diff --git a/.gitignore b/.gitignore
index 23b1f2d..deb3cb1 100644
--- a/.gitignore
+++ b/.gitignore
@@ -6,4 +6,5 @@ BuffLib
Ace-Libs
Images_Raw
Gladdy_old
+untracked
Gladdy_TW
\ No newline at end of file
diff --git a/Constants.lua b/Constants_BCC.lua
similarity index 87%
rename from Constants.lua
rename to Constants_BCC.lua
index 31589a3..bdfa87e 100644
--- a/Constants.lua
+++ b/Constants_BCC.lua
@@ -2,44 +2,14 @@ local tbl_sort, select, string_lower = table.sort, select, string.lower
local GetSpellInfo = GetSpellInfo
local GetItemInfo = GetItemInfo
-local GetLocale = GetLocale
local Gladdy = LibStub("Gladdy")
local L = Gladdy.L
local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
+Gladdy.expansion = "BCC"
Gladdy.CLASSES = {"MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE"}
tbl_sort(Gladdy.CLASSES)
-Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
-tbl_sort(Gladdy.RACES)
-
-local RACE_ICON_TCOORDS = {
- ["HUMAN_MALE"] = {0, 0.125, 0, 0.25},
- ["DWARF_MALE"] = {0.125, 0.25, 0, 0.25},
- ["GNOME_MALE"] = {0.25, 0.375, 0, 0.25},
- ["NIGHTELF_MALE"] = {0.375, 0.5, 0, 0.25},
-
- ["TAUREN_MALE"] = {0, 0.125, 0.25, 0.5},
- ["SCOURGE_MALE"] = {0.125, 0.25, 0.25, 0.5},
- ["TROLL_MALE"] = {0.25, 0.375, 0.25, 0.5},
- ["ORC_MALE"] = {0.375, 0.5, 0.25, 0.5},
-
- ["HUMAN_FEMALE"] = {0, 0.125, 0.5, 0.75},
- ["DWARF_FEMALE"] = {0.125, 0.25, 0.5, 0.75},
- ["GNOME_FEMALE"] = {0.25, 0.375, 0.5, 0.75},
- ["NIGHTELF_FEMALE"] = {0.375, 0.5, 0.5, 0.75},
-
- ["TAUREN_FEMALE"] = {0, 0.125, 0.75, 1.0},
- ["SCOURGE_FEMALE"] = {0.125, 0.25, 0.75, 1.0},
- ["TROLL_FEMALE"] = {0.25, 0.375, 0.75, 1.0},
- ["ORC_FEMALE"] = {0.375, 0.5, 0.75, 1.0},
-
- ["BLOODELF_MALE"] = {0.5, 0.625, 0.25, 0.5},
- ["BLOODELF_FEMALE"] = {0.5, 0.625, 0.75, 1.0},
-
- ["DRAENEI_MALE"] = {0.5, 0.625, 0, 0.25},
- ["DRAENEI_FEMALE"] = {0.5, 0.625, 0.5, 0.75},
-}
local specBuffs = {
-- DRUID
@@ -51,7 +21,7 @@ local specBuffs = {
[GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
-- HUNTER
- [GetSpellInfo(34692)] = L["Beast Mastery"], -- The Beast Within
+ [GetSpellInfo(34471)] = L["Beast Mastery"], -- The Beast Within
[GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
[GetSpellInfo(34455)] = L["Beast Mastery"], -- Ferocious Inspiration
[GetSpellInfo(27066)] = L["Marksmanship"], -- Trueshot Aura
@@ -108,8 +78,8 @@ local specBuffs = {
[GetSpellInfo(19028)] = L["Demonology"], -- Soul Link
[GetSpellInfo(23759)] = L["Demonology"], -- Master Demonologist
[GetSpellInfo(35696)] = L["Demonology"], -- Demonic Knowledge
- [GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
- [GetSpellInfo(34935)] = L["Destruction"], -- Backlash
+ [GetSpellInfo(30300)] = L["Destruction"], -- Nether Protection
+ [GetSpellInfo(34936)] = L["Destruction"], -- Backlash
-- WARRIOR
[GetSpellInfo(29838)] = L["Arms"], -- Second Wind
@@ -338,11 +308,11 @@ local importantAuras = {
spellID = 19577,
},
-- The Beast Within
- [GetSpellInfo(34692)] = {
+ [GetSpellInfo(34471)] = {
track = AURA_TYPE_BUFF,
duration = 18,
priority = 20,
- spellID = 34692,
+ spellID = 34471,
},
@@ -399,6 +369,11 @@ local importantAuras = {
priority = 20,
spellID = 45438,
},
+ [GetSpellInfo(41425)] = { -- Hypothermia (Ice Block Immune
+ track = AURA_TYPE_DEBUFF,
+ priority = 8,
+ spellID = 41425,
+ },
-- Impact
[GetSpellInfo(12355)] = {
track = AURA_TYPE_DEBUFF,
@@ -846,35 +821,6 @@ function Gladdy:GetInterrupts()
return interrupts
end
-local auraTypeColor = {}
-auraTypeColor["none"] = { r = 0.80, g = 0, b = 0 , a = 1}
-auraTypeColor["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1}
-auraTypeColor["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
-auraTypeColor["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
-auraTypeColor["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
-auraTypeColor["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
-auraTypeColor["form"] = auraTypeColor["none"]
-auraTypeColor["aura"] = auraTypeColor["none"]
-auraTypeColor[""] = auraTypeColor["none"]
-
-function Gladdy:GetAuraTypeColor()
- return auraTypeColor
-end
-
-local spellSchoolColors = {}
-spellSchoolColors[1] = {r = 1, g = 1, b = 0, a = 1, type = "Physical"} --- "physical" 255, 255, 0
-spellSchoolColors[2] = {r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy"} ---"holy" -- 255, 230, 128
-spellSchoolColors[4] = {r = 1, g = 0.501, b = 0, a = 1, type = "Fire"} ---"fire" -- 255, 128, 0
-spellSchoolColors[8] = {r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature"} ---"nature" -- 77, 255, 77
-spellSchoolColors[16] = {r = 0.501, g = 1, b = 1, a = 1, type = "Frost"} ---"frost" -- 128, 255, 255
-spellSchoolColors[32] = {r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow"} ---"shadow" --128, 128, 255
-spellSchoolColors[64] = {r = 1, g = 0.501, b = 1, a = 1, type = "Arcane"} ---"arcane" -- 255, 128, 255
-spellSchoolColors["unknown"] = {r = 0, g = 0, b = 0, a = 1, type = "Unknown"} ---"unknown spell school"
-
-function Gladdy:GetSpellSchoolColors()
- return spellSchoolColors
-end
-
local cooldownList = {
-- Spell Name Cooldown[, Spec]
-- Mage
@@ -1034,7 +980,7 @@ local cooldownList = {
[34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
[19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
[19577] = { cd = 60, spec = L["Beast Mastery"], }, -- Intimidation
- [38373] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
+ [34471] = { cd = 120, spec = L["Beast Mastery"], }, -- The Beast Within
[5384] = 30, -- Feign Death
[3034] = 15, -- Viper Sting
[1543] = 20, -- Flare
@@ -1168,154 +1114,6 @@ function Gladdy:Racials()
return racials
end
-local arenaTimer = {
- ["default"] = {
- [61] = "One minute until the Arena battle begins!",
- [31] = "Thirty seconds until the Arena battle begins!",
- [16] = "Fifteen seconds until the Arena battle begins!",
- [0] = "The Arena battle has begun!",
- },
- ["esES"] = {
- [61] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
- [31] = "¡Treinta segundos hasta que comience la batalla en arena!",
- [16] = "¡Quince segundos hasta que comience la batalla en arena!",
- [0] = "¡La batalla en arena ha comenzado!",
- },
- ["ptBR"] = {
- [61] = "Um minuto até a batalha na Arena começar!",
- [31] = "Trinta segundos até a batalha na Arena começar!",
- [16] = "Quinze segundos até a batalha na Arena começar!",
- [0] = "A batalha na Arena começou!",
- },
- ["deDE"] = {
- [61] = "Noch eine Minute bis der Arenakampf beginnt!",
- [31] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
- [16] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
- [0] = "Der Arenakampf hat begonnen!",
- },
- ["frFR"] = {
- [61] = "Le combat d'arène commence dans une minute\194\160!",
- [31] = "Le combat d'arène commence dans trente secondes\194\160!",
- [16] = "Le combat d'arène commence dans quinze secondes\194\160!",
- [0] = "Le combat d'arène commence\194\160!",
- },
- ["ruRU"] = {
- [61] = "Одна минута до начала боя на арене!",
- [31] = "Тридцать секунд до начала боя на арене!",
- [16] = "До начала боя на арене осталось 15 секунд.",
- [0] = "Бой начался!",
- },
- ["itIT"] = { -- TODO
- -- Beta has no itIT version available?
- },
- ["koKR"] = {
- [61] = "투기장 전투 시작 1분 전입니다!",
- [31] = "투기장 전투 시작 30초 전입니다!",
- [16] = "투기장 전투 시작 15초 전입니다!",
- [0] = "투기장 전투가 시작되었습니다!",
- },
- ["zhCN"] = {
- [61] = "竞技场战斗将在一分钟后开始!",
- [31] = "竞技场战斗将在三十秒后开始!",
- [16] = "竞技场战斗将在十五秒后开始!",
- [0] = "竞技场的战斗开始了!",
- },
- ["zhTW"] = {
- [61] = "1分鐘後競技場戰鬥開始!",
- [31] = "30秒後競技場戰鬥開始!",
- [16] = "15秒後競技場戰鬥開始!",
- [0] = "競技場戰鬥開始了!",
- },
-}
-arenaTimer["esMX"] = arenaTimer["esES"]
-arenaTimer["ptPT"] = arenaTimer["ptBR"]
-
-function Gladdy:GetArenaTimer()
- if arenaTimer[GetLocale()] then
- return arenaTimer[GetLocale()]
- else
- return arenaTimer["default"]
- end
-end
-
-Gladdy.legacy = {
- castBarPos = "LEFT",
- buffsCooldownPos = "TOP",
- buffsBuffsCooldownPos = "BOTTOM",
- classIconPos = "LEFT",
- ciAnchor = "healthBar",
- ciPos = "TOP",
- cooldownYPos = "TOP",
- cooldownXPos = "LEFT",
- drCooldownPos = "RIGHT",
- racialAnchor = "trinket",
- racialPos = "RIGHT",
- trinketPos = "RIGHT",
- padding = 1,
- growUp = false,
-}
-
-Gladdy.newDefaults = {
- ["bottomMargin"] = 94.99996948242188,
- ["newLayout"] = true,
- Pets = {
- ["petYOffset"] = -81.99993896484375,
- ["petXOffset"] = 181,
- },
- ClassIcon = {
- ["classIconXOffset"] = -74.90008544921875,
- },
- Racial = {
- ["racialXOffset"] = 255.9000244140625,
- },
- Trinket = {
- ["trinketXOffset"] = 182,
- },
- ["Combat Indicator"] = {
- ["ciXOffset"] = 79.99993896484375,
- ["ciYOffset"] = -10.99993896484375,
- },
- Cooldowns = {
- ["cooldownYOffset"] = 31,
- },
- ["Buffs and Debuffs"] = {
- ["buffsBuffsXOffset"] = 29,
- ["buffsBuffsYOffset"] = -82.99993896484375,
- ["buffsXOffset"] = 29,
- ["buffsYOffset"] = 62.00006103515625,
- },
- Diminishings = {
- ["drXOffset"] = 329.7999877929688,
- ["drYOffset"] = -22.5,
- },
- ["Cast Bar"] = {
- ["castBarXOffset"] = -235.900146484375,
- ["castBarYOffset"] = -30.5,
- },
-}
-
-Gladdy.frameStrata = {
- BACKGROUND = L["Background"] .. "(0)",
- LOW = L["Low"] .. "(1)",
- MEDIUM = L["Medium"] .. "(2)",
- HIGH = L["High"] .. "(3)",
- DIALOG = L["Dialog"] .. "(4)",
- FULLSCREEN = L["Fullscreen"] .. "(5)",
- FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
- TOOLTIP = L["Tooltip"] .. "(7)",
-}
-
-Gladdy.frameStrataSorting = {
- [1] = "BACKGROUND",
- [2] = "LOW",
- [3] = "MEDIUM",
- [4] = "HIGH",
- [5] = "DIALOG",
- [6] = "FULLSCREEN",
- [7] = "FULLSCREEN_DIALOG",
- [8] = "TOOLTIP",
-}
-
---------------------
-- TOTEM STUFF
@@ -1427,6 +1225,7 @@ local totemNpcIdsToTotemData = {
[84519] = totemData[string_lower("Searing Totem")],
[110730] = totemData[string_lower("Searing Totem")],
[132178] = totemData[string_lower("Searing Totem")],
+ [9637] = totemData[string_lower("Searing Totem")],
[5950] = totemData[string_lower("Flametongue Totem")],
[6012] = totemData[string_lower("Flametongue Totem")],
@@ -1652,4 +1451,3 @@ local totemNpcIdsToTotemData = {
function Gladdy:GetTotemData()
return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
end
-
diff --git a/Constants_Wrath.lua b/Constants_Wrath.lua
new file mode 100644
index 0000000..0b948d3
--- /dev/null
+++ b/Constants_Wrath.lua
@@ -0,0 +1,1383 @@
+local tbl_sort, select, string_lower = table.sort, select, string.lower
+
+local GetSpellInfo = GetSpellInfo
+local GetItemInfo = GetItemInfo
+
+local Gladdy = LibStub("Gladdy")
+local L = Gladdy.L
+local AURA_TYPE_DEBUFF, AURA_TYPE_BUFF = AURA_TYPE_DEBUFF, AURA_TYPE_BUFF
+
+Gladdy.expansion = "Wrath"
+Gladdy.CLASSES = { "MAGE", "PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARLOCK", "WARRIOR", "HUNTER", "ROGUE", "DEATHKNIGHT" }
+tbl_sort(Gladdy.CLASSES)
+
+local specBuffs = {
+ -- WARRIOR
+ [GetSpellInfo(56638)] = L["Arms"], -- Taste for Blood
+ [GetSpellInfo(64976)] = L["Arms"], -- Juggernaut
+ [GetSpellInfo(57522)] = L["Arms"], -- Enrage
+ [GetSpellInfo(52437)] = L["Arms"], -- Sudden Death
+ [GetSpellInfo(46857)] = L["Arms"], -- Trauma
+ [GetSpellInfo(56112)] = L["Fury"], -- Furious Attacks
+ [GetSpellInfo(29801)] = L["Fury"], -- Rampage
+ [GetSpellInfo(46916)] = L["Fury"], -- Slam!
+ [GetSpellInfo(50227)] = L["Protection"], -- Sword and Board
+ [GetSpellInfo(50720)] = L["Protection"], -- Vigilance
+ [GetSpellInfo(74347)] = L["Protection"], -- Silenced - Gag Order
+ -- PALADIN
+ [GetSpellInfo(20375)] = L["Retribution"], -- Seal of Command
+ [GetSpellInfo(59578)] = L["Retribution"], -- The Art of War
+ [GetSpellInfo(31836)] = L["Holy"], -- Light's Grace
+ [GetSpellInfo(53563)] = L["Holy"], -- Beacon of Light
+ [GetSpellInfo(54149)] = L["Holy"], -- Infusion of Light
+ [GetSpellInfo(63529)] = L["Protection"], -- Silenced - Shield of the Templar
+ -- ROGUE
+ [GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
+ [GetSpellInfo(44373)] = L["Subtlety"], -- Shadowstep Speed
+ [GetSpellInfo(36563)] = L["Subtlety"], -- Shadowstep DMG
+ [GetSpellInfo(51713)] = L["Subtlety"], -- Shadow Dance
+ [GetSpellInfo(31665)] = L["Subtlety"], -- Master of Subtlety
+ [GetSpellInfo(14278)] = L["Subtlety"], -- Ghostly Strike
+ [GetSpellInfo(51690)] = L["Combat"], -- Killing Spree
+ [GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
+ [GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
+ [GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
+ -- PRIEST
+ [GetSpellInfo(47788)] = L["Holy"], -- Guardian Spirit
+ [GetSpellInfo(52800)] = L["Discipline"], -- Borrowed Time
+ [GetSpellInfo(63944)] = L["Discipline"], -- Renewed Hope
+ [GetSpellInfo(15473)] = L["Shadow"], -- Shadowform
+ [GetSpellInfo(15286)] = L["Shadow"], -- Vampiric Embrace
+ -- DEATHKNIGHT
+ [GetSpellInfo(49222)] = L["Unholy"], -- Bone Shield
+ [GetSpellInfo(49016)] = L["Blood"], -- Hysteria
+ [GetSpellInfo(53138)] = L["Blood"], -- Abomination's Might
+ [GetSpellInfo(55610)] = L["Frost"], -- Imp. Icy Talons
+ -- MAGE
+ [GetSpellInfo(43039)] = L["Frost"], -- Ice Barrier
+ [GetSpellInfo(74396)] = L["Frost"], -- Fingers of Frost
+ [GetSpellInfo(57761)] = L["Frost"], -- Fireball!
+ [GetSpellInfo(11129)] = L["Fire"], -- Combustion
+ [GetSpellInfo(64346)] = L["Fire"], -- Fiery Payback
+ [GetSpellInfo(48108)] = L["Fire"], -- Hot Streak
+ [GetSpellInfo(54741)] = L["Fire"], -- Firestarter
+ [GetSpellInfo(55360)] = L["Fire"], -- Living Bomb
+ [GetSpellInfo(31583)] = L["Arcane"], -- Arcane Empowerment
+ [GetSpellInfo(44413)] = L["Arcane"], -- Incanter's Absorption
+ -- WARLOCK
+ [GetSpellInfo(30302)] = L["Destruction"], -- Nether Protection
+ [GetSpellInfo(63244)] = L["Destruction"], -- Pyroclasm
+ [GetSpellInfo(54277)] = L["Destruction"], -- Backdraft
+ [GetSpellInfo(47283)] = L["Destruction"], -- Empowered Imp
+ [GetSpellInfo(34936)] = L["Destruction"], -- Backlash
+ [GetSpellInfo(47193)] = L["Demonology"], -- Demonic Empowerment
+ [GetSpellInfo(64371)] = L["Affliction"], -- Eradication
+ -- SHAMAN
+ [GetSpellInfo(57663)] = L["Elemental"], -- Totem of Wrath
+ [GetSpellInfo(65264)] = L["Elemental"], -- Lava Flows
+ [GetSpellInfo(51470)] = L["Elemental"], -- Elemental Oath
+ [GetSpellInfo(52179)] = L["Elemental"], -- Astral Shift
+ [GetSpellInfo(49284)] = L["Restoration"], -- Earth Shield
+ [GetSpellInfo(53390)] = L["Restoration"], -- Tidal Waves
+ [GetSpellInfo(30809)] = L["Enhancement"], -- Unleashed Rage
+ [GetSpellInfo(53817)] = L["Enhancement"], -- Maelstrom Weapon
+ [GetSpellInfo(63685)] = L["Enhancement"], -- Freeze (Frozen Power)
+ -- HUNTER
+ [GetSpellInfo(20895)] = L["Beast Mastery"], -- Spirit Bond
+ [GetSpellInfo(34471)] = L["Beast Mastery"], -- The Beast Within
+ [GetSpellInfo(19506)] = L["Marksmanship"], -- Trueshot Aura
+ [GetSpellInfo(64420)] = L["Survival"], -- Sniper Training
+ -- DRUID
+ [GetSpellInfo(24932)] = L["Feral"], -- Leader of the Pack
+ [GetSpellInfo(16975)] = L["Feral"], -- Predatory Strikes
+ [GetSpellInfo(50334)] = L["Feral"], -- Berserk
+ [GetSpellInfo(24907)] = L["Balance"], -- Moonkin Aura
+ [GetSpellInfo(24858)] = L["Balance"], -- Moonkin Form
+ [GetSpellInfo(53251)] = L["Restoration"], -- Wild Growth
+ [GetSpellInfo(16188)] = L["Restoration"], -- Nature's Swiftness
+ [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
+}
+function Gladdy:GetSpecBuffs()
+ return specBuffs
+end
+
+local specSpells = {
+ -- WARRIOR
+ [GetSpellInfo(47486)] = L["Arms"], -- Mortal Strike
+ [GetSpellInfo(46924)] = L["Arms"], -- Bladestorm
+ [GetSpellInfo(23881)] = L["Fury"], -- Bloodthirst
+ [GetSpellInfo(12809)] = L["Protection"], -- Concussion Blow
+ [GetSpellInfo(47498)] = L["Protection"], -- Devastate
+ [GetSpellInfo(46968)] = L["Protection"], -- Shockwave
+ [GetSpellInfo(50720)] = L["Protection"], -- Vigilance
+ -- PALADIN
+ [GetSpellInfo(48827)] = L["Protection"], -- Avenger's Shield
+ [GetSpellInfo(48825)] = L["Holy"], -- Holy Shock
+ [GetSpellInfo(53563)] = L["Holy"], -- Beacon of Light
+ [GetSpellInfo(35395)] = L["Retribution"], -- Crusader Strike
+ [GetSpellInfo(66006)] = L["Retribution"], -- Divine Storm
+ [GetSpellInfo(20066)] = L["Retribution"], -- Repentance
+ -- ROGUE
+ [GetSpellInfo(48666)] = L["Assassination"], -- Mutilate
+ [GetSpellInfo(14177)] = L["Assassination"], -- Cold Blood
+ [GetSpellInfo(51690)] = L["Combat"], -- Killing Spree
+ [GetSpellInfo(13877)] = L["Combat"], -- Blade Flurry
+ [GetSpellInfo(13750)] = L["Combat"], -- Adrenaline Rush
+ [GetSpellInfo(36554)] = L["Subtlety"], -- Shadowstep
+ [GetSpellInfo(48660)] = L["Subtlety"], -- Hemorrhage
+ [GetSpellInfo(51713)] = L["Subtlety"], -- Shadow Dance
+ -- PRIEST
+ [GetSpellInfo(53007)] = L["Discipline"], -- Penance
+ [GetSpellInfo(10060)] = L["Discipline"], -- Power Infusion
+ [GetSpellInfo(33206)] = L["Discipline"], -- Pain Suppression
+ [GetSpellInfo(34861)] = L["Holy"], -- Circle of Healing
+ [GetSpellInfo(15487)] = L["Shadow"], -- Silence
+ [GetSpellInfo(48160)] = L["Shadow"], -- Vampiric Touch
+ -- DEATHKNIGHT
+ [GetSpellInfo(55262)] = L["Blood"], -- Heart Strike
+ [GetSpellInfo(49203)] = L["Frost"], -- Hungering Cold
+ [GetSpellInfo(55268)] = L["Frost"], -- Frost Strike
+ [GetSpellInfo(51411)] = L["Frost"], -- Howling Blast
+ [GetSpellInfo(55271)] = L["Unholy"], -- Scourge Strike
+ -- MAGE
+ [GetSpellInfo(44781)] = L["Arcane"], -- Arcane Barrage
+ [GetSpellInfo(55360)] = L["Fire"], -- Living Bomb
+ [GetSpellInfo(42950)] = L["Fire"], -- Dragon's Breath
+ [GetSpellInfo(42945)] = L["Fire"], -- Blast Wave
+ [GetSpellInfo(44572)] = L["Frost"], -- Deep Freeze
+ -- WARLOCK
+ [GetSpellInfo(59164)] = L["Affliction"], -- Haunt
+ [GetSpellInfo(47843)] = L["Affliction"], -- Unstable Affliction
+ [GetSpellInfo(59672)] = L["Demonology"], -- Metamorphosis
+ [GetSpellInfo(47193)] = L["Demonology"], -- Demonic Empowerment
+ [GetSpellInfo(59172)] = L["Destruction"], -- Chaos Bolt
+ [GetSpellInfo(47847)] = L["Destruction"], -- Shadowfury
+ -- SHAMAN
+ [GetSpellInfo(59159)] = L["Elemental"], -- Thunderstorm
+ [GetSpellInfo(16166)] = L["Elemental"], -- Elemental Mastery
+ [GetSpellInfo(51533)] = L["Enhancement"], -- Feral Spirit
+ [GetSpellInfo(30823)] = L["Enhancement"], -- Shamanistic Rage
+ [GetSpellInfo(17364)] = L["Enhancement"], -- Stormstrike
+ [GetSpellInfo(61301)] = L["Restoration"], -- Riptide
+ [GetSpellInfo(51886)] = L["Restoration"], -- Cleanse Spirit
+ -- HUNTER
+ [GetSpellInfo(19577)] = L["Beast Mastery"], -- Intimidation
+ [GetSpellInfo(34490)] = L["Marksmanship"], -- Silencing Shot
+ [GetSpellInfo(53209)] = L["Marksmanship"], -- Chimera Shot
+ [GetSpellInfo(60053)] = L["Survival"], -- Explosive Shot
+ [GetSpellInfo(49012)] = L["Survival"], -- Wyvern Sting
+ -- DRUID
+ [GetSpellInfo(53201)] = L["Balance"], -- Starfall
+ [GetSpellInfo(61384)] = L["Balance"], -- Typhoon
+ [GetSpellInfo(24858)] = L["Balance"], -- Moonkin Form
+ [GetSpellInfo(48566)] = L["Feral"], -- Mangle (Cat)
+ [GetSpellInfo(48564)] = L["Feral"], -- Mangle (Bear)
+ [GetSpellInfo(50334)] = L["Feral"], -- Berserk
+ [GetSpellInfo(18562)] = L["Restoration"], -- Swiftmend
+ [GetSpellInfo(17116)] = L["Restoration"], -- Nature's Swiftness
+ [GetSpellInfo(33891)] = L["Restoration"], -- Tree of Life
+ [GetSpellInfo(53251)] = L["Restoration"], -- Wild Growth
+}
+function Gladdy:GetSpecSpells()
+ return specSpells
+end
+
+local importantAuras = {
+ --- Crowd control
+ [GetSpellInfo(33786)] = { -- Cyclone
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 33786,
+ },
+ [GetSpellInfo(18658)] = { -- Hibernate
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 18658,
+ },
+ [GetSpellInfo(14309)] = { -- Freezing Trap Effect
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 14309,
+ },
+ [GetSpellInfo(60210)] = { -- Freezing arrow effect
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 60210,
+ },
+ [GetSpellInfo(6770)] = { -- Sap
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 6770,
+ },
+ [GetSpellInfo(2094)] = { -- Blind
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 2094,
+ },
+ [GetSpellInfo(5782)] = { -- Fear
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 5782,
+ },
+ [GetSpellInfo(47860)] = { -- Death Coil Warlock
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 47860,
+ },
+ [GetSpellInfo(6358)] = { -- Seduction
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 6358,
+ },
+ [GetSpellInfo(5484)] = { -- Howl of Terror
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 5484,
+ },
+ [GetSpellInfo(5246)] = { -- Intimidating Shout
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 5246,
+ },
+ [GetSpellInfo(8122)] = { -- Psychic Scream
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 8122,
+ },
+ [GetSpellInfo(64044)] = { -- Psychic Horror
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 64044,
+ },
+ [GetSpellInfo(12826)] = { -- Polymorph
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 12826,
+ texture = select(3, GetSpellInfo(12826)),
+ },
+ [GetSpellInfo(51514)] = { -- Hex
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 51514,
+ },
+ [GetSpellInfo(18647)] = { -- Banish
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 18647,
+ },
+ [GetSpellInfo(605)] = { -- Mind Control
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 605,
+ },
+ [GetSpellInfo(14327)] = { -- Scare Beast
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 14327,
+ },
+
+ --- Roots
+ -- Entangling Roots
+ [GetSpellInfo(26989)] = {
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 26989,
+ },
+ [select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689))] = {
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 27010,
+ altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
+ },
+ [GetSpellInfo(42917)] = { -- Frost Nova
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 42917,
+ },
+ [GetSpellInfo(33395)] = { -- Freeze (Water Elemental)
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 33395,
+ },
+ [GetSpellInfo(55080)] = { -- Shattered Barrier
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 55080,
+ },
+ [GetSpellInfo(16979)] = { -- Feral Charge
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 16979,
+ },
+ [GetSpellInfo(23694)] = { -- Improved Hamstring
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 23694,
+ },
+ [GetSpellInfo(4167)] = { -- Web (Hunter Pet)
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 4167,
+ },
+ [GetSpellInfo(47168)] = { -- Improved Wingclip
+ track = AURA_TYPE_DEBUFF,
+ priority = 30,
+ spellID = 47168,
+ },
+
+ --- Stuns and incapacitates
+ [GetSpellInfo(8983)] = { -- Bash
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 8983,
+ },
+ [GetSpellInfo(1833)] = { -- Cheap Shot
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 1833,
+ },
+ [GetSpellInfo(8643)] = { -- Kidney Shot
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 8643,
+ },
+ [GetSpellInfo(1776)] = { -- Gouge
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 1776,
+ },
+ [GetSpellInfo(44572)] = { -- Deep Freeze
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 44572,
+ },
+ [GetSpellInfo(49012)] = { -- Wyvern Sting
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 49012,
+ },
+ [GetSpellInfo(19503)] = { -- Scatter Shot
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 19503,
+ },
+ [GetSpellInfo(49803)] = { -- Pounce
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 49803,
+ },
+ [GetSpellInfo(49802)] = { -- Maim
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 49802,
+ },
+ [GetSpellInfo(10308)] = { -- Hammer of Justice
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 10308,
+ },
+ [GetSpellInfo(20066)] = { -- Repentance
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 20066,
+ },
+ [GetSpellInfo(46968)] = { -- Shockwave
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 46968,
+ },
+ [GetSpellInfo(49203)] = { -- Hungering Cold
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 49203,
+ },
+ [GetSpellInfo(47481)] = { -- Gnaw (dk pet stun)
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 47481,
+ },
+ [GetSpellInfo(47847)] = { -- Shadowfury Stun
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 47847,
+ },
+ [GetSpellInfo(16922)] = { -- Imp Starfire Stun
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 16922,
+ },
+ [GetSpellInfo(5530)] = { -- Mace Stun Effect
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ texture = select(3, GetSpellInfo(12284)),
+ spellID = 5530,
+ },
+ [GetSpellInfo(20549)] = { -- War Stomp
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 20549,
+ },
+ [GetSpellInfo(7922)] = { -- Charge Stun
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 7922,
+ texture = select(3, GetSpellInfo(100))
+ },
+ [GetSpellInfo(25274)] = { -- Intercept Stun
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 25274,
+ texture = select(3, GetSpellInfo(25272))
+ },
+ [GetSpellInfo(12809)] = { -- Concussion Blow
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 12809,
+ },
+ [GetSpellInfo(12355)] = { -- Impact
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 12355,
+ },
+ [GetSpellInfo(19577)] = {-- Intimidation
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 19577,
+ },
+ [GetSpellInfo(31661)] = { -- Dragon's Breath
+ track = AURA_TYPE_DEBUFF,
+ priority = 40,
+ spellID = 31661,
+ },
+
+ --- Silences
+ [GetSpellInfo(18469)] = { -- Improved Counterspell
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 18469,
+ },
+ [GetSpellInfo(15487)] = { -- Silence
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 15487,
+ },
+ [GetSpellInfo(34490)] = { -- Silencing Shot
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 34490,
+ },
+ [GetSpellInfo(18425)] = { -- Improved Kick
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 18425,
+ },
+ [GetSpellInfo(49916)] = { -- Strangulate
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 49916,
+ },
+ [GetSpellInfo(74347)] = { -- Silenced - Gag Order
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 74347,
+ },
+ [GetSpellInfo(63529)] = { -- Silenced - Shield of the Templar
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 63529,
+ },
+ ["Unstable Affliction Silence"] = { -- Unstable Affliction Silence (GetSpellInfo returns "Unstable Affliction")
+ track = AURA_TYPE_DEBUFF,
+ altName = select(1, GetSpellInfo(31117)) .. " Silence",
+ priority = 20,
+ spellID = 31117,
+ },
+ [GetSpellInfo(24259)] = { -- Spell Lock (Felhunter)
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 24259,
+ },
+ [GetSpellInfo(28730)] = { -- Arcane Torrent
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 28730,
+ },
+ [GetSpellInfo(1330)] = { -- Garrote - Silence
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 1330,
+ },
+
+ --- Disarms
+ [GetSpellInfo(676)] = { -- Disarm
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 676,
+ },
+ [GetSpellInfo(51722)] = { -- Dismantle
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 51722,
+ },
+ [GetSpellInfo(53359)] = { -- Chimera Shot - Scorpid
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 53359,
+ },
+ [GetSpellInfo(64058)] = { -- Psychic Horror Disarm
+ track = AURA_TYPE_DEBUFF,
+ priority = 20,
+ spellID = 64058,
+ },
+
+ --- Buffs
+ [GetSpellInfo(1022)] = { -- Hand of Protection
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 1022,
+ },
+ [GetSpellInfo(1044)] = { -- Hand of Freedom
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 1044,
+ },
+ [GetSpellInfo(6940)] = { -- Hand of Sacrifice
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 6940,
+ },
+ [GetSpellInfo(64205)] = { -- Divine Sacrifice
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 64205,
+ },
+ [GetSpellInfo(53271)] = { -- Master's Call (Hunter Pet Hand of Freedom)
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 53271,
+ },
+ [GetSpellInfo(2825)] = { -- Bloodlust
+ track = AURA_TYPE_BUFF,
+ priority = 9,
+ spellID = 2825,
+ },
+ [GetSpellInfo(32182)] = { -- Heroism
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 32182,
+ },
+ [GetSpellInfo(33206)] = { -- Pain Suppression
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 33206,
+ },
+ [GetSpellInfo(29166)] = { -- Innervate
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 29166,
+ },
+ [GetSpellInfo(18708)] = { -- Fel Domination
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 18708,
+ },
+ [GetSpellInfo(54428)] = { -- Divine Plea
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 54428,
+ },
+ [GetSpellInfo(31821)] = { -- Aura mastery
+ track = AURA_TYPE_BUFF,
+ priority = 21,
+ spellID = 31821,
+ },
+ [GetSpellInfo(51713)] = { -- Shadow Dance
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 51713,
+ },
+ [GetSpellInfo(12292)] = { -- Death Wish
+ track = AURA_TYPE_BUFF,
+ priority = 15,
+ spellID = 12292,
+ },
+ [GetSpellInfo(23920)] = { -- Spell Reflection
+ track = AURA_TYPE_BUFF,
+ priority = 40,
+ spellID = 23920,
+ },
+ [GetSpellInfo(6346)] = {-- Fear Ward
+ track = AURA_TYPE_BUFF,
+ priority = 9,
+ spellID = 6346,
+ },
+ [GetSpellInfo(50334)] = {-- Berserk
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 50334,
+ },
+
+ --- Turtling abilities
+ [GetSpellInfo(871)] = { -- Shield Wall
+ track = AURA_TYPE_BUFF,
+ priority = 25,
+ spellID = 871,
+ },
+ [GetSpellInfo(48707)] = { -- Anti-Magic Shell
+ track = AURA_TYPE_BUFF,
+ priority = 25,
+ spellID = 48707,
+ },
+ [GetSpellInfo(31224)] = { -- Cloak of Shadows
+ track = AURA_TYPE_BUFF,
+ priority = 25,
+ spellID = 31224,
+ },
+ [GetSpellInfo(19263)] = { -- Deterrence
+ track = AURA_TYPE_BUFF,
+ priority = 25,
+ spellID = 19263,
+ },
+ [GetSpellInfo(26669)] = { -- Evasion
+ track = AURA_TYPE_BUFF,
+ priority = 10,
+ spellID = 26669,
+ },
+
+ --- Immunities
+ [GetSpellInfo(34471)] = { -- The Beast Within (CC Immune)
+ track = AURA_TYPE_BUFF,
+ priority = 20,
+ spellID = 34471,
+ },
+ [GetSpellInfo(45438)] = { -- Ice Block
+ track = AURA_TYPE_BUFF,
+ priority = 30,
+ spellID = 45438,
+ },
+ [GetSpellInfo(41425)] = { -- Hypothermia (Ice Block Immune
+ track = AURA_TYPE_DEBUFF,
+ priority = 8,
+ spellID = 41425,
+ },
+ [GetSpellInfo(642)] = { -- Divine Shield
+ track = AURA_TYPE_BUFF,
+ priority = 30,
+ spellID = 642,
+ },
+ [GetSpellInfo(18499)] = { -- Berserker Rage (Flee Immune)
+ track = AURA_TYPE_BUFF,
+ priority = 30,
+ spellID = 18499,
+ },
+ [GetSpellInfo(1719)] = { -- Recklessness (Flee Immune)
+ track = AURA_TYPE_BUFF,
+ priority = 30,
+ spellID = 1719,
+ },
+
+ --- Alt Stuff
+ [GetSpellInfo(34709)] = { -- Shadowsight Buff
+ track = AURA_TYPE_BUFF,
+ duration = 15,
+ priority = 15,
+ magic = true,
+ spellID = 34709,
+ },
+ [GetSpellInfo(8178)] = { -- Grounding Totem Effect
+ track = AURA_TYPE_BUFF,
+ duration = 0,
+ priority = 15,
+ spellID = 8178
+ },
+ [GetSpellInfo(5024)] = { -- Flee (Skull of impending Doom) -- 5024
+ track = AURA_TYPE_BUFF,
+ priority = 15,
+ spellID = 5024,
+ altName = select(1, GetSpellInfo(5024)) .. " - " .. (select(1, GetItemInfo(4984)) or "Skull of Impending Doom"),
+ },
+}
+
+function Gladdy:GetImportantAuras()
+ return importantAuras
+end
+
+local interrupts = {
+ [GetSpellInfo(19675)] = { duration = 4, spellID = 19675, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(19675)), priority = 15 }, -- Feral Charge Effect (Druid)
+ [GetSpellInfo(2139)] = { duration = 8, spellID = 2139, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(2139)), priority = 15 }, -- Counterspell (Mage)
+ [GetSpellInfo(1766)] = { duration = 5, spellID = 1766, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(1766)), priority = 15 }, -- Kick (Rogue)
+ [GetSpellInfo(6552)] = { duration = 4, spellID = 6552, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(6552)), priority = 15 }, -- Pummel (Warrior)
+ [GetSpellInfo(72)] = { duration = 6, spellID = 72, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(72)), priority = 15 }, -- Shield Bash (Warrior)
+ [GetSpellInfo(57994)] = { duration = 2, spellID = 57994, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(57994)), priority = 15 }, -- Wind Shear (Shaman)
+ [GetSpellInfo(19244)] = { duration = 5, spellID = 19244, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(19244)), priority = 15 }, -- Spell Lock (Warlock
+ [GetSpellInfo(47528)] = { duration = 5, spellID = 47528, track = AURA_TYPE_DEBUFF, texture = select(3, GetSpellInfo(47528)), priority = 15 }, -- Mind Freeze (Deathknight)
+}
+function Gladdy:GetInterrupts()
+ return interrupts
+end
+
+local cooldownList = {
+ -- Spell Name Cooldown[, Spec]
+ -- Mage
+ ["MAGE"] = {
+ [1953] = 15, -- Blink
+ [42917] = 25, -- Frost Nova
+ [2139] = 24, -- Counterspell
+ [55342] = 180, -- Mirror Image
+ [12051] = 480, --Evocation
+ [45438] = { cd = 300, [L["Frost"]] = 240, }, -- Ice Block
+ [44572] = { cd = 30, spec = L["Frost"], }, -- Deep Freeze
+ [12472] = { cd = 180, spec = L["Frost"], }, -- Icy Veins
+ [31687] = { cd = 180, spec = L["Frost"], }, -- Summon Water Elemental
+ [12043] = { cd = 120, spec = L["Arcane"], }, -- Presence of Mind
+ [12042] = { cd = 180, spec = L["Arcane"], }, -- Arcane Power
+ [42950] = { cd = 20, spec = L["Fire"] }, -- Dragon's Breath
+ [11129] = { cd = 120, spec = L["Fire"] }, -- Combustion
+ [11958] = { cd = 480, spec = L["Frost"], -- Coldsnap
+ resetCD = {
+ [12472] = true,
+ [45438] = true,
+ [42917] = true,
+ [31687] = true,
+ [44572] = true,
+ },
+ },
+ },
+
+ -- Priest
+ ["PRIEST"] = {
+ [10890] = { cd = 27, [L["Shadow"]] = 23, }, -- Psychic Scream
+ [34433] = { cd = 300, [L["Shadow"]] = 180, }, -- Shadowfiend
+ [15487] = { cd = 45, spec = L["Shadow"], }, -- Silence
+ [64044] = { cd = 120, spec = L["Shadow"], }, -- Psychic Horror
+ [64843] = 480, -- Divine Hymn
+ [64901] = 360, -- Hymn of Hope
+ [32379] = 12, -- Shadow Word: Death
+ [6346] = 180, -- Fear Ward
+ [47585] = { cd = 75, spec = L["Shadow"], }, -- Dispersion (+ Glyph)
+ [10060] = { cd = 120, spec = L["Discipline"], }, -- Power Infusion
+ [33206] = { cd = 180, spec = L["Discipline"], }, -- Pain Suppression
+ },
+
+ -- Death Knight
+ ["DEATHKNIGHT"] = {
+ [47476] = 120, -- Strangulate
+ [47528] = 10, -- Mind Freeze
+ [48707] = 45, -- Anti-Magic Shell
+ [48792] = 120, -- Icebound Fortitude
+ [49576] = 35, -- Death Grip
+ [47568] = 300, -- Empower Rune Weapon
+ [48743] = 120, -- Death Pact
+ [49039] = 120, -- Lichborne
+ [47481] = { cd = 60, spec = L["Unholy"], }, -- Pet Gnaw
+ [51052] = { cd = 120, spec = L["Unholy"], }, -- Anti-Magic Zone
+ [46584] = { cd = 180, notSpec = L["Unholy"], }, -- Raise Dead
+ [49206] = { cd = 180, spec = L["Unholy"], }, -- Summon Gargoyle
+ [49028] = { cd = 90, spec = L["Blood"], }, -- Dancing Rune Weapon
+ [49203] = { cd = 60, spec = L["Frost"], }, -- Hungering Cold
+ },
+
+ -- Druid
+ ["DRUID"] = {
+ [22812] = 60, -- Barkskin
+ [29166] = 180, -- Innervate
+ [8983] = 60, -- Bash
+ [53312] = 60, -- Natures Grasp
+ [48505] = { cd = 90, spec = L["Balance"], }, -- Starfall
+ [50334] = { cd = 180, spec = L["Feral"], }, -- Berserk
+ [17116] = { cd = 120, spec = L["Restoration"], }, -- Natures Swiftness
+ [18562] = { cd = 15, spec = L["Restoration"], }, -- Swiftmend
+ [33831] = { cd = 180, spec = L["Balance"], }, -- Force of Nature
+ },
+
+ -- Shaman
+ ["SHAMAN"] = {
+ [57994] = 6, -- Wind Shear
+ [51514] = 45, -- Hex
+ [8177] = 15, -- Grounding Totem
+ [30823] = { cd = 60, spec = L["Enhancement"], }, -- Shamanistic Rage
+ [16166] = { cd = 180, spec = L["Elemental"], }, -- Elemental Mastery
+ [59159] = { cd = 45, spec = L["Elemental"], }, -- Thunderstorm
+ [16188] = { cd = 120, spec = L["Restoration"], }, -- Natures Swiftness
+ [51533] = { cd = 180, spec = L["Enhancement"], }, -- Feral Spirit
+ [16190] = { cd = 300, spec = L["Restoration"], }, -- Mana Tide Totem
+ },
+
+ -- Paladin
+ ["PALADIN"] = {
+ [10278] = 300, -- Hand of Protection
+ [1044] = 25, -- Hand of Freedom
+ [54428] = 60, -- Divine Plea
+ [6940] = 120, -- Hand of Sacrifice
+ [64205] = 120, -- Divine Sacrifice
+ [10308] = { cd = 60, [L["Protection"]] = 40, }, -- Hammer of Justice
+ [642] = { cd = 300, -- Divine Shield
+ sharedCD = {
+ cd = 30,
+ [31884] = true,
+ },
+ },
+ [31884] = { cd = 180, -- Avenging Wrath
+ sharedCD = {
+ cd = 30,
+ [642] = true,
+ },
+ },
+ [31821] = { cd = 120, spec = L["Holy"], }, -- Aura Mastery
+ [20066] = { cd = 60, spec = L["Retribution"], }, -- Repentance
+ [20216] = { cd = 120, spec = L["Holy"], }, -- Divine Favor
+ [31842] = { cd = 180, spec = L["Holy"], }, -- Divine Illumination
+ [31935] = { cd = 30, spec = L["Protection"], }, -- Avengers Shield
+
+ },
+
+ -- Warlock
+ ["WARLOCK"] = {
+ [17928] = 40, -- Howl of Terror
+ [47860] = 120, -- Death Coil
+ [18708] = 180, -- Feldom
+ [48020] = 30, -- Demonic Circle: Port
+ [19647] = { cd = 24, pet = true, }, -- Spell Lock
+ [27277] = { cd = 8, pet = true, }, -- Devour Magic
+ [61290] = 15, -- Shadowflame
+ [47847] = { cd = 20, spec = L["Destruction"], }, -- Shadowfury
+ [17877] = { cd = 15, spec = L["Destruction"], }, -- Shadowburn
+ [17962] = { cd = 10, spec = L["Destruction"], }, -- Conflagrate
+ [59172] = { cd = 12, spec = L["Destruction"], }, -- Chaos Bolt
+ [47241] = { cd = 180, spec = L["Demonology"], }, -- Metamorphosis
+ [47996] = { cd = 30, spec = L["Demonology"], pet = true, }, -- Intercept
+ [1122] = { cd = 600, spec = L["Demonology"], }, -- Inferno
+ },
+
+ -- Warrior
+ ["WARRIOR"] = {
+ [6552] = { cd = 10, -- Pummel
+ sharedCD = {
+ [72] = true,
+ },
+ },
+ [72] = { cd = 12, -- Shield Bash
+ sharedCD = {
+ [6552] = true,
+ },
+ },
+ [18499] = 30, -- Berserker Rage
+ [23920] = 10, -- Spell Reflection
+ [3411] = 30, -- Intervene
+ [20252] = { cd = 30, [L["Arms"]] = 20, }, -- Intercept
+ [676] = 60, -- Disarm
+ [5246] = 120, -- Intimidating Shout
+ [2565] = 60, -- Shield Block
+ [55694] = 180, -- Enraged Regeneration
+ [20230] = 300, -- Retaliation
+ [1719] = 300, -- Recklessness
+ [871] = 300, -- Shield Wall
+ [64382] = 300, -- Shattering Throw
+ [12292] = { cd = 180, spec = L["Fury"], }, -- Death Wish
+ [46924] = { cd = 90, spec = L["Arms"], }, -- Bladestorm
+ [46968] = { cd = 20, spec = L["Protection"], }, -- Shockwave
+ [12975] = { cd = 180, spec = L["Protection"], }, -- Last Stand
+ [12809] = { cd = 30, spec = L["Protection"], }, -- Concussion Blow
+
+ },
+
+ -- Hunter
+ ["HUNTER"] = {
+ --[53548] = 28, -- Crab Prin
+ --[53562] = 40, -- Ravager Stun
+
+ [19503] = 30, -- Scatter Shot
+ [19263] = 90, -- Deterrence
+ [781] = 15, -- Disengage
+ [5384] = 20, -- Feign Death
+ [3045] = 20, -- Rapid Fire
+ [60192] = { cd = 28, -- Freezing Arrow
+ sharedCD = {
+ [14311] = true, -- Freezing Trap
+ [13809] = true, -- Frost Trap
+ },
+ },
+ [14311] = { cd = 28, -- Freezing Trap
+ sharedCD = {
+ [60192] = true, -- Freezing Arrow
+ [13809] = true, -- Frost Trap
+ },
