["Draenei"] = {
|
||||||
[32548] = { cd = 300, spec = L["Discipline"], class = "PRIEST"}, -- Hymn of Hope
|
[32548] = { cd = 300, spec = L["Discipline"], }, -- Hymn of Hope
|
||||||
},
|
},
|
||||||
["Human"] = {
|
["Human"] = {
|
||||||
[13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
|
[13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
|
||||||
},
|
},
|
||||||
["Gnome"] = {
|
["Gnome"] = {
|
||||||
},
|
},
|
||||||
["Dwarf"] = {
|
["Dwarf"] = {
|
||||||
[13908] = { cd = 600, spec = L["Discipline"], class = "PRIEST"}, -- Desperate Prayer
|
[13908] = { cd = 600, spec = L["Discipline"], }, -- Desperate Prayer
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
function Gladdy:GetCooldownList()
|
function Gladdy:GetCooldownList()
|
||||||
@ -1114,62 +1023,73 @@ function Gladdy:Racials()
|
|||||||
return racials
|
return racials
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local arenaTimer = {
|
||||||
---------------------
|
["default"] = {
|
||||||
-- TOTEM STUFF
|
[61] = "One minute until the Arena battle begins!",
|
||||||
---------------------
|
[31] = "Thirty seconds until the Arena battle begins!",
|
||||||
|
[16] = "Fifteen seconds until the Arena battle begins!",
|
||||||
local totemData = {
|
[0] = "The Arena battle has begun!",
|
||||||
-- Fire
|
},
|
||||||
-- Water
|
["esES"] = {
|
||||||
[string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
|
[61] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
|
||||||
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
[31] = "¡Treinta segundos hasta que comience la batalla en arena!",
|
||||||
-- Earth
|
[16] = "¡Quince segundos hasta que comience la batalla en arena!",
|
||||||
-- Air
|
[0] = "¡La batalla en arena ha comenzado!",
|
||||||
[string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}},
|
},
|
||||||
[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}},
|
["ptBR"] = {
|
||||||
[string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}},
|
[61] = "Um minuto até a batalha na Arena começar!",
|
||||||
|
[31] = "Trinta segundos até a batalha na Arena começar!",
|
||||||
|
[16] = "Quinze segundos até a batalha na Arena começar!",
|
||||||
|
[0] = "A batalha na Arena começou!",
|
||||||
|
},
|
||||||
|
["deDE"] = {
|
||||||
|
[61] = "Noch eine Minute bis der Arenakampf beginnt!",
|
||||||
|
[31] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
|
||||||
|
[16] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
|
||||||
|
[0] = "Der Arenakampf hat begonnen!",
|
||||||
|
},
|
||||||
|
["frFR"] = {
|
||||||
|
[60] = "Le combat d'arène commence dans une minute\194\160!",
|
||||||
|
[30] = "Le combat d'arène commence dans trente secondes\194\160!",
|
||||||
|
[15] = "Le combat d'arène commence dans quinze secondes\194\160!",
|
||||||
|
[0] = "Le combat d'arène commence\194\160!",
|
||||||
|
},
|
||||||
|
["ruRU"] = {
|
||||||
|
[61] = "Одна минута до начала боя на арене!",
|
||||||
|
[31] = "Тридцать секунд до начала боя на арене!",
|
||||||
|
[16] = "До начала боя на арене осталось 15 секунд.",
|
||||||
|
[0] = "Бой начался!",
|
||||||
|
},
|
||||||
|
["itIT"] = { -- TODO
|
||||||
|
-- Beta has no itIT version available?
|
||||||
|
},
|
||||||
|
["koKR"] = {
|
||||||
|
[61] = "투기장 전투 시작 1분 전입니다!",
|
||||||
|
[31] = "투기장 전투 시작 30초 전입니다!",
|
||||||
|
[16] = "투기장 전투 시작 15초 전입니다!",
|
||||||
|
[0] = "투기장 전투가 시작되었습니다!",
|
||||||
|
},
|
||||||
|
["zhCN"] = {
|
||||||
|
[61] = "竞技场战斗将在一分钟后开始!",
|
||||||
|
[31] = "竞技场战斗将在三十秒后开始!",
|
||||||
|
[16] = "竞技场战斗将在十五秒后开始!",
|
||||||
|
[0] = "竞技场的战斗开始了!",
|
||||||
|
},
|
||||||
|
["zhTW"] = {
|
||||||
|
[61] = "1分鐘後競技場戰鬥開始!",
|
||||||
|
[31] = "30秒後競技場戰鬥開始!",
|
||||||
|
[16] = "15秒後競技場戰鬥開始!",
|
||||||
|
[0] = "競技場戰鬥開始了!",
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
arenaTimer["esMX"] = arenaTimer["esES"]
|
||||||
|
arenaTimer["ptPT"] = arenaTimer["ptBR"]
|
||||||
|
|
||||||
local totemSpellIdToPulse = {
|
function Gladdy:GetArenaTimer()
|
||||||
[GetSpellInfo(totemData[string_lower("Poison Cleansing Totem")].id)] = totemData[string_lower("Poison Cleansing Totem")].pulse,
|
if arenaTimer[GetLocale()] then
|
||||||
[8166] = totemData[string_lower("Poison Cleansing Totem")].pulse,
|
return arenaTimer[GetLocale()]
|
||||||
[GetSpellInfo(totemData[string_lower("Mana Spring Totem")].id)] = totemData[string_lower("Mana Spring Totem")].pulse,
|
else
|
||||||
[5675] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 1
|
return arenaTimer["default"]
|
||||||
[10495] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 2
|
end
|
||||||
[10496] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 3
|
|
||||||
[10497] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 4
|
|
||||||
[25570] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 5
|
|
||||||
[58771] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 6
|
|
||||||
[58773] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 7
|
|
||||||
[58774] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 8
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemNpcIdsToTotemData = {
|
|
||||||
--fire
|
|
||||||
-- Water
|
|
||||||
[5923] = totemData[string_lower("Poison Cleansing Totem")],
|
|
||||||
[22487] = totemData[string_lower("Poison Cleansing Totem")],
|
|
||||||
|
|
||||||
-- Earth
|
|
||||||
-- Air
|
|
||||||
[7486] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
[7487] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
[15463] = totemData[string_lower("Grace of Air Totem")],
|
|
||||||
|
|
||||||
[9687] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[9688] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[9689] = totemData[string_lower("Windwall Totem")],
|
|
||||||
[15492] = totemData[string_lower("Windwall Totem")],
|
|
||||||
|
|
||||||
[15803] = totemData[string_lower("Tranquil Air Totem")],
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemDataShared, totemNpcIdsToTotemDataShared, totemSpellIdToPulseShared = Gladdy:GetSharedTotemData()
|
|
||||||
Gladdy:AddEntriesToTable(totemData, totemDataShared)
|
|
||||||
Gladdy:AddEntriesToTable(totemNpcIdsToTotemData, totemNpcIdsToTotemDataShared)
|
|
||||||
Gladdy:AddEntriesToTable(totemSpellIdToPulse, totemSpellIdToPulseShared)
|
|
||||||
|
|
||||||
function Gladdy:GetTotemData()
|
|
||||||
return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
|
|
||||||
end
|
end
|
||||||
|
|
1125
Constants_Wrath.lua
1125
Constants_Wrath.lua
File diff suppressed because it is too large
Load Diff
@ -1,641 +0,0 @@
|
|||||||
local tbl_sort, select, string_lower = table.sort, select, string.lower
|
|
||||||
local GetLocale = GetLocale
|
|
||||||
local GetSpellInfo = GetSpellInfo
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
|
||||||
local L = Gladdy.L
|
|
||||||
|
|
||||||
Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
|
|
||||||
tbl_sort(Gladdy.RACES)
|
|
||||||
|
|
||||||
local RACE_ICON_TCOORDS = {
|
|
||||||
["HUMAN_MALE"] = { 0, 0.125, 0, 0.25 },
|
|
||||||
["DWARF_MALE"] = { 0.125, 0.25, 0, 0.25 },
|
|
||||||
["GNOME_MALE"] = { 0.25, 0.375, 0, 0.25 },
|
|
||||||
["NIGHTELF_MALE"] = { 0.375, 0.5, 0, 0.25 },
|
|
||||||
|
|
||||||
["TAUREN_MALE"] = { 0, 0.125, 0.25, 0.5 },
|
|
||||||
["SCOURGE_MALE"] = { 0.125, 0.25, 0.25, 0.5 },
|
|
||||||
["TROLL_MALE"] = { 0.25, 0.375, 0.25, 0.5 },
|
|
||||||
["ORC_MALE"] = { 0.375, 0.5, 0.25, 0.5 },
|
|
||||||
|
|
||||||
["HUMAN_FEMALE"] = { 0, 0.125, 0.5, 0.75 },
|
|
||||||
["DWARF_FEMALE"] = { 0.125, 0.25, 0.5, 0.75 },
|
|
||||||
["GNOME_FEMALE"] = { 0.25, 0.375, 0.5, 0.75 },
|
|
||||||
["NIGHTELF_FEMALE"] = { 0.375, 0.5, 0.5, 0.75 },
|
|
||||||
|
|
||||||
["TAUREN_FEMALE"] = { 0, 0.125, 0.75, 1.0 },
|
|
||||||
["SCOURGE_FEMALE"] = { 0.125, 0.25, 0.75, 1.0 },
|
|
||||||
["TROLL_FEMALE"] = { 0.25, 0.375, 0.75, 1.0 },
|
|
||||||
["ORC_FEMALE"] = { 0.375, 0.5, 0.75, 1.0 },
|
|
||||||
|
|
||||||
["BLOODELF_MALE"] = { 0.5, 0.625, 0.25, 0.5 },
|
|
||||||
["BLOODELF_FEMALE"] = { 0.5, 0.625, 0.75, 1.0 },
|
|
||||||
|
|
||||||
["DRAENEI_MALE"] = { 0.5, 0.625, 0, 0.25 },
|
|
||||||
["DRAENEI_FEMALE"] = { 0.5, 0.625, 0.5, 0.75 },
|
|
||||||
}
|
|
||||||
|
|
||||||
local arenaTimer = {
|
|
||||||
["default"] = {
|
|
||||||
[60] = "One minute until the Arena battle begins!",
|
|
||||||
[30] = "Thirty seconds until the Arena battle begins!",
|
|
||||||
[15] = "Fifteen seconds until the Arena battle begins!",
|
|
||||||
[0] = "The Arena battle has begun!",
|
|
||||||
},
|
|
||||||
["esES"] = {
|
|
||||||
[60] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
|
|
||||||
[30] = "¡Treinta segundos hasta que comience la batalla en arena!",
|
|
||||||
[15] = "¡Quince segundos hasta que comience la batalla en arena!",
|
|
||||||
[0] = "¡La batalla en arena ha comenzado!",
|
|
||||||
},
|
|
||||||
["ptBR"] = {
|
|
||||||
[60] = "Um minuto até a batalha na Arena começar!",
|
|
||||||
[30] = "Trinta segundos até a batalha na Arena começar!",
|
|
||||||
[15] = "Quinze segundos até a batalha na Arena começar!",
|
|
||||||
[0] = "A batalha na Arena começou!",
|
|
||||||
},
|
|
||||||
["deDE"] = {
|
|
||||||
[60] = "Noch eine Minute bis der Arenakampf beginnt!",
|
|
||||||
[30] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
|
|
||||||
[15] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
|
|
||||||
[0] = "Der Arenakampf hat begonnen!",
|
|
||||||
},
|
|
||||||
["frFR"] = {
|
|
||||||
[60] = "Le combat d'arène commence dans une minute\194\160!",
|
|
||||||
[30] = "Le combat d'arène commence dans trente secondes\194\160!",
|
|
||||||
[15] = "Le combat d'arène commence dans quinze secondes\194\160!",
|
|
||||||
[0] = "Le combat d'arène commence\194\160!",
|
|
||||||
},
|
|
||||||
["ruRU"] = {
|
|
||||||
[60] = "Одна минута до начала боя на арене!",
|
|
||||||
[30] = "Тридцать секунд до начала боя на арене!",
|
|
||||||
[15] = "До начала боя на арене осталось 15 секунд.",
|
|
||||||
[0] = "Бой начался!",
|
|
||||||
},
|
|
||||||
["itIT"] = { -- TODO
|
|
||||||
-- Beta has no itIT version available?
|
|
||||||
},
|
|
||||||
["koKR"] = {
|
|
||||||
[60] = "투기장 전투 시작 1분 전입니다!",
|
|
||||||
[30] = "투기장 전투 시작 30초 전입니다!",
|
|
||||||
[15] = "투기장 전투 시작 15초 전입니다!",
|
|
||||||
[0] = "투기장 전투가 시작되었습니다!",
|
|
||||||
},
|
|
||||||
["zhCN"] = {
|
|
||||||
[60] = "竞技场战斗将在一分钟后开始!",
|
|
||||||
[30] = "竞技场战斗将在三十秒后开始!",
|
|
||||||
[15] = "竞技场战斗将在十五秒后开始!",
|
|
||||||
[0] = "竞技场的战斗开始了!",
|
|
||||||
},
|
|
||||||
["zhTW"] = {
|
|
||||||
[60] = "1分鐘後競技場戰鬥開始!",
|
|
||||||
[30] = "30秒後競技場戰鬥開始!",
|
|
||||||
[15] = "15秒後競技場戰鬥開始!",
|
|
||||||
[0] = "競技場戰鬥開始了!",
|
|
||||||
},
|
|
||||||
}
|
|
||||||
arenaTimer["esMX"] = arenaTimer["esES"]
|
|
||||||
arenaTimer["ptPT"] = arenaTimer["ptBR"]
|
|
||||||
|
|
||||||
function Gladdy:GetArenaTimer()
|
|
||||||
if arenaTimer[GetLocale()] then
|
|
||||||
return arenaTimer[GetLocale()]
|
|
||||||
else
|
|
||||||
return arenaTimer["default"]
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy.legacy = {
|
|
||||||
castBarPos = "LEFT",
|
|
||||||
buffsCooldownPos = "TOP",
|
|
||||||
buffsBuffsCooldownPos = "BOTTOM",
|
|
||||||
classIconPos = "LEFT",
|
|
||||||
ciAnchor = "healthBar",
|
|
||||||
ciPos = "TOP",
|
|
||||||
cooldownYPos = "TOP",
|
|
||||||
cooldownXPos = "LEFT",
|
|
||||||
drCooldownPos = "RIGHT",
|
|
||||||
racialAnchor = "trinket",
|
|
||||||
racialPos = "RIGHT",
|
|
||||||
trinketPos = "RIGHT",
|
|
||||||
padding = 1,
|
|
||||||
growUp = false,
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.newDefaults = {
|
|
||||||
["bottomMargin"] = 94.99996948242188,
|
|
||||||
["newLayout"] = true,
|
|
||||||
Pets = {
|
|
||||||
["petYOffset"] = -81.99993896484375,
|
|
||||||
["petXOffset"] = 181,
|
|
||||||
},
|
|
||||||
ClassIcon = {
|
|
||||||
["classIconXOffset"] = -74.90008544921875,
|
|
||||||
},
|
|
||||||
Racial = {
|
|
||||||
["racialXOffset"] = 255.9000244140625,
|
|
||||||
},
|
|
||||||
Trinket = {
|
|
||||||
["trinketXOffset"] = 182,
|
|
||||||
},
|
|
||||||
["Combat Indicator"] = {
|
|
||||||
["ciXOffset"] = 79.99993896484375,
|
|
||||||
["ciYOffset"] = -10.99993896484375,
|
|
||||||
},
|
|
||||||
Cooldowns = {
|
|
||||||
["cooldownYOffset"] = 31,
|
|
||||||
},
|
|
||||||
["Buffs and Debuffs"] = {
|
|
||||||
["buffsBuffsXOffset"] = 29,
|
|
||||||
["buffsBuffsYOffset"] = -82.99993896484375,
|
|
||||||
["buffsXOffset"] = 29,
|
|
||||||
["buffsYOffset"] = 62.00006103515625,
|
|
||||||
},
|
|
||||||
Diminishings = {
|
|
||||||
["drXOffset"] = 329.7999877929688,
|
|
||||||
["drYOffset"] = -22.5,
|
|
||||||
},
|
|
||||||
["Cast Bar"] = {
|
|
||||||
["castBarXOffset"] = -235.900146484375,
|
|
||||||
["castBarYOffset"] = -30.5,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.frameStrata = {
|
|
||||||
BACKGROUND = L["Background"] .. "(0)",
|
|
||||||
LOW = L["Low"] .. "(1)",
|
|
||||||
MEDIUM = L["Medium"] .. "(2)",
|
|
||||||
HIGH = L["High"] .. "(3)",
|
|
||||||
DIALOG = L["Dialog"] .. "(4)",
|
|
||||||
FULLSCREEN = L["Fullscreen"] .. "(5)",
|
|
||||||
FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
|
|
||||||
TOOLTIP = L["Tooltip"] .. "(7)",
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.frameStrataSorting = {
|
|
||||||
[1] = "BACKGROUND",
|
|
||||||
[2] = "LOW",
|
|
||||||
[3] = "MEDIUM",
|
|
||||||
[4] = "HIGH",
|
|
||||||
[5] = "DIALOG",
|
|
||||||
[6] = "FULLSCREEN",
|
|
||||||
[7] = "FULLSCREEN_DIALOG",
|
|
||||||
[8] = "TOOLTIP",
|
|
||||||
}
|
|
||||||
|
|
||||||
Gladdy.exceptionNames = {
|
|
||||||
[50334] = (GetSpellInfo(50334) or "...") .. " Feral", -- Berserk
|
|
||||||
[30151] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[30194] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[30198] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[47996] = select(1, GetSpellInfo(30151)) .. " Felguard", -- Intercept
|
|
||||||
[31117] = select(1, GetSpellInfo(30405)) .. " Silence", -- Unstable Affliction Silence
|
|
||||||
[43523] = select(1, GetSpellInfo(30405)) .. " Silence",
|
|
||||||
[24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
|
|
||||||
[24134] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[24135] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[27069] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[49009] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[49010] = select(1, GetSpellInfo(19386)) .. " Dot",
|
|
||||||
[19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
|
|
||||||
[19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
[53312] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
|
||||||
}
|
|
||||||
|
|
||||||
local dispelTypeColors = {}
|
|
||||||
dispelTypeColors["none"] = { r = 0.80, g = 0, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1 }
|
|
||||||
dispelTypeColors["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
|
|
||||||
dispelTypeColors["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
|
|
||||||
dispelTypeColors["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
|
|
||||||
dispelTypeColors["enrage"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors["form"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors["aura"] = dispelTypeColors["none"]
|
|
||||||
dispelTypeColors[""] = dispelTypeColors["none"]
|
|
||||||
|
|
||||||
function Gladdy:GetDispelTypeColors()
|
|
||||||
return dispelTypeColors
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
--[[schoolColoring = {
|
|
||||||
[SCHOOL_MASK_NONE] = {a=1.0,r=1.00,g=1.00,b=1.00};
|
|
||||||
[SCHOOL_MASK_PHYSICAL] = {a=1.0,r=1.00,g=1.00,b=0.00};
|
|
||||||
[SCHOOL_MASK_HOLY] = {a=1.0,r=1.00,g=0.90,b=0.50};
|
|
||||||
[SCHOOL_MASK_FIRE] = {a=1.0,r=1.00,g=0.50,b=0.00};
|
|
||||||
[SCHOOL_MASK_NATURE] = {a=1.0,r=0.30,g=1.00,b=0.30};
|
|
||||||
[SCHOOL_MASK_FROST] = {a=1.0,r=0.50,g=1.00,b=1.00};
|
|
||||||
[SCHOOL_MASK_SHADOW] = {a=1.0,r=0.50,g=0.50,b=1.00};
|
|
||||||
[SCHOOL_MASK_ARCANE] = {a=1.0,r=1.00,g=0.50,b=1.00};
|
|
||||||
|
|
||||||
SCHOOL_MASK_NONE = 0x00;
|
|
||||||
SCHOOL_MASK_PHYSICAL = 0x01;
|
|
||||||
SCHOOL_MASK_HOLY = 0x02;
|
|
||||||
SCHOOL_MASK_FIRE = 0x04;
|
|
||||||
SCHOOL_MASK_NATURE = 0x08;
|
|
||||||
SCHOOL_MASK_FROST = 0x10;
|
|
||||||
SCHOOL_MASK_SHADOW = 0x20;
|
|
||||||
SCHOOL_MASK_ARCANE = 0x40;
|
|
||||||
--]]
|
|
||||||
local spellSchoolColors = {}
|
|
||||||
spellSchoolColors[1] = { r = 1, g = 1, b = 0, a = 1, type = "Physical" } -- "physical" 255, 255, 0
|
|
||||||
spellSchoolColors[2] = { r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy" } --"holy" -- 255, 230, 128
|
|
||||||
spellSchoolColors[4] = { r = 1, g = 0.501, b = 0, a = 1, type = "Fire" } --"fire" -- 255, 128, 0
|
|
||||||
spellSchoolColors[8] = { r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature" } --"nature" -- 77, 255, 77
|
|
||||||
spellSchoolColors[16] = { r = 0.501, g = 1, b = 1, a = 1, type = "Frost" } --"frost" -- 128, 255, 255
|
|
||||||
spellSchoolColors[32] = { r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow" } --"shadow" --128, 128, 255
|
|
||||||
spellSchoolColors[64] = { r = 1, g = 0.501, b = 1, a = 1, type = "Arcane" } --"arcane" -- 255, 128, 255
|
|
||||||
spellSchoolColors["unknown"] = { r = 0, g = 0, b = 0, a = 1, type = "Unknown" } --"unknown spell school"
|
|
||||||
|
|
||||||
function Gladdy:GetSpellSchoolColors()
|
|
||||||
return spellSchoolColors
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------
|
|
||||||
-- TRINKET STUFF
|
|
||||||
---------------------
|
|
||||||
|
|
||||||
local pvpTrinkets = { -- [itemID] = cd in ms
|
|
||||||
--wotlk
|
|
||||||
[59752] = 120000,
|
|
||||||
[51377] = 120000,
|
|
||||||
[51378] = 120000,
|
|
||||||
[46083] = 120000,
|
|
||||||
[46085] = 120000,
|
|
||||||
[46081] = 120000,
|
|
||||||
[46084] = 120000,
|
|
||||||
[46082] = 120000,
|
|
||||||
[42122] = 120000,
|
|
||||||
[42123] = 120000,
|
|
||||||
--tbc
|
|
||||||
[37864] = 120000,
|
|
||||||
[37865] = 120000,
|
|
||||||
[28235] = 120000,
|
|
||||||
[30348] = 120000,
|
|
||||||
[28238] = 120000,
|
|
||||||
[30351] = 120000,
|
|
||||||
[28236] = 120000,
|
|
||||||
[30349] = 120000,
|
|
||||||
[28234] = 120000,
|
|
||||||
[28237] = 120000,
|
|
||||||
[30350] = 120000,
|
|
||||||
[28240] = 120000,
|
|
||||||
[28243] = 120000,
|
|
||||||
[30345] = 120000,
|
|
||||||
[28241] = 120000,
|
|
||||||
[30343] = 120000,
|
|
||||||
[28239] = 120000,
|
|
||||||
[30346] = 120000,
|
|
||||||
[28242] = 120000,
|
|
||||||
[30344] = 120000,
|
|
||||||
[29593] = 120000,
|
|
||||||
[29593] = 300000,
|
|
||||||
[18859] = 300000,
|
|
||||||
[18857] = 300000,
|
|
||||||
[18864] = 300000,
|
|
||||||
[18854] = 300000,
|
|
||||||
[18862] = 300000,
|
|
||||||
[18858] = 300000,
|
|
||||||
[18856] = 300000,
|
|
||||||
[18863] = 300000,
|
|
||||||
[18834] = 300000,
|
|
||||||
[18851] = 300000,
|
|
||||||
[18845] = 300000,
|
|
||||||
[18852] = 300000,
|
|
||||||
[29592] = 300000,
|
|
||||||
[18850] = 300000,
|
|
||||||
[18846] = 300000,
|
|
||||||
[18853] = 300000,
|
|
||||||
}
|
|
||||||
|
|
||||||
function Gladdy:GetPvpTrinkets()
|
|
||||||
return pvpTrinkets
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------
|
|
||||||
-- TOTEM STUFF
|
|
||||||
---------------------
|
|
||||||
|
|
||||||
local totemData = {
|
|
||||||
-- Fire
|
|
||||||
[string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = { cd = 4, once = true }},
|
|
||||||
[string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
-- Water
|
|
||||||
[string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 5},
|
|
||||||
[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, pulse = 3 },
|
|
||||||
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
-- Earth
|
|
||||||
[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, pulse = 3},
|
|
||||||
[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, pulse = 2},
|
|
||||||
[string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, pulse = 3},
|
|
||||||
-- Air
|
|
||||||
[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}},
|
|
||||||
[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}},
|
|
||||||
[string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
[string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}},
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemSpellIdToPulse = {
|
|
||||||
[GetSpellInfo(totemData[string_lower("Earthbind Totem")].id)] = totemData[string_lower("Earthbind Totem")].pulse,
|
|
||||||
[2484] = totemData[string_lower("Earthbind Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Tremor Totem")].id)] = totemData[string_lower("Tremor Totem")].pulse,
|
|
||||||
[8143] = totemData[string_lower("Tremor Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Disease Cleansing Totem")].id)] = totemData[string_lower("Disease Cleansing Totem")].pulse,
|
|
||||||
[8170] = totemData[string_lower("Disease Cleansing Totem")].pulse,
|
|
||||||
[GetSpellInfo(totemData[string_lower("Fire Nova Totem")].id)] = totemData[string_lower("Fire Nova Totem")].pulse,
|
|
||||||
[1535] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 1
|
|
||||||
[8498] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 2
|
|
||||||
[8499] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 3
|
|
||||||
[11314] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 4
|
|
||||||
[11315] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 5
|
|
||||||
[25546] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 6
|
|
||||||
[25547] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 7
|
|
||||||
[GetSpellInfo(totemData[string_lower("Magma Totem")].id)] = totemData[string_lower("Magma Totem")].pulse,
|
|
||||||
[8190] = totemData[string_lower("Magma Totem")].pulse, -- Rank 1
|
|
||||||
[10585] = totemData[string_lower("Magma Totem")].pulse, -- Rank 2
|
|
||||||
[10586] = totemData[string_lower("Magma Totem")].pulse, -- Rank 3
|
|
||||||
[10587] = totemData[string_lower("Magma Totem")].pulse, -- Rank 4
|
|
||||||
[25552] = totemData[string_lower("Magma Totem")].pulse, -- Rank 5
|
|
||||||
[58731] = totemData[string_lower("Magma Totem")].pulse, -- Rank 6
|
|
||||||
[58734] = totemData[string_lower("Magma Totem")].pulse, -- Rank 7
|
|
||||||
[GetSpellInfo(totemData[string_lower("Healing Stream Totem")].id)] = totemData[string_lower("Healing Stream Totem")].pulse,
|
|
||||||
[5394] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 1
|
|
||||||
[6375] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 2
|
|
||||||
[6377] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 3
|
|
||||||
[10462] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 4
|
|
||||||
[10463] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 5
|
|
||||||
[25567] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 6
|
|
||||||
[58755] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 7
|
|
||||||
[58756] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 8
|
|
||||||
[58757] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 9
|
|
||||||
[GetSpellInfo(totemData[string_lower("Mana Tide Totem")].id)] = totemData[string_lower("Mana Tide Totem")].pulse,
|
|
||||||
[16190] = totemData[string_lower("Mana Tide Totem")].pulse, -- Rank 1
|
|
||||||
[GetSpellInfo(totemData[string_lower("Stoneclaw Totem")].id)] = totemData[string_lower("Stoneclaw Totem")].pulse,
|
|
||||||
[5730] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 1
|
|
||||||
[6390] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 2
|
|
||||||
[6391] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 3
|
|
||||||
[6392] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 4
|
|
||||||
[10427] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 5
|
|
||||||
[10428] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 6
|
|
||||||
[25525] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 7
|
|
||||||
[58580] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 8
|
|
||||||
[58581] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 9
|
|
||||||
[58582] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 10
|
|
||||||
}
|
|
||||||
|
|
||||||
local totemNpcIdsToTotemData = {
|
|
||||||
--fire
|
|
||||||
[2523] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3902] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3903] = totemData[string_lower("Searing Totem")],
|
|
||||||
[3904] = totemData[string_lower("Searing Totem")],
|
|
||||||
[7400] = totemData[string_lower("Searing Totem")],
|
|
||||||
[7402] = totemData[string_lower("Searing Totem")],
|
|
||||||
[15480] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31162] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31164] = totemData[string_lower("Searing Totem")],
|
|
||||||
[31165] = totemData[string_lower("Searing Totem")],
|
|
||||||
[21995] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22209] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22895] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22896] = totemData[string_lower("Searing Totem")],
|
|
||||||
[34687] = totemData[string_lower("Searing Totem")],
|
|
||||||
[36532] = totemData[string_lower("Searing Totem")],
|
|
||||||
[43423] = totemData[string_lower("Searing Totem")],
|
|
||||||
[67380] = totemData[string_lower("Searing Totem")],
|
|
||||||
[73477] = totemData[string_lower("Searing Totem")],
|
|
||||||
[79238] = totemData[string_lower("Searing Totem")],
|
|
||||||
[22896] = totemData[string_lower("Searing Totem")],
|
|
||||||
[84519] = totemData[string_lower("Searing Totem")],
|
|
||||||
[110730] = totemData[string_lower("Searing Totem")],
|
|
||||||
[132178] = totemData[string_lower("Searing Totem")],
|
|
||||||
[9637] = totemData[string_lower("Searing Totem")],
|
|
||||||
|
|
||||||
[5950] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[6012] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[7423] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[10557] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[15485] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31132] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31133] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[31158] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
[42605] = totemData[string_lower("Flametongue Totem")],
|
|
||||||
|
|
||||||
[5929] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7464] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7465] = totemData[string_lower("Magma Totem")],
|
|
||||||
[7466] = totemData[string_lower("Magma Totem")],
|
|
||||||
[15484] = totemData[string_lower("Magma Totem")],
|
|
||||||
[31166] = totemData[string_lower("Magma Totem")],
|
|
||||||
[31167] = totemData[string_lower("Magma Totem")],
|
|
||||||
[32887] = totemData[string_lower("Magma Totem")],
|
|
||||||
[42211] = totemData[string_lower("Magma Totem")],
|
|
||||||
[71335] = totemData[string_lower("Magma Totem")],
|
|
||||||
[71925] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73085] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73093] = totemData[string_lower("Magma Totem")],
|
|
||||||
[73268] = totemData[string_lower("Magma Totem")],
|
|
||||||
[88971] = totemData[string_lower("Magma Totem")],
|
|
||||||
[97369] = totemData[string_lower("Magma Totem")],
|
|
||||||
[98676] = totemData[string_lower("Magma Totem")],
|
|
||||||
|
|
||||||
[5879] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[6110] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[6111] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[7844] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[7845] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[14662] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[15482] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[15483] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[24320] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[32775] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
[32776] = totemData[string_lower("Fire Nova Totem")],
|
|
||||||
|
|
||||||
[17539] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[22970] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[22971] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30652] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30653] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
[30654] = totemData[string_lower("Totem of Wrath")],
|
|
||||||
|
|
||||||
[15439] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[40830] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[41337] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[41346] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
[72301] = totemData[string_lower("Fire Elemental Totem")],
|
|
||||||
|
|
||||||
[5926] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[7412] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[7413] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[15486] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[31171] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
[31172] = totemData[string_lower("Frost Resistance Totem")],
|
|
||||||
|
|
||||||
-- Water
|
|
||||||
[5927] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[7424] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[7425] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[15487] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[31169] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
[31170] = totemData[string_lower("Fire Resistance Totem")],
|
|
||||||
|
|
||||||
[5924] = totemData[string_lower("Disease Cleansing Totem")],
|
|
||||||
|
|
||||||
[3527] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3906] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3907] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3908] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[3909] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[14664] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[15488] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[18235] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31181] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31182] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[31185] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[34686] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[36542] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[37810] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[38428] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[47077] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[72309] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[72457] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[73890] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[74433] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[97508] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[112567] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[120357] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[128539] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
[132049] = totemData[string_lower("Healing Stream Totem")],
|
|
||||||
|
|
||||||
[10467] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[11100] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[11101] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
[17061] = totemData[string_lower("Mana Tide Totem")],
|
|
||||||
|
|
||||||
[3573] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7414] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7415] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[7416] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[15304] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[15489] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31186] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31189] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
[31190] = totemData[string_lower("Mana Spring Totem")],
|
|
||||||
|
|
||||||
-- Earth
|
|
||||||
[2630] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[22486] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[40233] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[74737] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
[79155] = totemData[string_lower("Earthbind Totem")],
|
|
||||||
|
|
||||||
[3579] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3911] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3912] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[3913] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[7398] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[7399] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[14870] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[15478] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31120] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31121] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[31122] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[40258] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
[102402] = totemData[string_lower("Stoneclaw Totem")],
|
|
||||||
|
|
||||||
[5873] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[5919] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[5920] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7366] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7367] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[7368] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[14663] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[15470] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[15474] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[18177] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[21994] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[31175] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[31176] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[36550] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[40267] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
[41967] = totemData[string_lower("Stoneskin Totem")],
|
|
||||||
|
|
||||||
[5874] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[5921] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[5922] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[7403] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[15464] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[15479] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[21992] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[30647] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[31129] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
[40266] = totemData[string_lower("Strength of Earth Totem")],
|
|
||||||
|
|
||||||
[15430] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[24649] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[39387] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[40247] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
[72307] = totemData[string_lower("Earth Elemental Totem")],
|
|
||||||
|
|
||||||
[5913] = totemData[string_lower("Tremor Totem")],
|
|
||||||
[41938] = totemData[string_lower("Tremor Totem")],
|
|
||||||
[41939] = totemData[string_lower("Tremor Totem")],
|
|
||||||
|
|
||||||
-- Air
|
|
||||||
[5925] = totemData[string_lower("Grounding Totem")],
|
|
||||||
[128537] = totemData[string_lower("Grounding Totem")],
|
|
||||||
[136251] = totemData[string_lower("Grounding Totem")],
|
|
||||||
|
|
||||||
[7467] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[7468] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[7469] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[15490] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[31173] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
[31174] = totemData[string_lower("Nature Resistance Totem")],
|
|
||||||
|
|
||||||
[6112] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[7483] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[7484] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[14666] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[15496] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[15497] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[22897] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[41940] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[41941] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[80703] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[105690] = totemData[string_lower("Windfury Totem")],
|
|
||||||
[133684] = totemData[string_lower("Windfury Totem")],
|
|
||||||
|
|
||||||
[3968] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[28938] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[40187] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[69505] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[70413] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[71145] = totemData[string_lower("Sentry Totem")],
|
|
||||||
[147410] = totemData[string_lower("Sentry Totem")],
|
|
||||||
|
|
||||||
[15447] = totemData[string_lower("Wrath of Air Totem")],
|
|
||||||
[36556] = totemData[string_lower("Wrath of Air Totem")],
|
|
||||||
}
|
|
||||||
|
|
||||||
function Gladdy:GetSharedTotemData()
|
|
||||||
return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
|
|
||||||
end
|
|
@ -1,23 +1,19 @@
|
|||||||
local select, string_gsub, tostring, pairs, ipairs = select, string.gsub, tostring, pairs, ipairs
|
local select, string_gsub, tostring = select, string.gsub, tostring
|
||||||
local wipe = wipe
|
|
||||||
local unpack = unpack
|
|
||||||
|
|
||||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
||||||
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
|
local AURA_TYPE_DEBUFF = AURA_TYPE_DEBUFF
|
||||||
local AURA_TYPE_BUFF = AURA_TYPE_BUFF
|
local AURA_TYPE_BUFF = AURA_TYPE_BUFF
|
||||||
|
|
||||||
local UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit, UnitExists = UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit, UnitExists
|
local UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit = UnitName, UnitAura, UnitRace, UnitClass, UnitGUID, UnitIsUnit
|
||||||
local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo
|
local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo
|
||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local FindAuraByName = AuraUtil.FindAuraByName
|
local FindAuraByName = AuraUtil.FindAuraByName
|
||||||
local GetTime = GetTime
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
|
||||||
local Cooldowns = Gladdy.modules["Cooldowns"]
|
local Cooldowns = Gladdy.modules["Cooldowns"]
|
||||||
local Diminishings = Gladdy.modules["Diminishings"]
|
local Diminishings = Gladdy.modules["Diminishings"]
|
||||||
|
|
||||||
local EventListener = Gladdy:NewModule("EventListener", 101, {
|
local EventListener = Gladdy:NewModule("EventListener", nil, {
|
||||||
test = true,
|
test = true,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -36,18 +32,6 @@ function EventListener:JOINED_ARENA()
|
|||||||
self:RegisterEvent("UNIT_SPELLCAST_START")
|
self:RegisterEvent("UNIT_SPELLCAST_START")
|
||||||
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
|
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
|
||||||
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
|
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
|
||||||
-- in case arena has started already we check for units
|
|
||||||
for i=1,Gladdy.curBracket do
|
|
||||||
if Gladdy.buttons["arena"..i].lastAuras then
|
|
||||||
wipe(Gladdy.buttons["arena"..i].lastAuras)
|
|
||||||
end
|
|
||||||
if UnitExists("arena" .. i) then
|
|
||||||
Gladdy:SpotEnemy("arena" .. i, true)
|
|
||||||
end
|
|
||||||
if UnitExists("arenapet" .. i) then
|
|
||||||
Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self:SetScript("OnEvent", EventListener.OnEvent)
|
self:SetScript("OnEvent", EventListener.OnEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -56,53 +40,34 @@ function EventListener:Reset()
|
|||||||
self:SetScript("OnEvent", nil)
|
self:SetScript("OnEvent", nil)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Gladdy:DetectSpec(unit, specSpell)
|
||||||
|
if specSpell then
|
||||||
|
self.modules["Cooldowns"]:DetectSpec(unit, specSpell)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function Gladdy:SpotEnemy(unit, auraScan)
|
function Gladdy:SpotEnemy(unit, auraScan)
|
||||||
local button = self.buttons[unit]
|
local button = self.buttons[unit]
|
||||||
if not unit or not button then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if UnitExists(unit) then
|
|
||||||
button.raceLoc = UnitRace(unit)
|
button.raceLoc = UnitRace(unit)
|
||||||
button.race = select(2, UnitRace(unit))
|
button.race = select(2, UnitRace(unit))
|
||||||
button.classLoc = select(1, UnitClass(unit))
|
button.classLoc = select(1, UnitClass(unit))
|
||||||
button.class = select(2, UnitClass(unit))
|
button.class = select(2, UnitClass(unit))
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
|
button.stealthed = false
|
||||||
Gladdy.guids[UnitGUID(unit)] = unit
|
Gladdy.guids[UnitGUID(unit)] = unit
|
||||||
end
|
|
||||||
if button.class and button.race then
|
|
||||||
Gladdy:SendMessage("ENEMY_SPOTTED", unit)
|
Gladdy:SendMessage("ENEMY_SPOTTED", unit)
|
||||||
end
|
|
||||||
if auraScan and not button.spec then
|
if auraScan and not button.spec then
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, "HELPFUL")
|
|
||||||
for n = 1, 30 do
|
for n = 1, 30 do
|
||||||
local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, n, "HELPFUL")
|
local spellName,_,_,_,_,_,unitCaster = UnitAura(unit, n, "HELPFUL")
|
||||||
if ( not spellName ) then
|
if ( not spellName ) then
|
||||||
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, AURA_TYPE_BUFF, n - 1)
|
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
if Gladdy.specBuffs[spellName] then
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
|
|
||||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||||
if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
|
if UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster) then
|
||||||
EventListener:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that detect used CDs (like Fear Ward)
|
|
||||||
for arenaUnit,v in pairs(self.buttons) do
|
|
||||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
|
||||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
|
|
||||||
-- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
|
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
|
||||||
end
|
|
||||||
Gladdy:SendMessage("AURA_GAIN", unit, AURA_TYPE_BUFF, spellID, spellName, texture, duration, expirationTime, count, dispelType, n, unitCaster)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -110,90 +75,55 @@ end
|
|||||||
function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
|
function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
|
||||||
-- timestamp,eventType,hideCaster,sourceGUID,sourceName,sourceFlags,sourceRaidFlags,destGUID,destName,destFlags,destRaidFlags,spellId,spellName,spellSchool
|
-- timestamp,eventType,hideCaster,sourceGUID,sourceName,sourceFlags,sourceRaidFlags,destGUID,destName,destFlags,destRaidFlags,spellId,spellName,spellSchool
|
||||||
local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool = CombatLogGetCurrentEventInfo()
|
local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool = CombatLogGetCurrentEventInfo()
|
||||||
local srcUnit = Gladdy.guids[sourceGUID] -- can be a PET
|
local srcUnit = Gladdy.guids[sourceGUID]
|
||||||
local destUnit = Gladdy.guids[destGUID] -- can be a PET
|
local destUnit = Gladdy.guids[destGUID]
|
||||||
if (Gladdy.db.shadowsightTimerEnabled and eventType == "SPELL_AURA_APPLIED" and spellID == 34709) then
|
|
||||||
Gladdy.modules["Shadowsight Timer"]:AURA_GAIN(nil, nil, 34709)
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
if destUnit then
|
if destUnit then
|
||||||
-- diminish tracker
|
-- diminish tracker
|
||||||
if Gladdy.buttons[destUnit] and Gladdy.db.drEnabled and extraSpellId == AURA_TYPE_DEBUFF then
|
if (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
|
||||||
if (eventType == "SPELL_AURA_REMOVED") then
|
|
||||||
Diminishings:AuraFade(destUnit, spellID)
|
Diminishings:AuraFade(destUnit, spellID)
|
||||||
end
|
end
|
||||||
if (eventType == "SPELL_AURA_REFRESH") then
|
|
||||||
Diminishings:AuraGain(destUnit, spellID)
|
|
||||||
--Diminishings:AuraFade(destUnit, spellID)
|
|
||||||
end
|
|
||||||
if (eventType == "SPELL_AURA_APPLIED") then
|
|
||||||
Diminishings:AuraGain(destUnit, spellID)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- death detection
|
-- death detection
|
||||||
if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
|
if (eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
|
||||||
if not Gladdy:isFeignDeath(destUnit) then
|
|
||||||
Gladdy:SendMessage("UNIT_DEATH", destUnit)
|
Gladdy:SendMessage("UNIT_DEATH", destUnit)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
-- spec detection
|
-- spec detection
|
||||||
if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
|
if not Gladdy.buttons[destUnit].class then
|
||||||
Gladdy:SpotEnemy(destUnit, true)
|
Gladdy:SpotEnemy(destUnit, true)
|
||||||
end
|
end
|
||||||
--interrupt detection
|
--interrupt detection
|
||||||
if Gladdy.buttons[destUnit] and eventType == "SPELL_INTERRUPT" then
|
if eventType == "SPELL_INTERRUPT" then
|
||||||
Gladdy:SendMessage("SPELL_INTERRUPT", destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
|
Gladdy:SendMessage("SPELL_INTERRUPT", destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if srcUnit then
|
if srcUnit then
|
||||||
srcUnit = string_gsub(srcUnit, "pet", "")
|
if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
|
||||||
if (not UnitExists(srcUnit)) then
|
local unitRace = Gladdy.buttons[srcUnit].race
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.buttons[srcUnit].class or not Gladdy.buttons[srcUnit].race then
|
|
||||||
Gladdy:SpotEnemy(srcUnit, true)
|
|
||||||
end
|
|
||||||
if not Gladdy.buttons[srcUnit].spec then
|
|
||||||
self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
|
||||||
end
|
|
||||||
if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED") then
|
|
||||||
-- cooldown tracker
|
-- cooldown tracker
|
||||||
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
|
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
|
||||||
local unitClass
|
local unitClass
|
||||||
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
if Gladdy.db.cooldownCooldowns[tostring(spellId)] then
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
if Gladdy.db.cooldownCooldowns[tostring(spellId)] and (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_MISSED" or eventType == "SPELL_DODGED") then
|
|
||||||
if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
|
if (Gladdy:GetCooldownList()[Gladdy.buttons[srcUnit].class][spellId]) then
|
||||||
unitClass = Gladdy.buttons[srcUnit].class
|
unitClass = Gladdy.buttons[srcUnit].class
|
||||||
else
|
else
|
||||||
unitClass = Gladdy.buttons[srcUnit].race
|
unitClass = Gladdy.buttons[srcUnit].race
|
||||||
end
|
end
|
||||||
if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
|
Cooldowns:CooldownUsed(srcUnit, unitClass, spellId, spellName)
|
||||||
Gladdy:Debug("INFO", eventType, "- CooldownUsed", srcUnit, "spellID:", spellID)
|
Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
||||||
Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if Gladdy.db.racialEnabled and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
|
||||||
|
Gladdy:SendMessage("RACIAL_USED", srcUnit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116 or spellID == 16166 or spellID == 12043) and Gladdy.buttons[srcUnit].class) then
|
|
||||||
Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
|
if not Gladdy.buttons[srcUnit].class then
|
||||||
Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
|
Gladdy:SpotEnemy(srcUnit, true)
|
||||||
end
|
|
||||||
if (eventType == "SPELL_AURA_REMOVED" and Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName]) then
|
|
||||||
local unit = Gladdy:GetArenaUnit(srcUnit, true)
|
|
||||||
local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
|
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
if unit then
|
|
||||||
--Gladdy:Debug("INFO", "EL:CL:SPELL_AURA_REMOVED (srcUnit)", "Cooldowns:AURA_FADE", unit, spellId)
|
|
||||||
Cooldowns:AURA_FADE(unit, spellId)
|
|
||||||
end
|
end
|
||||||
|
if not Gladdy.buttons[srcUnit].spec then
|
||||||
|
Gladdy:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -201,17 +131,14 @@ end
|
|||||||
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
||||||
--[[ updateReason: seen, unseen, destroyed, cleared ]]
|
--[[ updateReason: seen, unseen, destroyed, cleared ]]
|
||||||
|
|
||||||
unit = Gladdy:GetArenaUnit(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
local pet = Gladdy.modules["Pets"].frames[unit]
|
local pet = Gladdy.modules["Pets"].frames[unit]
|
||||||
Gladdy:Debug("INFO", "ARENA_OPPONENT_UPDATE", unit, updateReason)
|
|
||||||
if button or pet then
|
if button or pet then
|
||||||
if updateReason == "seen" then
|
if updateReason == "seen" then
|
||||||
-- ENEMY_SPOTTED
|
-- ENEMY_SPOTTED
|
||||||
if button then
|
if button then
|
||||||
button.stealthed = false
|
|
||||||
Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
|
Gladdy:SendMessage("ENEMY_STEALTH", unit, false)
|
||||||
if not button.class or not button.race then
|
if not button.class then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -221,7 +148,6 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
|||||||
elseif updateReason == "unseen" then
|
elseif updateReason == "unseen" then
|
||||||
-- STEALTH
|
-- STEALTH
|
||||||
if button then
|
if button then
|
||||||
button.stealthed = true
|
|
||||||
Gladdy:SendMessage("ENEMY_STEALTH", unit, true)
|
Gladdy:SendMessage("ENEMY_STEALTH", unit, true)
|
||||||
end
|
end
|
||||||
if pet then
|
if pet then
|
||||||
@ -241,118 +167,60 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Gladdy.cooldownBuffs = {
|
local exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
|
||||||
[GetSpellInfo(6346)] = { cd = function(expTime) -- 180s uptime == cd
|
[31117] = GetSpellInfo(30405) .. " Silence", -- Unstable Affliction Silence
|
||||||
return expTime
|
[43523] = GetSpellInfo(30405) .. " Silence",
|
||||||
end, spellId = 6346 }, -- Fear Ward
|
[24131] = select(1, GetSpellInfo(19386)) .. " Dot", -- Wyvern Sting Dot
|
||||||
[GetSpellInfo(11305)] = { cd = function(expTime) -- 15s uptime
|
[24134] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
return 300 - (15 - expTime)
|
[24135] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
end, spellId = 11305 }, -- Sprint
|
[27069] = select(1, GetSpellInfo(19386)) .. " Dot",
|
||||||
[36554] = { cd = function(expTime) -- 3s uptime
|
[19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
|
||||||
return 30 - (3 - expTime)
|
[19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
end, spellId = 36554 }, -- Shadowstep speed buff
|
[19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
[36563] = { cd = function(expTime) -- 10s uptime
|
[19972] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
return 30 - (10 - expTime)
|
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
end, spellId = 36554 }, -- Shadowstep dmg buff
|
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
[GetSpellInfo(26889)] = { cd = function(expTime) -- 3s uptime
|
[27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
|
||||||
return 180 - (10 - expTime)
|
|
||||||
end, spellId = 26889 }, -- Vanish
|
|
||||||
racials = {
|
|
||||||
[GetSpellInfo(20600)] = { cd = function(expTime) -- 20s uptime
|
|
||||||
return GetTime() - (20 - expTime)
|
|
||||||
end, spellId = 20600 }, -- Perception
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
--[[
|
|
||||||
/run local f,sn,dt for i=1,2 do f=(i==1 and "HELPFUL"or"HARMFUL")for n=1,30 do sn,_,_,dt=UnitAura("player",n,f) if(not sn)then break end print(sn,dt,dt and dt:len())end end
|
function EventListener:UNIT_AURA(unit)
|
||||||
--]]
|
|
||||||
function EventListener:UNIT_AURA(unit, isFullUpdate, updatedAuras)
|
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if not button then
|
if not button then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not button.auras then
|
|
||||||
button.auras = {}
|
|
||||||
end
|
|
||||||
wipe(button.auras)
|
|
||||||
if not button.lastAuras then
|
|
||||||
button.lastAuras = {}
|
|
||||||
end
|
|
||||||
Gladdy:Debug("INFO", "AURA_FADE", unit, AURA_TYPE_BUFF, AURA_TYPE_DEBUFF)
|
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_BUFF)
|
|
||||||
Gladdy:SendMessage("AURA_FADE", unit, AURA_TYPE_DEBUFF)
|
|
||||||
for i = 1, 2 do
|
for i = 1, 2 do
|
||||||
if not Gladdy.buttons[unit].class or not Gladdy.buttons[unit].race then
|
if not Gladdy.buttons[unit].class then
|
||||||
Gladdy:SpotEnemy(unit, false)
|
Gladdy:SpotEnemy(unit, false)
|
||||||
end
|
end
|
||||||
local filter = (i == 1 and "HELPFUL" or "HARMFUL")
|
local filter = (i == 1 and "HELPFUL" or "HARMFUL")
|
||||||
local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
|
local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
|
||||||
|
Gladdy:SendMessage("AURA_FADE", unit, auraType)
|
||||||
for n = 1, 30 do
|
for n = 1, 30 do
|
||||||
local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
|
local spellName, texture, count, debuffType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
|
||||||
if ( not spellID ) then
|
if ( not spellID ) then
|
||||||
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
|
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
if Gladdy.exceptionNames[spellID] then
|
if not button.spec and Gladdy.specBuffs[spellName] then
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
button.auras[spellID] = { auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType }
|
|
||||||
if not button.spec and Gladdy.specBuffs[spellName] and unitCaster then
|
|
||||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||||
if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
|
if unitCaster and (UnitIsUnit(unit, unitCaster) or UnitIsUnit(unitPet, unitCaster)) then
|
||||||
self:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specBuffs[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (Gladdy.cooldownBuffs[spellName] or Gladdy.cooldownBuffs[spellID]) and unitCaster then -- Check for auras that hint used CDs (like Fear Ward)
|
if exceptionNames[spellID] then
|
||||||
local cooldownBuff = Gladdy.cooldownBuffs[spellID] or Gladdy.cooldownBuffs[spellName]
|
spellName = exceptionNames[spellID]
|
||||||
for arenaUnit,v in pairs(Gladdy.buttons) do
|
|
||||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
|
||||||
Cooldowns:CooldownUsed(arenaUnit, v.class, cooldownBuff.spellId, cooldownBuff.cd(expirationTime - GetTime()))
|
|
||||||
end
|
end
|
||||||
|
Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
|
||||||
|
Gladdy:Call("Announcements", "CheckDrink", unit, spellName)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Gladdy.cooldownBuffs.racials[spellName] then
|
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
|
||||||
end
|
|
||||||
Gladdy:Debug("INFO", "AURA_GAIN", unit, auraType, spellName)
|
|
||||||
Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType, i, unitCaster)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- check auras
|
|
||||||
for spellID,v in pairs(button.lastAuras) do
|
|
||||||
if not button.auras[spellID] then
|
|
||||||
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[v[3]] then
|
|
||||||
local spellId = Cooldowns.cooldownSpellIds[v[3]] -- don't use spellId from combatlog, in case of different spellrank
|
|
||||||
if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
|
|
||||||
spellId = spellID
|
|
||||||
end
|
|
||||||
--Gladdy:Debug("INFO", "EL:UNIT_AURA Cooldowns:AURA_FADE", unit, spellId)
|
|
||||||
Cooldowns:AURA_FADE(unit, spellId)
|
|
||||||
if spellID == 5384 then -- Feign Death CD Detection needs this
|
|
||||||
Cooldowns:CooldownUsed(unit, Gladdy.buttons[unit].class, 5384)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
wipe(button.lastAuras)
|
|
||||||
button.lastAuras = Gladdy:DeepCopy(button.auras)
|
|
||||||
end
|
|
||||||
|
|
||||||
function EventListener:UpdateAuras(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button or button.lastAuras then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
for i=1, #button.lastAuras do
|
|
||||||
Gladdy.modules["Auras"]:AURA_GAIN(unit, unpack(button.lastAuras[i]))
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:UNIT_SPELLCAST_START(unit)
|
function EventListener:UNIT_SPELLCAST_START(unit)
|
||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local spellName = UnitCastingInfo(unit)
|
local spellName = UnitCastingInfo(unit)
|
||||||
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -361,81 +229,16 @@ function EventListener:UNIT_SPELLCAST_CHANNEL_START(unit)
|
|||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local spellName = UnitChannelInfo(unit)
|
local spellName = UnitChannelInfo(unit)
|
||||||
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:UNIT_SPELLCAST_SUCCEEDED(...)
|
function EventListener:UNIT_SPELLCAST_SUCCEEDED(unit)
|
||||||
local unit, castGUID, spellID = ...
|
|
||||||
unit = Gladdy:GetArenaUnit(unit, true)
|
|
||||||
if Gladdy.buttons[unit] then
|
if Gladdy.buttons[unit] then
|
||||||
local unitRace = Gladdy.buttons[unit].race
|
local spellName = UnitCastingInfo(unit)
|
||||||
local spellName = GetSpellInfo(spellID)
|
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
||||||
|
Gladdy:DetectSpec(unit, Gladdy.specSpells[spellName])
|
||||||
if Gladdy.exceptionNames[spellID] then
|
|
||||||
spellName = Gladdy.exceptionNames[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
-- spec detection
|
|
||||||
if spellName and Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
|
|
||||||
self:DetectSpec(unit, Gladdy.specSpells[spellName])
|
|
||||||
end
|
|
||||||
|
|
||||||
-- trinket
|
|
||||||
if spellID == 42292 or spellID == 59752 then
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - TRINKET_USED", unit, spellID)
|
|
||||||
Gladdy:SendMessage("TRINKET_USED", unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- racial
|
|
||||||
if unitRace and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - RACIAL_USED", unit, spellID)
|
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
--cooldown
|
|
||||||
local unitClass
|
|
||||||
if (Gladdy:GetCooldownList()[Gladdy.buttons[unit].class][unit]) then
|
|
||||||
unitClass = Gladdy.buttons[unit].class
|
|
||||||
else
|
|
||||||
unitClass = Gladdy.buttons[unit].race
|
|
||||||
end
|
|
||||||
if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 and spellID ~= 5384 then -- Nature's Swiftness CD starts when buff fades
|
|
||||||
Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED", "- CooldownUsed", unit, "spellID:", spellID)
|
|
||||||
Cooldowns:CooldownUsed(unit, unitClass, spellID)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function EventListener:DetectSpec(unit, spec)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (not button or not spec or button.spec) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if button.class == "PALADIN" and not Gladdy:contains(spec, {L["Holy"], L["Retribution"], L["Protection"]})
|
|
||||||
or button.class == "SHAMAN" and not Gladdy:contains(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
|
|
||||||
or button.class == "ROGUE" and not Gladdy:contains(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
|
|
||||||
or button.class == "WARLOCK" and not Gladdy:contains(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
|
|
||||||
or button.class == "PRIEST" and not Gladdy:contains(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
|
|
||||||
or button.class == "MAGE" and not Gladdy:contains(spec, {L["Frost"], L["Fire"], L["Arcane"]})
|
|
||||||
or button.class == "DRUID" and not Gladdy:contains(spec, {L["Restoration"], L["Feral"], L["Balance"]})
|
|
||||||
or button.class == "HUNTER" and not Gladdy:contains(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
|
|
||||||
or button.class == "WARRIOR" and not Gladdy:contains(spec, {L["Arms"], L["Protection"], L["Fury"]})
|
|
||||||
or button.class == "DEATHKNIGHT" and not Gladdy:contains(spec, {L["Unholy"], L["Blood"], L["Frost"]}) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not button.spec then
|
|
||||||
button.spec = spec
|
|
||||||
Gladdy:SendMessage("UNIT_SPEC", unit, spec)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function EventListener:Test(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (button and Gladdy.testData[unit].testSpec) then
|
|
||||||
button.spec = nil
|
|
||||||
Gladdy:SpotEnemy(unit, false)
|
|
||||||
self:DetectSpec(unit, button.testSpec)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
331
Frame.lua
331
Frame.lua
@ -1,9 +1,6 @@
|
|||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local UIParent = UIParent
|
local UIParent = UIParent
|
||||||
local InCombatLockdown = InCombatLockdown
|
local InCombatLockdown = InCombatLockdown
|
||||||
local math_abs = math.abs
|
|
||||||
local pairs = pairs
|
|
||||||
local LibStub = LibStub
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
@ -31,18 +28,10 @@ Gladdy.BUTTON_DEFAULTS = {
|
|||||||
stealthed = false,
|
stealthed = false,
|
||||||
classColors = {},
|
classColors = {},
|
||||||
lastState = 0,
|
lastState = 0,
|
||||||
auras = {},
|
|
||||||
lastAuras = {}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function Gladdy:CreateFrame()
|
function Gladdy:CreateFrame()
|
||||||
self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
|
self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
|
||||||
|
|
||||||
self.frame.background = CreateFrame("Frame", nil, self.frame, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
self.frame.background:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = false, tileSize = 16})
|
|
||||||
self.frame.background:SetFrameStrata("BACKGROUND")
|
|
||||||
self.frame.background:SetBackdropColor(Gladdy:SetColor(self.db.backgroundColor))
|
|
||||||
self.frame.background:SetAllPoints(self.frame)
|
|
||||||
--self.frame.texture = self.frame:CreateTexture(nil, "OVERLAY")
|
--self.frame.texture = self.frame:CreateTexture(nil, "OVERLAY")
|
||||||
--self.frame.texture:SetAllPoints(self.frame)
|
--self.frame.texture:SetAllPoints(self.frame)
|
||||||
--self.frame.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
|
--self.frame.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
|
||||||
@ -50,7 +39,7 @@ function Gladdy:CreateFrame()
|
|||||||
self.frame:SetClampedToScreen(true)
|
self.frame:SetClampedToScreen(true)
|
||||||
self.frame:EnableMouse(false)
|
self.frame:EnableMouse(false)
|
||||||
self.frame:SetMovable(true)
|
self.frame:SetMovable(true)
|
||||||
--self.frame:RegisterForDrag("LeftButton")
|
self.frame:RegisterForDrag("LeftButton")
|
||||||
|
|
||||||
self.frame:SetScript("OnDragStart", function(f)
|
self.frame:SetScript("OnDragStart", function(f)
|
||||||
if (not InCombatLockdown() and not self.db.locked) then
|
if (not InCombatLockdown() and not self.db.locked) then
|
||||||
@ -63,7 +52,7 @@ function Gladdy:CreateFrame()
|
|||||||
|
|
||||||
local scale = f:GetEffectiveScale()
|
local scale = f:GetEffectiveScale()
|
||||||
self.db.x = f:GetLeft() * scale
|
self.db.x = f:GetLeft() * scale
|
||||||
self.db.y = (self.db.growDirection == "TOP" and f:GetBottom() or f:GetTop()) * scale
|
self.db.y = (self.db.growUp and f:GetBottom() or f:GetTop()) * scale
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@ -87,7 +76,7 @@ function Gladdy:CreateFrame()
|
|||||||
|
|
||||||
local scale = self.frame:GetEffectiveScale()
|
local scale = self.frame:GetEffectiveScale()
|
||||||
self.db.x = self.frame:GetLeft() * scale
|
self.db.x = self.frame:GetLeft() * scale
|
||||||
self.db.y = (self.db.growDirection == "TOP" and self.frame:GetBottom() or self.frame:GetTop()) * scale
|
self.db.y = (self.db.growUp and self.frame:GetBottom() or self.frame:GetTop()) * scale
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
self.anchor:SetScript("OnClick", function()
|
self.anchor:SetScript("OnClick", function()
|
||||||
@ -131,53 +120,94 @@ function Gladdy:UpdateFrame()
|
|||||||
|
|
||||||
local highlightBorderSize = (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2)
|
local highlightBorderSize = (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2)
|
||||||
local powerBarHeight = self.db.powerBarEnabled and (self.db.powerBarHeight + 1) or 0
|
local powerBarHeight = self.db.powerBarEnabled and (self.db.powerBarHeight + 1) or 0
|
||||||
|
local leftSize = 0
|
||||||
|
local rightSize = 0
|
||||||
|
--Trinket + Racial
|
||||||
|
if self.db.trinketEnabled and self.db.trinketPos == "LEFT" then
|
||||||
|
leftSize = leftSize + self.db.trinketSize * self.db.trinketWidthFactor + self.db.padding
|
||||||
|
if self.db.racialEnabled and self.db.racialAnchor == "trinket" and self.db.racialPos == "LEFT" then
|
||||||
|
leftSize = leftSize + self.db.racialSize * self.db.racialWidthFactor + self.db.padding
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.db.trinketEnabled and self.db.trinketPos == "RIGHT" then
|
||||||
|
rightSize = rightSize + self.db.trinketSize * self.db.trinketWidthFactor + self.db.padding
|
||||||
|
if self.db.racialEnabled and self.db.racialAnchor == "trinket" and self.db.racialPos == "RIGHT" then
|
||||||
|
rightSize = rightSize + self.db.racialSize * self.db.racialWidthFactor + self.db.padding
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--ClassIcon
|
||||||
|
if self.db.classIconPos == "LEFT" then
|
||||||
|
leftSize = leftSize + self.db.classIconSize * self.db.classIconWidthFactor + self.db.padding
|
||||||
|
else
|
||||||
|
rightSize = rightSize + self.db.classIconSize * self.db.classIconWidthFactor + self.db.padding
|
||||||
|
end
|
||||||
|
--Highlight
|
||||||
|
if not self.db.highlightInset then
|
||||||
|
leftSize = leftSize + self.db.highlightBorderSize
|
||||||
|
rightSize = rightSize + self.db.highlightBorderSize
|
||||||
|
end
|
||||||
|
|
||||||
local margin = powerBarHeight
|
local margin = powerBarHeight
|
||||||
|
local width = self.db.barWidth + leftSize + rightSize
|
||||||
local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
|
local height = (self.db.healthBarHeight + powerBarHeight) * teamSize
|
||||||
+ (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
|
+ (self.db.highlightInset and 0 or self.db.highlightBorderSize * 2 * teamSize)
|
||||||
+ self.db.bottomMargin * (teamSize - 1)
|
+ self.db.bottomMargin * (teamSize - 1)
|
||||||
local singleFrameHeight = self.db.healthBarHeight + powerBarHeight +
|
|
||||||
(self.db.highlightInset and 0 or self.db.highlightBorderSize * 2) + self.db.bottomMargin
|
|
||||||
|
|
||||||
-- Highlight
|
-- Highlight
|
||||||
margin = margin + highlightBorderSize
|
margin = margin + highlightBorderSize
|
||||||
margin, height = Gladdy:LegacyPositioning(margin, height, teamSize)
|
|
||||||
|
if (self.db.cooldownYPos == "TOP" or self.db.cooldownYPos == "BOTTOM") and self.db.cooldown then
|
||||||
|
margin = margin + self.db.cooldownSize
|
||||||
|
height = height + self.db.cooldownSize * (teamSize - 1)
|
||||||
|
end
|
||||||
|
if (self.db.buffsCooldownPos == "TOP" or self.db.buffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
|
||||||
|
margin = margin + self.db.buffsIconSize
|
||||||
|
height = height + self.db.buffsIconSize * (teamSize - 1)
|
||||||
|
end
|
||||||
|
if (self.db.buffsBuffsCooldownPos == "TOP" or self.db.buffsBuffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
|
||||||
|
margin = margin + self.db.buffsBuffsIconSize
|
||||||
|
height = height + self.db.buffsBuffsIconSize * (teamSize - 1)
|
||||||
|
end
|
||||||
|
if self.db.buffsCooldownPos == "TOP" and self.db.cooldownYPos == "TOP" and self.db.cooldown and self.db.buffsEnabled then
|
||||||
|
margin = margin + 1
|
||||||
|
height = height + (teamSize - 1)
|
||||||
|
end
|
||||||
|
if self.db.buffsCooldownPos == "BOTTOM" and self.db.cooldownYPos == "BOTTOM" and self.db.cooldown and self.db.buffsEnabled then
|
||||||
|
margin = margin + 1
|
||||||
|
height = height + (teamSize - 1)
|
||||||
|
end
|
||||||
|
|
||||||
-- GrowDirection
|
-- GrowDirection
|
||||||
if (self.db.growDirection == "LEFT" or self.db.growDirection == "RIGHT") then
|
if (self.db.growDirection == "LEFT" or self.db.growDirection == "RIGHT") then
|
||||||
|
width = self.db.barWidth * teamSize + (leftSize + rightSize) * teamSize + self.db.bottomMargin * (teamSize - 1)
|
||||||
height = self.db.healthBarHeight + powerBarHeight
|
height = self.db.healthBarHeight + powerBarHeight
|
||||||
end
|
end
|
||||||
|
|
||||||
self.frame:SetScale(self.db.frameScale)
|
self.frame:SetScale(self.db.frameScale)
|
||||||
self:PixelPerfectScale(false)
|
self.frame:SetWidth(width)
|
||||||
self.frame:SetWidth(self.db.barWidth + highlightBorderSize)
|
|
||||||
self.frame:SetHeight(height)
|
self.frame:SetHeight(height)
|
||||||
self.frame:ClearAllPoints()
|
--self.frame:SetBackdropColor(self.db.frameColor.r, self.db.frameColor.g, self.db.frameColor.b, self.db.frameColor.a)
|
||||||
self.frame.background:SetBackdropColor(Gladdy:SetColor(self.db.backgroundColor))
|
|
||||||
self.frame:ClearAllPoints()
|
self.frame:ClearAllPoints()
|
||||||
if (self.db.x == 0 and self.db.y == 0) then
|
if (self.db.x == 0 and self.db.y == 0) then
|
||||||
self.frame:SetPoint("CENTER")
|
self.frame:SetPoint("CENTER")
|
||||||
else
|
else
|
||||||
local scale = self.frame:GetEffectiveScale()
|
local scale = self.frame:GetEffectiveScale()
|
||||||
local growMiddle = self.db.growMiddle and teamSize > 0 and teamSize / 2 >= 1 and (teamSize - 1) * (singleFrameHeight / 2) or 0
|
|
||||||
if (self.db.growDirection == "TOP") then
|
if (self.db.growDirection == "TOP") then
|
||||||
self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) - growMiddle)
|
self.frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
|
||||||
elseif self.db.growDirection == "BOTTOM" then
|
|
||||||
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale) + growMiddle)
|
|
||||||
else
|
else
|
||||||
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, (self.db.y / scale))
|
self.frame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", self.db.x / scale, self.db.y / scale)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--Anchor
|
--Anchor
|
||||||
self.anchor:SetWidth(self.db.barWidth * 2 + highlightBorderSize)
|
self.anchor:SetWidth(width)
|
||||||
self.anchor:ClearAllPoints()
|
self.anchor:ClearAllPoints()
|
||||||
if (self.db.growDirection == "TOP") then
|
if (self.db.growDirection == "TOP") then
|
||||||
self.anchor:SetPoint("TOP", self.frame, "BOTTOM")
|
self.anchor:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT")
|
||||||
elseif self.growDirection == "BOTTOM" or self.growDirection == "RIGHT" then
|
elseif self.growDirection == "BOTTOM" or self.growDirection == "RIGHT" then
|
||||||
self.anchor:SetPoint("BOTTOM", self.frame, "TOP")
|
self.anchor:SetPoint("BOTTOMLEFT", self.frame, "TOPLEFT")
|
||||||
else
|
else
|
||||||
self.anchor:SetPoint("BOTTOM", self.frame, "TOP")
|
self.anchor:SetPoint("BOTTOMRIGHT", self.frame, "TOPRIGHT")
|
||||||
end
|
end
|
||||||
|
|
||||||
if (self.db.locked) then
|
if (self.db.locked) then
|
||||||
@ -197,7 +227,7 @@ function Gladdy:UpdateFrame()
|
|||||||
button.secure:ClearAllPoints()
|
button.secure:ClearAllPoints()
|
||||||
if (self.db.growDirection == "TOP") then
|
if (self.db.growDirection == "TOP") then
|
||||||
if (i == 1) then
|
if (i == 1) then
|
||||||
button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", 0, powerBarHeight)
|
button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", leftSize, powerBarHeight)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
else
|
else
|
||||||
button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
|
button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
|
||||||
@ -205,7 +235,7 @@ function Gladdy:UpdateFrame()
|
|||||||
end
|
end
|
||||||
elseif (self.db.growDirection == "BOTTOM") then
|
elseif (self.db.growDirection == "BOTTOM") then
|
||||||
if (i == 1) then
|
if (i == 1) then
|
||||||
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, 0)
|
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
else
|
else
|
||||||
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
|
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
|
||||||
@ -213,18 +243,18 @@ function Gladdy:UpdateFrame()
|
|||||||
end
|
end
|
||||||
elseif (self.db.growDirection == "LEFT") then
|
elseif (self.db.growDirection == "LEFT") then
|
||||||
if (i == 1) then
|
if (i == 1) then
|
||||||
button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -0, 0)
|
button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -rightSize, 0)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
else
|
else
|
||||||
button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", - self.db.bottomMargin, 0)
|
button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", -rightSize - leftSize - self.db.bottomMargin, 0)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
end
|
end
|
||||||
elseif (self.db.growDirection == "RIGHT") then
|
elseif (self.db.growDirection == "RIGHT") then
|
||||||
if (i == 1) then
|
if (i == 1) then
|
||||||
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, 0)
|
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
else
|
else
|
||||||
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", self.db.bottomMargin, 0)
|
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", leftSize + rightSize + self.db.bottomMargin, 0)
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -237,50 +267,11 @@ function Gladdy:UpdateFrame()
|
|||||||
for _, v in self:IterModules() do
|
for _, v in self:IterModules() do
|
||||||
self:Call(v, "UpdateFrameOnce")
|
self:Call(v, "UpdateFrameOnce")
|
||||||
end
|
end
|
||||||
if Gladdy.db.hideBlizzard == "always" then
|
|
||||||
Gladdy:BlizzArenaSetAlpha(0)
|
|
||||||
elseif Gladdy.db.hideBlizzard == "arena" then
|
|
||||||
if Gladdy.curBracket then
|
|
||||||
Gladdy:BlizzArenaSetAlpha(0)
|
|
||||||
else
|
|
||||||
Gladdy:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
|
||||||
elseif Gladdy.db.hideBlizzard == "never" then
|
|
||||||
Gladdy:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
|
||||||
if (not Gladdy.db.newLayout) then
|
|
||||||
Gladdy.db.newLayout = true
|
|
||||||
--get margin
|
|
||||||
local arena1Bottom
|
|
||||||
local arena2Top
|
|
||||||
if (self.db.growDirection == "BOTTOM") then
|
|
||||||
arena1Bottom = self.buttons["arena1"].secure:GetBottom()
|
|
||||||
arena2Top = self.buttons["arena2"].secure:GetTop()
|
|
||||||
elseif (self.db.growDirection == "TOP") then
|
|
||||||
arena1Bottom = self.buttons["arena1"].secure:GetTop()
|
|
||||||
arena2Top = self.buttons["arena2"].secure:GetBottom()
|
|
||||||
elseif (self.db.growDirection == "LEFT") then
|
|
||||||
arena1Bottom = self.buttons["arena1"].secure:GetLeft()
|
|
||||||
arena2Top = self.buttons["arena2"].secure:GetRight()
|
|
||||||
elseif (self.db.growDirection == "RIGHT") then
|
|
||||||
arena1Bottom = self.buttons["arena1"].secure:GetRight()
|
|
||||||
arena2Top = self.buttons["arena2"].secure:GetLeft()
|
|
||||||
end
|
|
||||||
Gladdy.db.bottomMargin = math_abs(arena1Bottom - arena2Top)
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:HideFrame()
|
function Gladdy:HideFrame()
|
||||||
if (self.frame) then
|
if (self.frame) then
|
||||||
if InCombatLockdown() then
|
|
||||||
self.startTest = nil
|
|
||||||
self.hideFrame = true
|
|
||||||
else
|
|
||||||
self:Reset()
|
|
||||||
self.frame:Hide()
|
self.frame:Hide()
|
||||||
end
|
|
||||||
|
|
||||||
self.frame.testing = nil
|
self.frame.testing = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -288,7 +279,6 @@ end
|
|||||||
function Gladdy:ToggleFrame(i)
|
function Gladdy:ToggleFrame(i)
|
||||||
self:Reset()
|
self:Reset()
|
||||||
if (self.frame and self.frame:IsShown() and i == self.curBracket) then
|
if (self.frame and self.frame:IsShown() and i == self.curBracket) then
|
||||||
self.frame.testing = nil
|
|
||||||
self:HideFrame()
|
self:HideFrame()
|
||||||
else
|
else
|
||||||
self.curBracket = i
|
self.curBracket = i
|
||||||
@ -296,7 +286,6 @@ function Gladdy:ToggleFrame(i)
|
|||||||
if (not self.frame) then
|
if (not self.frame) then
|
||||||
self:CreateFrame()
|
self:CreateFrame()
|
||||||
end
|
end
|
||||||
self.frame.testing = true
|
|
||||||
|
|
||||||
for o = 1, self.curBracket do
|
for o = 1, self.curBracket do
|
||||||
local unit = "arena" .. o
|
local unit = "arena" .. o
|
||||||
@ -307,15 +296,9 @@ function Gladdy:ToggleFrame(i)
|
|||||||
self:Reset()
|
self:Reset()
|
||||||
self.curBracket = i
|
self.curBracket = i
|
||||||
self:UpdateFrame()
|
self:UpdateFrame()
|
||||||
if InCombatLockdown() then
|
|
||||||
Gladdy:Print("Gladdy frames show as soon as you leave combat")
|
|
||||||
self.showFrame = true
|
|
||||||
self.startTest = true
|
|
||||||
else
|
|
||||||
self:Test()
|
self:Test()
|
||||||
self.frame:Show()
|
self.frame:Show()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:CreateButton(i)
|
function Gladdy:CreateButton(i)
|
||||||
@ -364,188 +347,6 @@ function Gladdy:CreateButton(i)
|
|||||||
self:ResetButton("arena" .. i)
|
self:ResetButton("arena" .. i)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
function Gladdy:SetPosition(frame, unit, xOffsetDB, yOffsetDB, newLayout, module)
|
|
||||||
local button = self.buttons[unit]
|
|
||||||
if not button or not frame or not xOffsetDB or not yOffsetDB then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if (not newLayout) then
|
|
||||||
--Gladdy:Debug("INFO", name, "old X/Y:", frame:GetCenter())
|
|
||||||
local xOffset, yOffset = frame:GetLeft(), frame:GetTop()
|
|
||||||
if not xOffset or not yOffset then
|
|
||||||
xOffset = frame:GetCenter()-- - frame:GetWidth()/2
|
|
||||||
yOffset = select(2, frame:GetCenter())-- + frame:GetHeight()/2
|
|
||||||
end
|
|
||||||
local x,y = button.healthBar:GetLeft(), button.healthBar:GetTop()
|
|
||||||
local newXOffset = math_abs(x - xOffset) * (x > xOffset and -1 or 1)
|
|
||||||
local newYOffset = math_abs(y - yOffset) * (y > yOffset and -1 or 1)
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
frame:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT", newXOffset, newYOffset)
|
|
||||||
--Gladdy:Debug("INFO", name, "new X/Y:", frame:GetCenter())
|
|
||||||
if unit == "arena1" then
|
|
||||||
Gladdy.db[xOffsetDB] = newXOffset
|
|
||||||
Gladdy.db[yOffsetDB] = newYOffset
|
|
||||||
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
|
|
||||||
end
|
|
||||||
else
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
frame:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT", Gladdy.db[xOffsetDB], Gladdy.db[yOffsetDB])
|
|
||||||
end
|
|
||||||
if (self.newDefaults[module.name]) then
|
|
||||||
for k,v in pairs(self.newDefaults[module.name]) do
|
|
||||||
module.defaults[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:CreateMover(frame, xConfig, yConfig, name, points, width, height, xOffset, yOffset, activated)
|
|
||||||
if not frame.mover then
|
|
||||||
frame:EnableMouse(false)
|
|
||||||
frame:SetMovable(true)
|
|
||||||
frame.mover = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
frame.mover:SetFrameStrata("TOOLTIP")
|
|
||||||
frame.mover:SetPoint(points[1], frame, points[2], xOffset or 0, yOffset or 0)
|
|
||||||
frame.mover:SetHeight(height or frame:GetHeight())
|
|
||||||
frame.mover:SetWidth(width or frame:GetWidth())
|
|
||||||
|
|
||||||
local backdrop = {
|
|
||||||
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
|
|
||||||
edgeFile = "",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 10,
|
|
||||||
insets = {left = 0, right = 0, top = 0, bottom = 0}
|
|
||||||
}
|
|
||||||
frame.mover:SetBackdrop(backdrop)
|
|
||||||
frame.mover:SetBackdropColor(0,1,0,0.5)
|
|
||||||
frame.mover.border = CreateFrame("Frame", nil, frame.mover, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
frame.mover.border:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = 2 })
|
|
||||||
frame.mover.border:SetAllPoints(frame.mover)
|
|
||||||
frame.mover.border:SetBackdropBorderColor(0,1,0,1)
|
|
||||||
frame.mover.border:SetFrameStrata("TOOLTIP")
|
|
||||||
|
|
||||||
frame.mover.text = frame.mover.border:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
|
||||||
frame.mover.text:SetText(name)
|
|
||||||
frame.mover.text:SetPoint("CENTER")
|
|
||||||
|
|
||||||
frame.mover:SetMovable(true)
|
|
||||||
frame.mover:EnableMouse(true)
|
|
||||||
|
|
||||||
frame.mover:SetScript("OnMouseDown", function(self)
|
|
||||||
self.point = { frame:GetPoint() }
|
|
||||||
self.start = { frame:GetCenter() }
|
|
||||||
frame:StartMoving()
|
|
||||||
self:StartMoving()
|
|
||||||
end)
|
|
||||||
frame.mover:SetScript("OnMouseUp", function(self)
|
|
||||||
frame:StopMovingOrSizing()
|
|
||||||
self:StopMovingOrSizing()
|
|
||||||
self.stop = { frame:GetCenter() }
|
|
||||||
local diffX = math_abs(self.start[1] - self.stop[1])
|
|
||||||
diffX = self.start[1] > self.stop[1] and -diffX or diffX
|
|
||||||
local diffY = math_abs(self.start[2] - self.stop[2])
|
|
||||||
diffY = self.start[2] > self.stop[2] and -diffY or diffY
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
frame:SetPoint(self.point[1], self.point[2], self.point[3], self.point[4] + diffX, self.point[5] + diffY)
|
|
||||||
Gladdy.db[xConfig] = self.point[4] + diffX
|
|
||||||
Gladdy.db[yConfig] = self.point[5] + diffY
|
|
||||||
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end)
|
|
||||||
else
|
|
||||||
frame.mover:ClearAllPoints()
|
|
||||||
frame.mover:SetPoint(points[1], frame, points[2], xOffset or 0, yOffset or 0)
|
|
||||||
frame.mover:SetHeight(height or frame:GetHeight())
|
|
||||||
frame.mover:SetWidth(width or frame:GetWidth())
|
|
||||||
end
|
|
||||||
if self.frame and self.frame.testing and self.db.showMover then
|
|
||||||
if (activated ~= nil and not Gladdy.db[activated]) then
|
|
||||||
frame.mover:Hide()
|
|
||||||
else
|
|
||||||
frame.mover:Show()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
frame.mover:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY SUPPORT
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Gladdy:LegacyPositioning(margin, height, teamSize)
|
|
||||||
if not Gladdy.db.newLayout then
|
|
||||||
for k,v in pairs(Gladdy.legacy) do
|
|
||||||
if Gladdy.db[k] == nil then
|
|
||||||
Gladdy:Debug("INFO", "Gladdy:LegacyPositioning write", k,v)
|
|
||||||
Gladdy.db[k] = v
|
|
||||||
else
|
|
||||||
Gladdy:Debug("INFO", "Gladdy:LegacyPositioning found", k,v)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if (self.db.cooldownYPos == "TOP" or self.db.cooldownYPos == "BOTTOM") and self.db.cooldown then
|
|
||||||
margin = margin + self.db.cooldownSize
|
|
||||||
height = height + self.db.cooldownSize * (teamSize - 1)
|
|
||||||
end
|
|
||||||
if (self.db.buffsCooldownPos == "TOP" or self.db.buffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
|
|
||||||
margin = margin + self.db.buffsIconSize
|
|
||||||
height = height + self.db.buffsIconSize * (teamSize - 1)
|
|
||||||
end
|
|
||||||
if (self.db.buffsBuffsCooldownPos == "TOP" or self.db.buffsBuffsCooldownPos == "BOTTOM") and self.db.buffsEnabled then
|
|
||||||
margin = margin + self.db.buffsBuffsIconSize
|
|
||||||
height = height + self.db.buffsBuffsIconSize * (teamSize - 1)
|
|
||||||
end
|
|
||||||
if self.db.buffsCooldownPos == "TOP" and self.db.cooldownYPos == "TOP" and self.db.cooldown and self.db.buffsEnabled then
|
|
||||||
margin = margin + 1
|
|
||||||
height = height + (teamSize - 1)
|
|
||||||
end
|
|
||||||
if self.db.buffsCooldownPos == "BOTTOM" and self.db.cooldownYPos == "BOTTOM" and self.db.cooldown and self.db.buffsEnabled then
|
|
||||||
margin = margin + 1
|
|
||||||
height = height + (teamSize - 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return margin, height
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:PositionButton(button, i, leftSize, rightSize, powerBarHeight, margin)
|
|
||||||
if (self.db.growDirection == "TOP") then
|
|
||||||
if (i == 1) then
|
|
||||||
button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", leftSize, powerBarHeight)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
else
|
|
||||||
button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
end
|
|
||||||
elseif (self.db.growDirection == "BOTTOM") then
|
|
||||||
if (i == 1) then
|
|
||||||
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
else
|
|
||||||
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
end
|
|
||||||
elseif (self.db.growDirection == "LEFT") then
|
|
||||||
if (i == 1) then
|
|
||||||
button:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -rightSize, 0)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
else
|
|
||||||
button:SetPoint("TOPRIGHT", self.buttons["arena" .. (i - 1)], "TOPLEFT", -rightSize - leftSize - self.db.bottomMargin, 0)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
end
|
|
||||||
elseif (self.db.growDirection == "RIGHT") then
|
|
||||||
if (i == 1) then
|
|
||||||
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", leftSize, 0)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
else
|
|
||||||
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "TOPRIGHT", leftSize + rightSize + self.db.bottomMargin, 0)
|
|
||||||
button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:GetAnchor(unit, position)
|
function Gladdy:GetAnchor(unit, position)
|
||||||
local anchor = "healthBar"
|
local anchor = "healthBar"
|
||||||
if Gladdy.db.classIconPos == position then
|
if Gladdy.db.classIconPos == position then
|
||||||
|
289
Gladdy.lua
289
Gladdy.lua
@ -5,20 +5,15 @@ local select = select
|
|||||||
local pairs = pairs
|
local pairs = pairs
|
||||||
local tinsert = table.insert
|
local tinsert = table.insert
|
||||||
local tsort = table.sort
|
local tsort = table.sort
|
||||||
local str_lower = string.lower
|
|
||||||
local GetTime = GetTime
|
|
||||||
local GetPhysicalScreenSize = GetPhysicalScreenSize
|
|
||||||
local InCombatLockdown = InCombatLockdown
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
|
local DEFAULT_CHAT_FRAME = DEFAULT_CHAT_FRAME
|
||||||
local IsAddOnLoaded = IsAddOnLoaded
|
local IsAddOnLoaded = IsAddOnLoaded
|
||||||
local GetBattlefieldStatus = GetBattlefieldStatus
|
|
||||||
local IsInInstance = IsInInstance
|
local IsInInstance = IsInInstance
|
||||||
local GetNumArenaOpponents = GetNumArenaOpponents
|
local GetBattlefieldStatus = GetBattlefieldStatus
|
||||||
|
local IsActiveBattlefieldArena = IsActiveBattlefieldArena
|
||||||
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
|
local RELEASE_TYPES = { alpha = "Alpha", beta = "Beta", release = "Release"}
|
||||||
local PREFIX = "Gladdy v"
|
local PREFIX = "TBC-Classic_v"
|
||||||
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
|
local VERSION_REGEX = PREFIX .. "(%d+%.%d+)%-(%a)"
|
||||||
local LibStub = LibStub
|
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
@ -26,18 +21,16 @@ local LibStub = LibStub
|
|||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
local MAJOR, MINOR = "Gladdy", 15
|
local MAJOR, MINOR = "Gladdy", 4
|
||||||
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
|
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
local L
|
local L
|
||||||
Gladdy.version_major_num = 2
|
Gladdy.version_major_num = 1
|
||||||
Gladdy.version_minor_num = 0.27
|
Gladdy.version_minor_num = 0.16
|
||||||
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
|
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
|
||||||
Gladdy.version_releaseType = RELEASE_TYPES.release
|
Gladdy.version_releaseType = RELEASE_TYPES.beta
|
||||||
Gladdy.version = PREFIX .. string.format("%.2f", Gladdy.version_num) .. "-" .. Gladdy.version_releaseType
|
Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
|
||||||
Gladdy.VERSION_REGEX = VERSION_REGEX
|
Gladdy.VERSION_REGEX = VERSION_REGEX
|
||||||
|
|
||||||
Gladdy.debug = false
|
|
||||||
|
|
||||||
LibStub("AceTimer-3.0"):Embed(Gladdy)
|
LibStub("AceTimer-3.0"):Embed(Gladdy)
|
||||||
LibStub("AceComm-3.0"):Embed(Gladdy)
|
LibStub("AceComm-3.0"):Embed(Gladdy)
|
||||||
Gladdy.modules = {}
|
Gladdy.modules = {}
|
||||||
@ -59,17 +52,6 @@ function Gladdy:Print(...)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:Warn(...)
