elemental mastery + Presence of Mind start CD when buff fades
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@ -189,14 +189,14 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
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else
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else
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unitClass = Gladdy.buttons[srcUnit].race
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unitClass = Gladdy.buttons[srcUnit].race
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end
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end
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if spellID ~= 16188 and spellID ~= 17116 then -- Nature's Swiftness CD starts when buff fades
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if spellID ~= 16188 and spellID ~= 17116 and spellID ~= 16166 and spellID ~= 12043 then -- Nature's Swiftness CD starts when buff fades
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Gladdy:Debug("INFO", eventType, "- CooldownUsed", srcUnit, "spellID:", spellID)
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Gladdy:Debug("INFO", eventType, "- CooldownUsed", srcUnit, "spellID:", spellID)
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Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
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Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
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end
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end
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end
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end
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end
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end
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end
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end
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if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116) and Gladdy.buttons[srcUnit].class) then
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if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116 or spellID == 16166 or spellID == 12043) and Gladdy.buttons[srcUnit].class) then
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Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
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Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
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Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
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Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
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end
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end
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