From 75d4dfe9febfb76160533157abccff9c3ed5300f Mon Sep 17 00:00:00 2001 From: Sumsebrum Date: Fri, 3 Sep 2021 01:39:21 +0200 Subject: [PATCH] adjust countdown numbers --- Modules/ArenaCountDown.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Modules/ArenaCountDown.lua b/Modules/ArenaCountDown.lua index 274721c..38b6076 100644 --- a/Modules/ArenaCountDown.lua +++ b/Modules/ArenaCountDown.lua @@ -30,13 +30,13 @@ function ACDFrame:Initialize() local ACDNumTens = ACDNumFrame:CreateTexture("ACDNumTens", "HIGH") ACDNumTens:SetWidth(256) ACDNumTens:SetHeight(256) - ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -48, 0) + ACDNumTens:SetPoint("CENTER", ACDNumFrame, "CENTER", -50, 0) self.ACDNumTens = ACDNumTens local ACDNumOnes = ACDNumFrame:CreateTexture("ACDNumOnes", "HIGH") ACDNumOnes:SetWidth(256) ACDNumOnes:SetHeight(256) - ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 48, 0) + ACDNumOnes:SetPoint("CENTER", ACDNumFrame, "CENTER", 50, 0) self.ACDNumOnes = ACDNumOnes local ACDNumOne = ACDNumFrame:CreateTexture("ACDNumOne", "HIGH")