771 lines
38 KiB
Lua
771 lines
38 KiB
Lua
local select, pairs, string_lower, tremove, tinsert, format, string_gsub, ipairs = select, pairs, string.lower, tremove, tinsert, format, string.gsub, ipairs
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local UnitExists, UnitIsUnit, UnitName, UnitIsEnemy = UnitExists, UnitIsUnit, UnitName, UnitIsEnemy
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local C_NamePlate = C_NamePlate
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local Gladdy = LibStub("Gladdy")
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local L = Gladdy.L
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local GetSpellInfo, CreateFrame = GetSpellInfo, CreateFrame
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---------------------------------------------------
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-- Constants
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---------------------------------------------------
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local totemData = {
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-- Fire
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[string_lower("Searing Totem")] = {id = 3599,texture = select(3, GetSpellInfo(3599)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Searing Totem
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[string_lower("Flametongue Totem")] = {id = 8227,texture = select(3, GetSpellInfo(8227)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Flametongue Totem
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[string_lower("Magma Totem")] = {id = 8190,texture = select(3, GetSpellInfo(8190)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Magma Totem
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[string_lower("Fire Nova Totem")] = {id = 1535,texture = select(3, GetSpellInfo(1535)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Nova Totem
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[string_lower("Totem of Wrath")] = {id = 30706,texture = select(3, GetSpellInfo(30706)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Totem of Wrath
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[string_lower("Fire Elemental Totem")] = {id = 32982,texture = select(3, GetSpellInfo(32982)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Elemental Totem
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[string_lower("Frost Resistance Totem")] = {id = 8181,texture = select(3, GetSpellInfo(8181)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Frost Resistance Totem
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-- Water
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[string_lower("Fire Resistance Totem")] = {id = 8184,texture = select(3, GetSpellInfo(8184)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Fire Resistance Totem
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[string_lower("Poison Cleansing Totem")] = {id = 8166,texture = select(3, GetSpellInfo(8166)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Poison Cleansing Totem
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[string_lower("Disease Cleansing Totem")] = {id = 8170,texture = select(3, GetSpellInfo(8170)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Disease Cleansing Totem
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[string_lower("Healing Stream Totem")] = {id = 5394,texture = select(3, GetSpellInfo(5394)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Healing Stream Totem
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[string_lower("Mana Tide Totem")] = {id = 16190,texture = select(3, GetSpellInfo(16190)), color = {r = 0.078, g = 0.9, b = 0.16, a = 1}, enabled = true, priority = 3}, -- Mana Tide Totem
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[string_lower("Mana Spring Totem")] = {id = 5675,texture = select(3, GetSpellInfo(5675)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 1}, -- Mana Spring Totem
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-- Earth
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[string_lower("Earthbind Totem")] = {id = 2484,texture = select(3, GetSpellInfo(2484)), color = {r = 0.5, g = 0.5, b = 0.5, a = 1}, enabled = true, priority = 1}, -- Earthbind Totem
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[string_lower("Stoneclaw Totem")] = {id = 5730,texture = select(3, GetSpellInfo(5730)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneclaw Totem
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[string_lower("Stoneskin Totem")] = {id = 8071,texture = select(3, GetSpellInfo(8071)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Stoneskin Totem
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[string_lower("Strength of Earth Totem")] = {id = 8075,texture = select(3, GetSpellInfo(8075)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Strength of Earth Totem
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[string_lower("Earth Elemental Totem")] = {id = 33663,texture = select(3, GetSpellInfo(33663)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Earth Elemental Totem
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[string_lower("Tremor Totem")] = {id = 8143,texture = select(3, GetSpellInfo(8143)), color = {r = 1, g = 0.9, b = 0.1, a = 1}, enabled = true, priority = 3}, -- Tremor Totem
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-- Air
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[string_lower("Grounding Totem")] = {id = 8177,texture = select(3, GetSpellInfo(8177)), color = {r = 0, g = 0.53, b = 0.92, a = 1}, enabled = true, priority = 3}, -- Grounding Totem
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[string_lower("Grace of Air Totem")] = {id = 8835,texture = select(3, GetSpellInfo(8835)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Grace of Air Totem
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[string_lower("Nature Resistance Totem")] = {id = 10595,texture = select(3, GetSpellInfo(10595)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Nature Resistance Totem
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[string_lower("Windfury Totem")] = {id = 8512,texture = select(3, GetSpellInfo(8512)), color = {r = 0.96, g = 0, b = 0.07, a = 1}, enabled = true, priority = 2}, -- Windfury Totem
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[string_lower("Sentry Totem")] = {id = 6495, texture = select(3, GetSpellInfo(6495)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Sentry Totem
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[string_lower("Windwall Totem")] = {id = 15107,texture = select(3, GetSpellInfo(15107)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Windwall Totem
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[string_lower("Wrath of Air Totem")] = {id = 3738,texture = select(3, GetSpellInfo(3738)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Wrath of Air Totem
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[string_lower("Tranquil Air Totem")] = {id = 25908,texture = select(3, GetSpellInfo(25908)), color = {r = 0, g = 0, b = 0, a = 1}, enabled = true, priority = 0}, -- Tranquil Air Totem
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}
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local localizedTotemData = {
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["default"] = {
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[string_lower(select(1, GetSpellInfo(3599)))] = totemData[string_lower("Searing Totem")], -- Searing Totem
