Merge branch 'release/v1.22-Release' into main
This commit is contained in:
commit
d2f307fca0
@ -649,7 +649,7 @@ local importantAuras = {
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-- Grounding Totem Effect
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[GetSpellInfo(8178)] = {
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track = AURA_TYPE_BUFF,
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duration = 4,
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duration = 0,
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priority = 20,
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spellID = 8178
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},
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@ -26,7 +26,7 @@ local MAJOR, MINOR = "Gladdy", 4
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local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
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local L
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Gladdy.version_major_num = 1
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Gladdy.version_minor_num = 0.21
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Gladdy.version_minor_num = 0.22
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Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
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Gladdy.version_releaseType = RELEASE_TYPES.release
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Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
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@ -1,6 +1,6 @@
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## Interface: 20502
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## Title: Gladdy - TBC
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## Version: 1.21-Release
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## Version: 1.22-Release
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## Notes: The most powerful arena AddOn for WoW 2.5.1
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## Author: XiconQoo, DnB_Junkee, Knall
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## X-Email: contact me on discord Knall#1751
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File diff suppressed because one or more lines are too long
@ -7,6 +7,7 @@ LibClassAuras.debuffs = {}
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LibClassAuras.debuffToId = {}
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LibClassAuras.buffs = {}
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LibClassAuras.buffToId = {}
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LibClassAuras.altNames = {}
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local function Spell(id, opts, class, spellTable, idTable)
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if not opts or not class then
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@ -26,9 +27,20 @@ local function Spell(id, opts, class, spellTable, idTable)
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return
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end
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if opts.altName then
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idTable[opts.altName] = {id = id , class = class}
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for _,v in ipairs(id) do
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LibClassAuras.altNames[v] = opts.altName
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end
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if idTable[opts.altName] then
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tinsert(idTable[opts.altName], {id = id , class = class})
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else
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idTable[opts.altName] = {[1] = {id = id , class = class}}
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end
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else
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idTable[spellName] = {id = id , class = class}
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if idTable[spellName] then
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tinsert(idTable[spellName], {id = id , class = class})
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else
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idTable[spellName] = {[1] = {id = id , class = class}}
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end
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end
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if type(id) == "table" then
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@ -54,9 +66,11 @@ LibClassAuras.Buff = Buff
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local function getClassDebuffs(class)
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local classSpells = {}
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for k,v in pairs(LibClassAuras.debuffToId) do
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if v.class == class then
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tinsert(classSpells, {name = k, id = v.id})
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for name, spells in pairs(LibClassAuras.debuffToId) do
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for _, spellInfo in ipairs(spells) do
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if spellInfo.class == class then
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tinsert(classSpells, {name = name, id = spellInfo.id})
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end
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end
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end
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return classSpells
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@ -65,9 +79,11 @@ LibClassAuras.GetClassDebuffs = getClassDebuffs
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local function getClassBuffs(class)
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local classSpells = {}
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for k,v in pairs(LibClassAuras.buffToId) do
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if v.class == class then
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tinsert(classSpells, {name = k, id = v.id})
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for name, spells in pairs(LibClassAuras.buffToId) do
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for _, spellInfo in ipairs(spells) do
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if spellInfo.class == class then
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tinsert(classSpells, {name = name, id = spellInfo.id})
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end
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end
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end
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return classSpells
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@ -83,3 +99,8 @@ local function getSpellNameToId(auraType)
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end
