ArenaX to X
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2
Lang.lua
2
Lang.lua
@ -427,7 +427,7 @@ elseif GetLocale() == "deDE" then
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L["Show name text"] = "Namen zeigen"
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L["Show name text"] = "Namen zeigen"
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L["Show the units name"] = "Zeige den Namen des Gegners"
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L["Show the units name"] = "Zeige den Namen des Gegners"
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L["Show ArenaX"] = "ArenaX zeigen"
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L["Show ArenaX"] = "ArenaX zeigen"
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L["Show Arena1-5 as name instead"] = "Zeigt Arena1-5 anstatt des Namens"
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L["Show 1-5 as name instead"] = "Zeigt 1-5 anstatt des Namens"
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L["Show the actual health"] = "Zeige die momentane Gesundheit"
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L["Show the actual health"] = "Zeige die momentane Gesundheit"
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L["Show the actual health on the health bar"] = "Zeigt die momentane Gesundheit"
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L["Show the actual health on the health bar"] = "Zeigt die momentane Gesundheit"
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L["Show max health"] = "Zeige maximale Gesundheit"
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L["Show max health"] = "Zeige maximale Gesundheit"
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@ -234,7 +234,7 @@ function Healthbar:JOINED_ARENA()
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if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
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if Gladdy.db.healthNameToArenaId and Gladdy.db.healthName then
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for i=1,Gladdy.curBracket do
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for i=1,Gladdy.curBracket do
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local healthBar = self.frames["arena" .. i]
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local healthBar = self.frames["arena" .. i]
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healthBar.nameText:SetText("Arena" .. i)
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healthBar.nameText:SetText(i)
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end
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end
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end
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end
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end
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end
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@ -499,7 +499,7 @@ function Healthbar:GetOptions()
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healthNameToArenaId = option({
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healthNameToArenaId = option({
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type = "toggle",
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type = "toggle",
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name = L["Show ArenaX"],
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name = L["Show ArenaX"],
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desc = L["Show Arena1-5 as name instead"],
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desc = L["Show 1-5 as name instead"],
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order = 3,
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order = 3,
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width = "full",
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width = "full",
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disabled = function() return not Gladdy.db.healthName end
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disabled = function() return not Gladdy.db.healthName end
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