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[string_lower(select(1, GetSpellInfo(8227)))] = totemData[string_lower("Flametongue Totem")], -- Flametongue Totem
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[string_lower(select(1, GetSpellInfo(8190)))] = totemData[string_lower("Magma Totem")], -- Magma Totem
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[string_lower(select(1, GetSpellInfo(1535)))] = totemData[string_lower("Fire Nova Totem")], -- Fire Nova Totem
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[string_lower(select(1, GetSpellInfo(30706)))] = totemData[string_lower("Totem of Wrath")], -- Totem of Wrath
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[string_lower(select(1, GetSpellInfo(32982)))] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
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[string_lower(select(1, GetSpellInfo(8181)))] = totemData[string_lower("Frost Resistance Totem")], -- Frost Resistance Totem
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-- Water
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[string_lower(select(1, GetSpellInfo(8184)))] = totemData[string_lower("Fire Resistance Totem")], -- Fire Resistance Totem
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[string_lower(select(1, GetSpellInfo(8166)))] = totemData[string_lower("Poison Cleansing Totem")], -- Poison Cleansing Totem
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[string_lower(select(1, GetSpellInfo(8170)))] = totemData[string_lower("Disease Cleansing Totem")], -- Disease Cleansing Totem
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[string_lower(select(1, GetSpellInfo(5394)))] = totemData[string_lower("Healing Stream Totem")], -- Healing Stream Totem
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[string_lower(select(1, GetSpellInfo(16190)))] = totemData[string_lower("Mana Tide Totem")], -- Mana Tide Totem
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[string_lower(select(1, GetSpellInfo(5675)))] = totemData[string_lower("Mana Spring Totem")], -- Mana Spring Totem
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-- Earth
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[string_lower(select(1, GetSpellInfo(2484)))] = totemData[string_lower("Earthbind Totem")], -- Earthbind Totem
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[string_lower(select(1, GetSpellInfo(5730)))] = totemData[string_lower("Stoneclaw Totem")], -- Stoneclaw Totem
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[string_lower(select(1, GetSpellInfo(8071)))] = totemData[string_lower("Stoneskin Totem")], -- Stoneskin Totem
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[string_lower(select(1, GetSpellInfo(8075)))] = totemData[string_lower("Strength of Earth Totem")], -- Strength of Earth Totem
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[string_lower(select(1, GetSpellInfo(33663)))] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
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[string_lower(select(1, GetSpellInfo(8143)))] = totemData[string_lower("Tremor Totem")], -- Tremor Totem
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-- Air
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[string_lower(select(1, GetSpellInfo(8177)))] = totemData[string_lower("Grounding Totem")], -- Grounding Totem
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[string_lower(select(1, GetSpellInfo(8835)))] = totemData[string_lower("Grace of Air Totem")], -- Grace of Air Totem
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[string_lower(select(1, GetSpellInfo(10595)))] = totemData[string_lower("Nature Resistance Totem")], -- Nature Resistance Totem
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[string_lower(select(1, GetSpellInfo(8512)))] = totemData[string_lower("Windfury Totem")], -- Windfury Totem
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[string_lower(select(1, GetSpellInfo(6495)))] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
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[string_lower(select(1, GetSpellInfo(15107)))] = totemData[string_lower("Windwall Totem")], -- Windwall Totem
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[string_lower(select(1, GetSpellInfo(3738)))] = totemData[string_lower("Wrath of Air Totem")], -- Wrath of Air Totem
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[string_lower(select(1, GetSpellInfo(25908)))] = totemData[string_lower("Tranquil Air Totem")], -- Tranquil Air Totem
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},
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["frFR"] = {
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[string_lower("Totem d'\195\169lementaire de terre")] = totemData[string_lower("Earth Elemental Totem")], -- Earth Elemental Totem
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[string_lower("Totem d'\195\169lementaire de feu")] = totemData[string_lower("Fire Elemental Totem")], -- Fire Elemental Totem
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},
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["ruRU"] = {
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[string_lower("")] = totemData[string_lower("Sentry Totem")], -- Sentry Totem
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}
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}
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local function GetTotemColorDefaultOptions()
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local defaultDB = {}
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local options = {}
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local indexedList = {}
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for k,v in pairs(totemData) do
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tinsert(indexedList, {name = k, id = v.id, color = v.color, texture = v.texture, enabled = v.enabled})
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end
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table.sort(indexedList, function (a, b)
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return a.name < b.name
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end)
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for i=1,#indexedList do
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defaultDB["totem" .. indexedList[i].id] = {color = indexedList[i].color, enabled = indexedList[i].enabled, alpha = 0.6, customText = ""}
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options["npTotemsHideDisabledTotems"] = {
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order = 1,
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name = L["Hide Disabled Totem Plates"],
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desc = L["Hide Disabled Totem Plates"],
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type = "toggle",
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width = "full",
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get = function() return Gladdy.dbi.profile.npTotemsHideDisabledTotems end,
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set = function(_, value)
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Gladdy.dbi.profile.npTotemsHideDisabledTotems = value
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Gladdy:UpdateFrame()
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end
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}
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options["totem" .. indexedList[i].id] = {