+ },
+ [13809] = { cd = 28, -- Frost Trap
+ sharedCD = {
+ [14311] = true, -- Freezing Trap
+ [60192] = true, -- Freezing Arrow
+ },
+ },
+ [34600] = { cd = 28, }, -- Snake Trap
+ [34490] = { cd = 20, spec = L["Marksmanship"], }, -- Silencing Shot
+ [19386] = { cd = 60, spec = L["Survival"], }, -- Wyvern Sting
+ [53271] = { cd = 60, pet = true, }, -- Masters Call
+ [19577] = { cd = 60, pet = true, }, -- Intimidation
+ [19574] = { cd = 120, pet = true, }, -- Bestial Wrath
+ [23989] = { cd = 180, -- Readiness
+ resetCD = {
+ [19503] = true, -- Scatter Shot
+ [19263] = true, -- Deterrence
+ [781] = true, -- Disengage
+ [60192] = true, -- Freezing Arrow
+ [14311] = true, -- Freezing Trap
+ [13809] = true, -- Frost Trap
+ [34600] = true, -- Snake Trap
+ [34490] = true, -- Silencing Shot
+ [19386] = true, -- Wyvern Sting
+ [53271] = true, -- Masters call
+ [19577] = true, -- Intimidation
+ },
+ },
+ },
+
+ -- Rogue
+ ["ROGUE"] = {
+ [1766] = 10, -- Kick
+ [8643] = 20, -- Kidney Shot
+ [26669] = 180, -- Evasion
+ [31224] = 60, -- Cloak of Shadow
+ [26889] = 180, -- Vanish
+ [2094] = 180, -- Blind
+ [51722] = 60, -- Dismantle
+ [11305] = 180, -- Sprint
+ [14177] = { cd = 180, spec = L["Assassination"], }, -- Cold Blood
+ [51713] = { cd = 60, spec = L["Subtlety"], }, -- Shadow Dance
+ [13750] = { cd = 180, spec = L["Combat"], }, -- Adrenaline Rush
+ [13877] = { cd = 120, spec = L["Combat"], }, -- Blade Flurry
+ [51690] = { cd = 120, spec = L["Combat"], }, -- Killing Spree
+ [36554] = { cd = 30, spec = L["Subtlety"], }, -- Shadowstep
+ [14185] = { cd = 480, spec = L["Subtlety"], -- Preparation
+ resetCD = {
+ [26669] = true,
+ [11305] = true,
+ [26889] = true,
+ [14177] = true,
+ [36554] = true,
+ },
+ },
+ },
+ ["Scourge"] = {
+
+ },
+ ["BloodElf"] = {
+
+ },
+ ["Tauren"] = {
+
+ },
+ ["Orc"] = {
+
+ },
+ ["Troll"] = {
+
+ },
+ ["NightElf"] = {
+
+ },
+ ["Draenei"] = {
+
+ },
+ ["Human"] = {
+
+ },
+ ["Gnome"] = {
+ },
+ ["Dwarf"] = {
+
+ },
+}
+function Gladdy:GetCooldownList()
+ return cooldownList
+end
+
+local racials = {
+ ["Scourge"] = {
+ [7744] = true, -- Will of the Forsaken
+ duration = 120,
+ spellName = select(1, GetSpellInfo(7744)),
+ texture = select(3, GetSpellInfo(7744))
+ },
+ ["BloodElf"] = {
+ [28730] = true, -- Arcane Torrent
+ duration = 120,
+ spellName = select(1, GetSpellInfo(28730)),
+ texture = select(3, GetSpellInfo(28730))
+ },
+ ["Tauren"] = {
+ [20549] = true, -- War Stomp
+ duration = 120,
+ spellName = select(1, GetSpellInfo(20549)),
+ texture = select(3, GetSpellInfo(20549))
+ },
+ ["Orc"] = {
+ [20572] = true,
+ [33697] = true,
+ [33702] = true,
+ duration = 120,
+ spellName = select(1, GetSpellInfo(20572)),
+ texture = select(3, GetSpellInfo(20572))
+ },
+ ["Troll"] = {
+ [26297] = true,
+ duration = 180,
+ spellName = select(1, GetSpellInfo(26297)),
+ texture = select(3, GetSpellInfo(26297))
+ },
+ ["NightElf"] = {
+ [58984] = true,
+ duration = 120,
+ spellName = select(1, GetSpellInfo(58984)),
+ texture = select(3, GetSpellInfo(58984))
+ },
+ ["Draenei"] = {
+ [28880] = true,
+ duration = 180,
+ spellName = select(1, GetSpellInfo(28880)),
+ texture = select(3, GetSpellInfo(28880))
+ },
+ ["Human"] = {
+ [59752] = true, -- Perception
+ duration = 120,
+ spellName = select(1, GetSpellInfo(59752)),
+ texture = select(3, GetSpellInfo(59752))
+ },
+ ["Gnome"] = {
+ [20589] = true, -- Escape Artist
+ duration = 105,
+ spellName = select(1, GetSpellInfo(20589)),
+ texture = select(3, GetSpellInfo(20589))
+ },
+ ["Dwarf"] = {
+ [20594] = true, -- Stoneform
+ duration = 180,
+ spellName = select(1, GetSpellInfo(20594)),
+ texture = select(3, GetSpellInfo(20594))
+ },
+}
+function Gladdy:Racials()
+ return racials
+end
+
+
+---------------------
+-- TOTEM STUFF
+---------------------
+
+local totemData = {
+ -- Fire
+ [string_lower("Searing Totem")] = { id = 3599, texture = select(3, GetSpellInfo(3599)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Flametongue Totem")] = { id = 8227, texture = select(3, GetSpellInfo(8227)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Magma Totem")] = { id = 8190, texture = select(3, GetSpellInfo(8190)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = 2 },
+ [string_lower("Fire Nova Totem")] = { id = 1535, texture = select(3, GetSpellInfo(1535)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = { cd = 4, once = true } },
+ [string_lower("Totem of Wrath")] = { id = 30706, texture = select(3, GetSpellInfo(30706)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Fire Elemental Totem")] = { id = 32982, texture = select(3, GetSpellInfo(32982)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Frost Resistance Totem")] = { id = 8181, texture = select(3, GetSpellInfo(8181)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Totem of Wrath")] = { id = 30706, texture = select(3, GetSpellInfo(30706)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ -- Water
+ [string_lower("Fire Resistance Totem")] = { id = 8184, texture = select(3, GetSpellInfo(8184)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Disease Cleansing Totem")] = { id = 8170, texture = select(3, GetSpellInfo(8170)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = 5 },
+ [string_lower("Healing Stream Totem")] = { id = 5394, texture = select(3, GetSpellInfo(5394)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = 2 },
+ [string_lower("Mana Tide Totem")] = { id = 16190, texture = select(3, GetSpellInfo(16190)), color = { r = 0.078, g = 0.9, b = 0.16, a = 1 } },
+ [string_lower("Mana Spring Totem")] = { id = 5675, texture = select(3, GetSpellInfo(5675)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = 2 },
+ -- Earth
+ [string_lower("Earthbind Totem")] = { id = 2484, texture = select(3, GetSpellInfo(2484)), color = { r = 0.5, g = 0.5, b = 0.5, a = 1 }, pulse = 3 },
+ [string_lower("Stoneclaw Totem")] = { id = 5730, texture = select(3, GetSpellInfo(5730)), color = { r = 0, g = 0, b = 0, a = 1 }, pulse = 2 },
+ [string_lower("Stoneskin Totem")] = { id = 8071, texture = select(3, GetSpellInfo(8071)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Strength of Earth Totem")] = { id = 8075, texture = select(3, GetSpellInfo(8075)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Earth Elemental Totem")] = { id = 33663, texture = select(3, GetSpellInfo(33663)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Tremor Totem")] = { id = 8143, texture = select(3, GetSpellInfo(8143)), color = { r = 1, g = 0.9, b = 0.1, a = 1 }, pulse = 3 },
+ -- Air
+ [string_lower("Grounding Totem")] = { id = 8177, texture = select(3, GetSpellInfo(8177)), color = { r = 0, g = 0.53, b = 0.92, a = 1 } },
+ [string_lower("Nature Resistance Totem")] = { id = 10595, texture = select(3, GetSpellInfo(10595)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Windfury Totem")] = { id = 8512, texture = select(3, GetSpellInfo(8512)), color = { r = 0.96, g = 0, b = 0.07, a = 1 } },
+ [string_lower("Sentry Totem")] = { id = 6495, texture = select(3, GetSpellInfo(6495)), color = { r = 0, g = 0, b = 0, a = 1 } },
+ [string_lower("Wrath of Air Totem")] = { id = 3738, texture = select(3, GetSpellInfo(3738)), color = { r = 0, g = 0, b = 0, a = 1 } },
+}
+
+local totemSpellIdToPulse = {
+ [GetSpellInfo(totemData[string_lower("Earthbind Totem")].id)] = totemData[string_lower("Earthbind Totem")].pulse,
+ [2484] = totemData[string_lower("Earthbind Totem")].pulse,
+ [GetSpellInfo(totemData[string_lower("Tremor Totem")].id)] = totemData[string_lower("Tremor Totem")].pulse,
+ [8143] = totemData[string_lower("Tremor Totem")].pulse,
+ --[GetSpellInfo(totemData[string_lower("Poison Cleansing Totem")].id)] = totemData[string_lower("Poison Cleansing Totem")].pulse,
+ --[8166] = totemData[string_lower("Poison Cleansing Totem")].pulse,
+ [GetSpellInfo(totemData[string_lower("Disease Cleansing Totem")].id)] = totemData[string_lower("Disease Cleansing Totem")].pulse,
+ [8170] = totemData[string_lower("Disease Cleansing Totem")].pulse,
+ [GetSpellInfo(totemData[string_lower("Fire Nova Totem")].id)] = totemData[string_lower("Fire Nova Totem")].pulse,
+ [1535] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 1
+ [8498] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 2
+ [8499] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 3
+ [11314] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 4
+ [11315] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 5
+ [25546] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 6
+ [25547] = totemData[string_lower("Fire Nova Totem")].pulse, -- Rank 7
+ [GetSpellInfo(totemData[string_lower("Magma Totem")].id)] = totemData[string_lower("Magma Totem")].pulse,
+ [8190] = totemData[string_lower("Magma Totem")].pulse, -- Rank 1
+ [10585] = totemData[string_lower("Magma Totem")].pulse, -- Rank 2
+ [10586] = totemData[string_lower("Magma Totem")].pulse, -- Rank 3
+ [10587] = totemData[string_lower("Magma Totem")].pulse, -- Rank 4
+ [25552] = totemData[string_lower("Magma Totem")].pulse, -- Rank 5
+ [GetSpellInfo(totemData[string_lower("Healing Stream Totem")].id)] = totemData[string_lower("Healing Stream Totem")].pulse,
+ [5394] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 1
+ [6375] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 2
+ [6377] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 3
+ [10462] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 4
+ [10463] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 5
+ [25567] = totemData[string_lower("Healing Stream Totem")].pulse, -- Rank 6
+ [GetSpellInfo(totemData[string_lower("Mana Spring Totem")].id)] = totemData[string_lower("Mana Spring Totem")].pulse,
+ [5675] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 1
+ [10495] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 2
+ [10496] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 3
+ [10497] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 4
+ [25570] = totemData[string_lower("Mana Spring Totem")].pulse, -- Rank 5
+ [GetSpellInfo(totemData[string_lower("Stoneclaw Totem")].id)] = totemData[string_lower("Stoneclaw Totem")].pulse,
+ [5730] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 1
+ [6390] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 2
+ [6391] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 3
+ [6392] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 4
+ [10427] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 5
+ [10428] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 6
+ [25525] = totemData[string_lower("Stoneclaw Totem")].pulse, -- Rank 7
+}
+
+local totemNpcIdsToTotemData = {
+ --fire
+ [2523] = totemData[string_lower("Searing Totem")],
+ [3902] = totemData[string_lower("Searing Totem")],
+ [3903] = totemData[string_lower("Searing Totem")],
+ [3904] = totemData[string_lower("Searing Totem")],
+ [7400] = totemData[string_lower("Searing Totem")],
+ [7402] = totemData[string_lower("Searing Totem")],
+ [15480] = totemData[string_lower("Searing Totem")],
+ [31162] = totemData[string_lower("Searing Totem")],
+ [31164] = totemData[string_lower("Searing Totem")],
+ [31165] = totemData[string_lower("Searing Totem")],
+ [21995] = totemData[string_lower("Searing Totem")],
+ [22209] = totemData[string_lower("Searing Totem")],
+ [22895] = totemData[string_lower("Searing Totem")],
+ [22896] = totemData[string_lower("Searing Totem")],
+ [34687] = totemData[string_lower("Searing Totem")],
+ [36532] = totemData[string_lower("Searing Totem")],
+ [43423] = totemData[string_lower("Searing Totem")],
+ [67380] = totemData[string_lower("Searing Totem")],
+ [73477] = totemData[string_lower("Searing Totem")],
+ [79238] = totemData[string_lower("Searing Totem")],
+ [22896] = totemData[string_lower("Searing Totem")],
+ [84519] = totemData[string_lower("Searing Totem")],
+ [110730] = totemData[string_lower("Searing Totem")],
+ [132178] = totemData[string_lower("Searing Totem")],
+ [9637] = totemData[string_lower("Searing Totem")],
+
+ [5950] = totemData[string_lower("Flametongue Totem")],
+ [6012] = totemData[string_lower("Flametongue Totem")],
+ [7423] = totemData[string_lower("Flametongue Totem")],
+ [10557] = totemData[string_lower("Flametongue Totem")],
+ [15485] = totemData[string_lower("Flametongue Totem")],
+ [31132] = totemData[string_lower("Flametongue Totem")],
+ [31133] = totemData[string_lower("Flametongue Totem")],
+ [31158] = totemData[string_lower("Flametongue Totem")],
+ [42605] = totemData[string_lower("Flametongue Totem")],
+
+ [5929] = totemData[string_lower("Magma Totem")],
+ [7464] = totemData[string_lower("Magma Totem")],
+ [7465] = totemData[string_lower("Magma Totem")],
+ [7466] = totemData[string_lower("Magma Totem")],
+ [15484] = totemData[string_lower("Magma Totem")],
+ [31166] = totemData[string_lower("Magma Totem")],
+ [31167] = totemData[string_lower("Magma Totem")],
+ [32887] = totemData[string_lower("Magma Totem")],
+ [42211] = totemData[string_lower("Magma Totem")],
+ [71335] = totemData[string_lower("Magma Totem")],
+ [71925] = totemData[string_lower("Magma Totem")],
+ [73085] = totemData[string_lower("Magma Totem")],
+ [73093] = totemData[string_lower("Magma Totem")],
+ [73268] = totemData[string_lower("Magma Totem")],
+ [88971] = totemData[string_lower("Magma Totem")],
+ [97369] = totemData[string_lower("Magma Totem")],
+ [98676] = totemData[string_lower("Magma Totem")],
+
+ [5879] = totemData[string_lower("Fire Nova Totem")],
+ [6110] = totemData[string_lower("Fire Nova Totem")],
+ [6111] = totemData[string_lower("Fire Nova Totem")],
+ [7844] = totemData[string_lower("Fire Nova Totem")],
+ [7845] = totemData[string_lower("Fire Nova Totem")],
+ [14662] = totemData[string_lower("Fire Nova Totem")],
+ [15482] = totemData[string_lower("Fire Nova Totem")],
+ [15483] = totemData[string_lower("Fire Nova Totem")],
+ [24320] = totemData[string_lower("Fire Nova Totem")],
+ [32775] = totemData[string_lower("Fire Nova Totem")],
+ [32776] = totemData[string_lower("Fire Nova Totem")],
+
+ [17539] = totemData[string_lower("Totem of Wrath")],
+ [22970] = totemData[string_lower("Totem of Wrath")],
+ [22971] = totemData[string_lower("Totem of Wrath")],
+ [30652] = totemData[string_lower("Totem of Wrath")],
+ [30653] = totemData[string_lower("Totem of Wrath")],
+ [30654] = totemData[string_lower("Totem of Wrath")],
+
+ [15439] = totemData[string_lower("Fire Elemental Totem")],
+ [40830] = totemData[string_lower("Fire Elemental Totem")],
+ [41337] = totemData[string_lower("Fire Elemental Totem")],
+ [41346] = totemData[string_lower("Fire Elemental Totem")],
+ [72301] = totemData[string_lower("Fire Elemental Totem")],
+
+ [5926] = totemData[string_lower("Frost Resistance Totem")],
+ [7412] = totemData[string_lower("Frost Resistance Totem")],
+ [7413] = totemData[string_lower("Frost Resistance Totem")],
+ [15486] = totemData[string_lower("Frost Resistance Totem")],
+ [31171] = totemData[string_lower("Frost Resistance Totem")],
+ [31172] = totemData[string_lower("Frost Resistance Totem")],
+
+ -- Water
+ [5927] = totemData[string_lower("Fire Resistance Totem")],
+ [7424] = totemData[string_lower("Fire Resistance Totem")],
+ [7425] = totemData[string_lower("Fire Resistance Totem")],
+ [15487] = totemData[string_lower("Fire Resistance Totem")],
+ [31169] = totemData[string_lower("Fire Resistance Totem")],
+ [31170] = totemData[string_lower("Fire Resistance Totem")],
+
+
+ [5924] = totemData[string_lower("Disease Cleansing Totem")],
+
+ [3527] = totemData[string_lower("Healing Stream Totem")],
+ [3906] = totemData[string_lower("Healing Stream Totem")],
+ [3907] = totemData[string_lower("Healing Stream Totem")],
+ [3908] = totemData[string_lower("Healing Stream Totem")],
+ [3909] = totemData[string_lower("Healing Stream Totem")],
+ [14664] = totemData[string_lower("Healing Stream Totem")],
+ [15488] = totemData[string_lower("Healing Stream Totem")],
+ [18235] = totemData[string_lower("Healing Stream Totem")],
+ [31181] = totemData[string_lower("Healing Stream Totem")],
+ [31182] = totemData[string_lower("Healing Stream Totem")],
+ [31185] = totemData[string_lower("Healing Stream Totem")],
+ [34686] = totemData[string_lower("Healing Stream Totem")],
+ [36542] = totemData[string_lower("Healing Stream Totem")],
+ [37810] = totemData[string_lower("Healing Stream Totem")],
+ [38428] = totemData[string_lower("Healing Stream Totem")],
+ [47077] = totemData[string_lower("Healing Stream Totem")],
+ [72309] = totemData[string_lower("Healing Stream Totem")],
+ [72457] = totemData[string_lower("Healing Stream Totem")],
+ [73890] = totemData[string_lower("Healing Stream Totem")],
+ [74433] = totemData[string_lower("Healing Stream Totem")],
+ [97508] = totemData[string_lower("Healing Stream Totem")],
+ [112567] = totemData[string_lower("Healing Stream Totem")],
+ [120357] = totemData[string_lower("Healing Stream Totem")],
+ [128539] = totemData[string_lower("Healing Stream Totem")],
+ [132049] = totemData[string_lower("Healing Stream Totem")],
+
+ [10467] = totemData[string_lower("Mana Tide Totem")],
+ [11100] = totemData[string_lower("Mana Tide Totem")],
+ [11101] = totemData[string_lower("Mana Tide Totem")],
+ [17061] = totemData[string_lower("Mana Tide Totem")],
+
+ [3573] = totemData[string_lower("Mana Spring Totem")],
+ [7414] = totemData[string_lower("Mana Spring Totem")],
+ [7415] = totemData[string_lower("Mana Spring Totem")],
+ [7416] = totemData[string_lower("Mana Spring Totem")],
+ [15304] = totemData[string_lower("Mana Spring Totem")],
+ [15489] = totemData[string_lower("Mana Spring Totem")],
+ [31186] = totemData[string_lower("Mana Spring Totem")],
+ [31189] = totemData[string_lower("Mana Spring Totem")],
+ [31190] = totemData[string_lower("Mana Spring Totem")],
+
+ -- Earth
+ [2630] = totemData[string_lower("Earthbind Totem")],
+ [22486] = totemData[string_lower("Earthbind Totem")],
+ [40233] = totemData[string_lower("Earthbind Totem")],
+ [74737] = totemData[string_lower("Earthbind Totem")],
+ [79155] = totemData[string_lower("Earthbind Totem")],
+
+ [3579] = totemData[string_lower("Stoneclaw Totem")],
+ [3911] = totemData[string_lower("Stoneclaw Totem")],
+ [3912] = totemData[string_lower("Stoneclaw Totem")],
+ [3913] = totemData[string_lower("Stoneclaw Totem")],
+ [7398] = totemData[string_lower("Stoneclaw Totem")],
+ [7399] = totemData[string_lower("Stoneclaw Totem")],
+ [14870] = totemData[string_lower("Stoneclaw Totem")],
+ [15478] = totemData[string_lower("Stoneclaw Totem")],
+ [31120] = totemData[string_lower("Stoneclaw Totem")],
+ [31121] = totemData[string_lower("Stoneclaw Totem")],
+ [31122] = totemData[string_lower("Stoneclaw Totem")],
+ [40258] = totemData[string_lower("Stoneclaw Totem")],
+ [102402] = totemData[string_lower("Stoneclaw Totem")],
+
+ [5873] = totemData[string_lower("Stoneskin Totem")],
+ [5919] = totemData[string_lower("Stoneskin Totem")],
+ [5920] = totemData[string_lower("Stoneskin Totem")],
+ [7366] = totemData[string_lower("Stoneskin Totem")],
+ [7367] = totemData[string_lower("Stoneskin Totem")],
+ [7368] = totemData[string_lower("Stoneskin Totem")],
+ [14663] = totemData[string_lower("Stoneskin Totem")],
+ [15470] = totemData[string_lower("Stoneskin Totem")],
+ [15474] = totemData[string_lower("Stoneskin Totem")],
+ [18177] = totemData[string_lower("Stoneskin Totem")],
+ [21994] = totemData[string_lower("Stoneskin Totem")],
+ [31175] = totemData[string_lower("Stoneskin Totem")],
+ [31176] = totemData[string_lower("Stoneskin Totem")],
+ [36550] = totemData[string_lower("Stoneskin Totem")],
+ [40267] = totemData[string_lower("Stoneskin Totem")],
+ [41967] = totemData[string_lower("Stoneskin Totem")],
+
+ [5874] = totemData[string_lower("Strength of Earth Totem")],
+ [5921] = totemData[string_lower("Strength of Earth Totem")],
+ [5922] = totemData[string_lower("Strength of Earth Totem")],
+ [7403] = totemData[string_lower("Strength of Earth Totem")],
+ [15464] = totemData[string_lower("Strength of Earth Totem")],
+ [15479] = totemData[string_lower("Strength of Earth Totem")],
+ [21992] = totemData[string_lower("Strength of Earth Totem")],
+ [30647] = totemData[string_lower("Strength of Earth Totem")],
+ [31129] = totemData[string_lower("Strength of Earth Totem")],
+ [40266] = totemData[string_lower("Strength of Earth Totem")],
+
+ [15430] = totemData[string_lower("Earth Elemental Totem")],
+ [24649] = totemData[string_lower("Earth Elemental Totem")],
+ [39387] = totemData[string_lower("Earth Elemental Totem")],
+ [40247] = totemData[string_lower("Earth Elemental Totem")],
+ [72307] = totemData[string_lower("Earth Elemental Totem")],
+
+ [5913] = totemData[string_lower("Tremor Totem")],
+ [41938] = totemData[string_lower("Tremor Totem")],
+ [41939] = totemData[string_lower("Tremor Totem")],
+
+ -- Air
+ [5925] = totemData[string_lower("Grounding Totem")],
+ [128537] = totemData[string_lower("Grounding Totem")],
+ [136251] = totemData[string_lower("Grounding Totem")],
+
+ [7467] = totemData[string_lower("Nature Resistance Totem")],
+ [7468] = totemData[string_lower("Nature Resistance Totem")],
+ [7469] = totemData[string_lower("Nature Resistance Totem")],
+ [15490] = totemData[string_lower("Nature Resistance Totem")],
+ [31173] = totemData[string_lower("Nature Resistance Totem")],
+ [31174] = totemData[string_lower("Nature Resistance Totem")],
+
+ [6112] = totemData[string_lower("Windfury Totem")],
+ [7483] = totemData[string_lower("Windfury Totem")],
+ [7484] = totemData[string_lower("Windfury Totem")],
+ [14666] = totemData[string_lower("Windfury Totem")],
+ [15496] = totemData[string_lower("Windfury Totem")],
+ [15497] = totemData[string_lower("Windfury Totem")],
+ [22897] = totemData[string_lower("Windfury Totem")],
+ [41940] = totemData[string_lower("Windfury Totem")],
+ [41941] = totemData[string_lower("Windfury Totem")],
+ [80703] = totemData[string_lower("Windfury Totem")],
+ [105690] = totemData[string_lower("Windfury Totem")],
+ [133684] = totemData[string_lower("Windfury Totem")],
+
+ [3968] = totemData[string_lower("Sentry Totem")],
+ [28938] = totemData[string_lower("Sentry Totem")],
+ [40187] = totemData[string_lower("Sentry Totem")],
+ [69505] = totemData[string_lower("Sentry Totem")],
+ [70413] = totemData[string_lower("Sentry Totem")],
+ [71145] = totemData[string_lower("Sentry Totem")],
+ [147410] = totemData[string_lower("Sentry Totem")],
+
+ [15447] = totemData[string_lower("Wrath of Air Totem")],
+ [36556] = totemData[string_lower("Wrath of Air Totem")],
+}
+
+function Gladdy:GetTotemData()
+ return totemData, totemNpcIdsToTotemData, totemSpellIdToPulse
+end
diff --git a/Constants_shared.lua b/Constants_shared.lua
new file mode 100644
index 0000000..c91bc19
--- /dev/null
+++ b/Constants_shared.lua
@@ -0,0 +1,295 @@
+local tbl_sort, select, string_lower = table.sort, select, string.lower
+local GetLocale = GetLocale
+
+local Gladdy = LibStub("Gladdy")
+local L = Gladdy.L
+
+Gladdy.RACES = {"Scourge", "BloodElf", "Tauren", "Orc", "Troll", "NightElf", "Draenei", "Human", "Gnome", "Dwarf"}
+tbl_sort(Gladdy.RACES)
+
+local RACE_ICON_TCOORDS = {
+ ["HUMAN_MALE"] = { 0, 0.125, 0, 0.25 },
+ ["DWARF_MALE"] = { 0.125, 0.25, 0, 0.25 },
+ ["GNOME_MALE"] = { 0.25, 0.375, 0, 0.25 },
+ ["NIGHTELF_MALE"] = { 0.375, 0.5, 0, 0.25 },
+
+ ["TAUREN_MALE"] = { 0, 0.125, 0.25, 0.5 },
+ ["SCOURGE_MALE"] = { 0.125, 0.25, 0.25, 0.5 },
+ ["TROLL_MALE"] = { 0.25, 0.375, 0.25, 0.5 },
+ ["ORC_MALE"] = { 0.375, 0.5, 0.25, 0.5 },
+
+ ["HUMAN_FEMALE"] = { 0, 0.125, 0.5, 0.75 },
+ ["DWARF_FEMALE"] = { 0.125, 0.25, 0.5, 0.75 },
+ ["GNOME_FEMALE"] = { 0.25, 0.375, 0.5, 0.75 },
+ ["NIGHTELF_FEMALE"] = { 0.375, 0.5, 0.5, 0.75 },
+
+ ["TAUREN_FEMALE"] = { 0, 0.125, 0.75, 1.0 },
+ ["SCOURGE_FEMALE"] = { 0.125, 0.25, 0.75, 1.0 },
+ ["TROLL_FEMALE"] = { 0.25, 0.375, 0.75, 1.0 },
+ ["ORC_FEMALE"] = { 0.375, 0.5, 0.75, 1.0 },
+
+ ["BLOODELF_MALE"] = { 0.5, 0.625, 0.25, 0.5 },
+ ["BLOODELF_FEMALE"] = { 0.5, 0.625, 0.75, 1.0 },
+
+ ["DRAENEI_MALE"] = { 0.5, 0.625, 0, 0.25 },
+ ["DRAENEI_FEMALE"] = { 0.5, 0.625, 0.5, 0.75 },
+}
+
+local arenaTimer = {
+ ["default"] = {
+ [60] = "One minute until the Arena battle begins!",
+ [30] = "Thirty seconds until the Arena battle begins!",
+ [15] = "Fifteen seconds until the Arena battle begins!",
+ [0] = "The Arena battle has begun!",
+ },
+ ["esES"] = {
+ [60] = "¡Un minuto hasta que dé comienzo la batalla en arena!",
+ [30] = "¡Treinta segundos hasta que comience la batalla en arena!",
+ [15] = "¡Quince segundos hasta que comience la batalla en arena!",
+ [0] = "¡La batalla en arena ha comenzado!",
+ },
+ ["ptBR"] = {
+ [60] = "Um minuto até a batalha na Arena começar!",
+ [30] = "Trinta segundos até a batalha na Arena começar!",
+ [15] = "Quinze segundos até a batalha na Arena começar!",
+ [0] = "A batalha na Arena começou!",
+ },
+ ["deDE"] = {
+ [60] = "Noch eine Minute bis der Arenakampf beginnt!",
+ [30] = "Noch dreißig Sekunden bis der Arenakampf beginnt!",
+ [15] = "Noch fünfzehn Sekunden bis der Arenakampf beginnt!",
+ [0] = "Der Arenakampf hat begonnen!",
+ },
+ ["frFR"] = {
+ [60] = "Le combat d'arène commence dans une minute\194\160!",
+ [30] = "Le combat d'arène commence dans trente secondes\194\160!",
+ [15] = "Le combat d'arène commence dans quinze secondes\194\160!",
+ [0] = "Le combat d'arène commence\194\160!",
+ },
+ ["ruRU"] = {
+ [60] = "Одна минута до начала боя на арене!",
+ [30] = "Тридцать секунд до начала боя на арене!",
+ [15] = "До начала боя на арене осталось 15 секунд.",
+ [0] = "Бой начался!",
+ },
+ ["itIT"] = { -- TODO
+ -- Beta has no itIT version available?
+ },
+ ["koKR"] = {
+ [60] = "투기장 전투 시작 1분 전입니다!",
+ [30] = "투기장 전투 시작 30초 전입니다!",
+ [15] = "투기장 전투 시작 15초 전입니다!",
+ [0] = "투기장 전투가 시작되었습니다!",
+ },
+ ["zhCN"] = {
+ [60] = "竞技场战斗将在一分钟后开始!",
+ [30] = "竞技场战斗将在三十秒后开始!",
+ [15] = "竞技场战斗将在十五秒后开始!",
+ [0] = "竞技场的战斗开始了!",
+ },
+ ["zhTW"] = {
+ [60] = "1分鐘後競技場戰鬥開始!",
+ [30] = "30秒後競技場戰鬥開始!",
+ [15] = "15秒後競技場戰鬥開始!",
+ [0] = "競技場戰鬥開始了!",
+ },
+}
+arenaTimer["esMX"] = arenaTimer["esES"]
+arenaTimer["ptPT"] = arenaTimer["ptBR"]
+
+function Gladdy:GetArenaTimer()
+ if arenaTimer[GetLocale()] then
+ return arenaTimer[GetLocale()]
+ else
+ return arenaTimer["default"]
+ end
+end
+
+Gladdy.legacy = {
+ castBarPos = "LEFT",
+ buffsCooldownPos = "TOP",
+ buffsBuffsCooldownPos = "BOTTOM",
+ classIconPos = "LEFT",
+ ciAnchor = "healthBar",
+ ciPos = "TOP",
+ cooldownYPos = "TOP",
+ cooldownXPos = "LEFT",
+ drCooldownPos = "RIGHT",
+ racialAnchor = "trinket",
+ racialPos = "RIGHT",
+ trinketPos = "RIGHT",
+ padding = 1,
+ growUp = false,
+}
+
+Gladdy.newDefaults = {
+ ["bottomMargin"] = 94.99996948242188,
+ ["newLayout"] = true,
+ Pets = {
+ ["petYOffset"] = -81.99993896484375,
+ ["petXOffset"] = 181,
+ },
+ ClassIcon = {
+ ["classIconXOffset"] = -74.90008544921875,
+ },
+ Racial = {
+ ["racialXOffset"] = 255.9000244140625,
+ },
+ Trinket = {
+ ["trinketXOffset"] = 182,
+ },
+ ["Combat Indicator"] = {
+ ["ciXOffset"] = 79.99993896484375,
+ ["ciYOffset"] = -10.99993896484375,
+ },
+ Cooldowns = {
+ ["cooldownYOffset"] = 31,
+ },
+ ["Buffs and Debuffs"] = {
+ ["buffsBuffsXOffset"] = 29,
+ ["buffsBuffsYOffset"] = -82.99993896484375,
+ ["buffsXOffset"] = 29,
+ ["buffsYOffset"] = 62.00006103515625,
+ },
+ Diminishings = {
+ ["drXOffset"] = 329.7999877929688,
+ ["drYOffset"] = -22.5,
+ },
+ ["Cast Bar"] = {
+ ["castBarXOffset"] = -235.900146484375,
+ ["castBarYOffset"] = -30.5,
+ },
+}
+
+Gladdy.frameStrata = {
+ BACKGROUND = L["Background"] .. "(0)",
+ LOW = L["Low"] .. "(1)",
+ MEDIUM = L["Medium"] .. "(2)",
+ HIGH = L["High"] .. "(3)",
+ DIALOG = L["Dialog"] .. "(4)",
+ FULLSCREEN = L["Fullscreen"] .. "(5)",
+ FULLSCREEN_DIALOG = L["Fullscreen Dialog"] .. "(6)",
+ TOOLTIP = L["Tooltip"] .. "(7)",
+}
+
+Gladdy.frameStrataSorting = {
+ [1] = "BACKGROUND",
+ [2] = "LOW",
+ [3] = "MEDIUM",
+ [4] = "HIGH",
+ [5] = "DIALOG",
+ [6] = "FULLSCREEN",
+ [7] = "FULLSCREEN_DIALOG",
+ [8] = "TOOLTIP",
+}
+
+local dispelTypeColors = {}
+dispelTypeColors["none"] = { r = 0.80, g = 0, b = 0, a = 1 }
+dispelTypeColors["magic"] = { r = 0.20, g = 0.60, b = 1.00, a = 1 }
+dispelTypeColors["curse"] = { r = 0.60, g = 0.00, b = 1.00, a = 1 }
+dispelTypeColors["disease"] = { r = 0.60, g = 0.40, b = 0, a = 1 }
+dispelTypeColors["poison"] = { r = 0.00, g = 0.60, b = 0, a = 1 }
+dispelTypeColors["immune"] = { r = 1.00, g = 0.02, b = 0.99, a = 1 }
+dispelTypeColors["enrage"] = dispelTypeColors["none"]
+dispelTypeColors["form"] = dispelTypeColors["none"]
+dispelTypeColors["aura"] = dispelTypeColors["none"]
+dispelTypeColors[""] = dispelTypeColors["none"]
+
+function Gladdy:GetDispelTypeColors()
+ return dispelTypeColors
+end
+
+
+--[[schoolColoring = {
+ [SCHOOL_MASK_NONE] = {a=1.0,r=1.00,g=1.00,b=1.00};
+ [SCHOOL_MASK_PHYSICAL] = {a=1.0,r=1.00,g=1.00,b=0.00};
+ [SCHOOL_MASK_HOLY] = {a=1.0,r=1.00,g=0.90,b=0.50};
+ [SCHOOL_MASK_FIRE] = {a=1.0,r=1.00,g=0.50,b=0.00};
+ [SCHOOL_MASK_NATURE] = {a=1.0,r=0.30,g=1.00,b=0.30};
+ [SCHOOL_MASK_FROST] = {a=1.0,r=0.50,g=1.00,b=1.00};
+ [SCHOOL_MASK_SHADOW] = {a=1.0,r=0.50,g=0.50,b=1.00};
+ [SCHOOL_MASK_ARCANE] = {a=1.0,r=1.00,g=0.50,b=1.00};
+
+SCHOOL_MASK_NONE = 0x00;
+SCHOOL_MASK_PHYSICAL = 0x01;
+SCHOOL_MASK_HOLY = 0x02;
+SCHOOL_MASK_FIRE = 0x04;
+SCHOOL_MASK_NATURE = 0x08;
+SCHOOL_MASK_FROST = 0x10;
+SCHOOL_MASK_SHADOW = 0x20;
+SCHOOL_MASK_ARCANE = 0x40;
+--]]
+local spellSchoolColors = {}
+spellSchoolColors[1] = { r = 1, g = 1, b = 0, a = 1, type = "Physical" } -- "physical" 255, 255, 0
+spellSchoolColors[2] = { r = 1, g = 0.901, b = 0.501, a = 1, type = "Holy" } --"holy" -- 255, 230, 128
+spellSchoolColors[4] = { r = 1, g = 0.501, b = 0, a = 1, type = "Fire" } --"fire" -- 255, 128, 0
+spellSchoolColors[8] = { r = 0.302, g = 1, b = 0.302, a = 1, type = "Nature" } --"nature" -- 77, 255, 77
+spellSchoolColors[16] = { r = 0.501, g = 1, b = 1, a = 1, type = "Frost" } --"frost" -- 128, 255, 255
+spellSchoolColors[32] = { r = 0.501, g = 0.501, b = 1, a = 1, type = "Shadow" } --"shadow" --128, 128, 255
+spellSchoolColors[64] = { r = 1, g = 0.501, b = 1, a = 1, type = "Arcane" } --"arcane" -- 255, 128, 255
+spellSchoolColors["unknown"] = { r = 0, g = 0, b = 0, a = 1, type = "Unknown" } --"unknown spell school"
+
+function Gladdy:GetSpellSchoolColors()
+ return spellSchoolColors
+end
+
+---------------------
+-- TRINKET STUFF
+---------------------
+
+local pvpTrinkets = { -- [itemID] = cd in ms
+ --wotlk
+ [59752] = 120000,
+ [51377] = 120000,
+ [51378] = 120000,
+ [46083] = 120000,
+ [46085] = 120000,
+ [46081] = 120000,
+ [46084] = 120000,
+ [46082] = 120000,
+ [42122] = 120000,
+ [42123] = 120000,
+ --tbc
+ [37864] = 120000,
+ [37865] = 120000,
+ [28235] = 120000,
+ [30348] = 120000,
+ [28238] = 120000,
+ [30351] = 120000,
+ [28236] = 120000,
+ [30349] = 120000,
+ [28234] = 120000,
+ [28237] = 120000,
+ [30350] = 120000,
+ [28240] = 120000,
+ [28243] = 120000,
+ [30345] = 120000,
+ [28241] = 120000,
+ [30343] = 120000,
+ [28239] = 120000,
+ [30346] = 120000,
+ [28242] = 120000,
+ [30344] = 120000,
+ [29593] = 120000,
+ [29593] = 300000,
+ [18859] = 300000,
+ [18857] = 300000,
+ [18864] = 300000,
+ [18854] = 300000,
+ [18862] = 300000,
+ [18858] = 300000,
+ [18856] = 300000,
+ [18863] = 300000,
+ [18834] = 300000,
+ [18851] = 300000,
+ [18845] = 300000,
+ [18852] = 300000,
+ [29592] = 300000,
+ [18850] = 300000,
+ [18846] = 300000,
+ [18853] = 300000,
+}
+
+function Gladdy:GetPvpTrinkets()
+ return pvpTrinkets
+end
\ No newline at end of file
diff --git a/EventListener.lua b/EventListener.lua
index 820f181..3e4cace 100644
--- a/EventListener.lua
+++ b/EventListener.lua
@@ -70,9 +70,11 @@ function Gladdy:SpotEnemy(unit, auraScan)
Gladdy:SendMessage("ENEMY_SPOTTED", unit)
end
if auraScan and not button.spec then
+ Gladdy:SendMessage("AURA_FADE", unit, "HELPFUL")
for n = 1, 30 do
- local spellName,_,_,_,_,expirationTime,unitCaster = UnitAura(unit, n, "HELPFUL")
+ local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, n, "HELPFUL")
if ( not spellName ) then
+ Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, AURA_TYPE_BUFF, n - 1)
break
end
if Gladdy.specBuffs[spellName] and unitCaster then -- Check for auras that detect a spec
@@ -92,6 +94,7 @@ function Gladdy:SpotEnemy(unit, auraScan)
if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
end
+ Gladdy:SendMessage("AURA_GAIN", unit, AURA_TYPE_BUFF, spellID, spellName, texture, duration, expirationTime, count, dispelType, n, unitCaster)
end
end
end
@@ -106,13 +109,32 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
end
if destUnit then
+ -- cooldown
+ if (Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName]) then
+ local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
+ if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
+ spellId = spellID
+ end
+ Cooldowns:AURA_FADE(destUnit, spellID)
+ end
-- diminish tracker
- if Gladdy.buttons[destUnit] and (Gladdy.db.drEnabled and (eventType == "SPELL_AURA_REMOVED" or eventType == "SPELL_AURA_REFRESH")) then
- Diminishings:AuraFade(destUnit, spellID)
+ if Gladdy.buttons[destUnit] and Gladdy.db.drEnabled and extraSpellId == AURA_TYPE_DEBUFF then
+ if (eventType == "SPELL_AURA_REMOVED") then
+ Diminishings:AuraFade(destUnit, spellID)
+ end
+ if (eventType == "SPELL_AURA_REFRESH") then
+ Diminishings:AuraGain(destUnit, spellID)
+ --Diminishings:AuraFade(destUnit, spellID)
+ end
+ if (eventType == "SPELL_AURA_APPLIED") then
+ Diminishings:AuraGain(destUnit, spellID)
+ end
end
-- death detection
if (Gladdy.buttons[destUnit] and eventType == "UNIT_DIED" or eventType == "PARTY_KILL" or eventType == "SPELL_INSTAKILL") then
- Gladdy:SendMessage("UNIT_DEATH", destUnit)
+ if not Gladdy:isFeignDeath(destUnit) then
+ Gladdy:SendMessage("UNIT_DEATH", destUnit)
+ end
end
-- spec detection
if Gladdy.buttons[destUnit] and (not Gladdy.buttons[destUnit].class or not Gladdy.buttons[destUnit].race) then
@@ -134,8 +156,8 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
if not Gladdy.buttons[srcUnit].spec then
self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
end
- if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED") then
- local unitRace = Gladdy.buttons[srcUnit].race
+ if (eventType == "SPELL_CAST_SUCCESS" or eventType == "SPELL_AURA_APPLIED" or eventType == "SPELL_MISSED") then
+ self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
-- cooldown tracker
if Gladdy.db.cooldown and Cooldowns.cooldownSpellIds[spellName] then
local unitClass
@@ -149,18 +171,15 @@ function EventListener:COMBAT_LOG_EVENT_UNFILTERED()
else
unitClass = Gladdy.buttons[srcUnit].race
end
- self:DetectSpec(srcUnit, Gladdy.specSpells[spellName])
if spellID ~= 16188 and spellID ~= 17116 then -- Nature's Swiftness CD starts when buff fades
+ Gladdy:Debug("INFO", "SPELL_CAST_SUCCESS - CooldownUsed", srcUnit, "spellID:", spellID)
Cooldowns:CooldownUsed(srcUnit, unitClass, spellId)
end
end
end
-
- if Gladdy.db.racialEnabled and Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
- Gladdy:SendMessage("RACIAL_USED", srcUnit)
- end
end
if (eventType == "SPELL_AURA_REMOVED" and (spellID == 16188 or spellID == 17116) and Gladdy.buttons[srcUnit].class) then
+ Gladdy:Debug("INFO", "SPELL_AURA_REMOVED - CooldownUsed", srcUnit, "spellID:", spellID)
Cooldowns:CooldownUsed(srcUnit, Gladdy.buttons[srcUnit].class, spellID)
end
end
@@ -169,8 +188,10 @@ end
function EventListener:ARENA_OPPONENT_UPDATE(unit, updateReason)
--[[ updateReason: seen, unseen, destroyed, cleared ]]
+ unit = Gladdy:GetArenaUnit(unit)
local button = Gladdy.buttons[unit]
local pet = Gladdy.modules["Pets"].frames[unit]
+ Gladdy:Debug("INFO", "ARENA_OPPONENT_UPDATE", unit, updateReason)
if button or pet then
if updateReason == "seen" then
-- ENEMY_SPOTTED
@@ -212,6 +233,8 @@ Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
[24134] = select(1, GetSpellInfo(19386)) .. " Dot",
[24135] = select(1, GetSpellInfo(19386)) .. " Dot",
[27069] = select(1, GetSpellInfo(19386)) .. " Dot",
+ [49009] = select(1, GetSpellInfo(19386)) .. " Dot",
+ [49010] = select(1, GetSpellInfo(19386)) .. " Dot",
[19975] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)), -- Entangling Roots Nature's Grasp
[19974] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
[19973] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
@@ -219,6 +242,7 @@ Gladdy.exceptionNames = { -- TODO MOVE ME TO CLASSBUFFS LIB
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
[19971] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
[27010] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
+ [53312] = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)),
}
Gladdy.cooldownBuffs = {
@@ -243,8 +267,10 @@ Gladdy.cooldownBuffs = {
end, spellId = 20600 }, -- Perception
}
}
-
-function EventListener:UNIT_AURA(unit)
+--[[
+/run local f,sn,dt for i=1,2 do f=(i==1 and "HELPFUL"or"HARMFUL")for n=1,30 do sn,_,_,dt=UnitAura("player",n,f) if(not sn)then break end print(sn,dt,dt and dt:len())end end
+--]]
+function EventListener:UNIT_AURA(unit, isFullUpdate, updatedAuras)
local button = Gladdy.buttons[unit]
if not button then
return
@@ -257,7 +283,7 @@ function EventListener:UNIT_AURA(unit)
local auraType = i == 1 and AURA_TYPE_BUFF or AURA_TYPE_DEBUFF
Gladdy:SendMessage("AURA_FADE", unit, auraType)
for n = 1, 30 do
- local spellName, texture, count, debuffType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
+ local spellName, texture, count, dispelType, duration, expirationTime, unitCaster, _, shouldConsolidate, spellID = UnitAura(unit, n, filter)
if ( not spellID ) then
Gladdy:SendMessage("AURA_GAIN_LIMIT", unit, auraType, n - 1)
break
@@ -276,13 +302,13 @@ function EventListener:UNIT_AURA(unit)
end
end
end
- if Gladdy.cooldownBuffs.racials[spellName] and Gladdy.cooldownBuffs.racials[spellName] then
+ if Gladdy.cooldownBuffs.racials[spellName] then
Gladdy:SendMessage("RACIAL_USED", unit, spellName, Gladdy.cooldownBuffs.racials[spellName].cd(expirationTime - GetTime()), spellName)
end
if Gladdy.exceptionNames[spellID] then
spellName = Gladdy.exceptionNames[spellID]
end
- Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, debuffType, i)
+ Gladdy:SendMessage("AURA_GAIN", unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType, i, unitCaster)
end
end
end
@@ -305,22 +331,30 @@ function EventListener:UNIT_SPELLCAST_CHANNEL_START(unit)
end
end
-function EventListener:UNIT_SPELLCAST_SUCCEEDED(unit)
+function EventListener:UNIT_SPELLCAST_SUCCEEDED(...)