|
function Gladdy:Warn(...)
|
||||||
local text = "|cfff29f05Gladdy|r:"
|
|
||||||
local val
|
|
||||||
for i = 1, select("#", ...) do
|
|
||||||
val = select(i, ...)
|
|
||||||
if (type(val) == 'boolean') then val = val and "true" or false end
|
|
||||||
text = text .. " " .. tostring(val)
|
|
||||||
end
|
|
||||||
DEFAULT_CHAT_FRAME:AddMessage(text)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:Error(...)
|
|
||||||
local text = "|cfffc0303Gladdy|r:"
|
local text = "|cfffc0303Gladdy|r:"
|
||||||
local val
|
local val
|
||||||
for i = 1, select("#", ...) do
|
for i = 1, select("#", ...) do
|
||||||
@ -80,38 +62,13 @@ function Gladdy:Error(...)
|
|||||||
DEFAULT_CHAT_FRAME:AddMessage(text)
|
DEFAULT_CHAT_FRAME:AddMessage(text)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:Debug(lvl, ...)
|
|
||||||
if Gladdy.debug then
|
|
||||||
if lvl == "INFO" then
|
|
||||||
Gladdy:Print("[INFO]", ...)
|
|
||||||
elseif lvl == "WARN" then
|
|
||||||
Gladdy:Warn("[WARN]", ...)
|
|
||||||
elseif lvl == "ERROR" then
|
|
||||||
Gladdy:Error("[ERROR]", ...)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy.events = CreateFrame("Frame")
|
Gladdy.events = CreateFrame("Frame")
|
||||||
Gladdy.events.registered = {}
|
Gladdy.events.registered = {}
|
||||||
Gladdy.events:RegisterEvent("PLAYER_LOGIN")
|
Gladdy.events:RegisterEvent("PLAYER_LOGIN")
|
||||||
Gladdy.events:RegisterEvent("PLAYER_LOGOUT")
|
|
||||||
Gladdy.events:RegisterEvent("CVAR_UPDATE")
|
|
||||||
hooksecurefunc("VideoOptionsFrameOkay_OnClick", function(self, button, down, apply)
|
|
||||||
if (self:GetName() == "VideoOptionsFrameApply") then
|
|
||||||
Gladdy:PixelPerfectScale(true)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
Gladdy.events:SetScript("OnEvent", function(self, event, ...)
|
Gladdy.events:SetScript("OnEvent", function(self, event, ...)
|
||||||
if (event == "PLAYER_LOGIN") then
|
if (event == "PLAYER_LOGIN") then
|
||||||
Gladdy:OnInitialize()
|
Gladdy:OnInitialize()
|
||||||
Gladdy:OnEnable()
|
Gladdy:OnEnable()
|
||||||
elseif (event == "CVAR_UPDATE") then
|
|
||||||
if (str_lower(select(1, ...)) == "uiscale") then
|
|
||||||
Gladdy:PixelPerfectScale(true)
|
|
||||||
end
|
|
||||||
elseif (event == "PLAYER_LOGOUT") then
|
|
||||||
Gladdy:DeleteUnknownOptions(Gladdy.db, Gladdy.defaults.profile)
|
|
||||||
else
|
else
|
||||||
local func = self.registered[event]
|
local func = self.registered[event]
|
||||||
|
|
||||||
@ -174,8 +131,8 @@ function Gladdy:Call(module, func, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
function Gladdy:SendMessage(message, ...)
|
function Gladdy:SendMessage(message, ...)
|
||||||
for _, module in self:IterModules() do
|
for k, v in self:IterModules() do
|
||||||
self:Call(module, module.messages[message], ...)
|
self:Call(v, v.messages[message], ...)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -186,32 +143,10 @@ function Gladdy:NewModule(name, priority, defaults)
|
|||||||
module.defaults = defaults or {}
|
module.defaults = defaults or {}
|
||||||
module.messages = {}
|
module.messages = {}
|
||||||
|
|
||||||
module.RegisterMessages = function(self, ...)
|
|
||||||
for _,message in pairs({...}) do
|
|
||||||
self.messages[message] = message
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
module.RegisterMessage = function(self, message, func)
|
module.RegisterMessage = function(self, message, func)
|
||||||
self.messages[message] = func or message
|
self.messages[message] = func or message
|
||||||
end
|
end
|
||||||
|
|
||||||
module.UnregisterMessage = function(self, message)
|
|
||||||
self.messages[message] = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
module.UnregisterMessages = function(self, ...)
|
|
||||||
for _,message in pairs({...}) do
|
|
||||||
self.messages[message] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
module.UnregisterAllMessages = function(self)
|
|
||||||
for msg,_ in pairs(self.messages) do
|
|
||||||
self.messages[msg] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
module.GetOptions = function()
|
module.GetOptions = function()
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
@ -237,11 +172,11 @@ function Gladdy:DeleteUnknownOptions(tbl, refTbl, str)
|
|||||||
end
|
end
|
||||||
for k,v in pairs(tbl) do
|
for k,v in pairs(tbl) do
|
||||||
if refTbl[k] == nil then
|
if refTbl[k] == nil then
|
||||||
Gladdy:Debug("INFO", "SavedVariable deleted:", str .. "." .. k, "not found!")
|
--Gladdy:Print("SavedVariable deleted:", str .. "." .. k, "not found!")
|
||||||
tbl[k] = nil
|
tbl[k] = nil
|
||||||
else
|
else
|
||||||
if type(v) ~= type(refTbl[k]) then
|
if type(v) ~= type(refTbl[k]) then
|
||||||
Gladdy:Debug("INFO", "SavedVariable deleted:", str .. "." .. k, "type error!", "Expected", type(refTbl[k]), "but found", type(v))
|
--Gladdy:Print("SavedVariable deleted:", str .. "." .. k, "type error!", "Expected", type(refTbl[k]), "but found", type(v))
|
||||||
tbl[k] = nil
|
tbl[k] = nil
|
||||||
elseif type(v) == "table" then
|
elseif type(v) == "table" then
|
||||||
Gladdy:DeleteUnknownOptions(v, refTbl[k], str .. "." .. k)
|
Gladdy:DeleteUnknownOptions(v, refTbl[k], str .. "." .. k)
|
||||||
@ -250,28 +185,11 @@ function Gladdy:DeleteUnknownOptions(tbl, refTbl, str)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:PixelPerfectScale(update)
|
|
||||||
local physicalWidth, physicalHeight = GetPhysicalScreenSize()
|
|
||||||
local perfectUIScale = 768.0/physicalHeight--768/select(2, strsplit("x",({ GetScreenResolutions()})[GetCurrentResolution()]))
|
|
||||||
if self.db and self.db.pixelPerfect and self.frame then
|
|
||||||
self.frame:SetIgnoreParentScale(true)
|
|
||||||
self.frame:SetScale(perfectUIScale)
|
|
||||||
--local adaptiveScale = (GetCVar("useUiScale") == "1" and 1.0 + perfectUIScale - GetCVar("UIScale") or perfectUIScale)
|
|
||||||
--self.frame:SetScale(adaptiveScale)
|
|
||||||
if update then
|
|
||||||
self:UpdateFrame()
|
|
||||||
end
|
|
||||||
elseif self.frame then
|
|
||||||
self.frame:SetScale(self.db.frameScale)
|
|
||||||
self.frame:SetIgnoreParentScale(false)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:OnInitialize()
|
function Gladdy:OnInitialize()
|
||||||
self.dbi = LibStub("AceDB-3.0"):New("GladdyXZ", self.defaults)
|
self.dbi = LibStub("AceDB-3.0"):New("GladdyXZ", self.defaults)
|
||||||
self.dbi.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
|
self.dbi.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
|
||||||
self.dbi.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged")
|
self.dbi.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged")
|
||||||
self.dbi.RegisterCallback(self, "OnProfileReset", "OnProfileReset")
|
self.dbi.RegisterCallback(self, "OnProfileReset", "OnProfileChanged")
|
||||||
self.db = self.dbi.profile
|
self.db = self.dbi.profile
|
||||||
|
|
||||||
self.LSM = LibStub("LibSharedMedia-3.0")
|
self.LSM = LibStub("LibSharedMedia-3.0")
|
||||||
@ -279,7 +197,6 @@ function Gladdy:OnInitialize()
|
|||||||
self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
|
self.LSM:Register("statusbar", "Smooth", "Interface\\AddOns\\Gladdy\\Images\\Smooth")
|
||||||
self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
|
self.LSM:Register("statusbar", "Minimalist", "Interface\\AddOns\\Gladdy\\Images\\Minimalist")
|
||||||
self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
|
self.LSM:Register("statusbar", "LiteStep", "Interface\\AddOns\\Gladdy\\Images\\LiteStep.tga")
|
||||||
self.LSM:Register("statusbar", "Flat", "Interface\\AddOns\\Gladdy\\Images\\UI-StatusBar")
|
|
||||||
self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
|
self.LSM:Register("border", "Gladdy Tooltip round", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_round_selfmade")
|
||||||
self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
|
self.LSM:Register("border", "Gladdy Tooltip squared", "Interface\\AddOns\\Gladdy\\Images\\UI-Tooltip-Border_square_selfmade")
|
||||||
self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
|
self.LSM:Register("font", "DorisPP", "Interface\\AddOns\\Gladdy\\Images\\DorisPP.TTF")
|
||||||
@ -288,11 +205,11 @@ function Gladdy:OnInitialize()
|
|||||||
L = self.L
|
L = self.L
|
||||||
|
|
||||||
self.testData = {
|
self.testData = {
|
||||||
["arena1"] = { name = "Swift", raceLoc = L["NightElf"], classLoc = L["Druid"], class = "DRUID", health = 67, healthMax = 100, power = 76, powerMax = 100, powerType = 1, testSpec = L["Restoration"], race = "NightElf" },
|
["arena1"] = { name = "Swift", raceLoc = L["Tauren"], classLoc = L["Warrior"], class = "WARRIOR", health = 9635, healthMax = 14207, power = 76, powerMax = 100, powerType = 1, testSpec = L["Arms"], race = "Tauren" },
|
||||||
["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 99, healthMax = 100, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
|
["arena2"] = { name = "Vilden", raceLoc = L["Undead"], classLoc = L["Mage"], class = "MAGE", health = 10969, healthMax = 11023, power = 7833, powerMax = 10460, powerType = 0, testSpec = L["Frost"], race = "Scourge" },
|
||||||
["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 10, healthMax = 100, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
|
["arena3"] = { name = "Krymu", raceLoc = L["Human"], classLoc = L["Rogue"], class = "ROGUE", health = 1592, healthMax = 11740, power = 45, powerMax = 110, powerType = 3, testSpec = L["Subtlety"], race = "Human" },
|
||||||
["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 40, healthMax = 100, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
|
["arena4"] = { name = "Talmon", raceLoc = L["Human"], classLoc = L["Warlock"], class = "WARLOCK", health = 10221, healthMax = 14960, power = 9855, powerMax = 9855, powerType = 0, testSpec = L["Demonology"], race = "Human" },
|
||||||
["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 70, healthMax = 100, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
|
["arena5"] = { name = "Hydra", raceLoc = L["Undead"], classLoc = L["Priest"], class = "PRIEST", health = 11960, healthMax = 11960, power = 2515, powerMax = 10240, powerType = 0, testSpec = L["Discipline"], race = "Human" },
|
||||||
}
|
}
|
||||||
|
|
||||||
self.cooldownSpellIds = {}
|
self.cooldownSpellIds = {}
|
||||||
@ -303,44 +220,30 @@ function Gladdy:OnInitialize()
|
|||||||
self.guids = {}
|
self.guids = {}
|
||||||
self.curBracket = nil
|
self.curBracket = nil
|
||||||
self.curUnit = 1
|
self.curUnit = 1
|
||||||
|
self.lastInstance = nil
|
||||||
|
|
||||||
self:SetupOptions()
|
self:SetupOptions()
|
||||||
|
|
||||||
for _, module in self:IterModules() do
|
for k, v in self:IterModules() do
|
||||||
self:Call(module, "Initialize") -- B.E > A.E :D
|
self:Call(v, "Initialize") -- B.E > A.E :D
|
||||||
end
|
end
|
||||||
|
self:DeleteUnknownOptions(self.db, self.defaults.profile)
|
||||||
if Gladdy.db.hideBlizzard == "always" then
|
if Gladdy.db.hideBlizzard == "always" then
|
||||||
Gladdy:BlizzArenaSetAlpha(0)
|
SetCVar("showArenaEnemyFrames", 0)
|
||||||
end
|
end
|
||||||
if not self.db.newLayout then
|
|
||||||
self:ToggleFrame(3)
|
|
||||||
self:HideFrame()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:OnProfileReset()
|
|
||||||
self.db = self.dbi.profile
|
|
||||||
Gladdy:Debug("INFO", "OnProfileReset")
|
|
||||||
self:HideFrame()
|
|
||||||
self:ToggleFrame(3)
|
|
||||||
Gladdy.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
|
|
||||||
Gladdy.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
|
|
||||||
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:OnProfileChanged()
|
function Gladdy:OnProfileChanged()
|
||||||
self.db = self.dbi.profile
|
self.db = self.dbi.profile
|
||||||
|
self:DeleteUnknownOptions(self.db, self.defaults.profile)
|
||||||
|
|
||||||
self:HideFrame()
|
self:HideFrame()
|
||||||
self:ToggleFrame(3)
|
self:ToggleFrame(3)
|
||||||
Gladdy.options.args.lock.name = Gladdy.db.locked and L["Unlock frame"] or L["Lock frame"]
|
|
||||||
Gladdy.options.args.showMover.name = Gladdy.db.showMover and L["Hide Mover"] or L["Show Mover"]
|
|
||||||
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:OnEnable()
|
function Gladdy:OnEnable()
|
||||||
self:RegisterEvent("UPDATE_BATTLEFIELD_STATUS")
|
self:RegisterEvent("UPDATE_BATTLEFIELD_STATUS")
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||||
self:RegisterEvent("PLAYER_REGEN_ENABLED")
|
|
||||||
|
|
||||||
if (IsAddOnLoaded("Clique")) then
|
if (IsAddOnLoaded("Clique")) then
|
||||||
for i = 1, 5 do
|
for i = 1, 5 do
|
||||||
@ -388,7 +291,6 @@ end
|
|||||||
|
|
||||||
function Gladdy:Test()
|
function Gladdy:Test()
|
||||||
self.frame.testing = true
|
self.frame.testing = true
|
||||||
if self.curBracket then
|
|
||||||
for i = 1, self.curBracket do
|
for i = 1, self.curBracket do
|
||||||
local unit = "arena" .. i
|
local unit = "arena" .. i
|
||||||
if (not self.buttons[unit]) then
|
if (not self.buttons[unit]) then
|
||||||
@ -400,16 +302,12 @@ function Gladdy:Test()
|
|||||||
button[k] = v
|
button[k] = v
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, module in self:IterModules() do
|
for k, v in self:IterModules() do
|
||||||
self:Call(module, "Test", unit)
|
self:Call(v, "Test", unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
button:SetAlpha(1)
|
button:SetAlpha(1)
|
||||||
end
|
end
|
||||||
for _, module in self:IterModules() do
|
|
||||||
self:Call(module, "TestOnce")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -423,36 +321,23 @@ function Gladdy:PLAYER_ENTERING_WORLD()
|
|||||||
LibStub("AceConfigDialog-3.0"):Open("Gladdy", nil, LibStub("AceConfigDialog-3.0"):SelectGroup("Gladdy", "XiconProfiles"))
|
LibStub("AceConfigDialog-3.0"):Open("Gladdy", nil, LibStub("AceConfigDialog-3.0"):SelectGroup("Gladdy", "XiconProfiles"))
|
||||||
self.showConfig = nil
|
self.showConfig = nil
|
||||||
end
|
end
|
||||||
if (self.frame and self.frame:IsVisible()) then
|
local instance = select(2, IsInInstance())
|
||||||
|
if (instance ~= "arena" and self.frame and self.frame:IsVisible() and not self.frame.testing) then
|
||||||
self:Reset()
|
self:Reset()
|
||||||
self:HideFrame()
|
self:HideFrame()
|
||||||
end
|
end
|
||||||
|
if (instance == "arena") then
|
||||||
|
self:Reset()
|
||||||
|
self:HideFrame()
|
||||||
|
end
|
||||||
|
self.lastInstance = instance
|
||||||
end
|
end
|
||||||
|
|
||||||
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
|
function Gladdy:UPDATE_BATTLEFIELD_STATUS(_, index)
|
||||||
local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
|
local status, mapName, instanceID, levelRangeMin, levelRangeMax, teamSize, isRankedArena, suspendedQueue, bool, queueType = GetBattlefieldStatus(index)
|
||||||
local instanceType = select(2, IsInInstance())
|
if (status == "active" and teamSize > 0 and IsActiveBattlefieldArena()) then
|
||||||
self:Debug("INFO", "UPDATE_BATTLEFIELD_STATUS", instanceType, status, teamSize)
|
|
||||||
if ((instanceType == "arena" or GetNumArenaOpponents() > 0) and status == "active" and teamSize > 0) then
|
|
||||||
self.curBracket = teamSize
|
self.curBracket = teamSize
|
||||||
self:JoinedArena()
|
self:JoinedArena()
|
||||||
elseif status == "active" then
|
|
||||||
if self.db.hideBlizzard == "always" then
|
|
||||||
self:BlizzArenaSetAlpha(0)
|
|
||||||
else
|
|
||||||
self:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:PLAYER_REGEN_ENABLED()
|
|
||||||
if self.showFrame then
|
|
||||||
self:InitFrames()
|
|
||||||
end
|
|
||||||
if self.hideFrame then
|
|
||||||
self:Reset()
|
|
||||||
self.frame:Hide()
|
|
||||||
self.hideFrame = nil
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -464,7 +349,7 @@ end
|
|||||||
|
|
||||||
function Gladdy:Reset()
|
function Gladdy:Reset()
|
||||||
if type(self.guids) == "table" then
|
if type(self.guids) == "table" then
|
||||||
for k,_ in pairs(self.guids) do
|
for k, v in pairs(self.guids) do
|
||||||
self.guids[k] = nil
|
self.guids[k] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -472,15 +357,15 @@ function Gladdy:Reset()
|
|||||||
self.curBracket = nil
|
self.curBracket = nil
|
||||||
self.curUnit = 1
|
self.curUnit = 1
|
||||||
|
|
||||||
for _, module in self:IterModules() do
|
for k1, v1 in self:IterModules() do
|
||||||
self:Call(module, "Reset")
|
self:Call(v1, "Reset")
|
||||||
end
|
end
|
||||||
|
|
||||||
for unit in pairs(self.buttons) do
|
for unit in pairs(self.buttons) do
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
end
|
end
|
||||||
if self.db.hideBlizzard == "never" or self.db.hideBlizzard == "arena" then
|
if Gladdy.db.hideBlizzard == "never" or Gladdy.db.hideBlizzard == "arena" then
|
||||||
self:BlizzArenaSetAlpha(1)
|
SetCVar("showArenaEnemyFrames", 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -493,8 +378,8 @@ function Gladdy:ResetUnit(unit)
|
|||||||
button:SetAlpha(0)
|
button:SetAlpha(0)
|
||||||
self:ResetButton(unit)
|
self:ResetButton(unit)
|
||||||
|
|
||||||
for _, module in self:IterModules() do
|
for k2, v2 in self:IterModules() do
|
||||||
self:Call(module, "ResetUnit", unit)
|
self:Call(v2, "ResetUnit", unit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -523,16 +408,6 @@ end
|
|||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
function Gladdy:JoinedArena()
|
function Gladdy:JoinedArena()
|
||||||
if InCombatLockdown() then
|
|
||||||
self:Print("Gladdy frames show as soon as you leave combat")
|
|
||||||
self.showFrame = true
|
|
||||||
else
|
|
||||||
self:InitFrames()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Gladdy:InitFrames()
|
|
||||||
self.showFrame = nil
|
|
||||||
if not self.curBracket then
|
if not self.curBracket then
|
||||||
self.curBracket = 2
|
self.curBracket = 2
|
||||||
end
|
end
|
||||||
@ -543,85 +418,13 @@ function Gladdy:InitFrames()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self:UpdateFrame()
|
|
||||||
if self.startTest then
|
|
||||||
self:Test()
|
|
||||||
self.startTest = nil
|
|
||||||
end
|
|
||||||
self.frame:Show()
|
|
||||||
self:SendMessage("JOINED_ARENA")
|
self:SendMessage("JOINED_ARENA")
|
||||||
|
self:UpdateFrame()
|
||||||
|
self.frame:Show()
|
||||||
for i=1, self.curBracket do
|
for i=1, self.curBracket do
|
||||||
self.buttons["arena" .. i]:SetAlpha(1)
|
self.buttons["arena" .. i]:SetAlpha(1)
|
||||||
end
|
end
|
||||||
if self.db.hideBlizzard == "arena" or self.db.hideBlizzard == "always" then
|
if Gladdy.db.hideBlizzard == "arena" or Gladdy.db.hideBlizzard == "always" then
|
||||||
self:BlizzArenaSetAlpha(0)
|
SetCVar("showArenaEnemyFrames", 0)
|
||||||
else
|
|
||||||
self:BlizzArenaSetAlpha(1)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- BLIZZARD FRAMES
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Gladdy:BlizzArenaSetAlpha(alpha)
|
|
||||||
if IsAddOnLoaded("Blizzard_ArenaUI") then
|
|
||||||
if (ArenaEnemyFrames) then
|
|
||||||
ArenaEnemyFrames:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame1 then
|
|
||||||
ArenaEnemyFrame1:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame1PetFrame then
|
|
||||||
ArenaEnemyFrame1PetFrame:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame2 then
|
|
||||||
ArenaEnemyFrame2:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame2PetFrame then
|
|
||||||
ArenaEnemyFrame2PetFrame:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame3 then
|
|
||||||
ArenaEnemyFrame3:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame3PetFrame then
|
|
||||||
ArenaEnemyFrame3PetFrame:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame4 then
|
|
||||||
ArenaEnemyFrame4:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame4PetFrame then
|
|
||||||
ArenaEnemyFrame4PetFrame:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame5 then
|
|
||||||
ArenaEnemyFrame5:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
if ArenaEnemyFrame5PetFrame then
|
|
||||||
ArenaEnemyFrame5PetFrame:SetAlpha(alpha)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- FONT/STATUSBAR/BORDER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
local defaults = {["statusbar"] = "Smooth", ["border"] = "Gladdy Tooltip round", ["font"] = "DorisPP"}
|
|
||||||
|
|
||||||
local lastWarning = {}
|
|
||||||
function Gladdy:SMFetch(lsmType, key)
|
|
||||||
local smMediaType = self.LSM:Fetch(lsmType, Gladdy.db[key])
|
|
||||||
if (smMediaType == nil and Gladdy.db[key] ~= "None") then
|
|
||||||
if not lastWarning[key] or GetTime() - lastWarning[key] > 120 then
|
|
||||||
lastWarning[key] = GetTime()
|
|
||||||
Gladdy:Warn("Could not find", "\"" .. lsmType .. "\" \"", Gladdy.db[key], " \" for", "\"" .. key .. "\"", "- setting it to", "\"" .. defaults[lsmType] .. "\"")
|
|
||||||
end
|
|
||||||
return self.LSM:Fetch(lsmType, defaults[lsmType])
|
|
||||||
end
|
|
||||||
return smMediaType
|
|
||||||
end
|
|
45
Gladdy.toc
45
Gladdy.toc
@ -1,8 +1,41 @@
|
|||||||
## Title: Gladdy |cFFFF0000 game client not supported|r
|
## Interface: 20501
|
||||||
## Version: 2.27-Release
|
## Title: Gladdy - TBC
|
||||||
## Notes: The most powerful arena AddOn for WoW Classic TBC/WotLK
|
## Version: 1.16-Beta
|
||||||
|
## Notes: The most powerful arena AddOn for WoW 2.5.1
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
## Author: XiconQoo, DnB_Junkee, Knall
|
||||||
## X-Email: contact me on discord Knall#1751
|
## X-Email: contact me on discord Knall#1751
|
||||||
## X-Curse-Project-ID: 482332
|
## SavedVariables: GladdyXZ
|
||||||
## X-WoWI-ID: 26350
|
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText
|
||||||
## Notes: Gladdy only supports Classic TBC and Classic WotLK.
|
|
||||||
|
embeds.xml
|
||||||
|
|
||||||
|
Gladdy.lua
|
||||||
|
Lang.lua
|
||||||
|
Frame.lua
|
||||||
|
Options.lua
|
||||||
|
Constants.lua
|
||||||
|
ImportStrings.lua
|
||||||
|
|
||||||
|
Modules\Announcements.lua
|
||||||
|
Modules\Healthbar.lua
|
||||||
|
Modules\Powerbar.lua
|
||||||
|
Modules\Auras.lua
|
||||||
|
Modules\Castbar.lua
|
||||||
|
Modules\Classicon.lua
|
||||||
|
Modules\Clicks.lua
|
||||||
|
Modules\Diminishings.lua
|
||||||
|
Modules\Highlight.lua
|
||||||
|
Modules\TotemPlates.lua
|
||||||
|
Modules\Trinket.lua
|
||||||
|
Modules\Racial.lua
|
||||||
|
Modules\Cooldowns.lua
|
||||||
|
Modules\ArenaCountDown.lua
|
||||||
|
Modules\BuffsDebuffs.lua
|
||||||
|
Modules\VersionCheck.lua
|
||||||
|
Modules\XiconProfiles.lua
|
||||||
|
Modules\Pets.lua
|
||||||
|
Modules\ExportImport.lua
|
||||||
|
Modules\CombatIndicator.lua
|
||||||
|
Modules\RangeCheck.lua
|
||||||
|
Modules\ShadowsightTimer.lua
|
||||||
|
EventListener.lua
|
||||||
|
@ -1,46 +0,0 @@
|
|||||||
## Interface: 20504
|
|
||||||
## Title: Gladdy - TBC
|
|
||||||
## Version: 2.27-Release
|
|
||||||
## Notes: The most powerful arena AddOn for WoW 2.5.4
|
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
|
||||||
## X-Email: contact me on discord Knall#1751
|
|
||||||
## X-Curse-Project-ID: 482332
|
|
||||||
## X-WoWI-ID: 26350
|
|
||||||
## SavedVariables: GladdyXZ
|
|
||||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
|
|
||||||
|
|
||||||
embeds.xml
|
|
||||||
|
|
||||||
Gladdy.lua
|
|
||||||
Lang.lua
|
|
||||||
Util.lua
|
|
||||||
Frame.lua
|
|
||||||
Options.lua
|
|
||||||
Constants_shared.lua
|
|
||||||
Constants_BCC.lua
|
|
||||||
ImportStrings.lua
|
|
||||||
|
|
||||||
Modules\Announcements.lua
|
|
||||||
Modules\Healthbar.lua
|
|
||||||
Modules\Powerbar.lua
|
|
||||||
Modules\Auras.lua
|
|
||||||
Modules\Castbar.lua
|
|
||||||
Modules\Classicon.lua
|
|
||||||
Modules\Clicks.lua
|
|
||||||
Modules\Diminishings.lua
|
|
||||||
Modules\Highlight.lua
|
|
||||||
Modules\TotemPlates.lua
|
|
||||||
Modules\TotemPulse.lua
|
|
||||||
Modules\Trinket.lua
|
|
||||||
Modules\Racial.lua
|
|
||||||
Modules\Cooldowns.lua
|
|
||||||
Modules\ArenaCountDown.lua
|
|
||||||
Modules\BuffsDebuffs.lua
|
|
||||||
Modules\VersionCheck.lua
|
|
||||||
Modules\XiconProfiles.lua
|
|
||||||
Modules\Pets.lua
|
|
||||||
Modules\ExportImport.lua
|
|
||||||
Modules\CombatIndicator.lua
|
|
||||||
Modules\RangeCheck.lua
|
|
||||||
Modules\ShadowsightTimer.lua
|
|
||||||
EventListener.lua
|
|
@ -1,46 +0,0 @@
|
|||||||
## Interface: 30402
|
|
||||||
## Title: Gladdy - WotLK
|
|
||||||
## Version: 2.27-Release
|
|
||||||
## Notes: The most powerful arena AddOn for WoW 3.4.2
|
|
||||||
## Author: XiconQoo, DnB_Junkee, Knall
|
|
||||||
## X-Email: contact me on discord Knall#1751
|
|
||||||
## X-Curse-Project-ID: 482332
|
|
||||||
## X-WoWI-ID: 26350
|
|
||||||
## SavedVariables: GladdyXZ
|
|
||||||
## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
|
|
||||||
|
|
||||||
embeds.xml
|
|
||||||
|
|
||||||
Gladdy.lua
|
|
||||||
Lang.lua
|
|
||||||
Util.lua
|
|
||||||
Frame.lua
|
|
||||||
Options.lua
|
|
||||||
Constants_shared.lua
|
|
||||||
Constants_Wrath.lua
|
|
||||||
ImportStrings.lua
|
|
||||||
|
|
||||||
Modules\Announcements.lua
|
|
||||||
Modules\Healthbar.lua
|
|
||||||
Modules\Powerbar.lua
|
|
||||||
Modules\Auras.lua
|
|
||||||
Modules\Castbar.lua
|
|
||||||
Modules\Classicon.lua
|
|
||||||
Modules\Clicks.lua
|
|
||||||
Modules\Diminishings.lua
|
|
||||||
Modules\Highlight.lua
|
|
||||||
Modules\TotemPlates.lua
|
|
||||||
Modules\TotemPulse.lua
|
|
||||||
Modules\Trinket.lua
|
|
||||||
Modules\Racial.lua
|
|
||||||
Modules\Cooldowns.lua
|
|
||||||
Modules\ArenaCountDown.lua
|
|
||||||
Modules\BuffsDebuffs.lua
|
|
||||||
Modules\VersionCheck.lua
|
|
||||||
Modules\XiconProfiles.lua
|
|
||||||
Modules\Pets.lua
|
|
||||||
Modules\ExportImport.lua
|
|
||||||
Modules\CombatIndicator.lua
|
|
||||||
Modules\RangeCheck.lua
|
|
||||||
Modules\ShadowsightTimer.lua
|
|
||||||
EventListener.lua
|
|
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File diff suppressed because one or more lines are too long
@ -9,7 +9,7 @@
|
|||||||
-- make into AceComm.
|
-- make into AceComm.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceComm-3.0
|
-- @name AceComm-3.0
|
||||||
-- @release $Id: AceComm-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceComm-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
--[[ AceComm-3.0
|
--[[ AceComm-3.0
|
||||||
|
|
||||||
@ -35,6 +35,10 @@ local error, assert = error, assert
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local Ambiguate = Ambiguate
|
local Ambiguate = Ambiguate
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, DEFAULT_CHAT_FRAME, geterrorhandler, RegisterAddonMessagePrefix
|
||||||
|
|
||||||
AceComm.embeds = AceComm.embeds or {}
|
AceComm.embeds = AceComm.embeds or {}
|
||||||
|
|
||||||
-- for my sanity and yours, let's give the message type bytes some names
|
-- for my sanity and yours, let's give the message type bytes some names
|
||||||
|
@ -75,7 +75,7 @@ local next = next
|
|||||||
local strlen = string.len
|
local strlen = string.len
|
||||||
local GetFramerate = GetFramerate
|
local GetFramerate = GetFramerate
|
||||||
local strlower = string.lower
|
local strlower = string.lower
|
||||||
local unpack,type,pairs,wipe = unpack,type,pairs,table.wipe
|
local unpack,type,pairs,wipe = unpack,type,pairs,wipe
|
||||||
local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
|
local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigCmd-3.0
|
-- @name AceConfigCmd-3.0
|
||||||
-- @release $Id: AceConfigCmd-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
AceConfigCmd-3.0
|
AceConfigCmd-3.0
|
||||||
@ -37,10 +37,17 @@ local error, assert = error, assert
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
|
||||||
|
|
||||||
|
|
||||||
local L = setmetatable({}, { -- TODO: replace with proper locale
|
local L = setmetatable({}, { -- TODO: replace with proper locale
|
||||||
__index = function(self,k) return k end
|
__index = function(self,k) return k end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local function print(msg)
|
local function print(msg)
|
||||||
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
||||||
end
|
end
|
||||||
@ -394,7 +401,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local strInput = strsub(info.input,inputpos);
|
local str = strsub(info.input,inputpos);
|
||||||
|
|
||||||
if tab.type=="execute" then
|
if tab.type=="execute" then
|
||||||
------------ execute --------------------------------------------
|
------------ execute --------------------------------------------
|
||||||
@ -407,21 +414,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
local res = true
|
local res = true
|
||||||
if tab.pattern then
|
if tab.pattern then
|
||||||
if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
|
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
|
||||||
if not strmatch(strInput, tab.pattern) then
|
if not strmatch(str, tab.pattern) then
|
||||||
usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
|
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
do_final(info, inputpos, tab, "set", strInput)
|
do_final(info, inputpos, tab, "set", str)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
elseif tab.type=="toggle" then
|
elseif tab.type=="toggle" then
|
||||||
------------ toggle --------------------------------------------
|
------------ toggle --------------------------------------------
|
||||||
local b
|
local b
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str=="" then
|
if str=="" then
|
||||||
b = callmethod(info, inputpos, tab, "get")
|
b = callmethod(info, inputpos, tab, "get")
|
||||||
|
|
||||||
@ -458,9 +465,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="range" then
|
elseif tab.type=="range" then
|
||||||
------------ range --------------------------------------------
|
------------ range --------------------------------------------
|
||||||
local val = tonumber(strInput)
|
local val = tonumber(str)
|
||||||
if not val then
|
if not val then
|
||||||
usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
|
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if type(info.step)=="number" then
|
if type(info.step)=="number" then
|
||||||
@ -480,7 +487,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="select" then
|
elseif tab.type=="select" then
|
||||||
------------ select ------------------------------------
|
------------ select ------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@ -521,7 +528,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="multiselect" then
|
elseif tab.type=="multiselect" then
|
||||||
------------ multiselect -------------------------------------------
|
------------ multiselect -------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
|
|
||||||
local values = tab.values
|
local values = tab.values
|
||||||
if type(values) == "function" or type(values) == "string" then
|
if type(values) == "function" or type(values) == "string" then
|
||||||
@ -558,7 +565,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
--check that the opt is valid
|
--check that the opt is valid
|
||||||
local ok
|
local ok
|
||||||
for k in pairs(values) do
|
for k,v in pairs(values) do
|
||||||
if strlower(k)==opt then
|
if strlower(k)==opt then
|
||||||
opt = k -- overwrite with key (in case of case mismatches)
|
opt = k -- overwrite with key (in case of case mismatches)
|
||||||
ok = true
|
ok = true
|
||||||
@ -627,7 +634,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="color" then
|
elseif tab.type=="color" then
|
||||||
------------ color --------------------------------------------
|
------------ color --------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
@ -699,7 +706,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
|
|||||||
|
|
||||||
elseif tab.type=="keybinding" then
|
elseif tab.type=="keybinding" then
|
||||||
------------ keybinding --------------------------------------------
|
------------ keybinding --------------------------------------------
|
||||||
local str = strtrim(strlower(strInput))
|
local str = strtrim(strlower(str))
|
||||||
if str == "" then
|
if str == "" then
|
||||||
--TODO: Show current value
|
--TODO: Show current value
|
||||||
return
|
return
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
|
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigDialog-3.0
|
-- @name AceConfigDialog-3.0
|
||||||
-- @release $Id: AceConfigDialog-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
|
-- @release $Id: AceConfigDialog-3.0.lua 1232 2020-04-14 22:21:22Z nevcairiel $
|
||||||
|
|
||||||
local LibStub = LibStub
|
local LibStub = LibStub
|
||||||
local gui = LibStub("AceGUI-3.0")
|
local gui = LibStub("AceGUI-3.0")
|
||||||
local reg = LibStub("AceConfigRegistry-3.0")
|
local reg = LibStub("AceConfigRegistry-3.0")
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceConfigDialog-3.0", 86
|
local MAJOR, MINOR = "AceConfigDialog-3.0", 79
|
||||||
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigDialog then return end
|
if not AceConfigDialog then return end
|
||||||
@ -22,13 +22,19 @@ AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
|
|||||||
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
|
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
|
local tinsert, tsort, tremove = table.insert, table.sort, table.remove
|
||||||
local strmatch, format = string.match, string.format
|
local strmatch, format = string.match, string.format
|
||||||
local error = error
|
local error = error
|
||||||
local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
|
local pairs, next, select, type, unpack, wipe, ipairs = pairs, next, select, type, unpack, wipe, ipairs
|
||||||
local tostring, tonumber = tostring, tonumber
|
local tostring, tonumber = tostring, tonumber
|
||||||
local math_min, math_max, math_floor = math.min, math.max, math.floor
|
local math_min, math_max, math_floor = math.min, math.max, math.floor
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NORMAL_FONT_COLOR, ACCEPT, CANCEL
|
||||||
|
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
|
||||||
|
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
|
||||||
|
|
||||||
local emptyTbl = {}
|
local emptyTbl = {}
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@ -147,7 +153,6 @@ local stringIsLiteral = {
|
|||||||
width = true,
|
width = true,
|
||||||
image = true,
|
image = true,
|
||||||
fontSize = true,
|
fontSize = true,
|
||||||
tooltipHyperlink = true
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--Is Never a function or method
|
--Is Never a function or method
|
||||||
@ -189,8 +194,9 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
|
|||||||
--We have a function to call
|
--We have a function to call
|
||||||
local info = new()
|
local info = new()
|
||||||
--traverse the options table, picking up the handler and filling the info with the path
|
--traverse the options table, picking up the handler and filling the info with the path
|
||||||
|
local handler
|
||||||
local group = options
|
local group = options
|
||||||
local handler = group.handler
|
handler = group.handler or handler
|
||||||
|
|
||||||
for i = 1, #path do
|
for i = 1, #path do
|
||||||
group = GetSubOption(group, path[i])
|
group = GetSubOption(group, path[i])
|
||||||
@ -502,14 +508,6 @@ local function OptionOnMouseOver(widget, event)
|
|||||||
local tooltip = AceConfigDialog.tooltip
|
local tooltip = AceConfigDialog.tooltip
|
||||||
|
|
||||||
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
|
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
|
||||||
|
|
||||||
local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
|
|
||||||
if tooltipHyperlink then
|
|
||||||
tooltip:SetHyperlink(tooltipHyperlink)
|
|
||||||
tooltip:Show()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local name = GetOptionsMemberValue("name", opt, options, path, appName)
|
local name = GetOptionsMemberValue("name", opt, options, path, appName)
|
||||||
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
|
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
|
||||||
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
|
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
|
||||||
@ -537,7 +535,8 @@ local function OptionOnMouseLeave(widget, event)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function GetFuncName(option)
|
local function GetFuncName(option)
|
||||||
if option.type == "execute" then
|
local type = option.type
|
||||||
|
if type == "execute" then
|
||||||
return "func"
|
return "func"
|
||||||
else
|
else
|
||||||
return "set"
|
return "set"
|
||||||
@ -545,15 +544,13 @@ local function GetFuncName(option)
|
|||||||
end
|
end
|
||||||
do
|
do
|
||||||
local frame = AceConfigDialog.popup
|
local frame = AceConfigDialog.popup
|
||||||
if not frame or oldminor < 81 then
|
if not frame then
|
||||||
frame = CreateFrame("Frame", nil, UIParent)
|
frame = CreateFrame("Frame", nil, UIParent)
|
||||||
AceConfigDialog.popup = frame
|
AceConfigDialog.popup = frame
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
frame:SetPoint("CENTER", UIParent, "CENTER")
|
frame:SetPoint("CENTER", UIParent, "CENTER")
|
||||||
frame:SetSize(320, 72)
|
frame:SetSize(320, 72)
|
||||||
frame:EnableMouse(true) -- Do not allow click-through on the frame
|
|
||||||
frame:SetFrameStrata("TOOLTIP")
|
frame:SetFrameStrata("TOOLTIP")
|
||||||
frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
frame:SetScript("OnKeyDown", function(self, key)
|
frame:SetScript("OnKeyDown", function(self, key)
|
||||||
if key == "ESCAPE" then
|
if key == "ESCAPE" then
|
||||||
self:SetPropagateKeyboardInput(false)
|
self:SetPropagateKeyboardInput(false)
|
||||||
@ -567,17 +564,26 @@ do
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
|
if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then
|
||||||
|
frame:SetBackdrop({
|
||||||
|
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
|
||||||
|
edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
|
||||||
|
tile = true,
|
||||||
|
tileSize = 32,
|
||||||
|
edgeSize = 32,
|
||||||
|
insets = { left = 11, right = 11, top = 11, bottom = 11 },
|
||||||
|
})
|
||||||
|
else
|
||||||
|
local border = CreateFrame("Frame", nil, frame, "DialogBorderDarkTemplate")
|
||||||
border:SetAllPoints(frame)
|
border:SetAllPoints(frame)
|
||||||
frame:SetFixedFrameStrata(true)
|
end
|
||||||
frame:SetFixedFrameLevel(true)
|
|
||||||
|
|
||||||
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
|
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
|
||||||
text:SetSize(290, 0)
|
text:SetSize(290, 0)
|
||||||
text:SetPoint("TOP", 0, -16)
|
text:SetPoint("TOP", 0, -16)
|
||||||
frame.text = text
|
frame.text = text
|
||||||
|
|
||||||
local function newButton(newText)
|
local function newButton(text)
|
||||||
local button = CreateFrame("Button", nil, frame)
|
local button = CreateFrame("Button", nil, frame)
|
||||||
button:SetSize(128, 21)
|
button:SetSize(128, 21)
|
||||||
button:SetNormalFontObject(GameFontNormal)
|
button:SetNormalFontObject(GameFontNormal)
|
||||||
@ -588,7 +594,7 @@ do
|
|||||||
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
||||||
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
|
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
|
||||||
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
|
||||||
button:SetText(newText)
|
button:SetText(text)
|
||||||
return button
|
return button
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -675,7 +681,7 @@ local function ActivateControl(widget, event, ...)
|
|||||||
if group[funcname] ~= nil then
|
if group[funcname] ~= nil then
|
||||||
func = group[funcname]
|
func = group[funcname]
|
||||||
end
|
end
|
||||||
handler = group.handler
|
handler = group.handler or handler
|
||||||
confirm = group.confirm
|
confirm = group.confirm
|
||||||
validate = group.validate
|
validate = group.validate
|
||||||
for i = 1, #path do
|
for i = 1, #path do
|
||||||
@ -739,6 +745,7 @@ local function ActivateControl(widget, event, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local rootframe = user.rootframe
|
||||||
if not validated or type(validated) == "string" then
|
if not validated or type(validated) == "string" then
|
||||||
if not validated then
|
if not validated then
|
||||||
if usage then
|
if usage then
|
||||||
@ -753,8 +760,8 @@ local function ActivateControl(widget, event, ...)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- show validate message
|
-- show validate message
|
||||||
if user.rootframe.SetStatusText then
|
if rootframe.SetStatusText then
|
||||||
user.rootframe:SetStatusText(validated)
|
rootframe:SetStatusText(validated)
|
||||||
else
|
else
|
||||||
validationErrorPopup(validated)
|
validationErrorPopup(validated)
|
||||||
end
|
end
|
||||||
@ -791,14 +798,14 @@ local function ActivateControl(widget, event, ...)
|
|||||||
if type(confirm) == "boolean" then
|
if type(confirm) == "boolean" then
|
||||||
if confirm then
|
if confirm then
|
||||||
if not confirmText then
|
if not confirmText then
|
||||||
local option_name, desc = option.name, option.desc
|
local name, desc = option.name, option.desc
|
||||||
if type(option_name) == "function" then
|
if type(name) == "function" then
|
||||||
option_name = option_name(info)
|
name = name(info)
|
||||||
end
|
end
|
||||||
if type(desc) == "function" then
|
if type(desc) == "function" then
|
||||||
desc = desc(info)
|
desc = desc(info)
|
||||||
end
|
end
|
||||||
confirmText = option_name
|
confirmText = name
|
||||||
if desc then
|
if desc then
|
||||||
confirmText = confirmText.." - "..desc
|
confirmText = confirmText.." - "..desc
|
||||||
end
|
end
|
||||||
@ -1140,6 +1147,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
--Control to feed
|
--Control to feed
|
||||||
local control
|
local control
|
||||||
|
|
||||||
|
local name = GetOptionsMemberValue("name", v, options, path, appName)
|
||||||
|
|
||||||
if v.type == "execute" then
|
if v.type == "execute" then
|
||||||
|
|
||||||
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
|
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
|
||||||
@ -1242,7 +1251,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
end
|
end
|
||||||
tsort(sorting, sortTblAsStrings)
|
tsort(sorting, sortTblAsStrings)
|
||||||
end
|
end
|
||||||
for _, value in ipairs(sorting) do
|
for k, value in ipairs(sorting) do
|
||||||
local text = values[value]
|
local text = values[value]
|
||||||
local radio = gui:Create("CheckBox")
|
local radio = gui:Create("CheckBox")
|
||||||
radio:SetLabel(text)
|
radio:SetLabel(text)
|
||||||
@ -1324,8 +1333,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
control:SetWidth(width_multiplier)
|
control:SetWidth(width_multiplier)
|
||||||
end
|
end
|
||||||
--check:SetTriState(v.tristate)
|
--check:SetTriState(v.tristate)
|
||||||
for s = 1, #valuesort do
|
for i = 1, #valuesort do
|
||||||
local key = valuesort[s]
|
local key = valuesort[i]
|
||||||
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
|
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
|
||||||
control:SetItemValue(key,value)
|
control:SetItemValue(key,value)
|
||||||
end
|
end
|
||||||
@ -1337,8 +1346,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
|
|
||||||
control:PauseLayout()
|
control:PauseLayout()
|
||||||
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
||||||
for s = 1, #valuesort do
|
for i = 1, #valuesort do
|
||||||
local value = valuesort[s]
|
local value = valuesort[i]
|
||||||
local text = values[value]
|
local text = values[value]
|
||||||
local check = gui:Create("CheckBox")
|
local check = gui:Create("CheckBox")
|
||||||
check:SetLabel(text)
|
check:SetLabel(text)
|
||||||
@ -1355,7 +1364,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
elseif width == "half" then
|
elseif width == "half" then
|
||||||
check:SetWidth(width_multiplier / 2)
|
check:SetWidth(width_multiplier / 2)
|
||||||
elseif (type(width) == "number") then
|
elseif (type(width) == "number") then
|
||||||
check:SetWidth(width_multiplier * width)
|
control:SetWidth(width_multiplier * width)
|
||||||
elseif width == "full" then
|
elseif width == "full" then
|
||||||
check.width = "fill"
|
check.width = "fill"
|
||||||
else
|
else
|
||||||
@ -1425,8 +1434,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
|
|||||||
end
|
end
|
||||||
control:SetImageSize(width, height)
|
control:SetImageSize(width, height)
|
||||||
end
|
end
|
||||||
local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
|
local width = GetOptionsMemberValue("width",v,options,path,appName)
|
||||||
control.width = not controlWidth and "fill"
|
control.width = not width and "fill"
|
||||||
end
|
end
|
||||||
|
|
||||||
--Common Init
|
--Common Init
|
||||||
@ -1681,29 +1690,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
|
|||||||
|
|
||||||
elseif grouptype == "select" then
|
elseif grouptype == "select" then
|
||||||
|
|
||||||
local selectGroup = gui:Create("DropdownGroup")
|
local select = gui:Create("DropdownGroup")
|
||||||
selectGroup:SetTitle(name)
|
select:SetTitle(name)
|
||||||
InjectInfo(selectGroup, options, group, path, rootframe, appName)
|
InjectInfo(select, options, group, path, rootframe, appName)
|
||||||
selectGroup:SetCallback("OnGroupSelected", GroupSelected)
|
select:SetCallback("OnGroupSelected", GroupSelected)
|
||||||
local status = AceConfigDialog:GetStatusTable(appName, path)
|
local status = AceConfigDialog:GetStatusTable(appName, path)
|
||||||
if not status.groups then
|
if not status.groups then
|
||||||
status.groups = {}
|
status.groups = {}
|
||||||
end
|
end
|
||||||
selectGroup:SetStatusTable(status.groups)
|
select:SetStatusTable(status.groups)
|
||||||
local grouplist, orderlist = BuildSelect(group, options, path, appName)
|
local grouplist, orderlist = BuildSelect(group, options, path, appName)
|
||||||
selectGroup:SetGroupList(grouplist, orderlist)
|
select:SetGroupList(grouplist, orderlist)
|
||||||
selectGroup:SetUserData("grouplist", grouplist)
|
select:SetUserData("grouplist", grouplist)
|
||||||
selectGroup:SetUserData("orderlist", orderlist)
|
select:SetUserData("orderlist", orderlist)
|
||||||
|
|
||||||
local firstgroup = orderlist[1]
|
local firstgroup = orderlist[1]
|
||||||
if firstgroup then
|
if firstgroup then
|
||||||
selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
|
select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
|
||||||
end
|
end
|
||||||
|
|
||||||
selectGroup.width = "fill"
|
select.width = "fill"
|
||||||
selectGroup.height = "fill"
|
select.height = "fill"
|
||||||
|
|
||||||
container:AddChild(selectGroup)
|
container:AddChild(select)
|
||||||
|
|
||||||
--assume tree group by default
|
--assume tree group by default
|
||||||
--if parenttype is tree then this group is already a node on that tree
|
--if parenttype is tree then this group is already a node on that tree
|
||||||
@ -1931,13 +1940,13 @@ end
|
|||||||
-- convert pre-39 BlizOptions structure to the new format
|
-- convert pre-39 BlizOptions structure to the new format
|
||||||
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
|
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
|
||||||
local old = AceConfigDialog.BlizOptions
|
local old = AceConfigDialog.BlizOptions
|
||||||
local newOpt = {}
|
local new = {}
|
||||||
for key, widget in pairs(old) do
|
for key, widget in pairs(old) do
|
||||||
local appName = widget:GetUserData("appName")
|
local appName = widget:GetUserData("appName")
|
||||||
if not newOpt[appName] then newOpt[appName] = {} end
|
if not new[appName] then new[appName] = {} end
|
||||||
newOpt[appName][key] = widget
|
new[appName][key] = widget
|
||||||
end
|
end
|
||||||
AceConfigDialog.BlizOptions = newOpt
|
AceConfigDialog.BlizOptions = new
|
||||||
else
|
else
|
||||||
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
|
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
|
||||||
end
|
end
|
||||||
@ -1970,7 +1979,6 @@ end
|
|||||||
-- @param parent The parent to use in the interface options tree.
|
-- @param parent The parent to use in the interface options tree.
|
||||||
-- @param ... The path in the options table to feed into the interface options panel.
|
-- @param ... The path in the options table to feed into the interface options panel.
|
||||||
-- @return The reference to the frame registered into the Interface Options.
|
-- @return The reference to the frame registered into the Interface Options.
|
||||||
-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
|
|
||||||
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
||||||
local BlizOptions = AceConfigDialog.BlizOptions
|
local BlizOptions = AceConfigDialog.BlizOptions
|
||||||
|
|
||||||
@ -1986,6 +1994,7 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
|||||||
if not BlizOptions[appName][key] then
|
if not BlizOptions[appName][key] then
|
||||||
local group = gui:Create("BlizOptionsGroup")
|
local group = gui:Create("BlizOptionsGroup")
|
||||||
BlizOptions[appName][key] = group
|
BlizOptions[appName][key] = group
|
||||||
|
group:SetName(name or appName, parent)
|
||||||
|
|
||||||
group:SetTitle(name or appName)
|
group:SetTitle(name or appName)
|
||||||
group:SetUserData("appName", appName)
|
group:SetUserData("appName", appName)
|
||||||
@ -1998,30 +2007,8 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
|
|||||||
end
|
end
|
||||||
group:SetCallback("OnShow", FeedToBlizPanel)
|
group:SetCallback("OnShow", FeedToBlizPanel)
|
||||||
group:SetCallback("OnHide", ClearBlizPanel)
|
group:SetCallback("OnHide", ClearBlizPanel)
|
||||||
if Settings and Settings.RegisterCanvasLayoutCategory then
|
|
||||||
local categoryName = name or appName
|
|
||||||
if parent then
|
|
||||||
local category = Settings.GetCategory(parent)
|
|
||||||
if not category then
|
|
||||||
error(("The parent category '%s' was not found"):format(parent), 2)
|
|
||||||
end
|
|
||||||
local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
|
|
||||||
|
|
||||||
-- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
|
|
||||||
group:SetName(subcategory.ID, parent)
|
|
||||||
else
|
|
||||||
local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
|
|
||||||
-- using appName here would be cleaner, but would not be 100% compatible
|
|
||||||
-- but for top-level categories it should be fine, as these are typically addon names
|
|
||||||
category.ID = categoryName
|
|
||||||
group:SetName(categoryName, parent)
|
|
||||||
Settings.RegisterAddOnCategory(category)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
group:SetName(name or appName, parent)
|
|
||||||
InterfaceOptions_AddCategory(group.frame)
|
InterfaceOptions_AddCategory(group.frame)
|
||||||
end
|
return group.frame
|
||||||
return group.frame, group.frame.name
|
|
||||||
else
|
else
|
||||||
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
|
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
|
||||||
end
|
end
|
||||||
|
@ -8,10 +8,10 @@
|
|||||||
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceConfigRegistry-3.0
|
-- @name AceConfigRegistry-3.0
|
||||||
-- @release $Id: AceConfigRegistry-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
|
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
|
||||||
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 21
|
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
|
||||||
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not AceConfigRegistry then return end
|
if not AceConfigRegistry then return end
|
||||||
@ -83,7 +83,6 @@ local basekeys={
|
|||||||
dialogHidden=optmethodbool,
|
dialogHidden=optmethodbool,
|
||||||
dropdownHidden=optmethodbool,
|
dropdownHidden=optmethodbool,
|
||||||
cmdHidden=optmethodbool,
|
cmdHidden=optmethodbool,
|
||||||
tooltipHyperlink=optstringfunc,
|
|
||||||
icon=optstringnumberfunc,
|
icon=optstringnumberfunc,
|
||||||
iconCoords=optmethodtable,
|
iconCoords=optmethodtable,
|
||||||
handler=opttable,
|
handler=opttable,
|
||||||
|
@ -40,8 +40,8 @@
|
|||||||
-- end
|
-- end
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDB-3.0.lua
|
-- @name AceDB-3.0.lua
|
||||||
-- @release $Id: AceDB-3.0.lua 1306 2023-06-23 14:55:09Z nevcairiel $
|
-- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $
|
||||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 28
|
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
|
||||||
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
||||||
|
|
||||||
if not AceDB then return end -- No upgrade needed
|
if not AceDB then return end -- No upgrade needed
|
||||||
@ -53,6 +53,10 @@ local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: LibStub
|
||||||
|
|
||||||
AceDB.db_registry = AceDB.db_registry or {}
|
AceDB.db_registry = AceDB.db_registry or {}
|
||||||
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
||||||
|
|
||||||
@ -94,11 +98,11 @@ local function copyDefaults(dest, src)
|
|||||||
-- This is a metatable used for table defaults
|
-- This is a metatable used for table defaults
|
||||||
local mt = {
|
local mt = {
|
||||||
-- This handles the lookup and creation of new subtables
|
-- This handles the lookup and creation of new subtables
|
||||||
__index = function(t,k2)
|
__index = function(t,k)
|
||||||
if k2 == nil then return nil end
|
if k == nil then return nil end
|
||||||
local tbl = {}
|
local tbl = {}
|
||||||
copyDefaults(tbl, v)
|
copyDefaults(tbl, v)
|
||||||
rawset(t, k2, tbl)
|
rawset(t, k, tbl)
|
||||||
return tbl
|
return tbl
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -111,7 +115,7 @@ local function copyDefaults(dest, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- Values are not tables, so this is just a simple return
|
-- Values are not tables, so this is just a simple return
|
||||||
local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
|
local mt = {__index = function(t,k) return k~=nil and v or nil end}
|
||||||
setmetatable(dest, mt)
|
setmetatable(dest, mt)
|
||||||
end
|
end
|
||||||
elseif type(v) == "table" then
|
elseif type(v) == "table" then
|
||||||
@ -260,7 +264,7 @@ local factionrealmKey = factionKey .. " - " .. realmKey
|
|||||||
local localeKey = GetLocale():lower()
|
local localeKey = GetLocale():lower()
|
||||||
|
|
||||||
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
||||||
local regionKey = regionTable[GetCurrentRegion()] or GetCurrentRegionName() or "TR"
|
local regionKey = regionTable[GetCurrentRegion()]
|
||||||
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
||||||
|
|
||||||
-- Actual database initialization function
|
-- Actual database initialization function
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceDBOptions-3.0
|
-- @name AceDBOptions-3.0
|
||||||
-- @release $Id: AceDBOptions-3.0.lua 1304 2023-05-19 19:50:10Z nevcairiel $
|
-- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
||||||
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
||||||
|
|
||||||
@ -13,6 +13,10 @@ local pairs, next = pairs, next
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UnitClass = UnitClass
|
local UnitClass = UnitClass
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
|
||||||
|
|
||||||
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
||||||
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
||||||
|
|
||||||
@ -84,25 +88,25 @@ elseif LOCALE == "frFR" then
|
|||||||
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
||||||
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
||||||
elseif LOCALE == "koKR" then
|
elseif LOCALE == "koKR" then
|
||||||
L["choose"] = "기존 프로필"
|
L["choose"] = "저장 중인 프로필"
|
||||||
L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다."
|
L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
|
||||||
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
||||||
L["copy"] = "복사해 올 프로필"
|
L["copy"] = "복사해오기"
|
||||||
L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다."
|
L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
|
||||||
L["current"] = "현재 프로필:"
|
L["current"] = "현재 프로필:"
|
||||||
L["default"] = "기본값"
|
L["default"] = "기본값"
|
||||||
L["delete"] = "프로필 삭제"
|
L["delete"] = "프로필 삭제"
|
||||||
L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?"
|
L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
|
||||||
L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다."
|
L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
|
||||||
L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다."
|
L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
|
||||||
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다."
|
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
|
||||||
L["new"] = "새로운 프로필"
|
L["new"] = "새로운 프로필"
|
||||||
L["new_sub"] = "비어 있는 프로필을 새로 만듭니다."
|
L["new_sub"] = "새로운 프로필을 만듭니다."
|
||||||
L["profiles"] = "프로필"
|
L["profiles"] = "프로필"
|
||||||
L["profiles_sub"] = "프로필 관리"
|
L["profiles_sub"] = "프로필 관리"
|
||||||
L["reset"] = "프로필 재설정"
|
L["reset"] = "프로필 초기화"
|
||||||
L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요."
|
L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
|
||||||
L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다"
|
L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
|
||||||
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
||||||
L["choose"] = "Perfiles existentes"
|
L["choose"] = "Perfiles existentes"
|
||||||
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
||||||
@ -166,31 +170,31 @@ elseif LOCALE == "zhCN" then
|
|||||||
elseif LOCALE == "ruRU" then
|
elseif LOCALE == "ruRU" then
|
||||||
L["choose"] = "Существующие профили"
|
L["choose"] = "Существующие профили"
|
||||||
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
||||||
L["choose_sub"] = "Выбор одного из уже доступных профилей."
|
L["choose_sub"] = "Выбор одиного из уже доступных профилей"
|
||||||
L["copy"] = "Скопировать из"
|
L["copy"] = "Скопировать из"
|
||||||
L["copy_desc"] = "Копирование настроек из выбранного профиля в активный."
|
L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
|
||||||
L["current"] = "Текущий профиль:"
|
L["current"] = "Текущий профиль:"
|
||||||
L["default"] = "По умолчанию"
|
L["default"] = "По умолчанию"
|
||||||
L["delete"] = "Удалить профиль"
|
L["delete"] = "Удалить профиль"
|
||||||
L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?"
|
L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
|
||||||
L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables."
|
L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
|
||||||
L["delete_sub"] = "Удаление профиля из базы данных."
|
L["delete_sub"] = "Удаление профиля из БД"
|
||||||
L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа."
|
L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
|
||||||
L["new"] = "Новый"
|
L["new"] = "Новый"
|
||||||
L["new_sub"] = "Создание нового чистого профиля."
|
L["new_sub"] = "Создать новый чистый профиль"
|
||||||
L["profiles"] = "Профили"
|
L["profiles"] = "Профили"
|
||||||
L["profiles_sub"] = "Управление профилями"
|
L["profiles_sub"] = "Управление профилями"
|
||||||
L["reset"] = "Сбросить профиль"
|
L["reset"] = "Сброс профиля"
|
||||||
L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново."
|
L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
|
||||||
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
||||||
elseif LOCALE == "itIT" then
|
elseif LOCALE == "itIT" then
|
||||||
L["choose"] = "Profili Esistenti"
|
L["choose"] = "Profili Esistenti"
|
||||||
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
||||||
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
||||||
L["copy"] = "Copia Da"
|
L["copy"] = "Copia Da"
|
||||||
L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento."
|
L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
|
||||||
L["current"] = "Profilo Attivo:"
|
L["current"] = "Profilo Attivo:"
|
||||||
L["default"] = "Predefinito"
|
L["default"] = "Standard"
|
||||||
L["delete"] = "Cancella un Profilo"
|
L["delete"] = "Cancella un Profilo"
|
||||||
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
||||||
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
||||||
|
@ -24,22 +24,28 @@
|
|||||||
-- f:AddChild(btn)
|
-- f:AddChild(btn)
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceGUI-3.0
|
-- @name AceGUI-3.0
|
||||||
-- @release $Id: AceGUI-3.0.lua 1288 2022-09-25 14:19:00Z funkehdude $
|
-- @release $Id: AceGUI-3.0.lua 1231 2020-04-14 22:20:36Z nevcairiel $
|
||||||
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
|
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
|
||||||
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
|
||||||
|
|
||||||
if not AceGUI then return end -- No upgrade needed
|
if not AceGUI then return end -- No upgrade needed
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local tinsert, wipe = table.insert, table.wipe
|
local tinsert = table.insert
|
||||||
local select, pairs, next, type = select, pairs, next, type
|
local select, pairs, next, type = select, pairs, next, type
|
||||||
local error, assert = error, assert
|
local error, assert = error, assert
|
||||||
local setmetatable, rawget = setmetatable, rawget
|
local setmetatable, rawget = setmetatable, rawget
|
||||||
local math_max, math_min, math_ceil = math.max, math.min, math.ceil
|
local math_max = math.max
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local UIParent = UIParent
|
local UIParent = UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: geterrorhandler, LibStub
|
||||||
|
|
||||||
|
--local con = LibStub("AceConsole-3.0",true)
|
||||||
|
|
||||||
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
|
||||||
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
|
||||||
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
|
||||||
@ -88,38 +94,38 @@ do
|
|||||||
AceGUI.objPools = AceGUI.objPools or {}
|
AceGUI.objPools = AceGUI.objPools or {}
|
||||||
local objPools = AceGUI.objPools
|
local objPools = AceGUI.objPools
|
||||||
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
--Returns a new instance, if none are available either returns a new table or calls the given contructor
|
||||||
function newWidget(widgetType)
|
function newWidget(type)
|
||||||
if not WidgetRegistry[widgetType] then
|
if not WidgetRegistry[type] then
|
||||||
error("Attempt to instantiate unknown widget type", 2)
|
error("Attempt to instantiate unknown widget type", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not objPools[widgetType] then
|
if not objPools[type] then
|
||||||
objPools[widgetType] = {}
|
objPools[type] = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
local newObj = next(objPools[widgetType])
|
local newObj = next(objPools[type])
|
||||||
if not newObj then
|
if not newObj then
|
||||||
newObj = WidgetRegistry[widgetType]()
|
newObj = WidgetRegistry[type]()
|
||||||
newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
|
newObj.AceGUIWidgetVersion = WidgetVersions[type]
|
||||||
else
|
else
|
||||||
objPools[widgetType][newObj] = nil
|
objPools[type][newObj] = nil
|
||||||
-- if the widget is older then the latest, don't even try to reuse it
|
-- if the widget is older then the latest, don't even try to reuse it
|
||||||
-- just forget about it, and grab a new one.
|
-- just forget about it, and grab a new one.
|
||||||
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
|
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
|
||||||
return newWidget(widgetType)
|
return newWidget(type)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return newObj
|
return newObj
|
||||||
end
|
end
|
||||||
-- Releases an instance to the Pool
|
-- Releases an instance to the Pool
|
||||||
function delWidget(obj,widgetType)
|
function delWidget(obj,type)
|
||||||
if not objPools[widgetType] then
|
if not objPools[type] then
|
||||||
objPools[widgetType] = {}
|
objPools[type] = {}
|
||||||
end
|
end
|
||||||
if objPools[widgetType][obj] then
|
if objPools[type][obj] then
|
||||||
error("Attempt to Release Widget that is already released", 2)
|
error("Attempt to Release Widget that is already released", 2)
|
||||||
end
|
end
|
||||||
objPools[widgetType][obj] = true
|
objPools[type][obj] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -135,9 +141,9 @@ end
|
|||||||
-- OnAcquire function on it, before returning.
|
-- OnAcquire function on it, before returning.
|
||||||
-- @param type The type of the widget.
|
-- @param type The type of the widget.
|
||||||
-- @return The newly created widget.
|
-- @return The newly created widget.
|
||||||
function AceGUI:Create(widgetType)
|
function AceGUI:Create(type)
|
||||||
if WidgetRegistry[widgetType] then
|
if WidgetRegistry[type] then
|
||||||
local widget = newWidget(widgetType)
|
local widget = newWidget(type)
|
||||||
|
|
||||||
if rawget(widget, "Acquire") then
|
if rawget(widget, "Acquire") then
|
||||||
widget.OnAcquire = widget.Acquire
|
widget.OnAcquire = widget.Acquire
|
||||||
@ -155,7 +161,7 @@ function AceGUI:Create(widgetType)
|
|||||||
if widget.OnAcquire then
|
if widget.OnAcquire then
|
||||||
widget:OnAcquire()
|
widget:OnAcquire()
|
||||||
else
|
else
|
||||||
error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
|
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
|
||||||
end
|
end
|
||||||
-- Set the default Layout ("List")
|
-- Set the default Layout ("List")
|
||||||
safecall(widget.SetLayout, widget, "List")
|
safecall(widget.SetLayout, widget, "List")
|
||||||
@ -583,25 +589,25 @@ AceGUI.counts = AceGUI.counts or {}
|
|||||||
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
-- This is used by widgets that require a named frame, e.g. when a Blizzard
|
||||||
-- Template requires it.
|
-- Template requires it.
|
||||||
-- @param type The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetNextWidgetNum(widgetType)
|
function AceGUI:GetNextWidgetNum(type)
|
||||||
if not self.counts[widgetType] then
|
if not self.counts[type] then
|
||||||
self.counts[widgetType] = 0
|
self.counts[type] = 0
|
||||||
end
|
end
|
||||||
self.counts[widgetType] = self.counts[widgetType] + 1
|
self.counts[type] = self.counts[type] + 1
|
||||||
return self.counts[widgetType]
|
return self.counts[type]
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Return the number of created widgets for this type.
|
--- Return the number of created widgets for this type.
|
||||||
-- In contrast to GetNextWidgetNum, the number is not incremented.
|
-- In contrast to GetNextWidgetNum, the number is not incremented.
|
||||||
-- @param widgetType The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetWidgetCount(widgetType)
|
function AceGUI:GetWidgetCount(type)
|
||||||
return self.counts[widgetType] or 0
|
return self.counts[type] or 0
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Return the version of the currently registered widget type.
|
--- Return the version of the currently registered widget type.
|
||||||
-- @param widgetType The widget type
|
-- @param type The widget type
|
||||||
function AceGUI:GetWidgetVersion(widgetType)
|
function AceGUI:GetWidgetVersion(type)
|
||||||
return WidgetVersions[widgetType]
|
return WidgetVersions[type]
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -764,6 +770,7 @@ AceGUI:RegisterLayout("Flow",
|
|||||||
|
|
||||||
usedwidth = 0
|
usedwidth = 0
|
||||||
rowstart = frame
|
rowstart = frame
|
||||||
|
rowstartoffset = frameoffset
|
||||||
|
|
||||||
if child.DoLayout then
|
if child.DoLayout then
|
||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
@ -806,8 +813,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
|
|||||||
or colObj and (colObj["align" .. dir] or colObj.align)
|
or colObj and (colObj["align" .. dir] or colObj.align)
|
||||||
or tableObj["align" .. dir] or tableObj.align
|
or tableObj["align" .. dir] or tableObj.align
|
||||||
or "CENTERLEFT"
|
or "CENTERLEFT"
|
||||||
local val
|
local child, cell, val = child or 0, cell or 0, nil
|
||||||
child, cell = child or 0, cell or 0
|
|
||||||
|
|
||||||
if type(fn) == "string" then
|
if type(fn) == "string" then
|
||||||
fn = fn:lower()
|
fn = fn:lower()
|
||||||
@ -821,7 +827,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
|
|||||||
val = fn
|
val = fn
|
||||||
end
|
end
|
||||||
|
|
||||||
return fn, math_max(0, math_min(val, cell))
|
return fn, max(0, min(val, cell))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get width or height for multiple cells combined
|
-- Get width or height for multiple cells combined
|
||||||
@ -830,7 +836,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
|
|||||||
for cell=from,to do
|
for cell=from,to do
|
||||||
dim = dim + (laneDim[cell] or 0)
|
dim = dim + (laneDim[cell] or 0)
|
||||||
end
|
end
|
||||||
return dim + math_max(0, to - from) * (space or 0)
|
return dim + max(0, to - from) * (space or 0)
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[ Options
|
--[[ Options
|
||||||
@ -876,7 +882,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
repeat
|
repeat
|
||||||
n = n + 1
|
n = n + 1
|
||||||
local col = (n - 1) % #cols + 1
|
local col = (n - 1) % #cols + 1
|
||||||
local row = math_ceil(n / #cols)
|
local row = ceil(n / #cols)
|
||||||
local rowspan = rowspans[col]
|
local rowspan = rowspans[col]
|
||||||
local cell = rowspan and rowspan.child or child
|
local cell = rowspan and rowspan.child or child
|
||||||
local cellObj = cell:GetUserData("cell")
|
local cellObj = cell:GetUserData("cell")
|
||||||
@ -892,7 +898,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Colspan
|
-- Colspan
|
||||||
local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
|
local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
|
||||||
n = n + colspan
|
n = n + colspan
|
||||||
|
|
||||||
-- Place the cell
|
-- Place the cell
|
||||||
@ -909,7 +915,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local rows = math_ceil(n / #cols)
|
local rows = ceil(n / #cols)
|
||||||
|
|
||||||
-- Determine fixed size cols and collect weights
|
-- Determine fixed size cols and collect weights
|
||||||
local extantH, totalWeight = totalH, 0
|
local extantH, totalWeight = totalH, 0
|
||||||
@ -934,16 +940,16 @@ AceGUI:RegisterLayout("Table",
|
|||||||
f:ClearAllPoints()
|
f:ClearAllPoints()
|
||||||
local childH = f:GetWidth() or 0
|
local childH = f:GetWidth() or 0
|
||||||
|
|
||||||
laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
|
laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
|
laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
|
||||||
else
|
else
|
||||||
-- Rel./Abs. width
|
-- Rel./Abs. width
|
||||||
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
|
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
|
||||||
end
|
end
|
||||||
extantH = math_max(0, extantH - laneH[col])
|
extantH = max(0, extantH - laneH[col])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -982,7 +988,7 @@ AceGUI:RegisterLayout("Table",
|
|||||||
child:DoLayout()
|
child:DoLayout()
|
||||||
end
|
end
|
||||||
|
|
||||||
rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
|
rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
BlizOptionsGroup Container
|
BlizOptionsGroup Container
|
||||||
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "BlizOptionsGroup", 26
|
local Type, Version = "BlizOptionsGroup", 21
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -99,7 +99,7 @@ local methods = {
|
|||||||
Constructor
|
Constructor
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
|
local frame = CreateFrame("Frame")
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
-- support functions for the Blizzard Interface Options
|
-- support functions for the Blizzard Interface Options
|
||||||
@ -108,11 +108,6 @@ local function Constructor()
|
|||||||
frame.default = default
|
frame.default = default
|
||||||
frame.refresh = refresh
|
frame.refresh = refresh
|
||||||
|
|
||||||
-- 10.0 support function aliases (cancel has been removed)
|
|
||||||
frame.OnCommit = okay
|
|
||||||
frame.OnDefault = default
|
|
||||||
frame.OnRefresh = refresh
|
|
||||||
|
|
||||||
frame:SetScript("OnHide", OnHide)
|
frame:SetScript("OnHide", OnHide)
|
||||||
frame:SetScript("OnShow", OnShow)
|
frame:SetScript("OnShow", OnShow)
|
||||||
|
|
||||||
|
@ -125,7 +125,7 @@ local function Constructor()
|
|||||||
dropdown.frame:Show()
|
dropdown.frame:Show()
|
||||||
dropdown:SetLabel("")
|
dropdown:SetLabel("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 0, -26)
|
border:SetPoint("TOPLEFT", 0, -26)
|
||||||
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Frame Container
|
Frame Container
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "Frame", 30
|
local Type, Version = "Frame", 27
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -13,6 +13,10 @@ local wipe = table.wipe
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Scripts
|
Scripts
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -79,7 +83,6 @@ local methods = {
|
|||||||
["OnAcquire"] = function(self)
|
["OnAcquire"] = function(self)
|
||||||
self.frame:SetParent(UIParent)
|
self.frame:SetParent(UIParent)
|
||||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
self:SetTitle()
|
self:SetTitle()
|
||||||
self:SetStatusText()
|
self:SetStatusText()
|
||||||
self:ApplyStatus()
|
self:ApplyStatus()
|
||||||
@ -176,21 +179,16 @@ local PaneBackdrop = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
frame:Hide()
|
frame:Hide()
|
||||||
|
|
||||||
frame:EnableMouse(true)
|
frame:EnableMouse(true)
|
||||||
frame:SetMovable(true)
|
frame:SetMovable(true)
|
||||||
frame:SetResizable(true)
|
frame:SetResizable(true)
|
||||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||||
frame:SetFrameLevel(100) -- Lots of room to draw under it
|
|
||||||
frame:SetBackdrop(FrameBackdrop)
|
frame:SetBackdrop(FrameBackdrop)
|
||||||
frame:SetBackdropColor(0, 0, 0, 1)
|
frame:SetBackdropColor(0, 0, 0, 1)
|
||||||
if frame.SetResizeBounds then -- WoW 10.0
|
|
||||||
frame:SetResizeBounds(400, 200)
|
|
||||||
else
|
|
||||||
frame:SetMinResize(400, 200)
|
frame:SetMinResize(400, 200)
|
||||||
end
|
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
frame:SetScript("OnShow", Frame_OnShow)
|
frame:SetScript("OnShow", Frame_OnShow)
|
||||||
frame:SetScript("OnHide", Frame_OnClose)
|
frame:SetScript("OnHide", Frame_OnClose)
|
||||||
@ -203,7 +201,7 @@ local function Constructor()
|
|||||||
closebutton:SetWidth(100)
|
closebutton:SetWidth(100)
|
||||||
closebutton:SetText(CLOSE)
|
closebutton:SetText(CLOSE)
|
||||||
|
|
||||||
local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
|
local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
||||||
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
||||||
statusbg:SetHeight(24)
|
statusbg:SetHeight(24)
|
||||||
@ -271,7 +269,7 @@ local function Constructor()
|
|||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
x = 0.1 * 8/17
|
local x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame", nil, frame)
|
local sizer_s = CreateFrame("Frame", nil, frame)
|
||||||
|
@ -75,7 +75,7 @@ local function Constructor()
|
|||||||
titletext:SetJustifyH("LEFT")
|
titletext:SetJustifyH("LEFT")
|
||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 0, -17)
|
border:SetPoint("TOPLEFT", 0, -17)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -2,18 +2,22 @@
|
|||||||
TabGroup Container
|
TabGroup Container
|
||||||
Container that uses tabs on top to switch between groups.
|
Container that uses tabs on top to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TabGroup", 38
|
local Type, Version = "TabGroup", 37
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
|
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
||||||
|
|
||||||
-- local upvalue storage used by BuildTabs
|
-- local upvalue storage used by BuildTabs
|
||||||
local widths = {}
|
local widths = {}
|
||||||
local rowwidths = {}
|
local rowwidths = {}
|
||||||
@ -22,143 +26,6 @@ local rowends = {}
|
|||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
|
||||||
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
|
|
||||||
local tabName = tab:GetName();
|
|
||||||
|
|
||||||
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
|
|
||||||
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
|
|
||||||
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
|
|
||||||
local sideWidths = 2 * left:GetWidth();
|
|
||||||
local tabText = tab.Text or _G[tab:GetName().."Text"];
|
|
||||||
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
|
|
||||||
|
|
||||||
local width, tabWidth;
|
|
||||||
local textWidth;
|
|
||||||
if ( absoluteTextSize ) then
|
|
||||||
textWidth = absoluteTextSize;
|
|
||||||
else
|
|
||||||
tabText:SetWidth(0);
|
|
||||||
textWidth = tabText:GetWidth();
|
|
||||||
end
|
|
||||||
-- If there's an absolute size specified then use it
|
|
||||||
if ( absoluteSize ) then
|
|
||||||
if ( absoluteSize < sideWidths) then
|
|
||||||
width = 1;
|
|
||||||
tabWidth = sideWidths
|
|
||||||
else
|
|
||||||
width = absoluteSize - sideWidths;
|
|
||||||
tabWidth = absoluteSize
|
|
||||||
end
|
|
||||||
tabText:SetWidth(width);
|
|
||||||
else
|
|
||||||
-- Otherwise try to use padding
|
|
||||||
if ( padding ) then
|
|
||||||
width = textWidth + padding;
|
|
||||||
else
|
|
||||||
width = textWidth + 24;
|
|
||||||
end
|
|
||||||
-- If greater than the maxWidth then cap it
|
|
||||||
if ( maxWidth and width > maxWidth ) then
|
|
||||||
if ( padding ) then
|
|
||||||
width = maxWidth + padding;
|
|
||||||
else
|
|
||||||
width = maxWidth + 24;
|
|
||||||
end
|
|
||||||
tabText:SetWidth(width);
|
|
||||||
else
|
|
||||||
tabText:SetWidth(0);
|
|
||||||
end
|
|
||||||
if (minWidth and width < minWidth) then
|
|
||||||
width = minWidth;
|
|
||||||
end
|
|
||||||
tabWidth = width + sideWidths;
|
|
||||||
end
|
|
||||||
|
|
||||||
if ( buttonMiddle ) then
|
|
||||||
buttonMiddle:SetWidth(width);
|
|
||||||
end
|
|
||||||
if ( buttonMiddleDisabled ) then
|
|
||||||
buttonMiddleDisabled:SetWidth(width);
|
|
||||||
end
|
|
||||||
|
|
||||||
tab:SetWidth(tabWidth);
|
|
||||||
|
|
||||||
if ( highlightTexture ) then
|
|
||||||
highlightTexture:SetWidth(tabWidth);
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_DeselectTab(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Show();
|
|
||||||
middle:Show();
|
|
||||||
right:Show();
|
|
||||||
--tab:UnlockHighlight();
|
|
||||||
tab:Enable();
|
|
||||||
local text = tab.Text or _G[name.."Text"];
|
|
||||||
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
|
|
||||||
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Hide();
|
|
||||||
middleDisabled:Hide();
|
|
||||||
rightDisabled:Hide();
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_SelectTab(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Hide();
|
|
||||||
middle:Hide();
|
|
||||||
right:Hide();
|
|
||||||
--tab:LockHighlight();
|
|
||||||
tab:Disable();
|
|
||||||
tab:SetDisabledFontObject(GameFontHighlightSmall);
|
|
||||||
local text = tab.Text or _G[name.."Text"];
|
|
||||||
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
|
|
||||||
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Show();
|
|
||||||
middleDisabled:Show();
|
|
||||||
rightDisabled:Show();
|
|
||||||
|
|
||||||
if GameTooltip:IsOwned(tab) then
|
|
||||||
GameTooltip:Hide();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function PanelTemplates_SetDisabledTabState(tab)
|
|
||||||
local name = tab:GetName();
|
|
||||||
local left = tab.Left or _G[name.."Left"];
|
|
||||||
local middle = tab.Middle or _G[name.."Middle"];
|
|
||||||
local right = tab.Right or _G[name.."Right"];
|
|
||||||
left:Show();
|
|
||||||
middle:Show();
|
|
||||||
right:Show();
|
|
||||||
--tab:UnlockHighlight();
|
|
||||||
tab:Disable();
|
|
||||||
tab.text = tab:GetText();
|
|
||||||
-- Gray out text
|
|
||||||
tab:SetDisabledFontObject(GameFontDisableSmall);
|
|
||||||
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
|
|
||||||
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
|
|
||||||
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
|
|
||||||
leftDisabled:Hide();
|
|
||||||
middleDisabled:Hide();
|
|
||||||
rightDisabled:Hide();
|
|
||||||
end
|
|
||||||
|
|
||||||
local function UpdateTabLook(frame)
|
local function UpdateTabLook(frame)
|
||||||
if frame.disabled then
|
if frame.disabled then
|
||||||
PanelTemplates_SetDisabledTabState(frame)
|
PanelTemplates_SetDisabledTabState(frame)
|
||||||
@ -236,64 +103,11 @@ local methods = {
|
|||||||
|
|
||||||
["CreateTab"] = function(self, id)
|
["CreateTab"] = function(self, id)
|
||||||
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||||
local tab = CreateFrame("Button", tabname, self.border)
|
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
||||||
tab:SetSize(115, 24)
|
|
||||||
tab.deselectedTextY = -3
|
|
||||||
tab.selectedTextY = -2
|
|
||||||
|
|
||||||
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
|
|
||||||
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.LeftDisabled:SetSize(20, 24)
|
|
||||||
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
|
|
||||||
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
|
|
||||||
|
|
||||||
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
|
|
||||||
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.MiddleDisabled:SetSize(88, 24)
|
|
||||||
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
|
|
||||||
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
|
||||||
|
|
||||||
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
|
|
||||||
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
|
|
||||||
tab.RightDisabled:SetSize(20, 24)
|
|
||||||
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
|
|
||||||
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
|
|
||||||
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Left:SetSize(20, 24)
|
|
||||||
tab.Left:SetPoint("TOPLEFT")
|
|
||||||
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
|
|
||||||
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Middle:SetSize(88, 24)
|
|
||||||
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
|
|
||||||
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
|
|
||||||
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
|
|
||||||
tab.Right:SetSize(20, 24)
|
|
||||||
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
|
|
||||||
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
|
|
||||||
|
|
||||||
tab.Text = tab:CreateFontString(tabname .. "Text")
|
|
||||||
tab:SetFontString(tab.Text)
|
|
||||||
|
|
||||||
tab:SetNormalFontObject(GameFontNormalSmall)
|
|
||||||
tab:SetHighlightFontObject(GameFontHighlightSmall)
|
|
||||||
tab:SetDisabledFontObject(GameFontHighlightSmall)
|
|
||||||
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
|
|
||||||
tab.HighlightTexture = tab:GetHighlightTexture()
|
|
||||||
tab.HighlightTexture:ClearAllPoints()
|
|
||||||
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
|
|
||||||
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
|
|
||||||
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
|
|
||||||
|
|
||||||
tab.obj = self
|
tab.obj = self
|
||||||
tab.id = id
|
tab.id = id
|
||||||
|
|
||||||
tab.text = tab.Text -- compat
|
tab.text = _G[tabname .. "Text"]
|
||||||
tab.text:ClearAllPoints()
|
tab.text:ClearAllPoints()
|
||||||
tab.text:SetPoint("LEFT", 14, -3)
|
tab.text:SetPoint("LEFT", 14, -3)
|
||||||
tab.text:SetPoint("RIGHT", -12, -3)
|
tab.text:SetPoint("RIGHT", -12, -3)
|
||||||
@ -502,7 +316,7 @@ local function Constructor()
|
|||||||
titletext:SetHeight(18)
|
titletext:SetHeight(18)
|
||||||
titletext:SetText("")
|
titletext:SetText("")
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", 1, -27)
|
border:SetPoint("TOPLEFT", 1, -27)
|
||||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -2,18 +2,22 @@
|
|||||||
TreeGroup Container
|
TreeGroup Container
|
||||||
Container that uses a tree control to switch between groups.
