anchoring for modules rewritten
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14
Frame.lua
14
Frame.lua
@ -284,4 +284,18 @@ function Gladdy:CreateButton(i)
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for k, v in self:IterModules() do
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self:Call(v, "CreateFrame", button.unit)
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end
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end
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function Gladdy:GetAnchor(unit, position)
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local anchor = "healthBar"
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if Gladdy.db.classIconPos == position then
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anchor = "classIcon"
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end
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if Gladdy.db.trinketPos == position then
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anchor = "trinket"
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end
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if anchor == Gladdy.db.racialAnchor and Gladdy.db.racialPos == position then
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anchor = "racial"
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end
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return Gladdy.buttons[unit][anchor]
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end
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