From e86acf0cb231d3323c908c770b04571cb4ee5b28 Mon Sep 17 00:00:00 2001 From: Sumsebrum Date: Sun, 31 Jul 2022 21:47:40 +0200 Subject: [PATCH] debug messages Eventlistener --- EventListener.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/EventListener.lua b/EventListener.lua index a3c43af..3e4cace 100644 --- a/EventListener.lua +++ b/EventListener.lua @@ -172,12 +172,14 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED() unitClass = Gladdy.buttons[srcUnit].race end if spellID ~= 16188 and spellID ~= 17116 then -- Nature's Swiftness CD starts when buff fades + Gladdy:Debug("INFO", "SPELL_CAST_SUCCESS - CooldownUsed", srcUnit, "spellID:", spellID) Cooldowns:CooldownUsed(srcUnit, unitClass, spellId) end end end end if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116) and Gladdy.buttons[srcUnit].class) then + Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID) Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID) end end @@ -189,6 +191,7 @@ function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason) unit = Gladdy:GetArenaUnit(unit) local button = Gladdy.buttons[unit] local pet = Gladdy.modules["Pets"].frames[unit] + Gladdy:Debug("INFO", "ARENA_OPPONENT_UPDATE", unit, updateReason) if button or pet then if updateReason == "seen" then -- ENEMY_SPOTTED