Merge branch 'release/v1.07-Beta' into main

This commit is contained in:
Sumsebrum
2021-05-20 01:32:35 +02:00
35 changed files with 761 additions and 334 deletions
-38
View File
@@ -1,38 +0,0 @@
<Bindings>
<Binding name="GLADDYBUTTON1_LEFT" header="GLADDY" category="ADDONS"/>
<Binding name="GLADDYBUTTON2_LEFT" category="ADDONS"/>
<Binding name="GLADDYBUTTON3_LEFT" category="ADDONS"/>
<Binding name="GLADDYBUTTON4_LEFT" category="ADDONS"/>
<Binding name="GLADDYBUTTON5_LEFT" category="ADDONS"/>
<Binding name="GLADDYBUTTON1_RIGHT" category="ADDONS"/>
<Binding name="GLADDYBUTTON2_RIGHT" category="ADDONS"/>
<Binding name="GLADDYBUTTON3_RIGHT" category="ADDONS"/>
<Binding name="GLADDYBUTTON4_RIGHT" category="ADDONS"/>
<Binding name="GLADDYBUTTON5_RIGHT" category="ADDONS"/>
<Binding name="GLADDYBUTTON1_MIDDLE" category="ADDONS"/>
<Binding name="GLADDYBUTTON2_MIDDLE" category="ADDONS"/>
<Binding name="GLADDYBUTTON3_MIDDLE" category="ADDONS"/>
<Binding name="GLADDYBUTTON4_MIDDLE" category="ADDONS"/>
<Binding name="GLADDYBUTTON5_MIDDLE" category="ADDONS"/>
<Binding name="GLADDYBUTTON1_BUTTON4" category="ADDONS"/>
<Binding name="GLADDYBUTTON2_BUTTON4" category="ADDONS"/>
<Binding name="GLADDYBUTTON3_BUTTON4" category="ADDONS"/>
<Binding name="GLADDYBUTTON4_BUTTON4" category="ADDONS"/>
<Binding name="GLADDYBUTTON5_BUTTON4" category="ADDONS"/>
<Binding name="GLADDYBUTTON1_BUTTON5" category="ADDONS"/>
<Binding name="GLADDYBUTTON2_BUTTON5" category="ADDONS"/>
<Binding name="GLADDYBUTTON3_BUTTON5" category="ADDONS"/>
<Binding name="GLADDYBUTTON4_BUTTON5" category="ADDONS"/>
<Binding name="GLADDYBUTTON5_BUTTON5" category="ADDONS"/>
<Binding header="GLADDYTRINKET" name="GLADDYTRINKET1" category="ADDONS"/>
<Binding name="GLADDYTRINKET2" category="ADDONS"/>
<Binding name="GLADDYTRINKET3" category="ADDONS"/>
<Binding name="GLADDYTRINKET4" category="ADDONS"/>
<Binding name="GLADDYTRINKET5" category="ADDONS"/>
</Bindings>
+15
View File
@@ -366,6 +366,13 @@ function Gladdy:GetImportantAuras()
priority = 10, priority = 10,
spellID = 1044, spellID = 1044,
}, },
-- Blessing of Sacrifice
[GetSpellInfo(6940)] = {
track = AURA_TYPE_BUFF,
duration = 30,
priority = 12,
spellID = 6940,
},
-- Divine Shield -- Divine Shield
[GetSpellInfo(642)] = { [GetSpellInfo(642)] = {
track = AURA_TYPE_BUFF, track = AURA_TYPE_BUFF,
@@ -599,6 +606,14 @@ function Gladdy:GetImportantAuras()
priority = 20, priority = 20,
spellID = 8178 spellID = 8178
}, },
--Intervene
[GetSpellInfo(3411)] = {
track = AURA_TYPE_BUFF,
duration = 10,
priority = 10,
spellSchool = "physical",
spellID = 3411,
},
-- War Stomp -- War Stomp
+13 -15
View File
@@ -32,7 +32,7 @@ function Gladdy:CreateFrame()
self.frame = CreateFrame("Frame", "GladdyFrame", UIParent) self.frame = CreateFrame("Frame", "GladdyFrame", UIParent)
self.frame:SetClampedToScreen(true) self.frame:SetClampedToScreen(true)
self.frame:EnableMouse(true) self.frame:EnableMouse(false)
self.frame:SetMovable(true) self.frame:SetMovable(true)
self.frame:RegisterForDrag("LeftButton") self.frame:RegisterForDrag("LeftButton")
@@ -187,7 +187,7 @@ function Gladdy:UpdateFrame()
local button = self.buttons["arena" .. i] local button = self.buttons["arena" .. i]
button:SetWidth(self.db.barWidth + extraBarWidth) button:SetWidth(self.db.barWidth + extraBarWidth)
button:SetHeight(self.db.healthBarHeight) button:SetHeight(self.db.healthBarHeight)
button.secure:SetWidth(self.db.barWidth + extraBarWidth) button.secure:SetWidth(self.db.barWidth)
button.secure:SetHeight(self.db.healthBarHeight + extraBarHeight) button.secure:SetHeight(self.db.healthBarHeight + extraBarHeight)
button:ClearAllPoints() button:ClearAllPoints()
@@ -195,27 +195,27 @@ function Gladdy:UpdateFrame()
if (self.db.growUp) then if (self.db.growUp) then
if (i == 1) then if (i == 1) then
button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", self.db.padding + 2, 0) button:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", self.db.padding + 2, 0)
button.secure:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT", self.db.padding + 2, 0) button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
else else
button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin) button:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin)
button.secure:SetPoint("BOTTOMLEFT", self.buttons["arena" .. (i - 1)], "TOPLEFT", 0, margin + self.db.bottomMargin) button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
end end
else else
if (i == 1) then if (i == 1) then
button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.db.padding + 2, 0) button:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.db.padding + 2, 0)
button.secure:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.db.padding + 2, 0) button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
else else
button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin) button:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin)
button.secure:SetPoint("TOPLEFT", self.buttons["arena" .. (i - 1)], "BOTTOMLEFT", 0, -margin - self.db.bottomMargin) button.secure:SetPoint("TOPLEFT", button.healthBar, "TOPLEFT")
end end
end end
for k, v in self:IterModules() do for _, v in self:IterModules() do
self:Call(v, "UpdateFrame", button.unit) self:Call(v, "UpdateFrame", button.unit)
end end
end end
for k, v in self:IterModules() do for _, v in self:IterModules() do
self:Call(v, "UpdateFrameOnce") self:Call(v, "UpdateFrameOnce")
end end
end end
@@ -257,6 +257,7 @@ function Gladdy:CreateButton(i)
end end
local button = CreateFrame("Frame", "GladdyButtonFrame" .. i, self.frame) local button = CreateFrame("Frame", "GladdyButtonFrame" .. i, self.frame)
button:EnableMouse(false)
button:SetAlpha(0) button:SetAlpha(0)
local secure = CreateFrame("Button", "GladdyButton" .. i, button, "SecureActionButtonTemplate") local secure = CreateFrame("Button", "GladdyButton" .. i, button, "SecureActionButtonTemplate")
@@ -265,12 +266,9 @@ function Gladdy:CreateButton(i)
secure:SetAttribute("*type1", "target") secure:SetAttribute("*type1", "target")
secure:SetAttribute("*type2", "focus") secure:SetAttribute("*type2", "focus")
secure:SetAttribute("unit", "arena" .. i) secure:SetAttribute("unit", "arena" .. i)
--secure.texture = secure:CreateTexture(nil, "OVERLAY")
button:RegisterEvent("UNIT_NAME_UPDATE") --secure.texture:SetAllPoints(secure)
button:RegisterEvent("ARENA_OPPONENT_UPDATE") --secure.texture:SetTexture("Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp")
button:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
button:RegisterEvent("ARENA_CROWD_CONTROL_SPELL_UPDATE")
button:RegisterUnitEvent("UNIT_CONNECTION", "arena" .. i)
button.id = i button.id = i
button.unit = "arena" .. i button.unit = "arena" .. i
@@ -281,7 +279,7 @@ function Gladdy:CreateButton(i)
self.buttons[button.unit] = button self.buttons[button.unit] = button
for k, v in self:IterModules() do for _, v in self:IterModules() do
self:Call(v, "CreateFrame", button.unit) self:Call(v, "CreateFrame", button.unit)
end end
end end
+1 -1
View File
@@ -25,7 +25,7 @@ local MAJOR, MINOR = "Gladdy", 4
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR) local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
local L local L
Gladdy.version_major_num = 1 Gladdy.version_major_num = 1
Gladdy.version_minor_num = 0.06 Gladdy.version_minor_num = 0.07
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
Gladdy.version_releaseType = RELEASE_TYPES.beta Gladdy.version_releaseType = RELEASE_TYPES.beta
Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType Gladdy.version = PREFIX .. Gladdy.version_num .. "-" .. Gladdy.version_releaseType
+2 -1
View File
@@ -1,6 +1,6 @@
## Interface: 20501 ## Interface: 20501
## Title: Gladdy - TBC ## Title: Gladdy - TBC
## Version: 1.06-Beta ## Version: 1.07-Beta
## Notes: The most powerful arena AddOn for WoW 2.5.1 ## Notes: The most powerful arena AddOn for WoW 2.5.1
## Author: XiconQoo, DnB_Junkee, Knall ## Author: XiconQoo, DnB_Junkee, Knall
## X-Email: contact me on discord Knall#1751 ## X-Email: contact me on discord Knall#1751
@@ -34,4 +34,5 @@ Modules\VersionCheck.lua
Modules\XiconProfiles.lua Modules\XiconProfiles.lua
Modules\Pets.lua Modules\Pets.lua
Modules\ExportImport.lua Modules\ExportImport.lua
Modules\CombatIndicator.lua
EventListener.lua EventListener.lua
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
View File
Binary file not shown.
+3 -3
View File
@@ -1,13 +1,13 @@
local Gladdy = LibStub("Gladdy") local Gladdy = LibStub("Gladdy")
function Gladdy:GetKlimpProfile() function Gladdy:GetKlimpProfile()
return "4XzRBL1CBBKe(xKvn3hpAzhz7QIL1gQu7Uv5IoqKqICnjGwaW1r5H8BF7z6EWbVaKLEiMqaZ0tp910FDpzoF(TZND3U7VV(YW)8PfLf3KTC56IhMFnN(s4LZw)x5ZVwO6p43U5XvzZVsRykj3R1cNsP9M53)gTC(Sfz1nxMvDzz1Y8Q3vUPSkSuzizNFnB(ShI)Bv4FBMpBjmOYnll)rbs32LFVxZUWnFwXJ3wLVTS6QYIM)9xGbL3ej2YQ3VUo7Un5VBD1In5ZVRJpEOppWUqDCUGg9hZx)WkGKIWNYwSoBZVuei7Y5xoF2J5nFmpBtZQEd0WImvzt(2B2K1KJcN3U5hzpvFBw1d5nWCVJ2rZwv(J3URk795X)m8ECrUPSE(SF7tF4J3g2k)Z1lBwDv2IgGTVMFbitxLw2BZ)ZMDv5ZN951fR3MTzDDucgehWwa24bP3ss4pR5j4nZ(urtE19zlY)6BxU8lf1F9dBan9tF9tBZEiV(R4y)2h2uwdmXkyBTjU12BdFknjVtgUQt4eEiYurZhURV5tsV(HQYF8(1v5lAwxw0U9rI85S)miD6RUNp79LvRRV5gGfcYW913aZ2Ar8gPDFRBYqwMEFN55N2UDxr(WT2fEpAHCbte3G8Egji3Cv16)6V)J)XUSLvznz)9FCBYH6F1ZU8XYFKxDtE1I8IgqAheQDSv7atw8dv8bfz7qEJ9qg)QYQTN23cCxcS8MS64()a)XR0AWV1i1oMZ5H)J8FpQ3bPYsc4RScM2Q9kM06fwqyD)BuEuX8ty7vvURyz(YVD3MhhiKjRhrqsC0iu92ub)QXeg9MZZI)Q)V7YQs8xuL2lcGnzZounNgw3(aCcYkkGT6I8TW4QdCBt16IVN38B5zlFkyex)y(IWSZlY3gFbnGFVgdbHRu4dlZdU(pMv18eSfZR3vrEs1HXTmmT6UzC7kyiRaLym0wdXEbVmyi)V8QAyIFBB2)PS6Bf72IE1Xit755boz3uw1uLTU5NqooqpFFv228UGwDlx37I6R(H53xPx3l6CB0NbmgYhG3jyb3S(X)(pI8WWqBtAci)TVh6(lAurR37iHxQK6Um8ibyf9SJX6t4u2bmeYMQUJUINm9lrBUlB9aVD928ymMmy()6VCv8SPEc8Uaz7lva7JfFpFz6yoyIoMMfMdNz92WdcHx7JVXjeXxinEv4bR0zc)k16WpARjotHxjJJp9RsO5Hh8mzCGCPaoNjqGi9CCIUCUlobiqv8fAUmom67CFA9slOqH)nlTqEEKXemlYjmo(GuHeYjXbcjcfNPX6CifKkCaaVIBAnotopoqUrZJ7bHZIKcyo874F61S4FlfetAKitjvSO0Z5frcWTwAtyvXLYLwBTW4P9jZqRnUnugfYmATf5cT3hhRItmmqoCD1U4hmoIwgB87wgjdb1z8bji2XTSWehHNXWTUIlrovGlQijU1YKufxkbJzIp4DOuMZ5wCkoCtRf4VCTYf)IZOS0ly4dEfhPQdLKbQJYdGVWh8ECpWTolojjzBAqHUWiT0ErGVWBJtvNuFGXmoqd(GfNiSuOmxXIlo8vCLmKjih2iTgZrsA4sYIWPJlQozPiK4I704matiuvyrDbPXWVcs74SLggoBlN8nsczboqldfcC89wl9d6YOTKbbZtcnRNm1v0dCtCesgh3JcWIXtK0q2zC0ywOKezq)eHvGgXKdpeBGMGGCRu(4dHCtWLxqea5pqTJ6bRJm)iVhAEWOjhwUlU9nOnOLtcfPj(DjNmRbNeCLKss2ImKLtMkeD4cvRaj631eJgtbNHObTN6)CJlhpQUjIxaNA4VdztDi2O(H)BHdmBBzjWdP0f2pG8(NBoGN49YJN3NNchkaz5MxSCt8CbihOcGH2v0e4ikHAq3LoWiKnY3p4aIUvfszppRo)ycKaSSyEAME5z3LoFBA7jXreW0TF5MUdRogWi8053UOzx2MiKqA2bMRxAMtqKSScs0VQ5mQ0lShGtiDODaJyAP3pnwAOFyxEDDEVe2G3DnKFuVSGndv9tKX7JGIieRDvJsr8K9e)bPegyXAiz2FDnGk66KKVNETdXEpceh0EzlgF3ba1iBukjeFhE1jSD23K6D7Q2ZGIpiT)O50MYq2irLEcn0r25NGhUsdHVmkiZl40DjhHjPclYP(s1P(sd6sFA4Jjw5ar2YQR3TzZ5dN0jFoUPb7CMg9XS23BEcQK)C(vWHSALxZfW5pojeCgqdkPGHDEF7R7Uz1t1RHC9hd1wtaPZLDsNjU9URSPPC7NHyQRlcHq4ZpsniI2bx(LBV9lFU)NBJ8GMNFmBZ9tyftk3GLDhiM(r1pD0d3qYe4IPCgcFqDxMymHyyee8kKEqYFSFnOAX73)LPT3eKelptnsiZRynz(PHeHB5qeYGLXga(C(iN5Y7oZ9UjufQuzW6JRJ3kREPi6AttyVItArgouYVhOFRWFBokKvme6fDkXH4NhmJPvh0b2shxbgz(qUb)gSNBpNV3khTM77T2(E8mSEhL03yaZNGnyVC(4KjDyeIjKsgMPClgtjG5bHXWnP0vD0ysyjAXqesfghScXKLsc0qGEeIe2grczOxtihAHqWWmpLkkb8qWFk3xAisN0sZob8mGpm8qc5jKsnMilKKn9GxtW(uewt4nyoV2eyeNfZe3XuTSjHagZQvc5rJ5f75uk6spBiqtUf)IuOjWTaAmmPAJEiMaPnbPxyBttNwzfMOUe2SOChW1GciLeLUWwJwPu2(aEBkDBfLUTW4O8ZnChLHpNe0Ie6nzsrc47jOjCemQukqeVopwbGwKLk48zezMkHF1qMossiAiC2gncxeW4r4OJGucUJPS4osDP(C2dRxCS0scEarpAbwwvkx6aHhcDyKQrDylhiIt(ohcB4unPORjeh2bfIiTjhi2pBPNveWbvrTF4HJ7KN12OKjhyVn9UUClXuqFQiB76fifUSnQZrOiOxo484EXO(jlFE)ZN6K3)eIWbhIGub3QYJ0xJBkxxdhPDSSnmD82YtK1WbNPpOVEtQyP9RCBqB(RaOS3NFF2UnnHLYeQ6WTHAD31HTQ1a2HMNIfNSjwxm5PhdK8sZCQssNNoOF9iJjwLUZVw4bjJrhJES1cdfFQXiOXeQ7155hms(jhdYpXy7JWZXtbhzTSbJ8tngjshJ36hBmXJEhrVB8UXOJGbyogtolL(tRtj(ju60repYrTcJNXmgd7pTohxOyLTo)qukM60QQKioCs8iUnHuvg1YXE6LczN4bLJi9eoXys4y16hrxQmNztH(mq6fJABH5RC(DUqlSJPiWkEos8IyYnJ5xfYBDSykHkkpIcnwB2rgtmNZZVwHILoIvAip1rwOyPUhrak9ItlC04sfkX7y(4H08oV(e7JXi7B5OHTX8gpVjyiLYZpcSlqNFLITnzK9ntCMqoj3QZyQtCtmP4Xm)KJSsn9BfAFKMxzysfa6cqpWymqvDM0KWSgom1vkN2bvGSn3cZHWbFg3pP2g22ljVE1gC1(x3NqpthuUY6dbZo4oBmOGb)KPp2RP7PvlCFxi8chTY3Ty0NrxOaIpoih)6MSMD13LKhjwpDBt6ucRE2TCgvNdQSiPG2V9e9Zh(WcWAywTsPemzOrpkDxbypXxQo1xqzzN(reuN7xu9OjXvAUia6Mb2UEBaolEbxAryC4v15DaWQhaFI8y1iQ3KN)4E(m3xwTipm5GGFD43R5sdZhLwlAQ2u3SRykZbmMJveQQy5KNIZGlZQm8sdn2emHOQWe(E9ugnKWrSwT1lYAaGmtBoCDCxSeGPe6YuZuMeOyXkmUysJMRIhhDFEw1ugF4YcefSLLtIBaFyhPiEgtjI9Vk)XWLfQyr(KMLhNfGp(HYI67QYZAwnLjQiH8USPmADOQkb5vvE(FLdrCMKjS2jJ(wR3(i8MjPyAnhFAXMYIjjcm8iV10ZJD4nUQTCf9cG3)wyD8Ymq1fbdMh4JMWFkT4b9lgpmxwVQV0ThAicXHZ9SVkuYXTNIqx4tLTqlNk5KmlM20RaJH54(YjKtQFviKr5FDieNPFLOKwIG)EXeYjeVo2tccR5XSN0jZjQAL6XjNuAmYxfgZXpjJ98iKoClLEniea0J96eoWXvNsiDrQeX(UAUncXcNf(AWvAQkBVyc5G0Mo12dcd2Jwx4nJto48i)RdFXTVsBqU71rKlHeMoLO65rjSjrNYMYmWOkOfCJtsWW61XXXrLN8ftiilMxkhbF6P5x5mXAl6KoMwXvXRQGAE6gREz6(QkHJhXBJyOSkHhayKHF40Dxt4WBWNrs3wuPZJxhvt6g9LU(OwCMcQluh2qrHHOTK66NZqx3nS)vwCIyVRS0DqKOoJ6xLhV)GcLhVbGA6gzQXgNPLyBiJaAIt0XPB3OYIKYAORGQc7pzBJrXUhYvylYaUwL4ASHGWeXlFikX0c86AkLwCgXIqeOq46WG8e29XuBcXXdNhPh2YrLH4qswl5ux50cSlGaccd1OrQvFbPDQ)IuldT0DIeGcGIDPnDtfvI0nvK6yimB6oiJxSvH1H3HX2ogYDyxpvAq7L2(y)IPRujjg5iTn4LxTzVgWDi8XU2wbAsid4f7o5f2RVjpEHog26qKkdt(DcxlKiG)dUFAus1iQylN5msqpAKHlwSm49e6uwe)(BlwScwJuPgMV))VN8Z3PR9HO37kM1tqfe3puv(JF)ra2qZ85))Vz1LDS" return "4XzVBL2CBBZT(xu8GDa(XOK62mtJJVvUZ9TZ0rP0s028gjrpKu3u3p0F7VNfasQfAQe72VertcCWz5bNnGSqU4MfZxvpRQEvr97QwxvJViFXvYfZVDXLUmLwgeoH2zmcRDXDVb(N53p6xQh7lTa92D3DnFyz125L)vXIRuM4RMH)ZBx)4d5lU0AegTmZAvbJXM5WjRxmFzEt7S8XyZReilH)Bn(VTOe9UQQ1RQ(6wMU44QZxwMVES3ZKEE7tRlwm)dBBlQVlFzXV)2vR(02MF)hxNVA1t)(h2KFFrZVZJ9Z1v72UQy1NVD9J4k((YM8Bxx8UY6LanUTNPVFidlUWCAwoo6FQO8(hAbTJiXz)WwKSRwmBX8hkYx3(amQRY3uCz12wwtkDlMV9XBQAl2C9682cwz(21Fn)PMBYRVVOfM(TrT98hQ(6B3vN)(c6prYYRZ1vnlM)lF4h)jcr8)wUQ9HlZx2cC(vYlu2bR(nf)z7UAqp9XYTLBYxx2a8)JfT)enGRlQxwSTf0uiTtyRVFn7dGcznPuMffHKnK44B(01dynMfgOAcdbzPj(J1vF99L1flBlR22j0llhBBGXRbqPjtOmzsTXgrL3p6xQh7lTKLQUytvnYKlM)2Aq1)3)Xv51apbljAzoeibQ2F7ta7xa4I3O98O(zqR)(I7Y3TUf5vN3lWFl6rlpwxwvx2(0IRmectf86XhJK2JkvAyZ6ZthPqlctnMGrnoD41slDo5K0XzNAT0sf4lzSXOIJrk9tWpQmGHgFmm)Kzf6P4zRjm5A5fHXLlnthxMpBQXOcIXht0U7YctrhLWAMIoAToBCBAKF8(XvHr1JEsuyilmUsoXWzJBZ5fcmdtneiaLzCtvsfRYutTTrygFP6qo(XxkMDcoZKGlvqnLgoaS8u2sJ7zekEpJ0ONeBjfk)44ywYvwLFkdHcCxm(Af9xyaVPtUVsPMufgaHFkdAWK9mYfpMmDyktHtmL3uRY8moDSrhbtAqv6m14khlVu(WuKrRvIP8bQ1(PLB9KUTnwJE8XWqqNzkqQszNmWxMysRGwOEgxoPTvpdupYncXZecjb)0tSsTPCw6th5dB2SBBboT(KEVilJtI8cHIYJuIZmLfZ3Fcx0A)FsjCiqsgZy32LNjL3inW9tuCX8))I6giRQpVj))RQ(ZB3THE7Q6oc(gibgiJMRRQBRZlBtP3EBkpuETaD0rkHlRQ3SVkyys0xeqXFVAzAgK78Y15nu1h)RuRZYyMMP82U0dry92mJq7ZuEWYD3BGaUuMCVu71aL5lLuXIqgK)ScvPDzF6sgPFBa8awFceaO3WcUoaUggW7fmzuNFnSWLBVNv1hyvXIrMYQoyoF)c3JvFTOEqjwHb1nShTzs93)XnGrST8X)(piYSy(Dvl31Co1GsBeBRl3(LOQzW(JhorrsjoRxVd8w(2TWYUSydmUgCPIe8xkYx9eUDP5XIL4Sl2wSHErCa)AdJ45vc)WQcQcT8AWfZ86IMD1XAFOTXRWP10pJBEagYda(n5vJyVpM)N4qYRb)wVdySweEhbjzQeU4Kf1qZFFj(UAOcwaUTUyrFn4K439oYMpeNDiWz4U7UQphR80OFlEIK2e)tTNdbTC6wkKZnmqCHBOR72iHKwPW)QqjikZye6cupto85AmphYPfEoG(RaJXzF9YjuqBFviKZK96qiPW(krjRMll5ftOGs96GNuXQGofEYMGtrFT2PjNw7C6xfglihLX(2iK15FDmEqjiIxh3bbPzmL0fYOspRpuXeet4LVkCLn2)NxmHcwPAmXdCdom8DMBAYPTzzVo8L0)kjGYWRJkxRYcJPQ(2OK0nU)3lWoapauHwHW0KeawVoBCcXgN9IjK0(Idn0MYM40jE1NRhL6IDVS6Wmj2Rr6V0uotLbCyoW7TimNav(nOt1doMe84pkF72LpaYrVqGPTni)N(zEOyd1fS8lfRsT7h0PbHvGZbYyjZJpOuz2m6nquh6fAhegdEWJD4a(fBk8mSbcoAMQmW9go(0VgLvIpKj00aLALmqeGOh1qkCEsO4x61z8lSsnnS435oQGRxAbXMJG)TiTqzsIXuqAn8Vs(bTHjewCn(RvXuY5dbMcAdpaSX0ZsnoaFJKgO0zLKmOcEMuaZXFN)tQZViLurM0PzMsBeK2lKPicq9aLecVHwQqATTkxwuofU4AZIHXzyMXA9mxa(ePXAKrgMB7c8GnqFWfI0cd)bp4frDiyoPh0GANfzLJgb1heA1KAMtv8IQsQBRoPv5LI7Nbo1aRLP2OttjWcTvX)Yn9Eg1dtF8fc(HmJKPAG1Ki1z9bWx8dzzSmi9bppjDeB6yLUYP9rzrXViZtt1MmFayMhOJFWZtKB2h8Grqlo8vELCriiu(EwhyMiPtQJiIGLwuBcPO08IhS8maieBk8STiAX4VcABA2ANGNTxg3BKuYkEGEbReK879(4p8wgRpciezrLMplc1nXhGqd0cjKSmYntLjPlIZKmywz0rYW7tuEfdIJB4bFdXjOIBRWEUol2qpA5vrcW8h1K9zXElIVolU7jopy0XnSYaj(ogd6LrLI2rFxlJWAytcVsADu3YmKxgHkr6ivMofcTVRTR9f9hwg68mvC95u4ofzzz5H(qtUXtNFi5gLB18Sf9(r1W(AERkDYw4dIqCmP9lD7tqZnpyd73jjOU4gBLkT)vL8(rhHaPmsBteS2vBIGmTme3BPJdrhGIC5zNCUI(aXhsExbydBS4Cm4vk6AZe9NcVjeTdXnCbpJ2ccthBg9YZwo(C5WxqhSgXuzI9DMk98x0kB0bo4XHboo7(4ETpf2s57GIXv2WGrniSSEh27YkiJM1UGOfxPeIgIPeHuMiKs5crmOtgIOyzurRsEO0jdjedlU9tYoC5ENplE8vZg49KB19mUF2K4d(ZyzrhvIUySeNLDjc(XIXkOnIycp7QZp(2lWjeGnN52Uy9Zsr6bpnmOsHolWryTk8hjUR)w0LCg9lekZH)ckWmj(qg8g6dsEGsJNNPcLn8fem92bWuWGX0gCJrdaKj6bSbeWVEEISgXh9EhPUa0c3Iko2ZlS1g8DISlgld)nqF3QzWny6c8AfayrK)ys5D0iHTzE6VPTBexLXJZPJCTHLheMH)ctK(sM3XRS0ZAepBQOU)t2oHIzManWoWhhyek32gIYedKnUihg11a2KzvRYtFrjTofVwkwvHABjRetarVqejJLv7W2bwIG8dC94qKmWSjnpuUhlJEqnHpW4qsVzf8laRxs8PhCc2OfvJqiA6TssB0ECt4g6k91Tf6PtAaVWkxwxwSD16Nq5C49Nyy7b7AWpDTq(5F4sGZUVU6R)6JOeednS3Pqe7x6X33IbTJ944fC97Y(Q35TGVDz7U810sf3KIm7T51XEJJEwhudYWlf0LGWdaAyVpaAeaiiElsozWPiXh92J8SFalPOVdRj585VpphuXK5c7(2GypGfD64b6)e3c(NqltZ1f1)C5w84DIiPbLW0FNTgqaAqNuKwxHU6WjsIXa1F5r1f1dxF3U6MItyotTRW1HXpWvlEqeZxxKde65tKq2BR2VCUH1)frErnAwVI6u39NoZWzIh70zpplkJBY6mK7DKFSPepZGVCgl5FU4Ya4YvHhYLoyPkGU7nGBUEe)jnIhAEU(HNAkb854jOXNhulEGgZooXSN)weEBvBB1MpMxFF5wm5q5(Y5jlNUZdt6064cP)xXdyeLS)XIKe5xARjOtE8Flj5HVriCNV8dZeh2o07cxH9mP7KwhE)fJM1bDrrGoyojgCFf6)WkIv1)p7YRBp16yb3)ydweyPTEdfeWqRJXcFdYS1Q0q2xqkqPlzyuzffGofJ6axyN(6o2DVkh6DxEsh)p)XI2vG1(X0GA71wO47auOeMvwkM2LMGaYtpZb1)QcwfEu4whlON(l1J9L(s(UPCtbD)aYBtHoowooJA)2BsN3f3LX24nYTZZX7FAB(MYL80PqB)u(67od3XddWmiRfch)DVtp6gzV9hPdWnMqvFZihC1HPWpPGwI91nNr0V9UZ2DDBD)QXNazDmNfB4BuKoUCO4hg4kNBg8yxo7uYzoY)Wv7wV(moz)JVqXKUD2NU5Mp9XJdQbRDr(bzDePjIP6Z7OZRxFEbT013UV70r2(em5fPZgomWZqp85Fy)AdXgP7xbQthY)JQzpbl)J7kAAkAovkCxxv2aUXofDC9OVvJeQ5OTC7dtFE8ykn6ZGSpUhiKq9yHm)cSZTtOgeyN0bSVJdrQ9(xUP6T4TV4dNmZ2pMFF5YtLzBsRaaeuCl7V18dGhds5(HdTJdJYEMs)YY(O0oSGHKB6tvPrtBE7UMBt2Gb31O4U5xAQoDA)5XBmZYYb3NE5EjAD6uupSFlFlHuyhq7LCDuzEyYnd)FIYX7xdzcSb0kHXfOUt0TFDKVup2xaM6j4BEbKUU04DkBMwHbOnMJl4G8fDPvQWEcI9DbZorfV(AqnBGR57RGYZPgo1SUO4r8HbxUX7QQxwGymemxI)ELu7ezCqI261nT72EoZbsKN(pqr92vN9ucoEzEiNV6Gtnbh2bgycFP5CgTsLrLJ0SmVfqLN3CK8)nqwbEXWUA0EotYHxbaCslpRrlnKr(UI86Zz84XYrk2QQZIBSbtiAi(gMc5(PU4r8sGTDzXznRmEwRQZVVABZT1f5q06ZyIMOsEx(5mAl2BxuFvxu8xfT15NfegYi3GZQCZJWBoldthC8PLRR2EwQaNK4TUiA9fcUNZX)HdV3vIXG4ed7s2Xfv1FrspNY96h9OLNTxWs3b5gEON0vdk9t7gMzfebGuXZokvuU(NlS735XFGUCLP4Th2hNeZXoj9srWPZekhwRg4ScCsgsU1tNGF0ST4WlK8li82bEShPll4)0ffc59YUOATlw8FdYM76k"
end end
function Gladdy:GetClassicProfile() function Gladdy:GetClassicProfile()
return "4XzRB12CBBJe(x05H4DGpg3uNKzAs9v5oxVzYOuAjABErI0hj1L6(H(B)wGDbjeLOOCQYhmPiawS7I91hYSKT8ULlw3CDDZ6IMFOEtDJ)b5l)eB5I7d)9XWFB8)TdE2UhEO9dRQRwu(Nfl)exqp6A)FEZMNFcx6Q82URZNKSzbYMfiBMNSRHjvVzD93QiAKDLLO8XgO657Ak2w3CtDv3)(NHjv0fi36M3w2MF)MIFOSz1MIL3VCXZ1FRO5nR62LVz51lx01uw91IUdMwt(QY8n)yL)PR9t85IU3xKVP7jqmEFr5Jpb7GolS11DfBVDtExbkWVzZ3YFP9U8Mhl6G1EpX3lEQ(BVzxt(Blc)CytUTUD5IF5dV79bn))QCD3t3KVQRoOIx8uCtVR4p621uSCXhlRk3MVPSnON8ImOEbUgufUHZUfDVapBXhQ6kAEiFvXNFZ61)Cv7NF3M81RF5ZFyB(JfTFgN7xA)V7YBkw)L738mSJGWTjiG3psLh40F6hV5Ue2cvkbUiybW4PwaXv(UM6V92YMIvDL1v7tJpM)hE9B6r4YfVTUPS92BbteVg7GZWIHt5)HEptUbtrMl(8bJUpSD7UQI9n9UY5qRVRY4d21KblYn30u(N)1V)p3LVUjVl)V(97UBF7HJE0em0UTOzvrvhOR98nzR06L3aRn(WEDZV1lxSdz)BQB2oTFd4i4z8n5TbTWe(A3OvANtzyzcPYYeQLp8pucpDMAKMPgXVB05B)XbldpZ(7AeMO)hSRw34fSBH1wwHHHgRH8oyZPHswZ3p)foDtcfW0dhVEp9FSQy7lH4g0e7LKBugPntyLwzMZLzYaLPembZRQQ3vTQylyV06Lbk00VuKV(fV1t7ZfR8xlcK(((j8RTyek0DYpW6IGbyEt3lGGx0URH88cwER9lRDyf39emLNGZri8Di4BGLj3Y)xrtlSWVSn))u38LQDBXO)HaxJCvt9ioW47gqM1go3kDwTYWTKXfyqQ4CJjZyZ4gftlKdgKtmsZuJaCZdn5BlO4H7XOdplC(pe)aK5dmJAtc8)0(YezYGwiqOaWbOR85)63jRdGdQxTJOLF5ihmzuDIObtC5OSjFh2OnGj06On695y2eFSWS4EMer66r7hXfz9EF0Q5Av)JURCBriouExmm(6MeT1qK4XIChOj(AX6y6pyH2mvMFnSmJZ4VHZDkx4jwop8aH2j93yewT)QqP8xugDyLCNueMF8QKRy(BCzIWezcoZgiqGEwgrxgZgwGXHpqXeHPrJZCX9lUHCj(7S4g5ybgJ7DGdxz4ncjsiRaNOIJusBSwKccjobGxrHwHRKXctKPvSGmWTgKuaZHJJ)0PYc)wWjMeS)XhabucsPJhiaZyiHWidBLnU3kU2rYzMM2BumKAjYmkiCF4jkNlmxjJyyGC4(QSHb0wIwAtyCtgPdHJZWncqTJIS3s6A)Ptgk6sMa5uoUP8O6wjIAvCR4zz6WnolQLzmMbxIffAfhVYusByeRwAOhKH34KmKQwut6PoQpa(cVX5qzGzSgCrcY2uJkDUwyizHJpWzclvfp(aJzCIA8gdUqyRqDUmlS5WO4oPjtqgii9gZbsQzcYIWQcBQkAPWf4MBv4kati8OWGNf0jgokOTdRwOZWvByKVrujZXjAYqLadFUXqxqxgLHmiYCKsZ4itDjDdthMHiJHYihSyCej1KDgdnM5sbrg0pHB4Orm5WdXgOfWj3kPlCJwOIEQebq(do2XZbJLm)iVhADWSjhwMni(A0g0WiLIqhgxWiZAWjb3jHG0TidzyKPcrhgx2Rqc(DDHuHXiVGoVVgGZU9NqiY9kfetJmQ3hgwR1Hpnww2EnhOJfqHX5bpppFEBDdezUS77izZEfeLw8duVCr16nH6FGzubC4UQopdrDjcNTXekdjIbJ(fpc9j8Rpt143xBLlk)P92ftiDSAVXuDuxE3pOp8musLLNr)TRBGY(B6oXP2vMKUgs07hVTH4mgxilvl3KfTlH0iAWJuiScJ2Ku0(XhPzQr663RZO3MdkwOVfnQO8HZHKEdJYiucPxmBbQ8tLvEtoYYoPEHHg9tiqysJQUCtTV6HKdWRFmT8sdpZxuqMV0AitRZlSsu1bz00GtpK7ZPe8Sev3XhPzQrguDuLsMdRC8h210wCetQyhi6KMl7DWHm9dATPmbuqetTeQKdovfmRLKWhNCKMPgPlT(Z90IAPvbvUaXXG)bjHt0IxYUg9bTM3f5yT933GXz6(2fqHzOA8ut4FljyYllVX6Sqkdi1RuL50oV7cKXyXFaJKXD(CBwOGQqnvWiIyiPVJ4M7xK(idOBF6L2siK9CDX257X76PXFkaEtDxx92pc6GYkSW(drMzSB3173DKKh07jESjrpI9uDLyS57RsFSxEKa4bapCo5kz7zkFMMe9aKmUbfqmhs5c1wNGUrkeDKZBcMNzrC4oU9mANmeYaz4pb9PgIMr7r)wh7q90qNfXOlT)r2qLgtJi1H(8cOnmHhjcluQmx27ZJqR(iDDWY7W(8XTxFOX8Ppj2JqP8eStYJxy0Eh2hxDVpwGhaw0GDBuYLgleBu7IrU2lv8RYqEph7u7Kxdr2ZByDZ7Z38WuEbP6YeyMELQ(ttDerOOwmBWGD)QoHunqRXqVPq)UqeuNMuMRhkWZoUq4zHs5WyBuDS0r0Hf(MuqBsil0d8G8jeIexhXJa6hcRXN7BPj0mHItL4JnPyXo0GgUPgRToeUbDSJTi8agCLChIZattDjZ5uZWqlNiTXMTGE80u7myh5gCHyBtgQhtI6zy7va3GSl0Id2Fi1XTcHAqjWwIeqvrulMmQ7vPbjLrtqmincChSuBVypqsTG4AzKRXMaHfInxIAmfhBhxafAIDMYO2V81EG8e2(exI9RHZNdfCyjzcrGqQjoK01cMgzvfh7iNZuAoUxCc8cqBJWiOzOKdkrQNFj2akxyIDIk5XorrLLawnHXecCbhceg2rjOVPoCrGQKGXDV4hUrtTmtQrgsBncor3HbebBWI8rfig7JqMwI46MpTBZMZi9hfMXJ27xpdh)(SFu(i7O3n3S(K0SNGZUXivq7)kRs4H)ry7RgCpU1ZahHcxjhPkc1QUPihymQgU7hQE0lbJq19ax8dQUQUSfYIEm1VEzYBF84HrpiQlUPVuLVTCfo9R3VMZP7A0EGs5D7kABlcaZtX3sl7ik1NlxDMZnV)nsEAgojzWyD6hZFSC1XA5jQsVINiLJa8oXG44VDrecariXdbIGxdL2P9ziMHepEOj(fi9RF9TD5D7AVpYpXCuMrV870wv7PXc)lI569nmpd924eNHCoCdHJypi4qsue7AiYxepnlnNiyN9GC6XQdNSebnoIs1b5By8i01qlz4A7X4mdHgdYQLrORAjGrf0u8iiqRoImoJsjeHgNLzDuQmgDJtr4sljWWHNqXNJOLAnuUSmzpBsq0JPGemohbUZXimefUS9rcNzWreCLC)Sj95RIGwc5bO35a30JJymjVHYRyruPHdasldv2etWq7ueosi3kHhOKWdKRTeaI9zJKmsrZJWllIhKghNsDethfZQzPsh6H(UpDKwgbyxtMocsjsPkfAfMsJR1eq)buuJoVd1l90KVWo0k(gJXK58PtLzqMCTBa1HjgPzQr6I1HL23D0NyCVyP9wFe0WeoHas0OeGKYmPGrC8rAMAK0mIjXFgJ0WWRGMIxfJl579Rxh6BPB8lS(hGsxFSUPSi4T3UPO4z)nfdHvEOUzvHF)95Rk9x)etObnxG56A202TR6Cwdu0DqGAQwF2lXQXT5PC8llyUfO9gNWc(A75mBW1k0Xy7Q8oO1NZBnm8yznKO2dJC35SiDMbrRD1znBOQq)SFOiV5CMV)TfguS11Nf3OSslDq8kwsijztXZE8wRwvCwRYHRc6(9X6Q27BkY7E6CwOKuY7YpNzR8rT86RMII)Sa6A6SmHvwrWPVC7ZWtoRdMEZXxwTPU6SubAwG3ssV(BP(XjDfFC0cOwmXK9(nSZ)tizN1)JvNS(7aVMN0w6aZ2reIPG86xek5bFCccDfKadl4Ik1(mih0Ql4jFzymiu1fHqwOUNlbH0s3LHqSm1fIsk)B78sqilNFzSN4(3x6e2tQO5ev)UAEYbzvHSpxcgZYMKXEDes5)EeUeeIR8fCEjOK1Jp0ek9yttUKMZonX8j9UeCLYiUqEWkOONjepimycTUYPNNCqIh3LHV8FBoxgczVmQCbuz0uQQxhLWUTMYMsVNrL)uWopjbdRlJJJ13T0LGqq5k)D5OUL7bvwsF9Eiq(PY2U3w8q(UnHY18V1C)1KQpEUPeQhT7LW7rRZJfm51C05WcHmXVNPtthS5TzMt4Bf707fIwWC0rRMBVW(TNAoCAoEaopn)GTRp5Cq(j0a)m8CaQJz2ltMDA5sG0r7mU5MtaFLzo31o7C0HNPKZrhHq4M(mL4h)lBEg1JywRWaqcZXWUPpZXnsr1lCIPiLzYPpQIQypClZ424XJAwlhZ0BfYob0qMr7XT850WHVz0zolL6tiuOpdK5FwBleuQtl5Cf3m3bb(D3nt8IacwZ5x5bNCUyk(VRXzoqdFHGZmNaWINEV8FYEZyL6bJCMnk8bxoJcu44tRCu4wzSZrgelVtFEIFnTZi3IzdBJGdEAtqpUHNEg43I8P3PWhV7mYDg)eHCIUvNWuN4MaYNZz(jMzN6g9EKp87sp8Uwg)4KpJ)Z4TWn6fBhF7geTh)9Xp(dticDb()pedlZQfEKtf(puB)hHL)10HqI(MQvpbmtKYlh))3Nx1NAWEFVcJX88K)p7y2xt4WxHr6NXA3YL)))SydmWc" return "4XzRBT3CBBJe)t05bVF8Nrn1PzMgxF1UZ1BMmkLwI2MxKe9rsDPU)r)SFlWUGVKOPCSYmrIMayXI9f(TlGwYxE7YBwxTOSADE1puUPSk8ISLxXxEZDXpFi(zv4ZML3SQSCZ6YVTBIbCPwj9gf3ZeoJK7ClV)FOvbImvlvt1cmz3T)(7Rxe(4DBE6rCowLv3SiBsgMfzywKHzbASg6eYYenyx4GwZwvKTzul807rIFtZZBYxEZh31KxDF2Q8p)U1R)LD1F(dBYwV(5p)XTzpKx)zSVFPQC)U15R)YDBEkmNVVOo7Un5)qr1kGg31X2p0JLV0kyARHXuoM06CEsKaIrJrXmmo8ELxlfSqlYOyCIwQMQfqe0uvS7R5nhWt4I9h3fE76LlwEZJ5zBAEeyZRY2MFz5UMBk(RCqUiwEZUNUTSjF71BYAYrTX728TSNRVnR6H8gy43rQRBES8BVBFv27ZJ)z38CDz9YB(1p(HFkAW9Vkw384LzRAkJwwDt9T5)zZ(kqU)PIDfBZ2uuhvIrUzvgW4Gc03zY(Qus1)39zvjL0Jfp84g4)nTSEYCiYP)8pE5T9yRFk(WqzsN5zAKFOQ8BVVOkFvtr5UH04tz)zqedYXQ8TLX1ZYBEFzvr91xdgdbj2e2m)7FbMH8MLx9pKkSN)miuEF(9z730eSKmwll8DENM8PQcG0npV8kv0lq4SYP7dxh6dxi16zOdNjzU56JtjMMo4Cj5gdFw6y0ZnxsUqOMSpcQpCUDg(r4bgA6(G8JxZKZXZALB25YYCtVUKiDmERFU(iCSP7dP3nE3C0bccPMJosP0pToL4hRDArijEKZAf68UPfYjg2pTohNiqnmxxukMAAvvsel8I5CByQPNQwlh70tfYooJAwJlHtmNe2bS8C6sL5fwuOpdxjN12IZe2PTJXvUqlSZPieq4IPNlkEHs5NZYryfIzfHoyXpNc1P8VW6c7Jx6MtvyyZfnvluVqqhnfiywfQq6ftlC04uzDZrgjGzyUyGsaNYSRB5SHTvaKVP7dAcAuZzKke6z34ZZMvlibCNZz344VGPoXnm2lSfsY8toZm1KGv0HV9JB3UFxEyyDOCVW7rGUxWe9aNJagqSfxwv8x)9F8p3NTUkRj7V)JBVLi9V3INai2tLFlV668Qv57AaOsDW1ArDWOHngX2)lVQgq58LTz)NYQVSB)24BxxnK85niYPEtbSOZ2TdWlVkFl8Q6WkJGO(R5zRFoWd1pLVk8D(U8TXxqD43QrPgIPk0W68aaXNYQar4nv517Ri4x1H(TomS6UrC7JqxEeaRL0AJf2xwwTDOOUFcfqQdnKmlIjmcF8kUbe9BYQR)4QYjtmYOnEyBaaaLs74sDpe9hVLQPAPPllSwLe4Dgrg(wbfpwCmquCyYGD2BhKPquON4ZPTibdKOHvyjWs2EiXGDNb9xqMEnW2f7W5EmhgY1yofwVX89lAsA9WA51jBoHEFF5Q9tk37VII9gLkOus2M80qxS(SBSNxQTH8mDaYiM3ZSH8dbCFDUOhlR6lHHyG9vdBjA0wHJmodz6leqEhwhGcqZnqQjTg0t0s1uTKCPOuKar(USFaIp0emDWvPqBsghJYCAvrx(rqQa3CFfK7kLPiV)y6Ex0CO3OyhAvv3lR4vfJd91L4xNEG7tt2KP2swGOX9aDEFFLuUKX4IiMMfbWwwVn8GeGEOXhcPqfEG5O(etiyrklKWdCjd7SIh7RbGOhEVX4I9e0SGpBCSmfsKiw1Wdwh9qaGBKggWfnoZox8nCj1fPtAPrhWfH9rfjCeJtKkopdNBo9Gxlr6QK4GH34WPMZXb5GCLcp4yQw2m(GGl948esaCrkdUit5XXG5Rfjh2IuaYfKxyMilim6OyjMrrCSwnYBrSTXjmKbq8bLn(GewSOCNBiPSsIsxyPrZueUA4bMIJuwXDACkDOOh6SZrnrcAH3Qr2iPiTEb2ho0io7bqAlO8KwKGDSiHPAbcCkU8fgY0rscrdQILgTgLzgJbNhrGB7TXY4OUdk)dzbZOyh0MG(GNY72T6rWSVZMpeSQNVuNNZyVKgW55R5RtLn62GopPlitFqvOr21jqJaPb1B2KvNok)cfvl2UpzttFdzAevuEMKe0cEu0GQ2yYtHXX5OW16XxO5YK1asV08LMqYixMCIuEuTlcXzJFZXhKKfOJm51cKsglAmiH96XoekIYIei3WBixcWKfTzDKfkWCy7dT6LcIjH4SKFgAu58c0A1APfHvfNkxAU1cYSWlrJnyUXLHYOqMrdWsIVr79X(Q4edJPiapOr7Cksd3BqJBllzEIw0GOLcbbz3g7reZEC24ONgAEsfOkqzTmjvXPQ1jW7OiuHs(ehc5jPfJcncodw6fm8bVIJu1HsYa1r5bWx4d(KdABSrjzBAqHo4YzP1cgtgCPJdvNuFGXm2rd(GLIrftmfEqH(QqR4mzitqoSqAnMJK0WLKfHthNuDYsriXj3PP9f04CbgzXVjng2kiTXy4u0Di4l5BKeYcSJwgke447Tw6l0Lb21yyOuH1tM6k6bEA)koUgXe)rssXUH)HInLmfrg)BRanIjhEi2anab5wrbCJjFgNEbraK)IfeAbLhC41EY7Hgh0BYHLItBqBqlNeksdUjiNmRbNeCMKss2ImKLI37j6a7B0kqI(DHOSf)EVSRsi1of4FmC4eOiw84nGqYpaOHYJbnR3KN)0OumVVeaggIOhYxQi89vGaN5rI1uTPUz)UtzmAVjIwRA36tEiodonpMHjwn3amH93Gb816tP3GwoIWVEvwdGO)0gdhXCUUOoi221CkdYWSi07vNuV5Qy1BUppR6u6FydNOGTS8K4gnGINueVIHiIdj)PqscqY3N0O84OGm2EasP(UQ8mixTtyGksiVp7u6ToexniVQYZ)RCakWjzcRDY4XewS9j4nNKIP1C85vBk3DsIadpYBnyc2hEKHRkozhxQigDP3c4NUUScwVfnV10ttPDho)TldM1R38Cyn98YlbOIq0oyxdLM5nW(vqIFQ2muta4crtEOQ8B)2tHvFmO07w1SpBtGk9p2QdQm0XoG1dZQKwA4kbs(hgutXt)9FqRIoSNH57USQuzbGWu9sHAW5NAuonGKcIRc)daf078tpRvBbfuedfaP0Q0Fv6RbNr8HhEyVJDmTLWrpm0JiAJguMHQjkTuwl)3J(jrnKXDWCV(68QFUyxOAceJ1dYE3bO3JaXonkt8nLba8HHSQ4yhQ8jAgmov8FyFvD(rQEsQcpM2k80Lmoa)HMxYe(UXjT3p5MGF90vOkjRo44z7RhoXY80k2MkyrV(2xx2hUaPndL88RNWu(NG)pdsooKUjG4pc6h8)bb0M8mqg)YbV4DbVgRxU(XNRlwbY2jd5HfFRjuG2fhwFdmAXLa8Bi9zVgsecIp5nPcmv20uU9tzvpuSdZ1KcEotXTxmS2oWUxGbC7F7gqMufHUqo(ET8QCRhegowewGhoL9eI6NhFLMqTfAECc0G5yxP3HC)6vL4(x9cY8PNVclD)kMScT9lggo8Bl2MhRvEwZ4ykTmbF02dh)YrKUfg9JKnOeBhECfhUpGKbj9gkQPdsNtOA3ha3l6b67EvWVNRBA)ptW3kv1XWsDqC2(Zhqf1X3GhvMHBptpz1jg3BD1pLT5(tiWqF)2ExtKOg972UTjEpEMXQLeIPWth9cbnoY4jez5PuS4OLiy9v18smH9GISpQWQdtOAwb)HReCBLuOIdH8rn0ZTaR87X2IiHVBWoQxTFZMti2avtSfPkIbzKJzzkcjvhEacBUmMBjMDSWH1iWiP6rjDESGxMundsfOYIJuqLr8Wkcd4CqAlPY26muc1ynHS4aXe3TuvoiQZOco6XkuaPaJ1yqt18rJf7slXKYLmfLvoG7IkPQfjL1qf5sHfyUTY2yw3CfwJZWjuK4ASmeWaXYBGsmTaliKuAXrepr3afcx7qKNWe4t15f7VaGyoSMXkdXHKSwYPYQQfynHG8lnuLIPA1gK2Pcet181svDbsuef7sBQwikrQwiujFHrtv5elDMacZfNX2s(YDyPsvWUOTlFSG)urBiXihPTblp2r2vhmHZZgH3k54P6J4QDFiYTZnmgsywiVZjm0V0Q0sgx70YqPaLUwK4d8TdtXrOWfQrmLQ3yIyJoCtRpSpVUopEWKjiFbMF0bd1hItzrD5UJklml7DdtpreDrY)(N3LTTyf29fTXs6VfDlkrKZsBVPapoUZ4tPSKwdNWmpaKXlGE6GayzT3KZVBCIFk7HIvhd)EsgErScdRkIIGB)LRhO6p(DXe3XgcmHX6d58(RW2D901hnZP(hh9ji1QBYA2xFxAJKeoKUDg(oaloihWwM)MW1DOJ5BH8iGGDDEAJZ)QBdPhN8aCX12LwRL5dbDumiENX3DTSNOLQPAPjTz3GCsib7ymP9Vo1hYugPxc5Al1sje122pj9J3s1uTGq66G9dH4pi9SUBOWaT3rylLWzc3P2Wj9zn2ES1XBPAQw6GjHhQCyAAc)P0Ix)PvZxZOSEas6kvvdriUMZSNfkfsoCccDHxqESu85tGCasf8YKDgym8M)92jKtQpleYO8NhcXz6ZeL0s8kX(MjKtiop2tc6g4Em7jDYCI2aqpp5a3DJ8SWyo(Km2RJq6WbAEoiKq7zNNWboUAkH0fPDD9DBWndXch5X5GR00V9G3mHCAUyQLhegShTUWBMNCsT3FE4lU9mTaHeGolesc51nLO61rj866mLnLzGrvql4MNKGH15XXXr)OnEZeIRFZBn00V6p3w(UWLy7JXFwuTfg7if4FA84dQkXBgOzpSqZImU9NzLzexC4v2jIJA8R7Ymeq1MonTr1KjvQM(NA1pgVRVlw2vm)(fPpXH4Dz0YzoakialvgUTkHt(r1(Z6lDjKi(B54lN75roo60pg8BOC41hSfNEZYL))BOyvch"
end end
function Gladdy:GetKnallProfile() function Gladdy:GetKnallProfile()
return "4XzRA12CBJJd(xuZW3j1hBA302z2(YTo7CBNPJ7QyRe7R2s5KKVUz)W(B)ajaLPKJIuA9xIvKabbabbEaixYxE9YfRRVSQEDr9RQ2vv7Fr(YpWxU4MWFVl83A)FBxUyvv1U1vFVC2d4Md3EBZL()8YD3VbPBvEt7L5JoPSapybEW88ynqeoTipUYizAMmtzDsUZKPxE7l0sGV7YBAE3QQYpv1SCXV(lxbCT8(RRl2xvFvvz7N)iigfTbEVU(1BBYVzxXR2wVAxXYBwU4(QVxu)YvThY3T8YoP8TfBVBdmgHbeO8vBZ39lL(XT2tZ9fTVTiFx7MecnSWSw1wS)t7YBlqf)L7(E(dnxNxFxrlm2BilZInvF)LhQZFDr4F9VhNKGk8BV7nV9AsW8u(B5Rk8t7M4CEDXF1EOUy5If7RQA3KiqFQOEvrzB(DHbexHx0(aORlExzBr9TaZ(YlxV(JLnF5n7YxV(HV8U9a9nFbP9RVzxvdieBa1Axq1UKe64QrqgV(JFkrGWj3BSxS9VlGvurQlqCGVPU67VEBDXQ2TvLDQjYK3N)xERq662YfVUQEBZNGjk3BRozHR44s7l0CKQFDBt7RlUn)WUwV3LXAz(Flsw8Q3cST9HLFqfCZeoRCCA4ApnCHuRNGpCMK5MIgNsmoFW5sYng(K8XONAUKCHqnkncIgo3oH8iYabACAq5jd2yoLmRvUjNllZnUEjr(yYSztrJWXgNgAD3K5MIpcMwnfFKsz24RPK8yTJBcjZJCsVqxMBCJCuGZgFnhNiyzyksukMA8LQOjwKjMABdtn(u155yhFQqXXzut6CjCIPSWoqKNATuzEcLc3ZWvYj9T4mHDC)yuZfAHDQfcbeUy85IIxOuzt55iScXKMqhO8tTG6uzpHEH0KjDtTuyytfnvluprqhnfiyYfuHmtmUXrJtL1nfBKsbBQyGsPDA9wozyBLwjhNg0f0OMYjvi0tM4lJn5QGKjEIqoXTvpHRojnm2tKcj6(jNyMAJykocG8D73FOSWpSJWiVildrsEbtKGGfH1naxrkqUtavHiYqanG43bcoaZzvoacbMdhju)7TRbaq5RARcZia96psGDouUVQQEFFPof8lW02eyTZgWCuatb86Xe9dacSU6q56I1F9MD33Z2DeE366aKBySBlbXqCQs6b4oLsMmMNL818FpKxhLVaqzsaNrTjek9ai8FPSy)dbFTeEGkjSYMxwc2Hvf7bi1nEM2wVT8BfT)wr(6h8qqBUVyL)3IaBUPJGFVb9GrST(pSUObM6Bxb)PUO5qnHcUXt1A)GAos)1Bas2aRLX9pbHZJqgi5)vu3ad8R7Z)pv1FT8WEu3c(Qd9UjDkwIchi82689fDEVzPJKElNwvoITwAoDXTzKYHMTZ6TvRoqm0Zdum6TlkiEB6ZyAP5c9GIT(bCH65IVzy1t3CQkdfGuK3u8yQ1fkYP2K4GHsgkXqaS42Of3Nx)Tz4MsKF929fH4f5TXIBxxNy8pwM1WqqTGn9BfRJ1ycd0b1p7hdNzZS(hamCa(c)BCqQu)lKgaaj8G1Neh(1x3ZL(CKMWifzaump9XFbakC)dzmzGqUuWDbge4xaZLFCCi(E41z4l0CzGm67iOb)8fNqF(F))ZItugpiycMfLeghFqQqg5ZF4)vlqozSohYbPcjWx71LXCJ(3WdeYnAEqhGkbrwbch(D8Fdf345KGesJefkPIfSEUmrGbby(bLWQctLlo3AOAdspzgAUr1qzuOWO1wuk0zzbAvCsGrKfWdAx4dghXlJn8DlJSHWYz4bjy2rvwycues1hMnUeLuboPIO5wlJwvCQWu2(H6qRCOsXWqCOsRf4VyDDxgGPBPxWWhYuCKRo0s65oApa5cFild1baeHfhKK8nnOrxyKwsxe4lYSHHQJlFGZmsObFWIdeXZcpOyHjh(kotgYfKdksNZCGLgUK8iC6WKQJEkcjo5onocWfcxkS4AbTIHFfS2HrlnmC0woT3iAKfiHwgAe447Tw6hClduye6qWYiJMnJC1v0dCtGcjJJ6iwVaYsd5NXrNzHssSb3NaLeGoX0gEi2anabTTYxwXLeM1W0ligGYxOoYlj4Z(xNr7EOXbutBy5UG6BqFqlNmkst47so5wdBsWzckOoqpUzcSEKRcXhUq1zqc77I4i6biH7ZreZao7Ssb(0HC7fW(fIj9tn4rv1V5KEg(WYRCWUgdtPbDhICbk4TVaScrybNMEdsD(PQAis922F2uyPWAUQEBr56DbKnaoPsqypu26LwmDKqB6sWeZZF1lGapAfevLjZG0agHx4buq3vx99F)EQJBD9fL1t4tsifZBneonMILA06nhrRMmMzcGBD9)cq)1(elOxypjpAW2dVcuRUPUVdJNXdZHEm7AkC(oqjFaatLalMr4s6AHz89DsrslQJcbGRZlhnGh2VUTKipmVjg1J9cpHdbIgG5BxLpNFyDh8rh8XETXL8BpwctYMKxDOEaqhEpS7ME75qTeY)NyUgAAPDaN0ex69NwL1J1U3ouMZ0rPn039JGmtxAsxpjKsxgXjbXPXypcFO2qqoTGc9GbpDyMdaiaLW3LHWGmXmjrylwCKIme)d3qzVfckjnKke5nMeaY9yOWSisbloqmCULY9rCNHH9bPbfxi0lM3IqcOriqAjgQgcjrXQDCkRQYISYAiOpkReNbhLogJnRmssQvrPgtobdet6HwmTaHjaywWreApGNdzmbkmiadWuI5rq6fkhLMbaEemekdjHKTwYnOOQfisbbxBe4CjiqvG1gH3y4OM7JMrSbtmkK2ygsLiMHenwsy0e2xeqLW6WCNypz806qa0kaKzN6hEWqPYjZih5TbbnbUI)fKBW34AJgsRPYaNaJp8QSBhWZlfvc1FAZdnBHs3MQu7wFfOx2fjQx7jQABR2)Ey3Y2sF9E92j3lWZLF86R)47t)CAZgsRWjj4vmsKFt(XImt3CoEGC3XDZHwzat5CSuHbS5zgUGe)3COOPPiupoeZPZoLK34ZhpcmAmhdd6pWW1d7Z0W1S3NF32vpw81lm0sM4Oc4tYew4OzVtI4dIOp481WKeDNJxAb08bUD)4Oo6qyDxQboKao0mojPxssVKH(zCsdd6A5cjw9oh0uQtNMRGsauaClOEjUudq0Pde(X210ZxyWjl(4UhSh9mTp2OKXoo6oYMblbvlzFYWEDGlk4AW)8NxdRYTBV)F(ZG9p2XKppSlJNM3mMfM1zD73TN1Dqadqp6JzEcH40t8MCIPz6uqY9HieHJgvNtK(11VnF3TZWuUkIWnjgxyg(HDTt737CeGy)ApILbxqEOmF)2vihokBpchHn9Ne0lrtMrUHDf5GAqaEUzWv8OpEYhTl2PPvQ22arrESyYMLj3rJ5ADsV8ht4ufn8rNNaMm8iS85wJnVsYZWEoHNyU)bMJOj2KIUMt4RXgjwHn7jwD5j4XG6FJ94stTKOR3emSKwa1hJ6kIJAOHKir6KwA0XoAXjitXwAb1QNrq940dzAQFskQjwWBi8lXUC4SewpMQtmPwRHq0WZ73)IWb2heQmw)oyXT4xKcTQpARo8CXMna4KOEfkSD1)hbbBjCxoSBsWcazLvsEeagntX2iaypP64vuD8cJJk8VdTgu9j1KPyBHKXfsBMGGwfHRfr95iO1DTSQdUMrfBmMHCDKKrKGsknAeYNakBhNNq3pA7V7pjFr)Bc1Zk4cDXAg7scD8sa9dW7EbUY7Uzrpnuj(Yto6Ob34kTc2laEpaCxfaG2eVXv92mhtDNeQkPi1ndVOuGbpjt3aydQhpUgAxonzcLLjjWwtBE7HMBIcxmXM9yETtV8uX7z1c)P5CzVSKPvwNeBDgw0q80Js6MN9bKG6Ckm94I0WMuK61mdghx9MNPFyz3PNa4hoSB3mWH3Lz80(FTU(vW2G7aBCrikFZUII79pKCmW3wvVQWpC)oKT(F)axcO(qLPTExt7HY5mgWboa)SUC9ShIZGtZMC8eBNAagFqjyaFRzoudHud1M1SkVf2MpVXW1bTynKF23MV25midZIToB1SOgQw2t9Tf51ZHE)P7emSWgQ5qV2PC0cXZyiHsIQlU33g2YvfZAuz4OwxNFxvzZn1f5Wo(zmqfzKpKphQ1(SvE7vDrXFx0wNplxyTtQ8JA7(7H3mRfMo3XhwTRQCwMadpiBjX4)JKOZPh79i3lIzeRJsPHOm9K26)xaiu4IHSA6qs5jvoCuHAjgX1aMVZcNCC7ym6ISi6BTCUStYS41c6miy4D46NNroP(SWiJk78WiotFM4KwIxUXFAg5eIZJ)KGUlLpM)Ko6oHm7c90Stkng5zrWC8rfSNhJ0(Zy(CWiHoJDEch44QXmsxWjJE2r0htWmFIXZHuPPBr(pnJCAUym1dcdMWRlYmtZoi5u25rU42ZKcYDNhtUeqpnMP65XjSs8X8Pm9CQ8RcUPzj4yDE244ORF)pnJain)Sse8PBoEuQo2GQzp9sqMC8GME35Rzu2WGgrg4Io5MFf7qFuCySJyCO50ZTqXrVSC1gy(IL2TC4TR8hVy7H1hnckQz14RH9GRN9HNG6Ihwlw())l6WhMj" return "4XzRB01CBJJ7xuZWVj1J1TBA7mBtZTo3CxNPJ7QyRKOR2w5KKVUzFy)TFGeG6lBfPSXVyRidcaIVbiZk(QBwTCt5IIYnzLVRyBrP)fPRUIVA5THpVp8zP)ZA4DhU7UQpTUy)Y8)mB1vsn9Qf(pE72hFax660Q6fPJIwwaTSaAzE0UbaQy7MIFUhXXLgjtZKjkRtYDMe9Q7EJwcWNUopDBFydSx49i5ww)02Svl)0(6SY7sxN9T3UzZx2x9TpSnDZMN(2N2LEFw13qy)EzXH9BY289B3(ONlEFEv6TBZExE5Aah32UrUV7MGDH60Bdc6pMLF)d1RUsyIC2VS3J2nRwSA5dzPBRFaG6Q0DzxwSVgLKC2fGSC)J3uuNT76TP1zO48TB)z6tv3KwEFwnGGBj59Yhk(5BpuM((SWF6FpsPRlQwT83(0h(yqV(VY3u)WLPRRlckWwIFt2FuFOeetl3vuu)WQLpMv)XWpEDw56S91GqYZTrtJxKq9dBlQaU4bqkSnijwqCDuXfyYB(Y1DyiK4DKhIUwwXf(HYIF((8YS115f7B2NRZNTHgiGlZ2vu6j0QLVVOmV6AGns9IYH6EqK81VaepduLVrZrO(18Q63NDx6HT1EkzSwM)7Swf8JL5aARFA1vQajfoRCCy4ApmCHuRNapCMK5McgNsmoEqAj5gdFs8y0trljxiuJcJGGHZTtWpIeGHghgKFsGObtXZALBsAzzUX3xsepMeBYuWiCSXHH07Me3u4rW0QPWJuktgxNs8J1oUiKepYjTcDjUXfYrgozCDosiqnmfikftnUQkkIfjIPCByQXjvJLJDCsHSJZOM04s4etjHDalpLUuzEMnf6ZWvYjTT4mHDC7yCNl0c7ukcbeUyCArXluQKPSCewHysrOd28tPqDQKNzFHWKiDtPkmSPIMQfQNjOJMcemPcviteJlC0iPSUPqJukytfdukTtVVLtg2wPvYXHbnbnQPmsfc9Kj(sytQfKmXZeYj6w9mM6e3WyptkKO5NCckvhR4OTyIpTB3H9z(L1wsXfjjyvfxWeTfghRb5fvOuVQpd0(F3uWHq5RJohRgc2MXAdR8CEa2Hf39)YkRGYI((U0)tr533Fyx4TBkBWjGeOMMRlkRltZR7utkw6iskqqEKy4YIYD9fcDRR6cNxa0RjIQoiF920QqldZUiT1u1EFTdJ7R961kH7S5FTOIQ0VF9QBkB4yolkv)AFPFqP5)D8pBAvG5xUxkDnq689GarCSEWxX)u6HoR5fT9Q(VhslBKuf)mRStNm8U9o0d5iU(RF)gqNvN)4F97bX0QL3vS(q1C04bVN6Y89)GeorlAWrls0o9KCBlZ1k8DaU3Vhi86SDaCvEIrO83Ys38KFvvpMT2)D2(SDHxqa8pRqZuKs(FytwfWs3Tg(OmR6qj1UrWXBJFrvTWFZdaipaMRXqrbM7ZP)HheqEUp9DaBv7TMjpzDttHd6bjSY(707kHEebBnqqJIJ2fsVLtk82gvKNW)TR7ytJENQlqkgdUOGu0)NslMXy90UUPyl5SlmDJ0wtiIR5m7zbtqsHXq0fqfwy85WedMf6KmlM)9mWyyXsVEe5K6ZcImQKZdI4m9zctAj2fXRgroH48ypjOMwoL9KoAorHz1tJoP0yKNfgZXhLXEzisBSNhLh0Xa78eoWXvJjKUGtc9K2KetGmMLFw4knnUMxnICAUySThegSBM7eZ0OtQtsop8f3EM2GC35rKlfjUXevVmmXnJh)9cUPNrLxl4MgLGH15XXXrZ56vJiU(vNAOowlXyLC1wNhwHLp6xNA68vs0By1)nQ4SFb1un)9kbMpGiiVanR1z0WThgHq7By6T7x)aSxA3g(I26u)t7kh2)e0yW6FKTjosDqU6yqh8l8JBXMy9piej6KWBGmpHxinqQm4bRFOeW3(54UW3ZVjSsrceIZdF8BLqZ9pKWKba5sb3fqqaFHzi5xhh6xn86e8fAUmag974qq80lsq)8m8)nlsOeEGXeqPn43C8bPcrKVFy)3AbIjJ15qmivia(zjVi2RV)n8aGCJMh2dcNfrfWC4VJ)zyyTEmjiM0irMsQybPNlreqqySLHnHvfiLlsBTWKq7tMHOnUnugfYmATf5ciUyawfNyyCsjWdAx4hmocx(uGWdwgjdb1z4bji2XTSWeGim6Ia14sKtfirfrXTwgLQiPWrq4xQdLYHjFhwId30Ab(noN6fHXoAPxWWhsuCeRous6Xokpa(cFijb3dCRZIlss2MguOlmslTxe4lsSHLQJQpWygb0GpyXfIZNdEqXceh(vKsgYeKdBKgJ5aknCjzr40bIQJwkcjsCNgxbycHQclQling(RG0oSAPHHR2YjFJOqwGaAzOqGJV3APVqxgTLmiyjKqZMqM6k6bi9qGqmoUhX5FIO0q2zC0ywOKeAq)eHvGgXKdpeBGwGGCR8JjDbndUa5fecq(lmx8f04a9VoH8EO1bqtoSCxy7BqBqlNekst43LCYSgCsqkjLKSfzilNmvi8WfQgbsWVRUz(fX2gV8nGtKwbriyYeiKMrS6U3aXjA61EoDYJZUjFyy1yK94z4fISIdmEXQ2qRsWvh9EdNpL)bMJGj6c1464TaqGvyOO4E3q(6cr0LwedigoiGG8j65WqbUur2DsUJC3Keish07lU6y8wFyr)dXaUGLeQ)Wspqkrr7uuiw4nos1q(GolAa6yQg2Kc8Jkt8018ViC8ybMkH1p(k3I)IuOPy6qqi0wYO77kiTXmzcBJ1jrzfAFkHnlk3b3zuaPKO0f2AeLIg5qAgYktrwzcJJmlnChzyZjbTig0sgvKqAnYJKJXGXjGVGoeQfDcOIdSEbov6W2hcXH7fjjenu6fJgJscH2O0hbFtFDqhktp(AdG1i4NwZTnP)xet(dbFqJkHp(H)bTokXqo0HHdHSBuwmxcMB3edpgZfBXvkO92XMPGcdXTKSLCgk2bkvS4crjILcOtyNrsHemym4TJHt1u6nnQo0s04guDuaihNsvOSiQSgkFUcT6BC3qBsUcf8axRICnAMbleJKJsmTaZ9bjIXveMHVhdjmuVRrVPgJpeEOlCDFdzLH4qswd2MiRQfOTLGRnK5lza5L2rRwYq0sjy4kmAVaChOW(krmSpzhcRMkOdRsa8xWecn2HGbpYBqLtnBFmkeLFIeJCe3gSsG6JNlxVqPyhV82(DJd83FxpUSmpB)MTp5Xx37Wq3Pl3mO9W1R4x)LlbSFFzXp)Np25MS09WaOjGE8fFOZawNbFIErVDD9H0Tbkr(zEE920Y4eVH6I60BXmVqneQoX11yKx5BfOD2OXDY4x3LH950x8gVBonIVoI2iVbHp8c9QRZk)189e4bnDNUoAVGtDWqaOb7JTf(Gq(Le4DsQUWNy9OMyAnKE3HYQStOLIZxW0y9niiO)qdwUnlfq0ZNIN3Qu637v3M1idQ2dskkJo1DRPr(ptZSgP1ZZIrxNgDyxlEslU8X0YFmds(hRU05VnignuFHkbcAB81fj7yipq9nuXC9dpvLdMJJx0eEQn1(ZCyXXflrxhoOdbixCcKaYPGyyg66WDBrDDXUpNwEF(E)O)193HNSR3HhQg2U7Sv(KkU)rqe56)gdbGURyHJ3Bs(GnmOZ8TEAcoE8apaBXgBer7M5RT3snsO2zudgVl9aDFFPWm4PnL)JdPL1pZ(9cBNDaH(gELpWLEWLJdJX0Cj86gLJFYaGp)b610jWGi3wKFVqsCmDMlW3TTzCt(USWHiNwh5RJP)mAUO3I6Yhxcn3QmgwsscxQHMpJoiNajOLJ)2x24y8(N2NUlFnIWq06pMU9UzeNPBKZojzdgkVeVGEJcJCX6Etoxhperk)F7iX6CjrdXvJrJz9LwZWZU3D2TjBy)gaNWg5yodt(e3shxbo9dhDxeg7I4glMWeoU9RoSD7mIvC89iniBx8LBU5lF(4y2aTZshKon6pQ6MqTjMsBcV6Wf1TDgPeBFcM8I4Pu664I3A(8c9gIhuVH1NhgpYYXK9dhYQQYQov9fxxKxbXuofEmTm0MrcgFKBtFtTN3Mkwy3mq7J9mKcwU(AN)nW7Rzt1M4AS7yogryO9xBuJBkER)C9)u7LXUJG6ZP3NV(ufIfLtGA3laYpzYLo1g(Wqnl0vsVYHNH8yD(jQ95OsHRQtRpuDBuDexrRx7FJS69V2nrfXs)vWiukBNRRaVxnfdlLAyV6VKSfyKKEIas(nCevD)3hygi(jOSqMbs3aLIPuq)0qV6qzHQJlRT7Dd6DqqX7Hnxwy6cvBZYE0)qN7J2DfLRZ82bElRC)3xXLqsnm8CD52Q6d7NZAGkedPFl3Vz2lXzqY8qkExVMAbgF72Wc(r1CGwisc15wToTgmGM3A46WUyde7X3(B9CwKXFmW(fTEwqZvHtZ)US0Y5aV)yzccwW1zoWRDkhPiEbljeIOm7r)fbA)6SzTQeCvBktVh6f92YSuW3Eglurc5dPZbATFqEE5vzw2FMvxMoltyTtQ8RkF3JWBMLIPXC8P1Bl2plrGHh4TM8qn3Bk3GizZWdVPw7orK7ovKUv93EtaNrj)DG(eDomKT7vp1WGwB60pI)sF1wnceMniCwCu5BbG1D(pnkmCPFjCL4Izi73uVh2i7r0IfdygpQvs6UA4v98vKYyqC0J6W2)rVi75nzkQxT6))I8c73a"
end end
-38
View File
@@ -6,8 +6,6 @@ assert(LibStub, string.format("%s requires LibStub.", major))
local Data = LibStub:NewLibrary(major, minor) local Data = LibStub:NewLibrary(major, minor)
if( not Data ) then return end if( not Data ) then return end
