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RocketGod
2022-09-22 09:26:57 -07:00
parent fee0ab05fd
commit 957ea3d712
4511 changed files with 1943182 additions and 0 deletions

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "GLPanel.h"
#include "cubic_math.h"
#include <algorithm>
using namespace CubicVR;
GLPanel::GLPanel() : fillType(GLPANEL_FILL_SOLID), contentsVisible(true), visible(true), transform(mat4::identity()) {
pos[0] = 0.0f;
pos[1] = 0.0f;
rot[0] = 0.0f;
rot[1] = 0.0f;
rot[2] = 0.0f;
size[0] = 1.0f;
size[1] = 1.0f;
fill[0] = RGBA4f(0.5f,0.5f,0.5f);
fill[1] = RGBA4f(0.1f,0.1f,0.1f);
borderColor = RGBA4f(0.8f, 0.8f, 0.8f);
setCoordinateSystem(GLPANEL_Y_UP);
setMarginPx(0);
setBorderPx(0);
srcBlend = GL_SRC_ALPHA;
dstBlend = GL_ONE_MINUS_SRC_ALPHA;
}
void GLPanel::genArrays() {
float gmin = -1.0, gmid = 0, gmax = 1.0;
if (fillType == GLPANEL_FILL_SOLID || fillType == GLPANEL_FILL_GRAD_X || fillType == GLPANEL_FILL_GRAD_Y) {
glPoints.reserve(2 * 4);
glPoints.resize(2 * 4);
glColors.reserve(4 * 4);
glColors.resize(4 * 4);
float pts[2 * 4] = {
gmin, gmin,
gmin, gmax,
gmax, gmax,
gmax, gmin
};
RGBA4f c[4];
if (fillType == GLPANEL_FILL_SOLID) {
c[0] = c[1] = c[2] = c[3] = fill[0];
} else if (fillType == GLPANEL_FILL_GRAD_X) {
c[0] = c[1] = fill[0];
c[2] = c[3] = fill[1];
} else if (fillType == GLPANEL_FILL_GRAD_Y) {
c[0] = c[3] = fill[0];
c[1] = c[2] = fill[1];
}
float clr[4 * 4] = {
c[0].r, c[0].g, c[0].b, c[0].a,
c[1].r, c[1].g, c[1].b, c[1].a,
c[2].r, c[2].g, c[2].b, c[2].a,
c[3].r, c[3].g, c[3].b, c[3].a
};
glPoints.assign(pts, pts + (2 * 4));
glColors.assign(clr, clr + (4 * 4));
} else {
glPoints.reserve(2 * 8);
glPoints.resize(2 * 8);
glColors.reserve(4 * 8);
glColors.resize(4 * 8);
RGBA4f c[8];
if (fillType == GLPANEL_FILL_GRAD_BAR_X) {
float pts[2 * 8] = {
gmin, gmin,
gmin, gmax,
gmid, gmax,
gmid, gmin,
gmid, gmin,
gmid, gmax,
gmax, gmax,
gmax, gmin
};
glPoints.assign(pts, pts + (2 * 8));
c[0] = c[1] = fill[0];
c[2] = c[3] = fill[1];
c[4] = c[5] = fill[1];
c[6] = c[7] = fill[0];
} else if (fillType == GLPANEL_FILL_GRAD_BAR_Y) {
float pts[2 * 8] = {
gmin, gmin,
gmin, gmid,
gmax, gmid,
gmax, gmin,
gmin, gmid,
gmin, gmax,
gmax, gmax,
gmax, gmid
};
glPoints.assign(pts, pts + (2 * 8));
c[0] = c[3] = fill[0];
c[1] = c[2] = fill[1];
c[4] = c[7] = fill[1];
c[5] = c[6] = fill[0];
}
float clr[4 * 8] = {
c[0].r, c[0].g, c[0].b, c[0].a,
c[1].r, c[1].g, c[1].b, c[1].a,
c[2].r, c[2].g, c[2].b, c[2].a,
c[3].r, c[3].g, c[3].b, c[3].a,
c[4].r, c[4].g, c[4].b, c[4].a,
c[5].r, c[5].g, c[5].b, c[5].a,
c[6].r, c[6].g, c[6].b, c[6].a,
c[7].r, c[7].g, c[7].b, c[7].a
};
glColors.assign(clr, clr + (4 * 8));
}
}
void GLPanel::setViewport() {
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
view[0] = vp[2];
view[1] = vp[3];
}
void GLPanel::setPosition(float x, float y) {
pos[0] = x;
pos[1] = y;
}
void GLPanel::setSize(float w, float h) {
size[0] = w;
size[1] = h;
}
float GLPanel::getWidth() {
return size[0];
}
float GLPanel::getHeight() {
return size[1];
}
float GLPanel::getWidthPx() const {
return pdim.x;
}
float GLPanel::getHeightPx() const {
return pdim.y;
}
void GLPanel::setCoordinateSystem(GLPanelCoordinateSystem coord_in) {
coord = coord_in;
if (coord == GLPANEL_Y_DOWN || coord == GLPANEL_Y_UP) {
min = -1;
mid = 0;
max = 1;
} else {
min = 0;
mid = 0.5;
max = 1;
}
genArrays();
}
bool GLPanel::hitTest(CubicVR::vec2 pos_in, CubicVR::vec2 &result) const {