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order = i+1,
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name = select(1, GetSpellInfo(indexedList[i].id)),
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--inline = true,
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width = "3.0",
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type = "group",
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icon = indexedList[i].texture,
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args = {
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headerTotemConfig = {
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type = "header",
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name = format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
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order = 1,
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},
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enabled = {
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order = 2,
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name = L["Enabled"],
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desc = "Enable " .. format("|T%s:20|t %s", indexedList[i].texture, select(1, GetSpellInfo(indexedList[i].id))),
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type = "toggle",
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width = "full",
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get = function() return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled end,
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set = function(_, value)
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].enabled = value
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Gladdy:UpdateFrame()
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end
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},
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color = {
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type = "color",
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name = L["Border color"],
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desc = L["Color of the border"],
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order = 3,
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hasAlpha = true,
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width = "full",
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get = function()
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return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a
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end,
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set = function(_, r, g, b, a)
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.r,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.g,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.b,
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].color.a = r, g, b, a
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Gladdy:UpdateFrame()
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end,
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},
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alpha = {
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type = "range",
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name = L["Alpha"],
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order = 4,
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min = 0,
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max = 1,
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step = 0.1,
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width = "full",
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get = function()
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return Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha
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end,
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set = function(_, value)
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Gladdy.dbi.profile.npTotemColors["totem" .. indexedList[i].id].alpha = value
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Gladdy:UpdateFrame()
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end
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},
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customText = {
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type = "input",
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name = L["Custom totem name"],
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order = 5,
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width = "full",
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get = function() return Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText end,
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set = function(_, value) Gladdy.db.npTotemColors["totem" .. indexedList[i].id].customText = value Gladdy:UpdateFrame() end
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},
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}
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}
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end
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return defaultDB, options, indexedList
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end
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function Gladdy:GetTotemColors()
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return GetTotemColorDefaultOptions()
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end
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---------------------------------------------------
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-- Core
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---------------------------------------------------
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local TotemPlates = Gladdy:NewModule("Totem Plates", nil, {
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npTotems = true,
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npTotemsShowFriendly = true,
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npTotemsShowEnemy = true,
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npTotemPlatesBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
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npTotemPlatesSize = 40,
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npTotemPlatesWidthFactor = 1,
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npTremorFont = "DorisPP",
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npTremorFontSize = 10,
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npTremorFontXOffset = 0,
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npTremorFontYOffset = 0,
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npTotemPlatesAlpha = 0.6,
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npTotemPlatesAlphaAlways = false,
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npTotemPlatesAlphaAlwaysTargeted = false,
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npTotemColors = select(1, GetTotemColorDefaultOptions()),
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npTotemsHideDisabledTotems = false,
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})
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LibStub("AceHook-3.0"):Embed(TotemPlates)
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LibStub("AceTimer-3.0"):Embed(TotemPlates)
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function TotemPlates.OnEvent(self, event, ...)
