46 lines
1.8 KiB
Markdown
46 lines
1.8 KiB
Markdown
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CubicSDR
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========
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Cross-Platform Software-Defined Radio Application
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- The latest downloads are available on the [CubicSDR Releases](https://github.com/cjcliffe/CubicSDR/releases) page.
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- Build instructions can be found at the [CubicSDR Wiki](https://github.com/cjcliffe/CubicSDR/wiki) page.
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- Manual is available at [cubicsdr.readthedocs.io](http://cubicsdr.readthedocs.io).
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- Manual contributions can be submitted to the [CubicSDR-Manual](https://github.com/cjcliffe/CubicSDR-Manual) repository.
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Utilizes:
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--------
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- liquid-dsp (http://liquidsdr.org/ -- https://github.com/jgaeddert/liquid-dsp)
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- SoapySDR (http://www.pothosware.com/ -- https://github.com/pothosware/SoapySDR)
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- RtAudio (http://www.music.mcgill.ca/~gary/rtaudio/ -- http://github.com/thestk/rtaudio/)
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- LodePNG (http://lodev.org/lodepng/)
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- BMFont (http://www.angelcode.com/ -- http://www.angelcode.com/products/bmfont/)
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- Bitstream Vera font (http://en.wikipedia.org/wiki/Bitstream_Vera)
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- OpenGL (https://www.opengl.org/)
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- wxWidgets (https://www.wxwidgets.org/)
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- CMake (http://www.cmake.org/)
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Optional Libs:
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--------
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- FFTW3 (can be compiled into liquid-dsp if desired) (http://www.fftw.org/ -- https://github.com/FFTW/fftw3)
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- hamlib (https://github.com/Hamlib/Hamlib)
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Recommended minimum requirements:
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--------------------
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- Multi-core processor system with at least 1GB RAM.
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- Graphics card with at least 128MB video memory and OpenGL 3.x or ES 2.0 support.
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- OSX 10.9+ for Mac binary releases.
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- Windows 7+ for 64 or 32-bit Windows binary releases.
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- Linux and other embedded distribution support yet to be indexed, known to at least work on Debian 8+ and Ubuntu 14+.
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Target Platforms:
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----------------
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- [x] OSX
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- [x] Windows
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- [x] Linux
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License:
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-------
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- GPL-2.0+
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