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LibClassAuras.GetSpellNameToId = getSpellNameToId
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local function getAltName(spellID)
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return LibClassAuras.altNames[spellID]
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end
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LibClassAuras.GetAltName = getAltName
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@ -106,8 +106,12 @@ function Auras:CreateFrame(unit)
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if (self.timeLeft <= 0) then
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Auras:AURA_FADE(self.unit, self.track)
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else
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if self.spellID == 8178 then
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self.text:SetText("")
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else
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Gladdy:FormatTimer(self.text, self.timeLeft, self.timeLeft < 10)
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end
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self.timeLeft = self.timeLeft - elapsed
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Gladdy:FormatTimer(self.text, self.timeLeft, self.timeLeft < 10)
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end
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else
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self:SetAlpha(0.01)
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@ -359,7 +363,8 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
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auraFrame.startTime = expirationTime - duration
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auraFrame.endTime = expirationTime
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auraFrame.name = spellName
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auraFrame.timeLeft = expirationTime - GetTime()
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auraFrame.spellID = spellID
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auraFrame.timeLeft = spellID == 8178 and 45 or expirationTime - GetTime()
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auraFrame.priority = Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].priority
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auraFrame.icon:SetTexture(Gladdy:GetImportantAuras()[GetSpellInfo(self.auras[spellName].spellID)] and Gladdy:GetImportantAuras()[GetSpellInfo(self.auras[spellName].spellID)].texture or icon)
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auraFrame.track = auraType
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@ -373,9 +378,11 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
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else
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auraFrame.icon.overlay:SetVertexColor(Gladdy.db.frameBorderColor.r, Gladdy.db.frameBorderColor.g, Gladdy.db.frameBorderColor.b, Gladdy.db.frameBorderColor.a)
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end
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if not Gladdy.db.auraDisableCircle then
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if not Gladdy.db.auraDisableCircle and spellID ~= 8178 then
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auraFrame.cooldown:Show()
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auraFrame.cooldown:SetCooldown(auraFrame.startTime, duration)
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else
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auraFrame.cooldown:Hide()
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end
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end
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@ -550,6 +557,22 @@ function Auras:GetOptions()
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order = 4,
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width = "full",
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}),
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auraCooldownNumberAlpha = {
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type = "range",
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name = L["Cooldown number alpha"],
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min = 0,
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max = 1,
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step = 0.1,
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order = 5,
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width = "full",
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set = function(info, value)
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Gladdy.db.auraFontColor.a = value
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Gladdy:UpdateFrame()
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end,
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get = function(info)
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return Gladdy.db.auraFontColor.a
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end,
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},
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}
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},
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font = {
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@ -138,7 +138,8 @@ function BuffsDebuffs:Test(unit)
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BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
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BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
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--BuffsDebuffs:AURA_GAIN(unit, AURA_TYPE_BUFF, 1243, select(1, GetSpellInfo(1243)), select(3, GetSpellInfo(1243)), 10, GetTime() + 10, 1, "physical")
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--self:AURA_GAIN(unit, AURA_TYPE_DEBUFF, 31117, select(1, GetSpellInfo(31117)), select(3, GetSpellInfo(31117)), 10, GetTime() + 10, 1, "physical")
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local i = 1
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for spellID, enabled in pairs(Gladdy.db.trackedDebuffs) do
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if i > 4 then
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@ -197,13 +198,24 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
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return
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end
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local auraFrame = self.frames[unit]
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spellName = LibClassAuras.GetAltName(spellID) or spellName
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local aura = Gladdy:GetImportantAuras()[spellName] and Gladdy.db.auraListDefault[tostring(Gladdy:GetImportantAuras()[spellName].spellID)].enabled
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if aura and Gladdy.db.buffsShowAuraDebuffs then
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aura = false
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end