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TotemPlates[event](self, ...)
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end
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function TotemPlates:Initialize()
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self.numChildren = 0
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self.activeTotemNameplates = {}
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self.totemPlateCache = {}
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self:RegisterEvent("PLAYER_ENTERING_WORLD")
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self:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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self:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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self:RegisterEvent("PLAYER_TARGET_CHANGED")
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self:RegisterEvent("UNIT_NAME_UPDATE")
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self:SetScript("OnEvent", TotemPlates.OnEvent)
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if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy then
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--GetCVar("nameplateShowEnemyTotems")
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--SetCVar("nameplateShowEnemyTotems", true);
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end
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if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly then
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--GetCVar("nameplateShowFriendlyTotems")
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--SetCVar("nameplateShowFriendlyTotems", true);
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end
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self.addon = "Blizzard"
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if (IsAddOnLoaded("Plater")) then
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self.addon = "Plater"
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elseif (IsAddOnLoaded("Kui_Nameplates")) then
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self.addon = "Kui_Nameplates"
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elseif (IsAddOnLoaded("NeatPlates")) then
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self.addon = "NeatPlates"
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elseif (IsAddOnLoaded("TidyPlates_ThreatPlates")) then
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self.addon = "TidyPlates_ThreatPlates"
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elseif (IsAddOnLoaded("Tukui")) then
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local _, C, _ = Tukui:unpack()
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if C.NamePlates.Enable then
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self.addon = "Tukui"
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end
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elseif (IsAddOnLoaded("ElvUI")) then
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local E = unpack(ElvUI)
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if E.private.nameplates.enable then
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self.addon = "ElvUI"
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end
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end
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end
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function TotemPlates:PLAYER_ENTERING_WORLD()
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self.numChildren = 0
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self.activeTotemNameplates = {}
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end
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function TotemPlates:Reset()
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--self:CancelAllTimers()
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--self:UnhookAll()
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end
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function TotemPlates:UpdateFrameOnce()
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for k,nameplate in pairs(self.activeTotemNameplates) do
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local totemDataEntry = nameplate.gladdyTotemFrame.totemDataEntry
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nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
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nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
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nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
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nameplate.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
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Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
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Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
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Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
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nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