+ local unit, castGUID, spellID = ...
+ unit = Gladdy:GetArenaUnit(unit, true)
if Gladdy.buttons[unit] then
- local spellName = UnitCastingInfo(unit)
+ local unitRace = Gladdy.buttons[unit].race
+ local spellName = GetSpellInfo(spellID)
+
+ -- spec detection
if Gladdy.specSpells[spellName] and not Gladdy.buttons[unit].spec then
self:DetectSpec(unit, Gladdy.specSpells[spellName])
end
- end
-end
-local function notIn(spec, list)
- for _,v in ipairs(list) do
- if spec == v then
- return false
+ -- trinket
+ if spellID == 42292 or spellID == 59752 then
+ Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - TRINKET_USED", unit, spellID)
+ Gladdy:SendMessage("TRINKET_USED", unit)
+ end
+
+ -- racial
+ if Gladdy:Racials()[unitRace].spellName == spellName and Gladdy:Racials()[unitRace][spellID] then
+ Gladdy:Debug("INFO", "UNIT_SPELLCAST_SUCCEEDED - RACIAL_USED", unit, spellID)
+ Gladdy:SendMessage("RACIAL_USED", unit)
end
end
- return true
end
function EventListener:DetectSpec(unit, spec)
@@ -328,15 +362,16 @@ function EventListener:DetectSpec(unit, spec)
if (not button or not spec or button.spec) then
return
end
- if button.class == "PALADIN" and notIn(spec, {L["Holy"], L["Retribution"], L["Protection"]})
- or button.class == "SHAMAN" and notIn(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
- or button.class == "ROGUE" and notIn(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
- or button.class == "WARLOCK" and notIn(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
- or button.class == "PRIEST" and notIn(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
- or button.class == "MAGE" and notIn(spec, {L["Frost"], L["Fire"], L["Arcane"]})
- or button.class == "DRUID" and notIn(spec, {L["Restoration"], L["Feral"], L["Balance"]})
- or button.class == "HUNTER" and notIn(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
- or button.class == "WARRIOR" and notIn(spec, {L["Arms"], L["Protection"], L["Fury"]}) then
+ if button.class == "PALADIN" and Gladdy:contains(spec, {L["Holy"], L["Retribution"], L["Protection"]})
+ or button.class == "SHAMAN" and not Gladdy:contains(spec, {L["Restoration"], L["Enhancement"], L["Elemental"]})
+ or button.class == "ROGUE" and not Gladdy:contains(spec, {L["Subtlety"], L["Assassination"], L["Combat"]})
+ or button.class == "WARLOCK" and not Gladdy:contains(spec, {L["Demonology"], L["Destruction"], L["Affliction"]})
+ or button.class == "PRIEST" and not Gladdy:contains(spec, {L["Shadow"], L["Discipline"], L["Holy"]})
+ or button.class == "MAGE" and not Gladdy:contains(spec, {L["Frost"], L["Fire"], L["Arcane"]})
+ or button.class == "DRUID" and not Gladdy:contains(spec, {L["Restoration"], L["Feral"], L["Balance"]})
+ or button.class == "HUNTER" and not Gladdy:contains(spec, {L["Beast Mastery"], L["Marksmanship"], L["Survival"]})
+ or button.class == "WARRIOR" and not Gladdy:contains(spec, {L["Arms"], L["Protection"], L["Fury"]})
+ or button.class == "DEATHKNIGHT" and not Gladdy:contains(spec, {L["Unholy"], L["Blood"], L["Frost"]}) then
return
end
if not button.spec then
diff --git a/Gladdy.lua b/Gladdy.lua
index 4478e48..d996d35 100644
--- a/Gladdy.lua
+++ b/Gladdy.lua
@@ -27,13 +27,13 @@ local LibStub = LibStub
---------------------------
-local MAJOR, MINOR = "Gladdy", 7
+local MAJOR, MINOR = "Gladdy", 8
local Gladdy = LibStub:NewLibrary(MAJOR, MINOR)
local L
Gladdy.version_major_num = 2
-Gladdy.version_minor_num = 0.11
+Gladdy.version_minor_num = 0.20
Gladdy.version_num = Gladdy.version_major_num + Gladdy.version_minor_num
-Gladdy.version_releaseType = RELEASE_TYPES.release
+Gladdy.version_releaseType = RELEASE_TYPES.beta
Gladdy.version = PREFIX .. string.format("%.2f", Gladdy.version_num) .. "-" .. Gladdy.version_releaseType
Gladdy.VERSION_REGEX = VERSION_REGEX
@@ -84,11 +84,11 @@ end
function Gladdy:Debug(lvl, ...)
if Gladdy.debug then
if lvl == "INFO" then
- Gladdy:Print(...)
+ Gladdy:Print("[INFO]", ...)
elseif lvl == "WARN" then
- Gladdy:Warn(...)
+ Gladdy:Warn("[WARN]", ...)
elseif lvl == "ERROR" then
- Gladdy:Error(...)
+ Gladdy:Error("[ERROR]", ...)
end
end
end
diff --git a/Gladdy.toc b/Gladdy.toc
index a9c4720..2d6724a 100644
--- a/Gladdy.toc
+++ b/Gladdy.toc
@@ -1,43 +1,8 @@
-## Interface: 20504
-## Title: Gladdy - TBC
-## Version: 2.11-Release
-## Notes: The most powerful arena AddOn for WoW 2.5.4
+## Title: Gladdy |cFFFF0000 game client not supported|r
+## Version: 2.2-Beta
+## Notes: The most powerful arena AddOn for WoW Classic TBC/WotLK
## Author: XiconQoo, DnB_Junkee, Knall
## X-Email: contact me on discord Knall#1751
-## SavedVariables: GladdyXZ
-## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
-
-embeds.xml
-
-Gladdy.lua
-Lang.lua
-Frame.lua
-Options.lua
-Constants.lua
-ImportStrings.lua
-Util.lua
-
-Modules\Announcements.lua
-Modules\Healthbar.lua
-Modules\Powerbar.lua
-Modules\Auras.lua
-Modules\Castbar.lua
-Modules\Classicon.lua
-Modules\Clicks.lua
-Modules\Diminishings.lua
-Modules\Highlight.lua
-Modules\TotemPlates.lua
-Modules\TotemPulse.lua
-Modules\Trinket.lua
-Modules\Racial.lua
-Modules\Cooldowns.lua
-Modules\ArenaCountDown.lua
-Modules\BuffsDebuffs.lua
-Modules\VersionCheck.lua
-Modules\XiconProfiles.lua
-Modules\Pets.lua
-Modules\ExportImport.lua
-Modules\CombatIndicator.lua
-Modules\RangeCheck.lua
-Modules\ShadowsightTimer.lua
-EventListener.lua
+## X-Curse-Project-ID: 482332
+## X-WoWI-ID: 26350
+## Notes: Gladdy only supports Classic TBC and Classic WotLK.
\ No newline at end of file
diff --git a/Gladdy_BCC.toc b/Gladdy_BCC.toc
new file mode 100644
index 0000000..aafb2b6
--- /dev/null
+++ b/Gladdy_BCC.toc
@@ -0,0 +1,46 @@
+## Interface: 20504
+## Title: Gladdy - TBC
+## Version: 2.2-Beta
+## Notes: The most powerful arena AddOn for WoW 2.5.4
+## Author: XiconQoo, DnB_Junkee, Knall
+## X-Email: contact me on discord Knall#1751
+## X-Curse-Project-ID: 482332
+## X-WoWI-ID: 26350
+## SavedVariables: GladdyXZ
+## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
+
+embeds.xml
+
+Gladdy.lua
+Lang.lua
+Frame.lua
+Options.lua
+Constants_shared.lua
+Constants_BCC.lua
+ImportStrings.lua
+Util.lua
+
+Modules\Announcements.lua
+Modules\Healthbar.lua
+Modules\Powerbar.lua
+Modules\Auras.lua
+Modules\Castbar.lua
+Modules\Classicon.lua
+Modules\Clicks.lua
+Modules\Diminishings.lua
+Modules\Highlight.lua
+Modules\TotemPlates.lua
+Modules\TotemPulse.lua
+Modules\Trinket.lua
+Modules\Racial.lua
+Modules\Cooldowns.lua
+Modules\ArenaCountDown.lua
+Modules\BuffsDebuffs.lua
+Modules\VersionCheck.lua
+Modules\XiconProfiles.lua
+Modules\Pets.lua
+Modules\ExportImport.lua
+Modules\CombatIndicator.lua
+Modules\RangeCheck.lua
+Modules\ShadowsightTimer.lua
+EventListener.lua
diff --git a/Gladdy_Wrath.toc b/Gladdy_Wrath.toc
new file mode 100644
index 0000000..c9924b4
--- /dev/null
+++ b/Gladdy_Wrath.toc
@@ -0,0 +1,46 @@
+## Interface: 30400
+## Title: Gladdy - WotLK
+## Version: 2.2-Beta
+## Notes: The most powerful arena AddOn for WoW 3.4.0
+## Author: XiconQoo, DnB_Junkee, Knall
+## X-Email: contact me on discord Knall#1751
+## X-Curse-Project-ID: 482332
+## X-WoWI-ID: 26350
+## SavedVariables: GladdyXZ
+## OptionalDeps: SharedMedia, Blizzard_CombatLog, Blizzard_ArenaUI, Blizzard_CombatText, Plater, Kui_Nameplates, NeatPlates, TidyPlates_ThreatPlates, Tukui, ElvUI
+
+embeds.xml
+
+Gladdy.lua
+Lang.lua
+Frame.lua
+Options.lua
+Constants_shared.lua
+Constants_Wrath.lua
+ImportStrings.lua
+Util.lua
+
+Modules\Announcements.lua
+Modules\Healthbar.lua
+Modules\Powerbar.lua
+Modules\Auras.lua
+Modules\Castbar.lua
+Modules\Classicon.lua
+Modules\Clicks.lua
+Modules\Diminishings.lua
+Modules\Highlight.lua
+Modules\TotemPlates.lua
+Modules\TotemPulse.lua
+Modules\Trinket.lua
+Modules\Racial.lua
+Modules\Cooldowns.lua
+Modules\ArenaCountDown.lua
+Modules\BuffsDebuffs.lua
+Modules\VersionCheck.lua
+Modules\XiconProfiles.lua
+Modules\Pets.lua
+Modules\ExportImport.lua
+Modules\CombatIndicator.lua
+Modules\RangeCheck.lua
+Modules\ShadowsightTimer.lua
+EventListener.lua
diff --git a/Images/castbar-shield.blp b/Images/castbar-shield.blp
new file mode 100644
index 0000000..c9b9d11
Binary files /dev/null and b/Images/castbar-shield.blp differ
diff --git a/Lang.lua b/Lang.lua
index caf2d58..34ac1b5 100644
--- a/Lang.lua
+++ b/Lang.lua
@@ -7,6 +7,7 @@ local L = {}
-- Classes
L["Druid"] = C_CreatureInfo.GetClassInfo(11).className
+L["Deathknight"] = C_CreatureInfo.GetClassInfo(6) and C_CreatureInfo.GetClassInfo(6).className
L["Hunter"] = C_CreatureInfo.GetClassInfo(3).className
L["Mage"] = C_CreatureInfo.GetClassInfo(8).className
L["Paladin"] = C_CreatureInfo.GetClassInfo(2).className
diff --git a/Libs/DRData-1.0/DRData-1.0.lua b/Libs/DRData-1.0/DRData-1.0.lua
deleted file mode 100644
index 4bfc95c..0000000
--- a/Libs/DRData-1.0/DRData-1.0.lua
+++ /dev/null
@@ -1,416 +0,0 @@
-local major = "DRData-1.0-BCC"
-local minor = tonumber(string.match("$Revision: 793$", "(%d+)") or 1)
-
-assert(LibStub, string.format("%s requires LibStub.", major))
-
-local Data = LibStub:NewLibrary(major, minor)
-if( not Data ) then return end
-
--- How long before DR resets
-Data.RESET_TIME = 18
-
--- List of spellID -> DR category
-Data.spells = {
- --[[ DISORIENTS ]]--
- -- Maim
- [22570] = "disorient",
-
- -- Sap
- [6770] = "disorient",
- [2070] = "disorient",
- [11297] = "disorient",
-
- -- Gouge (Remove all except 1776 come WoTLK)
- [1776] = "disorient",
- [1777] = "disorient",
- [8629] = "disorient",
- [11285] = "disorient",
- [11286] = "disorient",
- [38764] = "disorient",
-
- -- Polymorph
- [118] = "disorient",
- [12824] = "disorient",
- [12825] = "disorient",
- [28272] = "disorient",
- [28271] = "disorient",
- [12826] = "disorient",
-
- --[[ FEARS ]]--
- -- Fear (Warlock)
- [5782] = "fear",
- [6213] = "fear",
- [6215] = "fear",
-
- -- Seduction (Pet)
- [6358] = "fear",
-
- -- Howl of Terror
- [5484] = "fear",
- [17928] = "fear",
-
- -- Psychic scream
- [8122] = "fear",
- [8124] = "fear",
- [10888] = "fear",
- [10890] = "fear",
-
- -- Scare Beast
- [1513] = "fear",
- [14326] = "fear",
- [14327] = "fear",
-
- -- Turn Evil
- [10326] = "fear",
-
- -- Intimidating Shout
- [5246] = "fear",
-
- --[[ CONTROL STUNS ]]--
- -- Hammer of Justice
- [853] = "ctrlstun",
- [5588] = "ctrlstun",
- [5589] = "ctrlstun",
- [10308] = "ctrlstun",
-
- -- Bash
- [5211] = "ctrlstun",
- [6798] = "ctrlstun",
- [8983] = "ctrlstun",
-
- -- Pounce
- [9005] = "ctrlstun",
- [9823] = "ctrlstun",
- [9827] = "ctrlstun",
- [27006] = "ctrlstun",
-
- -- Intimidation
- [19577] = "ctrlstun",
-
- -- Charge
- [7922] = "ctrlstun",
-
- -- Cheap Shot
- [1833] = "ctrlstun",
-
- -- War Stomp
- [20549] = "ctrlstun",
-
- -- Intercept
- [20253] = "ctrlstun",
- [20614] = "ctrlstun",
- [20615] = "ctrlstun",
- [25273] = "ctrlstun",
- [25274] = "ctrlstun",
-
- -- Concussion Blow
- [12809] = "ctrlstun",
-
- -- Shadowfury
- [30283] = "ctrlstun",
- [30413] = "ctrlstun",
- [30414] = "ctrlstun",
-
- -- Unstable Affliction (Silence)
- [43523] = "ua",
- [31117] = "ua",
-
- -- Impact
- [12355] = "rndstun",
-
- --[[ RANDOM STUNS ]]--
- -- Stoneclaw Stun
- [39796] = "rndstun",
-
- -- Starfire Stun
- [16922] = "rndstun",
-
- -- Mace Stun
- [5530] = "rndstun",
-
- -- Stormherald/Deep Thunder
- [34510] = "rndstun",
-
- -- Seal of Justice
- [20170] = "rndstun",
-
- -- Blackout
- [15269] = "rndstun",
-
- -- Revenge Stun
- [12798] = "rndstun",
-
- -- Pyroclasm
- [18093] = "rndstun",
-
- --[[ CYCLONE ]]--
- -- Blind
- [2094] = "cyclone",
-
- -- Cyclone
- [33786] = "cyclone",
-
- --[[ ROOTS ]]--
- -- Freeze (Water Elemental)
- [33395] = "root",
-
- -- Frost Nova
- [122] = "root",
- [865] = "root",
- [6131] = "root",
- [10230] = "root",
- [27088] = "root",
-
- -- Entangling Roots
- [339] = "root",
- [1062] = "root",
- [5195] = "root",
- [5196] = "root",
- [9852] = "root",
- [9853] = "root",
- [26989] = "root",
-
- -- Nature's Grasp
- [19975] = "root",
- [19974] = "root",
- [19973] = "root",
- [19972] = "root",
- [19971] = "root",
- [19970] = "root",
- [27010] = "root",
-
- --[[ RANDOM ROOTS ]]--
- -- Improved Hamstring
- [23694] = "rndroot",
-
- -- Entrapment (Hunter Talent)
- [19185] = "rndroot",
-
- -- Improved Wingclip
- [19229] = "rndroot",
-
- -- Frostbite
- [12494] = "rndroot",
-
- --[[ SLEEPS ]]--
- -- Hibernate
- [2637] = "disorient",
- [18657] = "disorient",
- [18658] = "disorient",
-
- -- Wyvern Sting
- [19386] = "disorient",
- [24132] = "disorient",
- [24133] = "disorient",
- [27068] = "disorient",
-
- --[[ MISC ]]--
- -- Chastise
- [44041] = "chastise",
- [44043] = "chastise",
- [44044] = "chastise",
- [44045] = "chastise",
- [44046] = "chastise",
- [44047] = "chastise",
-
- -- Dragon's Breath
- [31661] = "scatters", -- Dragon's Breath
- [33041] = "scatters", -- Dragon's Breath
- [33042] = "scatters", -- Dragon's Breath
- [33043] = "scatters", -- Dragon's Breath
- -- Repentance
- [20066] = "disorient",
-
- -- Scatter Shot
- [19503] = "scatters",
-
- -- Freezing Trap
- [3355] = "disorient",
- [14308] = "disorient",
- [14309] = "disorient",
-
- -- Improved Conc Shot
- [19410] = "rndstun",
- [22915] = "rndstun",
- [28445] = "rndstun",
-
- -- Death Coil
- [6789] = "dc",
- [17925] = "dc",
- [17926] = "dc",
- [27223] = "dc",
-
- -- Kidney Shot
- [408] = "ks",
- [8643] = "ks",
-
- -- Mind Control
- [605] = "charm",
- [10911] = "charm",
- [10912] = "charm",
-
- -- Counterattack
- [19306] = "counterattack",
-
- -- Disarm
- [676] = "disarm",
- [14251] = "disarm",
-}
-
--- DR Category names
-Data.typeNames = {
- ["disorient"] = "Disorients",
- ["fear"] = "Fears",
- ["ctrlstun"] = "Controlled Stuns",
- ["rndstun"] = "Random Stuns",
- ["cyclone"] = "Cyclone/Blind",
- ["ks"] = "Kidney Shot",
- ["chastise"] = "Chastise",
- ["scatters"] = "Scatter Shot",
- ["freezetrap"] = "Freeze Trap",
- ["rndroot"] = "Random Roots",
- ["dc"] = "Death Coil",
- ["sleep"] = "Sleep",
- ["root"] = "Controlled Roots",
- ["impconc"] = "Imp Concussive Shot",
- ["charm"] = "Charms",
- ["repentance"] = "Repentance",
- ["dragonsbreath"] = "Dragon's Breath",
- ["ua"] = "Unstable Affliction Silence",
- ["counterattack"] = "Counterattack Immobilize",
- ["disarm"] = "Disarm"
-}
-
--- Categories that have DR in PvE as well as PvP
-Data.pveDRs = {
- ["ks"] = true,
- ["ctrlstun"] = true,
- ["rndstun"] = true,
- ["cyclone"] = true,
-}
-
--- List of DRs
-Data.categories = {}
-for _, cat in pairs(Data.spells) do
- Data.categories[cat] = true
-end
-
--- Public APIs
--- Category name in something usable
-function Data:GetCategoryName(cat)
- return cat and Data.typeNames[cat] or nil
-end
-
--- Spell list
-function Data:GetSpells()
- return Data.spells
-end
-
--- Seconds before DR resets
-function Data:GetResetTime()
- return Data.RESET_TIME
-end
-
--- Get the category of the spellID
-function Data:GetSpellCategory(spellID)
- return spellID and Data.spells[spellID] or nil
-end
-
--- Does this category DR in PvE?
-function Data:IsPVE(cat)
- return cat and Data.pveDRs[cat] or nil
-end
-
--- List of categories
-function Data:GetCategories()
- return Data.categories
-end
-
--- Next DR, if it's 1.0, next is 0.50, if it's 0.50 next is 0.25 and such
-function Data:NextDR(diminished)
- if( diminished == 1.0 ) then
- return 0.50
- elseif( diminished == 0.50 ) then
- return 0.25
- end
-
- return 0
-end
-
---[[ EXAMPLES ]]--
---[[
- This is how you would track DR easily, you're welcome to do whatever you want with the below 4 functions.
-
- Does not include tracking for PvE, you'd need to hack that in yourself but it's not (too) hard.
-]]
-
---[[
-local trackedPlayers = {}
-local function debuffGained(spellID, destName, destGUID, isEnemy)
- if( not trackedPlayers[destGUID] ) then
- trackedPlayers[destGUID] = {}
- end
-
- -- See if we should reset it back to undiminished
- local drCat = DRData:GetSpellCae
- local tracked = trackedPlayers[destGUID][drCat]
- if( tracked and tracked.reset <= GetTime() ) then
- tracked.diminished = 1.0
- end
-end
-
-local function debuffFaded(spellID, destName, destGUID, isEnemy)
- local drCat = DRData:GetSpellCategory(spellID)
- if( not trackedPlayers[destGUID] ) then
- trackedPlayers[destGUID] = {}
- end
-
- if( not trackedPlayers[destGUID][drCat] ) then
- trackedPlayers[destGUID][drCat] = { reset = 0, diminished = 1.0 }
- end
-
- local time = GetTime()
- local tracked = trackedPlayers[destGUID][drCat]
-
- tracked.reset = time + DRData:GetResetTime()
- tracked.diminished = nextDR(tracked.diminished)
-end
-
-local function resetDR(destGUID)
- -- Reset the tracked DRs for this person
- if( trackedPlayers[destGUID] ) then
- for cat in pairs(trackedPlayers[destGUID]) do
- trackedPlayers[destGUID][cat].reset = 0
- trackedPlayers[destGUID][cat].diminished = 1.0
- end
- end
-end
-
-local COMBATLOG_OBJECT_TYPE_PLAYER = COMBATLOG_OBJECT_TYPE_PLAYER
-local COMBATLOG_OBJECT_REACTION_HOSTILE = COMBATLOG_OBJECT_REACTION_HOSTILE
-local COMBATLOG_OBJECT_CONTROL_PLAYER = COMBATLOG_OBJECT_CONTROL_PLAYER
-
-local eventRegistered = {["SPELL_AURA_APPLIED"] = true, ["SPELL_AURA_REMOVED"] = true, ["PARTY_KILL"] = true, ["UNIT_DIED"] = true}
-local function COMBAT_LOG_EVENT_UNFILTERED(self, event, timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, spellSchool, auraType)
- if( not eventRegistered[eventType] or ( bit.band(destFlags, COMBATLOG_OBJECT_TYPE_PLAYER) ~= COMBATLOG_OBJECT_TYPE_PLAYER and bit.band(destFlags, COMBATLOG_OBJECT_CONTROL_PLAYER) ~= COMBATLOG_OBJECT_CONTROL_PLAYER ) ) then
- return
- end
-
- -- Enemy gained a debuff
- if( eventType == "SPELL_AURA_APPLIED" ) then
- if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
- debuffGained(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
- end
-
- -- Buff or debuff faded from an enemy
- elseif( eventType == "SPELL_AURA_REMOVED" ) then
- if( auraType == "DEBUFF" and Data.Spells[spellID] ) then
- debuffFaded(spellID, destName, destGUID, (bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE))
- end
-
- -- Don't use UNIT_DIED inside arenas due to accuracy issues, outside of arenas we don't care too much
- elseif( ( eventType == "UNIT_DIED" and select(2, IsInInstance()) ~= "arena" ) or eventType == "PARTY_KILL" ) then
- resetDR(destGUID)
- end
-end
-]]
\ No newline at end of file
diff --git a/Libs/DRData-1.0/DRData-1.0.toc b/Libs/DRData-1.0/DRData-1.0.toc
deleted file mode 100644
index 9a79e76..0000000
--- a/Libs/DRData-1.0/DRData-1.0.toc
+++ /dev/null
@@ -1,8 +0,0 @@
-## Interface: 20400
-## Title: Lib: Diminishing Returns Data-1.0
-## Notes: DB of spellIDs -> DR category
-## Author: Mayen
-
-LibStub-1.0\LibStub-1.0.xml
-
-DRData-1.0.xml
diff --git a/Libs/DRList-1.0/DRList-1.0.lua b/Libs/DRList-1.0/DRList-1.0.lua
new file mode 100644
index 0000000..505a3ac
--- /dev/null
+++ b/Libs/DRList-1.0/DRList-1.0.lua
@@ -0,0 +1,400 @@
+--[[
+Name: DRList-1.0
+Description: Diminishing returns categorization. Fork of outdated DRData-1.0.
+Website: https://github.com/wardz/DRList-1.0/
+Documentation: https://wardz.github.io/DRList-1.0/
+Dependencies: LibStub
+License: MIT
+]]
+
+--- DRList-1.0
+-- @module DRList-1.0
+local MAJOR, MINOR = "DRList-1.0", 40 -- Don't forget to change this in Spells.lua aswell!
+local Lib = assert(LibStub, MAJOR .. " requires LibStub."):NewLibrary(MAJOR, MINOR)
+if not Lib then return end -- already loaded
+
+-------------------------------------------------------------------------------
+-- *** LOCALIZATIONS ARE AUTOMATICALLY GENERATED ***
+-- Please see Curseforge localization page if you'd like to help translate.
+-- https://www.curseforge.com/wow/addons/drlist-1-0/localization
+local L = {}
+Lib.L = L
+L["DISARMS"] = "Disarms"
+L["DISORIENTS"] = "Disorients"
+L["INCAPACITATES"] = "Incapacitates"
+L["KNOCKBACKS"] = "Knockbacks"
+L["ROOTS"] = "Roots"
+L["SILENCES"] = "Silences"
+L["STUNS"] = "Stuns"
+L["TAUNTS"] = "Taunts"
+L["FEARS"] = "Fears"
+L["RANDOM_ROOTS"] = "Random roots"
+L["RANDOM_STUNS"] = "Random stuns"
+L["OPENER_STUN"] = "Opener Stuns"
+L["HORROR"] = "Horrors"
+L["SCATTERS"] = "Scatters"
+L["SLEEPS"] = GetSpellInfo(1090) or "Sleep"
+L["MIND_CONTROL"] = GetSpellInfo(605) or "Mind Control"
+L["FROST_SHOCK"] = GetSpellInfo(15089) or "Frost Shock"
+L["KIDNEY_SHOT"] = GetSpellInfo(408) or "Kidney Shot"
+L["DEATH_COIL"] = GetSpellInfo(28412) or "Death Coil"
+L["UNSTABLE_AFFLICTION"] = GetSpellInfo(31117) or "Unstable Affliction"
+L["CHASTISE"] = GetSpellInfo(44041) or "Chastise"
+L["COUNTERATTACK"] = GetSpellInfo(19306) or "Counterattack"
+L["CYCLONE"] = GetSpellInfo(33786) or "Cyclone"
+L["BANISH"] = GetSpellInfo(710) or "Banish"
+L["CHARGE"] = GetSpellInfo(100) or "Charge"
+
+-- luacheck: push ignore 542
+local locale = GetLocale()
+if locale == "deDE" then
+ L["FEARS"] = "Furchteffekte"
+ L["KNOCKBACKS"] = "Rückstoßeffekte"
+ L["ROOTS"] = "Bewegungsunfähigkeitseffekte"
+ L["SILENCES"] = "Stilleeffekte"
+ L["STUNS"] = "Betäubungseffekte"
+ L["TAUNTS"] = "Spotteffekte"
+elseif locale == "frFR" then
+ L["FEARS"] = "Peurs"
+ L["KNOCKBACKS"] = "Projections"
+ L["ROOTS"] = "Immobilisations"
+ L["SILENCES"] = "Silences"
+ L["STUNS"] = "Etourdissements"
+ L["TAUNTS"] = "Provocations"
+elseif locale == "itIT" then
+ --@localization(locale="itIT", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
+elseif locale == "koKR" then
+ L["DISORIENTS"] = "방향 감각 상실"
+ L["INCAPACITATES"] = "행동 불가"
+ L["KNOCKBACKS"] = "밀쳐내기"
+ L["ROOTS"] = "이동 불가"
+ L["SILENCES"] = "침묵"
+ L["STUNS"] = "기절"
+elseif locale == "ptBR" then
+ --@localization(locale="ptBR", namespace="Categories", format="lua_additive_table", handle-unlocalized="ignore")@
+elseif locale == "ruRU" then
+ L["DISARMS"] = "Разоружение"
+ L["DISORIENTS"] = "Дезориентация"
+ L["FEARS"] = "Опасения"
+ L["INCAPACITATES"] = "Паралич"
+ L["KNOCKBACKS"] = "Отбрасывание"
+ L["RANDOM_ROOTS"] = "Случайные корни"
+ L["RANDOM_STUNS"] = "Случайные оглушения"
+ L["ROOTS"] = "Сковывание"
+ L["SILENCES"] = "Немота"
+ L["STUNS"] = "Оглушение"
+ L["TAUNTS"] = "Насмешки"
+elseif locale == "esES" or locale == "esMX" then
+ L["DISARMS"] = "Desarmar"
+ L["DISORIENTS"] = "Desorientar"
+ L["FEARS"] = "Miedos"
+ L["INCAPACITATES"] = "Incapacitar"
+ L["KNOCKBACKS"] = "Derribos"
+ L["RANDOM_ROOTS"] = "Raíces aleatorias"
+ L["RANDOM_STUNS"] = "Aturdir aleatorio"
+ L["ROOTS"] = "Raíces"
+ L["SILENCES"] = "Silencios"
+ L["STUNS"] = "Aturdimientos"
+ L["TAUNTS"] = "Provocaciones"
+elseif locale == "zhCN" then
+ L["DISARMS"] = "缴械"
+ L["DISORIENTS"] = "迷惑"
+ L["FEARS"] = "恐惧"
+ L["INCAPACITATES"] = "瘫痪"
+ L["KNOCKBACKS"] = "击退"
+ L["RANDOM_ROOTS"] = "随机定身"
+ L["RANDOM_STUNS"] = "随机眩晕"
+ L["ROOTS"] = "定身"
+ L["SILENCES"] = "沉默"
+ L["STUNS"] = "昏迷"
+ L["TAUNTS"] = "嘲讽"
+elseif locale == "zhTW" then
+ L["DISARMS"] = "繳械"
+ L["DISORIENTS"] = "迷惑"
+ L["FEARS"] = "恐懼"
+ L["INCAPACITATES"] = "癱瘓"
+ L["KNOCKBACKS"] = "擊退"
+ L["RANDOM_ROOTS"] = "隨機定身"
+ L["RANDOM_STUNS"] = "隨機昏迷"
+ L["ROOTS"] = "定身"
+ L["SILENCES"] = "沉默"
+ L["STUNS"] = "昏迷"
+ L["TAUNTS"] = "嘲諷"
+end
+-- luacheck: pop
+-------------------------------------------------------------------------------
+
+-- Check what game version we're running
+Lib.gameExpansion = ({
+ [WOW_PROJECT_MAINLINE] = "retail",
+ [WOW_PROJECT_CLASSIC] = "classic",
+ [WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc",
+})[WOW_PROJECT_ID]
+
+local tocVersion = select(4, GetBuildInfo())
+if tocVersion >= 30400 and tocVersion < 40000 then
+ Lib.gameExpansion = "wotlk" -- temporary check for wotlk build until new constant is added
+end
+
+-- How long it takes for a DR to expire, in seconds.
+Lib.resetTimes = {
+ retail = {
+ ["default"] = 18.5, -- 18 sec + 0.5 latency
+ ["npc"] = 23, -- Against mobs it seems to last slightly longer, depending on server load
+ ["knockback"] = 10, -- Knockbacks are immediately immune and only DRs for 10s
+ },
+
+ classic = {
+ ["default"] = 19, -- dynamic between 15 and 20s
+ ["npc"] = 23,
+ },
+
+ tbc = {
+ ["default"] = 19, -- dynamic between 15 and 20s
+ ["npc"] = 23,
+ },
+
+ wotlk = {
+ ["default"] = 19, -- dynamic between 15 and 20s
+ ["npc"] = 23,
+ },
+}
+
+-- List of all DR categories, english -> localized.
+Lib.categoryNames = {
+ retail = {
+ ["disorient"] = L.DISORIENTS,
+ ["incapacitate"] = L.INCAPACITATES,
+ ["silence"] = L.SILENCES,
+ ["stun"] = L.STUNS,
+ ["root"] = L.ROOTS,
+ ["disarm"] = L.DISARMS,
+ ["taunt"] = L.TAUNTS,
+ ["knockback"] = L.KNOCKBACKS,
+ },
+
+ classic = {
+ ["incapacitate"] = L.INCAPACITATES,
+ ["stun"] = L.STUNS, -- controlled stun
+ ["root"] = L.ROOTS, -- controlled root
+ ["random_stun"] = L.RANDOM_STUNS, -- random proc stun, usually short (<3s)
+ ["random_root"] = L.RANDOM_ROOTS,
+ ["fear"] = L.FEARS,
+ ["mind_control"] = L.MIND_CONTROL,
+ ["frost_shock"] = L.FROST_SHOCK,
+ ["kidney_shot"] = L.KIDNEY_SHOT,
+ },
+
+ tbc = {
+ ["disorient"] = L.DISORIENTS,
+ ["incapacitate"] = L.INCAPACITATES,
+ ["stun"] = L.STUNS,
+ ["random_stun"] = L.RANDOM_STUNS,
+ ["random_root"] = L.RANDOM_ROOTS,
+ ["root"] = L.ROOTS,
+ ["disarm"] = L.DISARMS,
+ ["fear"] = L.FEARS,
+ ["scatter"] = L.SCATTERS,
+ ["mind_control"] = L.MIND_CONTROL,
+ ["kidney_shot"] = L.KIDNEY_SHOT,
+ ["death_coil"] = L.DEATH_COIL,
+ ["unstable_affliction"] = L.UNSTABLE_AFFLICTION,
+ ["chastise"] = L.CHASTISE,
+ ["counterattack"] = L.COUNTERATTACK,
+ },
+
+ wotlk = { -- WORK IN PROGRESS
+ ["incapacitate"] = L.INCAPACITATES,
+ ["stun"] = L.STUNS,
+ ["random_stun"] = L.RANDOM_STUNS,
+ ["random_root"] = L.RANDOM_ROOTS,
+ ["root"] = L.ROOTS,
+ ["disarm"] = L.DISARMS,
+ ["fear"] = L.FEARS,
+ ["scatter"] = L.SCATTERS,
+ ["silence"] = L.SILENCES,
+ ["horror"] = L.HORROR,
+ ["mind_control"] = L.MIND_CONTROL,
+ ["cyclone"] = L.CYCLONE,
+ ["charge"] = L.CHARGE,
+ ["opener_stun"] = L.OPENER_STUN,
+ ["counterattack"] = L.COUNTERATTACK,
+ },
+}
+
+-- Categories that have DR against normal mobs.
+-- Note that this is only for normal mobs on retail. Special mobs or pets have DR on all categories,
+-- see UnitClassification() and UnitIsQuestBoss().
+Lib.categoriesPvE = {
+ retail = {
+ ["taunt"] = L.TAUNTS, -- Lib.categoryNames.retail.taunt
+ ["stun"] = L.STUNS,
+ ["root"] = L.ROOTS,
+ },
+
+ classic = {
+ ["stun"] = L.STUNS,
+ ["kidney_shot"] = L.KIDNEY_SHOT,
+ },
+
+ tbc = {
+ ["stun"] = L.STUNS,
+ ["random_stun"] = L.RANDOM_STUNS,
+ ["kidney_shot"] = L.KIDNEY_SHOT,
+ },
+
+ wotlk = {
+ --["taunt"] = L.TAUNTS,
+ ["stun"] = L.STUNS,
+ ["random_stun"] = L.RANDOM_STUNS,
+ ["opener_stun"] = L.OPENER_STUN,
+ },
+}
+
+-- Successives diminished durations
+Lib.diminishedDurations = {
+ retail = {
+ -- Decreases by 50%, immune at the 4th application
+ ["default"] = { 0.50, 0.25 },
+ -- Decreases by 35%, immune at the 5th application
+ ["taunt"] = { 0.65, 0.42, 0.27 },
+ -- Immediately immune
+ ["knockback"] = {},
+ },
+
+ classic = {
+ ["default"] = { 0.50, 0.25 },
+ },
+
+ tbc = {
+ ["default"] = { 0.50, 0.25 },
+ },
+
+ wotlk = {
+ ["default"] = { 0.50, 0.25 },
+ },
+}
+
+-------------------------------------------------------------------------------
+-- Public API
+-------------------------------------------------------------------------------
+
+--- Get table of all spells that DRs.
+-- Key is the spellID, and value is the unlocalized DR category.
+-- For Classic the key is the localized spell name instead, and value
+-- is a table containing both the DR category and spell ID. (Classic has no spellID payload in the combat log)
+-- @see IterateSpellsByCategory
+-- @treturn ?table {number=string}|table {string=table}
+function Lib:GetSpells()
+ return Lib.spellList
+end
+
+--- Get table of all DR categories.
+-- Key is unlocalized name used for API functions, value is localized name used for UI.
+-- @treturn table {string=string}
+function Lib:GetCategories()
+ return Lib.categoryNames[Lib.gameExpansion]
+end
+
+--- Get table of all categories that DRs in PvE only.
+-- Key is unlocalized name used for API functions, value is localized name used for UI.
+-- Note that this is only for normal mobs on retail. Special mobs or pets have DR on all categories,
+-- see UnitClassification() and UnitIsQuestBoss().
+-- Tip: you can combine :GetPvECategories() and :IterateSpellsByCategory() to get spellIDs only for PvE aswell.
+-- @treturn table {string=string}
+function Lib:GetPvECategories()
+ return Lib.categoriesPvE[Lib.gameExpansion]
+end
+
+--- Get constant for how long a DR lasts for a given category.
+-- @tparam[opt="default"] string category Unlocalized category name, or "npc" for PvE timer.
+-- @treturn number
+function Lib:GetResetTime(category)
+ return Lib.resetTimes[Lib.gameExpansion][category or "default"] or Lib.resetTimes[Lib.gameExpansion].default
+end
+
+--- Get unlocalized DR category by spell ID.
+-- For Classic (vanilla) you should pass in the spell name instead of ID.
+-- For Classic you also get an optional second return value
+-- which is the hardcoded spell ID of the spell name you passed in.
+-- You should use this ID to query additional info from Blizzard API if needed, as
+-- spell names only works for the player if they have the spell in their current spellbook.
+-- @tparam number spellID
+-- @treturn[1] string|nil The category name.
+-- @treturn[2] number|nil The spell ID. (Classic only)
+function Lib:GetCategoryBySpellID(spellID)
+ if Lib.gameExpansion == "classic" then
+ -- special case for classic as CLEU doesn't provide spellIDs
+ local data = Lib.spellList[spellID]
+ if not data then return end
+ return data.category, data.spellID
+ end
+
+ return Lib.spellList[spellID]
+end
+
+--- Get localized category from unlocalized category name, case sensitive.
+-- @tparam string category Unlocalized category name
+-- @treturn ?string|nil The localized category name.
+function Lib:GetCategoryLocalization(category)
+ return Lib.categoryNames[Lib.gameExpansion][category]
+end
+
+--- Check if a category has DR against mobs.
+-- Note that this is only for normal mobs on retail. Special mobs or pets have DR on all categories,
+-- see UnitClassification() and UnitIsQuestBoss().
+-- @tparam string category Unlocalized category name
+-- @treturn bool
+function Lib:IsPvECategory(category)
+ return Lib.categoriesPvE[Lib.gameExpansion][category] and true or false -- make sure bool is always returned here
+end
+
+--- Get next successive diminished duration
+-- @tparam number diminished How many times the DR has been applied so far
+-- @tparam[opt="default"] string category Unlocalized category name
+-- @usage local reduction = DRList:GetNextDR(1) -- returns 0.50, half duration on debuff
+-- @treturn number DR percentage in decimals. Returns 0 if max DR is reached or arguments are invalid.