|
Container that uses a tree control to switch between groups.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "TreeGroup", 47
|
local Type, Version = "TreeGroup", 45
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||||
local math_min, math_max, floor = math.min, math.max, math.floor
|
local math_min, math_max, floor = math.min, math.max, floor
|
||||||
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||||
|
|
||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: FONT_COLOR_CODE_CLOSE
|
||||||
|
|
||||||
-- Recycling functions
|
-- Recycling functions
|
||||||
local new, del
|
local new, del
|
||||||
do
|
do
|
||||||
@ -563,11 +567,7 @@ local methods = {
|
|||||||
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
||||||
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
||||||
end
|
end
|
||||||
if treeframe.SetResizeBounds then
|
|
||||||
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
|
|
||||||
else
|
|
||||||
treeframe:SetMaxResize(maxtreewidth, 1600)
|
treeframe:SetMaxResize(maxtreewidth, 1600)
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["OnHeightSet"] = function(self, height)
|
["OnHeightSet"] = function(self, height)
|
||||||
@ -637,7 +637,7 @@ local function Constructor()
|
|||||||
local num = AceGUI:GetNextWidgetNum(Type)
|
local num = AceGUI:GetNextWidgetNum(Type)
|
||||||
local frame = CreateFrame("Frame", nil, UIParent)
|
local frame = CreateFrame("Frame", nil, UIParent)
|
||||||
|
|
||||||
local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
treeframe:SetPoint("TOPLEFT")
|
treeframe:SetPoint("TOPLEFT")
|
||||||
treeframe:SetPoint("BOTTOMLEFT")
|
treeframe:SetPoint("BOTTOMLEFT")
|
||||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||||
@ -646,17 +646,13 @@ local function Constructor()
|
|||||||
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||||
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
treeframe:SetResizable(true)
|
treeframe:SetResizable(true)
|
||||||
if treeframe.SetResizeBounds then -- WoW 10.0
|
|
||||||
treeframe:SetResizeBounds(100, 1, 400, 1600)
|
|
||||||
else
|
|
||||||
treeframe:SetMinResize(100, 1)
|
treeframe:SetMinResize(100, 1)
|
||||||
treeframe:SetMaxResize(400, 1600)
|
treeframe:SetMaxResize(400, 1600)
|
||||||
end
|
|
||||||
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
||||||
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
||||||
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
||||||
|
|
||||||
local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
|
local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
dragger:SetWidth(8)
|
dragger:SetWidth(8)
|
||||||
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
||||||
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
||||||
@ -681,7 +677,7 @@ local function Constructor()
|
|||||||
scrollbg:SetAllPoints(scrollbar)
|
scrollbg:SetAllPoints(scrollbar)
|
||||||
scrollbg:SetColorTexture(0,0,0,0.4)
|
scrollbg:SetColorTexture(0,0,0,0.4)
|
||||||
|
|
||||||
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||||
border:SetPoint("BOTTOMRIGHT")
|
border:SetPoint("BOTTOMRIGHT")
|
||||||
border:SetBackdrop(PaneBackdrop)
|
border:SetBackdrop(PaneBackdrop)
|
||||||
|
@ -7,6 +7,10 @@ local pairs, assert, type = pairs, assert, type
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontNormal
|
||||||
|
|
||||||
----------------
|
----------------
|
||||||
-- Main Frame --
|
-- Main Frame --
|
||||||
----------------
|
----------------
|
||||||
@ -17,7 +21,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
|||||||
]]
|
]]
|
||||||
do
|
do
|
||||||
local Type = "Window"
|
local Type = "Window"
|
||||||
local Version = 8
|
local Version = 6
|
||||||
|
|
||||||
local function frameOnShow(this)
|
local function frameOnShow(this)
|
||||||
this.obj:Fire("OnShow")
|
this.obj:Fire("OnShow")
|
||||||
@ -182,11 +186,7 @@ do
|
|||||||
|
|
||||||
frame:SetScript("OnShow",frameOnShow)
|
frame:SetScript("OnShow",frameOnShow)
|
||||||
frame:SetScript("OnHide",frameOnClose)
|
frame:SetScript("OnHide",frameOnClose)
|
||||||
if frame.SetResizeBounds then -- WoW 10.0
|
|
||||||
frame:SetResizeBounds(240,240)
|
|
||||||
else
|
|
||||||
frame:SetMinResize(240,240)
|
frame:SetMinResize(240,240)
|
||||||
end
|
|
||||||
frame:SetToplevel(true)
|
frame:SetToplevel(true)
|
||||||
|
|
||||||
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
||||||
@ -300,7 +300,7 @@ do
|
|||||||
line2:SetHeight(8)
|
line2:SetHeight(8)
|
||||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||||
x = 0.1 * 8/17
|
local x = 0.1 * 8/17
|
||||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||||
|
|
||||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
local sizer_s = CreateFrame("Frame",nil,frame)
|
||||||
|
@ -12,6 +12,10 @@ local select, pairs = select, pairs
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: SetDesaturation, GameFontHighlight
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -195,14 +199,14 @@ local methods = {
|
|||||||
["SetDescription"] = function(self, desc)
|
["SetDescription"] = function(self, desc)
|
||||||
if desc then
|
if desc then
|
||||||
if not self.desc then
|
if not self.desc then
|
||||||
local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||||
f:ClearAllPoints()
|
desc:ClearAllPoints()
|
||||||
f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
||||||
f:SetWidth(self.frame.width - 30)
|
desc:SetWidth(self.frame.width - 30)
|
||||||
f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
||||||
f:SetJustifyH("LEFT")
|
desc:SetJustifyH("LEFT")
|
||||||
f:SetJustifyV("TOP")
|
desc:SetJustifyV("TOP")
|
||||||
self.desc = f
|
self.desc = desc
|
||||||
end
|
end
|
||||||
self.desc:Show()
|
self.desc:Show()
|
||||||
--self.text:SetFontObject(GameFontNormal)
|
--self.text:SetFontObject(GameFontNormal)
|
||||||
|
@ -11,6 +11,10 @@ local pairs = pairs
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1272 2022-08-29 15:56:35Z nevcairiel $ ]]--
|
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
|
||||||
|
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
@ -41,7 +41,7 @@ local ItemBase = {
|
|||||||
-- NOTE: The ItemBase version is added to each item's version number
|
-- NOTE: The ItemBase version is added to each item's version number
|
||||||
-- to ensure proper updates on ItemBase changes.
|
-- to ensure proper updates on ItemBase changes.
|
||||||
-- Use at least 1000er steps.
|
-- Use at least 1000er steps.
|
||||||
version = 2000,
|
version = 1000,
|
||||||
counter = 0,
|
counter = 0,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -178,7 +178,7 @@ function ItemBase.Create(type)
|
|||||||
highlight:Hide()
|
highlight:Hide()
|
||||||
self.highlight = highlight
|
self.highlight = highlight
|
||||||
|
|
||||||
local check = frame:CreateTexture(nil, "OVERLAY")
|
local check = frame:CreateTexture("OVERLAY")
|
||||||
check:SetWidth(16)
|
check:SetWidth(16)
|
||||||
check:SetHeight(16)
|
check:SetHeight(16)
|
||||||
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
||||||
@ -186,7 +186,7 @@ function ItemBase.Create(type)
|
|||||||
check:Hide()
|
check:Hide()
|
||||||
self.check = check
|
self.check = check
|
||||||
|
|
||||||
local sub = frame:CreateTexture(nil, "OVERLAY")
|
local sub = frame:CreateTexture("OVERLAY")
|
||||||
sub:SetWidth(16)
|
sub:SetWidth(16)
|
||||||
sub:SetHeight(16)
|
sub:SetHeight(16)
|
||||||
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
--[[ $Id: AceGUIWidget-DropDown.lua 1284 2022-09-25 09:15:30Z nevcairiel $ ]]--
|
--[[ $Id: AceGUIWidget-DropDown.lua 1239 2020-09-20 10:22:02Z nevcairiel $ ]]--
|
||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
|
|
||||||
-- Lua APIs
|
-- Lua APIs
|
||||||
@ -11,6 +11,10 @@ local PlaySound = PlaySound
|
|||||||
local UIParent, CreateFrame = UIParent, CreateFrame
|
local UIParent, CreateFrame = UIParent, CreateFrame
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: CLOSE
|
||||||
|
|
||||||
local function fixlevels(parent,...)
|
local function fixlevels(parent,...)
|
||||||
local i = 1
|
local i = 1
|
||||||
local child = select(i, ...)
|
local child = select(i, ...)
|
||||||
@ -249,7 +253,7 @@ do
|
|||||||
|
|
||||||
local function Constructor()
|
local function Constructor()
|
||||||
local count = AceGUI:GetNextWidgetNum(widgetType)
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||||
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
|
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
local self = {}
|
local self = {}
|
||||||
self.count = count
|
self.count = count
|
||||||
self.type = widgetType
|
self.type = widgetType
|
||||||
@ -300,7 +304,7 @@ do
|
|||||||
scrollFrame.obj = self
|
scrollFrame.obj = self
|
||||||
itemFrame.obj = self
|
itemFrame.obj = self
|
||||||
|
|
||||||
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
|
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
slider:SetOrientation("VERTICAL")
|
slider:SetOrientation("VERTICAL")
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
slider:SetBackdrop(sliderBackdrop)
|
slider:SetBackdrop(sliderBackdrop)
|
||||||
@ -347,7 +351,7 @@ end
|
|||||||
|
|
||||||
do
|
do
|
||||||
local widgetType = "Dropdown"
|
local widgetType = "Dropdown"
|
||||||
local widgetVersion = 36
|
local widgetVersion = 35
|
||||||
|
|
||||||
--[[ Static data ]]--
|
--[[ Static data ]]--
|
||||||
|
|
||||||
@ -372,6 +376,7 @@ do
|
|||||||
|
|
||||||
local function Dropdown_TogglePullout(this)
|
local function Dropdown_TogglePullout(this)
|
||||||
local self = this.obj
|
local self = this.obj
|
||||||
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||||
if self.open then
|
if self.open then
|
||||||
self.open = nil
|
self.open = nil
|
||||||
self.pullout:Close()
|
self.pullout:Close()
|
||||||
|
@ -14,6 +14,10 @@ local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, Get
|
|||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
|
@ -13,6 +13,10 @@ local pairs = pairs
|
|||||||
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: NOT_BOUND
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Scripts
|
Scripts
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -210,7 +214,7 @@ local function Constructor()
|
|||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(18)
|
label:SetHeight(18)
|
||||||
|
|
||||||
local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
|
local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
msgframe:SetHeight(30)
|
msgframe:SetHeight(30)
|
||||||
msgframe:SetBackdrop(ControlBackdrop)
|
msgframe:SetBackdrop(ControlBackdrop)
|
||||||
msgframe:SetBackdropColor(0,0,0)
|
msgframe:SetBackdropColor(0,0,0)
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
Label Widget
|
Label Widget
|
||||||
Displays text and optionally an icon.
|
Displays text and optionally an icon.
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
local Type, Version = "Label", 28
|
local Type, Version = "Label", 27
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -12,6 +12,10 @@ local max, select, pairs = math.max, select, pairs
|
|||||||
-- WoW APIs
|
-- WoW APIs
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -125,16 +129,12 @@ local methods = {
|
|||||||
end,
|
end,
|
||||||
|
|
||||||
["SetFont"] = function(self, font, height, flags)
|
["SetFont"] = function(self, font, height, flags)
|
||||||
if not self.fontObject then
|
self.label:SetFont(font, height, flags)
|
||||||
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
|
UpdateImageAnchor(self)
|
||||||
end
|
|
||||||
self.fontObject:SetFont(font, height, flags)
|
|
||||||
self:SetFontObject(self.fontObject)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetFontObject"] = function(self, font)
|
["SetFontObject"] = function(self, font)
|
||||||
self.label:SetFontObject(font or GameFontHighlightSmall)
|
self:SetFont((font or GameFontHighlightSmall):GetFont())
|
||||||
UpdateImageAnchor(self)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetImageSize"] = function(self, width, height)
|
["SetImageSize"] = function(self, width, height)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local Type, Version = "MultiLineEditBox", 32
|
local Type, Version = "MultiLineEditBox", 29
|
||||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||||
|
|
||||||
@ -10,6 +10,10 @@ local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, Cl
|
|||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
local _G = _G
|
local _G = _G
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: ACCEPT, ChatFontNormal
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -141,14 +145,6 @@ local function OnVerticalScroll(self, offset)
|
|||||||
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||||
end
|
end
|
||||||
|
|
||||||
local function OnScrollRangeChanged(self, xrange, yrange)
|
|
||||||
if yrange == 0 then
|
|
||||||
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
|
|
||||||
else
|
|
||||||
OnVerticalScroll(self, self:GetVerticalScroll())
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function OnShowFocus(frame)
|
local function OnShowFocus(frame)
|
||||||
frame.obj.editBox:SetFocus()
|
frame.obj.editBox:SetFocus()
|
||||||
frame:SetScript("OnShow", nil)
|
frame:SetScript("OnShow", nil)
|
||||||
@ -261,6 +257,8 @@ local methods = {
|
|||||||
["SetCursorPosition"] = function(self, ...)
|
["SetCursorPosition"] = function(self, ...)
|
||||||
return self.editBox:SetCursorPosition(...)
|
return self.editBox:SetCursorPosition(...)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
@ -299,7 +297,7 @@ local function Constructor()
|
|||||||
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
||||||
text:SetJustifyV("MIDDLE")
|
text:SetJustifyV("MIDDLE")
|
||||||
|
|
||||||
local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
|
local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
scrollBG:SetBackdrop(backdrop)
|
scrollBG:SetBackdrop(backdrop)
|
||||||
scrollBG:SetBackdropColor(0, 0, 0)
|
scrollBG:SetBackdropColor(0, 0, 0)
|
||||||
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||||
@ -323,7 +321,6 @@ local function Constructor()
|
|||||||
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||||
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||||
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||||
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
|
|
||||||
|
|
||||||
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||||
editBox:SetAllPoints()
|
editBox:SetAllPoints()
|
||||||
|
@ -14,6 +14,10 @@ local tonumber, pairs = tonumber, pairs
|
|||||||
local PlaySound = PlaySound
|
local PlaySound = PlaySound
|
||||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||||
|
|
||||||
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||||
|
-- List them here for Mikk's FindGlobals script
|
||||||
|
-- GLOBALS: GameFontHighlightSmall
|
||||||
|
|
||||||
--[[-----------------------------------------------------------------------------
|
--[[-----------------------------------------------------------------------------
|
||||||
Support functions
|
Support functions
|
||||||
-------------------------------------------------------------------------------]]
|
-------------------------------------------------------------------------------]]
|
||||||
@ -27,13 +31,13 @@ local function UpdateText(self)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function UpdateLabels(self)
|
local function UpdateLabels(self)
|
||||||
local min_value, max_value = (self.min or 0), (self.max or 100)
|
local min, max = (self.min or 0), (self.max or 100)
|
||||||
if self.ispercent then
|
if self.ispercent then
|
||||||
self.lowtext:SetFormattedText("%s%%", (min_value * 100))
|
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||||
self.hightext:SetFormattedText("%s%%", (max_value * 100))
|
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||||
else
|
else
|
||||||
self.lowtext:SetText(min_value)
|
self.lowtext:SetText(min)
|
||||||
self.hightext:SetText(max_value)
|
self.hightext:SetText(max)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -171,13 +175,13 @@ local methods = {
|
|||||||
self.label:SetText(text)
|
self.label:SetText(text)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
["SetSliderValues"] = function(self, min_value, max_value, step)
|
["SetSliderValues"] = function(self, min, max, step)
|
||||||
local frame = self.slider
|
local frame = self.slider
|
||||||
frame.setup = true
|
frame.setup = true
|
||||||
self.min = min_value
|
self.min = min
|
||||||
self.max = max_value
|
self.max = max
|
||||||
self.step = step
|
self.step = step
|
||||||
frame:SetMinMaxValues(min_value or 0,max_value or 100)
|
frame:SetMinMaxValues(min or 0,max or 100)
|
||||||
UpdateLabels(self)
|
UpdateLabels(self)
|
||||||
frame:SetValueStep(step or 1)
|
frame:SetValueStep(step or 1)
|
||||||
if self.value then
|
if self.value then
|
||||||
@ -221,7 +225,7 @@ local function Constructor()
|
|||||||
label:SetJustifyH("CENTER")
|
label:SetJustifyH("CENTER")
|
||||||
label:SetHeight(15)
|
label:SetHeight(15)
|
||||||
|
|
||||||
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
|
local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
slider:SetOrientation("HORIZONTAL")
|
slider:SetOrientation("HORIZONTAL")
|
||||||
slider:SetHeight(15)
|
slider:SetHeight(15)
|
||||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||||
@ -243,7 +247,7 @@ local function Constructor()
|
|||||||
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||||
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||||
|
|
||||||
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
|
local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||||
editbox:SetAutoFocus(false)
|
editbox:SetAutoFocus(false)
|
||||||
editbox:SetFontObject(GameFontHighlightSmall)
|
editbox:SetFontObject(GameFontHighlightSmall)
|
||||||
editbox:SetPoint("TOP", slider, "BOTTOM")
|
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||||
|
@ -9,8 +9,8 @@
|
|||||||
-- make into AceHook.
|
-- make into AceHook.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceHook-3.0
|
-- @name AceHook-3.0
|
||||||
-- @release $Id: AceHook-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
|
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
|
||||||
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
|
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
|
||||||
|
|
||||||
if not AceHook then return end -- No upgrade needed
|
if not AceHook then return end -- No upgrade needed
|
||||||
@ -195,6 +195,7 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
|
|||||||
registry[self][method] = nil
|
registry[self][method] = nil
|
||||||
end
|
end
|
||||||
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
|
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
|
||||||
|
uid = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
local orig
|
local orig
|
||||||
@ -477,10 +478,10 @@ function AceHook:UnhookAll()
|
|||||||
for key, value in pairs(registry[self]) do
|
for key, value in pairs(registry[self]) do
|
||||||
if type(key) == "table" then
|
if type(key) == "table" then
|
||||||
for method in pairs(value) do
|
for method in pairs(value) do
|
||||||
AceHook.Unhook(self, key, method)
|
self:Unhook(key, method)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
AceHook.Unhook(self, key)
|
self:Unhook(key)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
-- make into AceSerializer.
|
-- make into AceSerializer.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceSerializer-3.0
|
-- @name AceSerializer-3.0
|
||||||
-- @release $Id: AceSerializer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceSerializer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
local MAJOR,MINOR = "AceSerializer-3.0", 5
|
local MAJOR,MINOR = "AceSerializer-3.0", 5
|
||||||
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceSerializer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
@ -83,9 +83,9 @@ local function SerializeValue(v, res, nres)
|
|||||||
elseif t=="table" then -- ^T...^t = table (list of key,value pairs)
|
elseif t=="table" then -- ^T...^t = table (list of key,value pairs)
|
||||||
nres=nres+1
|
nres=nres+1
|
||||||
res[nres] = "^T"
|
res[nres] = "^T"
|
||||||
for key,value in pairs(v) do
|
for k,v in pairs(v) do
|
||||||
nres = SerializeValue(key, res, nres)
|
nres = SerializeValue(k, res, nres)
|
||||||
nres = SerializeValue(value, res, nres)
|
nres = SerializeValue(v, res, nres)
|
||||||
end
|
end
|
||||||
nres=nres+1
|
nres=nres+1
|
||||||
res[nres] = "^t"
|
res[nres] = "^t"
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
-- make into AceTimer.
|
-- make into AceTimer.
|
||||||
-- @class file
|
-- @class file
|
||||||
-- @name AceTimer-3.0
|
-- @name AceTimer-3.0
|
||||||
-- @release $Id: AceTimer-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
|
-- @release $Id: AceTimer-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||||
|
|
||||||
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
|
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
|
||||||
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
@ -61,11 +61,11 @@ local function new(self, loop, func, delay, ...)
|
|||||||
-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
|
-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
|
||||||
-- due to fps differences
|
-- due to fps differences
|
||||||
local time = GetTime()
|
local time = GetTime()
|
||||||
local ndelay = timer.delay - (time - timer.ends)
|
local delay = timer.delay - (time - timer.ends)
|
||||||
-- Ensure the delay doesn't go below the threshold
|
-- Ensure the delay doesn't go below the threshold
|
||||||
if ndelay < 0.01 then ndelay = 0.01 end
|
if delay < 0.01 then delay = 0.01 end
|
||||||
C_TimerAfter(ndelay, timer.callback)
|
C_TimerAfter(delay, timer.callback)
|
||||||
timer.ends = time + ndelay
|
timer.ends = time + delay
|
||||||
else
|
else
|
||||||
activeTimers[timer.handle or timer] = nil
|
activeTimers[timer.handle or timer] = nil
|
||||||
end
|
end
|
||||||
|
@ -1,26 +1,61 @@
|
|||||||
--[[ $Id: CallbackHandler-1.0.lua 1298 2022-12-12 15:10:10Z nevcairiel $ ]]
|
--[[ $Id: CallbackHandler-1.0.lua 3 2008-09-29 16:54:20Z nevcairiel $ ]]
|
||||||
local MAJOR, MINOR = "CallbackHandler-1.0", 8
|
local MAJOR, MINOR = "CallbackHandler-1.0", 3
|
||||||
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||||
|
|
||||||
if not CallbackHandler then return end -- No upgrade needed
|
if not CallbackHandler then return end -- No upgrade needed
|
||||||
|
|
||||||
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
|
||||||
|
|
||||||
-- Lua APIs
|
local type = type
|
||||||
local securecallfunction, error = securecallfunction, error
|
local pcall = pcall
|
||||||
local setmetatable, rawget = setmetatable, rawget
|
local pairs = pairs
|
||||||
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
|
local assert = assert
|
||||||
|
local concat = table.concat
|
||||||
|
local loadstring = loadstring
|
||||||
|
local next = next
|
||||||
|
local select = select
|
||||||
|
local type = type
|
||||||
|
local xpcall = xpcall
|
||||||
|
|
||||||
|
local function errorhandler(err)
|
||||||
|
return geterrorhandler()(err)
|
||||||
|
end
|
||||||
|
|
||||||
local function Dispatch(handlers, ...)
|
local function CreateDispatcher(argCount)
|
||||||
local index, method = next(handlers)
|
local code = [[
|
||||||
|
local next, xpcall, eh = ...
|
||||||
|
|
||||||
|
local method, ARGS
|
||||||
|
local function call() method(ARGS) end
|
||||||
|
|
||||||
|
local function dispatch(handlers, ...)
|
||||||
|
local index
|
||||||
|
index, method = next(handlers)
|
||||||
if not method then return end
|
if not method then return end
|
||||||
|
local OLD_ARGS = ARGS
|
||||||
|
ARGS = ...
|
||||||
repeat
|
repeat
|
||||||
securecallfunction(method, ...)
|
xpcall(call, eh)
|
||||||
index, method = next(handlers, index)
|
index, method = next(handlers, index)
|
||||||
until not method
|
until not method
|
||||||
|
ARGS = OLD_ARGS
|
||||||
|
end
|
||||||
|
|
||||||
|
return dispatch
|
||||||
|
]]
|
||||||
|
|
||||||
|
local ARGS, OLD_ARGS = {}, {}
|
||||||
|
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end
|
||||||
|
code = code:gsub("OLD_ARGS", concat(OLD_ARGS, ", ")):gsub("ARGS", concat(ARGS, ", "))
|
||||||
|
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
|
||||||
|
local dispatcher = CreateDispatcher(argCount)
|
||||||
|
rawset(self, argCount, dispatcher)
|
||||||
|
return dispatcher
|
||||||
|
end})
|
||||||
|
|
||||||
--------------------------------------------------------------------------
|
--------------------------------------------------------------------------
|
||||||
-- CallbackHandler:New
|
-- CallbackHandler:New
|
||||||
--
|
--
|
||||||
@ -29,7 +64,9 @@ end
|
|||||||
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
|
||||||
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
|
||||||
|
|
||||||
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
|
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused)
|
||||||
|
-- TODO: Remove this after beta has gone out
|
||||||
|
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused")
|
||||||
|
|
||||||
RegisterName = RegisterName or "RegisterCallback"
|
RegisterName = RegisterName or "RegisterCallback"
|
||||||
UnregisterName = UnregisterName or "UnregisterCallback"
|
UnregisterName = UnregisterName or "UnregisterCallback"
|
||||||
@ -51,19 +88,19 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
|
|||||||
local oldrecurse = registry.recurse
|
local oldrecurse = registry.recurse
|
||||||
registry.recurse = oldrecurse + 1
|
registry.recurse = oldrecurse + 1
|
||||||
|
|
||||||
Dispatch(events[eventname], eventname, ...)
|
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...)
|
||||||
|
|
||||||
registry.recurse = oldrecurse
|
registry.recurse = oldrecurse
|
||||||
|
|
||||||
if registry.insertQueue and oldrecurse==0 then
|
if registry.insertQueue and oldrecurse==0 then
|
||||||
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
-- Something in one of our callbacks wanted to register more callbacks; they got queued
|
||||||
for event,callbacks in pairs(registry.insertQueue) do
|
for eventname,callbacks in pairs(registry.insertQueue) do
|
||||||
local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
|
||||||
for object,func in pairs(callbacks) do
|
for self,func in pairs(callbacks) do
|
||||||
events[event][object] = func
|
events[eventname][self] = func
|
||||||
-- fire OnUsed callback?
|
-- fire OnUsed callback?
|
||||||
if first and registry.OnUsed then
|
if first and registry.OnUsed then
|
||||||
registry.OnUsed(registry, target, event)
|
registry.OnUsed(registry, target, eventname)
|
||||||
first = nil
|
first = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -109,9 +146,9 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
|
|||||||
regfunc = function(...) self[method](self,...) end
|
regfunc = function(...) self[method](self,...) end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- function ref with self=object or self="addonId" or self=thread
|
-- function ref with self=object or self="addonId"
|
||||||
if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
|
if type(self)~="table" and type(self)~="string" then
|
||||||
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
|
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
|
||||||
|
389
Libs/DRData-1.0/DRData-1.0.lua
Normal file
389
Libs/DRData-1.0/DRData-1.0.lua
Normal file
@ -0,0 +1,389 @@
|
|||||||
|
local major = "DRData-1.0"
|
||||||
|
local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
|
||||||
|
|
||||||
|
assert(LibStub, string.format("%s requires LibStub.", major))
|
||||||
|
|
||||||
|
local Data = LibStub:NewLibrary(major, minor)
|
||||||
|
if( not Data ) then return end
|
||||||
|
|
||||||
|
-- How long before DR resets
|
||||||
|
Data.RESET_TIME = 18
|
||||||
|
|
||||||
|
-- List of spellID -> DR category
|
||||||
|
Data.spells = {
|
||||||
|
--[[ DISORIENTS ]]--
|
||||||
|
-- Maim
|
||||||
|
[22570] = "disorient",
|
||||||
|
|
||||||
|
-- Sap
|
||||||
|
[6770] = "disorient",
|
||||||
|
[2070] = "disorient",
|
||||||
|
[11297] = "disorient",
|
||||||
|
|
||||||
|
-- Gouge (Remove all except 1776 come WoTLK)
|
||||||
|
[1776] = "disorient",
|
||||||
|
[1777] = "disorient",
|
||||||
|
[8629] = "disorient",
|
||||||
|
[11285] = "disorient",
|
||||||
|
[11286] = "disorient",
|
||||||
|
[38764] = "disorient",
|
||||||
|
|
||||||
|
-- Polymorph
|
||||||
|
[118] = "disorient",
|
||||||
|
[12824] = "disorient",
|
||||||
|
[12825] = "disorient",
|
||||||
|
[28272] = "disorient",
|
||||||
|
[28271] = "disorient",
|
||||||
|
[12826] = "disorient",
|
||||||
|
|
||||||
|
--[[ FEARS ]]--
|
||||||
|
-- Fear (Warlock)
|
||||||
|
[5782] = "fear",
|
||||||
|
[6213] = "fear",
|
||||||
|
[6215] = "fear",
|
||||||
|
|
||||||
|
-- Seduction (Pet)
|
||||||
|
[6358] = "fear",
|
||||||
|
|
||||||
|
-- Howl of Terror
|
||||||
|
[5484] = "fear",
|
||||||
|
[17928] = "fear",
|
||||||
|
|
||||||
|
-- Psychic scream
|
||||||
|
[8122] = "fear",
|
||||||
|
[8124] = "fear",
|
||||||
|
[10888] = "fear",
|
||||||
|
[10890] = "fear",
|
||||||
|
|
||||||
|
-- Scare Beast
|
||||||
|
[1513] = "fear",
|
||||||
|
[14326] = "fear",
|
||||||
|
[14327] = "fear",
|
||||||
|
|
||||||
|
-- Turn Evil
|
||||||
|
[10326] = "fear",
|
||||||
|
|
||||||
|
-- Intimidating Shout
|
||||||
|
[5246] = "fear",
|
||||||
|
|
||||||
|
--[[ CONTROL STUNS ]]--
|
||||||
|
-- Hammer of Justice
|
||||||
|
[853] = "ctrlstun",
|
||||||
|
[5588] = "ctrlstun",
|
||||||
|
[5589] = "ctrlstun",
|
||||||
|
[10308] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Bash
|
||||||
|
[5211] = "ctrlstun",
|
||||||
|
[6798] = "ctrlstun",
|
||||||
|
[8983] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Pounce
|
||||||
|
[9005] = "ctrlstun",
|
||||||
|
[9823] = "ctrlstun",
|
||||||
|
[9827] = "ctrlstun",
|
||||||
|
[27006] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Intimidation
|
||||||
|
[19577] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Charge
|
||||||
|
[7922] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Cheap Shot
|
||||||
|
[1833] = "ctrlstun",
|
||||||
|
|
||||||
|
-- War Stomp
|
||||||
|
[20549] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Intercept
|
||||||
|
[20253] = "ctrlstun",
|
||||||
|
[20614] = "ctrlstun",
|
||||||
|
[20615] = "ctrlstun",
|
||||||
|
[25273] = "ctrlstun",
|
||||||
|
[25274] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Concussion Blow
|
||||||
|
[12809] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Shadowfury
|
||||||
|
[30283] = "ctrlstun",
|
||||||
|
[30413] = "ctrlstun",
|
||||||
|
[30414] = "ctrlstun",
|
||||||
|
|
||||||
|
-- Unstable Affliction (Silence)
|
||||||
|
[43523] = "ua",
|
||||||
|
[31117] = "ua",
|
||||||
|
|
||||||
|
-- Impact
|
||||||
|
[12355] = "rndstun",
|
||||||
|
|
||||||
|
--[[ RANDOM STUNS ]]--
|
||||||
|
-- Stoneclaw Stun
|
||||||
|
[39796] = "rndstun",
|
||||||
|
|
||||||
|
-- Starfire Stun
|
||||||
|
[16922] = "rndstun",
|
||||||
|
|
||||||
|
-- Mace Stun
|
||||||
|
[5530] = "rndstun",
|
||||||
|
|
||||||
|
-- Stormherald/Deep Thunder
|
||||||
|
[34510] = "rndstun",
|
||||||
|
|
||||||
|
-- Seal of Justice
|
||||||
|
[20170] = "rndstun",
|
||||||
|
|
||||||
|
-- Blackout
|
||||||
|
[15269] = "rndstun",
|
||||||
|
|
||||||
|
-- Revenge Stun
|
||||||
|
[12798] = "rndstun",
|
||||||
|
|
||||||
|
--[[ CYCLONE ]]--
|
||||||
|
-- Blind
|
||||||
|
[2094] = "cyclone",
|
||||||
|
|
||||||
|
-- Cyclone
|
||||||
|
[33786] = "cyclone",
|
||||||
|
|
||||||
|
--[[ ROOTS ]]--
|
||||||
|
-- Freeze (Water Elemental)
|
||||||
|
[33395] = "root",
|
||||||
|
|
||||||
|
-- Frost Nova
|
||||||
|
[122] = "root",
|
||||||
|
[865] = "root",
|
||||||
|
[6131] = "root",
|
||||||
|
[10230] = "root",
|
||||||
|
[27088] = "root",
|
||||||
|
|
||||||
|
-- Entangling Roots
|
||||||
|
[339] = "root",
|
||||||
|
[1062] = "root",
|
||||||
|
[5195] = "root",
|
||||||
|
[5196] = "root",
|
||||||
|
[9852] = "root",
|
||||||
|
[9853] = "root",
|
||||||
|
[26989] = "root",
|
||||||
|
|
||||||
|
--[[ RANDOM ROOTS ]]--
|
||||||
|
-- Improved Hamstring
|
||||||
|
[23694] = "rndroot",
|
||||||
|
|
||||||
|
-- Frostbite
|
||||||
|
[12494] = "rndroot",
|
||||||
|
|
||||||
|
--[[ SLEEPS ]]--
|
||||||
|
-- Hibernate
|
||||||
|
[2637] = "sleep",
|
||||||
|
[18657] = "sleep",
|
||||||
|
[18658] = "sleep",
|
||||||
|
|
||||||
|
-- Wyvern Sting
|
||||||
|
[19386] = "sleep",
|
||||||
|
[24132] = "sleep",
|
||||||
|
[24133] = "sleep",
|
||||||
|
[27068] = "sleep",
|
||||||
|
|
||||||
|
--[[ MISC ]]--
|
||||||
|
-- Chastise (Maybe this shares DR with Imp HS?)
|
||||||
|
[44041] = "root",
|
||||||
|
[44043] = "root",
|
||||||
|
[44044] = "root",
|
||||||
|
[44045] = "root",
|
||||||
|
[44046] = "root",
|
||||||
|
[44047] = "root",
|
||||||
|
|
||||||
|
-- Dragon's Breath
|
||||||
|
[31661] = "dragonsbreath", -- Dragon's Breath
|
||||||
|
[33041] = "dragonsbreath", -- Dragon's Breath
|
||||||
|
[33042] = "dragonsbreath", -- Dragon's Breath
|
||||||
|
[33043] = "dragonsbreath", -- Dragon's Breath
|
||||||
|
-- Repentance
|
||||||
|
[20066] = "repentance",
|
||||||
|
|
||||||
|
-- Scatter Shot
|
||||||
|
[19503] = "scatters",
|
||||||
|
|
||||||
|
-- Freezing Trap
|
||||||
|
[3355] = "freezetrap",
|
||||||
|
[14308] = "freezetrap",
|
||||||
|
[14309] = "freezetrap",
|
||||||
|
|
||||||
|
-- Improved Conc Shot
|
||||||
|
[19410] = "impconc",
|
||||||
|
[22915] = "impconc",
|
||||||
|
[28445] = "impconc",
|
||||||
|
|
||||||
|
-- Death Coil
|
||||||
|
[6789] = "dc",
|
||||||
|
[17925] = "dc",
|
||||||
|
[17926] = "dc",
|
||||||
|
[27223] = "dc",
|
||||||
|
|
||||||
|
-- Kidney Shot
|
||||||
|
[408] = "ks",
|
||||||
|
[8643] = "ks",
|
||||||
|
|
||||||
|
-- Mind Control
|
||||||
|
[605] = "charm",
|
||||||
|
[10911] = "charm",
|
||||||
|
[10912] = "charm",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- DR Category names
|
||||||
|
Data.typeNames = {
|
||||||
|
["disorient"] = "Disorients",
|
||||||
|
["fear"] = "Fears",
|
||||||
|
["ctrlstun"] = "Controlled Stuns",
|
||||||
|
["rndstun"] = "Random Stuns",
|
||||||
|
["cyclone"] = "Cyclone/Blind",
|
||||||
|
["ks"] = "Kidney Shot",
|
||||||
|
["chastise"] = "Chastise",
|
||||||
|
["scatters"] = "Scatter Shot",
|
||||||
|
["freezetrap"] = "Freeze Trap",
|
||||||
|
["rndroot"] = "Random Roots",
|
||||||
|
["dc"] = "Death Coil",
|
||||||
|
["sleep"] = "Sleep",
|
||||||
|
["root"] = "Controlled Roots",
|
||||||
|
["impconc"] = "Imp Concussive Shot",
|
||||||
|
["charm"] = "Charms",
|
||||||
|
["repentance"] = "Repentance",
|
||||||
|
["dragonsbreath"] = "Dragon's Breath",
|
||||||
|
["ua"] = "Unstable Affliction Silence",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Categories that have DR in PvE as well as PvP
|
||||||
|
Data.pveDRs = {
|
||||||
|
["ks"] = true,
|
||||||
|
["ctrlstun"] = true,
|
||||||
|
["rndstun"] = true,
|
||||||
|
["cyclone"] = true,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- List of DRs
|
||||||
|
Data.categories = {}
|
||||||
|
for _, cat in pairs(Data.spells) do
|
||||||
|
Data.categories[cat] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Public APIs
|
||||||
|
-- Category name in something usable
|
||||||
|
function Data:GetCategoryName(cat)
|
||||||
|
return cat and Data.typeNames[cat] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Spell list
|
||||||
|
function Data:GetSpells()
|
||||||
|
return Data.spells
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Seconds before DR resets
|
||||||
|
function Data:GetResetTime()
|
||||||
|
return Data.RESET_TIME
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Get the category of the spellID
|
||||||
|
function Data:GetSpellCategory(spellID)
|
||||||
|
return spellID and Data.spells[spellID] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Does this category DR in PvE?
|
||||||
|
function Data:IsPVE(cat)
|
||||||
|
return cat and Data.pveDRs[cat] or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- List of categories
|
||||||
|
function Data:GetCategories()
|
||||||
|
return Data.categories
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Next DR, if it's 1.0, next is 0.50, if it's 0.50 next is 0.25 and such
|
||||||
|
function Data:NextDR(diminished)
|
||||||
|
if( diminished == 1.0 ) then
|
||||||
|
return 0.50
|
||||||
|
elseif( diminished == 0.50 ) then
|
||||||
|
return 0.25
|
||||||
|
end
|
||||||
|
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ EXAMPLES ]]--
|
||||||
|
--[[
|
||||||
|
This is how you would track DR easily, you're welcome to do whatever you want with the below 4 functions.
|
||||||
|
|
||||||
|
Does not include tracking for PvE, you'd need to hack that in yourself but it's not (too) hard.
|
||||||
|
]]
|
||||||
|
|
||||||
|
--[[
|
||||||
|
local trackedPlayers = {}
|
||||||
|
local function debuffGained(spellID, destName, destGUID, isEnemy)
|
||||||
|
if( not trackedPlayers[destGUID] ) then
|
||||||
|
trackedPlayers[destGUID] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
-- See if we should reset it back to undiminished
|
||||||
|
local drCat = DRData:GetSpellCae
|
||||||
|
local tracked = trackedPlayers[destGUID][drCat]
|
||||||
|
if( tracked and tracked.reset <= GetTime() ) then
|
||||||
|
tracked.diminished = 1.0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function debuffFaded(spellID, destName, destGUID, isEnemy)
|
||||||
|
local drCat = DRData:GetSpellCategory(spellID)
|
||||||
|
if( not trackedPlayers[destGUID] ) then
|
||||||
|
trackedPlayers[destGUID] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
if( not trackedPlayers[destGUID][drCat] ) then
|
||||||
|
trackedPlayers[destGUID][drCat] = { reset = 0, diminished = 1.0 }
|
||||||
|
end
|
||||||
|
|
||||||
|
local time = GetTime()
|
||||||
|
local tracked = trackedPlayers[destGUID][drCat]
|
||||||
|
|
||||||
|
tracked.reset = time + DRData:GetResetTime()
|
||||||
|
tracked.diminished = nextDR(tracked.diminished)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function resetDR(destGUID)
|
||||||
|
-- Reset the tracked DRs for this person
|
||||||
|
if( trackedPlayers[destGUID] ) then
|
||||||
|
for cat in pairs(trackedPlayers[destGUID]) do
|
||||||
|
trackedPlayers[destGUID][cat].reset = 0
|
||||||
|
trackedPlayers[destGUID][cat].diminished = 1.0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local COMBATLOG_OBJECT_TYPE_PLAYER = COMBATLOG_OBJECT_TYPE_PLAYER
|
||||||
|
local COMBATLOG_OBJECT_REACTION_HOSTILE = COMBATLOG_OBJECT_REACTION_HOSTILE
|
||||||
|
local COMBATLOG_OBJECT_CONTROL_PLAYER = COMBATLOG_OBJECT_CONTROL_PLAYER
|
||||||
|
|
||||||
|
local eventRegistered = {["SPELL_AURA_APPLIED"] = true, ["SPELL_AURA_REMOVED"] = true, ["PARTY_KILL"] = true, ["UNIT_DIED"] = true}
|
||||||
|
local function COMBAT_LOG_EVENT_UNFILTERED(self, event, timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, spellSchool, auraType)
|
||||||
|
if( not eventRegistered[eventType] or ( bit.band(destFlags, COMBATLOG_OBJECT_TYPE_PLAYER) ~= COMBATLOG_OBJECT_TYPE_PLAYER and bit.band(destFlags, COMBATLOG_OBJECT_CONTROL_PLAYER) ~= COMBATLOG_OBJECT_CONTROL_PLAYER ) ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Enemy gained a debuff
|
||||||
|
if( eventType == "SPELL_AURA_APPLIED" ) then
|
||||||
|
if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
|
||||||
|
debuffGained(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Buff or debuff faded from an enemy
|
||||||
|
elseif( eventType == "SPELL_AURA_REMOVED" ) then
|
||||||
|
if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
|
||||||
|
debuffFaded(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Don't use UNIT_DIED inside arenas due to accuracy issues, outside of arenas we don't care too much
|
||||||
|
elseif( ( eventType == "UNIT_DIED" and select(2, IsInInstance()) ~= "arena" ) or eventType == "PARTY_KILL" ) then
|
||||||
|
resetDR(destGUID)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
]]
|
8
Libs/DRData-1.0/DRData-1.0.toc
Normal file
8
Libs/DRData-1.0/DRData-1.0.toc
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
## Interface: 20400
|
||||||
|
## Title: Lib: Diminishing Returns Data-1.0
|
||||||
|
## Notes: DB of spellIDs -> DR category
|
||||||
|
## Author: Mayen
|
||||||
|
|
||||||
|
LibStub-1.0\LibStub-1.0.xml
|
||||||
|
|
||||||
|
DRData-1.0.xml
|
@ -1,4 +1,4 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
..\FrameXML\UI.xsd">
|
..\FrameXML\UI.xsd">
|
||||||
<Script file = "LibCustomGlow-1.0.lua"/>
|
<Script file="DRData-1.0.lua"/>
|
||||||
</Ui>
|
</Ui>
|
@ -1,394 +0,0 @@
|
|||||||
--[[
|
|
||||||
Name: DRList-1.0
|
|
||||||
Description: Diminishing returns categorization. Fork of outdated DRData-1.0.
|
|
||||||
Website: https://github.com/wardz/DRList-1.0/
|
|
||||||
Documentation: https://wardz.github.io/DRList-1.0/
|
|
||||||
Dependencies: LibStub
|
|
||||||
License: MIT
|
|
||||||
]]
|
|
||||||
|
|
||||||
--- DRList-1.0
|
|
||||||
-- @module DRList-1.0
|
|
||||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in Spells.lua aswell!
|
|
||||||
local Lib = assert(LibStub, MAJOR .. " requires LibStub."):NewLibrary(MAJOR, MINOR)
|
|
||||||
if not Lib then return end -- already loaded
|
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
-- *** LOCALIZATIONS ARE AUTOMATICALLY GENERATED ***
|
|
||||||
-- Please see Curseforge localization page if you'd like to help translate.
|
|
||||||
-- https://www.curseforge.com/wow/addons/drlist-1-0/localization
|
|
||||||
local L = {}
|
|
||||||
Lib.L = L
|
|
||||||
L["DISARMS"] = "Disarms"
|
|
||||||
L["DISORIENTS"] = "Disorients"
|
|
||||||
L["INCAPACITATES"] = "Incapacitates"
|
|
||||||
L["KNOCKBACKS"] = "Knockbacks"
|
|
||||||
L["ROOTS"] = "Roots"
|
|
||||||
L["SILENCES"] = "Silences"
|
|
||||||
L["STUNS"] = "Stuns"
|
|
||||||
L["TAUNTS"] = "Taunts"
|
|
||||||
L["FEARS"] = "Fears"
|
|
||||||
L["RANDOM_ROOTS"] = "Random roots"
|
|
||||||
L["RANDOM_STUNS"] = "Random stuns"
|
|
||||||
L["OPENER_STUN"] = "Opener stuns"
|
|
||||||
L["HORROR"] = "Horrors"
|
|
||||||
L["SCATTERS"] = "Scatters"
|
|
||||||
L["SLEEPS"] = GetSpellInfo(1090) or "Sleep"
|
|
||||||
L["MIND_CONTROL"] = GetSpellInfo(605) or "Mind Control"
|
|
||||||
L["FROST_SHOCK"] = GetSpellInfo(15089) or "Frost Shock"
|
|
||||||
L["KIDNEY_SHOT"] = GetSpellInfo(408) or "Kidney Shot"
|
|
||||||
L["DEATH_COIL"] = GetSpellInfo(28412) or "Death Coil"
|
|
||||||
L["UNSTABLE_AFFLICTION"] = GetSpellInfo(31117) or "Unstable Affliction"
|
|
||||||
L["CHASTISE"] = GetSpellInfo(44041) or "Chastise"
|
|
||||||
L["COUNTERATTACK"] = GetSpellInfo(19306) or "Counterattack"
|
|
||||||
L["CYCLONE"] = GetSpellInfo(33786) or "Cyclone"
|
|
||||||
L["BANISH"] = GetSpellInfo(710) or "Banish"
|
|
||||||
L["CHARGE"] = GetSpellInfo(100) or "Charge"
|
|
||||||
|
|
||||||
-- luacheck: push ignore 542
|
|
||||||
local locale = GetLocale()
|
|
||||||
if locale == "deDE" then
|
|
||||||
L["FEARS"] = "Furchteffekte"
|
|
||||||
L["KNOCKBACKS"] = "Rückstoßeffekte"
|
|
||||||
L["ROOTS"] = "Bewegungsunfähigkeitseffekte"
|
|
||||||
L["SILENCES"] = "Stilleeffekte"
|
|
||||||
L["STUNS"] = "Betäubungseffekte"
|
|
||||||
L["TAUNTS"] = "Spotteffekte"
|
|
||||||
elseif locale == "frFR" then
|
|
||||||
L["FEARS"] = "Peurs"
|
|
||||||
L["KNOCKBACKS"] = "Projections"
|
|
||||||
L["ROOTS"] = "Immobilisations"
|
|
||||||
L["SILENCES"] = "Silences"
|
|
||||||
L["STUNS"] = "Etourdissements"
|
|
||||||
L["TAUNTS"] = "Provocations"
|
|
||||||
elseif locale == "itIT" then
|
|
||||||
--@localization(locale="itIT", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
|
|
||||||
elseif locale == "koKR" then
|
|
||||||
L["DISORIENTS"] = "방향 감각 상실"
|
|
||||||
L["INCAPACITATES"] = "행동 불가"
|
|
||||||
L["KNOCKBACKS"] = "밀쳐내기"
|
|
||||||
L["ROOTS"] = "이동 불가"
|
|
||||||
L["SILENCES"] = "침묵"
|
|
||||||
L["STUNS"] = "기절"
|
|
||||||
elseif locale == "ptBR" then
|
|
||||||
--@localization(locale="ptBR", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
|
|
||||||
elseif locale == "ruRU" then
|
|
||||||
L["DISARMS"] = "Разоружение"
|
|
||||||
L["DISORIENTS"] = "Дезориентация"
|
|
||||||
L["FEARS"] = "Опасения"
|
|
||||||
L["INCAPACITATES"] = "Паралич"
|
|
||||||
L["KNOCKBACKS"] = "Отбрасывание"
|
|
||||||
L["RANDOM_ROOTS"] = "Случайные корни"
|
|
||||||
L["RANDOM_STUNS"] = "Случайные оглушения"
|
|
||||||
L["ROOTS"] = "Сковывание"
|
|
||||||
L["SILENCES"] = "Немота"
|
|
||||||
L["STUNS"] = "Оглушение"
|
|
||||||
L["TAUNTS"] = "Насмешки"
|
|
||||||
elseif locale == "esES" or locale == "esMX" then
|
|
||||||
L["DISARMS"] = "Desarmar"
|
|
||||||
L["DISORIENTS"] = "Desorientar"
|
|
||||||
L["FEARS"] = "Miedos"
|
|
||||||
L["INCAPACITATES"] = "Incapacitar"
|
|
||||||
L["KNOCKBACKS"] = "Derribos"
|
|
||||||
L["RANDOM_ROOTS"] = "Raíces aleatorias"
|
|
||||||
L["RANDOM_STUNS"] = "Aturdir aleatorio"
|
|
||||||
L["ROOTS"] = "Raíces"
|
|
||||||
L["SILENCES"] = "Silencios"
|
|
||||||
L["STUNS"] = "Aturdimientos"
|
|
||||||
L["TAUNTS"] = "Provocaciones"
|
|
||||||
elseif locale == "zhCN" then
|
|
||||||
L["DISARMS"] = "缴械"
|
|
||||||
L["DISORIENTS"] = "迷惑"
|
|
||||||
L["FEARS"] = "恐惧"
|
|
||||||
L["INCAPACITATES"] = "瘫痪"
|
|
||||||
L["KNOCKBACKS"] = "击退"
|
|
||||||
L["RANDOM_ROOTS"] = "随机定身"
|
|
||||||
L["RANDOM_STUNS"] = "随机眩晕"
|
|
||||||
L["ROOTS"] = "定身"
|
|
||||||
L["SILENCES"] = "沉默"
|
|
||||||
L["STUNS"] = "昏迷"
|
|
||||||
L["TAUNTS"] = "嘲讽"
|
|
||||||
elseif locale == "zhTW" then
|
|
||||||
L["DISARMS"] = "繳械"
|
|
||||||
L["DISORIENTS"] = "迷惑"
|
|
||||||
L["FEARS"] = "恐懼"
|
|
||||||
L["INCAPACITATES"] = "癱瘓"
|
|
||||||
L["KNOCKBACKS"] = "擊退"
|
|
||||||
L["RANDOM_ROOTS"] = "隨機定身"
|
|
||||||
L["RANDOM_STUNS"] = "隨機昏迷"
|
|
||||||
L["ROOTS"] = "定身"
|
|
||||||
L["SILENCES"] = "沉默"
|
|
||||||
L["STUNS"] = "昏迷"
|
|
||||||
L["TAUNTS"] = "嘲諷"
|
|
||||||
end
|
|
||||||
-- luacheck: pop
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
-- Check what game version we're running
|
|
||||||
Lib.gameExpansion = ({
|
|
||||||
[WOW_PROJECT_MAINLINE] = "retail",
|
|
||||||
[WOW_PROJECT_CLASSIC] = "classic",
|
|
||||||
[WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc",
|
|
||||||
[WOW_PROJECT_WRATH_CLASSIC or 11] = "wotlk",
|
|
||||||
})[WOW_PROJECT_ID]
|
|
||||||
|
|
||||||
-- How long it takes for a DR to expire, in seconds.
|
|
||||||
Lib.resetTimes = {
|
|
||||||
retail = {
|
|
||||||
["default"] = 18.5, -- static 18 sec + 0.5 latency
|
|
||||||
["npc"] = 21, -- Against mobs it seems to last slightly longer, depending on server load
|
|
||||||
["knockback"] = 10.5, -- Knockbacks are immediately immune and only DRs for 10s
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["default"] = 20, -- dynamic between 15 and 20s
|
|
||||||
["npc"] = 21,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- List of all DR categories, english -> localized.
|
|
||||||
Lib.categoryNames = {
|
|
||||||
retail = {
|
|
||||||
["disorient"] = L.DISORIENTS,
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["silence"] = L.SILENCES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["taunt"] = L.TAUNTS,
|
|
||||||
["knockback"] = L.KNOCKBACKS,
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS, -- controlled stun
|
|
||||||
["root"] = L.ROOTS, -- controlled root
|
|
||||||
["random_stun"] = L.RANDOM_STUNS, -- random proc stun, usually short (<3s)
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["frost_shock"] = L.FROST_SHOCK,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["disorient"] = L.DISORIENTS,
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["scatter"] = L.SCATTERS,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
["death_coil"] = L.DEATH_COIL,
|
|
||||||
["unstable_affliction"] = L.UNSTABLE_AFFLICTION,
|
|
||||||
["chastise"] = L.CHASTISE,
|
|
||||||
["counterattack"] = L.COUNTERATTACK,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["incapacitate"] = L.INCAPACITATES,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["random_root"] = L.RANDOM_ROOTS,
|
|
||||||
["root"] = L.ROOTS,
|
|
||||||
["disarm"] = L.DISARMS,
|
|
||||||
["fear"] = L.FEARS,
|
|
||||||
["scatter"] = L.SCATTERS,
|
|
||||||
["silence"] = L.SILENCES,
|
|
||||||
["horror"] = L.HORROR,
|
|
||||||
["mind_control"] = L.MIND_CONTROL,
|
|
||||||
["cyclone"] = L.CYCLONE,
|
|
||||||
["charge"] = L.CHARGE,
|
|
||||||
["opener_stun"] = L.OPENER_STUN,
|
|
||||||
["counterattack"] = L.COUNTERATTACK,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Categories that have DR against normal mobs.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories,
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
Lib.categoriesPvE = {
|
|
||||||
retail = {
|
|
||||||
["taunt"] = L.TAUNTS,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["kidney_shot"] = L.KIDNEY_SHOT,
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
--["taunt"] = L.TAUNTS,
|
|
||||||
["stun"] = L.STUNS,
|
|
||||||
["random_stun"] = L.RANDOM_STUNS,
|
|
||||||
["opener_stun"] = L.OPENER_STUN,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Successives diminished durations
|
|
||||||
Lib.diminishedDurations = {
|
|
||||||
retail = {
|
|
||||||
-- Decreases by 50%, immune at the 4th application
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
-- Decreases by 35%, immune at the 5th application
|
|
||||||
["taunt"] = { 0.65, 0.42, 0.27 },
|
|
||||||
-- Immediately immune
|
|
||||||
["knockback"] = {},
|
|
||||||
},
|
|
||||||
|
|
||||||
classic = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
|
|
||||||
tbc = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
|
|
||||||
wotlk = {
|
|
||||||
["default"] = { 0.50, 0.25 },
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
-- Public API
|
|
||||||
-------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
--- Get table of all spells that DRs.
|
|
||||||
-- Key is the spellID, and value is the unlocalized DR category.
|
|
||||||
-- For Classic the key is the localized spell name instead, and value
|
|
||||||
-- is a table containing both the DR category and spell ID. (Classic has no spellID payload in the combat log)
|
|
||||||
-- @see IterateSpellsByCategory
|
|
||||||
-- @treturn ?table {number=string}|table {string=table}
|
|
||||||
function Lib:GetSpells()
|
|
||||||
return Lib.spellList
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get table of all DR categories.
|
|
||||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
|
|
||||||
-- @treturn table {string=string}
|
|
||||||
function Lib:GetCategories()
|
|
||||||
return Lib.categoryNames[Lib.gameExpansion]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get table of all categories that DRs in PvE.
|
|
||||||
-- Key is unlocalized name used for API functions, value is localized name used for UI.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories,
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
-- Tip: you can combine :GetPvECategories() and :IterateSpellsByCategory() to get spellIDs only for PvE aswell.
|
|
||||||
-- @treturn table {string=string}
|
|
||||||
function Lib:GetPvECategories()
|
|
||||||
return Lib.categoriesPvE[Lib.gameExpansion]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get constant for how long a DR lasts for a given category.
|
|
||||||
-- @tparam[opt="default"] string category Unlocalized category name, or "npc" for PvE timer.
|
|
||||||
-- @treturn number
|
|
||||||
function Lib:GetResetTime(category)
|
|
||||||
return Lib.resetTimes[Lib.gameExpansion][category or "default"] or Lib.resetTimes[Lib.gameExpansion].default
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get unlocalized DR category by spell ID.
|
|
||||||
-- For Classic (vanilla) you should pass in the spell name instead of ID.
|
|
||||||
-- For Classic you also get an optional second return value
|
|
||||||
-- which is the hardcoded spell ID of the spell name you passed in.
|
|
||||||
-- You should use this ID to query additional info from Blizzard API if needed, as
|
|
||||||
-- spell names only works for the player if they have the spell in their current spellbook.
|
|
||||||
-- @tparam number spellID
|
|
||||||
-- @treturn[1] string|nil The category name.
|
|
||||||
-- @treturn[2] number|nil The spell ID. (Classic only)
|
|
||||||
function Lib:GetCategoryBySpellID(spellID)
|
|
||||||
if Lib.gameExpansion == "classic" then
|
|
||||||
-- special case for classic as CLEU doesn't provide spellIDs
|
|
||||||
local data = Lib.spellList[spellID]
|
|
||||||
if not data then return end
|
|
||||||
return data.category, data.spellID
|
|
||||||
end
|
|
||||||
|
|
||||||
return Lib.spellList[spellID]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get localized category from unlocalized category name, case sensitive.
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @treturn ?string|nil The localized category name.
|
|
||||||
function Lib:GetCategoryLocalization(category)
|
|
||||||
return Lib.categoryNames[Lib.gameExpansion][category]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Check if a category has DR against mobs.
|
|
||||||
-- Note that for retail some special mobs have DR on all categories, you need to check for this yourself;
|
|
||||||
-- see UnitClassification() and UnitIsQuestBoss().
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @treturn bool
|
|
||||||
function Lib:IsPvECategory(category)
|
|
||||||
return Lib.categoriesPvE[Lib.gameExpansion][category] and true or false -- make sure bool is always returned here
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Get next successive diminished duration
|
|
||||||
-- @tparam number diminished How many times the DR has been applied so far
|
|
||||||
-- @tparam[opt="default"] string category Unlocalized category name
|
|
||||||
-- @usage local reduction = DRList:GetNextDR(1) -- returns 0.50, half duration on debuff
|
|
||||||
-- @treturn number DR percentage in decimals. Returns 0 if max DR is reached or arguments are invalid.
|
|
||||||
function Lib:GetNextDR(diminished, category)
|
|
||||||
local durations = Lib.diminishedDurations[Lib.gameExpansion][category or "default"]
|
|
||||||
if not durations and Lib.categoryNames[Lib.gameExpansion][category] then
|
|
||||||
-- Redirect to default when "stun", "root" etc is passed
|
|
||||||
durations = Lib.diminishedDurations[Lib.gameExpansion]["default"]
|
|
||||||
end
|
|
||||||
|
|
||||||
return durations and durations[diminished] or 0
|
|
||||||
end
|
|
||||||
|
|
||||||
do
|
|
||||||
local next = _G.next
|
|
||||||
|
|
||||||
local function CategoryIterator(category, index)
|
|
||||||
local spellList, newCat = Lib.spellList
|
|
||||||
repeat
|
|
||||||
index, newCat = next(spellList, index)
|
|
||||||
if index then
|
|
||||||
if newCat == category or newCat.category == category then
|
|
||||||
return index, category
|
|
||||||
end
|
|
||||||
end
|
|
||||||
until not index
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Iterate through the spells of a given category.
|
|
||||||
-- @tparam string category Unlocalized category name
|
|
||||||
-- @usage for spellID in DRList:IterateSpellsByCategory("root") do print(spellID) end
|
|
||||||
-- @return Iterator function
|
|
||||||
function Lib:IterateSpellsByCategory(category)
|
|
||||||
assert(Lib.categoryNames[Lib.gameExpansion][category], "invalid category")
|
|
||||||
return CategoryIterator, category
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- keep same API as DRData-1.0 for easier transitions
|
|
||||||
Lib.GetCategoryName = Lib.GetCategoryLocalization
|
|
||||||
Lib.IsPVE = Lib.IsPvECategory
|
|
||||||
Lib.NextDR = Lib.GetNextDR
|
|
||||||
Lib.GetSpellCategory = Lib.GetCategoryBySpellID
|
|
||||||
Lib.RESET_TIME = Lib.resetTimes[Lib.gameExpansion].default
|
|
||||||
Lib.pveDR = Lib.categoriesPvE
|
|
||||||
Lib.IterateSpells = function(cat) if cat then return Lib.IterateSpellsByCategory(cat) else return next, Lib.spellList end end
|
|
@ -1,25 +0,0 @@
|
|||||||
## Interface: 100105
|
|
||||||
## Interface-Classic: 11403
|
|
||||||
## Interface-BCC: 20504
|
|
||||||
## Interface-Wrath: 30402
|
|
||||||
## IconTexture: Interface\Icons\Spell_nature_heavypolymorph1
|
|
||||||
## Title: Lib: DRList-1.0
|
|
||||||
## Version: @project-version@
|
|
||||||
## X-Category: Library
|
|
||||||
## X-License: MIT
|
|
||||||
## X-Curse-Project-ID: 315757
|
|
||||||
## X-Wago-ID: 9rN4BxKD
|
|
||||||
|
|
||||||
#@no-lib-strip@
|
|
||||||
libs\LibStub\LibStub.lua
|
|
||||||
#@end-no-lib-strip@
|
|
||||||
|
|
||||||
DRList-1.0.xml
|
|
||||||
|
|
||||||
#@do-not-package@
|
|
||||||
tests\engine.lua
|
|
||||||
tests\test-retail.lua
|
|
||||||
tests\test-classic.lua
|
|
||||||
tests\test-tbc.lua
|
|
||||||
tests\test-wotlk.lua
|
|
||||||
#@end-do-not-package@
|
|
@ -1,4 +0,0 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
|
||||||
<Script file="DRList-1.0.lua"/>
|
|
||||||
<Script file="Spells.lua"/>
|
|
||||||
</Ui>
|
|
@ -1,734 +0,0 @@
|
|||||||
local MAJOR, MINOR = "DRList-1.0", 54 -- Don't forget to change this in DRList-1.0.lua aswell!
|
|
||||||
local Lib = LibStub(MAJOR)
|
|
||||||
if Lib.spellListVersion and Lib.spellListVersion >= MINOR then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
Lib.spellListVersion = MINOR
|
|
||||||
|
|
||||||
if Lib.gameExpansion == "retail" then
|
|
||||||
|
|
||||||
-- SpellID list for mainline aka retail WoW
|
|
||||||
Lib.spellList = {
|
|
||||||
[207167] = "disorient", -- Blinding Sleet
|
|
||||||
[207685] = "disorient", -- Sigil of Misery
|
|
||||||
[33786] = "disorient", -- Cyclone
|
|
||||||
[360806] = "disorient", -- Sleep Walk
|
|
||||||
[1513] = "disorient", -- Scare Beast
|
|
||||||
[31661] = "disorient", -- Dragon's Breath
|
|
||||||
[198909] = "disorient", -- Song of Chi-ji
|
|
||||||
[202274] = "disorient", -- Hot Trub
|
|
||||||
[105421] = "disorient", -- Blinding Light
|
|
||||||
[10326] = "disorient", -- Turn Evil
|
|
||||||
[205364] = "disorient", -- Dominate Mind
|
|
||||||
[605] = "disorient", -- Mind Control
|
|
||||||
[8122] = "disorient", -- Psychic Scream
|
|
||||||
[226943] = "disorient", -- Mind Bomb
|
|
||||||
[2094] = "disorient", -- Blind
|
|
||||||
[118699] = "disorient", -- Fear
|
|
||||||
[130616] = "disorient", -- Fear (Horrify)
|
|
||||||
[5484] = "disorient", -- Howl of Terror
|
|
||||||
[261589] = "disorient", -- Seduction (Grimoire of Sacrifice)
|
|
||||||
[6358] = "disorient", -- Seduction (Succubus)
|
|
||||||
[5246] = "disorient", -- Intimidating Shout 1
|
|
||||||
[316593] = "disorient", -- Intimidating Shout 2 (TODO: not sure which one is correct in 9.0.1)
|
|
||||||
[316595] = "disorient", -- Intimidating Shout 3
|
|
||||||
[331866] = "disorient", -- Agent of Chaos (Venthyr Covenant)
|
|
||||||
|
|
||||||
[217832] = "incapacitate", -- Imprison
|
|
||||||
[221527] = "incapacitate", -- Imprison (Honor talent)
|
|
||||||
[2637] = "incapacitate", -- Hibernate
|
|
||||||
[99] = "incapacitate", -- Incapacitating Roar
|
|
||||||
[378441] = "incapacitate", -- Time Stop
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap
|
|
||||||
[203337] = "incapacitate", -- Freezing Trap (Honor talent)
|
|
||||||
[213691] = "incapacitate", -- Scatter Shot
|
|
||||||
[383121] = "incapacitate", -- Mass Polymorph
|
|
||||||
[118] = "incapacitate", -- Polymorph
|
|
||||||
[28271] = "incapacitate", -- Polymorph (Turtle)
|
|
||||||
[28272] = "incapacitate", -- Polymorph (Pig)
|
|
||||||
[61025] = "incapacitate", -- Polymorph (Snake)
|
|
||||||
[61305] = "incapacitate", -- Polymorph (Black Cat)
|
|
||||||
[61780] = "incapacitate", -- Polymorph (Turkey)
|
|
||||||
[61721] = "incapacitate", -- Polymorph (Rabbit)
|
|
||||||
[126819] = "incapacitate", -- Polymorph (Porcupine)
|
|
||||||
[161353] = "incapacitate", -- Polymorph (Polar Bear Cub)
|
|
||||||
[161354] = "incapacitate", -- Polymorph (Monkey)
|
|
||||||
[161355] = "incapacitate", -- Polymorph (Penguin)
|
|
||||||
[161372] = "incapacitate", -- Polymorph (Peacock)
|
|
||||||
[277787] = "incapacitate", -- Polymorph (Baby Direhorn)
|
|
||||||
[277792] = "incapacitate", -- Polymorph (Bumblebee)
|
|
||||||
[321395] = "incapacitate", -- Polymorph (Mawrat)
|
|
||||||
[391622] = "incapacitate", -- Polymorph (Duck)
|
|
||||||
[82691] = "incapacitate", -- Ring of Frost
|
|
||||||
[115078] = "incapacitate", -- Paralysis
|
|
||||||
[357768] = "incapacitate", -- Paralysis 2 (Perpetual Paralysis?)
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[9484] = "incapacitate", -- Shackle Undead
|
|
||||||
[200196] = "incapacitate", -- Holy Word: Chastise
|
|
||||||
[1776] = "incapacitate", -- Gouge
|
|
||||||
[6770] = "incapacitate", -- Sap
|
|
||||||
[51514] = "incapacitate", -- Hex
|
|
||||||
[196942] = "incapacitate", -- Hex (Voodoo Totem)
|
|
||||||
[210873] = "incapacitate", -- Hex (Raptor)
|
|
||||||
[211004] = "incapacitate", -- Hex (Spider)
|
|
||||||
[211010] = "incapacitate", -- Hex (Snake)
|
|
||||||
[211015] = "incapacitate", -- Hex (Cockroach)
|
|
||||||
[269352] = "incapacitate", -- Hex (Skeletal Hatchling)
|
|
||||||
[309328] = "incapacitate", -- Hex (Living Honey)
|
|
||||||
[277778] = "incapacitate", -- Hex (Zandalari Tendonripper)
|
|
||||||
[277784] = "incapacitate", -- Hex (Wicker Mongrel)
|
|
||||||
[197214] = "incapacitate", -- Sundering
|
|
||||||
[710] = "incapacitate", -- Banish
|
|
||||||
[6789] = "incapacitate", -- Mortal Coil
|
|
||||||
[107079] = "incapacitate", -- Quaking Palm (Pandaren racial)
|
|
||||||
|
|
||||||
[47476] = "silence", -- Strangulate
|
|
||||||
[204490] = "silence", -- Sigil of Silence
|
|
||||||
-- [78675] = "silence", -- Solar Beam (has no DR)
|
|
||||||
[410065] = "silence", -- Reactive Resin
|
|
||||||
[202933] = "silence", -- Spider Sting
|
|
||||||
[356727] = "silence", -- Spider Venom
|
|
||||||
[354831] = "silence", -- Wailing Arrow 1
|
|
||||||
[355596] = "silence", -- Wailing Arrow 2
|
|
||||||
[217824] = "silence", -- Shield of Virtue
|
|
||||||
[15487] = "silence", -- Silence
|
|
||||||
[1330] = "silence", -- Garrote
|
|
||||||
[196364] = "silence", -- Unstable Affliction Silence Effect
|
|
||||||
|
|
||||||
[210141] = "stun", -- Zombie Explosion
|
|
||||||
[334693] = "stun", -- Absolute Zero (Breath of Sindragosa)
|
|
||||||
[108194] = "stun", -- Asphyxiate (Unholy)
|
|
||||||
[221562] = "stun", -- Asphyxiate (Blood)
|
|
||||||
[91800] = "stun", -- Gnaw (Ghoul)
|
|
||||||
[91797] = "stun", -- Monstrous Blow (Mutated Ghoul)
|
|
||||||
[287254] = "stun", -- Dead of Winter
|
|
||||||
[179057] = "stun", -- Chaos Nova
|
|
||||||
[205630] = "stun", -- Illidan's Grasp (Primary effect)
|
|
||||||
[208618] = "stun", -- Illidan's Grasp (Secondary effect)
|
|
||||||
[211881] = "stun", -- Fel Eruption
|
|
||||||
[200166] = "stun", -- Metamorphosis (PvE stun effect)
|
|
||||||
[203123] = "stun", -- Maim
|
|
||||||
[163505] = "stun", -- Rake (Prowl)
|
|
||||||
[5211] = "stun", -- Mighty Bash
|
|
||||||
[202244] = "stun", -- Overrun
|
|
||||||
[325321] = "stun", -- Wild Hunt's Charge
|
|
||||||
[372245] = "stun", -- Terror of the Skies
|
|
||||||
[117526] = "stun", -- Binding Shot
|
|
||||||
[357021] = "stun", -- Consecutive Concussion
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[389831] = "stun", -- Snowdrift
|
|
||||||
[119381] = "stun", -- Leg Sweep
|
|
||||||
[202346] = "stun", -- Double Barrel
|
|
||||||
[385149] = "stun", -- Exorcism
|
|
||||||
[853] = "stun", -- Hammer of Justice
|
|
||||||
[255941] = "stun", -- Wake of Ashes
|
|
||||||
[64044] = "stun", -- Psychic Horror
|
|
||||||
[200200] = "stun", -- Holy Word: Chastise Censure
|
|
||||||
[1833] = "stun", -- Cheap Shot
|
|
||||||
[408] = "stun", -- Kidney Shot
|
|
||||||
[118905] = "stun", -- Static Charge (Capacitor Totem)
|
|
||||||
[118345] = "stun", -- Pulverize (Primal Earth Elemental)
|
|
||||||
[305485] = "stun", -- Lightning Lasso
|
|
||||||
[89766] = "stun", -- Axe Toss
|
|
||||||
[171017] = "stun", -- Meteor Strike (Infernal)
|
|
||||||
[171018] = "stun", -- Meteor Strike (Abyssal)
|
|
||||||
[30283] = "stun", -- Shadowfury
|
|
||||||
[385954] = "stun", -- Shield Charge
|
|
||||||
[46968] = "stun", -- Shockwave
|
|
||||||
[132168] = "stun", -- Shockwave (Protection)
|
|
||||||
[145047] = "stun", -- Shockwave (Proving Grounds PvE)
|
|
||||||
[132169] = "stun", -- Storm Bolt
|
|
||||||
[199085] = "stun", -- Warpath
|
|
||||||
[20549] = "stun", -- War Stomp (Tauren)
|
|
||||||
[255723] = "stun", -- Bull Rush (Highmountain Tauren)
|
|
||||||
[287712] = "stun", -- Haymaker (Kul Tiran)
|
|
||||||
[332423] = "stun", -- Sparkling Driftglobe Core (Kyrian Covenant)
|
|
||||||
-- TODO: Inferal Awakening?
|
|
||||||
|
|
||||||
[204085] = "root", -- Deathchill (Chains of Ice)
|
|
||||||
[233395] = "root", -- Deathchill (Remorseless Winter)
|
|
||||||
[339] = "root", -- Entangling Roots
|
|
||||||
[235963] = "root", -- Entangling Roots (Earthen Grasp)
|
|
||||||
[170855] = "root", -- Entangling Roots (Nature's Grasp)
|
|
||||||
[102359] = "root", -- Mass Entanglement
|
|
||||||
[355689] = "root", -- Landslide
|
|
||||||
[393456] = "root", -- Entrapment (Tar Trap)
|
|
||||||
[162480] = "root", -- Steel Trap
|
|
||||||
[273909] = "root", -- Steelclaw Trap
|
|
||||||
-- [190927] = "root_harpoon", -- Harpoon (TODO: confirm)
|
|
||||||
[212638] = "root", -- Tracker's Net
|
|
||||||
[201158] = "root", -- Super Sticky Tar
|
|
||||||
[122] = "root", -- Frost Nova
|
|
||||||
[33395] = "root", -- Freeze
|
|
||||||
[386770] = "root", -- Freezing Cold
|
|
||||||
[198121] = "root", -- Frostbite
|
|
||||||
[114404] = "root", -- Void Tendril's Grasp
|
|
||||||
[342375] = "root", -- Tormenting Backlash (Torghast PvE)
|
|
||||||
[233582] = "root", -- Entrenched in Flame
|
|
||||||
[116706] = "root", -- Disable
|
|
||||||
[324382] = "root", -- Clash
|
|
||||||
[64695] = "root", -- Earthgrab (Totem effect)
|
|
||||||
-- [356738] = "root", -- Earth Unleashed (doesn't seem to DR)
|
|
||||||
[285515] = "root", -- Surge of Power
|
|
||||||
[199042] = "root", -- Thunderstruck (Protection PvP Talent)
|
|
||||||
--[356356] = "root", -- Warbringer TODO: has DR?