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nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
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nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
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self:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
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if not Gladdy.db.npTotems then
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nameplate.gladdyTotemFrame:Hide()
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self:ToggleAddon(nameplate, true)
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else
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nameplate.gladdyTotemFrame:Show()
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self:ToggleAddon(nameplate)
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end
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local isEnemy = UnitIsEnemy("player", nameplate.gladdyTotemFrame.unitID)
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if Gladdy.db.npTotems and Gladdy.db.npTotemsShowEnemy and isEnemy then
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nameplate.gladdyTotemFrame:Show()
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self:ToggleAddon(nameplate)
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elseif Gladdy.db.npTotems and not Gladdy.db.npTotemsShowEnemy and isEnemy then
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nameplate.gladdyTotemFrame:Hide()
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self:ToggleAddon(nameplate, true)
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end
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if Gladdy.db.npTotems and Gladdy.db.npTotemsShowFriendly and not isEnemy then
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nameplate.gladdyTotemFrame:Show()
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self:ToggleAddon(nameplate)
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elseif not Gladdy.db.npTotemsShowFriendly and not isEnemy then
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nameplate.gladdyTotemFrame:Hide()
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self:ToggleAddon(nameplate, true)
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end
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if Gladdy.db.npTotems and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
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nameplate.gladdyTotemFrame:Show()
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|
self:ToggleAddon(nameplate)
|
|
end
|
|
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
if Gladdy.db.npTotems and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
self:ToggleAddon(nameplate)
|
|
end
|
|
end
|
|
for _,gladdyTotemFrame in ipairs(self.totemPlateCache) do
|
|
gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
|
gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
|
gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
|
gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
|
gladdyTotemFrame.totemName:SetPoint("TOP", gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- TotemPlates Frame
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:CreateTotemFrame(nameplate)
|
|
nameplate.gladdyTotemFrame = CreateFrame("Frame")
|
|
nameplate.gladdyTotemFrame:SetIgnoreParentAlpha(true)
|
|
nameplate.gladdyTotemFrame:SetWidth(Gladdy.db.npTotemPlatesSize * Gladdy.db.npTotemPlatesWidthFactor)
|
|
nameplate.gladdyTotemFrame:SetHeight(Gladdy.db.npTotemPlatesSize)
|
|
nameplate.gladdyTotemFrame.totemIcon = nameplate.gladdyTotemFrame:CreateTexture(nil, "BACKGROUND")
|
|
nameplate.gladdyTotemFrame.totemIcon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
|
|
nameplate.gladdyTotemFrame.totemIcon:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame.totemIcon:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT")
|
|
nameplate.gladdyTotemFrame.totemIcon:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
|
nameplate.gladdyTotemFrame.totemBorder = nameplate.gladdyTotemFrame:CreateTexture(nil, "BORDER")
|
|
nameplate.gladdyTotemFrame.totemBorder:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame.totemBorder:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT")
|
|
nameplate.gladdyTotemFrame.totemBorder:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT")
|
|
nameplate.gladdyTotemFrame.totemBorder:SetTexture(Gladdy.db.npTotemPlatesBorderStyle)
|
|
nameplate.gladdyTotemFrame.totemName = nameplate.gladdyTotemFrame:CreateFontString(nil, "OVERLAY")
|
|
nameplate.gladdyTotemFrame.totemName:SetFont(Gladdy:SMFetch("font", "npTremorFont"), Gladdy.db.npTremorFontSize, "OUTLINE")
|
|
nameplate.gladdyTotemFrame.totemName:SetPoint("TOP", nameplate.gladdyTotemFrame, "BOTTOM", Gladdy.db.npTremorFontXOffset, Gladdy.db.npTremorFontYOffset)
|
|
nameplate.gladdyTotemFrame.selectionHighlight = nameplate.gladdyTotemFrame:CreateTexture(nil, "OVERLAY")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetTexture("Interface/TargetingFrame/UI-TargetingFrame-BarFill")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetAlpha(0)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetBlendMode("ADD")