+function Lib:GetNextDR(diminished, category)
+ local durations = Lib.diminishedDurations[Lib.gameExpansion][category or "default"]
+ if not durations and Lib.categoryNames[Lib.gameExpansion][category] then
+ -- Redirect to default when "stun", "root" etc is passed
+ durations = Lib.diminishedDurations[Lib.gameExpansion]["default"]
+ end
+
+ return durations and durations[diminished] or 0
+end
+
+do
+ local next = _G.next
+
+ local function CategoryIterator(category, index)
+ local spellList, newCat = Lib.spellList
+ repeat
+ index, newCat = next(spellList, index)
+ if index then
+ if newCat == category or newCat.category == category then
+ return index, category
+ end
+ end
+ until not index
+ end
+
+ --- Iterate through the spells of a given category.
+ -- @tparam string category Unlocalized category name
+ -- @usage for spellID in DRList:IterateSpellsByCategory("root") do print(spellID) end
+ -- @warning Slow function, do not use for frequent combat related stuff unless you cache results.
+ -- @return Iterator function
+ function Lib:IterateSpellsByCategory(category)
+ assert(Lib.categoryNames[Lib.gameExpansion][category], "invalid category")
+ return CategoryIterator, category
+ end
+end
+
+-- keep same API as DRData-1.0 for easier transitions
+Lib.GetCategoryName = Lib.GetCategoryLocalization
+Lib.IsPVE = Lib.IsPvECategory
+Lib.NextDR = Lib.GetNextDR
+Lib.GetSpellCategory = Lib.GetCategoryBySpellID
+Lib.IterateSpells = Lib.IterateSpellsByCategory
+Lib.RESET_TIME = Lib.resetTimes[Lib.gameExpansion].default
+Lib.pveDR = Lib.categoriesPvE
diff --git a/Libs/DRList-1.0/DRList-1.0.toc b/Libs/DRList-1.0/DRList-1.0.toc
new file mode 100644
index 0000000..30cf4f5
--- /dev/null
+++ b/Libs/DRList-1.0/DRList-1.0.toc
@@ -0,0 +1,23 @@
+## Interface: 90205
+## Interface-Classic: 11402
+## Interface-BCC: 20504
+## Interface-Wrath: 30400
+## Title: Lib: DRList-1.0
+## Version: @project-version@
+## X-Category: Library
+## X-License: MIT
+## X-Curse-Project-ID: 315757
+## X-Wago-ID: 9rN4BxKD
+
+#@no-lib-strip@
+libs\LibStub\LibStub.lua
+#@end-no-lib-strip@
+
+DRList-1.0.xml
+#@do-not-package@
+tests\engine.lua
+tests\test-retail.lua
+tests\test-classic.lua
+tests\test-tbc.lua
+tests\test-wotlk.lua
+#@end-do-not-package@
diff --git a/Libs/DRList-1.0/DRList-1.0.xml b/Libs/DRList-1.0/DRList-1.0.xml
new file mode 100644
index 0000000..2ab1f09
--- /dev/null
+++ b/Libs/DRList-1.0/DRList-1.0.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/Libs/DRList-1.0/Spells.lua b/Libs/DRList-1.0/Spells.lua
new file mode 100644
index 0000000..5fa14fc
--- /dev/null
+++ b/Libs/DRList-1.0/Spells.lua
@@ -0,0 +1,695 @@
+local Lib, version = LibStub("DRList-1.0")
+if Lib.spellList and version >= 40 then return end
+
+if Lib.gameExpansion == "retail" then
+
+ -- SpellID list for mainline aka retail WoW
+ Lib.spellList = {
+ [207167] = "disorient", -- Blinding Sleet
+ [207685] = "disorient", -- Sigil of Misery
+ [33786] = "disorient", -- Cyclone
+ [1513] = "disorient", -- Scare Beast
+ [31661] = "disorient", -- Dragon's Breath
+ [198909] = "disorient", -- Song of Chi-ji
+ [202274] = "disorient", -- Incendiary Brew
+ [105421] = "disorient", -- Blinding Light
+ [10326] = "disorient", -- Turn Evil
+ [605] = "disorient", -- Mind Control
+ [8122] = "disorient", -- Psychic Scream
+ [226943] = "disorient", -- Mind Bomb
+ [2094] = "disorient", -- Blind
+ [118699] = "disorient", -- Fear
+ [5484] = "disorient", -- Howl of Terror
+ [261589] = "disorient", -- Seduction (Grimoire of Sacrifice)
+ [6358] = "disorient", -- Seduction (Succubus)
+ [5246] = "disorient", -- Intimidating Shout 1
+ [316593] = "disorient", -- Intimidating Shout 2 (TODO: not sure which one is correct in 9.0.1)
+ [316595] = "disorient", -- Intimidating Shout 3
+ [331866] = "disorient", -- Agent of Chaos (Venthyr Covenant)
+
+ [217832] = "incapacitate", -- Imprison
+ [221527] = "incapacitate", -- Imprison (Honor talent)
+ [2637] = "incapacitate", -- Hibernate
+ [99] = "incapacitate", -- Incapacitating Roar
+ [3355] = "incapacitate", -- Freezing Trap
+ [203337] = "incapacitate", -- Freezing Trap (Honor talent)
+ [213691] = "incapacitate", -- Scatter Shot
+ [118] = "incapacitate", -- Polymorph
+ [28271] = "incapacitate", -- Polymorph (Turtle)
+ [28272] = "incapacitate", -- Polymorph (Pig)
+ [61025] = "incapacitate", -- Polymorph (Snake)
+ [61305] = "incapacitate", -- Polymorph (Black Cat)
+ [61780] = "incapacitate", -- Polymorph (Turkey)
+ [61721] = "incapacitate", -- Polymorph (Rabbit)
+ [126819] = "incapacitate", -- Polymorph (Porcupine)
+ [161353] = "incapacitate", -- Polymorph (Polar Bear Cub)
+ [161354] = "incapacitate", -- Polymorph (Monkey)
+ [161355] = "incapacitate", -- Polymorph (Penguin)
+ [161372] = "incapacitate", -- Polymorph (Peacock)
+ [277787] = "incapacitate", -- Polymorph (Baby Direhorn)
+ [277792] = "incapacitate", -- Polymorph (Bumblebee)
+ [82691] = "incapacitate", -- Ring of Frost
+ [115078] = "incapacitate", -- Paralysis
+ [20066] = "incapacitate", -- Repentance
+ [9484] = "incapacitate", -- Shackle Undead
+ [200196] = "incapacitate", -- Holy Word: Chastise
+ [1776] = "incapacitate", -- Gouge
+ [6770] = "incapacitate", -- Sap
+ [51514] = "incapacitate", -- Hex
+ [196942] = "incapacitate", -- Hex (Voodoo Totem)
+ [210873] = "incapacitate", -- Hex (Raptor)
+ [211004] = "incapacitate", -- Hex (Spider)
+ [211010] = "incapacitate", -- Hex (Snake)
+ [211015] = "incapacitate", -- Hex (Cockroach)
+ [269352] = "incapacitate", -- Hex (Skeletal Hatchling)
+ [309328] = "incapacitate", -- Hex (Living Honey)
+ [277778] = "incapacitate", -- Hex (Zandalari Tendonripper)
+ [277784] = "incapacitate", -- Hex (Wicker Mongrel)
+ [197214] = "incapacitate", -- Sundering
+ [710] = "incapacitate", -- Banish
+ [6789] = "incapacitate", -- Mortal Coil
+ [107079] = "incapacitate", -- Quaking Palm (Pandaren racial)
+
+ [47476] = "silence", -- Strangulate
+ [204490] = "silence", -- Sigil of Silence
+-- [78675] = "silence", -- Solar Beam (doesn't seem to DR)
+ [202933] = "silence", -- Spider Sting
+ [356727] = "silence", -- Spider Venom
+ [217824] = "silence", -- Shield of Virtue
+ [15487] = "silence", -- Silence
+ [1330] = "silence", -- Garrote
+ [196364] = "silence", -- Unstable Affliction Silence Effect
+
+ [210141] = "stun", -- Zombie Explosion
+ [334693] = "stun", -- Absolute Zero (Breath of Sindragosa)
+ [108194] = "stun", -- Asphyxiate (Unholy)
+ [221562] = "stun", -- Asphyxiate (Blood)
+ [91800] = "stun", -- Gnaw (Ghoul)
+ [91797] = "stun", -- Monstrous Blow (Mutated Ghoul)
+ [287254] = "stun", -- Dead of Winter
+ [179057] = "stun", -- Chaos Nova
+ [205630] = "stun", -- Illidan's Grasp (Primary effect)
+ [208618] = "stun", -- Illidan's Grasp (Secondary effect)
+ [211881] = "stun", -- Fel Eruption
+ [200166] = "stun", -- Metamorphosis (PvE stun effect)
+ [203123] = "stun", -- Maim
+ [163505] = "stun", -- Rake (Prowl)
+ [5211] = "stun", -- Mighty Bash
+ [202244] = "stun", -- Overrun
+ [325321] = "stun", -- Wild Hunt's Charge
+ [357021] = "stun", -- Consecutive Concussion
+ [24394] = "stun", -- Intimidation
+ [119381] = "stun", -- Leg Sweep
+ [202346] = "stun", -- Double Barrel
+ [853] = "stun", -- Hammer of Justice
+ [255941] = "stun", -- Wake of Ashes
+ [64044] = "stun", -- Psychic Horror
+ [200200] = "stun", -- Holy Word: Chastise Censure
+ [1833] = "stun", -- Cheap Shot
+ [408] = "stun", -- Kidney Shot
+ [118905] = "stun", -- Static Charge (Capacitor Totem)
+ [118345] = "stun", -- Pulverize (Primal Earth Elemental)
+ [305485] = "stun", -- Lightning Lasso
+ [89766] = "stun", -- Axe Toss
+ [171017] = "stun", -- Meteor Strike (Infernal)
+ [171018] = "stun", -- Meteor Strike (Abyssal)
+ [30283] = "stun", -- Shadowfury
+ [46968] = "stun", -- Shockwave
+ [132168] = "stun", -- Shockwave (Protection)
+ [145047] = "stun", -- Shockwave (Proving Grounds PvE)
+ [132169] = "stun", -- Storm Bolt
+ [199085] = "stun", -- Warpath
+ [20549] = "stun", -- War Stomp (Tauren)
+ [255723] = "stun", -- Bull Rush (Highmountain Tauren)
+ [287712] = "stun", -- Haymaker (Kul Tiran)
+ [332423] = "stun", -- Sparkling Driftglobe Core (Kyrian Covenant)
+
+ [204085] = "root", -- Deathchill (Chains of Ice)
+ [233395] = "root", -- Deathchill (Remorseless Winter)
+ [339] = "root", -- Entangling Roots
+ [170855] = "root", -- Entangling Roots (Nature's Grasp)
+ [102359] = "root", -- Mass Entanglement
+ [117526] = "root", -- Binding Shot
+ [162480] = "root", -- Steel Trap
+ [273909] = "root", -- Steelclaw Trap
+-- [190927] = "root_harpoon", -- Harpoon (TODO: confirm)
+ [212638] = "root", -- Tracker's Net
+ [201158] = "root", -- Super Sticky Tar
+ [122] = "root", -- Frost Nova
+ [33395] = "root", -- Freeze
+ [198121] = "root", -- Frostbite
+ [342375] = "root", -- Tormenting Backlash (Torghast PvE)
+ [233582] = "root", -- Entrenched in Flame
+ [116706] = "root", -- Disable
+ [324382] = "root", -- Clash
+ [64695] = "root", -- Earthgrab (Totem effect)
+ [285515] = "root", -- Surge of Power
+ [39965] = "root", -- Frost Grenade (Item)
+ [75148] = "root", -- Embersilk Net (Item)
+ [55536] = "root", -- Frostweave Net (Item)
+ [268966] = "root", -- Hooked Deep Sea Net (Item)
+
+ [209749] = "disarm", -- Faerie Swarm (Balance Honor Talent)
+ [207777] = "disarm", -- Dismantle
+ [233759] = "disarm", -- Grapple Weapon
+ [236077] = "disarm", -- Disarm
+
+ [56222] = "taunt", -- Dark Command
+ [51399] = "taunt", -- Death Grip (Taunt Effect)
+ [185245] = "taunt", -- Torment
+ [6795] = "taunt", -- Growl (Druid)
+ [2649] = "taunt", -- Growl (Hunter Pet) (TODO: confirm)
+ [20736] = "taunt", -- Distracting Shot
+ [116189] = "taunt", -- Provoke
+ [118635] = "taunt", -- Provoke (Black Ox Statue)
+ [196727] = "taunt", -- Provoke (Niuzao)
+ [204079] = "taunt", -- Final Stand
+ [62124] = "taunt", -- Hand of Reckoning
+ [17735] = "taunt", -- Suffering (Voidwalker) (TODO: confirm)
+ [355] = "taunt", -- Taunt
+
+ -- Experimental
+ [108199] = "knockback", -- Gorefiend's Grasp
+ [202249] = "knockback", -- Overrun
+ [61391] = "knockback", -- Typhoon
+ [102793] = "knockback", -- Ursol's Vortex
+ [186387] = "knockback", -- Bursting Shot
+ [236777] = "knockback", -- Hi-Explosive Trap
+ [157981] = "knockback", -- Blast Wave
+ [237371] = "knockback", -- Ring of Peace
+ [204263] = "knockback", -- Shining Force
+ [51490] = "knockback", -- Thunderstorm
+-- [287712] = "knockback", -- Haywire (Kul'Tiran Racial)
+ }
+
+elseif Lib.gameExpansion == "tbc" then
+
+ -- SpellID list for The Burning Crusade
+ -- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
+ Lib.spellList = {
+ [2637] = "incapacitate", -- Hibernate (Rank 1)
+ [18657] = "incapacitate", -- Hibernate (Rank 2)
+ [18658] = "incapacitate", -- Hibernate (Rank 3)
+ [22570] = "incapacitate", -- Maim
+ [3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
+ [14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
+ [14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
+ [19386] = "incapacitate", -- Wyvern Sting (Rank 1)
+ [24132] = "incapacitate", -- Wyvern Sting (Rank 2)
+ [24133] = "incapacitate", -- Wyvern Sting (Rank 3)
+ [27068] = "incapacitate", -- Wyvern Sting (Rank 4)
+ [118] = "incapacitate", -- Polymorph (Rank 1)
+ [12824] = "incapacitate", -- Polymorph (Rank 2)
+ [12825] = "incapacitate", -- Polymorph (Rank 3)
+ [12826] = "incapacitate", -- Polymorph (Rank 4)
+ [28271] = "incapacitate", -- Polymorph: Turtle
+ [28272] = "incapacitate", -- Polymorph: Pig
+ [20066] = "incapacitate", -- Repentance
+ [6770] = "incapacitate", -- Sap (Rank 1)
+ [2070] = "incapacitate", -- Sap (Rank 2)
+ [11297] = "incapacitate", -- Sap (Rank 3)
+ [1776] = "incapacitate", -- Gouge (Rank 1)
+ [1777] = "incapacitate", -- Gouge (Rank 2)
+ [8629] = "incapacitate", -- Gouge (Rank 3)
+ [11285] = "incapacitate", -- Gouge (Rank 4)
+ [11286] = "incapacitate", -- Gouge (Rank 5)
+ [38764] = "incapacitate", -- Gouge (Rank 6)
+ [13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
+ [4064] = "incapacitate", -- Rough Copper Bomb
+ [4065] = "incapacitate", -- Large Copper Bomb
+ [4066] = "incapacitate", -- Small Bronze Bomb
+ [4067] = "incapacitate", -- Big Bronze Bomb
+ [4068] = "incapacitate", -- Iron Grenade
+ [12421] = "incapacitate", -- Mithril Frag Bomb
+ [4069] = "incapacitate", -- Big Iron Bomb
+ [12562] = "incapacitate", -- The Big One
+ [12543] = "incapacitate", -- Hi-Explosive Bomb
+ [19769] = "incapacitate", -- Thorium Grenade
+ [19784] = "incapacitate", -- Dark Iron Bomb
+ [30216] = "incapacitate", -- Fel Iron Bomb
+ [30461] = "incapacitate", -- The Bigger One
+ [30217] = "incapacitate", -- Adamantite Grenade
+
+ [33786] = "disorient", -- Cyclone
+ [2094] = "disorient", -- Blind
+
+ [5211] = "stun", -- Bash (Rank 1)
+ [6798] = "stun", -- Bash (Rank 2)
+ [8983] = "stun", -- Bash (Rank 3)
+ [9005] = "stun", -- Pounce (Rank 1)
+ [9823] = "stun", -- Pounce (Rank 2)
+ [9827] = "stun", -- Pounce (Rank 3)
+ [27006] = "stun", -- Pounce (Rank 4)
+ [24394] = "stun", -- Intimidation
+ [853] = "stun", -- Hammer of Justice (Rank 1)
+ [5588] = "stun", -- Hammer of Justice (Rank 2)
+ [5589] = "stun", -- Hammer of Justice (Rank 3)
+ [10308] = "stun", -- Hammer of Justice (Rank 4)
+ [1833] = "stun", -- Cheap Shot
+ [30283] = "stun", -- Shadowfury (Rank 1)
+ [30413] = "stun", -- Shadowfury (Rank 2)
+ [30414] = "stun", -- Shadowfury (Rank 3)
+ [12809] = "stun", -- Concussion Blow
+ [7922] = "stun", -- Charge Stun
+ [20253] = "stun", -- Intercept Stun (Rank 1)
+ [20614] = "stun", -- Intercept Stun (Rank 2)
+ [20615] = "stun", -- Intercept Stun (Rank 3)
+ [25273] = "stun", -- Intercept Stun (Rank 4)
+ [25274] = "stun", -- Intercept Stun (Rank 5)
+ [20549] = "stun", -- War Stomp (Racial)
+ [13237] = "stun", -- Goblin Mortar
+ [835] = "stun", -- Tidal Charm
+
+ [16922] = "random_stun", -- Celestial Focus (Starfire Stun)
+ [19410] = "random_stun", -- Improved Concussive Shot
+ [12355] = "random_stun", -- Impact
+ [20170] = "random_stun", -- Seal of Justice Stun
+ [15269] = "random_stun", -- Blackout
+ [18093] = "random_stun", -- Pyroclasm
+ [39796] = "random_stun", -- Stoneclaw Stun
+ [12798] = "random_stun", -- Revenge Stun
+ [5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
+ [15283] = "random_stun", -- Stunning Blow (Weapon Proc)
+ [56] = "random_stun", -- Stun (Weapon Proc)
+ [34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
+
+ [10326] = "fear", -- Turn Evil (Might be PvE only until wotlk, adding just incase)
+ [8122] = "fear", -- Psychic Scream (Rank 1)
+ [8124] = "fear", -- Psychic Scream (Rank 2)
+ [10888] = "fear", -- Psychic Scream (Rank 3)
+ [10890] = "fear", -- Psychic Scream (Rank 4)
+ [5782] = "fear", -- Fear (Rank 1)
+ [6213] = "fear", -- Fear (Rank 2)
+ [6215] = "fear", -- Fear (Rank 3)
+ [6358] = "fear", -- Seduction (Succubus)
+ [5484] = "fear", -- Howl of Terror (Rank 1)
+ [17928] = "fear", -- Howl of Terror (Rank 2)
+ [1513] = "fear", -- Scare Beast (Rank 1)
+ [14326] = "fear", -- Scare Beast (Rank 2)
+ [14327] = "fear", -- Scare Beast (Rank 3)
+ [5246] = "fear", -- Intimidating Shout
+ [5134] = "fear", -- Flash Bomb Fear (Item)
+
+ [339] = "root", -- Entangling Roots (Rank 1)
+ [1062] = "root", -- Entangling Roots (Rank 2)
+ [5195] = "root", -- Entangling Roots (Rank 3)
+ [5196] = "root", -- Entangling Roots (Rank 4)
+ [9852] = "root", -- Entangling Roots (Rank 5)
+ [9853] = "root", -- Entangling Roots (Rank 6)
+ [26989] = "root", -- Entangling Roots (Rank 7)
+ [19975] = "root", -- Nature's Grasp (Rank 1)
+ [19974] = "root", -- Nature's Grasp (Rank 2)
+ [19973] = "root", -- Nature's Grasp (Rank 3)
+ [19972] = "root", -- Nature's Grasp (Rank 4)
+ [19971] = "root", -- Nature's Grasp (Rank 5)
+ [19970] = "root", -- Nature's Grasp (Rank 6)
+ [27010] = "root", -- Nature's Grasp (Rank 7)
+ [122] = "root", -- Frost Nova (Rank 1)
+ [865] = "root", -- Frost Nova (Rank 2)
+ [6131] = "root", -- Frost Nova (Rank 3)
+ [10230] = "root", -- Frost Nova (Rank 4)
+ [27088] = "root", -- Frost Nova (Rank 5)
+ [33395] = "root", -- Freeze (Water Elemental)
+ [39965] = "root", -- Frost Grenade (Item)
+
+ [605] = "mind_control", -- Mind Control (Rank 1)
+ [10911] = "mind_control", -- Mind Control (Rank 2)
+ [10912] = "mind_control", -- Mind Control (Rank 3)
+ [13181] = "mind_control", -- Gnomish Mind Control Cap
+
+ [14251] = "disarm", -- Riposte
+ [34097] = "disarm", -- Riposte 2 (TODO: Check which ID is the correct one)
+ [676] = "disarm", -- Disarm
+
+ [12494] = "random_root", -- Frostbite
+ [23694] = "random_root", -- Improved Hamstring
+ [19229] = "random_root", -- Improved Wing Clip
+ [19185] = "random_root", -- Entrapment
+
+ [19503] = "scatter", -- Scatter Shot
+ [31661] = "scatter", -- Dragon's Breath (Rank 1)
+ [33041] = "scatter", -- Dragon's Breath (Rank 2)
+ [33042] = "scatter", -- Dragon's Breath (Rank 3)
+ [33043] = "scatter", -- Dragon's Breath (Rank 4)
+
+ -- Spells that DR with itself only
+ [408] = "kidney_shot", -- Kidney Shot (Rank 1)
+ [8643] = "kidney_shot", -- Kidney Shot (Rank 2)
+ [43523] = "unstable_affliction", -- Unstable Affliction 1
+ [31117] = "unstable_affliction", -- Unstable Affliction 2
+ [6789] = "death_coil", -- Death Coil (Rank 1)
+ [17925] = "death_coil", -- Death Coil (Rank 2)
+ [17926] = "death_coil", -- Death Coil (Rank 3)
+ [27223] = "death_coil", -- Death Coil (Rank 4)
+ [44041] = "chastise", -- Chastise (Rank 1)
+ [44043] = "chastise", -- Chastise (Rank 2)
+ [44044] = "chastise", -- Chastise (Rank 3)
+ [44045] = "chastise", -- Chastise (Rank 4)
+ [44046] = "chastise", -- Chastise (Rank 5)
+ [44047] = "chastise", -- Chastise (Rank 6)
+ [19306] = "counterattack", -- Counterattack (Rank 1)
+ [20909] = "counterattack", -- Counterattack (Rank 2)
+ [20910] = "counterattack", -- Counterattack (Rank 3)
+ [27067] = "counterattack", -- Counterattack (Rank 4)
+ }
+
+elseif Lib.gameExpansion == "wotlk" then -- STILL WORK IN PROGRESS, I DON'T HAVE BETA ACCESS
+
+ -- SpellID list for Wrath of the Lich King.
+ -- spellID for every rank is used over spell name to avoid name collisions, and faster lookups
+ Lib.spellList = {
+ [49203] = "incapacitate", -- Hungering Cold
+ [2637] = "incapacitate", -- Hibernate (Rank 1)
+ [18657] = "incapacitate", -- Hibernate (Rank 2)
+ [18658] = "incapacitate", -- Hibernate (Rank 3)
+ [60210] = "incapacitate", -- Freezing Arrow Effect (Rank 1)
+ [3355] = "incapacitate", -- Freezing Trap Effect (Rank 1)
+ [14308] = "incapacitate", -- Freezing Trap Effect (Rank 2)
+ [14309] = "incapacitate", -- Freezing Trap Effect (Rank 3)
+ [19386] = "incapacitate", -- Wyvern Sting (Rank 1)
+ [24132] = "incapacitate", -- Wyvern Sting (Rank 2)
+ [24133] = "incapacitate", -- Wyvern Sting (Rank 3)
+ [27068] = "incapacitate", -- Wyvern Sting (Rank 4)
+ [49011] = "incapacitate", -- Wyvern Sting (Rank 5)
+ [49012] = "incapacitate", -- Wyvern Sting (Rank 6)
+ [118] = "incapacitate", -- Polymorph (Rank 1)
+ [12824] = "incapacitate", -- Polymorph (Rank 2)
+ [12825] = "incapacitate", -- Polymorph (Rank 3)
+ [12826] = "incapacitate", -- Polymorph (Rank 4)
+ [28271] = "incapacitate", -- Polymorph: Turtle
+ [28272] = "incapacitate", -- Polymorph: Pig
+ [61721] = "incapacitate", -- Polymorph: Rabbit
+ [61780] = "incapacitate", -- Polymorph: Turkey
+ [61305] = "incapacitate", -- Polymorph: Black Cat
+ [20066] = "incapacitate", -- Repentance
+ [1776] = "incapacitate", -- Gouge
+ [6770] = "incapacitate", -- Sap (Rank 1)
+ [2070] = "incapacitate", -- Sap (Rank 2)
+ [11297] = "incapacitate", -- Sap (Rank 3)
+ [51724] = "incapacitate", -- Sap (Rank 4)
+ [710] = "incapacitate", -- Banish (Rank 1)
+ [18647] = "incapacitate", -- Banish (Rank 2)
+ [9484] = "incapacitate", -- Shackle Undead (Rank 1)
+ [9485] = "incapacitate", -- Shackle Undead (Rank 2)
+ [10955] = "incapacitate", -- Shackle Undead (Rank 3)
+ [51514] = "incapacitate", -- Hex
+ [13327] = "incapacitate", -- Reckless Charge (Rocket Helmet)
+ [4064] = "incapacitate", -- Rough Copper Bomb
+ [4065] = "incapacitate", -- Large Copper Bomb
+ [4066] = "incapacitate", -- Small Bronze Bomb
+ [4067] = "incapacitate", -- Big Bronze Bomb
+ [4068] = "incapacitate", -- Iron Grenade
+ [12421] = "incapacitate", -- Mithril Frag Bomb
+ [4069] = "incapacitate", -- Big Iron Bomb
+ [12562] = "incapacitate", -- The Big One
+ [12543] = "incapacitate", -- Hi-Explosive Bomb
+ [19769] = "incapacitate", -- Thorium Grenade
+ [19784] = "incapacitate", -- Dark Iron Bomb
+ [30216] = "incapacitate", -- Fel Iron Bomb
+ [30461] = "incapacitate", -- The Bigger One
+ [30217] = "incapacitate", -- Adamantite Grenade
+
+ [47481] = "stun", -- Gnaw (Ghoul Pet)
+ [5211] = "stun", -- Bash (Rank 1)
+ [6798] = "stun", -- Bash (Rank 2)
+ [8983] = "stun", -- Bash (Rank 3)
+ [22570] = "stun", -- Maim (Rank 1)
+ [49802] = "stun", -- Maim (Rank 2)
+ [24394] = "stun", -- Intimidation
+ [50519] = "stun", -- Sonic Blast (Pet Rank 1)
+ [53564] = "stun", -- Sonic Blast (Pet Rank 2)
+ [53565] = "stun", -- Sonic Blast (Pet Rank 3)
+ [53566] = "stun", -- Sonic Blast (Pet Rank 4)
+ [53567] = "stun", -- Sonic Blast (Pet Rank 5)
+ [53568] = "stun", -- Sonic Blast (Pet Rank 6)
+ [50518] = "stun", -- Ravage (Pet Rank 1)
+ [53558] = "stun", -- Ravage (Pet Rank 2)
+ [53559] = "stun", -- Ravage (Pet Rank 3)
+ [53560] = "stun", -- Ravage (Pet Rank 4)
+ [53561] = "stun", -- Ravage (Pet Rank 5)
+ [53562] = "stun", -- Ravage (Pet Rank 6)
+ [44572] = "stun", -- Deep Freeze
+ [853] = "stun", -- Hammer of Justice (Rank 1)
+ [5588] = "stun", -- Hammer of Justice (Rank 2)
+ [5589] = "stun", -- Hammer of Justice (Rank 3)
+ [10308] = "stun", -- Hammer of Justice (Rank 4)
+ [2812] = "stun", -- Holy Wrath (Rank 1)
+ [10318] = "stun", -- Holy Wrath (Rank 2)
+ [27139] = "stun", -- Holy Wrath (Rank 3)
+ [48816] = "stun", -- Holy Wrath (Rank 4)
+ [48817] = "stun", -- Holy Wrath (Rank 5)
+ [408] = "stun", -- Kidney Shot (Rank 1)
+ [8643] = "stun", -- Kidney Shot (Rank 2)
+ [58861] = "stun", -- Bash (Spirit Wolves)
+ [30283] = "stun", -- Shadowfury (Rank 1)
+ [30413] = "stun", -- Shadowfury (Rank 2)
+ [30414] = "stun", -- Shadowfury (Rank 3)
+ [47846] = "stun", -- Shadowfury (Rank 4)
+ [47847] = "stun", -- Shadowfury (Rank 5)
+ [12809] = "stun", -- Concussion Blow
+ [60995] = "stun", -- Demon Charge
+ [30153] = "stun", -- Intercept (Felguard Rank 1)
+ [30195] = "stun", -- Intercept (Felguard Rank 2)
+ [30197] = "stun", -- Intercept (Felguard Rank 3)
+ [47995] = "stun", -- Intercept (Felguard Rank 4)
+ [20253] = "stun", -- Intercept Stun (Rank 1)
+ [20614] = "stun", -- Intercept Stun (Rank 2)
+ [20615] = "stun", -- Intercept Stun (Rank 3)
+ [25273] = "stun", -- Intercept Stun (Rank 4)
+ [25274] = "stun", -- Intercept Stun (Rank 5)
+ [46968] = "stun", -- Shockwave
+ [20549] = "stun", -- War Stomp (Racial)
+
+ [16922] = "random_stun", -- Celestial Focus (Starfire Stun)
+ [28445] = "random_stun", -- Improved Concussive Shot
+ [12355] = "random_stun", -- Impact
+ [20170] = "random_stun", -- Seal of Justice Stun
+ [39796] = "random_stun", -- Stoneclaw Stun
+ [12798] = "random_stun", -- Revenge Stun
+ [5530] = "random_stun", -- Mace Stun Effect (Mace Specialization)
+ [15283] = "random_stun", -- Stunning Blow (Weapon Proc)
+ [56] = "random_stun", -- Stun (Weapon Proc)
+ [34510] = "random_stun", -- Stormherald/Deep Thunder (Weapon Proc)
+
+ [1513] = "fear", -- Scare Beast (Rank 1)
+ [14326] = "fear", -- Scare Beast (Rank 2)
+ [14327] = "fear", -- Scare Beast (Rank 3)
+ [10326] = "fear", -- Turn Evil
+ [8122] = "fear", -- Psychic Scream (Rank 1)
+ [8124] = "fear", -- Psychic Scream (Rank 2)
+ [10888] = "fear", -- Psychic Scream (Rank 3)
+ [10890] = "fear", -- Psychic Scream (Rank 4)
+ [2094] = "fear", -- Blind
+ [5782] = "fear", -- Fear (Rank 1)
+ [6213] = "fear", -- Fear (Rank 2)
+ [6215] = "fear", -- Fear (Rank 3)
+ [6358] = "fear", -- Seduction (Succubus)
+ [5484] = "fear", -- Howl of Terror (Rank 1)
+ [17928] = "fear", -- Howl of Terror (Rank 2)
+ [5246] = "fear", -- Intimidating Shout
+ [5134] = "fear", -- Flash Bomb Fear (Item)
+
+ [339] = "root", -- Entangling Roots (Rank 1)
+ [1062] = "root", -- Entangling Roots (Rank 2)
+ [5195] = "root", -- Entangling Roots (Rank 3)
+ [5196] = "root", -- Entangling Roots (Rank 4)
+ [9852] = "root", -- Entangling Roots (Rank 5)
+ [9853] = "root", -- Entangling Roots (Rank 6)
+ [26989] = "root", -- Entangling Roots (Rank 7)
+ [53308] = "root", -- Entangling Roots (Rank 8)
+ [19975] = "root", -- Nature's Grasp (Rank 1)
+ [19974] = "root", -- Nature's Grasp (Rank 2)
+ [19973] = "root", -- Nature's Grasp (Rank 3)
+ [19972] = "root", -- Nature's Grasp (Rank 4)
+ [19971] = "root", -- Nature's Grasp (Rank 5)
+ [19970] = "root", -- Nature's Grasp (Rank 6)
+ [27010] = "root", -- Nature's Grasp (Rank 7)
+ [53312] = "root", -- Nature's Grasp (Rank 8)
+ [50245] = "root", -- Pin (Rank 1)
+ [53544] = "root", -- Pin (Rank 2)
+ [53545] = "root", -- Pin (Rank 3)
+ [53546] = "root", -- Pin (Rank 4)
+ [53547] = "root", -- Pin (Rank 5)
+ [53548] = "root", -- Pin (Rank 6)
+ [33395] = "root", -- Freeze (Water Elemental)
+ [122] = "root", -- Frost Nova (Rank 1)
+ [865] = "root", -- Frost Nova (Rank 2)
+ [6131] = "root", -- Frost Nova (Rank 3)
+ [10230] = "root", -- Frost Nova (Rank 4)
+ [27088] = "root", -- Frost Nova (Rank 5)
+ [42917] = "root", -- Frost Nova (Rank 6)
+ [39965] = "root", -- Frost Grenade (Item)
+ [63685] = "root", -- Freeze (Frost Shock)
+
+ [12494] = "random_root", -- Frostbite
+ [55080] = "random_root", -- Shattered Barrier
+ [58373] = "random_root", -- Glyph of Hamstring
+ [23694] = "random_root", -- Improved Hamstring
+ [47168] = "random_root", -- Improved Wing Clip
+ [19185] = "random_root", -- Entrapment
+
+ [53359] = "disarm", -- Chimera Shot (Scorpid)
+ [50541] = "disarm", -- Snatch (Rank 1)
+ [53537] = "disarm", -- Snatch (Rank 2)
+ [53538] = "disarm", -- Snatch (Rank 3)
+ [53540] = "disarm", -- Snatch (Rank 4)
+ [53542] = "disarm", -- Snatch (Rank 5)
+ [53543] = "disarm", -- Snatch (Rank 6)
+ [64058] = "disarm", -- Psychic Horror Disarm Effect
+ [51722] = "disarm", -- Dismantle
+ [676] = "disarm", -- Disarm
+
+ [47476] = "silence", -- Strangulate
+ [34490] = "silence", -- Silencing Shot
+ [35334] = "silence", -- Nether Shock 1 -- TODO: verify
+ [44957] = "silence", -- Nether Shock 2 -- TODO: verify
+ [18469] = "silence", -- Silenced - Improved Counterspell (Rank 1)
+ [55021] = "silence", -- Silenced - Improved Counterspell (Rank 2)
+ [63529] = "silence", -- Silenced - Shield of the Templar
+ [15487] = "silence", -- Silence
+ [1330] = "silence", -- Garrote - Silence
+ [18425] = "silence", -- Silenced - Improved Kick
+ [24259] = "silence", -- Spell Lock
+ [43523] = "silence", -- Unstable Affliction 1
+ [31117] = "silence", -- Unstable Affliction 2
+ [18498] = "silence", -- Silenced - Gag Order 1
+ [74347] = "silence", -- Silenced - Gag Order 1
+ [50613] = "silence", -- Arcane Torrent (Racial, Runic Power)
+ [28730] = "silence", -- Arcane Torrent (Racial, Mana)
+ [25046] = "silence", -- Arcane Torrent (Racial, Energy)
+
+ [64044] = "horror", -- Psychic Horror
+ [6789] = "horror", -- Death Coil (Rank 1)
+ [17925] = "horror", -- Death Coil (Rank 2)
+ [17926] = "horror", -- Death Coil (Rank 3)
+ [27223] = "horror", -- Death Coil (Rank 4)
+ [47859] = "horror", -- Death Coil (Rank 5)
+ [47860] = "horror", -- Death Coil (Rank 6)
+
+ [1833] = "opener_stun", -- Cheap Shot
+ [9005] = "opener_stun", -- Pounce (Rank 1)
+ [9823] = "opener_stun", -- Pounce (Rank 2)
+ [9827] = "opener_stun", -- Pounce (Rank 3)
+ [27006] = "opener_stun", -- Pounce (Rank 4)
+ [49803] = "opener_stun", -- Pounce (Rank 5)
+
+ [31661] = "scatter", -- Dragon's Breath (Rank 1)
+ [33041] = "scatter", -- Dragon's Breath (Rank 2)
+ [33042] = "scatter", -- Dragon's Breath (Rank 3)
+ [33043] = "scatter", -- Dragon's Breath (Rank 4)
+ [42949] = "scatter", -- Dragon's Breath (Rank 5)
+ [42950] = "scatter", -- Dragon's Breath (Rank 6)
+ [19503] = "scatter", -- Scatter Shot
+
+ -- Spells that DR with itself only
+ [33786] = "cyclone", -- Cyclone
+ [605] = "mind_control", -- Mind Control
+ [13181] = "mind_control", -- Gnomish Mind Control Cap
+ [7922] = "charge", -- Charge Stun
+ [19306] = "counterattack", -- Counterattack 1
+ [20909] = "counterattack", -- Counterattack 2
+ [20910] = "counterattack", -- Counterattack 3
+ [27067] = "counterattack", -- Counterattack 4
+ [48998] = "counterattack", -- Counterattack 5
+ [48999] = "counterattack", -- Counterattack 6
+ --Storm, Earth and Fire has no DR
+
+ -- TODO: profession stuff
+ }
+
+elseif Lib.gameExpansion == "classic" then
+
+ -- SpellID list for Classic Era (vanilla)
+ -- In Classic the spell ID payload is gone from the combat log, so we need the key here to be
+ -- spell name instead. We also provide spell ID in the table value so it's possible to retrieve
+ -- for example spell icon using GetSpellTexture(spellID) later on. (These functions only accept
+ -- spell names if the player has the spell in their spell book)
+ local GetSpellInfo = _G.GetSpellInfo -- upvalue
+ Lib.spellList = {
+ -- Controlled roots
+ [GetSpellInfo(339)] = { category = "root", spellID = 339 }, -- Entangling Roots
+ [GetSpellInfo(19306)] = { category = "root", spellID = 19306 }, -- Counterattack
+ [GetSpellInfo(122)] = { category = "root", spellID = 122 }, -- Frost Nova
+ -- [GetSpellInfo(13099)] = { category = "root", spellID = 13099 }, -- Net-o-Matic
+ -- [GetSpellInfo(8312)] = { category = "root", spellID = 8312 }, -- Trap
+
+ -- Controlled stuns
+ [GetSpellInfo(5211)] = { category = "stun", spellID = 5211 }, -- Bash
+ [GetSpellInfo(24394)] = { category = "stun", spellID = 24394 }, -- Intimidation
+ [GetSpellInfo(853)] = { category = "stun", spellID = 853 }, -- Hammer of Justice
+ [GetSpellInfo(9005)] = { category = "stun", spellID = 9005 }, -- Pounce
+ [GetSpellInfo(1833)] = { category = "stun", spellID = 1833 }, -- Cheap Shot
+ [GetSpellInfo(12809)] = { category = "stun", spellID = 12809 }, -- Concussion Blow
+ [GetSpellInfo(20253)] = { category = "stun", spellID = 20253 }, -- Intercept Stun
+ [GetSpellInfo(7922)] = { category = "stun", spellID = 7922 }, -- Charge Stun
+ [GetSpellInfo(20549)] = { category = "stun", spellID = 20549 }, -- War Stomp (Racial)
+ [GetSpellInfo(4068)] = { category = "stun", spellID = 4068 }, -- Iron Grenade
+ [GetSpellInfo(19769)] = { category = "stun", spellID = 19769 }, -- Thorium Grenade
+ [GetSpellInfo(13808)] = { category = "stun", spellID = 13808 }, -- M73 Frag Grenade
+ [GetSpellInfo(4069)] = { category = "stun", spellID = 4069 }, -- Big Iron Bomb
+ [GetSpellInfo(12543)] = { category = "stun", spellID = 12543 }, -- Hi-Explosive Bomb
+ [GetSpellInfo(4064)] = { category = "stun", spellID = 4064 }, -- Rough Copper Bomb
+ [GetSpellInfo(12421)] = { category = "stun", spellID = 12421 }, -- Mithril Frag Bomb
+ [GetSpellInfo(19784)] = { category = "stun", spellID = 19784 }, -- Dark Iron Bomb
+ [GetSpellInfo(4067)] = { category = "stun", spellID = 4067 }, -- Big Bronze Bomb
+ [GetSpellInfo(4066)] = { category = "stun", spellID = 4066 }, -- Small Bronze Bomb
+ [GetSpellInfo(4065)] = { category = "stun", spellID = 4065 }, -- Large Copper Bomb
+ [GetSpellInfo(13237)] = { category = "stun", spellID = 13237 }, -- Goblin Mortar
+ [GetSpellInfo(835)] = { category = "stun", spellID = 835 }, -- Tidal Charm
+ [GetSpellInfo(12562)] = { category = "stun", spellID = 12562 }, -- The Big One
+
+ -- Incapacitates
+ [GetSpellInfo(2637)] = { category = "incapacitate", spellID = 2637 }, -- Hibernate
+ [GetSpellInfo(3355)] = { category = "incapacitate", spellID = 3355 }, -- Freezing Trap
+ [GetSpellInfo(19503)] = { category = "incapacitate", spellID = 19503 }, -- Scatter Shot
+ [GetSpellInfo(19386)] = { category = "incapacitate", spellID = 19386 }, -- Wyvern Sting
+ [GetSpellInfo(28271)] = { category = "incapacitate", spellID = 28271 }, -- Polymorph: Turtle
+ [GetSpellInfo(28272)] = { category = "incapacitate", spellID = 28272 }, -- Polymorph: Pig
+ [GetSpellInfo(118)] = { category = "incapacitate", spellID = 118 }, -- Polymorph
+ [GetSpellInfo(20066)] = { category = "incapacitate", spellID = 20066 }, -- Repentance
+ [GetSpellInfo(1776)] = { category = "incapacitate", spellID = 1776 }, -- Gouge
+ [GetSpellInfo(6770)] = { category = "incapacitate", spellID = 6770 }, -- Sap
+ [GetSpellInfo(1090)] = { category = "incapacitate", spellID = 1090 }, -- Sleep
+ [GetSpellInfo(13327)] = { category = "incapacitate", spellID = 13327 }, -- Reckless Charge (Rocket Helmet)
+ [GetSpellInfo(26108)] = { category = "incapacitate", spellID = 26108 }, -- Glimpse of Madness
+
+ -- Fears
+ [GetSpellInfo(1513)] = { category = "fear", spellID = 1513 }, -- Scare Beast
+ [GetSpellInfo(8122)] = { category = "fear", spellID = 8122 }, -- Psychic Scream
+ [GetSpellInfo(5782)] = { category = "fear", spellID = 5782 }, -- Fear
+ [GetSpellInfo(5484)] = { category = "fear", spellID = 5484 }, -- Howl of Terror
+ [GetSpellInfo(6358)] = { category = "fear", spellID = 6358 }, -- Seduction
+ [GetSpellInfo(5246)] = { category = "fear", spellID = 5246 }, -- Intimidating Shout
+ [GetSpellInfo(5134)] = { category = "fear", spellID = 5134 }, -- Flash Bomb Fear
+
+ -- Random/short roots
+ [GetSpellInfo(19229)] = { category = "random_root", spellID = 19229 }, -- Improved Wing Clip
+-- [GetSpellInfo(27868)] = { category = "random_root", spellID = 12494 }, -- Frostbite
+ [GetSpellInfo(23694)] = { category = "random_root", spellID = 23694 }, -- Improved Hamstring
+ [GetSpellInfo(27868)] = { category = "random_root", spellID = 27868 }, -- Freeze (Item proc and set bonus)
+
+ -- Random/short stuns
+ [GetSpellInfo(16922)] = { category = "random_stun", spellID = 16922 }, -- Improved Starfire
+ [GetSpellInfo(19410)] = { category = "random_stun", spellID = 19410 }, -- Improved Concussive Shot
+ [GetSpellInfo(12355)] = { category = "random_stun", spellID = 12355 }, -- Impact
+ [GetSpellInfo(20170)] = { category = "random_stun", spellID = 20170 }, -- Seal of Justice Stun
+ [GetSpellInfo(15269)] = { category = "random_stun", spellID = 15269 }, -- Blackout
+ [GetSpellInfo(18093)] = { category = "random_stun", spellID = 18093 }, -- Pyroclasm
+ [GetSpellInfo(12798)] = { category = "random_stun", spellID = 12798 }, -- Revenge Stun
+ [GetSpellInfo(5530)] = { category = "random_stun", spellID = 5530 }, -- Mace Stun Effect (Mace Specialization)
+ [GetSpellInfo(15283)] = { category = "random_stun", spellID = 15283 }, -- Stunning Blow (Weapon Proc)
+ [GetSpellInfo(56)] = { category = "random_stun", spellID = 56 }, -- Stun (Weapon Proc)
+ [GetSpellInfo(21152)] = { category = "random_stun", spellID = 21152 }, -- Earthshaker (Weapon Proc)
+
+ -- Spells that DRs with itself only
+ [GetSpellInfo(408)] = { category = "kidney_shot", spellID = 408 }, -- Kidney Shot
+ [GetSpellInfo(605)] = { category = "mind_control", spellID = 605 }, -- Mind Control
+ [GetSpellInfo(13181)] = { category = "mind_control", spellID = 13181 }, -- Gnomish Mind Control Cap
+ [GetSpellInfo(8056)] = { category = "frost_shock", spellID = 8056 }, -- Frost Shock
+ }
+else
+ print("DRList-1.0: Unsupported game expansion loaded.") -- luacheck: ignore
+end
+
+-- Alias for DRData-1.0
+Lib.spells = Lib.spellList
diff --git a/Libs/LibClassAuras-1.0/ClassBuffs.lua b/Libs/LibClassAuras-1.0/ClassBuffs.lua
index 48de7aa..2011019 100644
--- a/Libs/LibClassAuras-1.0/ClassBuffs.lua
+++ b/Libs/LibClassAuras-1.0/ClassBuffs.lua
@@ -6,24 +6,23 @@ local Buff = LibClassAuras.Buff
-------------
-- PRIEST
-------------
-Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
-Buff({ 21562, 21564, 25392 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
-Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
-Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
+Buff({ 1243, 1244, 1245, 2791, 10937, 10938, 25389, 48161 }, { buffType = "magic" }, "PRIEST") -- Power Word: Fortitude
+Buff({ 21562, 21564, 25392, 48162 }, { buffType = "magic" }, "PRIEST") -- Prayer of Fortitude
+Buff({ 17, 592, 600, 3747, 6065, 6066, 10898, 10899, 10900, 10901, 25217, 25218, 48065, 48066 }, { buffType = "magic" }, "PRIEST") -- Power Word: Shield
+Buff({ 588, 7128, 602, 1006, 10951, 10952, 25431, 48040, 48168 }, { buffType = "magic" }, "PRIEST") -- Inner Fire
Buff({ 2651 }, { buffType = "magic" }, "PRIEST") -- Elune's Grace
Buff({ 6346 }, { buffType = "magic" }, "PRIEST") -- Fear Ward
-Buff({ 14752, 14818, 14819, 27841, 25312 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
-Buff({ 27681, 32999 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
+Buff({ 14752, 14818, 14819, 27841, 25312, 48073 }, { buffType = "magic" }, "PRIEST") -- Divine Spirit
+Buff({ 27681, 32999, 48074 }, { buffType = "magic" }, "PRIEST") -- Prayer of Spirit
Buff({ 1706 }, { buffType = "magic" }, "PRIEST") -- Levitate
-Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222 }, { buffType = "magic" }, "PRIEST") -- Renew
+Buff({ 139, 6074, 6075, 6076, 6077, 6078, 10927, 10928, 10929, 25315, 25221, 25222, 48067, 48068 }, { buffType = "magic" }, "PRIEST") -- Renew
Buff({ 552 }, { buffType = "magic" }, "PRIEST") -- Abolish Disease
-Buff({ 33076 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
+Buff({ 33076, 48112, 48113 }, { buffType = "magic" }, "PRIEST") -- Prayer of Mending
Buff({ 586, 9578, 9579, 9592, 10941, 10942, 25429 }, { buffType = "magic" }, "PRIEST") -- Fade
Buff({ 2652, 19261, 19262, 19264, 19265, 19266, 25461 }, { buffType = "magic" }, "PRIEST") -- Touch of Weakness
Buff({ 18137, 19308, 19310, 19311, 19312, 25477 }, { buffType = "magic" }, "PRIEST") -- Shadowguard
Buff({ 976, 10957, 10958, 16874, 25433 }, { buffType = "magic" }, "PRIEST") -- Shadow Protection
Buff({ 27683, 39374 }, { buffType = "magic" }, "PRIEST") -- Prayer of Shadow Protection
-Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
--talents
Buff({ 14893, 15357, 15359 }, { buffType = "magic" }, "PRIEST") -- Inspiration
Buff({ 27813, 27817, 27818 }, { buffType = "magic" }, "PRIEST") -- Blessed Recovery
@@ -32,51 +31,74 @@ Buff({ 14751 }, { buffType = "magic" }, "PRIEST") -- Inner Focus
Buff({ 10060 }, { buffType = "magic" }, "PRIEST") -- Power Infusion
Buff({ 33206 }, { buffType = "magic" }, "PRIEST") -- Pain Suppression
Buff({ 34754 }, { buffType = "magic" }, "PRIEST") -- Clearcasting
+Buff({ 15473 }, { buffType = "form" }, "PRIEST") -- Shadowform
+Buff({ 47788 }, { buffType = "magic" }, "PRIEST") -- Guardian's Spirit
+Buff({ 47585 }, { buffType = "magic" }, "PRIEST") -- Dispersion
+Buff({ 65081 }, { buffType = "magic" }, "PRIEST") -- Body and Soul
+Buff({ 33151 }, { buffType = "magic" }, "PRIEST") -- Surge of Light
+Buff({ 47753 }, { buffType = "magic" }, "PRIEST") -- Divine Aegis
+Buff({ 47930 }, { buffType = "magic" }, "PRIEST") -- Grace
+Buff({ 63734 }, { buffType = "magic" }, "PRIEST") -- Serendipity
---------------
-- DRUID
---------------
-Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992 }, { buffType = "magic"}, "DRUID") -- Thorns
+Buff({ 467, 782, 1075, 8914, 9756, 9910, 26992, 53307 }, { buffType = "magic"}, "DRUID") -- Thorns
Buff({ 5487 }, { buffType = "form"}, "DRUID") -- Bear Form
Buff({ 783 }, { buffType = "form"}, "DRUID") -- Travel Form
Buff({ 9634 }, { buffType = "form"}, "DRUID") -- Dire Bear Form
Buff({ 768 }, { buffType = "form"}, "DRUID") -- Cat Form
Buff({ 22812 }, { buffType = "magic"}, "DRUID") -- Barkskin
-Buff({ 5229 }, { buffType = "physical"}, "DRUID") -- Enrage
-Buff({ 5217, 6793, 9845, 9846 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
+Buff({ 5229 }, { buffType = "enrage"}, "DRUID") -- Enrage
+Buff({ 5217, 6793, 9845, 9846, 50212, 50213 }, { buffType = "physical"}, "DRUID") -- Tiger's Fury
Buff({ 1850, 9821, 33357 }, { buffType = "physical"}, "DRUID") -- Dash
-Buff({ 22842, 22895, 22896, 26999 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
-Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
-Buff({ 21849, 21850, 26991 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
-Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982 }, { buffType = "magic"}, "DRUID") -- Regrowth
-Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
+Buff({ 22842 }, { buffType = "physical"}, "DRUID") -- Frenzied Regeneration
+Buff({ 1126, 5232, 6756, 5234, 8907, 9884, 9885, 26990, 48469 }, { buffType = "magic"}, "DRUID") -- Mark of the Wild
+Buff({ 21849, 21850, 26991, 48470 }, { buffType = "magic"}, "DRUID") -- Gift of the Wild
+Buff({ 774, 1058, 1430, 2090, 2091, 3627, 8910, 9839, 9840, 9841, 25299, 26981, 26982, 48442, 48443 }, { buffType = "magic"}, "DRUID") -- Regrowth
+Buff({ 8936, 8938, 8939, 8940, 8941, 9750, 9856, 9857, 9858, 26980, 48440, 48441 }, { buffType = "magic"}, "DRUID") -- Rejuvenation
Buff({ 2893 }, { buffType = "magic"}, "DRUID") -- Abolish Poison
-Buff({ 33763 }, { buffType = "magic"}, "DRUID") -- Lifebloom
+Buff({ 33763, 48450, 48451}, { buffType = "magic"}, "DRUID") -- Lifebloom
--Talents
Buff({ 24858 }, { buffType = "form"}, "DRUID") -- Moonkin Form
Buff({ 24907 }, { buffType = "aura"}, "DRUID") -- Moonkin Aura
Buff({ 33891 }, { buffType = "form"}, "DRUID") -- Tree of Life
-Buff({ 16864 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
-Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
+Buff({ 16864, 16870 }, { buffType = "magic"}, "DRUID") -- Omen of Clarity
+Buff({ 16689, 16810, 16811, 16812, 16813, 17329, 27009, 53312 }, { buffType = "magic"}, "DRUID") -- Nature's Grasp
Buff({ 45281, 45282, 45283 }, { buffType = "magic"}, "DRUID") -- Natural Perfection
Buff({ 17116 }, { buffType = "magic"}, "DRUID") -- Nature's Swiftness
Buff({ 17007 }, { buffType = "aura"}, "DRUID") -- Leader of the Pack
+Buff({ 48518 }, { buffType = "physical"}, "DRUID") -- Eclipse (Lunar)
+Buff({ 48517 }, { buffType = "physical"}, "DRUID") -- Eclipse (Solar)
+Buff({ 16886 }, { buffType = "magic"}, "DRUID") -- Nature's Grace
+Buff({ 48503, 48504 }, { buffType = "magic"}, "DRUID") -- Living Seed
+Buff({ 50334 }, { buffType = "physical"}, "DRUID") -- Berserk
+Buff({ 52610, 62071 }, { buffType = "enrage"}, "DRUID") -- Savage Roar
+Buff({ 48391 }, { buffType = "enrage"}, "DRUID") -- Owlkin Frenzy
+
-------------
-- WARRIOR -- TODO
-------------
Buff({ 29838 }, { buffType = "physical"}, "WARRIOR") -- Second Wind
-Buff({ 12292 }, { buffType = "physical"}, "WARRIOR") -- Death Wish
+Buff({ 12292 }, { buffType = "enrage"}, "WARRIOR") -- Death Wish
Buff({ 6673 }, { buffType = "physical"}, "WARRIOR") -- Battle Shout
Buff({ 469 }, { buffType = "physical"}, "WARRIOR") -- Commanding Shout
Buff({ 12328 }, { buffType = "physical"}, "WARRIOR") -- Sweeping Strikes
-Buff({ 30032 }, { buffType = "physical"}, "WARRIOR") -- Rampage
-Buff({ 2687 }, { buffType = "physical"}, "WARRIOR") -- Blood Rage
+Buff({ 29801, 30032 }, { buffType = "aura"}, "WARRIOR") -- Rampage
+Buff({ 2687 }, { buffType = "enrage"}, "WARRIOR") -- Blood Rage
Buff({ 20230 }, { buffType = "physical"}, "WARRIOR") -- Retaliation
Buff({ 871 }, { buffType = "physical"}, "WARRIOR") -- Shield Wall
-Buff({ 18499 }, { buffType = "physical"}, "WARRIOR") -- Berserker Rage
-Buff({ 23885 }, { buffType = "physical"}, "WARRIOR") -- Bloodthirst
+Buff({ 18499 }, { buffType = "enrage"}, "WARRIOR") -- Berserker Rage
+Buff({ 23885 }, { buffType = "enrage"}, "WARRIOR") -- Bloodthirst
Buff({ 3411 }, { buffType = "physical"}, "WARRIOR") -- Intervene
+Buff({ 50622 }, { buffType = "physical"}, "WARRIOR") -- Bladestorm (whirlwind)
+Buff({ 52437 }, { buffType = "physical"}, "WARRIOR") -- Sudden Death
+Buff({ 57522 }, { buffType = "physical"}, "WARRIOR") -- Wrecking Crew
+Buff({ 46916 }, { buffType = "physical"}, "WARRIOR") -- Slam!
