disable options for disabled module + (un)register messages when enabled/disabled
This commit is contained in:
parent
86337919b8
commit
3e59a03ce9
@ -47,13 +47,22 @@ function ACDFrame:Initialize()
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ACDNumOne:SetPoint("CENTER", ACDNumFrame, "CENTER", 0, 0)
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self.ACDNumOne = ACDNumOne
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if Gladdy.db.countdown then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_SPEC")
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end
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self.faction = UnitFactionGroup("player")
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end
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function ACDFrame:UpdateFrameOnce()
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if Gladdy.db.countdown then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_SPEC")
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else
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self:UnregisterAllMessages()
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end
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self.ACDNumFrame:SetFrameStrata(Gladdy.db.arenaCountdownFrameStrata)
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self.ACDNumFrame:SetFrameLevel(Gladdy.db.arenaCountdownFrameLevel)
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end
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@ -189,6 +198,7 @@ function ACDFrame:GetOptions()
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max = 512,
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step = 16,
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width = "full",
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disabled = function() return not Gladdy.db.countdown end,
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}),
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headerAuraLevel = {
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type = "header",
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@ -201,6 +211,7 @@ function ACDFrame:GetOptions()
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order = 6,
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values = Gladdy.frameStrata,
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sorting = Gladdy.frameStrataSorting,
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disabled = function() return not Gladdy.db.countdown end,
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}),
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arenaCountdownFrameLevel = Gladdy:option({
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type = "range",
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@ -210,6 +221,7 @@ function ACDFrame:GetOptions()
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step = 1,
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order = 7,
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width = "full",
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disabled = function() return not Gladdy.db.countdown end,
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}),
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}
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end
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@ -76,13 +76,16 @@ function BuffsDebuffs:Initialize()
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self.icons = {}
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self.trackedCC = {}
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self.framePool = {}
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("UNIT_DESTROYED")
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("AURA_FADE")
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self:RegisterMessage("AURA_GAIN")
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self:RegisterMessage("AURA_GAIN_LIMIT")
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if Gladdy.db.buffsEnabled then
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self:RegisterMessages(
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"JOINED_ARENA",
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"UNIT_DESTROYED",
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"UNIT_DEATH",
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"AURA_FADE",
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"AURA_GAIN",
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"AURA_GAIN_LIMIT")
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self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
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end
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spellSchoolToOptionValueTable = {
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curse = Gladdy.db.buffsBorderColorCurse,
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magic = Gladdy.db.buffsBorderColorMagic,
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@ -290,6 +293,22 @@ local function styleIcon(aura, auraType)
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aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
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end
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function BuffsDebuffs:UpdateFrameOnce()
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if Gladdy.db.buffsEnabled then
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self:RegisterMessages(
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"JOINED_ARENA",
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"UNIT_DESTROYED",
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"UNIT_DEATH",
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"AURA_FADE",
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"AURA_GAIN",
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"AURA_GAIN_LIMIT")
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self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
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else
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self:UnregisterAllMessages()
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self:SetScript("OnEvent", nil)
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end
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end
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function BuffsDebuffs:UpdateFrame(unit)
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--DEBUFFS
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self.frames[unit].debuffFrame:SetHeight(Gladdy.db.buffsIconSize)
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@ -485,12 +504,14 @@ function BuffsDebuffs:GetOptions()
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name = L["Show CC"],
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desc = L["Shows all debuffs, which are displayed on the ClassIcon as well"],
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order = 4,
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disabled = function() return not Gladdy.db.buffsEnabled end,
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}),
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group = {
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type = "group",
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childGroups = "tree",
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name = L["Frame"],
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order = 5,
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disabled = function() return not Gladdy.db.buffsEnabled end,
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args = {
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buffs = {
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type = "group",
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@ -919,6 +940,7 @@ function BuffsDebuffs:GetOptions()
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name = L["Debuff Lists"],
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type = "group",
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order = 11,
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disabled = function() return not Gladdy.db.buffsEnabled end,
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childGroups = "tree",
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args = select(1, Gladdy:GetAuras(AURA_TYPE_DEBUFF)),
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set = function(info, state)
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@ -934,6 +956,7 @@ function BuffsDebuffs:GetOptions()