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetIgnoreParentAlpha(true)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetPoint("TOPLEFT", nameplate.gladdyTotemFrame, "TOPLEFT", Gladdy.db.npTotemPlatesSize/16, -Gladdy.db.npTotemPlatesSize/16)
|
|
nameplate.gladdyTotemFrame.selectionHighlight:SetPoint("BOTTOMRIGHT", nameplate.gladdyTotemFrame, "BOTTOMRIGHT", -Gladdy.db.npTotemPlatesSize/16, Gladdy.db.npTotemPlatesSize/16)
|
|
nameplate.gladdyTotemFrame:SetScript('OnUpdate', TotemPlates.OnUpdate)
|
|
nameplate.gladdyTotemFrame:SetScript("OnHide", function(self)
|
|
self.parent = nil
|
|
self:SetParent(nil)
|
|
end)
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Nameplate functions
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:GetAddonFrame(nameplate)
|
|
if self.addon == "Blizzard" then
|
|
if nameplate.UnitFrame then
|
|
return nameplate.UnitFrame
|
|
end
|
|
elseif self.addon == "Plater" or self.addon == "Tukui" or self.addon == "ElvUI" then
|
|
if nameplate.unitFrame then
|
|
return nameplate.unitFrame
|
|
end
|
|
elseif self.addon == "Kui_Nameplates" then
|
|
if nameplate.kui then
|
|
return nameplate.kui
|
|
end
|
|
elseif self.addon == "NeatPlates" then
|
|
if nameplate.extended or nameplate.carrier then
|
|
return nameplate.extended , nameplate.carrier
|
|
end
|
|
elseif self.addon == "TidyPlates_ThreatPlates" then
|
|
if nameplate.TPFrame then
|
|
return nameplate.TPFrame
|
|
end
|
|
end
|
|
end
|
|
|
|
function TotemPlates:PLAYER_TARGET_CHANGED()
|
|
for k,nameplate in pairs(self.activeTotemNameplates) do
|
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, k)
|
|
end
|
|
end
|
|
|
|
function TotemPlates:ToggleAddon(nameplate, show)
|
|
local addonFrames = { self:GetAddonFrame(nameplate) }
|
|
if addonFrames and #addonFrames > 0 then
|
|
if show then
|
|
for _,v in ipairs(addonFrames) do
|
|
v:Show()
|
|
end
|
|
else
|
|
for _,v in ipairs(addonFrames) do
|
|
v:Hide()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function TotemPlates.OnUpdate(self)
|
|
if (UnitIsUnit("mouseover", self.unitID) or UnitIsUnit("target", self.unitID)) and Gladdy.db.npTotemColors["totem" .. self.totemDataEntry.id].alpha > 0 then
|
|
self.selectionHighlight:SetAlpha(.25)
|
|
else
|
|
self.selectionHighlight:SetAlpha(0)
|
|
end
|
|
if (TotemPlates.addon == "Plater" or TotemPlates.addon == "Tukui" or TotemPlates.addon == "ElvUI") and self.parent and self.parent.unitFrame then
|
|
self.parent.unitFrame:Hide()
|
|
end
|
|
end
|
|
|
|
function TotemPlates:OnUnitEvent(unitID)
|
|
local isEnemy = UnitIsEnemy("player", unitID)
|
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
if not nameplate then
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotems then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotemsShowEnemy and isEnemy then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
if not Gladdy.db.npTotemsShowFriendly and not isEnemy then
|
|
self:ToggleAddon(nameplate, true)
|
|
return
|
|
end
|
|
local nameplateName = UnitName(unitID)
|
|
local totemName = string_gsub(nameplateName, "^%s+", "") --trim
|
|
totemName = string_gsub(totemName, "%s+$", "") --trim
|
|
totemName = string_gsub(totemName, "%s+[I,V,X]+$", "") --trim rank
|
|
totemName = string_lower(totemName)
|
|
local totemDataEntry = localizedTotemData["default"][totemName] or localizedTotemData["frFR"][totemName] or localizedTotemData["ruRU"][totemName]
|
|
if totemDataEntry and Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled then-- modify this nameplates
|
|
if #self.totemPlateCache > 0 then
|
|
nameplate.gladdyTotemFrame = tremove(self.totemPlateCache, #self.totemPlateCache)
|
|
else
|
|
self:CreateTotemFrame(nameplate)
|
|
end
|
|
nameplate.gladdyTotemFrame.unitID = unitID
|
|
nameplate.gladdyTotemFrame.totemDataEntry = totemDataEntry
|
|
nameplate.gladdyTotemFrame.parent = nameplate
|
|
nameplate.gladdyTotemFrame:SetParent(nameplate)
|
|
nameplate.gladdyTotemFrame:ClearAllPoints()
|
|
nameplate.gladdyTotemFrame:SetPoint("CENTER", nameplate, "CENTER", 0, 0)
|
|
nameplate.gladdyTotemFrame.totemIcon:SetTexture(totemDataEntry.texture)
|
|
nameplate.gladdyTotemFrame.totemBorder:SetVertexColor(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.r,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.g,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.b,
|
|
Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].color.a)
|
|
nameplate.gladdyTotemFrame.totemName:SetText(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].customText or "")
|
|
nameplate.gladdyTotemFrame.parent = nameplate
|
|
nameplate.gladdyTotemFrame:Show()
|
|
TotemPlates:SetTotemAlpha(nameplate.gladdyTotemFrame, unitID)
|
|
self:ToggleAddon(nameplate)
|
|
self.activeTotemNameplates[unitID] = nameplate
|
|
elseif totemDataEntry and not Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].enabled and Gladdy.db.npTotemsHideDisabledTotems then
|
|
if nameplate.gladdyTotemFrame then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
nameplate.gladdyTotemFrame = nil
|
|
end
|
|
self:ToggleAddon(nameplate)
|
|
else
|
|
self:ToggleAddon(nameplate, true)
|
|
end
|
|
end
|
|
|
|
function TotemPlates:NAME_PLATE_UNIT_ADDED(...)