+Buff({ 50720 }, { buffType = "physical"}, "WARRIOR") -- Vigilance
+Buff({ 55694 }, { buffType = "enrage"}, "WARRIOR") -- Enraged Regeneration
+Buff({ 1719 }, { buffType = "enrage"}, "WARRIOR") -- Recklessness
--------------
@@ -87,24 +109,35 @@ Buff({ 2983 }, { buffType = "physical" }, "ROGUE") -- Sprint
Buff({ 5277 }, { buffType = "physical" }, "ROGUE") -- Evasion
Buff({ 31224 }, { buffType = "physical" }, "ROGUE") -- Cloak of Shadows
Buff({ 14278 }, { buffType = "physical" }, "ROGUE") -- Ghostly Strike
+Buff({ 51713 }, { buffType = "physical" }, "ROGUE") -- Shadow Dance
+Buff({ 31665 }, { buffType = "physical" }, "ROGUE") -- Master of Subtlety
+Buff({ 51690 }, { buffType = "physical" }, "ROGUE") -- Killing Spree
+Buff({ 63848 }, { buffType = "enrage" }, "ROGUE") -- Hunger For Blood
+Buff({ 57934 }, { buffType = "physical" }, "ROGUE") -- Tricks of the Trade
------------
-- WARLOCK --TODO
------------
Buff({ 19028 }, { buffType = "aura"}, "WARLOCK") -- Soul Link
-Buff({ 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
-Buff({ 706 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
-Buff({ 28176 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
+Buff({ 687, 696 }, { buffType = "aura"}, "WARLOCK") -- Demon Skin
+Buff({ 706, 1086, 11733, 11734, 11735, 27260, 47793, 47889 }, { buffType = "aura"}, "WARLOCK") -- Demon Armor
+Buff({ 28176, 28189, 47892, 47893 }, { buffType = "aura"}, "WARLOCK") -- Fel Armor
Buff({ 23759 }, { buffType = "aura"}, "WARLOCK") -- Master Demonologist
Buff({ 34936 }, { buffType = "magic"}, "WARLOCK") -- Backlash
Buff({ 5697 }, { buffType = "magic"}, "WARLOCK") -- Unending Breath
Buff({ 132 }, { buffType = "magic"}, "WARLOCK") -- Detect Invisibility
-Buff({ 1949 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
-Buff({ 6229 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
-Buff({ 19480 }, { buffType = "magic"}, "WARLOCK") -- Paranoia
-Buff({ 7812 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
-Buff({ 2947 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
+Buff({ 1949, 11683, 11684, 27213, 47823 }, { buffType = "aura"}, "WARLOCK") -- Hellfire
+Buff({ 6229, 11739, 11740, 28610, 47890, 47891 }, { buffType = "magic"}, "WARLOCK") -- Shadow Ward
+Buff({ 19480, 20435, 41002 }, { buffType = "aura"}, "WARLOCK") -- Paranoia
+Buff({ 7812, 19438, 19440, 19441, 19442, 19443, 27273, 47985, 47986 }, { buffType = "magic"}, "WARLOCK") -- Sacrifice
+Buff({ 2947, 8316, 8317, 11770, 11771, 27269, 47983 }, { buffType = "magic"}, "WARLOCK") -- Fire Shield
+Buff({ 48018 }, { buffType = "magic"}, "WARLOCK") -- Demonic Circle: Summon
+Buff({ 59672 }, { buffType = "physical"}, "WARLOCK") -- Metamorphosis
+Buff({ 54277 }, { buffType = "physical"}, "WARLOCK") -- Backdraft
+Buff({ 47283 }, { buffType = "magic"}, "WARLOCK") -- Empowered Imp
+Buff({ 64371 }, { buffType = "magic"}, "WARLOCK") -- Eradication
+Buff({ 18093, 63243, 63244 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
---------------
@@ -115,35 +148,43 @@ Buff({ 8178 } ,{ buffType = "magic" }, "SHAMAN") -- Grounding Totem Effect
Buff({ 30823 } ,{ buffType = "magic" }, "SHAMAN") -- Shamanistic Rage
Buff({ 32182 } ,{ buffType = "magic" }, "SHAMAN") -- Heroism
Buff({ 2825 } ,{ buffType = "magic" }, "SHAMAN") -- Bloodlust
-Buff({ 974 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
-Buff({ 24398 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
-Buff({ 324 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
+Buff({ 974, 32593, 32594, 49283, 49284 } ,{ buffType = "magic" }, "SHAMAN") -- Earth Shield
+Buff({ 24398, 33736, 57960 } ,{ buffType = "magic" }, "SHAMAN") -- Water Shield
+Buff({ 324, 25472, 49280, 49281 } ,{ buffType = "magic" }, "SHAMAN") -- Lightning Shield
Buff({ 16188 } ,{ buffType = "magic" }, "SHAMAN") -- Nature's Swiftness
Buff({ 16166 } ,{ buffType = "magic" }, "SHAMAN") -- Elemental Mastery
+Buff({ 51470 } ,{ buffType = "aura" }, "SHAMAN") -- Elemental Oath
+Buff({ 30809 } ,{ buffType = "aura" }, "SHAMAN") -- Unleashed Rage
+Buff({ 52179 } ,{ buffType = "magic" }, "SHAMAN") -- Astral Shift
+Buff({ 61295, 61299, 61300, 61301 } ,{ buffType = "magic" }, "SHAMAN") -- Riptide
+Buff({ 53390 } ,{ buffType = "magic" }, "SHAMAN") -- Tidal Waves
+Buff({ 52000, 51999, 51998, 51997, 51990, 51945 } ,{ buffType = "magic" }, "SHAMAN") -- Earthliving proc
+
+
--------------
-- PALADIN --TODO
--------------
--Blessings
-Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing of Protection
-Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sacrifice
-Buff( { 1044 }, { buffType = "magic"}, "PALADIN") -- Blessing of Freedom
-Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
-Buff( { 19742 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
+Buff( { 1022, 5599, 10278 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Protection
+Buff( { 6940 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Sacrifice
+Buff( { 1044, 66115 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Freedom
+Buff( { 19740, 19834, 19835, 19836, 19837, 19838, 25291, 27140, 48931, 48932 }, { buffType = "magic"}, "PALADIN") -- Blessing of Might
+Buff( { 19742, 19850, 19852, 19853, 19854, 25290, 27142, 48935, 48936 }, { buffType = "magic"}, "PALADIN") -- Blessing of Wisdom
Buff( { 20217 }, { buffType = "magic"}, "PALADIN") -- Blessing of Kings
Buff( { 19977 }, { buffType = "magic"}, "PALADIN") -- Blessing of Light
-Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing of Salvation
+Buff( { 1038 }, { buffType = "magic"}, "PALADIN") -- Blessing/Hand of Salvation
Buff( { 20911 }, { buffType = "magic"}, "PALADIN") -- Blessing of Sanctuary
Buff( { 25898 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Kings
Buff( { 25890 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Light
-Buff( { 25782 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
-Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
+Buff( { 25782, 27141, 48933, 48934 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Might
+Buff( { 25895 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Salvation
Buff( { 25899 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Sanctuary
-Buff( { 25894 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
+Buff( { 25894, 48937 }, { buffType = "magic"}, "PALADIN") -- Greater Blessing of Wisdom
Buff( { 642 }, { buffType = "immune"}, "PALADIN") -- Divine Shield
Buff( { 31884 }, { buffType = "magic"}, "PALADIN") -- Avenging Wrath
--Auras
-Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
+Buff( { 465, 10290, 643, 10291, 1032, 10292, 10293, 27149, 48941, 48942 }, { buffType = "aura"}, "PALADIN") -- Devotion Aura
Buff( { 7294 }, { buffType = "aura"}, "PALADIN") -- Retribution Aura
Buff( { 19746 }, { buffType = "aura"}, "PALADIN") -- Concentration Aura
Buff( { 19876 }, { buffType = "aura"}, "PALADIN") -- Shadow Resistance Aura
@@ -152,7 +193,7 @@ Buff( { 19888 }, { buffType = "aura"}, "PALADIN") -- Frost Resistance Aura
Buff( { 19891 }, { buffType = "aura"}, "PALADIN") -- Fire Resistance Aura
Buff( { 32223 }, { buffType = "aura"}, "PALADIN") -- Crusader Aura
--Seals
-Buff( { 20154, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
+Buff( { 20154, 21084, 20287, 20288, 20289, 20290, 20291, 20292, 20293, 27155 }, { buffType = "magic"}, "PALADIN") -- Seal of Righteousness
Buff( { 31892 }, { buffType = "magic"}, "PALADIN") -- Seal of Blood
Buff( { 20375 }, { buffType = "magic"}, "PALADIN") -- Seal of Command
Buff( { 20164 }, { buffType = "magic"}, "PALADIN") -- Seal of Justice
@@ -161,6 +202,18 @@ Buff( { 15277 }, { buffType = "magic"}, "PALADIN") -- Seal of Reckoning
Buff( { 31801 }, { buffType = "magic"}, "PALADIN") -- Seal of Vengeance
Buff( { 20166 }, { buffType = "magic"}, "PALADIN") -- Seal of Wisdom
Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
+Buff( { 53563 }, { buffType = "magic"}, "PALADIN") -- Beacon of Light
+Buff( { 54149 }, { buffType = "magic"}, "PALADIN") -- Infusion of Light
+Buff( { 59578 }, { buffType = "magic"}, "PALADIN") -- The Art of War
+Buff( { 20925, 20927, 20928, 27179, 48951, 48952 }, { buffType = "magic"}, "PALADIN") -- Holy Shield
+Buff( { 53601 }, { buffType = "magic"}, "PALADIN") -- Sacred Shield
+Buff( { 54428 }, { buffType = "magic"}, "PALADIN") -- Divine Plea
+Buff( { 31821 }, { buffType = "magic"}, "PALADIN") -- Aura Mastery
+Buff( { 31842 }, { buffType = "magic"}, "PALADIN") -- Divine Illumination
+Buff( { 20216 }, { buffType = "magic"}, "PALADIN") -- Divine Favor
+Buff( { 25780 }, { buffType = "magic"}, "PALADIN") -- Righteous Fury
+
+
-------------
@@ -170,7 +223,10 @@ Buff( { 21082 }, { buffType = "magic"}, "PALADIN") -- Seal of the Crusade
Buff( { 5384 }, { buffType = "physical"}, "HUNTER") -- Feign Death
Buff( { 19263 }, { buffType = "physical"}, "HUNTER") -- Deterrence
Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
---local FEIGN_DEATH = GetSpellInfo(5384) -- Localized name for Feign Death
+Buff( { 64420 }, { buffType = "physical"}, "HUNTER") -- Sniper Training
+Buff( { 34835 }, { buffType = "physical"}, "HUNTER") -- Master Tactician
+Buff( { 54216 }, { buffType = "physical"}, "HUNTER") -- Master's Call
+Buff( { 34471 }, { buffType = "physical"}, "HUNTER") -- The Beast Within
-------------
@@ -178,20 +234,50 @@ Buff( { 3045 }, { buffType = "physical"}, "HUNTER") -- Rapid Fire
-------------
Buff({ 66 }, { buffType = "magic"}, "MAGE") -- Invisibility
-Buff({ 1459 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
+Buff({ 1459, 1460, 1461, 10156, 10157, 27126, 42995 }, { buffType = "magic"}, "MAGE") -- Arcane Intellect
Buff({ 130 }, { buffType = "magic"}, "MAGE") -- Slow Fall
-Buff({ 604 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
-Buff({ 1008 }, { buffType = "magic"}, "MAGE") -- Amplify Magic
-Buff({ 1463 }, { buffType = "magic"}, "MAGE") -- Mana Shield
-Buff({ 6117 }, { buffType = "form"}, "MAGE") -- Mage Armor
+Buff({ 604, 8450, 8451, 10173, 10174, 33944, 43015 }, { buffType = "magic"}, "MAGE") -- Dampen Magic
+Buff({ 1008, 8455, 10169, 10170, 27130, 33946, 43017, }, { buffType = "magic"}, "MAGE") -- Amplify Magic
+Buff({ 1463, 8494, 8495, 10191, 10192, 10193, 27131, 43019, 43020 }, { buffType = "magic"}, "MAGE") -- Mana Shield
+Buff({ 6117, 22782, 22783, 27125, 43023, 43024 }, { buffType = "form"}, "MAGE") -- Mage Armor
Buff({ 31643 }, { buffType = "magic"}, "MAGE") -- Blazing Speed
-Buff({ 543 }, { buffType = "magic"}, "MAGE") -- Fire Ward
+Buff({ 543, 8457, 8458, 10223, 10225, 27128, 43010 }, { buffType = "magic"}, "MAGE") -- Fire Ward
Buff({ 11129 }, { buffType = "magic"}, "MAGE") -- Combustion
-Buff({ 30482 }, { buffType = "form"}, "MAGE") -- Molten Armor
-Buff({ 168 }, { buffType = "form"}, "MAGE") -- Frost Armor
-Buff({ 7302 }, { buffType = "form"}, "MAGE") -- Ice Armor
+Buff({ 30482, 43045, 43046 }, { buffType = "form"}, "MAGE") -- Molten Armor
+Buff({ 168, 7300, 7301 }, { buffType = "form"}, "MAGE") -- Frost Armor
+Buff({ 7302, 7320, 10219, 10220, 27124, 43008 }, { buffType = "form"}, "MAGE") -- Ice Armor
Buff({ 45438 }, { buffType = "immune"}, "MAGE") -- Ice Block
-Buff({ 6143 }, { buffType = "magic"}, "MAGE") -- Frost Ward
+Buff({ 6143, 32796, 8462, 28609, 10177, 43012, 8461 }, { buffType = "magic"}, "MAGE") -- Frost Ward
--talents
-Buff({ 11426 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
-Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
\ No newline at end of file
+Buff({ 11426, 13031, 13032, 13033, 27134, 33405, 43038, 43039 }, { buffType = "magic"}, "MAGE") -- Ice Barrier
+Buff({ 12472 }, { buffType = "magic"}, "MAGE") -- Icy Veins
+Buff({ 74396 }, { buffType = "magic"}, "MAGE") -- Fingers of Frost
+Buff({ 57761 }, { buffType = "magic"}, "MAGE") -- FireBall!
+Buff({ 44413 }, { buffType = "magic"}, "MAGE") -- Incanter's Absorption
+Buff({ 48108 }, { buffType = "magic"}, "MAGE") -- Hot Streak
+Buff({ 54741 }, { buffType = "magic"}, "MAGE") -- Hot Streak
+Buff({ 61316 }, { buffType = "magic"}, "MAGE") -- Dalaran Brilliance
+Buff({ 44401 }, { buffType = "magic"}, "MAGE") -- Missile Barrage
+
+
+
+
+-------------
+-- DEATHKNIGHT
+-------------
+
+Buff({ 48707 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Shell
+Buff({ 48792 }, { buffType = "physical"}, "DEATHKNIGHT") -- Icebound Fortitude
+Buff({ 49039 }, { buffType = "physical"}, "DEATHKNIGHT") -- Lichborne
+Buff({ 50461 }, { buffType = "physical"}, "DEATHKNIGHT") -- Anti-Magic Zone
+Buff({ 57330, 57623 }, { buffType = "physical"}, "DEATHKNIGHT") -- Horn of Winter
+Buff({ 49222 }, { buffType = "physical"}, "DEATHKNIGHT") -- Bone Shield
+Buff({ 49016 }, { buffType = "enrage"}, "DEATHKNIGHT") -- Unholy Frenzy
+Buff({ 59052 }, { buffType = "physical"}, "DEATHKNIGHT") -- Freezing Fog
+Buff({ 55233 }, { buffType = "physical"}, "DEATHKNIGHT") -- Vampiric Blood
+Buff({ 51271 }, { buffType = "physical"}, "DEATHKNIGHT") -- Unbreakable Armor
+Buff({ 49796 }, { buffType = "physical"}, "DEATHKNIGHT") -- Deathchill
+Buff({ 50485 }, { buffType = "physical"}, "DEATHKNIGHT") -- Acclimation
+Buff({ 66803 }, { buffType = "physical"}, "DEATHKNIGHT") -- Desolation
+Buff({ 55610 }, { buffType = "aura"}, "DEATHKNIGHT") -- Improved Icy Talons
+Buff({ 53138 }, { buffType = "aura"}, "DEATHKNIGHT") -- Abomination's Might
\ No newline at end of file
diff --git a/Libs/LibClassAuras-1.0/ClassDebuffs.lua b/Libs/LibClassAuras-1.0/ClassDebuffs.lua
index 12ca9f8..550b1ba 100644
--- a/Libs/LibClassAuras-1.0/ClassDebuffs.lua
+++ b/Libs/LibClassAuras-1.0/ClassDebuffs.lua
@@ -11,129 +11,151 @@ Debuff({ 9035, 19281, 19282, 19283, 19284, 19285, 25470 }, { buffType = "curse"
Debuff({ 6788 }, { }, "PRIEST") -- Weakened Soul
Debuff({ 15487 }, { buffType = "magic" }, "PRIEST") -- Silence
Debuff({ 10797, 19296, 19299, 19302, 19303, 19304, 19305, 25446 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "PRIEST") -- starshards
-Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
+Debuff({ 2944, 19276, 19277, 19278, 19279, 19280, 25467, 48299, 48300 }, { stacking = true , buffType = "disease", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") --devouring plague
Debuff({ 453, 8192, 10953, 25596 }, { }, "PRIEST") -- mind soothe
-Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
-Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
+Debuff({ 14914, 15261, 15262, 15263, 15264, 15265, 15266, 15267, 25384, 48134, 48135 }, { stacking = true, buffType = "magic", preEvent = "SPELL_DAMAGE"}, "PRIEST") -- Holy Fire, stacking?
+Debuff({ 589, 594, 970, 992, 2767, 10892, 10893, 10894, 25367, 25368, 48124, 48125 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- SW:P
Debuff({ 15258 } ,{ buffType = "magic" }, "PRIEST") -- Shadow Vulnerability (Shadow Weaving Talent Effect)
Debuff({ 15286 } ,{ buffType = "magic" }, "PRIEST") -- Vampiric Embrace
-Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
+Debuff({ 34914, 34916, 34917, 48159, 48160 }, { buffType = "magic"}, "PRIEST") -- Vampiric Touch
+Debuff({ 15407, 17311, 17312, 17313, 17314, 18807, 25387, 48155, 48156 }, { buffType = "magic" }, "PRIEST") -- Mind Flay
Debuff({ 605, 10911, 10912 }, { buffType = "magic" }, "PRIEST") -- Mind Control
Debuff({ 8122, 8124, 10888, 10890 }, { buffType = "magic", }, "PRIEST") -- Psychic Scream
Debuff({ 15269 }, { buffType = "magic"}, "PRIEST") -- Blackout
Debuff({ 44041, 44043, 44044, 44045, 44046, 44047 }, { buffType = "magic"}, "PRIEST") -- Chastise
+Debuff({ 48045, 53023 }, {stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS"}, "PRIEST") -- Mind Sear
+Debuff({ 64044 }, { buffType = "magic" }, "PRIEST") -- Psychic Horror
+Debuff({ 64058 }, { buffType = "physical" }, "PRIEST") -- Psychic Horror Disarm
---------------
-- DRUID
---------------
Debuff({ 33786 }, { buffType = "immune"}, "DRUID") -- Cyclone
Debuff({ 19675 }, { }, "DRUID") -- Feral Charge
-Debuff( { 22570}, { buffType = "physical"}, "DRUID") -- Maim
-Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
+Debuff({ 22570, 49802}, { buffType = "physical"}, "DRUID") -- Maim
+Debuff({ 19975, 19974, 19973, 19972, 19971, 19970, 27010, 53313 }, { buffType = "magic", altName = select(1, GetSpellInfo(27010)) .. " " .. select(1, GetSpellInfo(16689)) }, "DRUID") -- Nature's Grasp root
Debuff({ 339, 1062, 5195, 5196, 9852, 9853, 26989 }, { buffType = "magic"}, "DRUID") -- Entangling Roots
Debuff({ 770, 778, 9749, 9907, 26993 }, { buffType = "magic" }, "DRUID") -- Faerie Fire
Debuff({ 16857, 17390, 17391, 17392, 27011 }, { buffType = "magic" }, "DRUID") -- Faerie Fire (Feral)
Debuff({ 2637, 18657, 18658 }, { buffType = "magic"}, "DRUID") -- Hibernate
-Debuff({ 99, 1735, 9490, 9747, 9898, 26998 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
+Debuff({ 99, 1735, 9490, 9747, 9898, 26998, 48559, 48560 }, { buffType = "physical" }, "DRUID") -- Demoralizing Roar
Debuff({ 5209 }, { buffType = "physical" }, "DRUID") -- Challenging Roar
Debuff({ 6795 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Taunt
Debuff({ 16922 }, { buffType = "physical" }, "DRUID") -- Imp Starfire Stun
-Debuff({ 9005, 9823, 9827, 27006 }, { buffType = "physical" }, "DRUID") -- Pounce
-Debuff({ 9007, 9824, 9826, 27007 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
-Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
-Debuff({ 1822, 1823, 1824, 9904, 27003 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
-Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
-Debuff({ 5570, 24974, 24975, 24976, 24977, 27013 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
-Debuff({ 33745 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
-Debuff({ 33878, 33986, 33987 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
-Debuff({ 33876, 33982, 33983 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
+Debuff({ 9005, 9823, 9827, 27006, 49803 }, { buffType = "physical" }, "DRUID") -- Pounce
+Debuff({ 9007, 9824, 9826, 27007, 49804 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Pounce Bleed
+Debuff({ 8921, 8924, 8925, 8926, 8927, 8928, 8929, 9833, 9834, 9835, 26987, 26988, 48462, 48463 }, { stacking = true, buffType = "magic"}, "DRUID") -- Moonfire
+Debuff({ 1822, 1823, 1824, 9904, 27003, 48573, 48574, 59886 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rake
+Debuff({ 1079, 9492, 9493, 9752, 9894, 9896, 27008, 49799, 49800 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Rip
+Debuff({ 5570, 24974, 24975, 24976, 24977, 27013, 48468 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Insect Swarm
+Debuff({ 33745, 48567, 48568 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "DRUID") -- Lacerate
+Debuff({ 33878, 33986, 33987, 48563, 48564 }, { buffType = "physical" }, "DRUID") -- Mangle (Bear)
+Debuff({ 33876, 33982, 33983, 48565, 48566 }, { buffType = "physical" }, "DRUID") -- Mangle (Cat)
+Debuff({ 60433 }, { buffType = "magic" }, "DRUID") -- Earth and Moon
+Debuff({ 58181 }, { buffType = "physical" }, "DRUID") -- Infected Wounds
+
-------------
-- WARRIOR
-------------
Debuff({ 29703 }, { buffType = "physical"}, "WARRIOR") -- Dazed
-Debuff({ 12294, 21551, 21552, 21553, 25248, 30330 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
-Debuff({ 72, 1671, 1672, 29704}, { buffType = "physical" }, "WARRIOR") -- Shield Bash
+Debuff({ 12294, 21551, 21552, 21553, 25248, 30330, 47485, 47486 }, { buffType = "physical" }, "WARRIOR") -- Mortal Strike
+Debuff({ 72, 1671, 1672, 29704 }, { buffType = "physical" }, "WARRIOR") -- Shield Bash
Debuff({ 18498 }, { buffType = "physical" }, "WARRIOR") -- Improved Shield Bash
-Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
-Debuff({ 12721, 43104 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
+Debuff({ 772, 6546, 6547, 6548, 11572, 11573, 11574, 25208, 46845, 47465 }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Rend
+Debuff({ 12721, 43104, }, { stacking = true, buffType = "physical"}, "WARRIOR") -- Deep Wounds
Debuff({ 12323 }, { buffType = "physical"}, "WARRIOR") -- Piercing Howl
Debuff({ 1715, 7372, 7373, 25212 }, { buffType = "physical" }, "WARRIOR") -- Hamstring
Debuff({ 23694 } , { buffType = "physical" }, "WARRIOR") -- Improved Hamstring
-Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
+Debuff({ 6343, 8198, 8204, 8205, 11580, 11581, 25264, 47501, 47502 }, { buffType = "physical"}, "WARRIOR") -- Thunder Clap
Debuff({ 694, 7400, 7402, 20559, 20560 }, { buffType = "physical", }, "WARRIOR") -- Mocking Blow
Debuff({ 1161 } ,{ buffType = "physical", }, "WARRIOR") -- Challenging Shout
Debuff({ 355 } ,{ stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "WARRIOR") -- Taunt
-Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
+Debuff({ 1160, 6190, 11554, 11555, 11556, 25202, 25203, 47437 }, { buffType = "physical" }, "WARRIOR") -- Demoralizing Shout, varies
Debuff({ 5246 }, { buffType = "physical" }, "WARRIOR") -- Intimidating Shout Fear
Debuff({ 676 } ,{ buffType = "physical" }, "WARRIOR") -- Disarm
Debuff({ 12798 } , { buffType = "physical" }, "WARRIOR") -- Imp Revenge Stun
-Debuff({ 7386, 7405, 8380, 11596, 11597, 25225, buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
+Debuff({ 7386, 7405, 8380, 11596, 11597, 25225 }, { buffType = "physical" }, { }, "WARRIOR") -- Sunder Armor
Debuff({ 12809 } ,{ buffType = "physical" }, "WARRIOR") -- Concussion Blow
Debuff({ 7922 }, { buffType = "physical" }, "WARRIOR") -- Charge Stun
-Debuff({ 20253, 20614, 20615, 25273, 25274 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
+Debuff({ 20253, 20614, 20615, 25273, 25274, 47995 }, { buffType = "physical" }, "WARRIOR") -- Intercept Stun
Debuff({ 5530 }, { buffType = "physical"}, "WARRIOR") -- Mace Stun Effect (Mace Specialization)
+Debuff({ 56112 }, { buffType = "physical"}, "WARRIOR") -- Furious Attacks
+Debuff({ 18498, 74347 }, { buffType = "physical"}, "WARRIOR") -- Gag Order
+Debuff({ 46857 }, { buffType = "physical"}, "WARRIOR") -- Trauma
+Debuff({ 46968 }, { buffType = "physical"}, "WARRIOR") -- Shockwave
+Debuff({ 64382 }, { buffType = "physical"}, "WARRIOR") -- Shattering Throw
+
--------------
-- ROGUE
--------------
-Debuff({ 16511, 17347, 17348, 26864 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
+Debuff({ 16511, 17347, 17348, 26864, 48660 }, { buffType = "physical" }, "ROGUE") -- Hemorrhage
Debuff({ 3409, 11201 }, { buffType = "poison" }, "ROGUE") -- Crippling Poison
-Debuff({ 13218, 13222, 13223, 13224, 27189 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
+Debuff({ 13218, 13222, 13223, 13224, 27189, 57975 }, { buffType = "poison" }, "ROGUE") -- Wound Poison
Debuff({ 26679 }, { buffType = "physical"}, "ROGUE") -- Deadly Throw Slow
-Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
+Debuff({ 2818, 2819, 11353, 11354, 25349, 26968, 27187, 57970 }, { stacking = true, buffType = "poison", preEvent = { { event = "SPELL_DAMAGE", spellID = 5940}, "SWING_DAMAGE" }}, "ROGUE") -- Deadly Poison
Debuff({ 5760, 8692, 11398 }, { buffType = "poison" }, "ROGUE") -- Mind-numbing Poison
Debuff({ 18425 }, { buffType = "physical" }, "ROGUE") -- Improved Kick Silence
Debuff({ 1833 }, { buffType = "physical" }, "ROGUE") -- Cheap Shot
Debuff({ 2070, 6770, 11297 }, { buffType = "physical" }, "ROGUE") -- Sap
Debuff({ 2094 } , { buffType = "physical" }, "ROGUE") -- Blind
Debuff({ 8647, 8649, 8650, 11197, 11198, 26866 }, { buffType = "physical" }, "ROGUE") -- Expose Armor
-Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
+Debuff({ 703, 8631, 8632, 8633, 11289, 11290, 26839, 26884, 48676 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "ROGUE") -- Garrote
Debuff({ 1330 }, { buffType = "physical"}, "ROGUE")-- Garrote - Silence
Debuff({ 408, 8643 }, { buffType = "physical" }, "ROGUE") -- Kidney Shot
-Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
+Debuff({ 1943, 8639, 8640, 11273, 11274, 11275, 26867, 48671, 48672 }, { buffType = "physical", stacking = true}, "ROGUE") -- Rupture
Debuff({ 1776, 1777, 8629, 11285, 11286, 38764 }, { buffType = "physical", }, "ROGUE") -- Gouge
Debuff({ 14251 } , { buffType = "physical", }, "ROGUE") -- Riposte (disarm)
+Debuff({ 51693 } , { buffType = "physical", }, "ROGUE") -- Waylay
+Debuff({ 51585 } , { buffType = "physical", }, "ROGUE") -- Blade Twisting
+
------------
-- WARLOCK
------------
Debuff({ 32386 }, { buffType = "magic"}, "WARLOCK") -- Shadow Embrace
Debuff({ 710, 18647 } ,{ buffType = "immune"}, "WARLOCK") -- Banish
-Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
+Debuff( { 348, 707, 1094, 2941, 11665, 11667, 11668, 25309, 27215, 47810, 47811 }, { buffType = "magic", stacking = true, preEvent = "SPELL_DAMAGE"}, "WARLOCK") -- Immolate
Debuff({ 24259 } ,{ buffType = "magic" }, "WARLOCK") -- Spell Lock Silence
Debuff({ 27243 } ,{ buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Seed of Corruption
-Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
+Debuff( { 689, 699, 709, 7651, 11699, 11700, 27219, 27220, 47857 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Life
Debuff( { 5138, 6226, 11703, 11704, 27221, 30908 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Mana
-Debuff( { 1120, 8288, 8289, 11675, 27217 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
+Debuff( { 1120, 8288, 8289, 11675, 27217, 47855 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Drain Soul
Debuff( { 18265, 18879, 18880, 18881, 27264, 30911}, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Siphon Life
-Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
-Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
+Debuff( { 172, 6222, 6223, 7648, 11671, 11672, 25311, 27216, 47812, 47813 }, { buffType = "magic", stacking = true }, "WARLOCK") -- Corruption
+Debuff( { 980, 1014, 6217, 11711, 11712, 11713, 27218, 47863, 47864 }, { buffType = "curse", stacking = true, preEvent = "SPELL_CAST_SUCCESS"}, "WARLOCK") -- Curse of Agony
Debuff({ 18223, 29539, 46434 }, { buffType = "curse"}, "WARLOCK") -- Curse of Exhaustion
-Debuff( { 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
-Debuff( { 1490, 11721, 11722, 27228 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
+Debuff( { 16231, 704, 7658, 7659, 11717, 27226 }, { buffType = "curse"}, "WARLOCK") -- Curse of Recklessness
+Debuff( { 1490, 11721, 11722, 27228, 47865 }, { buffType = "curse"}, "WARLOCK") -- Curse of the Elements
Debuff( { 1714, 11719 }, { buffType = "curse"}, "WARLOCK") -- Curse of Tongues
-Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
-Debuff( { 603, 30910 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
-Debuff( { 6789, 17925, 17926, 27223 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
+Debuff( { 702, 1108, 6205, 7646, 11707, 11708, 27224, 30909, 50511 }, { buffType = "curse"}, "WARLOCK") -- Curse of Weakness
+Debuff( { 603, 30910, 47867 }, { buffType = "curse"}, "WARLOCK") -- Curse of Doom
+Debuff( { 6789, 17925, 17926, 27223, 47859, 47860 }, { buffType = "magic"}, "WARLOCK") -- Death Coil
Debuff( { 5782, 6213, 6215 }, { buffType = "magic"}, "WARLOCK") -- Fear
Debuff( { 5484, 17928 }, { buffType = "magic"}, "WARLOCK") -- Howl of Terror
Debuff({ 6358 }, { buffType = "magic" }, "WARLOCK") -- Seduction
-Debuff({ 30108, 30404, 30405 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
-Debuff({ 31117, 43523 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
+Debuff({ 30108, 30404, 30405, 47841, 47843 }, { buffType = "magic", stacking = true, preEvent = "SPELL_CAST_START" }, "WARLOCK") -- Unstable Affliction
+Debuff({ 31117, 43523, 65813 }, { buffType = "magic", altName = select(1, GetSpellInfo(30405)) .. " Silence" }, "WARLOCK") -- Unstable Affliction Silence
Debuff({ 18093 } ,{ buffType = "physical" }, "WARLOCK") -- Pyroclasm
-Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
+Debuff({ 17877, 18867, 18868, 18869, 18870, 18871, 27263, 30546, 47826, 47827 }, { buffType = "physical", stacking = true, preEvent = "SPELL_CAST_SUCCESS" }, "WARLOCK") -- Shadowburn Debuff
+Debuff({ 47960, 61291 } ,{ buffType = "magic" }, "WARLOCK") -- Shadowflame dot
+Debuff({ 63311 } ,{ buffType = "physical" }, "WARLOCK") -- Shadowflame slow
+Debuff({ 48181, 59161, 59163, 59164 }, { buffType = "magic" }, "WARLOCK") -- Haunt
+
---------------
-- SHAMAN
---------------
Debuff({ 17364 } ,{ buffType = "magic" }, "SHAMAN") -- Stormstrike
-Debuff({ 8056, 8058, 10472, 10473, 25464 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
-Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
-Debuff({ 8034, 8037, 10458, 16352, 16353, 25501 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
+Debuff({ 8056, 8058, 10472, 10473, 25464, 49235, 49236 }, { buffType = "magic" }, "SHAMAN") -- Frost Shock
+Debuff({ 8050, 8052, 8053, 10447, 10448, 29228, 25457, 49232, 49233 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "SHAMAN") -- Flame Shock
+Debuff({ 8034, 8037, 10458, 16352, 16353, 25501, 58797, 58798, 58799 }, { buffType = "magic" }, "SHAMAN") -- Frostbrand Attack
Debuff({ 3600 } ,{ buffType = "magic" }, "SHAMAN") -- Earthbind Totem
+Debuff({ 63685 } ,{ buffType = "magic" }, "SHAMAN") -- Frozen Power
+
--------------
-- PALADIN
@@ -143,59 +165,94 @@ Debuff( { 25771 }, { buffType = "immune"}, "PALADIN") -- Forbearance
Debuff({ 20066 }, { buffType = "magic" }, "PALADIN") -- Repentance
Debuff({ 2878, 5627, 5627 }, { buffType = "magic"}, "PALADIN") -- Turn Undead
Debuff({ 21183, 20188, 20300, 20301, 20302, 20303, 27159 }, { }, "PALADIN") -- Judgement of the Crusader
-Debuff({ 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
-Debuff({ 20186, 20354, 20355 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
-Debuff({ 20184, 31896}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
+Debuff({ 20271, 20185, 20344, 20345, 20346 }, { buffType = "magic"}, "PALADIN") -- Judgement of Light
+Debuff({ 20186, 20354, 20355, 53408 }, { buffType = "magic"}, "PALADIN") -- Judgement of Wisdom
+Debuff({ 20184, 31896, 53407}, { buffType = "magic", }, "PALADIN") -- Judgement of Justice
Debuff({ 853, 5588, 5589, 10308 }, { buffType = "magic" }, "PALADIN") -- Hammer of Justice
Debuff({ 20170 } ,{ buffType = "physical", }, "PALADIN") -- Seal of Justice stun
+Debuff({ 63529 } ,{ buffType = "magic", }, "PALADIN") -- Shield of the Templar
+Debuff({ 61840 } ,{ buffType = "magic", }, "PALADIN") -- Righteous Vengeance
+Debuff({ 10326 }, { buffType = "magic"}, "PALADIN") -- Turn Evil
+
-------------
-- HUNTER
-------------
-Debuff( { 19434, 20900, 20901, 20902, 20903, 20904}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
-Debuff({ 1130, 14323, 14324, 14325 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
-Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
+Debuff( { 19434, 20900, 20901, 20902, 20903, 20904, 27065, 49049, 49050}, { buffType = "physical"}, "HUNTER") -- Aimed Shot
+Debuff({ 1130, 14323, 14324, 14325, 53338 }, { buffType = "magic", }, "HUNTER") -- Hunter's Mark
+Debuff({ 1978, 13549, 13550, 13551, 13552, 13553, 13554, 13555, 25295, 27016, 49000, 49001 }, { stacking = true, buffType = "poison", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Serpent Sting
Debuff({ 34490 }, { buffType = "magic" }, "HUNTER") -- Silencing Shot
Debuff({ 3043 }, { buffType = "poison", }, "HUNTER") -- Scorpid Sting
Debuff({ 3034, 14279, 14280, 27018 }, { buffType = "poison", }, "HUNTER") -- Viper Sting
-Debuff({ 19386, 24132, 24133, 27068 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
-Debuff({ 24131, 24134, 24135, 27069 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
+Debuff({ 19386, 24132, 24133, 27068, 49011, 49012 }, { buffType = "poison", }, "HUNTER") -- Wyvern Sting
+Debuff({ 24131, 24134, 24135, 27069, 49009, 49010 }, { buffType = "poison", altName = select(1, GetSpellInfo(19386)) .. " Dot" }, "HUNTER") -- Wyvern Sting Dot
Debuff({ 1513, 14326, 14327 }, { buffType = "magic"}, "HUNTER") -- Scare Beast
-Debuff({ 19229 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
-Debuff({ 19306, 20909, 20910 }, { buffType = "physical"}, "HUNTER") -- Counterattack
-Debuff({ 13812, 14314, 14315, 27026 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
+Debuff({ 19229, 47168 }, { buffType = "physical", }, "HUNTER") -- Wing Clip Root
