move modules with mouse
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@ -235,11 +235,13 @@ end
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function BuffsDebuffs:CreateFrame(unit)
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local verticalMargin = (Gladdy.db.highlightInset and 0 or Gladdy.db.highlightBorderSize) + Gladdy.db.padding
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local debuffFrame = CreateFrame("Frame", "GladdyDebuffs" .. unit, Gladdy.buttons[unit])
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debuffFrame:SetMovable(true)
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debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
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debuffFrame:SetWidth(1)
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debuffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
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debuffFrame.unit = unit
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local buffFrame = CreateFrame("Frame", "GladdyBuffs" .. unit, Gladdy.buttons[unit])
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buffFrame:SetMovable(true)
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buffFrame:SetHeight(Gladdy.db.buffsIconSize)
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buffFrame:SetWidth(1)
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buffFrame:SetPoint("BOTTOMLEFT", Gladdy.buttons[unit].healthBar, "TOPLEFT", 0, verticalMargin)
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@ -328,6 +330,9 @@ function BuffsDebuffs:UpdateFrame(unit)
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self.frames[unit].debuffFrame:SetPoint("LEFT", anchor, "RIGHT", horizontalMargin + Gladdy.db.buffsXOffset, Gladdy.db.buffsYOffset)
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end
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end
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if (unit == "arena1") then
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Gladdy:CreateMover(self.frames[unit].debuffFrame, "buffsXOffset", "buffsYOffset", L["Debuffs"], {"BOTTOMLEFT", "TOPLEFT"})
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end
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--BUFFS
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self.frames[unit].buffFrame:SetHeight(Gladdy.db.buffsBuffsIconSize)
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@ -422,6 +427,10 @@ function BuffsDebuffs:UpdateFrame(unit)
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self.frames[unit].buffFrame:SetPoint("LEFT", anchor, "RIGHT", Gladdy.db.padding + Gladdy.db.buffsBuffsXOffset, Gladdy.db.buffsBuffsYOffset)
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end
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end
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if (unit == "arena1") then
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Gladdy:CreateMover(self.frames[unit].buffFrame, "buffsBuffsXOffset", "buffsBuffsYOffset", L["Buffs"], {"BOTTOMLEFT", "TOPLEFT"})
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end
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for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
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styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
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end
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