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local auraNames = LibClassAuras.GetSpellNameToId(auraType)
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local spellId = auraNames[spellName] and auraNames[spellName].id[1]
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if not aura and spellID and spellId and expirationTime and (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
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local spellId
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local isTracked = false
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if auraNames[spellName] then
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for _, spellInfo in ipairs(auraNames[spellName]) do
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spellId = spellInfo.id[1]
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if (Gladdy.db.trackedBuffs[tostring(spellId)] or Gladdy.db.trackedDebuffs[tostring(spellId)]) then
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isTracked = true
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break
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end
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end
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end
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if not aura and spellID and expirationTime and isTracked then
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local index
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if auraType == AURA_TYPE_DEBUFF then
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auraFrame.numDebuffs = auraFrame.numDebuffs + 1
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@ -267,7 +279,7 @@ local function styleIcon(aura, auraType)
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aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
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aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
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aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
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aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
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aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
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end
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function BuffsDebuffs:UpdateFrame(unit)
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@ -474,15 +486,15 @@ local function iconTimer(auraFrame, elapsed)
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auraFrame.timeLeft = timeLeftMilliSec
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if Gladdy.db.buffsDynamicColor then
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if timeLeftSec >= 60 then
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auraFrame.cooldown:SetTextColor(0.7, 1, 0)
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auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
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elseif timeLeftSec < 60 and timeLeftSec >= 11 then
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auraFrame.cooldown:SetTextColor(0.7, 1, 0)
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auraFrame.cooldown:SetTextColor(0.7, 1, 0, Gladdy.db.buffsFontColor.a)
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elseif timeLeftSec <= 10 and timeLeftSec >= 5 then
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auraFrame.cooldown:SetTextColor(1, 0.7, 0)
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auraFrame.cooldown:SetTextColor(1, 0.7, 0, Gladdy.db.buffsFontColor.a)
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elseif timeLeftSec <= 4 and timeLeftSec >= 3 then
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auraFrame.cooldown:SetTextColor(1, 0, 0)
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auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
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elseif timeLeftMilliSec <= 3 and timeLeftMilliSec > 0 then
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auraFrame.cooldown:SetTextColor(1, 0, 0)
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auraFrame.cooldown:SetTextColor(1, 0, 0, Gladdy.db.buffsFontColor.a)
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end
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end
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if timeLeftMilliSec < 0 then
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@ -899,6 +911,22 @@ function BuffsDebuffs:GetOptions()
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order = 10,
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width = "full",
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}),
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buffsCooldownNumberAlpha = {
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type = "range",
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name = L["Cooldown number alpha"],
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min = 0,
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max = 1,
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step = 0.1,
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order = 11,
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width = "full",
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set = function(info, value)
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Gladdy.db.buffsFontColor.a = value
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Gladdy:UpdateFrame()
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end,
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get = function(info)
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return Gladdy.db.buffsFontColor.a
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end,
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},
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},
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},
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font = {
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@ -663,6 +663,22 @@ function Cooldowns:GetOptions()
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order = 9,
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width = "full",
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}),
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cooldownCooldownNumberAlpha = {
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type = "range",
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name = L["Cooldown number alpha"],
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min = 0,
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max = 1,
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step = 0.1,
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order = 10,
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width = "full",
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set = function(info, value)
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Gladdy.db.cooldownFontColor.a = value
|
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Gladdy:UpdateFrame()