if( IS_WRATH_BUILD == nil ) then IS_WRATH_BUILD = (select(4, GetBuildInfo()) >= 30000) end
-- How long before DR resets -- How long before DR resets
Data.RESET_TIME = 18 Data.RESET_TIME = 18
@@ -234,42 +232,6 @@ Data.spells = {
[10912] = "charm", [10912] = "charm",
} }
-- Add WoTLK spells
if( IS_WRATH_BUILD ) then
-- Death Coil
Data.spells[47859] = "dc"
Data.spells[47860] = "dc"
-- Wyvern Sting
Data.spells[49011] = "sleep"
Data.spells[49012] = "sleep"
-- Entangling Roots
Data.spells[53308] = "root"
-- Frost Nova
Data.spells[42917] = "root"
-- Intercept (Remove all except this one come WoTLK)
Data.spells[20252] = "ctrlstun"
-- Pounce
Data.spells[49803] = "ctrlstun"
-- Polymorph
Data.spells[61305] = "disorient"
Data.spells[61025] = "disorient"
-- Sap
Data.spells[51724] = "disorient"
-- Maim
Data.spells[49802] = "disorient"
-- Hex (Guessing)
Data.spells[51514] = "disorient"
end
-- DR Category names -- DR Category names
Data.typeNames = { Data.typeNames = {
["disorient"] = "Disorients", ["disorient"] = "Disorients",
+77 -11
View File
@@ -59,41 +59,107 @@ Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
Buff({ 16188 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
------------- -------------
-- WARRIOR -- WARRIOR -- TODO
------------- -------------
--Buff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
Buff({ 12292 }, { buffType = "physical"}, "WARRIOR") -- Death Wish
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
Buff({ 30032 }, { buffType = "physical"}, "WARRIOR") -- Rampage
Buff({ 2687 }, { buffType = "physical"}, "WARRIOR") -- Blood Rage
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
Buff({ 18499 }, { buffType = "physical"}, "WARRIOR") -- Berserker Rage
Buff({ 23885 }, { buffType = "physical"}, "WARRIOR") -- Bloodthirst
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
-------------- --------------
-- ROGUE -- ROGUE -- TODO
-------------- --------------
Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
------------ ------------
-- WARLOCK -- WARLOCK --TODO
------------ ------------
Buff({ 19028 }, { buffType = "immune"}, "WARLOCK") -- Soul Link Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
Buff({ 23759 }, { buffType = "immune"}, "WARLOCK") -- Master Demonologist Buff({ 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
Buff({ 706 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
Buff({ 28176 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
Buff({ 1949 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
Buff({ 6229 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
Buff({ 19480 }, { buffType = "magic"}, "WARLOCK") -- Paranoia
Buff({ 7812 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
Buff({ 2947 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
--------------- ---------------
-- SHAMAN -- SHAMAN
--------------- ---------------
Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
Buff({ 974 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
Buff({ 24398 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
Buff({ 324 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
-------------- --------------
-- PALADIN -- PALADIN --TODO
-------------- --------------
--Blessings
--Buff( { 25771 }, { buffType = "immune"}, "PALADIN") -- Forbearance Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing of Protection
Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sacrifice
Buff( { 1044 }, { buffType = "magic"}, "PALADIN") -- Blessing of Freedom
Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
Buff( { 19742 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing of Salvation
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
Buff( { 642 }, { buffType = "magic"}, "PALADIN") -- Divine Shield
--Auras
Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
Buff( { 20218 }, { buffType = "aura"}, "PALADIN") -- Sanctity Aura
Buff( { 19888 }, { buffType = "aura"}, "PALADIN") -- Frost Resistance Aura
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
--Seals
Buff( { 20154, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
Buff( { 20165 }, { buffType = "magic"}, "PALADIN") -- Seal of Light
Buff( { 15277 }, { buffType = "magic"}, "PALADIN") -- Seal of Reckoning
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
------------- -------------
+90 -82
View File
@@ -1,5 +1,5 @@
local select, floor, str_len, tostring, str_sub, str_find = select, math.floor, string.len, tostring, string.sub, string.find local floor, str_len, tostring, str_sub, str_find = math.floor, string.len, tostring, string.sub, string.find
local IsInInstance = IsInInstance local CreateFrame = CreateFrame
local Gladdy = LibStub("Gladdy") local Gladdy = LibStub("Gladdy")
local L = Gladdy.L local L = Gladdy.L
@@ -8,87 +8,88 @@ local ACDFrame = Gladdy:NewModule("Countdown", nil, {
arenaCountdownSize = 256 arenaCountdownSize = 256
}) })
function ACDFrame:OnEvent(event, ...)
self[event](self, ...)
end
function ACDFrame:Initialize() function ACDFrame:Initialize()
self.hidden = false self.hidden = false
self.countdown = -1 self.countdown = -1
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\"; self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
ACDFrame:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
ACDFrame:RegisterEvent("PLAYER_ENTERING_WORLD") local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent)
ACDNumFrame:EnableMouse(false)
ACDNumFrame:SetHeight(256)
ACDNumFrame:SetWidth(256)
ACDNumFrame:SetPoint("CENTER", 0, 128)
ACDNumFrame:Show()
self.ACDNumFrame = ACDNumFrame
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH")
ACDNumTens:SetWidth(256)
ACDNumTens:SetHeight(128)
ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -48, 0)
self.ACDNumTens = ACDNumTens
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH")
ACDNumOnes:SetWidth(256)
ACDNumOnes:SetHeight(128)
ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 48, 0)
self.ACDNumOnes = ACDNumOnes
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
ACDNumOne:SetWidth(256)
ACDNumOne:SetHeight(128)
ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
self.ACDNumOne = ACDNumOne
self:RegisterMessage("JOINED_ARENA")
end end
function ACDFrame:OnEvent(event, ...) function ACDFrame.OnUpdate(self, elapse)
-- functions created in "object:method"-style have an implicit first parameter of "self", which points to object if (self.countdown > 0 and Gladdy.db.countdown) then
self[event](self, ...) -- route event parameters to LoseControl:event methods self.hidden = false;
end
ACDFrame:SetScript("OnEvent", ACDFrame.OnEvent)
if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
local str = tostring(floor(self.countdown - elapse));
local ACDNumFrame = CreateFrame("Frame", "ACDNumFrame", UIParent) if (floor(self.countdown - elapse) == 0) then
ACDNumFrame:SetHeight(256) self.ACDNumTens:Hide();
ACDNumFrame:SetWidth(256) self.ACDNumOnes:Hide();
ACDNumFrame:SetPoint("CENTER", 0, 128) self.ACDNumOne:Hide();
ACDNumFrame:Show() elseif (str_len(str) == 2) then
-- Display has 2 digits
self.ACDNumOne:Hide();
self.ACDNumTens:Show();
self.ACDNumOnes:Show();
local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH") self.ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
ACDNumTens:SetWidth(256) self.ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
ACDNumTens:SetHeight(128) self.ACDNumFrame:SetScale(0.7)
ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -48, 0) elseif (str_len(str) == 1) then
-- Display has 1 digit
local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH") self.ACDNumOne:Show();
ACDNumOnes:SetWidth(256) self.ACDNumOne:SetTexture(self.texturePath .. str_sub(str, 0, 1));
ACDNumOnes:SetHeight(128) self.ACDNumOnes:Hide();
ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 48, 0) self.ACDNumTens:Hide();
self.ACDNumFrame:SetScale(1.0)
local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")
ACDNumOne:SetWidth(256)
ACDNumOne:SetHeight(128)
ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
function ACDFrame:PLAYER_ENTERING_WORLD()
local instanceType = select(2, IsInInstance())
if (( instanceType == "arena" )) then
ACDFrame:SetScript("OnUpdate", function(self, elapse)
if (self.countdown > 0 and Gladdy.db.countdown) then
self.hidden = false;
if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
local str = tostring(floor(self.countdown - elapse));
if (floor(self.countdown - elapse) == 0) then
ACDNumTens:Hide();
ACDNumOnes:Hide();
ACDNumOne:Hide();
elseif (str_len(str) == 2) then
-- Display has 2 digits
ACDNumOne:Hide();
ACDNumTens:Show();
ACDNumOnes:Show();
ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
ACDNumFrame:SetScale(0.7)
elseif (str_len(str) == 1) then
-- Display has 1 digit
ACDNumOne:Show();
ACDNumOne:SetTexture(self.texturePath .. str_sub(str, 0, 1));
ACDNumOnes:Hide();
ACDNumTens:Hide();
ACDNumFrame:SetScale(1.0)
end
end
self.countdown = self.countdown - elapse;
else
self.hidden = true;
ACDNumTens:Hide();
ACDNumOnes:Hide();
ACDNumOne:Hide();
end end
end
end) self.countdown = self.countdown - elapse;
else
self.hidden = true;
self.ACDNumTens:Hide();
self.ACDNumOnes:Hide();
self.ACDNumOne:Hide();
end end
end end
function ACDFrame:JOINED_ARENA()
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
self:SetScript("OnEvent", ACDFrame.OnEvent)
self:SetScript("OnUpdate", ACDFrame.OnUpdate)
end
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg) function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 60 secondes !")) then if (str_find(msg, "L'ar\195\168ne ouvre ses portes dans 60 secondes !")) then
self.countdown = 61 self.countdown = 61
@@ -129,29 +130,36 @@ function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
end end
function ACDFrame:UpdateFrame() function ACDFrame:UpdateFrame()
ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize) self.ACDNumFrame:SetHeight(Gladdy.db.arenaCountdownSize)
ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize) self.ACDNumFrame:SetWidth(Gladdy.db.arenaCountdownSize)
ACDNumFrame:SetPoint("CENTER", 0, 128) self.ACDNumFrame:SetPoint("CENTER", 0, 128)
ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize) self.ACDNumTens:SetWidth(Gladdy.db.arenaCountdownSize)
ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize/2) self.ACDNumTens:SetHeight(Gladdy.db.arenaCountdownSize/2)
ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0) self.ACDNumTens:SetPoint("CENTER", self.ACDNumFrame, "CENTER", -(Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize) self.ACDNumOnes:SetWidth(Gladdy.db.arenaCountdownSize)
ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize/2) self.ACDNumOnes:SetHeight(Gladdy.db.arenaCountdownSize/2)
ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0) self.ACDNumOnes:SetPoint("CENTER", self.ACDNumFrame, "CENTER", (Gladdy.db.arenaCountdownSize/8 + Gladdy.db.arenaCountdownSize/8/2), 0)
ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize) self.ACDNumOne:SetWidth(Gladdy.db.arenaCountdownSize)
ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize/2) self.ACDNumOne:SetHeight(Gladdy.db.arenaCountdownSize/2)
ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0) self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
end end
function ACDFrame:Test() function ACDFrame:Test()
self.countdown = 30 self.countdown = 30
self:JOINED_ARENA()
end end
function ACDFrame:Reset() function ACDFrame:Reset()
self.countdown = 0 self.countdown = 0
self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
self:SetScript("OnUpdate", nil)
self.hidden = true;
self.ACDNumTens:Hide();
self.ACDNumOnes:Hide();
self.ACDNumOne:Hide();
end end
function ACDFrame:GetOptions() function ACDFrame:GetOptions()
+2
View File
@@ -42,6 +42,7 @@ end
function Auras:CreateFrame(unit) function Auras:CreateFrame(unit)
local auraFrame = CreateFrame("Frame", nil, Gladdy.modules.Classicon.frames[unit]) local auraFrame = CreateFrame("Frame", nil, Gladdy.modules.Classicon.frames[unit])
auraFrame:EnableMouse(false)
auraFrame:SetFrameStrata("MEDIUM") auraFrame:SetFrameStrata("MEDIUM")
auraFrame:SetFrameLevel(3) auraFrame:SetFrameLevel(3)
@@ -59,6 +60,7 @@ function Auras:CreateFrame(unit)
auraFrame.cooldownFrame:SetFrameLevel(5) auraFrame.cooldownFrame:SetFrameLevel(5)
auraFrame.icon = auraFrame:CreateTexture(nil, "BACKGROUND") auraFrame.icon = auraFrame:CreateTexture(nil, "BACKGROUND")
auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
auraFrame.icon:SetAllPoints(auraFrame) auraFrame.icon:SetAllPoints(auraFrame)
auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY") auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
+2
View File