CubicVR::vec4 hitPos = CubicVR::mat4::vec4_multiply(CubicVR::vec4(pos_in.x, pos_in.y, 0.0, 1.0), transformInverse);
if (hitPos.x >= -1.0 && hitPos.x <= 1.0 && hitPos.y >= -1.0 && hitPos.y <= 1.0) {
result.x = hitPos.x;
result.y = hitPos.y;
return true;
}
return false;
}
void GLPanel::setFill(GLPanelFillType fill_mode) {
fillType = fill_mode;
genArrays();
}
void GLPanel::setFillColor(const RGBA4f& color1) {
fill[0] = color1;
genArrays();
}
void GLPanel::setFillColor(const RGBA4f& color1, const RGBA4f& color2) {
fill[0] = color1;
fill[1] = color2;
genArrays();
}
void GLPanel::setMarginPx(float marg) {
marginPx = marg;
}
void GLPanel::setBorderColor(const RGBA4f& clr) {
borderColor = clr;
}
void GLPanel::setBorderPx(float bord) {
borderPx.left = borderPx.right = borderPx.top = borderPx.bottom = bord;
}
void GLPanel::setBorderPx(float bordl, float bordr, float bordt, float bordb) {
borderPx.left = bordl;
borderPx.right = bordr;
borderPx.top = bordt;
borderPx.bottom = bordb;
}
void GLPanel::setBlend(GLuint src, GLuint dst) {
srcBlend = src;
dstBlend = dst;
}
void GLPanel::addChild(GLPanel *childPanel) {
auto i = std::find(children.begin(), children.end(), childPanel);
if (i == children.end()) {
children.push_back(childPanel);
}
}
void GLPanel::removeChild(GLPanel *childPanel) {
auto i = std::find(children.begin(), children.end(), childPanel);
if (i != children.end()) {
children.erase(i);
}
}
void GLPanel::drawChildren() {
if (!children.empty()) {
std::vector<GLPanel *>::iterator panel_i;
for (panel_i = children.begin(); panel_i != children.end(); panel_i++) {
(*panel_i)->calcTransform(transform);
(*panel_i)->draw();
}
}
}
void GLPanel::drawPanelContents() {
drawChildren();
}
void GLPanel::calcTransform(mat4 transform_in) {
// compute local transform
localTransform = mat4::translate(pos[0], pos[1], 0) * mat4::scale(size[0], size[1], 1);
if (rot[0] || rot[1] || rot[2]) {
localTransform *= mat4::rotate(rot[0], rot[1], rot[2]);
}
// compute global transform
transform = transform_in * localTransform;
// init view[]
setViewport();
// get min/max transform
vec4 vmin_t = mat4::vec4_multiply(vec4(min, min, 0, 1), transform);
vec4 vmax_t = mat4::vec4_multiply(vec4(max, max, 0, 1), transform);
// screen dimensions
vmin = vec2((vmin_t.x > vmax_t.x)?vmax_t.x:vmin_t.x, (vmin_t.y > vmax_t.y)?vmax_t.y:vmin_t.y);
vmax = vec2((vmin_t.x > vmax_t.x)?vmin_t.x:vmax_t.x, (vmin_t.y > vmax_t.y)?vmin_t.y:vmax_t.y);
// unit dimensions
umin = (vmin * 0.5) + vec2(1,1);
umax = (vmax * 0.5) + vec2(1,1);
ucenter = vec2((umin + umax) * 0.5);
// pixel dimensions
pdim = vec2((vmax.x - vmin.x) / 2.0 * view[0], (vmax.y - vmin.y) / 2.0 * view[1]);
pvec = vec2(((vmax.x - vmin.x) / 2.0) / pdim.x, ((vmax.y - vmin.y) / 2.0) / pdim.y);
// std::cout << umin << " :: " << ucenter << " :: " << pdim << " :: " << pvec << std::endl;
if (marginPx) {
transform *= mat4::scale(1.0 - marginPx * 2.0 * pvec.x / size[0], 1.0 - marginPx * 2.0 * pvec.y / size[1], 1);
}
transformInverse = CubicVR::mat4::inverse(transform);
}
void GLPanel::draw() {
float gmin = -1.0, gmax = 1.0;
glLoadMatrixf(transform.to_ptr());
if (fillType != GLPANEL_FILL_NONE && visible) {
glEnable(GL_BLEND);
glBlendFunc(srcBlend, dstBlend);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, &glPoints[0]);
glColorPointer(4, GL_FLOAT, 0, &glColors[0]);
glDrawArrays(GL_QUADS, 0, glPoints.size() / 2);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
if (borderPx.left || borderPx.right || borderPx.top || borderPx.bottom) {