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name = L["Buff Lists"],
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type = "group",
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order = 12,
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disabled = function() return not Gladdy.db.buffsEnabled end,
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childGroups = "tree",
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args = select(1, Gladdy:GetAuras(AURA_TYPE_BUFF)),
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set = function(info, state)
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@ -48,9 +48,11 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
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function Castbar:Initialize()
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self.frames = {}
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if Gladdy.db.castBarEnabled then
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("JOINED_ARENA")
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end
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end
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---------------------------
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@ -133,6 +135,15 @@ function Castbar:CreateFrame(unit)
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self:ResetUnit(unit)
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end
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function Castbar:UpdateFrameOnce()
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if Gladdy.db.castBarEnabled then
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("JOINED_ARENA")
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else
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self:UnregisterAllMessages()
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end
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end
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function Castbar:UpdateFrame(unit)
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local castBar = self.frames[unit]
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if (not castBar) then
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@ -584,6 +595,7 @@ function Castbar:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 4,
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disabled = function() return not Gladdy.db.castBarEnabled end,
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args = {
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barFrame = {
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type = "group",
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@ -82,10 +82,22 @@ local specIcons = {
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function Classicon:Initialize()
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self.frames = {}
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if Gladdy.db.classIconEnabled then
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("UNIT_SPEC")
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end
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end
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function Classicon:UpdateFrameOnce()
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if Gladdy.db.classIconEnabled then
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("UNIT_SPEC")
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else
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self:UnregisterAllMessages()
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end
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end
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function Classicon:CreateFrame(unit)
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local classIcon = CreateFrame("Frame", nil, Gladdy.buttons[unit])
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@ -191,6 +203,7 @@ function Classicon:GetOptions()
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name = L["Show Spec Icon"],
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desc = L["Shows Spec Icon once spec is detected"],
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order = 4,
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disabled = function() return not Gladdy.db.classIconEnabled end,
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get = function() return Gladdy.db.classIconSpecIcon end,
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set = function(_, value)
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Gladdy.db.classIconSpecIcon = value
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@ -210,6 +223,7 @@ function Classicon:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 4,
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disabled = function() return not Gladdy.db.classIconEnabled end,
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args = {
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size = {
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type = "group",
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@ -20,7 +20,9 @@ local CombatIndicator = Gladdy:NewModule("Combat Indicator", nil, {
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function CombatIndicator:Initialize()
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self.frames = {}
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if Gladdy.db.ciEnabled then
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self:RegisterMessage("JOINED_ARENA")
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end
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self.updateInterval = 0.05
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self.combatIndicatorIcon = select(3, GetSpellInfo(674))
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end
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@ -57,6 +59,14 @@ function CombatIndicator:CreateFrame(unit)
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button.ciFrame = ciFrame
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end
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function CombatIndicator:UpdateFrameOnce()
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if Gladdy.db.ciEnabled then
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self:RegisterMessage("JOINED_ARENA")
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else
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self:UnregisterAllMessages()
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end
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end
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function CombatIndicator:UpdateFrame(unit)
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local button = Gladdy.buttons[unit]
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local ciFrame = self.frames[unit]
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@ -133,6 +143,7 @@ function CombatIndicator:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 4,
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disabled = function() return not Gladdy.db.ciEnabled end,
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args = {
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general = {
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type = "group",
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@ -79,7 +79,7 @@ end
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function Diminishings:Initialize()
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self.frames = {}
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self:RegisterMessage("UNIT_DEATH", "ResetUnit", "AURA_FADE", "UNIT_DESTROYED")
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self:RegisterMessage("UNIT_DESTROYED")
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end
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function Diminishings:CreateFrame(unit)
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@ -434,6 +434,7 @@ function Diminishings:GetOptions()
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name = L["DR Duration"],
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desc = L["Change the DR Duration in seconds (DR is dynamic between 15-20s)"],
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order = 4,
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disabled = function() return not Gladdy.db.drEnabled end,
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min = 15,
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max = 20,
