detect certain racials and spells when used in stealth
This commit is contained in:
parent
d23d749f1e
commit
3c82edc441
@ -15,7 +15,7 @@ local L = Gladdy.L
|
||||
local Cooldowns = Gladdy.modules["Cooldowns"]
|
||||
local Diminishings = Gladdy.modules["Diminishings"]
|
||||
|
||||
local EventListener = Gladdy:NewModule("EventListener", 10, {
|
||||
local EventListener = Gladdy:NewModule("EventListener", 101, {
|
||||
test = true,
|
||||
})
|
||||
|
||||
@ -76,13 +76,13 @@ function Gladdy:SpotEnemy(unit, auraScan)
|
||||
if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that detect used CDs (like Fear Ward)
|
||||
for arenaUnit,v in pairs(self.buttons) do
|
||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
|
||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
|
||||
-- /run LibStub("Gladdy").modules["Cooldowns"]:CooldownUsed("arena5", "PRIEST", 6346, 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
if Gladdy.cooldownBuffs.racials[spellName] then
|
||||
Gladdy:SendMessage("RACIAL_USED", unit, expirationTime, spellName)
|
||||
if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
|
||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
||||
end
|
||||
if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
|
||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||
@ -213,10 +213,22 @@ Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
|
||||
}
|
||||
|
||||
Gladdy.cooldownBuffs = {
|
||||
[GetSpellInfo(6346)] = { cd = 180, spellId = 6346 }, -- Fear Ward
|
||||
-- TODO sprint, shadowstep
|
||||
[GetSpellInfo(6346)] = { cd = function(expTime) -- 180s uptime == cd
|
||||
return expTime
|
||||
end, spellId = 6346 }, -- Fear Ward
|
||||
[GetSpellInfo(11305)] = { cd = function(expTime) -- 15s uptime
|
||||
return 180 - (15 - expTime)
|
||||
end, spellId = 11305 }, -- Sprint
|
||||
[GetSpellInfo(36554)] = { cd = function(expTime) -- 3s uptime
|
||||
return 30 - (3 - expTime)
|
||||
end, spellId = 36554 }, -- Shadowstep
|
||||
[GetSpellInfo(26889)] = { cd = function(expTime) -- 3s uptime
|
||||
return 180 - (10 - expTime)
|
||||
end, spellId = 26889 }, -- Vanish
|
||||
racials = {
|
||||
[GetSpellInfo(20600)] = { cd = 180, spellId = 20600 }, -- Perception
|
||||
[GetSpellInfo(20600)] = { cd = function(expTime) -- 20s uptime
|
||||
return GetTime() - (20 - expTime)
|
||||
end, spellId = 20600 }, -- Perception
|
||||
}
|
||||
}
|
||||
|
||||
@ -241,12 +253,12 @@ function EventListener:UNIT_AURA(unit)
|
||||
if Gladdy.cooldownBuffs[spellName] and unitCaster then -- Check for auras that hint used CDs (like Fear Ward)
|
||||
for arenaUnit,v in pairs(Gladdy.buttons) do
|
||||
if (UnitIsUnit(arenaUnit, unitCaster)) then
|
||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, expirationTime - GetTime())
|
||||
Cooldowns:CooldownUsed(arenaUnit, v.class, Gladdy.cooldownBuffs[spellName].spellId, Gladdy.cooldownBuffs[spellName].cd(expirationTime - GetTime()))
|
||||
end
|
||||
end
|
||||
end
|
||||
if Gladdy.cooldownBuffs.racials[spellName] then
|
||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, expirationTime, spellName)
|
||||
if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
|
||||
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
|
||||
end
|
||||
if not button.spec and Gladdy.specBuffs[spellName] and unitCaster then
|
||||
local unitPet = string_gsub(unit, "%d$", "pet%1")
|
||||
|
Loading…
Reference in New Issue
Block a user