glEnable(GL_LINE_SMOOTH);
glColor4f(borderColor.r, borderColor.g, borderColor.b, borderColor.a);
if (borderPx.left) {
glLineWidth(borderPx.left);
glBegin(GL_LINES);
glVertex2f(gmin, gmin);
glVertex2f(gmin, gmax);
glEnd();
}
if (borderPx.right) {
glLineWidth(borderPx.right);
glBegin(GL_LINES);
glVertex2f(gmax, gmin);
glVertex2f(gmax, gmax);
glEnd();
}
if (borderPx.top) {
glLineWidth(borderPx.top);
glBegin(GL_LINES);
glVertex2f(gmin, gmin);
glVertex2f(gmax, gmin);
glEnd();
}
if (borderPx.bottom) {
glLineWidth(borderPx.bottom);
glBegin(GL_LINES);
glVertex2f(gmin, gmax);
glVertex2f(gmax, gmax);
glEnd();
}
glDisable(GL_LINE_SMOOTH);
}
glDisable(GL_BLEND);
}
if (contentsVisible) {
mat4 mCoord = mat4::identity();
if (coord == GLPANEL_Y_DOWN_ZERO_ONE) {
mCoord *= mat4::translate(-1.0f, 1.0f, 0.0f) * mat4::scale(2.0f, -2.0f, 2.0f);
}
if (coord == GLPANEL_Y_UP_ZERO_ONE) {
mCoord = mat4::translate(-1.0f, -1.0f, 0.0f) * mat4::scale(2.0f, 2.0f, 2.0f);
}
if (coord == GLPANEL_Y_DOWN) {
mCoord = mat4::scale(1.0f, -1.0f, 1.0f);
}
// if (coord == GLPANEL_Y_UP) {
// }
glLoadMatrixf((transform * mCoord).to_ptr());
drawPanelContents();
}
}
GLTextPanel::GLTextPanel() : GLPanel() {
coord = GLPANEL_Y_UP;
horizAlign = GLFont::GLFONT_ALIGN_CENTER;
vertAlign = GLFont::GLFONT_ALIGN_CENTER;
useNativeFont = true;
}
void GLTextPanel::drawPanelContents() {
glColor4f(1, 1, 1, 1.0);
float pdimy = pdim.y;
double appliedScaleFactor = GLFont::getScaleFactor();
if (useNativeFont) {
appliedScaleFactor = 1.0;
}
//pdimy is considered un-scaled
pdimy = round(pdimy / appliedScaleFactor);
int size = 12;
if (pdimy <= 16) {
size = 12;
} else if (pdimy <= 18) {
size = 16;
} else if(pdimy <= 24) {
size = 18;
} else if(pdimy <= 32) {
size = 24;
} else if(pdimy <= 48) {
size = 32;
} else {
size = 48;
}
GLFont::getFont(size, appliedScaleFactor).drawString(textVal, mid, mid, horizAlign, vertAlign, (int)pdim.x, (int)pdim.y);
}
void GLTextPanel::setText(std::string text, GLFont::Align hAlign, GLFont::Align vAlign, bool useNative) {
textVal = text;
horizAlign = hAlign;
vertAlign = vAlign;
useNativeFont = useNative;
}
std::string GLTextPanel::getText() {
return textVal;
}
void GLTestPanel::drawPanelContents() {
glColor3f(1.0,1.0,1.0);
glBegin(GL_LINES);
glVertex2f(min, mid);
glVertex2f(max, mid);
glVertex2f(mid, min);
glVertex2f(mid, max);
glVertex2f(mid, max);
glVertex2f(mid - 0.02, max - 0.2);
glVertex2f(mid, 1);
glVertex2f(mid + 0.02, max - 0.2);
glVertex2f(max, mid);
glVertex2f(max - 0.1, mid + max * 0.25);
glVertex2f(max, mid);
glVertex2f(max - 0.1, mid - max * 0.25);
glEnd();
}

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#include <vector>
#include "GLExt.h"
#include "GLFont.h"
#include "ColorTheme.h"
#include "cubic_math.h"
class GLPanelEdges {
public:
float left;
float right;
float top;
float bottom;
GLPanelEdges(): left(0), right(0), top(0), bottom(0) {
}
GLPanelEdges(float l, float r, float t, float b) {
left = l;
right = r;
top = t;
bottom = b;
}
};
class GLPanel {
private:
std::vector<float> glPoints;
std::vector<float> glColors;
void genArrays();
void setViewport();
public:
typedef enum GLPanelFillType { GLPANEL_FILL_NONE, GLPANEL_FILL_SOLID, GLPANEL_FILL_GRAD_X, GLPANEL_FILL_GRAD_Y, GLPANEL_FILL_GRAD_BAR_X, GLPANEL_FILL_GRAD_BAR_Y } GLPanelFillType;
typedef enum GLPanelCoordinateSystem { GLPANEL_Y_DOWN_ZERO_ONE, GLPANEL_Y_UP_ZERO_ONE, GLPANEL_Y_UP, GLPANEL_Y_DOWN } GLPanelCoordinateSystem;
float pos[2] = {0.0f,0.0f};