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step = .1,
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@ -443,6 +444,7 @@ function Diminishings:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 5,
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disabled = function() return not Gladdy.db.drEnabled end,
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args = {
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icon = {
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type = "group",
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@ -781,6 +783,7 @@ function Diminishings:GetOptions()
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type = "group",
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name = L["Categories"],
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order = 6,
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disabled = function() return not Gladdy.db.drEnabled end,
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args = Diminishings:CategoryOptions(),
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},
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}
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@ -31,12 +31,26 @@ local Pets = Gladdy:NewModule("Pets", nil, {
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function Pets:Initialize()
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self.frames = {}
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if Gladdy.db.petEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("PET_SPOTTED")
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self:RegisterMessage("PET_DESTROYED")
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self:RegisterMessage("PET_STEALTH")
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self:RegisterMessage("ENEMY_SPOTTED")
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end
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end
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function Pets:UpdateFrameOnce()
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if Gladdy.db.petEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("PET_SPOTTED")
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self:RegisterMessage("PET_DESTROYED")
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self:RegisterMessage("PET_STEALTH")
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self:RegisterMessage("ENEMY_SPOTTED")
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else
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self:UnregisterAllMessages()
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end
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end
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function Pets:JOINED_ARENA()
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for _,v in pairs(self.frames) do
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@ -380,6 +394,7 @@ function Pets:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 3,
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disabled = function() return not Gladdy.db.petEnabled end,
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args = {
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general = {
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type = "group",
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@ -29,11 +29,24 @@ local Powerbar = Gladdy:NewModule("Power Bar", 90, {
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function Powerbar:Initialize()
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self.frames = {}
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if Gladdy.db.powerBarEnabled then
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_SPEC")
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("UNIT_DESTROYED")
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end
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end
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function Powerbar:UpdateFrameOnce()
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if Gladdy.db.powerBarEnabled then
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("UNIT_SPEC")
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self:RegisterMessage("UNIT_DEATH")
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self:RegisterMessage("UNIT_DESTROYED")
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else
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self:UnregisterAllMessages()
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end
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end
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function Powerbar:CreateFrame(unit)
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local button = Gladdy.buttons[unit]
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@ -147,8 +160,16 @@ function Powerbar:UpdateFrame(unit)
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if not Gladdy.db.powerBarEnabled then
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powerBar:Hide()
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powerBar:UnregisterEvent("UNIT_POWER_UPDATE")
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powerBar:UnregisterEvent("UNIT_MAXPOWER")
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powerBar:UnregisterEvent("UNIT_DISPLAYPOWER")
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powerBar:SetScript("OnEvent", nil)
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return
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else
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powerBar:RegisterUnitEvent("UNIT_POWER_UPDATE", unit)
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powerBar:RegisterUnitEvent("UNIT_MAXPOWER", unit)
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powerBar:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit)
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powerBar:SetScript("OnEvent", Powerbar.OnEvent)
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powerBar:Show()
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end
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powerBar.bg:SetTexture(Gladdy:SMFetch("statusbar", "powerBarTexture"))
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@ -351,6 +372,7 @@ function Powerbar:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 4,
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disabled = function() return not Gladdy.db.powerBarEnabled end,
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args = {
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general = {
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type = "group",
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@ -26,10 +26,22 @@ local Racial = Gladdy:NewModule("Racial", 79, {
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function Racial:Initialize()
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self.frames = {}
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if Gladdy.db.racialEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("RACIAL_USED")
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end
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end
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function Racial:UpdateFrameOnce()
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if Gladdy.db.racialEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_SPOTTED")
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self:RegisterMessage("RACIAL_USED")
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else
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self:UnregisterAllMessages()
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end
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end
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local function iconTimer(self,elapsed)
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if (self.active) then
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@ -235,6 +247,7 @@ function Racial:GetOptions()
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childGroups = "tree",
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name = L["Frame"],
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order = 4,
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disabled = function() return not Gladdy.db.racialEnabled end,
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args = {
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general = {
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type = "group",
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@ -52,12 +52,24 @@ local RangeCheck = Gladdy:NewModule("Range Check", nil, {