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
[75148] = "root", -- Embersilk Net (Item)
|
|
||||||
[55536] = "root", -- Frostweave Net (Item)
|
|
||||||
[268966] = "root", -- Hooked Deep Sea Net (Item)
|
|
||||||
|
|
||||||
[209749] = "disarm", -- Faerie Swarm (Balance Honor Talent)
|
|
||||||
[407032] = "disarm", -- Sticky Tar Bomb 1
|
|
||||||
[407031] = "disarm", -- Sticky Tar Bomb 2
|
|
||||||
[207777] = "disarm", -- Dismantle
|
|
||||||
[233759] = "disarm", -- Grapple Weapon
|
|
||||||
[236077] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[56222] = "taunt", -- Dark Command
|
|
||||||
[51399] = "taunt", -- Death Grip (Taunt Effect)
|
|
||||||
[185245] = "taunt", -- Torment
|
|
||||||
[6795] = "taunt", -- Growl (Druid)
|
|
||||||
[2649] = "taunt", -- Growl (Hunter Pet) (TODO: confirm)
|
|
||||||
[20736] = "taunt", -- Distracting Shot
|
|
||||||
[116189] = "taunt", -- Provoke
|
|
||||||
[118635] = "taunt", -- Provoke (Black Ox Statue)
|
|
||||||
[196727] = "taunt", -- Provoke (Niuzao)
|
|
||||||
[204079] = "taunt", -- Final Stand
|
|
||||||
[62124] = "taunt", -- Hand of Reckoning
|
|
||||||
[17735] = "taunt", -- Suffering (Voidwalker) (TODO: confirm)
|
|
||||||
[355] = "taunt", -- Taunt
|
|
||||||
|
|
||||||
-- Experimental
|
|
||||||
[108199] = "knockback", -- Gorefiend's Grasp
|
|
||||||
[202249] = "knockback", -- Overrun
|
|
||||||
[61391] = "knockback", -- Typhoon
|
|
||||||
[102793] = "knockback", -- Ursol's Vortex
|
|
||||||
[186387] = "knockback", -- Bursting Shot
|
|
||||||
[236777] = "knockback", -- Hi-Explosive Trap
|
|
||||||
[157981] = "knockback", -- Blast Wave
|
|
||||||
[237371] = "knockback", -- Ring of Peace
|
|
||||||
[204263] = "knockback", -- Shining Force
|
|
||||||
[51490] = "knockback", -- Thunderstorm
|
|
||||||
-- [287712] = "knockback", -- Haywire (Kul'Tiran Racial)
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "tbc" then
|
|
||||||
|
|
||||||
-- SpellID list for The Burning Crusade
|
|
||||||
-- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
|
|
||||||
Lib.spellList = {
|
|
||||||
[2637] = "incapacitate", -- Hibernate (Rank 1)
|
|
||||||
[18657] = "incapacitate", -- Hibernate (Rank 2)
|
|
||||||
[18658] = "incapacitate", -- Hibernate (Rank 3)
|
|
||||||
[22570] = "incapacitate", -- Maim
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
|
|
||||||
[14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
|
|
||||||
[14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
|
|
||||||
[19386] = "incapacitate", -- Wyvern Sting (Rank 1)
|
|
||||||
[24132] = "incapacitate", -- Wyvern Sting (Rank 2)
|
|
||||||
[24133] = "incapacitate", -- Wyvern Sting (Rank 3)
|
|
||||||
[27068] = "incapacitate", -- Wyvern Sting (Rank 4)
|
|
||||||
[118] = "incapacitate", -- Polymorph (Rank 1)
|
|
||||||
[12824] = "incapacitate", -- Polymorph (Rank 2)
|
|
||||||
[12825] = "incapacitate", -- Polymorph (Rank 3)
|
|
||||||
[12826] = "incapacitate", -- Polymorph (Rank 4)
|
|
||||||
[28271] = "incapacitate", -- Polymorph: Turtle
|
|
||||||
[28272] = "incapacitate", -- Polymorph: Pig
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[6770] = "incapacitate", -- Sap (Rank 1)
|
|
||||||
[2070] = "incapacitate", -- Sap (Rank 2)
|
|
||||||
[11297] = "incapacitate", -- Sap (Rank 3)
|
|
||||||
[1776] = "incapacitate", -- Gouge (Rank 1)
|
|
||||||
[1777] = "incapacitate", -- Gouge (Rank 2)
|
|
||||||
[8629] = "incapacitate", -- Gouge (Rank 3)
|
|
||||||
[11285] = "incapacitate", -- Gouge (Rank 4)
|
|
||||||
[11286] = "incapacitate", -- Gouge (Rank 5)
|
|
||||||
[38764] = "incapacitate", -- Gouge (Rank 6)
|
|
||||||
[710] = "incapacitate", -- Banish (Rank 1)
|
|
||||||
[18647] = "incapacitate", -- Banish (Rank 2)
|
|
||||||
[13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
|
|
||||||
[4064] = "incapacitate", -- Rough Copper Bomb
|
|
||||||
[4065] = "incapacitate", -- Large Copper Bomb
|
|
||||||
[4066] = "incapacitate", -- Small Bronze Bomb
|
|
||||||
[4067] = "incapacitate", -- Big Bronze Bomb
|
|
||||||
[4068] = "incapacitate", -- Iron Grenade
|
|
||||||
[12421] = "incapacitate", -- Mithril Frag Bomb
|
|
||||||
[4069] = "incapacitate", -- Big Iron Bomb
|
|
||||||
[12562] = "incapacitate", -- The Big One
|
|
||||||
[12543] = "incapacitate", -- Hi-Explosive Bomb
|
|
||||||
[19769] = "incapacitate", -- Thorium Grenade
|
|
||||||
[19784] = "incapacitate", -- Dark Iron Bomb
|
|
||||||
[30216] = "incapacitate", -- Fel Iron Bomb
|
|
||||||
[30461] = "incapacitate", -- The Bigger One
|
|
||||||
[30217] = "incapacitate", -- Adamantite Grenade
|
|
||||||
|
|
||||||
[33786] = "disorient", -- Cyclone
|
|
||||||
[2094] = "disorient", -- Blind
|
|
||||||
|
|
||||||
[5211] = "stun", -- Bash (Rank 1)
|
|
||||||
[6798] = "stun", -- Bash (Rank 2)
|
|
||||||
[8983] = "stun", -- Bash (Rank 3)
|
|
||||||
[9005] = "stun", -- Pounce (Rank 1)
|
|
||||||
[9823] = "stun", -- Pounce (Rank 2)
|
|
||||||
[9827] = "stun", -- Pounce (Rank 3)
|
|
||||||
[27006] = "stun", -- Pounce (Rank 4)
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[853] = "stun", -- Hammer of Justice (Rank 1)
|
|
||||||
[5588] = "stun", -- Hammer of Justice (Rank 2)
|
|
||||||
[5589] = "stun", -- Hammer of Justice (Rank 3)
|
|
||||||
[10308] = "stun", -- Hammer of Justice (Rank 4)
|
|
||||||
[1833] = "stun", -- Cheap Shot
|
|
||||||
[30283] = "stun", -- Shadowfury (Rank 1)
|
|
||||||
[30413] = "stun", -- Shadowfury (Rank 2)
|
|
||||||
[30414] = "stun", -- Shadowfury (Rank 3)
|
|
||||||
[12809] = "stun", -- Concussion Blow
|
|
||||||
[7922] = "stun", -- Charge Stun
|
|
||||||
[20253] = "stun", -- Intercept Stun (Rank 1)
|
|
||||||
[20614] = "stun", -- Intercept Stun (Rank 2)
|
|
||||||
[20615] = "stun", -- Intercept Stun (Rank 3)
|
|
||||||
[25273] = "stun", -- Intercept Stun (Rank 4)
|
|
||||||
[25274] = "stun", -- Intercept Stun (Rank 5)
|
|
||||||
[20549] = "stun", -- War Stomp (Racial)
|
|
||||||
[13237] = "stun", -- Goblin Mortar
|
|
||||||
[835] = "stun", -- Tidal Charm
|
|
||||||
|
|
||||||
[16922] = "random_stun", -- Celestial Focus (Starfire Stun)
|
|
||||||
[19410] = "random_stun", -- Improved Concussive Shot
|
|
||||||
[12355] = "random_stun", -- Impact
|
|
||||||
[20170] = "random_stun", -- Seal of Justice Stun
|
|
||||||
[15269] = "random_stun", -- Blackout
|
|
||||||
[18093] = "random_stun", -- Pyroclasm
|
|
||||||
[39796] = "random_stun", -- Stoneclaw Stun
|
|
||||||
[12798] = "random_stun", -- Revenge Stun
|
|
||||||
[5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[15283] = "random_stun", -- Stunning Blow (Weapon Proc)
|
|
||||||
[56] = "random_stun", -- Stun (Weapon Proc)
|
|
||||||
[34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
|
|
||||||
|
|
||||||
[10326] = "fear", -- Turn Evil (Might be PvE only until wotlk, adding just incase)
|
|
||||||
[8122] = "fear", -- Psychic Scream (Rank 1)
|
|
||||||
[8124] = "fear", -- Psychic Scream (Rank 2)
|
|
||||||
[10888] = "fear", -- Psychic Scream (Rank 3)
|
|
||||||
[10890] = "fear", -- Psychic Scream (Rank 4)
|
|
||||||
[5782] = "fear", -- Fear (Rank 1)
|
|
||||||
[6213] = "fear", -- Fear (Rank 2)
|
|
||||||
[6215] = "fear", -- Fear (Rank 3)
|
|
||||||
[6358] = "fear", -- Seduction (Succubus)
|
|
||||||
[5484] = "fear", -- Howl of Terror (Rank 1)
|
|
||||||
[17928] = "fear", -- Howl of Terror (Rank 2)
|
|
||||||
[1513] = "fear", -- Scare Beast (Rank 1)
|
|
||||||
[14326] = "fear", -- Scare Beast (Rank 2)
|
|
||||||
[14327] = "fear", -- Scare Beast (Rank 3)
|
|
||||||
[5246] = "fear", -- Intimidating Shout
|
|
||||||
[5134] = "fear", -- Flash Bomb Fear (Item)
|
|
||||||
|
|
||||||
[339] = "root", -- Entangling Roots (Rank 1)
|
|
||||||
[1062] = "root", -- Entangling Roots (Rank 2)
|
|
||||||
[5195] = "root", -- Entangling Roots (Rank 3)
|
|
||||||
[5196] = "root", -- Entangling Roots (Rank 4)
|
|
||||||
[9852] = "root", -- Entangling Roots (Rank 5)
|
|
||||||
[9853] = "root", -- Entangling Roots (Rank 6)
|
|
||||||
[26989] = "root", -- Entangling Roots (Rank 7)
|
|
||||||
[19975] = "root", -- Nature's Grasp (Rank 1)
|
|
||||||
[19974] = "root", -- Nature's Grasp (Rank 2)
|
|
||||||
[19973] = "root", -- Nature's Grasp (Rank 3)
|
|
||||||
[19972] = "root", -- Nature's Grasp (Rank 4)
|
|
||||||
[19971] = "root", -- Nature's Grasp (Rank 5)
|
|
||||||
[19970] = "root", -- Nature's Grasp (Rank 6)
|
|
||||||
[27010] = "root", -- Nature's Grasp (Rank 7)
|
|
||||||
[122] = "root", -- Frost Nova (Rank 1)
|
|
||||||
[865] = "root", -- Frost Nova (Rank 2)
|
|
||||||
[6131] = "root", -- Frost Nova (Rank 3)
|
|
||||||
[10230] = "root", -- Frost Nova (Rank 4)
|
|
||||||
[27088] = "root", -- Frost Nova (Rank 5)
|
|
||||||
[33395] = "root", -- Freeze (Water Elemental)
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
|
|
||||||
[605] = "mind_control", -- Mind Control (Rank 1)
|
|
||||||
[10911] = "mind_control", -- Mind Control (Rank 2)
|
|
||||||
[10912] = "mind_control", -- Mind Control (Rank 3)
|
|
||||||
[13181] = "mind_control", -- Gnomish Mind Control Cap
|
|
||||||
|
|
||||||
[14251] = "disarm", -- Riposte
|
|
||||||
[34097] = "disarm", -- Riposte 2 (TODO: Check which ID is the correct one)
|
|
||||||
[676] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[12494] = "random_root", -- Frostbite
|
|
||||||
[23694] = "random_root", -- Improved Hamstring
|
|
||||||
[19229] = "random_root", -- Improved Wing Clip
|
|
||||||
[19185] = "random_root", -- Entrapment
|
|
||||||
|
|
||||||
[19503] = "scatter", -- Scatter Shot
|
|
||||||
[31661] = "scatter", -- Dragon's Breath (Rank 1)
|
|
||||||
[33041] = "scatter", -- Dragon's Breath (Rank 2)
|
|
||||||
[33042] = "scatter", -- Dragon's Breath (Rank 3)
|
|
||||||
[33043] = "scatter", -- Dragon's Breath (Rank 4)
|
|
||||||
|
|
||||||
-- Spells that DR with itself only
|
|
||||||
[408] = "kidney_shot", -- Kidney Shot (Rank 1)
|
|
||||||
[8643] = "kidney_shot", -- Kidney Shot (Rank 2)
|
|
||||||
[43523] = "unstable_affliction", -- Unstable Affliction 1
|
|
||||||
[31117] = "unstable_affliction", -- Unstable Affliction 2
|
|
||||||
[6789] = "death_coil", -- Death Coil (Rank 1)
|
|
||||||
[17925] = "death_coil", -- Death Coil (Rank 2)
|
|
||||||
[17926] = "death_coil", -- Death Coil (Rank 3)
|
|
||||||
[27223] = "death_coil", -- Death Coil (Rank 4)
|
|
||||||
[44041] = "chastise", -- Chastise (Rank 1)
|
|
||||||
[44043] = "chastise", -- Chastise (Rank 2)
|
|
||||||
[44044] = "chastise", -- Chastise (Rank 3)
|
|
||||||
[44045] = "chastise", -- Chastise (Rank 4)
|
|
||||||
[44046] = "chastise", -- Chastise (Rank 5)
|
|
||||||
[44047] = "chastise", -- Chastise (Rank 6)
|
|
||||||
[19306] = "counterattack", -- Counterattack (Rank 1)
|
|
||||||
[20909] = "counterattack", -- Counterattack (Rank 2)
|
|
||||||
[20910] = "counterattack", -- Counterattack (Rank 3)
|
|
||||||
[27067] = "counterattack", -- Counterattack (Rank 4)
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "wotlk" then
|
|
||||||
|
|
||||||
-- SpellID list for Wrath of the Lich King.
|
|
||||||
-- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
|
|
||||||
Lib.spellList = {
|
|
||||||
[49203] = "incapacitate", -- Hungering Cold
|
|
||||||
[2637] = "incapacitate", -- Hibernate (Rank 1)
|
|
||||||
[18657] = "incapacitate", -- Hibernate (Rank 2)
|
|
||||||
[18658] = "incapacitate", -- Hibernate (Rank 3)
|
|
||||||
[60210] = "incapacitate", -- Freezing Arrow Effect (Rank 1)
|
|
||||||
[3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
|
|
||||||
[14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
|
|
||||||
[14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
|
|
||||||
[19386] = "incapacitate", -- Wyvern Sting (Rank 1)
|
|
||||||
[24132] = "incapacitate", -- Wyvern Sting (Rank 2)
|
|
||||||
[24133] = "incapacitate", -- Wyvern Sting (Rank 3)
|
|
||||||
[27068] = "incapacitate", -- Wyvern Sting (Rank 4)
|
|
||||||
[49011] = "incapacitate", -- Wyvern Sting (Rank 5)
|
|
||||||
[49012] = "incapacitate", -- Wyvern Sting (Rank 6)
|
|
||||||
[118] = "incapacitate", -- Polymorph (Rank 1)
|
|
||||||
[12824] = "incapacitate", -- Polymorph (Rank 2)
|
|
||||||
[12825] = "incapacitate", -- Polymorph (Rank 3)
|
|
||||||
[12826] = "incapacitate", -- Polymorph (Rank 4)
|
|
||||||
[28271] = "incapacitate", -- Polymorph: Turtle
|
|
||||||
[28272] = "incapacitate", -- Polymorph: Pig
|
|
||||||
[61721] = "incapacitate", -- Polymorph: Rabbit
|
|
||||||
[61780] = "incapacitate", -- Polymorph: Turkey
|
|
||||||
[61305] = "incapacitate", -- Polymorph: Black Cat
|
|
||||||
[20066] = "incapacitate", -- Repentance
|
|
||||||
[1776] = "incapacitate", -- Gouge
|
|
||||||
[6770] = "incapacitate", -- Sap (Rank 1)
|
|
||||||
[2070] = "incapacitate", -- Sap (Rank 2)
|
|
||||||
[11297] = "incapacitate", -- Sap (Rank 3)
|
|
||||||
[51724] = "incapacitate", -- Sap (Rank 4)
|
|
||||||
[710] = "incapacitate", -- Banish (Rank 1)
|
|
||||||
[18647] = "incapacitate", -- Banish (Rank 2)
|
|
||||||
[9484] = "incapacitate", -- Shackle Undead (Rank 1)
|
|
||||||
[9485] = "incapacitate", -- Shackle Undead (Rank 2)
|
|
||||||
[10955] = "incapacitate", -- Shackle Undead (Rank 3)
|
|
||||||
[51514] = "incapacitate", -- Hex
|
|
||||||
[13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
|
|
||||||
[4064] = "incapacitate", -- Rough Copper Bomb
|
|
||||||
[4065] = "incapacitate", -- Large Copper Bomb
|
|
||||||
[4066] = "incapacitate", -- Small Bronze Bomb
|
|
||||||
[4067] = "incapacitate", -- Big Bronze Bomb
|
|
||||||
[4068] = "incapacitate", -- Iron Grenade
|
|
||||||
[12421] = "incapacitate", -- Mithril Frag Bomb
|
|
||||||
[4069] = "incapacitate", -- Big Iron Bomb
|
|
||||||
[12562] = "incapacitate", -- The Big One
|
|
||||||
[12543] = "incapacitate", -- Hi-Explosive Bomb
|
|
||||||
[19769] = "incapacitate", -- Thorium Grenade
|
|
||||||
[19784] = "incapacitate", -- Dark Iron Bomb
|
|
||||||
[30216] = "incapacitate", -- Fel Iron Bomb
|
|
||||||
[30461] = "incapacitate", -- The Bigger One
|
|
||||||
[30217] = "incapacitate", -- Adamantite Grenade
|
|
||||||
[67769] = "incapacitate", -- Cobalt Frag Bomb
|
|
||||||
[67890] = "incapacitate", -- Cobalt Frag Bomb (Frag Belt)
|
|
||||||
[54466] = "incapacitate", -- Saronite Grenade
|
|
||||||
|
|
||||||
[47481] = "stun", -- Gnaw (Ghoul Pet)
|
|
||||||
[5211] = "stun", -- Bash (Rank 1)
|
|
||||||
[6798] = "stun", -- Bash (Rank 2)
|
|
||||||
[8983] = "stun", -- Bash (Rank 3)
|
|
||||||
[22570] = "stun", -- Maim (Rank 1)
|
|
||||||
[49802] = "stun", -- Maim (Rank 2)
|
|
||||||
[24394] = "stun", -- Intimidation
|
|
||||||
[50519] = "stun", -- Sonic Blast (Pet Rank 1)
|
|
||||||
[53564] = "stun", -- Sonic Blast (Pet Rank 2)
|
|
||||||
[53565] = "stun", -- Sonic Blast (Pet Rank 3)
|
|
||||||
[53566] = "stun", -- Sonic Blast (Pet Rank 4)
|
|
||||||
[53567] = "stun", -- Sonic Blast (Pet Rank 5)
|
|
||||||
[53568] = "stun", -- Sonic Blast (Pet Rank 6)
|
|
||||||
[50518] = "stun", -- Ravage (Pet Rank 1)
|
|
||||||
[53558] = "stun", -- Ravage (Pet Rank 2)
|
|
||||||
[53559] = "stun", -- Ravage (Pet Rank 3)
|
|
||||||
[53560] = "stun", -- Ravage (Pet Rank 4)
|
|
||||||
[53561] = "stun", -- Ravage (Pet Rank 5)
|
|
||||||
[53562] = "stun", -- Ravage (Pet Rank 6)
|
|
||||||
[44572] = "stun", -- Deep Freeze
|
|
||||||
[853] = "stun", -- Hammer of Justice (Rank 1)
|
|
||||||
[5588] = "stun", -- Hammer of Justice (Rank 2)
|
|
||||||
[5589] = "stun", -- Hammer of Justice (Rank 3)
|
|
||||||
[10308] = "stun", -- Hammer of Justice (Rank 4)
|
|
||||||
[2812] = "stun", -- Holy Wrath (Rank 1)
|
|
||||||
[10318] = "stun", -- Holy Wrath (Rank 2)
|
|
||||||
[27139] = "stun", -- Holy Wrath (Rank 3)
|
|
||||||
[48816] = "stun", -- Holy Wrath (Rank 4)
|
|
||||||
[48817] = "stun", -- Holy Wrath (Rank 5)
|
|
||||||
[408] = "stun", -- Kidney Shot (Rank 1)
|
|
||||||
[8643] = "stun", -- Kidney Shot (Rank 2)
|
|
||||||
[58861] = "stun", -- Bash (Spirit Wolves)
|
|
||||||
[30283] = "stun", -- Shadowfury (Rank 1)
|
|
||||||
[30413] = "stun", -- Shadowfury (Rank 2)
|
|
||||||
[30414] = "stun", -- Shadowfury (Rank 3)
|
|
||||||
[47846] = "stun", -- Shadowfury (Rank 4)
|
|
||||||
[47847] = "stun", -- Shadowfury (Rank 5)
|
|
||||||
[12809] = "stun", -- Concussion Blow
|
|
||||||
[60995] = "stun", -- Demon Charge
|
|
||||||
[30153] = "stun", -- Intercept (Felguard Rank 1)
|
|
||||||
[30195] = "stun", -- Intercept (Felguard Rank 2)
|
|
||||||
[30197] = "stun", -- Intercept (Felguard Rank 3)
|
|
||||||
[47995] = "stun", -- Intercept (Felguard Rank 4)
|
|
||||||
[20253] = "stun", -- Intercept Stun (Rank 1)
|
|
||||||
[20614] = "stun", -- Intercept Stun (Rank 2)
|
|
||||||
[20615] = "stun", -- Intercept Stun (Rank 3)
|
|
||||||
[25273] = "stun", -- Intercept Stun (Rank 4)
|
|
||||||
[25274] = "stun", -- Intercept Stun (Rank 5)
|
|
||||||
[46968] = "stun", -- Shockwave
|
|
||||||
[20549] = "stun", -- War Stomp (Racial)
|
|
||||||
|
|
||||||
[16922] = "random_stun", -- Celestial Focus (Starfire Stun)
|
|
||||||
[28445] = "random_stun", -- Improved Concussive Shot
|
|
||||||
[12355] = "random_stun", -- Impact
|
|
||||||
[20170] = "random_stun", -- Seal of Justice Stun
|
|
||||||
[39796] = "random_stun", -- Stoneclaw Stun
|
|
||||||
[12798] = "random_stun", -- Revenge Stun
|
|
||||||
[5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[15283] = "random_stun", -- Stunning Blow (Weapon Proc)
|
|
||||||
[56] = "random_stun", -- Stun (Weapon Proc)
|
|
||||||
[34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
|
|
||||||
|
|
||||||
[1513] = "fear", -- Scare Beast (Rank 1)
|
|
||||||
[14326] = "fear", -- Scare Beast (Rank 2)
|
|
||||||
[14327] = "fear", -- Scare Beast (Rank 3)
|
|
||||||
[10326] = "fear", -- Turn Evil
|
|
||||||
[8122] = "fear", -- Psychic Scream (Rank 1)
|
|
||||||
[8124] = "fear", -- Psychic Scream (Rank 2)
|
|
||||||
[10888] = "fear", -- Psychic Scream (Rank 3)
|
|
||||||
[10890] = "fear", -- Psychic Scream (Rank 4)
|
|
||||||
[2094] = "fear", -- Blind
|
|
||||||
[5782] = "fear", -- Fear (Rank 1)
|
|
||||||
[6213] = "fear", -- Fear (Rank 2)
|
|
||||||
[6215] = "fear", -- Fear (Rank 3)
|
|
||||||
[6358] = "fear", -- Seduction (Succubus)
|
|
||||||
[5484] = "fear", -- Howl of Terror (Rank 1)
|
|
||||||
[17928] = "fear", -- Howl of Terror (Rank 2)
|
|
||||||
[5246] = "fear", -- Intimidating Shout
|
|
||||||
[5134] = "fear", -- Flash Bomb Fear (Item)
|
|
||||||
|
|
||||||
[339] = "root", -- Entangling Roots (Rank 1)
|
|
||||||
[1062] = "root", -- Entangling Roots (Rank 2)
|
|
||||||
[5195] = "root", -- Entangling Roots (Rank 3)
|
|
||||||
[5196] = "root", -- Entangling Roots (Rank 4)
|
|
||||||
[9852] = "root", -- Entangling Roots (Rank 5)
|
|
||||||
[9853] = "root", -- Entangling Roots (Rank 6)
|
|
||||||
[26989] = "root", -- Entangling Roots (Rank 7)
|
|
||||||
[53308] = "root", -- Entangling Roots (Rank 8)
|
|
||||||
[65857] = "root", -- Entangling Roots (Rank 8) (TODO: Not sure which ID is correct)
|
|
||||||
[19975] = "root", -- Nature's Grasp (Rank 1)
|
|
||||||
[19974] = "root", -- Nature's Grasp (Rank 2)
|
|
||||||
[19973] = "root", -- Nature's Grasp (Rank 3)
|
|
||||||
[19972] = "root", -- Nature's Grasp (Rank 4)
|
|
||||||
[19971] = "root", -- Nature's Grasp (Rank 5)
|
|
||||||
[19970] = "root", -- Nature's Grasp (Rank 6)
|
|
||||||
[27010] = "root", -- Nature's Grasp (Rank 7)
|
|
||||||
[53313] = "root", -- Nature's Grasp (Rank 8)
|
|
||||||
[66070] = "root", -- Nature's Grasp (Rank 8) (TODO: Not sure which ID is correct)
|
|
||||||
[50245] = "root", -- Pin (Rank 1)
|
|
||||||
[53544] = "root", -- Pin (Rank 2)
|
|
||||||
[53545] = "root", -- Pin (Rank 3)
|
|
||||||
[53546] = "root", -- Pin (Rank 4)
|
|
||||||
[53547] = "root", -- Pin (Rank 5)
|
|
||||||
[53548] = "root", -- Pin (Rank 6)
|
|
||||||
[33395] = "root", -- Freeze (Water Elemental)
|
|
||||||
[122] = "root", -- Frost Nova (Rank 1)
|
|
||||||
[865] = "root", -- Frost Nova (Rank 2)
|
|
||||||
[6131] = "root", -- Frost Nova (Rank 3)
|
|
||||||
[10230] = "root", -- Frost Nova (Rank 4)
|
|
||||||
[27088] = "root", -- Frost Nova (Rank 5)
|
|
||||||
[42917] = "root", -- Frost Nova (Rank 6)
|
|
||||||
[64695] = "root", -- Earthgrab
|
|
||||||
[39965] = "root", -- Frost Grenade (Item)
|
|
||||||
[63685] = "root", -- Freeze (Frost Shock)
|
|
||||||
[55536] = "root", -- Frostweave Net (Item)
|
|
||||||
|
|
||||||
[12494] = "random_root", -- Frostbite
|
|
||||||
[55080] = "random_root", -- Shattered Barrier
|
|
||||||
[58373] = "random_root", -- Glyph of Hamstring
|
|
||||||
[23694] = "random_root", -- Improved Hamstring
|
|
||||||
[47168] = "random_root", -- Improved Wing Clip
|
|
||||||
[19185] = "random_root", -- Entrapment
|
|
||||||
|
|
||||||
[53359] = "disarm", -- Chimera Shot (Scorpid)
|
|
||||||
[50541] = "disarm", -- Snatch (Rank 1)
|
|
||||||
[53537] = "disarm", -- Snatch (Rank 2)
|
|
||||||
[53538] = "disarm", -- Snatch (Rank 3)
|
|
||||||
[53540] = "disarm", -- Snatch (Rank 4)
|
|
||||||
[53542] = "disarm", -- Snatch (Rank 5)
|
|
||||||
[53543] = "disarm", -- Snatch (Rank 6)
|
|
||||||
[64346] = "disarm", -- Fiery Payback
|
|
||||||
[64058] = "disarm", -- Psychic Horror Disarm Effect
|
|
||||||
[51722] = "disarm", -- Dismantle
|
|
||||||
[676] = "disarm", -- Disarm
|
|
||||||
|
|
||||||
[47476] = "silence", -- Strangulate
|
|
||||||
[34490] = "silence", -- Silencing Shot
|
|
||||||
[35334] = "silence", -- Nether Shock 1 -- TODO: verify
|
|
||||||
[44957] = "silence", -- Nether Shock 2 -- TODO: verify
|
|
||||||
[18469] = "silence", -- Silenced - Improved Counterspell (Rank 1)
|
|
||||||
[55021] = "silence", -- Silenced - Improved Counterspell (Rank 2)
|
|
||||||
[63529] = "silence", -- Silenced - Shield of the Templar
|
|
||||||
[15487] = "silence", -- Silence
|
|
||||||
[1330] = "silence", -- Garrote - Silence
|
|
||||||
[18425] = "silence", -- Silenced - Improved Kick
|
|
||||||
[24259] = "silence", -- Spell Lock
|
|
||||||
[43523] = "silence", -- Unstable Affliction 1
|
|
||||||
[31117] = "silence", -- Unstable Affliction 2
|
|
||||||
[18498] = "silence", -- Silenced - Gag Order (Shield Slam)
|
|
||||||
[74347] = "silence", -- Silenced - Gag Order (Heroic Throw?)
|
|
||||||
[50613] = "silence", -- Arcane Torrent (Racial, Runic Power)
|
|
||||||
[28730] = "silence", -- Arcane Torrent (Racial, Mana)
|
|
||||||
[25046] = "silence", -- Arcane Torrent (Racial, Energy)
|
|
||||||
|
|
||||||
[64044] = "horror", -- Psychic Horror
|
|
||||||
[6789] = "horror", -- Death Coil (Rank 1)
|
|
||||||
[17925] = "horror", -- Death Coil (Rank 2)
|
|
||||||
[17926] = "horror", -- Death Coil (Rank 3)
|
|
||||||
[27223] = "horror", -- Death Coil (Rank 4)
|
|
||||||
[47859] = "horror", -- Death Coil (Rank 5)
|
|
||||||
[47860] = "horror", -- Death Coil (Rank 6)
|
|
||||||
|
|
||||||
[1833] = "opener_stun", -- Cheap Shot
|
|
||||||
[9005] = "opener_stun", -- Pounce (Rank 1)
|
|
||||||
[9823] = "opener_stun", -- Pounce (Rank 2)
|
|
||||||
[9827] = "opener_stun", -- Pounce (Rank 3)
|
|
||||||
[27006] = "opener_stun", -- Pounce (Rank 4)
|
|
||||||
[49803] = "opener_stun", -- Pounce (Rank 5)
|
|
||||||
|
|
||||||
[31661] = "scatter", -- Dragon's Breath (Rank 1)
|
|
||||||
[33041] = "scatter", -- Dragon's Breath (Rank 2)
|
|
||||||
[33042] = "scatter", -- Dragon's Breath (Rank 3)
|
|
||||||
[33043] = "scatter", -- Dragon's Breath (Rank 4)
|
|
||||||
[42949] = "scatter", -- Dragon's Breath (Rank 5)
|
|
||||||
[42950] = "scatter", -- Dragon's Breath (Rank 6)
|
|
||||||
[19503] = "scatter", -- Scatter Shot
|
|
||||||
|
|
||||||
-- Spells that DR with itself only
|
|
||||||
[33786] = "cyclone", -- Cyclone
|
|
||||||
[605] = "mind_control", -- Mind Control
|
|
||||||
[13181] = "mind_control", -- Gnomish Mind Control Cap
|
|
||||||
[67799] = "mind_control", -- Mind Amplification Dish
|
|
||||||
[7922] = "charge", -- Charge Stun
|
|
||||||
[19306] = "counterattack", -- Counterattack 1
|
|
||||||
[20909] = "counterattack", -- Counterattack 2
|
|
||||||
[20910] = "counterattack", -- Counterattack 3
|
|
||||||
[27067] = "counterattack", -- Counterattack 4
|
|
||||||
[48998] = "counterattack", -- Counterattack 5
|
|
||||||
[48999] = "counterattack", -- Counterattack 6
|
|
||||||
}
|
|
||||||
|
|
||||||
elseif Lib.gameExpansion == "classic" then
|
|
||||||
|
|
||||||
-- SpellID list for Classic Era (vanilla)
|
|
||||||
-- In Classic the spell ID payload is gone from the combat log, so we need the key here to be
|
|
||||||
-- spell name instead. We also provide spell ID in the table value so it's possible to retrieve
|
|
||||||
-- for example spell icon using GetSpellTexture(spellID) later on. (These functions only accept
|
|
||||||
-- spell names if the player has the spell in their spell book)
|
|
||||||
local GetSpellInfo = _G.GetSpellInfo -- upvalue
|
|
||||||
Lib.spellList = {
|
|
||||||
-- Controlled roots
|
|
||||||
[GetSpellInfo(339)] = { category = "root", spellID = 339 }, -- Entangling Roots
|
|
||||||
[GetSpellInfo(19306)] = { category = "root", spellID = 19306 }, -- Counterattack
|
|
||||||
[GetSpellInfo(122)] = { category = "root", spellID = 122 }, -- Frost Nova
|
|
||||||
-- [GetSpellInfo(13099)] = { category = "root", spellID = 13099 }, -- Net-o-Matic
|
|
||||||
-- [GetSpellInfo(8312)] = { category = "root", spellID = 8312 }, -- Trap
|
|
||||||
|
|
||||||
-- Controlled stuns
|
|
||||||
[GetSpellInfo(5211)] = { category = "stun", spellID = 5211 }, -- Bash
|
|
||||||
[GetSpellInfo(24394)] = { category = "stun", spellID = 24394 }, -- Intimidation
|
|
||||||
[GetSpellInfo(853)] = { category = "stun", spellID = 853 }, -- Hammer of Justice
|
|
||||||
[GetSpellInfo(9005)] = { category = "stun", spellID = 9005 }, -- Pounce
|
|
||||||
[GetSpellInfo(1833)] = { category = "stun", spellID = 1833 }, -- Cheap Shot
|
|
||||||
[GetSpellInfo(12809)] = { category = "stun", spellID = 12809 }, -- Concussion Blow
|
|
||||||
[GetSpellInfo(20253)] = { category = "stun", spellID = 20253 }, -- Intercept Stun
|
|
||||||
[GetSpellInfo(7922)] = { category = "stun", spellID = 7922 }, -- Charge Stun
|
|
||||||
[GetSpellInfo(20549)] = { category = "stun", spellID = 20549 }, -- War Stomp (Racial)
|
|
||||||
[GetSpellInfo(4068)] = { category = "stun", spellID = 4068 }, -- Iron Grenade
|
|
||||||
[GetSpellInfo(19769)] = { category = "stun", spellID = 19769 }, -- Thorium Grenade
|
|
||||||
[GetSpellInfo(13808)] = { category = "stun", spellID = 13808 }, -- M73 Frag Grenade
|
|
||||||
[GetSpellInfo(4069)] = { category = "stun", spellID = 4069 }, -- Big Iron Bomb
|
|
||||||
[GetSpellInfo(12543)] = { category = "stun", spellID = 12543 }, -- Hi-Explosive Bomb
|
|
||||||
[GetSpellInfo(4064)] = { category = "stun", spellID = 4064 }, -- Rough Copper Bomb
|
|
||||||
[GetSpellInfo(12421)] = { category = "stun", spellID = 12421 }, -- Mithril Frag Bomb
|
|
||||||
[GetSpellInfo(19784)] = { category = "stun", spellID = 19784 }, -- Dark Iron Bomb
|
|
||||||
[GetSpellInfo(4067)] = { category = "stun", spellID = 4067 }, -- Big Bronze Bomb
|
|
||||||
[GetSpellInfo(4066)] = { category = "stun", spellID = 4066 }, -- Small Bronze Bomb
|
|
||||||
[GetSpellInfo(4065)] = { category = "stun", spellID = 4065 }, -- Large Copper Bomb
|
|
||||||
[GetSpellInfo(13237)] = { category = "stun", spellID = 13237 }, -- Goblin Mortar
|
|
||||||
[GetSpellInfo(835)] = { category = "stun", spellID = 835 }, -- Tidal Charm
|
|
||||||
[GetSpellInfo(12562)] = { category = "stun", spellID = 12562 }, -- The Big One
|
|
||||||
|
|
||||||
-- Incapacitates
|
|
||||||
[GetSpellInfo(2637)] = { category = "incapacitate", spellID = 2637 }, -- Hibernate
|
|
||||||
[GetSpellInfo(3355)] = { category = "incapacitate", spellID = 3355 }, -- Freezing Trap
|
|
||||||
[GetSpellInfo(19503)] = { category = "incapacitate", spellID = 19503 }, -- Scatter Shot
|
|
||||||
[GetSpellInfo(19386)] = { category = "incapacitate", spellID = 19386 }, -- Wyvern Sting
|
|
||||||
[GetSpellInfo(28271)] = { category = "incapacitate", spellID = 28271 }, -- Polymorph: Turtle
|
|
||||||
[GetSpellInfo(28272)] = { category = "incapacitate", spellID = 28272 }, -- Polymorph: Pig
|
|
||||||
[GetSpellInfo(118)] = { category = "incapacitate", spellID = 118 }, -- Polymorph
|
|
||||||
[GetSpellInfo(20066)] = { category = "incapacitate", spellID = 20066 }, -- Repentance
|
|
||||||
[GetSpellInfo(1776)] = { category = "incapacitate", spellID = 1776 }, -- Gouge
|
|
||||||
[GetSpellInfo(6770)] = { category = "incapacitate", spellID = 6770 }, -- Sap
|
|
||||||
[GetSpellInfo(1090)] = { category = "incapacitate", spellID = 1090 }, -- Sleep
|
|
||||||
[GetSpellInfo(13327)] = { category = "incapacitate", spellID = 13327 }, -- Reckless Charge (Rocket Helmet)
|
|
||||||
[GetSpellInfo(26108)] = { category = "incapacitate", spellID = 26108 }, -- Glimpse of Madness
|
|
||||||
|
|
||||||
-- Fears
|
|
||||||
[GetSpellInfo(1513)] = { category = "fear", spellID = 1513 }, -- Scare Beast
|
|
||||||
[GetSpellInfo(8122)] = { category = "fear", spellID = 8122 }, -- Psychic Scream
|
|
||||||
[GetSpellInfo(5782)] = { category = "fear", spellID = 5782 }, -- Fear
|
|
||||||
[GetSpellInfo(5484)] = { category = "fear", spellID = 5484 }, -- Howl of Terror
|
|
||||||
[GetSpellInfo(6358)] = { category = "fear", spellID = 6358 }, -- Seduction
|
|
||||||
[GetSpellInfo(5246)] = { category = "fear", spellID = 5246 }, -- Intimidating Shout
|
|
||||||
[GetSpellInfo(5134)] = { category = "fear", spellID = 5134 }, -- Flash Bomb Fear
|
|
||||||
|
|
||||||
-- Random/short roots
|
|
||||||
[GetSpellInfo(19229)] = { category = "random_root", spellID = 19229 }, -- Improved Wing Clip
|
|
||||||
-- [GetSpellInfo(27868)] = { category = "random_root", spellID = 12494 }, -- Frostbite
|
|
||||||
[GetSpellInfo(23694)] = { category = "random_root", spellID = 23694 }, -- Improved Hamstring
|
|
||||||
[GetSpellInfo(27868)] = { category = "random_root", spellID = 27868 }, -- Freeze (Item proc and set bonus)
|
|
||||||
|
|
||||||
-- Random/short stuns
|
|
||||||
[GetSpellInfo(16922)] = { category = "random_stun", spellID = 16922 }, -- Improved Starfire
|
|
||||||
[GetSpellInfo(19410)] = { category = "random_stun", spellID = 19410 }, -- Improved Concussive Shot
|
|
||||||
[GetSpellInfo(12355)] = { category = "random_stun", spellID = 12355 }, -- Impact
|
|
||||||
[GetSpellInfo(20170)] = { category = "random_stun", spellID = 20170 }, -- Seal of Justice Stun
|
|
||||||
[GetSpellInfo(15269)] = { category = "random_stun", spellID = 15269 }, -- Blackout
|
|
||||||
[GetSpellInfo(18093)] = { category = "random_stun", spellID = 18093 }, -- Pyroclasm
|
|
||||||
[GetSpellInfo(12798)] = { category = "random_stun", spellID = 12798 }, -- Revenge Stun
|
|
||||||
[GetSpellInfo(5530)] = { category = "random_stun", spellID = 5530 }, -- Mace Stun Effect (Mace Specialization)
|
|
||||||
[GetSpellInfo(15283)] = { category = "random_stun", spellID = 15283 }, -- Stunning Blow (Weapon Proc)
|
|
||||||
[GetSpellInfo(56)] = { category = "random_stun", spellID = 56 }, -- Stun (Weapon Proc)
|
|
||||||
[GetSpellInfo(21152)] = { category = "random_stun", spellID = 21152 }, -- Earthshaker (Weapon Proc)
|
|
||||||
|
|
||||||
-- Spells that DRs with itself only
|
|
||||||
[GetSpellInfo(408)] = { category = "kidney_shot", spellID = 408 }, -- Kidney Shot
|
|
||||||
[GetSpellInfo(605)] = { category = "mind_control", spellID = 605 }, -- Mind Control
|
|
||||||
[GetSpellInfo(13181)] = { category = "mind_control", spellID = 13181 }, -- Gnomish Mind Control Cap
|
|
||||||
[GetSpellInfo(8056)] = { category = "frost_shock", spellID = 8056 }, -- Frost Shock
|
|
||||||
}
|
|
||||||
else
|
|
||||||
print("DRList-1.0: Unsupported game expansion loaded.") -- luacheck: ignore
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Alias for DRData-1.0
|
|
||||||
Lib.spells = Lib.spellList
|
|
@ -6,23 +6,24 @@ local Buff = LibClassAuras.Buff
|
|||||||
-------------
|
-------------
|
||||||
-- PRIEST
|
-- PRIEST
|
||||||
-------------
|
-------------
|
||||||
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389, 48161 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
|
Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
|
||||||
Buff({ 21562, 21564, 25392, 48162 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
|
Buff({ 21562, 21564, 25392 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
|
||||||
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218, 48065, 48066 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
|
Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
|
||||||
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431, 48040, 48168 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
|
Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
|
||||||
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
|
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
|
||||||
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
|
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
|
||||||
Buff({ 14752, 14818, 14819, 27841, 25312, 48073 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
|
Buff({ 14752, 14818, 14819, 27841, 25312 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
|
||||||
Buff({ 27681, 32999, 48074 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
|
Buff({ 27681, 32999 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
|
||||||
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
|
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
|
||||||
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222, 48067, 48068 }, { buffType = "magic" }, "PRIEST") -- Renew
|
Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222 }, { buffType = "magic" }, "PRIEST") -- Renew
|
||||||
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
|
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
|
||||||
Buff({ 33076, 48112, 48113 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
|
Buff({ 33076 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
|
||||||
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
|
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
|
||||||
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
|
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
|
||||||
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
|
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
|
||||||
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
|
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
|
||||||
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
|
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
|
||||||
|
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
|
||||||
--talents
|
--talents
|
||||||
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
|
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
|
||||||
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
|
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
|
||||||
@ -31,74 +32,51 @@ Buff({ 14751 }, { buffType = "magic" }, "PRIEST") -- Inner Focus
|
|||||||
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
|
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
|
||||||
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
|
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
|
||||||
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
|
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
|
||||||
Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
|
|
||||||
Buff({ 47788 }, { buffType = "magic" }, "PRIEST") -- Guardian's Spirit
|
|
||||||
Buff({ 47585 }, { buffType = "magic" }, "PRIEST") -- Dispersion
|
|
||||||
Buff({ 65081 }, { buffType = "magic" }, "PRIEST") -- Body and Soul
|
|
||||||
Buff({ 33151 }, { buffType = "magic" }, "PRIEST") -- Surge of Light
|
|
||||||
Buff({ 47753 }, { buffType = "magic" }, "PRIEST") -- Divine Aegis
|
|
||||||
Buff({ 47930 }, { buffType = "magic" }, "PRIEST") -- Grace
|
|
||||||
Buff({ 63734 }, { buffType = "magic" }, "PRIEST") -- Serendipity
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- DRUID
|
-- DRUID
|
||||||
---------------
|
---------------
|
||||||
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992, 53307 }, { buffType = "magic"}, "DRUID") -- Thorns
|
Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992 }, { buffType = "magic"}, "DRUID") -- Thorns
|
||||||
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
|
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
|
||||||
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
|
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
|
||||||
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
|
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
|
||||||
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
|
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
|
||||||
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
|
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
|
||||||
Buff({ 5229 }, { buffType = "enrage"}, "DRUID") -- Enrage
|
Buff({ 5229 }, { buffType = "physical"}, "DRUID") -- Enrage
|
||||||
Buff({ 5217, 6793, 9845, 9846, 50212, 50213 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
|
Buff({ 5217, 6793, 9845, 9846 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
|
||||||
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
|
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
|
||||||
Buff({ 22842 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
|
Buff({ 22842, 22895, 22896, 26999 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
|
||||||
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990, 48469 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
|
Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
|
||||||
Buff({ 21849, 21850, 26991, 48470 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
|
Buff({ 21849, 21850, 26991 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
|
||||||
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982, 48442, 48443 }, { buffType = "magic"}, "DRUID") -- Regrowth
|
Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982 }, { buffType = "magic"}, "DRUID") -- Regrowth
|
||||||
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980, 48440, 48441 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
|
Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
|
||||||
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
|
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
|
||||||
Buff({ 33763, 48450, 48451}, { buffType = "magic"}, "DRUID") -- Lifebloom
|
Buff({ 33763 }, { buffType = "magic"}, "DRUID") -- Lifebloom
|
||||||
--Talents
|
--Talents
|
||||||
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
|
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
|
||||||
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
|
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
|
||||||
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
|
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
|
||||||
Buff({ 16864, 16870 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
|
Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
|
||||||
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009, 53312 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
|
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
|
||||||
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
|
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
|
||||||
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
|
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
|
||||||
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
|
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
|
||||||
Buff({ 48518 }, { buffType = "physical"}, "DRUID") -- Eclipse (Lunar)
|
|
||||||
Buff({ 48517 }, { buffType = "physical"}, "DRUID") -- Eclipse (Solar)
|
|
||||||
Buff({ 16886 }, { buffType = "magic"}, "DRUID") -- Nature's Grace
|
|
||||||
Buff({ 48503, 48504 }, { buffType = "magic"}, "DRUID") -- Living Seed
|
|
||||||
Buff({ 50334 }, { buffType = "physical"}, "DRUID") -- Berserk
|
|
||||||
Buff({ 52610, 62071 }, { buffType = "enrage"}, "DRUID") -- Savage Roar
|
|
||||||
Buff({ 48391 }, { buffType = "enrage"}, "DRUID") -- Owlkin Frenzy
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- WARRIOR -- TODO
|
-- WARRIOR -- TODO
|
||||||
-------------
|
-------------
|
||||||
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
|
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
|
||||||
Buff({ 12292 }, { buffType = "enrage"}, "WARRIOR") -- Death Wish
|
Buff({ 12292 }, { buffType = "physical"}, "WARRIOR") -- Death Wish
|
||||||
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
|
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
|
||||||
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
|
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
|
||||||
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
|
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
|
||||||
Buff({ 29801, 30032 }, { buffType = "aura"}, "WARRIOR") -- Rampage
|
Buff({ 30032 }, { buffType = "physical"}, "WARRIOR") -- Rampage
|
||||||
Buff({ 2687 }, { buffType = "enrage"}, "WARRIOR") -- Blood Rage
|
Buff({ 2687 }, { buffType = "physical"}, "WARRIOR") -- Blood Rage
|
||||||
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
|
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
|
||||||
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
|
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
|
||||||
Buff({ 18499 }, { buffType = "enrage"}, "WARRIOR") -- Berserker Rage
|
Buff({ 18499 }, { buffType = "physical"}, "WARRIOR") -- Berserker Rage
|
||||||
Buff({ 23885 }, { buffType = "enrage"}, "WARRIOR") -- Bloodthirst
|
Buff({ 23885 }, { buffType = "physical"}, "WARRIOR") -- Bloodthirst
|
||||||
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
|
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
|
||||||
Buff({ 50622 }, { buffType = "physical"}, "WARRIOR") -- Bladestorm (whirlwind)
|
|
||||||
Buff({ 52437 }, { buffType = "physical"}, "WARRIOR") -- Sudden Death
|
|
||||||
Buff({ 57522 }, { buffType = "physical"}, "WARRIOR") -- Wrecking Crew
|
|
||||||
Buff({ 46916 }, { buffType = "physical"}, "WARRIOR") -- Slam!
|
|
||||||
Buff({ 50720 }, { buffType = "physical"}, "WARRIOR") -- Vigilance
|
|
||||||
Buff({ 55694 }, { buffType = "enrage"}, "WARRIOR") -- Enraged Regeneration
|
|
||||||
Buff({ 1719 }, { buffType = "enrage"}, "WARRIOR") -- Recklessness
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
@ -109,35 +87,24 @@ Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint
|
|||||||
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
|
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
|
||||||
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
|
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
|
||||||
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
|
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
|
||||||
Buff({ 51713 }, { buffType = "physical" }, "ROGUE") -- Shadow Dance
|
|
||||||
Buff({ 31665 }, { buffType = "physical" }, "ROGUE") -- Master of Subtlety
|
|
||||||
Buff({ 51690 }, { buffType = "physical" }, "ROGUE") -- Killing Spree
|
|
||||||
Buff({ 63848 }, { buffType = "enrage" }, "ROGUE") -- Hunger For Blood
|
|
||||||
Buff({ 57934 }, { buffType = "physical" }, "ROGUE") -- Tricks of the Trade
|
|
||||||
|
|
||||||
|
|
||||||
------------
|
------------
|
||||||
-- WARLOCK --TODO
|
-- WARLOCK --TODO
|
||||||
------------
|
------------
|
||||||
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
|
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
|
||||||
Buff({ 687, 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
|
Buff({ 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
|
||||||
Buff({ 706, 1086, 11733, 11734, 11735, 27260, 47793, 47889 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
|
Buff({ 706 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
|
||||||
Buff({ 28176, 28189, 47892, 47893 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
|
Buff({ 28176 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
|
||||||
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
|
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
|
||||||
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
|
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
|
||||||
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
|
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
|
||||||
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
|
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
|
||||||
Buff({ 1949, 11683, 11684, 27213, 47823 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
|
Buff({ 1949 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
|
||||||
Buff({ 6229, 11739, 11740, 28610, 47890, 47891 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
|
Buff({ 6229 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
|
||||||
Buff({ 19480, 20435, 41002 }, { buffType = "aura"}, "WARLOCK") -- Paranoia
|
Buff({ 19480 }, { buffType = "magic"}, "WARLOCK") -- Paranoia
|
||||||
Buff({ 7812, 19438, 19440, 19441, 19442, 19443, 27273, 47985, 47986 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
|
Buff({ 7812 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
|
||||||
Buff({ 2947, 8316, 8317, 11770, 11771, 27269, 47983 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
|
Buff({ 2947 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
|
||||||
Buff({ 48018 }, { buffType = "magic"}, "WARLOCK") -- Demonic Circle: Summon
|
|
||||||
Buff({ 59672 }, { buffType = "physical"}, "WARLOCK") -- Metamorphosis
|
|
||||||
Buff({ 54277 }, { buffType = "physical"}, "WARLOCK") -- Backdraft
|
|
||||||
Buff({ 47283 }, { buffType = "magic"}, "WARLOCK") -- Empowered Imp
|
|
||||||
Buff({ 64371 }, { buffType = "magic"}, "WARLOCK") -- Eradication
|
|
||||||
Buff({ 18093, 63243, 63244 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
@ -148,43 +115,34 @@ Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect
|
|||||||
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
|
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
|
||||||
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
|
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
|
||||||
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
|
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
|
||||||
Buff({ 974, 32593, 32594, 49283, 49284 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
|
Buff({ 974 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
|
||||||
Buff({ 24398, 33736, 57960 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
|
Buff({ 24398 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
|
||||||
Buff({ 324, 25472, 49280, 49281 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
|
Buff({ 324 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
|
||||||
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
|
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
|
||||||
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
|
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
|
||||||
Buff({ 51470 } ,{ buffType = "aura" }, "SHAMAN") -- Elemental Oath
|
|
||||||
Buff({ 30809 } ,{ buffType = "aura" }, "SHAMAN") -- Unleashed Rage
|
|
||||||
Buff({ 52179 } ,{ buffType = "magic" }, "SHAMAN") -- Astral Shift
|
|
||||||
Buff({ 61295, 61299, 61300, 61301 } ,{ buffType = "magic" }, "SHAMAN") -- Riptide
|
|
||||||
Buff({ 53390 } ,{ buffType = "magic" }, "SHAMAN") -- Tidal Waves
|
|
||||||
Buff({ 52000, 51999, 51998, 51997, 51990, 51945 } ,{ buffType = "magic" }, "SHAMAN") -- Earthliving proc
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- PALADIN --TODO
|
-- PALADIN --TODO
|
||||||
--------------
|
--------------
|
||||||
--Blessings
|
--Blessings
|
||||||
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Protection
|
Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing of Protection
|
||||||
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Sacrifice
|
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sacrifice
|
||||||
Buff( { 1044, 66115 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Freedom
|
Buff( { 1044 }, { buffType = "magic"}, "PALADIN") -- Blessing of Freedom
|
||||||
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140, 48931, 48932 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
|
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
|
||||||
Buff( { 19742, 19850, 19852, 19853, 19854, 25290, 27142, 48935, 48936 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
|
Buff( { 19742 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
|
||||||
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
|
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
|
||||||
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
|
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
|
||||||
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Salvation
|
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing of Salvation
|
||||||
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
|
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
|
||||||
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
|
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
|
||||||
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
|
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
|
||||||
Buff( { 25782, 27141, 48933, 48934 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
|
Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
|
||||||
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
|
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
|
||||||
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
|
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
|
||||||
Buff( { 25894, 48937 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
|
Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
|
||||||
Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
|
Buff( { 642 }, { buffType = "magic"}, "PALADIN") -- Divine Shield
|
||||||
Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
|
|
||||||
--Auras
|
--Auras
|
||||||
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149, 48941, 48942 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
|
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
|
||||||
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
|
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
|
||||||
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
|
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
|
||||||
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
|
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
|
||||||
@ -193,7 +151,7 @@ Buff( { 19888 }, { buffType = "aura"}, "PALADIN") -- Frost Resistance Aura
|
|||||||
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
|
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
|
||||||
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
|
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
|
||||||
--Seals
|
--Seals
|
||||||
Buff( { 20154, 21084, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
|
Buff( { 20154, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
|
||||||
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
|
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
|
||||||
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
|
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
|
||||||
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
|
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
|
||||||
@ -202,18 +160,6 @@ Buff( { 15277 }, { buffType = "magic"}, "PALADIN") -- Seal of Reckoning
|
|||||||
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
|
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
|
||||||
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
|
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
|
||||||
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
|
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
|
||||||
Buff( { 53563 }, { buffType = "magic"}, "PALADIN") -- Beacon of Light
|
|
||||||
Buff( { 54149 }, { buffType = "magic"}, "PALADIN") -- Infusion of Light
|
|
||||||
Buff( { 59578 }, { buffType = "magic"}, "PALADIN") -- The Art of War
|
|
||||||
Buff( { 20925, 20927, 20928, 27179, 48951, 48952 }, { buffType = "magic"}, "PALADIN") -- Holy Shield
|
|
||||||
Buff( { 53601 }, { buffType = "magic"}, "PALADIN") -- Sacred Shield
|
|
||||||
Buff( { 54428 }, { buffType = "magic"}, "PALADIN") -- Divine Plea
|
|
||||||
Buff( { 31821 }, { buffType = "magic"}, "PALADIN") -- Aura Mastery
|
|
||||||
Buff( { 31842 }, { buffType = "magic"}, "PALADIN") -- Divine Illumination
|
|
||||||
Buff( { 20216 }, { buffType = "magic"}, "PALADIN") -- Divine Favor
|
|
||||||
Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -221,12 +167,7 @@ Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
|
|||||||
-------------
|
-------------
|
||||||
|
|
||||||
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
|
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
|
||||||
Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
|
--local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
|
||||||
Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
|
|
||||||
Buff( { 64420 }, { buffType = "physical"}, "HUNTER") -- Sniper Training
|
|
||||||
Buff( { 34835 }, { buffType = "physical"}, "HUNTER") -- Master Tactician
|
|
||||||
Buff( { 54216 }, { buffType = "physical"}, "HUNTER") -- Master's Call
|
|
||||||
Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
@ -234,50 +175,20 @@ Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
|
|||||||
-------------
|
-------------
|
||||||
|
|
||||||
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
|
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
|
||||||
Buff({ 1459, 1460, 1461, 10156, 10157, 27126, 42995 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
|
Buff({ 1459 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
|
||||||
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
|
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
|
||||||
Buff({ 604, 8450, 8451, 10173, 10174, 33944, 43015 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
|
Buff({ 604 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
|
||||||
Buff({ 1008, 8455, 10169, 10170, 27130, 33946, 43017, }, { buffType = "magic"}, "MAGE") -- Amplify Magic
|
Buff({ 1008 }, { buffType = "magic"}, "MAGE") -- Amplify Magic
|
||||||
Buff({ 1463, 8494, 8495, 10191, 10192, 10193, 27131, 43019, 43020 }, { buffType = "magic"}, "MAGE") -- Mana Shield
|
Buff({ 1463 }, { buffType = "magic"}, "MAGE") -- Mana Shield
|
||||||
Buff({ 6117, 22782, 22783, 27125, 43023, 43024 }, { buffType = "form"}, "MAGE") -- Mage Armor
|
Buff({ 6117 }, { buffType = "form"}, "MAGE") -- Mage Armor
|
||||||
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
|
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
|
||||||
Buff({ 543, 8457, 8458, 10223, 10225, 27128, 43010 }, { buffType = "magic"}, "MAGE") -- Fire Ward
|
Buff({ 543 }, { buffType = "magic"}, "MAGE") -- Fire Ward
|
||||||
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
|
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
|
||||||
Buff({ 30482, 43045, 43046 }, { buffType = "form"}, "MAGE") -- Molten Armor
|
Buff({ 30482 }, { buffType = "form"}, "MAGE") -- Molten Armor
|
||||||
Buff({ 168, 7300, 7301 }, { buffType = "form"}, "MAGE") -- Frost Armor
|
Buff({ 168 }, { buffType = "form"}, "MAGE") -- Frost Armor
|
||||||
Buff({ 7302, 7320, 10219, 10220, 27124, 43008 }, { buffType = "form"}, "MAGE") -- Ice Armor
|
Buff({ 7302 }, { buffType = "form"}, "MAGE") -- Ice Armor
|
||||||
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
|
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
|
||||||
Buff({ 6143, 32796, 8462, 28609, 10177, 43012, 8461 }, { buffType = "magic"}, "MAGE") -- Frost Ward
|
Buff({ 6143 }, { buffType = "magic"}, "MAGE") -- Frost Ward
|
||||||
--talents
|
--talents
|
||||||
Buff({ 11426, 13031, 13032, 13033, 27134, 33405, 43038, 43039 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
|
Buff({ 11426 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
|
||||||
Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
|
Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
|
||||||
Buff({ 74396 }, { buffType = "magic"}, "MAGE") -- Fingers of Frost
|
|
||||||
Buff({ 57761 }, { buffType = "magic"}, "MAGE") -- FireBall!
|
|
||||||
Buff({ 44413 }, { buffType = "magic"}, "MAGE") -- Incanter's Absorption
|
|
||||||
Buff({ 48108 }, { buffType = "magic"}, "MAGE") -- Hot Streak
|
|
||||||
Buff({ 54741 }, { buffType = "magic"}, "MAGE") -- Hot Streak
|
|
||||||
Buff({ 61316 }, { buffType = "magic"}, "MAGE") -- Dalaran Brilliance
|
|
||||||
Buff({ 44401 }, { buffType = "magic"}, "MAGE") -- Missile Barrage
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- DEATHKNIGHT
|
|
||||||
-------------
|
|
||||||
|
|
||||||
Buff({ 48707 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Shell
|
|
||||||
Buff({ 48792 }, { buffType = "physical"}, "DEATHKNIGHT") -- Icebound Fortitude
|
|
||||||
Buff({ 49039 }, { buffType = "physical"}, "DEATHKNIGHT") -- Lichborne
|
|
||||||
Buff({ 50461 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Zone
|
|
||||||
Buff({ 57330, 57623 }, { buffType = "physical"}, "DEATHKNIGHT") -- Horn of Winter
|
|
||||||
Buff({ 49222 }, { buffType = "physical"}, "DEATHKNIGHT") -- Bone Shield
|
|
||||||
Buff({ 49016 }, { buffType = "enrage"}, "DEATHKNIGHT") -- Unholy Frenzy
|
|
||||||
Buff({ 59052 }, { buffType = "physical"}, "DEATHKNIGHT") -- Freezing Fog
|
|
||||||
Buff({ 55233 }, { buffType = "physical"}, "DEATHKNIGHT") -- Vampiric Blood
|
|
||||||
Buff({ 51271 }, { buffType = "physical"}, "DEATHKNIGHT") -- Unbreakable Armor
|
|
||||||
Buff({ 49796 }, { buffType = "physical"}, "DEATHKNIGHT") -- Deathchill
|
|
||||||
Buff({ 50485 }, { buffType = "physical"}, "DEATHKNIGHT") -- Acclimation
|
|
||||||
Buff({ 66803 }, { buffType = "physical"}, "DEATHKNIGHT") -- Desolation
|
|
||||||
Buff({ 55610 }, { buffType = "aura"}, "DEATHKNIGHT") -- Improved Icy Talons
|
|
||||||
Buff({ 53138 }, { buffType = "aura"}, "DEATHKNIGHT") -- Abomination's Might
|
|
@ -11,151 +11,126 @@ Debuff({ 9035, 19281, 19282, 19283, 19284, 19285, 25470 }, { buffType = "curse"
|
|||||||
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
|
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
|
||||||
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
|
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
|
||||||
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
|
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
|
||||||
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467, 48299, 48300 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
|
Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
|
||||||
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
|
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
|
||||||
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384, 48134, 48135 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
|
Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
|
||||||
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368, 48124, 48125 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
|
Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
|
||||||
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
|
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
|
||||||
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
|
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
|
||||||
Debuff({ 34914, 34916, 34917, 48159, 48160 }, { buffType = "magic"}, "PRIEST") -- Vampiric Touch
|
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
|
||||||
Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387, 48155, 48156 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
|
|
||||||
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
|
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
|
||||||
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
|
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
|
||||||
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
|
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST")
|
||||||
Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
|
|
||||||
Debuff({ 48045, 53023 }, {stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- Mind Sear
|
|
||||||
Debuff({ 64044 }, { buffType = "magic" }, "PRIEST") -- Psychic Horror
|
|
||||||
Debuff({ 64058 }, { buffType = "physical" }, "PRIEST") -- Psychic Horror Disarm
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- DRUID
|
-- DRUID
|
||||||
---------------
|
---------------
|
||||||
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
|
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
|
||||||
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
|
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
|
||||||
Debuff({ 22570, 49802}, { buffType = "physical"}, "DRUID") -- Maim
|
Debuff( { 22570}, { buffType = "physical"}, "DRUID") -- Maim
|
||||||
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010, 53313 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
|
Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
|
||||||
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
|
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
|
||||||
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic" }, "DRUID") -- Faerie Fire
|
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic" }, "DRUID") -- Faerie Fire
|
||||||
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic" }, "DRUID") -- Faerie Fire (Feral)
|
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic" }, "DRUID") -- Faerie Fire (Feral)
|
||||||
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
|
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
|
||||||
Debuff({ 99, 1735, 9490, 9747, 9898, 26998, 48559, 48560 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
|
Debuff({ 99, 1735, 9490, 9747, 9898, 26998 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
|
||||||
Debuff({ 5209 }, { buffType = "physical" }, "DRUID") -- Challenging Roar
|
Debuff({ 5209 }, { buffType = "physical" }, "DRUID") -- Challenging Roar
|
||||||
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
|
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
|
||||||
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
|
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
|
||||||
Debuff({ 9005, 9823, 9827, 27006, 49803 }, { buffType = "physical" }, "DRUID") -- Pounce
|
Debuff({ 9005, 9823, 9827, 27006 }, { buffType = "physical" }, "DRUID") -- Pounce
|
||||||
Debuff({ 9007, 9824, 9826, 27007, 49804 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
|
Debuff({ 9007, 9824, 9826, 27007 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
|
||||||
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988, 48462, 48463 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
|
Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
|
||||||
Debuff({ 1822, 1823, 1824, 9904, 27003, 48573, 48574, 59886 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
|
Debuff({ 1822, 1823, 1824, 9904, 27003 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
|
||||||
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008, 49799, 49800 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
|
Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
|
||||||
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013, 48468 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
|
Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
|
||||||
Debuff({ 33745, 48567, 48568 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
|
Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
|
||||||
Debuff({ 33878, 33986, 33987, 48563, 48564 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
|
|
||||||
Debuff({ 33876, 33982, 33983, 48565, 48566 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
|
|
||||||
Debuff({ 60433 }, { buffType = "magic" }, "DRUID") -- Earth and Moon
|
|
||||||
Debuff({ 58181 }, { buffType = "physical" }, "DRUID") -- Infected Wounds
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- WARRIOR
|
-- WARRIOR
|
||||||
-------------
|
-------------
|
||||||
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
|
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
|
||||||
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330, 47485, 47486 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
|
Debuff({ 12294, 21551, 21552, 21553, 25248, 30330 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
|
||||||
Debuff({ 72, 1671, 1672, 29704 }, { buffType = "physical" }, "WARRIOR") -- Shield Bash
|
Debuff({ 72, 1671, 1672, 29704}, { buffType = "physical" }, "WARRIOR") -- Shield Bash
|
||||||
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
|
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
|
||||||
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208, 46845, 47465 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
|
Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
|
||||||
Debuff({ 12721, 43104, }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
|
Debuff({ 12721, 43104 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
|
||||||
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
|
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
|
||||||
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
|
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
|
||||||
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
|
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
|
||||||
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264, 47501, 47502 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
|
Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
|
||||||
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
|
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
|
||||||
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
|
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
|
||||||
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
|
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
|
||||||
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203, 47437 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
|
Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
|
||||||
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
|
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
|
||||||
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
|
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
|
||||||
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
|
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
|
||||||
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225 }, { buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
|
Debuff({ 7386, 7405, 8380, 11596, 11597, 25225, buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
|
||||||
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
|
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
|
||||||
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
|
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
|
||||||
Debuff({ 20253, 20614, 20615, 25273, 25274, 47995 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
|
Debuff({ 20253, 20614, 20615, 25273, 25274 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
|
||||||
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
|
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
|
||||||
Debuff({ 56112 }, { buffType = "physical"}, "WARRIOR") -- Furious Attacks
|
|
||||||
Debuff({ 18498, 74347 }, { buffType = "physical"}, "WARRIOR") -- Gag Order
|
|
||||||
Debuff({ 46857 }, { buffType = "physical"}, "WARRIOR") -- Trauma
|
|
||||||
Debuff({ 46968 }, { buffType = "physical"}, "WARRIOR") -- Shockwave
|
|
||||||
Debuff({ 64382 }, { buffType = "physical"}, "WARRIOR") -- Shattering Throw
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- ROGUE
|
-- ROGUE
|
||||||
--------------
|
--------------
|
||||||
|
|
||||||
Debuff({ 16511, 17347, 17348, 26864, 48660 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
|
Debuff({ 16511, 17347, 17348, 26864 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
|
||||||
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
|
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
|
||||||
Debuff({ 13218, 13222, 13223, 13224, 27189, 57975 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
|
Debuff({ 13218, 13222, 13223, 13224, 27189 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
|
||||||
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
|
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
|
||||||
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187, 57970 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
|
Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
|
||||||
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
|
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
|
||||||
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
|
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
|
||||||
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
|
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
|
||||||
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
|
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
|
||||||
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
|
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
|
||||||
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
|
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
|
||||||
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884, 48676 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
|
Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
|
||||||
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
|
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
|
||||||
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
|
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
|
||||||
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867, 48671, 48672 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
|
Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
|
||||||
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
|
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
|
||||||
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
|
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
|
||||||
Debuff({ 51693 } , { buffType = "physical", }, "ROGUE") -- Waylay
|
|
||||||
Debuff({ 51585 } , { buffType = "physical", }, "ROGUE") -- Blade Twisting
|
|
||||||
|
|
||||||
|
|
||||||
------------
|
------------
|
||||||
-- WARLOCK
|
-- WARLOCK
|
||||||
------------
|
------------
|
||||||
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
|
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
|
||||||
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
|
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
|
||||||
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215, 47810, 47811 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
|
Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
|
||||||
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
|
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
|
||||||
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
|
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
|
||||||
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220, 47857 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
|
Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
|
||||||
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
|
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
|
||||||
Debuff( { 1120, 8288, 8289, 11675, 27217, 47855 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
|
Debuff( { 1120, 8288, 8289, 11675, 27217 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
|
||||||
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
|
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
|
||||||
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216, 47812, 47813 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
|
Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
|
||||||
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218, 47863, 47864 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
|
Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
|
||||||
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
|
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
|
||||||
Debuff( { 16231, 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
|
Debuff( { 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
|
||||||
Debuff( { 1490, 11721, 11722, 27228, 47865 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
|
Debuff( { 1490, 11721, 11722, 27228 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
|
||||||
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
|
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
|
||||||
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909, 50511 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
|
Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
|
||||||
Debuff( { 603, 30910, 47867 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
|
Debuff( { 603, 30910 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
|
||||||
Debuff( { 6789, 17925, 17926, 27223, 47859, 47860 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
|
Debuff( { 6789, 17925, 17926, 27223 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
|
||||||
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
|
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
|
||||||
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
|
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
|
||||||
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
|
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
|
||||||
Debuff({ 30108, 30404, 30405, 47841, 47843 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
|
Debuff({ 30108, 30404, 30405 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
|
||||||
Debuff({ 31117, 43523, 65813 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
|
Debuff({ 31117, 43523 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
|
||||||
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
|
||||||
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546, 47826, 47827 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
|
Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
|
||||||
Debuff({ 47960, 61291 } ,{ buffType = "magic" }, "WARLOCK") -- Shadowflame dot
|
|
||||||
Debuff({ 63311 } ,{ buffType = "physical" }, "WARLOCK") -- Shadowflame slow
|
|
||||||
Debuff({ 48181, 59161, 59163, 59164 }, { buffType = "magic" }, "WARLOCK") -- Haunt
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- SHAMAN
|
-- SHAMAN
|
||||||
---------------
|
---------------
|
||||||
|
|
||||||
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
|
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
|
||||||
Debuff({ 8056, 8058, 10472, 10473, 25464, 49235, 49236 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
|
Debuff({ 8056, 8058, 10472, 10473, 25464 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
|
||||||
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457, 49232, 49233 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
|
Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
|
||||||
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501, 58797, 58798, 58799 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
|
Debuff({ 8034, 8037, 10458, 16352, 16353, 25501 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
|
||||||
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
|
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
|
||||||
Debuff({ 63685 } ,{ buffType = "magic" }, "SHAMAN") -- Frozen Power
|
|
||||||
|
|
||||||
|
|
||||||
--------------
|
--------------
|
||||||
-- PALADIN
|
-- PALADIN
|
||||||
@ -165,94 +140,59 @@ Debuff( { 25771 }, { buffType = "immune"}, "PALADIN") -- Forbearance
|
|||||||
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
|
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
|
||||||
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
|
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
|
||||||
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
|
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
|
||||||
Debuff({ 20271, 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
|
Debuff({ 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
|
||||||
Debuff({ 20186, 20354, 20355, 53408 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
|
Debuff({ 20186, 20354, 20355 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
|
||||||
Debuff({ 20184, 31896, 53407}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
|
Debuff({ 20184, 31896}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
|
||||||
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
|
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
|
||||||
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
|
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
|
||||||
Debuff({ 63529 } ,{ buffType = "magic", }, "PALADIN") -- Shield of the Templar
|
|
||||||
Debuff({ 61840 } ,{ buffType = "magic", }, "PALADIN") -- Righteous Vengeance
|
|
||||||
Debuff({ 10326 }, { buffType = "magic"}, "PALADIN") -- Turn Evil
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- HUNTER
|
-- HUNTER
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904, 27065, 49049, 49050}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
|
Debuff( { 19434, 20900, 20901, 20902, 20903, 20904}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
|
||||||
Debuff({ 1130, 14323, 14324, 14325, 53338 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
|
Debuff({ 1130, 14323, 14324, 14325 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
|
||||||
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016, 49000, 49001 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
|
Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
|
||||||
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
|
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
|
||||||
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
|
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
|
||||||
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
|
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
|
||||||
Debuff({ 19386, 24132, 24133, 27068, 49011, 49012 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
|
Debuff({ 19386, 24132, 24133, 27068 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
|
||||||
Debuff({ 24131, 24134, 24135, 27069, 49009, 49010 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
|
Debuff({ 24131, 24134, 24135, 27069 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
|
||||||
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
|
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
|
||||||
Debuff({ 19229, 47168 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
|
Debuff({ 19229 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
|
||||||
Debuff({ 19306, 20909, 20910, 27067, 48998, 48999 }, { buffType = "physical"}, "HUNTER") -- Counterattack
|
Debuff({ 19306, 20909, 20910 }, { buffType = "physical"}, "HUNTER") -- Counterattack
|
||||||
Debuff({ 13812, 14314, 14315, 27026, 49064, 49065 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
|
Debuff({ 13812, 14314, 14315, 27026 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
|
||||||
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
|
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
|
||||||
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
|
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
|
||||||
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
|
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
|
||||||
Debuff({ 2974 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
|
Debuff({ 2974, 14267, 14268 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
|
||||||
Debuff({ 19229, 47168 }, { buffType = "physical" }, "HUNTER") -- Improved Wing Clip
|
|
||||||
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
|
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
|
||||||
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
|
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
|
||||||
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
|
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
|
||||||
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
|
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
|
||||||
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
|
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
|
||||||
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
|
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
|
||||||
Debuff({ 24640, 24583, 24586, 24587, 27060, 55728 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
|
Debuff({ 24640, 24583, 24586, 24587, 27060 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
|
||||||
Debuff({ 60053 }, { buffType = "magic" }, "HUNTER") -- Explosive Shot
|
|
||||||
Debuff({ 63468 }, { buffType = "physical" }, "HUNTER") -- Piercing Shots
|
|
||||||
Debuff({ 3674 }, { buffType = "magic" }, "HUNTER") -- Black Arrow
|
|
||||||
Debuff({ 60210 }, { buffType = "magic" }, "HUNTER") -- Freezing Arrow effect
|
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- MAGE
|
-- MAGE
|
||||||
-------------
|
-------------
|
||||||
|
|
||||||
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070, 38692, 42832, 42833 }, { buffType = "magic"}, "MAGE") -- Fireball
|
Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070 }, { buffType = "magic"}, "MAGE") -- Fireball
|
||||||
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938, 42890, 42891 }, { buffType = "magic" }, "MAGE") -- Pyroblast
|
Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938 }, { buffType = "magic" }, "MAGE") -- Pyroblast
|
||||||
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
|
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
|
||||||
Debuff({ 118, 12824, 12825, 12826, 61721, 61305, 61780 }, { buffType = "magic" }, "MAGE") -- Polymorph
|
Debuff({ 118, 12824, 12825, 12826 }, { buffType = "magic" }, "MAGE") -- Polymorph
|
||||||
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
|
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
|
||||||
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
|
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
|
||||||
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
|
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
|
||||||
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
|
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
|
||||||
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933, 42944, 42945 }, { buffType = "physical" }, "MAGE") -- Blast Wave
|
Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933 }, { buffType = "physical" }, "MAGE") -- Blast Wave
|
||||||
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
|
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
|
||||||
Debuff({ 120, 8492, 10159, 10160, 10161, 27087, 42930, 42931 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
|
Debuff({ 120, 8492, 10159, 10160, 10161, 27087 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
|
||||||
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
|
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
|
||||||
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
|
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
|
||||||
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697, 42841, 42842 }, { buffType = "magic" }, "MAGE") -- Frostbolt
|
Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697 }, { buffType = "magic" }, "MAGE") -- Frostbolt
|
||||||
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
|
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
|
||||||
Debuff({ 122, 865, 6131, 10230, 27088, 42917 }, { buffType = "magic" }, "MAGE") -- Frost Nova
|
Debuff({ 122, 865, 6131, 10230 }, { buffType = "magic" }, "MAGE") -- Frost Nova
|
||||||
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
|
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
|
||||||
Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
|
Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
|
||||||
Debuff({ 44572 }, { buffType = "magic" }, "MAGE") -- Deep Freeze
|
|
||||||
Debuff({ 55360 }, { buffType = "magic" }, "MAGE") -- Living Bomb
|
|
||||||
Debuff({ 64346 }, { buffType = "magic" }, "MAGE") -- Fiery Payback
|
|
||||||
Debuff({ 44614, 47610 }, { buffType = "magic" }, "MAGE") -- Frostfire Bolt
|
|
||||||
Debuff({ 31661, 33041, 33042, 33043, 42949, 42950 }, { buffType = "magic" }, "MAGE") -- Dragon's Breath
|
|
||||||
Debuff({ 36032 }, { }, "MAGE") -- Arcane Blast
|
|
||||||
Debuff({ 55080 }, { buffType = "magic" }, "MAGE") -- Shattered Barrier
|
|
||||||
|
|
||||||
|
|
||||||
-------------
|
|
||||||
-- Death Knight
|
|
||||||
-------------
|
|
||||||
Debuff({ 55095 }, { buffType = "disease" }, "DEATHKNIGHT") -- Frost Fever
|
|
||||||
Debuff({ 55078 }, { buffType = "disease" }, "DEATHKNIGHT") -- Blood Plague
|
|
||||||
Debuff({ 50510 }, { buffType = "disease" }, "DEATHKNIGHT") -- Crypt Fever
|
|
||||||
Debuff({ 51735 }, { buffType = "disease" }, "DEATHKNIGHT") -- Ebon Plague
|
|
||||||
Debuff({ 50536 }, { buffType = "physical" }, "DEATHKNIGHT") -- Unholy Blight
|
|
||||||
Debuff({ 51209 }, { buffType = "magic" }, "DEATHKNIGHT") -- Hungering Cold
|
|
||||||
Debuff({ 47476 }, { buffType = "magic" }, "DEATHKNIGHT") -- Strangulate
|
|
||||||
Debuff({ 43265, 49936, 49937, 49938 }, { buffType = "physical" }, "DEATHKNIGHT") -- Death and decay
|
|
||||||
Debuff({ 45524 }, { buffType = "magic" }, "DEATHKNIGHT") -- Chains of Ice
|
|
||||||
Debuff({ 66803 }, { buffType = "physical" }, "DEATHKNIGHT") -- Desecration
|
|
||||||
Debuff({ 50436 }, { buffType = "physical" }, "DEATHKNIGHT") -- Icy Clutch
|
|
||||||
Debuff({ 49005 }, { buffType = "physical" }, "DEATHKNIGHT") -- Mark of Blood
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -7,51 +7,28 @@ LibClassAuras.debuffs = {}
|
|||||||
LibClassAuras.debuffToId = {}
|
LibClassAuras.debuffToId = {}
|
||||||
LibClassAuras.buffs = {}
|
LibClassAuras.buffs = {}
|
||||||
LibClassAuras.buffToId = {}
|
LibClassAuras.buffToId = {}
|
||||||
LibClassAuras.altNames = {}
|
|
||||||
|
|
||||||
LibClassAuras.gameExpansion = ({
|
|
||||||
[WOW_PROJECT_MAINLINE] = "retail",
|
|
||||||
[WOW_PROJECT_CLASSIC] = "classic",
|
|
||||||
[WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc"
|
|
||||||
})[WOW_PROJECT_ID]
|
|
||||||
|
|
||||||
local function Spell(id, opts, class, spellTable, idTable)
|
local function Spell(id, opts, class, spellTable, idTable)
|
||||||
if not opts or not class then
|
if not opts or not class then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local spellName
|
local lastRankID
|
||||||
if type(id) == "table" then
|
if type(id) == "table" then
|
||||||
local realIds = {}
|
local clones = id
|
||||||
for i = 1, #id do
|
lastRankID = clones[#clones]
|
||||||
if GetSpellInfo(id[i]) then
|
|
||||||
tinsert(realIds, id[i])
|
|
||||||
spellName = GetSpellInfo(id[i])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
id = realIds
|
|
||||||
else
|
else
|
||||||
spellName = GetSpellInfo(id)
|
lastRankID = id
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local spellName = GetSpellInfo(lastRankID)
|
||||||
if not spellName then
|
if not spellName then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if opts.altName then
|
if opts.altName then
|
||||||
for _,v in ipairs(id) do
|
idTable[opts.altName] = {id = id , class = class}
|
||||||
LibClassAuras.altNames[v] = opts.altName
|
|
||||||
end
|
|
||||||
if idTable[opts.altName] then
|
|
||||||
tinsert(idTable[opts.altName], {id = id , class = class})
|
|
||||||
else
|
else
|
||||||
idTable[opts.altName] = {[1] = {id = id , class = class}}
|
idTable[spellName] = {id = id , class = class}
|
||||||
end
|
|
||||||
else
|
|
||||||
if idTable[spellName] then
|
|
||||||
tinsert(idTable[spellName], {id = id , class = class})
|
|
||||||
else
|
|
||||||
idTable[spellName] = {[1] = {id = id , class = class}}
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if type(id) == "table" then
|
if type(id) == "table" then
|
||||||
@ -77,11 +54,9 @@ LibClassAuras.Buff = Buff
|
|||||||
|
|
||||||
local function getClassDebuffs(class)
|
local function getClassDebuffs(class)
|
||||||
local classSpells = {}
|
local classSpells = {}
|
||||||
for name, spells in pairs(LibClassAuras.debuffToId) do
|
for k,v in pairs(LibClassAuras.debuffToId) do
|
||||||
for _, spellInfo in ipairs(spells) do
|
if v.class == class then
|
||||||
if spellInfo.class == class then
|
tinsert(classSpells, {name = k, id = v.id})
|
||||||
tinsert(classSpells, {name = name, id = spellInfo.id})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return classSpells
|
return classSpells
|
||||||
@ -90,11 +65,9 @@ LibClassAuras.GetClassDebuffs = getClassDebuffs
|
|||||||
|
|
||||||
local function getClassBuffs(class)
|
local function getClassBuffs(class)
|
||||||
local classSpells = {}
|
local classSpells = {}
|
||||||
for name, spells in pairs(LibClassAuras.buffToId) do
|
for k,v in pairs(LibClassAuras.buffToId) do
|
||||||
for _, spellInfo in ipairs(spells) do
|
if v.class == class then
|
||||||
if spellInfo.class == class then
|
tinsert(classSpells, {name = k, id = v.id})
|
||||||
tinsert(classSpells, {name = name, id = spellInfo.id})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return classSpells
|
return classSpells
|
||||||
@ -110,8 +83,3 @@ local function getSpellNameToId(auraType)
|
|||||||
end
|
end
|
||||||
|
|
||||||
LibClassAuras.GetSpellNameToId = getSpellNameToId
|
LibClassAuras.GetSpellNameToId = getSpellNameToId
|
||||||
|
|
||||||
local function getAltName(spellID)
|
|
||||||
return LibClassAuras.altNames[spellID]
|
|
||||||
end
|
|
||||||
LibClassAuras.GetAltName = getAltName
|
|
@ -1,711 +0,0 @@
|
|||||||
--[[
|
|
||||||
This library contains work of Hendrick "nevcairiel" Leppkes
|
|
||||||
https://www.wowace.com/projects/libbuttonglow-1-0
|
|
||||||
]]
|
|
||||||
|
|
||||||
-- luacheck: globals CreateFromMixins ObjectPoolMixin CreateTexturePool CreateFramePool
|
|
||||||
|
|
||||||
local MAJOR_VERSION = "LibCustomGlow-1.0"
|
|
||||||
local MINOR_VERSION = 16
|
|
||||||
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
|
||||||
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
|
|
||||||
if not lib then return end
|
|
||||||
local Masque = LibStub("Masque", true)
|
|
||||||
|
|
||||||
local isRetail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
|
|
||||||
local textureList = {
|
|
||||||
empty = [[Interface\AdventureMap\BrokenIsles\AM_29]],
|
|
||||||
white = [[Interface\BUTTONS\WHITE8X8]],
|
|
||||||
shine = [[Interface\ItemSocketingFrame\UI-ItemSockets]]
|
|
||||||
}
|
|
||||||
|
|
||||||
local shineCoords = {0.3984375, 0.4453125, 0.40234375, 0.44921875}
|
|
||||||
if isRetail then
|
|
||||||
textureList.shine = [[Interface\Artifacts\Artifacts]]
|
|
||||||
shineCoords = {0.8115234375,0.9169921875,0.8798828125,0.9853515625}
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.RegisterTextures(texture,id)
|
|
||||||
textureList[id] = texture
|
|
||||||
end
|
|
||||||
|
|
||||||
lib.glowList = {}
|
|
||||||
lib.startList = {}
|
|
||||||
lib.stopList = {}
|
|
||||||
|
|
||||||
local GlowParent = UIParent
|
|
||||||
|
|
||||||
local GlowMaskPool = CreateFromMixins(ObjectPoolMixin)
|
|
||||||
lib.GlowMaskPool = GlowMaskPool
|
|
||||||
local function MaskPoolFactory(maskPool)
|
|
||||||
return maskPool.parent:CreateMaskTexture()
|
|
||||||
end
|
|
||||||
|
|
||||||
local MaskPoolResetter = function(maskPool,mask)
|
|
||||||
mask:Hide()
|
|
||||||
mask:ClearAllPoints()
|
|
||||||
end
|
|
||||||
|
|
||||||
ObjectPoolMixin.OnLoad(GlowMaskPool,MaskPoolFactory,MaskPoolResetter)
|
|
||||||
GlowMaskPool.parent = GlowParent
|
|
||||||
|
|
||||||
local TexPoolResetter = function(pool,tex)
|
|
||||||
local maskNum = tex:GetNumMaskTextures()
|
|
||||||
for i = maskNum , 1, -1 do
|
|
||||||
tex:RemoveMaskTexture(tex:GetMaskTexture(i))
|
|
||||||
end
|
|
||||||
tex:Hide()
|
|
||||||
tex:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local GlowTexPool = CreateTexturePool(GlowParent ,"ARTWORK",7,nil,TexPoolResetter)
|
|
||||||
lib.GlowTexPool = GlowTexPool
|
|
||||||
|
|
||||||
local FramePoolResetter = function(framePool,frame)
|
|
||||||
frame:SetScript("OnUpdate",nil)
|
|
||||||
local parent = frame:GetParent()
|
|
||||||
if parent[frame.name] then
|
|
||||||
parent[frame.name] = nil
|
|
||||||
end
|
|
||||||
if frame.textures then
|
|
||||||
for _, texture in pairs(frame.textures) do
|
|
||||||
GlowTexPool:Release(texture)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if frame.bg then
|
|
||||||
GlowTexPool:Release(frame.bg)
|
|
||||||
frame.bg = nil
|
|
||||||
end
|
|
||||||
if frame.masks then
|
|
||||||
for _,mask in pairs(frame.masks) do
|
|
||||||
GlowMaskPool:Release(mask)
|
|
||||||
end
|
|
||||||
frame.masks = nil
|
|
||||||
end
|
|
||||||
frame.textures = {}
|
|
||||||
frame.info = {}
|
|
||||||
frame.name = nil
|
|
||||||
frame.timer = nil
|
|
||||||
frame:Hide()
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local GlowFramePool = CreateFramePool("Frame",GlowParent,nil,FramePoolResetter)
|
|
||||||
lib.GlowFramePool = GlowFramePool
|
|
||||||
|
|
||||||
local function addFrameAndTex(r,color,name,key,N,xOffset,yOffset,texture,texCoord,desaturated,frameLevel)
|
|
||||||
key = key or ""
|
|
||||||
frameLevel = frameLevel or 8
|
|
||||||
if not r[name..key] then
|
|
||||||
r[name..key] = GlowFramePool:Acquire()
|
|
||||||
r[name..key]:SetParent(r)
|
|
||||||
r[name..key].name = name..key
|
|
||||||
end
|
|
||||||
local f = r[name..key]
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetPoint("TOPLEFT",r,"TOPLEFT",-xOffset+0.05,yOffset+0.05)
|
|
||||||
f:SetPoint("BOTTOMRIGHT",r,"BOTTOMRIGHT",xOffset,-yOffset+0.05)
|
|
||||||
f:Show()
|
|
||||||
|
|
||||||
if not f.textures then
|
|
||||||
f.textures = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
for i=1,N do
|
|
||||||
if not f.textures[i] then
|
|
||||||
f.textures[i] = GlowTexPool:Acquire()
|
|
||||||
f.textures[i]:SetTexture(texture)
|
|
||||||
f.textures[i]:SetTexCoord(texCoord[1],texCoord[2],texCoord[3],texCoord[4])
|
|
||||||
f.textures[i]:SetDesaturated(desaturated)
|
|
||||||
f.textures[i]:SetParent(f)
|
|
||||||
f.textures[i]:SetDrawLayer("ARTWORK",7)
|
|
||||||
if not isRetail and name == "_AutoCastGlow" then
|
|
||||||
f.textures[i]:SetBlendMode("ADD")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.textures[i]:SetVertexColor(color[1],color[2],color[3],color[4])
|
|
||||||
f.textures[i]:Show()
|
|
||||||
end
|
|
||||||
while #f.textures>N do
|
|
||||||
GlowTexPool:Release(f.textures[#f.textures])
|
|
||||||
table.remove(f.textures)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
--Pixel Glow Functions--
|
|
||||||
local pCalc1 = function(progress,s,th,p)
|
|
||||||
local c
|
|
||||||
if progress>p[3] or progress<p[0] then
|
|
||||||
c = 0
|
|
||||||
elseif progress>p[2] then
|
|
||||||
c =s-th-(progress-p[2])/(p[3]-p[2])*(s-th)
|
|
||||||
elseif progress>p[1] then
|
|
||||||
c =s-th
|
|
||||||
else
|
|
||||||
c = (progress-p[0])/(p[1]-p[0])*(s-th)
|
|
||||||
end
|
|
||||||
return math.floor(c+0.5)
|
|
||||||
end
|
|
||||||
|
|
||||||
local pCalc2 = function(progress,s,th,p)
|
|
||||||
local c
|
|
||||||
if progress>p[3] then
|
|
||||||
c = s-th-(progress-p[3])/(p[0]+1-p[3])*(s-th)
|
|
||||||
elseif progress>p[2] then
|
|
||||||
c = s-th
|
|
||||||
elseif progress>p[1] then
|
|
||||||
c = (progress-p[1])/(p[2]-p[1])*(s-th)
|
|
||||||
elseif progress>p[0] then
|
|
||||||
c = 0
|
|
||||||
else
|
|
||||||
c = s-th-(progress+1-p[3])/(p[0]+1-p[3])*(s-th)
|
|
||||||
end
|
|
||||||
return math.floor(c+0.5)
|
|
||||||
end
|
|
||||||
|
|
||||||
local pUpdate = function(self,elapsed)
|
|
||||||
self.timer = self.timer+elapsed/self.info.period
|
|
||||||
if self.timer>1 or self.timer <-1 then
|
|
||||||
self.timer = self.timer%1
|
|
||||||
end
|
|
||||||
local progress = self.timer
|
|
||||||
local width,height = self:GetSize()
|
|
||||||
if width ~= self.info.width or height ~= self.info.height then
|
|
||||||
local perimeter = 2*(width+height)
|
|
||||||
if not (perimeter>0) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
self.info.width = width
|
|
||||||
self.info.height = height
|
|
||||||
self.info.pTLx = {
|
|
||||||
[0] = (height+self.info.length/2)/perimeter,
|
|
||||||
[1] = (height+width+self.info.length/2)/perimeter,
|
|
||||||
[2] = (2*height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = 1-self.info.length/2/perimeter
|
|
||||||
}
|
|
||||||
self.info.pTLy ={
|
|
||||||
[0] = (height-self.info.length/2)/perimeter,
|
|
||||||
[1] = (height+width+self.info.length/2)/perimeter,
|
|
||||||
[2] = (height*2+width+self.info.length/2)/perimeter,
|
|
||||||
[3] = 1-self.info.length/2/perimeter
|
|
||||||
}
|
|
||||||
self.info.pBRx ={
|
|
||||||
[0] = self.info.length/2/perimeter,
|
|
||||||
[1] = (height-self.info.length/2)/perimeter,
|
|
||||||
[2] = (height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = (height*2+width+self.info.length/2)/perimeter
|
|
||||||
}
|
|
||||||
self.info.pBRy ={
|
|
||||||
[0] = self.info.length/2/perimeter,
|
|
||||||
[1] = (height+self.info.length/2)/perimeter,
|
|
||||||
[2] = (height+width-self.info.length/2)/perimeter,
|
|
||||||
[3] = (height*2+width-self.info.length/2)/perimeter
|
|
||||||
}
|
|
||||||
end
|
|
||||||
if self:IsShown() then
|
|
||||||
if not (self.masks[1]:IsShown()) then
|
|
||||||
self.masks[1]:Show()
|
|
||||||
self.masks[1]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th,-self.info.th)
|
|
||||||
self.masks[1]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th,self.info.th)
|
|
||||||
end
|
|
||||||
if self.masks[2] and not(self.masks[2]:IsShown()) then
|
|
||||||
self.masks[2]:Show()
|
|
||||||
self.masks[2]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th+1,-self.info.th-1)
|
|
||||||
self.masks[2]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th-1,self.info.th+1)
|
|
||||||
end
|
|
||||||
if self.bg and not(self.bg:IsShown()) then
|
|
||||||
self.bg:Show()
|
|
||||||
end
|
|
||||||
for k,line in pairs(self.textures) do
|
|
||||||
line:SetPoint("TOPLEFT",self,"TOPLEFT",pCalc1((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pTLx),-pCalc2((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pTLy))
|
|
||||||
line:SetPoint("BOTTOMRIGHT",self,"TOPLEFT",self.info.th+pCalc2((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pBRx),-height+pCalc1((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pBRy))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.PixelGlow_Start(r,color,N,frequency,length,th,xOffset,yOffset,border,key,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not color then
|
|
||||||
color = {0.95,0.95,0.32,1}
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(N and N>0) then
|
|
||||||
N = 8
|
|
||||||
end
|
|
||||||
|
|
||||||
local period
|
|
||||||
if frequency then
|
|
||||||
if not(frequency>0 or frequency<0) then
|
|
||||||
period = 4
|
|
||||||
else
|
|
||||||
period = 1/frequency
|
|
||||||
end
|
|
||||||
else
|
|
||||||
period = 4
|
|
||||||
end
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
length = length or math.floor((width+height)*(2/N-0.1))
|
|
||||||
length = min(length,min(width,height))
|
|
||||||
th = th or 1
|
|
||||||
xOffset = xOffset or 0
|
|
||||||
yOffset = yOffset or 0
|
|
||||||
key = key or ""
|
|
||||||
|
|
||||||
addFrameAndTex(r,color,"_PixelGlow",key,N,xOffset,yOffset,textureList.white,{0,1,0,1},nil,frameLevel)
|
|
||||||
local f = r["_PixelGlow"..key]
|
|
||||||
if not f.masks then
|
|
||||||
f.masks = {}
|
|
||||||
end
|
|
||||||
if not f.masks[1] then
|
|
||||||
f.masks[1] = GlowMaskPool:Acquire()
|
|
||||||
f.masks[1]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
|
|
||||||
f.masks[1]:Show()
|
|
||||||
end
|
|
||||||
f.masks[1]:SetPoint("TOPLEFT",f,"TOPLEFT",th,-th)
|
|
||||||
f.masks[1]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th,th)
|
|
||||||
|
|
||||||
if not(border==false) then
|
|
||||||
if not f.masks[2] then
|
|
||||||
f.masks[2] = GlowMaskPool:Acquire()
|
|
||||||
f.masks[2]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
|
|
||||||
end
|
|
||||||
f.masks[2]:SetPoint("TOPLEFT",f,"TOPLEFT",th+1,-th-1)
|
|
||||||
f.masks[2]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th-1,th+1)
|
|
||||||
|
|
||||||
if not f.bg then
|
|
||||||
f.bg = GlowTexPool:Acquire()
|
|
||||||
f.bg:SetColorTexture(0.1,0.1,0.1,0.8)
|
|
||||||
f.bg:SetParent(f)
|
|
||||||
f.bg:SetAllPoints(f)
|
|
||||||
f.bg:SetDrawLayer("ARTWORK",6)
|
|
||||||
f.bg:AddMaskTexture(f.masks[2])
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if f.bg then
|
|
||||||
GlowTexPool:Release(f.bg)
|
|
||||||
f.bg = nil
|
|
||||||
end
|
|
||||||
if f.masks[2] then
|
|
||||||
GlowMaskPool:Release(f.masks[2])
|
|
||||||
f.masks[2] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for _,tex in pairs(f.textures) do
|
|
||||||
if tex:GetNumMaskTextures() < 1 then
|
|
||||||
tex:AddMaskTexture(f.masks[1])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.timer = f.timer or 0
|
|