@@ -506,8 +506,10 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
aura = tremove(self.framePool, #self.framePool) aura = tremove(self.framePool, #self.framePool)
else else
aura = CreateFrame("Frame") aura = CreateFrame("Frame")
aura:EnableMouse(false)
aura:SetFrameLevel(3) aura:SetFrameLevel(3)
aura.texture = aura:CreateTexture(nil, "BACKGROUND") aura.texture = aura:CreateTexture(nil, "BACKGROUND")
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
aura.texture:SetAllPoints(aura) aura.texture:SetAllPoints(aura)
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate") aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
aura.cooldowncircle:SetFrameLevel(4) aura.cooldowncircle:SetFrameLevel(4)
+2
View File
@@ -57,6 +57,7 @@ end
function Castbar:CreateFrame(unit) function Castbar:CreateFrame(unit)
local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate") local castBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
castBar:EnableMouse(false)
castBar.unit = unit castBar.unit = unit
castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle), castBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.castBarBorderStyle),
@@ -85,6 +86,7 @@ function Castbar:CreateFrame(unit)
castBar.icon = CreateFrame("Frame", nil, castBar) castBar.icon = CreateFrame("Frame", nil, castBar)
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND") castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
castBar.icon.texture:SetAllPoints(castBar.icon) castBar.icon.texture:SetAllPoints(castBar.icon)
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER") castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture) castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
+108 -36
View File
@@ -1,5 +1,8 @@
local select = select
local Gladdy = LibStub("Gladdy") local Gladdy = LibStub("Gladdy")
local CreateFrame = CreateFrame local CreateFrame = CreateFrame
local GetSpellInfo = GetSpellInfo
local L = Gladdy.L local L = Gladdy.L
local Classicon = Gladdy:NewModule("Classicon", 80, { local Classicon = Gladdy:NewModule("Classicon", 80, {
classIconPos = "LEFT", classIconPos = "LEFT",
@@ -7,21 +10,87 @@ local Classicon = Gladdy:NewModule("Classicon", 80, {
classIconWidthFactor = 0.9, classIconWidthFactor = 0.9,
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp", classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 }, classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
classIconSpecIcon = false,
}) })
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
local classIcons = {
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
["MAGE"] = classIconPath .. "inv_staff_13",
["PALADIN"] = classIconPath .. "inv_hammer_01",
["PRIEST"] = classIconPath .. "inv_staff_30",
["ROGUE"] = classIconPath .. "inv_throwingknife_04",
["SHAMAN"] = classIconPath .. "inv_jewelry_talisman_04",
["WARLOCK"] = classIconPath .. "spell_nature_drowsy",
["WARRIOR"] = classIconPath .. "inv_sword_27",
}
local specIcons = {
--DRUID
["DRUID"] = {
[L["Balance"]] = select(3, GetSpellInfo(8921)), -- Moonfire
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
},
["HUNTER"] = {
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
[L["Survival"]] = select(3, GetSpellInfo(1495)), -- Mongoose Bite
},
["MAGE"] = {
[L["Arcane"]] = select(3, GetSpellInfo(1459)), -- Arcane Intellect
[L["Fire"]] = select(3, GetSpellInfo(133)), -- Fireball
[L["Frost"]] = select(3, GetSpellInfo(116)), -- Frostbolt
},
["PALADIN"] = {
[L["Holy"]] = select(3, GetSpellInfo(635)), -- Holy Light
[L["Retribution"]] = select(3, GetSpellInfo(7294)), -- Retribution Aura
[L["Protection"]] = select(3, GetSpellInfo(32828)), -- Protection Aura
},
["PRIEST"] = {
[L["Discipline"]] = select(3, GetSpellInfo(1243)), -- Power Word: Fortitude
[L["Shadow"]] = select(3, GetSpellInfo(589)), -- Shadow Word: Pain
[L["Holy"]] = select(3, GetSpellInfo(635)), -- Holy Light
},
["ROGUE"] = {
[L["Assassination"]] = select(3, GetSpellInfo(1329)), -- Mutilate (Eviscerate? 2098)
[L["Combat"]] = select(3, GetSpellInfo(53)), -- Backstab
[L["Subtlety"]] = select(3, GetSpellInfo(1784)), -- Stealth
},
["SHAMAN"] = {
[L["Elemental"]] = select(3, GetSpellInfo(403)), -- Lightning Bolt
[L["Enhancement"]] = select(3, GetSpellInfo(324)), -- Lightning Shield
[L["Restoration"]] = select(3, GetSpellInfo(331)), -- Healing Wave
},
["WARLOCK"] = {
[L["Affliction"]] = select(3, GetSpellInfo(6789)), -- Affliction
[L["Demonology"]] = select(3, GetSpellInfo(5500)), -- Sense Demons
[L["Destruction"]] = select(3, GetSpellInfo(5740)), -- Rain of Fire
},
["WARRIOR"] = {
[L["Arms"]] = select(3, GetSpellInfo(12294)), -- Mortal Strike
[L["Fury"]] = select(3, GetSpellInfo(12325)), -- Inner Rage
[L["Protection"]] = select(3, GetSpellInfo(71)), -- Defensive Stance
},
}
function Classicon:Initialize() function Classicon:Initialize()
self.frames = {} self.frames = {}
self:RegisterMessage("ENEMY_SPOTTED") self:RegisterMessage("ENEMY_SPOTTED")
self:RegisterMessage("UNIT_DEATH") self:RegisterMessage("UNIT_DEATH")
self:RegisterMessage("UNIT_SPEC")
end end
function Classicon:CreateFrame(unit) function Classicon:CreateFrame(unit)
local classIcon = CreateFrame("Frame", nil, Gladdy.buttons[unit]) local classIcon = CreateFrame("Frame", nil, Gladdy.buttons[unit])
classIcon:EnableMouse(false)
classIcon:SetFrameStrata("MEDIUM") classIcon:SetFrameStrata("MEDIUM")
classIcon:SetFrameLevel(1) classIcon:SetFrameLevel(1)
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND") classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
classIcon.texture:SetAllPoints(classIcon) classIcon.texture:SetAllPoints(classIcon)
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER") classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
classIcon.texture.overlay:SetAllPoints(classIcon) classIcon.texture.overlay:SetAllPoints(classIcon)
@@ -65,6 +134,25 @@ function Classicon:UpdateFrame(unit)
classIcon.texture.overlay:SetVertexColor(Gladdy.db.classIconBorderColor.r, Gladdy.db.classIconBorderColor.g, Gladdy.db.classIconBorderColor.b, Gladdy.db.classIconBorderColor.a) classIcon.texture.overlay:SetVertexColor(Gladdy.db.classIconBorderColor.r, Gladdy.db.classIconBorderColor.g, Gladdy.db.classIconBorderColor.b, Gladdy.db.classIconBorderColor.a)
end end
function Classicon:ENEMY_SPOTTED(unit)
local classIcon = self.frames[unit]
if (not classIcon) then
return
end
classIcon.texture:SetTexture(classIcons[Gladdy.buttons[unit].class])
--classIcon.texture:SetTexCoord(unpack(CLASS_BUTTONS[Gladdy.buttons[unit].class]))
classIcon.texture:SetAllPoints(classIcon)
end
function Classicon:UNIT_SPEC(unit, spec)
local classIcon = self.frames[unit]
if (not Gladdy.db.classIconSpecIcon or not classIcon) then
return
end
classIcon.texture:SetTexture(specIcons[Gladdy.buttons[unit].class][spec])
end
function Classicon:Test(unit) function Classicon:Test(unit)
self:ENEMY_SPOTTED(unit) self:ENEMY_SPOTTED(unit)
end end
@@ -85,11 +173,30 @@ function Classicon:GetOptions()
name = L["Class Icon"], name = L["Class Icon"],
order = 2, order = 2,
}, },
classIconSpecIcon = {
type = "toggle",
name = L["Show Spec Icon"],
desc = L["Shows Spec Icon once spec is detected"],
order = 3,
get = function(info) return Gladdy.db.classIconSpecIcon end,
set = function(info, value)
Gladdy.db.classIconSpecIcon = value
if Gladdy.curBracket and Gladdy.curBracket > 0 then
for i=1,Gladdy.curBracket do
local unit = "arena" .. i
if (Gladdy.buttons[unit] and Gladdy.buttons[unit].spec) then
self:ENEMY_SPOTTED(unit)
self:UNIT_SPEC(unit, Gladdy.buttons[unit].spec)
end
end
end
end
},
group = { group = {
type = "group", type = "group",
childGroups = "tree", childGroups = "tree",
name = "Frame", name = "Frame",
order = 3, order = 4,
args = { args = {
size = { size = {
type = "group", type = "group",
@@ -164,39 +271,4 @@ function Classicon:GetOptions()
}, },
}, },
} }
end
local function getClassIcon(class)
-- see https://wow.gamepedia.com/Class_icon
local classIcon = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
if class == "DRUID" then
return classIcon .. "inv_misc_monsterclaw_04"
elseif class == "HUNTER" then
return classIcon .. "inv_weapon_bow_07"
elseif class == "MAGE" then
return classIcon .. "inv_staff_13"
elseif class == "PALADIN" then
return classIcon .. "inv_hammer_01"
elseif class == "PRIEST" then
return classIcon .. "inv_staff_30"
elseif class == "ROGUE" then
return classIcon .. "inv_throwingknife_04"
elseif class == "SHAMAN" then
return classIcon .. "inv_jewelry_talisman_04"
elseif class == "WARLOCK" then
return classIcon .. "spell_nature_drowsy"
elseif class == "WARRIOR" then
return classIcon .. "inv_sword_27"
end
end
function Classicon:ENEMY_SPOTTED(unit)
local classIcon = self.frames[unit]
if (not classIcon) then
return
end
classIcon.texture:SetTexture(getClassIcon(Gladdy.buttons[unit].class))
--classIcon.texture:SetTexCoord(unpack(CLASS_BUTTONS[Gladdy.buttons[unit].class]))
classIcon.texture:SetAllPoints(classIcon)
end end
+242
View File
@@ -0,0 +1,242 @@
local select = select
local UnitExists, UnitAffectingCombat, GetSpellInfo = UnitExists, UnitAffectingCombat, GetSpellInfo
local CreateFrame = CreateFrame
local ANCHORS = { ["LEFT"] = "RIGHT", ["RIGHT"] = "LEFT", ["BOTTOM"] = "TOP", ["TOP"] = "BOTTOM"}
local Gladdy = LibStub("Gladdy")
local L = Gladdy.L
local CombatIndicator = Gladdy:NewModule("CombatIndicator", nil, {
ciEnabled = true,
ciSize = 20,
ciAlpha = 1,
ciWidthFactor = 1,
ciAnchor = "healthBar",
ciPos = "TOP",
ciXOffset = 0,
ciYOffset = -31,
ciBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
ciBorderColor = { r = 0, g = 0, b = 0, a = 1 },
})
function CombatIndicator:Initialize()
self.frames = {}
self:RegisterMessage("JOINED_ARENA")
self.updateInterval = 0.05
self.combatIndicatorIcon = select(3, GetSpellInfo(674))
end
function CombatIndicator:JOINED_ARENA()
self:SetScript("OnUpdate", CombatIndicator.OnEvent)
self.lastTimeUpdated = 0
end
function CombatIndicator:CreateFrame(unit)
local button = Gladdy.buttons[unit]
if not button then
return
end
local ciFrame = CreateFrame("Frame", "GladdyCombatindicator" .. unit, button)
ciFrame:EnableMouse(false)
ciFrame:SetFrameStrata("HIGH")
ciFrame:SetHeight(Gladdy.db.ciSize)
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
ciFrame.texture = ciFrame:CreateTexture(nil, "OVERLAY")
ciFrame.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
ciFrame.texture:SetTexture(self.combatIndicatorIcon)
ciFrame.texture:SetAllPoints(ciFrame)
ciFrame.border = ciFrame:CreateTexture(nil, "OVERLAY")
ciFrame.border:SetAllPoints(ciFrame)
ciFrame.border:SetTexture(Gladdy.db.ciBorderStyle)
ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
self.frames[unit] = ciFrame
button.ciFrame = ciFrame
end
function CombatIndicator:UpdateFrame(unit)
local button = Gladdy.buttons[unit]
local ciFrame = self.frames[unit]
if (not button or not ciFrame) then
return
end
ciFrame:SetHeight(Gladdy.db.ciSize)
ciFrame:SetWidth(Gladdy.db.ciSize * Gladdy.db.ciWidthFactor)
ciFrame.border:SetVertexColor(Gladdy.db.ciBorderColor.r, Gladdy.db.ciBorderColor.g, Gladdy.db.ciBorderColor.b, Gladdy.db.ciBorderColor.a)
ciFrame:ClearAllPoints()
ciFrame:SetPoint(ANCHORS[Gladdy.db.ciPos], Gladdy.buttons[unit][Gladdy.db.ciAnchor], Gladdy.db.ciPos, Gladdy.db.ciXOffset, Gladdy.db.ciYOffset)
ciFrame:SetAlpha(Gladdy.db.ciAlpha)
if (Gladdy.db.ciEnabled == false) then
ciFrame:Hide()
else
ciFrame:Show()
end
end
function CombatIndicator:Test()
self.test = true
self:JOINED_ARENA()
end
function CombatIndicator:Reset()
self:SetScript("OnUpdate", nil)
self.test = false
end
function CombatIndicator.OnEvent(self, elapsed)
self.lastTimeUpdated = self.lastTimeUpdated + elapsed
if (self.lastTimeUpdated > self.updateInterval) then
for i=1,Gladdy.curBracket do
local unit = "arena" .. i
if CombatIndicator.test or (UnitExists(unit) and UnitAffectingCombat(unit)) then
CombatIndicator.frames[unit]:Show()
else
CombatIndicator.frames[unit]:Hide()
end
end
self.lastTimeUpdated = 0
end
end
function CombatIndicator:GetOptions()
return {
headerTrinket = {
type = "header",
name = L["Racial"],
order = 2,
},
ciEnabled = Gladdy:option({
type = "toggle",
name = L["Enabled"],
desc = L["Enable ci icon"],
order = 3,
}),
group = {
type = "group",
childGroups = "tree",
name = "Frame",
order = 4,
args = {
general = {
type = "group",
name = L["Frame"],
order = 1,
args = {
header = {
type = "header",
name = L["Frame"],
order = 1,
},
ciSize = Gladdy:option({
type = "range",
name = L["Icon size"],
min = 5,
max = 100,
step = 1,
order = 2,
}),
ciWidthFactor = Gladdy:option({
type = "range",
name = L["Icon width factor"],
min = 0.5,
max = 2,
step = 0.05,
order = 3,
