CubicSDR
Cross-Platform Software-Defined Radio Application
- The latest downloads are available on the CubicSDR Releases page.
 - Build instructions can be found at the CubicSDR Wiki page.
 - Manual is available at cubicsdr.readthedocs.io.
 - Manual contributions can be submitted to the CubicSDR-Manual repository.
 
Utilizes:
- liquid-dsp (http://liquidsdr.org/ -- https://github.com/jgaeddert/liquid-dsp)
 - SoapySDR (http://www.pothosware.com/ -- https://github.com/pothosware/SoapySDR)
 - RtAudio (http://www.music.mcgill.ca/~gary/rtaudio/ -- http://github.com/thestk/rtaudio/)
 - LodePNG (http://lodev.org/lodepng/)
 - BMFont (http://www.angelcode.com/ -- http://www.angelcode.com/products/bmfont/)
 - Bitstream Vera font (http://en.wikipedia.org/wiki/Bitstream_Vera)
 - OpenGL (https://www.opengl.org/)
 - wxWidgets (https://www.wxwidgets.org/)
 - CMake (http://www.cmake.org/)
 
Optional Libs:
- FFTW3 (can be compiled into liquid-dsp if desired) (http://www.fftw.org/ -- https://github.com/FFTW/fftw3)
 - hamlib (https://github.com/Hamlib/Hamlib)
 
Recommended minimum requirements:
- Multi-core processor system with at least 1GB RAM.
 - Graphics card with at least 128MB video memory and OpenGL 3.x or ES 2.0 support.
 - OSX 10.9+ for Mac binary releases.
 - Windows 7+ for 64 or 32-bit Windows binary releases.
 - Linux and other embedded distribution support yet to be indexed, known to at least work on Debian 8+ and Ubuntu 14+.
 
Target Platforms:
- OSX
 - Windows
 - Linux
 
License:
- GPL-2.0+