||||||
f.info = f.info or {}
|
|
||||||
f.info.step = 1/N
|
|
||||||
f.info.period = period
|
|
||||||
f.info.th = th
|
|
||||||
if f.info.length ~= length then
|
|
||||||
f.info.width = nil
|
|
||||||
f.info.length = length
|
|
||||||
end
|
|
||||||
pUpdate(f, 0)
|
|
||||||
f:SetScript("OnUpdate",pUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.PixelGlow_Stop(r,key)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
key = key or ""
|
|
||||||
if not r["_PixelGlow"..key] then
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
GlowFramePool:Release(r["_PixelGlow"..key])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Pixel Glow")
|
|
||||||
lib.startList["Pixel Glow"] = lib.PixelGlow_Start
|
|
||||||
lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
|
|
||||||
|
|
||||||
|
|
||||||
--Autocast Glow Funcitons--
|
|
||||||
local function acUpdate(self,elapsed)
|
|
||||||
local width,height = self:GetSize()
|
|
||||||
if width ~= self.info.width or height ~= self.info.height then
|
|
||||||
if width*height == 0 then return end -- Avoid division by zero
|
|
||||||
self.info.width = width
|
|
||||||
self.info.height = height
|
|
||||||
self.info.perimeter = 2*(width+height)
|
|
||||||
self.info.bottomlim = height*2+width
|
|
||||||
self.info.rightlim = height+width
|
|
||||||
self.info.space = self.info.perimeter/self.info.N
|
|
||||||
end
|
|
||||||
|
|
||||||
local texIndex = 0;
|
|
||||||
for k=1,4 do
|
|
||||||
self.timer[k] = self.timer[k]+elapsed/(self.info.period*k)
|
|
||||||
if self.timer[k] > 1 or self.timer[k] <-1 then
|
|
||||||
self.timer[k] = self.timer[k]%1
|
|
||||||
end
|
|
||||||
for i = 1,self.info.N do
|
|
||||||
texIndex = texIndex+1
|
|
||||||
local position = (self.info.space*i+self.info.perimeter*self.timer[k])%self.info.perimeter
|
|
||||||
if position>self.info.bottomlim then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMRIGHT",-position+self.info.bottomlim,0)
|
|
||||||
elseif position>self.info.rightlim then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"TOPRIGHT",0,-position+self.info.rightlim)
|
|
||||||
elseif position>self.info.height then
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"TOPLEFT",position-self.info.height,0)
|
|
||||||
else
|
|
||||||
self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMLEFT",0,position)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.AutoCastGlow_Start(r,color,N,frequency,scale,xOffset,yOffset,key,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not color then
|
|
||||||
color = {0.95,0.95,0.32,1}
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(N and N>0) then
|
|
||||||
N = 4
|
|
||||||
end
|
|
||||||
|
|
||||||
local period
|
|
||||||
if frequency then
|
|
||||||
if not(frequency>0 or frequency<0) then
|
|
||||||
period = 8
|
|
||||||
else
|
|
||||||
period = 1/frequency
|
|
||||||
end
|
|
||||||
else
|
|
||||||
period = 8
|
|
||||||
end
|
|
||||||
scale = scale or 1
|
|
||||||
xOffset = xOffset or 0
|
|
||||||
yOffset = yOffset or 0
|
|
||||||
key = key or ""
|
|
||||||
|
|
||||||
addFrameAndTex(r,color,"_AutoCastGlow",key,N*4,xOffset,yOffset,textureList.shine,shineCoords, true, frameLevel)
|
|
||||||
local f = r["_AutoCastGlow"..key]
|
|
||||||
local sizes = {7,6,5,4}
|
|
||||||
for k,size in pairs(sizes) do
|
|
||||||
for i = 1,N do
|
|
||||||
f.textures[i+N*(k-1)]:SetSize(size*scale,size*scale)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.timer = f.timer or {0,0,0,0}
|
|
||||||
f.info = f.info or {}
|
|
||||||
f.info.N = N
|
|
||||||
f.info.period = period
|
|
||||||
f:SetScript("OnUpdate",acUpdate)
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.AutoCastGlow_Stop(r,key)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
key = key or ""
|
|
||||||
if not r["_AutoCastGlow"..key] then
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
GlowFramePool:Release(r["_AutoCastGlow"..key])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Autocast Shine")
|
|
||||||
lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
|
|
||||||
lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
|
|
||||||
|
|
||||||
--Action Button Glow--
|
|
||||||
local function ButtonGlowResetter(framePool,frame)
|
|
||||||
frame:SetScript("OnUpdate",nil)
|
|
||||||
local parent = frame:GetParent()
|
|
||||||
if parent._ButtonGlow then
|
|
||||||
parent._ButtonGlow = nil
|
|
||||||
end
|
|
||||||
frame:Hide()
|
|
||||||
frame:ClearAllPoints()
|
|
||||||
end
|
|
||||||
local ButtonGlowPool = CreateFramePool("Frame",GlowParent,nil,ButtonGlowResetter)
|
|
||||||
lib.ButtonGlowPool = ButtonGlowPool
|
|
||||||
|
|
||||||
local function CreateScaleAnim(group, target, order, duration, x, y, delay)
|
|
||||||
local scale = group:CreateAnimation("Scale")
|
|
||||||
scale:SetChildKey(target)
|
|
||||||
scale:SetOrder(order)
|
|
||||||
scale:SetDuration(duration)
|
|
||||||
scale:SetScale(x, y)
|
|
||||||
|
|
||||||
if delay then
|
|
||||||
scale:SetStartDelay(delay)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function CreateAlphaAnim(group, target, order, duration, fromAlpha, toAlpha, delay, appear)
|
|
||||||
local alpha = group:CreateAnimation("Alpha")
|
|
||||||
alpha:SetChildKey(target)
|
|
||||||
alpha:SetOrder(order)
|
|
||||||
alpha:SetDuration(duration)
|
|
||||||
alpha:SetFromAlpha(fromAlpha)
|
|
||||||
alpha:SetToAlpha(toAlpha)
|
|
||||||
if delay then
|
|
||||||
alpha:SetStartDelay(delay)
|
|
||||||
end
|
|
||||||
if appear then
|
|
||||||
table.insert(group.appear, alpha)
|
|
||||||
else
|
|
||||||
table.insert(group.fade, alpha)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnPlay(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.spark:SetAlpha(not(frame.color) and 1.0 or 0.3*frame.color[4])
|
|
||||||
frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
|
|
||||||
frame.innerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.innerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
|
|
||||||
frame.outerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.outerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
|
|
||||||
frame.ants:SetAlpha(0)
|
|
||||||
frame:Show()
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnFinished(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.innerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlow:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.outerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlowOver:SetSize(frameWidth, frameHeight)
|
|
||||||
frame.ants:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
|
|
||||||
end
|
|
||||||
|
|
||||||
local function AnimIn_OnStop(group)
|
|
||||||
local frame = group:GetParent()
|
|
||||||
local frameWidth, frameHeight = frame:GetSize()
|
|
||||||
frame.spark:SetAlpha(0)
|
|
||||||
frame.innerGlow:SetAlpha(0)
|
|
||||||
frame.innerGlowOver:SetAlpha(0.0)
|
|
||||||
frame.outerGlowOver:SetAlpha(0.0)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function bgHide(self)
|
|
||||||
if self.animOut:IsPlaying() then
|
|
||||||
self.animOut:Stop()
|
|
||||||
ButtonGlowPool:Release(self)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function bgUpdate(self, elapsed)
|
|
||||||
AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle);
|
|
||||||
local cooldown = self:GetParent().cooldown;
|
|
||||||
if(cooldown and cooldown:IsShown() and cooldown:GetCooldownDuration() > 3000) then
|
|
||||||
self:SetAlpha(0.5);
|
|
||||||
else
|
|
||||||
self:SetAlpha(1.0);
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function configureButtonGlow(f,alpha)
|
|
||||||
f.spark = f:CreateTexture(nil, "BACKGROUND")
|
|
||||||
f.spark:SetPoint("CENTER")
|
|
||||||
f.spark:SetAlpha(0)
|
|
||||||
f.spark:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
|
|
||||||
|
|
||||||
-- inner glow
|
|
||||||
f.innerGlow = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.innerGlow:SetPoint("CENTER")
|
|
||||||
f.innerGlow:SetAlpha(0)
|
|
||||||
f.innerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
||||||
|
|
||||||
-- inner glow over
|
|
||||||
f.innerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
|
|
||||||
f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
|
|
||||||
f.innerGlowOver:SetAlpha(0)
|
|
||||||
f.innerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
||||||
|
|
||||||
-- outer glow
|
|
||||||
f.outerGlow = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.outerGlow:SetPoint("CENTER")
|
|
||||||
f.outerGlow:SetAlpha(0)
|
|
||||||
f.outerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
|
|
||||||
|
|
||||||
-- outer glow over
|
|
||||||
f.outerGlowOver = f:CreateTexture(nil, "ARTWORK")
|
|
||||||
f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
|
|
||||||
f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
|
|
||||||
f.outerGlowOver:SetAlpha(0)
|
|
||||||
f.outerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
|
|
||||||
f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
|
|
||||||
|
|
||||||
-- ants
|
|
||||||
f.ants = f:CreateTexture(nil, "OVERLAY")
|
|
||||||
f.ants:SetPoint("CENTER")
|
|
||||||
f.ants:SetAlpha(0)
|
|
||||||
f.ants:SetTexture([[Interface\SpellActivationOverlay\IconAlertAnts]])
|
|
||||||
|
|
||||||
f.animIn = f:CreateAnimationGroup()
|
|
||||||
f.animIn.appear = {}
|
|
||||||
f.animIn.fade = {}
|
|
||||||
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 1.5, 1.5)
|
|
||||||
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, 0, alpha, nil, true)
|
|
||||||
CreateScaleAnim(f.animIn, "innerGlow", 1, 0.3, 2, 2)
|
|
||||||
CreateScaleAnim(f.animIn, "innerGlowOver", 1, 0.3, 2, 2)
|
|
||||||
CreateAlphaAnim(f.animIn, "innerGlowOver", 1, 0.3, alpha, 0, nil, false)
|
|
||||||
CreateScaleAnim(f.animIn, "outerGlow", 1, 0.3, 0.5, 0.5)
|
|
||||||
CreateScaleAnim(f.animIn, "outerGlowOver", 1, 0.3, 0.5, 0.5)
|
|
||||||
CreateAlphaAnim(f.animIn, "outerGlowOver", 1, 0.3, alpha, 0, nil, false)
|
|
||||||
CreateScaleAnim(f.animIn, "spark", 1, 0.2, 2/3, 2/3, 0.2)
|
|
||||||
CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, 0, 0.2, false)
|
|
||||||
CreateAlphaAnim(f.animIn, "innerGlow", 1, 0.2, alpha, 0, 0.3, false)
|
|
||||||
CreateAlphaAnim(f.animIn, "ants", 1, 0.2, 0, alpha, 0.3, true)
|
|
||||||
f.animIn:SetScript("OnPlay", AnimIn_OnPlay)
|
|
||||||
f.animIn:SetScript("OnStop", AnimIn_OnStop)
|
|
||||||
f.animIn:SetScript("OnFinished", AnimIn_OnFinished)
|
|
||||||
|
|
||||||
f.animOut = f:CreateAnimationGroup()
|
|
||||||
f.animOut.appear = {}
|
|
||||||
f.animOut.fade = {}
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, 0, alpha, nil, true)
|
|
||||||
CreateAlphaAnim(f.animOut, "ants", 1, 0.2, alpha, 0, nil, false)
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, 0, nil, false)
|
|
||||||
CreateAlphaAnim(f.animOut, "outerGlow", 2, 0.2, alpha, 0, nil, false)
|
|
||||||
f.animOut:SetScript("OnFinished", function(self) ButtonGlowPool:Release(self:GetParent()) end)
|
|
||||||
|
|
||||||
f:SetScript("OnHide", bgHide)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function updateAlphaAnim(f,alpha)
|
|
||||||
for _,anim in pairs(f.animIn.appear) do
|
|
||||||
anim:SetToAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animIn.fade) do
|
|
||||||
anim:SetFromAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animOut.appear) do
|
|
||||||
anim:SetToAlpha(alpha)
|
|
||||||
end
|
|
||||||
for _,anim in pairs(f.animOut.fade) do
|
|
||||||
anim:SetFromAlpha(alpha)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local ButtonGlowTextures = {["spark"] = true,["innerGlow"] = true,["innerGlowOver"] = true,["outerGlow"] = true,["outerGlowOver"] = true,["ants"] = true}
|
|
||||||
|
|
||||||
function lib.ButtonGlow_Start(r,color,frequency,frameLevel)
|
|
||||||
if not r then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
frameLevel = frameLevel or 8;
|
|
||||||
local throttle
|
|
||||||
if frequency and frequency > 0 then
|
|
||||||
throttle = 0.25/frequency*0.01
|
|
||||||
else
|
|
||||||
throttle = 0.01
|
|
||||||
end
|
|
||||||
if r._ButtonGlow then
|
|
||||||
local f = r._ButtonGlow
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetSize(width*1.4 , height*1.4)
|
|
||||||
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
||||||
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
||||||
f.ants:SetSize(width*1.4*0.85, height*1.4*0.85)
|
|
||||||
AnimIn_OnFinished(f.animIn)
|
|
||||||
if f.animOut:IsPlaying() then
|
|
||||||
f.animOut:Stop()
|
|
||||||
f.animIn:Play()
|
|
||||||
end
|
|
||||||
|
|
||||||
if not(color) then
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(nil)
|
|
||||||
f[texture]:SetVertexColor(1,1,1)
|
|
||||||
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1))
|
|
||||||
updateAlphaAnim(f, 1)
|
|
||||||
end
|
|
||||||
f.color = false
|
|
||||||
else
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(1)
|
|
||||||
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
|
||||||
f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1)*color[4])
|
|
||||||
updateAlphaAnim(f,color and color[4] or 1)
|
|
||||||
end
|
|
||||||
f.color = color
|
|
||||||
end
|
|
||||||
f.throttle = throttle
|
|
||||||
else
|
|
||||||
local f, new = ButtonGlowPool:Acquire()
|
|
||||||
if new then
|
|
||||||
configureButtonGlow(f,color and color[4] or 1)
|
|
||||||
else
|
|
||||||
updateAlphaAnim(f,color and color[4] or 1)
|
|
||||||
end
|
|
||||||
r._ButtonGlow = f
|
|
||||||
local width,height = r:GetSize()
|
|
||||||
f:SetParent(r)
|
|
||||||
f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
|
|
||||||
f:SetSize(width * 1.4, height * 1.4)
|
|
||||||
f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
|
|
||||||
f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
|
|
||||||
if not(color) then
|
|
||||||
f.color = false
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(nil)
|
|
||||||
f[texture]:SetVertexColor(1,1,1)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
f.color = color
|
|
||||||
for texture in pairs(ButtonGlowTextures) do
|
|
||||||
f[texture]:SetDesaturated(1)
|
|
||||||
f[texture]:SetVertexColor(color[1],color[2],color[3])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
f.throttle = throttle
|
|
||||||
f:SetScript("OnUpdate", bgUpdate)
|
|
||||||
|
|
||||||
f.animIn:Play()
|
|
||||||
|
|
||||||
if Masque and Masque.UpdateSpellAlert and (not r.overlay or not issecurevariable(r, "overlay")) then
|
|
||||||
local old_overlay = r.overlay
|
|
||||||
r.overlay = f
|
|
||||||
Masque:UpdateSpellAlert(r)
|
|
||||||
r.overlay = old_overlay
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lib.ButtonGlow_Stop(r)
|
|
||||||
if r._ButtonGlow then
|
|
||||||
if r._ButtonGlow.animIn:IsPlaying() then
|
|
||||||
r._ButtonGlow.animIn:Stop()
|
|
||||||
ButtonGlowPool:Release(r._ButtonGlow)
|
|
||||||
elseif r:IsVisible() then
|
|
||||||
r._ButtonGlow.animOut:Play()
|
|
||||||
else
|
|
||||||
ButtonGlowPool:Release(r._ButtonGlow)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.insert(lib.glowList, "Action Button Glow")
|
|
||||||
lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
|
|
||||||
lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
|
|
@ -1,12 +0,0 @@
|
|||||||
## Interface: 80200
|
|
||||||
## Title: Lib: CustomGlow
|
|
||||||
## Notes: Creates custom glow functions
|
|
||||||
## Author: deezo
|
|
||||||
## X-Category: Library
|
|
||||||
## X-License: BSD
|
|
||||||
## Version: f15e6de
|
|
||||||
## OptionalDeps: Masque
|
|
||||||
|
|
||||||
LibStub\LibStub.lua
|
|
||||||
|
|
||||||
LibCustomGlow-1.0.xml
|
|
@ -1,51 +0,0 @@
|
|||||||
Adds functions:
|
|
||||||
|
|
||||||
`PixelGlow_Start(frame[, color[, N[, frequency[, length[, th[, xOffset[, yOffset[, border[ ,key]]]]]]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- N - number of lines. Defaul value is 8;
|
|
||||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.25;
|
|
||||||
- length - length of lines. Default value depends on region size and number of lines;
|
|
||||||
- th - thickness of lines. Default value is 2;
|
|
||||||
- xOffset,yOffset - offset of glow relative to region border;
|
|
||||||
- border - set to true to create border under lines;
|
|
||||||
- key - key of glow, allows for multiple glows on one frame;
|
|
||||||
|
|
||||||
`PixelGlow_Stop(frame[, key])`
|
|
||||||
|
|
||||||
Stops glow with set key over target frame
|
|
||||||
|
|
||||||
`AutoCastGlow_Start(frame[, color[, N[, frequency[, scale[, xOffset[, yOffset[, key]]]]]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- N - number of particle groups. Each group contains 4 particles. Defaul value is 4;
|
|
||||||
- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.125;
|
|
||||||
- scale - scale of particles;
|
|
||||||
- xOffset,yOffset - offset of glow relative to region border;
|
|
||||||
- key - key of glow, allows for multiple glows on one frame;
|
|
||||||
|
|
||||||
`AutoCastGlow_Stop(frame[, key])`
|
|
||||||
|
|
||||||
Stops glow with set key over target frame
|
|
||||||
|
|
||||||
|
|
||||||
Blizzard glow is based heavily on https://www.wowace.com/projects/libbuttonglow-1-0
|
|
||||||
|
|
||||||
`ButtonGlow_Start(frame[, color[, frequency]]])`
|
|
||||||
|
|
||||||
Starts glow over target frame with set parameters:
|
|
||||||
|
|
||||||
- frame - target frame to set glowing;
|
|
||||||
- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
|
|
||||||
- frequency - frequency. Default value is 0.125;
|
|
||||||
- frameLevel - frameLevel. Default value is 8;
|
|
||||||
|
|
||||||
`ButtonGlow_Stop(frame)`
|
|
||||||
|
|
||||||
Stops glow over target frame
|
|
@ -1,7 +1,6 @@
|
|||||||
--@curseforge-project-slug: libsharedmedia-3-0@
|
|
||||||
--[[
|
--[[
|
||||||
Name: LibSharedMedia-3.0
|
Name: LibSharedMedia-3.0
|
||||||
Revision: $Revision: 128 $
|
Revision: $Revision: 114 $
|
||||||
Author: Elkano (elkano@gmx.de)
|
Author: Elkano (elkano@gmx.de)
|
||||||
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
|
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
|
||||||
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
|
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
|
||||||
|
@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
|||||||
|
|
||||||
function LibStub:NewLibrary(major, minor)
|
function LibStub:NewLibrary(major, minor)
|
||||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||||
minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||||
|
|
||||||
local oldminor = self.minors[major]
|
local oldminor = self.minors[major]
|
||||||
if oldminor and oldminor >= minor then return nil end
|
if oldminor and oldminor >= minor then return nil end
|
||||||
|
@ -16,7 +16,7 @@ local UnitName = UnitName
|
|||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local Announcements = Gladdy:NewModule("Announcements", 101, {
|
local Announcements = Gladdy:NewModule("Announcements", nil, {
|
||||||
announcements = {
|
announcements = {
|
||||||
drinks = true,
|
drinks = true,
|
||||||
resurrections = true,
|
resurrections = true,
|
||||||
@ -26,7 +26,6 @@ local Announcements = Gladdy:NewModule("Announcements", 101, {
|
|||||||
healthThreshold = 20,
|
healthThreshold = 20,
|
||||||
trinketUsed = true,
|
trinketUsed = true,
|
||||||
trinketReady = false,
|
trinketReady = false,
|
||||||
spellInterrupt = true,
|
|
||||||
dest = "party",
|
dest = "party",
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
@ -42,20 +41,16 @@ function Announcements:Initialize()
|
|||||||
[GetSpellInfo(20777)] = true,
|
[GetSpellInfo(20777)] = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("CAST_START")
|
||||||
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
|
self:RegisterMessage("UNIT_HEALTH")
|
||||||
|
self:RegisterMessage("TRINKET_USED")
|
||||||
|
self:RegisterMessage("TRINKET_READY")
|
||||||
|
self:RegisterMessage("SHADOWSIGHT")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:Reset()
|
function Announcements:Reset()
|
||||||
self:UnregisterMessages(
|
|
||||||
"CAST_START",
|
|
||||||
"ENEMY_SPOTTED",
|
|
||||||
"UNIT_SPEC",
|
|
||||||
"AURA_GAIN",
|
|
||||||
"UNIT_HEALTH",
|
|
||||||
"TRINKET_USED",
|
|
||||||
"TRINKET_READY",
|
|
||||||
"SHADOWSIGHT",
|
|
||||||
"SPELL_INTERRUPT")
|
|
||||||
self.enemy = {}
|
self.enemy = {}
|
||||||
self.throttled = {}
|
self.throttled = {}
|
||||||
end
|
end
|
||||||
@ -65,23 +60,15 @@ function Announcements:Test(unit)
|
|||||||
if (not button) then
|
if (not button) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
self:JOINED_ARENA()
|
|
||||||
if unit == "arena1" then
|
|
||||||
self:AURA_GAIN(unit, nil, nil, self.DRINK_AURA)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Announcements:JOINED_ARENA()
|
if (unit == "arena1") then
|
||||||
self:RegisterMessages(
|
self:UNIT_SPEC(unit, button.testSpec)
|
||||||
"CAST_START",
|
elseif (unit == "arena2") then
|
||||||
"ENEMY_SPOTTED",
|
self:CheckDrink(unit, self.DRINK_AURA)
|
||||||
"UNIT_SPEC",
|
elseif (unit == "arena3") then
|
||||||
"AURA_GAIN",
|
self:UNIT_HEALTH(unit, button.health, button.healthMax)
|
||||||
"UNIT_HEALTH",
|
self:ENEMY_SPOTTED(unit)
|
||||||
"TRINKET_USED",
|
end
|
||||||
"TRINKET_READY",
|
|
||||||
"SHADOWSIGHT",
|
|
||||||
"SPELL_INTERRUPT")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:CAST_START(unit, spell)
|
function Announcements:CAST_START(unit, spell)
|
||||||
@ -91,7 +78,7 @@ function Announcements:CAST_START(unit, spell)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (self.RES_SPELLS[spell]) then
|
if (self.RES_SPELLS[spell]) then
|
||||||
self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -105,7 +92,7 @@ function Announcements:ENEMY_SPOTTED(unit)
|
|||||||
if button.name == "Unknown" then
|
if button.name == "Unknown" then
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
end
|
end
|
||||||
self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class], unit)
|
self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
self.enemy[unit] = true
|
self.enemy[unit] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -118,7 +105,7 @@ function Announcements:UNIT_SPEC(unit, spec)
|
|||||||
if button.name == "Unknown" then
|
if button.name == "Unknown" then
|
||||||
button.name = UnitName(unit)
|
button.name = UnitName(unit)
|
||||||
end
|
end
|
||||||
self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
||||||
@ -129,7 +116,7 @@ function Announcements:UNIT_HEALTH(unit, health, healthMax)
|
|||||||
|
|
||||||
local healthPercent = floor(health * 100 / healthMax)
|
local healthPercent = floor(health * 100 / healthMax)
|
||||||
if (healthPercent < Gladdy.db.announcements.healthThreshold) then
|
if (healthPercent < Gladdy.db.announcements.healthThreshold) then
|
||||||
self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -139,7 +126,7 @@ function Announcements:TRINKET_USED(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:TRINKET_READY(unit)
|
function Announcements:TRINKET_READY(unit)
|
||||||
@ -148,25 +135,17 @@ function Announcements:TRINKET_READY(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:SPELL_INTERRUPT(unit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
|
function Announcements:CheckDrink(unit, aura)
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (not button or not Gladdy.db.announcements.spellInterrupt) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class], unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
|
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if (not button or not Gladdy.db.announcements.drinks) then
|
if (not button or not Gladdy.db.announcements.drinks) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if (spellName == self.DRINK_AURA) then
|
if (aura == self.DRINK_AURA) then
|
||||||
self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
|
self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -174,17 +153,13 @@ function Announcements:SHADOWSIGHT(msg)
|
|||||||
self:Send(msg, 2)
|
self:Send(msg, 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Announcements:Send(msg, throttle, color, unit)
|
function Announcements:Send(msg, throttle, color)
|
||||||
if (throttle and throttle > 0) then
|
if (throttle and throttle > 0) then
|
||||||
local throttledMsg = unit and msg .. unit or msg
|
if (not self.throttled[msg]) then
|
||||||
if (not self.throttled[throttledMsg]) then
|
self.throttled[msg] = GetTime() + throttle
|
||||||
self.throttled[throttledMsg] = GetTime() + throttle
|
elseif (self.throttled[msg] < GetTime()) then
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- NOT THROTTLED -", self.throttled[throttledMsg])
|
self.throttled[msg] = nil
|
||||||
elseif (self.throttled[throttledMsg] < GetTime()) then
|
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- THROTTLED OVER -", self.throttled[throttledMsg])
|
|
||||||
self.throttled[throttledMsg] = GetTime() + throttle
|
|
||||||
else
|
else
|
||||||
Gladdy:Debug("INFO", throttledMsg, "- THROTTLED -", self.throttled[throttledMsg])
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -202,9 +177,9 @@ function Announcements:Send(msg, throttle, color, unit)
|
|||||||
RaidNotice_AddMessage(RaidBossEmoteFrame, msg, color)
|
RaidNotice_AddMessage(RaidBossEmoteFrame, msg, color)
|
||||||
elseif (dest == "fct" and IsAddOnLoaded("Blizzard_CombatText")) then
|
elseif (dest == "fct" and IsAddOnLoaded("Blizzard_CombatText")) then
|
||||||
CombatText_AddMessage(msg, nil, color.r, color.g, color.b, "crit", 1)
|
CombatText_AddMessage(msg, nil, color.r, color.g, color.b, "crit", 1)
|
||||||
elseif (dest == "msbt" and IsAddOnLoaded("MikScrollingBattleText")) then
|
--[[elseif (dest == "msbt" and IsAddOnLoaded("MikScrollingBattleText")) then
|
||||||
MikSBT.Animations.DisplayMessage(msg, MikSBT.DISPLAYTYPE_NOTIFICATION, true, color.r * 255, color.g * 255, color.b * 255)
|
MikSBT.DisplayMessage(msg, MikSBT.DISPLAYTYPE_NOTIFICATION, true, color.r * 255, color.g * 255, color.b * 255)
|
||||||
--[[elseif (dest == "sct" and IsAddOnLoaded("sct")) then
|
elseif (dest == "sct" and IsAddOnLoaded("sct")) then
|
||||||
SCT:DisplayText(msg, color, true, "event", 1)
|
SCT:DisplayText(msg, color, true, "event", 1)
|
||||||
elseif (dest == "parrot" and IsAddOnLoaded("parrot")) then
|
elseif (dest == "parrot" and IsAddOnLoaded("parrot")) then
|
||||||
Parrot:ShowMessage(msg, "Notification", true, color.r, color.g, color.b)--]]
|
Parrot:ShowMessage(msg, "Notification", true, color.r, color.g, color.b)--]]
|
||||||
@ -235,15 +210,9 @@ function Announcements:GetOptions()
|
|||||||
["self"] = L["Self"],
|
["self"] = L["Self"],
|
||||||
["party"] = L["Party"],
|
["party"] = L["Party"],
|
||||||
["rw"] = L["Raid Warning"],
|
["rw"] = L["Raid Warning"],
|
||||||
|
["fct"] = L["Blizzard's Floating Combat Text"],
|
||||||
}
|
}
|
||||||
|
|
||||||
if IsAddOnLoaded("Blizzard_CombatText") then
|
|
||||||
destValues["fct"] = L["Blizzard's Floating Combat Text"]
|
|
||||||
end
|
|
||||||
if IsAddOnLoaded("MikScrollingBattleText") then
|
|
||||||
destValues["msbt"] = L["MikScrollingBattleText"]
|
|
||||||
end
|
|
||||||
|
|
||||||
return {
|
return {
|
||||||
headerAnnouncements = {
|
headerAnnouncements = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -262,47 +231,41 @@ function Announcements:GetOptions()
|
|||||||
desc = L["Announce when an enemy's trinket is ready again"],
|
desc = L["Announce when an enemy's trinket is ready again"],
|
||||||
order = 4,
|
order = 4,
|
||||||
}),
|
}),
|
||||||
spellInterrupt = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Interrupts"],
|
|
||||||
desc = L["Announces when enemies' spells are interrupted"],
|
|
||||||
order = 5,
|
|
||||||
}),
|
|
||||||
drinks = option({
|
drinks = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Drinking"],
|
name = L["Drinking"],
|
||||||
desc = L["Announces when enemies sit down to drink"],
|
desc = L["Announces when enemies sit down to drink"],
|
||||||
order = 6,
|
order = 5,
|
||||||
}),
|
}),
|
||||||
resurrections = option({
|
resurrections = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Resurrection"],
|
name = L["Resurrection"],
|
||||||
desc = L["Announces when an enemy tries to resurrect a teammate"],
|
desc = L["Announces when an enemy tries to resurrect a teammate"],
|
||||||
order = 7,
|
order = 6,
|
||||||
}),
|
}),
|
||||||
enemy = option({
|
enemy = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["New enemies"],
|
name = L["New enemies"],
|
||||||
desc = L["Announces when new enemies are discovered"],
|
desc = L["Announces when new enemies are discovered"],
|
||||||
order = 8,
|
order = 7,
|
||||||
}),
|
}),
|
||||||
spec = option({
|
spec = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Spec Detection"],
|
name = L["Spec Detection"],
|
||||||
desc = L["Announces when the spec of an enemy was detected"],
|
desc = L["Announces when the spec of an enemy was detected"],
|
||||||
order = 9,
|
order = 8,
|
||||||
}),
|
}),
|
||||||
health = option({
|
health = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Low health"],
|
name = L["Low health"],
|
||||||
desc = L["Announces when an enemy drops below a certain health threshold"],
|
desc = L["Announces when an enemy drops below a certain health threshold"],
|
||||||
order = 10,
|
order = 9,
|
||||||
}),
|
}),
|
||||||
healthThreshold = option({
|
healthThreshold = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Low health threshold"],
|
name = L["Low health threshold"],
|
||||||
desc = L["Choose how low an enemy must be before low health is announced"],
|
desc = L["Choose how low an enemy must be before low health is announced"],
|
||||||
order = 11,
|
order = 10,
|
||||||
min = 1,
|
min = 1,
|
||||||
max = 100,
|
max = 100,
|
||||||
step = 1,
|
step = 1,
|
||||||
@ -314,7 +277,7 @@ function Announcements:GetOptions()
|
|||||||
type = "select",
|
type = "select",
|
||||||
name = L["Destination"],
|
name = L["Destination"],
|
||||||
desc = L["Choose how your announcements are displayed"],
|
desc = L["Choose how your announcements are displayed"],
|
||||||
order = 12,
|
order = 11,
|
||||||
values = destValues,
|
values = destValues,
|
||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
local str_find, pairs = string.find, pairs
|
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
local GetLocale = GetLocale
|
||||||
|
local GetTime = GetTime
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local ACDFrame = Gladdy:NewModule("Arena Countdown", nil, {
|
local ACDFrame = Gladdy:NewModule("Arena Countdown", nil, {
|
||||||
countdown = true,
|
countdown = true,
|
||||||
arenaCountdownSize = 256,
|
arenaCountdownSize = 256
|
||||||
arenaCountdownFrameStrata = "HIGH",
|
|
||||||
arenaCountdownFrameLevel = 50,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function ACDFrame:OnEvent(event, ...)
|
function ACDFrame:OnEvent(event, ...)
|
||||||
@ -16,163 +16,141 @@ end
|
|||||||
|
|
||||||
function ACDFrame:Initialize()
|
function ACDFrame:Initialize()
|
||||||
self.locale = Gladdy:GetArenaTimer()
|
self.locale = Gladdy:GetArenaTimer()
|
||||||
|
self.hidden = false
|
||||||
self.countdown = -1
|
self.countdown = -1
|
||||||
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
|
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
|
||||||
|
|
||||||
local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
|
local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
|
||||||
|
ACDNumFrame:EnableMouse(false)
|
||||||
|
ACDNumFrame:SetHeight(256)
|
||||||
|
ACDNumFrame:SetWidth(256)
|
||||||
|
ACDNumFrame:SetPoint("CENTER", 0, 128)
|
||||||
|
ACDNumFrame:Show()
|
||||||
self.ACDNumFrame = ACDNumFrame
|
self.ACDNumFrame = ACDNumFrame
|
||||||
self.ACDNumFrame:EnableMouse(false)
|
|
||||||
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
|
||||||
self.ACDNumFrame:Hide()
|
|
||||||
|
|
||||||
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "OVERLAY")
|
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
|
||||||
|
ACDNumTens:SetWidth(256)
|
||||||
|
ACDNumTens:SetHeight(128)
|
||||||
|
ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -48, 0)
|
||||||
self.ACDNumTens = ACDNumTens
|
self.ACDNumTens = ACDNumTens
|
||||||
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "OVERLAY")
|
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
|
||||||
|
ACDNumOnes:SetWidth(256)
|
||||||
|
ACDNumOnes:SetHeight(128)
|
||||||
|
ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 48, 0)
|
||||||
self.ACDNumOnes = ACDNumOnes
|
self.ACDNumOnes = ACDNumOnes
|
||||||
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "OVERLAY")
|
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
|
||||||
|
ACDNumOne:SetWidth(256)
|
||||||
|
ACDNumOne:SetHeight(128)
|
||||||
|
ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
|
||||||
self.ACDNumOne = ACDNumOne
|
self.ACDNumOne = ACDNumOne
|
||||||
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
|
||||||
|
|
||||||
if Gladdy.db.countdown then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
end
|
|
||||||
self.faction = UnitFactionGroup("player")
|
|
||||||
self:SetScript("OnEvent", ACDFrame.OnEvent)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:UpdateFrameOnce()
|
function ACDFrame.OnUpdate(self, elapse)
|
||||||
if Gladdy.db.countdown then
|
if (self.countdown > 0 and Gladdy.db.countdown) then
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self.hidden = false;
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
|
|
||||||
self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
|
|
||||||
|
|
||||||
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
|
||||||
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
local str = tostring(floor(self.countdown - elapse));
|
||||||
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
|
||||||
|
|
||||||
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
if (floor(self.countdown - elapse) == 0) then
|
||||||
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize)
|
self.ACDNumTens:Hide();
|
||||||
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumOne:Hide();
|
||||||
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
elseif (str_len(str) == 2) then
|
||||||
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
|
||||||
|
|
||||||
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize)
|
|
||||||
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame:HideAll()
|
|
||||||
self.ACDNumFrame:Hide()
|
|
||||||
self.ACDNumTens:Hide()
|
|
||||||
self.ACDNumOnes:Hide()
|
|
||||||
self.ACDNumOne:Hide()
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame:CreateTicker(countdown)
|
|
||||||
self.countdown = countdown
|
|
||||||
if self.ticker and not self.ticker:IsCancelled() then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
|
||||||
self.ticker = C_Timer.NewTicker(1, ACDFrame.Ticker)
|
|
||||||
end
|
|
||||||
|
|
||||||
function ACDFrame.Ticker()
|
|
||||||
local self = ACDFrame
|
|
||||||
if (Gladdy.db.countdown) then
|
|
||||||
self.ACDNumFrame:Show()
|
|
||||||
if (self.countdown and self.countdown >= 10 and self.countdown <= 60) then
|
|
||||||
-- Display has 2 digits
|
-- Display has 2 digits
|
||||||
local ones = self.countdown % 10
|
self.ACDNumOne:Hide();
|
||||||
local tens = (self.countdown / 10) % 10
|
self.ACDNumTens:Show();
|
||||||
self.ACDNumOne:Hide()
|
self.ACDNumOnes:Show();
|
||||||
self.ACDNumTens:Show()
|
|
||||||
self.ACDNumOnes:Show()
|
|
||||||
|
|
||||||
self.ACDNumTens:SetTexture(self.texturePath .. tens)
|
self.ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
|
||||||
self.ACDNumOnes:SetTexture(self.texturePath .. ones)
|
self.ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
|
||||||
self.ACDNumFrame:SetScale(0.7)
|
self.ACDNumFrame:SetScale(0.7)
|
||||||
elseif (self.countdown and self.countdown < 10 and self.countdown > -1) then
|
elseif (str_len(str) == 1) then
|
||||||
-- Display has 1 digit
|
-- Display has 1 digit
|
||||||
local path = self.countdown <= 0 and self.faction or self.countdown
|
self.ACDNumOne:Show();
|
||||||
self.ACDNumOne:Show()
|
self.ACDNumOne:SetTexture(self.texturePath .. str_sub(str, 0, 1));
|
||||||
self.ACDNumOne:SetTexture(self.texturePath .. path)
|
self.ACDNumOnes:Hide();
|
||||||
self.ACDNumOnes:Hide()
|
self.ACDNumTens:Hide();
|
||||||
self.ACDNumTens:Hide()
|
|
||||||
self.ACDNumFrame:SetScale(1.0)
|
self.ACDNumFrame:SetScale(1.0)
|
||||||
else
|
|
||||||
ACDFrame:HideAll()
|
|
||||||
if (self.countdown and self.countdown < -1) then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self.countdown = self.countdown and self.countdown - 1
|
self.countdown = self.countdown - elapse;
|
||||||
else
|
else
|
||||||
ACDFrame:HideAll()
|
self.hidden = true;
|
||||||
|
self.ACDNumTens:Hide();
|
||||||
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumOne:Hide();
|
||||||
|
end
|
||||||
|
if (GetTime() > self.endTime) then
|
||||||
|
self:SetScript("OnUpdate", nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:JOINED_ARENA()
|
function ACDFrame:JOINED_ARENA()
|
||||||
if Gladdy.db.countdown then
|
|
||||||
self:CreateTicker(nil)
|
|
||||||
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
end
|
self:SetScript("OnEvent", ACDFrame.OnEvent)
|
||||||
end
|
self.endTime = GetTime() + 70
|
||||||
|
self:SetScript("OnUpdate", ACDFrame.OnUpdate)
|
||||||
function ACDFrame:Reset()
|
|
||||||
if self.ticker and not self.ticker:IsCancelled() then
|
|
||||||
self.ticker:Cancel()
|
|
||||||
end
|
|
||||||
self.countdown = nil
|
|
||||||
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
|
||||||
ACDFrame:HideAll()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:ENEMY_SPOTTED()
|
function ACDFrame:ENEMY_SPOTTED()
|
||||||
if not Gladdy.frame.testing then
|
|
||||||
ACDFrame:Reset()
|
ACDFrame:Reset()
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:UNIT_SPEC()
|
function ACDFrame:UNIT_SPEC()
|
||||||
if not Gladdy.frame.testing then
|
|
||||||
ACDFrame:Reset()
|
ACDFrame:Reset()
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
||||||
for k,v in pairs(self.locale) do
|
for k,v in pairs(self.locale) do
|
||||||
if str_find(msg, v) then
|
if str_find(msg, v) then
|
||||||
if self.countdown and self.countdown == 0 then
|
if k == 0 then
|
||||||
return
|
ACDFrame:Reset()
|
||||||
end
|
else
|
||||||
self.countdown = k
|
self.countdown = k
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:TestOnce()
|
function ACDFrame:UpdateFrame()
|
||||||
self:CreateTicker(30)
|
self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumFrame:SetPoint("CENTER", 0, 128)
|
||||||
|
|
||||||
|
self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize/2)
|
||||||
|
self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
||||||
|
|
||||||
|
self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize/2)
|
||||||
|
self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
|
||||||
|
|
||||||
|
self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
|
||||||
|
self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize/2)
|
||||||
|
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ACDFrame:Test()
|
||||||
|
self.countdown = 30
|
||||||
|
self:JOINED_ARENA()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ACDFrame:Reset()
|
||||||
|
self.endTime = 0
|
||||||
|
self.countdown = 0
|
||||||
|
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
|
self:SetScript("OnUpdate", nil)
|
||||||
|
self.hidden = true;
|
||||||
|
self.ACDNumTens:Hide();
|
||||||
|
self.ACDNumOnes:Hide();
|
||||||
|
self.ACDNumOne:Hide();
|
||||||
end
|
end
|
||||||
|
|
||||||
function ACDFrame:GetOptions()
|
function ACDFrame:GetOptions()
|
||||||
@ -197,30 +175,6 @@ function ACDFrame:GetOptions()
|
|||||||
max = 512,
|
max = 512,
|
||||||
step = 16,
|
step = 16,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 5,
|
|
||||||
},
|
|
||||||
arenaCountdownFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 6,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
|
||||||
arenaCountdownFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 7,
|
|
||||||
width = "full",
|
|
||||||
disabled = function() return not Gladdy.db.countdown end,
|
|
||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
|||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
local select, lower, ceil, tremove, tinsert, pairs, ipairs, tostring, random = select, string.lower, ceil, tremove, tinsert, pairs, ipairs, tostring, math.random
|
local select, lower, ceil, tremove, tinsert, pairs, ipairs, tostring = select, string.lower, ceil, tremove, tinsert, pairs, ipairs, tostring
|
||||||
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
|
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
|
||||||
local auraTypes = {AURA_TYPE_BUFF, AURA_TYPE_DEBUFF}
|
local auraTypes = {AURA_TYPE_BUFF, AURA_TYPE_DEBUFF}
|
||||||
|
|
||||||
@ -20,12 +20,10 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
|
|||||||
buffsAlpha = 1,
|
buffsAlpha = 1,
|
||||||
buffsIconSize = 30,
|
buffsIconSize = 30,
|
||||||
buffsWidthFactor = 1,
|
buffsWidthFactor = 1,
|
||||||
buffsIconZoomed = false,
|
|
||||||
buffsIconPadding = 1,
|
buffsIconPadding = 1,
|
||||||
buffsBuffsAlpha = 1,
|
buffsBuffsAlpha = 1,
|
||||||
buffsBuffsIconSize = 30,
|
buffsBuffsIconSize = 30,
|
||||||
buffsBuffsWidthFactor = 1,
|
buffsBuffsWidthFactor = 1,
|
||||||
buffsBuffsIconZoomed = false,
|
|
||||||
buffsBuffsIconPadding = 1,
|
buffsBuffsIconPadding = 1,
|
||||||
buffsDisableCircle = false,
|
buffsDisableCircle = false,
|
||||||
buffsCooldownAlpha = 1,
|
buffsCooldownAlpha = 1,
|
||||||
@ -33,9 +31,11 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
|
|||||||
buffsFontScale = 1,
|
buffsFontScale = 1,
|
||||||
buffsFontColor = {r = 1, g = 1, b = 0, a = 1},
|
buffsFontColor = {r = 1, g = 1, b = 0, a = 1},
|
||||||
buffsDynamicColor = true,
|
buffsDynamicColor = true,
|
||||||
|
buffsCooldownPos = "TOP",
|
||||||
buffsCooldownGrowDirection = "RIGHT",
|
buffsCooldownGrowDirection = "RIGHT",
|
||||||
buffsXOffset = 0,
|
buffsXOffset = 0,
|
||||||
buffsYOffset = 0,
|
buffsYOffset = 0,
|
||||||
|
buffsBuffsCooldownPos = "BOTTOM",
|
||||||
buffsBuffsCooldownGrowDirection = "RIGHT",
|
buffsBuffsCooldownGrowDirection = "RIGHT",
|
||||||
buffsBuffsXOffset = 0,
|
buffsBuffsXOffset = 0,
|
||||||
buffsBuffsYOffset = 0,
|
buffsBuffsYOffset = 0,
|
||||||
@ -44,32 +44,25 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
|
|||||||
buffsBorderColorsEnabled = true,
|
buffsBorderColorsEnabled = true,
|
||||||
trackedDebuffs = defaultTrackedDebuffs,
|
trackedDebuffs = defaultTrackedDebuffs,
|
||||||
trackedBuffs = defaultTrackedBuffs,
|
trackedBuffs = defaultTrackedBuffs,
|
||||||
buffsBorderColorEnrage = Gladdy:GetDispelTypeColors()["enrage"],
|
buffsBorderColorCurse = Gladdy:GetAuraTypeColor()["curse"],
|
||||||
buffsBorderColorCurse = Gladdy:GetDispelTypeColors()["curse"],
|
buffsBorderColorMagic = Gladdy:GetAuraTypeColor()["magic"],
|
||||||
buffsBorderColorMagic = Gladdy:GetDispelTypeColors()["magic"],
|
buffsBorderColorPoison = Gladdy:GetAuraTypeColor()["poison"],
|
||||||
buffsBorderColorPoison = Gladdy:GetDispelTypeColors()["poison"],
|
buffsBorderColorPhysical = Gladdy:GetAuraTypeColor()["none"],
|
||||||
buffsBorderColorPhysical = Gladdy:GetDispelTypeColors()["none"],
|
buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
|
||||||
buffsBorderColorImmune = Gladdy:GetDispelTypeColors()["immune"],
|
buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
|
||||||
buffsBorderColorDisease = Gladdy:GetDispelTypeColors()["disease"],
|
buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
|
||||||
buffsBorderColorForm = Gladdy:GetDispelTypeColors()["form"],
|
buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"]
|
||||||
buffsBorderColorAura = Gladdy:GetDispelTypeColors()["aura"],
|
|
||||||
buffFrameStrata = "MEDIUM",
|
|
||||||
buffsFrameLevel = 9,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local dispelTypeToOptionValueTable
|
local spellSchoolToOptionValueTable
|
||||||
local function dispelTypeToOptionValue(dispelType)
|
local function spellSchoolToOptionValue(spellSchool)
|
||||||
if Gladdy.db.buffsBorderColorsEnabled then
|
if Gladdy.db.buffsBorderColorsEnabled and spellSchool then
|
||||||
dispelType = dispelType and lower(dispelType) or "physical"
|
return spellSchoolToOptionValueTable[spellSchool].r,
|
||||||
if not dispelTypeToOptionValueTable[dispelType] then
|
spellSchoolToOptionValueTable[spellSchool].g,
|
||||||
dispelType = "physical"
|
spellSchoolToOptionValueTable[spellSchool].b,
|
||||||
end
|
spellSchoolToOptionValueTable[spellSchool].a
|
||||||
return dispelTypeToOptionValueTable[dispelType].r,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].g,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].b,
|
|
||||||
dispelTypeToOptionValueTable[dispelType].a
|
|
||||||
else
|
else
|
||||||
return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
|
return Gladdy.db.buffsBorderColor.r,Gladdy.db.buffsBorderColor.g,Gladdy.db.buffsBorderColor.b,Gladdy.db.buffsBorderColor.a
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -83,28 +76,21 @@ function BuffsDebuffs:Initialize()
|
|||||||
self.icons = {}
|
self.icons = {}
|
||||||
self.trackedCC = {}
|
self.trackedCC = {}
|
||||||
self.framePool = {}
|
self.framePool = {}
|
||||||
if Gladdy.db.buffsEnabled then
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessages(
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
"JOINED_ARENA",
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
"UNIT_DESTROYED",
|
self:RegisterMessage("AURA_FADE")
|
||||||
"UNIT_DEATH",
|
self:RegisterMessage("AURA_GAIN")
|
||||||
"AURA_FADE",
|
self:RegisterMessage("AURA_GAIN_LIMIT")
|
||||||
"AURA_GAIN",
|
|
||||||
"AURA_GAIN_LIMIT")
|
|
||||||
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
||||||
end
|
spellSchoolToOptionValueTable = {
|
||||||
dispelTypeToOptionValueTable = {
|
|
||||||
none = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
magic = Gladdy.db.buffsBorderColorMagic,
|
|
||||||
curse = Gladdy.db.buffsBorderColorCurse,
|
curse = Gladdy.db.buffsBorderColorCurse,
|
||||||
disease = Gladdy.db.buffsBorderColorDisease,
|
magic = Gladdy.db.buffsBorderColorMagic,
|
||||||
poison = Gladdy.db.buffsBorderColorPoison,
|
poison = Gladdy.db.buffsBorderColorPoison,
|
||||||
stealth = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
invisibility = Gladdy.db.buffsBorderColorPhysical,
|
|
||||||
physical = Gladdy.db.buffsBorderColorPhysical,
|
physical = Gladdy.db.buffsBorderColorPhysical,
|
||||||
immune = Gladdy.db.buffsBorderColorImmune,
|
immune = Gladdy.db.buffsBorderColorImmune,
|
||||||
|
disease = Gladdy.db.buffsBorderColorDisease,
|
||||||
form = Gladdy.db.buffsBorderColorForm,
|
form = Gladdy.db.buffsBorderColorForm,
|
||||||
enrage = Gladdy.db.buffsBorderColorEnrage,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -148,31 +134,27 @@ end
|
|||||||
|
|
||||||
function BuffsDebuffs:Test(unit)
|
function BuffsDebuffs:Test(unit)
|
||||||
if Gladdy.db.buffsEnabled then
|
if Gladdy.db.buffsEnabled then
|
||||||
local dispelTypes = { "physical", "magic", "curse", "poison", "disease", "immune", "enrage"}
|
if unit == "arena1" or unit == "arena3" then
|
||||||
|
|
||||||
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
|
||||||
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
|
||||||
--BuffsDebuffs:AURA_GAIN(unit, AURA_TYPE_BUFF, 1243, select(1, GetSpellInfo(1243)), select(3, GetSpellInfo(1243)), 10, GetTime() + 10, 1, "physical")
|
|
||||||
--self:AURA_GAIN(unit, AURA_TYPE_DEBUFF, 31117, select(1, GetSpellInfo(31117)), select(3, GetSpellInfo(31117)), 10, GetTime() + 10, 1, "physical")
|
BuffsDebuffs:AddOrRefreshAura(unit, 1943, AURA_TYPE_DEBUFF, 12, 12, 1, "physical", select(3, GetSpellInfo(1943)), 1)
|
||||||
local i = 1
|
BuffsDebuffs:AddOrRefreshAura(unit, 18647, AURA_TYPE_DEBUFF, 10, 10, 1, "immune", select(3, GetSpellInfo(18647)), 2)
|
||||||
for spellID, enabled in pairs(Gladdy.db.trackedDebuffs) do
|
BuffsDebuffs:AddOrRefreshAura(unit, 27218, AURA_TYPE_DEBUFF, 9, 9, 1, "curse", select(3, GetSpellInfo(27218)), 3)
|
||||||
if i > 4 then
|
BuffsDebuffs:AddOrRefreshAura(unit, 27216, AURA_TYPE_DEBUFF, 9, 9, 1, "magic", select(3, GetSpellInfo(27216)), 4)
|
||||||
break
|
BuffsDebuffs:AddOrRefreshAura(unit, 27189, AURA_TYPE_DEBUFF, 9, 9, 5, "poison", select(3, GetSpellInfo(27189)), 5)
|
||||||
end
|
|
||||||
if enabled then
|
BuffsDebuffs:AddOrRefreshAura(unit, 33076, AURA_TYPE_BUFF, 15, 15, 1, "magic", select(3, GetSpellInfo(33076)), 1)
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
|
BuffsDebuffs:AddOrRefreshAura(unit, 26980, AURA_TYPE_BUFF, 12, 12, 5, "magic", select(3, GetSpellInfo(26980)), 2)
|
||||||
i = i + 1
|
else
|
||||||
end
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
|
||||||
end
|
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
|
||||||
i = 1
|
|
||||||
for spellID, enabled in pairs(Gladdy.db.trackedBuffs) do
|
BuffsDebuffs:AddOrRefreshAura(unit, 1, AURA_TYPE_BUFF, 12, 12, 1, "poison", select(3, GetSpellInfo(1943)), 1)
|
||||||
if i > 4 then
|
BuffsDebuffs:AddOrRefreshAura(unit, 1, AURA_TYPE_BUFF, 10, 10, 2, "magic", select(3, GetSpellInfo(1)), 2)
|
||||||
break
|
|
||||||
end
|
BuffsDebuffs:AddOrRefreshAura(unit, 5, AURA_TYPE_DEBUFF, 12, 12, 3, "physical", select(3, GetSpellInfo(27009)), 1)
|
||||||
if enabled then
|
BuffsDebuffs:AddOrRefreshAura(unit, 5, AURA_TYPE_DEBUFF, 11, 11, 4, "disease", select(3, GetSpellInfo(11426)), 2)
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
|
|
||||||
i = i + 1
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -207,29 +189,18 @@ function BuffsDebuffs:AURA_GAIN_LIMIT(unit, auraType, limit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType)
|
function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, spellSchool)
|
||||||
if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
|
if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local auraFrame = self.frames[unit]
|
local auraFrame = self.frames[unit]
|
||||||
spellName = LibClassAuras.GetAltName(spellID) or spellName
|
|
||||||
local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
|
local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
|
||||||
if aura and Gladdy.db.buffsShowAuraDebuffs then
|
if aura and Gladdy.db.buffsShowAuraDebuffs then
|
||||||
aura = false
|
aura = false
|
||||||
end
|
end
|
||||||
local auraNames = LibClassAuras.GetSpellNameToId(auraType)
|
local auraNames = LibClassAuras.GetSpellNameToId(auraType)
|
||||||
local spellId
|
local spellId = auraNames[spellName] and auraNames[spellName].id[1]
|
||||||
local isTracked = false
|
if not aura and spellID and spellId and expirationTime and (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
|
||||||
if auraNames[spellName] then
|
|
||||||
for _, spellInfo in ipairs(auraNames[spellName]) do
|
|
||||||
spellId = spellInfo.id[1]
|
|
||||||
if (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
|
|
||||||
isTracked = true
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not aura and spellID and expirationTime and isTracked then
|
|
||||||
local index
|
local index
|
||||||
if auraType == AURA_TYPE_DEBUFF then
|
if auraType == AURA_TYPE_DEBUFF then
|
||||||
auraFrame.numDebuffs = auraFrame.numDebuffs + 1
|
auraFrame.numDebuffs = auraFrame.numDebuffs + 1
|
||||||
@ -238,7 +209,7 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
|
|||||||
auraFrame.numBuffs = auraFrame.numBuffs + 1
|
auraFrame.numBuffs = auraFrame.numBuffs + 1
|
||||||
index = auraFrame.numBuffs
|
index = auraFrame.numBuffs
|
||||||
end
|
end
|
||||||
BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, dispelType, texture, index)
|
BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, spellSchool and lower(spellSchool) or "physical", texture, index)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -247,19 +218,16 @@ end
|
|||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
function BuffsDebuffs:CreateFrame(unit)
|
function BuffsDebuffs:CreateFrame(unit)
|
||||||
|
local verticalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
||||||
local debuffFrame = CreateFrame("Frame", "GladdyDebuffs" .. unit, Gladdy.buttons[unit])
|
local debuffFrame = CreateFrame("Frame", "GladdyDebuffs" .. unit, Gladdy.buttons[unit])
|
||||||
debuffFrame:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
|
||||||
debuffFrame:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
|
||||||
debuffFrame:SetMovable(true)
|
|
||||||
debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
||||||
debuffFrame:SetWidth(1)
|
debuffFrame:SetWidth(1)
|
||||||
|
debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
|
||||||
debuffFrame.unit = unit
|
debuffFrame.unit = unit
|
||||||
local buffFrame = CreateFrame("Frame", "GladdyBuffs" .. unit, Gladdy.buttons[unit])
|
local buffFrame = CreateFrame("Frame", "GladdyBuffs" .. unit, Gladdy.buttons[unit])
|
||||||
buffFrame:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
|
||||||
buffFrame:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
|
||||||
buffFrame:SetMovable(true)
|
|
||||||
buffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
buffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
||||||
buffFrame:SetWidth(1)
|
buffFrame:SetWidth(1)
|
||||||
|
buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
|
||||||
buffFrame.unit = unit
|
buffFrame.unit = unit
|
||||||
self.frames[unit] = {}
|
self.frames[unit] = {}
|
||||||
self.frames[unit].buffFrame = buffFrame
|
self.frames[unit].buffFrame = buffFrame
|
||||||
@ -291,100 +259,164 @@ local function styleIcon(aura, auraType)
|
|||||||
aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
|
aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
|
||||||
end
|
end
|
||||||
|
|
||||||
local zoomedOption, testAgain
|
|
||||||
if auraType == AURA_TYPE_BUFF then
|
|
||||||
zoomedOption = Gladdy.db.buffsBuffsIconZoomed
|
|
||||||
else
|
|
||||||
zoomedOption = Gladdy.db.buffsIconZoomed
|
|
||||||
end
|
|
||||||
|
|
||||||
if zoomedOption then
|
|
||||||
if aura.texture.masked then
|
|
||||||
aura.texture:SetMask("")
|
|
||||||
aura.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
aura.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not aura.texture.masked then
|
|
||||||
aura.texture:SetMask("")
|
|
||||||
aura.texture:SetTexCoord(0,1,0,1)
|
|
||||||
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
aura.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
|
||||||
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
|
||||||
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
|
||||||
aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
|
|
||||||
|
|
||||||
aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
|
aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
|
||||||
aura.border:SetVertexColor(dispelTypeToOptionValue(aura.dispelType))
|
aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
|
||||||
aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
aura.cooldown:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.buffsFont), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
||||||
aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
|
aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
|
||||||
aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
aura.stacks:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.buffsFont), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
|
||||||
aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
|
aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
|
||||||
|
|
||||||
return testAgain
|
|
||||||
end
|
|
||||||
|
|
||||||
function BuffsDebuffs:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.buffsEnabled then
|
|
||||||
self:RegisterMessages(
|
|
||||||
"JOINED_ARENA",
|
|
||||||
"UNIT_DESTROYED",
|
|
||||||
"UNIT_DEATH",
|
|
||||||
"AURA_FADE",
|
|
||||||
"AURA_GAIN",
|
|
||||||
"AURA_GAIN_LIMIT")
|
|
||||||
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:UpdateFrame(unit)
|
function BuffsDebuffs:UpdateFrame(unit)
|
||||||
--DEBUFFS
|
|
||||||
self.frames[unit].debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
self.frames[unit].debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
|
||||||
Gladdy:SetPosition(self.frames[unit].debuffFrame, unit, "buffsXOffset", "buffsYOffset", BuffsDebuffs:LegacySetPositionDebuffs(unit), BuffsDebuffs)
|
self.frames[unit].debuffFrame:ClearAllPoints()
|
||||||
if (unit == "arena1") then
|
|
||||||
Gladdy:CreateMover(self.frames[unit].debuffFrame, "buffsXOffset", "buffsYOffset", L["Debuffs"],
|
--DEBUFFS
|
||||||
{"TOPRIGHT", "TOPRIGHT"},
|
local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
|
||||||
Gladdy.db.buffsIconSize * Gladdy.db.buffsWidthFactor, Gladdy.db.buffsIconSize,
|
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
|
||||||
0, 0, "buffsEnabled")
|
local verticalMargin = -(Gladdy.db.powerBarHeight)/2
|
||||||
|
if Gladdy.db.buffsCooldownPos == "TOP" then
|
||||||
|
verticalMargin = horizontalMargin + 1
|
||||||
|
if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
||||||
|
end
|
||||||
|
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset + verticalMargin)
|
||||||
|
else
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset + verticalMargin)
|
||||||
|
end
|
||||||
|
elseif Gladdy.db.buffsCooldownPos == "BOTTOM" then
|
||||||
|
verticalMargin = horizontalMargin + 1
|
||||||
|
if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
||||||
|
end
|
||||||
|
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
|
||||||
|
else
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
|
||||||
|
end
|
||||||
|
elseif Gladdy.db.buffsCooldownPos == "LEFT" then
|
||||||
|
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
|
||||||
|
else
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif Gladdy.db.buffsCooldownPos == "RIGHT" then
|
||||||
|
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
|
||||||
|
else
|
||||||
|
self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--BUFFS
|
--BUFFS
|
||||||
self.frames[unit].buffFrame:SetHeight(Gladdy.db.buffsBuffsIconSize)
|
self.frames[unit].buffFrame:SetHeight(Gladdy.db.buffsBuffsIconSize)
|
||||||
Gladdy:SetPosition(self.frames[unit].buffFrame, unit, "buffsBuffsXOffset", "buffsBuffsYOffset", BuffsDebuffs:LegacySetPositionBuffs(unit), BuffsDebuffs)
|
self.frames[unit].buffFrame:ClearAllPoints()
|
||||||
if (unit == "arena1") then
|
horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
|
||||||
Gladdy:CreateMover(self.frames[unit].buffFrame, "buffsBuffsXOffset", "buffsBuffsYOffset", L["Buffs"],
|
verticalMargin = -(Gladdy.db.powerBarHeight)/2
|
||||||
{"TOPRIGHT", "TOPRIGHT"},
|
if Gladdy.db.buffsBuffsCooldownPos == "TOP" then
|
||||||
Gladdy.db.buffsBuffsIconSize * Gladdy.db.buffsBuffsWidthFactor, Gladdy.db.buffsBuffsIconSize,
|
verticalMargin = horizontalMargin + 1
|
||||||
0, 0, "buffsEnabled")
|
if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
||||||
|
end
|
||||||
|
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
||||||
|
self.frames[unit].buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
||||||
|
else
|
||||||
|
self.frames[unit].buffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
||||||
|
end
|
||||||
|
elseif Gladdy.db.buffsBuffsCooldownPos == "BOTTOM" then
|
||||||
|
verticalMargin = horizontalMargin + 1
|
||||||
|
if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
||||||
|
end
|
||||||
|
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
||||||
|
self.frames[unit].buffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
|
||||||
|
else
|
||||||
|
self.frames[unit].buffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
|
||||||
|
end
|
||||||
|
elseif Gladdy.db.buffsBuffsCooldownPos == "LEFT" then
|
||||||
|
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.classIconPos == "LEFT") then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
||||||
|
end
|
||||||
|
elseif (Gladdy.db.classIconPos == "LEFT") then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if (Gladdy.db.drCooldownPos == "LEFT" and Gladdy.db.drEnabled) then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
|
||||||
|
end
|
||||||
|
if (Gladdy.db.castBarPos == "LEFT") then
|
||||||
|
verticalMargin = verticalMargin -
|
||||||
|
(((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
|
||||||
|
or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
|
||||||
|
end
|
||||||
|
if (Gladdy.db.cooldownYPos == "LEFT" and Gladdy.db.cooldown) then
|
||||||
|
verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
|
||||||
|
end
|
||||||
|
--self.frames[unit].buffFrame:SetPoint("RIGHT", Gladdy.buttons[unit].healthBar, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
||||||
|
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
||||||
|
horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
|
||||||
|
else
|
||||||
|
self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
|
||||||
end
|
end
|
||||||
|
|
||||||
local testBuffsAgain, testDebuffsAgain
|
elseif Gladdy.db.buffsBuffsCooldownPos == "RIGHT" then
|
||||||
|
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.classIconPos == "RIGHT") then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
||||||
|
end
|
||||||
|
elseif (Gladdy.db.classIconPos == "RIGHT") then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
|
||||||
|
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if (Gladdy.db.drCooldownPos == "RIGHT" and Gladdy.db.drEnabled) then
|
||||||
|
verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
|
||||||
|
end
|
||||||
|
if (Gladdy.db.castBarPos == "RIGHT") then
|
||||||
|
verticalMargin = verticalMargin -
|
||||||
|
(((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
|
||||||
|
or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
|
||||||
|
end
|
||||||
|
if (Gladdy.db.cooldownYPos == "RIGHT" and Gladdy.db.cooldown) then
|
||||||
|
verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
|
||||||
|
end
|
||||||
|
--self.frames[unit].buffFrame:SetPoint("LEFT", Gladdy.buttons[unit].healthBar, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
||||||
|
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
||||||
|
horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
|
||||||
|
else
|
||||||
|
self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
|
||||||
|
end
|
||||||
|
end
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
||||||
testBuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
|
styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
|
||||||
end
|
end
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
||||||
testDebuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
|
styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
|
||||||
end
|
end
|
||||||
for i=1, #self.framePool do
|
for i=1, #self.framePool do
|
||||||
styleIcon(self.framePool[i])
|
styleIcon(self.framePool[i])
|
||||||
end
|
end
|
||||||
self:UpdateAurasOnUnit(unit)
|
self:UpdateAurasOnUnit(unit)
|
||||||
|
|
||||||
if Gladdy.frame.testing and (testBuffsAgain or testDebuffsAgain) then
|
|
||||||
self:ResetUnit(unit)
|
|
||||||
self:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -394,8 +426,13 @@ end
|
|||||||
function BuffsDebuffs:UpdateAurasOnUnit(unit)
|
function BuffsDebuffs:UpdateAurasOnUnit(unit)
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
|
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
||||||
self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
|
self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
|
||||||
self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("RIGHT", self.frames[unit].buffFrame, "LEFT")
|
self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("RIGHT", self.frames[unit].buffFrame, "LEFT")
|
||||||
|
else
|
||||||
|
self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
|
||||||
|
self.frames[unit].auras[AURA_TYPE_BUFF][i]:SetPoint("LEFT", self.frames[unit].buffFrame, "RIGHT")
|
||||||
|
end
|
||||||
else
|
else
|
||||||
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
||||||
self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
|
self.frames[unit].auras[AURA_TYPE_BUFF][i]:ClearAllPoints()
|
||||||
@ -408,8 +445,13 @@ function BuffsDebuffs:UpdateAurasOnUnit(unit)
|
|||||||
end
|
end
|
||||||
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
|
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
||||||
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
|
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
|
||||||
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("RIGHT", self.frames[unit].debuffFrame, "LEFT")
|
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("RIGHT", self.frames[unit].debuffFrame, "LEFT")
|
||||||
|
else
|
||||||
|
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
|
||||||
|
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:SetPoint("LEFT", self.frames[unit].debuffFrame, "RIGHT")
|
||||||
|
end
|
||||||
else
|
else
|
||||||
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
||||||
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
|
self.frames[unit].auras[AURA_TYPE_DEBUFF][i]:ClearAllPoints()
|
||||||
@ -427,51 +469,53 @@ local function iconTimer(auraFrame, elapsed)
|
|||||||
local timeLeftMilliSec = auraFrame.endtime - GetTime()
|
local timeLeftMilliSec = auraFrame.endtime - GetTime()
|
||||||
local timeLeftSec = ceil(timeLeftMilliSec)
|
local timeLeftSec = ceil(timeLeftMilliSec)
|
||||||
auraFrame.timeLeft = timeLeftMilliSec
|
auraFrame.timeLeft = timeLeftMilliSec
|
||||||
if Gladdy.db.buffsDynamicColor then
|
--auraFrame.cooldowncircle:SetCooldown(auraFrame.startTime, auraFrame.endtime)
|
||||||
if timeLeftSec >= 60 then
|
if timeLeftSec >= 60 then
|
||||||
auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
|
if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(0.7, 1, 0) end
|
||||||
|
auraFrame.cooldown:SetFormattedText("%dm", ceil(timeLeftSec / 60))
|
||||||
elseif timeLeftSec < 60 and timeLeftSec >= 11 then
|
elseif timeLeftSec < 60 and timeLeftSec >= 11 then
|
||||||
auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
|
--if it's less than 60s
|
||||||
|
if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(0.7, 1, 0) end
|
||||||
|
auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
|
||||||
elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
|
elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
|
||||||
auraFrame.cooldown:SetTextColor(1, 0.7, 0, Gladdy.db.buffsFontColor.a)
|
if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0.7, 0) end
|
||||||
|
auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
|
||||||
elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
|
elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
|
||||||
auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
|
if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0, 0) end
|
||||||
|
auraFrame.cooldown:SetFormattedText("%d", timeLeftSec)
|
||||||
elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
|
elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
|
||||||
auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
|
if Gladdy.db.buffsDynamicColor then auraFrame.cooldown:SetTextColor(1, 0, 0) end
|
||||||
end
|
auraFrame.cooldown:SetFormattedText("%.1f", timeLeftMilliSec >= 0.0 and timeLeftMilliSec or 0.0)
|
||||||
end
|
elseif timeLeftMilliSec <= 0 and timeLeftMilliSec > -0.05 then -- 50ms ping max wait for SPELL_AURA_REMOVED event
|
||||||
if timeLeftMilliSec < 0 then
|
auraFrame.cooldown:SetText("")
|
||||||
|
else -- fallback in case SPELL_AURA_REMOVED is not fired
|
||||||
auraFrame:Hide()
|
auraFrame:Hide()
|
||||||
end
|
end
|
||||||
Gladdy:FormatTimer(auraFrame.cooldown, timeLeftMilliSec, timeLeftMilliSec <= 3)
|
|
||||||
else
|
else
|
||||||
auraFrame.cooldown:SetText("")
|
auraFrame.cooldown:SetText("")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
local aura
|
local aura
|
||||||
if not self.frames[unit].auras[auraType][index] then
|
if not self.frames[unit].auras[auraType][index] then
|
||||||
if #self.framePool > 0 then
|
if #self.framePool > 0 then
|
||||||
aura = tremove(self.framePool, #self.framePool)
|
aura = tremove(self.framePool, #self.framePool)
|
||||||
styleIcon(aura)
|
|
||||||
else
|
else
|
||||||
aura = CreateFrame("Frame")
|
aura = CreateFrame("Frame")
|
||||||
aura:EnableMouse(false)
|
aura:EnableMouse(false)
|
||||||
aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
|
aura:SetFrameLevel(3)
|
||||||
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
|
|
||||||
aura.texture = aura:CreateTexture(nil, "BACKGROUND")
|
aura.texture = aura:CreateTexture(nil, "BACKGROUND")
|
||||||
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
aura.texture.masked = true
|
|
||||||
aura.texture:SetAllPoints(aura)
|
aura.texture:SetAllPoints(aura)
|
||||||
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
|
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
|
||||||
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
|
aura.cooldowncircle:SetFrameLevel(4)
|
||||||
aura.cooldowncircle.noCooldownCount = true -- disable OmniCC
|
aura.cooldowncircle.noCooldownCount = true -- disable OmniCC
|
||||||
aura.cooldowncircle:SetAllPoints(aura)
|
aura.cooldowncircle:SetAllPoints(aura)
|
||||||
aura.cooldowncircle:SetReverse(true)
|
aura.cooldowncircle:SetReverse(true)
|
||||||
aura.cooldowncircle:SetHideCountdownNumbers(true)
|
aura.cooldowncircle:SetHideCountdownNumbers(true)
|
||||||
aura.overlay = CreateFrame("Frame", nil, aura)
|
aura.overlay = CreateFrame("Frame", nil, aura)
|
||||||
aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
|
aura.overlay:SetFrameLevel(5)
|
||||||
aura.overlay:SetAllPoints(aura)
|
aura.overlay:SetAllPoints(aura)
|
||||||
aura.border = aura.overlay:CreateTexture(nil, "OVERLAY")
|
aura.border = aura.overlay:CreateTexture(nil, "OVERLAY")
|
||||||
aura.border:SetAllPoints(aura)
|
aura.border:SetAllPoints(aura)
|
||||||
@ -504,12 +548,12 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
|
|||||||
aura.spellID = spellID
|
aura.spellID = spellID
|
||||||
aura.type = auraType
|
aura.type = auraType
|
||||||
aura.unit = unit
|
aura.unit = unit
|
||||||
aura.dispelType = dispelType
|
aura.spellSchool = spellSchool
|
||||||
aura.border:SetVertexColor(dispelTypeToOptionValue(dispelType))
|
aura.border:SetVertexColor(spellSchoolToOptionValue(spellSchool))
|
||||||
aura:Show()
|
aura:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
|
if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
|
||||||
if duration == 0 then
|
if duration == 0 then
|
||||||
self.frames[unit].auras[auraType][index].endtime = "undefined"
|
self.frames[unit].auras[auraType][index].endtime = "undefined"
|
||||||
@ -525,7 +569,7 @@ function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLe
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
--add
|
--add
|
||||||
self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
|
self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
|
||||||
self:UpdateAurasOnUnit(unit)
|
self:UpdateAurasOnUnit(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -533,6 +577,36 @@ end
|
|||||||
-- OPTIONS
|
-- OPTIONS
|
||||||
------------
|
------------
|
||||||
|
|
||||||
|
local function option(params)
|
||||||
|
local defaults = {
|
||||||
|
get = function(info)
|
||||||
|
local key = info.arg or info[#info]
|
||||||
|
return Gladdy.dbi.profile[key]
|
||||||
|
end,
|
||||||
|
set = function(info, value)
|
||||||
|
local key = info.arg or info[#info]
|
||||||
|
Gladdy.dbi.profile[key] = value
|
||||||
|
if Gladdy.db.buffsCooldownPos == "LEFT" then
|
||||||
|
Gladdy.db.buffsCooldownGrowDirection = "LEFT"
|
||||||
|
elseif Gladdy.db.buffsCooldownPos == "RIGHT" then
|
||||||
|
Gladdy.db.buffsCooldownGrowDirection = "RIGHT"
|
||||||
|
end
|
||||||
|
if Gladdy.db.buffsBuffsCooldownPos == "LEFT" then
|
||||||
|
Gladdy.db.buffsBuffsCooldownGrowDirection = "LEFT"
|
||||||
|
elseif Gladdy.db.buffsBuffsCooldownPos == "RIGHT" then
|
||||||
|
Gladdy.db.buffsBuffsCooldownGrowDirection = "RIGHT"
|
||||||
|
end
|
||||||
|
Gladdy:UpdateFrame()
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
for k, v in pairs(params) do
|
||||||
|
defaults[k] = v
|
||||||
|
end
|
||||||
|
|
||||||
|
return defaults
|
||||||
|
end
|
||||||
|
|
||||||
function BuffsDebuffs:GetOptions()
|
function BuffsDebuffs:GetOptions()
|
||||||
return {
|
return {
|
||||||
headerBuffs = {
|
headerBuffs = {
|
||||||
@ -551,14 +625,12 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Show CC"],
|
name = L["Show CC"],
|
||||||
desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
|
desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
buffs = {
|
buffs = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -567,21 +639,14 @@ function BuffsDebuffs:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 5,
|
||||||
},
|
},
|
||||||
buffsBuffsIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
buffsBuffsIconSize = Gladdy:option({
|
buffsBuffsIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Size"],
|
name = L["Icon Size"],
|
||||||
@ -624,6 +689,18 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 5,
|
order = 5,
|
||||||
},
|
},
|
||||||
|
buffsBuffsCooldownPos = option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Aura Position"],
|
||||||
|
desc = L["Position of the aura icons"],
|
||||||
|
order = 21,
|
||||||
|
values = {
|
||||||
|
["TOP"] = L["Top"],
|
||||||
|
["BOTTOM"] = L["Bottom"],
|
||||||
|
["LEFT"] = L["Left"],
|
||||||
|
["RIGHT"] = L["Right"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
buffsBuffsCooldownGrowDirection = Gladdy:option({
|
buffsBuffsCooldownGrowDirection = Gladdy:option({
|
||||||
type = "select",
|
type = "select",
|
||||||
name = L["Grow Direction"],
|
name = L["Grow Direction"],
|
||||||
@ -684,21 +761,14 @@ function BuffsDebuffs:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size & Padding"],
|
||||||
order = 1,
|
order = 5,
|
||||||
},
|
},
|
||||||
buffsIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
buffsIconSize = Gladdy:option({
|
buffsIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon Size"],
|
name = L["Icon Size"],
|
||||||
@ -741,6 +811,18 @@ function BuffsDebuffs:GetOptions()
|
|||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 5,
|
order = 5,
|
||||||
},
|
},
|
||||||
|
buffsCooldownPos = option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Aura Position"],
|
||||||
|
desc = L["Position of the aura icons"],
|
||||||
|
order = 21,
|
||||||
|
values = {
|
||||||
|
["TOP"] = L["Top"],
|
||||||
|
["BOTTOM"] = L["Bottom"],
|
||||||
|
["LEFT"] = L["Left"],
|
||||||
|
["RIGHT"] = L["Right"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
buffsCooldownGrowDirection = Gladdy:option({
|
buffsCooldownGrowDirection = Gladdy:option({
|
||||||
type = "select",
|
type = "select",
|
||||||
name = L["Grow Direction"],
|
name = L["Grow Direction"],
|
||||||
@ -819,27 +901,11 @@ function BuffsDebuffs:GetOptions()
|
|||||||
order = 10,
|
order = 10,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
buffsCooldownNumberAlpha = {
|
|
||||||
type = "range",
|
|
||||||
name = L["Cooldown number alpha"],
|
|
||||||
min = 0,
|
|
||||||
max = 1,
|
|
||||||
step = 0.1,
|
|
||||||
order = 11,
|
|
||||||
width = "full",
|
|
||||||
set = function(info, value)
|
|
||||||
Gladdy.db.buffsFontColor.a = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end,
|
|
||||||
get = function(info)
|
|
||||||
return Gladdy.db.buffsFontColor.a
|
|
||||||
end,
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
font = {
|
font = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Font"],
|
name = "Font",
|
||||||
order = 4,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
@ -882,7 +948,7 @@ function BuffsDebuffs:GetOptions()
|
|||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = "Border",
|
||||||
order = 5,
|
order = 5,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
@ -964,51 +1030,14 @@ function BuffsDebuffs:GetOptions()
|
|||||||
order = 49,
|
order = 49,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
buffsBorderColorEnrage = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Enrage"],
|
|
||||||
desc = L["Color of the border"],
|
|
||||||
order = 50,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 6,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
buffFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
buffsFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
debuffList = {
|
debuffList = {
|
||||||
name = L["Debuff Lists"],
|
name = "Debuff Lists",
|
||||||
type = "group",
|
type = "group",
|
||||||
order = 11,
|
order = 11,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
|
args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
|
||||||
set = function(info, state)
|
set = function(info, state)
|
||||||
@ -1021,10 +1050,9 @@ function BuffsDebuffs:GetOptions()
|
|||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
buffList = {
|
buffList = {
|
||||||
name = L["Buff Lists"],
|
name = "Buff Lists",
|
||||||
type = "group",
|
type = "group",
|
||||||
order = 12,
|
order = 12,
|
||||||
disabled = function() return not Gladdy.db.buffsEnabled end,
|
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
|
args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
|
||||||
set = function(info, state)
|
set = function(info, state)
|
||||||
@ -1039,168 +1067,3 @@ function BuffsDebuffs:GetOptions()
|
|||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function BuffsDebuffs:LegacySetPositionDebuffs(unit)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
self.frames[unit].debuffFrame:ClearAllPoints()
|
|
||||||
local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
|
|
||||||
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
|
|
||||||
local verticalMargin = -(Gladdy.db.powerBarHeight)/2
|
|
||||||
local offset = 0
|
|
||||||
if (Gladdy.db.buffsCooldownGrowDirection == "RIGHT") then
|
|
||||||
offset = Gladdy.db.buffsIconSize * Gladdy.db.buffsWidthFactor
|
|
||||||
end
|
|
||||||
local pos = Gladdy.db.buffsCooldownPos
|
|
||||||
|
|
||||||
if pos == "TOP" then
|
|
||||||
verticalMargin = horizontalMargin + 1
|
|
||||||
if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
|
||||||
end
|
|
||||||
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset + verticalMargin)
|
|
||||||
else
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset + verticalMargin)
|
|
||||||
end
|
|
||||||
elseif pos == "BOTTOM" then
|
|
||||||
verticalMargin = horizontalMargin + 1
|
|
||||||
if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
|
||||||
end
|
|
||||||
if Gladdy.db.buffsCooldownGrowDirection == "LEFT" then
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
|
|
||||||
else
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset -verticalMargin - powerBarHeight)
|
|
||||||
end
|
|
||||||
elseif pos == "LEFT" then
|
|
||||||
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
|
|
||||||
else
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
|
|
||||||
end
|
|
||||||
elseif pos == "RIGHT" then
|
|
||||||
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
|
|
||||||
else
|
|
||||||
self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsYOffset)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
|
|
||||||
function BuffsDebuffs:LegacySetPositionBuffs(unit)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
self.frames[unit].buffFrame:ClearAllPoints()
|
|
||||||
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize)
|
|
||||||
local verticalMargin = -(Gladdy.db.powerBarHeight)/2
|
|
||||||
local powerBarHeight = Gladdy.db.powerBarEnabled and (Gladdy.db.powerBarHeight + 1) or 0
|
|
||||||
local offset = 0
|
|
||||||
if (Gladdy.db.buffsBuffsCooldownGrowDirection == "RIGHT") then
|
|
||||||
offset = Gladdy.db.buffsBuffsIconSize * Gladdy.db.buffsBuffsWidthFactor
|
|
||||||
end
|
|
||||||
|
|
||||||
local pos = Gladdy.db.buffsBuffsCooldownPos
|
|
||||||
|
|
||||||
if pos == "TOP" then
|
|
||||||
verticalMargin = horizontalMargin + 1
|
|
||||||
if Gladdy.db.cooldownYPos == "TOP" and Gladdy.db.cooldown then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
|
||||||
end
|
|
||||||
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
|
||||||
self.frames[unit].buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
|
||||||
else
|
|
||||||
self.frames[unit].buffFrame:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", Gladdy.db.buffsXOffset + offset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
|
||||||
end
|
|
||||||
elseif pos == "BOTTOM" then
|
|
||||||
verticalMargin = horizontalMargin + 1
|
|
||||||
if Gladdy.db.cooldownYPos == "BOTTOM" and Gladdy.db.cooldown then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.cooldownSize
|
|
||||||
end
|
|
||||||
if Gladdy.db.buffsBuffsCooldownGrowDirection == "LEFT" then
|
|
||||||
self.frames[unit].buffFrame:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "BOTTOMRIGHT", Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
|
|
||||||
else
|
|
||||||
self.frames[unit].buffFrame:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "BOTTOMLEFT", Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset -verticalMargin - powerBarHeight)
|
|
||||||
end
|
|
||||||
elseif pos == "LEFT" then
|
|
||||||
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.classIconPos == "LEFT") then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
|
||||||
end
|
|
||||||
elseif (Gladdy.db.classIconPos == "LEFT") then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.trinketPos == "LEFT" and Gladdy.db.trinketEnabled) then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if (Gladdy.db.drCooldownPos == "LEFT" and Gladdy.db.drEnabled) then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
|
|
||||||
end
|
|
||||||
if (Gladdy.db.castBarPos == "LEFT") then
|
|
||||||
verticalMargin = verticalMargin -
|
|
||||||
(((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
|
|
||||||
or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
|
|
||||||
end
|
|
||||||
if (Gladdy.db.cooldownYPos == "LEFT" and Gladdy.db.cooldown) then
|
|
||||||
verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
|
|
||||||
end
|
|
||||||
--self.frames[unit].buffFrame:SetPoint("RIGHT", Gladdy.buttons[unit].healthBar, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
|
||||||
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
|
||||||
horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
|
|
||||||
else
|
|
||||||
self.frames[unit].buffFrame:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif pos == "RIGHT" then
|
|
||||||
horizontalMargin = horizontalMargin - 1 + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.classIconPos == "RIGHT") then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
|
||||||
end
|
|
||||||
elseif (Gladdy.db.classIconPos == "RIGHT") then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.trinketPos == "RIGHT" and Gladdy.db.trinketEnabled) then
|
|
||||||
horizontalMargin = horizontalMargin + (Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor) + Gladdy.db.padding
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if (Gladdy.db.drCooldownPos == "RIGHT" and Gladdy.db.drEnabled) then
|
|
||||||
verticalMargin = verticalMargin + Gladdy.db.drIconSize/2 + Gladdy.db.padding/2
|
|
||||||
end
|
|
||||||
if (Gladdy.db.castBarPos == "RIGHT") then
|
|
||||||
verticalMargin = verticalMargin -
|
|
||||||
(((Gladdy.db.castBarHeight < Gladdy.db.castBarIconSize) and Gladdy.db.castBarIconSize
|
|
||||||
or Gladdy.db.castBarHeight)/2 + Gladdy.db.padding/2)
|
|
||||||
end
|
|
||||||
if (Gladdy.db.cooldownYPos == "RIGHT" and Gladdy.db.cooldown) then
|
|
||||||
verticalMargin = verticalMargin + (Gladdy.db.buffsBuffsIconSize/2 + Gladdy.db.padding/2)
|
|
||||||
end
|
|
||||||
--self.frames[unit].buffFrame:SetPoint("LEFT", Gladdy.buttons[unit].healthBar, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset + verticalMargin)
|
|
||||||
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
|
||||||
horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) - 1 + Gladdy.db.padding
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
|
|
||||||
else
|
|
||||||
self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset + offset, Gladdy.db.buffsBuffsYOffset)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
@ -23,10 +23,8 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
|
|||||||
castBarHeight = 20,
|
castBarHeight = 20,
|
||||||
castBarWidth = 160,
|
castBarWidth = 160,
|
||||||
castBarIconSize = 22,
|
castBarIconSize = 22,
|
||||||
castBarIconZoomed = false,
|
|
||||||
castBarBorderSize = 8,
|
castBarBorderSize = 8,
|
||||||
castBarFontSize = 12,
|
castBarFontSize = 12,
|
||||||
castBarFontOutline = false,
|
|
||||||
castBarTexture = "Smooth",
|
castBarTexture = "Smooth",
|
||||||
castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
castBarIconStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
castBarBorderStyle = "Gladdy Tooltip round",
|
castBarBorderStyle = "Gladdy Tooltip round",
|
||||||
@ -35,8 +33,8 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
|
|||||||
castBarIconColor = { r = 0, g = 0, b = 0, a = 1 },
|
castBarIconColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
castBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
castBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
castBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
castBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
castBarIconEnabled = true,
|
|
||||||
castBarGuesses = true,
|
castBarGuesses = true,
|
||||||
|
castBarPos = "LEFT",
|
||||||
castBarXOffset = 0,
|
castBarXOffset = 0,
|
||||||
castBarYOffset = 0,
|
castBarYOffset = 0,
|
||||||
castBarIconPos = "LEFT",
|
castBarIconPos = "LEFT",
|
||||||
@ -44,16 +42,12 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
|
|||||||
castBarTimerFormat = "LEFT",
|
castBarTimerFormat = "LEFT",
|
||||||
castBarSparkEnabled = true,
|
castBarSparkEnabled = true,
|
||||||
castBarSparkColor = { r = 1, g = 1, b = 1, a = 1 },
|
castBarSparkColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
castBarFrameStrata = "MEDIUM",
|
|
||||||
castBarFrameLevel = 5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Castbar:Initialize()
|
function Castbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.castBarEnabled then
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -63,28 +57,20 @@ end
|
|||||||
---------------------------
|
---------------------------
|
||||||
|
|
||||||
function Castbar:CreateFrame(unit)
|
function Castbar:CreateFrame(unit)
|
||||||
local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit])
|
local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
|
||||||
castBar:EnableMouse(false)
|
castBar:EnableMouse(false)
|
||||||
castBar:SetMovable(true)
|
|
||||||
castBar.unit = unit
|
castBar.unit = unit
|
||||||
castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
|
|
||||||
castBar.backdrop = CreateFrame("Frame", nil, castBar, BackdropTemplateMixin and "BackdropTemplate")
|
castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle),
|
||||||
castBar.backdrop:SetAllPoints(castBar)
|
|
||||||
castBar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "castBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.castBarBorderSize })
|
edgeSize = Gladdy.db.castBarBorderSize })
|
||||||
castBar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.castBarBorderColor))
|
castBar:SetBackdropBorderColor(Gladdy.db.castBarBorderColor.r, Gladdy.db.castBarBorderColor.g, Gladdy.db.castBarBorderColor.b, Gladdy.db.castBarBorderColor.a)
|
||||||
castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
castBar:SetFrameLevel(1)
|
||||||
castBar.backdrop:SetFrameLevel(Gladdy.db.castBarFrameLevel - 1)
|
|
||||||
|
|
||||||
castBar.bar = CreateFrame("StatusBar", nil, castBar)
|
castBar.bar = CreateFrame("StatusBar", nil, castBar)
|
||||||
castBar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
|
castBar.bar:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
|
||||||
castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
|
castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
|
||||||
castBar.bar:SetMinMaxValues(0, 100)
|
castBar.bar:SetMinMaxValues(0, 100)
|
||||||
castBar.bar:SetFrameLevel(0)
|
castBar.bar:SetFrameLevel(0)
|
||||||
castBar.bar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar.bar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
|
|
||||||
castBar.spark = castBar:CreateTexture(nil, "OVERLAY")
|
castBar.spark = castBar:CreateTexture(nil, "OVERLAY")
|
||||||
castBar.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
castBar.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
||||||
@ -95,27 +81,18 @@ function Castbar:CreateFrame(unit)
|
|||||||
|
|
||||||
castBar.bg = castBar.bar:CreateTexture(nil, "BACKGROUND")
|
castBar.bg = castBar.bar:CreateTexture(nil, "BACKGROUND")
|
||||||
castBar.bg:SetAlpha(1)
|
castBar.bg:SetAlpha(1)
|
||||||
castBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
|
castBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
|
||||||
castBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarBgColor))
|
castBar.bg:SetVertexColor(Gladdy.db.castBarBgColor.r, Gladdy.db.castBarBgColor.g, Gladdy.db.castBarBgColor.b, Gladdy.db.castBarBgColor.a)
|
||||||
castBar.bg:SetAllPoints(castBar.bar)
|
castBar.bg:SetAllPoints(castBar.bar)
|
||||||
|
|
||||||
castBar.icon = CreateFrame("Frame", nil, castBar)
|
castBar.icon = CreateFrame("Frame", nil, castBar)
|
||||||
castBar.icon:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar.icon:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
|
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
|
||||||
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
castBar.icon.texture:SetAllPoints(castBar.icon)
|
castBar.icon.texture:SetAllPoints(castBar.icon)
|
||||||
castBar.icon.texture.masked = true
|
|
||||||
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
|
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
|
||||||
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
|
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
|
||||||
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
||||||
|
|
||||||
castBar.shield = castBar.icon:CreateTexture(nil, "OVERLAY")
|
|
||||||
castBar.shield:SetTexture("Interface\\AddOns\\Gladdy\\Images\\castbar-shield")
|
|
||||||
castBar.shield:SetHeight(80)
|
|
||||||
castBar.shield:SetWidth(80)
|
|
||||||
castBar.shield:SetPoint("CENTER", castBar.icon, "CENTER", 0, -1.5)
|
|
||||||
|
|
||||||
castBar.icon:ClearAllPoints()
|
castBar.icon:ClearAllPoints()
|
||||||
if (Gladdy.db.castBarIconPos == "LEFT") then
|
if (Gladdy.db.castBarIconPos == "LEFT") then
|
||||||
castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
|
castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
|
||||||
@ -123,17 +100,17 @@ function Castbar:CreateFrame(unit)
|
|||||||
castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
|
castBar.icon:SetPoint("LEFT", castBar, "RIGHT", 3, 0) -- Icon of castbar
|
||||||
end
|
end
|
||||||
|
|
||||||
castBar.spellText = castBar:CreateFontString(nil, "OVERLAY")
|
castBar.spellText = castBar:CreateFontString(nil, "LOW")
|
||||||
castBar.spellText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.spellText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
|
||||||
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.spellText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
|
||||||
castBar.spellText:SetShadowOffset(1, -1)
|
castBar.spellText:SetShadowOffset(1, -1)
|
||||||
castBar.spellText:SetShadowColor(0, 0, 0, 1)
|
castBar.spellText:SetShadowColor(0, 0, 0, 1)
|
||||||
castBar.spellText:SetJustifyH("CENTER")
|
castBar.spellText:SetJustifyH("CENTER")
|
||||||
castBar.spellText:SetPoint("LEFT", 10, 0) -- Text of the spell
|
castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
|
||||||
|
|
||||||
castBar.timeText = castBar:CreateFontString(nil, "OVERLAY")
|
castBar.timeText = castBar:CreateFontString(nil, "LOW")
|
||||||
castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
|
||||||
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.timeText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
|
||||||
castBar.timeText:SetShadowOffset(1, -1)
|
castBar.timeText:SetShadowOffset(1, -1)
|
||||||
castBar.timeText:SetShadowColor(0, 0, 0, 1)
|
castBar.timeText:SetShadowColor(0, 0, 0, 1)
|
||||||
castBar.timeText:SetJustifyH("CENTER")
|
castBar.timeText:SetJustifyH("CENTER")
|
||||||
@ -144,50 +121,31 @@ function Castbar:CreateFrame(unit)
|
|||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Castbar:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.castBarEnabled then
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Castbar:UpdateFrame(unit)
|
function Castbar:UpdateFrame(unit)
|
||||||
|
local button = Gladdy.buttons[unit]
|
||||||
local castBar = self.frames[unit]
|
local castBar = self.frames[unit]
|
||||||
if (not castBar) then
|
if (not castBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar.backdrop:SetFrameLevel(Gladdy.db.castBarFrameLevel - 1)
|
|
||||||
castBar.bar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar.bar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
castBar.icon:SetFrameStrata(Gladdy.db.castBarFrameStrata)
|
|
||||||
castBar.icon:SetFrameLevel(Gladdy.db.castBarFrameLevel)
|
|
||||||
|
|
||||||
castBar:SetWidth(Gladdy.db.castBarWidth)
|
castBar:SetWidth(Gladdy.db.castBarWidth)
|
||||||
castBar:SetHeight(Gladdy.db.castBarHeight)
|
castBar:SetHeight(Gladdy.db.castBarHeight)
|
||||||
castBar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "castBarBorderStyle"),
|
castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.castBarBorderSize })
|
edgeSize = Gladdy.db.castBarBorderSize })
|
||||||
castBar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.castBarBorderColor))
|
castBar:SetBackdropBorderColor(Gladdy.db.castBarBorderColor.r, Gladdy.db.castBarBorderColor.g, Gladdy.db.castBarBorderColor.b, Gladdy.db.castBarBorderColor.a)
|
||||||
|
|
||||||
castBar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
|
castBar.bar:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
|
||||||
castBar.bar:ClearAllPoints()
|
castBar.bar:ClearAllPoints()
|
||||||
castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
|
castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
|
||||||
castBar.bar:SetPoint("TOPLEFT", castBar, "TOPLEFT", (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
castBar.bar:SetPoint("TOPLEFT", castBar, "TOPLEFT", (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
castBar.bar:SetPoint("BOTTOMRIGHT", castBar, "BOTTOMRIGHT", -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
castBar.bar:SetPoint("BOTTOMRIGHT", castBar, "BOTTOMRIGHT", -(Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.castBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
|
||||||
castBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "castBarTexture"))
|
castBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.castBarTexture))
|
||||||
castBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarBgColor))
|
castBar.bg:SetVertexColor(Gladdy.db.castBarBgColor.r, Gladdy.db.castBarBgColor.g, Gladdy.db.castBarBgColor.b, Gladdy.db.castBarBgColor.a)
|
||||||
|
|
||||||
if Gladdy.db.castBarSparkEnabled then
|
if Gladdy.db.castBarSparkEnabled then
|
||||||
castBar.spark:SetHeight(Gladdy.db.castBarHeight * 1.8)
|
castBar.spark:SetHeight(Gladdy.db.castBarHeight * 1.8)
|
||||||
castBar.spark:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarSparkColor))
|
castBar.spark:SetVertexColor(Gladdy.db.castBarSparkColor.r, Gladdy.db.castBarSparkColor.g, Gladdy.db.castBarSparkColor.b, Gladdy.db.castBarSparkColor.a)
|
||||||
else
|
else
|
||||||
castBar.spark:SetAlpha(0)
|
castBar.spark:SetAlpha(0)
|
||||||
end
|
end
|
||||||
@ -195,28 +153,8 @@ function Castbar:UpdateFrame(unit)
|
|||||||
castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
|
castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
|
||||||
castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
|
castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
|
||||||
castBar.icon.texture:SetAllPoints(castBar.icon)
|
castBar.icon.texture:SetAllPoints(castBar.icon)
|
||||||
if Gladdy.db.castBarIconZoomed then
|
|
||||||
if castBar.icon.texture.masked then
|
|
||||||
castBar.icon.texture:SetMask("")
|
|
||||||
castBar.icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
|
||||||
castBar.icon.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not castBar.icon.texture.masked then
|
|
||||||
castBar.icon.texture:SetMask("")
|
|
||||||
castBar.icon.texture:SetTexCoord(0,1,0,1)
|
|
||||||
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
castBar.icon.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
castBar.icon:ClearAllPoints()
|
castBar.icon:ClearAllPoints()
|
||||||
|
|
||||||
castBar.shield:SetWidth(Gladdy.db.castBarIconSize * 3.2)
|
|
||||||
castBar.shield:SetHeight(Gladdy.db.castBarIconSize * 3.2)
|
|
||||||
|
|
||||||
local rightMargin = 0
|
local rightMargin = 0
|
||||||
local leftMargin = 0
|
local leftMargin = 0
|
||||||
if (Gladdy.db.castBarIconPos == "LEFT") then
|
if (Gladdy.db.castBarIconPos == "LEFT") then
|
||||||
@ -227,35 +165,33 @@ function Castbar:UpdateFrame(unit)
|
|||||||
leftMargin = Gladdy.db.castBarIconSize + 1
|
leftMargin = Gladdy.db.castBarIconSize + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
Gladdy:SetPosition(castBar, unit, "castBarXOffset", "castBarYOffset", Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin), Castbar)
|
castBar:ClearAllPoints()
|
||||||
|
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
||||||
|
if (Gladdy.db.castBarPos == "LEFT") then
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
castBar:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
||||||
|
else
|
||||||
|
castBar:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if (Gladdy.db.castBarPos == "RIGHT") then
|
||||||
|
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
||||||
|
if anchor == Gladdy.buttons[unit].healthBar then
|
||||||
|
castBar:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
||||||
|
else
|
||||||
|
castBar:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
castBar.spellText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.spellText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
|
||||||
castBar.spellText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.spellText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
|
||||||
|
|
||||||
castBar.timeText:SetFont(Gladdy:SMFetch("font", "castBarFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
|
castBar.timeText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.auraFont), Gladdy.db.castBarFontSize)
|
||||||
castBar.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.castBarFontColor))
|
castBar.timeText:SetTextColor(Gladdy.db.castBarFontColor.r, Gladdy.db.castBarFontColor.g, Gladdy.db.castBarFontColor.b, Gladdy.db.castBarFontColor.a)
|
||||||
|
|
||||||
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
|
||||||
castBar.icon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.castBarIconColor))
|
castBar.icon.texture.overlay:SetVertexColor(Gladdy.db.castBarIconColor.r, Gladdy.db.castBarIconColor.g, Gladdy.db.castBarIconColor.b, Gladdy.db.castBarIconColor.a)
|
||||||
|
|
||||||
if (unit == "arena1") then
|
|
||||||
Gladdy:CreateMover(castBar, "castBarXOffset", "castBarYOffset", L["Cast Bar"],
|
|
||||||
{"TOPLEFT", "TOPLEFT"}, Gladdy.db.castBarWidth, Gladdy.db.castBarHeight,
|
|
||||||
0, 0, "castBarEnabled")
|
|
||||||
end
|
|
||||||
if not Gladdy.db.castBarEnabled then
|
|
||||||
self:CAST_STOP(unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.castBarIconEnabled then
|
|
||||||
castBar.icon:Show()
|
|
||||||
if testAgain then
|
|
||||||
self:ResetUnit(unit)
|
|
||||||
self:Test(unit)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
castBar.icon:Hide()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
---------------------------
|
||||||
@ -296,7 +232,7 @@ function Castbar.OnUpdate(castBar, elapsed)
|
|||||||
castBar.spark:SetPoint("CENTER", castBar.bar, "LEFT", castBar.spark.position, 0)
|
castBar.spark:SetPoint("CENTER", castBar.bar, "LEFT", castBar.spark.position, 0)
|
||||||
castBar.spark:Show()
|
castBar.spark:Show()
|
||||||
end
|
end
|
||||||
elseif ( castBar.holdTime and GetTime() < castBar.holdTime ) then
|
elseif ( GetTime() < castBar.holdTime ) then
|
||||||
castBar.timeText:Hide()
|
castBar.timeText:Hide()
|
||||||
castBar.spark:Hide()
|
castBar.spark:Hide()
|
||||||
return
|
return
|
||||||
@ -308,16 +244,16 @@ function Castbar.OnUpdate(castBar, elapsed)
|
|||||||
castBar.fadeOut = nil;
|
castBar.fadeOut = nil;
|
||||||
castBar.timeText:Show()
|
castBar.timeText:Show()
|
||||||
castBar.spark:Show()
|
castBar.spark:Show()
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Castbar.CastEventsFunc = {}
|
Castbar.CastEventsFunc = {}
|
||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
|
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
|
||||||
local name, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible, spellId = UnitCastingInfo(castBar.unit)
|
local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -348,7 +284,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_SUCCEEDED"] = function(castBar, event, ..