+Debuff({ 19306, 20909, 20910, 27067, 48998, 48999 }, { buffType = "physical"}, "HUNTER") -- Counterattack
+Debuff({ 13812, 14314, 14315, 27026, 49064, 49065 }, { stacking = true, buffType = "physical", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Explosive Trap
Debuff({ 13797, 14298, 14299, 14300, 14301, 27024 }, { stacking = true, buffType = "magic", preEvent = "SPELL_CAST_SUCCESS" }, "HUNTER") -- Immolation Trap
Debuff({ 3355, 14308, 14309 }, { buffType = "magic" }, "HUNTER") -- Freezing Trap
Debuff({ 19503 }, { buffType = "physical" }, "HUNTER") -- Scatter Shot
-Debuff({ 2974, 14267, 14268 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
+Debuff({ 2974 }, { buffType = "physical" }, "HUNTER") -- Wing Clip
+Debuff({ 19229, 47168 }, { buffType = "physical" }, "HUNTER") -- Improved Wing Clip
Debuff({ 5116 }, { buffType = "physical" }, "HUNTER") -- Concussive Shot
Debuff({ 19410 }, { buffType = "physical" }, "HUNTER") -- Conc Stun
Debuff({ 24394 }, { buffType = "physical" }, "HUNTER") -- Intimidation
Debuff({ 15571 }, { buffType = "physical" }, "HUNTER") -- Daze from Aspect
Debuff({ 19185 }, { buffType = "physical" }, "HUNTER") -- Entrapment
Debuff({ 25999 }, { buffType = "physical" }, "HUNTER") -- Boar Charge
-Debuff({ 24640, 24583, 24586, 24587, 27060 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
+Debuff({ 24640, 24583, 24586, 24587, 27060, 55728 }, { buffType = "poison" }, "HUNTER") -- Scorpid Poison
+Debuff({ 60053 }, { buffType = "magic" }, "HUNTER") -- Explosive Shot
+Debuff({ 63468 }, { buffType = "physical" }, "HUNTER") -- Piercing Shots
+Debuff({ 3674 }, { buffType = "magic" }, "HUNTER") -- Black Arrow
+Debuff({ 60210 }, { buffType = "magic" }, "HUNTER") -- Freezing Arrow effect
-------------
-- MAGE
-------------
-Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070 }, { buffType = "magic"}, "MAGE") -- Fireball
-Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938 }, { buffType = "magic" }, "MAGE") -- Pyroblast
+Debuff({ 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306, 27070, 38692, 42832, 42833 }, { buffType = "magic"}, "MAGE") -- Fireball
+Debuff({ 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809, 27132, 33938, 42890, 42891 }, { buffType = "magic" }, "MAGE") -- Pyroblast
Debuff({ 18469 }, { buffType = "magic" }, "MAGE") -- Imp CS Silence
-Debuff({ 118, 12824, 12825, 12826 }, { buffType = "magic" }, "MAGE") -- Polymorph
+Debuff({ 118, 12824, 12825, 12826, 61721, 61305, 61780 }, { buffType = "magic" }, "MAGE") -- Polymorph
Debuff({ 12355 } , { buffType = "physical" }, "MAGE") -- Impact
Debuff({ 12654 }, { buffType = "magic" }, "MAGE") -- Ignite
Debuff({ 22959 }, { buffType = "magic" }, "MAGE") -- Fire Vulnerability
Debuff({ 12579 }, { buffType = "magic" }, "MAGE") -- Winter's Chill
-Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933 }, { buffType = "physical" }, "MAGE") -- Blast Wave
+Debuff({ 11113, 13018, 13019, 13020, 13021, 27133, 33933, 42944, 42945 }, { buffType = "physical" }, "MAGE") -- Blast Wave
--Spell({ 2120, 2121, 8422, 8423, 10215, 10216, 27086 }, { stacking = true, buffType = "physical" }) -- Flamestrike
-Debuff({ 120, 8492, 10159, 10160, 10161, 27087 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
+Debuff({ 120, 8492, 10159, 10160, 10161, 27087, 42930, 42931 }, { buffType = "magic" }, "MAGE") -- Cone of Cold
Debuff({ 12484, 12485, 12486 }, { .5 }) -- Improved Blizzard (Chilled)
Debuff({ 6136, 7321, 18101, 20005, 16927, 15850, 31257}, { buffType = "magic" }, "MAGE") -- Frost/Ice Armor (Chilled)
-Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697 }, { buffType = "magic" }, "MAGE") -- Frostbolt
+Debuff({ 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304, 27071, 27072, 38697, 42841, 42842 }, { buffType = "magic" }, "MAGE") -- Frostbolt
Debuff({ 12494 }, { buffType = "magic" }, "MAGE") -- Frostbite
-Debuff({ 122, 865, 6131, 10230 }, { buffType = "magic" }, "MAGE") -- Frost Nova
+Debuff({ 122, 865, 6131, 10230, 27088, 42917 }, { buffType = "magic" }, "MAGE") -- Frost Nova
Debuff({ 31589 }, { buffType = "magic" }, "MAGE") -- Slow
-Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
\ No newline at end of file
+Debuff({ 41425 }, { buffType = "immune" }, "MAGE") -- Hypothermia
+Debuff({ 44572 }, { buffType = "magic" }, "MAGE") -- Deep Freeze
+Debuff({ 55360 }, { buffType = "magic" }, "MAGE") -- Living Bomb
+Debuff({ 64346 }, { buffType = "magic" }, "MAGE") -- Fiery Payback
+Debuff({ 44614, 47610 }, { buffType = "magic" }, "MAGE") -- Frostfire Bolt
+Debuff({ 31661, 33041, 33042, 33043, 42949, 42950 }, { buffType = "magic" }, "MAGE") -- Dragon's Breath
+Debuff({ 36032 }, { }, "MAGE") -- Arcane Blast
+Debuff({ 55080 }, { buffType = "magic" }, "MAGE") -- Shattered Barrier
+
+
+-------------
+-- Death Knight
+-------------
+Debuff({ 55095 }, { buffType = "disease" }, "DEATHKNIGHT") -- Frost Fever
+Debuff({ 55078 }, { buffType = "disease" }, "DEATHKNIGHT") -- Blood Plague
+Debuff({ 50510 }, { buffType = "disease" }, "DEATHKNIGHT") -- Crypt Fever
+Debuff({ 51735 }, { buffType = "disease" }, "DEATHKNIGHT") -- Ebon Plague
+Debuff({ 50536 }, { buffType = "physical" }, "DEATHKNIGHT") -- Unholy Blight
+Debuff({ 51209 }, { buffType = "magic" }, "DEATHKNIGHT") -- Hungering Cold
+Debuff({ 47476 }, { buffType = "magic" }, "DEATHKNIGHT") -- Strangulate
+Debuff({ 43265, 49936, 49937, 49938 }, { buffType = "physical" }, "DEATHKNIGHT") -- Death and decay
+Debuff({ 45524 }, { buffType = "magic" }, "DEATHKNIGHT") -- Chains of Ice
+Debuff({ 66803 }, { buffType = "physical" }, "DEATHKNIGHT") -- Desecration
+Debuff({ 50436 }, { buffType = "physical" }, "DEATHKNIGHT") -- Icy Clutch
+Debuff({ 49005 }, { buffType = "physical" }, "DEATHKNIGHT") -- Mark of Blood
+
+
diff --git a/Libs/LibClassAuras-1.0/LibClassAuras-1.0.lua b/Libs/LibClassAuras-1.0/LibClassAuras-1.0.lua
index 1a67d4c..a765819 100644
--- a/Libs/LibClassAuras-1.0/LibClassAuras-1.0.lua
+++ b/Libs/LibClassAuras-1.0/LibClassAuras-1.0.lua
@@ -9,20 +9,31 @@ LibClassAuras.buffs = {}
LibClassAuras.buffToId = {}
LibClassAuras.altNames = {}
+LibClassAuras.gameExpansion = ({
+ [WOW_PROJECT_MAINLINE] = "retail",
+ [WOW_PROJECT_CLASSIC] = "classic",
+ [WOW_PROJECT_BURNING_CRUSADE_CLASSIC or 5] = "tbc"
+})[WOW_PROJECT_ID]
+
local function Spell(id, opts, class, spellTable, idTable)
if not opts or not class then
return
end
- local lastRankID
+ local spellName
if type(id) == "table" then
- local clones = id
- lastRankID = clones[#clones]
+ local realIds = {}
+ for i = 1, #id do
+ if GetSpellInfo(id[i]) then
+ tinsert(realIds, id[i])
+ spellName = GetSpellInfo(id[i])
+ end
+ end
+ id = realIds
else
- lastRankID = id
+ spellName = GetSpellInfo(id)
end
-
- local spellName = GetSpellInfo(lastRankID)
+
if not spellName then
return
end
diff --git a/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.lua b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.lua
new file mode 100644
index 0000000..401ed5d
--- /dev/null
+++ b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.lua
@@ -0,0 +1,711 @@
+--[[
+This library contains work of Hendrick "nevcairiel" Leppkes
+https://www.wowace.com/projects/libbuttonglow-1-0
+]]
+
+-- luacheck: globals CreateFromMixins ObjectPoolMixin CreateTexturePool CreateFramePool
+
+local MAJOR_VERSION = "LibCustomGlow-1.0"
+local MINOR_VERSION = 16
+if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
+local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
+if not lib then return end
+local Masque = LibStub("Masque", true)
+
+local isRetail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
+local textureList = {
+ empty = [[Interface\AdventureMap\BrokenIsles\AM_29]],
+ white = [[Interface\BUTTONS\WHITE8X8]],
+ shine = [[Interface\ItemSocketingFrame\UI-ItemSockets]]
+}
+
+local shineCoords = {0.3984375, 0.4453125, 0.40234375, 0.44921875}
+if isRetail then
+ textureList.shine = [[Interface\Artifacts\Artifacts]]
+ shineCoords = {0.8115234375,0.9169921875,0.8798828125,0.9853515625}
+end
+
+function lib.RegisterTextures(texture,id)
+ textureList[id] = texture
+end
+
+lib.glowList = {}
+lib.startList = {}
+lib.stopList = {}
+
+local GlowParent = UIParent
+
+local GlowMaskPool = CreateFromMixins(ObjectPoolMixin)
+lib.GlowMaskPool = GlowMaskPool
+local function MaskPoolFactory(maskPool)
+ return maskPool.parent:CreateMaskTexture()
+end
+
+local MaskPoolResetter = function(maskPool,mask)
+ mask:Hide()
+ mask:ClearAllPoints()
+end
+
+ObjectPoolMixin.OnLoad(GlowMaskPool,MaskPoolFactory,MaskPoolResetter)
+GlowMaskPool.parent = GlowParent
+
+local TexPoolResetter = function(pool,tex)
+ local maskNum = tex:GetNumMaskTextures()
+ for i = maskNum,1 do
+ tex:RemoveMaskTexture(tex:GetMaskTexture(i))
+ end
+ tex:Hide()
+ tex:ClearAllPoints()
+end
+local GlowTexPool = CreateTexturePool(GlowParent ,"ARTWORK",7,nil,TexPoolResetter)
+lib.GlowTexPool = GlowTexPool
+
+local FramePoolResetter = function(framePool,frame)
+ frame:SetScript("OnUpdate",nil)
+ local parent = frame:GetParent()
+ if parent[frame.name] then
+ parent[frame.name] = nil
+ end
+ if frame.textures then
+ for _, texture in pairs(frame.textures) do
+ GlowTexPool:Release(texture)
+ end
+ end
+ if frame.bg then
+ GlowTexPool:Release(frame.bg)
+ frame.bg = nil
+ end
+ if frame.masks then
+ for _,mask in pairs(frame.masks) do
+ GlowMaskPool:Release(mask)
+ end
+ frame.masks = nil
+ end
+ frame.textures = {}
+ frame.info = {}
+ frame.name = nil
+ frame.timer = nil
+ frame:Hide()
+ frame:ClearAllPoints()
+end
+local GlowFramePool = CreateFramePool("Frame",GlowParent,nil,FramePoolResetter)
+lib.GlowFramePool = GlowFramePool
+
+local function addFrameAndTex(r,color,name,key,N,xOffset,yOffset,texture,texCoord,desaturated,frameLevel)
+ key = key or ""
+ frameLevel = frameLevel or 8
+ if not r[name..key] then
+ r[name..key] = GlowFramePool:Acquire()
+ r[name..key]:SetParent(r)
+ r[name..key].name = name..key
+ end
+ local f = r[name..key]
+ f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
+ f:SetPoint("TOPLEFT",r,"TOPLEFT",-xOffset+0.05,yOffset+0.05)
+ f:SetPoint("BOTTOMRIGHT",r,"BOTTOMRIGHT",xOffset,-yOffset+0.05)
+ f:Show()
+
+ if not f.textures then
+ f.textures = {}
+ end
+
+ for i=1,N do
+ if not f.textures[i] then
+ f.textures[i] = GlowTexPool:Acquire()
+ f.textures[i]:SetTexture(texture)
+ f.textures[i]:SetTexCoord(texCoord[1],texCoord[2],texCoord[3],texCoord[4])
+ f.textures[i]:SetDesaturated(desaturated)
+ f.textures[i]:SetParent(f)
+ f.textures[i]:SetDrawLayer("ARTWORK",7)
+ if not isRetail and name == "_AutoCastGlow" then
+ f.textures[i]:SetBlendMode("ADD")
+ end
+ end
+ f.textures[i]:SetVertexColor(color[1],color[2],color[3],color[4])
+ f.textures[i]:Show()
+ end
+ while #f.textures>N do
+ GlowTexPool:Release(f.textures[#f.textures])
+ table.remove(f.textures)
+ end
+end
+
+
+--Pixel Glow Functions--
+local pCalc1 = function(progress,s,th,p)
+ local c
+ if progress>p[3] or progress
p[2] then
+ c =s-th-(progress-p[2])/(p[3]-p[2])*(s-th)
+ elseif progress>p[1] then
+ c =s-th
+ else
+ c = (progress-p[0])/(p[1]-p[0])*(s-th)
+ end
+ return math.floor(c+0.5)
+end
+
+local pCalc2 = function(progress,s,th,p)
+ local c
+ if progress>p[3] then
+ c = s-th-(progress-p[3])/(p[0]+1-p[3])*(s-th)
+ elseif progress>p[2] then
+ c = s-th
+ elseif progress>p[1] then
+ c = (progress-p[1])/(p[2]-p[1])*(s-th)
+ elseif progress>p[0] then
+ c = 0
+ else
+ c = s-th-(progress+1-p[3])/(p[0]+1-p[3])*(s-th)
+ end
+ return math.floor(c+0.5)
+end
+
+local pUpdate = function(self,elapsed)
+ self.timer = self.timer+elapsed/self.info.period
+ if self.timer>1 or self.timer <-1 then
+ self.timer = self.timer%1
+ end
+ local progress = self.timer
+ local width,height = self:GetSize()
+ if width ~= self.info.width or height ~= self.info.height then
+ local perimeter = 2*(width+height)
+ if not (perimeter>0) then
+ return
+ end
+ self.info.width = width
+ self.info.height = height
+ self.info.pTLx = {
+ [0] = (height+self.info.length/2)/perimeter,
+ [1] = (height+width+self.info.length/2)/perimeter,
+ [2] = (2*height+width-self.info.length/2)/perimeter,
+ [3] = 1-self.info.length/2/perimeter
+ }
+ self.info.pTLy ={
+ [0] = (height-self.info.length/2)/perimeter,
+ [1] = (height+width+self.info.length/2)/perimeter,
+ [2] = (height*2+width+self.info.length/2)/perimeter,
+ [3] = 1-self.info.length/2/perimeter
+ }
+ self.info.pBRx ={
+ [0] = self.info.length/2/perimeter,
+ [1] = (height-self.info.length/2)/perimeter,
+ [2] = (height+width-self.info.length/2)/perimeter,
+ [3] = (height*2+width+self.info.length/2)/perimeter
+ }
+ self.info.pBRy ={
+ [0] = self.info.length/2/perimeter,
+ [1] = (height+self.info.length/2)/perimeter,
+ [2] = (height+width-self.info.length/2)/perimeter,
+ [3] = (height*2+width-self.info.length/2)/perimeter
+ }
+ end
+ if self:IsShown() then
+ if not (self.masks[1]:IsShown()) then
+ self.masks[1]:Show()
+ self.masks[1]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th,-self.info.th)
+ self.masks[1]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th,self.info.th)
+ end
+ if self.masks[2] and not(self.masks[2]:IsShown()) then
+ self.masks[2]:Show()
+ self.masks[2]:SetPoint("TOPLEFT",self,"TOPLEFT",self.info.th+1,-self.info.th-1)
+ self.masks[2]:SetPoint("BOTTOMRIGHT",self,"BOTTOMRIGHT",-self.info.th-1,self.info.th+1)
+ end
+ if self.bg and not(self.bg:IsShown()) then
+ self.bg:Show()
+ end
+ for k,line in pairs(self.textures) do
+ line:SetPoint("TOPLEFT",self,"TOPLEFT",pCalc1((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pTLx),-pCalc2((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pTLy))
+ line:SetPoint("BOTTOMRIGHT",self,"TOPLEFT",self.info.th+pCalc2((progress+self.info.step*(k-1))%1,width,self.info.th,self.info.pBRx),-height+pCalc1((progress+self.info.step*(k-1))%1,height,self.info.th,self.info.pBRy))
+ end
+ end
+end
+
+function lib.PixelGlow_Start(r,color,N,frequency,length,th,xOffset,yOffset,border,key,frameLevel)
+ if not r then
+ return
+ end
+ if not color then
+ color = {0.95,0.95,0.32,1}
+ end
+
+ if not(N and N>0) then
+ N = 8
+ end
+
+ local period
+ if frequency then
+ if not(frequency>0 or frequency<0) then
+ period = 4
+ else
+ period = 1/frequency
+ end
+ else
+ period = 4
+ end
+ local width,height = r:GetSize()
+ length = length or math.floor((width+height)*(2/N-0.1))
+ length = min(length,min(width,height))
+ th = th or 1
+ xOffset = xOffset or 0
+ yOffset = yOffset or 0
+ key = key or ""
+
+ addFrameAndTex(r,color,"_PixelGlow",key,N,xOffset,yOffset,textureList.white,{0,1,0,1},nil,frameLevel)
+ local f = r["_PixelGlow"..key]
+ if not f.masks then
+ f.masks = {}
+ end
+ if not f.masks[1] then
+ f.masks[1] = GlowMaskPool:Acquire()
+ f.masks[1]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
+ f.masks[1]:Show()
+ end
+ f.masks[1]:SetPoint("TOPLEFT",f,"TOPLEFT",th,-th)
+ f.masks[1]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th,th)
+
+ if not(border==false) then
+ if not f.masks[2] then
+ f.masks[2] = GlowMaskPool:Acquire()
+ f.masks[2]:SetTexture(textureList.empty, "CLAMPTOWHITE","CLAMPTOWHITE")
+ end
+ f.masks[2]:SetPoint("TOPLEFT",f,"TOPLEFT",th+1,-th-1)
+ f.masks[2]:SetPoint("BOTTOMRIGHT",f,"BOTTOMRIGHT",-th-1,th+1)
+
+ if not f.bg then
+ f.bg = GlowTexPool:Acquire()
+ f.bg:SetColorTexture(0.1,0.1,0.1,0.8)
+ f.bg:SetParent(f)
+ f.bg:SetAllPoints(f)
+ f.bg:SetDrawLayer("ARTWORK",6)
+ f.bg:AddMaskTexture(f.masks[2])
+ end
+ else
+ if f.bg then
+ GlowTexPool:Release(f.bg)
+ f.bg = nil
+ end
+ if f.masks[2] then
+ GlowMaskPool:Release(f.masks[2])
+ f.masks[2] = nil
+ end
+ end
+ for _,tex in pairs(f.textures) do
+ if tex:GetNumMaskTextures() < 1 then
+ tex:AddMaskTexture(f.masks[1])
+ end
+ end
+ f.timer = f.timer or 0
+ f.info = f.info or {}
+ f.info.step = 1/N
+ f.info.period = period
+ f.info.th = th
+ if f.info.length ~= length then
+ f.info.width = nil
+ f.info.length = length
+ end
+ pUpdate(f, 0)
+ f:SetScript("OnUpdate",pUpdate)
+end
+
+function lib.PixelGlow_Stop(r,key)
+ if not r then
+ return
+ end
+ key = key or ""
+ if not r["_PixelGlow"..key] then
+ return false
+ else
+ GlowFramePool:Release(r["_PixelGlow"..key])
+ end
+end
+
+table.insert(lib.glowList, "Pixel Glow")
+lib.startList["Pixel Glow"] = lib.PixelGlow_Start
+lib.stopList["Pixel Glow"] = lib.PixelGlow_Stop
+
+
+--Autocast Glow Funcitons--
+local function acUpdate(self,elapsed)
+ local width,height = self:GetSize()
+ if width ~= self.info.width or height ~= self.info.height then
+ if width*height == 0 then return end -- Avoid division by zero
+ self.info.width = width
+ self.info.height = height
+ self.info.perimeter = 2*(width+height)
+ self.info.bottomlim = height*2+width
+ self.info.rightlim = height+width
+ self.info.space = self.info.perimeter/self.info.N
+ end
+
+ local texIndex = 0;
+ for k=1,4 do
+ self.timer[k] = self.timer[k]+elapsed/(self.info.period*k)
+ if self.timer[k] > 1 or self.timer[k] <-1 then
+ self.timer[k] = self.timer[k]%1
+ end
+ for i = 1,self.info.N do
+ texIndex = texIndex+1
+ local position = (self.info.space*i+self.info.perimeter*self.timer[k])%self.info.perimeter
+ if position>self.info.bottomlim then
+ self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMRIGHT",-position+self.info.bottomlim,0)
+ elseif position>self.info.rightlim then
+ self.textures[texIndex]: SetPoint("CENTER",self,"TOPRIGHT",0,-position+self.info.rightlim)
+ elseif position>self.info.height then
+ self.textures[texIndex]: SetPoint("CENTER",self,"TOPLEFT",position-self.info.height,0)
+ else
+ self.textures[texIndex]: SetPoint("CENTER",self,"BOTTOMLEFT",0,position)
+ end
+ end
+ end
+end
+
+function lib.AutoCastGlow_Start(r,color,N,frequency,scale,xOffset,yOffset,key,frameLevel)
+ if not r then
+ return
+ end
+
+ if not color then
+ color = {0.95,0.95,0.32,1}
+ end
+
+ if not(N and N>0) then
+ N = 4
+ end
+
+ local period
+ if frequency then
+ if not(frequency>0 or frequency<0) then
+ period = 8
+ else
+ period = 1/frequency
+ end
+ else
+ period = 8
+ end
+ scale = scale or 1
+ xOffset = xOffset or 0
+ yOffset = yOffset or 0
+ key = key or ""
+
+ addFrameAndTex(r,color,"_AutoCastGlow",key,N*4,xOffset,yOffset,textureList.shine,shineCoords, true, frameLevel)
+ local f = r["_AutoCastGlow"..key]
+ local sizes = {7,6,5,4}
+ for k,size in pairs(sizes) do
+ for i = 1,N do
+ f.textures[i+N*(k-1)]:SetSize(size*scale,size*scale)
+ end
+ end
+ f.timer = f.timer or {0,0,0,0}
+ f.info = f.info or {}
+ f.info.N = N
+ f.info.period = period
+ f:SetScript("OnUpdate",acUpdate)
+end
+
+function lib.AutoCastGlow_Stop(r,key)
+ if not r then
+ return
+ end
+
+ key = key or ""
+ if not r["_AutoCastGlow"..key] then
+ return false
+ else
+ GlowFramePool:Release(r["_AutoCastGlow"..key])
+ end
+end
+
+table.insert(lib.glowList, "Autocast Shine")
+lib.startList["Autocast Shine"] = lib.AutoCastGlow_Start
+lib.stopList["Autocast Shine"] = lib.AutoCastGlow_Stop
+
+--Action Button Glow--
+local function ButtonGlowResetter(framePool,frame)
+ frame:SetScript("OnUpdate",nil)
+ local parent = frame:GetParent()
+ if parent._ButtonGlow then
+ parent._ButtonGlow = nil
+ end
+ frame:Hide()
+ frame:ClearAllPoints()
+end
+local ButtonGlowPool = CreateFramePool("Frame",GlowParent,nil,ButtonGlowResetter)
+lib.ButtonGlowPool = ButtonGlowPool
+
+local function CreateScaleAnim(group, target, order, duration, x, y, delay)
+ local scale = group:CreateAnimation("Scale")
+ scale:SetChildKey(target)
+ scale:SetOrder(order)
+ scale:SetDuration(duration)
+ scale:SetScale(x, y)
+
+ if delay then
+ scale:SetStartDelay(delay)
+ end
+end
+
+local function CreateAlphaAnim(group, target, order, duration, fromAlpha, toAlpha, delay, appear)
+ local alpha = group:CreateAnimation("Alpha")
+ alpha:SetChildKey(target)
+ alpha:SetOrder(order)
+ alpha:SetDuration(duration)
+ alpha:SetFromAlpha(fromAlpha)
+ alpha:SetToAlpha(toAlpha)
+ if delay then
+ alpha:SetStartDelay(delay)
+ end
+ if appear then
+ table.insert(group.appear, alpha)
+ else
+ table.insert(group.fade, alpha)
+ end
+end
+
+local function AnimIn_OnPlay(group)
+ local frame = group:GetParent()
+ local frameWidth, frameHeight = frame:GetSize()
+ frame.spark:SetSize(frameWidth, frameHeight)
+ frame.spark:SetAlpha(not(frame.color) and 1.0 or 0.3*frame.color[4])
+ frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
+ frame.innerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
+ frame.innerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
+ frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
+ frame.outerGlow:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
+ frame.outerGlowOver:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
+ frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
+ frame.ants:SetAlpha(0)
+ frame:Show()
+end
+
+local function AnimIn_OnFinished(group)
+ local frame = group:GetParent()
+ local frameWidth, frameHeight = frame:GetSize()
+ frame.spark:SetAlpha(0)
+ frame.innerGlow:SetAlpha(0)
+ frame.innerGlow:SetSize(frameWidth, frameHeight)
+ frame.innerGlowOver:SetAlpha(0.0)
+ frame.outerGlow:SetSize(frameWidth, frameHeight)
+ frame.outerGlowOver:SetAlpha(0.0)
+ frame.outerGlowOver:SetSize(frameWidth, frameHeight)
+ frame.ants:SetAlpha(not(frame.color) and 1.0 or frame.color[4])
+end
+
+local function AnimIn_OnStop(group)
+ local frame = group:GetParent()
+ local frameWidth, frameHeight = frame:GetSize()
+ frame.spark:SetAlpha(0)
+ frame.innerGlow:SetAlpha(0)
+ frame.innerGlowOver:SetAlpha(0.0)
+ frame.outerGlowOver:SetAlpha(0.0)
+end
+
+local function bgHide(self)
+ if self.animOut:IsPlaying() then
+ self.animOut:Stop()
+ ButtonGlowPool:Release(self)
+ end
+end
+
+local function bgUpdate(self, elapsed)
+ AnimateTexCoords(self.ants, 256, 256, 48, 48, 22, elapsed, self.throttle);
+ local cooldown = self:GetParent().cooldown;
+ if(cooldown and cooldown:IsShown() and cooldown:GetCooldownDuration() > 3000) then
+ self:SetAlpha(0.5);
+ else
+ self:SetAlpha(1.0);
+ end
+end
+
+local function configureButtonGlow(f,alpha)
+ f.spark = f:CreateTexture(nil, "BACKGROUND")
+ f.spark:SetPoint("CENTER")
+ f.spark:SetAlpha(0)
+ f.spark:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
+ f.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
+
+ -- inner glow
+ f.innerGlow = f:CreateTexture(nil, "ARTWORK")
+ f.innerGlow:SetPoint("CENTER")
+ f.innerGlow:SetAlpha(0)
+ f.innerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
+ f.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
+
+ -- inner glow over
+ f.innerGlowOver = f:CreateTexture(nil, "ARTWORK")
+ f.innerGlowOver:SetPoint("TOPLEFT", f.innerGlow, "TOPLEFT")
+ f.innerGlowOver:SetPoint("BOTTOMRIGHT", f.innerGlow, "BOTTOMRIGHT")
+ f.innerGlowOver:SetAlpha(0)
+ f.innerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
+ f.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
+
+ -- outer glow
+ f.outerGlow = f:CreateTexture(nil, "ARTWORK")
+ f.outerGlow:SetPoint("CENTER")
+ f.outerGlow:SetAlpha(0)
+ f.outerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
+ f.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
+
+ -- outer glow over
+ f.outerGlowOver = f:CreateTexture(nil, "ARTWORK")
+ f.outerGlowOver:SetPoint("TOPLEFT", f.outerGlow, "TOPLEFT")
+ f.outerGlowOver:SetPoint("BOTTOMRIGHT", f.outerGlow, "BOTTOMRIGHT")
+ f.outerGlowOver:SetAlpha(0)
+ f.outerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
+ f.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
+
+ -- ants
+ f.ants = f:CreateTexture(nil, "OVERLAY")
+ f.ants:SetPoint("CENTER")
+ f.ants:SetAlpha(0)
+ f.ants:SetTexture([[Interface\SpellActivationOverlay\IconAlertAnts]])
+
+ f.animIn = f:CreateAnimationGroup()
+ f.animIn.appear = {}
+ f.animIn.fade = {}
+ CreateScaleAnim(f.animIn, "spark", 1, 0.2, 1.5, 1.5)
+ CreateAlphaAnim(f.animIn, "spark", 1, 0.2, 0, alpha, nil, true)
+ CreateScaleAnim(f.animIn, "innerGlow", 1, 0.3, 2, 2)
+ CreateScaleAnim(f.animIn, "innerGlowOver", 1, 0.3, 2, 2)
+ CreateAlphaAnim(f.animIn, "innerGlowOver", 1, 0.3, alpha, 0, nil, false)
+ CreateScaleAnim(f.animIn, "outerGlow", 1, 0.3, 0.5, 0.5)
+ CreateScaleAnim(f.animIn, "outerGlowOver", 1, 0.3, 0.5, 0.5)
+ CreateAlphaAnim(f.animIn, "outerGlowOver", 1, 0.3, alpha, 0, nil, false)
+ CreateScaleAnim(f.animIn, "spark", 1, 0.2, 2/3, 2/3, 0.2)
+ CreateAlphaAnim(f.animIn, "spark", 1, 0.2, alpha, 0, 0.2, false)
+ CreateAlphaAnim(f.animIn, "innerGlow", 1, 0.2, alpha, 0, 0.3, false)
+ CreateAlphaAnim(f.animIn, "ants", 1, 0.2, 0, alpha, 0.3, true)
+ f.animIn:SetScript("OnPlay", AnimIn_OnPlay)
+ f.animIn:SetScript("OnStop", AnimIn_OnStop)
+ f.animIn:SetScript("OnFinished", AnimIn_OnFinished)
+
+ f.animOut = f:CreateAnimationGroup()
+ f.animOut.appear = {}
+ f.animOut.fade = {}
+ CreateAlphaAnim(f.animOut, "outerGlowOver", 1, 0.2, 0, alpha, nil, true)
+ CreateAlphaAnim(f.animOut, "ants", 1, 0.2, alpha, 0, nil, false)
+ CreateAlphaAnim(f.animOut, "outerGlowOver", 2, 0.2, alpha, 0, nil, false)
+ CreateAlphaAnim(f.animOut, "outerGlow", 2, 0.2, alpha, 0, nil, false)
+ f.animOut:SetScript("OnFinished", function(self) ButtonGlowPool:Release(self:GetParent()) end)
+
+ f:SetScript("OnHide", bgHide)
+end
+
+local function updateAlphaAnim(f,alpha)
+ for _,anim in pairs(f.animIn.appear) do
+ anim:SetToAlpha(alpha)
+ end
+ for _,anim in pairs(f.animIn.fade) do
+ anim:SetFromAlpha(alpha)
+ end
+ for _,anim in pairs(f.animOut.appear) do
+ anim:SetToAlpha(alpha)
+ end
+ for _,anim in pairs(f.animOut.fade) do
+ anim:SetFromAlpha(alpha)
+ end
+end
+
+local ButtonGlowTextures = {["spark"] = true,["innerGlow"] = true,["innerGlowOver"] = true,["outerGlow"] = true,["outerGlowOver"] = true,["ants"] = true}
+
+function lib.ButtonGlow_Start(r,color,frequency,frameLevel)
+ if not r then
+ return
+ end
+ frameLevel = frameLevel or 8;
+ local throttle
+ if frequency and frequency > 0 then
+ throttle = 0.25/frequency*0.01
+ else
+ throttle = 0.01
+ end
+ if r._ButtonGlow then
+ local f = r._ButtonGlow
+ local width,height = r:GetSize()
+ f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
+ f:SetSize(width*1.4 , height*1.4)
+ f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
+ f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
+ f.ants:SetSize(width*1.4*0.85, height*1.4*0.85)
+ AnimIn_OnFinished(f.animIn)
+ if f.animOut:IsPlaying() then
+ f.animOut:Stop()
+ f.animIn:Play()
+ end
+
+ if not(color) then
+ for texture in pairs(ButtonGlowTextures) do
+ f[texture]:SetDesaturated(nil)
+ f[texture]:SetVertexColor(1,1,1)
+ f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1))
+ updateAlphaAnim(f, 1)
+ end
+ f.color = false
+ else
+ for texture in pairs(ButtonGlowTextures) do
+ f[texture]:SetDesaturated(1)
+ f[texture]:SetVertexColor(color[1],color[2],color[3])
+ f[texture]:SetAlpha(f[texture]:GetAlpha()/(f.color and f.color[4] or 1)*color[4])
+ updateAlphaAnim(f,color and color[4] or 1)
+ end
+ f.color = color
+ end
+ f.throttle = throttle
+ else
+ local f, new = ButtonGlowPool:Acquire()
+ if new then
+ configureButtonGlow(f,color and color[4] or 1)
+ else
+ updateAlphaAnim(f,color and color[4] or 1)
+ end
+ r._ButtonGlow = f
+ local width,height = r:GetSize()
+ f:SetParent(r)
+ f:SetFrameLevel(r:GetFrameLevel()+frameLevel)
+ f:SetSize(width * 1.4, height * 1.4)
+ f:SetPoint("TOPLEFT", r, "TOPLEFT", -width * 0.2, height * 0.2)
+ f:SetPoint("BOTTOMRIGHT", r, "BOTTOMRIGHT", width * 0.2, -height * 0.2)
+ if not(color) then
+ f.color = false
+ for texture in pairs(ButtonGlowTextures) do
+ f[texture]:SetDesaturated(nil)
+ f[texture]:SetVertexColor(1,1,1)
+ end
+ else
+ f.color = color
+ for texture in pairs(ButtonGlowTextures) do
+ f[texture]:SetDesaturated(1)
+ f[texture]:SetVertexColor(color[1],color[2],color[3])
+ end
+ end
+ f.throttle = throttle
+ f:SetScript("OnUpdate", bgUpdate)
+
+ f.animIn:Play()
+
+ if Masque and Masque.UpdateSpellAlert and (not r.overlay or not issecurevariable(r, "overlay")) then
+ local old_overlay = r.overlay
+ r.overlay = f
+ Masque:UpdateSpellAlert(r)
+ r.overlay = old_overlay
+ end
+ end
+end
+
+function lib.ButtonGlow_Stop(r)
+ if r._ButtonGlow then
+ if r._ButtonGlow.animIn:IsPlaying() then
+ r._ButtonGlow.animIn:Stop()
+ ButtonGlowPool:Release(r._ButtonGlow)
+ elseif r:IsVisible() then
+ r._ButtonGlow.animOut:Play()
+ else
+ ButtonGlowPool:Release(r._ButtonGlow)
+ end
+ end
+end
+
+table.insert(lib.glowList, "Action Button Glow")
+lib.startList["Action Button Glow"] = lib.ButtonGlow_Start
+lib.stopList["Action Button Glow"] = lib.ButtonGlow_Stop
diff --git a/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.toc b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.toc
new file mode 100644
index 0000000..a98553b
--- /dev/null
+++ b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.toc
@@ -0,0 +1,12 @@
+## Interface: 80200
+## Title: Lib: CustomGlow
+## Notes: Creates custom glow functions
+## Author: deezo
+## X-Category: Library
+## X-License: BSD
+## Version: f15e6de
+## OptionalDeps: Masque
+
+LibStub\LibStub.lua
+
+LibCustomGlow-1.0.xml
diff --git a/Libs/DRData-1.0/DRData-1.0.xml b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.xml
similarity index 78%
rename from Libs/DRData-1.0/DRData-1.0.xml
rename to Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.xml
index e754f06..c93a784 100644
--- a/Libs/DRData-1.0/DRData-1.0.xml
+++ b/Libs/LibCustomGlow-1.0/LibCustomGlow-1.0.xml
@@ -1,4 +1,4 @@
-
+
\ No newline at end of file
diff --git a/Libs/LibCustomGlow-1.0/README.md b/Libs/LibCustomGlow-1.0/README.md
new file mode 100644
index 0000000..e6a60e4
--- /dev/null
+++ b/Libs/LibCustomGlow-1.0/README.md
@@ -0,0 +1,51 @@
+Adds functions:
+
+`PixelGlow_Start(frame[, color[, N[, frequency[, length[, th[, xOffset[, yOffset[, border[ ,key]]]]]]]])`
+
+Starts glow over target frame with set parameters:
+
+- frame - target frame to set glowing;
+- color - {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
+- N - number of lines. Defaul value is 8;
+- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.25;
+- length - length of lines. Default value depends on region size and number of lines;
+- th - thickness of lines. Default value is 2;
+- xOffset,yOffset - offset of glow relative to region border;
+- border - set to true to create border under lines;
+- key - key of glow, allows for multiple glows on one frame;
+
+`PixelGlow_Stop(frame[, key])`
+
+Stops glow with set key over target frame
+
+`AutoCastGlow_Start(frame[, color[, N[, frequency[, scale[, xOffset[, yOffset[, key]]]]]]])`
+
+Starts glow over target frame with set parameters:
+
+- frame - target frame to set glowing;
+- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
+- N - number of particle groups. Each group contains 4 particles. Defaul value is 4;
+- frequency - frequency, set to negative to inverse direction of rotation. Default value is 0.125;
+- scale - scale of particles;
+- xOffset,yOffset - offset of glow relative to region border;
+- key - key of glow, allows for multiple glows on one frame;
+
+`AutoCastGlow_Stop(frame[, key])`
+
+Stops glow with set key over target frame
+
+
+Blizzard glow is based heavily on https://www.wowace.com/projects/libbuttonglow-1-0
+
+`ButtonGlow_Start(frame[, color[, frequency]]])`
+
+Starts glow over target frame with set parameters:
+
+- frame - target frame to set glowing;
+- color - {r,g,b,a}, color of particles and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1};
+- frequency - frequency. Default value is 0.125;
+- frameLevel - frameLevel. Default value is 8;
+
+`ButtonGlow_Stop(frame)`
+
+Stops glow over target frame
diff --git a/Modules/Announcements.lua b/Modules/Announcements.lua
index 5cb0066..d431bb8 100644
--- a/Modules/Announcements.lua
+++ b/Modules/Announcements.lua
@@ -91,7 +91,7 @@ function Announcements:CAST_START(unit, spell)
end
if (self.RES_SPELLS[spell]) then
- self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
+ self:Send(L["RESURRECTING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
end
end
@@ -105,7 +105,7 @@ function Announcements:ENEMY_SPOTTED(unit)
if button.name == "Unknown" then
button.name = UnitName(unit)