}),
ciAlpha = Gladdy:option({
type = "range",
name = L["Alpha"],
min = 0,
max = 1,
step = 0.05,
order = 4,
}),
},
},
position = {
type = "group",
name = L["Position"],
order = 4,
args = {
header = {
type = "header",
name = L["Position"],
order = 4,
},
ciAnchor = Gladdy:option({
type = "select",
name = L["Anchor"],
desc = L["This changes the anchor of the ci icon"],
order = 20,
values = {
["trinket"] = L["Trinket"],
["classIcon"] = L["Class Icon"],
["healthBar"] = L["Health Bar"],
["powerBar"] = L["Power Bar"],
},
}),
ciPos = Gladdy:option({
type = "select",
name = L["Position"],
desc = L["This changes position relative to its anchor of the ci icon"],
order = 21,
values = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"],
["TOP"] = L["Top"],
["BOTTOM"] = L["Bottom"],
},
}),
ciXOffset = Gladdy:option({
type = "range",
name = L["Horizontal offset"],
order = 23,
min = -400,
max = 400,
step = 0.1,
}),
ciYOffset = Gladdy:option({
type = "range",
name = L["Vertical offset"],
order = 24,
min = -400,
max = 400,
step = 0.1,
}),
},
},
border = {
type = "group",
name = L["Border"],
order = 4,
args = {
header = {
type = "header",
name = L["Border"],
order = 4,
},
ciBorderStyle = Gladdy:option({
type = "select",
name = L["Border style"],
order = 31,
values = Gladdy:GetIconStyles()
}),
ciBorderColor = Gladdy:colorOption({
type = "color",
name = L["Border color"],
desc = L["Color of the border"],
order = 32,
hasAlpha = true,
}),
},
},
},
},
}
end
+2
View File
@@ -93,11 +93,13 @@ function Cooldowns:CreateFrame(unit)
local button = Gladdy.buttons[unit] local button = Gladdy.buttons[unit]
-- Cooldown frame -- Cooldown frame
local spellCooldownFrame = CreateFrame("Frame", nil, button) local spellCooldownFrame = CreateFrame("Frame", nil, button)
spellCooldownFrame:EnableMouse(false)
for x = 1, 14 do for x = 1, 14 do
local icon = CreateFrame("Frame", nil, spellCooldownFrame) local icon = CreateFrame("Frame", nil, spellCooldownFrame)
icon:EnableMouse(false) icon:EnableMouse(false)
icon:SetFrameLevel(3) icon:SetFrameLevel(3)
icon.texture = icon:CreateTexture(nil, "BACKGROUND") icon.texture = icon:CreateTexture(nil, "BACKGROUND")
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
icon.texture:SetAllPoints(icon) icon.texture:SetAllPoints(icon)
icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate") icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate")
+5 -3
View File
@@ -67,6 +67,7 @@ end
function Diminishings:CreateFrame(unit) function Diminishings:CreateFrame(unit)
local drFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit]) local drFrame = CreateFrame("Frame", nil, Gladdy.buttons[unit])
drFrame:EnableMouse(false)
for i = 1, 16 do for i = 1, 16 do
local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame) local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
@@ -74,6 +75,7 @@ function Diminishings:CreateFrame(unit)
icon:EnableMouse(false) icon:EnableMouse(false)
icon:SetFrameLevel(3) icon:SetFrameLevel(3)
icon.texture = icon:CreateTexture(nil, "BACKGROUND") icon.texture = icon:CreateTexture(nil, "BACKGROUND")
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
icon.texture:SetAllPoints(icon) icon.texture:SetAllPoints(icon)
icon:SetScript("OnUpdate", function(self, elapsed) icon:SetScript("OnUpdate", function(self, elapsed)
if (self.active) then if (self.active) then
@@ -229,9 +231,9 @@ function Diminishings:UpdateFrame(unit)
icon.border:SetTexture(Gladdy.db.drBorderStyle) icon.border:SetTexture(Gladdy.db.drBorderStyle)
end end
icon.texture:SetTexCoord(.1, .9, .1, .9) --icon.texture:SetTexCoord(.1, .9, .1, .9)
icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2) --icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2) --icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
end end
end end
+29 -6
View File
@@ -19,6 +19,7 @@ local Healthbar = Gladdy:NewModule("Healthbar", 100, {
healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 }, healthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
healthBarNameFontSize = 12, healthBarNameFontSize = 12,
healthBarHealthFontSize = 12, healthBarHealthFontSize = 12,
healthNameToArenaId = false,
healthName = true, healthName = true,
healthActual = false, healthActual = false,
healthMax = true, healthMax = true,
@@ -27,6 +28,7 @@ local Healthbar = Gladdy:NewModule("Healthbar", 100, {
function Healthbar:Initialize() function Healthbar:Initialize()
self.frames = {} self.frames = {}
self:RegisterMessage("JOINED_ARENA")
self:RegisterMessage("ENEMY_SPOTTED") self:RegisterMessage("ENEMY_SPOTTED")
self:RegisterMessage("UNIT_DESTROYED") self:RegisterMessage("UNIT_DESTROYED")
self:RegisterMessage("UNIT_DEATH") self:RegisterMessage("UNIT_DEATH")
@@ -36,6 +38,7 @@ function Healthbar:CreateFrame(unit)
local button = Gladdy.buttons[unit] local button = Gladdy.buttons[unit]
local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate") local healthBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
healthBar:EnableMouse(false)
healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle), healthBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.healthBarBorderStyle),
edgeSize = Gladdy.db.healthBarBorderSize }) edgeSize = Gladdy.db.healthBarBorderSize })
healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a) healthBar:SetBackdropBorderColor(Gladdy.db.healthBarBorderColor.r, Gladdy.db.healthBarBorderColor.g, Gladdy.db.healthBarBorderColor.b, Gladdy.db.healthBarBorderColor.a)
@@ -210,10 +213,20 @@ function Healthbar:Test(unit)
return return
end end
self:JOINED_ARENA()
self:ENEMY_SPOTTED(unit) self:ENEMY_SPOTTED(unit)
self:UNIT_HEALTH(unit, button.health, button.healthMax) self:UNIT_HEALTH(unit, button.health, button.healthMax)
end end
function Healthbar:JOINED_ARENA()
if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
for i=1,Gladdy.curBracket do
local healthBar = self.frames["arena" .. i]
healthBar.nameText:SetText("Arena" .. i)
end
end
end
function Healthbar:ENEMY_SPOTTED(unit) function Healthbar:ENEMY_SPOTTED(unit)
local healthBar = self.frames[unit] local healthBar = self.frames[unit]
local button = Gladdy.buttons[unit] local button = Gladdy.buttons[unit]
@@ -228,7 +241,10 @@ function Healthbar:ENEMY_SPOTTED(unit)
healthBar.hp:SetValue(health) healthBar.hp:SetValue(health)
Healthbar:SetHealthText(healthBar, health, healthMax) Healthbar:SetHealthText(healthBar, health, healthMax)
end end
healthBar.nameText:SetText(button.name) if Gladdy.db.healthName and not Gladdy.db.healthNameToArenaId then
healthBar.nameText:SetText(button.name)
end
healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1) healthBar.hp:SetStatusBarColor(RAID_CLASS_COLORS[button.class].r, RAID_CLASS_COLORS[button.class].g, RAID_CLASS_COLORS[button.class].b, 1)
end end
@@ -459,27 +475,34 @@ function Healthbar:GetOptions()
}, },
healthName = option({ healthName = option({
type = "toggle", type = "toggle",
name = L["Show the name"], name = L["Show name text"],
desc = L["Show the units name"], desc = L["Show the units name"],
order = 30, order = 2,
}),
healthNameToArenaId = option({
type = "toggle",
name = L["Show ArenaX"],
desc = L["Show Arena1-5 as name instead"],
order = 3,
disabled = function() return not Gladdy.db.healthName end
}), }),
healthActual = option({ healthActual = option({
type = "toggle", type = "toggle",
name = L["Show the actual health"], name = L["Show the actual health"],
desc = L["Show the actual health on the health bar"], desc = L["Show the actual health on the health bar"],
order = 31, order = 4,
}), }),
healthMax = option({ healthMax = option({
type = "toggle", type = "toggle",
name = L["Show max health"], name = L["Show max health"],
desc = L["Show max health on the health bar"], desc = L["Show max health on the health bar"],
order = 32, order = 5,
}), }),
healthPercentage = option({ healthPercentage = option({
type = "toggle", type = "toggle",
name = L["Show health percentage"], name = L["Show health percentage"],
desc = L["Show health percentage on the health bar"], desc = L["Show health percentage on the health bar"],
order = 33, order = 6,
}), }),
}, },
}, },
+3 -3
View File
@@ -54,17 +54,17 @@ function Highlight:CreateFrame(unit)
local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate") local targetBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
targetBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize }) targetBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize })
targetBorder:SetFrameStrata("HIGH") --targetBorder:SetFrameStrata("MEDIUM")
targetBorder:Hide() targetBorder:Hide()
local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate") local focusBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
focusBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize }) focusBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize })
focusBorder:SetFrameStrata("LOW") --focusBorder:SetFrameStrata("MEDIUM")
focusBorder:Hide() focusBorder:Hide()
local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate") local leaderBorder = CreateFrame("Frame", nil, button, BackdropTemplateMixin and "BackdropTemplate")
leaderBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize }) leaderBorder:SetBackdrop({ edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = Gladdy.db.highlightBorderSize })
leaderBorder:SetFrameStrata("MEDIUM") --leaderBorder:SetFrameStrata("MEDIUM")
leaderBorder:Hide() leaderBorder:Hide()
local highlight = healthBar:CreateTexture(nil, "OVERLAY") local highlight = healthBar:CreateTexture(nil, "OVERLAY")
+7 -1
View File
@@ -36,6 +36,7 @@ function Powerbar:CreateFrame(unit)
local button = Gladdy.buttons[unit] local button = Gladdy.buttons[unit]
local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate") local powerBar = CreateFrame("Frame", nil, Gladdy.buttons[unit], BackdropTemplateMixin and "BackdropTemplate")
powerBar:EnableMouse(false)
powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle), powerBar:SetBackdrop({ edgeFile = Gladdy.LSM:Fetch("border", Gladdy.db.powerBarBorderStyle),
edgeSize = Gladdy.db.powerBarBorderSize }) edgeSize = Gladdy.db.powerBarBorderSize })
powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a) powerBar:SetBackdropBorderColor(Gladdy.db.powerBarBorderColor.r, Gladdy.db.powerBarBorderColor.g, Gladdy.db.powerBarBorderColor.b, Gladdy.db.powerBarBorderColor.a)
@@ -206,8 +207,13 @@ function Powerbar:UNIT_SPEC(unit, spec)
if (not powerBar or not button) then if (not powerBar or not button) then
return return
end end
local raceText = Gladdy.db.powerShowRace and button.raceLoc or ""
powerBar.raceText:SetText(spec .. " " .. button.raceLoc) if (button.spec and Gladdy.db.powerShowSpec) then
raceText = spec .. " " .. raceText
end
powerBar.raceText:SetText(raceText)
end end
function Powerbar:UNIT_POWER(unit, power, powerMax, powerType) function Powerbar:UNIT_POWER(unit, power, powerMax, powerType)
+2
View File
@@ -77,8 +77,10 @@ end
function Racial:CreateFrame(unit) function Racial:CreateFrame(unit)
local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit]) local racial = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
racial:EnableMouse(false)
racial.texture = racial:CreateTexture(nil, "BACKGROUND") racial.texture = racial:CreateTexture(nil, "BACKGROUND")
racial.texture:SetAllPoints(racial) racial.texture:SetAllPoints(racial)
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02") --racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate") racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
+7 -38
View File
@@ -26,7 +26,7 @@ local totemData = {
[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem [string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem [string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem [string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
[string_lower("Mana Spring Totem")] = {id = 5675,texture = "Interface\\AddOns\\Gladdy\\Images\\Totems\\Spell_Nature_ManaRegenTotem_edit", color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem [string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
-- Earth -- Earth
[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem [string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem [string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
@@ -36,13 +36,13 @@ local totemData = {
[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem [string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
-- Air -- Air
[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem [string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