|
|||||||
end
|
end
|
||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_STOP"] = function(castBar, event, ...)
|
Castbar.CastEventsFunc["UNIT_SPELLCAST_STOP"] = function(castBar, event, ...)
|
||||||
if ( not castBar:IsVisible() ) then
|
if ( not castBar:IsVisible() ) then
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide()
|
||||||
end
|
end
|
||||||
if ( (castBar.casting and event == "UNIT_SPELLCAST_STOP" and select(2, ...) == castBar.castID) or
|
if ( (castBar.casting and event == "UNIT_SPELLCAST_STOP" and select(2, ...) == castBar.castID) or
|
||||||
(castBar.channeling and event == "UNIT_SPELLCAST_CHANNEL_STOP") ) then
|
(castBar.channeling and event == "UNIT_SPELLCAST_CHANNEL_STOP") ) then
|
||||||
@ -396,7 +332,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
|
|||||||
|
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
-- if there is no name, there is no bar
|
-- if there is no name, there is no bar
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
castBar.value = (GetTime() - (startTime / 1000))
|
castBar.value = (GetTime() - (startTime / 1000))
|
||||||
@ -411,10 +347,10 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
|
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
|
||||||
local name, text, texture, startTime, endTime, isTradeSkill, notInterruptible, spellId = UnitChannelInfo(castBar.unit)
|
local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
|
||||||
|
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if ( castBar.spark ) then
|
if ( castBar.spark ) then
|
||||||
@ -432,7 +368,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_UPDATE"] = function(castBar, even
|
|||||||
if ( castBar:IsShown() ) then
|
if ( castBar:IsShown() ) then
|
||||||
local name, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(castBar.unit)
|
local name, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(castBar.unit)
|
||||||
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
|
||||||
castBar:SetAlpha(0)
|
castBar:Hide()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
castBar.value = ((endTime / 1000) - GetTime())
|
castBar.value = ((endTime / 1000) - GetTime())
|
||||||
@ -449,7 +385,7 @@ function Castbar.OnEvent(self, event, ...)
|
|||||||
Castbar.CastEventsFunc[event](self, event, ...)
|
Castbar.CastEventsFunc[event](self, event, ...)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible, test)
|
function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
|
||||||
local castBar = self.frames[unit]
|
local castBar = self.frames[unit]
|
||||||
if (not castBar) then
|
if (not castBar) then
|
||||||
return
|
return
|
||||||
@ -461,36 +397,18 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible
|
|||||||
castBar.channeling = test == "channel"
|
castBar.channeling = test == "channel"
|
||||||
end
|
end
|
||||||
|
|
||||||
if notInterruptible then
|
castBar.bar:SetStatusBarColor(Gladdy.db.castBarColor.r, Gladdy.db.castBarColor.g, Gladdy.db.castBarColor.b, Gladdy.db.castBarColor.a)
|
||||||
castBar.bar:SetStatusBarColor(.8,.8,.8,1)
|
|
||||||
else
|
|
||||||
castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
castBar.value = value
|
castBar.value = value
|
||||||
castBar.maxValue = maxValue
|
castBar.maxValue = maxValue
|
||||||
castBar.bar:SetMinMaxValues(0, maxValue)
|
castBar.bar:SetMinMaxValues(0, maxValue)
|
||||||
castBar.bar:SetValue(value)
|
castBar.bar:SetValue(value)
|
||||||
castBar.icon:SetAlpha(1)
|
|
||||||
castBar.icon.texture:SetTexture(icon)
|
castBar.icon.texture:SetTexture(icon)
|
||||||
castBar.spellText:SetText(spell)
|
castBar.spellText:SetText(spell)
|
||||||
castBar.timeText:SetText(maxValue)
|
castBar.timeText:SetText(maxValue)
|
||||||
castBar.bg:Show()
|
castBar.bg:Show()
|
||||||
castBar.backdrop:Show()
|
castBar:Show()
|
||||||
if Gladdy.db.castBarSparkEnabled then
|
|
||||||
castBar.spark:Show()
|
|
||||||
end
|
|
||||||
if notInterruptible then
|
|
||||||
castBar.shield:Show()
|
|
||||||
else
|
|
||||||
castBar.shield:Hide()
|
|
||||||
end
|
|
||||||
castBar:SetAlpha(1)
|
castBar:SetAlpha(1)
|
||||||
if Gladdy.db.castBarIconEnabled then
|
|
||||||
castBar.icon:Show()
|
castBar.icon:Show()
|
||||||
else
|
|
||||||
castBar.icon:Hide()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Castbar:CAST_STOP(unit, ...)
|
function Castbar:CAST_STOP(unit, ...)
|
||||||
@ -503,16 +421,13 @@ function Castbar:CAST_STOP(unit, ...)
|
|||||||
castBar.channeling = nil
|
castBar.channeling = nil
|
||||||
castBar.value = 0
|
castBar.value = 0
|
||||||
castBar.maxValue = 0
|
castBar.maxValue = 0
|
||||||
castBar.icon:SetAlpha(0)
|
|
||||||
castBar.icon.texture:SetTexture("")
|
castBar.icon.texture:SetTexture("")
|
||||||
castBar.spellText:SetText("")
|
castBar.spellText:SetText("")
|
||||||
castBar.timeText:SetText("")
|
castBar.timeText:SetText("")
|
||||||
castBar.bar:SetValue(0)
|
castBar.bar:SetValue(0)
|
||||||
castBar.bg:Hide()
|
castBar.bg:Hide()
|
||||||
castBar.backdrop:Hide()
|
castBar:Hide()
|
||||||
castBar.spark:Hide()
|
|
||||||
castBar.icon:Hide()
|
castBar.icon:Hide()
|
||||||
castBar.shield:Hide()
|
|
||||||
else
|
else
|
||||||
castBar.bar:SetStatusBarColor(...)
|
castBar.bar:SetStatusBarColor(...)
|
||||||
end
|
end
|
||||||
@ -587,8 +502,7 @@ function Castbar:Test(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (spell) then
|
if (spell) then
|
||||||
local nonInterruptable = unit == "arena1" and Gladdy.expansion == "Wrath"
|
self:CAST_START(unit, spell, icon, value, maxValue, event)
|
||||||
self:CAST_START(unit, spell, icon, value, maxValue, nonInterruptable, event)
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self:CAST_STOP(unit)
|
self:CAST_STOP(unit)
|
||||||
@ -643,7 +557,6 @@ function Castbar:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.castBarEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
barFrame = {
|
barFrame = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -661,7 +574,7 @@ function Castbar:GetOptions()
|
|||||||
desc = L["Height of the bar"],
|
desc = L["Height of the bar"],
|
||||||
order = 3,
|
order = 3,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 200,
|
max = 50,
|
||||||
step = 1,
|
step = 1,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
@ -671,7 +584,7 @@ function Castbar:GetOptions()
|
|||||||
desc = L["Width of the bars"],
|
desc = L["Width of the bars"],
|
||||||
order = 4,
|
order = 4,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 600,
|
max = 300,
|
||||||
step = 1,
|
step = 1,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
@ -738,22 +651,9 @@ function Castbar:GetOptions()
|
|||||||
args = {
|
args = {
|
||||||
headerSize = {
|
headerSize = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Icon Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
castBarIconEnabled = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Icon Enabled"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
castBarIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
castBarIconSize = option({
|
castBarIconSize = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon size"],
|
name = L["Icon size"],
|
||||||
@ -840,12 +740,6 @@ function Castbar:GetOptions()
|
|||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
castBarFontOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Outline"],
|
|
||||||
order = 5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerFormat = {
|
headerFormat = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Format"],
|
name = L["Format"],
|
||||||
@ -873,6 +767,15 @@ function Castbar:GetOptions()
|
|||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
|
castBarPos = option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Castbar position"],
|
||||||
|
order = 2,
|
||||||
|
values = {
|
||||||
|
["LEFT"] = L["Left"],
|
||||||
|
["RIGHT"] = L["Right"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
castBarIconPos = option( {
|
castBarIconPos = option( {
|
||||||
type = "select",
|
type = "select",
|
||||||
name = L["Icon position"],
|
name = L["Icon position"],
|
||||||
@ -907,73 +810,7 @@ function Castbar:GetOptions()
|
|||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 6,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
castBarFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
castBarFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 1,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Castbar:LegacySetPosition(castBar, unit, leftMargin, rightMargin)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
castBar:ClearAllPoints()
|
|
||||||
if Gladdy.db.castBarWidth <= 0 then
|
|
||||||
castBar:SetWidth(0.1)
|
|
||||||
end
|
|
||||||
if Gladdy.db.castBarHeight <= 0 then
|
|
||||||
castBar:SetHeight(0.1)
|
|
||||||
end
|
|
||||||
local horizontalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.castBarPos == "LEFT") then
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "LEFT")
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
castBar:SetPoint("RIGHT", anchor, "LEFT", -horizontalMargin - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
|
||||||
else
|
|
||||||
castBar:SetPoint("RIGHT", anchor, "LEFT", -Gladdy.db.padding - leftMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if (Gladdy.db.castBarPos == "RIGHT") then
|
|
||||||
local anchor = Gladdy:GetAnchor(unit, "RIGHT")
|
|
||||||
if anchor == Gladdy.buttons[unit].healthBar then
|
|
||||||
castBar:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
|
||||||
else
|
|
||||||
castBar:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + rightMargin + Gladdy.db.castBarXOffset, Gladdy.db.castBarYOffset)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
@ -1,29 +1,21 @@
|
|||||||
local select, str_gsub = select, string.gsub
|
local select = select
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local Classicon = Gladdy:NewModule("Class Icon", 81, {
|
local Classicon = Gladdy:NewModule("Class Icon", 80, {
|
||||||
classIconEnabled = true,
|
classIconPos = "LEFT",
|
||||||
classIconSize = 60 + 20 + 1,
|
classIconSize = 60 + 20 + 1,
|
||||||
classIconWidthFactor = 0.9,
|
classIconWidthFactor = 0.9,
|
||||||
classIconZoomed = false,
|
|
||||||
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
classIconSpecIcon = false,
|
classIconSpecIcon = false,
|
||||||
classIconXOffset = 0,
|
|
||||||
classIconYOffset = 0,
|
|
||||||
classIconFrameStrata = "MEDIUM",
|
|
||||||
classIconFrameLevel = 5,
|
|
||||||
classIconGroup = false,
|
|
||||||
classIconGroupDirection = "DOWN"
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
|
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
|
||||||
local classIcons = {
|
local classIcons = {
|
||||||
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
|
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
|
||||||
["DEATHKNIGHT"] = select(3, GetSpellInfo(49023)), --Might of Mograine
|
|
||||||
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
|
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
|
||||||
["MAGE"] = classIconPath .. "inv_staff_13",
|
["MAGE"] = classIconPath .. "inv_staff_13",
|
||||||
["PALADIN"] = classIconPath .. "inv_hammer_01",
|
["PALADIN"] = classIconPath .. "inv_hammer_01",
|
||||||
@ -41,11 +33,6 @@ local specIcons = {
|
|||||||
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
|
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
|
||||||
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
|
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
|
||||||
},
|
},
|
||||||
["DEATHKNIGHT"] = {
|
|
||||||
[L["Unholy"]] = select(3, GetSpellInfo(48265)), -- Unholy Presence
|
|
||||||
[L["Blood"]] = select(3, GetSpellInfo(48266)), -- Blood Presence
|
|
||||||
[L["Frost"]] = select(3, GetSpellInfo(48263)), -- Frost Presence
|
|
||||||
},
|
|
||||||
["HUNTER"] = {
|
["HUNTER"] = {
|
||||||
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
|
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
|
||||||
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
|
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
|
||||||
@ -91,21 +78,9 @@ local specIcons = {
|
|||||||
function Classicon:Initialize()
|
function Classicon:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.classIconEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Classicon:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.classIconEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Classicon:CreateFrame(unit)
|
function Classicon:CreateFrame(unit)
|
||||||
@ -116,7 +91,6 @@ function Classicon:CreateFrame(unit)
|
|||||||
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
|
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
|
||||||
classIcon.texture:SetAllPoints(classIcon)
|
classIcon.texture:SetAllPoints(classIcon)
|
||||||
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
classIcon.texture.masked = true
|
|
||||||
|
|
||||||
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
|
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
|
||||||
classIcon.texture.overlay:SetAllPoints(classIcon)
|
classIcon.texture.overlay:SetAllPoints(classIcon)
|
||||||
@ -125,6 +99,13 @@ function Classicon:CreateFrame(unit)
|
|||||||
classIcon:SetFrameStrata("MEDIUM")
|
classIcon:SetFrameStrata("MEDIUM")
|
||||||
classIcon:SetFrameLevel(2)
|
classIcon:SetFrameLevel(2)
|
||||||
|
|
||||||
|
classIcon:ClearAllPoints()
|
||||||
|
if (Gladdy.db.classIconPos == "RIGHT") then
|
||||||
|
classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit].healthBar, "TOPRIGHT", 2, 2)
|
||||||
|
else
|
||||||
|
classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -2, 2)
|
||||||
|
end
|
||||||
|
|
||||||
Gladdy.buttons[unit].classIcon = classIcon
|
Gladdy.buttons[unit].classIcon = classIcon
|
||||||
self.frames[unit] = classIcon
|
self.frames[unit] = classIcon
|
||||||
end
|
end
|
||||||
@ -135,73 +116,22 @@ function Classicon:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
|
|
||||||
classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
|
|
||||||
classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
|
|
||||||
|
|
||||||
classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
|
classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
|
||||||
classIcon:SetHeight(Gladdy.db.classIconSize)
|
classIcon:SetHeight(Gladdy.db.classIconSize)
|
||||||
|
|
||||||
if Gladdy.db.classIconZoomed then
|
classIcon:ClearAllPoints()
|
||||||
if classIcon.texture.masked then
|
local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
||||||
classIcon.texture:SetMask("")
|
if (Gladdy.db.classIconPos == "LEFT") then
|
||||||
classIcon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
|
||||||
classIcon.texture.masked = nil
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
if not classIcon.texture.masked then
|
classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPRIGHT", margin, 0)
|
||||||
classIcon.texture:SetMask("")
|
|
||||||
classIcon.texture:SetTexCoord(0,1,0,1)
|
|
||||||
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
||||||
classIcon.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
|
|
||||||
|
|
||||||
if (Gladdy.db.classIconGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.classIconGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.classIconGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
|
||||||
Gladdy:CreateMover(classIcon, "classIconXOffset", "classIconYOffset", L["Class Icon"],
|
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
|
||||||
Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor,
|
|
||||||
Gladdy.db.classIconSize,
|
|
||||||
0,
|
|
||||||
0, "classIconEnabled")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
classIcon.texture:ClearAllPoints()
|
classIcon.texture:ClearAllPoints()
|
||||||
classIcon.texture:SetAllPoints(classIcon)
|
classIcon.texture:SetAllPoints(classIcon)
|
||||||
|
|
||||||
classIcon.texture.overlay:SetTexture(Gladdy.db.classIconBorderStyle)
|
classIcon.texture.overlay:SetTexture(Gladdy.db.classIconBorderStyle)
|
||||||
classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
|
classIcon.texture.overlay:SetVertexColor(Gladdy.db.classIconBorderColor.r, Gladdy.db.classIconBorderColor.g, Gladdy.db.classIconBorderColor.b, Gladdy.db.classIconBorderColor.a)
|
||||||
if Gladdy.db.classIconEnabled then
|
|
||||||
classIcon:Show()
|
|
||||||
if testAgain then
|
|
||||||
Classicon:ResetUnit(unit)
|
|
||||||
Classicon:ENEMY_SPOTTED(unit)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
classIcon:Hide()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Classicon:ENEMY_SPOTTED(unit)
|
function Classicon:ENEMY_SPOTTED(unit)
|
||||||
@ -223,6 +153,10 @@ function Classicon:UNIT_SPEC(unit, spec)
|
|||||||
classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
|
classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Classicon:Test(unit)
|
||||||
|
self:ENEMY_SPOTTED(unit)
|
||||||
|
end
|
||||||
|
|
||||||
function Classicon:ResetUnit(unit)
|
function Classicon:ResetUnit(unit)
|
||||||
local classIcon = self.frames[unit]
|
local classIcon = self.frames[unit]
|
||||||
if (not classIcon) then
|
if (not classIcon) then
|
||||||
@ -239,19 +173,13 @@ function Classicon:GetOptions()
|
|||||||
name = L["Class Icon"],
|
name = L["Class Icon"],
|
||||||
order = 2,
|
order = 2,
|
||||||
},
|
},
|
||||||
classIconEnabled = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Class Icon Enabled"],
|
|
||||||
order = 3,
|
|
||||||
}),
|
|
||||||
classIconSpecIcon = {
|
classIconSpecIcon = {
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show Spec Icon"],
|
name = L["Show Spec Icon"],
|
||||||
desc = L["Shows Spec Icon once spec is detected"],
|
desc = L["Shows Spec Icon once spec is detected"],
|
||||||
order = 4,
|
order = 3,
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
get = function(info) return Gladdy.db.classIconSpecIcon end,
|
||||||
get = function() return Gladdy.db.classIconSpecIcon end,
|
set = function(info, value)
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.db.classIconSpecIcon = value
|
Gladdy.db.classIconSpecIcon = value
|
||||||
if Gladdy.curBracket and Gladdy.curBracket > 0 then
|
if Gladdy.curBracket and Gladdy.curBracket > 0 then
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
@ -264,56 +192,28 @@ function Classicon:GetOptions()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
},
|
},
|
||||||
classIconGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Class Icon"],
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
|
||||||
}),
|
|
||||||
classIconGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 6,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.classIconGroup or not Gladdy.db.classIconEnabled
|
|
||||||
end,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 7,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.classIconEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
size = {
|
size = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Icon size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Icon size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
classIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
classIconSize = Gladdy:option({
|
classIconSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Size"],
|
name = L["Icon size"],
|
||||||
min = 3,
|
min = 1,
|
||||||
max = 100,
|
max = 100,
|
||||||
step = .1,
|
step = 1,
|
||||||
order = 3,
|
order = 3,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
@ -331,37 +231,29 @@ function Classicon:GetOptions()
|
|||||||
position = {
|
position = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 3,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
headerPosition = {
|
headerPosition = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 5,
|
order = 5,
|
||||||
},
|
},
|
||||||
classIconXOffset = Gladdy:option({
|
classIconPos = Gladdy:option({
|
||||||
type = "range",
|
type = "select",
|
||||||
name = L["Horizontal offset"],
|
name = L["Icon position"],
|
||||||
order = 11,
|
desc = L["This changes positions with trinket"],
|
||||||
min = -800,
|
order = 6,
|
||||||
max = 800,
|
values = {
|
||||||
step = 0.1,
|
["LEFT"] = L["Left"],
|
||||||
width = "full",
|
["RIGHT"] = L["Right"],
|
||||||
}),
|
},
|
||||||
classIconYOffset = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Vertical offset"],
|
|
||||||
order = 12,
|
|
||||||
min = -800,
|
|
||||||
max = 800,
|
|
||||||
step = 0.1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = L["Border"],
|
||||||
order = 2,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
headerBorder = {
|
headerBorder = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -383,55 +275,7 @@ function Classicon:GetOptions()
|
|||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
classIconFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
classIconFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Classicon:LegacySetPosition(classIcon, unit)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
classIcon:ClearAllPoints()
|
|
||||||
local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
|
||||||
if (Gladdy.db.classIconPos == "LEFT") then
|
|
||||||
classIcon:SetPoint("TOPRIGHT", Gladdy.buttons[unit].healthBar, "TOPLEFT", -margin, 0)
|
|
||||||
else
|
|
||||||
classIcon:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPRIGHT", margin, 0)
|
|
||||||
end
|
|
||||||
end
|
|
@ -12,8 +12,8 @@ local Gladdy = LibStub("Gladdy")
|
|||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
|
|
||||||
local attributes = {
|
local attributes = {
|
||||||
{ name = L["Target"], button = "1", modifier = "", action = "target", spell = "" },
|
{ name = "Target", button = "1", modifier = "", action = "target", spell = "" },
|
||||||
{ name = L["Focus"], button = "2", modifier = "", action = "focus", spell = "" },
|
{ name = "Focus", button = "2", modifier = "", action = "focus", spell = "" },
|
||||||
}
|
}
|
||||||
for i = 3, 10 do
|
for i = 3, 10 do
|
||||||
tinsert(attributes, { name = L["Action #%d"]:format(i), button = "", modifier = "", action = "disabled", spell = "" })
|
tinsert(attributes, { name = L["Action #%d"]:format(i), button = "", modifier = "", action = "disabled", spell = "" })
|
||||||
@ -53,8 +53,8 @@ BINDING_NAME_GLADDYBUTTON3_BUTTON5 = L["Button5 Click Enemy 3"]
|
|||||||
BINDING_NAME_GLADDYBUTTON4_BUTTON5 = L["Button5 Click Enemy 4"]
|
BINDING_NAME_GLADDYBUTTON4_BUTTON5 = L["Button5 Click Enemy 4"]
|
||||||
BINDING_NAME_GLADDYBUTTON5_BUTTON5 = L["Button5 Click Enemy 5"]
|
BINDING_NAME_GLADDYBUTTON5_BUTTON5 = L["Button5 Click Enemy 5"]
|
||||||
|
|
||||||
function Clicks:Initialize()
|
function Clicks:Initialise()
|
||||||
--
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Clicks:Reset()
|
function Clicks:Reset()
|
||||||
@ -62,15 +62,22 @@ function Clicks:Reset()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Clicks:ResetUnit(unit)
|
function Clicks:ResetUnit(unit)
|
||||||
--
|
local button = Gladdy.buttons[unit]
|
||||||
|
if (not button) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for k, v in pairs(Gladdy.db.attributes) do
|
||||||
|
button.secure:SetAttribute(v.modifier .. "macrotext" .. v.button, "")
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Clicks:UpdateFrame(unit)
|
function Clicks:Test()
|
||||||
self:SetupAttributes(unit)
|
Clicks:JOINED_ARENA()
|
||||||
end
|
end
|
||||||
|
|
||||||
function Clicks:UpdateFrameOnce()
|
function Clicks:JOINED_ARENA()
|
||||||
for _, v in pairs(Gladdy.buttons) do
|
for k, v in pairs(Gladdy.buttons) do
|
||||||
local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
|
local left = GetBindingKey(("GLADDYBUTTON%d_LEFT"):format(v.id))
|
||||||
local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
|
local right = GetBindingKey(("GLADDYBUTTON%d_RIGHT"):format(v.id))
|
||||||
local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
|
local middle = GetBindingKey(("GLADDYBUTTON%d_MIDDLE"):format(v.id))
|
||||||
@ -107,7 +114,7 @@ function Clicks:SetupAttributes(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, v in pairs(Gladdy.db.attributes) do
|
for k, v in pairs(Gladdy.db.attributes) do
|
||||||
self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
|
self:SetupAttribute(button, v.button, v.modifier, v.action, v.spell)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -138,7 +145,7 @@ function Clicks:SetupAttribute(button, key, mod, action, spell)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local buttons = { ["1"] = L["Left button"], ["2"] = L["Right button"], ["3"] = L["Middle button"], ["4"] = L["Button 4"], ["5"] = L["Button 5"] }
|
local buttons = { ["1"] = L["Left button"], ["2"] = L["Right button"], ["3"] = L["Middle button"], ["4"] = L["Button 4"], ["5"] = L["Button 5"] }
|
||||||
local modifiers = { [""] = L["None"], ["*"] = L["All"], ["ctrl-"] = L["CTRL"], ["shift-"] = L["SHIFT"], ["alt-"] = L["ALT"] }
|
local modifiers = { [""] = L["None"], ["ctrl-"] = L["CTRL"], ["shift-"] = L["SHIFT"], ["alt-"] = L["ALT"] }
|
||||||
local clickValues = { ["macro"] = MACRO, ["target"] = TARGET, ["focus"] = FOCUS, ["spell"] = L["Cast Spell"], ["disabled"] = ADDON_DISABLED }
|
local clickValues = { ["macro"] = MACRO, ["target"] = TARGET, ["focus"] = FOCUS, ["spell"] = L["Cast Spell"], ["disabled"] = ADDON_DISABLED }
|
||||||
|
|
||||||
local function SetupAttributeOption(i)
|
local function SetupAttributeOption(i)
|
||||||
@ -215,3 +222,8 @@ function Clicks:GetOptions()
|
|||||||
end
|
end
|
||||||
return options
|
return options
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Clicks:UpdateFrame(unit)
|
||||||
|
self:SetupAttributes(unit)
|
||||||
|
self:JOINED_ARENA()
|
||||||
|
end
|
@ -1,6 +1,7 @@
|
|||||||
local select = select
|
local select = select
|
||||||
local UnitExists, UnitAffectingCombat, GetSpellInfo = UnitExists, UnitAffectingCombat, GetSpellInfo
|
local UnitExists, UnitAffectingCombat, GetSpellInfo = UnitExists, UnitAffectingCombat, GetSpellInfo
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
@ -10,19 +11,17 @@ local CombatIndicator = Gladdy:NewModule("Combat Indicator", nil, {
|
|||||||
ciSize = 20,
|
ciSize = 20,
|
||||||
ciAlpha = 1,
|
ciAlpha = 1,
|
||||||
ciWidthFactor = 1,
|
ciWidthFactor = 1,
|
||||||
|
ciAnchor = "healthBar",
|
||||||
|
ciPos = "TOP",
|
||||||
ciXOffset = 0,
|
ciXOffset = 0,
|
||||||
ciYOffset = -31,
|
ciYOffset = -31,
|
||||||
ciBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
ciBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
ciBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
ciBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
ciFrameStrata = "HIGH",
|
|
||||||
ciFrameLevel = 5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function CombatIndicator:Initialize()
|
function CombatIndicator:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.ciEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
|
||||||
self.updateInterval = 0.05
|
self.updateInterval = 0.05
|
||||||
self.combatIndicatorIcon = select(3, GetSpellInfo(674))
|
self.combatIndicatorIcon = select(3, GetSpellInfo(674))
|
||||||
end
|
end
|
||||||
@ -39,9 +38,7 @@ function CombatIndicator:CreateFrame(unit)
|
|||||||
end
|
end
|
||||||
local ciFrame = CreateFrame("Frame", "GladdyCombatindicator" .. unit, button)
|
local ciFrame = CreateFrame("Frame", "GladdyCombatindicator" .. unit, button)
|
||||||
ciFrame:EnableMouse(false)
|
ciFrame:EnableMouse(false)
|
||||||
ciFrame:SetMovable(true)
|
ciFrame:SetFrameStrata("HIGH")
|
||||||
ciFrame:SetFrameStrata(Gladdy.db.ciFrameStrata)
|
|
||||||
ciFrame:SetFrameLevel(Gladdy.db.ciFrameLevel)
|
|
||||||
ciFrame:SetHeight(Gladdy.db.ciSize)
|
ciFrame:SetHeight(Gladdy.db.ciSize)
|
||||||
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
|
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
|
||||||
|
|
||||||
@ -53,36 +50,25 @@ function CombatIndicator:CreateFrame(unit)
|
|||||||
ciFrame.border = ciFrame:CreateTexture(nil, "OVERLAY")
|
ciFrame.border = ciFrame:CreateTexture(nil, "OVERLAY")
|
||||||
ciFrame.border:SetAllPoints(ciFrame)
|
ciFrame.border:SetAllPoints(ciFrame)
|
||||||
ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
|
ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
|
||||||
ciFrame.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.ciBorderColor))
|
ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
|
||||||
|
|
||||||
self.frames[unit] = ciFrame
|
self.frames[unit] = ciFrame
|
||||||
button.ciFrame = ciFrame
|
button.ciFrame = ciFrame
|
||||||
end
|
end
|
||||||
|
|
||||||
function CombatIndicator:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.ciEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function CombatIndicator:UpdateFrame(unit)
|
function CombatIndicator:UpdateFrame(unit)
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
local ciFrame = self.frames[unit]
|
local ciFrame = self.frames[unit]
|
||||||
if (not button or not ciFrame) then
|
if (not button or not ciFrame) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
ciFrame:SetFrameStrata(Gladdy.db.ciFrameStrata)
|
|
||||||
ciFrame:SetFrameLevel(Gladdy.db.ciFrameLevel)
|
|
||||||
|
|
||||||
ciFrame:SetHeight(Gladdy.db.ciSize)
|
ciFrame:SetHeight(Gladdy.db.ciSize)
|
||||||
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
|
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
|
||||||
ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
|
ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
|
||||||
ciFrame.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.ciBorderColor))
|
ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
|
||||||
|
|
||||||
Gladdy:SetPosition(ciFrame, unit, "ciXOffset", "ciYOffset", CombatIndicator:LegacySetPosition(ciFrame, unit), CombatIndicator)
|
ciFrame:ClearAllPoints()
|
||||||
|
ciFrame:SetPoint(ANCHORS[Gladdy.db.ciPos], Gladdy.buttons[unit][Gladdy.db.ciAnchor], Gladdy.db.ciPos, Gladdy.db.ciXOffset, Gladdy.db.ciYOffset)
|
||||||
|
|
||||||
ciFrame:SetAlpha(Gladdy.db.ciAlpha)
|
ciFrame:SetAlpha(Gladdy.db.ciAlpha)
|
||||||
|
|
||||||
@ -91,12 +77,6 @@ function CombatIndicator:UpdateFrame(unit)
|
|||||||
else
|
else
|
||||||
ciFrame:Show()
|
ciFrame:Show()
|
||||||
end
|
end
|
||||||
if (unit == "arena1") then
|
|
||||||
Gladdy:CreateMover(ciFrame, "ciXOffset", "ciYOffset", L["Combat Indicator"],
|
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
|
||||||
Gladdy.db.ciSize * Gladdy.db.ciWidthFactor, Gladdy.db.ciSize,
|
|
||||||
0, 0, "ciEnabled")
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function CombatIndicator:Test()
|
function CombatIndicator:Test()
|
||||||
@ -143,7 +123,6 @@ function CombatIndicator:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.ciEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -187,13 +166,37 @@ function CombatIndicator:GetOptions()
|
|||||||
position = {
|
position = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 3,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 4,
|
order = 4,
|
||||||
},
|
},
|
||||||
|
ciAnchor = Gladdy:option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Anchor"],
|
||||||
|
desc = L["This changes the anchor of the ci icon"],
|
||||||
|
order = 20,
|
||||||
|
values = {
|
||||||
|
["trinket"] = L["Trinket"],
|
||||||
|
["classIcon"] = L["Class Icon"],
|
||||||
|
["healthBar"] = L["Health Bar"],
|
||||||
|
["powerBar"] = L["Power Bar"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ciPos = Gladdy:option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Position"],
|
||||||
|
desc = L["This changes position relative to its anchor of the ci icon"],
|
||||||
|
order = 21,
|
||||||
|
values = {
|
||||||
|
["LEFT"] = L["Left"],
|
||||||
|
["RIGHT"] = L["Right"],
|
||||||
|
["TOP"] = L["Top"],
|
||||||
|
["BOTTOM"] = L["Bottom"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
ciXOffset = Gladdy:option({
|
ciXOffset = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Horizontal offset"],
|
name = L["Horizontal offset"],
|
||||||
@ -217,7 +220,7 @@ function CombatIndicator:GetOptions()
|
|||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = L["Border"],
|
||||||
order = 2,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -239,56 +242,7 @@ function CombatIndicator:GetOptions()
|
|||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 5,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
ciFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
ciFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function CombatIndicator:LegacySetPosition(ciFrame, unit)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
-- LEGACY options
|
|
||||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
|
|
||||||
local ciAnchor = Gladdy.db.ciAnchor or Gladdy.legacy.ciAnchor
|
|
||||||
local ciPos = Gladdy.db.ciPos
|
|
||||||
|
|
||||||
ciFrame:ClearAllPoints()
|
|
||||||
ciFrame:SetPoint(ANCHORS[ciPos], Gladdy.buttons[unit][ciAnchor], ciPos, Gladdy.db.ciXOffset, Gladdy.db.ciYOffset)
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
|||||||
local type, pairs, str_match = type, pairs, string.match
|
local type, pairs = type, pairs
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local AceSerializer = LibStub("AceSerializer-3.0")
|
local AceSerializer = LibStub("AceSerializer-3.0")
|
||||||
@ -6,17 +6,12 @@ local L = Gladdy.L
|
|||||||
local AceGUI = LibStub("AceGUI-3.0")
|
local AceGUI = LibStub("AceGUI-3.0")
|
||||||
local LibDeflate = LibStub:GetLibrary("LibDeflate")
|
local LibDeflate = LibStub:GetLibrary("LibDeflate")
|
||||||
|
|
||||||
|
local function table_copy(t)
|
||||||
local function table_copy(t, str)
|
|
||||||
local t2 = {};
|
local t2 = {};
|
||||||
if str == nil then
|
|
||||||
str = "Gladdy.db"
|
|
||||||
end
|
|
||||||
for k,v in pairs(t) do
|
for k,v in pairs(t) do
|
||||||
if type(v) == "table" then
|
if type(v) == "table" then
|
||||||
t2[k] = table_copy(v, str .. "." .. k);
|
t2[k] = table_copy(v);
|
||||||
else
|
else
|
||||||
|
|
||||||
t2[k] = v;
|
t2[k] = v;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -24,7 +19,6 @@ local function table_copy(t, str)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local ExportImport = Gladdy:NewModule("Export Import", nil, {
|
local ExportImport = Gladdy:NewModule("Export Import", nil, {
|
||||||
expansion = Gladdy.expansion,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local export = AceGUI:Create("Frame")
|
local export = AceGUI:Create("Frame")
|
||||||
@ -73,7 +67,6 @@ importButton:SetCallback("OnClick", function(widget)
|
|||||||
Gladdy:Reset()
|
Gladdy:Reset()
|
||||||
Gladdy:HideFrame()
|
Gladdy:HideFrame()
|
||||||
Gladdy:ToggleFrame(3)
|
Gladdy:ToggleFrame(3)
|
||||||
LibStub("AceConfigRegistry-3.0"):NotifyChange("Gladdy")
|
|
||||||
end)
|
end)
|
||||||
import:AddChild(importButton)
|
import:AddChild(importButton)
|
||||||
import.button = importButton
|
import.button = importButton
|
||||||
@ -90,93 +83,32 @@ end)
|
|||||||
import:AddChild(importClearButton)
|
import:AddChild(importClearButton)
|
||||||
import.clearButton = importClearButton
|
import.clearButton = importClearButton
|
||||||
|
|
||||||
local deletedOptions = { -- backwards compatibility
|
local deletedOptions = { --TODO backward compatibility Imports on deleted options
|
||||||
--deleted DR-categories
|
growUp = true
|
||||||
repentance = true,
|
|
||||||
sleep = true,
|
|
||||||
impconc = true,
|
|
||||||
dragonsbreath = true,
|
|
||||||
freezetrap = true,
|
|
||||||
--deleted db options
|
|
||||||
castBarPos = true,
|
|
||||||
buffsCooldownPos = true,
|
|
||||||
buffsBuffsCooldownPos = true,
|
|
||||||
classIconPos = true,
|
|
||||||
ciAnchor = true,
|
|
||||||
ciPos = true,
|
|
||||||
cooldownYPos = true,
|
|
||||||
cooldownXPos = true,
|
|
||||||
drCooldownPos = true,
|
|
||||||
racialAnchor = true,
|
|
||||||
racialPos = true,
|
|
||||||
trinketPos = true,
|
|
||||||
padding = true,
|
|
||||||
growUp = true,
|
|
||||||
powerBarFontSize = true,
|
|
||||||
["38373"] = true, -- The Beast Within (Auras)
|
|
||||||
["34692"] = true, -- The Beast Within (Cooldowns)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local expansionSpecific = {
|
|
||||||
"drCategories",
|
|
||||||
"auraListDefault",
|
|
||||||
"auraListInterrupts",
|
|
||||||
"trackedDebuffs",
|
|
||||||
"trackedBuffs",
|
|
||||||
"cooldownCooldowns",
|
|
||||||
"cooldownCooldownsOrder",
|
|
||||||
}
|
|
||||||
|
|
||||||
local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
|
|
||||||
local isDeleted
|
|
||||||
for key, _ in pairs(deletedOptions) do
|
|
||||||
if str_match(k, key) then
|
|
||||||
isDeleted = true
|
|
||||||
Gladdy:Debug("WARN", "found deleted option =", str .. "." .. k)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if errorFound then
|
|
||||||
return errorFound, errorMsg
|
|
||||||
end
|
|
||||||
if not isDeleted then
|
|
||||||
return true, msg or str .. "." .. k .. " does not exist"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
|
function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
|
||||||
if str == nil and not tbl.version_major_num then
|
if str == nil and not tbl.version_major_num then
|
||||||
return false, "Version conflict: version_major_num not seen"
|
return false, "Version conflict: version_major_num not seen"
|
||||||
end
|
end
|
||||||
if str == nil and tbl.version_major_num > Gladdy.version_major_num then
|
if str == nil and tbl.version_major_num ~= Gladdy.version_major_num then
|
||||||
return false, "Version conflict: Major v" .. tbl.version_major_num .. " ~= v" .. Gladdy.version_major_num
|
return false, "Version conflict: " .. tbl.version_major_num .. " ~= " .. Gladdy.version_major_num
|
||||||
end
|
end
|
||||||
if str == nil then
|
if str == nil then
|
||||||
str = "Gladdy.db"
|
str = "Gladdy.db"
|
||||||
tbl.version_major_num = nil
|
tbl.version_major_num = nil
|
||||||
end
|
end
|
||||||
local res, msg
|
|
||||||
local errorFound, errorMsg
|
|
||||||
if refTbl == nil then
|
|
||||||
return false, str .. "does not exist"
|
|
||||||
else
|
|
||||||
for k,v in pairs(tbl) do
|
for k,v in pairs(tbl) do
|
||||||
if refTbl[k] == nil then
|
if refTbl[k] == nil then
|
||||||
errorFound, errorMsg = checkIsDeletedOption(k, str, nil, errorFound, errorMsg)
|
return false, str .. "." .. k .. " does not exist"
|
||||||
elseif type(v) ~= type(refTbl[k]) then
|
else
|
||||||
errorFound = true
|
if type(v) ~= type(refTbl[k]) then
|
||||||
errorMsg = str .. "." .. k .. " type error. Expected " .. type(refTbl[k]) .. " found " .. type(v)
|
return false, str .. "." .. k .. " type error. Expected " .. type(refTbl[k]) .. " found " .. type(v)
|
||||||
elseif type(v) == "table" then
|
elseif type(v) == "table" then
|
||||||
res, msg = ExportImport:CheckDeserializedOptions(v, refTbl[k], str .. "." .. k)
|
ExportImport:CheckDeserializedOptions(v, refTbl[k], str .. "." .. k)
|
||||||
if not res then
|
|
||||||
errorFound, errorMsg = checkIsDeletedOption(msg, str, msg, errorFound, errorMsg)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
if errorFound then
|
|
||||||
--return false, errorMsg
|
|
||||||
end
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -203,8 +135,8 @@ function ExportImport:GetOptions()
|
|||||||
export.eb:HighlightText(0, export.eb.editBox:GetNumLetters())
|
export.eb:HighlightText(0, export.eb.editBox:GetNumLetters())
|
||||||
export:SetStatusText("Copy this string to share your configuration with others.")
|
export:SetStatusText("Copy this string to share your configuration with others.")