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})
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function RangeCheck:Initialize()
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if Gladdy.db.rangeCheckEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_STEALTH")
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self:RegisterMessage("ENEMY_SPOTTED")
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end
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self.playerClass = select(2, UnitClass("player"))
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end
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function RangeCheck:UpdateFrameOnce()
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if Gladdy.db.rangeCheckEnabled then
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self:RegisterMessage("JOINED_ARENA")
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self:RegisterMessage("ENEMY_STEALTH")
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self:RegisterMessage("ENEMY_SPOTTED")
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else
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self:UnregisterAllMessages()
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end
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end
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function RangeCheck:Reset()
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self.test = nil
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end
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@ -268,6 +280,7 @@ function RangeCheck:GetOptions()
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childGroups = "tree",
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name = L["General"],
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order = 5,
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disabled = function() return not Gladdy.db.rangeCheckEnabled end,
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args = {
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general = {
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type = "group",
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@ -340,6 +353,7 @@ function RangeCheck:GetOptions()
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childGroups = "tree",
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name = L["Spells"],
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order = 5,
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disabled = function() return not Gladdy.db.rangeCheckEnabled end,
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args = RangeCheck:GetSpells(),
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},
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}
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@ -34,8 +34,10 @@ end
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function ShadowsightTimer:Initialize()
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self.locale = Gladdy:GetArenaTimer()
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self:RegisterMessage("JOINED_ARENA")
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self:CreateAnchor()
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if Gladdy.db.shadowsightTimerEnabled then
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self:RegisterMessage("JOINED_ARENA")
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end
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end
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function ShadowsightTimer:Reset()
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@ -106,6 +108,12 @@ function ShadowsightTimer:CreateAnchor()
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end
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function ShadowsightTimer:UpdateFrameOnce()
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if Gladdy.db.shadowsightTimerEnabled then
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self:RegisterMessage("JOINED_ARENA")
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else
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self:UnregisterAllMessages()
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end
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self.anchor:EnableMouse(not Gladdy.db.shadowsightTimerLocked)
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self.anchor:SetFrameStrata(Gladdy.db.shadowsightTimerFrameStrata)
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@ -299,23 +307,27 @@ function ShadowsightTimer:GetOptions()
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name = L["Locked"],
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--desc = L["Turns countdown before the start of an arena match on/off."],
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order = 4,
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disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
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}),
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shadowsightTimerShowTwoTimer = Gladdy:option({
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type = "toggle",
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name = L["Show two timers"],
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order = 5,
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disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
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}),
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shadowsightAnnounce = Gladdy:option({
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type = "toggle",
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name = L["Announce"],
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--desc = L["Turns countdown before the start of an arena match on/off."],
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order = 6,
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disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
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}),
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group = {
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type = "group",
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childGroups = "tree",
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name = L["Frame"],
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order = 7,
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disabled = function() return not Gladdy.db.shadowsightTimerEnabled end,
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args = {
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general = {
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type = "group",
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@ -29,9 +29,18 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
|
||||
|
||||
function Trinket:Initialize()
|
||||
self.frames = {}
|
||||
|
||||
if Gladdy.db.trinketEnabled then
|
||||
self:RegisterMessage("JOINED_ARENA")
|
||||
end
|
||||
end
|
||||
|
||||
function Trinket:UpdateFrameOnce()
|
||||
if Gladdy.db.trinketEnabled then
|
||||
self:RegisterMessage("JOINED_ARENA")
|
||||
else
|
||||
self:UnregisterAllMessages()
|
||||
end
|
||||
end
|
||||
|
||||
local function iconTimer(self, elapsed)
|
||||
if (self.active) then
|
||||
@ -272,6 +281,7 @@ function Trinket:GetOptions()
|
||||
name = L["Colored trinket"],
|
||||
desc = L["Shows a solid colored icon when off/off CD."],
|
||||
order = 4,
|
||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
||||
}),
|
||||
trinketColoredCd = Gladdy:colorOption({
|
||||
type = "color",
|
||||
@ -279,9 +289,7 @@ function Trinket:GetOptions()
|
||||
desc = L["Color of the border"],
|
||||
order = 5,
|
||||
hasAlpha = true,
|
||||
disabled = function()
|
||||
return not Gladdy.db.trinketColored
|
||||
end,
|
||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
||||
}),
|
||||
trinketColoredNoCd = Gladdy:colorOption({
|
||||
type = "color",
|
||||
@ -289,15 +297,14 @@ function Trinket:GetOptions()
|
||||
desc = L["Color of the border"],
|
||||
order = 6,
|
||||
hasAlpha = true,
|
||||
disabled = function()
|
||||
return not Gladdy.db.trinketColored
|
||||
end,
|
||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
||||
}),
|
||||
group = {
|
||||
type = "group",
|
||||
childGroups = "tree",
|
||||
name = L["Frame"],
|
||||
order = 5,
|
||||
disabled = function() return not Gladdy.db.trinketEnabled end,
|
||||
args = {
|
||||
general = {
|
||||
type = "group",
|
||||
|
Loading…
Reference in New Issue
Block a user