diff --git a/Modules/CombatIndicator.lua b/Modules/CombatIndicator.lua index b0ec9b4..54a8b76 100644 --- a/Modules/CombatIndicator.lua +++ b/Modules/CombatIndicator.lua @@ -95,7 +95,7 @@ function CombatIndicator.OnEvent(self, elapsed) if (self.lastTimeUpdated > self.updateInterval) then for i=1,Gladdy.curBracket do local unit = "arena" .. i - if CombatIndicator.test or (UnitExists(unit) and UnitAffectingCombat(unit)) then + if Gladdy.db.ciEnabled and (CombatIndicator.test or (UnitExists(unit) and UnitAffectingCombat(unit))) then CombatIndicator.frames[unit]:Show() else CombatIndicator.frames[unit]:Hide()