|
||||||
end,
|
end,
|
||||||
name = L["Export"],
|
name = "Export",
|
||||||
desc = L["Export your current profile to share with others or your various accounts."],
|
desc = "Export your current profile to share with others or your various accounts.",
|
||||||
order = 3,
|
order = 3,
|
||||||
},
|
},
|
||||||
import = {
|
import = {
|
||||||
@ -227,44 +159,21 @@ function ExportImport:GetOptions()
|
|||||||
import.deserializedTable = deserialized
|
import.deserializedTable = deserialized
|
||||||
end)
|
end)
|
||||||
end,
|
end,
|
||||||
name = L["Import"],
|
name = "Import",
|
||||||
desc = L["This will overwrite your current profile!"],
|
desc = "This will overwrite your current profile!",
|
||||||
order = 4,
|
order = 4,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
function ExportImport:ApplyImport(t, table, str)
|
function ExportImport:ApplyImport(t, table)
|
||||||
if str == nil then
|
|
||||||
str = "Gladdy.db"
|
|
||||||
if (not t.newLayout) then
|
|
||||||
table.newLayout = false
|
|
||||||
end
|
|
||||||
if not t.expansion then
|
|
||||||
t.expansion = "BCC"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for k,v in pairs(t) do
|
for k,v in pairs(t) do
|
||||||
local skip = k == "expansion"
|
|
||||||
if t.expansion and t.expansion ~= table.expansion then
|
|
||||||
if Gladdy:contains(k, expansionSpecific) then
|
|
||||||
Gladdy:Debug("WARN", "ExportImport:ApplyImport", "skipped", k, "- import string expansion is", t.expansion, "- current expansion is", table.expansion)
|
|
||||||
skip = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not skip then
|
|
||||||
if type(v) == "table" then
|
if type(v) == "table" then
|
||||||
if (table[k] ~= nil) then
|
ExportImport:ApplyImport(v, table[k])
|
||||||
ExportImport:ApplyImport(v, table[k], str .. "." .. k)
|
|
||||||
else
|
|
||||||
Gladdy:Debug("ERROR", "ExportImport:ApplyImport", "failed for", str .. "." .. k)
|
|
||||||
end
|
|
||||||
|
|
||||||
else
|
else
|
||||||
table[k] = v
|
table[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ExportImport:Decode(str, showError)
|
function ExportImport:Decode(str, showError)
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
local pairs, ipairs = pairs, ipairs
|
local pairs = pairs
|
||||||
local floor, abs = math.floor, math.abs
|
local floor = math.floor
|
||||||
local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
|
|
||||||
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
|
local UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost = UnitHealth, UnitHealthMax, UnitName, UnitExists, UnitIsDeadOrGhost
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
@ -17,15 +16,6 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
|
|||||||
healthBarBorderSize = 9,
|
healthBarBorderSize = 9,
|
||||||
healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
healthBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
|
healthBarBgColor = { r = 0, g = 0, b = 0, a = 0.4 },
|
||||||
healthBarClassColored = true,
|
|
||||||
healthBarColoredByCurrentHp = false,
|
|
||||||
healthBarStatusBarColorMax = { r = 0, g = 1, b = 0, a = 1 },
|
|
||||||
healthBarStatusBarColorMid = { r = 1, g = 1, b = 0, a = 1 },
|
|
||||||
healthBarStatusBarColorMin = { r = 1, g = 0, b = 0, a = 1 },
|
|
||||||
healthFrameStrata = "MEDIUM",
|
|
||||||
healthFrameLevel = 1,
|
|
||||||
healthBarStealthColor = { r = 0.66, g = 0.66, b = 0.66, a = 1 },
|
|
||||||
--font
|
|
||||||
healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
healthBarNameFontSize = 12,
|
healthBarNameFontSize = 12,
|
||||||
healthBarHealthFontSize = 12,
|
healthBarHealthFontSize = 12,
|
||||||
@ -34,23 +24,12 @@ local Healthbar = Gladdy:NewModule("Health Bar", 100, {
|
|||||||
healthActual = false,
|
healthActual = false,
|
||||||
healthMax = true,
|
healthMax = true,
|
||||||
healthPercentage = true,
|
healthPercentage = true,
|
||||||
healthCustomTagsEnabled = false,
|
|
||||||
healthTextLeft = "[name]",
|
|
||||||
healthTextRight = "[percent|status]",
|
|
||||||
healthTextLeftOutline = false,
|
|
||||||
healthTextRightOutline = false,
|
|
||||||
healthTextLeftVOffset = 0,
|
|
||||||
healthTextLeftHOffset = 5,
|
|
||||||
healthTextRightVOffset = 0,
|
|
||||||
healthTextRightHOffset = -5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Healthbar:Initialize()
|
function Healthbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("ENEMY_STEALTH")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
end
|
end
|
||||||
@ -60,66 +39,74 @@ function Healthbar:CreateFrame(unit)
|
|||||||
|
|
||||||
local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
|
local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
|
||||||
healthBar:EnableMouse(false)
|
healthBar:EnableMouse(false)
|
||||||
healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "healthBarBorderStyle"),
|
healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.healthBarBorderSize })
|
edgeSize = Gladdy.db.healthBarBorderSize })
|
||||||
healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.healthBarBorderColor))
|
healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a)
|
||||||
healthBar:SetFrameStrata(Gladdy.db.healthFrameStrata)
|
healthBar:SetFrameLevel(1)
|
||||||
healthBar:SetFrameLevel(Gladdy.db.healthFrameLevel)
|
|
||||||
|
|
||||||
healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
|
healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
|
||||||
healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
|
healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
||||||
healthBar.hp:SetMinMaxValues(0, 100)
|
healthBar.hp:SetMinMaxValues(0, 100)
|
||||||
healthBar.hp:SetFrameStrata(Gladdy.db.healthFrameStrata)
|
healthBar.hp:SetFrameLevel(0)
|
||||||
healthBar.hp:SetFrameLevel(Gladdy.db.healthFrameLevel - 1)
|
|
||||||
|
|
||||||
healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
|
healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
|
||||||
healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
|
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
||||||
healthBar.bg:ClearAllPoints()
|
healthBar.bg:ClearAllPoints()
|
||||||
healthBar.bg:SetAllPoints(healthBar.hp)
|
healthBar.bg:SetAllPoints(healthBar.hp)
|
||||||
healthBar.bg:SetAlpha(1)
|
healthBar.bg:SetAlpha(1)
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
|
||||||
|
|
||||||
healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
|
||||||
if (Gladdy.db.healthBarNameFontSize < 1) then
|
if (Gladdy.db.healthBarNameFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarNameFont), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarNameFontSize)
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
|
||||||
healthBar.nameText:SetShadowOffset(1, -1)
|
healthBar.nameText:SetShadowOffset(1, -1)
|
||||||
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.nameText:SetJustifyH("CENTER")
|
healthBar.nameText:SetJustifyH("CENTER")
|
||||||
healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
|
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
||||||
|
|
||||||
healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
|
healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
|
||||||
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarHealthFontSize)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
end
|
end
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
|
||||||
healthBar.healthText:SetShadowOffset(1, -1)
|
healthBar.healthText:SetShadowOffset(1, -1)
|
||||||
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.healthText:SetJustifyH("CENTER")
|
healthBar.healthText:SetJustifyH("CENTER")
|
||||||
healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
|
healthBar.healthText:SetPoint("RIGHT", -5, 0)
|
||||||
|
|
||||||
healthBar.unit = unit
|
healthBar.unit = unit
|
||||||
self.frames[unit] = healthBar
|
self.frames[unit] = healthBar
|
||||||
button.healthBar = healthBar
|
button.healthBar = healthBar
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
|
healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
||||||
healthBar:SetScript("OnEvent", Healthbar.OnEvent)
|
healthBar:SetScript("OnEvent", Healthbar.OnEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar.OnEvent(self, event, unit)
|
function Healthbar.OnEvent(self, event, unit)
|
||||||
local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit) and not Gladdy:isFeignDeath(unit)
|
local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
|
||||||
if event == "UNIT_HEALTH_FREQUENT" or event == "UNIT_MAXHEALTH" then
|
if event == "UNIT_HEALTH" then
|
||||||
|
if isDead then
|
||||||
|
Gladdy:SendMessage("UNIT_DEATH", unit)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local health = UnitHealth(unit)
|
||||||
|
local healthMax = UnitHealthMax(unit)
|
||||||
|
self.hp:SetMinMaxValues(0, healthMax)
|
||||||
|
self.hp:SetValue(UnitHealth(unit))
|
||||||
|
Healthbar:SetHealthText(self, health, healthMax)
|
||||||
|
elseif event == "UNIT_MAXHEALTH" then
|
||||||
if isDead then
|
if isDead then
|
||||||
Gladdy:SendMessage("UNIT_DEATH", unit)
|
Gladdy:SendMessage("UNIT_DEATH", unit)
|
||||||
return
|
return
|
||||||
@ -128,116 +115,50 @@ function Healthbar.OnEvent(self, event, unit)
|
|||||||
local healthMax = UnitHealthMax(unit)
|
local healthMax = UnitHealthMax(unit)
|
||||||
self.hp:SetMinMaxValues(0, healthMax)
|
self.hp:SetMinMaxValues(0, healthMax)
|
||||||
self.hp:SetValue(health)
|
self.hp:SetValue(health)
|
||||||
self.hp.current = health
|
Healthbar:SetHealthText(self, health, healthMax)
|
||||||
self.hp.max = healthMax
|
|
||||||
Healthbar:SetText(unit, health, healthMax)
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, self.hp.current, self.hp.max)
|
|
||||||
elseif event == "UNIT_NAME_UPDATE" then
|
elseif event == "UNIT_NAME_UPDATE" then
|
||||||
local name = UnitName(unit)
|
local name = UnitName(unit)
|
||||||
Gladdy.buttons[unit].name = name
|
Gladdy.buttons[unit].name = name
|
||||||
Healthbar:SetText(unit, self.hp.current, self.hp.max)
|
if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
|
||||||
|
self.nameText:SetText(name)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
if not Gladdy.buttons[unit].class then
|
if not Gladdy.buttons[unit].class then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function getGradient(start, ending, percentage, factor)
|
|
||||||
return start * abs(-2 * percentage + 1) + ending * factor
|
|
||||||
end
|
|
||||||
|
|
||||||
local rMax, gMax, bMax, rMid, gMid, bMid, rMin, gMin, bMin, rNow, gNow, bNow, percentage, factor, stealthAlpha
|
|
||||||
function Healthbar:SetHealthStatusBarColor(unit, health, healthMax)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button or not health or not healthMax then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local healthBar = Gladdy.buttons[unit].healthBar
|
|
||||||
if not healthBar.hp.oorFactor then
|
|
||||||
healthBar.hp.oorFactor = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
healthBar.hp:SetMinMaxValues(0, healthMax)
|
|
||||||
healthBar.hp:SetValue(health)
|
|
||||||
|
|
||||||
if healthBar.hp.stealth then
|
|
||||||
stealthAlpha = Gladdy.db.healthBarStealthColor.a < Gladdy.db.healthBarBgColor.a and Gladdy.db.healthBarStealthColor.a or Gladdy.db.healthBarBgColor.a
|
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor, nil, stealthAlpha))
|
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStealthColor))
|
|
||||||
return
|
|
||||||
else
|
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
if not Gladdy.db.healthBarClassColored then
|
|
||||||
if Gladdy.db.healthBarColoredByCurrentHp then
|
|
||||||
rMax, gMax, bMax = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax)
|
|
||||||
rMid, gMid, bMid = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid)
|
|
||||||
rMin, gMin, bMin = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMin)
|
|
||||||
percentage = health / healthMax
|
|
||||||
if percentage == 0.5 then
|
|
||||||
rNow, gNow, bNow = Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMid, healthBar.hp.oorFactor)
|
|
||||||
elseif percentage < 0.5 then
|
|
||||||
factor = percentage * 2
|
|
||||||
rNow = getGradient(rMin, rMid, percentage, factor)
|
|
||||||
gNow = getGradient(gMin, gMid, percentage, factor)
|
|
||||||
bNow = getGradient(bMin, bMid, percentage, factor)
|
|
||||||
elseif percentage > 0.5 then
|
|
||||||
factor = ((healthMax - health) / healthMax) * 2
|
|
||||||
rNow = getGradient(rMax, rMid, percentage, factor)
|
|
||||||
gNow = getGradient(gMax, gMid, percentage, factor)
|
|
||||||
bNow = getGradient(bMax, bMid, percentage, factor)
|
|
||||||
end
|
|
||||||
healthBar.hp:SetStatusBarColor(rNow / healthBar.hp.oorFactor, gNow / healthBar.hp.oorFactor, bNow / healthBar.hp.oorFactor, 1)
|
|
||||||
else
|
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.healthBarStatusBarColorMax, healthBar.hp.oorFactor))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if button.class and Gladdy.db.healthBarClassColored then
|
|
||||||
healthBar.hp:SetStatusBarColor(
|
|
||||||
RAID_CLASS_COLORS[button.class].r / healthBar.hp.oorFactor,
|
|
||||||
RAID_CLASS_COLORS[button.class].g / healthBar.hp.oorFactor,
|
|
||||||
RAID_CLASS_COLORS[button.class].b / healthBar.hp.oorFactor, 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:SetHealthText(healthBar, health, healthMax)
|
function Healthbar:SetHealthText(healthBar, health, healthMax)
|
||||||
local healthText = ""
|
local healthText
|
||||||
local healthPercentage = health and healthMax and floor(health * 100 / healthMax)
|
local healthPercentage = floor(health * 100 / healthMax)
|
||||||
|
|
||||||
if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) and not Gladdy:isFeignDeath(healthBar.unit) then
|
if health == 0 then
|
||||||
self:UNIT_DEATH(healthBar.unit)
|
self:UNIT_DEATH(healthBar.unit)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if (Gladdy.db.healthPercentage and healthPercentage) then
|
|
||||||
|
if (Gladdy.db.healthActual) then
|
||||||
|
healthText = healthMax > 999 and ("%.1fk"):format(health / 1000) or health
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.healthMax) then
|
||||||
|
local text = healthMax > 999 and ("%.1fk"):format(healthMax / 1000) or healthMax
|
||||||
|
if (healthText) then
|
||||||
|
healthText = ("%s/%s"):format(healthText, text)
|
||||||
|
else
|
||||||
|
healthText = text
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.healthPercentage) then
|
||||||
|
if (healthText) then
|
||||||
|
healthText = ("%s (%d%%)"):format(healthText, healthPercentage)
|
||||||
|
else
|
||||||
healthText = ("%d%%"):format(healthPercentage)
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
end
|
end
|
||||||
healthBar.healthText:SetText(healthText)
|
end
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:SetText(unit, health, healthMax, status)
|
healthBar.healthText:SetText(healthText)
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not Gladdy.buttons[unit] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if Gladdy.db.healthCustomTagsEnabled then
|
|
||||||
button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, health, healthMax, status))
|
|
||||||
button.healthBar.healthText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextRight, health, healthMax, status))
|
|
||||||
else
|
|
||||||
if Gladdy.db.healthName then
|
|
||||||
if Gladdy.db.healthNameToArenaId then
|
|
||||||
button.healthBar.nameText:SetText(str_gsub(unit, "arena", ""))
|
|
||||||
else
|
|
||||||
button.healthBar.nameText:SetText(Gladdy.buttons[unit].name)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if status then
|
|
||||||
button.healthBar.healthText:SetText(status)
|
|
||||||
else
|
|
||||||
Healthbar:SetHealthText(button.healthBar, health, healthMax)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UpdateFrame(unit)
|
function Healthbar:UpdateFrame(unit)
|
||||||
@ -246,50 +167,43 @@ function Healthbar:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
healthBar:SetFrameStrata(Gladdy.db.healthFrameStrata)
|
local iconSize = Gladdy.db.healthBarHeight + Gladdy.db.powerBarHeight
|
||||||
healthBar:SetFrameLevel(Gladdy.db.healthFrameLevel)
|
|
||||||
healthBar.hp:SetFrameStrata(Gladdy.db.healthFrameStrata)
|
|
||||||
healthBar.hp:SetFrameLevel(Gladdy.db.healthFrameLevel - 1)
|
|
||||||
|
|
||||||
healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
|
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.healthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy.db.healthBarBgColor.r, Gladdy.db.healthBarBgColor.g, Gladdy.db.healthBarBgColor.b, Gladdy.db.healthBarBgColor.a)
|
||||||
|
|
||||||
healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "healthBarBorderStyle"),
|
healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.healthBarBorderSize })
|
edgeSize = Gladdy.db.healthBarBorderSize })
|
||||||
healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.healthBarBorderColor))
|
healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a)
|
||||||
healthBar:ClearAllPoints()
|
healthBar:ClearAllPoints()
|
||||||
healthBar:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPLEFT", 0, 0)
|
healthBar:SetPoint("TOPLEFT", Gladdy.buttons[unit], "TOPLEFT", 0, 0)
|
||||||
healthBar:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit], "BOTTOMRIGHT")
|
healthBar:SetPoint("BOTTOMRIGHT", Gladdy.buttons[unit], "BOTTOMRIGHT")
|
||||||
|
|
||||||
healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "healthBarTexture"))
|
healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.healthBarTexture))
|
||||||
healthBar.hp:ClearAllPoints()
|
healthBar.hp:ClearAllPoints()
|
||||||
healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.healthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
|
||||||
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
if (Gladdy.db.healthBarHealthFontSize < 1) then
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarHealthFontSize, Gladdy.db.healthTextRightOutline and "OUTLINE")
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarHealthFontSize)
|
||||||
healthBar.healthText:Show()
|
healthBar.healthText:Show()
|
||||||
end
|
end
|
||||||
if (Gladdy.db.healthBarNameFontSize < 1) then
|
if (Gladdy.db.healthBarNameFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarNameFont"), 1)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarNameFont), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "healthBarFont"), Gladdy.db.healthBarNameFontSize, Gladdy.db.healthTextLeftOutline and "OUTLINE")
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.healthBarFont), Gladdy.db.healthBarNameFontSize)
|
||||||
if Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled then
|
if Gladdy.db.healthName then
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
else
|
else
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.healthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy.db.healthBarFontColor.r, Gladdy.db.healthBarFontColor.g, Gladdy.db.healthBarFontColor.b, Gladdy.db.healthBarFontColor.a)
|
||||||
healthBar.nameText:SetPoint("LEFT", Gladdy.db.healthTextLeftHOffset, Gladdy.db.healthTextLeftVOffset)
|
|
||||||
healthBar.healthText:SetPoint("RIGHT", Gladdy.db.healthTextRightHOffset, Gladdy.db.healthTextRightVOffset)
|
|
||||||
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:ResetUnit(unit)
|
function Healthbar:ResetUnit(unit)
|
||||||
@ -302,8 +216,6 @@ function Healthbar:ResetUnit(unit)
|
|||||||
healthBar.nameText:SetText("")
|
healthBar.nameText:SetText("")
|
||||||
healthBar.healthText:SetText("")
|
healthBar.healthText:SetText("")
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = nil
|
|
||||||
healthBar.hp.max = nil
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:Test(unit)
|
function Healthbar:Test(unit)
|
||||||
@ -313,30 +225,17 @@ function Healthbar:Test(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
Gladdy:SendMessage("UNIT_HEALTH", unit, button.health, button.healthMax)
|
self:JOINED_ARENA()
|
||||||
healthBar.hp.current = button.health
|
|
||||||
healthBar.hp.max = button.healthMax
|
|
||||||
self:ENEMY_SPOTTED(unit)
|
self:ENEMY_SPOTTED(unit)
|
||||||
self:SetText(unit, button.health, button.healthMax)
|
self:UNIT_HEALTH(unit, button.health, button.healthMax)
|
||||||
healthBar.hp:SetValue(button.health)
|
|
||||||
if unit == "arena1" then
|
|
||||||
self:UNIT_DEATH(unit)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Healthbar:UNIT_SPEC(unit)
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not button then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
self:SetText(unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
|
||||||
--button.healthBar.nameText:SetText(Gladdy:SetTag(unit, Gladdy.db.healthTextLeft, button.health, button.healthMax))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:JOINED_ARENA()
|
function Healthbar:JOINED_ARENA()
|
||||||
|
if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
local unit = "arena" .. i
|
local healthBar = self.frames["arena" .. i]
|
||||||
self:SetText(unit, self.frames[unit].hp.current, self.frames[unit].hp.max)
|
healthBar.nameText:SetText("Arena" .. i)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -352,23 +251,51 @@ function Healthbar:ENEMY_SPOTTED(unit)
|
|||||||
local healthMax = UnitHealthMax(unit)
|
local healthMax = UnitHealthMax(unit)
|
||||||
healthBar.hp:SetMinMaxValues(0, healthMax)
|
healthBar.hp:SetMinMaxValues(0, healthMax)
|
||||||
healthBar.hp:SetValue(health)
|
healthBar.hp:SetValue(health)
|
||||||
healthBar.hp.current = health
|
Healthbar:SetHealthText(healthBar, health, healthMax)
|
||||||
healthBar.hp.max = healthMax
|
|
||||||
end
|
end
|
||||||
Healthbar:SetText(unit, healthBar.hp.current, healthBar.hp.max)
|
if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
healthBar.nameText:SetText(button.name)
|
||||||
|
end
|
||||||
|
|
||||||
|
healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:ENEMY_STEALTH(unit, stealth)
|
function Healthbar:UNIT_HEALTH(unit, health, healthMax)
|
||||||
local healthBar = self.frames[unit]
|
local healthBar = self.frames[unit]
|
||||||
local button = Gladdy.buttons[unit]
|
if (not healthBar) then
|
||||||
if (not healthBar or not button) then
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not Gladdy.buttons[unit].class then
|
||||||
|
Gladdy:SpotEnemy(unit, true)
|
||||||
|
end
|
||||||
|
Gladdy:SendMessage("UNIT_HEALTH", unit, health, healthMax)
|
||||||
|
|
||||||
healthBar.hp.stealth = stealth
|
local healthPercentage = floor(health * 100 / healthMax)
|
||||||
|
local healthText
|
||||||
|
|
||||||
Healthbar:SetHealthStatusBarColor(unit, healthBar.hp.current, healthBar.hp.max)
|
if (Gladdy.db.healthActual) then
|
||||||
|
healthText = healthMax > 999 and ("%.1fk"):format(health / 1000) or health
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.healthMax) then
|
||||||
|
local text = healthMax > 999 and ("%.1fk"):format(healthMax / 1000) or healthMax
|
||||||
|
if (healthText) then
|
||||||
|
healthText = ("%s/%s"):format(healthText, text)
|
||||||
|
else
|
||||||
|
healthText = text
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.healthPercentage) then
|
||||||
|
if (healthText) then
|
||||||
|
healthText = ("%s (%d%%)"):format(healthText, healthPercentage)
|
||||||
|
else
|
||||||
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
healthBar.healthText:SetText(healthText)
|
||||||
|
healthBar.hp:SetValue(healthPercentage)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UNIT_DEATH(unit)
|
function Healthbar:UNIT_DEATH(unit)
|
||||||
@ -378,8 +305,7 @@ function Healthbar:UNIT_DEATH(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = 0
|
healthBar.healthText:SetText(L["DEAD"])
|
||||||
Healthbar:SetText(unit, 0, 100, L["DEAD"])
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Healthbar:UNIT_DESTROYED(unit)
|
function Healthbar:UNIT_DESTROYED(unit)
|
||||||
@ -389,8 +315,8 @@ function Healthbar:UNIT_DESTROYED(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
healthBar.hp:SetValue(0)
|
healthBar.hp:SetValue(0)
|
||||||
healthBar.hp.current = 0
|
healthBar.healthText:SetText(L["LEAVE"])
|
||||||
Healthbar:SetText(unit, 0, 100, L["LEAVE"])
|
healthBar.nameText:SetText("")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function option(params)
|
local function option(params)
|
||||||
@ -406,11 +332,9 @@ local function option(params)
|
|||||||
if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
|
if Gladdy.db.healthBarBorderSize > Gladdy.db.healthBarHeight/2 then
|
||||||
Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
|
Gladdy.db.healthBarBorderSize = Gladdy.db.healthBarHeight/2
|
||||||
end
|
end
|
||||||
if Gladdy.frame.testing then
|
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
Healthbar:Test("arena" .. i)
|
Healthbar:Test("arena" .. i)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -463,76 +387,19 @@ function Healthbar:GetOptions()
|
|||||||
dialogControl = "LSM30_Statusbar",
|
dialogControl = "LSM30_Statusbar",
|
||||||
values = AceGUIWidgetLSMlists.statusbar,
|
values = AceGUIWidgetLSMlists.statusbar,
|
||||||
}),
|
}),
|
||||||
},
|
|
||||||
},
|
|
||||||
barColor = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Bar Color"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
headerAuras = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Color"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
healthBarClassColored = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Class colored"] .. " " .. L["Health Bar"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthBarStealthColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Stealth Color"],
|
|
||||||
order = 3,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
healthBarBgColor = Gladdy:colorOption({
|
healthBarBgColor = Gladdy:colorOption({
|
||||||
type = "color",
|
type = "color",
|
||||||
name = L["Background color"],
|
name = L["Background color"],
|
||||||
desc = L["Color of the status bar background"],
|
desc = L["Color of the status bar background"],
|
||||||
order = 4,
|
order = 5,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
headerAuras = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Colors"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
healthBarColoredByCurrentHp = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Enable Custom Colors"],
|
|
||||||
order = 11,
|
|
||||||
width = "full",
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMax = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["100%"],
|
|
||||||
order = 12,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMid = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["50%"],
|
|
||||||
order = 13,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
healthBarStatusBarColorMin = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["0%"],
|
|
||||||
order = 14,
|
|
||||||
hasAlpha = false,
|
|
||||||
disabled = function() return Gladdy.db.healthBarClassColored end,
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
font = {
|
font = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Font"],
|
name = L["Font"],
|
||||||
order = 3,
|
order = 2,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -554,28 +421,11 @@ function Healthbar:GetOptions()
|
|||||||
order = 12,
|
order = 12,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
healthTextLeftOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Left Font Outline"],
|
|
||||||
order = 13,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Right Font Outline"],
|
|
||||||
order = 14,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
healthBarNameFontSize = option({
|
healthBarNameFontSize = option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Name font size"],
|
name = L["Name font size"],
|
||||||
desc = L["Size of the name text"],
|
desc = L["Size of the name text"],
|
||||||
order = 21,
|
order = 13,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 20,
|
max = 20,
|
||||||
@ -585,59 +435,18 @@ function Healthbar:GetOptions()
|
|||||||
type = "range",
|
type = "range",
|
||||||
name = L["Health font size"],
|
name = L["Health font size"],
|
||||||
desc = L["Size of the health text"],
|
desc = L["Size of the health text"],
|
||||||
order = 22,
|
order = 14,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 0,
|
||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
headerOffsets = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Offsets"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
healthTextLeftVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Vertical Offset"],
|
|
||||||
order = 31,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextLeftHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Horizontal Offset"],
|
|
||||||
order = 32,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Vertical Offset"],
|
|
||||||
order = 33,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthTextRightHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Horizontal Offset"],
|
|
||||||
order = 34,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Border"],
|
name = L["Border"],
|
||||||
order = 4,
|
order = 3,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -670,39 +479,10 @@ function Healthbar:GetOptions()
|
|||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 5,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
healthFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
healthFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 1,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
healthValues = {
|
healthValues = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Health Bar Text"],
|
name = L["Health Bar Text"],
|
||||||
order = 6,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -715,15 +495,28 @@ function Healthbar:GetOptions()
|
|||||||
desc = L["Show the units name"],
|
desc = L["Show the units name"],
|
||||||
order = 2,
|
order = 2,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
healthNameToArenaId = option({
|
healthNameToArenaId = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show ArenaX"],
|
name = L["Show ArenaX"],
|
||||||
desc = L["Show 1-5 as name instead"],
|
desc = L["Show Arena1-5 as name instead"],
|
||||||
order = 3,
|
order = 3,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return not Gladdy.db.healthName or Gladdy.db.healthCustomTagsEnabled end,
|
disabled = function() return not Gladdy.db.healthName end
|
||||||
|
}),
|
||||||
|
healthActual = option({
|
||||||
|
type = "toggle",
|
||||||
|
name = L["Show the actual health"],
|
||||||
|
desc = L["Show the actual health on the health bar"],
|
||||||
|
order = 4,
|
||||||
|
width = "full",
|
||||||
|
}),
|
||||||
|
healthMax = option({
|
||||||
|
type = "toggle",
|
||||||
|
name = L["Show max health"],
|
||||||
|
desc = L["Show max health on the health bar"],
|
||||||
|
order = 5,
|
||||||
|
width = "full",
|
||||||
}),
|
}),
|
||||||
healthPercentage = option({
|
healthPercentage = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
@ -731,16 +524,7 @@ function Healthbar:GetOptions()
|
|||||||
desc = L["Show health percentage on the health bar"],
|
desc = L["Show health percentage on the health bar"],
|
||||||
order = 6,
|
order = 6,
|
||||||
width = "full",
|
width = "full",
|
||||||
disabled = function() return Gladdy.db.healthCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Tags"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
healthCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
|
|
||||||
healthTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "healthCustomTagsEnabled", option),
|
|
||||||
healthTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "healthCustomTagsEnabled", option),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -13,8 +13,6 @@ local Highlight = Gladdy:NewModule("Highlight", nil, {
|
|||||||
targetBorder = true,
|
targetBorder = true,
|
||||||
focusBorder = true,
|
focusBorder = true,
|
||||||
leaderBorder = true,
|
leaderBorder = true,
|
||||||
highlightFrameStrata = "MEDIUM",
|
|
||||||
highlightFrameLevel = 20,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Highlight:Initialize()
|
function Highlight:Initialize()
|
||||||
@ -57,21 +55,18 @@ function Highlight:CreateFrame(unit)
|
|||||||
local healthBar = Gladdy.modules["Health Bar"].frames[unit]
|
local healthBar = Gladdy.modules["Health Bar"].frames[unit]
|
||||||
|
|
||||||
local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
||||||
targetBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
|
targetBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
|
||||||
targetBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
--targetBorder:SetFrameStrata("MEDIUM")
|
||||||
targetBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
targetBorder:Hide()
|
targetBorder:Hide()
|
||||||
|
|
||||||
local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
||||||
focusBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
|
focusBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
|
||||||
focusBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
--focusBorder:SetFrameStrata("MEDIUM")
|
||||||
focusBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
focusBorder:Hide()
|
focusBorder:Hide()
|
||||||
|
|
||||||
local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
||||||
leaderBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = Gladdy.db.highlightBorderSize })
|
leaderBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = Gladdy.db.highlightBorderSize })
|
||||||
leaderBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
--leaderBorder:SetFrameStrata("MEDIUM")
|
||||||
leaderBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
leaderBorder:Hide()
|
leaderBorder:Hide()
|
||||||
|
|
||||||
local highlight = healthBar:CreateTexture(nil, "OVERLAY")
|
local highlight = healthBar:CreateTexture(nil, "OVERLAY")
|
||||||
@ -101,13 +96,6 @@ function Highlight:UpdateFrame(unit)
|
|||||||
local width = Gladdy.db.barWidth + (Gladdy.db.highlightInset and 0 or borderSize * 2)
|
local width = Gladdy.db.barWidth + (Gladdy.db.highlightInset and 0 or borderSize * 2)
|
||||||
local height = hpAndPowerHeight + (Gladdy.db.highlightInset and 0 or borderSize * 2)
|
local height = hpAndPowerHeight + (Gladdy.db.highlightInset and 0 or borderSize * 2)
|
||||||
|
|
||||||
button.targetBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
|
||||||
button.targetBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
button.focusBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
|
||||||
button.focusBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
button.leaderBorder:SetFrameStrata(Gladdy.db.highlightFrameStrata)
|
|
||||||
button.leaderBorder:SetFrameLevel(Gladdy.db.highlightFrameLevel)
|
|
||||||
|
|
||||||
button.targetBorder:SetWidth(width)
|
button.targetBorder:SetWidth(width)
|
||||||
button.targetBorder:SetHeight(height)
|
button.targetBorder:SetHeight(height)
|
||||||
button.targetBorder:ClearAllPoints()
|
button.targetBorder:ClearAllPoints()
|
||||||
@ -118,8 +106,8 @@ function Highlight:UpdateFrame(unit)
|
|||||||
button.targetBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
button.targetBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
||||||
end
|
end
|
||||||
|
|
||||||
button.targetBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
|
button.targetBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
|
||||||
button.targetBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.targetBorderColor))
|
button.targetBorder:SetBackdropBorderColor(Gladdy.db.targetBorderColor.r, Gladdy.db.targetBorderColor.g, Gladdy.db.targetBorderColor.b, Gladdy.db.targetBorderColor.a)
|
||||||
|
|
||||||
button.focusBorder:SetWidth(width)
|
button.focusBorder:SetWidth(width)
|
||||||
button.focusBorder:SetHeight(height)
|
button.focusBorder:SetHeight(height)
|
||||||
@ -131,8 +119,8 @@ function Highlight:UpdateFrame(unit)
|
|||||||
button.focusBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
button.focusBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
||||||
end
|
end
|
||||||
|
|
||||||
button.focusBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
|
button.focusBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
|
||||||
button.focusBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.focusBorderColor))
|
button.focusBorder:SetBackdropBorderColor(Gladdy.db.focusBorderColor.r, Gladdy.db.focusBorderColor.g, Gladdy.db.focusBorderColor.b, Gladdy.db.focusBorderColor.a)
|
||||||
|
|
||||||
button.leaderBorder:SetWidth(width)
|
button.leaderBorder:SetWidth(width)
|
||||||
button.leaderBorder:SetHeight(height)
|
button.leaderBorder:SetHeight(height)
|
||||||
@ -144,8 +132,8 @@ function Highlight:UpdateFrame(unit)
|
|||||||
button.leaderBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
button.leaderBorder:SetPoint("TOP", button.healthBar, "TOP", 0, (Gladdy.db.highlightInset and 0 or borderSize))
|
||||||
end
|
end
|
||||||
|
|
||||||
button.leaderBorder:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "highlightBorderStyle"), edgeSize = borderSize })
|
button.leaderBorder:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.highlightBorderStyle), edgeSize = borderSize })
|
||||||
button.leaderBorder:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.leaderBorderColor))
|
button.leaderBorder:SetBackdropBorderColor(Gladdy.db.leaderBorderColor.r, Gladdy.db.leaderBorderColor.g, Gladdy.db.leaderBorderColor.b, Gladdy.db.leaderBorderColor.a)
|
||||||
if Gladdy.frame.testing then
|
if Gladdy.frame.testing then
|
||||||
Highlight:Test(unit)
|
Highlight:Test(unit)
|
||||||
end
|
end
|
||||||
@ -219,17 +207,42 @@ function Highlight:GetOptions()
|
|||||||
desc = L["Show Highlight border inside of frame"],
|
desc = L["Show Highlight border inside of frame"],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
}),
|
||||||
group = {
|
highlightBorderSize = Gladdy:option({
|
||||||
type = "group",
|
type = "range",
|
||||||
childGroups = "tree",
|
name = L["Border size"],
|
||||||
name = L["Frame"],
|
desc = L["Border size"],
|
||||||
order = 3,
|
order = 4,
|
||||||
args = {
|
min = 1,
|
||||||
enabled = {
|
max = 20,
|
||||||
type = "group",
|
step = 1,
|
||||||
name = L["Enabled"],
|
width = "full",
|
||||||
order = 1,
|
}),
|
||||||
args = {
|
highlightBorderStyle = Gladdy:option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Border style"],
|
||||||
|
order = 5,
|
||||||
|
dialogControl = "LSM30_Border",
|
||||||
|
values = AceGUIWidgetLSMlists.border,
|
||||||
|
}),
|
||||||
|
headerColor = {
|
||||||
|
type = "header",
|
||||||
|
name = L["Colors"],
|
||||||
|
order = 6,
|
||||||
|
},
|
||||||
|
targetBorderColor = Gladdy:colorOption({
|
||||||
|
type = "color",
|
||||||
|
name = L["Target border color"],
|
||||||
|
desc = L["Color of the selected targets border"],
|
||||||
|
order = 7,
|
||||||
|
hasAlpha = true,
|
||||||
|
}),
|
||||||
|
focusBorderColor = Gladdy:colorOption({
|
||||||
|
type = "color",
|
||||||
|
name = L["Focus border color"],
|
||||||
|
desc = L["Color of the focus border"],
|
||||||
|
order = 8,
|
||||||
|
hasAlpha = true,
|
||||||
|
}),
|
||||||
headerEnable = {
|
headerEnable = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Enabled"],
|
name = L["Enabled"],
|
||||||
@ -256,93 +269,5 @@ function Highlight:GetOptions()
|
|||||||
order = 13,
|
order = 13,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
},
|
|
||||||
},
|
|
||||||
border = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Border"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
headerHighlight = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Border"],
|
|
||||||
order = 2,
|
|
||||||
},
|
|
||||||
highlightBorderSize = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Border size"],
|
|
||||||
desc = L["Border size"],
|
|
||||||
order = 4,
|
|
||||||
min = 1,
|
|
||||||
max = 20,
|
|
||||||
step = 1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
highlightBorderStyle = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Border style"],
|
|
||||||
order = 5,
|
|
||||||
dialogControl = "LSM30_Border",
|
|
||||||
values = AceGUIWidgetLSMlists.border,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
color = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Color"],
|
|
||||||
order = 3,
|
|
||||||
args = {
|
|
||||||
headerColor = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Colors"],
|
|
||||||
order = 6,
|
|
||||||
},
|
|
||||||
targetBorderColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Target border color"],
|
|
||||||
desc = L["Color of the selected targets border"],
|
|
||||||
order = 7,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
focusBorderColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Focus border color"],
|
|
||||||
desc = L["Color of the focus border"],
|
|
||||||
order = 8,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
highlightFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
highlightFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 1,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
end
|
end
|
216
Modules/Pets.lua
216
Modules/Pets.lua
@ -1,6 +1,6 @@
|
|||||||
local string_gsub, floor, pairs = string.gsub, math.floor, pairs
|
local string_gsub, floor, pairs = string.gsub, math.floor, pairs
|
||||||
local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
|
local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
|
||||||
local UnitHealthMax, UnitHealth, UnitGUID, UnitExists = UnitHealthMax, UnitHealth, UnitGUID, UnitExists
|
local UnitHealthMax, UnitHealth, UnitGUID = UnitHealthMax, UnitHealth, UnitGUID
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
@ -23,48 +23,24 @@ local Pets = Gladdy:NewModule("Pets", nil, {
|
|||||||
petHealthPercentage = true,
|
petHealthPercentage = true,
|
||||||
petXOffset = 1,
|
petXOffset = 1,
|
||||||
petYOffset = -62,
|
petYOffset = -62,
|
||||||
petGroup = false,
|
|
||||||
petMargin = 1,
|
|
||||||
petFrameStrata = "MEDIUM",
|
|
||||||
petFrameLevel = 5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Pets:Initialize()
|
function Pets:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
if Gladdy.db.petEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("PET_SPOTTED")
|
self:RegisterMessage("PET_SPOTTED")
|
||||||
self:RegisterMessage("PET_DESTROYED")
|
self:RegisterMessage("PET_DESTROYED")
|
||||||
self:RegisterMessage("PET_STEALTH")
|
self:RegisterMessage("PET_STEALTH")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Pets:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.petEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("PET_SPOTTED")
|
|
||||||
self:RegisterMessage("PET_DESTROYED")
|
|
||||||
self:RegisterMessage("PET_STEALTH")
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:JOINED_ARENA()
|
function Pets:JOINED_ARENA()
|
||||||
for _,v in pairs(self.frames) do
|
for k,v in pairs(self.frames) do
|
||||||
v.healthBar:SetAlpha(0)
|
v.healthBar:SetAlpha(0)
|
||||||
end
|
end
|
||||||
for i=1,Gladdy.curBracket do
|
|
||||||
if UnitExists("arenapet" .. i) then
|
|
||||||
Gladdy:SendMessage("PET_SPOTTED", "arenapet" .. i)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self:RegisterEvent("UNIT_PET")
|
self:RegisterEvent("UNIT_PET")
|
||||||
self:SetScript("OnEvent", function(_, event, unitId)
|
self:SetScript("OnEvent", function(self, event, unitId)
|
||||||
if event == "UNIT_PET" then
|
if event == "UNIT_PET" then
|
||||||
local unit = Gladdy.guids[UnitGUID(unitId)]
|
local unit = Gladdy.guids[UnitGUID(unitId)]
|
||||||
if unit then
|
if unit then
|
||||||
@ -83,34 +59,27 @@ function Pets:ResetUnit(unitId)
|
|||||||
end
|
end
|
||||||
petFrame.healthBar:SetAlpha(0)
|
petFrame.healthBar:SetAlpha(0)
|
||||||
petFrame.healthBar:SetScript("OnUpdate", nil)
|
petFrame.healthBar:SetScript("OnUpdate", nil)
|
||||||
petFrame.healthBar.portrait:SetTexture(nil)
|
|
||||||
self:UnregisterEvent("UNIT_PET")
|
self:UnregisterEvent("UNIT_PET")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:PET_SPOTTED(unit)
|
function Pets:PET_SPOTTED(unit)
|
||||||
Gladdy.guids[UnitGUID(unit)] = unit
|
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self.frames[unit].healthBar:SetAlpha(1)
|
self.frames[unit].healthBar:SetAlpha(1)
|
||||||
self.frames[unit].healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
|
self.frames[unit].healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
|
||||||
self.frames[unit].healthBar:SetScript("OnUpdate", function(self)
|
self.frames[unit].healthBar:SetScript("OnUpdate", function(self)
|
||||||
self.hp:SetValue(UnitHealth(self.unit))
|
self.hp:SetValue(UnitHealth(self.unit))
|
||||||
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
Gladdy:Print(self.frames[unit].healthBar:GetAlpha())
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:PET_DESTROYED(unit)
|
function Pets:PET_DESTROYED(unit)
|
||||||
if Gladdy.db.petEnabled and self.frames[unit] then
|
if Gladdy.db.petEnabled then
|
||||||
self.frames[unit].healthBar:SetAlpha(0)
|
self.frames[unit].healthBar:SetAlpha(0)
|
||||||
self.frames[unit].healthBar:SetScript("OnUpdate", nil)
|
self.frames[unit].healthBar:SetScript("OnUpdate", nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:UNIT_DEATH(unit)
|
|
||||||
self:PET_DESTROYED(unit)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Pets:PET_STEALTH(unit)
|
function Pets:PET_STEALTH(unit)
|
||||||
if Gladdy.db.petEnabled then
|
if Gladdy.db.petEnabled then
|
||||||
self.frames[unit].healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
self.frames[unit].healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
||||||
@ -134,7 +103,6 @@ function Pets:CheckUnitPet(unitId)
|
|||||||
petFrame.healthBar.hp:SetMinMaxValues(0, UnitHealthMax(unit))
|
petFrame.healthBar.hp:SetMinMaxValues(0, UnitHealthMax(unit))
|
||||||
petFrame.healthBar.hp:SetValue(UnitHealth(unit))
|
petFrame.healthBar.hp:SetValue(UnitHealth(unit))
|
||||||
Pets:SetHealthText(petFrame.healthBar, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(petFrame.healthBar, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
SetPortraitTexture(petFrame.healthBar.portrait, unit)
|
|
||||||
petFrame.healthBar:SetScript("OnUpdate", function(self)
|
petFrame.healthBar:SetScript("OnUpdate", function(self)
|
||||||
self.hp:SetValue(UnitHealth(self.unit))
|
self.hp:SetValue(UnitHealth(self.unit))
|
||||||
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
Pets:SetHealthText(self, UnitHealth(unit), UnitHealthMax(unit))
|
||||||
@ -166,7 +134,6 @@ function Pets:CreateFrame(unitId)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
local button = CreateFrame("Frame", "GladdyButtonFramePet" .. unit, Gladdy.frame)
|
local button = CreateFrame("Frame", "GladdyButtonFramePet" .. unit, Gladdy.frame)
|
||||||
button:SetMovable(true)
|
|
||||||
--button:SetAlpha(0)
|
--button:SetAlpha(0)
|
||||||
button:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
button:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
||||||
|
|
||||||
@ -182,11 +149,10 @@ function Pets:CreateFrame(unitId)
|
|||||||
button.secure = secure
|
button.secure = secure
|
||||||
|
|
||||||
local healthBar = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
local healthBar = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
|
||||||
healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "petHealthBarBorderStyle"),
|
healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.petHealthBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.petHealthBarBorderSize })
|
edgeSize = Gladdy.db.petHealthBarBorderSize })
|
||||||
healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
|
healthBar:SetBackdropBorderColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
|
||||||
healthBar:SetFrameStrata(Gladdy.db.petFrameStrata)
|
healthBar:SetFrameLevel(1)
|
||||||
healthBar:SetFrameLevel(Gladdy.db.petFrameLevel)
|
|
||||||
healthBar:SetAllPoints(button)
|
healthBar:SetAllPoints(button)
|
||||||
healthBar:SetAlpha(0)
|
healthBar:SetAlpha(0)
|
||||||
|
|
||||||
@ -197,47 +163,46 @@ function Pets:CreateFrame(unitId)
|
|||||||
healthBar.portrait.border = healthBar:CreateTexture(nil, "OVERLAY")
|
healthBar.portrait.border = healthBar:CreateTexture(nil, "OVERLAY")
|
||||||
healthBar.portrait.border:SetAllPoints(healthBar.portrait)
|
healthBar.portrait.border:SetAllPoints(healthBar.portrait)
|
||||||
healthBar.portrait.border:SetTexture(Gladdy.db.classIconBorderStyle)
|
healthBar.portrait.border:SetTexture(Gladdy.db.classIconBorderStyle)
|
||||||
healthBar.portrait.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
|
healthBar.portrait.border:SetVertexColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
|
||||||
|
|
||||||
|
|
||||||
healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
|
healthBar.hp = CreateFrame("StatusBar", nil, healthBar)
|
||||||
healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
|
healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
|
healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
|
||||||
healthBar.hp:SetMinMaxValues(0, 100)
|
healthBar.hp:SetMinMaxValues(0, 100)
|
||||||
healthBar.hp:SetFrameStrata(Gladdy.db.petFrameStrata)
|
healthBar.hp:SetFrameLevel(0)
|
||||||
healthBar.hp:SetFrameLevel(Gladdy.db.petFrameLevel - 1)
|
|
||||||
healthBar.hp:SetAllPoints(healthBar)
|
healthBar.hp:SetAllPoints(healthBar)
|
||||||
|
|
||||||
healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
|
healthBar.bg = healthBar.hp:CreateTexture(nil, "BACKGROUND")
|
||||||
healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
|
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
|
||||||
healthBar.bg:ClearAllPoints()
|
healthBar.bg:ClearAllPoints()
|
||||||
healthBar.bg:SetAllPoints(healthBar.hp)
|
healthBar.bg:SetAllPoints(healthBar.hp)
|
||||||
healthBar.bg:SetAlpha(1)
|
healthBar.bg:SetAlpha(1)
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy.db.petHealthBarBgColor.r, Gladdy.db.petHealthBarBgColor.g, Gladdy.db.petHealthBarBgColor.b, Gladdy.db.petHealthBarBgColor.a)
|
||||||
|
|
||||||
healthBar.nameText = healthBar:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
healthBar.nameText = healthBar:CreateFontString(nil, "LOW", "GameFontNormalSmall")
|
||||||
if (Gladdy.db.petHealthBarFontSize < 1) then
|
if (Gladdy.db.petHealthBarFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
|
||||||
healthBar.nameText:SetShadowOffset(1, -1)
|
healthBar.nameText:SetShadowOffset(1, -1)
|
||||||
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
healthBar.nameText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.nameText:SetJustifyH("CENTER")
|
healthBar.nameText:SetJustifyH("CENTER")
|
||||||
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
healthBar.nameText:SetPoint("LEFT", 5, 0)
|
||||||
|
|
||||||
healthBar.healthText = healthBar:CreateFontString(nil, "OVERLAY")
|
healthBar.healthText = healthBar:CreateFontString(nil, "LOW")
|
||||||
if (Gladdy.db.petHealthBarFontSize < 1) then
|
if (Gladdy.db.petHealthBarFontSize < 1) then
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
end
|
end
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
|
||||||
healthBar.healthText:SetShadowOffset(1, -1)
|
healthBar.healthText:SetShadowOffset(1, -1)
|
||||||
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
healthBar.healthText:SetShadowColor(0, 0, 0, 1)
|
||||||
healthBar.healthText:SetJustifyH("CENTER")
|
healthBar.healthText:SetJustifyH("CENTER")
|
||||||
@ -246,7 +211,7 @@ function Pets:CreateFrame(unitId)
|
|||||||
healthBar.unit = unit
|
healthBar.unit = unit
|
||||||
button.healthBar = healthBar
|
button.healthBar = healthBar
|
||||||
|
|
||||||
healthBar:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit)
|
healthBar:RegisterUnitEvent("UNIT_HEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
healthBar:RegisterUnitEvent("UNIT_MAXHEALTH", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_PORTRAIT_UPDATE", unit)
|
||||||
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
healthBar:RegisterUnitEvent("UNIT_NAME_UPDATE", unit)
|
||||||
@ -276,11 +241,6 @@ function Pets:UpdateFrame(unitId)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
healthBar:SetFrameStrata(Gladdy.db.petFrameStrata)
|
|
||||||
healthBar:SetFrameLevel(Gladdy.db.petFrameLevel)
|
|
||||||
healthBar.hp:SetFrameStrata(Gladdy.db.petFrameStrata)
|
|
||||||
healthBar.hp:SetFrameLevel(Gladdy.db.petFrameLevel - 1)
|
|
||||||
|
|
||||||
if not Gladdy.db.petEnabled then
|
if not Gladdy.db.petEnabled then
|
||||||
self.frames[unit]:Hide()
|
self.frames[unit]:Hide()
|
||||||
else
|
else
|
||||||
@ -289,22 +249,7 @@ function Pets:UpdateFrame(unitId)
|
|||||||
|
|
||||||
self.frames[unit]:SetWidth(Gladdy.db.petWidth)
|
self.frames[unit]:SetWidth(Gladdy.db.petWidth)
|
||||||
self.frames[unit]:SetHeight(Gladdy.db.petHeight)
|
self.frames[unit]:SetHeight(Gladdy.db.petHeight)
|
||||||
|
self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
||||||
Gladdy:SetPosition(self.frames[unit], unitId, "petXOffset", "petYOffset", Pets:LegacySetPosition(unit, unitId), Pets)
|
|
||||||
|
|
||||||
if (Gladdy.db.petGroup) then
|
|
||||||
if (unit == "arenapet1") then
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("TOPLEFT", Gladdy.buttons[unitId].healthBar, "TOPLEFT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
|
||||||
else
|
|
||||||
local previousPet = "arenapet" .. string_gsub(unit, "arenapet", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("TOPLEFT", self.frames[previousPet], "BOTTOMLEFT", 0, - Gladdy.db.petMargin)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("TOPLEFT", Gladdy.buttons[unitId].healthBar, "TOPLEFT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
|
||||||
end
|
|
||||||
|
|
||||||
healthBar.portrait:SetHeight(Gladdy.db.petHeight)
|
healthBar.portrait:SetHeight(Gladdy.db.petHeight)
|
||||||
healthBar.portrait:SetWidth(Gladdy.db.petHeight)
|
healthBar.portrait:SetWidth(Gladdy.db.petHeight)
|
||||||
@ -316,37 +261,34 @@ function Pets:UpdateFrame(unitId)
|
|||||||
healthBar.portrait.border:Show()
|
healthBar.portrait.border:Show()
|
||||||
end
|
end
|
||||||
healthBar.portrait.border:SetTexture(Gladdy.db.petPortraitBorderStyle)
|
healthBar.portrait.border:SetTexture(Gladdy.db.petPortraitBorderStyle)
|
||||||
healthBar.portrait.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
|
healthBar.portrait.border:SetVertexColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
|
||||||
|
|
||||||
healthBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
|
healthBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
|
||||||
healthBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.petHealthBarBgColor))
|
healthBar.bg:SetVertexColor(Gladdy.db.petHealthBarBgColor.r, Gladdy.db.petHealthBarBgColor.g, Gladdy.db.petHealthBarBgColor.b, Gladdy.db.petHealthBarBgColor.a)
|
||||||
|
|
||||||
healthBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "petHealthBarBorderStyle"),
|
healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.petHealthBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.petHealthBarBorderSize })
|
edgeSize = Gladdy.db.petHealthBarBorderSize })
|
||||||
healthBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.petHealthBarBorderColor))
|
healthBar:SetBackdropBorderColor(Gladdy.db.petHealthBarBorderColor.r, Gladdy.db.petHealthBarBorderColor.g, Gladdy.db.petHealthBarBorderColor.b, Gladdy.db.petHealthBarBorderColor.a)
|
||||||
|
|
||||||
healthBar.hp:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "petHealthBarTexture"))
|
healthBar.hp:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.petHealthBarTexture))
|
||||||
healthBar.hp:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.petHealthBarColor))
|
healthBar.hp:SetStatusBarColor(Gladdy.db.petHealthBarColor.r, Gladdy.db.petHealthBarColor.g, Gladdy.db.petHealthBarColor.b, Gladdy.db.petHealthBarColor.a)
|
||||||
healthBar.hp:ClearAllPoints()
|
healthBar.hp:ClearAllPoints()
|
||||||
healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
healthBar.hp:SetPoint("TOPLEFT", healthBar, "TOPLEFT", (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
healthBar.hp:SetPoint("BOTTOMRIGHT", healthBar, "BOTTOMRIGHT", -(Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.petHealthBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
|
||||||
if (Gladdy.db.petHealthBarFontSize < 1) then
|
if (Gladdy.db.petHealthBarFontSize < 1) then
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), 1)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), 1)
|
||||||
healthBar.nameText:Hide()
|
healthBar.nameText:Hide()
|
||||||
healthBar.healthText:Hide()
|
healthBar.healthText:Hide()
|
||||||
else
|
else
|
||||||
healthBar.nameText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
|
healthBar.nameText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
|
||||||
healthBar.nameText:Show()
|
healthBar.nameText:Show()
|
||||||
healthBar.healthText:SetFont(Gladdy:SMFetch("font", "petHealthBarFont"), Gladdy.db.petHealthBarFontSize)
|
healthBar.healthText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.petHealthBarFont), Gladdy.db.petHealthBarFontSize)
|
||||||
healthBar.healthText:Show()
|
healthBar.healthText:Show()
|
||||||
end
|
end
|
||||||
healthBar.nameText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
|
healthBar.nameText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
|
||||||
healthBar.healthText:SetTextColor(Gladdy:SetColor(Gladdy.db.petHealthBarFontColor))
|
healthBar.healthText:SetTextColor(Gladdy.db.petHealthBarFontColor.r, Gladdy.db.petHealthBarFontColor.g, Gladdy.db.petHealthBarFontColor.b, Gladdy.db.petHealthBarFontColor.a)
|
||||||
if (unit == "arenapet1") then
|
|
||||||
Gladdy:CreateMover(self.frames[unit], "petXOffset", "petYOffset", L["Pets"], {"TOPLEFT", "TOPLEFT"})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Pets:SetHealthText(healthBar, health, healthMax)
|
function Pets:SetHealthText(healthBar, health, healthMax)
|
||||||
@ -359,7 +301,7 @@ function Pets:SetHealthText(healthBar, health, healthMax)
|
|||||||
healthText = ("%d%%"):format(healthPercentage)
|
healthText = ("%d%%"):format(healthPercentage)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
healthText = ""
|
healthText = "DEAD"
|
||||||
end
|
end
|
||||||
|
|
||||||
healthBar.healthText:SetText(healthText)
|
healthBar.healthText:SetText(healthText)
|
||||||
@ -402,17 +344,11 @@ function Pets:GetOptions()
|
|||||||
desc = L["Enables Pets module"],
|
desc = L["Enables Pets module"],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
}),
|
||||||
petGroup = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group Pets"],
|
|
||||||
order = 4,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 3,
|
order = 3,
|
||||||
disabled = function() return not Gladdy.db.petEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -444,23 +380,11 @@ function Pets:GetOptions()
|
|||||||
step = 1,
|
step = 1,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
petMargin = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Margin"],
|
|
||||||
desc = L["Height of the bar"],
|
|
||||||
order = 6,
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.petGroup
|
|
||||||
end,
|
|
||||||
min = 0,
|
|
||||||
max = 50,
|
|
||||||
step = .1,
|
|
||||||
}),
|
|
||||||
petHealthBarTexture = option({
|
petHealthBarTexture = option({
|
||||||
type = "select",
|
type = "select",
|
||||||
name = L["Bar texture"],
|
name = L["Bar texture"],
|
||||||
desc = L["Texture of the bar"],
|
desc = L["Texture of the bar"],
|
||||||
order = 7,
|
order = 5,
|
||||||
dialogControl = "LSM30_Statusbar",
|
dialogControl = "LSM30_Statusbar",
|
||||||
values = AceGUIWidgetLSMlists.statusbar,
|
values = AceGUIWidgetLSMlists.statusbar,
|
||||||
}),
|
}),
|
||||||
@ -468,14 +392,14 @@ function Pets:GetOptions()
|
|||||||
type = "color",
|
type = "color",
|
||||||
name = L["Health color"],
|
name = L["Health color"],
|
||||||
desc = L["Color of the status bar"],
|
desc = L["Color of the status bar"],
|
||||||
order = 8,
|
order = 6,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
petHealthBarBgColor = Gladdy:colorOption({
|
petHealthBarBgColor = Gladdy:colorOption({
|
||||||
type = "color",
|
type = "color",
|
||||||
name = L["Background color"],
|
name = L["Background color"],
|
||||||
desc = L["Color of the status bar background"],
|
desc = L["Color of the status bar background"],
|
||||||
order = 9,
|
order = 7,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
@ -606,39 +530,10 @@ function Pets:GetOptions()
|
|||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 6,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
petFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
petFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 1,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
healthValues = {
|
healthValues = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Health Values"],
|
name = L["Health Values"],
|
||||||
order = 7,
|
order = 6,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -657,30 +552,3 @@ function Pets:GetOptions()
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Pets:LegacySetPosition(unit, unitId)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
|
||||||
if (Gladdy.db.petGroup) then
|
|
||||||
if (unit == "arenapet1") then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
|
||||||
else
|
|
||||||
local previousPet = "arenapet" .. string_gsub(unit, "arenapet", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("TOPLEFT", self.frames[previousPet], "BOTTOMLEFT", 0, - Gladdy.db.petMargin)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
self.frames[unit]:SetPoint("LEFT", Gladdy.buttons[unitId].healthBar, "RIGHT", Gladdy.db.petXOffset, Gladdy.db.petYOffset)
|
|
||||||
end
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
@ -16,46 +16,21 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
|
|||||||
powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
powerBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
powerBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
|
||||||
powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
|
powerBarBgColor = { r = 0.3, g = 0.3, b = 0.3, a = 0.7 },
|
||||||
powerBarRaceFontSize = 10,
|
powerBarFontSize = 10,
|
||||||
powerBarPowerFontSize = 10,
|
|
||||||
powerShowSpec = true,
|
powerShowSpec = true,
|
||||||
powerShowRace = true,
|
powerShowRace = true,
|
||||||
powerActual = true,
|
powerActual = true,
|
||||||
powerMax = true,
|
powerMax = true,
|
||||||
powerPercentage = false,
|
powerPercentage = false,
|
||||||
powerFrameStrata = "MEDIUM",
|
|
||||||
powerFrameLevel = 1,
|
|
||||||
powerCustomTagsEnabled = false,
|
|
||||||
powerTextLeft = "[spec] [race]",
|
|
||||||
powerTextRight = "[current]/[max]",
|
|
||||||
powerTextLeftOutline = false,
|
|
||||||
powerTextRightOutline = false,
|
|
||||||
powerTextLeftVOffset = 1,
|
|
||||||
powerTextLeftHOffset = 5,
|
|
||||||
powerTextRightVOffset = 1,
|
|
||||||
powerTextRightHOffset = -5,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function Powerbar:Initialize()
|
function Powerbar:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.powerBarEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
self:RegisterMessage("UNIT_SPEC")
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
self:RegisterMessage("UNIT_DEATH")
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
self:RegisterMessage("UNIT_DESTROYED")
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.powerBarEnabled then
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("UNIT_SPEC")
|
|
||||||
self:RegisterMessage("UNIT_DEATH")
|
|
||||||
self:RegisterMessage("UNIT_DESTROYED")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:CreateFrame(unit)
|
function Powerbar:CreateFrame(unit)
|
||||||
@ -63,125 +38,65 @@ function Powerbar:CreateFrame(unit)
|
|||||||
|
|
||||||
local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
|
local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
|
||||||
powerBar:EnableMouse(false)
|
powerBar:EnableMouse(false)
|
||||||
powerBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "powerBarBorderStyle"),
|
powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle),
|
||||||
edgeSize = Gladdy.db.powerBarBorderSize })
|
edgeSize = Gladdy.db.powerBarBorderSize })
|
||||||
powerBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.powerBarBorderColor))
|
powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a)
|
||||||
powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
powerBar:SetFrameLevel(1)
|
||||||
powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
|
|
||||||
|
|
||||||
powerBar.energy = CreateFrame("StatusBar", nil, powerBar)
|
powerBar.energy = CreateFrame("StatusBar", nil, powerBar)
|
||||||
powerBar.energy:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
powerBar.energy:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
|
||||||
powerBar.energy:SetMinMaxValues(0, 100)
|
powerBar.energy:SetMinMaxValues(0, 100)
|
||||||
powerBar.energy:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
powerBar.energy:SetFrameLevel(0)
|
||||||
powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
|
|
||||||
|
|
||||||
powerBar.bg = powerBar.energy:CreateTexture(nil, "BACKGROUND")
|
powerBar.bg = powerBar.energy:CreateTexture(nil, "BACKGROUND")
|
||||||
powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
powerBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
|
||||||
powerBar.bg:ClearAllPoints()
|
powerBar.bg:ClearAllPoints()
|
||||||
powerBar.bg:SetAllPoints(powerBar.energy)
|
powerBar.bg:SetAllPoints(powerBar.energy)
|
||||||
powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
|
powerBar.bg:SetVertexColor(Gladdy.db.powerBarBgColor.r, Gladdy.db.powerBarBgColor.g, Gladdy.db.powerBarBgColor.b, Gladdy.db.powerBarBgColor.a)
|
||||||
|
|
||||||
powerBar.raceText = powerBar:CreateFontString(nil, "OVERLAY")
|
powerBar.raceText = powerBar:CreateFontString(nil, "LOW")
|
||||||
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
|
powerBar.raceText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
|
||||||
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.raceText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
|
||||||
powerBar.raceText:SetShadowOffset(1, -1)
|
powerBar.raceText:SetShadowOffset(1, -1)
|
||||||
powerBar.raceText:SetShadowColor(0, 0, 0, 1)
|
powerBar.raceText:SetShadowColor(0, 0, 0, 1)
|
||||||
powerBar.raceText:SetJustifyH("CENTER")
|
powerBar.raceText:SetJustifyH("CENTER")
|
||||||
powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
|
powerBar.raceText:SetPoint("LEFT", 5, 1)
|
||||||
|
|
||||||
powerBar.powerText = powerBar:CreateFontString(nil, "OVERLAY")
|
powerBar.powerText = powerBar:CreateFontString(nil, "LOW")
|
||||||
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
|
powerBar.powerText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
|
||||||
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
powerBar.powerText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
|
||||||
powerBar.powerText:SetShadowOffset(1, -1)
|
powerBar.powerText:SetShadowOffset(1, -1)
|
||||||
powerBar.powerText:SetShadowColor(0, 0, 0, 1)
|
powerBar.powerText:SetShadowColor(0, 0, 0, 1)
|
||||||
powerBar.powerText:SetJustifyH("CENTER")
|
powerBar.powerText:SetJustifyH("CENTER")
|
||||||
powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
|
powerBar.powerText:SetPoint("RIGHT", -5, 1)
|
||||||
|
|
||||||
button.powerBar = powerBar
|
button.powerBar = powerBar
|
||||||
self.frames[unit] = powerBar
|
self.frames[unit] = powerBar
|
||||||
self:ResetUnit(unit)
|
self:ResetUnit(unit)
|
||||||
powerBar.unit = unit
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
||||||
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
||||||
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
||||||
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UpdateFrame(unit)
|
|
||||||
local powerBar = self.frames[unit]
|
|
||||||
if (not powerBar) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local healthBar = Gladdy.modules["Health Bar"].frames[unit]
|
|
||||||
|
|
||||||
if not Gladdy.db.powerBarEnabled then
|
|
||||||
powerBar:Hide()
|
|
||||||
powerBar:UnregisterEvent("UNIT_POWER_UPDATE")
|
|
||||||
powerBar:UnregisterEvent("UNIT_MAXPOWER")
|
|
||||||
powerBar:UnregisterEvent("UNIT_DISPLAYPOWER")
|
|
||||||
powerBar:SetScript("OnEvent", nil)
|
|
||||||
return
|
|
||||||
else
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
|
|
||||||
powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
|
|
||||||
powerBar:SetScript("OnEvent", Powerbar.OnEvent)
|
|
||||||
powerBar:Show()
|
|
||||||
end
|
|
||||||
powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
|
||||||
powerBar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.powerBarBgColor))
|
|
||||||
|
|
||||||
powerBar:SetWidth(healthBar:GetWidth())
|
|
||||||
powerBar:SetHeight(Gladdy.db.powerBarHeight)
|
|
||||||
|
|
||||||
powerBar:ClearAllPoints()
|
|
||||||
powerBar:SetPoint("TOPLEFT", healthBar, "BOTTOMLEFT", 0, -1)
|
|
||||||
|
|
||||||
powerBar:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "powerBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.powerBarBorderSize })
|
|
||||||
powerBar:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.powerBarBorderColor))
|
|
||||||
|
|
||||||
powerBar.energy:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
|
|
||||||
powerBar.energy:ClearAllPoints()
|
|
||||||
powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
|
||||||
powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
|
||||||
|
|
||||||
powerBar.raceText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarRaceFontSize, Gladdy.db.powerTextLeftOutline and "OUTLINE")
|
|
||||||
powerBar.raceText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
|
||||||
powerBar.raceText:SetPoint("LEFT", Gladdy.db.powerTextLeftHOffset, Gladdy.db.powerTextLeftVOffset)
|
|
||||||
|
|
||||||
powerBar.powerText:SetFont(Gladdy:SMFetch("font", "powerBarFont"), Gladdy.db.powerBarPowerFontSize, Gladdy.db.powerTextRightOutline and "OUTLINE")
|
|
||||||
powerBar.powerText:SetTextColor(Gladdy:SetColor(Gladdy.db.powerBarFontColor))
|
|
||||||
powerBar.powerText:SetPoint("RIGHT", Gladdy.db.powerTextRightHOffset, Gladdy.db.powerTextRightVOffset)
|
|
||||||
|
|
||||||
powerBar:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
|
||||||
powerBar:SetFrameLevel(Gladdy.db.powerFrameLevel)
|
|
||||||
powerBar.energy:SetFrameStrata(Gladdy.db.powerFrameStrata)
|
|
||||||
powerBar.energy:SetFrameLevel(Gladdy.db.powerFrameLevel - 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar.OnEvent(powerBar, event, unit)
|
function Powerbar.OnEvent(powerBar, event, unit)
|
||||||
powerBar.energy.powerType = select(1, UnitPowerType(unit))
|
if event == "UNIT_POWER_UPDATE" then
|
||||||
powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
elseif event == "UNIT_MAXPOWER" then
|
||||||
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
|
elseif event == "UNIT_DISPLAYPOWER" then
|
||||||
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:SetText(unit, power, powerMax, status)
|
function Powerbar:SetPower(powerBar, power, powerMax, powerType)
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if not Gladdy.buttons[unit] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local powerBar = button.powerBar
|
|
||||||
if Gladdy.db.powerCustomTagsEnabled then
|
|
||||||
powerBar.powerText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextRight, power, powerMax, status))
|
|
||||||
powerBar.raceText:SetText(Gladdy:SetTag(unit, Gladdy.db.powerTextLeft, power, powerMax, status))
|
|
||||||
else
|
|
||||||
if power then
|
|
||||||
local powerPercentage = floor(power * 100 / powerMax)
|
local powerPercentage = floor(power * 100 / powerMax)
|
||||||
local powerText
|
local powerText
|
||||||
|
|
||||||
if (Gladdy.db.powerActual) then
|
if (Gladdy.db.powerActual) then
|
||||||
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
||||||
end
|
end
|
||||||
|
|
||||||
if (Gladdy.db.powerMax) then
|
if (Gladdy.db.powerMax) then
|
||||||
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
||||||
if (powerText) then
|
if (powerText) then
|
||||||
@ -190,6 +105,7 @@ function Powerbar:SetText(unit, power, powerMax, status)
|
|||||||
powerText = text
|
powerText = text
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if (Gladdy.db.powerPercentage) then
|
if (Gladdy.db.powerPercentage) then
|
||||||
if (powerText) then
|
if (powerText) then
|
||||||
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
||||||
@ -197,22 +113,6 @@ function Powerbar:SetText(unit, power, powerMax, status)
|
|||||||
powerText = ("%d%%"):format(powerPercentage)
|
powerText = ("%d%%"):format(powerPercentage)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
powerBar.powerText:SetText(powerText)
|
|
||||||
end
|
|
||||||
|
|
||||||
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
|
||||||
if (button.spec and Gladdy.db.powerShowSpec) then
|
|
||||||
raceText = button.spec .. " " .. raceText
|
|
||||||
end
|
|
||||||
powerBar.raceText:SetText(raceText)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Powerbar:SetPower(powerBar, unit, power, powerMax, powerType, status)
|
|
||||||
Powerbar:SetText(unit, power, powerMax, status)
|
|
||||||
powerBar.energy.current = power
|
|
||||||
powerBar.energy.max = powerMax
|
|
||||||
powerBar.energy.powerType = powerType
|
|
||||||
|
|
||||||
if (powerType == 1 and powerBar.powerType ~= powerType) then
|
if (powerType == 1 and powerBar.powerType ~= powerType) then
|
||||||
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
||||||
@ -228,11 +128,51 @@ function Powerbar:SetPower(powerBar, unit, power, powerMax, powerType, status)
|
|||||||
powerBar.powerType = powerType
|
powerBar.powerType = powerType
|
||||||
end
|
end
|
||||||
|
|
||||||
|
powerBar.powerText:SetText(powerText)
|
||||||
powerBar.energy:SetMinMaxValues(0, powerMax)
|
powerBar.energy:SetMinMaxValues(0, powerMax)
|
||||||
powerBar.energy:SetValue(power)
|
powerBar.energy:SetValue(power)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Powerbar:UpdateFrame(unit)
|
||||||
|
local powerBar = self.frames[unit]
|
||||||
|
if (not powerBar) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local healthBar = Gladdy.modules["Health Bar"].frames[unit]
|
||||||
|
|
||||||
|
|
||||||
|
if not Gladdy.db.powerBarEnabled then
|
||||||
|
powerBar:Hide()
|
||||||
|
return
|
||||||
|
else
|
||||||
|
powerBar:Show()
|
||||||
|
end
|
||||||
|
powerBar.bg:SetTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
|
||||||
|
powerBar.bg:SetVertexColor(Gladdy.db.powerBarBgColor.r, Gladdy.db.powerBarBgColor.g, Gladdy.db.powerBarBgColor.b, Gladdy.db.powerBarBgColor.a)
|
||||||
|
|
||||||
|
powerBar:SetWidth(healthBar:GetWidth())
|
||||||
|
powerBar:SetHeight(Gladdy.db.powerBarHeight)
|
||||||
|
|
||||||
|
powerBar:ClearAllPoints()
|
||||||
|
powerBar:SetPoint("TOPLEFT", healthBar, "BOTTOMLEFT", 0, -1)
|
||||||
|
|
||||||
|
powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle),
|
||||||
|
edgeSize = Gladdy.db.powerBarBorderSize })
|
||||||
|
powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a)
|
||||||
|
|
||||||
|
powerBar.energy:SetStatusBarTexture(Gladdy.LSM:Fetch("statusbar", Gladdy.db.powerBarTexture))
|
||||||
|
powerBar.energy:ClearAllPoints()
|
||||||
|
powerBar.energy:SetPoint("TOPLEFT", powerBar, "TOPLEFT", (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
powerBar.energy:SetPoint("BOTTOMRIGHT", powerBar, "BOTTOMRIGHT", -(Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset), (Gladdy.db.powerBarBorderSize/Gladdy.db.statusbarBorderOffset))
|
||||||
|
|
||||||
|
powerBar.raceText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
|
||||||
|
powerBar.raceText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
|
||||||
|
powerBar.powerText:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.powerBarFont), Gladdy.db.powerBarFontSize)
|
||||||
|
powerBar.powerText:SetTextColor(Gladdy.db.powerBarFontColor.r, Gladdy.db.powerBarFontColor.g, Gladdy.db.powerBarFontColor.b, Gladdy.db.powerBarFontColor.a)
|
||||||
|
end
|
||||||
|
|
||||||
function Powerbar:ResetUnit(unit)
|
function Powerbar:ResetUnit(unit)
|
||||||
local powerBar = self.frames[unit]
|
local powerBar = self.frames[unit]
|
||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
@ -254,14 +194,8 @@ function Powerbar:Test(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
powerBar.energy.current = button.power
|
|
||||||
powerBar.energy.max = button.powerMax
|
|
||||||
powerBar.energy.powerType = button.powerType
|
|
||||||
self:ENEMY_SPOTTED(unit)
|
self:ENEMY_SPOTTED(unit)
|
||||||
self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
|
self:UNIT_POWER(unit, button.power, button.powerMax, button.powerType)
|
||||||
if unit == "arena1" then
|
|
||||||
self:UNIT_DEATH(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:ENEMY_SPOTTED(unit)
|
function Powerbar:ENEMY_SPOTTED(unit)
|
||||||
@ -271,10 +205,15 @@ function Powerbar:ENEMY_SPOTTED(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
||||||
|
|
||||||
|
if (button.spec and Gladdy.db.powerShowSpec) then
|
||||||
|
raceText = button.spec .. " " .. raceText
|
||||||
|
end
|
||||||
|
|
||||||
|
powerBar.raceText:SetText(raceText)
|
||||||
if UnitExists(unit) then
|
if UnitExists(unit) then
|
||||||
powerBar.energy.powerType = select(1, UnitPowerType(unit))
|
Powerbar:SetPower(powerBar, UnitPower(unit, UnitPowerType(unit), true), UnitPowerMax(unit, UnitPowerType(unit), true), UnitPowerType(unit))
|
||||||
powerBar.energy.current, powerBar.energy.max = UnitPower(unit, powerBar.energy.powerType, true), UnitPowerMax(unit, powerBar.energy.powerType, true)
|
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -284,10 +223,13 @@ function Powerbar:UNIT_SPEC(unit, spec)
|
|||||||
if (not powerBar or not button) then
|
if (not powerBar or not button) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
|
||||||
|
|
||||||
if UnitExists(unit) then
|
if (button.spec and Gladdy.db.powerShowSpec) then
|
||||||
Powerbar:SetPower(powerBar, unit, powerBar.energy.current, powerBar.energy.max, powerBar.energy.powerType)
|
raceText = spec .. " " .. raceText
|
||||||
end
|
end
|
||||||
|
|
||||||
|
powerBar.raceText:SetText(raceText)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
||||||
@ -299,7 +241,44 @@ function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
|
|||||||
if not Gladdy.buttons[unit].class then
|
if not Gladdy.buttons[unit].class then
|
||||||
Gladdy:SpotEnemy(unit, true)
|
Gladdy:SpotEnemy(unit, true)
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, power, powerMax, powerType)
|
|
||||||
|
local powerPercentage = floor(power * 100 / powerMax)
|
||||||
|
local powerText
|
||||||
|
|
||||||
|
if (Gladdy.db.powerActual) then
|
||||||
|
powerText = powerMax > 999 and ("%.1fk"):format(power / 1000) or power
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerMax) then
|
||||||
|
local text = powerMax > 999 and ("%.1fk"):format(powerMax / 1000) or powerMax
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s/%s"):format(powerText, text)
|
||||||
|
else
|
||||||
|
powerText = text
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (Gladdy.db.powerPercentage) then
|
||||||
|
if (powerText) then
|
||||||
|
powerText = ("%s (%d%%)"):format(powerText, powerPercentage)
|
||||||
|
else
|
||||||
|
powerText = ("%d%%"):format(powerPercentage)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if (powerType == 1) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 0, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 0, b = 0}
|
||||||
|
elseif (powerType == 3) then
|
||||||
|
powerBar.energy:SetStatusBarColor(1, 1, 0, 1)
|
||||||
|
powerBar.powerColor = {r = 1, g = 1, b = 0}
|
||||||
|
else
|
||||||
|
powerBar.energy:SetStatusBarColor(.18, .44, .75, 1)
|
||||||
|
powerBar.powerColor = {r = .18, g = .44, b = .75}
|
||||||
|
end
|
||||||
|
|
||||||
|
powerBar.powerText:SetText(powerText)
|
||||||
|
powerBar.energy:SetValue(powerPercentage)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_DEATH(unit)
|
function Powerbar:UNIT_DEATH(unit)
|
||||||
@ -307,7 +286,9 @@ function Powerbar:UNIT_DEATH(unit)
|
|||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["DEAD"])
|
|
||||||
|
powerBar.energy:SetValue(0)
|
||||||
|
powerBar.powerText:SetText("0%")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Powerbar:UNIT_DESTROYED(unit)
|
function Powerbar:UNIT_DESTROYED(unit)
|
||||||
@ -315,7 +296,8 @@ function Powerbar:UNIT_DESTROYED(unit)
|
|||||||
if (not powerBar) then
|
if (not powerBar) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
Powerbar:SetPower(powerBar, unit, 0, powerBar.energy.max, powerBar.energy.powerType, L["LEAVE"])
|
powerBar.energy:SetValue(0)
|
||||||
|
powerBar.powerText:SetText("0%")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function option(params)
|
local function option(params)
|
||||||
@ -331,11 +313,9 @@ local function option(params)
|
|||||||
if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
|
if Gladdy.db.powerBarBorderSize > Gladdy.db.powerBarHeight/2 then
|
||||||
Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
|
Gladdy.db.powerBarBorderSize = Gladdy.db.powerBarHeight/2
|
||||||
end
|
end
|
||||||
if Gladdy.frame.testing then
|
|
||||||
for i=1,Gladdy.curBracket do
|
for i=1,Gladdy.curBracket do
|
||||||
Powerbar:Test("arena" .. i)
|
Powerbar:Test("arena" .. i)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
@ -364,7 +344,6 @@ function Powerbar:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 4,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.powerBarEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -428,84 +407,16 @@ function Powerbar:GetOptions()
|
|||||||
order = 12,
|
order = 12,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
}),
|
}),
|
||||||
powerTextLeftOutline = option({
|
powerBarFontSize = option({
|
||||||
type = "toggle",
|
type = "range",
|
||||||
name = L["Left Font Outline"],
|
name = L["Font size"],
|
||||||
|
desc = L["Size of the text"],
|
||||||
order = 13,
|
order = 13,
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightOutline = option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Right Font Outline"],
|
|
||||||
order = 14,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
powerBarRaceFontSize = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Race font size"],
|
|
||||||
desc = L["Size of the race text"],
|
|
||||||
order = 21,
|
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
min = 0,
|
min = 1,
|
||||||
max = 20,
|
max = 20,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
powerBarPowerFontSize = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Power font size"],
|
|
||||||
desc = L["Size of the power text"],
|
|
||||||
order = 22,
|
|
||||||
step = 0.1,
|
|
||||||
min = 0,
|
|
||||||
max = 20,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerOffsets = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Offsets"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
powerTextLeftVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Vertical Offset"],
|
|
||||||
order = 31,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextLeftHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Left Text Horizontal Offset"],
|
|
||||||
order = 32,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightVOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Vertical Offset"],
|
|
||||||
order = 33,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerTextRightHOffset = option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Right Text Horizontal Offset"],
|
|
||||||
order = 34,
|
|
||||||
step = 0.1,
|
|
||||||
min = -200,
|
|
||||||
max = 200,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
border = {
|
border = {
|
||||||
@ -544,39 +455,10 @@ function Powerbar:GetOptions()
|
|||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
powerFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
powerFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 1,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
powerValues = {
|
powerValues = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Power Bar Text"],
|
name = L["Power Bar Text"],
|
||||||
order = 5,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
@ -588,44 +470,31 @@ function Powerbar:GetOptions()
|
|||||||
name = L["Show race"],
|
name = L["Show race"],
|
||||||
desc = L["Show race"],
|
desc = L["Show race"],
|
||||||
order = 2,
|
order = 2,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerShowSpec= option({
|
powerShowSpec= option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show spec"],
|
name = L["Show spec"],
|
||||||
desc = L["Show spec"],
|
desc = L["Show spec"],
|
||||||
order = 3,
|
order = 3,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerActual = option({
|
powerActual = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show the actual power"],
|
name = L["Show the actual power"],
|
||||||
desc = L["Show the actual power on the power bar"],
|
desc = L["Show the actual power on the power bar"],
|
||||||
order = 4,
|
order = 31,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerMax = option({
|
powerMax = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show max power"],
|
name = L["Show max power"],
|
||||||
desc = L["Show max power on the power bar"],
|
desc = L["Show max power on the power bar"],
|
||||||
order = 5,
|
order = 32,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
powerPercentage = option({
|
powerPercentage = option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show power percentage"],
|
name = L["Show power percentage"],
|
||||||
desc = L["Show power percentage on the power bar"],
|
desc = L["Show power percentage on the power bar"],
|
||||||
order = 6,
|
order = 33,
|
||||||
disabled = function() return Gladdy.db.powerCustomTagsEnabled end,
|
|
||||||
}),
|
}),
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Custom Tags"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
powerCustomTagsEnabled = Gladdy:GetTagOption(L["Custom Tags Enabled"], 11, nil, option, true),
|
|
||||||
powerTextLeft = Gladdy:GetTagOption(L["Left Text"], 12, "powerCustomTagsEnabled", option),
|
|
||||||
powerTextRight = Gladdy:GetTagOption(L["Right Text"], 13, "powerCustomTagsEnabled", option),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -1,55 +1,36 @@
|
|||||||
local ceil, str_gsub = ceil, string.gsub
|
local ceil, floor, string_format, tonumber = ceil, floor, string.format, tonumber
|
||||||
|
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local Racial = Gladdy:NewModule("Racial", 79, {
|
local Racial = Gladdy:NewModule("Racial", nil, {
|
||||||
racialFont = "DorisPP",
|
racialFont = "DorisPP",
|
||||||
racialFontScale = 1,
|
racialFontScale = 1,
|
||||||
racialEnabled = true,
|
racialEnabled = true,
|
||||||
racialSize = 60 + 20 + 1,
|
racialSize = 60 + 20 + 1,
|
||||||
racialWidthFactor = 0.9,
|
racialWidthFactor = 0.9,
|
||||||
racialIconZoomed = false,
|
racialAnchor = "trinket",
|
||||||
|
racialPos = "RIGHT",
|
||||||
racialXOffset = 0,
|
racialXOffset = 0,
|
||||||
racialYOffset = 0,
|
racialYOffset = 0,
|
||||||
racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
|
||||||
racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||||
racialDisableCircle = false,
|
racialDisableCircle = false,
|
||||||
racialCooldownAlpha = 1,
|
racialCooldownAlpha = 1,
|
||||||
racialCooldownNumberAlpha = 1,
|
|
||||||
racialFrameStrata = "MEDIUM",
|
|
||||||
racialFrameLevel = 5,
|
|
||||||
racialGroup = false,
|
|
||||||
racialGroupDirection = "DOWN",
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
|
||||||
|
|
||||||
function Racial:Initialize()
|
function Racial:Initialize()
|
||||||
self.frames = {}
|
self.frames = {}
|
||||||
|
|
||||||
if Gladdy.db.racialEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self:RegisterMessage("RACIAL_USED")
|
self:RegisterMessage("RACIAL_USED")
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("TRINKET_USED")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function Racial:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.racialEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
self:RegisterMessage("ENEMY_SPOTTED")
|
|
||||||
self:RegisterMessage("RACIAL_USED")
|
|
||||||
if Gladdy.expansion == "Wrath" then
|
|
||||||
self:RegisterMessage("TRINKET_USED")
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function iconTimer(self,elapsed)
|
local function iconTimer(self,elapsed)
|
||||||
@ -64,61 +45,61 @@ local function iconTimer(self,elapsed)
|
|||||||
local timeLeft = ceil(self.timeLeft)
|
local timeLeft = ceil(self.timeLeft)
|
||||||
|
|
||||||
if timeLeft >= 60 then
|
if timeLeft >= 60 then
|
||||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
|
-- more than 1 minute
|
||||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
|
self.cooldownFont:SetTextColor(1, 1, 0)
|
||||||
elseif timeLeft < 60 and timeLeft >= 30 then
|
self.cooldownFont:SetText(floor(timeLeft / 60) .. ":" .. string_format("%02.f", floor(timeLeft - floor(timeLeft / 60) * 60)))
|
||||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
|
self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
elseif timeLeft < 60 and timeLeft >= 21 then
|
||||||
elseif timeLeft < 30 and timeLeft >= 11 then
|
-- between 60s and 21s (green)
|
||||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
|
self.cooldownFont:SetTextColor(0.7, 1, 0)
|
||||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
self.cooldownFont:SetText(timeLeft)
|
||||||
elseif timeLeft < 10 and timeLeft >= 5 then
|
self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
|
elseif timeLeft < 20.9 and timeLeft >= 11 then
|
||||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
-- between 20s and 11s (green)
|
||||||
|
self.cooldownFont:SetTextColor(0, 1, 0)
|
||||||
|
self.cooldownFont:SetText(timeLeft)
|
||||||
|
self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||||
|
elseif timeLeft <= 10 and timeLeft >= 5 then
|
||||||
|
-- between 10s and 5s (orange)
|
||||||
|
self.cooldownFont:SetTextColor(1, 0.7, 0)
|
||||||
|
self.cooldownFont:SetFormattedText("%.1f", self.timeLeft)
|
||||||
|
self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||||
elseif timeLeft < 5 and timeLeft > 0 then
|
elseif timeLeft < 5 and timeLeft > 0 then
|
||||||
self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.racialCooldownNumberAlpha)
|
-- between 5s and 1s (red)
|
||||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
self.cooldownFont:SetTextColor(1, 0, 0)
|
||||||
|
self.cooldownFont:SetFormattedText("%.1f", self.timeLeft >= 0.0 and self.timeLeft or 0.0)
|
||||||
|
self.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||||
|
else
|
||||||
|
self.cooldownFont:SetText("")
|
||||||
end
|
end
|
||||||
Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:CreateFrame(unit)
|
function Racial:CreateFrame(unit)
|
||||||
local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
|
local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
|
||||||
racial:EnableMouse(false)
|
racial:EnableMouse(false)
|
||||||
racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial:SetFrameLevel(Gladdy.db.racialFrameLevel)
|
|
||||||
|
|
||||||
racial.texture = racial:CreateTexture(nil, "BACKGROUND")
|
racial.texture = racial:CreateTexture(nil, "BACKGROUND")
|
||||||
racial.texture:SetAllPoints(racial)
|
racial.texture:SetAllPoints(racial)
|
||||||
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
||||||
racial.texture.masked = true
|
|
||||||
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
|
||||||
|
|
||||||
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
|
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
|
||||||
racial.cooldown.noCooldownCount = true --Gladdy.db.racialDisableOmniCC
|
racial.cooldown.noCooldownCount = true --Gladdy.db.racialDisableOmniCC
|
||||||
racial.cooldown:SetHideCountdownNumbers(true)
|
racial.cooldown:SetHideCountdownNumbers(true)
|
||||||
racial.cooldown:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.cooldown:SetFrameLevel(Gladdy.db.racialFrameLevel + 1)
|
|
||||||
|
|
||||||
racial.cooldownFrame = CreateFrame("Frame", nil, racial)
|
racial.cooldownFrame = CreateFrame("Frame", nil, racial)
|
||||||
racial.cooldownFrame:ClearAllPoints()
|
racial.cooldownFrame:ClearAllPoints()
|
||||||
racial.cooldownFrame:SetPoint("TOPLEFT", racial, "TOPLEFT")
|
racial.cooldownFrame:SetPoint("TOPLEFT", racial, "TOPLEFT")
|
||||||
racial.cooldownFrame:SetPoint("BOTTOMRIGHT", racial, "BOTTOMRIGHT")
|
racial.cooldownFrame:SetPoint("BOTTOMRIGHT", racial, "BOTTOMRIGHT")
|
||||||
racial.cooldownFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.cooldownFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 2)
|
|
||||||
|
|
||||||
racial.cooldownFont = racial.cooldownFrame:CreateFontString(nil, "OVERLAY")
|
racial.cooldownFont = racial.cooldownFrame:CreateFontString(nil, "OVERLAY")
|
||||||
racial.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), 20, "OUTLINE")
|
racial.cooldownFont:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.racialFont), 20, "OUTLINE")
|
||||||
--trinket.cooldownFont:SetAllPoints(trinket.cooldown)
|
--trinket.cooldownFont:SetAllPoints(trinket.cooldown)
|
||||||
racial.cooldownFont:SetJustifyH("CENTER")
|
racial.cooldownFont:SetJustifyH("CENTER")
|
||||||
racial.cooldownFont:SetPoint("CENTER")
|
racial.cooldownFont:SetPoint("CENTER")
|
||||||
|
|
||||||
racial.borderFrame = CreateFrame("Frame", nil, racial)
|
racial.borderFrame = CreateFrame("Frame", nil, racial)
|
||||||
racial.borderFrame:SetAllPoints(racial)
|
racial.borderFrame:SetAllPoints(racial)
|
||||||
racial.borderFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.borderFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 3)
|
|
||||||
|
|
||||||
racial.texture.overlay = racial.borderFrame:CreateTexture(nil, "OVERLAY")
|
racial.texture.overlay = racial.borderFrame:CreateTexture(nil, "OVERLAY")
|
||||||
racial.texture.overlay:SetAllPoints(racial)
|
racial.texture.overlay:SetAllPoints(racial)
|
||||||
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
||||||
@ -135,27 +116,12 @@ function Racial:UpdateFrame(unit)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local testAgain = false
|
|
||||||
local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
|
local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
|
||||||
|
|
||||||
racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial:SetFrameLevel(Gladdy.db.racialFrameLevel)
|
|
||||||
racial.cooldown:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.cooldown:SetFrameLevel(Gladdy.db.racialFrameLevel + 1)
|
|
||||||
racial.cooldownFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.cooldownFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 2)
|
|
||||||
racial.borderFrame:SetFrameStrata(Gladdy.db.racialFrameStrata)
|
|
||||||
racial.borderFrame:SetFrameLevel(Gladdy.db.racialFrameLevel + 3)
|
|
||||||
|
|
||||||
racial:SetWidth(width)
|
racial:SetWidth(width)
|
||||||
racial:SetHeight(height)
|
racial:SetHeight(height)
|
||||||
if Gladdy.db.racialIconZoomed then
|
|
||||||
racial.cooldown:SetWidth(width)
|
|
||||||
racial.cooldown:SetHeight(height)
|
|
||||||
else
|
|
||||||
racial.cooldown:SetWidth(width - width/16)
|
racial.cooldown:SetWidth(width - width/16)
|
||||||
racial.cooldown:SetHeight(height - height/16)
|
racial.cooldown:SetHeight(height - height/16)
|
||||||
end
|
|
||||||
racial.cooldown:ClearAllPoints()
|
racial.cooldown:ClearAllPoints()
|
||||||
racial.cooldown:SetPoint("CENTER", racial, "CENTER")
|
racial.cooldown:SetPoint("CENTER", racial, "CENTER")
|
||||||
racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
|
racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
|
||||||
@ -165,64 +131,30 @@ function Racial:UpdateFrame(unit)
|
|||||||
racial.texture:SetAllPoints(racial)
|
racial.texture:SetAllPoints(racial)
|
||||||
|
|
||||||
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
|
||||||
racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
|
racial.texture.overlay:SetVertexColor(Gladdy.db.racialBorderColor.r, Gladdy.db.racialBorderColor.g, Gladdy.db.racialBorderColor.b, Gladdy.db.racialBorderColor.a)
|
||||||
|
|
||||||
if Gladdy.db.racialIconZoomed then
|
racial:ClearAllPoints()
|
||||||
if racial.texture.masked then
|
local margin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
|
||||||
racial.texture:SetMask("")
|
local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
|
||||||
racial.texture:SetTexCoord(0.1,0.9,0.1,0.9)
|
if (Gladdy.db.racialPos == "RIGHT") then
|
||||||
racial.texture.masked = nil
|
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
||||||
end
|
elseif (Gladdy.db.racialPos == "LEFT") then
|
||||||
else
|
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, -Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
||||||
if not racial.texture.masked then
|
elseif (Gladdy.db.racialPos == "TOP") then
|
||||||
racial.texture:SetMask("")
|
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, Gladdy.db.padding + Gladdy.db.racialYOffset)
|
||||||
racial.texture:SetTexCoord(0,1,0,1)
|
elseif (Gladdy.db.racialPos == "BOTTOM") then
|
||||||
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, -Gladdy.db.padding + Gladdy.db.racialYOffset)
|
||||||
racial.texture.masked = true
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
testAgain = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
|
|
||||||
|
|
||||||
if (Gladdy.db.racialGroup) then
|
|
||||||
if (unit ~= "arena1") then
|
|
||||||
local previousUnit = "arena" .. str_gsub(unit, "arena", "") - 1
|
|
||||||
self.frames[unit]:ClearAllPoints()
|
|
||||||
if Gladdy.db.racialGroupDirection == "RIGHT" then
|
|
||||||
self.frames[unit]:SetPoint("LEFT", self.frames[previousUnit], "RIGHT", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "LEFT" then
|
|
||||||
self.frames[unit]:SetPoint("RIGHT", self.frames[previousUnit], "LEFT", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "UP" then
|
|
||||||
self.frames[unit]:SetPoint("BOTTOM", self.frames[previousUnit], "TOP", 0, 0)
|
|
||||||
elseif Gladdy.db.racialGroupDirection == "DOWN" then
|
|
||||||
self.frames[unit]:SetPoint("TOP", self.frames[previousUnit], "BOTTOM", 0, 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if (unit == "arena1") then
|
|
||||||
Gladdy:CreateMover(racial,"racialXOffset", "racialYOffset", L["Racial"],
|
|
||||||
{"TOPLEFT", "TOPLEFT"},
|
|
||||||
Gladdy.db.racialSize * Gladdy.db.racialWidthFactor,
|
|
||||||
Gladdy.db.racialSize,
|
|
||||||
0, 0, "racialEnabled")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if (Gladdy.db.racialEnabled == false) then
|
if (Gladdy.db.racialEnabled == false) then
|
||||||
racial:Hide()
|
racial:Hide()
|
||||||
else
|
else
|
||||||
racial:Show()
|
racial:Show()
|
||||||
if testAgain then
|
|
||||||
Racial:ResetUnit(unit)
|
|
||||||
Racial:Test(unit)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:JOINED_ARENA()
|
function Racial:JOINED_ARENA()
|
||||||
|
self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
|
||||||
self:SetScript("OnEvent", function(self, event, ...)
|
self:SetScript("OnEvent", function(self, event, ...)
|
||||||
if self[event] then
|
if self[event] then
|
||||||
self[event](self, ...)
|
self[event](self, ...)
|
||||||
@ -230,34 +162,13 @@ function Racial:JOINED_ARENA()
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:RACIAL_USED(unit, expirationTime, spellName)
|
function Racial:RACIAL_USED(unit)
|
||||||
local racial = self.frames[unit]
|
|
||||||
local button = Gladdy.buttons[unit]
|
|
||||||
if (not racial or not button or not button.race or not Gladdy.db.racialEnabled) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if expirationTime and Gladdy:Racials()[button.race].spellName ~= spellName then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local startTime = expirationTime or GetTime()
|
|
||||||
Racial:Used(unit, startTime, Gladdy:Racials()[button.race].duration)
|
|
||||||
end
|
|
||||||
|
|
||||||
function Racial:TRINKET_USED(unit) -- Wrath only
|
|
||||||
local racial = self.frames[unit]
|
local racial = self.frames[unit]
|
||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
if (not racial or not button or not button.race) then
|
if (not racial or not button or not button.race) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if button.race == "Scourge" then
|
Racial:Used(unit, GetTime(), Gladdy:Racials()[button.race].duration)
|
||||||
if racial.active and racial.timeLeft >= 45 then
|
|
||||||
-- do nothing
|
|
||||||
else
|
|
||||||
self:Used(unit, GetTime(), 45)
|
|
||||||
end
|
|
||||||
elseif button.race == "Human" then
|
|
||||||
self:Used(unit, GetTime(), 120)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:Used(unit, startTime, duration)
|
function Racial:Used(unit, startTime, duration)
|
||||||
@ -267,14 +178,14 @@ function Racial:Used(unit, startTime, duration)
|
|||||||
end
|
end
|
||||||
if not racial.active then
|
if not racial.active then
|
||||||
racial.timeLeft = duration
|
racial.timeLeft = duration
|
||||||
if not Gladdy.db.racialDisableCircle then racial.cooldown:SetCooldown(startTime, duration) end
|
if not Gladdy.db.trinketDisableCircle then racial.cooldown:SetCooldown(startTime, duration) end
|
||||||
racial.active = true
|
racial.active = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Racial:ENEMY_SPOTTED(unit)
|
function Racial:ENEMY_SPOTTED(unit)
|
||||||
local racial = self.frames[unit]
|
local racial = self.frames[unit]
|
||||||
if (not racial or not Gladdy.buttons[unit].race) then
|
if (not racial) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
racial.texture:SetTexture(Gladdy:Racials()[Gladdy.buttons[unit].race].texture)
|
racial.texture:SetTexture(Gladdy:Racials()[Gladdy.buttons[unit].race].texture)
|
||||||
@ -294,8 +205,8 @@ end
|
|||||||
|
|
||||||
function Racial:Test(unit)
|
function Racial:Test(unit)
|
||||||
Racial:ENEMY_SPOTTED(unit)
|
Racial:ENEMY_SPOTTED(unit)
|
||||||
if (unit == "arena2" or unit == "arena3") then
|
if (unit == "arena1" or unit == "arena3") then
|
||||||
Gladdy:SendMessage("RACIAL_USED", unit)
|
Racial:Used(unit, GetTime(), Gladdy:Racials()[Gladdy.buttons[unit].race].duration)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -312,57 +223,29 @@ function Racial:GetOptions()
|
|||||||
desc = L["Enable racial icon"],
|
desc = L["Enable racial icon"],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
}),
|
||||||
racialGroup = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Group"] .. " " .. L["Racial"],
|
|
||||||
order = 4,
|
|
||||||
disabled = function() return not Gladdy.db.racialEnabled end,
|
|
||||||
}),
|
|
||||||
racialGroupDirection = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Group direction"],
|
|
||||||
order = 5,
|
|
||||||
values = {
|
|
||||||
["RIGHT"] = L["Right"],
|
|
||||||
["LEFT"] = L["Left"],
|
|
||||||
["UP"] = L["Up"],
|
|
||||||
["DOWN"] = L["Down"],
|
|
||||||
},
|
|
||||||
disabled = function()
|
|
||||||
return not Gladdy.db.racialGroup or not Gladdy.db.racialEnabled
|
|
||||||
end,
|
|
||||||
}),
|
|
||||||
group = {
|
group = {
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
order = 6,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.racialEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon"],
|
name = L["Size"],
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
racialIconZoomed = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Zoomed Icon"],
|
|
||||||
desc = L["Zoomes the icon to remove borders"],
|
|
||||||
order = 2,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
racialSize = Gladdy:option({
|
racialSize = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Icon size"],
|
name = L["Icon size"],
|
||||||
min = 5,
|
min = 5,
|
||||||
max = 100,
|
max = 100,
|
||||||
step = 1,
|
step = 1,
|
||||||
order = 3,
|
order = 2,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
racialWidthFactor = Gladdy:option({
|
racialWidthFactor = Gladdy:option({
|
||||||
@ -371,7 +254,7 @@ function Racial:GetOptions()
|
|||||||
min = 0.5,
|
min = 0.5,
|
||||||
max = 2,
|
max = 2,
|
||||||
step = 0.05,
|
step = 0.05,
|
||||||
order = 4,
|
order = 3,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
@ -401,15 +284,6 @@ function Racial:GetOptions()
|
|||||||
order = 8,
|
order = 8,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
racialCooldownNumberAlpha = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Cooldown number alpha"],
|
|
||||||
min = 0,
|
|
||||||
max = 1,
|
|
||||||
step = 0.1,
|
|
||||||
order = 9,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
font = {
|
font = {
|
||||||
@ -445,13 +319,37 @@ function Racial:GetOptions()
|
|||||||
position = {
|
position = {
|
||||||
type = "group",
|
type = "group",
|
||||||
name = L["Position"],
|
name = L["Position"],
|
||||||
order = 5,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
header = {
|
header = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Icon position"],
|
name = L["Icon position"],
|
||||||
order = 4,
|
order = 4,
|
||||||
},
|
},
|
||||||
|
racialAnchor = Gladdy:option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Anchor"],
|
||||||
|
desc = L["This changes the anchor of the racial icon"],
|
||||||
|
order = 20,
|
||||||
|
values = {
|
||||||
|
["trinket"] = L["Trinket"],
|
||||||
|
["classIcon"] = L["Class Icon"],
|
||||||
|
["healthBar"] = L["Health Bar"],
|
||||||
|
["powerBar"] = L["Power Bar"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
racialPos = Gladdy:option({
|
||||||
|
type = "select",
|
||||||
|
name = L["Icon position"],
|
||||||
|
desc = L["This changes position relative to its anchor of the racial icon"],
|
||||||
|
order = 21,
|
||||||
|
values = {
|
||||||
|
["LEFT"] = L["Left"],
|
||||||
|
["RIGHT"] = L["Right"],
|
||||||
|
["TOP"] = L["Top"],
|
||||||
|
["BOTTOM"] = L["Bottom"],
|
||||||
|
},
|
||||||
|
}),
|
||||||
racialXOffset = Gladdy:option({
|
racialXOffset = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Horizontal offset"],
|
name = L["Horizontal offset"],
|
||||||
@ -497,62 +395,7 @@ function Racial:GetOptions()
|
|||||||
}),
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 6,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
racialFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
racialFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- LAGACY HANDLER
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function Racial:LegacySetPosition(racial, unit)
|
|
||||||
if Gladdy.db.newLayout then
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
||||||
|
|
||||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
|
|
||||||
racial:ClearAllPoints()
|
|
||||||
local parent = Gladdy.buttons[unit][Gladdy.db.racialAnchor]
|
|
||||||
if (Gladdy.db.racialPos == "RIGHT") then
|
|
||||||
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
|
||||||
elseif (Gladdy.db.racialPos == "LEFT") then
|
|
||||||
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, -Gladdy.db.padding + Gladdy.db.racialXOffset, Gladdy.db.racialYOffset)
|
|
||||||
elseif (Gladdy.db.racialPos == "TOP") then
|
|
||||||
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, Gladdy.db.padding + Gladdy.db.racialYOffset)
|
|
||||||
elseif (Gladdy.db.racialPos == "BOTTOM") then
|
|
||||||
racial:SetPoint(ANCHORS[Gladdy.db.racialPos], parent, Gladdy.db.racialPos, Gladdy.db.racialXOffset, -Gladdy.db.padding + Gladdy.db.racialYOffset)
|
|
||||||
end
|
|
||||||
return Gladdy.db.newLayout
|
|
||||||
end
|
|
@ -17,7 +17,6 @@ local LibStub = LibStub
|
|||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local LSR = LibStub("SpellRange-1.0")
|
local LSR = LibStub("SpellRange-1.0")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local HealthBar = Gladdy.modules["Health Bar"]
|
|
||||||
|
|
||||||
local classSpells = {
|
local classSpells = {
|
||||||
["MAGE"] = 118,
|
["MAGE"] = 118,
|
||||||
@ -26,7 +25,7 @@ local classSpells = {
|
|||||||
["SHAMAN"] = 10414,
|
["SHAMAN"] = 10414,
|
||||||
["PALADIN"] = 10308,
|
["PALADIN"] = 10308,
|
||||||
["WARLOCK"] = 5782,
|
["WARLOCK"] = 5782,
|
||||||
["WARRIOR"] = 25275,
|
["WARRIOR"] = 20252,
|
||||||
["HUNTER"] = 27018,
|
["HUNTER"] = 27018,
|
||||||
["ROGUE"] = 36554,
|
["ROGUE"] = 36554,
|
||||||
}
|
}
|
||||||
@ -53,20 +52,12 @@ local RangeCheck = Gladdy:NewModule("Range Check", nil, {
|
|||||||
})
|
})
|
||||||
|
|
||||||
function RangeCheck:Initialize()
|
function RangeCheck:Initialize()
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
self:RegisterMessage("ENEMY_STEALTH")
|
||||||
|
self:RegisterMessage("ENEMY_SPOTTED")
|
||||||
self.playerClass = select(2, UnitClass("player"))
|
self.playerClass = select(2, UnitClass("player"))
|
||||||
end
|
end
|
||||||
|
|
||||||
function RangeCheck:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function RangeCheck:Reset()
|
function RangeCheck:Reset()
|
||||||
self.test = nil
|
self.test = nil
|
||||||
end
|
end
|
||||||
@ -75,6 +66,7 @@ function RangeCheck:ResetUnit(unit)
|
|||||||
local button = Gladdy.buttons[unit]
|
local button = Gladdy.buttons[unit]
|
||||||
self:CancelTimer(button)
|
self:CancelTimer(button)
|
||||||
self:SetColor(button, 1)
|
self:SetColor(button, 1)
|
||||||
|
button.classColors = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function RangeCheck:Test(unit)
|
function RangeCheck:Test(unit)
|
||||||
@ -82,10 +74,11 @@ function RangeCheck:Test(unit)
|
|||||||
if not button then
|
if not button then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
self:ENEMY_SPOTTED(unit)
|
||||||
self.test = true
|
self.test = true
|
||||||
button.lastState = 0
|
button.lastState = 0
|
||||||
if Gladdy.db.rangeCheckEnabled then
|
if Gladdy.db.rangeCheckEnabled then
|
||||||
if unit == "arena2" or unit == "arena4" then
|
if unit == "arena1" then
|
||||||
--button.unit = "target"
|
--button.unit = "target"
|
||||||
--self:CreateTimer(button)
|
--self:CreateTimer(button)
|
||||||
self:SetRangeAlpha(button, nil)
|
self:SetRangeAlpha(button, nil)
|
||||||
@ -108,12 +101,18 @@ function RangeCheck:SetColor(button, oorFac)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.rangeCheckHealthBar then
|
if not button.classColors.r then
|
||||||
button.healthBar.hp.oorFactor = oorFac
|
if button.class then
|
||||||
HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
else
|
else
|
||||||
button.healthBar.hp.oorFactor = 1
|
button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
|
||||||
HealthBar:SetHealthStatusBarColor(button.unit, button.healthBar.hp.current, button.healthBar.hp.max)
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if Gladdy.db.rangeCheckHealthBar then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(button.classColors.r/oorFac, button.classColors.g/oorFac, button.classColors.b/oorFac, 1)
|
||||||
|
else
|
||||||
|
button.healthBar.hp:SetStatusBarColor(button.classColors.r, button.classColors.g, button.classColors.b, 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
if Gladdy.db.rangeCheckHealthBarText then
|
if Gladdy.db.rangeCheckHealthBarText then
|
||||||
@ -178,17 +177,46 @@ function RangeCheck:JOINED_ARENA()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function RangeCheck:ENEMY_STEALTH(unit, stealth)
|
||||||
|
local button = Gladdy.buttons[unit]
|
||||||
|
if not button then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
button.lastState = 0
|
||||||
|
if stealth then
|
||||||
|
button.classColors = { r = 0.66, g = 0.66, b = 0.66 }
|
||||||
|
if not Gladdy.db.rangeCheckEnabled then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(0.66, 0.66, 0.66, 1)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if button.class then
|
||||||
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
|
if not Gladdy.db.rangeCheckEnabled then
|
||||||
|
button.healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function RangeCheck:ENEMY_SPOTTED(unit)
|
||||||
|
local button = Gladdy.buttons[unit]
|
||||||
|
if (not button) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
button.classColors = { r = RAID_CLASS_COLORS[button.class].r, g = RAID_CLASS_COLORS[button.class].g, b = RAID_CLASS_COLORS[button.class].b }
|
||||||
|
end
|
||||||
|
|
||||||
function RangeCheck.CheckRange(self)
|
function RangeCheck.CheckRange(self)
|
||||||
local button = self.parent
|
local button = self.parent
|
||||||
|
|
||||||
local spell = Gladdy.db.rangeCheckDefaultSpells[RangeCheck.playerClass].min
|
local spell = Gladdy.db.rangeCheckDefaultSpells[RangeCheck.playerClass].min
|
||||||
|
|
||||||
if (not UnitIsConnected(button.unit) or not UnitInPhase(button.unit)) then
|
if( not UnitIsConnected(button.unit) or not UnitInPhase(button.unit) ) then
|
||||||
RangeCheck:SetRangeAlpha(button, false)
|
RangeCheck:SetRangeAlpha(button, false)
|
||||||
elseif (spell) then
|
elseif( spell ) then
|
||||||
RangeCheck:SetRangeAlpha(button, LSR.IsSpellInRange(spell, button.unit) == 1)
|
RangeCheck:SetRangeAlpha(button, LSR.IsSpellInRange(spell, button.unit) == 1)
|
||||||
-- That didn't work, but they are grouped lets try the actual API for this, it's a bit flaky though and not that useful generally
|
-- That didn't work, but they are grouped lets try the actual API for this, it's a bit flaky though and not that useful generally
|
||||||
elseif (UnitInRaid(button.unit) or UnitInParty(button.unit)) then
|
elseif( UnitInRaid(button.unit) or UnitInParty(button.unit) ) then
|
||||||
RangeCheck:SetRangeAlpha(button, UnitInRange(button.unit, "player"))
|
RangeCheck:SetRangeAlpha(button, UnitInRange(button.unit, "player"))
|
||||||
-- Nope, fall back to interaction :(
|
-- Nope, fall back to interaction :(
|
||||||
else
|
else
|
||||||
@ -240,7 +268,6 @@ function RangeCheck:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["General"],
|
name = L["General"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.rangeCheckEnabled end,
|
|
||||||
args = {
|
args = {
|
||||||
general = {
|
general = {
|
||||||
type = "group",
|
type = "group",
|
||||||
@ -313,7 +340,6 @@ function RangeCheck:GetOptions()
|
|||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Spells"],
|
name = L["Spells"],
|
||||||
order = 5,
|
order = 5,
|
||||||
disabled = function() return not Gladdy.db.rangeCheckEnabled end,
|
|
||||||
args = RangeCheck:GetSpells(),
|
args = RangeCheck:GetSpells(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -323,7 +349,7 @@ function RangeCheck:GetSpells()
|
|||||||
local group = {
|
local group = {
|
||||||
description = {
|
description = {
|
||||||
type = "description",
|
type = "description",
|
||||||
name = L["Changing the spellID only applies to your player class!\n\nExample: If you are a Paladin and wish to change your range check spell to Repentance, edit the Paladin spellID to 20066."],
|
name = "Changing the spellID only applies to your player class!\n\nExample: If you are a Paladin and wish to change your range check spell to Repentance, edit the Paladin spellID to 20066.",
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -337,7 +363,7 @@ function RangeCheck:GetSpells()
|
|||||||
args = {
|
args = {
|
||||||
headerMin = {
|
headerMin = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %dyds", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
||||||
or "nil",
|
or "nil",
|
||||||
order = 1,
|
order = 1,
|
||||||
},
|
},
|
||||||
@ -357,7 +383,9 @@ function RangeCheck:GetSpells()
|
|||||||
end,
|
end,
|
||||||
set = function(_, value)
|
set = function(_, value)
|
||||||
Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
|
Gladdy.db.rangeCheckDefaultSpells[class].min = tonumber(value)
|
||||||
Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %d" .. L["yds"], select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
--Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.min.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
||||||
|
-- or "nil"
|
||||||
|
Gladdy.options.args["Range Check"].args.oorSpells.args[class].args.headerMin.name = GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min) and format("|T%s:20|t %s - %dyds", select(3, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(1, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)), select(6, GetSpellInfo(Gladdy.db.rangeCheckDefaultSpells[class].min)))
|
||||||
or "nil"
|
or "nil"
|
||||||
end
|
end
|
||||||
},
|
},
|
||||||
|
@ -1,28 +1,16 @@
|
|||||||
local floor, str_find, pairs = math.floor, string.find, pairs
|
local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
|
||||||
local CreateFrame = CreateFrame
|
local CreateFrame = CreateFrame
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- CORE
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
|
local ShadowsightTimer = Gladdy:NewModule("Shadowsight Timer", nil, {
|
||||||
shadowsightTimerEnabled = true,
|
shadowsightTimerEnabled = true,
|
||||||
shadowsightTimerLocked = false,
|
|
||||||
shadowsightTimerScale = 1,
|
shadowsightTimerScale = 1,
|
||||||
shadowsightTimerRelPoint1 = "CENTER",
|
shadowsightTimerRelPoint1 = "CENTER",
|
||||||
shadowsightTimerRelPoint2 = "CENTER",
|
shadowsightTimerRelPoint2 = "CENTER",
|
||||||
shadowsightTimerX = 0,
|
shadowsightTimerX = 0,
|
||||||
shadowsightTimerY = 0,
|
shadowsightTimerY = 0,
|
||||||
shadowsightAnnounce = true,
|
shadowsightAnnounce = true,
|
||||||
shadowsightTimerStartTime = 91,
|
|
||||||
shadowsightTimerResetTime = 120,
|
|
||||||
shadowsightTimerShowTwoTimer = false,
|
|
||||||
shadowsightTimerFrameStrata = "HIGH",
|
|
||||||
shadowsightTimerFrameLevel = 20,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
function ShadowsightTimer:OnEvent(event, ...)