[string_lower("Grace of Air Totem")] = {id = 8835,texture = "Interface\\AddOns\\Gladdy\\Images\\Totems\\Spell_Nature_InvisibilityTotem_edit", color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem [string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem [string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
[string_lower("Windfury Totem")] = {id = 8512,texture = "Interface\\AddOns\\Gladdy\\Images\\Totems\\Spell_Nature_Windfury_edit", color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem [string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
[string_lower("Sentry Totem")] = {id = 6495, texture = "Interface\\AddOns\\Gladdy\\Images\\Totems\\Spell_Nature_RemoveCurse_edit", color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem [string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem [string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
[string_lower("Wrath of Air Totem")] = {id = 3738,texture = "Interface\\AddOns\\Gladdy\\Images\\Totems\\Spell_Nature_SlowingTotem_edit", color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem [string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
[string_lower("Tranquil Air Totem")] = {id = 25908,texture = "Interface\\Icons\\INV_Staff_07", color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem [string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
} }
local localizedTotemData = { local localizedTotemData = {
["default"] = { ["default"] = {
@@ -77,38 +77,6 @@ local localizedTotemData = {
[string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem [string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
[string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem [string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
}, },
["frFR"] = {
[string_lower("Totem incendiaire")] = totemData[string_lower("Searing Totem")],
[string_lower("Totem Langue de feu")] = totemData[string_lower("Flametongue Totem")],
[string_lower("Totem de lien terrestre")] = totemData[string_lower("Earthbind Totem")],
[string_lower("Totem de Griffes de pierre")] = totemData[string_lower("Stoneclaw Totem")],
[string_lower("Totem Nova de feu")] = totemData[string_lower("Fire Nova Totem")],
[string_lower("Totem de Magma")] = totemData[string_lower("Magma Totem")],
[string_lower("Totem de courroux")] = totemData[string_lower("Totem of Wrath")],
[string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")],
[string_lower("Totem d'\195\169l\195\169mentaire de feu")] = totemData[string_lower("Fire Elemental Totem")],
[string_lower("Totem de Peau de pierre")] = totemData[string_lower("Stoneskin Totem")],
[string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")],
[string_lower("Totem d'\195\169l\195\169mentaire de terre")] = totemData[string_lower("Earth Elemental Totem")],
[string_lower("Totem de Force de la Terre")] = totemData[string_lower("Strength of Earth Totem")],
[string_lower("Totem de r\195\169sistance au Givre")] = totemData[string_lower("Frost Resistance Totem")],
[string_lower("Totem de r\195\169sistance au Feu")] = totemData[string_lower("Fire Resistance Totem")],
[string_lower("Totem de Gl\195\168be")] = totemData[string_lower("Grounding Totem")],
[string_lower("Totem de Gr\195\162ce a\195\169rienne")] = totemData[string_lower("Grace of Air Totem")],
[string_lower("Totem de R\195\169sistance \195\160 la Nature")] = totemData[string_lower("Nature Resistance Totem")],
[string_lower("Totem Furie-des-vents")] = totemData[string_lower("Windfury Totem")],
[string_lower("Totem Sentinelle")] = totemData[string_lower("Sentry Totem")],
[string_lower("Totem de Mur des vents")] = totemData[string_lower("Windwall Totem")],
[string_lower("Totem de courroux de l'air")] = totemData[string_lower("Wrath of Air Totem")],
[string_lower("Totem de S\195\169isme")] = totemData[string_lower("Tremor Totem")],
[string_lower("Totem gu\195\169risseur")] = totemData[string_lower("Healing Stream Totem")],
[string_lower("Totem de Purification du poison")] = totemData[string_lower("Poison Cleansing Totem")],
[string_lower("Totem Fontaine de mana")] = totemData[string_lower("Mana Spring Totem")],
[string_lower("Totem de Purification des maladies")] = totemData[string_lower("Disease Cleansing Totem")],
[string_lower("Totem de purification")] = totemData[string_lower("Disease Cleansing Totem")],
[string_lower("Totem de Vague de mana")] = totemData[string_lower("Mana Tide Totem")],
[string_lower("Totem de Tranquillit\195\169 de l'air")] = totemData[string_lower("Tranquil Air Totem")],
}
} }
local function GetTotemColorDefaultOptions() local function GetTotemColorDefaultOptions()
@@ -329,6 +297,7 @@ function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor) nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize) nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
nameplate.gladdyTotemFrame.totemIcon = nameplate.gladdyTotemFrame:CreateTexture(nil, "BACKGROUND") nameplate.gladdyTotemFrame.totemIcon = nameplate.gladdyTotemFrame:CreateTexture(nil, "BACKGROUND")
nameplate.gladdyTotemFrame.totemIcon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
nameplate.gladdyTotemFrame.totemIcon:ClearAllPoints() nameplate.gladdyTotemFrame.totemIcon:ClearAllPoints()
nameplate.gladdyTotemFrame.totemIcon:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT") nameplate.gladdyTotemFrame.totemIcon:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT")
nameplate.gladdyTotemFrame.totemIcon:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT") nameplate.gladdyTotemFrame.totemIcon:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
+2
View File
@@ -71,9 +71,11 @@ end
function Trinket:CreateFrame(unit) function Trinket:CreateFrame(unit)
local trinket = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit]) local trinket = CreateFrame("Button", "GladdyTrinketButton" .. unit, Gladdy.buttons[unit])
trinket:EnableMouse(false)
trinket.texture = trinket:CreateTexture(nil, "BACKGROUND") trinket.texture = trinket:CreateTexture(nil, "BACKGROUND")
trinket.texture:SetAllPoints(trinket) trinket.texture:SetAllPoints(trinket)
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02") trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate") trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
+6 -6
View File
@@ -50,8 +50,8 @@ function XiconProfiles:GetOptions()
name = " ", name = " ",
desc = "Classic Profile", desc = "Classic Profile",
image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Classic1.blp", image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Classic1.blp",
imageWidth = 256, imageWidth = 350,
imageHeight = 128, imageHeight = 175,
width = "full", width = "full",
order = 3, order = 3,
}, },
@@ -69,8 +69,8 @@ function XiconProfiles:GetOptions()
name = " ", name = " ",
desc = "Knall's Profile", desc = "Knall's Profile",
image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Knall1.blp", image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Knall1.blp",
imageWidth = 256, imageWidth = 350,
imageHeight = 128, imageHeight = 175,
width = "full", width = "full",
order = 5, order = 5,
}, },
@@ -86,8 +86,8 @@ function XiconProfiles:GetOptions()
XiconProfiles:ApplyKlimp() XiconProfiles:ApplyKlimp()
end, end,
image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Klimp1.blp", image = "Interface\\AddOns\\Gladdy\\Images\\BasicProfiles\\Klimp1.blp",
imageWidth = 256, imageWidth = 350,
imageHeight = 128, imageHeight = 175,
name = " ", name = " ",
desc = "Klimp's Profile", desc = "Klimp's Profile",
width = "full", width = "full",
+122 -51
View File
@@ -1,4 +1,4 @@
local type, pairs, tinsert, tsort, tostring = type, pairs, table.insert, table.sort, tostring local type, pairs, tinsert, tsort, tostring, str_match, tonumber = type, pairs, table.insert, table.sort, tostring, string.match, tonumber
local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
local GetSpellInfo = GetSpellInfo local GetSpellInfo = GetSpellInfo
@@ -20,21 +20,19 @@ Gladdy.defaults = {
padding = 3, padding = 3,
barWidth = 180, barWidth = 180,
bottomMargin = 10, bottomMargin = 10,
statusbarBorderOffset = 7, statusbarBorderOffset = 6,
}, },
} }
SLASH_GLADDY1 = "/gladdy" SLASH_GLADDY1 = "/gladdy"
SlashCmdList["GLADDY"] = function(msg) SlashCmdList["GLADDY"] = function(msg)
if (msg == "test2") then if (str_match(msg, "test[1-5]")) then
Gladdy:ToggleFrame(2) local _, num = str_match(msg, "(test)([1-5])")
elseif (msg == "test5") then Gladdy:ToggleFrame(tonumber(num))
Gladdy:ToggleFrame(5) elseif (msg == "test") then
elseif (msg:find("test")) then
Gladdy:ToggleFrame(3) Gladdy:ToggleFrame(3)
elseif (msg == "ui" or msg == "options" or msg == "config") then elseif (msg == "ui" or msg == "options" or msg == "config") then
LibStub("AceConfigDialog-3.0"):Open("Gladdy") LibStub("AceConfigDialog-3.0"):Open("Gladdy")
--Gladdy:ShowOptions()
elseif (msg == "reset") then elseif (msg == "reset") then
Gladdy.dbi:ResetProfile() Gladdy.dbi:ResetProfile()
elseif (msg == "hide") then elseif (msg == "hide") then
@@ -43,7 +41,8 @@ SlashCmdList["GLADDY"] = function(msg)
else else
Gladdy:Print(L["Valid slash commands are:"]) Gladdy:Print(L["Valid slash commands are:"])
Gladdy:Print("/gladdy ui") Gladdy:Print("/gladdy ui")
Gladdy:Print("/gladdy test2-5") Gladdy:Print("/gladdy test")
Gladdy:Print("/gladdy test1-5")
Gladdy:Print("/gladdy hide") Gladdy:Print("/gladdy hide")
Gladdy:Print("/gladdy reset") Gladdy:Print("/gladdy reset")
end end
@@ -268,7 +267,8 @@ function Gladdy:SetupOptions()
local c = Gladdy.db.trinketDisableCircle local c = Gladdy.db.trinketDisableCircle
local d = Gladdy.db.drDisableCircle local d = Gladdy.db.drDisableCircle
local e = Gladdy.db.buffsDisableCircle local e = Gladdy.db.buffsDisableCircle
if (a == b and a == c and a == d and a == e) then local f = Gladdy.db.racialDisableCircle
if (a == b and a == c and a == d and a == e and a == f) then
return a return a
else else
return "" return ""
@@ -280,6 +280,7 @@ function Gladdy:SetupOptions()
Gladdy.db.trinketDisableCircle = value Gladdy.db.trinketDisableCircle = value
Gladdy.db.drDisableCircle = value Gladdy.db.drDisableCircle = value
Gladdy.db.buffsDisableCircle = value Gladdy.db.buffsDisableCircle = value
Gladdy.db.racialDisableCircle = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
width= "full", width= "full",
@@ -297,7 +298,8 @@ function Gladdy:SetupOptions()
local c = Gladdy.db.auraCooldownAlpha local c = Gladdy.db.auraCooldownAlpha
local d = Gladdy.db.trinketCooldownAlpha local d = Gladdy.db.trinketCooldownAlpha
local e = Gladdy.db.buffsCooldownAlpha local e = Gladdy.db.buffsCooldownAlpha
if (a == b and a == c and a == d and a == e) then local f = Gladdy.db.racialCooldownAlpha
if (a == b and a == c and a == d and a == e and a == f) then
return a return a
else else
return "" return ""
@@ -309,6 +311,7 @@ function Gladdy:SetupOptions()
Gladdy.db.auraCooldownAlpha = value Gladdy.db.auraCooldownAlpha = value
Gladdy.db.trinketCooldownAlpha = value Gladdy.db.trinketCooldownAlpha = value
Gladdy.db.buffsCooldownAlpha = value Gladdy.db.buffsCooldownAlpha = value
Gladdy.db.racialCooldownAlpha = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end end
}, },
@@ -332,33 +335,42 @@ function Gladdy:SetupOptions()
dialogControl = "LSM30_Font", dialogControl = "LSM30_Font",
values = AceGUIWidgetLSMlists.font, values = AceGUIWidgetLSMlists.font,
get = function(info) get = function(info)
local a = Gladdy.db.castBarFont local a = Gladdy.db.auraFont
local b = Gladdy.db.healthBarFont local b = Gladdy.db.buffsFont
local c = Gladdy.db.powerBarFont local c = Gladdy.db.castBarFont
local d = Gladdy.db.cooldownFont local d = Gladdy.db.cooldownFont
local e = Gladdy.db.drFont local e = Gladdy.db.drFont
local f = Gladdy.db.auraFont local f = Gladdy.db.healthBarFont
local g = Gladdy.db.buffsFont local g = Gladdy.db.petHealthBarFont
if (a == b and a == c and a == d and a == e and a == f and a == g) then local h = Gladdy.db.powerBarFont
local i = Gladdy.db.racialFont
local j = Gladdy.db.npTremorFont
local k = Gladdy.db.trinketFont
if (a == b and a == c and a == d and a == e and a == f
and a == g and a == h and a == i and a == j and a == k) then
return a return a
else else
return "" return ""
end end
end, end,
set = function(info, value) set = function(info, value)
Gladdy.db.castBarFont = value
Gladdy.db.healthBarFont = value
Gladdy.db.powerBarFont = value
Gladdy.db.cooldownFont = value
Gladdy.db.drFont = value
Gladdy.db.auraFont = value Gladdy.db.auraFont = value
Gladdy.db.buffsFont = value Gladdy.db.buffsFont = value
Gladdy.db.castBarFont = value
Gladdy.db.cooldownFont = value
Gladdy.db.drFont = value