end
- self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
+ self:Send("ENEMY SPOTTED:" .. ("%s (%s)"):format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class], unit)
self.enemy[unit] = true
end
end
@@ -118,7 +118,7 @@ function Announcements:UNIT_SPEC(unit, spec)
if button.name == "Unknown" then
button.name = UnitName(unit)
end
- self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
+ self:Send(L["SPEC DETECTED: %s - %s (%s)"]:format(button.name, spec, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
end
function Announcements:UNIT_HEALTH(unit, health, healthMax)
@@ -129,7 +129,7 @@ function Announcements:UNIT_HEALTH(unit, health, healthMax)
local healthPercent = floor(health * 100 / healthMax)
if (healthPercent < Gladdy.db.announcements.healthThreshold) then
- self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class])
+ self:Send(L["LOW HEALTH: %s (%s)"]:format(button.name, button.classLoc), 10, RAID_CLASS_COLORS[button.class], unit)
end
end
@@ -139,7 +139,7 @@ function Announcements:TRINKET_USED(unit)
return
end
- self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 0, RAID_CLASS_COLORS[button.class])
+ self:Send(L["TRINKET USED: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
end
function Announcements:TRINKET_READY(unit)
@@ -148,15 +148,15 @@ function Announcements:TRINKET_READY(unit)
return
end
- self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
+ self:Send(L["TRINKET READY: %s (%s)"]:format(button.name, button.classLoc), 1, RAID_CLASS_COLORS[button.class], unit)
end
-function Announcements:SPELL_INTERRUPT(destUnit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
- local button = Gladdy.buttons[destUnit]
+function Announcements:SPELL_INTERRUPT(unit,spellID,spellName,spellSchool,extraSpellId,extraSpellName,extraSpellSchool)
+ local button = Gladdy.buttons[unit]
if (not button or not Gladdy.db.announcements.spellInterrupt) then
return
end
- self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class])
+ self:Send(L["INTERRUPTED: %s (%s)"]:format(extraSpellName, button.name or ""), nil, RAID_CLASS_COLORS[button.class], unit)
end
function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
@@ -166,7 +166,7 @@ function Announcements:AURA_GAIN(unit, auraType, spellID, spellName)
end
if (spellName == self.DRINK_AURA) then
- self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class])
+ self:Send(L["DRINKING: %s (%s)"]:format(button.name, button.classLoc), 3, RAID_CLASS_COLORS[button.class], unit)
end
end
@@ -174,16 +174,17 @@ function Announcements:SHADOWSIGHT(msg)
self:Send(msg, 2)
end
-function Announcements:Send(msg, throttle, color)
+function Announcements:Send(msg, throttle, color, unit)
if (throttle and throttle > 0) then
- if (not self.throttled[msg]) then
- self.throttled[msg] = GetTime() + throttle
- Gladdy:Debug("INFO", msg, "- NOT THROTTLED -", self.throttled[msg])
- elseif (self.throttled[msg] < GetTime()) then
- Gladdy:Debug("INFO", msg, "- THROTTLED OVER -", self.throttled[msg])
- self.throttled[msg] = GetTime() + throttle
+ local throttledMsg = unit and msg .. unit or msg
+ if (not self.throttled[throttledMsg]) then
+ self.throttled[throttledMsg] = GetTime() + throttle
+ Gladdy:Debug("INFO", throttledMsg, "- NOT THROTTLED -", self.throttled[throttledMsg])
+ elseif (self.throttled[throttledMsg] < GetTime()) then
+ Gladdy:Debug("INFO", throttledMsg, "- THROTTLED OVER -", self.throttled[throttledMsg])
+ self.throttled[throttledMsg] = GetTime() + throttle
else
- Gladdy:Debug("INFO", msg, "- THROTTLED -", self.throttled[msg])
+ Gladdy:Debug("INFO", throttledMsg, "- THROTTLED -", self.throttled[throttledMsg])
return
end
end
diff --git a/Modules/ArenaCountDown.lua b/Modules/ArenaCountDown.lua
index 0902f51..fd26467 100644
--- a/Modules/ArenaCountDown.lua
+++ b/Modules/ArenaCountDown.lua
@@ -1,6 +1,5 @@
-local floor, str_len, tostring, str_sub, str_find, pairs = math.floor, string.len, tostring, string.sub, string.find, pairs
+local str_find, pairs = string.find, pairs
local CreateFrame = CreateFrame
-local GetTime = GetTime
local Gladdy = LibStub("Gladdy")
local L = Gladdy.L
@@ -17,7 +16,6 @@ end
function ACDFrame:Initialize()
self.locale = Gladdy:GetArenaTimer()
- self.hidden = false
self.countdown = -1
self.texturePath = "Interface\\AddOns\\Gladdy\\Images\\Countdown\\";
@@ -53,6 +51,7 @@ function ACDFrame:Initialize()
self:RegisterMessage("UNIT_SPEC")
end
self.faction = UnitFactionGroup("player")
+ self:SetScript("OnEvent", ACDFrame.OnEvent)
end
function ACDFrame:UpdateFrameOnce()
@@ -83,55 +82,72 @@ function ACDFrame:UpdateFrameOnce()
self.ACDNumOne:SetPoint("CENTER", self.ACDNumFrame, "CENTER", 0, 0)
end
-function ACDFrame.OnUpdate(self, elapse)
- if (self.countdown > 0 and Gladdy.db.countdown) then
- self.hidden = false;
+function ACDFrame:HideAll()
+ self.ACDNumFrame:Hide()
+ self.ACDNumTens:Hide()
+ self.ACDNumOnes:Hide()
+ self.ACDNumOne:Hide()
+end
+
+function ACDFrame:CreateTicker(countdown)
+ self.countdown = countdown
+ if self.ticker and not self.ticker:IsCancelled() then
+ self.ticker:Cancel()
+ end
+ self.ticker = C_Timer.NewTicker(1, ACDFrame.Ticker)
+end
+
+function ACDFrame.Ticker()
+ local self = ACDFrame
+ if (Gladdy.db.countdown) then
self.ACDNumFrame:Show()
- if ((floor(self.countdown) ~= floor(self.countdown - elapse)) and (floor(self.countdown - elapse) >= 0)) then
- local str = tostring(floor(self.countdown - elapse));
+ if (self.countdown and self.countdown >= 10 and self.countdown <= 60) then
+ -- Display has 2 digits
+ local ones = self.countdown % 10
+ local tens = (self.countdown / 10) % 10
+ self.ACDNumOne:Hide()
+ self.ACDNumTens:Show()
+ self.ACDNumOnes:Show()
- if (str_len(str) == 2) then
- -- Display has 2 digits
- self.ACDNumOne:Hide();
- self.ACDNumTens:Show();
- self.ACDNumOnes:Show();
-
- self.ACDNumTens:SetTexture(self.texturePath .. str_sub(str, 0, 1));
- self.ACDNumOnes:SetTexture(self.texturePath .. str_sub(str, 2, 2));
- self.ACDNumFrame:SetScale(0.7)
- elseif (str_len(str) == 1) then
- -- Display has 1 digit
- local numStr = str_sub(str, 0, 1)
- local path = numStr == "0" and self.faction or numStr
- self.ACDNumOne:Show();
- self.ACDNumOne:SetTexture(self.texturePath .. path);
- self.ACDNumOnes:Hide();
- self.ACDNumTens:Hide();
- self.ACDNumFrame:SetScale(1.0)
+ self.ACDNumTens:SetTexture(self.texturePath .. tens)
+ self.ACDNumOnes:SetTexture(self.texturePath .. ones)
+ self.ACDNumFrame:SetScale(0.7)
+ elseif (self.countdown and self.countdown < 10 and self.countdown > -1) then
+ -- Display has 1 digit
+ local path = self.countdown <= 0 and self.faction or self.countdown
+ self.ACDNumOne:Show()
+ self.ACDNumOne:SetTexture(self.texturePath .. path)
+ self.ACDNumOnes:Hide()
+ self.ACDNumTens:Hide()
+ self.ACDNumFrame:SetScale(1.0)
+ else
+ ACDFrame:HideAll()
+ if (self.countdown and self.countdown < -1) then
+ self.ticker:Cancel()
end
end
- self.countdown = self.countdown - elapse;
+ self.countdown = self.countdown and self.countdown - 1
else
- self.hidden = true;
- self.ACDNumFrame:Hide()
- self.ACDNumTens:Hide();
- self.ACDNumOnes:Hide();
- self.ACDNumOne:Hide();
- end
- if (GetTime() > self.endTime) then
- self:SetScript("OnUpdate", nil)
+ ACDFrame:HideAll()
end
end
function ACDFrame:JOINED_ARENA()
if Gladdy.db.countdown then
+ self:CreateTicker(nil)
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
- self:SetScript("OnEvent", ACDFrame.OnEvent)
- self.endTime = GetTime() + 70
- self:SetScript("OnUpdate", ACDFrame.OnUpdate)
end
end
+function ACDFrame:Reset()
+ if self.ticker and not self.ticker:IsCancelled() then
+ self.ticker:Cancel()
+ end
+ self.countdown = nil
+ self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
+ ACDFrame:HideAll()
+end
+
function ACDFrame:ENEMY_SPOTTED()
if not Gladdy.frame.testing then
ACDFrame:Reset()
@@ -147,30 +163,16 @@ end
function ACDFrame:CHAT_MSG_BG_SYSTEM_NEUTRAL(msg)
for k,v in pairs(self.locale) do
if str_find(msg, v) then
- if k == 0 then
- ACDFrame:Reset()
- else
- self.countdown = k
+ if self.countdown and self.countdown == 0 then
+ return
end
+ self.countdown = k
end
end
end
function ACDFrame:TestOnce()
- self.countdown = 30
- self:JOINED_ARENA()
-end
-
-function ACDFrame:Reset()
- self.endTime = 0
- self.countdown = 0
- self:UnregisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL")
- self:SetScript("OnUpdate", nil)
- self.hidden = true;
- self.ACDNumFrame:Hide()
- self.ACDNumTens:Hide();
- self.ACDNumOnes:Hide();
- self.ACDNumOne:Hide();
+ self:CreateTicker(30)
end
function ACDFrame:GetOptions()
diff --git a/Modules/Auras.lua b/Modules/Auras.lua
index bbe428a..da9ede8 100644
--- a/Modules/Auras.lua
+++ b/Modules/Auras.lua
@@ -47,11 +47,13 @@ local Auras = Gladdy:NewModule("Auras", nil, {
auraYOffset = 0,
auraSize = 60 + 20 + 1,
auraWidthFactor = 0.9,
+ auraIconZoomed = false,
auraInterruptDetached = false,
auraInterruptXOffset = 0,
auraInterruptYOffset = 0,
auraInterruptSize = 60 + 20 + 1,
auraInterruptWidthFactor = 0.9,
+ auraInterruptIconZoomed = false,
auraFrameStrata = "MEDIUM",
auraFrameLevel = 5,
auraInterruptFrameStrata = "MEDIUM",
@@ -101,6 +103,7 @@ function Auras:CreateFrame(unit)
auraFrame.icon = auraFrame.frame:CreateTexture(nil, "BACKGROUND")
auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
auraFrame.icon:SetAllPoints(auraFrame)
+ auraFrame.icon.masked = true
auraFrame.icon.overlay = auraFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
auraFrame.icon.overlay:SetAllPoints(auraFrame)
@@ -174,6 +177,7 @@ function Auras:CreateInterrupt(unit)
interruptFrame.icon = interruptFrame.frame:CreateTexture(nil, "BACKGROUND")
interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
interruptFrame.icon:SetAllPoints(interruptFrame.frame)
+ interruptFrame.icon.masked = true
interruptFrame.icon.overlay = interruptFrame.cooldownFrame:CreateTexture(nil, "OVERLAY")
interruptFrame.icon.overlay:SetAllPoints(interruptFrame.frame)
@@ -287,6 +291,8 @@ function Auras:UpdateFrame(unit)
end
end
+ local testAgain = false
+
auraFrame:SetWidth(width)
auraFrame:SetHeight(height)
auraFrame.frame:SetWidth(height)
@@ -296,8 +302,13 @@ function Auras:UpdateFrame(unit)
auraFrame.cooldown:ClearAllPoints()
auraFrame.cooldown:SetPoint("CENTER", auraFrame, "CENTER")
- auraFrame.cooldown:SetWidth(width - width/16)
- auraFrame.cooldown:SetHeight(height - height/16)
+ if Gladdy.db.auraIconZoomed then
+ auraFrame.cooldown:SetWidth(width)
+ auraFrame.cooldown:SetHeight(height)
+ else
+ auraFrame.cooldown:SetWidth(width - width/16)
+ auraFrame.cooldown:SetHeight(height - height/16)
+ end
auraFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
auraFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
@@ -317,7 +328,31 @@ function Auras:UpdateFrame(unit)
if Gladdy.db.auraDisableCircle then
auraFrame.cooldown:SetAlpha(0)
end
- self:UpdateInterruptFrame(unit)
+
+ if Gladdy.db.auraIconZoomed then
+ if auraFrame.icon.masked then
+ auraFrame.icon:SetMask(nil)
+ auraFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
+ auraFrame.icon.masked = nil
+ end
+ else
+ if not auraFrame.icon.masked then
+ auraFrame.icon:SetMask(nil)
+ auraFrame.icon:SetTexCoord(0,1,0,1)
+ auraFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ auraFrame.icon.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+
+ testAgain = testAgain or self:UpdateInterruptFrame(unit)
+
+ if testAgain then
+ Auras:ResetUnit(unit)
+ Auras:Test(unit)
+ end
end
function Auras:UpdateInterruptFrame(unit)
@@ -405,6 +440,8 @@ function Auras:UpdateInterruptFrame(unit)
end
end
+ local testAgain = false
+
interruptFrame:SetWidth(width)
interruptFrame:SetHeight(height)
interruptFrame.frame:SetWidth(width)
@@ -414,8 +451,14 @@ function Auras:UpdateInterruptFrame(unit)
interruptFrame.cooldown:ClearAllPoints()
interruptFrame.cooldown:SetPoint("CENTER", interruptFrame, "CENTER")
- interruptFrame.cooldown:SetWidth(width - width/16)
- interruptFrame.cooldown:SetHeight(height - height/16)
+ if Gladdy.db.auraInterruptIconZoomed then
+ interruptFrame.cooldown:SetWidth(width)
+ interruptFrame.cooldown:SetHeight(height)
+
+ else
+ interruptFrame.cooldown:SetWidth(width - width/16)
+ interruptFrame.cooldown:SetHeight(height - height/16)
+ end
interruptFrame.cooldown:SetAlpha(Gladdy.db.auraCooldownAlpha)
interruptFrame.text:SetFont(Gladdy:SMFetch("font", "auraFont"), (width/2 - 1) * Gladdy.db.auraFontSizeScale, "OUTLINE")
@@ -433,6 +476,25 @@ function Auras:UpdateInterruptFrame(unit)
if Gladdy.db.auraDisableCircle then
interruptFrame.cooldown:SetAlpha(0)
end
+
+ if Gladdy.db.auraInterruptIconZoomed then
+ if interruptFrame.icon.masked then
+ interruptFrame.icon:SetMask(nil)
+ interruptFrame.icon:SetTexCoord(0.1,0.9,0.1,0.9)
+ interruptFrame.icon.masked = nil
+ end
+ else
+ if not interruptFrame.icon.masked then
+ interruptFrame.icon:SetMask(nil)
+ interruptFrame.icon:SetTexCoord(0,1,0,1)
+ interruptFrame.icon:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ interruptFrame.icon.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+ return testAgain
end
function Auras:ResetUnit(unit)
@@ -483,12 +545,13 @@ function Auras:Test(unit)
if Gladdy.exceptionNames[spellid] then
spellName = Gladdy.exceptionNames[spellid]
end
+ local duration = math.random(2,10)
if (unit == "arena2") then
if (v.value.track == AURA_TYPE_BUFF) then
- self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
+ self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
end
else
- self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, self.auras[spellName].duration, GetTime() + self.auras[spellName].duration)
+ self:AURA_GAIN(unit,v.value.track, spellid, spellName, icon, duration, GetTime() + duration)
end
end
-- /run LibStub("Gladdy").modules["Auras"]:Test("arena1")
@@ -541,7 +604,9 @@ function Auras:AURA_GAIN(unit, auraType, spellID, spellName, icon, duration, exp
return
end
-- don't use spellId from combatlog, in case of different spellrank
- if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)] or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled then
+ if not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)]
+ or not Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].enabled
+ or Gladdy.db.auraListDefault[tostring(self.auras[spellName].spellID)].track ~= auraType then
return
end
@@ -789,6 +854,21 @@ function Auras:GetOptions()
order = 2,
width = "full"
}),
+ headerIcon = {
+ type = "header",
+ name = L["Icon"],
+ order = 5,
+ },
+ auraIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ disabled = function()
+ return not Gladdy.db.auraDetached
+ end,
+ order = 6,
+ width = "full",
+ }),
headerAuraSize = {
type = "header",
name = L["Size"],
@@ -893,6 +973,21 @@ function Auras:GetOptions()
order = 2,
width = "full"
}),
+ headerIcon = {
+ type = "header",
+ name = L["Icon"],
+ order = 5,
+ },
+ auraInterruptIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ disabled = function()
+ return not Gladdy.db.auraInterruptDetached
+ end,
+ order = 6,
+ width = "full",
+ }),
headerAuraSize = {
type = "header",
name = L["Size"],
@@ -981,10 +1076,29 @@ function Auras:GetOptions()
}),
}
},
+ icon = {
+ type = "group",
+ name = L["Icon"],
+ order = 1,
+ args = {
+ headerIcon = {
+ type = "header",
+ name = L["Icon"],
+ order = 1,
+ },
+ auraIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
+ },
+ },
cooldown = {
type = "group",
name = L["Cooldown"],
- order = 1,
+ order = 2,
args = {
headerAuras = {
type = "header",
@@ -1027,7 +1141,7 @@ function Auras:GetOptions()
font = {
type = "group",
name = L["Font"],
- order = 2,
+ order = 3,
args = {
headerAuras = {
type = "header",
@@ -1064,7 +1178,7 @@ function Auras:GetOptions()
border = {
type = "group",
name = L["Border"],
- order = 3,
+ order = 4,
args = borderArgs
}
}
diff --git a/Modules/BuffsDebuffs.lua b/Modules/BuffsDebuffs.lua
index a61fb95..7ee6233 100644
--- a/Modules/BuffsDebuffs.lua
+++ b/Modules/BuffsDebuffs.lua
@@ -20,10 +20,12 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
buffsAlpha = 1,
buffsIconSize = 30,
buffsWidthFactor = 1,
+ buffsIconZoomed = false,
buffsIconPadding = 1,
buffsBuffsAlpha = 1,
buffsBuffsIconSize = 30,
buffsBuffsWidthFactor = 1,
+ buffsBuffsIconZoomed = false,
buffsBuffsIconPadding = 1,
buffsDisableCircle = false,
buffsCooldownAlpha = 1,
@@ -42,25 +44,30 @@ local BuffsDebuffs = Gladdy:NewModule("Buffs and Debuffs", nil, {
buffsBorderColorsEnabled = true,
trackedDebuffs = defaultTrackedDebuffs,
trackedBuffs = defaultTrackedBuffs,
- buffsBorderColorCurse = Gladdy:GetAuraTypeColor()["curse"],
- buffsBorderColorMagic = Gladdy:GetAuraTypeColor()["magic"],
- buffsBorderColorPoison = Gladdy:GetAuraTypeColor()["poison"],
- buffsBorderColorPhysical = Gladdy:GetAuraTypeColor()["none"],
- buffsBorderColorImmune = Gladdy:GetAuraTypeColor()["immune"],
- buffsBorderColorDisease = Gladdy:GetAuraTypeColor()["disease"],
- buffsBorderColorForm = Gladdy:GetAuraTypeColor()["form"],
- buffsBorderColorAura = Gladdy:GetAuraTypeColor()["aura"],
+ buffsBorderColorEnrage = Gladdy:GetDispelTypeColors()["enrage"],
+ buffsBorderColorCurse = Gladdy:GetDispelTypeColors()["curse"],
+ buffsBorderColorMagic = Gladdy:GetDispelTypeColors()["magic"],
+ buffsBorderColorPoison = Gladdy:GetDispelTypeColors()["poison"],
+ buffsBorderColorPhysical = Gladdy:GetDispelTypeColors()["none"],
+ buffsBorderColorImmune = Gladdy:GetDispelTypeColors()["immune"],
+ buffsBorderColorDisease = Gladdy:GetDispelTypeColors()["disease"],
+ buffsBorderColorForm = Gladdy:GetDispelTypeColors()["form"],
+ buffsBorderColorAura = Gladdy:GetDispelTypeColors()["aura"],
buffFrameStrata = "MEDIUM",
buffsFrameLevel = 9,
})
-local spellSchoolToOptionValueTable
-local function spellSchoolToOptionValue(spellSchool)
- if Gladdy.db.buffsBorderColorsEnabled and spellSchool then
- return spellSchoolToOptionValueTable[spellSchool].r,
- spellSchoolToOptionValueTable[spellSchool].g,
- spellSchoolToOptionValueTable[spellSchool].b,
- spellSchoolToOptionValueTable[spellSchool].a
+local dispelTypeToOptionValueTable
+local function dispelTypeToOptionValue(dispelType)
+ if Gladdy.db.buffsBorderColorsEnabled then
+ dispelType = dispelType and lower(dispelType) or "physical"
+ if not dispelTypeToOptionValueTable[dispelType] then
+ dispelType = "physical"
+ end
+ return dispelTypeToOptionValueTable[dispelType].r,
+ dispelTypeToOptionValueTable[dispelType].g,
+ dispelTypeToOptionValueTable[dispelType].b,
+ dispelTypeToOptionValueTable[dispelType].a
else
return Gladdy:SetColor(Gladdy.db.buffsBorderColor)
end
@@ -86,14 +93,18 @@ function BuffsDebuffs:Initialize()
"AURA_GAIN_LIMIT")
self:SetScript("OnEvent", BuffsDebuffs.OnEvent)
end
- spellSchoolToOptionValueTable = {
- curse = Gladdy.db.buffsBorderColorCurse,
+ dispelTypeToOptionValueTable = {
+ none = Gladdy.db.buffsBorderColorPhysical,
magic = Gladdy.db.buffsBorderColorMagic,
+ curse = Gladdy.db.buffsBorderColorCurse,
+ disease = Gladdy.db.buffsBorderColorDisease,
poison = Gladdy.db.buffsBorderColorPoison,
+ stealth = Gladdy.db.buffsBorderColorPhysical,
+ invisibility = Gladdy.db.buffsBorderColorPhysical,
physical = Gladdy.db.buffsBorderColorPhysical,
immune = Gladdy.db.buffsBorderColorImmune,
- disease = Gladdy.db.buffsBorderColorDisease,
form = Gladdy.db.buffsBorderColorForm,
+ enrage = Gladdy.db.buffsBorderColorEnrage,
}
end
@@ -137,7 +148,7 @@ end
function BuffsDebuffs:Test(unit)
if Gladdy.db.buffsEnabled then
- local spellSchools = { "physical", "magic", "curse", "poison", "disease", "immune" }
+ local dispelTypes = { "physical", "magic", "curse", "poison", "disease", "immune", "enrage"}
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_DEBUFF)
BuffsDebuffs:AURA_FADE(unit, AURA_TYPE_BUFF)
@@ -149,7 +160,7 @@ function BuffsDebuffs:Test(unit)
break
end
if enabled then
- BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
+ BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_DEBUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
i = i + 1
end
end
@@ -159,7 +170,7 @@ function BuffsDebuffs:Test(unit)
break
end
if enabled then
- BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), spellSchools[random(1,6)], select(3, GetSpellInfo(spellID)), i)
+ BuffsDebuffs:AddOrRefreshAura(unit, spellID, AURA_TYPE_BUFF, 15, 15, random(1,5), dispelTypes[random(1,#dispelTypes)], select(3, GetSpellInfo(spellID)), i)
i = i + 1
end
end
@@ -196,7 +207,7 @@ function BuffsDebuffs:AURA_GAIN_LIMIT(unit, auraType, limit)
end
end
-function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, spellSchool)
+function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, duration, expirationTime, count, dispelType)
if (not self.frames[unit] or not Gladdy.db.buffsEnabled) then
return
end
@@ -227,7 +238,7 @@ function BuffsDebuffs:AURA_GAIN(unit, auraType, spellID, spellName, texture, dur
auraFrame.numBuffs = auraFrame.numBuffs + 1
index = auraFrame.numBuffs
end
- BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, spellSchool and lower(spellSchool) or "physical", texture, index)
+ BuffsDebuffs:AddOrRefreshAura(unit,spellID, auraType, duration, expirationTime - GetTime(), count, dispelType, texture, index)
end
end
@@ -280,17 +291,44 @@ local function styleIcon(aura, auraType)
aura.cooldowncircle:SetAlpha(Gladdy.db.buffsCooldownAlpha)
end
+ local zoomedOption, testAgain
+ if auraType == AURA_TYPE_BUFF then
+ zoomedOption = Gladdy.db.buffsBuffsIconZoomed
+ else
+ zoomedOption = Gladdy.db.buffsIconZoomed
+ end
+
+ if zoomedOption then
+ if aura.texture.masked then
+ aura.texture:SetMask(nil)
+ aura.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ aura.texture.masked = nil
+ end
+ else
+ if not aura.texture.masked then
+ aura.texture:SetMask(nil)
+ aura.texture:SetTexCoord(0,1,0,1)
+ aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ aura.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+
aura:SetFrameStrata(Gladdy.db.buffFrameStrata)
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
aura.overlay:SetFrameLevel(Gladdy.db.buffsFrameLevel + 2)
aura.border:SetTexture(Gladdy.db.buffsBorderStyle)
- aura.border:SetVertexColor(spellSchoolToOptionValue(aura.spellSchool))
+ aura.border:SetVertexColor(dispelTypeToOptionValue(aura.dispelType))
aura.cooldown:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/2 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
aura.cooldown:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, Gladdy.db.buffsFontColor.a)
aura.stacks:SetFont(Gladdy:SMFetch("font", "buffsFont"), (Gladdy.db.buffsIconSize/3 - 1) * Gladdy.db.buffsFontScale, "OUTLINE")
aura.stacks:SetTextColor(Gladdy.db.buffsFontColor.r, Gladdy.db.buffsFontColor.g, Gladdy.db.buffsFontColor.b, 1)
+
+ return testAgain
end
function BuffsDebuffs:UpdateFrameOnce()
@@ -330,16 +368,23 @@ function BuffsDebuffs:UpdateFrame(unit)
0, 0, "buffsEnabled")
end
+ local testBuffsAgain, testDebuffsAgain
+
for i=1, #self.frames[unit].auras[AURA_TYPE_BUFF] do
- styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
+ testBuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_BUFF][i], AURA_TYPE_BUFF)
end
for i=1, #self.frames[unit].auras[AURA_TYPE_DEBUFF] do
- styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
+ testDebuffsAgain = styleIcon(self.frames[unit].auras[AURA_TYPE_DEBUFF][i], AURA_TYPE_DEBUFF)
end
for i=1, #self.framePool do
styleIcon(self.framePool[i])
end
self:UpdateAurasOnUnit(unit)
+
+ if Gladdy.frame.testing and (testBuffsAgain or testDebuffsAgain) then
+ self:ResetUnit(unit)
+ self:Test(unit)
+ end
end
---------------------------
@@ -404,11 +449,12 @@ local function iconTimer(auraFrame, elapsed)
end
end
-function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
+function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
local aura
if not self.frames[unit].auras[auraType][index] then
if #self.framePool > 0 then
aura = tremove(self.framePool, #self.framePool)
+ styleIcon(aura)
else
aura = CreateFrame("Frame")
aura:EnableMouse(false)
@@ -416,6 +462,7 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
aura:SetFrameLevel(Gladdy.db.buffsFrameLevel)
aura.texture = aura:CreateTexture(nil, "BACKGROUND")
aura.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ aura.texture.masked = true
aura.texture:SetAllPoints(aura)
aura.cooldowncircle = CreateFrame("Cooldown", nil, aura, "CooldownFrameTemplate")
aura.cooldowncircle:SetFrameLevel(Gladdy.db.buffsFrameLevel + 1)
@@ -457,12 +504,12 @@ function BuffsDebuffs:AddAura(unit, spellID, auraType, duration, timeLeft, stack
aura.spellID = spellID
aura.type = auraType
aura.unit = unit
- aura.spellSchool = spellSchool
- aura.border:SetVertexColor(spellSchoolToOptionValue(spellSchool))
+ aura.dispelType = dispelType
+ aura.border:SetVertexColor(dispelTypeToOptionValue(dispelType))
aura:Show()
end
-function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
+function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
if self.frames[unit].auras[auraType][index] and self.frames[unit].auras[auraType][index].spellID == spellID then -- refresh
if duration == 0 then
self.frames[unit].auras[auraType][index].endtime = "undefined"
@@ -478,7 +525,7 @@ function BuffsDebuffs:AddOrRefreshAura(unit, spellID, auraType, duration, timeLe
return
end
--add
- self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, spellSchool, icon, index)
+ self:AddAura(unit, spellID, auraType, duration, timeLeft, stacks, dispelType, icon, index)
self:UpdateAurasOnUnit(unit)
end
@@ -520,14 +567,21 @@ function BuffsDebuffs:GetOptions()
args = {
size = {
type = "group",
- name = L["Size & Padding"],
+ name = L["Icon"],
order = 1,
args = {
header = {
type = "header",
- name = L["Size & Padding"],
- order = 5,
+ name = L["Icon"],
+ order = 1,
},
+ buffsBuffsIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
buffsBuffsIconSize = Gladdy:option({
type = "range",
name = L["Icon Size"],
@@ -630,14 +684,21 @@ function BuffsDebuffs:GetOptions()
args = {
size = {
type = "group",
- name = L["Size & Padding"],
+ name = L["Icon"],
order = 1,
args = {
header = {
type = "header",
- name = L["Size & Padding"],
- order = 5,
+ name = L["Icon"],
+ order = 1,
},
+ buffsIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
buffsIconSize = Gladdy:option({
type = "range",
name = L["Icon Size"],
@@ -903,6 +964,13 @@ function BuffsDebuffs:GetOptions()
order = 49,
hasAlpha = true,
}),
+ buffsBorderColorEnrage = Gladdy:colorOption({
+ type = "color",
+ name = L["Enrage"],
+ desc = L["Color of the border"],
+ order = 50,
+ hasAlpha = true,
+ }),
},
},
frameStrata = {
diff --git a/Modules/Castbar.lua b/Modules/Castbar.lua
index 05ec33b..0077471 100644
--- a/Modules/Castbar.lua
+++ b/Modules/Castbar.lua
@@ -23,6 +23,7 @@ local Castbar = Gladdy:NewModule("Cast Bar", 70, {
castBarHeight = 20,
castBarWidth = 160,
castBarIconSize = 22,
+ castBarIconZoomed = false,
castBarBorderSize = 8,
castBarFontSize = 12,
castBarFontOutline = false,
@@ -104,10 +105,17 @@ function Castbar:CreateFrame(unit)
castBar.icon.texture = castBar.icon:CreateTexture(nil, "BACKGROUND")
castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
castBar.icon.texture:SetAllPoints(castBar.icon)
+ castBar.icon.texture.masked = true
castBar.icon.texture.overlay = castBar.icon:CreateTexture(nil, "BORDER")
castBar.icon.texture.overlay:SetAllPoints(castBar.icon.texture)
castBar.icon.texture.overlay:SetTexture(Gladdy.db.castBarIconStyle)
+ castBar.shield = castBar.icon:CreateTexture(nil, "OVERLAY")
+ castBar.shield:SetTexture("Interface\\AddOns\\Gladdy\\Images\\castbar-shield")
+ castBar.shield:SetHeight(80)
+ castBar.shield:SetWidth(80)
+ castBar.shield:SetPoint("CENTER", castBar.icon, "CENTER", 0, -1.5)
+
castBar.icon:ClearAllPoints()
if (Gladdy.db.castBarIconPos == "LEFT") then
castBar.icon:SetPoint("RIGHT", castBar, "LEFT", -3, 0) -- Icon of castbar
@@ -121,7 +129,7 @@ function Castbar:CreateFrame(unit)
castBar.spellText:SetShadowOffset(1, -1)
castBar.spellText:SetShadowColor(0, 0, 0, 1)
castBar.spellText:SetJustifyH("CENTER")
- castBar.spellText:SetPoint("LEFT", 7, 0) -- Text of the spell
+ castBar.spellText:SetPoint("LEFT", 10, 0) -- Text of the spell
castBar.timeText = castBar:CreateFontString(nil, "LOW")
castBar.timeText:SetFont(Gladdy:SMFetch("font", "auraFont"), Gladdy.db.castBarFontSize, Gladdy.db.castBarFontOutline and "OUTLINE")
@@ -151,6 +159,8 @@ function Castbar:UpdateFrame(unit)
return
end
+ local testAgain = false
+
castBar:SetFrameStrata(Gladdy.db.castBarFrameStrata)
castBar:SetFrameLevel(Gladdy.db.castBarFrameLevel)
castBar.backdrop:SetFrameStrata(Gladdy.db.castBarFrameStrata)
@@ -185,12 +195,27 @@ function Castbar:UpdateFrame(unit)
castBar.icon:SetWidth(Gladdy.db.castBarIconSize)
castBar.icon:SetHeight(Gladdy.db.castBarIconSize)
castBar.icon.texture:SetAllPoints(castBar.icon)
- castBar.icon:ClearAllPoints()
- if Gladdy.db.castBarIconEnabled then
- castBar.icon:Show()
+ if Gladdy.db.castBarIconZoomed then
+ if castBar.icon.texture.masked then
+ castBar.icon.texture:SetMask(nil)
+ castBar.icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ castBar.icon.texture.masked = nil
+ end
else
- castBar.icon:Hide()
+ if not castBar.icon.texture.masked then
+ castBar.icon.texture:SetMask(nil)
+ castBar.icon.texture:SetTexCoord(0,1,0,1)
+ castBar.icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ castBar.icon.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
end
+ castBar.icon:ClearAllPoints()
+
+ castBar.shield:SetWidth(Gladdy.db.castBarIconSize * 3.2)
+ castBar.shield:SetHeight(Gladdy.db.castBarIconSize * 3.2)
local rightMargin = 0
local leftMargin = 0
@@ -221,6 +246,16 @@ function Castbar:UpdateFrame(unit)
if not Gladdy.db.castBarEnabled then
self:CAST_STOP(unit)
end
+
+ if Gladdy.db.castBarIconEnabled then
+ castBar.icon:Show()
+ if testAgain then
+ self:ResetUnit(unit)
+ self:Test(unit)
+ end
+ else
+ castBar.icon:Hide()
+ end
end
---------------------------
@@ -280,7 +315,7 @@ end
Castbar.CastEventsFunc = {}
Castbar.CastEventsFunc["UNIT_SPELLCAST_START"] = function(castBar, event, ...)
- local name, text, texture, startTime, endTime, isTradeSkill, castID = UnitCastingInfo(castBar.unit)
+ local name, text, texture, startTime, endTime, isTradeSkill, castID, notInterruptible, spellId = UnitCastingInfo(castBar.unit)
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
castBar:SetAlpha(0)
return
@@ -376,7 +411,7 @@ Castbar.CastEventsFunc["UNIT_SPELLCAST_DELAYED"] = function(castBar, event, ...)
end
end
Castbar.CastEventsFunc["UNIT_SPELLCAST_CHANNEL_START"] = function(castBar, event, ...)
- local name, text, texture, startTime, endTime, isTradeSkill, spellID = UnitChannelInfo(castBar.unit)
+ local name, text, texture, startTime, endTime, isTradeSkill, notInterruptible, spellId = UnitChannelInfo(castBar.unit)
if ( not name or (not castBar.showTradeSkills and isTradeSkill)) then
castBar:SetAlpha(0)
@@ -414,7 +449,7 @@ function Castbar.OnEvent(self, event, ...)
Castbar.CastEventsFunc[event](self, event, ...)
end
-function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
+function Castbar:CAST_START(unit, spell, icon, value, maxValue, notInterruptible, test)
local castBar = self.frames[unit]
if (not castBar) then
return
@@ -426,7 +461,12 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
castBar.channeling = test == "channel"
end
- castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
+ if notInterruptible then
+ castBar.bar:SetStatusBarColor(.8,.8,.8,1)
+ else
+ castBar.bar:SetStatusBarColor(Gladdy:SetColor(Gladdy.db.castBarColor))
+ end
+
castBar.value = value
castBar.maxValue = maxValue
castBar.bar:SetMinMaxValues(0, maxValue)
@@ -440,6 +480,11 @@ function Castbar:CAST_START(unit, spell, icon, value, maxValue, test)
if Gladdy.db.castBarSparkEnabled then
castBar.spark:Show()
end
+ if notInterruptible then
+ castBar.shield:Show()
+ else
+ castBar.shield:Hide()
+ end
castBar:SetAlpha(1)
if Gladdy.db.castBarIconEnabled then
castBar.icon:Show()
@@ -467,6 +512,7 @@ function Castbar:CAST_STOP(unit, ...)
castBar.backdrop:Hide()
castBar.spark:Hide()
castBar.icon:Hide()
+ castBar.shield:Hide()
else
castBar.bar:SetStatusBarColor(...)