|
function ShadowsightTimer:OnEvent(event, ...)
|
||||||
@ -31,196 +19,109 @@ end
|
|||||||
|
|
||||||
function ShadowsightTimer:Initialize()
|
function ShadowsightTimer:Initialize()
|
||||||
self.locale = Gladdy:GetArenaTimer()
|
self.locale = Gladdy:GetArenaTimer()
|
||||||
self:CreateAnchor()
|
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
self:RegisterMessage("JOINED_ARENA")
|
||||||
end
|
self:CreateTimerFrame()
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:Reset()
|
|
||||||
self.anchor:Hide()
|
|
||||||
for i=1,2 do
|
|
||||||
self["timerFrame" .. i].active = false
|
|
||||||
self["timerFrame" .. i]:SetScript("OnUpdate", nil)
|
|
||||||
self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
|
|
||||||
end
|
|
||||||
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- FRAME SETUP
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function ShadowsightTimer:CreateTimerFrame(anchor, name, points)
|
|
||||||
local backdrop = {
|
|
||||||
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
|
|
||||||
edgeFile = "",
|
|
||||||
tile = true, tileSize = 16, edgeSize = 10,
|
|
||||||
insets = {left = 0, right = 0, top = 0, bottom = 0}
|
|
||||||
}
|
|
||||||
self[name] = CreateFrame("Frame", nil, anchor, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
self[name]:SetPoint(points[1], anchor, points[2])
|
|
||||||
self[name]:SetBackdrop(backdrop)
|
|
||||||
self[name]:SetBackdropColor(0,0,0,0.8)
|
|
||||||
self[name]:SetHeight(17)
|
|
||||||
self[name]:SetWidth(35)
|
|
||||||
|
|
||||||
self[name].texture = self[name]:CreateTexture(nil,"OVERLAY")
|
|
||||||
self[name].texture:SetWidth(16)
|
|
||||||
self[name].texture:SetHeight(16)
|
|
||||||
self[name].texture:SetTexture("Interface\\Icons\\Spell_Shadow_EvilEye")
|
|
||||||
self[name].texture:SetTexCoord(0.125,0.875,0.125,0.875)
|
|
||||||
self[name].texture:SetPoint("RIGHT", self[name], "LEFT")
|
|
||||||
|
|
||||||
self[name].font = self[name]:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
|
||||||
self[name].font:SetPoint("LEFT", 5, 0)
|
|
||||||
self[name].font:SetJustifyH("LEFT")
|
|
||||||
self[name].font:SetTextColor(1, 0.8, 0)
|
|
||||||
|
|
||||||
self[name]:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
|
||||||
self[name]:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
|
|
||||||
end
|
|
||||||
|
|
||||||
function ShadowsightTimer:CreateAnchor()
|
|
||||||
self.anchor = CreateFrame("Frame")
|
|
||||||
self.anchor:SetMovable(true)
|
|
||||||
self.anchor:EnableMouse(true)
|
|
||||||
self.anchor:SetWidth(35)
|
|
||||||
self.anchor:SetHeight(17)
|
|
||||||
self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
|
||||||
self.anchor:SetScript("OnMouseDown",function(self) self:StartMoving() end)
|
|
||||||
self.anchor:SetScript("OnMouseUp",function(self)
|
|
||||||
self:StopMovingOrSizing()
|
|
||||||
Gladdy.db.shadowsightTimerRelPoint1,_,Gladdy.db.shadowsightTimerRelPoint2,Gladdy.db.shadowsightTimerX,Gladdy.db.shadowsightTimerY = self:GetPoint()
|
|
||||||
end)
|
|
||||||
self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
|
|
||||||
self.anchor:Hide()
|
|
||||||
|
|
||||||
self:CreateTimerFrame(self.anchor, "timerFrame1", {"TOP", "TOP"})
|
|
||||||
local show = Gladdy.db.shadowsightTimerShowTwoTimer
|
|
||||||
self:CreateTimerFrame(show and self.timerFrame1 or self.anchor, "timerFrame2", show and {"TOP", "BOTTOM"} or {"TOP", "TOP"})
|
|
||||||
end
|
|
||||||
|
|
||||||
function ShadowsightTimer:UpdateFrameOnce()
|
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterMessage("JOINED_ARENA")
|
|
||||||
else
|
|
||||||
self:UnregisterAllMessages()
|
|
||||||
end
|
|
||||||
|
|
||||||
self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
|
|
||||||
|
|
||||||
self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
|
||||||
self.anchor:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
|
|
||||||
self.timerFrame1:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
|
||||||
self.timerFrame1:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
|
|
||||||
self.timerFrame2:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
|
|
||||||
self.timerFrame2:SetFrameLevel(Gladdy.db.shadowsightTimerFrameLevel)
|
|
||||||
|
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
|
|
||||||
self.anchor:ClearAllPoints()
|
|
||||||
self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
|
||||||
if Gladdy.frame.testing or Gladdy.curBracket then
|
|
||||||
self.anchor:Show()
|
|
||||||
end
|
|
||||||
if Gladdy.db.shadowsightTimerShowTwoTimer then
|
|
||||||
self.anchor:SetHeight(34)
|
|
||||||
self.timerFrame2:ClearAllPoints()
|
|
||||||
self.timerFrame2:SetPoint("TOP", self.timerFrame1, "BOTTOM")
|
|
||||||
ShadowsightTimer:NotifyStart()
|
|
||||||
else
|
|
||||||
self.anchor:SetHeight(17)
|
|
||||||
self.timerFrame2:ClearAllPoints()
|
|
||||||
self.timerFrame2:SetPoint("TOP", self.anchor, "TOP")
|
|
||||||
ShadowsightTimer:NotifyStart()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.anchor:SetScale(Gladdy.db.shadowsightTimerScale)
|
|
||||||
self.anchor:ClearAllPoints()
|
|
||||||
self.anchor:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
|
||||||
self.anchor:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- EVENT HANDLING
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function ShadowsightTimer:JOINED_ARENA()
|
function ShadowsightTimer:JOINED_ARENA()
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
|
||||||
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
|
||||||
self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
|
self:SetScript("OnEvent", ShadowsightTimer.OnEvent)
|
||||||
for i=1,2 do
|
self.timerFrame.font:SetText("1:30")
|
||||||
self["timerFrame" .. i].font:SetText("1:30")
|
self.timerFrame.font:SetTextColor(1, 0.8, 0)
|
||||||
self["timerFrame" .. i].font:SetTextColor(1, 0.8, 0)
|
self.timerFrame:Show()
|
||||||
end
|
|
||||||
self.anchor:Show()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function ShadowsightTimer:AURA_GAIN(unit, auraType, spellID)
|
|
||||||
if (spellID == 34709 and Gladdy.db.shadowsightTimerEnabled) then
|
|
||||||
self:Start(Gladdy.db.shadowsightTimerResetTime, self:GetHiddenTimer())
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
function ShadowsightTimer:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
|
||||||
for k,v in pairs(self.locale) do
|
for k,v in pairs(self.locale) do
|
||||||
if str_find(msg, v) then
|
if str_find(msg, v) then
|
||||||
if k == 0 then
|
if k == 0 then
|
||||||
self:Start(nil, self.timerFrame1)
|
self:Start()
|
||||||
self:Start(nil, self.timerFrame2)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- TEST
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function ShadowsightTimer:Test()
|
function ShadowsightTimer:Test()
|
||||||
if Gladdy.db.shadowsightTimerEnabled then
|
if Gladdy.db.shadowsightTimerEnabled then
|
||||||
self.anchor:Show()
|
self.timerFrame:Show()
|
||||||
ShadowsightTimer:JOINED_ARENA()
|
self:Start()
|
||||||
self:Start(20, self.timerFrame1)
|
|
||||||
self:Start(25, self.timerFrame2)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------
|
function ShadowsightTimer:Reset()
|
||||||
|
self.timerFrame:Hide()
|
||||||
|
self.timerFrame:SetScript("OnUpdate", nil)
|
||||||
|
self.timerFrame.font:SetTextColor(1, 0.8, 0)
|
||||||
|
end
|
||||||
|
|
||||||
-- TIMER
|
function ShadowsightTimer:CreateTimerFrame()
|
||||||
|
self.timerFrame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate")
|
||||||
|
self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
||||||
|
|
||||||
---------------------------
|
local backdrop = {
|
||||||
|
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
|
||||||
|
edgeFile = "",
|
||||||
|
tile = true, tileSize = 16, edgeSize = 10,
|
||||||
|
insets = {left = 0, right = 0, top = 0, bottom = 0}
|
||||||
|
}
|
||||||
|
|
||||||
function ShadowsightTimer:Start(time, frame)
|
self.timerFrame:SetBackdrop(backdrop)
|
||||||
frame.endTime = time or Gladdy.db.shadowsightTimerStartTime
|
self.timerFrame:SetBackdropColor(0,0,0,0.8)
|
||||||
frame.active = true
|
self.timerFrame:SetHeight(17)
|
||||||
ShadowsightTimer:NotifyStart()
|
self.timerFrame:SetWidth(35)
|
||||||
frame.announced = nil
|
|
||||||
frame.timeSinceLastUpdate = 0
|
self.timerFrame:SetMovable(true)
|
||||||
frame.font:SetTextColor(1, 0.8, 0)
|
self.timerFrame:EnableMouse(true)
|
||||||
frame:SetScript("OnUpdate", ShadowsightTimer.OnUpdate)
|
|
||||||
|
self.timerFrame.texture = self.timerFrame:CreateTexture(nil,"OVERLAY")
|
||||||
|
self.timerFrame.texture:SetWidth(16)
|
||||||
|
self.timerFrame.texture:SetHeight(16)
|
||||||
|
self.timerFrame.texture:SetTexture("Interface\\Icons\\Spell_Shadow_EvilEye")
|
||||||
|
self.timerFrame.texture:SetTexCoord(0.125,0.875,0.125,0.875)
|
||||||
|
self.timerFrame.texture:SetPoint("RIGHT", self.timerFrame, "LEFT")
|
||||||
|
|
||||||
|
self.timerFrame.font = self.timerFrame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
||||||
|
self.timerFrame.font:SetPoint("LEFT", 5, 0)
|
||||||
|
self.timerFrame.font:SetJustifyH("LEFT")
|
||||||
|
self.timerFrame.font:SetTextColor(1, 0.8, 0)
|
||||||
|
|
||||||
|
self.timerFrame:SetScript("OnMouseDown",function(self) self:StartMoving() end)
|
||||||
|
self.timerFrame:SetScript("OnMouseUp",function(self)
|
||||||
|
self:StopMovingOrSizing()
|
||||||
|
Gladdy.db.shadowsightTimerRelPoint1,_,Gladdy.db.shadowsightTimerRelPoint2,Gladdy.db.shadowsightTimerX,Gladdy.db.shadowsightTimerY = self:GetPoint()
|
||||||
|
end)
|
||||||
|
self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
|
||||||
|
self.timerFrame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
function ShadowsightTimer:UpdateFrame()
|
||||||
|
if Gladdy.db.shadowsightTimerEnabled then
|
||||||
|
self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
|
||||||
|
self.timerFrame:ClearAllPoints()
|
||||||
|
self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
||||||
|
self.timerFrame:Show()
|
||||||
|
else
|
||||||
|
self.timerFrame:SetScale(Gladdy.db.shadowsightTimerScale)
|
||||||
|
self.timerFrame:ClearAllPoints()
|
||||||
|
self.timerFrame:SetPoint(Gladdy.db.shadowsightTimerRelPoint1, nil, Gladdy.db.shadowsightTimerRelPoint2, Gladdy.db.shadowsightTimerX, Gladdy.db.shadowsightTimerY)
|
||||||
|
self.timerFrame:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ShadowsightTimer:Start()
|
||||||
|
self.timerFrame.endTime = 92
|
||||||
|
self.timerFrame.timeSinceLastUpdate = 0
|
||||||
|
self.timerFrame:SetScript("OnUpdate", ShadowsightTimer.OnUpdate)
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer.OnUpdate(self, elapsed)
|
function ShadowsightTimer.OnUpdate(self, elapsed)
|
||||||
self.timeSinceLastUpdate = self.timeSinceLastUpdate + elapsed;
|
self.timeSinceLastUpdate = self.timeSinceLastUpdate + elapsed;
|
||||||
self.endTime = self.endTime - elapsed
|
self.endTime = self.endTime - elapsed
|
||||||
|
|
||||||
if (self.timeSinceLastUpdate > 0.01) then
|
if (self.timeSinceLastUpdate > 0.1) then
|
||||||
self.font:SetFormattedText(floor(self.endTime / 60) .. ":" .. "%02d", self.endTime - floor(self.endTime / 60) * 60)
|
self.font:SetFormattedText(floor(self.endTime / 60) .. ":" .. "%02d", self.endTime - floor(self.endTime / 60) * 60)
|
||||||
self.timeSinceLastUpdate = 0;
|
self.timeSinceLastUpdate = 0;
|
||||||
if floor(self.endTime) == 15 and Gladdy.db.shadowsightAnnounce and not self.announced then
|
if floor(self.endTime) == 15 and Gladdy.db.shadowsightAnnounce then
|
||||||
self.announced = true
|
|
||||||
Gladdy:SendMessage("SHADOWSIGHT", L["Shadowsight up in %ds"]:format(15))
|
Gladdy:SendMessage("SHADOWSIGHT", L["Shadowsight up in %ds"]:format(15))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -231,64 +132,12 @@ function ShadowsightTimer.OnUpdate(self, elapsed)
|
|||||||
self:SetScript("OnUpdate", nil)
|
self:SetScript("OnUpdate", nil)
|
||||||
self.font:SetText("0:00")
|
self.font:SetText("0:00")
|
||||||
self.font:SetTextColor(0, 1, 0)
|
self.font:SetTextColor(0, 1, 0)
|
||||||
self.active = false
|
|
||||||
ShadowsightTimer:NotifyEnd()
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShadowsightTimer:NotifyStart()
|
|
||||||
local show = Gladdy.db.shadowsightTimerShowTwoTimer
|
|
||||||
if self.timerFrame1.active and self.timerFrame2.active then
|
|
||||||
if self.timerFrame1.endTime < self.timerFrame2.endTime then
|
|
||||||
self.timerFrame1:SetAlpha(1)
|
|
||||||
self.timerFrame2:SetAlpha(show and 1 or 0)
|
|
||||||
else
|
|
||||||
self.timerFrame1:SetAlpha(show and 1 or 0)
|
|
||||||
self.timerFrame2:SetAlpha(1)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if self.timerFrame1.active then
|
|
||||||
self.timerFrame1:SetAlpha(1)
|
|
||||||
self.timerFrame2:SetAlpha(show and 1 or 0)
|
|
||||||
elseif self.timerFrame2.active then
|
|
||||||
self.timerFrame1:SetAlpha(show and 1 or 0)
|
|
||||||
self.timerFrame2:SetAlpha(1)
|
|
||||||
else
|
|
||||||
self.timerFrame1:SetAlpha(1)
|
|
||||||
self.timerFrame2:SetAlpha(show and 1 or 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
function ShadowsightTimer:NotifyEnd()
|
|
||||||
local show = Gladdy.db.shadowsightTimerShowTwoTimer
|
|
||||||
if self.timerFrame1.active then
|
|
||||||
self.timerFrame1:SetAlpha(1)
|
|
||||||
self.timerFrame2:SetAlpha(show and 1 or 0)
|
|
||||||
elseif self.timerFrame2.active then
|
|
||||||
self.timerFrame1:SetAlpha(show and 1 or 0)
|
|
||||||
self.timerFrame2:SetAlpha(1)
|
|
||||||
else
|
|
||||||
self.timerFrame1:SetAlpha(1)
|
|
||||||
self.timerFrame2:SetAlpha(show and 1 or 0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
function ShadowsightTimer:GetHiddenTimer()
|
|
||||||
if self.timerFrame1.active and self.timerFrame2.active then
|
|
||||||
return self.timerFrame1.endTime < self.timerFrame2.endTime and self.timerFrame1 or self.timerFrame2
|
|
||||||
else
|
|
||||||
return self.timerFrame1.active and self.timerFrame2 or self.timerFrame1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
-- OPTIONS
|
|
||||||
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
function ShadowsightTimer:GetOptions()
|
function ShadowsightTimer:GetOptions()
|
||||||
return {
|
return {
|
||||||
headerShadowsight = {
|
headerArenaCountdown = {
|
||||||
type = "header",
|
type = "header",
|
||||||
name = L["Shadowsight Timer"],
|
name = L["Shadowsight Timer"],
|
||||||
order = 2,
|
order = 2,
|
||||||
@ -298,147 +147,23 @@ function ShadowsightTimer:GetOptions()
|
|||||||
name = L["Enabled"],
|
name = L["Enabled"],
|
||||||
--desc = L["Turns countdown before the start of an arena match on/off."],
|
--desc = L["Turns countdown before the start of an arena match on/off."],
|
||||||
order = 3,
|
order = 3,
|
||||||
}),
|
width = "full",
|
||||||
shadowsightTimerLocked = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Locked"],
|
|
||||||
--desc = L["Turns countdown before the start of an arena match on/off."],
|
|
||||||
order = 4,
|
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
}),
|
|
||||||
shadowsightTimerShowTwoTimer = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Show two timers"],
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
}),
|
}),
|
||||||
shadowsightAnnounce = Gladdy:option({
|
shadowsightAnnounce = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Announce"],
|
name = L["Announce"],
|
||||||
--desc = L["Turns countdown before the start of an arena match on/off."],
|
--desc = L["Turns countdown before the start of an arena match on/off."],
|
||||||
order = 6,
|
order = 4,
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
width = "full",
|
||||||
}),
|
}),
|
||||||
group = {
|
|
||||||
type = "group",
|
|
||||||
childGroups = "tree",
|
|
||||||
name = L["Frame"],
|
|
||||||
order = 7,
|
|
||||||
disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
|
|
||||||
args = {
|
|
||||||
general = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Scale"],
|
|
||||||
order = 1,
|
|
||||||
args = {
|
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Scale"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
shadowsightTimerScale = Gladdy:option({
|
shadowsightTimerScale = Gladdy:option({
|
||||||
type = "range",
|
type = "range",
|
||||||
name = L["Scale"],
|
name = L["Scale"],
|
||||||
order = 2,
|
order = 5,
|
||||||
min = 0.1,
|
min = 0.1,
|
||||||
max = 5,
|
max = 5,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
width = "full",
|
width = "full",
|
||||||
}),
|
}),
|
||||||
},
|
|
||||||
},
|
|
||||||
cooldown = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Cooldown"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Shadowsight CDs"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
shadowsightTimerStartTime = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Start Time"],
|
|
||||||
desc = L["Start time in seconds"],
|
|
||||||
min = 80,
|
|
||||||
max = 100,
|
|
||||||
order = 2,
|
|
||||||
step = 0.1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
shadowsightTimerResetTime = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Reset Time"],
|
|
||||||
desc = L["Reset time in seconds"],
|
|
||||||
min = 110,
|
|
||||||
max = 130,
|
|
||||||
order = 3,
|
|
||||||
step = 0.1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
--[[font = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Font"],
|
|
||||||
order = 3,
|
|
||||||
args = {
|
|
||||||
header = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Font"],
|
|
||||||
order = 4,
|
|
||||||
},
|
|
||||||
racialFont = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Font"],
|
|
||||||
desc = L["Font of the cooldown"],
|
|
||||||
order = 11,
|
|
||||||
dialogControl = "LSM30_Font",
|
|
||||||
values = AceGUIWidgetLSMlists.font,
|
|
||||||
}),
|
|
||||||
racialFontScale = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Font scale"],
|
|
||||||
desc = L["Scale of the font"],
|
|
||||||
order = 12,
|
|
||||||
min = 0.1,
|
|
||||||
max = 2,
|
|
||||||
step = 0.1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},--]]
|
|
||||||
frameStrata = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 6,
|
|
||||||
args = {
|
|
||||||
headerAuraLevel = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame Strata and Level"],
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
shadowsightTimerFrameStrata = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Frame Strata"],
|
|
||||||
order = 2,
|
|
||||||
values = Gladdy.frameStrata,
|
|
||||||
sorting = Gladdy.frameStrataSorting,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
shadowsightTimerFrameLevel = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Frame Level"],
|
|
||||||
min = 0,
|
|
||||||
max = 500,
|
|
||||||
step = 1,
|
|
||||||
order = 3,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
end
|
end
|
@ -1,41 +1,103 @@
|
|||||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs = select, pairs, tremove, tinsert, format, strsplit, tonumber, ipairs
|
local select, pairs, string_lower, tremove, tinsert, format, string_gsub, ipairs = select, pairs, string.lower, tremove, tinsert, format, string.gsub, ipairs
|
||||||
local UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID = UnitExists, UnitIsUnit, UnitIsEnemy, UnitGUID
|
local UnitExists, UnitIsUnit, UnitName, UnitIsEnemy = UnitExists, UnitIsUnit, UnitName, UnitIsEnemy
|
||||||
local C_NamePlate = C_NamePlate
|
local C_NamePlate = C_NamePlate
|
||||||
local Gladdy = LibStub("Gladdy")
|
local Gladdy = LibStub("Gladdy")
|
||||||
local L = Gladdy.L
|
local L = Gladdy.L
|
||||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
local GetSpellInfo, CreateFrame, GetCVar = GetSpellInfo, CreateFrame, GetCVar
|
||||||
local totemData, npcIdToTotemData = Gladdy:GetTotemData()
|
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Option Helpers
|
-- Constants
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
|
local totemData = {
|
||||||
|
-- Fire
|
||||||
|
[string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Searing Totem
|
||||||
|
[string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Flametongue Totem
|
||||||
|
[string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Magma Totem
|
||||||
|
[string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Nova Totem
|
||||||
|
[string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Totem of Wrath
|
||||||
|
[string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Elemental Totem
|
||||||
|
[string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Frost Resistance Totem
|
||||||
|
-- Water
|
||||||
|
[string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Resistance Totem
|
||||||
|
[string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Poison Cleansing Totem
|
||||||
|
[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
|
||||||
|
[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
|
||||||
|
[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
|
||||||
|
[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
|
||||||
|
-- Earth
|
||||||
|
[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
|
||||||
|
[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
|
||||||
|
[string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneskin Totem
|
||||||
|
[string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Strength of Earth Totem
|
||||||
|
[string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Earth Elemental Totem
|
||||||
|
[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
|
||||||
|
-- Air
|
||||||
|
[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
|
||||||
|
[string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
|
||||||
|
[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
|
||||||
|
[string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
|
||||||
|
[string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
|
||||||
|
[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
|
||||||
|
[string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
|
||||||
|
[string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
|
||||||
|
}
|
||||||
|
local localizedTotemData = {
|
||||||
|
["default"] = {
|
||||||
|
[string_lower(select(1, GetSpellInfo(3599)))] = totemData[string_lower("Searing Totem")], -- Searing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8227)))] = totemData[string_lower("Flametongue Totem")], -- Flametongue Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8190)))] = totemData[string_lower("Magma Totem")], -- Magma Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(1535)))] = totemData[string_lower("Fire Nova Totem")], -- Fire Nova Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(30706)))] = totemData[string_lower("Totem of Wrath")], -- Totem of Wrath
|
||||||
|
[string_lower(select(1, GetSpellInfo(32982)))] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8181)))] = totemData[string_lower("Frost Resistance Totem")], -- Frost Resistance Totem
|
||||||
|
-- Water
|
||||||
|
[string_lower(select(1, GetSpellInfo(8184)))] = totemData[string_lower("Fire Resistance Totem")], -- Fire Resistance Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8166)))] = totemData[string_lower("Poison Cleansing Totem")], -- Poison Cleansing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8170)))] = totemData[string_lower("Disease Cleansing Totem")], -- Disease Cleansing Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5394)))] = totemData[string_lower("Healing Stream Totem")], -- Healing Stream Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(16190)))] = totemData[string_lower("Mana Tide Totem")], -- Mana Tide Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5675)))] = totemData[string_lower("Mana Spring Totem")], -- Mana Spring Totem
|
||||||
|
-- Earth
|
||||||
|
[string_lower(select(1, GetSpellInfo(2484)))] = totemData[string_lower("Earthbind Totem")], -- Earthbind Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(5730)))] = totemData[string_lower("Stoneclaw Totem")], -- Stoneclaw Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8071)))] = totemData[string_lower("Stoneskin Totem")], -- Stoneskin Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8075)))] = totemData[string_lower("Strength of Earth Totem")], -- Strength of Earth Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(33663)))] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8143)))] = totemData[string_lower("Tremor Totem")], -- Tremor Totem
|
||||||
|
-- Air
|
||||||
|
[string_lower(select(1, GetSpellInfo(8177)))] = totemData[string_lower("Grounding Totem")], -- Grounding Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8835)))] = totemData[string_lower("Grace of Air Totem")], -- Grace of Air Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(10595)))] = totemData[string_lower("Nature Resistance Totem")], -- Nature Resistance Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(8512)))] = totemData[string_lower("Windfury Totem")], -- Windfury Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(6495)))] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(15107)))] = totemData[string_lower("Windwall Totem")], -- Windwall Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
|
||||||
|
[string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
|
||||||
|
},
|
||||||
|
["frFR"] = {
|
||||||
|
[string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
|
||||||
|
[string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
|
||||||
|
},
|
||||||
|
["ruRU"] = {
|
||||||
|
[string_lower("")] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
local function GetTotemColorDefaultOptions()
|
local function GetTotemColorDefaultOptions()
|
||||||
local defaultDB = {}
|
local defaultDB = {}
|
||||||
local options = {}
|
local options = {}
|
||||||
local indexedList = {}
|
local indexedList = {}
|
||||||
for k,v in pairs(totemData) do
|
for k,v in pairs(totemData) do
|
||||||
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
|
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture, enabled = v.enabled})
|
||||||
end
|
end
|
||||||
table.sort(indexedList, function (a, b)
|
table.sort(indexedList, function (a, b)
|
||||||
return a.name < b.name
|
return a.name < b.name
|
||||||
end)
|
end)
|
||||||
for i=1,#indexedList do
|
for i=1,#indexedList do
|
||||||
defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = true, alpha = 0.6, customText = ""}
|
defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = indexedList[i].enabled, alpha = 0.6, customText = ""}
|
||||||
options["npTotemsHideDisabledTotems"] = {
|
|
||||||
order = 1,
|
|
||||||
name = L["Hide Disabled Totem Plates"],
|
|
||||||
desc = L["Hide Disabled Totem Plates"],
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
}
|
|
||||||
options["totem" .. indexedList[i].id] = {
|
options["totem" .. indexedList[i].id] = {
|
||||||
order = i+1,
|
order = i+1,
|
||||||
name = select(1, GetSpellInfo(indexedList[i].id)),
|
name = select(1, GetSpellInfo(indexedList[i].id)),
|
||||||
@ -55,8 +117,8 @@ local function GetTotemColorDefaultOptions()
|
|||||||
desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
width = "full",
|
width = "full",
|
||||||
get = function() return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
|
get = function(info) return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
|
||||||
set = function(_, value)
|
set = function(info, value)
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end
|
end
|
||||||
@ -68,13 +130,15 @@ local function GetTotemColorDefaultOptions()
|
|||||||
order = 3,
|
order = 3,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
width = "full",
|
width = "full",
|
||||||
get = function()
|
get = function(info)
|
||||||
|
local key = info.arg or info[#info]
|
||||||
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
|
||||||
end,
|
end,
|
||||||
set = function(_, r, g, b, a)
|
set = function(info, r, g, b, a)
|
||||||
|
local key = info.arg or info[#info]
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
|
||||||
@ -90,10 +154,10 @@ local function GetTotemColorDefaultOptions()
|
|||||||
max = 1,
|
max = 1,
|
||||||
step = 0.1,
|
step = 0.1,
|
||||||
width = "full",
|
width = "full",
|
||||||
get = function()
|
get = function(info)
|
||||||
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
|
return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
|
||||||
end,
|
end,
|
||||||
set = function(_, value)
|
set = function(info, value)
|
||||||
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
|
Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end
|
end
|
||||||
@ -103,8 +167,8 @@ local function GetTotemColorDefaultOptions()
|
|||||||
name = L["Custom totem name"],
|
name = L["Custom totem name"],
|
||||||
order = 5,
|
order = 5,
|
||||||
width = "full",
|
width = "full",
|
||||||
get = function() return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
|
get = function(info) return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
|
||||||
set = function(_, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
|
set = function(info, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -112,13 +176,26 @@ local function GetTotemColorDefaultOptions()
|
|||||||
return defaultDB, options, indexedList
|
return defaultDB, options, indexedList
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function GetTotemOptions()
|
||||||
|
local indexedList = select(3, GetTotemColorDefaultOptions())
|
||||||
|
local colorList = {}
|
||||||
|
for i=1, #indexedList do
|
||||||
|
tinsert(colorList, Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id])
|
||||||
|
end
|
||||||
|
return colorList
|
||||||
|
end
|
||||||
|
|
||||||
|
function Gladdy:GetTotemColors()
|
||||||
|
return GetTotemColorDefaultOptions()
|
||||||
|
end
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Core
|
-- Core
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
|
local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
|
||||||
npTotems = true,
|
npTotems = true,
|
||||||
npTotemsShowFriendly = true,
|
npTotemsShowFriendly = true,
|
||||||
npTotemsShowEnemy = true,
|
npTotemsShowEnemy = true,
|
||||||
@ -132,10 +209,12 @@ local TotemPlates = Gladdy:NewModule("Totem Plates", 2, {
|
|||||||
npTotemPlatesAlpha = 0.6,
|
npTotemPlatesAlpha = 0.6,
|
||||||
npTotemPlatesAlphaAlways = false,
|
npTotemPlatesAlphaAlways = false,
|
||||||
npTotemPlatesAlphaAlwaysTargeted = false,
|
npTotemPlatesAlphaAlwaysTargeted = false,
|
||||||
npTotemColors = select(1, GetTotemColorDefaultOptions()),
|
npTotemColors = select(1, GetTotemColorDefaultOptions())
|
||||||
npTotemsHideDisabledTotems = false,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
LibStub("AceHook-3.0"):Embed(TotemPlates)
|
||||||
|
LibStub("AceTimer-3.0"):Embed(TotemPlates)
|
||||||
|
|
||||||
function TotemPlates.OnEvent(self, event, ...)
|
function TotemPlates.OnEvent(self, event, ...)
|
||||||
TotemPlates[event](self, ...)
|
TotemPlates[event](self, ...)
|
||||||
end
|
end
|
||||||
@ -144,18 +223,18 @@ function TotemPlates:Initialize()
|
|||||||
self.numChildren = 0
|
self.numChildren = 0
|
||||||
self.activeTotemNameplates = {}
|
self.activeTotemNameplates = {}
|
||||||
self.totemPlateCache = {}
|
self.totemPlateCache = {}
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
||||||
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||||
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
||||||
SetCVar("nameplateShowEnemyTotems", true);
|
--GetCVar("nameplateShowEnemyTotems")
|
||||||
|
--SetCVar("nameplateShowEnemyTotems", true);
|
||||||
end
|
end
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
||||||
SetCVar("nameplateShowFriendlyTotems", true);
|
--GetCVar("nameplateShowFriendlyTotems")
|
||||||
|
--SetCVar("nameplateShowFriendlyTotems", true);
|
||||||
end
|
end
|
||||||
self.addon = "Blizzard"
|
self.addon = "Blizzard"
|
||||||
if (IsAddOnLoaded("Plater")) then
|
if (IsAddOnLoaded("Plater")) then
|
||||||
@ -179,69 +258,17 @@ function TotemPlates:Initialize()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Events
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:PLAYER_ENTERING_WORLD()
|
function TotemPlates:PLAYER_ENTERING_WORLD()
|
||||||
self.numChildren = 0
|
self.numChildren = 0
|
||||||
self.activeTotemNameplates = {}
|
self.activeTotemNameplates = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:PLAYER_TARGET_CHANGED()
|
function TotemPlates:Reset()
|
||||||
for k,nameplate in pairs(self.activeTotemNameplates) do
|
--self:CancelAllTimers()
|
||||||
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
--self:UnhookAll()
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:NAME_PLATE_UNIT_ADDED(unitID)
|
|
||||||
self:OnUnitEvent(unitID)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPlates:NAME_PLATE_UNIT_REMOVED(unitID)
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
||||||
self.activeTotemNameplates[unitID] = nil
|
|
||||||
if nameplate.gladdyTotemFrame then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
||||||
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
||||||
nameplate.gladdyTotemFrame = nil
|
|
||||||
end
|
|
||||||
if (self.addon == "ElvUI") then
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Gladdy Call
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:UpdateFrameOnce()
|
function TotemPlates:UpdateFrameOnce()
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("PLAYER_TARGET_CHANGED")
|
|
||||||
self:SetScript("OnEvent", TotemPlates.OnEvent)
|
|
||||||
else
|
|
||||||
self:UnregisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:UnregisterEvent("PLAYER_TARGET_CHANGED")
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
|
|
||||||
SetCVar("nameplateShowEnemyTotems", true);
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
|
|
||||||
SetCVar("nameplateShowFriendlyTotems", true);
|
|
||||||
end
|
|
||||||
|
|
||||||
for k,nameplate in pairs(self.activeTotemNameplates) do
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
||||||
local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
|
local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
|
||||||
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
@ -252,50 +279,16 @@ function TotemPlates:UpdateFrameOnce()
|
|||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
||||||
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
||||||
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
|
||||||
nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
||||||
self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
||||||
|
|
||||||
if not Gladdy.db.npTotems then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
else
|
|
||||||
nameplate.gladdyTotemFrame:Show()
|
|
||||||
self:ToggleAddon(nameplate)
|
self:ToggleAddon(nameplate)
|
||||||
end
|
end
|
||||||
local isEnemy = UnitIsEnemy("player", nameplate.gladdyTotemFrame.unitID)
|
for i,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
||||||
nameplate.gladdyTotemFrame:Show()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
elseif Gladdy.db.npTotems and not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
||||||
nameplate.gladdyTotemFrame:Show()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
elseif not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
||||||
nameplate.gladdyTotemFrame:Show()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
|
||||||
self:ToggleAddon(nameplate)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
|
||||||
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
||||||
gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
||||||
gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
|
||||||
gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -308,7 +301,6 @@ end
|
|||||||
|
|
||||||
function TotemPlates:CreateTotemFrame(nameplate)
|
function TotemPlates:CreateTotemFrame(nameplate)
|
||||||
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
||||||
nameplate.gladdyTotemFrame:SetFrameLevel(1)
|
|
||||||
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
||||||
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
||||||
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
||||||
@ -323,7 +315,7 @@ function TotemPlates:CreateTotemFrame(nameplate)
|
|||||||
nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
||||||
nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
||||||
nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
|
nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
|
||||||
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy.LSM:Fetch("font", Gladdy.db.npTremorFont), Gladdy.db.npTremorFontSize, "OUTLINE")
|
||||||
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
||||||
nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
|
nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
|
||||||
nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
|
nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
|
||||||
@ -345,98 +337,58 @@ end
|
|||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
function TotemPlates:GetAddonFrame(nameplate)
|
function TotemPlates:PLAYER_TARGET_CHANGED()
|
||||||
if self.addon == "Blizzard" then
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
||||||
if nameplate.UnitFrame then
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
||||||
return nameplate.UnitFrame
|
|
||||||
end
|
|
||||||
elseif self.addon == "Plater" or self.addon == "Tukui" or self.addon == "ElvUI" then
|
|
||||||
if nameplate.unitFrame then
|
|
||||||
return nameplate.unitFrame
|
|
||||||
end
|
|
||||||
elseif self.addon == "Kui_Nameplates" then
|
|
||||||
if nameplate.kui then
|
|
||||||
return nameplate.kui
|
|
||||||
end
|
|
||||||
elseif self.addon == "NeatPlates" then
|
|
||||||
if nameplate.extended or nameplate.carrier then
|
|
||||||
return nameplate.extended , nameplate.carrier
|
|
||||||
end
|
|
||||||
elseif self.addon == "TidyPlates_ThreatPlates" then
|
|
||||||
if nameplate.TPFrame then
|
|
||||||
return nameplate.TPFrame
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function TotemPlates:ToggleAddon(nameplate)
|
||||||
|
if self.addon == "Blizzard" then
|
||||||
function TotemPlates:ToggleAddon(nameplate, show)
|
nameplate.UnitFrame:Hide()
|
||||||
local addonFrames = { self:GetAddonFrame(nameplate) }
|
elseif self.addon == "Plater" then
|
||||||
if addonFrames and #addonFrames > 0 then
|
nameplate.unitFrame:Hide()
|
||||||
if show then
|
elseif self.addon == "Kui_Nameplates" then
|
||||||
for _, frame in ipairs(addonFrames) do
|
nameplate.kui:Hide()
|
||||||
if frame.UpdateAllElements then
|
elseif self.addon == "NeatPlates" then
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - nameplate.unitFrame:UpdateAllElements")
|
nameplate.extended:Hide()
|
||||||
frame:Show()
|
nameplate.carrier:Hide()
|
||||||
frame:UpdateAllElements("NAME_PLATE_UNIT_ADDED")
|
elseif self.addon == "TidyPlates_ThreatPlates" then
|
||||||
else
|
nameplate.TPFrame:Hide()
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_ADDED - Show")
|
elseif self.addon == "Tukui" or self.addon == "ElvUI" then
|
||||||
frame:Show()
|
if nameplate.unitFrame then
|
||||||
end
|
nameplate.unitFrame:Hide()
|
||||||
end
|
|
||||||
else
|
|
||||||
for _, frame in ipairs(addonFrames) do
|
|
||||||
if frame.UpdateAllElements then
|
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - nameplate.unitFrame:UpdateAllElements")
|
|
||||||
frame:UpdateAllElements("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
frame:Hide()
|
|
||||||
else
|
|
||||||
Gladdy:Debug("INFO", "TotemPlates:ToggleAddon - NAME_PLATE_UNIT_REMOVED - Hide")
|
|
||||||
frame:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates.OnUpdate(self)
|
function TotemPlates.OnUpdate(self)
|
||||||
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
|
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) then
|
||||||
self.selectionHighlight:SetAlpha(.25)
|
self.selectionHighlight:SetAlpha(.25)
|
||||||
else
|
else
|
||||||
self.selectionHighlight:SetAlpha(0)
|
self.selectionHighlight:SetAlpha(0)
|
||||||
end
|
end
|
||||||
if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui") and self.parent and self.parent.unitFrame then
|
if (TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
|
||||||
self.parent.unitFrame:Hide()
|
self.parent.unitFrame:Hide()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:OnUnitEvent(unitID)
|
function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
|
||||||
|
local unitID = ...
|
||||||
local isEnemy = UnitIsEnemy("player", unitID)
|
local isEnemy = UnitIsEnemy("player", unitID)
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
||||||
if not nameplate then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.db.npTotems then
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
if not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local npcType, _, _, _, _, npcId = strsplit("-", UnitGUID(unitID))
|
|
||||||
if npcType ~= "Creature" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local totemDataEntry = npcIdToTotemData[tonumber(npcId)]
|
|
||||||
if not totemDataEntry then
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local nameplateName = UnitName(unitID)
|
||||||
|
local totemName = string_gsub(nameplateName, "^%s+", "") --trim
|
||||||
|
totemName = string_gsub(totemName, "%s+$", "") --trim
|
||||||
|
totemName = string_gsub(totemName, "%s+[I,V,X]+$", "") --trim rank
|
||||||
|
totemName = string_lower(totemName)
|
||||||
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
||||||
|
local totemDataEntry = localizedTotemData["default"][totemName] or localizedTotemData["frFR"][totemName] or localizedTotemData["ruRU"][totemName]
|
||||||
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
||||||
if #self.totemPlateCache > 0 then
|
if #self.totemPlateCache > 0 then
|
||||||
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
||||||
@ -458,19 +410,21 @@ function TotemPlates:OnUnitEvent(unitID)
|
|||||||
nameplate.gladdyTotemFrame.parent = nameplate
|
nameplate.gladdyTotemFrame.parent = nameplate
|
||||||
nameplate.gladdyTotemFrame:Show()
|
nameplate.gladdyTotemFrame:Show()
|
||||||
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
||||||
self:ToggleAddon(nameplate, false)
|
self:ToggleAddon(nameplate)
|
||||||
self.activeTotemNameplates[unitID] = nameplate
|
self.activeTotemNameplates[unitID] = nameplate
|
||||||
elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function TotemPlates:NAME_PLATE_UNIT_REMOVED(...)
|
||||||
|
local unitID = ...
|
||||||
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
||||||
|
self.activeTotemNameplates[unitID] = nil
|
||||||
if nameplate.gladdyTotemFrame then
|
if nameplate.gladdyTotemFrame then
|
||||||
nameplate.gladdyTotemFrame:Hide()
|
nameplate.gladdyTotemFrame:Hide()
|
||||||
nameplate.gladdyTotemFrame:SetParent(nil)
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
||||||
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
||||||
nameplate.gladdyTotemFrame = nil
|
nameplate.gladdyTotemFrame = nil
|
||||||
end
|
end
|
||||||
self:ToggleAddon(nameplate, false)
|
|
||||||
else
|
|
||||||
self:ToggleAddon(nameplate, true)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
||||||
@ -497,65 +451,6 @@ end
|
|||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
|
|
||||||
-- Test
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPlates:TestOnce()
|
|
||||||
if not self.testFrame then
|
|
||||||
self.testFrame = CreateFrame("Frame", nil, UIParent)
|
|
||||||
self.testFrame:SetWidth(1)
|
|
||||||
self.testFrame:SetHeight(32)
|
|
||||||
self.testFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -140)
|
|
||||||
self.testFrame:SetIgnoreParentScale(true)
|
|
||||||
end
|
|
||||||
local totemDataEntry = npcIdToTotemData[5913]
|
|
||||||
self.testFrame:Show()
|
|
||||||
if not self.testFrame.gladdyTotemFrame then
|
|
||||||
if #self.totemPlateCache > 0 then
|
|
||||||
self.testFrame.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
|
||||||
else
|
|
||||||
self:CreateTotemFrame(self.testFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame:SetScript("OnHide", nil)
|
|
||||||
self.testFrame.gladdyTotemFrame:SetScript("OnUpdate", nil)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if Gladdy.db.npTotems then
|
|
||||||
self.testFrame.gladdyTotemFrame.unitID = "player"
|
|
||||||
self.testFrame.gladdyTotemFrame.totemDataEntry = totemDataEntry
|
|
||||||
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
||||||
self.testFrame.gladdyTotemFrame:SetParent(self.testFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame:ClearAllPoints()
|
|
||||||
self.testFrame.gladdyTotemFrame:SetPoint("CENTER", self.testFrame, "CENTER", 0, 0)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
||||||
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
||||||
self.testFrame.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
||||||
self.testFrame.gladdyTotemFrame.parent = self.testFrame
|
|
||||||
self.testFrame.gladdyTotemFrame:Show()
|
|
||||||
self.activeTotemNameplates["player"] = self.testFrame
|
|
||||||
else
|
|
||||||
self.testFrame.gladdyTotemFrame:Hide()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPlates:Reset()
|
|
||||||
if self.testFrame then
|
|
||||||
if self.testFrame.gladdyTotemFrame then
|
|
||||||
self.testFrame.gladdyTotemFrame:Hide()
|
|
||||||
self.testFrame.gladdyTotemFrame:SetParent(nil)
|
|
||||||
tinsert(self.totemPlateCache, self.testFrame.gladdyTotemFrame)
|
|
||||||
self.testFrame.gladdyTotemFrame = nil
|
|
||||||
end
|
|
||||||
self.testFrame:Hide()
|
|
||||||
self.activeTotemNameplates["player"] = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Interface options
|
-- Interface options
|
||||||
|
|
||||||
---------------------------------------------------
|
---------------------------------------------------
|
||||||
@ -570,23 +465,21 @@ function TotemPlates:GetOptions()
|
|||||||
npTotems = Gladdy:option({
|
npTotems = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Enabled"],
|
name = L["Enabled"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
order = 3,
|
order = 3,
|
||||||
width = 0.9,
|
width = 0.9,
|
||||||
}),
|
}),
|
||||||
npTotemsShowFriendly = Gladdy:option({
|
npTotemsShowFriendly = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show friendly"],
|
name = L["Show friendly"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 4,
|
order = 4,
|
||||||
width = 0.65,
|
width = 0.65,
|
||||||
}),
|
}),
|
||||||
npTotemsShowEnemy = Gladdy:option({
|
npTotemsShowEnemy = Gladdy:option({
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Show enemy"],
|
name = L["Show enemy"],
|
||||||
desc = L["Turns totem icons instead of nameplates on or off."],
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 5,
|
order = 5,
|
||||||
width = 0.6,
|
width = 0.6,
|
||||||
}),
|
}),
|
||||||
@ -594,7 +487,6 @@ function TotemPlates:GetOptions()
|
|||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
name = L["Frame"],
|
name = L["Frame"],
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
|
||||||
order = 4,
|
order = 4,
|
||||||
args = {
|
args = {
|
||||||
icon = {
|
icon = {
|
||||||
@ -711,23 +603,19 @@ function TotemPlates:GetOptions()
|
|||||||
step = 0.1,
|
step = 0.1,
|
||||||
width = "full",
|
width = "full",
|
||||||
order = 23,
|
order = 23,
|
||||||
get = function()
|
get = function(info)
|
||||||
local alpha, i = nil, 1
|
local alphas = GetTotemOptions()
|
||||||
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
for i=2, #alphas do
|
||||||
if i == 1 then
|
if alphas[i].alpha ~= alphas[1].alpha then
|
||||||
alpha = v.alpha
|
|
||||||
i = i + 1
|
|
||||||
else
|
|
||||||
if v.alpha ~= alpha then
|
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
return alphas[1].alpha
|
||||||
return alpha
|
|
||||||
end,
|
end,
|
||||||
set = function(_, value)
|
set = function(info, value)
|
||||||
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
local alphas = GetTotemOptions()
|
||||||
v.alpha = value
|
for i=1, #alphas do
|
||||||
|
alphas[i].alpha = value
|
||||||
end
|
end
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
@ -755,27 +643,23 @@ function TotemPlates:GetOptions()
|
|||||||
name = L["All totem border color"],
|
name = L["All totem border color"],
|
||||||
order = 42,
|
order = 42,
|
||||||
hasAlpha = true,
|
hasAlpha = true,
|
||||||
get = function()
|
get = function(info)
|
||||||
local color
|
local colors = GetTotemOptions()
|
||||||
local i = 1
|
local color = colors[1].color
|
||||||
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
for i=2, #colors do
|
||||||
if i == 1 then
|
if colors[i].r ~= color.r or colors[i].color.r ~= color.r or colors[i].color.r ~= color.r or colors[i].color.r ~= color.r then
|
||||||
color = v.color
|
|
||||||
i = i + 1
|
|
||||||
else
|
|
||||||
if v.color.r ~= color.r or v.color.g ~= color.g or v.color.b ~= color.b or v.color.a ~= color.a then
|
|
||||||
return 0, 0, 0, 0
|
return 0, 0, 0, 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
return color.r, color.g, color.b, color.a
|
return color.r, color.g, color.b, color.a
|
||||||
end,
|
end,
|
||||||
set = function(_, r, g, b, a)
|
set = function(info, r, g, b, a)
|
||||||
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
local colors = GetTotemOptions()
|
||||||
v.color.r = r
|
for i=1, #colors do
|
||||||
v.color.g = g
|
colors[i].color.r = r
|
||||||
v.color.b = b
|
colors[i].color.g = g
|
||||||
v.color.a = a
|
colors[i].color.b = b
|
||||||
|
colors[i].color.a = a
|
||||||
end
|
end
|
||||||
Gladdy:UpdateFrame()
|
Gladdy:UpdateFrame()
|
||||||
end,
|
end,
|
||||||
@ -789,8 +673,7 @@ function TotemPlates:GetOptions()
|
|||||||
name = L["Customize Totems"],
|
name = L["Customize Totems"],
|
||||||
type = "group",
|
type = "group",
|
||||||
childGroups = "tree",
|
childGroups = "tree",
|
||||||
disabled = function() return not Gladdy.db.npTotems end,
|
args = select(2, Gladdy:GetTotemColors())
|
||||||
args = select(2, GetTotemColorDefaultOptions())
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
@ -1,782 +0,0 @@
|
|||||||
local select, pairs, tremove, tinsert, format, strsplit, tonumber = select, pairs, tremove, tinsert, format, strsplit, tonumber
|
|
||||||
local type = type
|
|
||||||
local C_NamePlate = C_NamePlate
|
|
||||||
local Gladdy = LibStub("Gladdy")
|
|
||||||
local L = Gladdy.L
|
|
||||||
local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
|
|
||||||
local GetTime, UnitIsEnemy, UnitGUID = GetTime, UnitIsEnemy, UnitGUID
|
|
||||||
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
|
|
||||||
local UIParent = UIParent
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Helper
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
local totemData, npcIdToTotemData, cooldowns = Gladdy:GetTotemData()
|
|
||||||
local ninetyDegreeInRad = 90 * math.pi / 180
|
|
||||||
|
|
||||||
local function TotemOptions()
|
|
||||||
local defaultDB = {}
|
|
||||||
local options = {}
|
|
||||||
local indexedList = {}
|
|
||||||
for k,v in pairs(totemData) do
|
|
||||||
if v.pulse then
|
|
||||||
tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
table.sort(indexedList, function (a, b)
|
|
||||||
return a.name < b.name
|
|
||||||
end)
|
|
||||||
for i=1,#indexedList do
|
|
||||||
defaultDB["totem" .. indexedList[i].id] = {enabled = true, attachToGladdyTotemFrame = true, style = "COOLDOWN", reverse = false}
|
|
||||||
options["totem" .. indexedList[i].id] = {
|
|
||||||
order = i+1,
|
|
||||||
name = select(1, GetSpellInfo(indexedList[i].id)),
|
|
||||||
--inline = true,
|
|
||||||
width = "3.0",
|
|
||||||
type = "group",
|
|
||||||
icon = indexedList[i].texture,
|
|
||||||
args = {
|
|
||||||
headerTotemConfig = {
|
|
||||||
type = "header",
|
|
||||||
name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
||||||
order = 1,
|
|
||||||
},
|
|
||||||
enabled = {
|
|
||||||
order = 2,
|
|
||||||
name = L["Enabled"],
|
|
||||||
desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
attachToGladdyTotemFrame = {
|
|
||||||
order = 3,
|
|
||||||
disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
name = L["Attach To TotemPlate"],
|
|
||||||
desc = "Attach " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))) .. " To TotemPlate",
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].attachToGladdyTotemFrame = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
style = {
|
|
||||||
type = "select",
|
|
||||||
name = L["Style"],
|
|
||||||
order = 4,
|
|
||||||
values = {
|
|
||||||
COOLDOWN = L["Cooldown"],
|
|
||||||
Vertical = L["Bar vertical"],
|
|
||||||
Horizontal = L["Bar horizontal"]
|
|
||||||
},
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].style = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
reverse = {
|
|
||||||
order = 5,
|
|
||||||
disabled = function() return not Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].enabled end,
|
|
||||||
name = L["Reverse"],
|
|
||||||
type = "toggle",
|
|
||||||
width = "full",
|
|
||||||
get = function() return Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse end,
|
|
||||||
set = function(_, value)
|
|
||||||
Gladdy.dbi.profile.totemPulseTotems["totem" .. indexedList[i].id].reverse = value
|
|
||||||
Gladdy:UpdateFrame()
|
|
||||||
end
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
end
|
|
||||||
return options,defaultDB
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Core
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
local TotemPulse = Gladdy:NewModule("Totem Pulse", 1, {
|
|
||||||
totemPulseEnabled = true,
|
|
||||||
totemPulseEnabledShowFriendly = true,
|
|
||||||
totemPulseEnabledShowEnemy = true,
|
|
||||||
totemPulseStyle = "", -- "COOLDOWN", "COOLDOWNREVERSE", "BARVERTICAL", "BARHORIZONTAL"
|
|
||||||
--text
|
|
||||||
totemPulseTextColor = { r = 1, g = 1, b = 1, a = 1 },
|
|
||||||
totemPulseTextSize = 14,
|
|
||||||
totemPulseTextFont = "DorisPP",
|
|
||||||
--bar
|
|
||||||
totemPulseBarWidth = 40,
|
|
||||||
totemPulseBarHeight = 20,
|
|
||||||
totemPulseBarColor = { r = 1, g = 0, b = 0, a = .5 },
|
|
||||||
totemPulseBarBgColor = { r = 0, g = 1, b = 0, a = .5 },
|
|
||||||
totemPulseBarBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
|
||||||
totemPulseBarBorderSize = 4,
|
|
||||||
totemPulseBarBorderStyle = "Gladdy Tooltip squared",
|
|
||||||
totemPulseBarTexture = "Flat",
|
|
||||||
totemPulseBarReverse = false,
|
|
||||||
--cooldown
|
|
||||||
totemPulseCooldownWidth = 40,
|
|
||||||
totemPulseCooldownHeight = 20,
|
|
||||||
totemPulseCooldownAlpha = 1,
|
|
||||||
totemPulseCooldownReverse = true,
|
|
||||||
--totems
|
|
||||||
totemPulseTotems = select(2, TotemOptions())
|
|
||||||
})
|
|
||||||
|
|
||||||
function TotemPulse.OnEvent(self, event, ...)
|
|
||||||
TotemPulse[event](self, ...)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:Initialize()
|
|
||||||
self.timeStamps = {}
|
|
||||||
self.cooldownCache = {}
|
|
||||||
self.barCache = {}
|
|
||||||
self.activeFrames = { bars = {}, cooldowns = {} }
|
|
||||||
if Gladdy.db.totemPulseEnabled then
|
|
||||||
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", self.OnEvent)
|
|
||||||
end
|
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- EVENTS
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:PLAYER_ENTERING_WORLD()
|
|
||||||
self.timeStamps = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:COMBAT_LOG_EVENT_UNFILTERED()
|
|
||||||
local _,eventType,_,sourceGUID,_,_,_,destGUID,_,_,_,spellID,spellName = CombatLogGetCurrentEventInfo()
|
|
||||||
local pulse = cooldowns[spellID] or cooldowns[spellName]
|
|
||||||
local npcId = tonumber(select(6, strsplit("-", destGUID)), 10)
|
|
||||||
if eventType == "UNIT_DESTROYED" and self.timeStamps[destGUID] then
|
|
||||||
self.timeStamps[destGUID] = nil
|
|
||||||
end
|
|
||||||
if (eventType == "SWING_DAMAGE" or eventType == "SPELL_DAMAGE") and self.timeStamps[destGUID] and npcIdToTotemData[npcId] then
|
|
||||||
self.timeStamps[destGUID] = nil
|
|
||||||
end
|
|
||||||
if not pulse then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if eventType == "SPELL_CAST_SUCCESS" then
|
|
||||||
self.timeStamps[sourceGUID] = { timeStamp = GetTime(), pulse = pulse }
|
|
||||||
end
|
|
||||||
if eventType == "SPELL_SUMMON" then
|
|
||||||
if not npcIdToTotemData[npcId] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not Gladdy.dbi.profile.totemPulseTotems["totem" .. npcIdToTotemData[npcId].id].enabled then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if self.timeStamps[sourceGUID] then
|
|
||||||
self.timeStamps[destGUID] = self.timeStamps[sourceGUID]
|
|
||||||
self.timeStamps[destGUID].id = npcIdToTotemData[npcId].id
|
|
||||||
self.timeStamps[sourceGUID] = nil
|
|
||||||
else
|
|
||||||
self.timeStamps[destGUID] = { timeStamp = GetTime(), pulse = pulse, id = npcIdToTotemData[npcId].id }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:NAME_PLATE_UNIT_REMOVED(unitId)
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:NAME_PLATE_UNIT_ADDED(unitId)
|
|
||||||
self:OnUnitAdded(unitId, "NAME_PLATE_UNIT_ADDED")
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UNIT_NAME_UPDATE(unitId)
|
|
||||||
self:OnUnitAdded(unitId, "UNIT_NAME_UPDATE")
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:OnUnitAdded(unitId)
|
|
||||||
local isEnemy = UnitIsEnemy("player", unitId)
|
|
||||||
local guid = UnitGUID(unitId)
|
|
||||||
if strsplit("-", guid) ~= "Creature" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local nameplate = C_NamePlate.GetNamePlateForUnit(unitId)
|
|
||||||
|
|
||||||
if nameplate and (isEnemy and Gladdy.db.totemPulseEnabledShowEnemy or not isEnemy and Gladdy.db.totemPulseEnabledShowFriendly) then
|
|
||||||
if self.timeStamps[guid] and strsplit("-", guid) then
|
|
||||||
self:AddTimerFrame(nameplate, self.timeStamps[guid])
|
|
||||||
else
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- FRAMES
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:CreateCooldownFrame(style)
|
|
||||||
local totemTick
|
|
||||||
|
|
||||||
if style == "COOLDOWN" then
|
|
||||||
if #self.cooldownCache > 0 then
|
|
||||||
totemTick = tremove(self.cooldownCache, #self.cooldownCache)
|
|
||||||
else
|
|
||||||
totemTick = CreateFrame("Frame")
|
|
||||||
totemTick:SetWidth(Gladdy.db.totemPulseCooldownWidth)
|
|
||||||
totemTick:SetHeight(Gladdy.db.totemPulseCooldownHeight)
|
|
||||||
totemTick.cd = CreateFrame("Cooldown", nil, totemTick, "CooldownFrameTemplate")
|
|
||||||
totemTick.cd:SetAllPoints(totemTick)
|
|
||||||
totemTick.cd.noCooldownCount = true
|
|
||||||
totemTick:SetFrameStrata("MEDIUM")
|
|
||||||
totemTick:SetFrameLevel(4)
|
|
||||||
totemTick.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
|
|
||||||
totemTick.cd:SetHideCountdownNumbers(true)
|
|
||||||
totemTick.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
|
|
||||||
|
|
||||||
totemTick.textFrame = CreateFrame("Frame", nil, totemTick)
|
|
||||||
totemTick.textFrame:SetAllPoints(totemTick)
|
|
||||||
totemTick.text = totemTick.textFrame:CreateFontString(nil, "OVERLAY")
|
|
||||||
totemTick.text:SetPoint("CENTER", totemTick.textFrame, "CENTER")
|
|
||||||
totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
totemTick.text:SetJustifyH("CENTER")
|
|
||||||
totemTick.text:SetShadowOffset(1, -1)
|
|
||||||
totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if #self.barCache > 0 then
|
|
||||||
totemTick = tremove(self.barCache, #self.barCache)
|
|
||||||
totemTick.bar:SetOrientation(style)
|
|
||||||
totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
else
|
|
||||||
totemTick = CreateFrame("Frame", nil)
|
|
||||||
|
|
||||||
totemTick:SetWidth(Gladdy.db.totemPulseBarWidth)
|
|
||||||
totemTick:SetHeight(Gladdy.db.totemPulseBarHeight)
|
|
||||||
|
|
||||||
totemTick.backdrop = CreateFrame("Frame", nil, totemTick, BackdropTemplateMixin and "BackdropTemplate")
|
|
||||||
totemTick.backdrop:SetAllPoints(totemTick)
|
|
||||||
totemTick.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.totemPulseBarBorderSize })
|
|
||||||
totemTick.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
|
|
||||||
totemTick.backdrop:SetFrameLevel(1)
|
|
||||||
|
|
||||||
totemTick.bar = CreateFrame("StatusBar", nil, totemTick)
|
|
||||||
totemTick.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
totemTick.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
|
|
||||||
totemTick.bar:SetOrientation(style)
|
|
||||||
totemTick.bar:SetFrameLevel(0)
|
|
||||||
totemTick.bar:SetAllPoints(totemTick)
|
|
||||||
|
|
||||||
totemTick.spark = totemTick.bar:CreateTexture(nil, "OVERLAY")
|
|
||||||
totemTick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
|
||||||
totemTick.spark:SetBlendMode("ADD")
|
|
||||||
totemTick.spark:SetWidth(8)
|
|
||||||
totemTick.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
totemTick.spark.position = 0
|
|
||||||
totemTick.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
|
|
||||||
totemTick.bg = totemTick:CreateTexture(nil, "ARTWORK")
|
|
||||||
totemTick.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
totemTick.bg:SetAllPoints(totemTick.bar)
|
|
||||||
totemTick.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
|
|
||||||
|
|
||||||
totemTick.text = totemTick.bar:CreateFontString(nil, "OVERLAY")
|
|
||||||
totemTick.text:SetPoint("CENTER", totemTick, "CENTER", 0, 0)
|
|
||||||
totemTick.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
totemTick.text:SetJustifyH("CENTER")
|
|
||||||
totemTick.text:SetShadowOffset(1, -1)
|
|
||||||
totemTick.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return totemTick
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:AddTimerFrame(nameplate, timestamp, test)
|
|
||||||
if (nameplate:IsShown() or test) and timestamp and timestamp.id then
|
|
||||||
if not nameplate.totemTick then
|
|
||||||
nameplate.totemTick = TotemPulse:CreateCooldownFrame(Gladdy.db.totemPulseTotems["totem" .. timestamp.id].style)
|
|
||||||
end
|
|
||||||
nameplate.totemTick:SetParent(nameplate)
|
|
||||||
|
|
||||||
local cd = type(timestamp.pulse) == "table" and timestamp.pulse.cd or timestamp.pulse
|
|
||||||
local once = type(timestamp.pulse) == "table"
|
|
||||||
local cooldown = (timestamp.timeStamp - GetTime()) % cd
|
|
||||||
|
|
||||||
nameplate.totemTick.timestamp = timestamp.timeStamp
|
|
||||||
nameplate.totemTick.maxValue = cd
|
|
||||||
nameplate.totemTick.value = cooldown
|
|
||||||
nameplate.totemTick.once = once
|
|
||||||
nameplate.totemTick.id = timestamp.id
|
|
||||||
|
|
||||||
if nameplate.totemTick.bar then
|
|
||||||
self:UpdateBarPartial(nameplate.totemTick)
|
|
||||||
nameplate.totemTick.bar:SetMinMaxValues(0, cd)
|
|
||||||
nameplate.totemTick.bar:SetValue(cooldown)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nameplate.totemTick
|
|
||||||
else
|
|
||||||
self:UpdateCooldown(nameplate.totemTick)
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nameplate.totemTick
|
|
||||||
end
|
|
||||||
|
|
||||||
if once and GetTime() - timestamp.timeStamp > cd then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
else
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", TotemPulse.TotemPulseOnUpdate)
|
|
||||||
nameplate.totemTick:Show()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if nameplate.totemTick then
|
|
||||||
nameplate.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
nameplate.totemTick:Hide()
|
|
||||||
nameplate.totemTick:SetParent(nil)
|
|
||||||
tinsert(nameplate.totemTick.bar and self.barCache or self.cooldownCache, nameplate.totemTick)
|
|
||||||
self.activeFrames.bars[nameplate.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[nameplate.totemTick] = nil
|
|
||||||
nameplate.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:SetSparkPosition(totemTick, referenceSize, vertical)
|
|
||||||
if not Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
|
|
||||||
totemTick.bar:SetValue(totemTick.maxValue - totemTick.value)
|
|
||||||
totemTick.spark.position = referenceSize / 2 - (totemTick.value / totemTick.maxValue) * referenceSize
|
|
||||||
if ( totemTick.spark.position < -referenceSize / 2 ) then
|
|
||||||
totemTick.spark.position = -referenceSize / 2
|
|
||||||
end
|
|
||||||
else
|
|
||||||
totemTick.bar:SetValue(totemTick.value)
|
|
||||||
totemTick.spark.position = referenceSize / 2 - ((totemTick.maxValue - totemTick.value) / totemTick.maxValue) * referenceSize
|
|
||||||
if ( totemTick.spark.position > referenceSize / 2 ) then
|
|
||||||
totemTick.spark.position = referenceSize / 2
|
|
||||||
end
|
|
||||||
end
|
|
||||||
totemTick.spark:SetPoint("CENTER", totemTick.bar, "CENTER", vertical and 0 or totemTick.spark.position, vertical and totemTick.spark.position or 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse.TotemPulseOnUpdate(totemTick)
|
|
||||||
totemTick.now = GetTime()
|
|
||||||
totemTick.value = (totemTick.timestamp - totemTick.now) % totemTick.maxValue
|
|
||||||
if totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue then
|
|
||||||
totemTick:SetScript("OnUpdate", nil)
|
|
||||||
totemTick:Hide()
|
|
||||||
end
|
|
||||||
if not totemTick.bar and not (totemTick.once and totemTick.now - totemTick.timestamp >= totemTick.maxValue) then
|
|
||||||
if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].reverse then
|
|
||||||
totemTick.cd:SetCooldown(totemTick.now - totemTick.value, totemTick.maxValue)
|
|
||||||
else
|
|
||||||
totemTick.cd:SetCooldown(totemTick.now - (totemTick.maxValue - totemTick.value), totemTick.maxValue)
|
|
||||||
end
|
|
||||||
elseif totemTick.bar then
|
|
||||||
if Gladdy.db.totemPulseTotems["totem" .. totemTick.id].style == "Vertical" then
|
|
||||||
TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetHeight(), true)
|
|
||||||
else
|
|
||||||
TotemPulse:SetSparkPosition(totemTick, totemTick.bar:GetWidth(), false)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
totemTick.text:SetFormattedText("%.1f", totemTick.value)
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- Update Styles
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:UpdateBarPartial(bar)
|
|
||||||
local style = bar.id and Gladdy.db.totemPulseTotems["totem" .. bar.id].style
|
|
||||||
|
|
||||||
bar:SetWidth(Gladdy.db.totemPulseBarWidth)
|
|
||||||
bar:SetHeight(Gladdy.db.totemPulseBarHeight)
|
|
||||||
|
|
||||||
bar.spark:SetWidth(8)
|
|
||||||
bar.spark:SetHeight(style == "Vertical" and Gladdy.db.totemPulseBarWidth or Gladdy.db.totemPulseBarHeight)
|
|
||||||
bar.spark:SetRotation(style == "Vertical" and ninetyDegreeInRad or 0)
|
|
||||||
|
|
||||||
|
|
||||||
if bar:GetParent() and bar:GetParent() ~= UIParent then
|
|
||||||
local gladdyTotemFrame = bar:GetParent().gladdyTotemFrame and bar:GetParent().gladdyTotemFrame
|
|
||||||
local nameplate = bar:GetParent()
|
|
||||||
bar:ClearAllPoints()
|
|
||||||
if bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
|
|
||||||
bar:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
bar:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
if style then
|
|
||||||
bar.spark:SetHeight(style == "Vertical" and gladdyTotemFrame:GetWidth() or gladdyTotemFrame:GetHeight())
|
|
||||||
end
|
|
||||||
elseif bar.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. bar.id].attachToGladdyTotemFrame then
|
|
||||||
bar:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
|
|
||||||
else
|
|
||||||
bar:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
bar.bar:SetOrientation(style ~= "COOLDOWN" and style or bar.bar:GetOrientation())
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateBar(bar)
|
|
||||||
self:UpdateBarPartial(bar)
|
|
||||||
|
|
||||||
bar.backdrop:SetBackdrop({ edgeFile = Gladdy:SMFetch("border", "totemPulseBarBorderStyle"),
|
|
||||||
edgeSize = Gladdy.db.totemPulseBarBorderSize })
|
|
||||||
bar.backdrop:SetBackdropBorderColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBorderColor))
|
|
||||||
|
|
||||||
bar.bar:SetStatusBarTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
bar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.totemPulseBarColor))
|
|
||||||
|
|
||||||
bar.bg:SetTexture(Gladdy:SMFetch("statusbar", "totemPulseBarTexture"))
|
|
||||||
bar.bg:SetVertexColor(Gladdy:SetColor(Gladdy.db.totemPulseBarBgColor))
|
|
||||||
|
|
||||||
bar.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
bar.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateCooldown(cooldown)
|
|
||||||
cooldown:SetWidth(Gladdy.db.totemPulseCooldownWidth)
|
|
||||||
cooldown:SetHeight(Gladdy.db.totemPulseCooldownHeight)
|
|
||||||
|
|
||||||
cooldown.cd:SetCooldown(0,0)
|
|
||||||
cooldown.cd:SetReverse(Gladdy.db.totemPulseCooldownReverse)
|
|
||||||
cooldown.cd:SetAlpha(Gladdy.db.totemPulseCooldownAlpha)
|
|
||||||
|
|
||||||
cooldown.text:SetFont(Gladdy:SMFetch("font", "totemPulseTextFont"), Gladdy.db.totemPulseTextSize, "OUTLINE")
|
|
||||||
cooldown.text:SetTextColor(Gladdy:SetColor(Gladdy.db.totemPulseTextColor))
|
|
||||||
|
|
||||||
if cooldown:GetParent() and cooldown:GetParent() ~= UIParent then
|
|
||||||
local gladdyTotemFrame = cooldown:GetParent().gladdyTotemFrame and cooldown:GetParent().gladdyTotemFrame
|
|
||||||
local nameplate = cooldown:GetParent()
|
|
||||||
cooldown:ClearAllPoints()
|
|
||||||
if cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
|
|
||||||
cooldown:SetPoint("TOPLEFT", gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
cooldown:SetPoint("BOTTOMRIGHT", gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
||||||
elseif cooldown.id and gladdyTotemFrame and gladdyTotemFrame:IsShown() and not Gladdy.db.totemPulseTotems["totem" .. cooldown.id].attachToGladdyTotemFrame then
|
|
||||||
cooldown:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", 0, -0.5)
|
|
||||||
else
|
|
||||||
cooldown:SetPoint("TOP", nameplate, "BOTTOM", 0, -0.5)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:UpdateFrameOnce()
|
|
||||||
if Gladdy.frame.testing then
|
|
||||||
TotemPulse:TestOnce()
|
|
||||||
end
|
|
||||||
if Gladdy.db.totemPulseEnabled then
|
|
||||||
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:RegisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", self.OnEvent)
|
|
||||||
else
|
|
||||||
for _,bar in pairs(self.activeFrames.bars) do
|
|
||||||
bar:SetScript("OnUpdate", nil)
|
|
||||||
bar:Hide()
|
|
||||||
bar:SetParent(nil)
|
|
||||||
tinsert(self.barCache, bar)
|
|
||||||
self.activeFrames.bars[bar] = nil
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.activeFrames.cooldowns) do
|
|
||||||
cooldown:SetScript("OnUpdate", nil)
|
|
||||||
cooldown:Hide()
|
|
||||||
cooldown:SetParent(nil)
|
|
||||||
tinsert(self.cooldownCache, cooldown)
|
|
||||||
self.activeFrames.cooldowns[cooldown] = nil
|
|
||||||
end
|
|
||||||
self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
||||||
self:UnregisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
||||||
self:UnregisterEvent("UNIT_NAME_UPDATE")
|
|
||||||
self:SetScript("OnEvent", nil)
|
|
||||||
end
|
|
||||||
for _,bar in pairs(self.activeFrames.bars) do
|
|
||||||
self:UpdateBar(bar)
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.activeFrames.cooldowns) do
|
|
||||||
self:UpdateCooldown(cooldown)
|
|
||||||
end
|
|
||||||
for _,bar in pairs(self.barCache) do
|
|
||||||
self:UpdateBar(bar)
|
|
||||||
end
|
|
||||||
for _,cooldown in pairs(self.cooldownCache) do
|
|
||||||
self:UpdateCooldown(cooldown)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- TEST
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:TestOnce()
|
|
||||||
local totemPlatesTestFrame = Gladdy.modules["Totem Plates"].testFrame
|
|
||||||
if totemPlatesTestFrame then
|
|
||||||
if totemPlatesTestFrame.totemTick
|
|
||||||
and (Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style == "COOLDOWN" and totemPlatesTestFrame.totemTick.bar
|
|
||||||
or Gladdy.db.totemPulseTotems["totem" .. npcIdToTotemData[5913].id].style ~= "COOLDOWN" and not totemPlatesTestFrame.totemTick.bar) then
|
|
||||||
totemPlatesTestFrame.totemTick:SetScript("OnUpdate", nil)
|
|
||||||
totemPlatesTestFrame.totemTick:Hide()
|
|
||||||
totemPlatesTestFrame.totemTick:SetParent(nil)
|
|
||||||
totemPlatesTestFrame.totemTick.id = nil
|
|
||||||
tinsert(totemPlatesTestFrame.totemTick.bar and self.barCache or self.cooldownCache, totemPlatesTestFrame.totemTick)
|
|
||||||
self.activeFrames.bars[totemPlatesTestFrame.totemTick] = nil
|
|
||||||
self.activeFrames.cooldowns[totemPlatesTestFrame.totemTick] = nil
|
|
||||||
totemPlatesTestFrame.totemTick = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local timestamp = { timeStamp = GetTime(), pulse = npcIdToTotemData[5913].pulse, id = npcIdToTotemData[5913].id }
|
|
||||||
TotemPulse:AddTimerFrame(totemPlatesTestFrame, timestamp, true)
|
|
||||||
self.testFrame = totemPlatesTestFrame.totemTick
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function TotemPulse:Reset()
|
|
||||||
if self.testFrame then
|
|
||||||
self.testFrame:SetScript("OnUpdate", nil)
|
|
||||||
self.testFrame:Hide()
|
|
||||||
self.testFrame:SetParent(nil)
|
|
||||||
tinsert(self.testFrame.bar and self.barCache or self.cooldownCache, self.testFrame)
|
|
||||||
self.activeFrames.bars[self.testFrame] = nil
|
|
||||||
self.activeFrames.cooldowns[self.testFrame] = nil
|
|
||||||
self.testFrame = nil
|
|
||||||
Gladdy.modules["Totem Plates"].testFrame.totemTick = nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
-- OPTIONS
|
|
||||||
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
function TotemPulse:GetOptions()
|
|
||||||
return {
|
|
||||||
headerClassicon = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Totem Pulse"],
|
|
||||||
order = 2,
|
|
||||||
},
|
|
||||||
totemPulseEnabled = Gladdy:option({
|
|
||||||
type = "toggle",
|
|
||||||
name = L["Totem Pulse Enabled"],
|
|
||||||
order = 3,
|
|
||||||
}),
|
|
||||||
group = {
|
|
||||||
type = "group",
|
|
||||||
childGroups = "tree",
|
|
||||||
name = L["Frame"],
|
|
||||||
order = 4,
|
|
||||||
disabled = function() return not Gladdy.db.totemPulseEnabled end,
|
|
||||||
args = {
|
|
||||||
barFrame = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Bar"],
|
|
||||||
order = 2,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseBarHeight = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Bar height"],
|
|
||||||
desc = L["Height of the bar"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.1,
|
|
||||||
max = 200,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseBarWidth = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Bar width"],
|
|
||||||
desc = L["Width of the bar"],
|
|
||||||
order = 12,
|
|
||||||
min = 0.1,
|
|
||||||
max = 600,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
headerTexture = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Texture"],
|
|
||||||
order = 20,
|
|
||||||
},
|
|
||||||
totemPulseBarTexture = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Bar texture"],
|
|
||||||
desc = L["Texture of the bar"],
|
|
||||||
order = 21,
|
|
||||||
dialogControl = "LSM30_Statusbar",
|
|
||||||
values = AceGUIWidgetLSMlists.statusbar,
|
|
||||||
}),
|
|
||||||
totemPulseBarColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Bar color"],
|
|
||||||
desc = L["Color of the cast bar"],
|
|
||||||
order = 22,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
totemPulseBarBgColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Background color"],
|
|
||||||
desc = L["Color of the cast bar background"],
|
|
||||||
order = 23,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
headerBorder = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Border"],
|
|
||||||
order = 30,
|
|
||||||
},
|
|
||||||
totemPulseBarBorderSize = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Border size"],
|
|
||||||
order = 31,
|
|
||||||
min = 0.5,
|
|
||||||
max = Gladdy.db.castBarHeight/2,
|
|
||||||
step = 0.5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseBarBorderStyle = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Status Bar border"],
|
|
||||||
order = 32,
|
|
||||||
dialogControl = "LSM30_Border",
|
|
||||||
values = AceGUIWidgetLSMlists.border,
|
|
||||||
}),
|
|
||||||
totemPulseBarBorderColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Status Bar border color"],
|
|
||||||
order = 33,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
cooldownFrame = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Cooldown"],
|
|
||||||
order = 3,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Frame"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseCooldownHeight = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Height"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.1,
|
|
||||||
max = 200,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseCooldownWidth = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Width"],
|
|
||||||
order = 12,
|
|
||||||
min = 0.1,
|
|
||||||
max = 600,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseCooldownAlpha = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Alpha"],
|
|
||||||
order = 21,
|
|
||||||
min = 0.1,
|
|
||||||
max = 1,
|
|
||||||
step = .1,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
|
|
||||||
},
|
|
||||||
},
|
|
||||||
text = {
|
|
||||||
type = "group",
|
|
||||||
name = L["Text"],
|
|
||||||
order = 4,
|
|
||||||
args = {
|
|
||||||
headerSize = {
|
|
||||||
type = "header",
|
|
||||||
name = L["Text"],
|
|
||||||
order = 10,
|
|
||||||
},
|
|
||||||
totemPulseTextSize = Gladdy:option({
|
|
||||||
type = "range",
|
|
||||||
name = L["Size"],
|
|
||||||
order = 11,
|
|
||||||
min = 0.5,
|
|
||||||
max = 30,
|
|
||||||
step = 0.5,
|
|
||||||
width = "full",
|
|
||||||
}),
|
|
||||||
totemPulseTextFont = Gladdy:option({
|
|
||||||
type = "select",
|
|
||||||
name = L["Font"],
|
|
||||||
desc = L["Font of the bar"],
|
|
||||||
order = 12,
|
|
||||||
dialogControl = "LSM30_Font",
|
|
||||||
values = AceGUIWidgetLSMlists.font,
|
|
||||||
}),
|
|
||||||
totemPulseTextColor = Gladdy:colorOption({
|
|
||||||
type = "color",
|
|
||||||
name = L["Font color"],
|
|
||||||
desc = L["Color of the text"],
|
|
||||||
order = 13,
|
|
||||||
hasAlpha = true,
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
customizeTotems = {
|
|
||||||
order = 50,
|
|
||||||
name = L["Customize Totems"],
|
|
||||||
type = "group",
|
|
||||||
childGroups = "tree",
|
|
||||||
disabled = function() return not Gladdy.db.totemPulseEnabled end,
|
|
||||||
args = select(1, TotemOptions())
|
|
||||||
},
|
|
||||||
}
|
|
||||||
end
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user