float rot[3] = { 0.0f,0.0f,0.0f };
float size[2] = { 0.0f,0.0f };
float view[2] = { 0.0f,0.0f };
GLPanelFillType fillType;
GLPanelCoordinateSystem coord;
float marginPx;
GLPanelEdges borderPx;
RGBA4f fill[2];
RGBA4f borderColor;
bool contentsVisible, visible;
CubicVR::mat4 transform, transformInverse;
CubicVR::mat4 localTransform;
float min, mid, max;
// screen dimensions
CubicVR::vec2 vmin, vmax;
// unit dimensions
CubicVR::vec2 umin, umax, ucenter;
// pixel dimensions
CubicVR::vec2 pdim, pvec;
GLuint srcBlend, dstBlend;
std::vector<GLPanel *> children;
GLPanel();
virtual ~GLPanel() = default;;
void setPosition(float x, float y);
void setSize(float w, float h);
float getWidth();
float getHeight();
float getWidthPx() const;
float getHeightPx() const;
void setCoordinateSystem(GLPanelCoordinateSystem coord);
bool hitTest(CubicVR::vec2 pos_in, CubicVR::vec2 &result) const;
void setFill(GLPanelFillType fill_mode);
void setFillColor(const RGBA4f& color1);
void setFillColor(const RGBA4f& color1, const RGBA4f& color2);
void setMarginPx(float marg);
void setBorderColor(const RGBA4f& clr);
void setBorderPx(float bord);
void setBorderPx(float bordl, float bordr, float bordt, float bordb);
void setBlend(GLuint src, GLuint dst);
void addChild(GLPanel *childPanel);
void removeChild(GLPanel *childPanel);
void drawChildren();
virtual void drawPanelContents();
void calcTransform(CubicVR::mat4 transform);
void draw();
};
class GLTextPanel : public GLPanel {
private:
std::string textVal;
GLFont::Align horizAlign;
GLFont::Align vertAlign;
bool useNativeFont;
public:
GLTextPanel();
void drawPanelContents() override;
void setText(std::string text, GLFont::Align hAlign = GLFont::GLFONT_ALIGN_CENTER, GLFont::Align vAlign = GLFont::GLFONT_ALIGN_CENTER , bool useNativeFont = false);
std::string getText();
};
class GLTestPanel : public GLPanel {
public:
GLTestPanel() : GLPanel() {
}
void drawPanelContents() override;
};

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "UITestCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(UITestCanvas, wxGLCanvas) EVT_PAINT(UITestCanvas::OnPaint)
EVT_IDLE(UITestCanvas::OnIdle)
EVT_MOTION(UITestCanvas::OnMouseMoved)
EVT_LEFT_DOWN(UITestCanvas::OnMouseDown)
EVT_LEFT_UP(UITestCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(UITestCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
UITestCanvas::UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
InteractiveCanvas(parent, dispAttrs) {
glContext = new UITestContext(this, &wxGetApp().GetContext(this), wxGetApp().GetContextAttributes());
}
UITestCanvas::~UITestCanvas() = default;
void UITestCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
// wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize() * GetContentScaleFactor();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
glContext->Draw();
glContext->DrawEnd();
SwapBuffers();
}
void UITestCanvas::OnIdle(wxIdleEvent& /* event */) {
Refresh(false);
}
void UITestCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
}
void UITestCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
}
void UITestCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void UITestCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
}
void UITestCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
}
void UITestCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
}

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#include "wx/glcanvas.h"
#include "wx/timer.h"
#include <vector>