|
|
self:OnUnitEvent(...)
|
|
end
|
|
|
|
function TotemPlates:UNIT_NAME_UPDATE(...)
|
|
self:OnUnitEvent(...)
|
|
end
|
|
|
|
function TotemPlates:NAME_PLATE_UNIT_REMOVED(...)
|
|
local unitID = ...
|
|
local nameplate = C_NamePlate.GetNamePlateForUnit(unitID)
|
|
self.activeTotemNameplates[unitID] = nil
|
|
--self:ToggleAddon(nameplate, true)
|
|
if nameplate.gladdyTotemFrame then
|
|
nameplate.gladdyTotemFrame:Hide()
|
|
nameplate.gladdyTotemFrame:SetParent(nil)
|
|
tinsert(self.totemPlateCache, nameplate.gladdyTotemFrame)
|
|
nameplate.gladdyTotemFrame = nil
|
|
end
|
|
end
|
|
|
|
function TotemPlates:SetTotemAlpha(gladdyTotemFrame, unitID)
|
|
local targetExists = UnitExists("target")
|
|
local totemDataEntry = gladdyTotemFrame.totemDataEntry
|
|
if targetExists then
|
|
if (UnitIsUnit(unitID, "target")) then -- is target
|
|
if Gladdy.db.npTotemPlatesAlphaAlwaysTargeted then
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
else
|
|
gladdyTotemFrame:SetAlpha(1)
|
|
end
|
|
else -- is not target
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
end
|
|
else -- no target
|
|
if Gladdy.db.npTotemPlatesAlphaAlways then
|
|
gladdyTotemFrame:SetAlpha(Gladdy.db.npTotemColors["totem" .. totemDataEntry.id].alpha)
|
|
else
|
|
gladdyTotemFrame:SetAlpha(0.95)
|
|
end
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------
|
|
|
|
-- Interface options
|
|
|
|
---------------------------------------------------
|
|
|
|
function TotemPlates:GetOptions()
|
|
return {
|
|
headerTotems = {
|
|
type = "header",
|
|
name = L["Totem Plates"],
|
|
order = 2,
|
|
},
|
|
npTotems = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Enabled"],
|
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
|
order = 3,
|
|
width = 0.9,
|
|
}),
|
|
npTotemsShowFriendly = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Show friendly"],
|
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
|
order = 4,
|
|
width = 0.65,
|
|
}),
|
|
npTotemsShowEnemy = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Show enemy"],
|
|
desc = L["Turns totem icons instead of nameplates on or off. (Requires reload)"],
|
|
order = 5,
|
|
width = 0.6,
|
|
}),
|
|
group = {
|
|
type = "group",
|
|
childGroups = "tree",
|
|
name = L["Frame"],
|
|
order = 4,
|
|
args = {
|
|
icon = {
|
|
type = "group",
|
|
name = L["Icon"],
|
|
order = 1,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Icon"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesSize = Gladdy:option({
|
|
type = "range",
|
|
name = L["Totem size"],
|
|
desc = L["Size of totem icons"],
|
|
order = 5,
|
|
min = 20,
|
|
max = 100,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
npTotemPlatesWidthFactor = Gladdy:option({
|
|
type = "range",
|
|
name = L["Icon Width Factor"],
|
|
desc = L["Stretches the icon"],
|
|
order = 6,
|
|
min = 0.5,
|
|
max = 2,
|
|
step = 0.05,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
font = {
|
|
type = "group",
|
|
name = L["Font"],
|
|
order = 2,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Font"],
|
|
order = 1,
|
|
},
|
|
npTremorFont = Gladdy:option({
|
|
type = "select",
|
|
name = L["Font"],
|
|
desc = L["Font of the custom totem name"],
|
|
order = 11,
|
|
dialogControl = "LSM30_Font",
