minor bugfixes
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@ -1,12 +1,12 @@
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local string_gsub, floor, pairs = string.gsub, math.floor, pairs
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local CreateFrame = CreateFrame
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local CreateFrame, SetPortraitTexture = CreateFrame, SetPortraitTexture
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local UnitHealthMax, UnitHealth, UnitGUID = UnitHealthMax, UnitHealth, UnitGUID
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local Gladdy = LibStub("Gladdy")
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local L = Gladdy.L
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local Pets = Gladdy:NewModule("Pets", nil, {
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petEnabled = true,
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petWidth = 100,
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petWidth = 128,
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petHeight = 20,
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petPortraitEnabled = true,
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petPortraitBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
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@ -21,8 +21,8 @@ local Pets = Gladdy:NewModule("Pets", nil, {
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petHealthBarFontColor = { r = 1, g = 1, b = 1, a = 1 },
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petHealthBarFontSize = 12,
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petHealthPercentage = true,
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petXOffset = 50,
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petYOffset = 0,
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petXOffset = 1,
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petYOffset = -62,
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})
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function Pets:Initialize()
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@ -124,6 +124,7 @@ function Pets:Test(unitId)
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petFrame.healthBar.hp:SetMinMaxValues(0, 6200)
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petFrame.healthBar.hp:SetValue(2000)
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Pets:SetHealthText(petFrame.healthBar, 2000, 6200)
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SetPortraitTexture(petFrame.healthBar.portrait, "player")
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end
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end
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@ -374,7 +375,7 @@ function Pets:GetOptions()
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desc = L["Width of the bar"],
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order = 4,
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min = 10,
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max = 100,
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max = 300,
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step = 1,
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}),
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petHealthBarTexture = option({
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