#include <queue>
#include "InteractiveCanvas.h"
#include "UITestContext.h"
#include "MouseTracker.h"
#include "Timer.h"
class UITestCanvas: public InteractiveCanvas {
public:
UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
~UITestCanvas() override;
private:
void OnPaint(wxPaintEvent& event);
void OnIdle(wxIdleEvent &event);
void OnMouseMoved(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseWheelMoved(wxMouseEvent& event);
void OnMouseReleased(wxMouseEvent& event);
void OnMouseEnterWindow(wxMouseEvent& event);
void OnMouseLeftWindow(wxMouseEvent& event);
UITestContext *glContext;
wxDECLARE_EVENT_TABLE();
};

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "UITestContext.h"
#include "UITestCanvas.h"
#include "ColorTheme.h"
UITestContext::UITestContext(UITestCanvas *canvas, wxGLContext *sharedContext, wxGLContextAttrs *ctxAttrs) :
PrimaryGLContext(canvas, sharedContext, ctxAttrs), testMeter("TEST",0,100,50) {
testPanel.setPosition(0.0, 0.0);
testPanel.setSize(1.0, 1.0);
testPanel.setMarginPx(10);
testPanel.setFill(GLPanel::GLPANEL_FILL_SOLID);
testPanel.setFillColor(RGBA4f(0.0,0.0,1.0));
testChildPanel.setPosition(0.0, 0.0);
testChildPanel.setMarginPx(5);
testChildPanel.setSize(1.0f, 0.33f);
testChildPanel.setCoordinateSystem(GLPanel::GLPANEL_Y_DOWN_ZERO_ONE);
testChildPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_BAR_X);
testChildPanel.setFillColor(RGBA4f(0.0,0.0,1.0), RGBA4f(0.0,1.0,0.0));
testChildPanel.setBorderPx(1);
testChildPanel2.setPosition(0.0f, -0.66f);
testChildPanel2.setSize(1.0f, 0.33f);
testChildPanel2.setMarginPx(5);
testChildPanel2.setFill(GLPanel::GLPANEL_FILL_GRAD_X);
testChildPanel2.setFillColor(RGBA4f(0.0,0.0,1.0), RGBA4f(0.0,1.0,0.0));
testChildPanel2.setBorderColor(RGBA4f(1.0,0.0,0.0));
testChildPanel2.setBorderPx(1);
testChildPanel3.setPosition(0.0f, 0.66f);
testChildPanel3.setSize(1.0f, 0.33f);
testChildPanel3.setMarginPx(5);
testChildPanel3.setFill(GLPanel::GLPANEL_FILL_GRAD_X);
testChildPanel3.setFillColor(RGBA4f(0.0,0.0,1.0), RGBA4f(0.0,1.0,0.0));
testChildPanel3.setBorderColor(RGBA4f(1.0,0.0,0.0));
testChildPanel3.setBorderPx(1);
testText1.setText("Testing 123..");
testText1.setFill(GLPanel::GLPANEL_FILL_NONE);
testChildPanel2.addChild(&testText1);
// testPanel.addChild(&testChildPanel);
// testPanel.addChild(&testChildPanel2);
// testPanel.addChild(&testChildPanel3);
testMeter.setSize(0.1f,0.9f);
testPanel.addChild(&testMeter);
}
void UITestContext::DrawBegin() {
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glClearColor(ThemeMgr::mgr.currentTheme->generalBackground.r, ThemeMgr::mgr.currentTheme->generalBackground.g, ThemeMgr::mgr.currentTheme->generalBackground.b, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_TEXTURE_2D);
}
void UITestContext::Draw() {
testPanel.calcTransform(CubicVR::mat4::identity());
testPanel.draw();
}
void UITestContext::DrawEnd() {
// glFlush();
// CheckGLError();
}

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// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#include "PrimaryGLContext.h"
#include "GLPanel.h"
#include "MeterPanel.h"
class UITestCanvas;
class UITestContext: public PrimaryGLContext {
public:
UITestContext(UITestCanvas *canvas, wxGLContext *sharedContext, wxGLContextAttrs *ctxAttrs);
void DrawBegin();
void Draw();
void DrawEnd();
private:
GLPanel testPanel;
GLTestPanel testChildPanel;
GLPanel testChildPanel2;
GLPanel testChildPanel3;
GLTextPanel testText1;
MeterPanel testMeter;
};