Gladdy.db.healthBarFont = value
Gladdy.db.petHealthBarFont = value
Gladdy.db.powerBarFont = value
Gladdy.db.racialFont = value
Gladdy.db.npTremorFont = value
Gladdy.db.trinketFont = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
fontColor = { fontColor = {
type = "color", type = "color",
name = L["Font color"], name = L["Font color text"],
desc = L["Color of the text"], desc = L["Color of the text"],
order = 12, order = 12,
hasAlpha = true, hasAlpha = true,
@@ -366,8 +378,10 @@ function Gladdy:SetupOptions()
local a = Gladdy.db.healthBarFontColor local a = Gladdy.db.healthBarFontColor
local b = Gladdy.db.powerBarFontColor local b = Gladdy.db.powerBarFontColor
local c = Gladdy.db.castBarFontColor local c = Gladdy.db.castBarFontColor
local d = Gladdy.db.petHealthBarFontColor
if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a
and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a) then and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a
and a.r == d.r and a.g == d.g and a.b == d.b and a.a == d.a) then
return a.r, a.g, a.b, a.a return a.r, a.g, a.b, a.a
else else
return { r = 0, g = 0, b = 0, a = 0 } return { r = 0, g = 0, b = 0, a = 0 }
@@ -378,6 +392,35 @@ function Gladdy:SetupOptions()
Gladdy.db.healthBarFontColor = rgb Gladdy.db.healthBarFontColor = rgb
Gladdy.db.powerBarFontColor = rgb Gladdy.db.powerBarFontColor = rgb
Gladdy.db.castBarFontColor = rgb Gladdy.db.castBarFontColor = rgb
Gladdy.db.petHealthBarFontColor = rgb
Gladdy:UpdateFrame()
end,
},
fontColorCD = {
type = "color",
name = L["Font color timer"],
desc = L["Color of the timers"],
order = 12,
hasAlpha = true,
get = function(info)
local a = Gladdy.db.auraFontColor
local b = Gladdy.db.buffsFontColor
local c = Gladdy.db.cooldownFontColor
local d = Gladdy.db.drFontColor
if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a
and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a
and a.r == d.r and a.g == d.g and a.b == d.b and a.a == d.a) then
return a.r, a.g, a.b, a.a
else
return { r = 0, g = 0, b = 0, a = 0 }
end
end,
set = function(info, r, g, b, a)
local rgb = {r = r, g = g, b = b, a = a}
Gladdy.db.auraFontColor = rgb
Gladdy.db.buffsFontColor = rgb
Gladdy.db.cooldownFontColor = rgb
Gladdy.db.drFontColor = rgb
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
@@ -400,27 +443,34 @@ function Gladdy:SetupOptions()
order = 14, order = 14,
values = Gladdy:GetIconStyles(), values = Gladdy:GetIconStyles(),
get = function(info) get = function(info)
if (Gladdy.db.classIconBorderStyle == Gladdy.db.trinketBorderStyle if (Gladdy.db.auraBorderStyle == Gladdy.db.buffsBorderStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.castBarIconStyle and Gladdy.db.auraBorderStyle == Gladdy.db.castBarIconStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.auraBorderStyle and Gladdy.db.auraBorderStyle == Gladdy.db.classIconBorderStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.cooldownBorderStyle and Gladdy.db.auraBorderStyle == Gladdy.db.cooldownBorderStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.buffsBorderStyle and Gladdy.db.auraBorderStyle == Gladdy.db.ciBorderStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.drBorderStyle and Gladdy.db.auraBorderStyle == Gladdy.db.cooldownBorderStyle
and Gladdy.db.classIconBorderStyle == Gladdy.db.npTotemPlatesBorderStyle) then and Gladdy.db.auraBorderStyle == Gladdy.db.drBorderStyle
return Gladdy.db.classIconBorderStyle and Gladdy.db.auraBorderStyle == Gladdy.db.racialBorderStyle
and Gladdy.db.auraBorderStyle == Gladdy.db.npTotemPlatesBorderStyle
and Gladdy.db.auraBorderStyle == Gladdy.db.petPortraitBorderStyle
and Gladdy.db.auraBorderStyle == Gladdy.db.trinketBorderStyle) then
return Gladdy.db.auraBorderStyle
else else
return "" return ""
end end
end, end,
set = function(info, value) set = function(info, value)
Gladdy.db.classIconBorderStyle = value
Gladdy.db.trinketBorderStyle = value
Gladdy.db.castBarIconStyle = value
Gladdy.db.auraBorderStyle = value Gladdy.db.auraBorderStyle = value
Gladdy.db.npTotemPlatesBorderStyle = value
Gladdy.db.cooldownBorderStyle = value
Gladdy.db.buffsBorderStyle = value Gladdy.db.buffsBorderStyle = value
Gladdy.db.castBarIconStyle = value
Gladdy.db.classIconBorderStyle = value
Gladdy.db.ciBorderStyle = value
Gladdy.db.cooldownBorderStyle = value
Gladdy.db.drBorderStyle = value Gladdy.db.drBorderStyle = value
Gladdy.db.racialBorderStyle = value
Gladdy.db.npTotemPlatesBorderStyle = value
Gladdy.db.petPortraitBorderStyle = value
Gladdy.db.trinketBorderStyle = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
@@ -431,11 +481,23 @@ function Gladdy:SetupOptions()
order = 15, order = 15,
hasAlpha = true, hasAlpha = true,
get = function(info) get = function(info)
local a = Gladdy.db.classIconBorderColor local a = Gladdy.db.auraBuffBorderColor
local b = Gladdy.db.trinketBorderColor local b = Gladdy.db.auraDebuffBorderColor
local c = Gladdy.db.castBarIconColor local c = Gladdy.db.buffsBorderColor
local d = Gladdy.db.castBarIconColor
local e = Gladdy.db.classIconBorderColor
local f = Gladdy.db.ciBorderColor
local g = Gladdy.db.cooldownBorderColor
local h = Gladdy.db.drBorderColor
local i = Gladdy.db.trinketBorderColor
if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a
and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a) then and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a
and a.r == d.r and a.g == d.g and a.b == d.b and a.a == d.a
and a.r == e.r and a.g == e.g and a.b == e.b and a.a == e.a
and a.r == f.r and a.g == f.g and a.b == f.b and a.a == f.a
and a.r == g.r and a.g == g.g and a.b == g.b and a.a == g.a
and a.r == h.r and a.g == h.g and a.b == h.b and a.a == h.a
and a.r == i.r and a.g == i.g and a.b == i.b and a.a == i.a) then
return a.r, a.g, a.b, a.a return a.r, a.g, a.b, a.a
else else
return { r = 0, g = 0, b = 0, a = 0 } return { r = 0, g = 0, b = 0, a = 0 }
@@ -443,13 +505,15 @@ function Gladdy:SetupOptions()
end, end,
set = function(info, r, g, b, a) set = function(info, r, g, b, a)
local rgb = {r = r, g = g, b = b, a = a} local rgb = {r = r, g = g, b = b, a = a}
Gladdy.db.classIconBorderColor = rgb Gladdy.db.auraBuffBorderColor = rgb
Gladdy.db.trinketBorderColor = rgb Gladdy.db.auraDebuffBorderColor = rgb
Gladdy.db.castBarIconColor = rgb
Gladdy.db.npTotemPlatesBorderColor = rgb
Gladdy.db.drBorderColor = rgb
Gladdy.db.cooldownBorderColor = rgb
Gladdy.db.buffsBorderColor = rgb Gladdy.db.buffsBorderColor = rgb
Gladdy.db.castBarIconColor = rgb
Gladdy.db.classIconBorderColor = rgb
Gladdy.db.ciBorderColor = rgb
Gladdy.db.cooldownBorderColor = rgb
Gladdy.db.drBorderColor = rgb
Gladdy.db.trinketBorderColor = rgb
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
@@ -476,7 +540,8 @@ function Gladdy:SetupOptions()
local a = Gladdy.db.healthBarTexture local a = Gladdy.db.healthBarTexture
local b = Gladdy.db.powerBarTexture local b = Gladdy.db.powerBarTexture
local c = Gladdy.db.castBarTexture local c = Gladdy.db.castBarTexture
if (a == b and a == c) then local d = Gladdy.db.petHealthBarTexture
if (a == b and a == c and a == d) then
return a return a
else else
return "" return ""
@@ -486,6 +551,7 @@ function Gladdy:SetupOptions()
Gladdy.db.healthBarTexture = value Gladdy.db.healthBarTexture = value
Gladdy.db.powerBarTexture = value Gladdy.db.powerBarTexture = value
Gladdy.db.castBarTexture = value Gladdy.db.castBarTexture = value
Gladdy.db.petHealthBarTexture = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
width= "full", width= "full",
@@ -501,7 +567,8 @@ function Gladdy:SetupOptions()
local a = Gladdy.db.healthBarBorderStyle local a = Gladdy.db.healthBarBorderStyle
local b = Gladdy.db.powerBarBorderStyle local b = Gladdy.db.powerBarBorderStyle
local c = Gladdy.db.castBarBorderStyle local c = Gladdy.db.castBarBorderStyle
if (a == b and a == c) then local d = Gladdy.db.petHealthBarBorderStyle
if (a == b and a == c and a == d) then
return a return a
else else
return "" return ""
@@ -511,6 +578,7 @@ function Gladdy:SetupOptions()
Gladdy.db.healthBarBorderStyle = value Gladdy.db.healthBarBorderStyle = value
Gladdy.db.powerBarBorderStyle = value Gladdy.db.powerBarBorderStyle = value
Gladdy.db.castBarBorderStyle = value Gladdy.db.castBarBorderStyle = value
Gladdy.db.petHealthBarBorderStyle = value
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
@@ -532,8 +600,10 @@ function Gladdy:SetupOptions()
local a = Gladdy.db.castBarBorderColor local a = Gladdy.db.castBarBorderColor
local b = Gladdy.db.healthBarBorderColor local b = Gladdy.db.healthBarBorderColor
local c = Gladdy.db.powerBarBorderColor local c = Gladdy.db.powerBarBorderColor
local d = Gladdy.db.petHealthBarBorderColor
if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a if (a.r == b.r and a.g == b.g and a.b == b.b and a.a == b.a
and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a) then and a.r == c.r and a.g == c.g and a.b == c.b and a.a == c.a
and a.r == d.r and a.g == d.g and a.b == d.b and a.a == d.a) then
return a.r, a.g, a.b, a.a return a.r, a.g, a.b, a.a
else else
return { r = 0, g = 0, b = 0, a = 0 } return { r = 0, g = 0, b = 0, a = 0 }
@@ -544,6 +614,7 @@ function Gladdy:SetupOptions()
Gladdy.db.castBarBorderColor = rgb Gladdy.db.castBarBorderColor = rgb
Gladdy.db.healthBarBorderColor = rgb Gladdy.db.healthBarBorderColor = rgb
Gladdy.db.powerBarBorderColor = rgb Gladdy.db.powerBarBorderColor = rgb
Gladdy.db.petHealthBarBorderColor = rgb
Gladdy:UpdateFrame() Gladdy:UpdateFrame()
end, end,
}, },
@@ -716,7 +787,7 @@ function Gladdy:GetAuras(auraType)
name = classSpells[i].name, name = classSpells[i].name,
type = "toggle", type = "toggle",
image = texture, image = texture,
width = "2", width = "full",
arg = tostring(classSpells[i].id[1]) arg = tostring(classSpells[i].id[1])
} }
defaultDebuffs[tostring(classSpells[i].id[1])] = true defaultDebuffs[tostring(classSpells[i].id[1])] = true
+19 -1
View File
@@ -1,7 +1,7 @@
# Gladdy - TBC # Gladdy - TBC
### The most powerful arena addon for WoW TBC 2.5.1 ### The most powerful arena addon for WoW TBC 2.5.1
## [v1.06-Beta Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.06-Beta/Gladdy_TBC-Classic_v1.06-Beta.zip) ## [v1.07-Beta Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v1.07-Beta/Gladdy_TBC-Classic_v1.07-Beta.zip)
###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work ###### <a target="_blank" rel="noopener noreferrer" href="https://www.paypal.me/xiconqoo/10"><img src="https://raw.githubusercontent.com/XiconQoo/Gladdy/readme-media/Paypal-Donate.png" height="30" style="margin-top:-30px;position:relative;top:20px;"></a> Please consider donating if you like my work
@@ -17,11 +17,15 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
- Announcement (drink, trinket usage, spec detection ...) - Announcement (drink, trinket usage, spec detection ...)
- ArenaCountDown - ArenaCountDown
- Auras (show important (de)buffs in the class icon) - Auras (show important (de)buffs in the class icon)
- BuffsDebuffs (show buffs and debuffs on arena frames - can be filtered)
- ClassIcon (or specicon, once detected)
- CombatIndicator
- Cooldown (tracks important cooldowns) - Cooldown (tracks important cooldowns)
- Diminishing (tracks DRs) - Diminishing (tracks DRs)
- ExportImport (share your profile with your friends in the form of a string, which can be imported) - ExportImport (share your profile with your friends in the form of a string, which can be imported)
- Highlight (highlights focus and target) - Highlight (highlights focus and target)
- Pets (show arena pets) - Pets (show arena pets)
- Racial Spells
- TotemPlates (show totem icons instead of normal nameplates) - TotemPlates (show totem icons instead of normal nameplates)
- Trinket (tracks trinket usage) - Trinket (tracks trinket usage)
- VersionCheck (checks if you use an older version that your teammate) - VersionCheck (checks if you use an older version that your teammate)
@@ -35,6 +39,20 @@ The goal is to make Gladdy highly configurable in it's appearance. Everything ca
### Changes ### Changes
#### v1.07-Beta
- CombatIndicator module added
- spec icon option added to Classicon module
- arena1-5 for name option added
- add a couple buffs to LibClassAuras
- add blessing of sacrifice and intervene to auras
- general options updated to apply font/borders/etc for all frames
- XiconProfiles updated
- /gladdy test1-5 now possible
- fix PowerBar text updates
- click through frames exept health/power bar
- add mask texture for icons
#### v1.06-Beta #### v1.06-Beta
- fixed BuffsDebuff module - fixed BuffsDebuff module
- fix racial texture reset - fix racial texture reset