Add lock
This commit is contained in:
parent
269a521435
commit
3ed335d356
@ -181,7 +181,6 @@ For every device exists a button under diagnostics which can be used to log all
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| Aroma Time On | `thermometer` | `number` | `settings.aromaTimeOn` |
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| Aroma Time On | `thermometer` | `number` | `settings.aromaTimeOn` |
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| Diffuser Level | | `select` | `settings.aromaStatus` |
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| Diffuser Level | | `select` | `settings.aromaStatus` |
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| Light status | | `light` | `settings.lightStatus` |
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| Light status | | `light` | `settings.lightStatus` |
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| Lock Status | | `switch` | `lockStatus` |
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| Mode | `run` | `select` | `settings.machMode` |
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| Mode | `run` | `select` | `settings.machMode` |
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| Pollen Level | | `number` | `settings.pollenLevel` |
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| Pollen Level | | `number` | `settings.pollenLevel` |
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| Touch Tone | | `switch` | `touchToneStatus` |
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| Touch Tone | | `switch` | `touchToneStatus` |
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@ -192,6 +191,7 @@ For every device exists a button under diagnostics which can be used to log all
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| CO Level | | `sensor` | `coLevel` |
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| CO Level | | `sensor` | `coLevel` |
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| Error | `math-log` | `sensor` | `errors` |
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| Error | `math-log` | `sensor` | `errors` |
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| Humidity | | `sensor` | `humidityIndoor` |
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| Humidity | | `sensor` | `humidityIndoor` |
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| Lock Status | | `lock` | `lockStatus` |
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| Main Filter Status | | `sensor` | `mainFilterStatus` |
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| Main Filter Status | | `sensor` | `mainFilterStatus` |
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| On | `power-cycle` | `binary_sensor` | `attributes.parameters.onOffStatus` |
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| On | `power-cycle` | `binary_sensor` | `attributes.parameters.onOffStatus` |
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| PM 10 | | `sensor` | `pm10ValueIndoor` |
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| PM 10 | | `sensor` | `pm10ValueIndoor` |
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@ -19,6 +19,7 @@ PLATFORMS = [
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"climate",
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"climate",
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"fan",
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"fan",
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"light",
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"light",
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"lock",
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]
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]
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APPLIANCES = {
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APPLIANCES = {
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85
custom_components/hon/lock.py
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85
custom_components/hon/lock.py
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@ -0,0 +1,85 @@
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import logging
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from typing import Any
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from homeassistant.components.lock import LockEntity, LockEntityDescription
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import callback
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from pyhon.parameter.base import HonParameter
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from pyhon.parameter.range import HonParameterRange
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from .const import DOMAIN
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from .hon import HonEntity
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_LOGGER = logging.getLogger(__name__)
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LOCKS: dict[str, tuple[LockEntityDescription, ...]] = {
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"AP": (
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LockEntityDescription(
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key="lockStatus",
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name="Lock Status",
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translation_key="mode",
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),
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),
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}
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async def async_setup_entry(hass, entry: ConfigEntry, async_add_entities) -> None:
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entities = []
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for device in hass.data[DOMAIN][entry.unique_id].appliances:
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for description in LOCKS.get(device.appliance_type, []):
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if (
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f"settings.{description.key}" not in device.available_settings
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or device.get(description.key) is None
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):
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continue
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entity = HonLockEntity(hass, entry, device, description)
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await entity.coordinator.async_config_entry_first_refresh()
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entities.append(entity)
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async_add_entities(entities)
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class HonLockEntity(HonEntity, LockEntity):
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entity_description: LockEntityDescription
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@property
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def is_locked(self) -> bool | None:
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"""Return a boolean for the state of the lock."""
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"""Return True if entity is on."""
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return self._device.get(self.entity_description.key, 0) == 1
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async def async_lock(self, **kwargs: Any) -> None:
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"""Lock method."""
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setting = self._device.settings[f"settings.{self.entity_description.key}"]
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if type(setting) == HonParameter:
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return
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setting.value = setting.max if isinstance(setting, HonParameterRange) else 1
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self.async_write_ha_state()
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await self._device.commands["settings"].send()
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await self.coordinator.async_refresh()
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async def async_unlock(self, **kwargs: Any) -> None:
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"""Unlock method."""
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setting = self._device.settings[f"settings.{self.entity_description.key}"]
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if type(setting) == HonParameter:
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return
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setting.value = setting.min if isinstance(setting, HonParameterRange) else 0
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self.async_write_ha_state()
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await self._device.commands["settings"].send()
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await self.coordinator.async_refresh()
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@property
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def available(self) -> bool:
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"""Return True if entity is available."""