|
|
values = AceGUIWidgetLSMlists.font,
|
|
}),
|
|
npTremorFontSize = Gladdy:option({
|
|
type = "range",
|
|
name = L["Size"],
|
|
desc = L["Scale of the font"],
|
|
order = 12,
|
|
min = 1,
|
|
max = 50,
|
|
step = 0.1,
|
|
width = "full",
|
|
}),
|
|
npTremorFontXOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Horizontal offset"],
|
|
desc = L["Scale of the font"],
|
|
order = 13,
|
|
min = -300,
|
|
max = 300,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
npTremorFontYOffset = Gladdy:option({
|
|
type = "range",
|
|
name = L["Vertical offset"],
|
|
desc = L["Scale of the font"],
|
|
order = 14,
|
|
min = -300,
|
|
max = 300,
|
|
step = 1,
|
|
width = "full",
|
|
}),
|
|
},
|
|
},
|
|
alpha = {
|
|
type = "group",
|
|
name = L["Alpha"],
|
|
order = 4,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Alpha"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesAlphaAlways = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Apply alpha when no target"],
|
|
desc = L["Always applies alpha, even when you don't have a target. Else it is 1."],
|
|
width = "full",
|
|
order = 21,
|
|
}),
|
|
npTotemPlatesAlphaAlwaysTargeted = Gladdy:option({
|
|
type = "toggle",
|
|
name = L["Apply alpha when targeted"],
|
|
desc = L["Always applies alpha, even when you target the totem. Else it is 1."],
|
|
width = "full",
|
|
order = 22,
|
|
}),
|
|
npAllTotemAlphas = {
|
|
type = "range",
|
|
name = L["All totem border alphas (configurable per totem)"],
|
|
min = 0,
|
|
max = 1,
|
|
step = 0.1,
|
|
width = "full",
|
|
order = 23,
|
|
get = function()
|
|
local alpha, i = nil, 1
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
if i == 1 then
|
|
alpha = v.alpha
|
|
i = i + 1
|
|
else
|
|
if v.alpha ~= alpha then
|
|
return ""
|
|
end
|
|
end
|
|
end
|
|
return alpha
|
|
end,
|
|
set = function(_, value)
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
v.alpha = value
|
|
end
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
border = {
|
|
type = "group",
|
|
name = L["Border"],
|
|
order = 5,
|
|
args = {
|
|
header = {
|
|
type = "header",
|
|
name = L["Border"],
|
|
order = 1,
|
|
},
|
|
npTotemPlatesBorderStyle = Gladdy:option({
|
|
type = "select",
|
|
name = L["Totem icon border style"],
|
|
order = 41,
|
|
values = Gladdy:GetIconStyles()
|
|
}),
|
|
npAllTotemColors = {
|
|
type = "color",
|
|
name = L["All totem border color"],
|
|
order = 42,
|
|
hasAlpha = true,
|
|
get = function()
|
|
local color
|
|
local i = 1
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
if i == 1 then
|
|
color = v.color
|
|
i = i + 1
|
|
else
|
|
if v.color.r ~= color.r or v.color.g ~= color.g or v.color.b ~= color.b or v.color.a ~= color.a then
|
|
return 0, 0, 0, 0
|
|
end
|
|
end
|
|
end
|
|
return color.r, color.g, color.b, color.a
|
|
end,
|
|
set = function(_, r, g, b, a)
|
|
for _,v in pairs(Gladdy.dbi.profile.npTotemColors) do
|
|
v.color.r = r
|
|
v.color.g = g
|
|
v.color.b = b
|
|
v.color.a = a
|
|
end
|
|
Gladdy:UpdateFrame()
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
npTotemColors = {
|
|
order = 50,
|
|
name = L["Customize Totems"],
|
|
type = "group",
|
|
childGroups = "tree",
|
|
args = select(2, Gladdy:GetTotemColors())
|
|
},
|
|
}
|
|
end |