|
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end,
|
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get = function(info)
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return Gladdy.db.cooldownFontColor.a
|
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end,
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||||
},
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},
|
||||
},
|
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font = {
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@ -456,6 +456,22 @@ function Diminishings:GetOptions()
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order = 9,
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||||
width = "full",
|
||||
}),
|
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drCooldownNumberAlpha = {
|
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type = "range",
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name = L["Cooldown number alpha"],
|
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min = 0,
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max = 1,
|
||||
step = 0.1,
|
||||
order = 10,
|
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width = "full",
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set = function(info, value)
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Gladdy.db.drFontColor.a = value
|
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Gladdy:UpdateFrame()
|
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end,
|
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get = function(info)
|
||||
return Gladdy.db.drFontColor.a
|
||||
end,
|
||||
},
|
||||
},
|
||||
},
|
||||
font = {
|
||||
|
@ -14,12 +14,6 @@ local function table_copy(t, str)
|
||||
end
|
||||
for k,v in pairs(t) do
|
||||
if type(v) == "table" then
|
||||
if k == "drCategories" then
|
||||
for key,val in pairs(v) do
|
||||
--Gladdy:Print("TableCopy", str .. "." .. key)
|
||||
end
|
||||
end
|
||||
|
||||
t2[k] = table_copy(v, str .. "." .. k);
|
||||
else
|
||||
|
||||
@ -94,7 +88,7 @@ end)
|
||||
import:AddChild(importClearButton)
|
||||
import.clearButton = importClearButton
|
||||
|
||||
local deletedOptions = { --TODO backward compatibility Imports on deleted options
|
||||
local deletedOptions = { -- backwards compatibility
|
||||
growUp = true,
|
||||
freezetrap = true,
|
||||
repentance = true
|
||||
|
@ -19,6 +19,7 @@ local Racial = Gladdy:NewModule("Racial", nil, {
|
||||
racialBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||
racialDisableCircle = false,
|
||||
racialCooldownAlpha = 1,
|
||||
racialCooldownNumberAlpha = 1,
|
||||
})
|
||||
|
||||
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
|
||||
@ -43,19 +44,19 @@ local function iconTimer(self,elapsed)
|
||||
local timeLeft = ceil(self.timeLeft)
|
||||
|
||||
if timeLeft >= 60 then
|
||||
self.cooldownFont:SetTextColor(1, 1, 0)
|
||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 0.15* self:GetWidth()) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||
elseif timeLeft < 60 and timeLeft >= 30 then
|
||||
self.cooldownFont:SetTextColor(1, 1, 0)
|
||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.racialCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||
elseif timeLeft < 30 and timeLeft >= 11 then
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||
elseif timeLeft < 10 and timeLeft >= 5 then
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.racialCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||
elseif timeLeft < 5 and timeLeft > 0 then
|
||||
self.cooldownFont:SetTextColor(1, 0, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.racialCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "racialFont"), (self:GetWidth()/2 - 1) * Gladdy.db.racialFontScale, "OUTLINE")
|
||||
end
|
||||
Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
|
||||
@ -270,6 +271,15 @@ function Racial:GetOptions()
|
||||
order = 8,
|
||||
width = "full",
|
||||
}),
|
||||
racialCooldownNumberAlpha = Gladdy:option({
|
||||
type = "range",
|
||||
name = L["Cooldown number alpha"],
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.1,
|
||||
order = 9,
|
||||
width = "full",
|
||||
}),
|
||||
},
|
||||
},
|
||||
font = {
|
||||
|
@ -17,6 +17,7 @@ local Trinket = Gladdy:NewModule("Trinket", nil, {
|
||||
trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
|
||||
trinketDisableCircle = false,
|
||||
trinketCooldownAlpha = 1,
|
||||
trinketCooldownNumberAlpha = 1,
|
||||
})
|
||||
LibStub("AceComm-3.0"):Embed(Trinket)
|
||||
|
||||
@ -39,19 +40,19 @@ local function iconTimer(self, elapsed)
|
||||
local timeLeft = ceil(self.timeLeft)
|
||||
|
||||
if timeLeft >= 60 then
|
||||
self.cooldownFont:SetTextColor(1, 1, 0)
|
||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 0.15*self:GetWidth()) * Gladdy.db.trinketFontScale, "OUTLINE")
|
||||
elseif timeLeft < 60 and timeLeft >= 30 then
|
||||
self.cooldownFont:SetTextColor(1, 1, 0)
|
||||
self.cooldownFont:SetTextColor(1, 1, 0, Gladdy.db.trinketCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
|
||||
elseif timeLeft < 30 and timeLeft >= 11 then
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
|
||||
elseif timeLeft <= 10 and timeLeft >= 5 then
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0.7, 0, Gladdy.db.trinketCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
|
||||
elseif timeLeft < 5 and timeLeft > 0 then
|
||||
self.cooldownFont:SetTextColor(1, 0, 0)
|
||||
self.cooldownFont:SetTextColor(1, 0, 0, Gladdy.db.trinketCooldownNumberAlpha)
|
||||
self.cooldownFont:SetFont(Gladdy:SMFetch("font", "trinketFont"), (self:GetWidth()/2 - 1) * Gladdy.db.trinketFontScale, "OUTLINE")
|
||||
end
|
||||
Gladdy:FormatTimer(self.cooldownFont, self.timeLeft, self.timeLeft < 10, true)
|
||||
@ -276,6 +277,15 @@ function Trinket:GetOptions()
|
||||
order = 8,
|
||||
width = "full",
|
||||
}),
|
||||
trinketCooldownNumberAlpha = Gladdy:option({
|
||||
type = "range",
|
||||
name = L["Cooldown number alpha"],
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.1,
|
||||
order = 9,
|
||||
width = "full",
|
||||
}),
|
||||
},
|
||||
},
|
||||
font = {
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Gladdy - TBC
|
||||
|
||||
### The most powerful arena addon for WoW TBC 2.5.1
|
||||
## [v1.21-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.21-Release/Gladdy_TBC-Classic_v1.21-Release.zip)
|
||||
## [v1.22-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.22-Release/Gladdy_TBC-Classic_v1.22-Release.zip)
|
||||
|
||||
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
|
||||
|
||||
@ -62,6 +62,12 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
|
||||
|
||||
### Changes
|
||||
|
||||
### v1.22-Release
|
||||
- fixed import for some localizations not working
|
||||
- added cooldown number alpha configurations for Auras, BuffsDebuffs, Cooldowns, Diminishings, Racial & Trinket
|
||||
- grounding totem effect fix
|
||||
- fixed some buffs/debuffs not being present in BuffsDebuffs
|
||||
|
||||
### v1.21-Release
|
||||
- fixed error when hiding blizzard frames ArenaEnemyFrames related to ElvUI
|
||||
- added Pummel cooldown
|
||||
|
Loading…
Reference in New Issue
Block a user