fix ArenaCooldown not showing
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7d77054a7b
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2720e25cea
@ -70,7 +70,7 @@ end
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function ACDFrame.OnUpdate(self, elapse)
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function ACDFrame.OnUpdate(self, elapse)
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if (self.countdown > 0 and Gladdy.db.countdown) then
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if (self.countdown > 0 and Gladdy.db.countdown) then
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self.hidden = false;
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self.hidden = false;
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self.ACDNumFrame:Show()
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if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
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if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
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local str = tostring(floor(self.countdown - elapse));
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local str = tostring(floor(self.countdown - elapse));
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@ -109,7 +109,6 @@ end
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function ACDFrame:JOINED_ARENA()
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function ACDFrame:JOINED_ARENA()
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if Gladdy.db.countdown then
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if Gladdy.db.countdown then
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self.ACDNumFrame:Show()
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self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
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self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
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self:SetScript("OnEvent", ACDFrame.OnEvent)
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self:SetScript("OnEvent", ACDFrame.OnEvent)
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self.endTime = GetTime() + 70
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self.endTime = GetTime() + 70
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