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return (
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super().available
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and int(self._device.get("remoteCtrValid", 1)) == 1
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and self._device.get("attributes.lastConnEvent.category") != "DISCONNECTED"
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)
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@callback
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def _handle_coordinator_update(self, update=True) -> None:
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value = self._device.get(self.entity_description.key, 0)
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self._attr_is_locked = self.is_locked
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if update:
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self.async_write_ha_state()
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@ -12,7 +12,6 @@ from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import (
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from homeassistant.const import (
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PERCENTAGE,
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PERCENTAGE,
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CONCENTRATION_MICROGRAMS_PER_CUBIC_METER,
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CONCENTRATION_MICROGRAMS_PER_CUBIC_METER,
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CONCENTRATION_PARTS_PER_BILLION,
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CONCENTRATION_PARTS_PER_MILLION,
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CONCENTRATION_PARTS_PER_MILLION,
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)
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)
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from homeassistant.const import (
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from homeassistant.const import (
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@ -736,7 +735,7 @@ SENSORS: dict[str, tuple[SensorEntityDescription, ...]] = {
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name="VOC",
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name="VOC",
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state_class=SensorStateClass.MEASUREMENT,
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state_class=SensorStateClass.MEASUREMENT,
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device_class=SensorDeviceClass.VOLATILE_ORGANIC_COMPOUNDS,
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device_class=SensorDeviceClass.VOLATILE_ORGANIC_COMPOUNDS,
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native_unit_of_measurement=CONCENTRATION_PARTS_PER_BILLION,
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native_unit_of_measurement=CONCENTRATION_MICROGRAMS_PER_CUBIC_METER,
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translation_key="voc",
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translation_key="voc",
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),
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),
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HonSensorEntityDescription(
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HonSensorEntityDescription(
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@ -336,11 +336,6 @@ SWITCHES: dict[str, tuple[HonSwitchEntityDescription, ...]] = {
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name="Touch Tone",
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name="Touch Tone",
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translation_key="touch_tone",
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translation_key="touch_tone",
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),
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),
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HonSwitchEntityDescription(
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key="lockStatus",
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name="Lock Status",
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translation_key="mode",
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),
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),
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),
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}
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}
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@ -2,6 +2,7 @@
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import sys
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import sys
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from pathlib import Path
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from pathlib import Path
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if __name__ == "__main__":
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if __name__ == "__main__":
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sys.path.insert(0, str(Path(__file__).parent.parent))
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sys.path.insert(0, str(Path(__file__).parent.parent))
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@ -10,6 +11,7 @@ from custom_components.hon.button import BUTTONS
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from custom_components.hon.climate import CLIMATES
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from custom_components.hon.climate import CLIMATES
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from custom_components.hon.fan import FANS
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from custom_components.hon.fan import FANS
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from custom_components.hon.light import LIGHTS
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from custom_components.hon.light import LIGHTS
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from custom_components.hon.lock import LOCKS
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from custom_components.hon.number import NUMBERS
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from custom_components.hon.number import NUMBERS
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from custom_components.hon.select import SELECTS
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from custom_components.hon.select import SELECTS
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from custom_components.hon.sensor import SENSORS
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from custom_components.hon.sensor import SENSORS
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@ -18,12 +20,13 @@ from custom_components.hon.switch import SWITCHES
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entities = {
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entities = {
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"binary_sensor": BINARY_SENSORS,
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"binary_sensor": BINARY_SENSORS,
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"button": BUTTONS,
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"button": BUTTONS,
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"light": LIGHTS,
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"climate": CLIMATES,
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"climate": CLIMATES,
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"fan": FANS,
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"light": LIGHTS,
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"lock": LOCKS,
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"number": NUMBERS,
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"number": NUMBERS,
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"select": SELECTS,
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"select": SELECTS,
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"sensor": SENSORS,
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"sensor": SENSORS,
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"fan": FANS,
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"switch": SWITCHES,
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"switch": SWITCHES,
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}
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}
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@ -11,12 +11,13 @@ if __name__ == "__main__":
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from custom_components.hon.const import APPLIANCES
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from custom_components.hon.const import APPLIANCES
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from custom_components.hon.binary_sensor import BINARY_SENSORS
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from custom_components.hon.binary_sensor import BINARY_SENSORS
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from custom_components.hon.button import BUTTONS
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from custom_components.hon.button import BUTTONS
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from custom_components.hon.light import LIGHTS
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from custom_components.hon.climate import CLIMATES
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from custom_components.hon.climate import CLIMATES
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from custom_components.hon.fan import FANS
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from custom_components.hon.light import LIGHTS
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from custom_components.hon.lock import LOCKS
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from custom_components.hon.number import NUMBERS
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from custom_components.hon.number import NUMBERS
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from custom_components.hon.select import SELECTS
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from custom_components.hon.select import SELECTS
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from custom_components.hon.sensor import SENSORS
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from custom_components.hon.sensor import SENSORS
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from custom_components.hon.fan import FANS
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from custom_components.hon.switch import (
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from custom_components.hon.switch import (
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SWITCHES,
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SWITCHES,
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HonControlSwitchEntityDescription,
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HonControlSwitchEntityDescription,
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@ -28,12 +29,13 @@ ENTITY_CATEGORY_SORT = ["control", "config", "sensor"]
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entities = {
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entities = {
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"binary_sensor": BINARY_SENSORS,
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"binary_sensor": BINARY_SENSORS,
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"button": BUTTONS,
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"button": BUTTONS,
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"light": LIGHTS,
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"climate": CLIMATES,
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"climate": CLIMATES,
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"fan": FANS,
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"light": LIGHTS,
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"lock": LOCKS,
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"number": NUMBERS,
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"number": NUMBERS,
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"select": SELECTS,
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"select": SELECTS,
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"sensor": SENSORS,
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"sensor": SENSORS,
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"fan": FANS,
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"switch": SWITCHES,
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"switch": SWITCHES,
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}
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}
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