end
@@ -541,7 +587,8 @@ function Castbar:Test(unit)
end
if (spell) then
- self:CAST_START(unit, spell, icon, value, maxValue, event)
+ local nonInterruptable = unit == "arena1" and Gladdy.expansion == "Wrath"
+ self:CAST_START(unit, spell, icon, value, maxValue, nonInterruptable, event)
end
else
self:CAST_STOP(unit)
@@ -691,7 +738,7 @@ function Castbar:GetOptions()
args = {
headerSize = {
type = "header",
- name = L["Icon Size"],
+ name = L["Icon"],
order = 1,
},
castBarIconEnabled = option({
@@ -700,6 +747,13 @@ function Castbar:GetOptions()
order = 2,
width = "full",
}),
+ castBarIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 3,
+ width = "full",
+ }),
castBarIconSize = option({
type = "range",
name = L["Icon size"],
diff --git a/Modules/Classicon.lua b/Modules/Classicon.lua
index db4c792..72f8046 100644
--- a/Modules/Classicon.lua
+++ b/Modules/Classicon.lua
@@ -8,6 +8,7 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
classIconEnabled = true,
classIconSize = 60 + 20 + 1,
classIconWidthFactor = 0.9,
+ classIconZoomed = false,
classIconBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
classIconBorderColor = { r = 0, g = 0, b = 0, a = 1 },
classIconSpecIcon = false,
@@ -22,6 +23,7 @@ local Classicon = Gladdy:NewModule("Class Icon", 81, {
local classIconPath = "Interface\\Addons\\Gladdy\\Images\\Classes\\"
local classIcons = {
["DRUID"] = classIconPath .. "inv_misc_monsterclaw_04",
+ ["DEATHKNIGHT"] = select(3, GetSpellInfo(49023)), --Might of Mograine
["HUNTER"] = classIconPath .. "inv_weapon_bow_07",
["MAGE"] = classIconPath .. "inv_staff_13",
["PALADIN"] = classIconPath .. "inv_hammer_01",
@@ -39,6 +41,11 @@ local specIcons = {
[L["Feral"]] = select(3, GetSpellInfo(27545)), -- Cat Form
[L["Restoration"]] = select(3, GetSpellInfo(5185)), -- Healing Touch
},
+ ["DEATHKNIGHT"] = {
+ [L["Unholy"]] = select(3, GetSpellInfo(48265)), -- Unholy Presence
+ [L["Blood"]] = select(3, GetSpellInfo(48266)), -- Blood Presence
+ [L["Frost"]] = select(3, GetSpellInfo(48263)), -- Frost Presence
+ },
["HUNTER"] = {
[L["Beast Mastery"]] = select(3, GetSpellInfo(1515)), -- Tame Beast
[L["Marksmanship"]] = select(3, GetSpellInfo(42243)), -- Volley
@@ -109,6 +116,7 @@ function Classicon:CreateFrame(unit)
classIcon.texture = classIcon:CreateTexture(nil, "BACKGROUND")
classIcon.texture:SetAllPoints(classIcon)
classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ classIcon.texture.masked = true
classIcon.texture.overlay = classIcon:CreateTexture(nil, "BORDER")
classIcon.texture.overlay:SetAllPoints(classIcon)
@@ -127,12 +135,32 @@ function Classicon:UpdateFrame(unit)
return
end
+ local testAgain = false
+
classIcon:SetFrameStrata(Gladdy.db.classIconFrameStrata)
classIcon:SetFrameLevel(Gladdy.db.classIconFrameLevel)
classIcon:SetWidth(Gladdy.db.classIconSize * Gladdy.db.classIconWidthFactor)
classIcon:SetHeight(Gladdy.db.classIconSize)
+ if Gladdy.db.classIconZoomed then
+ if classIcon.texture.masked then
+ classIcon.texture:SetMask(nil)
+ classIcon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ classIcon.texture.masked = nil
+ end
+ else
+ if not classIcon.texture.masked then
+ classIcon.texture:SetMask(nil)
+ classIcon.texture:SetTexCoord(0,1,0,1)
+ classIcon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ classIcon.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+
Gladdy:SetPosition(classIcon, unit, "classIconXOffset", "classIconYOffset", Classicon:LegacySetPosition(classIcon, unit), Classicon)
if (Gladdy.db.classIconGroup) then
@@ -167,6 +195,10 @@ function Classicon:UpdateFrame(unit)
classIcon.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.classIconBorderColor))
if Gladdy.db.classIconEnabled then
classIcon:Show()
+ if testAgain then
+ Classicon:ResetUnit(unit)
+ Classicon:ENEMY_SPOTTED(unit)
+ end
else
classIcon:Hide()
end
@@ -261,17 +293,24 @@ function Classicon:GetOptions()
args = {
size = {
type = "group",
- name = L["Icon size"],
+ name = L["Icon"],
order = 1,
args = {
header = {
type = "header",
- name = L["Icon size"],
+ name = L["Icon"],
order = 1,
},
+ classIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
classIconSize = Gladdy:option({
type = "range",
- name = L["Icon size"],
+ name = L["Size"],
min = 3,
max = 100,
step = .1,
diff --git a/Modules/Cooldowns.lua b/Modules/Cooldowns.lua
index c07e7d3..21de6ab 100644
--- a/Modules/Cooldowns.lua
+++ b/Modules/Cooldowns.lua
@@ -3,8 +3,10 @@ local tbl_sort = table.sort
local GetTime = GetTime
local CreateFrame = CreateFrame
local GetSpellInfo = GetSpellInfo
+local AURA_TYPE_BUFF = AURA_TYPE_BUFF
local Gladdy = LibStub("Gladdy")
+local LCG = LibStub("LibCustomGlow-1.0")
local L = Gladdy.L
local function tableLength(tbl)
@@ -56,6 +58,10 @@ local Cooldowns = Gladdy:NewModule("Cooldowns", nil, {
cooldownYOffset = 0,
cooldownXOffset = 0,
cooldownSize = 30,
+ cooldownIconGlow = true,
+ cooldownIconZoomed = false,
+ cooldownIconDesaturateOnCooldown = false,
+ cooldownIconAlphaOnCooldown = 1,
cooldownWidthFactor = 1,
cooldownIconPadding = 1,
cooldownMaxIconsPerLine = 10,
@@ -94,6 +100,7 @@ function Cooldowns:Initialize()
self:RegisterMessage("UNIT_SPEC")
self:RegisterMessage("UNIT_DEATH")
self:RegisterMessage("UNIT_DESTROYED")
+ self:RegisterMessage("AURA_GAIN")
end
---------------------
@@ -123,6 +130,7 @@ function Cooldowns:CreateIcon() -- returns iconFrame
icon.texture = icon:CreateTexture(nil, "BACKGROUND")
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ icon.texture.masked = true
icon.texture:SetAllPoints(icon)
icon.cooldown = CreateFrame("Cooldown", nil, icon, "CooldownFrameTemplate")
@@ -158,8 +166,13 @@ function Cooldowns:UpdateIcon(icon)
icon.cooldownFont:SetFont(Gladdy:SMFetch("font", "cooldownFont"), Gladdy.db.cooldownSize / 2 * Gladdy.db.cooldownFontScale, "OUTLINE")
icon.cooldownFont:SetTextColor(Gladdy:SetColor(Gladdy.db.cooldownFontColor))
- icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
- icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
+ if Gladdy.db.cooldownIconZoomed then
+ icon.cooldown:SetWidth(icon:GetWidth())
+ icon.cooldown:SetHeight(icon:GetHeight())
+ else
+ icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
+ icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
+ end
icon.cooldown:ClearAllPoints()
icon.cooldown:SetPoint("CENTER", icon, "CENTER")
icon.cooldown:SetAlpha(Gladdy.db.cooldownCooldownAlpha)
@@ -169,6 +182,31 @@ function Cooldowns:UpdateIcon(icon)
icon.border:SetTexture(Gladdy.db.cooldownBorderStyle)
icon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.cooldownBorderColor))
+
+ if Gladdy.db.cooldownIconZoomed then
+ if icon.texture.masked then
+ icon.texture:SetMask(nil)
+ icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ icon.texture.masked = nil
+ end
+ else
+ if not icon.texture.masked then
+ icon.texture:SetMask(nil)
+ icon.texture:SetTexCoord(0,1,0,1)
+ icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ icon.texture.masked = true
+ end
+ end
+ if Gladdy.db.cooldownIconDesaturateOnCooldown and icon.active then
+ icon.texture:SetDesaturated(true)
+ else
+ icon.texture:SetDesaturated(false)
+ end
+ if Gladdy.db.cooldownIconAlphaOnCooldown < 1 and icon.active then
+ icon.texture:SetAlpha(Gladdy.db.cooldownIconAlphaOnCooldown)
+ else
+ icon.texture:SetAlpha(1)
+ end
end
function Cooldowns:IconsSetPoint(button)
@@ -221,6 +259,7 @@ end
function Cooldowns:UpdateFrame(unit)
local button = Gladdy.buttons[unit]
-- Cooldown frame
+ local testAgain = false
if (Gladdy.db.cooldown) then
button.spellCooldownFrame:SetHeight(Gladdy.db.cooldownSize)
button.spellCooldownFrame:SetWidth(1)
@@ -246,13 +285,25 @@ function Cooldowns:UpdateFrame(unit)
-- Update each cooldown icon
for _,icon in pairs(button.spellCooldownFrame.icons) do
+ testAgain = icon.texture.masked
self:UpdateIcon(icon)
+ if icon.texture.masked ~= testAgain then
+ testAgain = true
+ else
+ testAgain = false
+ end
end
self:IconsSetPoint(button)
button.spellCooldownFrame:Show()
else
button.spellCooldownFrame:Hide()
end
+ if testAgain and Gladdy.frame.testing then
+ Cooldowns:ResetUnit(unit)
+ Cooldowns:ENEMY_SPOTTED(unit)
+ Cooldowns:UNIT_SPEC(unit)
+ Cooldowns:Test(unit)
+ end
end
function Cooldowns:ResetUnit(unit)
@@ -290,6 +341,7 @@ function Cooldowns:ClearIcon(button, index, spellId, icon)
icon.cooldown:Hide()
icon.cooldownFont:SetText("")
icon:SetScript("OnUpdate", nil)
+ LCG:ButtonGlow_Stop(icon)
tinsert(self.iconCache, icon)
end
@@ -301,6 +353,7 @@ function Cooldowns:Test(unit)
if Gladdy.frame.testing then
self:UpdateTestCooldowns(unit)
end
+ Cooldowns:AURA_GAIN(_, AURA_TYPE_BUFF, "22812", "Barkskin", _, 20, _, _, _, _, unit, true) -- unit, auraType, spellID, spellName, texture, duration, expirationTime
end
function Cooldowns:UpdateTestCooldowns(unit)
@@ -338,7 +391,45 @@ function Cooldowns:UNIT_SPEC(unit)
end
function Cooldowns:UNIT_DESTROYED(unit)
+ self:ResetUnit(unit)
+end
+--[[
+ /run local a=LibStub("Gladdy").modules["Cooldowns"] a:AURA_GAIN("arena1",22812)
+ /run local a=LibStub("Gladdy").modules["Cooldowns"] a:AURA_FADE("arena1",22812)
+--]]
+function Cooldowns:AURA_GAIN(_, auraType, spellID, spellName, _, duration, _, _, _, _, unitCaster, test)
+ local arenaUnit = test and unitCaster or Gladdy:GetArenaUnit(unitCaster, true)
+ if not Gladdy.db.cooldownIconGlow or not arenaUnit or not Gladdy.buttons[arenaUnit] or auraType ~= AURA_TYPE_BUFF then
+ return
+ end
+ local cooldownFrame = Gladdy.buttons[arenaUnit].spellCooldownFrame
+
+ local spellId = Cooldowns.cooldownSpellIds[spellName] -- don't use spellId from combatlog, in case of different spellrank
+ if spellID == 16188 or spellID == 17116 then -- Nature's Swiftness (same name for druid and shaman)
+ spellId = spellID
+ end
+
+ for _,icon in pairs(cooldownFrame.icons) do
+ if (icon.spellId == spellId) then
+ if icon._ButtonGlow and not icon._ButtonGlow.animIn:IsPlaying() or not icon._ButtonGlow then
+ LCG.ButtonGlow_Start(icon, nil, 0.15)
+ C_Timer.NewTimer(duration, function() LCG.ButtonGlow_Stop(icon) end)
+ end
+ end
+ end
+end
+
+function Cooldowns:AURA_FADE(unit, spellID)
+ if not Gladdy.buttons[unit] then
+ return
+ end
+ local cooldownFrame = Gladdy.buttons[unit].spellCooldownFrame
+ for _,icon in pairs(cooldownFrame.icons) do
+ if (icon.spellId == spellID) then
+ LCG.ButtonGlow_Stop(icon)
+ end
+ end
end
---------------------
@@ -355,6 +446,13 @@ function Cooldowns:CooldownStart(button, spellId, duration, start)
icon.active = true
icon.timeLeft = start and start - GetTime() + duration or duration
if (not Gladdy.db.cooldownDisableCircle) then icon.cooldown:SetCooldown(start or GetTime(), duration) end
+ if Gladdy.db.cooldownIconDesaturateOnCooldown then
+ icon.texture:SetDesaturated(true)
+ end
+ if Gladdy.db.cooldownIconAlphaOnCooldown < 1 then
+ icon.texture:SetAlpha(Gladdy.db.cooldownIconAlphaOnCooldown)
+ end
+ --if math.random(1, 30 ) > 10 then LCG.ButtonGlow_Start(icon, nil, 0.15) end
icon:SetScript("OnUpdate", function(self, elapsed)
self.timeLeft = self.timeLeft - elapsed
local timeLeft = ceil(self.timeLeft)
@@ -378,21 +476,29 @@ function Cooldowns:CooldownStart(button, spellId, duration, start)
end
end
+local function resetIcon(icon)
+ if Gladdy.db.cooldownIconDesaturateOnCooldown then
+ icon.texture:SetDesaturated(false)
+ end
+ if Gladdy.db.cooldownIconAlphaOnCooldown < 1 then
+ icon.texture:SetAlpha(1)
+ end
+ icon.active = false
+ icon.cooldown:Hide()
+ icon.cooldownFont:SetText("")
+ icon:SetScript("OnUpdate", nil)
+ --LCG.ButtonGlow_Stop(icon)
+end
+
function Cooldowns:CooldownReady(button, spellId, frame)
if (frame == false) then
for _,icon in pairs(button.spellCooldownFrame.icons) do
if (icon.spellId == spellId) then
- icon.active = false
- icon.cooldown:Hide()
- icon.cooldownFont:SetText("")
- icon:SetScript("OnUpdate", nil)
+ resetIcon(icon)
end
end
else
- frame.active = false
- frame.cooldown:Hide()
- frame.cooldownFont:SetText("")
- frame:SetScript("OnUpdate", nil)
+ resetIcon(frame)
end
end
@@ -495,7 +601,7 @@ function Cooldowns:AddCooldown(spellID, value, button)
icon.texture:SetTexture(self.spellTextures[spellID])
tinsert(button.spellCooldownFrame.icons, icon)
self:IconsSetPoint(button)
- Gladdy:Debug("Cooldowns:AddCooldown", button.unit, GetSpellInfo(spellID))
+ Gladdy:Debug("INFO", "Cooldowns:AddCooldown", button.unit, GetSpellInfo(spellID))
end
end
@@ -569,11 +675,18 @@ function Cooldowns:GetOptions()
name = L["Icon"],
order = 2,
},
+ cooldownIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 4,
+ width = "full",
+ }),
cooldownSize = Gladdy:option({
type = "range",
name = L["Cooldown size"],
desc = L["Size of each cd icon"],
- order = 4,
+ order = 5,
min = 5,
max = 50,
width = "full",
@@ -582,7 +695,7 @@ function Cooldowns:GetOptions()
type = "range",
name = L["Icon Width Factor"],
desc = L["Stretches the icon"],
- order = 5,
+ order = 6,
min = 0.5,
max = 2,
step = 0.05,
@@ -592,7 +705,7 @@ function Cooldowns:GetOptions()
type = "range",
name = L["Icon Padding"],
desc = L["Space between Icons"],
- order = 6,
+ order = 7,
min = 0,
max = 10,
step = 0.1,
@@ -610,6 +723,35 @@ function Cooldowns:GetOptions()
name = L["Cooldown"],
order = 2,
},
+ cooldownIconGlow = Gladdy:option({
+ type = "toggle",
+ name = L["Glow Icon"],
+ desc = L["Glow the icon when cooldown active"],
+ order = 3,
+ width = "full",
+ }),
+ cooldownIconDesaturateOnCooldown = Gladdy:option({
+ type = "toggle",
+ name = L["Desaturate Icon"],
+ order = 4,
+ width = "full",
+ }),
+ cooldownIconAlphaOnCooldown = Gladdy:option({
+ type = "range",
+ name = L["Cooldown alpha on CD"],
+ desc = L["Alpha of the icon when cooldown active"],
+ desc = L["changes "],
+ order = 5,
+ min = 0,
+ max = 1,
+ step = 0.1,
+ width = "full",
+ }),
+ headerCircle = {
+ type = "header",
+ name = L["Cooldowncircle"],
+ order = 6,
+ },
cooldownDisableCircle = Gladdy:option({
type = "toggle",
name = L["No Cooldown Circle"],
diff --git a/Modules/Diminishings.lua b/Modules/Diminishings.lua
index ec9fa76..b47ff3c 100644
--- a/Modules/Diminishings.lua
+++ b/Modules/Diminishings.lua
@@ -7,7 +7,8 @@ local CreateFrame = CreateFrame
local GetTime = GetTime
local Gladdy = LibStub("Gladdy")
-local DRData = LibStub("DRData-1.0-BCC")
+--local DRData = LibStub("DRData-1.0-BCC")
+local DRData = LibStub("DRList-1.0")
local L = Gladdy.L
local function defaultCategories()
local categories = {}
@@ -36,6 +37,7 @@ local Diminishings = Gladdy:NewModule("Diminishings", nil, {
drXOffset = 0,
drYOffset = 0,
drIconSize = 36,
+ drIconZoomed = false,
drEnabled = true,
drBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_Gloss",
drBorderColor = { r = 1, g = 1, b = 1, a = 1 },
@@ -94,21 +96,21 @@ function Diminishings:CreateFrame(unit)
for i = 1, 16 do
local icon = CreateFrame("Frame", "GladdyDr" .. unit .. "Icon" .. i, drFrame)
+ icon.drFrame = drFrame
icon:Hide()
icon:EnableMouse(false)
icon:SetFrameStrata(Gladdy.db.drFrameStrata)
icon:SetFrameLevel(Gladdy.db.drFrameLevel)
icon.texture = icon:CreateTexture(nil, "BACKGROUND")
icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ icon.texture.masked = true
icon.texture:SetAllPoints(icon)
icon:SetScript("OnUpdate", function(self, elapsed)
- if (self.active) then
+ if (self.running) then
if (self.timeLeft <= 0) then
- if (self.factor == drFrame.tracked[self.dr]) then
- drFrame.tracked[self.dr] = 0
- end
-
+ self.drFrame.tracked[self.dr] = nil
self.active = false
+ self.running = false
self.dr = nil
self.diminishing = 1.0
self.texture:SetTexture("")
@@ -215,6 +217,7 @@ function Diminishings:UpdateFrame(unit)
0, "drEnabled")
end
+ local testAgain = false
for i = 1, 16 do
local icon = drFrame["icon" .. i]
@@ -242,8 +245,13 @@ function Diminishings:UpdateFrame(unit)
icon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
end
- icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
- icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
+ if Gladdy.db.drIconZoomed then
+ icon.cooldown:SetWidth(icon:GetWidth())
+ icon.cooldown:SetHeight(icon:GetHeight())
+ else
+ icon.cooldown:SetWidth(icon:GetWidth() - icon:GetWidth()/16)
+ icon.cooldown:SetHeight(icon:GetHeight() - icon:GetHeight()/16)
+ end
icon.cooldown:ClearAllPoints()
icon.cooldown:SetPoint("CENTER", icon, "CENTER")
if Gladdy.db.drDisableCircle then
@@ -285,9 +293,27 @@ function Diminishings:UpdateFrame(unit)
icon.border:SetTexture(Gladdy.db.drBorderStyle)
end
- --icon.texture:SetTexCoord(.1, .9, .1, .9)
- --icon.texture:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
- --icon.texture:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
+ if Gladdy.db.drIconZoomed then
+ if icon.texture.masked then
+ icon.texture:SetMask(nil)
+ icon.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ icon.texture.masked = nil
+ end
+ else
+ if not icon.texture.masked then
+ icon.texture:SetMask(nil)
+ icon.texture:SetTexCoord(0,1,0,1)
+ icon.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ icon.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+ end
+ if testAgain then
+ Diminishings:ResetUnit(unit)
+ Diminishings:Test(unit)
end
end
@@ -302,6 +328,7 @@ function Diminishings:ResetUnit(unit)
for i = 1, 16 do
local icon = drFrame["icon" .. i]
icon.active = false
+ icon.running = false
icon.timeLeft = 0
icon.texture:SetTexture("")
icon.timeText:SetText("")
@@ -340,12 +367,123 @@ function Diminishings:Test(unit)
amount = rand(1,3)
index = rand(1, #enabledCategories[i].spellIDs)
for _=1, amount do
+ self:AuraGain(unit, enabledCategories[i].spellIDs[index])
self:AuraFade(unit, enabledCategories[i].spellIDs[index])
end
end
end
end
+--[[ testcases for show icon with icon.active = true and icon.running = false and no cooldown. Only when AuraFade start set icon.running = true and start cooldown
+ SPELL_AURA_APPLIED
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890)
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 2637)
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2637)
+ expected: stale icon AND 1/2 dr
+ SPELL_AURA_REMOVED
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 10890)
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637)
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraFade("arena1", 2637) a:AuraFade("arena1", 10890)
+ expected: icon 1/2 AND 1/2 dr
+ SPELL_AURA_REFRESH
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 10890)
+ expected: icon 1/4 AND 1/4 dr
+ two different spells with same DR applied and one fades
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890)
+ expected: icon 1/4 AND 1/4 dr
+ two different spells with same DR applied and both fade
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
+ expected: icon 1/4 AND 1/4 dr
+ three different spells with same DR applied and two fade
+ Script: /run local a=LibStub("Gladdy").modules["Diminishings"] a:AuraGain("arena1", 10890) a:AuraGain("arena1", 2094) a:AuraGain("arena1", 5484) a:AuraFade("arena1", 10890) a:AuraFade("arena1", 2094)
+ expected: icon 0 AND 0 dr
+--]]
+
+function Diminishings:FindLastIcon(unit, drCat)
+ local drFrame = self.frames[unit]
+ if (not drFrame or not drCat) then
+ return
+ end
+ if not Gladdy.db.drCategories[drCat].enabled then
+ return
+ end
+ local lastIcon
+ for i = 1, 16 do
+ local icon = drFrame["icon" .. i]
+ if ((icon.active) and icon.dr and icon.dr == drCat) then
+ lastIcon = icon
+ break
+ elseif not icon.active and not lastIcon then
+ lastIcon = icon
+ end
+ end
+ return lastIcon
+end
+
+function Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
+ local drFrame = self.frames[unit]
+
+ lastIcon.dr = drCat
+ lastIcon.diminishing = drFrame.tracked[drCat]
+ if Gladdy.db.drBorderColorsEnabled then
+ lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
+ else
+ lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
+ end
+
+ if Gladdy.db.drCategories[drCat].forceIcon then
+ lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
+ else
+ lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
+ end
+
+ if Gladdy.db.drFontColorsEnabled then
+ lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
+ else
+ lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
+ end
+ lastIcon.drLevelText:SetText("")
+ if Gladdy.db.drLevelTextColorsEnabled then
+ lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
+ else
+ lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
+ end
+ lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
+ lastIcon.active = true
+ self:Positionate(unit)
+ lastIcon:Show()
+end
+
+function Diminishings:AuraGain(unit, spellID)
+ local drFrame = self.frames[unit]
+ local drCat = DRData:GetSpellCategory(spellID)
+ if (not drFrame or not drCat) then
+ return
+ end
+ if not Gladdy.db.drCategories[drCat].enabled then
+ return
+ end
+
+ -- due to dynamic DR we reset the DR here if dr == 0
+ if not drFrame.tracked[drCat] or drFrame.tracked[drCat] == 0 then
+ drFrame.tracked[drCat] = DRData:NextDR(1)
+ else
+ drFrame.tracked[drCat] = DRData:NextDR(drFrame.tracked[drCat] == 1.0 and 1 or drFrame.tracked[drCat] == 0.5 and 2 or 3)
+ end
+
+ -- add icon with no timer
+ local lastIcon = Diminishings:FindLastIcon(unit, drCat)
+ if not lastIcon then return end
+
+ Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
+
+
+ lastIcon.running = false
+ lastIcon.cooldown:Hide()
+ lastIcon.cooldown:SetCooldown(0, 0)
+ lastIcon.timeText:SetText("")
+end
+
function Diminishings:AuraFade(unit, spellID)
local drFrame = self.frames[unit]
local drCat = DRData:GetSpellCategory(spellID)
@@ -356,49 +494,16 @@ function Diminishings:AuraFade(unit, spellID)
return
end
- local lastIcon
- for i = 1, 16 do
- local icon = drFrame["icon" .. i]
- if (icon.active and icon.dr and icon.dr == drCat) then
- lastIcon = icon
- break
- elseif not icon.active and not lastIcon then
- lastIcon = icon
- lastIcon.diminishing = 1.0
- end
- end
+ -- find icon and start timer
+ local lastIcon = Diminishings:FindLastIcon(unit, drCat)
if not lastIcon then return end
- lastIcon.dr = drCat
+
+ Diminishings:PrepareIcon(unit, lastIcon, drCat, spellID)
+
lastIcon.timeLeft = Gladdy.db.drDuration
- lastIcon.diminishing = DRData:NextDR(lastIcon.diminishing)
- if Gladdy.db.drBorderColorsEnabled then
- lastIcon.border:SetVertexColor(getDiminishColor(lastIcon.diminishing))
- else
- lastIcon.border:SetVertexColor(Gladdy:SetColor(Gladdy.db.drBorderColor))
- end
+ lastIcon.cooldown:Show()
lastIcon.cooldown:SetCooldown(GetTime(), Gladdy.db.drDuration)
- if Gladdy.db.drCategories[drCat].forceIcon then
- lastIcon.texture:SetTexture(Gladdy.db.drCategories[drCat].icon)
- else
- lastIcon.texture:SetTexture(select(3, GetSpellInfo(spellID)))
- end
-
- if Gladdy.db.drFontColorsEnabled then
- lastIcon.timeText:SetTextColor(getDiminishColor(lastIcon.diminishing))
- else
- lastIcon.timeText:SetTextColor(Gladdy:SetColor(Gladdy.db.drFontColor))
- end
-
- lastIcon.drLevelText:SetText(getDiminishText(lastIcon.diminishing))
- if Gladdy.db.drLevelTextColorsEnabled then
- lastIcon.drLevelText:SetTextColor(getDiminishColor(lastIcon.diminishing))
- else
- lastIcon.drLevelText:SetTextColor(Gladdy:SetColor(Gladdy.db.drLevelTextColor))
- end
-
- lastIcon.active = true
- self:Positionate(unit)
- lastIcon:Show()
+ lastIcon.running = true
end
function Diminishings:Positionate(unit)
@@ -495,11 +600,18 @@ function Diminishings:GetOptions()
name = L["Icon"],
order = 4,
},
+ drIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 5,
+ width = "full",
+ }),
drIconSize = Gladdy:option({
type = "range",
name = L["Icon Size"],
desc = L["Size of the DR Icons"],
- order = 5,
+ order = 6,
min = 5,
max = 80,
step = 1,
@@ -509,7 +621,7 @@ function Diminishings:GetOptions()
type = "range",
name = L["Icon Width Factor"],
desc = L["Stretches the icon"],
- order = 6,
+ order = 7,
min = 0.5,
max = 2,
step = 0.05,
@@ -519,7 +631,7 @@ function Diminishings:GetOptions()
type = "range",
name = L["Icon Padding"],
desc = L["Space between Icons"],
- order = 7,
+ order = 8,
min = 0,
max = 10,
step = 0.1,
diff --git a/Modules/ExportImport.lua b/Modules/ExportImport.lua
index d049d48..8ffeb46 100644
--- a/Modules/ExportImport.lua
+++ b/Modules/ExportImport.lua
@@ -24,6 +24,7 @@ local function table_copy(t, str)
end
local ExportImport = Gladdy:NewModule("Export Import", nil, {
+ expansion = Gladdy.expansion,
})
local export = AceGUI:Create("Frame")
@@ -112,6 +113,18 @@ local deletedOptions = { -- backwards compatibility
padding = true,
growUp = true,
powerBarFontSize = true,
+ ["38373"] = true, -- The Beast Within (Auras)
+ ["34692"] = true, -- The Beast Within (Cooldowns)
+}
+
+local expansionSpecific = {
+ "drCategories",
+ "auraListDefault",
+ "auraListInterrupts",
+ "trackedDebuffs",
+ "trackedBuffs",
+ "cooldownCooldowns",
+ "cooldownCooldownsOrder",
}
local function checkIsDeletedOption(k, str, msg, errorFound, errorMsg)
@@ -162,7 +175,7 @@ function ExportImport:CheckDeserializedOptions(tbl, refTbl, str)
end
if errorFound then
- return false, errorMsg
+ --return false, errorMsg
end
return true
end
@@ -227,17 +240,29 @@ function ExportImport:ApplyImport(t, table, str)
if (not t.newLayout) then
table.newLayout = false
end
+ if not t.expansion then
+ t.expansion = "BCC"
+ end
end
for k,v in pairs(t) do
- if type(v) == "table" then
- if (table[k] ~= nil) then
- ExportImport:ApplyImport(v, table[k], str .. "." .. k)
- else
- Gladdy:Debug("ERROR", "ApplyImport failed for", str .. "." .. k)
+ local skip = k == "expansion"
+ if t.expansion and t.expansion ~= table.expansion then
+ if Gladdy:contains(k, expansionSpecific) then
+ Gladdy:Debug("WARN", "ExportImport:ApplyImport", "skipped", k, "- import string expansion is", t.expansion, "- current expansion is", table.expansion)
+ skip = true
end
+ end
+ if not skip then
+ if type(v) == "table" then
+ if (table[k] ~= nil) then
+ ExportImport:ApplyImport(v, table[k], str .. "." .. k)
+ else
+ Gladdy:Debug("ERROR", "ExportImport:ApplyImport", "failed for", str .. "." .. k)
+ end
- else
- table[k] = v
+ else
+ table[k] = v
+ end
end
end
end
diff --git a/Modules/Healthbar.lua b/Modules/Healthbar.lua
index 9e06a9e..8a0d289 100644
--- a/Modules/Healthbar.lua
+++ b/Modules/Healthbar.lua
@@ -118,7 +118,7 @@ function Healthbar:CreateFrame(unit)
end
function Healthbar.OnEvent(self, event, unit)
- local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit)
+ local isDead = UnitExists(unit) and UnitIsDeadOrGhost(unit) and not Gladdy:isFeignDeath(unit)
if event == "UNIT_HEALTH_FREQUENT" or event == "UNIT_MAXHEALTH" then
if isDead then
Gladdy:SendMessage("UNIT_DEATH", unit)
@@ -207,7 +207,7 @@ function Healthbar:SetHealthText(healthBar, health, healthMax)
local healthText = ""
local healthPercentage = health and healthMax and floor(health * 100 / healthMax)
- if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) then
+ if health == 0 and UnitExists(healthBar.unit) and UnitIsDeadOrGhost(healthBar.unit) and not Gladdy:isFeignDeath(healthBar.unit) then
self:UNIT_DEATH(healthBar.unit)
return
end
diff --git a/Modules/Racial.lua b/Modules/Racial.lua
index 335b3fe..570d97e 100644
--- a/Modules/Racial.lua
+++ b/Modules/Racial.lua
@@ -11,6 +11,7 @@ local Racial = Gladdy:NewModule("Racial", 79, {
racialEnabled = true,
racialSize = 60 + 20 + 1,
racialWidthFactor = 0.9,
+ racialIconZoomed = false,
racialXOffset = 0,
racialYOffset = 0,
racialBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
@@ -32,6 +33,9 @@ function Racial:Initialize()
self:RegisterMessage("JOINED_ARENA")
self:RegisterMessage("ENEMY_SPOTTED")
self:RegisterMessage("RACIAL_USED")
+ if Gladdy.expansion == "Wrath" then
+ self:RegisterMessage("TRINKET_USED")
+ end
end
end
@@ -40,6 +44,9 @@ function Racial:UpdateFrameOnce()
self:RegisterMessage("JOINED_ARENA")
self:RegisterMessage("ENEMY_SPOTTED")
self:RegisterMessage("RACIAL_USED")
+ if Gladdy.expansion == "Wrath" then
+ self:RegisterMessage("TRINKET_USED")
+ end
else
self:UnregisterAllMessages()
end
@@ -85,6 +92,7 @@ function Racial:CreateFrame(unit)
racial.texture = racial:CreateTexture(nil, "BACKGROUND")
racial.texture:SetAllPoints(racial)
racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ racial.texture.masked = true
--racial.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
racial.cooldown = CreateFrame("Cooldown", nil, racial, "CooldownFrameTemplate")
@@ -127,6 +135,7 @@ function Racial:UpdateFrame(unit)
return
end
+ local testAgain = false
local width, height = Gladdy.db.racialSize * Gladdy.db.racialWidthFactor, Gladdy.db.racialSize
racial:SetFrameStrata(Gladdy.db.racialFrameStrata)
@@ -140,8 +149,13 @@ function Racial:UpdateFrame(unit)
racial:SetWidth(width)
racial:SetHeight(height)
- racial.cooldown:SetWidth(width - width/16)
- racial.cooldown:SetHeight(height - height/16)
+ if Gladdy.db.racialIconZoomed then
+ racial.cooldown:SetWidth(width)
+ racial.cooldown:SetHeight(height)
+ else
+ racial.cooldown:SetWidth(width - width/16)
+ racial.cooldown:SetHeight(height - height/16)
+ end
racial.cooldown:ClearAllPoints()
racial.cooldown:SetPoint("CENTER", racial, "CENTER")
racial.cooldown.noCooldownCount = true -- Gladdy.db.racialDisableOmniCC
@@ -153,6 +167,24 @@ function Racial:UpdateFrame(unit)
racial.texture.overlay:SetTexture(Gladdy.db.racialBorderStyle)
racial.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.racialBorderColor))
+ if Gladdy.db.racialIconZoomed then
+ if racial.texture.masked then
+ racial.texture:SetMask(nil)
+ racial.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ racial.texture.masked = nil
+ end
+ else
+ if not racial.texture.masked then
+ racial.texture:SetMask(nil)
+ racial.texture:SetTexCoord(0,1,0,1)
+ racial.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ racial.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+
Gladdy:SetPosition(racial, unit, "racialXOffset", "racialYOffset", Racial:LegacySetPosition(racial, unit), Racial)
if (Gladdy.db.racialGroup) then
@@ -183,6 +215,10 @@ function Racial:UpdateFrame(unit)
racial:Hide()
else
racial:Show()
+ if testAgain then
+ Racial:ResetUnit(unit)
+ Racial:Test(unit)
+ end
end
end
@@ -197,7 +233,7 @@ end
function Racial:RACIAL_USED(unit, expirationTime, spellName)
local racial = self.frames[unit]
local button = Gladdy.buttons[unit]
- if (not racial or not button or not button.race) then
+ if (not racial or not button or not button.race or not Gladdy.db.racialEnabled) then
return
end
if expirationTime and Gladdy:Racials()[button.race].spellName ~= spellName then
@@ -207,6 +243,23 @@ function Racial:RACIAL_USED(unit, expirationTime, spellName)
Racial:Used(unit, startTime, Gladdy:Racials()[button.race].duration)
end
+function Racial:TRINKET_USED(unit) -- Wrath only
+ local racial = self.frames[unit]
+ local button = Gladdy.buttons[unit]
+ if (not racial or not button or not button.race) then
+ return
+ end
+ if button.race == "Scourge" then
+ if racial.active and racial.timeLeft >= 45 then
+ -- do nothing
+ else
+ self:Used(unit, GetTime(), 45)
+ end
+ elseif button.race == "Human" then
+ self:Used(unit, GetTime(), 120)
+ end
+end
+
function Racial:Used(unit, startTime, duration)
local racial = self.frames[unit]
if (not racial) then
@@ -241,8 +294,8 @@ end
function Racial:Test(unit)
Racial:ENEMY_SPOTTED(unit)
- if (unit == "arena1" or unit == "arena3") then
- Racial:Used(unit, GetTime(), Gladdy:Racials()[Gladdy.buttons[unit].race].duration)
+ if (unit == "arena2" or unit == "arena3") then
+ Gladdy:SendMessage("RACIAL_USED", unit)
end
end
@@ -288,21 +341,28 @@ function Racial:GetOptions()
args = {
general = {
type = "group",
- name = L["Size"],
+ name = L["Icon"],
order = 1,
args = {
header = {
type = "header",
- name = L["Size"],
+ name = L["Icon"],
order = 1,
},
+ racialIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
racialSize = Gladdy:option({
type = "range",
name = L["Icon size"],
min = 5,
max = 100,
step = 1,
- order = 2,
+ order = 3,
width = "full",
}),
racialWidthFactor = Gladdy:option({
@@ -311,7 +371,7 @@ function Racial:GetOptions()
min = 0.5,
max = 2,
step = 0.05,
- order = 3,
+ order = 4,
width = "full",
}),
},
diff --git a/Modules/TotemPulse.lua b/Modules/TotemPulse.lua
index ff511e4..a785eb6 100644
--- a/Modules/TotemPulse.lua
+++ b/Modules/TotemPulse.lua
@@ -330,7 +330,7 @@ function TotemPulse:CreateCooldownFrame(style)
end
function TotemPulse:AddTimerFrame(nameplate, timestamp, test)
- if (nameplate:IsShown() or test) and timestamp then
+ if (nameplate:IsShown() or test) and timestamp and timestamp.id then
if not nameplate.totemTick then
nameplate.totemTick = TotemPulse:CreateCooldownFrame(Gladdy.db.totemPulseTotems["totem" .. timestamp.id].style)
end
diff --git a/Modules/Trinket.lua b/Modules/Trinket.lua
index fd14d10..147d0ce 100644
--- a/Modules/Trinket.lua
+++ b/Modules/Trinket.lua
@@ -13,6 +13,7 @@ local Trinket = Gladdy:NewModule("Trinket", 80, {
trinketEnabled = true,
trinketSize = 60 + 20 + 1,
trinketWidthFactor = 0.9,
+ trinketIconZoomed = false,
trinketBorderStyle = "Interface\\AddOns\\Gladdy\\Images\\Border_rounded_blp",
trinketBorderColor = { r = 0, g = 0, b = 0, a = 1 },
trinketDisableCircle = false,
@@ -33,12 +34,19 @@ function Trinket:Initialize()
self.frames = {}
if Gladdy.db.trinketEnabled then
self:RegisterMessage("JOINED_ARENA")
+ self:RegisterMessage("TRINKET_USED")
+ if Gladdy.expansion == "Wrath" then
+ self:RegisterMessage("RACIAL_USED")
+ end
end
end
function Trinket:UpdateFrameOnce()
if Gladdy.db.trinketEnabled then
self:RegisterMessage("JOINED_ARENA")
+ if Gladdy.expansion == "Wrath" then
+ self:RegisterMessage("RACIAL_USED")
+ end
else
self:UnregisterAllMessages()
end
@@ -94,6 +102,7 @@ function Trinket:CreateFrame(unit)
trinket.texture:SetAllPoints(trinket)
trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ trinket.texture.masked = true
trinket.cooldown = CreateFrame("Cooldown", nil, trinket, "CooldownFrameTemplate")
trinket.cooldown.noCooldownCount = true --Gladdy.db.trinketDisableOmniCC
@@ -137,17 +146,7 @@ function Trinket:UpdateFrame(unit)
return
end
- if Gladdy.db.trinketColored then
- if trinket.active then
- trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
- else
- trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
- end
- trinket.texture:SetTexture()
- else
- trinket:SetBackdropColor(0,0,0,0)
- trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
- end
+ local testAgain = false
local width, height = Gladdy.db.trinketSize * Gladdy.db.trinketWidthFactor, Gladdy.db.trinketSize
@@ -162,8 +161,14 @@ function Trinket:UpdateFrame(unit)
trinket:SetWidth(width)
trinket:SetHeight(height)
- trinket.cooldown:SetWidth(width - width/16)
- trinket.cooldown:SetHeight(height - height/16)
+ if Gladdy.db.trinketIconZoomed then
+ trinket.cooldown:SetWidth(width)
+ trinket.cooldown:SetHeight(height)
+
+ else
+ trinket.cooldown:SetWidth(width - width/16)
+ trinket.cooldown:SetHeight(height - height/16)
+ end
trinket.cooldown:ClearAllPoints()
trinket.cooldown:SetPoint("CENTER", trinket, "CENTER")
trinket.cooldown.noCooldownCount = true -- Gladdy.db.trinketDisableOmniCC
@@ -175,6 +180,36 @@ function Trinket:UpdateFrame(unit)
trinket.texture.overlay:SetTexture(Gladdy.db.trinketBorderStyle)
trinket.texture.overlay:SetVertexColor(Gladdy:SetColor(Gladdy.db.trinketBorderColor))
+ if Gladdy.db.trinketIconZoomed then
+ if trinket.texture.masked then
+ trinket.texture:SetMask(nil)
+ trinket.texture:SetTexCoord(0.1,0.9,0.1,0.9)
+ trinket.texture.masked = nil
+ end
+ else
+ if not trinket.texture.masked then
+ trinket.texture:SetMask(nil)
+ trinket.texture:SetTexCoord(0,1,0,1)
+ trinket.texture:SetMask("Interface\\AddOns\\Gladdy\\Images\\mask")
+ trinket.texture.masked = true
+ if Gladdy.frame.testing then
+ testAgain = true
+ end
+ end
+ end
+
+ if Gladdy.db.trinketColored then
+ if trinket.active then
+ trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
+ else
+ trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredNoCd))
+ end
+ trinket.texture:SetTexture()
+ else
+ trinket:SetBackdropColor(0,0,0,0)
+ trinket.texture:SetTexture("Interface\\Icons\\INV_Jewelry_TrinketPVP_02")
+ end
+
Gladdy:SetPosition(trinket, unit, "trinketXOffset", "trinketYOffset", Trinket:LegacySetPosition(trinket, unit), Trinket)
if (Gladdy.db.trinketGroup) then
@@ -214,6 +249,10 @@ function Trinket:UpdateFrame(unit)
trinket:Hide()
else
trinket:Show()
+ if testAgain then
+ Trinket:ResetUnit(unit)
+ Trinket:Test(unit)
+ end
end
end
@@ -228,6 +267,7 @@ function Trinket:ResetUnit(unit)
return
end
+ trinket.itemID = nil
trinket.timeLeft = nil
trinket.active = false
trinket.cooldown:Clear()
@@ -239,13 +279,14 @@ function Trinket:Test(unit)
if (not trinket) then
return
end
- if (unit == "arena2" or unit == "arena3") then
- self:Used(unit, GetTime() * 1000, 120000)
+ if (unit == "arena1" or unit == "arena2") then
+ Gladdy:SendMessage("TRINKET_USED", unit)
end
end
function Trinket:JOINED_ARENA()
self:RegisterEvent("ARENA_COOLDOWNS_UPDATE")
+ self:RegisterEvent("ARENA_CROWD_CONTROL_SPELL_UPDATE")
self:SetScript("OnEvent", function(self, event, ...)
if self[event] then
self[event](self, ...)
@@ -253,13 +294,52 @@ function Trinket:JOINED_ARENA()
end)
end
+function Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE(...)
+ local unitID, spellID, itemID = ...
+ Gladdy:Debug("INFO", "Trinket:ARENA_CROWD_CONTROL_SPELL_UPDATE", unitID, spellID, itemID)
+ if Gladdy.buttons[unitID] and Gladdy:GetPvpTrinkets()[itemID] then
+ Gladdy.buttons[unitID].trinket.itemID = itemID
+ if not Gladdy.db.trinketColored then
+ self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
+ end
+ end
+end
+
+function Trinket:TRINKET_USED(unit)
+ if Gladdy.buttons[unit] then
+ self:Used(unit, GetTime() * 1000,
+ Gladdy.buttons[unit].trinket.itemID and Gladdy:GetPvpTrinkets()[Gladdy.buttons[unit].trinket.itemID]
+ or 120000)
+ end
+end
+
+function Trinket:RACIAL_USED(unit) -- Wrath only
+ local trinket = self.frames[unit]
+ if (not trinket) then
+ return
+ end
+ if Gladdy.buttons[unit].race == "Scourge" then
+ if trinket.active and trinket.timeLeft >= 45 then
+ -- do nothing
+ else
+ self:Used(unit, GetTime() * 1000, 45000)
+ end
+ elseif Gladdy.buttons[unit].race == "Human" then
+ self:Used(unit, GetTime() * 1000, 120000)
+ end
+end
+
function Trinket:ARENA_COOLDOWNS_UPDATE()
for i=1, Gladdy.curBracket do
- local unit = "arena" .. i
- local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unit);
+ local unitID = "arena" .. i
+ local spellID, itemID, startTime, duration = C_PvP.GetArenaCrowdControlInfo(unitID)
if (spellID) then
+ Gladdy:Debug("INFO", "Trinket:ARENA_COOLDOWNS_UPDATE", spellID, itemID, startTime, duration)
+ if not Gladdy.db.trinketColored and Gladdy:GetPvpTrinkets()[itemID] then
+ self.frames[unitID].texture:SetTexture(GetItemIcon(itemID))
+ end
if (startTime ~= 0 and duration ~= 0) then
- self:Used(unit, startTime, duration)
+ self:Used(unitID, startTime, duration)
end
end
end
@@ -267,18 +347,17 @@ end
function Trinket:Used(unit, startTime, duration)
local trinket = self.frames[unit]
- if (not trinket) then
+ if (not trinket or not Gladdy.db.trinketEnabled) then
return
end
- if not trinket.active then
+ --if not trinket.active then
trinket.timeLeft = (startTime/1000.0 + duration/1000.0) - GetTime()
if not Gladdy.db.trinketDisableCircle then trinket.cooldown:SetCooldown(startTime/1000.0, duration/1000.0) end
trinket.active = true
if Gladdy.db.trinketColored then
trinket:SetBackdropColor(Gladdy:SetColor(Gladdy.db.trinketColoredCd))
end
- Gladdy:SendMessage("TRINKET_USED", unit)
- end
+ --end
end
function Trinket:GetOptions()
@@ -346,14 +425,21 @@ function Trinket:GetOptions()
args = {
general = {
type = "group",
- name = L["Size"],
+ name = L["Icon"],
order = 1,
args = {
header = {
type = "header",
- name = L["Size"],
+ name = L["Icon"],
order = 1,
},
+ trinketIconZoomed = Gladdy:option({
+ type = "toggle",
+ name = L["Zoomed Icon"],
+ desc = L["Zoomes the icon to remove borders"],
+ order = 2,
+ width = "full",
+ }),
trinketSize = Gladdy:option({
type = "range",
name = L["Size"],
diff --git a/Options.lua b/Options.lua
index 4a6aa57..5bbadab 100644
--- a/Options.lua
+++ b/Options.lua
@@ -3,7 +3,6 @@ local tostring, str_match, tonumber, str_format = tostring, string.match, tonumb
local ceil, floor = ceil, floor
local ReloadUI = ReloadUI
-local InterfaceOptionsFrame_OpenToFrame = InterfaceOptionsFrame_OpenToFrame
local GetSpellInfo = GetSpellInfo
local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
@@ -799,7 +798,7 @@ function Gladdy:SetupOptions()
end
function Gladdy:ShowOptions()
- InterfaceOptionsFrame_OpenToFrame("Gladdy")
+ LibStub("AceConfigDialog-3.0"):Open("Gladdy")
end
function Gladdy:GetAuras(auraType)
@@ -935,6 +934,17 @@ function Gladdy:GetAuras(auraType)
end
return args
end
+ if Gladdy.expansion == "Wrath" then
+ spells.deathknight = {
+ order = 3,
+ type = "group",
+ name = LOCALIZED_CLASS_NAMES_MALE["DEATHKNIGHT"],
+ icon = "Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes",
+ iconCoords = CLASS_ICON_TCOORDS["DEATHKNIGHT"],
+ args = {},
+ }
+ spells.deathknight.args = assignForClass("DEATHKNIGHT")
+ end
spells.druid.args = assignForClass("DRUID")
spells.hunter.args = assignForClass("HUNTER")
spells.mage.args = assignForClass("MAGE")
diff --git a/README.md b/README.md
index 036b6fe..c995a80 100644
--- a/README.md
+++ b/README.md
@@ -1,10 +1,10 @@
-# Gladdy - TBC
+# Gladdy - Classic
-### The most powerful arena addon for WoW TBC 2.5.4
+### The most powerful arena addon for WoW TBC 2.5.4 & WotLK 3.4.0
---
-## [v2.11-Release Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.11-Release/Gladdy_TBC-Classic_v2.11-Release.zip)
+## [v2.20-Beta Download Here](https://github.com/XiconQoo/Gladdy-TBC/releases/download/v2.20-Release/Gladdy_Classic_v2.20-Beta.zip)
###### Please consider donating if you like my work
@@ -73,12 +73,37 @@ Thank you!
- **Klimp** (thanks for all the suggestions and active feedback)
- **the whole TBC addons 2.4.3 discord** (thanks for the support and great community, especially the MVPs)
- **Hydra** (thanks for constructive feedback and suggestions)
-- **Xyz** (thanks for suggestions)
+- **Xyz** (thanks for suggestions and extensive testing <3)
---
### Changes
+### v2.20-Beta
+- **Wrath** & **BCC** support
+ - different auras/DRs/Cooldowns/Buffs per expansion
+- **Zoomed Icon** options added for all modules
+- **Cooldowns**
+ - desaturate icon on cd added
+ - alpha on cd added
+ - glow on CD active added
+- **Diminishing**
+ - replaced DRData with DRList (your dr-categories options will be reset like "force icon" and what is enabled)
+ - zoomed icons
+ - changed DR-tracking behaviour (DR will show once aura is applied and start CD once aura fades)
+- **Trinket & Racial**
+ - in Wrath racials like wotf share CD with Trinket and vice versa
+ - fixed some potential API bug in Trinket use detection
+- **ArenaCountdown**
+ - uses C_Timer now
+- **Import/Export of Profiles**
+ - profiles should now be able to import/export between BCC and Wrath
+ - auras, cooldowns, DRs and buffs/debuffs are ignored
+ - positioning, style etc will be transferred between expansions
+- proper Feign Death detection
+- fix detect pet abilities CD like Spell Lock
+- minor bugfixes
+
### v2.11-Release
- **Cooldowns**
- fixed cooldowns not showing properly for detected spec
diff --git a/Util.lua b/Util.lua
index 947a877..2f8b94b 100644
--- a/Util.lua
+++ b/Util.lua
@@ -3,6 +3,9 @@ local floor = math.floor
local str_find, str_gsub, str_sub, tinsert = string.find, string.gsub, string.sub, table.insert
local Gladdy = LibStub("Gladdy")
local L = Gladdy.L
+local AuraUtil = AuraUtil
+local GetSpellInfo = GetSpellInfo
+local UnitIsUnit = UnitIsUnit
---------------------------
@@ -141,4 +144,39 @@ function Gladdy:GetTagOption(name, order, enabledOption, func, toggle)
"Can be combined with OR operator like |cff1ac742[percent|status]|r. The last valid option will be used.\n"],
})
end
+end
+
+function Gladdy:contains(entry, list)
+ for _,v in pairs(list) do
+ if entry == v then
+ return true
+ end
+ end
+ return false
+end
+
+local feignDeath = GetSpellInfo(5384)
+function Gladdy:isFeignDeath(unit)
+ return AuraUtil.FindAuraByName(feignDeath, unit)
+end
+
+function Gladdy:GetArenaUnit(unitCaster, unify)
+ if unitCaster then
+ for i=1,5 do
+ local arenaUnit = "arena" .. i
+ local arenaUnitPet = "arenapet" .. i
+ if unify then
+ if unitCaster and (UnitIsUnit(arenaUnit, unitCaster) or UnitIsUnit(arenaUnitPet, unitCaster)) then
+ return arenaUnit
+ end
+ else
+ if unitCaster and UnitIsUnit(arenaUnit, unitCaster) then
+ return arenaUnit
+ end
+ if unitCaster and UnitIsUnit(arenaUnitPet, unitCaster) then
+ return arenaUnitPet
+ end
+ end
+ end
+ end
end
\ No newline at end of file
diff --git a/embeds.xml b/embeds.xml
index 6c9b9f6..6605439 100644
--- a/embeds.xml
+++ b/embeds.xml
@@ -12,7 +12,8 @@
-
+
+
\ No newline at end of file